Dia Posted January 9 Posted January 9 Added Accessory Spoiler Id: 2646 ACCESSORY_C_WH_Fox_Hood_Twin, C_WH_Fox_Hood_Twin Id: 2647 ACCESSORY_C_WH_Fox_Hood_Twin_N, C_WH_Fox_Hood_Twin_N Id: 2648 ACCESSORY_C_Lunatic_Kamakura, C_Lunatic_Kamakura Id: 2649 ACCESSORY_C_Blink_Eyes_WH_Serpent, C_Blink_Eyes_WH_Serpent Id: 2650 ACCESSORY_C_Guide_Of_Dead_Cap, C_Guide_Of_Dead_Cap Id: 2651 ACCESSORY_C_Libra_Of_Judgement, C_Libra_Of_Judgement Id: 2652 ACCESSORY_C_Wedjat, C_Wedjat Id: 2653 ACCESSORY_C_Baby_Seal2, C_Baby_Seal2 Id: 2654 ACCESSORY_C_Knit_Ribbon_Lowtwin, C_Knit_Ribbon_Lowtwin Id: 2655 ACCESSORY_C_Knit_Ribbon_Lowtwin_N, C_Knit_Ribbon_Lowtwin_N Id: 2656 ACCESSORY_C_Maid_Frill, C_Maid_Frill Id: 2657 ACCESSORY_C_Red_Head_Dress, C_Red_Head_Dress Id: 2658 ACCESSORY_C_Sberry_Donut_In_Mouth, C_Sberry_Donut_In_Mouth Robe Spoiler Id: 254 ROBE_C_CLB_KP_DMS, _CLB_KP_DMS Id: 255 ROBE_C_White_Fox_Tail, _White_Fox_Tail Id: 256 ROBE_C_Libra_Wing, _Libra_Wing Id: 257 ROBE_C_Pitaya_GG_Parfait, _Pitaya_GG_Parfait Item Spoiler Id: (19855) Costume Happy Summer Afro Happy Summer Afro Hat ------------------------ Class : Costume Equipment Defense : 0 Position : Upper Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20148) Costume Noble Hat A hat that makes you want to stand at a round table with a musket. A stylish and rich collar decoration stands out. ------------------------ Class : Costume Equipment Defense : 0 Position : Upper Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20208) Costume Necktie A tie worn on the head. If you add a balgre to this, it would be an excessive hospitality set. ------------------------ Class : Costume Equipment Defense : 0 Position : Upper Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20439) Costume Glow of New Year A splendid ray of light representing the first sunrise of the year. It is said that great blessings descend at the first sunrise, so there is a custom of giving thanks for the previous year and wishing for health and happiness in the new year. ------------------------ Class : Costume Equipment Defense : 0 Position : Middle Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20598) Costume Giant Black Cat A backpack with a cute black cat riding on it. ------------------------ Class : Costume Defense : 0 Position : Garment Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20610) Costume Gray Energy An energy that gives an incredible feeling to the whole body. ------------------------ Class : Costume Equipment Defense : 0 Position : Garment Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20611) Costume Gray Aura You can feel the restless souls of the Soul Reapers. ------------------------ Class : Costume Equipment Defense : 0 Position : Garment Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20618) Costume Big Black Rabbit A very large black rabbit costume doll. I feel healed by the relaxed atmosphere felt from the doll. ------------------------ Class : Costume Equipment Defense : 0 Position : Garment Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20620) Costume Songkran Watergun Giant-level water gun. Suitable for taking to Thailand's Songkran Festival. ------------------------ Class : Costume Equipment Defense : 0 Position : Garment Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (31665) Costume Gold Coin Poring Hat A cute poring hat that wears a gold coin on its head. It might bring you good luck if you wear it. ------------------------ Class : Costume Equipment Defense : 0 Position : Upper Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (31671) Costume Twin Cannons A bag-like costume pouch found in Verus. It seems to have been a weapon of Lockstep, but since its use is unknown, it has no value other than as a decoration. ------------------------ Class : Costume Equipment Defense : 0 Position : Lower Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (103923) New Year Costume Egg The Egg resembles a brilliant new rising sun. When you open it, you'll get a New Year's surprise!. ------------------------ When opened gives one of the following costumes and 1 Costume Mileage Coin: ------------------------ Costume Happy Summer Afro, Costume Necktie, Costume Glow of New Year, Costume Gold Coin Poring Hat, Costume Twin Cannons, Costume Sakura Branch, Costume Sparkly Rainbow Hair, Costume Closed Eyes, Costume Adventurer's Map, Costume Angel Raspberry Wig. ------------------------ Cannot be traded. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (103924) Overseas Care Package 67 When opened gives one of the following: ------------------------ Divine Bow Gandiva [2] 0,34% High-tech Shield [1] 1,01% Scythe of Ice Flame [1] 1,01% Loyal Servant of Morroc 1,01% Bougainvillea [1] 1,01% Mesarthim 2,73% Ice Crystal Circle [1] 2,73% Duelist Gold Coin [1] 2,73% Peco Warrior Hat [1] 6,82% Ring of Silver Claw [1] 6,82% Memento Mori [1] 6,82% Party Hard Pack 9,58% Blacksmith Blessing x5 19,13% Bloody Branch x5 19,13% Citizen Oda's Miracle Elixr x10 19,13% ------------------------ Each use will reward you with OCP Exchange Token. ------------------------ Cannot be traded. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103925) Growth Package 1 Account Bound. Special Package contains these items: 30 True Small Mana Potion 30 True Mysterious Water 30 True Medium Life Potion 30 [Not for Sale] Battle Manual and Bubble Gum Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103926) OCP 67 Package (12) Special Package contain with 12 Boxes of Overseas Care Package 67. ------------------------ When package opened gives 1 OCP Exchange Token and one of the following item: Divine Bow Gandiva [2] 0,34% High-tech Shield [1] 1,01% Scythe of Ice Flame [1] 1,01% Loyal Servant of Morroc 1,01% Bougainvillea [1] 1,01% Mesarthim 2,73% Ice Crystal Circle [1] 2,73% Duelist Gold Coin [1] 2,73% Peco Warrior Hat [1] 6,82% Ring of Silver Claw [1] 6,82% Memento Mori [1] 6,82% Party Hard Pack 9,58% Blacksmith Blessing x5 19,13% Bloody Branch x5 19,13% Citizen Oda's Miracle Elixr x10 19,13% ------------------------ Cannot be traded. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103927) New Year Costume Egg (12) Special Package contain with 12 of New Year Costume Egg. ------------------------ When package opened gives 1 Costume Mileage Coin and one of the following item: Costume Happy Summer Afro, Costume Necktie, Costume Glow of New Year, Costume Gold Coin Poring Hat, Costume Twin Cannons, Costume Sakura Branch, Costume Sparkly Rainbow Hair, Costume Closed Eyes, Costume Adventurer's Map, Costume Angel Raspberry Wig. ------------------------ Cannot be traded. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (400693) Costume Red Paeonia A delicate straw hat with a red peony decoration. It's the perfect accessory for a vacation at a resort. ------------------------ Class : Costume Defense : 0 Position : Upper Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (410371) Costume Closed Eyes A contact lens for a costume that allows you to enjoy the expression when you tightly close your eyes ------------------------ Class : Costume Equipment Defense : 0 Position : Middle Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (420344) Costume Book of Sorcery A mysterious book filled with magical powers. It is said to contain the wisdom of sorcerer. ------------------------ Class : Costume Equipment Defense : 0 Position : Lower Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (420350) Costume Green Sunbed A set of green sunbeds that will make you feel like you're at a midsummer beach. a vacation that unfolds wherever you sit! ------------------------ Class : Costume Defense : 0 Position : Lower Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (420366) Costume Angel Raspberry Wig A costume wig that makes you feel like you have a completely different hairstyle when you wear it. The bold curls create an elegant look. ------------------------ Class : Costume Equipment Defense : 0 Position : Lower Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (420383) Costume Sparkly Rainbow Hair A costume wig that makes you feel like you have a completely different hairstyle when you wear it. Long, wavy hair that shines with rainbow colors. ------------------------ Class : Costume Equipment Defense : 0 Position : Lower Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (420384) Costume Commentary Booth A costume commentary seat that appears suddenly when you sit or lie down. Perfect for a variety of scenes, such as commentating on events or acting as a judge! ------------------------ Class : Costume Equipment Defense : 0 Position : Lower Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (420385) Costume Adventurer's Map A costume map said to contain valuable information for adventures, such as the locations of dungeons and treasures. ------------------------ Class : Costume Equipment Defense : 0 Position : Lower Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (450404) Bougainvillea [1] A traditional clothing decorated with bougainvillea, which has the flower language of passion. ------------------------ Reduce damage taken from Human and Doram Player by 7%. ------------------------ For every refine level, increase magic damage against all size enemies by 7%. ------------------------ For every 10 Base Level, increase Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God, and Circle of Directions and Elementals damage by 1%. ------------------------ When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss enemies by 5%. ------------------------ When refined to +9 or higher, Armor will be indestructible in battle, reduce Curse Explosion cooldown by 0.5 seconds. ------------------------ When refined to +12 or higher, MATK + 150, SPL + 15. ------------------------ Type : Armor Def : 100 Weight : 100 Required Level : 1 Class : Soul Ascetic ====== auto-parsed ====== Itemclass : Armor Defense : 100 Weight : 100 Required Level : 1 Id: (460079) Mesarthim A shield named after a star. It contains the sacred power of Aries. ------------------------ MDEF + 15. ------------------------ POW + 15, SPL + 15. ------------------------ Reduce damage taken from Normal and Boss enemies by 40%. ------------------------ For every refine level, MHP + 3%, MSP + 3%. ------------------------ When refined to +9 or higher, reduce damage taken from Ghost property attacks by 25%. ------------------------ When refined to +11 or higher, reduce damage taken from Poison property attacks by 15%. ------------------------ Type : Shield Def : 170 Weight : 400 Required Level : 100 Class : Royal Guard ====== auto-parsed ====== Itemclass : Shield Defense : 170 Weight : 400 Required Level : 100 Id: (460096) High-tech Shield [1] A multipurpose high-tech shield used by genetics. It can provide a powerful boost to the user. ------------------------ Reflects 25% of incoming physical damage. ------------------------ Increase long-range physical damage by 15%. ------------------------ For every 2 refine level, POW + 3, CON + 3. ------------------------ For every 3 refine level, MHP + 5%, After Cast Delay - 2%. ------------------------ When refined to +10 or higher, ATK + 15%. ------------------------ When refined to +11 or higher, increase Cart Cannon damage by 50%. ------------------------ When refined to +12 or higher, increase Spore Explosion damage by 50%. ------------------------ When refined to +13 or higher, increase long-range physical damage by additional 20%. ------------------------ When refined to +14 or higher, increase Cart Cannon damage and Spore Explosion damage by additional 80%. ------------------------ Set Bonus: High-tech Shield [1] Poison Spore Egg When pet relation is Loyal, increase movement speed, increase Spore Explosion damage by 40%. ------------------------ Set Bonus: High-tech Shield [1] Child Admin Beta Egg When pet relation is Loyal, increase movement speed, increase Cart Cannon damage by 40%. ------------------------ [Grade Bonus] [Grade C] POW + 3, CON + 3. [Grade B] Increase long-range physical damage by 20%. [Grade A] All Talent Status + 10. ------------------------ Type : Shield Def : 50 Weight : 50 Armor Level : 2 Required Level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 50 Weight : 50 Armor Level : 2 Required Level : 100 Job : AllJobs Id: (480056) Costume Wings of Fallen Angel The black wings of a fallen angel swaying in the sky. The feathers fluttering and falling softly make it feel as if the wings are alive. ------------------------ Class : Costume Equipment Defense : 0 Position : Garment Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (480082) Costume Sandalphon Wings The wings of Sandalphon, an angel who governs strength, beauty, and life. Is also known by the nickname 'Human Psychotherapist'. ------------------------ Class : Costume Defense : 0 Position : Garment Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (480295) Costume Sakura Branch A costume decorated with cherry blossom branches cut from the ground. ------------------------ Class : Costume Equipment Defense : 0 Position : Garment Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (480462) Costume Pool Ring A costume tube with Poring and Galapagos on it. Carry it on your back and have fun playing in the water! ------------------------ Class : Costume Defense : 0 Position : Garment Weight : 0 Required Level : 1 Usable by : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (490523) Duelist Gold Coin [1] A gold coin used by nobles for a coin toss during a duel. ------------------------ CON + 3 ------------------------ Increase physical damage against all class enemies by 10%. ------------------------ Perfect Hit + 25. ------------------------ Reduce damage taken from Human and Doram Player by 3%. ------------------------ Reduce Hit Barrel cooldown by 40 seconds. ------------------------ Increase long-range physical damage by 15%. ------------------------ For every 10 Base Level, increase Magazine for One, The Vigilante at Night, and Wild Fire damage by 1%. ------------------------ Type : Accessory Def : 0 Weight : 10 Required Level : 1 Class : 4th Jobs and 4th Expanded Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 1 Id: (490603) Ice Crystal Circle [1] A crystal manifestation of the everlasting winter. It holds the power of absolute zero. ------------------------ Reduce After Cast Delay by 5%. ------------------------ SPL + 15. ------------------------ MATK + 100, MATK + 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Circlet of Time (Warlock) [1] Reduce After Cast Delay by 5%. For every 2 refine level of Helmet, increase Jack Frost and Chain Lightning damage by 10%. For every 3 refine level of Helmet, increase magic damage against all size enemies by 4%. When refined to +11 or higher, reduce Jack Frost cooldown by 2.5 seconds and reduce Variable Casting Time by 30%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Int) lv.3 Reduce Frost Misty cooldown by 3 seconds. For every 2 refine level of Helmet, increase Jack Frost damage by 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Agi) lv.3 Reduce After Cast Delay by 10%. ASPD + 10%. For every 2 refine level of Helmet, increase Chain Lightning damage by 10%. ------------------------ Type : Accessory (Left) Def : 0 Weight : 20 Required Level : 170 Class : Warlock ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 170 Id: (490633) Ring of Liberation [1] ATK and MATK +5%, When base level is 200 or higher, additional ATK and MATK +5%. ------------------------ For every level of Full Throttle learned, Increases physical and magical damage to all class monster by 2%. ignores physical and magical defense to all class monster by 4%. ------------------------ When learned Full Throttle Lv 5, cooldown changes to 300 seconds, increases melee/ranged physical damage by 10%, increases all property magical damage by 15%. ------------------------ When using Full Throttle skills, ignores physical and magical defense to all class monster by additional 15%. ------------------------ Type : Accessories(Left) Def : 0 Weight : 10 Required Level : 150 Class : 3rd job or above ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 150 Id: (490641) Ring of Liberation(Right) [1] ATK and MATK +5%, When base level is 200 or higher, additional ATK and MATK +5%. ------------------------ For every level of Full Throttle learned, Increases physical and magical damage to all class monster by 2%. ignores physical and magical defense to all class monster by 4%. ------------------------ When learned Full Throttle Lv 5, Full Throttle cooldown changes to 300 seconds, increases melee/ranged physical damage by 10%, increases all property magical damage by 15%. ------------------------ When using Full Throttle skills, ignores physical and magical defense to all class monster by additional 15%. ------------------------ Set Bonus: Ring of Liberation(Right) Ring of Liberation increases Full Throttle cooldown by 2700 seconds. ------------------------ Type : Accessories(Right) Def : 0 Weight : 10 Required Level : 150 Class : 3rd job or above ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 150 Id: (700109) Divine Bow Gandiva [2] A sacred celestial bow wielded by Arjuna that is believed to have the strength of one hundred thousand bows. ------------------------ Indestructible in battle. ------------------------ Reduce damage taken from Boss enemies by 50%. ------------------------ Reduce damage taken from Human and Doram Player by 40%. ------------------------ Increase long-range physical damage by 40%. ------------------------ When refined to +11 or higher, increase movement speed, ASPD + 5. ------------------------ When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50. ------------------------ When Base Level is 150 or higher, for every refine level, increase long-range physical damage by additional 10%. ------------------------ Set Bonus: Divine Bow Gandiva [2] Fire Arrow OR Holy Arrow MHP + 15%, MSP + 15%. When weapon is refined to +13 or higher, increase long-range physical damage by 50%. ------------------------ Set Bonus: Divine Bow Gandiva [2] Ring of Artemis [1] CON + 10. Enable to use Lv.10 Triangle Shot. When weapon is refined to +13 or higher, increase Crescive Bolt and Gale Storm damage by 30%. ------------------------ [Grade Bonus] [Grade D] Critical Damage + 10%. [Grade C] POW + 5, CON + 5. [Grade B] P.ATK + 20. [Grade A] Long-range Physical Damage + 20%. ------------------------ Type : Bow Attack : 250 Weight : 10 Weapon Level : 5 Required Level : 100 Class : Archer ====== auto-parsed ====== Itemclass : Bow Attack : 250 Weight : 10 Weapon Level : 5 Required Level : 100 Changed Item Spoiler Id: (15282) Rabbit Pattern Shirt [1] A precious T-shirt worn by a certain witch. The rabbit pattern is said to be her taste. ------------------------ SPL +1, S.MatkATK +1. Matk +5 per refine rate. S.MatkATK +1 per 2 refine rate. If refine rate is 7 or higher, SPL +2, S.MatkATK +2. If refine rate is 9 or higher, MaxHP +5%, MaxSP +5%. If refine rate is 11 or higher, increases ghost and shadow property magical damage by 35%. ------------------------ [Bonus By Grade] [Grade D] S.MatkATK +2. [Grade C] SPL +3, S.MatkATK +1. [Grade B] Increases all property magical damage by 15%. ------------------------ Class: Armor Defense: 10 Weight: 50 Armor Lv: 2 Required Lv: 200 Class: Magician classes, Acolyte classes, Soul Linker classes ====== auto-parsed ====== Itemclass : Armor Defense : 10 Weight : 50 Id: (21063) Solid Claymore [2] A claymore made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Claymore. ------------------------ Increases Storm Slash damage by 6% per 2 refine rate. Increases Hack and Slasher damage by 5% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Storm Slash damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Two-handed Sword Attack: 280 Weight: 250 Weapon Lv: 5 Required Lv: 220 Class: Dragon Knight ====== auto-parsed ====== Attack : 280 Weight : 250 Id: (22816) True Mysterious Water Water of life made by mixing many existing potions. The taste is also normal. ------------------------ When used, restores 4% Max HP every 3 seconds for 60 minutes. Effect does not apply in Frenzy/Berserk state. Increases movement speed for 10 minutes. The effect will be lost if the character dies. ------------------------ You can make an all-in-one healing potion by taking it with True Small Life Potion and True Medium Life Potion to the NPC below. <NAVI>[Nyantime]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyantime]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> Cannot be used in the Siege of Herosria. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (22818) True Medium Life Potion A small vial filled with Yggdrasilberry juice, effective for healing wounds. ------------------------ Provides HP regeneration of 7% of Maximum HP every 4 seconds for 60 minutes. Effect does not apply in Frenzy/Berserk state. Increases movement speed for 10 minutes. The effect will be lost if the character dies. ------------------------ You can make an all-in-one healing potion by taking it with True Mysterious Water and True Small Life Potion to the NPC below. <NAVI>[Nyantime]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI> <NAVI>[Nyantime]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI> Cannot be used in the Siege of Herosria. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (26140) Witch's Broom [2] The broom used by the witch looks like a regular broom, but it has a slight sense of magical power. However, it seems that ordinary people cannot ride and fly. ------------------------ Matk +200. Can't be destroyed. Increases magical damage against formless race monsters by 10%. Has a low chance to auto-cast Quagmire level 1 when receiving damage. If refine rate is 7 or higher, Matk + 35, reduces variable casting time by 10%. If refine rate is 9 or higher, increases magical damage against formless race monsters by additional 10%. If refine rate is 11 or higher, reduces global cooldown by 10%. ------------------------ [Bonus By Grade] [Grade D] S.MatkATK +2. [Grade C] SPL +3, S.MatkATK +1. [Grade B] Reduces variable casting time by additional 5%. ------------------------ Class: Staff Attack: 117 Weight: 30 Weapon Lv: 5 Required Lv: 210 Class: Magician classes, Soul Linker classes ====== auto-parsed ====== Itemclass : Staff Attack : 117 Weight : 30 Id: (100005) True Small Mana Potion A bottle containing the essence of the Yggdrasil fruit. Rumor has it that it is great for wound healing. ------------------------ Restores 5% of Max SP every 5 seconds for 60 minutes. Effect does not apply in Frenzy/Berserk state. The effect will be lost if the character dies. Increases movement speed for 10 minutes. The effect will be lost if the character dies. ------------------------ Cannot be used in the Siege of Herosria. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (310920) Varmund POW Lv1 Varmund's power essence. ------------------------ POW +1. Atk +3 and P.AtkTK +1 per 20 base POW of the user. If the enchanted equipment is grade D, additional P.AtkTK +1 per 20 base POW. If the enchanted equipment is grade C, additional P.AtkTK +1 per 20 base POW. If the enchanted equipment is grade B, additional P.AtkTK +1 per 20 base POW. If the enchanted equipment is grade A, additional P.AtkTK +1 per 20 base POW. ====== auto-parsed ====== Compound on : Enchant Id: (310921) Varmund POW Lv2 Varmund's power essence. ------------------------ POW +2. Atk +4 and P.AtkTK +2 per 20 base POW of the user. If the enchanted equipment is grade D, additional P.AtkTK +1 per 20 base POW. If the enchanted equipment is grade C, additional P.AtkTK +1 per 20 base POW. If the enchanted equipment is grade B, additional P.AtkTK +1 per 20 base POW. If the enchanted equipment is grade A, additional P.AtkTK +2 per 20 base POW. ====== auto-parsed ====== Compound on : Enchant Id: (310922) Varmund POW Lv3 Varmund's power essence. ------------------------ POW +3. Atk +5 and P.AtkTK +3 per 20 base POW of the user. If the enchanted equipment is grade D, additional P.AtkTK +1 per 20 base POW. If the enchanted equipment is grade C, additional P.AtkTK +2 per 20 base POW. If the enchanted equipment is grade B, additional P.AtkTK +2 per 20 base POW. If the enchanted equipment is grade A, additional P.AtkTK +2 per 20 base POW. ====== auto-parsed ====== Compound on : Enchant Id: (310923) Varmund SPL Lv1 Varmund's Wisdom Essence. ------------------------ SPL +1. Matk +3 and S.MatkATK +1 per 20 base SPL of the user. If the enchanted equipment is grade D, additional S.MatkATK +1 per 20 base SPL. If the enchanted equipment is grade C, additional S.MatkATK +1 per 20 base SPL. If the enchanted equipment is grade B, additional S.MatkATK +1 per 20 base SPL. If the enchanted equipment is grade A, additional S.MatkATK +1 per 20 base SPL. ====== auto-parsed ====== Compound on : Enchant Id: (310924) Varmund SPL Lv2 Varmund's Wisdom Essence. ------------------------ SPL +2. Matk +4 and S.MatkATK +2 per 20 base SPL of the user. If the enchanted equipment is grade D, additional S.MatkATK +1 per 20 base SPL. If the enchanted equipment is grade C, additional S.MatkATK +1 per 20 base SPL. If the enchanted equipment is grade B, additional S.MatkATK +1 per 20 base SPL. If the enchanted equipment is grade A, additional S.MatkATK +2 per 20 base SPL. ====== auto-parsed ====== Compound on : Enchant Id: (310925) Varmund SPL Lv3 Varmund's Wisdom Essence. ------------------------ SPL +3. Matk +5 and S.MatkATK +3 per 20 base SPL of the user. If the enchanted equipment is grade D, additional S.MatkATK +1 per 20 base SPL. If the enchanted equipment is grade C, additional S.MatkATK +2 per 20 base SPL. If the enchanted equipment is grade B, additional S.MatkATK +2 per 20 base SPL. If the enchanted equipment is grade A, additional S.MatkATK +2 per 20 base SPL. ====== auto-parsed ====== Compound on : Enchant Id: (310926) Varmund CON Lv1 Varmund's concentration essence. ------------------------ CON +1. Atk +3 and P.AtkTK +1 per 20 base CON of the user. If the enchanted equipment is grade D, additional P.AtkTK +1 per 20 base CON. If the enchanted equipment is grade C, additional P.AtkTK +1 per 20 base CON. If the enchanted equipment is grade B, additional P.AtkTK +1 per 20 base CON. If the enchanted equipment is grade A, additional P.AtkTK +1 per 20 base CON. ====== auto-parsed ====== Compound on : Enchant Id: (310927) Varmund CON Lv2 Varmund's concentration essence. ------------------------ CON +2. Atk +4 and P.AtkTK +2 per 20 base CON of the user. If the enchanted equipment is grade D, additional P.AtkTK +1 per 20 base CON. If the enchanted equipment is grade C, additional P.AtkTK +1 per 20 base CON. If the enchanted equipment is grade B, additional P.AtkTK +1 per 20 base CON. If the enchanted equipment is grade A, additional P.AtkTK +2 per 20 base CON. ====== auto-parsed ====== Compound on : Enchant Id: (310928) Varmund CON Lv3 Varmund's concentration essence. ------------------------ CON +3. Atk +5 and P.AtkTK +3 per 20 base CON of the user. If the enchanted equipment is grade D, additional P.AtkTK +1 per 20 base CON. If the enchanted equipment is grade C, additional P.AtkTK +2 per 20 base CON. If the enchanted equipment is grade B, additional P.AtkTK +2 per 20 base CON. If the enchanted equipment is grade A, additional P.AtkTK +2 per 20 base CON. ====== auto-parsed ====== Compound on : Enchant Id: (310929) Varmund CRT Lv1 Varmund's fatal essence. ------------------------ CRT +1. Atk +3, P.AtkTK +1 and critical damage +3% per 20 base CRT of the user. If the enchanted equipment is grade D, additional P.AtkTK +1 per 20 base CRT. If the enchanted equipment is grade C, additional P.AtkTK +1 per 20 base CRT. If the enchanted equipment is grade B, additional P.AtkTK +1 per 20 base CRT. If the enchanted equipment is grade A, additional P.AtkTK +2 per 20 base CRT. ====== auto-parsed ====== Compound on : Enchant Id: (310930) Varmund CRT Lv2 Varmund's fatal essence. ------------------------ CRT +2. Atk +4, P.AtkTK +2 and critical damage +4% per 20 base CRT of the user. If the enchanted equipment is grade D, additional P.AtkTK +1 per 20 base CRT. If the enchanted equipment is grade C, additional P.AtkTK +1 per 20 base CRT. If the enchanted equipment is grade B, additional P.AtkTK +1 per 20 base CRT. If the enchanted equipment is grade A, additional P.AtkTK +2 per 20 base CRT. ====== auto-parsed ====== Compound on : Enchant Id: (310932) Varmund CRT Lv3 Varmund's fatal essence. ------------------------ CRT +3. Atk +5, P.AtkTK +2 and critical damage +5% per 20 base CRT of the user. If the enchanted equipment is grade D, additional P.AtkTK +1 per 20 base CRT. If the enchanted equipment is grade C, additional P.AtkTK +1 per 20 base CRT. If the enchanted equipment is grade B, additional P.AtkTK +1 per 20 base CRT. If the enchanted equipment is grade A, additional P.AtkTK +2 per 20 base CRT. ====== auto-parsed ====== Compound on : Enchant Id: (310934) Varmund WIS Lv2 Varmund's recovery essence. ------------------------ WIS +2. MSP +2% and increases heal effectiveness by 2% per 20 base WIS of the user. If the enchanted equipment is grade D, Additional MSP +1% and heal effectiveness +1% per 20 base WIS. If the enchanted equipment is grade C, Additional MSP +1% and heal effectiveness +2% per 20 base WIS. If the enchanted equipment is grade B, Additional MSP +1% and heal effectiveness +2% per 20 base WIS. If the enchanted equipment is grade A, Additional MSP +2% and H.PlusLUS +1 per 20 base WIS. ====== auto-parsed ====== Compound on : Enchant Id: (310935) Varmund WIS Lv3 Varmund's recovery essence. ------------------------ WIS +3. MSP +3% and increases heal effectiveness by 3% per 20 base WIS of the user. If the enchanted equipment is grade D, Additional MSP +1% and heal effectiveness +1% per 20 base WIS. If the enchanted equipment is grade C, Additional MSP +1% and heal effectiveness +2% per 20 base WIS. If the enchanted equipment is grade B, Additional MSP +1% and H.PlusLUS +1 per 20 base WIS. If the enchanted equipment is grade A, Additional MSP +2% and H.PlusLUS +2 per 20 base WIS. ====== auto-parsed ====== Compound on : Enchant Id: (311027) Clockwork (P.AtkTK) P.ATK + 3. Additional P.AtkTK + 1 depends on grade of enchanted weapon. ====== auto-parsed ====== Compound on : Enchant Id: (311028) Clockwork (S.MatkATK) S.MATK + 3. Additional S.MatkATK + 1 depends on grade of enchanted weapon. ====== auto-parsed ====== Compound on : Enchant Id: (311426) Spell Magic Attack Stone (Garment) S.MatkATK + 3. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Upper) S.MatkATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Middle) S.MatkATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Lower) S.MatkATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Spell Stone (Dual) S.MatkATK + 5, SPL + 3. ====== auto-parsed ====== Compound on : Enchant Id: (400135) Thanatos Warrior Helmet-LT [1] Warrior helmet made as a set with Thanatos weapons. It has been improved. ------------------------ Atk +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases melee physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Warrior Helmet-LT Thanatos Great Sword-AD increases physical damage against all size enemies by 15%, increases Wind Cutter damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet-LT Thanatos Axe-AD increases physical damage against all race monsters by 15%, increases Axe Tornado damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet-LT Thanatos Spear-AD Reduces global cooldown by 15%, increases Hesperus Lit damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases melee physical damage by 5%. [Grade C] POW +2, P.AtkTK +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400142) Thanos Shooter Helmet-LT [1] A shooter helmet made as a set with Thanatos weapon. It has been improved. ------------------------ Atk +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Sword-AD increases physical damage against all size enemies by 15%, increases Cart Cannon damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Bow-AD increases physical damage against all race monsters by 15%, increases Focused Arrow Strike damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Violin-AD or Thanatos Shooter Helmet-LT Thanatos Whipsword-AD increases long ranged physical damage by 15%, increases Severe Rainstorm damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases long ranged physical damage by 5%. [Grade C] POW +2, P.AtkTK +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400145) Thanatos Magic Helmet-LT [1] A magic helmet made as a set with Thanatos weapon. It has been improved. ------------------------ Matk +5% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases all property magical damage by 15%. If refine rate is 11 or higher, increases magical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Magic Helmet-LT Thanatos Two-handed Staff-AD increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet-LT Thanatos Staff-AD increases magical damage against all race monsters by 15%, increases Varetyr Spear damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet-LT Thanatos Dagger-AD increases all property magical damage by 15%, increases Psychic Wave damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases all property magical damage by 5%. [Grade C] SPL +2, S.MatkATK +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400151) Thanatos Fighter Helmet-LT [1] A fighter helmet made as a set with Thanatos weapon. It has been improved. ------------------------ Atk +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases melee physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Fighter Helmet-LT Thanatos Hammer-AD increases physical and magical damage against all size enemies by 15%, increases Duple Light damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet-LT Thanatos Knuckle-AD MaxHP + 15%, increases Tiger Cannon damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet-LT Thanatos Katar-AD Reduces global cooldown by 15%, increases Rolling Cutter damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases melee physical damage by 5%. [Grade C] POW +2, P.AtkTK +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400178) Helm of Faith(Warlock) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MatkATK +1. If the user base level is 230 or higher, SPL +3, S.MatkATK +2. Matk +10 per 2 refine rate. Increases Soul Expansion damage by 15% per 3 refine rate. Increases ghost property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Warlock) Adulter Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Warlock) Vivatus Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% and Soul Vulcan Strike damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Soul Vulcan Strike damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Warlock ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400179) Helm of Faith II (Warlock) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MatkATK +1. If the user base level is 230 or higher, SPL +3, S.MatkATK +2. Matk +10 per 2 refine rate. Increases Comet damage by 15% per 3 refine rate. Increases Neutral and Shadow property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Warlock) Adulter Fides Two-handed Staff increases Neutral and Shadow property magical damage by 10%, increases Comet damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Warlock) Vivatus Fides Two-handed Staff increases Neutral and Shaodow property magical damage by 10%, increases Comet damage by 5% and Mystery Illusion damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Mystery Illusion damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Warlock ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400180) Helm of Faith (Sura) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Tiger Cannon damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, MHP +5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Sura) Adulter Fides Knuckle increases melee physical damage by 10%, increases Tiger Cannon damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Sura) Vivatus Fides Knuckle increases melee physical damage by 10%, increases Tiger Cannon damage by 5% and Third Flame Bomb damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Third Flame Bomb damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Sura ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400189) Helm of Faith(Archbishop) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MatkATK +1. If the user base level is 230 or higher, SPL +3, S.MatkATK +2. Matk +10 per 2 refine rate. Increases Adoramus damage by 15% per 3 refine rate. Increases neutral and holy property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Archbishop) Adulter Fides Wand increases neutral and holy property magical damage by 10%, increases Adoramus damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Archbishop) Vivatus Fides Wand increases neutral and holy property magical damage by 10%, increases Adoramus damage by 5% and Arbitrium damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Arbitrium damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Archbishop ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400190) Helm of Faith II (Archbishop) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Duple Light damage by 15% per 3 refine rate. Increases melee and ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Cri + 15. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Archbishop) [1] Adulter Fides Bible [2] Increases melee physical damage by 10%, increases Duple Light damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Archbishop) [1] Vivatus Fides Bible [2] Increases melee physical damage by 10%, increases Duple Light damage by 5% and Petitio damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Petitio damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Jobs: Archbishop ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400191) Helm of Faith (Shadow Chaser) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Fatal Menace damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Shadow Chaser) Adulter Fides Dagger increases melee physical damage by 10%, increases Fatal Menace damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Shadow Chaser) Vivatus Fides Dagger increases melee physical damage by 10%, increases Fatal Menace damage by 5% and Abyss Dagger damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Abyss Dagger damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Shadow Chaser ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400198) Helm of Faith(Ranger) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Arrow Storm damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Ranger) Adulter Fides Balista increases long ranged physical damage by 10%, increases Arrow Storm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Ranger) Vivatus Fides Balista increases long ranged physical damage by 10%, increases Arrow Storm damage by 5% and Gale Storm damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Gale Storm damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Ranger ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400199) Helm of Faith II (Ranger) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Aimed Bolt damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Cri + 15. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Ranger) [1] dulter Fides Aiming Bow [2] increases long ranged physical damage by 10%, increases Aimed Bolt damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Ranger) [1] Vivatus Fides Aiming Bow [2] increases long ranged physical damage by 10%, increases Aimed Bolt damage by 5% and Crescive Bolt damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Crescive Bolt damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Jobs: Ranger ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400200) Helm of Faith(Royal Guard) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MatkATK +1. If the user base level is 230 or higher, SPL +3, S.MatkATK +2. Matk +10 per 2 refine rate. Increases Genesis Ray damage by 15% per 3 refine rate. Increases neutral and holy property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Royal Guard) Adulter Fides Guardian Sword increases neutral and holy property magical damage by 10%, increases Genesis Ray damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Royal Guard) Vivatus Fides Guardian Sword increases neutral and holy property magical damage by 10%, increases Genesis Ray damage by 5% and Cross Rain damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Cross Rain damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Royal Guard ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400201) Helm of Faith II (Royal Guard) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Overbrand damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Royal Guard) [1] Adulter Fides Guardian Spear [2] increases melee physical damage by 10%, increases Overbrand damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Royal Guard) [1] Vivatus Fides Guardian Spear [2] increases melee physical damage by 10%, increases Overbrand damage by 5% and Overslash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Overslash damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Jobs: Royal Guard ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400216) Helm of Faith(Glt.Cross) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Counter Slash damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Glt.Cross) Adulter Fides Katar increases melee physical damage by 10%, increases Counter Slash damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Glt.Cross) Vivatus Fides Katar increases melee physical damage by 10%, increases Counter Slash damage by 5% and Eternal Slash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Eternal Slash damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Guillotine Cross ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400217) Helm of Faith II (Glt.Cross) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Rolling Cutter damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Cri + 15. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Glt.Cross) [1] Adulter Fides Chakram [2] increases melee physical damage by 10%, increases Rolling Cutter damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Glt.Cross) [1] Vivatus Fides Chakram [2] increases melee physical damage by 10%, increases Rolling Cutter damage by 5% and Impact Crater damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Impact Crater damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Jobs: Guillotine Cross ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400218) Helm of Faith (Sorcerer) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MatkATK +1. If the user base level is 230 or higher, SPL +3, S.MatkATK +2. Matk +10 per 2 refine rate. Increases Poison Burst damage by 15% per 3 refine rate. Increases Fire and Poison property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Adulter Fides Poison Book increases Poison property magical damage by 10%, increases Poison Burst damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Vivatus Fides Poison Book increases Fire and Poison property magical damage by 10%, increases Poison Burst damage by 5%, Conflagration and Venom Swamp damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Conflagration and Venom Swamp damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Sorcerer ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400219) Helm of Faith II (Sorcerer) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MatkATK +1. If the user base level is 230 or higher, SPL +3, S.MatkATK +2. Matk +10 per 2 refine rate. Increases Psychic Wave damage by 15% per 3 refine rate. Increases Neutral, Wind, and Earth property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Adulter Fides Magic Book increases Neutral property magical damage by 10%, increases Psychic Wave damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Vivatus Fides Magic Book increases Neutral, Wind, and Earth property magical damage by 10%, increases Psychic Wave damage by 5%, Lightning Land and Terra Drive damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Lightning Land and Terra Drive damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Sorcerer ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400226) Helm of Faith(Rune Knight) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Wind Cutter and Ignition Break damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Rune Knight) Adulter Fides Two-handed Sword Reduces skill cooldown of Ignition Break by 0.5 seconds, increases Wind Cutter and Ignition Break damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Rune Knight) Vivatus Fides Two-handed Sword Reduces skill cooldown of Ignition Break by 1 second, increases Wind Cutter and Ignition Break damage by 5% and Storm Slash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Storm Slash damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Rune Knight ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400227) Helm of Faith II (Rune Knight) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Hundred Spears damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Rune Knight) [1] Adulter Fides Lance [2] Reduces skill cooldown of Hundred Spears by 0.2 seconds, increases Hundred Spears damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Rune Knight) [1] Vivatus Fides Lance [2] Reduces skill cooldown of Hundred Spears by 0.5 second, increases Hundred Spears damage by 5% and Madness Crusher damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Madness Crusher damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Jobs: Rune Knight ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400228) Helm of Faith(Minstrel&Wanderer) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MatkATK +1. If the user base level is 230 or higher, SPL +3, S.MatkATK +2. Matk +10 per 2 refine rate. Increases Metallic Sound damage by 15% per 3 refine rate. Increases Neutral property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Minstrel&Wanderer) Adulter Fides Harp Or Adulter Fides Ribbon increases Neutral property magical damage by 10%, increases Metallic Sound damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Minstrel&Wanderer) Vivatus Fides Harp Or Vivatus Fides Ribbon increases Neutral property magical damage by 10%, increases Metallic Sound damage by 5%, Metallic Fury damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Metallic Fury damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Minstrel&Wanderer ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400230) Helm of Faith(Mechanic) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Axe Boomerang and Axe Tornado damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Mechanic) Adulter Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Mechanic) Vivatus Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% and Axe Stomp damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Axe Stomp damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Mechanic ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400231) Helm of Faith II (Mechanic) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Vulcan Arm damage by 15% per 3 refine rate. Increases long range physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Mechanic) [1] Adulter Fides Mace [2] increases long ranged physical damage by 10%, increases Vulcan Arm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Mechanic) [1] Vivatus Fides Mace [2] increases long ranged physical damage by 10%, increases Vulcan Arm damage by 5% and Activate Attack Device damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Activate Attack Device damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Jobs: Mechanic ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400233) Helm of Faith (Geneticist) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Cart Cannon damage by 15% per 3 refine rate. Increases ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Geneticist) Adulter Fides Rapier increases ranged physical damage by 10%, increases Cart Cannon damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Geneticist) Vivatus Fides Rapier increases ranged physical damage by 10%, increases Cart Cannon damage by 5% and Acidified Zone (Water/Wind/Earth/Fire) damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Acidified Zone (Water/Wind/Earth/Fire) damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Geneticist ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400234) Helm of Faith II (Geneticist) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.AtkTK +1. If the user base level is 230 or higher, POW +3, P.AtkTK +2. Atk +10 per 2 refine rate. Increases Cart Tornado damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Geneticist) [1] Adulter Fides Scepter [2] Reduces skill cooldown of Cart Tornado by 0.15 second, increases Cart Tornado damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Geneticist) [1] Vivatus Fides Scepter [2] Reduces skill cooldown of Cart Tornado by 0.3 second, increases Cart Tornado damage by 5% and Hell Plant damage by 15% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Hell Plant damage by additional 25%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Jobs: Geneticist ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (450192) Engraved Naga's Scale Armor [1] This armor is made from Naga scales and is dazzling in its sharpness and sparkle. If you get close, it looks like you will get seriously hurt by the scales. Enhanced by Varmund's rune engraving. ------------------------ Reflects 5% of melee physical damage taken back to the attackers. MRES +3. ------------------------ When armor refined to +7 or higher, reflects additional 5% of melee physical damage taken back to the attackers. When armor refined to +9 or higher, increases melee physical damage by 10%. When armor refined to +11 or higher, has a chance to transform into Naga for 7 seconds when dealing physical damage, gains P.AtkTK +15 while in Naga form. ------------------------ Set Bonus: Engraved Naga's Scale Armor Engraved Naga's Scale Shield increases melee physical damage by additional 10%. ------------------------ Class: Armor Def: 450 Weight: 100 Armor Lv: 2 Req Level: 210 Class: All Jobs ====== auto-parsed ====== Itemclass : Armor Defense : 450 Weight : 100 Job : AllJobs Id: (450374) Orc Ancestor Armor [1] Atk + 10%. For every 2 refine level, STR+ 3, ATK+ 30. For every 3 refine level, Increases long range physical damage by 5%. ------------------------ When refined +11 or higher, ASPD + 10% and Increases Rampage Blast damage by 30%. When refined +12 or higher, for every First Faith Power skill learned, Increases physical damage against all size enemies by 8%. When refined +13 or higher, increases Rampage Blast damage by additional 50%. ------------------------ Set Bonus: Orc Ancestor Armor Orc Warrior Card Atk + 15%, MHP + 15%. Armor and Weapon will be indestructible. When refined +12 or higher, Increases Tiger Cannon damage by 30%. ------------------------ Set Bonus: Orc Ancestor Armor Orc Lord Card POW +10, DEF+200. When refined +10 or higher, reflects 15% of melee physical attacks. When refined +11 or higher, increases physical damage against all size enemies by 25%. When refined +12 or higher, there's a 5% chance to increase STR +250 and LUK +250 for 10 seconds, When doing physical/magical attacks. [Grade Bonus] [Grade D] POW +3, ATK +7%. [Grade C] Increases long range physical damage by 15%. [Grade B] POW +7, P.AtkTK +10. [Grade A] When refined to +12 or higher, Increases Rampage Blast damage by 50%. ------------------------ Class : Armor Def : 70 Weight : 70 Armor Level: 2 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Armor Defense : 70 Weight : 70 Armor Level : 2 Required Level : 100 Job : AllJobs Id: (460021) Engraved Orlean's Server [1] A wide circular iron plate that appears to have been used to transport food. Polished well and shiny. Enhanced by Varmund's rune engraving. ------------------------ MRES +2. ------------------------ If refine rate is 7 or higher, MRES +3, S.MatkATK +1. If refine rate is 11 or higher, Matk +5%, increases all property magical damage by 5%. ------------------------ Set Bonus: Engraved Orlean's Server Engraved Orlean's Glove Reduces variable time by 5%, S.MatkATK +2, If refine rate of Orlean's Server is 9 or higher, reduces variable time by additional 5%, SPL +1. ------------------------ Class: Shield Def: 75 Weight: 100 Armor Lv: 2 Req Level: 210 Class: All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 75 Weight : 100 Job : AllJobs Id: (460053) Feather Shield-LT [1] Reduces After Cast Delay by 3%, ASPD +3%. ------------------------ Every 2 refine level, ATK and MATK +10. ------------------------ When refined to +7 or higher, Reduces After Cast Delay by additional 3%, additional ASPD +3%. When refined to +9 or higher, increases ATK and MATK by 10%. When refined to +12 or higher, Reduces After Cast Delay by additional 4%, ASPD +2. ------------------------ [Grade Bonus] [Grade D] POW +2, SPL +2. [Grade C] P.ATK +5, S.MATK +5. [Grade B] Every 3 refine level, increases physical and magical damage to all size enemies by 4%. [Grade A] When refined to +13 or higher, resistance to Stone Curse, Cold Slower (Freezeom Diamond Dust), Stun, Sleep by 100%. ------------------------ Type: Shield Def: 150 Weight: 40 Armor Level: 2 Required Level: 100 Class: All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 150 Weight : 40 Armor Level : 2 Required Level : 100 Job : AllJobs Id: (460066) Fake Alloy Pot-LT [1] MDEF+20. ------------------------ Every 2 refine level, All Status +1, Max HP +2%. Every 3 refine level, Resistance to neutral property by +5%. ------------------------ When refined to +9 or higher, All Status +3, Max HP +5%. When refined to +11 or higher, increases ASPD by +10%, reduce after cast delay by 10%. When refined to +12 or higher, All Status +5, Max HP +6%. ------------------------ When equiped by Geneticist Class, Acid Demonstration damage +50%, Hell Plant damage +50%, Cart Cannon +50%, Cart Tornado +50%. ------------------------ [Grade Bonus] [Grade D] After Cast Delay -5%. [Grade C] P.AtkTK+4, S.MatkATK+4. [Grade B] Resistance to all property damage by +5%. If Geneticist Class, increases physical damage to all size enemy by +20%. [Grade A] CRI+10, CRI damage +30%, give infinite effect of Endure. If Genetics Class, P.AtkTK+6, Melee/Ranged physical damage by +20%£¬ When refined to +12, when receiving a melee physical attack there is a 50% chance that Acid Demonstration Lv.1, Spore Exploison Lv.1, and Cart Cannon Lv.1 will be activated on the target. (If a higher level has been learned, it will be activated according to the level learned. Material will be consumed when casting, if the material are not carried it will not be cast.) When using Cart Tornado Lv10, there is a 70% chance that Explosive Powder Lv1 will be activated. (If you have learned a higher level, it will be activated according to the level learned)(Skill Expllosive Powder not available yet). ------------------------ Type: Shield Def: 100 Weight: 100 Armor Level: 1 Required Level: 100 Class: All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 100 Weight : 100 Armor Level : 1 Required Level : 100 Job : AllJobs Id: (470109) Varmund Fire Rune Boots [1] Boots imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, Atk +5%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases melee physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] Atk +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] Atk +2%, P.AtkTK +2. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Class: Shoes Def: 45 Weight: 100 Armor Lv: 2 Req Level: 210 Class: All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 45 Weight : 100 Job : AllJobs Id: (470110) Varmund Death Rune Boots [1] Boots imprinted with Varmund's Death rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, Matk +5%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases all property magical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] Matk +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] Matk +2%, S.MatkATK +2. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Class: Shoes Def: 45 Weight: 100 Armor Lv: 2 Req Level: 210 Class: All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 45 Weight : 100 Job : AllJobs Id: (470111) Varmund Ice Rune Boots [1] Boots imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, Atk +5%. When refined to +9 or higher, increases critical damage by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases long ranged physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] Atk +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] Atk +2%, P.AtkTK +2. [Grade A] C.Rate +1. ------------------------ Class: Shoes Def: 45 Weight: 100 Armor Lv: 2 Req Level: 210 Class: All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 45 Weight : 100 Job : AllJobs Id: (470120) Scrap Remodel Shoes [1] MDEF +10 ------------------------ Every 2 refine level, STR +2. Every 3 refine level, MHP +2%. ------------------------ When refined to +7 or higher, ATK +7%. When refined to +9 or higher, reduces Fixed Casting Time by 0.5 seconds. When refined to +11 or higher, increases physical damage to all property by 7%. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Cannon Converter [1] Reduces After Cast Delay by 8%. Increases Arm Cannon damage by 20%. Increases Cart Cannon damage by 20%. When using Arm Cannon or Cart Cannon, there is a chance increase long-range physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Arquien's Necklace [1] ATK +8%. Reduces Afer Cast Delay by 8%. When using Axe Tornado or Cart Tornado, there is a chance increase long-rangmelee physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Waste Stove Card ATK +50. Reduces damage from Medium and Large monster by 8%. Every 3 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +80. ------------------------ Set Bonus: Scrap Remodel Shoes [1] RSX-0806 Card ATK +100. Reduces damage from Medium and Large monster by 10%. Every 2 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +120. ------------------------ Type : Shoes Def : 50 Weight : 150 Required Level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 50 Weight : 150 Required Level : 100 Job : AllJobs Id: (470205) Astraea Shoes-LT [1] All basic Status +3. MDEF+10. ------------------------ When refined to +10, If pure STR is 100, Max HP +10%,Max SP +10%. If pure INT is 100, reduces fixed casting time 0.5 seconds. If pure VIT is 100, physical damage taken from medium targets is -15%. If pure AGI is 100, ASPD +15%. If pure DEX is 100, delay after skill -7%. If pure LUK is 100, CRI +10, perfect dodge +5. ------------------------ When refined to +13, When POW 60 or higher, melee physical attack damage +15%. When STA 60 or higher, reduces after cast delay 8%, RES +30. When WIS 60 or higher, reduces after cast delay 8%, MRES +30. When SPL 60 or higher, increases all properties magic damage by +15%. When CON 60 or higher, increases range physical atttack damage by +15%. When CRT 60 or higher, H.PlusLUS +10, C.Rate +10. ------------------------ [Grade Bonus] [Grade D] RES +30, MRES +30. [Grade C] P.ATK, S.MATK +5. [Grade B] Increases physical/magic damage to enemies of all sizes by 15%. [Grade A] When refined to +13, reduces fixed casting 0.5 seconds. ------------------------ Type: Shoes Def: 25 Weight: 25 Armor Level: 2 Required Level: 190 Class: All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 25 Weight : 25 Armor Level : 2 Required Level : 190 Job : AllJobs Id: (480145) Varmund Grass Rune Manteau [1] Manteau imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, MHP +3%. When refined to +9 or higher, reduces variable casting time by 10%. When armor refined to +11 or higher, additional MaxHP +3%, ------------------------ Set Bonus: Varmund Grass Rune Manteau[1] Varmund Grass Rune Boots[1] Varmund Grass Rune Armor[1] MHP +10%, reduces physical damage taken from earth property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] MHP +3%. [Grade C] MHP +3%,ResES +2, Mres +2. [Grade B] Reduces after cast delay by 5%. [Grade A] Reduces after cast delay by additional 10%. ------------------------ Class: Garment Def: 45 Weight: 100 Armor Lv: 2 Req Level: 210 Class: All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 45 Weight : 100 Job : AllJobs Id: (480146) Varmund Fire Rune Manteau [1] Manteau imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, Atk +5%. ------------------------ Set Bonus: Varmund Fire Rune Manteau[1] Varmund Fire Rune Boots[1] Varmund Fire Rune Armor[1] increases melee physical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] Atk +3%. [Grade C] Atk +3%, P.AtkTK +2. [Grade B] Increases melee physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Class: Garment Def: 45 Weight: 100 Armor Lv: 2 Req Level: 210 Class: All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 45 Weight : 100 Job : AllJobs Id: (480147) Varmund Death Rune Manteau [1] Manteau imprinted with Varmund's Death rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases all property magical damage by 10%. When armor refined to +11 or higher, Matk +5%. ------------------------ Set Bonus: Varmund Death Rune Manteau[1] Varmund Death Rune Boots[1] Varmund Death Rune Armor[1] increases all property magical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] Matk +3%. [Grade C] Matk +3%, S.MatkATK +2. [Grade B] Increases all property magical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Class: Garment Def: 45 Weight: 100 Armor Lv: 2 Req Level: 210 Class: All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 45 Weight : 100 Job : AllJobs Id: (480148) Varmund Ice Rune Manteau [1] Manteau imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, Atk +5%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, increases long ranged physical damage by 5%. ------------------------ Set Bonus: Varmund Ice Rune Manteau[1] Varmund Ice Rune Boots[1] Varmund Ice Rune Armor[1] increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] Atk +3%. [Grade C] Atk +3%, P.AtkTK +2. [Grade B] Increases long ranged physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Class: Garment Def: 45 Weight: 100 Armor Lv: 2 Req Level: 210 Class: All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 45 Weight : 100 Job : AllJobs Id: (490110) Anulus Ring An ordinary ring that was transformed into a creepy figure by the magical power interfering devices installed by Illusion. Str +7, increase damage to all enemies by 10%, increase damage of Rampage Blast by 1% per 3 BaseLv. When using Knuckle Arrow lv10, increase damage to all enemies by 10%. When using Lightning Walk lv105, increase chance to guide attack by 20%. When using Rising Dragon lv5, reduce after skill delay by 30%. When using Gentle Touch - Convert lv105, reduce variable casting by 15%, recovers HP100, SP10 when killing monsters using physical attacks. Type : Accessory Defense : 0 Weight : 10 Required Level : 100 Class : All ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 100 Id: (490595) Astraea Ring-LT [1] POW, CON, STA, WIS, SPL, CRT +3. Enable to use skill 'Sacrament' LV5. Increases physical/magic damage to enemies of all class by 10%. Ignores physical/magic defense to enemies of all races by 10%. ------------------------ Set Bonus: Astraea Ring-LT High Priest Card Change the armor to ghost properties and remove auto spell 'Asumptio'. Increases physical/magic damage to enemies of all class by 30%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Shoes-LT Increases melee/ranged physical damage and all properties magic damage by 15%. Reduce global cooldown skill by 8%, Max HP & Max SP +8%. When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Helm-LT All Status +5, Reduces global cooldown skill by 7% ------------------------ Type: Accessories(Left) Def: 0 Weight: 10 Armor Level: 12 Required Level: 150 Class: All Jobs ====== auto-parsed ====== Defense : 0 Weight : 10 Armor Level : 2 Required Level : 150 Job : AllJobs Id: (500024) Thanatos Sword-AD [2] Thanatos Sword remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases long ranged physical damage by 4% per 3 refine rate. If refine rate is 7 or higher, Atk + 5%, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Cart Cannon damage by 15%, ASPD +10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases Cart Cannon damage by additional 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%. [Grade C] Additional Atk + 3%, P.AtkTK + 1. [Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by additional 10%. ------------------------ Class : Sword Atk : 190 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Geneticist ====== auto-parsed ====== Itemclass : Sword Weight : 100 Required Level : 190 Id: (500027) Vivatus Fides Guardian Sword [2] A sword reborn with the power of true faith through a purification ritual. Matk + 220. ------------------------ Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds. If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Genesis Ray damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL +1 and S.MatkATK + 1 per 3 refine rate. ------------------------ Class : Sword Atk : 200 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Imperial Guard ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 210 Id: (500028) Vivatus Fides Rapier [2] A rapier reborn with the power of true faith through a purification ritual. ------------------------ Increases Cart Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Cart Cannon damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Sword Atk : 210 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Biolo ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 210 Id: (500044) Solid Edge [2] A dagger made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Edge. ------------------------ Increases Double Bowling Bash damage by 6% per 2 refine rate. Increases Mega Sonic Blow damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Double Bowling Bash damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Dagger Attack: 200 Weight: 110 Weapon Lv: 5 Required Lv: 220 Class: Hyper Novice ====== auto-parsed ====== Itemclass : Dagger Attack : 200 Weight : 110 Id: (500045) Wicked Blade [2] Sword equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Blade. ------------------------ Increases Acidified Zone (Fire/Wind) damage by 6% per 2 refine rate. Increases Cart Tornado damage by 7% per 3 refine rate. Atk + 5% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Acidified Zone (Fire/Wind) damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Sword Attack: 230 Weight: 180 Weapon Lv: 5 Required Lv: 220 Class: Biolo ====== auto-parsed ====== Itemclass : Sword Attack : 230 Weight : 180 Id: (510030) Thanatos Dagger-AD [2] Thanatos Dagger remodeled with Team Atnad's technology added. ------------------------ Matk + 160. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. Matk + 10 per 2 refine rate. Increases fire and neutral property magical damage by 4% per 3 refine rate. If refine rate is 7 or higher, Matk + 5%, increases fire and neutral property damage by additional 10%. If refine rate is 9 or higher, when dealing normal melee physical damage, has a chance to auto-cast Meteor Storm level 7 and Psychic Wave level 4. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases fire and neutral property magical damage by additional 15%. ------------------------ [Bonus By Grade] [Grade D] Matk + 2%, increases From the Abyss damage by 10%. [Grade C] Additional Matk + 3%, S.MatkATK + 1. [Grade B] Increases From the Abyss damage by additional 10%. ------------------------ Class : Dagger Atk : 150 Weight : 140 Weapon Lv : 5 Required Level : 190 Class : Shadow Chaser ====== auto-parsed ====== Itemclass : Dagger Weight : 140 Required Level : 190 Id: (510033) Vivatus Fides Dagger [2] A dagger reborn with the power of true faith through a purification ritual. ------------------------ Increases Fatal Menace damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Fatal Menace damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Dagger Atk : 210 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Abyss Chaser ====== auto-parsed ====== Itemclass : Dagger Weight : 120 Required Level : 210 Id: (510049) Corrode Garden Knife [2] A garden knife with a rusty blade. It looks dangerous due to the deadly poison, so be careful. ------------------------ Matk +190. Has a chance to auto-cast Killing Cloud level 1 when dealing melee physical damage. Has a chance to increases poison property magical damage by 15% when dealing physical damage. If refine rate is 7 or higher, increases all property magical damage by 15%. If refine rate is 9 or higher, increases magical damage against small and medium size enemies by 20%. If refine rate is 11 or higher, increases poison property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] S.MatkATK +2. [Grade C] SPL +3, S.MatkATK +1. [Grade B] Increases all property magical damage by 15%. ------------------------ Class: Dagger Attack: 117 Weight: 30 Weapon Lv: 5 Required Lv: 210 Class: Shadow Chaser classes ====== auto-parsed ====== Itemclass : Dagger Attack : 117 Weight : 30 Id: (510050) Solid Dagger [2] A dagger made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Dagger. ------------------------ Matk + 200. Increases Red Flame Cannon and Cold Blooded Cannon damage by 5% per 2 refine rate. Increases Darkening Cannon damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +1. [Grade C] Increases Red Flame Cannon and Cold Blooded Cannon damage by additional 7%. [Grade B] S.MatkATK +1. ------------------------ Class: Dagger Attack: 180 Weight: 120 Weapon Lv: 5 Required Lv: 220 Class: Shinkiro, Shiranui ====== auto-parsed ====== Itemclass : Dagger Attack : 180 Weight : 120 Id: (510051) Wicked Dagger [2] Dagger equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Dagger. ------------------------ Matk + 230. Increases Abyss Square damage by 7% per 2 refine rate. Increases From the Abyss damage by 10% per 3 refine rate. Increases all property magical damage by 3% and increases attack speed (reduces delay after attack) by 7% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Abyss Square damage by additional 10%. [Grade B] S.MatkATK +2. ------------------------ Class: Dagger Attack: 160 Weight: 140 Weapon Lv: 5 Required Lv: 220 Class: Abyss Chaser ====== auto-parsed ====== Itemclass : Dagger Attack : 160 Weight : 140 Id: (510052) Wicked Edge [2] Dagger equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Edge. ------------------------ Increases Shadow Dance damage by 5% per 2 refine rate. Increases Shadow Flash damage by 7% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +1. [Grade C] Increases Shadow Dance damage by additional 7%. [Grade B] P.AtkTK +1. ------------------------ Class: Dagger Attack: 200 Weight: 140 Weapon Lv: 5 Required Lv: 220 Class: Shinkiro, Shiranui ====== auto-parsed ====== Itemclass : Dagger Attack : 200 Weight : 140 Id: (520009) Vivatus Fides Axe [2] An axe reborn with the power of true faith through a purification ritual. ------------------------ Increases Axe Boomerang damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Axe Boomerang damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Axe Atk : 270 Weight : 750 Weapon Lv : 5 Required Level : 210 Class : Meister ====== auto-parsed ====== Itemclass : Axe Weight : 750 Required Level : 210 Id: (530012) Thanatos Spear-AD [2] Thanatos Spear remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Hesperus Lit damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases Hesperus Lit damage by additional 15%. If refine rate is 9 or higher, reduces variable casting time by 10%, increases Overbrand damage by 25%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Overslash damage by 10%. [Grade C] Additional Atk + 3%, P.AtkTK + 1. [Grade B] Increases Overslash damage by additional 10%. ------------------------ Class : Spear Atk : 190 Weight : 180 Weapon Lv : 5 Required Level : 190 Class : Royal Guard ====== auto-parsed ====== Itemclass : Spear Weight : 180 Required Level : 190 Id: (530014) Vivatus Fides Guardian Spear [2] A spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Overbrand damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Overbrand damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Overbrand damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Spear Atk : 220 Weight : 180 Weapon Lv : 5 Required Level : 210 Class : Imperial Guard ====== auto-parsed ====== Itemclass : Spear Weight : 180 Required Level : 210 Id: (530023) Solid Spear [2] A spear made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Spear. ------------------------ Increases Shield Shooting damage by 6% per 2 refine rate. Increases Rapid Smiting damage by 15% per 3 refine rate. Increases long ranged physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Shield Shooting damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Spear Attack: 230 Weight: 160 Weapon Lv: 5 Required Lv: 220 Class: Imperial Guard ====== auto-parsed ====== Itemclass : Spear Attack : 230 Weight : 160 Id: (540024) Vivatus Fides Magic Book [2] A magic book reborn with the power of true faith through a purification ritual. Matk +200. ------------------------ Increases Psychic Wave damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second. If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Psychic Wave damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.MatkATK + 1 per 3 refine rate. ------------------------ Class : Book Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Elemental Master ====== auto-parsed ====== Itemclass : Book Weight : 120 Required Level : 210 Id: (540025) Vivatus Fides Poison Book [2] A poison book reborn with the power of true faith through a purification ritual. Matk +200. ------------------------ Increases Poison Burst damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Poison Burst damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second. If refine rate is 11 or higher, increases Poison Burst damage by additional 25%. If refine rate is 12 or higher, increases poison property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Poison Burst damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.MatkATK + 1 per 3 refine rate. ------------------------ Class : Book Atk : 170 Weight : 130 Weapon Lv : 5 Required Level : 210 Class : Elemental Master ====== auto-parsed ====== Itemclass : Book Weight : 130 Required Level : 210 Id: (540026) Vivatus Fides Bible [2] A Bible reborn with the power of true faith through a purification ritual. Matk +210. ------------------------ Increases Duple Light damage by 10%. Atk +12 and Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Duple Light damage by additional 25%. If refine rate is 9 or higher, increases ASPD by 10%. If refine rate is 11 or higher, increases Duple Light damage by additional 40%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical and magical damage against all property enemies by 15%. [Grade C] Increases Duple Light damage by additional 25%. [Grade B] Atk +7%, Matk +7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class : Book Atk : 210 Weight : 180 Weapon Lv : 5 Required Level : 210 Class : Cardinal ====== auto-parsed ====== Itemclass : Book Weight : 180 Required Level : 210 Id: (540041) Solid Manual [2] A manual book made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Manual. ------------------------ Can't be destroyed. MATK +240. Increases Conflagration and Lightning Land damage by 6% per 2 refine rate. Increases Psychic Wave damage by 15% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Conflagration and Lightning Land damage by additional 10%. [Grade B] S.MatkATK +2. ------------------------ Class: Book Attack: 180 Weight: 90 Weapon Lv: 5 Required Lv: 220 Class: Elemental Master ====== auto-parsed ====== Itemclass : Book Attack : 180 Weight : 90 Id: (540042) Wicked Book [2] Book equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Book. ------------------------ Can't be destroyed. Increases Noon Blast damage by 6% per 2 refine rate. Increases Rising Sun damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Noon Blast damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Book Attack: 220 Weight: 150 Weapon Lv: 5 Required Lv: 220 Class: Sky Emperor ====== auto-parsed ====== Itemclass : Book Attack : 220 Weight : 150 Id: (540045) Vivatus Fides Stardust Book [2] A book reborn through the power of true faith through a purification ritual. ------------------------ Increases Falling Star damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Falling Star damage by additional 20%. If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Falling Star damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Falling Star damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class: Book Attack: 240 Weight: 100 Weapon Lv: 5 Required Lv: 210 Class: Sky Emperor ====== auto-parsed ====== Itemclass : Book Attack : 240 Weight : 100 Id: (540046) Vivatus Fides Moon Book [2] A book reborn through the power of true faith through a purification ritual. ------------------------ Increases Full Moon Kick damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%. If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Full Moon Kick damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class: Book Attack: 230 Weight: 110 Weapon Lv: 5 Required Lv: 210 Class: Sky Emperor ====== auto-parsed ====== Itemclass : Book Attack : 230 Weight : 110 Id: (550023) Thanatos Staff-AD [2] Thanatos Staff remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk + 180. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. Matk + 10 per 2 refine rate. Increases Varetyr Spear damage by 10% per 3 refine rate. If refine rate is 7 or higher, increases wind property magical damage by 15%, increases Varetyr Spear damage by additional 15%. If refine rate is 9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Varetyr Spear by 2.5 seconds. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces skill cooldown of Psychic Wave by 1 second. ------------------------ [Bonus By Grade] [Grade D] Matk + 2%, increases Lighntning Land damage by 10%. [Grade C] Additional Matk + 3%, S.MatkATK + 1. [Grade B] Increases Lighntning Land damage by additional 10%. ------------------------ Class : Staff Atk : 100 Weight : 140 Weapon Lv : 5 Required Level : 190 Class : Sorcerer ====== auto-parsed ====== Itemclass : Staff Weight : 140 Required Level : 190 Id: (550029) Vivatus Fides Wand [2] A wand reborn with the power of true faith through a purification ritual. Matk +210. Can't be destroyed in battle ------------------------ Increases Adoramus damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Adoramus damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Adoramus damage by additional 25%. If refine rate is 12 or higher, increases holy property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Adoramus damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL + 1 and S.MatkATK + 1 per 3 refine rate. ------------------------ Class : Staff Atk : 160 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Cardinal ====== auto-parsed ====== Itemclass : Staff Weight : 150 Required Level : 210 Id: (550056) Wicked Plant [2] Foxtail equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Plant. ------------------------ Can't be destroyed. Matk + 220. Increases Howling of Chulho and Hyunrok Breeze damage by 6% per 2 refine rate. Increases Hohogong Strike and Hyunrok Cannon damage by 7% per 3 refine rate. Increases long ranged physical and all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW, SPL +1. [Grade C] Increases Howling of Chulho and Hyunrok Breeze damage by additional 10%. [Grade B] P.AtkTK, S.MatkATK +1. ------------------------ Class: Staff Attack: 210 Weight: 180 Weapon Lv: 5 Required Lv: 220 Class: Spirit Handler ====== auto-parsed ====== Itemclass : Staff Attack : 210 Weight : 180 Id: (550063) Vivatus Fides Dark Wand [2] A Staff reborn through the power of true faith through a purification ritual. ------------------------ Matk + 220. Can't be destroyed. Increases Curse Explosion damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%. If refine rate is 12 or higher, increases shadow property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Curse Explosion damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.MatkATK +1 per 3 refine rate. ------------------------ Class: Staff Attack: 160 Weight: 160 Weapon Lv: 5 Required Lv: 210 Class: Soul Ascetic ====== auto-parsed ====== Itemclass : Staff Attack : 160 Weight : 160 Id: (550064) Vivatus Fides Soul Stick [2] A Staff reborn through the power of true faith through a purification ritual. ------------------------ Matk + 205. Can't be destroyed. Increases Eswhoo damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Eswhoo damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Eswhoo damage by additional 25%. If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Eswhoo damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.MatkATK +1 per 3 refine rate. ------------------------ Class: Staff Attack: 160 Weight: 190 Weapon Lv: 5 Required Lv: 210 Class: Soul Ascetic ====== auto-parsed ====== Itemclass : Staff Attack : 160 Weight : 190 Id: (550065) Vivatus Fides Foxtail Wand [2] A Foxtail reborn through the power of true faith through a purification ritual. ------------------------ Matk + 350. Can't be destroyed. Increases Catnip Meteor damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Catnip Meteor by 2 seconds. If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Catnip Meteor damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.MatkATK +1 per 3 refine rate. ------------------------ Class: Staff Attack: 200 Weight: 150 Weapon Lv: 5 Required Lv: 210 Class: Spirit Handler ====== auto-parsed ====== Itemclass : Staff Attack : 200 Weight : 150 Id: (550066) Vivatus Fides Foxtail Model [2] A Foxtail reborn through the power of true faith through a purification ritual. ------------------------ Can't be destroyed. Increases Picky Peck damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Picky Peck damage by additional 20%. If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Picky Peck damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Picky Peck damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class: Staff Attack: 320 Weight: 180 Weapon Lv: 5 Required Lv: 210 Class: Spirit Handler ====== auto-parsed ====== Itemclass : Staff Attack : 320 Weight : 180 Id: (550067) Meow Meow Foxtail-LT [2] Can't be destroyed in battle. MATK +350. When base level is 210 or higher, POW&SPL +2, P.ATK&S.MATK +1. For every 2 refine level, ATK&MATK + 15. For every 3 refine level, ATK&MATK + 2%. When refined to +7 or higher, increases Picky Peck and Silvervine Stem Spear damage by 40%. When refined to +9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Catnip Meteor by 2 seconds. When refined to +11 or higher, increases Lunatic Carrot Beat and Catnip Meteor damage by 50%, increases physical and magical damage against all size enemies by 15%. ------------------------ Set Bonus: Meow Meow Foxtail-LT [2] Hero Boots-LT [1] ATK&MATK +10%, P.ATK&S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK&MATK +3%. [Grade C] Increases long ranged physical damage and all property magical damage by 15%, P.AtkTK&S.MatkATK + 1. [Grade B] POW&SPL + 3, P.AtkTK&S.MatkATK + 2. ------------------------ Class: Staff Attack: 350 Weight: 120 Weapon Lv: 5 Required Lv: 190 Job: Summoner(Doram) class ====== auto-parsed ====== Itemclass : Staff Attack : 350 Weight : 120 Id: (550068) Spirit Pendulum-LT [2] Can't be destroyed in battle. MATK +190. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK + 15. For every 3 refine level, Increases all property magical damage by 3% When refined to +7 or higher, increases Espa damage by 25%, reduces variable casting time by 10%. When refined to +9 or higher, increases Espa damage by additional 15%, increases Eswhoo damage by 45%. When refined to +11 or higher, increases magical damage against all size enemies by 15%, has a high chance (10%) to recover 230 SP every 0.5 seconds for 19 times within 10 seconds when dealing magical damage. ------------------------ Set Bonus: Spirit Pendulum-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases all property magical damage by 15%, S.MatkATK + 1. [Grade B] SPL +3, S.MATK +2. ------------------------ Class: Staff Attack: 70 Weight: 120 Weapon Lv: 5 Required Lv: 190 Job: Soul Reaper Class ====== auto-parsed ====== Itemclass : Staff Attack : 70 Weight : 120 Id: (560017) Thanatos Knuckle-AD [2] Thanatos Knuckle remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Tiger Cannon damage by 5% per 3 refine rate. If refine rate is 7 or higher, MaxHP + 5%, reduces skill cooldown of Tiger Cannon by 1 second. If refine rate is 9 or higher, increases Fallen Empire damage by 25%, increases Tiger Cannon damage by additional 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Third Flame Bomb damage by 10%. [Grade C] Additional Atk + 3%, P.AtkTK + 1. [Grade B] Increases Third Flame Bomb damage by additional 10%. ------------------------ Class : Knuckle Atk : 200 Weight : 120 Weapon Lv : 5 Required Level : 190 Class : Sura ====== auto-parsed ====== Weight : 120 Required Level : 190 Id: (560020) Vivatus Fides Knuckle [2] A knuckle reborn with the power of true faith through a purification ritual. ------------------------ Increases Tiger Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds. If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Tiger Cannon damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class : Knuckle Atk : 210 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Inquisitor ====== auto-parsed ====== Weight : 100 Required Level : 210 Id: (560021) Vivatus Fides Claw [2] A claw reborn with the power of true faith through a purification ritual. ------------------------ Increases Rampage Blast damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Rampage Blast by 1 second. If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Rampage Blast damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class : Knuckle Atk : 210 Weight : 90 Weapon Lv : 5 Required Level : 210 Class : Inquisitor ====== auto-parsed ====== Weight : 90 Required Level : 210 Id: (560030) Precision Fist [2] A Knuckle elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Fist. ------------------------ Increases Second Judge and Second Faith damage by 7% per 2 refine rate. Increases Third Consecration and Third Punish damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW + 2. [Grade C] Increases Second Judge and Second Faith damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Knuckle Attack: 230 Weight: 140 Weapon Lv: 5 Required Lv: 220 Class: Inquisitor ====== auto-parsed ====== Attack : 230 Weight : 140 Id: (570016) Thanatos Violin-AD [2] Thanatos Violin remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%, increases Severe Rainstorm damage by additional 15%. If refine rate is 9 or higher, reduces global cooldown by 10%, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Rhythm Shooting damage by 10%. [Grade C] Additional Atk + 3%, P.AtkTK + 1. [Grade B] Increases Rhythm Shooting damage by additional 10%. ------------------------ Class : Instrument Atk : 220 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Ministrel ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 100 Required Level : 190 Id: (570019) Vivatus Fides Violin [2] A violin reborn with the power of true faith through a purification ritual. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Severe Rainstorm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class : Instrument Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Troubadour ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 120 Required Level : 210 Id: (570020) Vivatus Fides Harp [2] A harp reborn with the power of true faith through a purification ritual. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL + 1 and S.MatkATK + 1 per 3 refine rate. ------------------------ Class : Instrument Atk : 100 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Troubadour ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 100 Required Level : 210 Id: (570027) Trumpet Shell-LT [2] MATK +230, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK + 15. For every 3 refine level, Increases all property magical damage by 4% When refined to +7 or higher, increases Reverberation and Metallic Sound damage by 20%. When refined to +9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, reduces skill cooldown of Metallic Sound by 2 seconds. When refined to +11 or higher, increases magical damage against all property enemies by 15%, increases Reverberation and Metallic Sound damage by additional 20%. ------------------------ Set Bonus: Trumpet Shell-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases all property magical damage by 15%, S.MatkATK + 1. [Grade B] SPL +3, S.MATK +2. ------------------------ Class: Instrument Attack: 160 Weight: 100 Weapon Lv: 5 Required Lv: 190 Job: Ministrel ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 160 Weight : 100 Id: (570028) Precision Lute [2] A Lute elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Lute. ------------------------ Increases Rose Blossom and Rhythm Shooting damage by 7% per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Rose Blossom and Rhythm Shooting damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Instrument Attack: 220 Weight: 140 Weapon Lv: 5 Required Lv: 220 Class: Troubadour ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 220 Weight : 140 Id: (580016) Thanatos Whipsword-AD [2] Thanatos Whip remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%, increases Severe Rainstorm damage by additional 15%. If refine rate is 9 or higher, reduces global cooldown by 10%, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Rhythm Shooting damage by 10%. [Grade C] Additional Atk + 3%, P.AtkTK + 1. [Grade B] Increases Rhythm Shooting damage by additional 10%. ------------------------ Class : Whip Atk : 220 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Wanderer ====== auto-parsed ====== Itemclass : Whip Weight : 100 Required Level : 190 Id: (580019) Vivatus Fides Chain Rope [2] A chain rope reborn with the power of true faith through a purification ritual. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Severe Rainstorm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class : Whip Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Trouvere ====== auto-parsed ====== Itemclass : Whip Weight : 120 Required Level : 210 Id: (580020) Vivatus Fides Ribbon [2] An ornated rope reborn with the power of true faith through a purification ritual. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL + 1 and S.MatkATK + 1 per 3 refine rate. ------------------------ Class : Whip Atk : 100 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Trouvere ====== auto-parsed ====== Itemclass : Whip Weight : 100 Required Level : 210 Id: (580027) Barbed Wire Whip-LT [2] MATK +230, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK + 15. For every 3 refine level, Increases all property magical damage by 4%. When refined to +7 or higher, increases Reverberation and Metallic Sound damage by 20%. When refined to +9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, reduces skill cooldown of Metallic Sound by 2 seconds. When refined to +11 or higher, increases magical damage against all property enemies by 15%, increases Reverberation and Metallic Sound damage by additional 20%. ------------------------ Set Bonus: Barbed Wire Whip-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases all property magical damage by 15%, S.MatkATK + 1. [Grade B] SPL +3, S.MATK +2. ------------------------ Class: Whip Attack: 160 Weight: 100 Weapon Lv: 5 Required Lv: 190 Job: Wanderer ====== auto-parsed ====== Itemclass : Whip Attack : 160 Weight : 100 Id: (580028) Precision Whip [2] A Whip elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Whip. ------------------------ Increases Rose Blossom and Rhythm Shooting damage by 7% per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Rose Blossom and Rhythm Shooting damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Whip Attack: 220 Weight: 140 Weapon Lv: 5 Required Lv: 220 Class: Trouvere ====== auto-parsed ====== Itemclass : Whip Attack : 220 Weight : 140 Id: (590020) Thanos Hammer-AD [2] Thanatos Hammer remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Matk +190. When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 and Matk + 10 per 2 refine rate. Increases Duple Light damage by 18% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%. If refine rate is 9 or higher, Atk + 5%, Matk + 5%, increases Duple Light damage by additional 30%. If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 3%, increases Petitio damage by 10%. [Grade C] Increases long ranged physical damage by 15%, P.AtkTK + 1. [Grade B] Increases Petitio damage by additional 10%. ------------------------ Class : Mace Atk : 200 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Archbishop ====== auto-parsed ====== Itemclass : Mace Weight : 100 Required Level : 190 Id: (590023) Vivatus Fides Mace [2] An mace reborn with the power of true faith through a purification ritual. Can't be destroyed in battle. ------------------------ Increases Vulcan Arm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%. If refine rate is 9 or higher, increases ASPD +10%. If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Vulcan Arm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class : Mace Atk : 340 Weight : 400 Weapon Lv : 5 Required Level : 210 Class : Meister ====== auto-parsed ====== Itemclass : Mace Weight : 400 Required Level : 210 Id: (590024) Vivatus Fides Scepter [2] An mace reborn with the power of true faith through a purification ritual. Can't be destroyed in battle. ------------------------ Increases Cart Tornado damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Cart Tornado damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class : Mace Atk : 230 Weight : 300 Weapon Lv : 5 Required Level : 210 Class : Biolo ====== auto-parsed ====== Itemclass : Mace Weight : 300 Required Level : 210 Id: (590034) Meteor Striker-LT [2] Can't be destroyed in battle. ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, Increases Vulcan Arm and Knuckle Boost damage by 10%. When refined to +7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%. When refined to +9 or higher, increases Arm Cannon damage by 25%, reduces variable casting time by 15%. When refined to +11 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by additional 20%. ------------------------ Set Bonus: Meteor Striker-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.AtkTK + 1. [Grade B] POW +3, P.ATK +2. ------------------------ Class: Mace Attack: 320 Weight: 350 Weapon Lv: 5 Required Lv: 190 Job: Mechanic ====== auto-parsed ====== Itemclass : Mace Attack : 320 Weight : 350 Id: (590036) Wicked Cross [2] Mace equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Cross. ------------------------ Can't be destroyed. Matk + 230. Increases Flamen damage by 7% and heal effectiveness by 6% per 2 refine rate. Increases Arbitrium damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Flamen damage by additional 10%. [Grade B] S.MatkATK +2. ------------------------ Class: Mace Attack: 150 Weight: 140 Weapon Lv: 5 Required Lv: 220 Class: Cardinal ====== auto-parsed ====== Itemclass : Mace Attack : 150 Weight : 140 Id: (600016) Thanatos Great Sword-AD [2] Thanatos great sword remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Wind Cutter damage by 10% per 3 refine rate. If refine rate is 7 or higher, ASPD +10%, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, Atk + 5%, when dealing normal melee physical damage, has a high chance to auto-cast Wind Cutter level 2 (If user has higher level, that level will be cast instead). If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Servant Weapon damage by 10%. [Grade C] Additional Atk + 3%, P.AtkTK + 1. [Grade B] Increases Servant Weapon damage by additional 10%. ------------------------ Class : Two-handed Sword Atk : 240 Weight : 250 Weapon Lv : 5 Required Level : 190 Class : Rune Knight ====== auto-parsed ====== Weight : 250 Required Level : 190 Id: (600018) Vivatus Fides Two-handed Sword [2] A two-handed sword reborn with the power of true faith through a purification ritual. ------------------------ Increases Wind Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Wind Cutter damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Two-handed Sword Atk : 300 Weight : 400 Weapon Lv : 5 Required Level : 210 Class : Dragon Knight ====== auto-parsed ====== Weight : 400 Required Level : 210 Id: (610019) Thanatos Katar-AD [2] Thanatos katar remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Counter Slash damage by 7% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases Counter Slash damage by additional 15%. If refine rate is 9 or higher, Atk + 5%, increases Rolling Cutter damage by 25%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 3%, increases Impact Crater damage by 10%. [Grade C] Reduces global cooldown by 5%, P.AtkTK + 1. [Grade B] Increases Impact Crater damage by additional 10%. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 5 Required Level : 190 Class : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Weight : 200 Required Level : 190 Id: (610022) Vivatus Fides Chakram [2] A chakram shaped katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Rolling Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Rolling Cutter damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Shadow Cross ====== auto-parsed ====== Itemclass : Katar Weight : 200 Required Level : 210 Id: (610023) Vivatus Fides Katar [2] A katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Counter Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Counter Slash damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Counter Slash damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Counter Slash damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Katar Atk : 230 Weight : 170 Weapon Lv : 5 Required Level : 210 Class : Shadow Cross ====== auto-parsed ====== Itemclass : Katar Weight : 170 Required Level : 210 Id: (610035) Wicked Katar [2] Katar equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Katar. ------------------------ Increases Impact Crater damage by 6% per 2 refine rate. Increases Savage Impact damage by 7% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Impact Crater damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Katar Attack: 280 Weight: 190 Weapon Lv: 5 Required Lv: 220 Class: Shadow Cross ====== auto-parsed ====== Itemclass : Katar Attack : 280 Weight : 190 Id: (620009) Thanatos Axe-AD [2] Thanatos Two-handed Axe remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Axe Tornado damage by 7% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, reduces skill cooldown of Axe Tornado by 1 second. If refine rate is 9 or higher, increases Axe Boomerang damage by 45%, increases Axe Tornado damage by additional 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Axe Stomp damage by 10%. [Grade C] Additional Atk + 3% P.AtkTK + 1. [Grade B] Increases Axe Stomp damage by additional 10%. ------------------------ Class : Two-handed Axe Atk : 320 Weight : 600 Weapon Lv : 5 Required Level : 190 Class : Mechanic ====== auto-parsed ====== Weight : 600 Required Level : 190 Id: (620016) Wicked Axe [2] Two-handed Axe equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Axe. ------------------------ Can't be destroyed. Increases Axe Stomp damage by 7% per 2 refine rate. Increases Axe Tornado damage by 8% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Axe Stomp damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Two-handed Axe Attack: 300 Weight: 320 Weapon Lv: 5 Required Lv: 220 Class: Meister ====== auto-parsed ====== Attack : 300 Weight : 320 Id: (630013) Vivatus Fides Lance [2] A two-handed spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Hundred Spears damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds. If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Hundred Spears damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Two-handed spear Atk : 270 Weight : 380 Weapon Lv : 5 Required Level : 210 Class : Rune Knight ====== auto-parsed ====== Weight : 380 Required Level : 210 Id: (640017) Thanatos Two-handed Staff-AD [2] Thanatos Staff remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk +300. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. Matk + 10 per 2 refine rate. Increases Crimson Rock damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases fire and earth property magical damage by 15%. If refine rate is 9 or higher, increases Earth Strain damage by 40%, increases Crimson Rock damage by additional 15%. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces damage taken from all property enemies by 15%. ------------------------ [Bonus By Grade] [Grade D] Matk + 2%, increases Floral Flare Road and Stratum Tremor damage by 10%.. [Grade C] Additional Matk + 3%, S.MatkATK + 1. [Grade B] Increases Floral Flare Road and Stratum Tremor damage by additional 10%. ------------------------ Class : Two-handed Staff Atk : 150 Weight : 140 Weapon Lv : 5 Required Level : 190 Class : Warlock ====== auto-parsed ====== Weight : 140 Required Level : 190 Id: (640021) Vivatus Fides Two-handed Staff [2] A two-handed staff reborn with the power of true faith through a purification ritual. ------------------------ Matk +340. Can't be destroyed in battle Increases Comet damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Comet damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Comet damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Comet damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.MatkATK +1 per 3 refine rate. ------------------------ Class : Two-handed staff Atk : 200 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Arch Mage ====== auto-parsed ====== Weight : 200 Required Level : 210 Id: (640022) Vivatus Fides Rod [2] A rod reborn with the power of true faith through a purification ritual. ------------------------ Matk +340. Can't be destroyed in battle Increases Soul Expansion damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%. If refine rate is 12 or higher, increases ghost property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Soul Expansion damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.MatkATK +1 per 3 refine rate. ------------------------ Class : Two-handed staff Atk : 200 Weight : 190 Weapon Lv : 5 Required Level : 210 Class : Arch Mage ====== auto-parsed ====== Weight : 190 Required Level : 210 Id: (640031) Solid Staff [2] A staff made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Staff. ------------------------ Can't be destroyed. Matk +290. Increases Frozen Slash and Crimson Arrow damage by 6% per 2 refine rate. Increases Crystal Impact damage by 5% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Frozen Slash and Crimson Arrow damage by additional 10%. [Grade B] S.MatkATK +2. ------------------------ Class: Two-handed Staff Attack: 150 Weight: 220 Weapon Lv: 5 Required Lv: 220 Class: Arch Mage ====== auto-parsed ====== Attack : 150 Weight : 220 Id: (650019) Precision Slasher [2] Huuma Shuriken elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Slasher. ------------------------ Can't be destroyed. Increases Huuma Shuriken - Grasp damage by 6% per 2 refine rate. Increases Huuma Shuriken - Construct damage by 8% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Huuma Shuriken - Grasp damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Huuma Shuriken Attack: 360 Weight: 230 Weapon Lv: 5 Required Lv: 220 Class: Shinkiro, Shiranui ====== auto-parsed ====== Attack : 360 Weight : 230 Id: (650021) Vivatus Fides Cross Huuma Shuriken [2] Huuma Shuriken reborn through the power of true faith through a purification ritual. ------------------------ Can't be destroyed. Increases Cross Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Cross Slash damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Cross Slash by 2 seconds. If refine rate is 11 or higher, increases Cross Slash damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Cross Slash damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class: Huuma Shuriken Attack: 360 Weight: 220 Weapon Lv: 5 Required Lv: 210 Class: Shinkiro, Shiranui ====== auto-parsed ====== Attack : 360 Weight : 220 Id: (650022) Vivatus Fides Huuma Shuriken [2] Huuma Shuriken reborn through the power of true faith through a purification ritual. ------------------------ Can't be destroyed. Increases Swirling Petal damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Swirling Petal by 2 seconds. If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Swirling Petal damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class: Huuma Shuriken Attack: 360 Weight: 200 Weapon Lv: 5 Required Lv: 210 Class: Shinkiro, Shiranui ====== auto-parsed ====== Attack : 360 Weight : 200 Id: (700029) Thanatos Bow-AD [2] Thanatos Bow remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Focused Arrow Strike damage by 5% per 3 refine rate. If refine rate is 7 or higher, increases critical damage by 15%, increases Focused Arrow Strike damage by additional 10%. If refine rate is 9 or higher, Cri + 15, reduces variable casting time by 10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Crescive Bolt damage by 10%. [Grade C] Reduces global cooldown by 5%, P.AtkTK + 1. [Grade B] Increases Crescive Bolt damage by additional 10%. ------------------------ Class : Bow Atk : 230 Weight : 200 Weapon Lv : 5 Required Level : 190 Class : Ranger ====== auto-parsed ====== Itemclass : Bow Weight : 200 Required Level : 190 Id: (700033) Vivatus Fides Cross Bow [2] A cross bow reborn with the power of true faith through a purification ritual. ------------------------ Increases Triangle Shot damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Triangle Shot damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Bow Atk : 240 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Abyss Chaser ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 210 Id: (700034) Vivatus Fides Ballista [2] A balista bow reborn with the power of true faith through a purification ritual. ------------------------ Can not be destroyed in battle. Increases Arrow Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Arrow Storm by 1.2 seconds. If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Arrow Storm damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Bow Atk : 250 Weight : 170 Weapon Lv : 5 Required Level : 210 Class : Wind Hawk ====== auto-parsed ====== Itemclass : Bow Weight : 170 Required Level : 210 Id: (700035) Vivatus Fides Aiming Bow [2] A bow reborn with the power of true faith through a purification ritual. ------------------------ Increases Aimed Bolt damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Aimed Bolt damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.AtkTK +1 per 3 refine rate. ------------------------ Class : Bow Atk : 230 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Wind Hawk ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 210 Id: (700050) Precision Bow [2] A Bow elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Bow. ------------------------ Increases Gale Storm damage by 7% per 2 refine rate. Increases Arrow Storm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON + 2. [Grade C] Increases Gale Storm damage by additional 10%. [Grade B] P.AtkTK + 2. ------------------------ Class: Bow Attack: 230 Weight: 180 Weapon Lv: 5 Required Lv: 220 Class: Windhawk ====== auto-parsed ====== Itemclass : Bow Attack : 230 Weight : 180 Id: (800009) Precision Pistol [2] A Pistol elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Pistol. ------------------------ Increases Only One Bullet damage by 7% per 2 refine rate. Increases Fire Dance damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Only One Bullet damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Pistol Attack: 250 Weight: 140 Weapon Lv: 5 Required Lv: 220 Class: Night Watch ====== auto-parsed ====== Itemclass : Pistol Attack : 250 Weight : 140 Id: (800012) Vivatus Fides Revolver [2] Revolver reborn through the power of true faith through a purification ritual. ------------------------ Can't be destroyed. Increases Fire Dance damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Fire Dance damage by additional 20%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%). If refine rate is 11 or higher, increases Fire Dance damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Fire Dance damage by additional 15%. [Grade B] Atk +7%. [Grade A] CON + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class: Pistol Attack: 210 Weight: 120 Weapon Lv: 5 Required Lv: 210 Class: Night Watch ====== auto-parsed ====== Itemclass : Pistol Attack : 210 Weight : 120 Id: (810005) Precision Piercer [2] A Rifle elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Piercer. ------------------------ Increases Spiral Shooting damage by 7% per 2 refine rate. Increases God's Hammer damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Spiral Shooting damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Rifle Attack: 300 Weight: 180 Weapon Lv: 5 Required Lv: 220 Class: Night Watch ====== auto-parsed ====== Itemclass : Rifle Attack : 300 Weight : 180 Id: (810008) Vivatus Fides Rifle [2] Rifle reborn through the power of true faith through a purification ritual. ------------------------ Can't be destroyed. Increases God's Hammer damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases God's Hammer damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of God's Hammer by 8 seconds. If refine rate is 11 or higher, increases God's Hammer damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases God's Hammer damage by additional 15%. [Grade B] Atk +7%. [Grade A] CON + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class: Rifle Attack: 280 Weight: 150 Weapon Lv: 5 Required Lv: 210 Class: Night Watch ====== auto-parsed ====== Itemclass : Rifle Attack : 280 Weight : 150 Id: (820004) Precision Shatter [2] A Shotgun elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Shatter. ------------------------ Increases The Vigilante at Night damage by 7% per 2 refine rate. Increases Vanishing Buster damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases The Vigilante at Night damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Shotgun Attack: 330 Weight: 220 Weapon Lv: 5 Required Lv: 220 Class: Night Watch ====== auto-parsed ====== Itemclass : Shotgun Attack : 330 Weight : 220 Id: (820006) Vivatus Fides Shotgun [2] Shotgun reborn through the power of true faith through a purification ritual. ------------------------ Splash attack. Increases Shatter Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Shatter Storm by 1 second. If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Shatter Storm damage by additional 15%. [Grade B] Atk +7%. [Grade A] CON + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class: Shotgun Attack: 320 Weight: 200 Weapon Lv: 5 Required Lv: 210 Class: Night Watch ====== auto-parsed ====== Itemclass : Shotgun Attack : 320 Weight : 200 Id: (830008) Precision Splatter [2] A Gatling Gun elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Splatter. ------------------------ Increases Magazine for One damage by 7% per 2 refine rate. Increases Round Trip damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Magazine for One damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Gatling Gun Attack: 290 Weight: 260 Weapon Lv: 5 Required Lv: 220 Class: Night Watch ====== auto-parsed ====== Attack : 290 Weight : 260 Id: (830011) Vivatus Fides Gatling Gun [2] Gatling Gun reborn through the power of true faith through a purification ritual. ------------------------ Increases Round Trip damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Round Trip damage by additional 20%. If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Round Trip damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Round Trip damage by additional 15%. [Grade B] Atk +7%. [Grade A] CON + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class: Gatling Gun Attack: 250 Weight: 150 Weapon Lv: 5 Required Lv: 210 Class: Night Watch ====== auto-parsed ====== Attack : 250 Weight : 150 Id: (840004) Precision Bomber [2] A Grenade Launcher elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Bomber. ------------------------ Increases Wild Fire damage by 7% per 2 refine rate. Increases Howling Mine damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Wild Fire damage by additional 10%. [Grade B] P.AtkTK +2. ------------------------ Class: Grenade Launcher Attack: 370 Weight: 330 Weapon Lv: 5 Required Lv: 220 Class: Night Watch ====== auto-parsed ====== Attack : 370 Weight : 330 Id: (840007) Vivatus Fides Launcher [2] Grenade Launcher reborn through the power of true faith through a purification ritual. ------------------------ Increases Dragon Tail damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Dragon Tail by 2 seconds. If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Dragon Tail damage by additional 15%. [Grade B] Atk +7%. [Grade A] CON + 1 and P.AtkTK + 1 per 3 refine rate. ------------------------ Class: Grenade Launcher Attack: 350 Weight: 300 Weapon Lv: 5 Required Lv: 210 Class: Night Watch ====== auto-parsed ====== Attack : 350 Weight : 300 Id: (1000922) Spell Magic Attack Stone (Garment) A stone that increases magic attack power. The following abilities are given to the costume garment slot. S.MatkATK + 3. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Upper) S.MatkATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Middle) S.MatkATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Lower) S.MatkATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Spell Stone (Dual) S.MatkATK + 5, SPL + 3. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10
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