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Headless Mule
HEADLESS_MULE
Spritesheet Stats
Id Level Race Element Scale Health Attack Magic attack Speed (cells/sec) Aspd (attacks/sec)
2071 80 Demon Fire 3 Large 3,268 395 - 518 154 - 189 6.06 1.23
Range Hit Flee Def MDef Str Agi Vit Int Dex Luk
1 331 330 33 44 68 51 50 35 80 20

Element

Neutral Water Earth Fire Wind Poison Holy Dark Ghost Undead
100% 200% 70% -25% 100% 100% 100% 100% 50% 50%

AI

Aggressive Assist Looter Change target Change target on attack Immobile Cast sensor
Renewal
Id Name Type Subtype Sell price Drop chance Note
 7120 Burning Horseshoe Etc. - 308z 20%
 2317 Full Plate [1] Armor Armor 40,000z 0.03%
 7097 Burning Heart Etc. - 346z 5%
 7122 Burning Hair Etc. - 365z 5%
 1269 Inverse Scale Weapon Katar 10z 0.01%
 2317 Full Plate [1] Armor Armor 40,000z 0.01%
 28007 Crimson Katar [2] Weapon Katar 35,000z 0.5%
 27125 Headless Mule Card * Card - 0z 0.01%
* This item is protected from being stolen.
Level >= % Exp Job Exp
64 40 347 323
65 115 999 930
66 120 1,042 970
67 125 1,086 1,011
68 130 1,129 1,051
69 135 1,173 1,092
70 140 1,216 1,132
71 135 1,173 1,092
72 130 1,129 1,051
73 125 1,086 1,011
74 120 1,042 970
75 115 999 930
76 110 955 889
77 105 912 849
80 100 869 809
81 100 869 809
86 95 825 768
91 90 782 728
96 85 738 687
101 60 521 485
106 35 304 283
111 10 86 80
Name Interruptable State Level CHANCE Casttime Delay Condition
NPC_CURSEATTACK yes Attacking 1 10% 0.8 sec 5 sec
NPC_CURSEATTACK yes Chasing 1 10% 0.8 sec 5 sec
NPC_FIREATTACK no Attacking 3 5% 0.5 sec 5 sec
Fire Bolt yes Attacking 5 20% 1 sec 5 sec
Fire Bolt yes Chasing 5 20% 1 sec 5 sec
NPC_BLEEDING yes Attacking 3 5% instant 5 sec
NPC_SILENCEATTACK no Attacking 3 5% 0.7 sec 5 sec
Fire Wall yes Chasing 5 5% 0.5 sec 5 sec
Bash no Attacking 5 5% 0.8 sec 5 sec
Title Quickinfo Info
Local Rising - Headless Horse Hunt 15 Headless Horses, and report back to the Heaven's Recruit Board 71 - 85. Heaven's Recruit Board levels 71-85 requests you to go hunt Headless Horses.
 Play  Name
nightmare_attack1.wav
nightmare_attack2.wav
nightmare_damage1.wav
nightmare_damage2.wav
nightmare_die.wav
nightmare_stand1.wav
nightmare_stand2.wav
nightmare_step1.wav
nightmare_step2.wav
nightmare_step3.wav

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Ghostring Card 1 obtained.