Id | Level | Race | Element | Scale | Health | Attack | Magic attack | Speed (cells/sec) | Aspd (attacks/sec) | |
---|---|---|---|---|---|---|---|---|---|---|
1917 | 151 | Demon | Dark 4 | Large | 5,000,000 | 3,940 - 5,752 | 2,411 - 4,140 | 10.00 | 1.60 | |
Range | Hit | Flee | Def | MDef | Str | Agi | Vit | Int | Dex | Luk |
2 | 536 | 591 | 425 | 65 | 165 | 185 | 200 | 245 | 270 | 89 |
Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
---|---|---|---|---|---|---|---|---|---|
100% | 25% | 25% | 25% | 25% | -25% | 200% | -100% | 0% | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
5808 |
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Armor | Helm | 10z | 5% | |
2374 |
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Armor | Armor | 10z | 25% | |
2375 |
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Armor | Armor | 10z | 25% | |
2433 |
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Armor | Shoes | 10z | 25% | |
7799 |
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Etc. | - | 4z | 45% | |
7798 |
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Etc. | - | 188z | 45% |
Name | Type | Subtype | Price | Drop Chance |
---|---|---|---|---|
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Consumable | Special | 2500z | 55% |
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Consumable | Special | 5000z | 50% |
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Consumable | Special | 5000z | 50% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
135 | 40 | 1,053,000 | 669,240 |
136 | 115 | 3,027,375 | 1,924,065 |
137 | 120 | 3,159,000 | 2,007,720 |
138 | 125 | 3,290,625 | 2,091,375 |
139 | 130 | 3,422,250 | 2,175,030 |
140 | 135 | 3,553,875 | 2,258,685 |
141 | 140 | 3,685,500 | 2,342,340 |
142 | 135 | 3,553,875 | 2,258,685 |
143 | 130 | 3,422,250 | 2,175,030 |
144 | 125 | 3,290,625 | 2,091,375 |
145 | 120 | 3,159,000 | 2,007,720 |
146 | 115 | 3,027,375 | 1,924,065 |
147 | 110 | 2,895,750 | 1,840,410 |
148 | 105 | 2,764,125 | 1,756,755 |
151 | 100 | 2,632,500 | 1,673,100 |
152 | 100 | 2,632,500 | 1,673,100 |
157 | 95 | 2,500,875 | 1,589,445 |
162 | 90 | 2,369,250 | 1,505,790 |
167 | 85 | 2,237,625 | 1,422,135 |
172 | 60 | 1,579,500 | 1,003,860 |
177 | 35 | 921,375 | 585,585 |
182 | 10 | 263,250 | 167,310 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
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yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
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yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
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yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
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yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
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no | Chasing | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
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no | Attacking | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
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no | Chasing | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
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no | Attacking | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
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no | Chasing | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
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no | Attacking | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
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no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
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no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
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yes | Chasing | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
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yes | Attacking | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
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no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
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no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
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no | Chasing | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
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no | Attacking | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
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no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
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no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
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no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
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no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
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no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
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no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
![]() |
no | Chasing | 1 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
![]() |
no | Attacking | 1 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
![]() |
no | Chasing | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
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no | Attacking | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
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no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
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no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
![]() |
no | Chasing | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
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no | Attacking | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
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no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
![]() |
no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
![]() |
no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
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no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
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yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
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yes | Chasing | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
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yes | Idling | 1 | 100% | instant | 1 sec | If the monster is under range attack. |
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yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 45%. |
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yes | Attacking | 1 | 100% | instant | 30 sec | |
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yes | Chasing | 1 | 100% | instant | 30 sec | |
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yes | Idling | 1 | 100% | instant | 30 sec | |
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yes | Chasing | 1 | 100% | instant | 10 min | |
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yes | Attacking | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
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yes | Chasing | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
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yes | Attacking | 1 | 100% | instant | 15 sec | |
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yes | Attacking | 10 | 100% | instant | 15 sec |
Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Hit | Flee | Type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
132 | Incarnation of Morocc | 63,900 | 1,778 - 2,539 | 294 - 381 | 0 | 0 | Angel | Dark 1 | Large | 199 | 35 | 423 | 446 | Boss |
132 | Incarnation of Morocc | 64,922 | 1,553 - 2,203 | 308 - 403 | 0 | 0 | Demon | Dark 3 | Medium | 92 | 5 | 418 | 445 | Boss |
133 | Incarnation of Morocc | 94,800 | 1,209 - 1,696 | 469 - 686 | 0 | 0 | Demon | Undead 3 | Medium | 111 | 37 | 392 | 480 | Boss |
134 | Incarnation of Morocc | 77,389 | 1,236 - 1,730 | 650 - 1,009 | 0 | 0 | Demon | Ghost 3 | Medium | 109 | 54 | 422 | 498 | Boss |
Play | Name |
---|---|
ice_titan_move.wav | |
morocc_attack.wav | |
morocc_damage.wav | |
morocc_die.wav | |
morocc_stand.wav |
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