Basic Info | ||
---|---|---|
21580 | Lv. 115 | |
Undead | Large | Undead 4 |
Primary stats | ||
150 STR | 40 AGI | 50 VIT |
150 INT | 150 DEX | 50 LUK |
Secondary stats | ||
10,000,000 Health | 20 Def | 200 MDef |
3 Range | 1,420 - 1,997 Attack | 1,275 - 2,142 MATK |
355 Req. Hit | 435 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.65 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21580 | Lv. 115 | |
Undead | Large | Undead 4 |
Primary stats | ||
150 STR | 40 AGI | 50 VIT |
150 INT | 150 DEX | 50 LUK |
Secondary stats | ||
10,000,000 Health | 20 Def | 200 MDef |
3 Range | 1,420 - 1,997 Attack | 1,275 - 2,142 MATK |
355 Req. Hit | 435 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.65 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 200% |
Wind | 100% |
Poison | 0% |
Holy | 200% |
Dark | 0% |
Ghost | 175% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Level >= | % | Exp | Job Exp |
---|---|---|---|
99 | 40 | 0 | 0 |
100 | 115 | 0 | 0 |
101 | 120 | 0 | 0 |
102 | 125 | 0 | 0 |
103 | 130 | 0 | 0 |
104 | 135 | 0 | 0 |
105 | 140 | 0 | 0 |
106 | 135 | 0 | 0 |
107 | 130 | 0 | 0 |
108 | 125 | 0 | 0 |
109 | 120 | 0 | 0 |
110 | 115 | 0 | 0 |
111 | 110 | 0 | 0 |
112 | 105 | 0 | 0 |
115 | 100 | 0 | 0 |
116 | 100 | 0 | 0 |
121 | 95 | 0 | 0 |
126 | 90 | 0 | 0 |
131 | 85 | 0 | 0 |
136 | 60 | 0 | 0 |
141 | 35 | 0 | 0 |
146 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Idling | 1 | 10% | 2 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
yes | Chasing | 9 | 10% | 0.1 sec | 10 sec | |
![]() |
yes | Chasing | 1 | 10% | instant | 20 sec | |
![]() |
no | Attacking | 10 | 50% | 7 sec | 30 sec | |
![]() |
yes | Attacking | 1 | 10% | instant | 30 sec | |
![]() |
yes | Attacking | 1 | 10% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 5% | 1 sec | 30 sec | |
![]() |
no | Attacking | 5 | 5% | 1 sec | 50 sec | |
![]() |
no | Attacking | 5 | 30% | 1 sec | 30 sec | |
![]() |
yes | Attacking | 9 | 20% | 1 sec | 30 sec | |
![]() |
no | Attacking | 10 | 20% | 7 sec | 30 sec | |
![]() |
yes | Attacking | 2 | 10% | instant | 10 sec | |
![]() |
yes | Attacking | 4 | 50% | instant | 1 min | If the monster's health drops below 20%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Idling | 1 | 10% | 2 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
yes | Chasing | 9 | 10% | 0.1 sec | 10 sec | |
![]() |
yes | Chasing | 1 | 10% | instant | 20 sec | |
![]() |
no | Attacking | 10 | 50% | 7 sec | 30 sec | |
![]() |
yes | Attacking | 1 | 10% | instant | 30 sec | |
![]() |
yes | Attacking | 1 | 10% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 5% | 1 sec | 30 sec | |
![]() |
no | Attacking | 5 | 5% | 1 sec | 50 sec | |
![]() |
no | Attacking | 5 | 30% | 1 sec | 30 sec | |
![]() |
yes | Attacking | 9 | 20% | 1 sec | 30 sec | |
![]() |
no | Attacking | 10 | 20% | 7 sec | 30 sec | |
![]() |
yes | Attacking | 2 | 10% | instant | 10 sec | |
![]() |
yes | Attacking | 4 | 50% | instant | 1 min | If the monster's health drops below 20%. |
Play | Name |
---|---|
bijou_atk.wav | |
bijou_damage.wav | |
bijou_die.wav |
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