Basic Info | ||
---|---|---|
21054 | Lv. 253 | |
Demon | Large | Earth 2 |
Primary stats | ||
144 STR | 139 AGI | 196 VIT |
169 INT | 174 DEX | 161 LUK |
Secondary stats | ||
47,842,600 Health | 531 Def | 232 MDef |
1 Range | 8,581 - 12,673 Attack | 2,449 - 4,186 MATK |
592 Req. Hit | 597 Req. Flee | |
476 Res (-43.47%) | 282 Mres (-33.08%) | |
Misc | ||
5.56 Speed (cells/sec) | ||
0.63 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21054 | Lv. 253 | |
Demon | Large | Earth 2 |
Primary stats | ||
144 STR | 139 AGI | 196 VIT |
169 INT | 174 DEX | 161 LUK |
Secondary stats | ||
47,842,600 Health | 531 Def | 232 MDef |
1 Range | 8,581 - 12,673 Attack | 2,449 - 4,186 MATK |
592 Req. Hit | 597 Req. Flee | |
476 Res (-43.47%) | 282 Mres (-33.08%) | |
Misc | ||
5.56 Speed (cells/sec) | ||
0.63 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 0% |
Fire | 175% |
Wind | 80% |
Poison | 150% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
237 | 40 | 0 | 0 |
238 | 115 | 0 | 0 |
239 | 120 | 0 | 0 |
240 | 125 | 0 | 0 |
241 | 130 | 0 | 0 |
242 | 135 | 0 | 0 |
243 | 140 | 0 | 0 |
244 | 135 | 0 | 0 |
245 | 130 | 0 | 0 |
246 | 125 | 0 | 0 |
247 | 120 | 0 | 0 |
248 | 115 | 0 | 0 |
249 | 110 | 0 | 0 |
250 | 105 | 0 | 0 |
253 | 100 | 0 | 0 |
254 | 100 | 0 | 0 |
259 | 95 | 0 | 0 |
264 | 90 | 0 | 0 |
269 | 85 | 0 | 0 |
274 | 60 | 0 | 0 |
279 | 35 | 0 | 0 |
284 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 3 | 10% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
no | Chasing | 3 | 25% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 15% | instant | 5 sec | |
![]() |
yes | Attacking | 4 | 100% | instant | 15 sec | |
![]() |
no | Attacking | 5 | 20% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | none |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 3 | 10% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
no | Chasing | 3 | 25% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 15% | instant | 5 sec | |
![]() |
yes | Attacking | 4 | 100% | instant | 15 sec | |
![]() |
no | Attacking | 5 | 20% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | none |
Play | Name |
---|---|
grote_attack.wav | |
grote_damage.wav | |
grote_die.wav | |
grote_move.wav | |
grote_stand.wav |
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