Basic Info | ||
---|---|---|
20881 | Lv. 148 | |
Human | Medium | Water 3 |
Primary stats | ||
159 STR | 60 AGI | 134 VIT |
74 INT | 110 DEX | 48 LUK |
Secondary stats | ||
337,534 Health | 268 Def | 75 MDef |
1 Range | 2,547 - 3,668 Attack | 502 - 743 MATK |
408 Req. Hit | 428 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
4.55 Speed (cells/sec) | ||
0.82 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
20881 | Lv. 148 | |
Human | Medium | Water 3 |
Primary stats | ||
159 STR | 60 AGI | 134 VIT |
74 INT | 110 DEX | 48 LUK |
Secondary stats | ||
337,534 Health | 268 Def | 75 MDef |
1 Range | 2,547 - 3,668 Attack | 502 - 743 MATK |
408 Req. Hit | 428 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
4.55 Speed (cells/sec) | ||
0.82 Aspd (attacks/sec) |
Neutral | 100% |
Water | 0% |
Earth | 100% |
Fire | 70% |
Wind | 200% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Level >= | % | Exp | Job Exp |
---|---|---|---|
132 | 40 | 0 | 0 |
133 | 115 | 0 | 0 |
134 | 120 | 0 | 0 |
135 | 125 | 0 | 0 |
136 | 130 | 0 | 0 |
137 | 135 | 0 | 0 |
138 | 140 | 0 | 0 |
139 | 135 | 0 | 0 |
140 | 130 | 0 | 0 |
141 | 125 | 0 | 0 |
142 | 120 | 0 | 0 |
143 | 115 | 0 | 0 |
144 | 110 | 0 | 0 |
145 | 105 | 0 | 0 |
148 | 100 | 0 | 0 |
149 | 100 | 0 | 0 |
154 | 95 | 0 | 0 |
159 | 90 | 0 | 0 |
164 | 85 | 0 | 0 |
169 | 60 | 0 | 0 |
174 | 35 | 0 | 0 |
179 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Attacking | 9 | 10% | 1 sec | 5 sec | |
![]() |
no | Chasing | 9 | 10% | 1 sec | 5 sec | |
![]() |
no | Attacking | 3 | 10% | 0.7 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Attacking | 9 | 10% | 1 sec | 5 sec | |
![]() |
no | Chasing | 9 | 10% | 1 sec | 5 sec | |
![]() |
no | Attacking | 3 | 10% | 0.7 sec | 5 sec |
Play | Name |
---|---|
ill_merman_die.wav | |
merman_attack.wav | |
merman_move.wav |
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