Basic Info | ||
---|---|---|
2103 | Lv. 98 | |
Brute | Large | Water 4 |
Primary stats | ||
85 STR | 126 AGI | 30 VIT |
125 INT | 212 DEX | 112 LUK |
Secondary stats | ||
2,626,000 Health | 129 Def | 78 MDef |
3 Range | 3,186 - 4,687 Attack | 2,098 - 3,707 MATK |
424 Req. Hit | 480 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.19 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2103 | Lv. 98 | |
Brute | Large | Water 4 |
Primary stats | ||
85 STR | 126 AGI | 30 VIT |
125 INT | 212 DEX | 112 LUK |
Secondary stats | ||
2,626,000 Health | 129 Def | 78 MDef |
3 Range | 3,186 - 4,687 Attack | 2,098 - 3,707 MATK |
424 Req. Hit | 480 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.19 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2103 | Lv. 98 | |
Brute | Large | Water 4 |
Primary stats | ||
85 STR | 126 AGI | 30 VIT |
125 INT | 212 DEX | 112 LUK |
Secondary stats | ||
2,626,000 Health | 129 Def | 78 MDef |
3 Range | 3,186 - 4,687 Attack | 2,098 - 3,707 MATK |
424 Req. Hit | 480 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.19 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2103 | Lv. 98 | |
Brute | Large | Water 4 |
Primary stats | ||
85 STR | 126 AGI | 30 VIT |
125 INT | 212 DEX | 112 LUK |
Secondary stats | ||
2,626,000 Health | 129 Def | 78 MDef |
3 Range | 3,186 - 4,687 Attack | 2,098 - 3,707 MATK |
424 Req. Hit | 480 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.19 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2103 | Lv. 98 | |
Brute | Large | Water 4 |
Primary stats | ||
85 STR | 126 AGI | 30 VIT |
125 INT | 212 DEX | 112 LUK |
Secondary stats | ||
2,626,000 Health | 129 Def | 78 MDef |
3 Range | 3,186 - 4,687 Attack | 2,098 - 3,707 MATK |
424 Req. Hit | 480 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.19 Aspd (attacks/sec) |
Neutral | 100% |
Water | 0% |
Earth | 100% |
Fire | 60% |
Wind | 200% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6663 |
![]() |
Etc. | - | 0z | 20% | |
6664 |
![]() |
Etc. | - | 0z | 20% | |
617 |
![]() |
Consumable | Special | 5,000z | 10% | |
617 |
![]() |
Consumable | Special | 5,000z | 10% | |
603 |
![]() |
Consumable | Special | 5,000z | 25% | |
603 |
![]() |
Consumable | Special | 5,000z | 25% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7562 |
![]() |
Etc. | - | 1,132z | 135% | |
616 |
![]() |
Consumable | Special | 5,000z | 45% | |
2509 |
![]() |
Armor | Garment | 10,000z | 45% | |
2111 |
![]() |
Armor | Shield | 64,000z | 75% | |
617 |
![]() |
Consumable | Special | 5,000z | 75% | |
607 |
![]() |
Consumable | Special | 2,500z | 75% | |
12539 |
![]() |
Consumable | Special | 10z | 1.5% | |
4419 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7562 |
![]() |
Etc. | - | 1,132z | 45% | |
616 |
![]() |
Consumable | Special | 5,000z | 15% | |
2509 |
![]() |
Armor | Garment | 10,000z | 15% | |
2111 |
![]() |
Armor | Shield | 64,000z | 25% | |
617 |
![]() |
Consumable | Special | 5,000z | 25% | |
607 |
![]() |
Consumable | Special | 2,500z | 25% | |
12539 |
![]() |
Consumable | Special | 10z | 0.5% | |
4419 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7562 |
![]() |
Etc. | - | 1,132z | 90% | |
616 |
![]() |
Consumable | Special | 5,000z | 30% | |
2509 |
![]() |
Armor | Garment | 10,000z | 30% | |
2111 |
![]() |
Armor | Shield | 64,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
607 |
![]() |
Consumable | Special | 2,500z | 50% | |
12539 |
![]() |
Consumable | Special | 10z | 1% | |
4419 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7562 |
![]() |
Etc. | - | 1,132z | 90% | |
616 |
![]() |
Consumable | Special | 5,000z | 30% | |
2509 |
![]() |
Armor | Garment | 10,000z | 30% | |
2111 |
![]() |
Armor | Shield | 64,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
607 |
![]() |
Consumable | Special | 2,500z | 50% | |
12539 |
![]() |
Consumable | Special | 10z | 1% | |
4419 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7562 |
![]() |
Etc. | - | 1,132z | 45% | |
616 |
![]() |
Consumable | Special | 5,000z | 15% | |
2509 |
![]() |
Armor | Garment | 10,000z | 15% | |
2111 |
![]() |
Armor | Shield | 64,000z | 25% | |
617 |
![]() |
Consumable | Special | 5,000z | 25% | |
607 |
![]() |
Consumable | Special | 2,500z | 25% | |
12539 |
![]() |
Consumable | Special | 10z | 0.5% | |
4419 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7562 |
![]() |
Etc. | - | 1,132z | 45% | |
616 |
![]() |
Consumable | Special | 5,000z | 15% | |
2509 |
![]() |
Armor | Garment | 10,000z | 15% | |
2111 |
![]() |
Armor | Shield | 64,000z | 25% | |
617 |
![]() |
Consumable | Special | 5,000z | 25% | |
607 |
![]() |
Consumable | Special | 2,500z | 25% | |
12539 |
![]() |
Consumable | Special | 10z | 0.5% | |
4419 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% | |
603 |
![]() |
Consumable | Special | 5,000z | 20% | |
603 |
![]() |
Consumable | Special | 5,000z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
82 | 40 | 482 | 402 |
83 | 115 | 1,386 | 1,155 |
84 | 120 | 1,447 | 1,206 |
85 | 125 | 1,507 | 1,256 |
86 | 130 | 1,567 | 1,306 |
87 | 135 | 1,628 | 1,356 |
88 | 140 | 1,688 | 1,407 |
89 | 135 | 1,628 | 1,356 |
90 | 130 | 1,567 | 1,306 |
91 | 125 | 1,507 | 1,256 |
92 | 120 | 1,447 | 1,206 |
93 | 115 | 1,386 | 1,155 |
94 | 110 | 1,326 | 1,105 |
95 | 105 | 1,266 | 1,055 |
98 | 100 | 1,206 | 1,005 |
99 | 100 | 1,206 | 1,005 |
104 | 95 | 1,145 | 954 |
109 | 90 | 1,085 | 904 |
114 | 85 | 1,025 | 854 |
119 | 60 | 723 | 603 |
124 | 35 | 422 | 351 |
129 | 10 | 120 | 100 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 8 | 10% | 0.5 sec | 5 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Chasing | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 15 sec | |
![]() |
yes | Chasing | 5 | 100% | instant | 15 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Idling | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 50% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 8 | 10% | 0.5 sec | 5 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Chasing | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 15 sec | |
![]() |
yes | Chasing | 5 | 100% | instant | 15 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Idling | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 50% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 8 | 10% | 0.5 sec | 5 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Chasing | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 15 sec | |
![]() |
yes | Chasing | 5 | 100% | instant | 15 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Idling | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 50% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 8 | 10% | 0.5 sec | 5 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Chasing | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 15 sec | |
![]() |
yes | Chasing | 5 | 100% | instant | 15 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Idling | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 7 sec | |
![]() |
no | Chasing | 10 | 50% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 50% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Chasing | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 20 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
110 | Ice Titan | 18,923 | 715 - 951 | 211 - 270 | 0 | 0 | Formless | Water 3 | Large | 344 | 11 | 0 | 0 | 364 | 404 | Normal |
Play | Name |
---|---|
dragon_egg_die.wav | |
ktullanux_attack.wav | |
ktullanux_damage.wav | |
ktullanux_die.wav | |
ktullanux_stand.wav | |
raydric_attack.wav | |
raydric_damage.wav | |
raydric_die.wav | |
raydric_move.wav |
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