Basic Info | ||
---|---|---|
20214 | Lv. 100 | |
Formless | Large | Neutral 3 |
Primary stats | ||
306 STR | 286 AGI | 55 VIT |
256 INT | 396 DEX | 168 LUK |
Secondary stats | ||
50,050,000 Health | 317 Def | 96 MDef |
1 Range | 5,222 - 7,630 Attack | 3,772 - 6,700 MATK |
586 Req. Hit | 666 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
4.55 Speed (cells/sec) | ||
0.91 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 0% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7093 | Cogwheel | Etc. | - | 567z | 30% | |
7327 | Flashlight | Etc. | - | 384z | 20% | |
984 | Oridecon | Etc. | - | 412z | 20% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
84 | 40 | 0 | 0 |
85 | 115 | 0 | 0 |
86 | 120 | 0 | 0 |
87 | 125 | 0 | 0 |
88 | 130 | 0 | 0 |
89 | 135 | 0 | 0 |
90 | 140 | 0 | 0 |
91 | 135 | 0 | 0 |
92 | 130 | 0 | 0 |
93 | 125 | 0 | 0 |
94 | 120 | 0 | 0 |
95 | 115 | 0 | 0 |
96 | 110 | 0 | 0 |
97 | 105 | 0 | 0 |
100 | 100 | 0 | 0 |
101 | 100 | 0 | 0 |
106 | 95 | 0 | 0 |
111 | 90 | 0 | 0 |
116 | 85 | 0 | 0 |
121 | 60 | 0 | 0 |
126 | 35 | 0 | 0 |
131 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_AGIUP | no | Chasing | 5 | 20% | instant | 1 min | |
NPC_POWERUP | no | Attacking | 5 | 20% | instant | 1 min | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Earthquake | no | Chasing | 5 | 100% | 2 sec | 30 sec | If the monster's health drops below 50%. |
Earthquake | no | Attacking | 5 | 100% | 2 sec | 30 sec | If the monster's health drops below 50%. |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 10 sec | If less than 3 slaves are alive. |
NPC_WEAPONBRAKER | no | Attacking | 10 | 10% | instant | 1 min | |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Teleport | yes | Idling | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CRITICALSLASH | no | Attacking | 1 | 20% | 0.5 sec | 5 sec | |
Sonic Blow | yes | Attacking | 10 | 10% | instant | 10 sec | |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 4 | 0.1% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_AGIUP | no | Chasing | 5 | 20% | instant | 1 min | |
NPC_POWERUP | no | Attacking | 5 | 20% | instant | 1 min | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Earthquake | no | Chasing | 5 | 100% | 2 sec | 30 sec | If the monster's health drops below 50%. |
Earthquake | no | Attacking | 5 | 100% | 2 sec | 30 sec | If the monster's health drops below 50%. |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 10 sec | If less than 3 slaves are alive. |
NPC_WEAPONBRAKER | no | Attacking | 10 | 10% | instant | 1 min | |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Teleport | yes | Idling | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CRITICALSLASH | no | Attacking | 1 | 20% | 0.5 sec | 5 sec | |
Sonic Blow | yes | Attacking | 10 | 10% | instant | 10 sec | |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 4 | 0.1% | instant | 5 sec |
Play | Name |
---|---|
rsx_0806_attack.wav | |
rsx_0806_die.wav | |
rsx_0806_move.wav | |
rsx_0806_stand.wav |
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