Basic Info | ||
---|---|---|
20202 | Lv. 100 | |
Human | Medium | Earth 4 |
Primary stats | ||
275 STR | 296 AGI | 78 VIT |
144 INT | 532 DEX | 120 LUK |
Secondary stats | ||
33,750,000 Health | 301 Def | 106 MDef |
1 Range | 4,575 - 6,675 Attack | 3,320 - 5,957 MATK |
596 Req. Hit | 802 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | -50% |
Fire | 200% |
Wind | 60% |
Poison | 75% |
Holy | 75% |
Dark | 75% |
Ghost | 25% |
Undead | 25% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7345 | Handcuffs | Etc. | - | 272z | 30% | |
6223 | Carnium | Etc. | - | 750z | 20% | |
984 | Oridecon | Etc. | - | 412z | 20% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
84 | 40 | 0 | 0 |
85 | 115 | 0 | 0 |
86 | 120 | 0 | 0 |
87 | 125 | 0 | 0 |
88 | 130 | 0 | 0 |
89 | 135 | 0 | 0 |
90 | 140 | 0 | 0 |
91 | 135 | 0 | 0 |
92 | 130 | 0 | 0 |
93 | 125 | 0 | 0 |
94 | 120 | 0 | 0 |
95 | 115 | 0 | 0 |
96 | 110 | 0 | 0 |
97 | 105 | 0 | 0 |
100 | 100 | 0 | 0 |
101 | 100 | 0 | 0 |
106 | 95 | 0 | 0 |
111 | 90 | 0 | 0 |
116 | 85 | 0 | 0 |
121 | 60 | 0 | 0 |
126 | 35 | 0 | 0 |
131 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER | yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Adrenaline Rush | yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power | yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite | yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite | yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
Full Divestment | yes | Attacking | 5 | 15% | instant | 1 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEGROUND | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER | yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Adrenaline Rush | yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power | yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite | yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite | yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
Full Divestment | yes | Attacking | 5 | 15% | instant | 1 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEGROUND | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Play | Name |
---|---|
_attack_axe.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav |
No comments have been posted yet.
Be the first to add a comment to this page!
You are not logged in. Please log in or register an account to add your comment.