Basic Info | ||
---|---|---|
20200 | Lv. 110 | |
Brute | Large | Earth 2 |
Primary stats | ||
232 STR | 246 AGI | 72 VIT |
198 INT | 434 DEX | 196 LUK |
Secondary stats | ||
72,100,000 Health | 394 Def | 123 MDef |
2 Range | 2,877 - 4,144 Attack | 2,454 - 4,293 MATK |
556 Req. Hit | 714 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.00 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 0% |
Fire | 175% |
Wind | 80% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 75% |
Undead | 75% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7070 | Broken Shell | Etc. | - | 338z | 30% | |
658 | Union of Tribe | Consumable | Special | 1z | 20% | |
7480 | Level 9 Cookbook | Etc. | - | 375z | 20% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
94 | 40 | 0 | 0 |
95 | 115 | 0 | 0 |
96 | 120 | 0 | 0 |
97 | 125 | 0 | 0 |
98 | 130 | 0 | 0 |
99 | 135 | 0 | 0 |
100 | 140 | 0 | 0 |
101 | 135 | 0 | 0 |
102 | 130 | 0 | 0 |
103 | 125 | 0 | 0 |
104 | 120 | 0 | 0 |
105 | 115 | 0 | 0 |
106 | 110 | 0 | 0 |
107 | 105 | 0 | 0 |
110 | 100 | 0 | 0 |
111 | 100 | 0 | 0 |
116 | 95 | 0 | 0 |
121 | 90 | 0 | 0 |
126 | 85 | 0 | 0 |
131 | 60 | 0 | 0 |
136 | 35 | 0 | 0 |
141 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Sonic Blow | no | Attacking | 10 | 20% | instant | 5 sec | |
Maximize Power | no | Attacking | 5 | 5% | instant | 30 sec | |
Maximize Power | no | Chasing | 5 | 5% | instant | 30 sec | |
Waterball | no | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster is attacked with the skill Fire Wall. |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_GROUNDATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_WEAPONBRAKER | no | Attacking | 10 | 5% | instant | 20 sec | |
NPC_STUNATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Endure | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Waterball | no | Attacking | 5 | 20% | 0.5 sec | 20 sec | |
NPC_BLEEDING2 | yes | Attacking | 2 | 5% | instant | 5 sec | |
Lava Flow | no | Attacking | 3 | 50% | 1 sec | 10 sec | If the monster's health drops below 50%. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 30% | 1 sec | 2 min | If the monster's health drops below 20%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 20% | 1 sec | 2 min | If the monster's health drops below 10%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Sonic Blow | no | Attacking | 10 | 20% | instant | 5 sec | |
Maximize Power | no | Attacking | 5 | 5% | instant | 30 sec | |
Maximize Power | no | Chasing | 5 | 5% | instant | 30 sec | |
Waterball | no | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster is attacked with the skill Fire Wall. |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_GROUNDATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_WEAPONBRAKER | no | Attacking | 10 | 5% | instant | 20 sec | |
NPC_STUNATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Endure | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Waterball | no | Attacking | 5 | 20% | 0.5 sec | 20 sec | |
NPC_BLEEDING2 | yes | Attacking | 2 | 5% | instant | 5 sec | |
Lava Flow | no | Attacking | 3 | 50% | 1 sec | 10 sec | If the monster's health drops below 50%. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 30% | 1 sec | 2 min | If the monster's health drops below 20%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 20% | 1 sec | 2 min | If the monster's health drops below 10%. |
Play | Name |
---|---|
minorous_die.wav | |
turtle_general_attack.wav | |
turtle_general_damage.wav | |
turtle_general_die.wav | |
turtle_general_move.wav |
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