Basic Info | ||
---|---|---|
21053 | Lv. 255 | |
Demon | Large | Water 3 |
Primary stats | ||
220 STR | 185 AGI | 175 VIT |
141 INT | 190 DEX | 184 LUK |
Secondary stats | ||
46,338,500 Health | 445 Def | 172 MDef |
2 Range | 12,247 - 18,134 Attack | 2,352 - 4,029 MATK |
640 Req. Hit | 615 Req. Flee | |
405 Res (-40.25%) | 191 Mres (-25.85%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
0.98 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21053 | Lv. 255 | |
Demon | Large | Water 3 |
Primary stats | ||
220 STR | 185 AGI | 175 VIT |
141 INT | 190 DEX | 184 LUK |
Secondary stats | ||
46,338,500 Health | 445 Def | 172 MDef |
2 Range | 12,247 - 18,134 Attack | 2,352 - 4,029 MATK |
640 Req. Hit | 615 Req. Flee | |
405 Res (-40.25%) | 191 Mres (-25.85%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
0.98 Aspd (attacks/sec) |
Neutral | 100% |
Water | 0% |
Earth | 100% |
Fire | 70% |
Wind | 200% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
239 | 40 | 0 | 0 |
240 | 115 | 0 | 0 |
241 | 120 | 0 | 0 |
242 | 125 | 0 | 0 |
243 | 130 | 0 | 0 |
244 | 135 | 0 | 0 |
245 | 140 | 0 | 0 |
246 | 135 | 0 | 0 |
247 | 130 | 0 | 0 |
248 | 125 | 0 | 0 |
249 | 120 | 0 | 0 |
250 | 115 | 0 | 0 |
251 | 110 | 0 | 0 |
252 | 105 | 0 | 0 |
255 | 100 | 0 | 0 |
256 | 100 | 0 | 0 |
261 | 95 | 0 | 0 |
266 | 90 | 0 | 0 |
271 | 85 | 0 | 0 |
276 | 60 | 0 | 0 |
281 | 35 | 0 | 0 |
286 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
no | Attacking | 5 | 5% | 0.7 sec | 5 sec | If the monster's health drops below 50%. |
![]() |
no | Chasing | 5 | 5% | 0.7 sec | 5 sec | |
![]() |
yes | Chasing | 1 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
yes | Chasing | 1 | 0.5% | instant | 30 sec | |
![]() |
yes | Attacking | 1 | 0.5% | instant | 30 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
no | Attacking | 5 | 5% | 0.7 sec | 5 sec | If the monster's health drops below 50%. |
![]() |
no | Chasing | 5 | 5% | 0.7 sec | 5 sec | |
![]() |
yes | Chasing | 1 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
yes | Chasing | 1 | 0.5% | instant | 30 sec | |
![]() |
yes | Attacking | 1 | 0.5% | instant | 30 sec |
Play | Name |
---|---|
bluemoon_loli_ruri_attack1.wav | |
bluemoon_loli_ruri_attack2.wav | |
bluemoon_loli_ruri_die.wav | |
bluemoon_loli_ruri_stand.wav |
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