Basic Info | ||
---|---|---|
21052 | Lv. 254 | |
Demon | Medium | Undead 2 |
Primary stats | ||
175 STR | 260 AGI | 114 VIT |
147 INT | 187 DEX | 180 LUK |
Secondary stats | ||
42,030,800 Health | 272 Def | 146 MDef |
2 Range | 11,424 - 16,921 Attack | 2,698 - 4,667 MATK |
714 Req. Hit | 611 Req. Flee | |
209 Res (-27.45%) | 170 Mres (-23.86%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.30 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21052 | Lv. 254 | |
Demon | Medium | Undead 2 |
Primary stats | ||
175 STR | 260 AGI | 114 VIT |
147 INT | 187 DEX | 180 LUK |
Secondary stats | ||
42,030,800 Health | 272 Def | 146 MDef |
2 Range | 11,424 - 16,921 Attack | 2,698 - 4,667 MATK |
714 Req. Hit | 611 Req. Flee | |
209 Res (-27.45%) | 170 Mres (-23.86%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.30 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 150% |
Wind | 100% |
Poison | 50% |
Holy | 150% |
Dark | 0% |
Ghost | 125% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
238 | 40 | 0 | 0 |
239 | 115 | 0 | 0 |
240 | 120 | 0 | 0 |
241 | 125 | 0 | 0 |
242 | 130 | 0 | 0 |
243 | 135 | 0 | 0 |
244 | 140 | 0 | 0 |
245 | 135 | 0 | 0 |
246 | 130 | 0 | 0 |
247 | 125 | 0 | 0 |
248 | 120 | 0 | 0 |
249 | 115 | 0 | 0 |
250 | 110 | 0 | 0 |
251 | 105 | 0 | 0 |
254 | 100 | 0 | 0 |
255 | 100 | 0 | 0 |
260 | 95 | 0 | 0 |
265 | 90 | 0 | 0 |
270 | 85 | 0 | 0 |
275 | 60 | 0 | 0 |
280 | 35 | 0 | 0 |
285 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 2 | 10% | 0.7 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 20% | instant | none | |
![]() |
no | Attacking | 3 | 80% | 0.5 sec | 10 min | |
![]() |
no | Attacking | 3 | 10% | 0.5 sec | 15 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 2 | 10% | 0.7 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 20% | instant | none | |
![]() |
no | Attacking | 3 | 80% | 0.5 sec | 10 min | |
![]() |
no | Attacking | 3 | 10% | 0.5 sec | 15 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec |
Play | Name |
---|---|
disguiser_attack.wav | |
disguiser_damage.wav | |
disguiser_die.wav | |
disguiser_die01.wav | |
disguiser_move.wav | |
disguiser_stand.wav |
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