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Baphomet
BAPHOMET
Spritesheet
Stats
Id Level Race Element Scale Health Attack Magic attack Speed (cells/sec) Aspd (attacks/sec)
1039 81 Demon Dark 3 Large 668,000 2,721 - 3,981 1,554 - 2,745 10.00 1.30
Range Hit Flee Def MDef Str Agi Vit Int Dex Luk
2 406 437 379 45 120 125 30 85 186 85

Element

Neutral Water Earth Fire Wind Poison Holy Dark Ghost Undead
100% 50% 50% 50% 50% 0% 175% -50% 25% 0%
Renewal
Id Name Type Subtype Sell price Drop chance
 1466 Crescent Scythe Weapon Two-handed Spear 10z 2%
 2256 Magestic Goat Armor Helm 10z 1.5%
 1476 Crescent Scythe [1] Weapon Two-handed Spear 10z 0.25%
 714 Emperium Etc. - 0z 2.5%
 5160 Magestic Goat [1] Armor Helm 10z 0.05%
 985 Elunium Etc. - 412z 27.16%
 984 Oridecon Etc. - 412z 20.86%
 4147 Baphomet Card * Card - 10z 0.01%
RE:Start
Id Name Type Subtype Sell price Drop chance
 1466 Crescent Scythe Weapon Two-handed Spear 10z Uncommon (5.01% - 25%)
 2256 Magestic Goat Armor Helm 10z Rare (1.01% - 5%)
 1476 Crescent Scythe [1] Weapon Two-handed Spear 10z Special (0.11% - 1%)
 714 Emperium Etc. - 0z Uncommon (5.01% - 25%)
 5160 Magestic Goat [1] Armor Helm 10z Special (0.11% - 1%)
 985 Elunium Etc. - 412z Very Common (75.01% - 100%)
 984 Oridecon Etc. - 412z Common (25.01% - 75%)
 4147 Baphomet Card Card - 10z Card (0.1% - 0.11%)
* This item is protected from being stolen.
 Name  Type  Subtype  Price  Drop Chance
Yggdrasilberry Consumable Special 2500z 20%
Baphomet Doll Etc. - 6750z 5%
Baphomet's Horn Etc. - 450z 50%
Level >= % Exp Job Exp
65 40 87,235 66,821
66 115 250,802 192,110
67 120 261,706 200,463
68 125 272,611 208,816
69 130 283,515 217,168
70 135 294,420 225,521
71 140 305,324 233,874
72 135 294,420 225,521
73 130 283,515 217,168
74 125 272,611 208,816
75 120 261,706 200,463
76 115 250,802 192,110
77 110 239,897 183,758
78 105 228,993 175,405
81 100 218,089 167,053
82 100 218,089 167,053
87 95 207,184 158,700
92 90 196,280 150,347
97 85 185,375 141,995
102 60 130,853 100,231
107 35 76,331 58,468
112 10 21,808 16,705
Name Interruptable State Level CHANCE Casttime Delay Condition
Snap yes Chasing 1 20% 0.2 sec 1 sec
Dark Strike yes Chasing 10 20% instant 1 sec
Teleport yes Idling 1 100% instant none If monster can't reach player who damaged it.
Teleport yes Moving 1 50% instant 5 sec If monster can't reach player who damaged it.
Brandish Spear no Attacking 10 20% 0.5 sec 5 sec
Earthquake no Chasing 5 100% 2 sec 30 sec If the monster's health drops below 80%.
Earthquake no Attacking 5 100% 2 sec 30 sec If the monster's health drops below 80%.
Power Up yes Attacking 5 100% instant 30 sec If the monster's health drops below 30%.
Call Slave yes Attacking 1 100% instant 30 sec
Call Slave yes Idling 1 100% instant 30 sec
Hell's Judgement no Chasing 5 100% 0.8 sec 10 sec
Hell's Judgement no Attacking 5 100% 0.8 sec 10 sec
Dark Breath no Attacking 5 20% 0.8 sec 5 sec
Break Armor no Attacking 10 20% instant 5 sec
Guided Attack no Attacking 5 5% instant 20 sec
Summon Slave no Attacking 1 100% 0.7 sec 10 sec If less than 3 slaves are alive.
Summon Slave no Idling 1 100% 0.7 sec 10 sec If less than 3 slaves are alive.
Lord of Vermilion no Attacking 10 20% 0.5 sec 2 sec
Lord of Vermilion no Chasing 10 50% 0.5 sec 2 sec If the monster is attacked with the skill Fire Wall.
Lord of Vermilion no Chasing 10 20% 0.5 sec 2 sec
Heal yes Idling 10 100% instant 5 sec If the monster's health drops below 50%.
Critical Wounds yes Attacking 3 5% instant 5 sec
Bleeding yes Attacking 3 5% instant 5 sec
Level Name Health ATK MATK Exp Job Exp Race Element Scale Def MDef Hit Flee
57 Baphomet Jr. 2,035 265 - 343 97 - 116 0 0 Demon Dark 1 Small 70 25 317 314
 Play  Name
baphomet_attack.wav
baphomet_breath.wav
baphomet_damage.wav
baphomet_die.wav

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Ghostring Card 1 obtained.