Basic Info | ||
---|---|---|
2107 | Lv. 138 | |
Demon | Medium | Dark 2 |
Primary stats | ||
186 STR | 165 AGI | 95 VIT |
226 INT | 273 DEX | 86 LUK |
Secondary stats | ||
5,655,000 Health | 274 Def | 382 MDef |
1 Range | 3,756 - 5,472 Attack | 3,609 - 6,390 MATK |
503 Req. Hit | 581 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
2.31 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2107 | Lv. 138 | |
Demon | Medium | Dark 2 |
Primary stats | ||
186 STR | 165 AGI | 95 VIT |
226 INT | 273 DEX | 86 LUK |
Secondary stats | ||
5,655,000 Health | 274 Def | 382 MDef |
1 Range | 3,756 - 5,472 Attack | 3,609 - 6,390 MATK |
503 Req. Hit | 581 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
2.31 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2107 | Lv. 138 | |
Demon | Medium | Dark 2 |
Primary stats | ||
186 STR | 165 AGI | 95 VIT |
226 INT | 273 DEX | 86 LUK |
Secondary stats | ||
5,655,000 Health | 274 Def | 382 MDef |
1 Range | 3,756 - 5,472 Attack | 3,609 - 6,390 MATK |
503 Req. Hit | 581 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
2.31 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2107 | Lv. 138 | |
Demon | Medium | Dark 2 |
Primary stats | ||
186 STR | 165 AGI | 95 VIT |
226 INT | 273 DEX | 86 LUK |
Secondary stats | ||
5,655,000 Health | 274 Def | 382 MDef |
1 Range | 3,756 - 5,472 Attack | 3,609 - 6,390 MATK |
503 Req. Hit | 581 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
2.31 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2107 | Lv. 138 | |
Demon | Medium | Dark 2 |
Primary stats | ||
186 STR | 165 AGI | 95 VIT |
226 INT | 273 DEX | 86 LUK |
Secondary stats | ||
5,655,000 Health | 274 Def | 382 MDef |
1 Range | 3,756 - 5,472 Attack | 3,609 - 6,390 MATK |
503 Req. Hit | 581 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
2.31 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 75% |
Holy | 150% |
Dark | 0% |
Ghost | 80% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6663 |
![]() |
Etc. | - | 0z | 20% | |
6664 |
![]() |
Etc. | - | 0z | 20% | |
6661 |
![]() |
Etc. | - | 0z | 2% | |
6662 |
![]() |
Etc. | - | 0z | 2% | |
603 |
![]() |
Consumable | Special | 5,000z | 25% | |
603 |
![]() |
Consumable | Special | 5,000z | 25% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
523 |
![]() |
Consumable | Regeneration | 10z | 150% | |
1420 |
![]() |
Weapon | Spear | 10z | 15% | |
2677 |
![]() |
Armor | Accessory | 10z | 7.5% | |
1422 |
![]() |
Weapon | Spear | 10z | 15% | |
985 |
![]() |
Etc. | - | 412z | 81.48% | |
12539 |
![]() |
Consumable | Special | 10z | 3% | |
6223 |
![]() |
Etc. | - | 750z | 7.5% | |
4441 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
523 |
![]() |
Consumable | Regeneration | 10z | 50% | |
1420 |
![]() |
Weapon | Spear | 10z | 5% | |
2677 |
![]() |
Armor | Accessory | 10z | 2.5% | |
1422 |
![]() |
Weapon | Spear | 10z | 5% | |
985 |
![]() |
Etc. | - | 412z | 27.16% | |
12539 |
![]() |
Consumable | Special | 10z | 1% | |
6223 |
![]() |
Etc. | - | 750z | 2.5% | |
4441 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
523 |
![]() |
Consumable | Regeneration | 10z | 100% | |
1420 |
![]() |
Weapon | Spear | 10z | 10% | |
2677 |
![]() |
Armor | Accessory | 10z | 5% | |
1422 |
![]() |
Weapon | Spear | 10z | 10% | |
757 |
![]() |
Etc. | - | 244z | 0.05% | |
12539 |
![]() |
Consumable | Special | 10z | 2% | |
6223 |
![]() |
Etc. | - | 750z | 5% | |
4441 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
523 |
![]() |
Consumable | Regeneration | 10z | 100% | |
1420 |
![]() |
Weapon | Spear | 10z | 10% | |
2677 |
![]() |
Armor | Accessory | 10z | 5% | |
1422 |
![]() |
Weapon | Spear | 10z | 10% | |
757 |
![]() |
Etc. | - | 244z | 0.05% | |
12539 |
![]() |
Consumable | Special | 10z | 2% | |
6223 |
![]() |
Etc. | - | 750z | 5% | |
4441 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
523 |
![]() |
Consumable | Regeneration | 10z | 50% | |
1420 |
![]() |
Weapon | Spear | 10z | 5% | |
2677 |
![]() |
Armor | Accessory | 10z | 2.5% | |
1422 |
![]() |
Weapon | Spear | 10z | 5% | |
985 |
![]() |
Etc. | - | 412z | 27.16% | |
12539 |
![]() |
Consumable | Special | 10z | 1% | |
6223 |
![]() |
Etc. | - | 750z | 2.5% | |
4441 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
523 |
![]() |
Consumable | Regeneration | 10z | 50% | |
1420 |
![]() |
Weapon | Spear | 10z | 5% | |
2677 |
![]() |
Armor | Accessory | 10z | 2.5% | |
1422 |
![]() |
Weapon | Spear | 10z | 5% | |
985 |
![]() |
Etc. | - | 412z | 27.16% | |
12539 |
![]() |
Consumable | Special | 10z | 1% | |
6223 |
![]() |
Etc. | - | 750z | 2.5% | |
4441 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% | |
603 |
![]() |
Consumable | Special | 5,000z | 20% | |
603 |
![]() |
Consumable | Special | 5,000z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
122 | 40 | 522 | 442 |
123 | 115 | 1,501 | 1,270 |
124 | 120 | 1,567 | 1,326 |
125 | 125 | 1,632 | 1,381 |
126 | 130 | 1,697 | 1,436 |
127 | 135 | 1,763 | 1,491 |
128 | 140 | 1,828 | 1,547 |
129 | 135 | 1,763 | 1,491 |
130 | 130 | 1,697 | 1,436 |
131 | 125 | 1,632 | 1,381 |
132 | 120 | 1,567 | 1,326 |
133 | 115 | 1,501 | 1,270 |
134 | 110 | 1,436 | 1,215 |
135 | 105 | 1,371 | 1,160 |
138 | 100 | 1,306 | 1,105 |
139 | 100 | 1,306 | 1,105 |
144 | 95 | 1,240 | 1,049 |
149 | 90 | 1,175 | 994 |
154 | 85 | 1,110 | 939 |
159 | 60 | 783 | 663 |
164 | 35 | 457 | 386 |
169 | 10 | 130 | 110 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 10 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | 0.3 sec | 30 sec | |
![]() |
no | Attacking | 5 | 20% | 0.8 sec | 30 sec | |
![]() |
no | Attacking | 10 | 100% | 1 sec | 10 min | If the monster's health drops below 44%. |
![]() |
no | Attacking | 7 | 5% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 1 | 100% | instant | 1 min | |
![]() |
no | Chasing | 4 | 100% | 0.8 sec | 20 sec | |
![]() |
no | Attacking | 4 | 100% | 0.8 sec | 20 sec | |
![]() |
yes | Chasing | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Attacking | 1 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 1 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 10 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | 0.3 sec | 30 sec | |
![]() |
no | Attacking | 5 | 20% | 0.8 sec | 30 sec | |
![]() |
no | Attacking | 10 | 100% | 1 sec | 10 min | If the monster's health drops below 44%. |
![]() |
no | Attacking | 7 | 5% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 1 | 100% | instant | 1 min | |
![]() |
no | Chasing | 4 | 100% | 0.8 sec | 20 sec | |
![]() |
no | Attacking | 4 | 100% | 0.8 sec | 20 sec | |
![]() |
yes | Chasing | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Attacking | 1 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 1 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 10 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | 0.3 sec | 30 sec | |
![]() |
no | Attacking | 5 | 20% | 0.8 sec | 30 sec | |
![]() |
no | Attacking | 10 | 100% | 1 sec | 10 min | If the monster's health drops below 44%. |
![]() |
no | Attacking | 7 | 5% | 0.5 sec | 50 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 1 | 100% | instant | 1 min | |
![]() |
no | Chasing | 4 | 100% | 0.8 sec | 20 sec | |
![]() |
no | Attacking | 4 | 100% | 0.8 sec | 20 sec | |
![]() |
yes | Chasing | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Attacking | 1 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 1 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 10 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 2 | 5% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | 0.3 sec | 30 sec | |
![]() |
no | Attacking | 5 | 20% | 0.8 sec | 30 sec | |
![]() |
no | Attacking | 10 | 100% | 1 sec | 10 min | If the monster's health drops below 44%. |
![]() |
no | Attacking | 7 | 5% | 0.5 sec | 50 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 1 | 100% | instant | 1 min | |
![]() |
no | Chasing | 4 | 100% | 0.8 sec | 20 sec | |
![]() |
no | Attacking | 4 | 100% | 0.8 sec | 20 sec | |
![]() |
yes | Chasing | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Attacking | 1 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 1 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 5 sec |
Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
130 | Banshee | 40,950 | 1,038 - 1,443 | 765 - 1,186 | 0 | 0 | Demon | Dark 2 | Medium | 73 | 96 | 0 | 0 | 401 | 467 | Normal |
Play | Name |
---|---|
dragon_egg_die.wav | |
fallingbishop_attack.wav | |
fallingbishop_damage.wav | |
fallingbishop_die.wav | |
fallingbishop_stand.wav |
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