Id | Level | Race | Element | Scale | Health | Attack | Magic attack | Speed (cells/sec) | Aspd (attacks/sec) | |
---|---|---|---|---|---|---|---|---|---|---|
20586 | ? | ? | ? | ? | ? | ? | ? | ? | ||
Range | Hit | Flee | Def | MDef | Str | Agi | Vit | Int | Dex | Luk |
? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
No AI available | Normal |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
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yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
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yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
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no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
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yes | Attacking | 2 | 5% | instant | 5 sec | |
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yes | Chasing | 10 | 20% | instant | 5 sec | |
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yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
![]() |
no | Chasing | 5 | 20% | 0.3 sec | 30 sec | |
![]() |
no | Attacking | 5 | 20% | 0.8 sec | 30 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 1 min | |
![]() |
no | Chasing | 4 | 100% | 0.8 sec | 20 sec | |
![]() |
no | Attacking | 4 | 100% | 0.8 sec | 20 sec | |
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yes | Chasing | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 5 | 50% | instant | 30 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
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yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
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yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Attacking | 1 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 1 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 5 sec |
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