Spritesheet
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 150% |
| Earth | 90% |
| Fire | 25% |
| Wind | 100% |
| Poison | 150% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 90% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 25% | |
| 912 |
Zargon
|
Etc. | - | 180z | 7.5% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 55% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.4% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.05% | |
| 508 |
Yellow Herb
|
Consumable | Regeneration | 20z | 13% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.05% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 37.5% | |
| 912 |
Zargon
|
Etc. | - | 180z | 11.24% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 82.5% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.6% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.06% | |
| 508 |
Yellow Herb
|
Consumable | Regeneration | 20z | 19.5% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.06% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 12.5% | |
| 912 |
Zargon
|
Etc. | - | 180z | 3.75% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 27.5% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.2% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.03% | |
| 601 |
Fly Wing
|
Consumable | Special | 125z | 5% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.03% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 25% | |
| 912 |
Zargon
|
Etc. | - | 180z | 7.5% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 55% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.4% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.05% | |
| 508 |
Yellow Herb
|
Consumable | Regeneration | 20z | 13% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.05% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 25% | |
| 912 |
Zargon
|
Etc. | - | 180z | 7.5% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 55% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.4% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.05% | |
| 508 |
Yellow Herb
|
Consumable | Regeneration | 20z | 13% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.05% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 12.5% | |
| 912 |
Zargon
|
Etc. | - | 180z | 3.75% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 27.5% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.2% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.03% | |
| 601 |
Fly Wing
|
Consumable | Special | 125z | 5% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.03% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 12.5% | |
| 912 |
Zargon
|
Etc. | - | 180z | 3.75% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 27.5% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.2% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.03% | |
| 601 |
Fly Wing
|
Consumable | Special | 125z | 5% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.03% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 26 | 40 | 262 | 370 |
| 27 | 115 | 755 | 1,066 |
| 28 | 120 | 788 | 1,112 |
| 29 | 125 | 821 | 1,158 |
| 30 | 130 | 854 | 1,205 |
| 31 | 135 | 886 | 1,251 |
| 32 | 140 | 919 | 1,297 |
| 33 | 135 | 886 | 1,251 |
| 34 | 130 | 854 | 1,205 |
| 35 | 125 | 821 | 1,158 |
| 36 | 120 | 788 | 1,112 |
| 37 | 115 | 755 | 1,066 |
| 38 | 110 | 722 | 1,019 |
| 39 | 105 | 689 | 973 |
| 42 | 100 | 657 | 927 |
| 43 | 100 | 657 | 927 |
| 48 | 95 | 624 | 880 |
| 53 | 90 | 591 | 834 |
| 58 | 85 | 558 | 787 |
| 63 | 60 | 394 | 556 |
| 68 | 35 | 229 | 324 |
| 73 | 10 | 65 | 92 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb
|
no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb
|
no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar
|
yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery
|
yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery
|
yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb
|
no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb
|
no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar
|
yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery
|
yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery
|
yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb
|
no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb
|
no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar
|
yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery
|
yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery
|
yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb
|
no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb
|
no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar
|
yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery
|
yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery
|
yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
| Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 39 | Myst Case | 809 | 111 - 134 | 88 - 101 | 293 | 244 | Formless | Neutral 3 | Medium | 50 | 11 | 0 | 0 | 258 | 270 | Normal |
| Play | Name |
|---|---|
| chepet_attack.wav | |
| chepet_damage.wav | |
| chepet_die.wav | |
| chepet_move1.wav | |
| chepet_move2.wav |
Flush Bolt Shooter [2]
Costume Kumamon Doll
Engraved Naga's Scale Shield [1]
Costume Kumamon Hat
Evil Slayer Destroyer Hammer [1]
Sweets Drops Egg
Evil Slayer Vanquisher Staff [1]
Costume Giant Angeling
의상 포포링 버블 파이프
의상 롱 웨이브(갈색)
의상 엔젤링 헤어밴드
(계정한정)코다래 패키지
Costume: Boss Hat
Gothic Porcelain Doll
Finest Chonchon Doll
Green Bearopy
Nasarian Soulstone
Old Turtle Shells
Old Doll
Dark Soul Fragment
Snowball
Spirit Jewel
Frozen Stone Fragment
Broken Arrow
Bloody Love Letter
Ghostring Card 1 obtained.
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