Basic Info | ||
---|---|---|
20205 | Lv. 100 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 300 AGI | 82 VIT |
203 INT | 233 DEX | 176 LUK |
Secondary stats | ||
48,000,000 Health | 231 Def | 349 MDef |
1 Range | 4,270 - 6,269 Attack | 2,680 - 4,717 MATK |
600 Req. Hit | 503 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Neutral | 100% |
Water | 0% |
Earth | 0% |
Fire | 0% |
Wind | 0% |
Poison | 0% |
Holy | -100% |
Dark | 200% |
Ghost | 0% |
Undead | 175% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7347 | Research Chart | Etc. | - | 315z | 30% | |
985 | Elunium | Etc. | - | 412z | 20% | |
984 | Oridecon | Etc. | - | 412z | 20% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
84 | 40 | 0 | 0 |
85 | 115 | 0 | 0 |
86 | 120 | 0 | 0 |
87 | 125 | 0 | 0 |
88 | 130 | 0 | 0 |
89 | 135 | 0 | 0 |
90 | 140 | 0 | 0 |
91 | 135 | 0 | 0 |
92 | 130 | 0 | 0 |
93 | 125 | 0 | 0 |
94 | 120 | 0 | 0 |
95 | 115 | 0 | 0 |
96 | 110 | 0 | 0 |
97 | 105 | 0 | 0 |
100 | 100 | 0 | 0 |
101 | 100 | 0 | 0 |
106 | 95 | 0 | 0 |
111 | 90 | 0 | 0 |
116 | 85 | 0 | 0 |
121 | 60 | 0 | 0 |
126 | 35 | 0 | 0 |
131 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER | yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER | yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Play | Name |
---|---|
_attack_rod.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav |
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