Jump to content

Recommended Posts

Posted
Added
LapineDdukddakBox
Spoiler



FullTempShadow_Mix
NeedCount: NeedRefineMin: 7
NeedSourceString: +7 Tempest Shaow

Source items






Quest
Spoiler


Id: 291259
Cooldown2: Octopus Cave
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291260
Cooldown2: Hazy Forest
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291261
Cooldown2: Orc's Memory
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291262
Cooldown2: Weekend Dungeon
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291263
Cooldown2: Sealed Shrine
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291264
Cooldown2: Half moon in the day time (both modes)
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291265
Cooldown2: Malangdo Culvert (both modes)
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291266
Cooldown2: Geffen Magic Tournament
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291267
Cooldown2: Sarah's memory
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291268
Cooldown2: Infinite Space
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291269
Cooldown2: Room of Conciousness
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291270
Cooldown2: Heart Hunter War Base
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291271
Cooldown2: Werner Laboratory Central Room
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291272
Cooldown2: Dreams and Shadows
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291273
Cooldown2: Ghost Palace
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291274
Cooldown2: Airship Assault
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291275
Cooldown2: King's Heels
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291276
Cooldown2: Old Glast Heim Normal
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291277
Cooldown2: Horror Toy Factory
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291278
Cooldown2: Devil's Tower
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291279
Cooldown2: Buwaya Extermination
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291280
Cooldown2: Central Laboratory
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291281
Cooldown2: Faceworm Nest
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291282
Cooldown2: Last Room
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291283
Cooldown2: Isle of Bios
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291284
Cooldown2: Morse Cave
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291285
Cooldown2: Temple of Demon God
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am
Id: 291286
Cooldown2: Nidhoggur's Nest
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am after 3 days
Id: 291287
Cooldown2: Wolfchev's Laboratory
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am after 3 days
Id: 291288
Cooldown2: Endless Tower
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am after 7 days
Id: 291289
Cooldown2: Friday Dungeon
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 12am
Id: 291290
Cooldown2: Advanced Old Glast Heim
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am after 3 days
Id: 291291
Cooldown2: Bakonawa Extermination
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am after 7 days
Id: 291292
Cooldown2: Bangungot's Hospital
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am after 7 days
Id: 291293
Cooldown2: Sky Fortress
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am after 3 days
Id: 291294
Cooldown2: Sarah Vs Fenrir
Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime.
Quickinfo: Reset at 4am after 7 days
Id: 291300
Frenzy Mission: Day 1
Info: Defeat the Cursed Baphomet and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Cursed Baphomet
Id: 291301
Frenzy Mission: Day 2
Info: Defeat the Amdarais and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Amdarais
Id: 291302
Frenzy Mission: Day 3
Info: Defeat the Entweihen Crothen and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Entweihen Crothen
Id: 291303
Frenzy Mission: Day 4
Info: Defeat the Charleston 3 and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Charleston 3
Id: 291304
Frenzy Mission: Day 5
Info: Defeat the Despair God Morocc and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Despair God Morocc
Id: 291305
Frenzy Mission: Day 6
Info: Defeat the Grand Pere and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Grand Pere
Id: 291306
Frenzy Mission: Day 7
Info: Defeat the Morocc's Necromancer and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Morocc's Necromancer
Id: 291307
Frenzy Mission: Day 8
Info: Defeat the BIJOU and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the BIJOU
Id: 291308
Frenzy Mission: Day 9
Info: Defeat the T_W_O and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the T_W_O
Id: 291309
Frenzy Mission: Day 10
Info: Defeat the Celine Kimi and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Celine Kimi
Id: 291310
Frenzy Mission: Day 11
Info: Defeat the Grim Reaper Ankou and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Grim Reaper Ankou
Id: 291311
Frenzy Mission: Day 12
Info: Defeat the Stefan J.E. Wolf and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Stefan J.E. Wolf
Id: 291312
Frenzy Mission: Day 13
Info: Defeat the Captain Ferlock and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Captain Ferlock
Id: 291313
Frenzy Mission: Day 13
Info: Defeat the Captain Ferlock and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Captain Ferlock
Id: 291314
Frenzy Mission: Day 14
Info: Defeat the Amdarais Hard and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit.
Quickinfo: Defeat the Amdarais Hard
Id: 291315
Cooldown: Frenzy Mission
Info: After 12am return to <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI> for new quest.
Quickinfo: Reset at 12am



NpcIdentity
Spoiler


Id: 10545
JT_4_GACHA_MACHINE



Item
Spoiler


Id: (9877)

Tempest Shadow Box2
A box containing Tempest Shadow Equipment. Open to obtain 1 random item from the list below,

Tempest Shadow Armor, Tempest Shadow Weapon, Tempest Shadow Earring, Tempest Shadow Pendant, Tempest Shadow Shield, Tempest Shadow Shoes

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (15479)

[NFS]Medical Scrubs [1]
This item cannot be traded with other accounts.
Clothing worn by medics working in the battlefields.

Delay after skill -10%.
Healing Rate +2%, receive heal and potion effect +1%.
MDEF +10.

If refine level is +7 or above, Heal effect +4%, receive heal and potion effect +2% additionally, DEF +50, armor will be indestructible.

If refine level is +8 or above, Heal effect +6%, receive heal and potion effect +3% additionally, DEF +100, damage taken from Demi-human enemies -7%.

If refine level is +9 or above, Heal effect +8%, receive heal and potion effect +4%, DEF +150, resistance against Stone Curse +50%, equip with Argiope Card, immune to Frozen.

Class : Armor
Defense : 50
Weight : 100
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 50
Weight : 100
Required Level : 100
Job : AllJobs

Id: (22244)

Stylish Silent Shoes [1]
This item cannot be traded with other accounts.
A popular brand in the Rune Midgard Kingdom. Shoes that reduce footstep sound and are good for pedaling in piano performance.

Physical and magical damage against all property enemies +10%.

Restore 150 HP and 15 SP when defeating monsters.

If refine level is +10 or above,
Physical and magical damage against all property enemies +10% additionally.
Able to use Lv.1 [Greed].

If refine level is +11 or above,
Physical and magical damage against all property enemies +10% additionally.

Class : Shoes
Defense : 25
Weight : 60
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 25
Weight : 60
Required Level : 100
Job : AllJobs

Id: (24665)

Full Tempest Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

MDEF pierce on all race monsters (except players) +5%.

For every 2 refine level, MDEF pierce on all race monster (except players) +1% additionally.

If refine level is +10 or above, magical damage to all race monsters (except players) +3%.

Equip with Full Tempest Shadow Pendant, MATK +2%.

If total refine level is +18 or above, MDEF pierce on all race monsters (except players) +100%.

Class : Shadow Equipment
Location : Earring
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24666)

Full Tempest Shadow Shoes
Shoes worn on top of normal shoes for additional DEF. Can be equipped alone but needs a set to have any effect.

MDEF pierce on all race monsters (except players) +5%.

For every 2 refine level, MDEF pierce on all race monsters (except players) +1% additionally.

If refine level is +10 or above, magical damage to all race monsters (except players) +3%.

Class : Shadow Equipment
Location : Shoes
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24667)

Full Tempest Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.

MDEF pierce on all race monsters(except players) +5%.

For every 2 refine level, MDEF pierce on all race monsters (except players) +1% additionally.

If refine level is +10 or above, magical damage to all race monsters (except players) +3%.

Equip with Full Tempest Shadow Shoes, MATK +2%.

If total refine level is +18 or above, MDEF pierce on all race monsters (except players) +100%.

Class : Shadow Equipment
Location : Armor
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24668)

Full Tempest Shadow Pendant
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

MDEF pierce on all race monsters(except players) +5%.

For every 2 refine level, MDEF pierce on all race monsters(except players) +1% additionally.

If refine level is +10 or above, magical damage to all race monsters(except players) +3%.

Class : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31145)

Costume Alice Friesinger 69th
This item cannot be traded with other accounts.
The doll created to celebrate the inauguration of the 69th maid serving the A-larm family, which is referred to as a gentleman among gentlemen.
It serves its master with a pure heart, sometimes bringing its mace down on any enemy that threatens its master's life.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31775)

Costume Bunny Hairband(Golden)
Costume Bunny Hairband (Golden)

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (100596)

Full Tempest Shadow Mix Box
A box that can combine certain Shadow equipment into Full Tempest Shadow equipment.

The Refine Level of the materials does not affect the result.

Put 10 of the required materials with refine +7 or higher to randomly obtain one of the result.

[Applicable Materials]
Tempest Shadow Earring
Tempest Shadow Pendant
Tempest Shadow Shoes
Tempest Shadow Shield
Tempest Shadow Weapon
Tempest Shadow Armor

Magic Executioner Holy Water Shadow Armor
Magic Executioner Holy Water Shadow Weapon
Magic Executioner Shadow Weapon

Magic Exorcist Corrupted Shadow Armor
Magic Exorcist Corrupt Shadow Weapon
Magic Exorcist Shadow Weapon

Magic Vibration Dragon Killer Shadow Armor
Magic Vibration Dragon Killer Shadow Weapon
Magic Vibration Shadow Weapon
Magic Dragon Killer Shadow Weapon

Magic Scissor Hunting Shadow Armor
Magic Scissor Shadow Weapon
Magic Scissors Hunting Shadow Weapon
Magic Hunting Shadow Weapon

Magic Fishing Insect Net Shadow Armor
Magic Fishing Shadow Weapon
Magic Fishing Insect Shadow Weapon
Magic Insect Net Shadow Weapon

Magic Corrupt Shadow Weapon
Magic Holy Water Shadow Weapon

[Random Result]
Full Tempest Shadow Earring
Full Tempest Shadow Pendant
Full Tempest Shadow Armor
Full Tempest Shadow Shoes

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103052)

[NFS]Kafra Buff(3 Days)
A Kafra buff that increases EXP and Drop rate for 3 days.

Characters using this item will receive the buff for 3 days.
EXP +50%
Drop Rate +50%

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (103876)

Legacy's Embrace Scroll
A mystical scroll imbued with the wisdom of ages past. Use to obtain a random item.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103877)

Legacy Headgear Selective Box
Open to pick a headgear equipment your choice.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103878)

Legacy Garment Selective Box
Open to pick a garment equipment your choice.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103879)

Legacy of 2024 Recharge Box 1
A bonus gift for recharging 5,000 Kafra Point.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103880)

Legacy of 2024 Recharge Box 2
A bonus gift for recharging 20,000 Kafra Point.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103881)

Legacy of 2024 Recharge Box 3
A bonus gift for recharging 40,000 Kafra Point.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103883)

5000 KP Box
This item cannot be traded with other accounts
A special box rewarded to players for using Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103885)

20000 KP Box
This item cannot be traded with other accounts
A special box rewarded to players for using Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103887)

40000 KP Box
This item cannot be traded with other accounts
A special box rewarded to players for using Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103888)

Frenzy Normal Box
Contains a random reward from Frenzy Mission Event

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (103889)

Frenzy Premium Box
Contains a random reward from Frenzy Mission Event

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (103890)

Elemental Charm Box
This item cannot be traded with other accounts
You may select one of the following items: Charm of Great Nature, Charm of Mystic Frozen, or Charm of Leafwind.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103910)

Ninja Shadow Box
Contains a random shadow equipment for the Ninja class.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103911)

Gunslinger Shadow Box
Contains a random shadow equipment for the Gunslinger class

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103912)

Taekwon Shadow Box
Contains a random shadow equipment for the Taekwon Kid class.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103914)

Golden Horizon Egg
Step into 2025 with the dazzling brilliance of the Golden Horizon Egg! Crack it open for surprises that will light up your path for the year ahead.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (400462)

Costume Sailor Cap
A cap with a design that goes well with sailor uniforms.
The red ribbon is a highlight.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (400467)

Northern Kingdom Tiara [1]
Tiara infused with concentrated magical power, made from gems found in the Northern Kingdom.

Indestructible

MDEF +3.

For every 2 refine level, MATK +20.

If refine level is +7 or above, variable cast time -10%.
If refine level is +9 or above, all property magical damage +10%.
If refine level is +11 or above, magical damage to all property enemies +7%.
For every refine level after +10, fixed cast time -0.1 second(Up to refine level +15)

Equip with Gentleman's Staff, for every 2 refine level of weapon, [Esma], [Espa], [Eswhoo] damage +7%.

When equipped by Expanded Super Novice Classes user with Candy Cane Rod,
Enable to use Lv.5 [Soul Expansion], For every 2 refine level weapon, [Soul Expansion] damage +7%.

Class : Headgear
Defense : 0
Location : Upper
Weight : 10
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 10
Required Level : 1
Job : AllJobs

Id: (400470)

Southern Kingdom Tiara [1]
Tiara infused with concentrated magical power, made from gems found in the Southern Kingdom.

Indestructible

For every 2 refine level, ATK +15.

If refine level is +7 or above, Increase ASPD(delay after attack -10%).
If refine level is +9 or above, ATK +5%, ASPD +1.
If refine level is +11 or above, Critical damage 3%, Ranged physical damage +3%.
For every refine level after +10, fixed cast time -0.1 second (Up to refine level +15)

Equip with Illusion Book of the Apocalypse, for every 2 refine level of weapon, [Solar Heat], [Lunar Heat], [Stellar Heat] damage +5%.

Class : Headgear
Defense : 35
Location : Upper
Weight : 40
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 35
Location : Upper
Weight : 40
Required Level : 1
Job : AllJobs

Id: (400617)

Full Moon [1]
Physical damage to all class enemies +10%.
Delay after skill -10%.

Has low chance to inflicting Stun on enemies when performing a physical attack.
The probability to inflicting Stun increases with the refine level.

If refine level is +7 or above, increase ASPD (delay after attack -10%), [Solar Heat], [Lunar Heat], [Stellar Heat] damage +50%.

Class : Headgear
Defense : 6
Location : Upper
Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 6
Location : Upper
Weight : 30
Required Level : 1
Job : AllJobs

Id: (410298)

[NFS]Floating Beads
This item cannot be traded with other accounts.
Floating Tai Chi beads with mystical powers.

MATK +35, Magical damage to Boss class monsters +2%.

If pure DEX is 90 or above,
MATK +70, Magical damage to Boss class monsters +3% additionally.

If pure DEX is 125 or above,
MATK +140, Magical damage to Boss class monsters +5% additionally.

Class : Headgear
Defense : 0
Location : Middle
Weight : 20
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 20
Required Level : 100
Job : AllJobs

Id: (420222)

Costume Consecrate Fidis Oriora
A sacred decoration that embodies the power of true faith.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (450430)

[NFS]Gambler's Seal
This item cannot be traded with other accounts.
A Seal once owned by a legendary gambler. Only those who know what true luck is will be able to get the seal.
CRIT +3.

Critical Damage +3%.
Damage taken from [Arrow Storm] and [Gates of Hell] -10%.

For every 10 pure DEX, Critical Damage -2%.

For every 10 pure LUK, CRIT +1, ATK +2, MATK +2.

If pure LUK is 108 or above, CRIT +5, Critical Damage +10% additionally.

If pure LUK is 120 or above, CRIT +10,
Critical Damage +17%, Damage taken from [Arrow Storm] and [Gates of Hell] -30% additionally.

Class : Headgear
Defense : 0
Location : Middle
Weight : 50
Required Level : 70
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 50
Required Level : 70
Job : AllJobs

Id: (480182)

Bastawtozaq Heart [1]
A well-preserved Dragon's Heart. Despite the dragon's death, it exudes an surprisingly powerful aura. There is a legend that carrying it grants the strength of the dragon.

Fire, Water property attack -10%.
Damage taken from player -5%
Increase ASPD (delay after attack -5%)

For every 3 refine level, [Dragon's Breath], [Dragon Water Breath] damage +7%.

If refine level is +9 or above,
Fire, Water property attack -5% additionally,
Ranged physical damage taken from all enemies -10%,
Max HP +10%, Max SP +10%.

If refine level is +11 or above,
Fire, Water property attack -5% additionally,
Ranged physical damage taken from all enemies -10%,
Increase ASPD (delay after attack -5% additionally)

If Lv.10 [Dragon Water Breath] is learned, ranged physical damage +5%.

If Lv.10 [Dragon's Breath] is learned, ranged physical damage +5%.

Class : Garment
Defense : 12
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 12
Weight : 10
Required Level : 100
Job : AllJobs

Id: (480409)

[NFS]Arabian Manteau [1]
This item cannot be traded with other accounts.
Max HP +10%, Critical damage +5%

If refine level is +7 or above, CRIT +5, Critical damage +5% additionally.
If refine level is +9 or above CRIT +10, Critical damage +10% additionally.
If refine level is +11 or above, CRIT +20, Critical damage +20% additionally.
If refine level is 13 or above, CRIT +30, Critical damage +30% additionally.

Equip with Ifrit Card,
Resistance against Fire property attack +100%
Damage taken from [Critical Slash] -100%.

Class : Garment
Defense : 10
Weight : 30
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 10
Weight : 30
Required Level : 100
Job : AllJobs

Id: (480477)

Costume Poring's Tube
A tube made in the shape of the cute Poring.
The texture is too Poring and controversial.

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (1001929)

MD Frenzy Coin
This item cannot be traded with other accounts.
A coin usable on Frenzy Machine to obtain event rewards.

(This item will be removed after the event.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001930)

Chrono Compass
This item cannot be traded with other accounts.
Time itself, condensed and housed inside an artifact. Can be used to reset Instance cooldowns.
Can also be exchanged for 3 Midgard Miles with the Felicity NPC.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001931)

Aetherial Watch
This item cannot be traded with other accounts.
Time itself, condensed and housed inside an artifact. Can be used to reset Instance cooldowns.
Can also be exchanged for 5 Midgard Miles with the Felicity NPC.

Weight : 0
====== auto-parsed ======
Weight : 0



Changed
LapineUpgradeBox
Spoiler



Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items






Shadow_Random_Mix
NeedOptionNumMin: 0 NeedRefineMin: 7
NotSocketEnchantItem: True
NeedSourceString: +7 Shadow Item

Target items




Shadow_9_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items





Quest
Spoiler


Id: 4197
Octopus
Info: The Octopus appears every 31 hours.
Quickinfo: The next time of its appearance: 31 hours



Item
Spoiler


Id: (608)

Yggdrasil Seed
Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence. Restores half of Maximum HP and SP.
Item Cooldown : 3 seconds
_
Weight: 30
====== auto-parsed ======
Weight : 30

Id: (656)

Awakening Potion
A special tonic that combats the effects of drowsiness. Temporarily increases attack speed.
_
Type: Consumable
Class: Stat Boost
Weight: 15
Required Level: 40
Required Jobs : Novice Jobs, Swordman Class, Mage Class, Archer Class, Merchant Class,Thief Class , Monk
_
Aspd + 15% for 30 minutes.
====== auto-parsed ======
Weight : 15
Required Level : 40

Id: (1101)

Sword [3]
A basic one-handed sword.
_
Type: Weapon
Class: One-Handed Sword
Attack: 25
Property: Neutral
Weight: 50
Weapon Level: 1
Required Level: 2
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 25
Weight : 50
Weapon Level : 1
Required Level : 2

Id: (1102)

Sword [4]
A basic one-handed sword.
_
Type: Weapon
Class: One-Handed Sword
Attack: 25
Property: Neutral
Weight: 50
Weapon Level: 1
Required Level: 2
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 25
Weight : 50
Weapon Level : 1
Required Level : 2

Id: (1103)

Sword
A basic one-handed sword.
_
Type: Weapon
Class: One-Handed Sword
Attack: 25
Property: Neutral
Weight: 50
Weapon Level: 1
Required Level: 2
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 25
Weight : 50
Weapon Level : 1
Required Level : 2

Id: (1104)

Falchion [3]
A one-handed sword with a rounded blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 39
Property: Neutral
Weight: 60
Weapon Level: 1
Required Level: 2
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 39
Weight : 60
Weapon Level : 1
Required Level : 2

Id: (1105)

Falchion [4]
A one-handed sword with a rounded blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 39
Property: Neutral
Weight: 60
Weapon Level: 1
Required Level: 2
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 39
Weight : 60
Weapon Level : 1
Required Level : 2

Id: (1106)

Falchion
A one-handed sword with a rounded blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 39
Property: Neutral
Weight: 60
Weapon Level: 1
Required Level: 2
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 39
Weight : 60
Weapon Level : 1
Required Level : 2

Id: (1107)

Blade [3]
A one-handed sword with a thick, flat blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 53
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 2
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 53
Weight : 70
Weapon Level : 1
Required Level : 2

Id: (1108)

Blade [4]
A one-handed sword with a thick, flat blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 53
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 2
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 53
Weight : 70
Weapon Level : 1
Required Level : 2

Id: (1109)

Blade
A one-handed sword with a thick, flat blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 53
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 2
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 53
Weight : 70
Weapon Level : 1
Required Level : 2

Id: (1110)

Rapier [2]
A one-handed sword with an elegant blade and cross guard.
_
Type: Weapon
Class: One-Handed Sword
Attack: 70
Property: Neutral
Weight: 50
Weapon Level: 2
Required Level: 14
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 70
Weight : 50
Weapon Level : 2
Required Level : 14

Id: (1111)

Rapier [3]
A one-handed sword with an elegant blade and cross guard.
_
Type: Weapon
Class: One-Handed Sword
Attack: 70
Property: Neutral
Weight: 50
Weapon Level: 2
Required Level: 14
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 70
Weight : 50
Weapon Level : 2
Required Level : 14

Id: (1112)

Rapier
A one-handed sword with an elegant blade and cross guard.
_
Type: Weapon
Class: One-Handed Sword
Attack: 70
Property: Neutral
Weight: 50
Weapon Level: 2
Required Level: 14
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 70
Weight : 50
Weapon Level : 2
Required Level : 14

Id: (1113)

Scimiter [2]
A strong, swift one-handed sword with a curved blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 85
Property: Neutral
Weight: 70
Weapon Level: 2
Required Level: 14
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 85
Weight : 70
Weapon Level : 2
Required Level : 14

Id: (1114)

Scimiter [3]
A strong, swift one-handed sword with a curved blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 85
Property: Neutral
Weight: 70
Weapon Level: 2
Required Level: 14
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 85
Weight : 70
Weapon Level : 2
Required Level : 14

Id: (1115)

Scimiter [3]
A strong, swift one-handed sword with a curved blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 85
Property: Neutral
Weight: 70
Weapon Level: 2
Required Level: 14
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 85
Weight : 70
Weapon Level : 2
Required Level : 14

Id: (1116)

Katana [3]
A straight bladed sword that the Japanese samurai depended on during battle.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 60
Property: Neutral
Weight: 100
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 60
Weight : 100
Weapon Level : 1
Required Level : 4

Id: (1117)

Katana [4]
A straight bladed sword that the Japanese samurai depended on during battle.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 60
Property: Neutral
Weight: 100
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 60
Weight : 100
Weapon Level : 1
Required Level : 4

Id: (1118)

Katana
A straight bladed sword that the Japanese samurai depended on during battle.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 60
Property: Neutral
Weight: 100
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 60
Weight : 100
Weapon Level : 1
Required Level : 4

Id: (1119)

Tsurugi [1]
One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai.
_
Type: Weapon
Class: One-Handed Sword
Attack: 130
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 27
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 130
Weight : 120
Weapon Level : 3
Required Level : 27

Id: (1120)

Tsurugi [2]
One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai.
_
Type: Weapon
Class: One-Handed Sword
Attack: 130
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 27
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 130
Weight : 120
Weapon Level : 3
Required Level : 27

Id: (1121)

Tsurugi
One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai.
_
Type: Weapon
Class: One-Handed Sword
Attack: 130
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 27
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 130
Weight : 120
Weapon Level : 3
Required Level : 27

Id: (1122)

Ring Pommel Saber [2]
A one-handed sword with an elaborately designed hilt.
_
Type: Weapon
Class: One-Handed Sword
Attack: 100
Property: Neutral
Weight: 90
Weapon Level: 2
Required Level: 14
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 100
Weight : 90
Weapon Level : 2
Required Level : 14

Id: (1123)

Haedonggum [1]
A one-handed, ancient Korean sword that is said to have the mysterious power to control minds.
_
Type: Weapon
Class: One-Handed Sword
Attack: 120
Property: Neutral
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
INT + 3
====== auto-parsed ======
Attack : 120
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1124)

Orcish Sword
Crafted by Orcish smiths and used by Orc Warriors, this one-handed sword is symbolic for the Orc tribe.
_
Type: Weapon
Class: One-Handed Sword
Attack: 90
Property: Neutral
Weight: 80
Weapon Level: 3
Required Level: 5
Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 90
Weight : 80
Weapon Level : 3
Required Level : 5

Id: (1125)

Ring Pommel Saber [3]
A one-handed sword with an elaborately designed hilt.
_
Type: Weapon
Class: One-Handed Sword
Attack: 100
Property: Neutral
Weight: 90
Weapon Level: 2
Required Level: 14
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 100
Weight : 90
Weapon Level : 2
Required Level : 14

Id: (1126)

Saber [2]
A heavy one-handed cavalry sword with a slightly curved blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 115
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 27
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 115
Weight : 100
Weapon Level : 3
Required Level : 27

Id: (1127)

Saber [3]
A heavy one-handed cavalry sword with a slightly curved blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 115
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 27
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
====== auto-parsed ======
Attack : 115
Weight : 100
Weapon Level : 3
Required Level : 27

Id: (1128)

Haedonggum [2]
A one-handed, ancient Korean sword that is said to have the mysterious power to control minds.
_
Type: Weapon
Class: One-Handed Sword
Attack: 120
Property: Neutral
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
INT + 3
====== auto-parsed ======
Attack : 120
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1129)

Flamberge
A powerful one-handed sword with a decoratively wavy, flame-like blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 150
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 27
Required Jobs : Knight Jobs, Crusader Jobs
====== auto-parsed ======
Attack : 150
Weight : 150
Weapon Level : 3
Required Level : 27

Id: (1131)

Ice Falchion
A one-handed, formal dress sword imbued with the water property.
_
Enables Level 3 Cold Bolt.
Adds a 10% chance of casting Level 3 Cold Bolt on the target when performing a physical attack.
Adds a 5% chance of inflicting Frozen on the target when performing a physical attack.
Adds a 0.1% chance of inflicting Frozen on the user when performing a physical attack.
Type: Weapon
Class: One-Handed Sword
Attack: 100
Property: Water
Weight: 60
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 100
Weight : 60
Weapon Level : 4
Required Level : 40

Id: (1132)

Edge
A one-handed sword with an extremely sharp blade.
_
Type: Weapon
Class: One-Handed Sword
Attack: 115
Property: Neutral
Weight: 70
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
Adds a 0.1% chance of inflicting Coma on the target when performing a physical attack.
Adds a 3% chance of inflicting Curse on the target when performing a physical attack.
====== auto-parsed ======
Attack : 115
Weight : 70
Weapon Level : 4
Required Level : 40

Id: (1133)

Fireblend
A one-handed, formal dress sword imbued with the Fire property.
_
Enables Level 3 Fire Bolt.
Adds a 10% chance of casting Level 3 Fire Bolt on the target when performing a physical attack.
Type: Weapon
Class: One-Handed Sword
Attack: 100
Property: Fire
Weight: 50
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 100
Weight : 50
Weapon Level : 4
Required Level : 40

Id: (1134)

Caesar's Sword
A one-handed sword which looks just like a pair of scissors.
_
Increases physical damage on Plant race targets by 25%.
Pierces 100% of DEF on Plant race targets when performing a physical attack.
Type: Weapon
Class: One-Handed Sword
Attack: 140
Property: Neutral
Weight: 70
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 140
Weight : 70
Weapon Level : 4
Required Level : 40

Id: (1135)

Cutlus
A one-handed sword popularized by its use by sea adventurers.
_
STR + 2
DEF +1
Enables Level 5 Bash.
Type: Weapon
Class: One-Handed Sword
Attack: 150
Property: Neutral
Weight: 90
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 150
Weight : 90
Weapon Level : 4
Required Level : 40

Id: (1136)

Solar Sword
A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor.
_
Adds a 100% chance of restoring 1% of damage as HP when performing a physical attack.
Drains 15 SP from the user every 10 seconds.
Type: Weapon
Class: One-Handed Sword
Attack: 85
Property: Fire
Weight: 120
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 85
Weight : 120
Weapon Level : 4
Required Level : 40

Id: (1137)

Excalibur
The one-handed sword of Arthurian legend, it supposedly selects its owner by its own will to wield its holy powers.
_
DEX - 1
LUK +10
Type: Weapon
Class: One-Handed Sword
Property: Holy
Attack: 150
Weight: 120
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 150
Weight : 120
Weapon Level : 4
Required Level : 40

Id: (1138)

Mysteltainn
A one-handed sword inspired by the legendary twig said to have killed Baldur, god of light.
_
DEX +3
Increases physical damage on Ghost property targets by 15%.
Adds a 10% chance of casting Level 3 Stone Curse on the target when performing a physical attack.
Adds a 0.1% chance of inflicting Stone Curse on the target when performing a physical attack.
Type: Weapon
Class: One-Handed Sword
Attack: 170
Property: Shadow
Weight: 100
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 170
Weight : 100
Weapon Level : 4
Required Level : 40

Id: (1139)

Tirfing
A one-handed sword said to bring a horrific fate to whoever wields it.
_
Drains 35 HP from the user every 10 seconds.
Type: Weapon
Class: One-Handed Sword
Attack: 200
Property: Shadow
Weight: 100
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 40

Id: (1140)

Byeollungum
A giant one-handed sword used by ancient Korean war generals.
_
ALL Stats + 2
Increases physical damage on Boss protocol targets by 50%.
Increases physical damage taken from Normal protocol targets by 10%.
Type: Weapon
Class: One-Handed Sword
Attack: 150
Property: Neutral
Weight: 90
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 150
Weight : 90
Weapon Level : 4
Required Level : 40

Id: (1141)

Immaterial Sword
A one-handed, formless sword imbued with the Ghost property that can derange the enemy's mind.
_
Adds a 0.3% chance to drain 30% SP from the target when performing a physical attack.
Drains 1 SP from the user when performing a physical attack.
This item is indestructible in battle.
Type: Weapon
Class: One-Handed Sword
Attack: 140
Property: Ghost
Weight: 90
Weapon Level: 4
Required Level: 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 140
Weight : 90
Weapon Level : 4
Required Level : 40

Id: (1142)

Jeweled Sword
A sword that has a beautiful, transparent blade and a hilt adorned with a princely jewel.
_
Adds a chance of gaining 1 Carat Diamond, 2 Carat Diamond, 3 Carat Diamond, Amethyst, Aquamarine, Cracked Diamond, Cursed Ruby, Emerald, Garnet, Opal, Pearl, Ruby, Sapphire, Sardonyx, Topaz or Zircon when a monster is killed.
Type: Weapon
Class: One-Handed Sword
Attack: 104
Property: Neutral
Weight: 220
Weapon Level: 3
Required Level: 68
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 104
Weight : 220
Weapon Level : 3
Required Level : 68

Id: (1143)

Gaia Sword
An enchanted sword that draws ore out from fallen monsters.
_
Adds a chance of gaining Coal, Crystal Blue, Elunium, Emperium, Emveretarcon, Flame Heart, Gold, Great Nature, Green Live, Iron, Iron Ore, Mystic Frozen, Oridecon, Phracon, Red Blood, Rough Elunium, Rough Oridecon, Rough Wind, Steel or Wind of Vendure when a monster is killed.
Type: Weapon
Class: One-Handed Sword
Attack: 115
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 74
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 115
Weight : 250
Weapon Level : 3
Required Level : 74

Id: (1144)

Sashimi
An extremely sharp, thin bladed sword that is very efficient when slicing fish to make Japanese food.
_
Adds a 40% chance of gaining Raw Fish when a Fish race target is killed.
Type: Weapon
Class: One-Handed Sword
Attack: 75
Property: Wind
Weight: 140
Weapon Level: 3
Required Level: 48
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 75
Weight : 140
Weapon Level : 3
Required Level : 48

Id: (1145)

Holy Avenger
A sword that symbolizes the Lord's holy retribution.
_
VIT + 2
Type: Weapon
Class: One-Handed Sword
Attack: 125
Property: Holy
Weight: 135
Weapon Level: 3
Required Level: 75
Required Jobs : Crusader Jobs
_
====== auto-parsed ======
Attack : 125
Weight : 135
Weapon Level : 3
Required Level : 75

Id: (1146)

Town Sword [1]
A common, humbly made sword that is intended for the use by those without any special sword expertise.
_
Type: Weapon
Class: One-Handed Sword
Attack: 100
Property: Neutral
Weight: 80
Weapon Level: 3
Required Level: 30
Required Jobs : Novice Jobs
====== auto-parsed ======
Attack : 100
Weight : 80
Weapon Level : 3
Required Level : 30

Id: (1147)

Town Sword [2]
A common, humbly made sword that is intended for the use by those without any special sword expertise.
_
Type: Weapon
Class: One-Handed Sword
Attack: 100
Property: Neutral
Weight: 80
Weapon Level: 3
Required Level: 30
Required Jobs : Novice Jobs
====== auto-parsed ======
Attack : 100
Weight : 80
Weapon Level : 3
Required Level : 30

Id: (1148)

Star Dust Blade [1]
A spectacular sword with a blade forged out of meteorite that shines with starlight at night.
_
Adds a 5% chance of inflicting Stun on the target when performing a physical attack.
This item is indestructible in battle.
Type: Weapon
Class: One-Handed Sword
Attack: 140
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 45
Required Jobs : Novice Jobs
_
====== auto-parsed ======
Attack : 140
Weight : 100
Weapon Level : 4
Required Level : 45

Id: (1149)

Flamberge [2]
A beautiful, wavy bladed sword that inflicts especially excruciating pain.
_
Type: Weapon
Class: One-Handed Sword
Attack: 150
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 27
Required Jobs : Knight Jobs, Crusader Jobs
====== auto-parsed ======
Attack : 150
Weight : 150
Weapon Level : 3
Required Level : 27

Id: (1151)

Slayer [2]
A fearsome sword that has slain many a warrior in battle.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 90
Property: Neutral
Weight: 130
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 90
Weight : 130
Weapon Level : 2
Required Level : 18

Id: (1152)

Slayer [3]
A fearsome sword that has slain many a warrior in battle.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 90
Property: Neutral
Weight: 130
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 90
Weight : 130
Weapon Level : 2
Required Level : 18

Id: (1153)

Slayer
A fearsome sword that has slain many a warrior in battle.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 90
Property: Neutral
Weight: 130
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 90
Weight : 130
Weapon Level : 2
Required Level : 18

Id: (1154)

Bastard Sword [2]
A straight bladed sword that can be brutally swung just like a baseball bat.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 115
Property: Neutral
Weight: 160
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 115
Weight : 160
Weapon Level : 2
Required Level : 18

Id: (1155)

Bastard Sword [3]
A straight bladed sword that can be brutally swung just like a baseball bat.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 115
Property: Neutral
Weight: 160
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 115
Weight : 160
Weapon Level : 2
Required Level : 18

Id: (1156)

Bastard Sword
A straight bladed sword that can be brutally swung just like a baseball bat.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 115
Property: Neutral
Weight: 160
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 115
Weight : 160
Weapon Level : 2
Required Level : 18

Id: (1157)

Two-handed Sword [1]
A mighty, yet awfully basic, Two-Handed Sword.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 160
Property: Neutral
Weight: 220
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 160
Weight : 220
Weapon Level : 3
Required Level : 33

Id: (1158)

Two-handed Sword [2]
A mighty, yet awfully basic, Two-Handed Sword.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 160
Property: Neutral
Weight: 220
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 160
Weight : 220
Weapon Level : 3
Required Level : 33

Id: (1159)

Two-handed Sword
A mighty, yet awfully basic, Two-Handed Sword.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 160
Property: Neutral
Weight: 220
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 160
Weight : 220
Weapon Level : 3
Required Level : 33

Id: (1160)

Broad Sword [1]
A sword with a wide, double sided blade.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 140
Property: Neutral
Weight: 200
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
_
DEF + 5
====== auto-parsed ======
Attack : 140
Weight : 200
Weapon Level : 3
Required Level : 33

Id: (1161)

Balmung
Sword wielded by mighty GOD-POING, the lawless heroine.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 250
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 48
Required Jobs : All Jobs
_
INT + 20
LUK + 20
====== auto-parsed ======
Attack : 250
Weight : 100
Weapon Level : 4
Required Level : 48
Job : AllJobs

Id: (1162)

Broad Sword [2]
A sword with a wide, double sided blade.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 140
Property: Neutral
Weight: 200
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
_
DEF + 5
====== auto-parsed ======
Attack : 140
Weight : 200
Weapon Level : 3
Required Level : 33

Id: (1163)

Claymore
Large, double-edged broad sword that was used by the Scottish highlanders.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 180
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 33
Required Jobs : Knight Jobs, Crusader Jobs
====== auto-parsed ======
Attack : 180
Weight : 250
Weapon Level : 3
Required Level : 33

Id: (1164)

Muramasa
An oriental sword named after a legendary Japanese swordsmith.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 155
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
CRIT + 30
Aspd + 8%
Adds a 0.1% chance of inflicting Curse on the user when performing a short-ranged attack.
====== auto-parsed ======
Attack : 155
Weight : 100
Weapon Level : 4
Required Level : 48

Id: (1165)

Masamune
An oriental sword that is the masterpiece of an ancient Japanese smith.
_
STR - 5
DEF - 66%
Aspd SPD+ 2
FLEE + 30
Type: Weapon
Class: Two-Handed Sword
Attack: 200
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 48

Id: (1166)

Dragon Slayer
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
_
Increases physical damage on Dragon race targets by 25%.
Pierces 100% of DEF on Dragon race targets when performing a physical attack.
_
Set Bonus
Dragon Breath [1]
Dragon Killer or Dragon Slayer or Gae Bolg
Increases physical damage on Dragon race targets by an additional 5%.
Type: Weapon
Class: Two-Handed Sword
Attack: 150
Property: Neutral
Weight: 130
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 150
Weight : 130
Weapon Level : 4
Required Level : 48

Id: (1167)

Schweizersabel
A two-handed, formal dress sword imbued with the Wind property.
_
DEF +1
Adds a 10% chance of casting Level 3 Lightning Bolt on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Sword
Attack: 160
Property: Wind
Weight: 160
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 160
Weight : 160
Weapon Level : 4
Required Level : 48

Id: (1168)

Zweihander
An enormous, Two-Handed Sword.
_
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Sword
Attack: 200
Property: Neutral
Weight: 220
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 200
Weight : 220
Weapon Level : 4
Required Level : 48

Id: (1170)

Katzbalger
A sword with a unique, 'S' shaped hilt.
_
VIT + 5
DEF + 10
Type: Weapon
Class: Two-Handed Sword
Attack: 175
Property: Neutral
Weight: 200
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 175
Weight : 200
Weapon Level : 4
Required Level : 48

Id: (1171)

Zweihander [2]
An enormous, Two-Handed Sword.
_
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Sword
Attack: 200
Property: Neutral
Weight: 220
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 200
Weight : 220
Weapon Level : 4
Required Level : 48

Id: (1172)

Claymore [2]
Large, double-edged broad sword that was used by the Scottish highlanders.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 180
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 33
Required Jobs : Knight Jobs, Crusader Jobs
====== auto-parsed ======
Attack : 180
Weight : 250
Weapon Level : 3
Required Level : 33

Id: (1174)

¾×¼­Å¥¼Å³Ê
A gruesome sword used to behead criminals destined for the death penalty.
Account Bound
Rental Item
_
Increases physical damage on Demi-Human race targets by 20%.
Pierces 100% of DEF on Demi-Human race targets when performing a physical attack.
Increases physical damage taken from Demi-Human race targets by 10%.
Type: Weapon
Class: Two-Handed Sword
Attack: 190
Property: Neutral
Weight: 0
Property: Shadow
Weapon Level: 4
Required Level: 1
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 190
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (1175)

Atlas Weapon [1]
A massive sword wielded by Atroce that is much too large to be handled by ordinary warriors.
_
CRIT + 10
_
If base STR is 80 or higher,
Adds a 5% chance of damaging the target's armor when performing a physical attack.
Type: Weapon
Class: Two-Handed Sword
Attack: 200
Property: Neutral
Weight: 350
Weapon Level: 4
Required Level: 55
Required Jobs : Transcendent Swordman Jobs
_
====== auto-parsed ======
Attack : 200
Weight : 350
Weapon Level : 4
Required Level : 55

Id: (1176)

Muscle Cutter [2]
A weapon that is designed to easily slice the muscles of monsters.
_
Adds a 3% chance of casting Level 1 Decrease AGI on the target when performing a physical attack.
Adds a 8% chance of inflicting Bleed on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Sword
Attack: 160
Property: Neutral
Weight: 220
Weapon Level: 4
Required Level: 55
Required Jobs : Transcendent Swordman Jobs
_
====== auto-parsed ======
Attack : 160
Weight : 220
Weapon Level : 4
Required Level : 55

Id: (1178)

Schweizersabel [2]
A two-handed, formal dress sword imbued with the Wind property.
_
DEF +1
Adds a 10% chance of casting Level 3 Lightning Bolt on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Sword
Attack: 160
Property: Wind
Weight: 160
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 160
Weight : 160
Weapon Level : 4
Required Level : 48

Id: (1180)

Dragon Slayer [2]
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
_
Increases physical damage on Dragon race targets by 25%.
Pierces 100% of DEF on Dragon race targets when performing a physical attack.
Type: Weapon
Class: Two-Handed Sword
Attack: 150
Property: Neutral
Weight: 130
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 150
Weight : 130
Weapon Level : 4
Required Level : 48

Id: (1181)

Tae Goo Lyeon [2]
This is known as the sword of a brave man from the orient.
_
[Item Effects]
Perfect Dodge + 10
_
If upgrade level is +9 or higher,
Reduces the cast delay by 20%
Reduces the SP cost of all skills by 20%.
_
If the user's job level is 70,
Adds a 0.1% chance of ATK + 50 for 10 seconds when performing a physical attack.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 250
Property: Neutral
Weight: 200
Weapon Level: 4
Required Level: 90
Required Jobs : Transcendent Swordman Jobs
====== auto-parsed ======
Attack : 250
Weight : 200
Weapon Level : 4
Required Level : 90

Id: (1182)

Bloody Eater [2]
A magical sword which releases a dismal black aura.
_
Restores 100 HP to the user when a monster is killed by short-ranged attacks.
Adds a 0.1% chance of CRIT + 100 for 5 seconds when performing a physical attack.
Type: Weapon
Class: Two-Handed Sword
Attack: 200
Property: Ghost
Weight: 120
Weapon Level: 4
Required Level: 80
Required Jobs : Transcendent Swordman Jobs
_
====== auto-parsed ======
Attack : 200
Weight : 120
Weapon Level : 4
Required Level : 80

Id: (1185)

Violet Fear [2]
A huge violet Two-Handed Sword that's made from the Twin Swords of Naght Sieger.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 275
Property: Neutral
Weight: 220
Weapon Level: 4
Required Level: 80
Required Jobs : Transcendent Swordman Jobs
_
Adds a 5% chance of piercing 100% of DEF on Normal, Player protocol targets for 5 seconds when performing a physical attack.
Adds a 5% chance of casting Level 5 Frost Nova on the target when performing a physical attack.
Adds a 3% chance of casting Level 3 Meteor Storm on the target when performing a physical attack.
====== auto-parsed ======
Attack : 275
Weight : 220
Weapon Level : 4
Required Level : 80

Id: (1186)

Death Guidance [2]
A Cursed weapon that exists only for the destruction of all living beings. The curse of this sword affects the owner and leads them to misery.
_
STR + 5
AGI +2
Perfect Dodge + 20
Adds a 1% chance of inflicting Hell Power on the target or the user when performing a physical attack.
Adds a 2% chance of casting Level 1 Vampire's Gift on the target when performing a physical attack.
_
If upgrade level is +9 or higher,
Level 2 Vampire's Gift will be cast instead.
Type: Weapon
Class: Two-Handed Sword
Attack: 200
Property: Neutral
Weight: 200
Weapon Level: 4
Required Level: 70
Required Jobs : Transcendent Swordman Jobs
_
====== auto-parsed ======
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 70

Id: (1187)

Glorious Claymore
Account Bound
_
Increases physical damage on Demi-Human race targets by 70%.
Pierces 25% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter
_
If upgrade level is +9 or higher,
Adds a 3% chance of casting Level 1 Aura Blade and Level 1 Spear Dynamo on the user when performing a physical attack; if a higher level of this skill is known, it will be cast instead.
Type: Weapon
Class: Two-Handed Sword
Attack: 220
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 220
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1188)

Veteran Sword [1]
A sword that only allows for its sword master to use it.
_
STR +1
DEX +1
_
If Bash is at maximum level,
Increases the damage of 0000FFBash by 50%.
_
If g Bash is at maximum level,
Increases the damage of 0000FFBowling Bash by 50%.
Type: Weapon
Class: Two-Handed Sword
Attack: 180
Property: Neutral
Weight: 200
Weapon Level: 4
Required Level: 80
Required Jobs : Swordman Jobs
_

====== auto-parsed ======
Attack : 180
Weight : 200
Weapon Level : 4
Required Level : 80

Id: (1191)

Alca Bringer
A reddish wide Two-Handed Sword.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 280
Property: Neutral
Weight: 340
Weapon Level: 3
Required Level: 100
Required Jobs : Rune Knight Jobs
_
Aspd SPD+ 1 per 2 upgrade levels of the item.
====== auto-parsed ======
Attack : 280
Weight : 340
Weapon Level : 3
Required Level : 100

Id: (1192)

P.Slayer1
A Two-Handed Sword that is made by the Eden Group for a beginner Swordman.
This item is Account Bound.
This item cannot be upgraded.
_
Class: Two-Handed Sword
Attack: 162
Property: Neutral
Weight: 0
Weapon Level: 2
Required Level: 26
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 162
Weight : 0
Weapon Level : 2
Required Level : 26

Id: (1193)

P.Slayer2
A Two-Handed Sword that is made by the Eden Group. It is suitable for intermediates who have more experience handling Two-Handed Swords.
This item is Account Bound.
This item cannot be upgraded.
_
Type: Weapon
Class: Two-Handed Sword
Attack: 185
Property: Neutral
Weight: 0
Weapon Level: 2
Required Level: 40
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 185
Weight : 0
Weapon Level : 2
Required Level : 40

Id: (1194)

(null)
A gruesome sword used to behead criminals destined for the death penalty.
Account Bound
Rental Item
_
Increases physical damage on Demi-Human race targets by 20%.
Pierces 100% of DEF on Demi-Human race targets when performing a physical attack.
Increases physical damage taken from Demi-Human race targets by 10%.
Type: Weapon
Class: Two-Handed Sword
Attack: 190
Property: Shadow
Weight: 0
Weapon Level: 4
Required Level: 1
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 190
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (1197)

Eden Group Slayer III
A Two-Handed Sword that is made by the Eden Group. It is suitable for those who have more advanced experience handling Two-Handed Swords.
This item cannot be upgraded.
Type: Weapon
Class: Two-Handed Sword
Attack: 200
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 60
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 200
Weight : 0
Weapon Level : 3
Required Level : 60

Id: (1198)

Hairtail
Frozen cutlass fish with its body shaped like a sword. It's frozen solid.
Account Bound
Rental Item
_
CRIT + 20
Increases critical damage on targets by 50%.
Adds a chance of inflicting Frozen on the target when dealing a physical attack.
_
If the user's base level is 100 or higher,
ATK +50
Type: Weapon
Class: Two-Handed Sword
Attack: 220
Property: Neutral
Weight: 0
Weapon Level: 1
Required Level: 50
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 220
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (1201)

Knife [3]
A simple knife.
_
Type: Weapon
Class: Dagger
Attack: 17
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 17
Weight : 40
Weapon Level : 1
Required Level : 1

Id: (1202)

Knife [4]
A simple knife.
_
Type: Weapon
Class: Dagger
Attack: 17
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 17
Weight : 40
Weapon Level : 1
Required Level : 1

Id: (1203)

Knife
A simple knife.
_
Type: Weapon
Class: Dagger
Attack: 17
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 17
Weight : 40
Weapon Level : 1
Required Level : 1

Id: (1204)

Cutter [3]
A knife used for cutting enemies.
_
Type: Weapon
Class: Dagger
Attack: 30
Property: Neutral
Weight: 50
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 30
Weight : 50
Weapon Level : 1
Required Level : 1

Id: (1205)

Cutter [4]
A knife used for cutting enemies.
_
Type: Weapon
Class: Dagger
Attack: 30
Property: Neutral
Weight: 50
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 30
Weight : 50
Weapon Level : 1
Required Level : 1

Id: (1206)

Cutter
A knife used for cutting enemies.
_
Type: Weapon
Class: Dagger
Attack: 30
Property: Neutral
Weight: 50
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 30
Weight : 50
Weapon Level : 1
Required Level : 1

Id: (1207)

Main Gauche [3]
A French dagger that is usually held in the left hand to parry attacks.
_
Type: Weapon
Class: Dagger
Attack: 43
Property: Neutral
Weight: 60
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 43
Weight : 60
Weapon Level : 1
Required Level : 1

Id: (1208)

Main Gauche [4]
A French dagger that is usually held in the left hand to parry attacks.
_
Type: Weapon
Class: Dagger
Attack: 43
Property: Neutral
Weight: 60
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 43
Weight : 60
Weapon Level : 1
Required Level : 1

Id: (1209)

Main Gauche
A French dagger that is usually held in the left hand to parry attacks.
_
Type: Weapon
Class: Dagger
Attack: 43
Property: Neutral
Weight: 60
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 43
Weight : 60
Weapon Level : 1
Required Level : 1

Id: (1210)

Dirk [2]
An ancient knife used by highlanders in Scotland.
_
Type: Weapon
Class: Dagger
Attack: 59
Property: Neutral
Weight: 50
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 59
Weight : 50
Weapon Level : 2
Required Level : 12

Id: (1211)

Dirk [3]
An ancient knife used by highlanders in Scotland.
_
Type: Weapon
Class: Dagger
Attack: 59
Property: Neutral
Weight: 50
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 59
Weight : 50
Weapon Level : 2
Required Level : 12

Id: (1212)

Dirk
An ancient knife used by highlanders in Scotland.
_
Type: Weapon
Class: Dagger
Attack: 59
Property: Neutral
Weight: 50
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 59
Weight : 50
Weapon Level : 2
Required Level : 12

Id: (1213)

Dagger [2]
Knife used for stabbing.
_
Type: Weapon
Class: Dagger
Attack: 73
Property: Neutral
Weight: 60
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 73
Weight : 60
Weapon Level : 2
Required Level : 12

Id: (1214)

Dagger [3]
Knife used for stabbing.
_
Type: Weapon
Class: Dagger
Attack: 73
Property: Neutral
Weight: 60
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 73
Weight : 60
Weapon Level : 2
Required Level : 12

Id: (1215)

Dagger
Knife used for stabbing.
_
Type: Weapon
Class: Dagger
Attack: 73
Property: Neutral
Weight: 60
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 73
Weight : 60
Weapon Level : 2
Required Level : 12

Id: (1216)

Stiletto [2]
A long, thin blade that is known to be used as a concealed weapon by Assassins.
_
Type: Weapon
Class: Dagger
Attack: 87
Property: Neutral
Weight: 70
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 87
Weight : 70
Weapon Level : 2
Required Level : 12

Id: (1217)

Stiletto [3]
A long, thin blade that is known to be used as a concealed weapon by Assassins.
_
Type: Weapon
Class: Dagger
Attack: 87
Property: Neutral
Weight: 70
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 87
Weight : 70
Weapon Level : 2
Required Level : 12

Id: (1218)

Stiletto
A long, thin blade that is known to be used as a concealed weapon by Assassins.
_
Type: Weapon
Class: Dagger
Attack: 87
Property: Neutral
Weight: 70
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 87
Weight : 70
Weapon Level : 2
Required Level : 12

Id: (1219)

Gladius [2]
A strong dagger that is usually crafted by traditional artisans.
_
Type: Weapon
Class: Dagger
Attack: 105
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 24
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 105
Weight : 70
Weapon Level : 3
Required Level : 24

Id: (1220)

Gladius [3]
A strong dagger that is usually crafted by traditional artisans.
_
Type: Weapon
Class: Dagger
Attack: 105
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 24
Required Jobs : Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 105
Weight : 70
Weapon Level : 3
Required Level : 24

Id: (1221)

Gladius
A strong dagger that is usually crafted by traditional artisans.
_
Type: Weapon
Class: Dagger
Attack: 105
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 24
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 105
Weight : 70
Weapon Level : 3
Required Level : 24

Id: (1222)

Damascus [1]
A lethal knife made of a special metal that can easily cut straight into the heart of an enemy.
_
This item is indestructible in battle.
Type: Weapon
Class: Dagger
Attack: 118
Property: Neutral
Weight: 80
Weapon Level: 3
Required Level: 24
Required Jobs : Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 118
Weight : 80
Weapon Level : 3
Required Level : 24

Id: (1223)

Fortune Sword
A knife with a gold handle that is said to bring great fortune to whoever holds it.
_
LUK + 5
Perfect Dodge + 20
Type: Weapon
Class: Dagger
Attack: 90
Property: Neutral
Weight: 50
Weapon Level: 4
Required Level: 24
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 90
Weight : 50
Weapon Level : 4
Required Level : 24

Id: (1224)

Swordbreaker
A powerful dagger that is specially constructed to destroy the enemy's weapon with a low chance.
_
Type: Weapon
Class: Dagger
Attack: 70
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 36
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 70
Weight : 100
Weapon Level : 4
Required Level : 36

Id: (1225)

Mailbreaker
An incredibly sharp dagger built to puncture and destroy an enemy's armor with a low chance.
_
Type: Weapon
Class: Dagger
Attack: 40
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 36
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 40
Weight : 100
Weapon Level : 4
Required Level : 36

Id: (1226)

Damascus [2]
A lethal knife made of a special metal that can easily cut straight into the heart of an enemy.
_
This item is indestructible in battle.
Type: Weapon
Class: Dagger
Attack: 118
Property: Neutral
Weight: 80
Weapon Level: 3
Required Level: 24
Required Jobs : Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 118
Weight : 80
Weapon Level : 3
Required Level : 24

Id: (1227)

Weeder Knife
A blade created to cut down stubborn weeds.
_
Increases physical damage on Plant race targets by 15%.
Pierces 100% of DEF on Plant race targets when performing a physical attack.
Reduces damage taken from Plant race attackers by 15%.
Type: Weapon
Class: Dagger
Attack: 80
Property: Neutral
Weight: 40
Weapon Level: 4
Required Level: 36
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 80
Weight : 40
Weapon Level : 4
Required Level : 36

Id: (1229)

Kitchen Knife
A domestic knife used by housewives for cooking.
_
CRIT + 30
Adds a 50% chance of gaining Meat when a Brute race targets is killed.
Type: Weapon
Class: Dagger
Attack: 75
Property: Neutral
Weight: 50
Weapon Level: 4
Required Level: 36
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 75
Weight : 50
Weapon Level : 4
Required Level : 36

Id: (1230)

Ice pick
An ice pick that's usually used for piercing solid ice or wood.
_
Pierces 100% of DEF on Boss, Normal, Player protocol targets when performing a physical attack.
Increases the weapon attack in proportion to the targets VIT and DEF.
Type: Weapon
Class: Dagger
Attack: 80
Property: Neutral
Weight: 60
Weapon Level: 4
Required Level: 36
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 80
Weight : 60
Weapon Level : 4
Required Level : 36

Id: (1231)

Bazerald
A formal dress dagger engraved with luxurious emblems that's usually worn on special occasions.
_
INT + 5
MATK + 105
Type: Weapon
Class: Dagger
Attack: 70
Property: Fire
Weight: 50
Weapon Level: 4
Required Level: 36
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 70
Weight : 50
Weapon Level : 4
Required Level : 36

Id: (1232)

Assassin Dagger
A dagger commonly used by Assassins.
_
Max HP + 20%
Max SP + 15%
Aspd SPD+ 2%
Type: Weapon
Class: Dagger
Attack: 140
Property: Shadow
Weight: 60
Weapon Level: 4
Required Level: 36
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 140
Weight : 60
Weapon Level : 4
Required Level : 36

Id: (1234)

Moonlight Dagger
A dagger imbued with lunar spirit and the power to drain an enemy's soul.
_
Max SP + 10%
Restores 3 SP to the user when performing a physical attack.
Type: Weapon
Class: Dagger
Attack: 50
Property: Neutral
Weight: 70
Weapon Level: 4
Required Level: 36
Required Jobs : Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 50
Weight : 70
Weapon Level : 4
Required Level : 36

Id: (1235)

Azoth
A dagger that symbolizes the potential of Alchemy.
_
Adds a 3% chance of transforming Normal protocol monsters when performing a physical attack.
Type: Weapon
Class: Dagger
Attack: 110
Property: Neutral
Weight: 70
Weapon Level: 4
Required Level: 36
Required Jobs : Alchemist Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 110
Weight : 70
Weapon Level : 4
Required Level : 36

Id: (1236)

Sucsamad
A specialty dagger made by a small, mysterious, desert dwelling tribe.
_
Increases physical damage dealt to Earth and Wind property targets by 10%.
This item is indestructible in battle.
Type: Weapon
Class: Dagger
Attack: 140
Property: Neutral
Weight: 80
Weapon Level: 4
Required Level: 36
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 140
Weight : 80
Weapon Level : 4
Required Level : 36

Id: (1237)

Grimtooth
A cursed dagger forged out of monster tooth that is known to cause insanity to whoever may wield it.
Decreases all defenses applied to its owner by half.
Flee Rate + 10
Perfect Dodge + 5
Type: Weapon
Class: Dagger
Attack: 180
Property: Neutral
Weight: 80
Weapon Level: 4
Required Level: 36
Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 36

Id: (1238)

Zeny Knife
A dagger that steals Zeny from monsters upon their defeat.
_
Adds a 40% chance of gaining 1 to 100 Zeny when a monster is killed.
Type: Weapon
Class: Dagger
Attack: 64
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 70
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 64
Weight : 120
Weapon Level : 3
Required Level : 70

Id: (1239)

Poison Knife
A dreadful dagger whose blade has been soaked in toxin.
_
Type: Weapon
Class: Dagger
Attack: 64
Property: Poison
Weight: 80
Weapon Level: 3
Required Level: 65
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
Adds a 30% chance of inflicting Poison on the target when performing a physical attack.
====== auto-parsed ======
Itemclass : Dagger
Attack : 64
Weight : 80
Weapon Level : 3
Required Level : 65

Id: (1240)

Princess Knife
A beautiful dagger that is rumored to have been used by an ancient princess to protect herself.
_
ALL Stats + 1
Type: Weapon
Class: Dagger
Attack: 84
Property: Neutral
Weight: 40
Weapon Level: 4
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 84
Weight : 40
Weapon Level : 4
Required Level : 1

Id: (1241)

Cursed Dagger
A dagger possessed by evil and given power by hatred and malice.
_
Adds a 50% chance of inflicting Curse on the target when performing a physical attack.
Type: Weapon
Class: Dagger
Attack: 55
Property: Neutral
Weight: 40
Weapon Level: 4
Required Level: 85
Required Jobs : Mage Jobs, Soul Linker
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 55
Weight : 40
Weapon Level : 4
Required Level : 85

Id: (1242)

Dagger of Counter
A dagger that has a high chance to do critical damage to a target.
_
CRIT + 90
Type: Weapon
Class: Dagger
Attack: 140
Property: Neutral
Weight: 55
Weapon Level: 4
Required Level: 55
Required Jobs : Mage Jobs, Soul Linker
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 140
Weight : 55
Weapon Level : 4
Required Level : 55

Id: (1243)

Novice Main-Gauche
An exclusive Main Gauche for new adventurers.
This item cannot be upgraded.
_
Type: Weapon
Class: Dagger
Attack: 45
Property: Neutral
Weight: 0.1
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 45
Weight : 0.1
Weapon Level : 1
Required Level : 1

Id: (1244)

Holy Dagger
A dagger blessed with holy water that can be effective in combat against evil demonic forces.
_
Type: Weapon
Class: Dagger
Damage: 100
Property: Holy
Weight: 80
Weapon Level: 4
Required Level: 55
Required Jobs : Thief Jobs, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Weight : 80
Weapon Level : 4
Required Level : 55

Id: (1245)

Cinquedea [1]
A wide bladed short sword that was crafted in a western country.
_
Type: Weapon
Class: Dagger
Attack: 110
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Novice Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1246)

Cinquedea [2]
A wide bladed short sword that was crafted in a western country.
_
Type: Weapon
Class: Dagger
Attack: 110
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Novice Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1247)

Kindle Dagger
A dagger that can be effectively used to start a fire.
_
Type: Weapon
Class: Dagger
Attack: 39
Property: Fire
Weight: 60
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 39
Weight : 60
Weapon Level : 1
Required Level : 1

Id: (1248)

Obsidian Dagger
An extremely sharp dagger made from pure obsidian glass that shines eerily.
_
Type: Weapon
Class: Dagger
Property: Earth
Attack: 39
Weight: 60
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 39
Weight : 60
Weapon Level : 1
Required Level : 1

Id: (1249)

Fisherman's Dagger
A dagger used by fishermen to catch shellfish and oysters from the ocean.
_
Type: Weapon
Class: Dagger
Attack: 39
Property: Water
Weight: 60
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
====== auto-parsed ======
Itemclass : Dagger
Attack : 39
Weight : 60
Weapon Level : 1
Required Level : 1

Id: (1250)

Jur [2]
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
_
Type: Weapon
Class: Katar
Attack: 125
Property: Neutral
Weight: 80
Weapon Level: 2
Required Level: 18
Required Jobs : Assassin Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 125
Weight : 80
Weapon Level : 2
Required Level : 18

Id: (1251)

Jur [3]
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
_
Type: Weapon
Class: Katar
Attack: 125
Property: Neutral
Weight: 80
Weapon Level: 2
Required Level: 18
Required Jobs : Assassin Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 125
Weight : 80
Weapon Level : 2
Required Level : 18

Id: (1252)

Katar [1]
A set of daggers in which the blades are positioned above the Knuckle for use in close range combat.
_
DEX +1
Type: Weapon
Class: Katar
Attack: 148
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 33
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 148
Weight : 120
Weapon Level : 3
Required Level : 33

Id: (1253)

Katar [2]
A set of daggers in which the blades are positioned above the Knuckle for use in close range combat.
_
DEX +1
Type: Weapon
Class: Katar
Attack: 148
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 33
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 148
Weight : 120
Weapon Level : 3
Required Level : 33

Id: (1254)

Jamadhar
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
_
Type: Weapon
Class: Katar
Attack: 165
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 33
Required Jobs : Assassin Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 165
Weight : 150
Weapon Level : 3
Required Level : 33

Id: (1255)

Jamadhar [1]
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
_
Type: Weapon
Class: Katar
Attack: 165
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 33
Required Jobs : Assassin Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 165
Weight : 150
Weapon Level : 3
Required Level : 33

Id: (1256)

Katar of Frozen Icicle
A Katar fashioned from a cold, sharp icicle.
_
Adds a 5% chance of inflicting Frozen on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 105
Property: Water
Weight: 120
Weapon Level: 3
Required Level: 55
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 105
Weight : 120
Weapon Level : 3
Required Level : 55

Id: (1257)

Katar of Quaking
A Katar sculpted from earth.
_
Adds a 5% chance of inflicting Blind on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 105
Property: Earth
Weight: 120
Weapon Level: 3
Required Level: 55
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 105
Weight : 120
Weapon Level : 3
Required Level : 55

Id: (1258)

Katar of Raging Blaze
A Katar molded from an inferno.
_
Adds a 5% chance of inflicting Silence on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 105
Property: Fire
Weight: 120
Weapon Level: 3
Required Level: 55
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 105
Weight : 120
Weapon Level : 3
Required Level : 55

Id: (1259)

Katar of Piercing Wind
A Katar forged with the power of stormy winds.
_
Adds a 5% chance of inflicting Sleep on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 105
Property: Wind
Weight: 120
Weapon Level: 3
Required Level: 55
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 105
Weight : 120
Weapon Level : 3
Required Level : 55

Id: (1260)

Sharpened Legbone of Ghoul
A Katar crafted from a ghoul's femur that still radiates a dark, deathly aura.
_
Type: Weapon
Class: Katar
Attack: 150
Property: Undead
Weight: 170
Weapon Level: 3
Required Level: 65
Required Jobs : Assassin Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 150
Weight : 170
Weapon Level : 3
Required Level : 65

Id: (1263)

Unholy Touch
A katar said to be purely forged out of the resentment of the dead.
_
CRIT - 1
Adds a 2% chance of inflicting Curse on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 151
Property: Shadow
Weight: 125
Weapon Level: 4
Required Level: 70
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 151
Weight : 125
Weapon Level : 4
Required Level : 70

Id: (1264)

Specialty Jur [4]
Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
_
Adds a 0.1% chance of inflicting Bleed on the user when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 90
Property: Neutral
Weight: 80
Weapon Level: 1
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 90
Weight : 80
Weapon Level : 1

Id: (1268)

Wild Beast Claw [1]
A katar crafted from the body of a huge beast, and the wounds it inflicts are very difficult to heal.
_
Adds a 10% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
_
If upgrade level is +9 or higher,
Level 2 Fatal Wound will be cast instead.
Type: Weapon
Class: Katar
Attack: 160
Property: Neutral
Weight: 145
Weapon Level: 4
Required Level: 55
Required Jobs : Assassin Cross Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 160
Weight : 145
Weapon Level : 4
Required Level : 55

Id: (1269)

Inverse Scale
A Katar made from a dragon's scale.
_
Adds a 3% chance of casting Level 1 Dragon Fear on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 140
Property: Holy
Weight: 150
Weapon Level: 4
Required Level: 55
Required Jobs : Assassin Cross Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 140
Weight : 150
Weapon Level : 4
Required Level : 55

Id: (1270)

Drill Katar [1]
A Katar fitted with spinning drills instead of blades, making it ideal for destroying armor.
_
HIT + 30
Adds a 15% chance of casting Level 1 Full Divestment on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 110
Property: Neutral
Weight: 140
Weapon Level: 4
Required Level: 55
Required Jobs : Assassin Cross Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 110
Weight : 140
Weapon Level : 4
Required Level : 55

Id: (1271)

Blood Tears [2]
A Katar that can attack at longer ranges with fearsome power.
_
Adds a 3% chance of casting Level 1 Wide Bleed on the target when performing a physical attack.
_
If upgrade level is +9 or higher,
Level 2 Wide Bleed will be cast instead.
Type: Weapon
Class: Katar
Attack: 120
Property: Neutral
Weight: 170
Weapon Level: 4
Required Level: 55
Required Jobs : Assassin Cross Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 120
Weight : 170
Weapon Level : 4
Required Level : 55

Id: (1273)

Bloody Roar
If it is wet, blood will be screaming, so it's called Bloody Roar. It has a great affect on Human class enemy.
_
Type: Weapon
Class: Katar
Attack: 148
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 1
Required Jobs : Assassin Jobs
_
Pierces 100% of DEF on Demi-Human race targets when performing a physical attack.
Restores 3 HP to the user every 5 seconds.
If it is wet, blood will be screaming, so it's called Bloody Roar. It has a great affect on Human class enemy.
Ignore defense of human class' enemy. Recover HP 3 every 5 seconds.
Weapon Class: Katar Attack Strength : 148
Weight: 0
Weapon Level: 4
Required Level: 1
Jobs: Assassin
====== auto-parsed ======
Attack : 148
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (1274)

Unholy Touch
Account Bound
Rental Item
_
Adds a 5% chance of inflicting Blind on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 179
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 1
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 179
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (1275)

Katar of Frozen Icicle [3]
A Katar fashioned from a cold, sharp icicle.
_
Adds a 5% chance of inflicting Frozen on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 105
Property: Water
Weight: 120
Weapon Level: 3
Required Level: 55
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 105
Weight : 120
Weapon Level : 3
Required Level : 55

Id: (1276)

Katar of Quaking [3]
A Katar sculpted from earth.
_
Adds a 5% chance of inflicting Blind on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 105
Property: Earth
Weight: 120
Weapon Level: 3
Required Level: 55
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 105
Weight : 120
Weapon Level : 3
Required Level : 55

Id: (1277)

Katar of Raging Blaze [3]
A Katar molded from an inferno.
_
Adds a 5% chance of inflicting Silence on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 105
Property: Fire
Weight: 120
Weapon Level: 3
Required Level: 55
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 105
Weight : 120
Weapon Level : 3
Required Level : 55

Id: (1278)

Katar of Piercing Wind [3]
A Katar forged with the power of stormy winds.
_
Adds a 5% chance of inflicting Sleep on the target when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 105
Property: Wind
Weight: 120
Weapon Level: 3
Required Level: 55
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 105
Weight : 120
Weapon Level : 3
Required Level : 55

Id: (1281)

Glorious Bloody Roar
Account Bound
_
Increases physical damage on Demi-Human race targets by 70%.
Pierces 20% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter
_
If upgrade level is +9 or higher,
Adds a 7% chance of Aspd SPD+ 100% for 5 seconds when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 140
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 140
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1282)

Glorious Jamadhar
Account Bound
_
Increases physical damage on Demi-Human race targets by 70%.
Increases critical damage on targets by 20%.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
CRIT + 5 on Demi-Human race targets.
Enables Level 1 Slaughter
_
If upgrade level is +9 or higher,
Adds a 7% chance of Aspd SPD+ 100% for 5 seconds when performing a physical attack.
Type: Weapon
Class: Katar
Attack: 140
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 140
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1287)

Durga [1]
A katar that is specially designed for high-speed attack.
_
Type: Weapon
Class: Katar
Attack: 190
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 100
Required Jobs : Guillotine Cross Jobs
====== auto-parsed ======
Itemclass : Katar
Attack : 190
Weight : 120
Weapon Level : 3
Required Level : 100

Id: (1289)

Eden Group Katar I
A katar that is made by the Eden Group. It is suitable for those who have more advanced experience handling katars.
This item cannot be upgraded.
Type: Weapon
Class: Katar
Attack: 155
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 60
Required Jobs : Assassin Jobs
_
====== auto-parsed ======
Itemclass : Katar
Attack : 155
Weight : 0
Weapon Level : 3
Required Level : 60

Id: (1299)

TE WoE Katar
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: Katar
Attack: 120
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Assassin Jobs
_
Stats during WOE TE
Increases physical damage on Player protocol targets by 40%.
Adds a 10% chance of inflicting Bleed on the target when performing a physical attack.
Cannot be traded.
Rental Item
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Physical attacks have a high chance of causing Bleed status.
Class: Katar
Attack: 120
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Assassin Classes
====== auto-parsed ======
Itemclass : Katar
Attack : 120
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1301)

Axe [3]
A common axe.
_
This item is indestructible in battle.
Type: Weapon
Class: One-Handed Axe
Attack: 38
Property: Neutral
Weight: 80
Weapon Level: 1
Required Level: 3
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs
_
====== auto-parsed ======
Attack : 38
Weight : 80
Weapon Level : 1
Required Level : 3

Id: (1302)

Axe [4]
A common axe.
_
This item is indestructible in battle.
Type: Weapon
Class: One-Handed Axe
Attack: 38
Property: Neutral
Weight: 80
Weapon Level: 1
Required Level: 3
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs
_
====== auto-parsed ======
Attack : 38
Weight : 80
Weapon Level : 1
Required Level : 3

Id: (1303)

Axe
A common axe.
_
This item is indestructible in battle.
Type: Weapon
Class: One-Handed Axe
Attack: 38
Property: Neutral
Weight: 80
Weapon Level: 1
Required Level: 3
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs
_
====== auto-parsed ======
Attack : 38
Weight : 80
Weapon Level : 1
Required Level : 3

Id: (1304)

Orcish Axe
An axe crafted by Orcish smiths for Orcish warriors.
_
Type: Weapon
Class: One-Handed Axe
Attack: 75
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 3
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs
_
====== auto-parsed ======
Attack : 75
Weight : 150
Weapon Level : 3
Required Level : 3

Id: (1306)

War Axe [1]
A bloodthirsty axe that has aided many warriors in battle.
_
DEX +2
LUK +2
This item is indestructible in battle.
Type: Weapon
Class: One-Handed Axe
Attack: 140
Property: Neutral
Weight: 420
Weapon Level: 3
Required Level: 76
Required Jobs : Blacksmith Jobs, Alchemist Jobs
_
====== auto-parsed ======
Attack : 140
Weight : 420
Weapon Level : 3
Required Level : 76

Id: (1307)

Windhawk
An axe that summons winds around its user, giving it unprecedented attack speed.
_
Aspd SPD+ 5%
This item is indestructible in battle.
Type: Weapon
Class: One-Handed Axe
Attack: 115
Property: Wind
Weight: 150
Weapon Level: 2
Required Level: 14
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
====== auto-parsed ======
Attack : 115
Weight : 150
Weapon Level : 2
Required Level : 14

Id: (1309)

Orcish Axe [4]
An axe crafted by Orcish smiths for Orcish warriors.
_
This item is indestructible in battle.
Type: Weapon
Class: One-Handed Axe
Attack: 75
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 3
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs
_
====== auto-parsed ======
Attack : 75
Weight : 150
Weapon Level : 3
Required Level : 3

Id: (1310)

Glorious Cleaver
Account Bound
_
If upgrade level is +9 or higher,
Aspd + 5%
Adds a 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Mammonite.
Type: Weapon
Class: One-Handed Axe
Attack: 130
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Swordman Jobs, Merchant Jobs
_
Increases physical damage on Demi-Human race targets by 70%.
Pierces 25% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Aspd + 5%
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
====== auto-parsed ======
Attack : 130
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1319)

TE WoE Axe
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: One-Handed Axe
Attack: 100
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs,
_
This item is indestructible in battle.
_
Stats during WOE TE
Increases physical damage on Player protocol targets by 40%.
Adds a 10% chance of inflicting Freezing on the target when performing a physical attack.
Cannot be traded.
Rental Item
Indestructible.
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Physical attacks have a high Freezing chance.
Class: One-Handed Axe
Attack: 100
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Novice/Swordsman Classes/Merchant Classes/Thief Classes
====== auto-parsed ======
Attack : 100
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1322)

Blue Axe [1]
A blue axe with huge power.
_
Type: Weapon
Class: One-Handed Axe
Attack: 80
Property: Neutral
Weight: 180
Weapon Level: 3
Required Level: 100
Required Jobs : Geneticist
_
STR + 5
INT + 5
This item is indestructible in battle.
A blue axe with huge power.
STR +5, INT +5.
Class: One handed axe Attack : 180
Weight: 180
Weapon LV: 3
Required LV: 100
Job: Generic Class
====== auto-parsed ======
Itemclass : Axe
Attack : 180
Weight : 180

Id: (1323)

ºû³ª´Â µµ³¢ [2]
A golden axe with brutal power.
_
Type: Weapon
Class: One-Handed Axe
Attack: 180
Property: Neutral
Weight: 180
Weapon Level: 3
Required Level: 120
Required Jobs : Geneticist
_
STR + 8
INT + 8
This item is indestructible in battle.
A golden axe with brutal power.
STR +8, INT +8.
Class: One handed axe Attack : 180
Weight: 180
Weapon LV: 3
Required LV: 120
Job: Generic Class
====== auto-parsed ======
Itemclass : Axe
Attack : 180
Weight : 180

Id: (1339)

Hauyne Huuma [1]
A Huuma that made by Hauyne Ore,
extraction and smelting from Everglow Ore.
_
(Account Bound)
_
Can't be destroyed.
_
Str +3
----------
If refine to + 5
Atk +2 %
Aspd +1
----------
If refine to +7
Atk +10
Increase damage skill
[Throw Huuma Shuriken] 10 %
Reduce variable cast time skill
[Throw Huuma Shuriken] 10 %
----------
If refine to +9
Additional Atk +20
Increase damage skill
[Throw Huuma Shuriken]
by an additional 20 %
Reduce variable cast time skill
[Throw Huuma Shuriken]
by an additional 20 %
----------
If refine to +10
Additional Atk +3 %
Max HP + 500
Increases physical
damage against
[All Race and Player] 2 %
----------
If refine to +12
Reduces delay after skill by 5%
Increase physical damage against
[All Race and Player]
by an additional 3 %
_
This Item create for ROMSP Only
_
Class: Huuma Shuriken
Attack : 150
Weight: 120
Weapon Level : 4
Required Level: 70
Usable ByJobs : Ninja Jobs
====== auto-parsed ======
Attack : 150
Weight : 120
Weapon Level : 4
Required Level : 70

Id: (1340)

Arcanite Hammer [1]
A Mace that made by Arcanite Ore,
extraction and smelting from Everglow Ore.
_
(Account Bound)
_
Can't be destroyed.
_
Int + 3
Matk + 120
----------
If refine to + 5
Matk + 2 %
Aspd +1
----------
If refine to +7
Matk + 10
Has a 10% chance of casting
[Holy Light] Lv.1
when do physical attack on target.
Increase damage skill
[Holy Light] 10 %
----------
If refine to +9
Additional Matk + 20
7% chance to cast
[Adrenaline Rush] Lv.1
Increase damage skill
[Holy Light]
by an additional 20 %
----------
If refine to +10
Additional Matk + 3 %
Max HP + 500
Increase magical damage
[Holy] property 4 %
----------
If refine to +12
Reduces delay after skill by 5%
Increase magical damage [Holy] property
by an additional 6 %
_
This Item create for ROMSP Only
_
Class: Mace
Attack : 110
Weight: 120
Weapon Level : 4
Required Level: 70
Usable ByJobs : Priest Jobs, Super Novice
====== auto-parsed ======
Itemclass : Mace
Attack : 110
Weight : 120
Weapon Level : 4
Required Level : 70

Id: (1350)

[NFS]Avenger [2]
This item cannot be traded with other accounts.
A two-handed axe that a leading blacksmith reportedly used for his revenge.
It seems to resonate with Ancient Hero Boots.
Indestructible.
For every 2 refine level, ATK +10.
For every 3 refine level, increase the damage of [Axe Tornado] by 10%.
If refine level is +9 or above, [Axe Boomerang] damage increased by 40%.
If refine level is +11 or above, increase physical damage to all sizes enemies by 15%.

When equipped together with Ancient Hero Boots, and using physical/magical attacks, with a fixed rate for 7s STR +20, ATK +15%.

Class :Two Handed Axe
Attack : 270
Weight : 600
Weapon Level : 4
Required Level : 100
Jobs : Mechanic Classes
====== auto-parsed ======
Attack : 270
Weight : 600
Weapon Level : 4
Required Level : 100

Id: (1351)

Battle Axe [3]
A sturdy Two-Handed Axe useful for defeating many foes.
_
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 80
Property: Neutral
Weight: 150
Weapon Level: 1
Required Level: 3
Required Jobs : Swordman Jobs, Merchant Jobs
_
====== auto-parsed ======
Attack : 80
Weight : 150
Weapon Level : 1
Required Level : 3

Id: (1352)

Battle Axe [4]
A sturdy, Two-Handed Axe created for fighting multiple enemies at once.
_
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 80
Property: Neutral
Weight: 150
Weapon Level: 1
Required Level: 3
Required Jobs : Swordman Jobs, Merchant Jobs
_
====== auto-parsed ======
Attack : 80
Weight : 150
Weapon Level : 1
Required Level : 3

Id: (1353)

Battle Axe
A sturdy, Two-Handed Axe created for fighting multiple enemies at once.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 80
Property: Neutral
Weight: 150
Weapon Level: 1
Required Level: 3
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 80
Weight : 150
Weapon Level : 1
Required Level : 3

Id: (1354)

Hammer [2]
A really big hammer.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 120
Property: Neutral
Weight: 200
Weapon Level: 2
Required Level: 16
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 120
Weight : 200
Weapon Level : 2
Required Level : 16

Id: (1355)

Hammer [3]
A really big hammer.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 120
Property: Neutral
Weight: 200
Weapon Level: 2
Required Level: 16
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 120
Weight : 200
Weapon Level : 2
Required Level : 16

Id: (1356)

Hammer
A really big hammer.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 120
Property: Neutral
Weight: 200
Weapon Level: 2
Required Level: 16
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 120
Weight : 200
Weapon Level : 2
Required Level : 16

Id: (1357)

Buster [1]
A powerful axe that lives up to its mighty appearance.
This item is indestructible in battle.
--------------------
Type: Weapon
Class: Two-Handed Axe
Attack: 155
Property: Neutral
Weight: 220
Weapon Level: 3
Required Level: 30
Required Jobs : Swordman Jobs, Merchant Jobs
====== auto-parsed ======
Attack : 155
Weight : 220
Weapon Level : 3
Required Level : 30

Id: (1358)

Buster [2]
A powerful axe that lives up to its mighty appearance.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 155
Property: Neutral
Weight: 220
Weapon Level: 3
Required Level: 30
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 155
Weight : 220
Weapon Level : 3
Required Level : 30

Id: (1359)

Buster
A powerful axe that lives up to its mighty appearance.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 155
Property: Neutral
Weight: 220
Weapon Level: 3
Required Level: 30
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 155
Weight : 220
Weapon Level : 3
Required Level : 30

Id: (1360)

Two-Handed Axe [1]
A two-handed, double bladed axe.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 185
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 30
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 185
Weight : 250
Weapon Level : 3
Required Level : 30

Id: (1361)

Two-Handed Axe [2]
A two-handed, double bladed axe.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 185
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 30
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 185
Weight : 250
Weapon Level : 3
Required Level : 30

Id: (1362)

Two-Handed Axe
A two-handed, double bladed axe.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 185
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 30
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
====== auto-parsed ======
Attack : 185
Weight : 250
Weapon Level : 3
Required Level : 30

Id: (1363)

Bloody Axe
A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh.
_
STR + 10
Movement Speed +40%
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 170
Property: Neutral
Weight: 400
Weapon Level: 4
Required Level: 44
Required Jobs : Swordman Jobs, Merchant Jobs
_
====== auto-parsed ======
Attack : 170
Weight : 400
Weapon Level : 4
Required Level : 44

Id: (1364)

Great Axe
A humongous, double bladed axe.
_
Knocks the target back 5 cells when using Mammonite.
--------------------
Adds a 15% chance of inflicting Stun on the target when performing a physical attack.
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 187
Property: Neutral
Weight: 180
Weapon Level: 4
Required Level: 44
Required Jobs : Swordman Jobs, Merchant Jobs
====== auto-parsed ======
Attack : 187
Weight : 180
Weapon Level : 4
Required Level : 44

Id: (1365)

Sabbath
An axe which is said to eradicate the darkness in misled hearts and guide them to the afterlife.
_
CRIT + 50 on Undead race targets.
Adds a 0.5% chance of inflicting Coma on Undead race targets when performing a physical attack.
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 120
Property: Shadow
Weight: 230
Weapon Level: 4
Required Level: 44
Required Jobs : Swordman Jobs, Merchant Jobs
_
====== auto-parsed ======
Attack : 120
Weight : 230
Weapon Level : 4
Required Level : 44

Id: (1366)

Light Epsilon
A Greek ceremonial axe that possesses the power of holiness.
_
Increases physical damage on Demon race targets by 3%.
Enables Level 3 Heal.
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 180
Property: Holy
Weight: 230
Weapon Level: 4
Required Level: 44
Required Jobs : Swordman Jobs, Merchant Jobs
_
====== auto-parsed ======
Attack : 180
Weight : 230
Weapon Level : 4
Required Level : 44

Id: (1368)

Tomahawk
A light axe imbued with the Wind property which can be hurled at enemies.
_
Enables Level 1 Tomahawk Throwing.
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 165
Property: Wind
Weight: 250
Weapon Level: 4
Required Level: 44
Required Jobs : Swordman Jobs, Merchant Jobs
_
====== auto-parsed ======
Attack : 165
Weight : 250
Weapon Level : 4
Required Level : 44

Id: (1370)

Doom Slayer
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
_
Aspd - 40%
Increases SP cost of skills by 100%.
This item is indestructible in battle.
_
If base STR is 95 or higher,
ATK + 340
Adds a 5% chance of inflicting Coma on Demi-Human race targets when performing a physical attack.
Adds a 30% chance of inflicting Stun on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Axe
Attack: 10
Property: Neutral
Weight: 600
Weapon Level: 4
Required Level: 80
Required Jobs : Swordman Jobs, Merchant Jobs
_
====== auto-parsed ======
Attack : 10
Weight : 600
Weapon Level : 4
Required Level : 80

Id: (1371)

Doom Slayer [1]
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
_
Aspd - 40%
Increases SP cost of skills by 100%.
This item is indestructible in battle.
_
If base STR is 95 or higher,
ATK + 340
Adds a 5% chance of inflicting Coma on Demi-Human race targets when performing a physical attack.
Adds a 30% chance of inflicting Stun on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Axe
Attack: 10
Property: Neutral
Weight: 600
Weapon Level: 4
Required Level: 80
Required Jobs : Swordman Jobs, Merchant Jobs
_
====== auto-parsed ======
Attack : 10
Weight : 600
Weapon Level : 4
Required Level : 80

Id: (1375)

Berdysz [2]
A long bladed axe that's effective in melee combat.
_
Reduces damage taken from Medium size attackers by 13%.
Reduces damage taken from Large size attackers by 15%.
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 200
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 70
Required Jobs : Transcendent Swordman Jobs, Transcendent Merchant Jobs
_
====== auto-parsed ======
Attack : 200
Weight : 250
Weapon Level : 3
Required Level : 70

Id: (1376)

Heart Breaker [1]
A special Two-Handed Axe that was crafted by a great blacksmith; it seems capable of destroying any kind of armor.
_
CRIT + 20
Aspd + 5%
CRIT + 1 per upgrade level of the item.
This item is indestructible in battle.
_
If used by Transcendent Merchant Jobs,
Adds a 3% chance of casting Level 3 Hammerfall on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Axe
Attack: 175
Weight: 200
Property: Neutral
Weapon Level: 4
Required Level: 70
Required Jobs : Transcendent Swordman Jobs, Transcendent Merchant Jobs
_
====== auto-parsed ======
Attack : 175
Weight : 200
Weapon Level : 4
Required Level : 70

Id: (1377)

Hurricane Fury [1]
A massive Two-Handed Axe that is embedded with an orb imbued with the power of a hurricane.
_
Reduces damage taken from Medium sized attackers by 10%.
Reduces damage taken from Medium sized attackers by 1% per upgrade level of the item.
Adds a 2% chance of casting Level 5 Pulse Strike on the target when performing a physical attack.
Aspd + 1% per upgrade level of the item.
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 332
Element: Neutral
Weight: 350
Weapon Level: 4
Required Level: 80
Required Jobs : Transcendent Swordman Jobs, Transcendent Merchant Jobs
_
====== auto-parsed ======
Attack : 332
Weight : 350
Weapon Level : 4
Required Level : 80

Id: (1381)

Novice Battle Axe [3]
A sturdy Two-Handed Axe useful for defeating many foes.
_
This item cannot be upgraded.
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 100
Element: Neutral
Weight: 0
Weapon Level: 1
Required Level: 3
Required Jobs : Swordman
and Merchant Jobs
_
====== auto-parsed ======
Attack : 100
Weight : 0
Weapon Level : 1
Required Level : 3

Id: (1382)

Glorious Two-Handed Axe
Account Bound
_
Type: Weapon
Class: Two-Handed Axe
Attack: 220
Element: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Swordman Jobs, Merchant Jobs
_
Increases physical damage on Demi-Human race targets by 70%.
Pierces 25% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 2 Slaughter.
Adds a 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
_
If upgrade level is +9 or higher,
Adds an additional 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack instead.
Adds a 20% chance of casting Level 2 Fatal Wound on the target when using High Speed Cart Ram, Mammonite.
====== auto-parsed ======
Attack : 220
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1383)

¼ºÃµµµ³¢
Type: Weapon
Class: Two-Handed Axe
Attack: 200
Element: Holy
Weight: 150
Weapon Level: 4
Required Level: 60
Required Jobs : Merchant Jobs
_
Increases physical damage on Undead race targets by 10%.
Adds a chance of casting Level 5 Blessing on the user when performing a physical attack.
This item is indestructible in battle.
Additional 10% damage on Undead monsters.
Add the chance of auto casting Lv. 5 Blessing on the wearer with each attack.
Holy Property.
Item Class: Axe Attack Strength : 200
Weight: 150
Weapon Level: 4
Required Level: 60
Jobs: Merchant Class
====== auto-parsed ======
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 60

Id: (1384)

Veteran Axe [2]
An axe made out of the metal which the Ancient God of Blacksmiths gave to humans. If someone who is good with metals uses this axe, it will show their incredible power.
_
VIT + 2
Adds a 5% chance of casting Level 3 Magnum Break on the target when using Hammerfall.
This item is indestructible in battle.
_
If Forge Axe is at maximum level,
ATK + 10
_
If Forge Dagger is at maximum level,
ATK + 10
_
If Forge Knuckle is at maximum level,
ATK + 10
_
If Forge Mace is at maximum level,
ATK + 10
_
If Forge Spear is at maximum level,
ATK + 10
_
If Forge Sword is at maximum level,
ATK + 10
_
If Forge Two-Handed Sword is at maximum level,
ATK + 10
Type: Weapon
Class: Two-Handed Axe
Attack: 250
Element: Neutral
Weight: 300
Weapon Level: 3
Required Level: 80
Required Jobs : Merchant Jobs
_
====== auto-parsed ======
Attack : 250
Weight : 300
Weapon Level : 3
Required Level : 80

Id: (1385)

Bradium Stonehammer
A stone hammer made out of Bradium.
_
Adds a 5% chance of inflicting Stun on the target when using Hammerfall.
Adds an additional 2% chance of inflicting Stun on the target when using Hammerfall per upgrade level of the item.
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 210
Element: Neutral
Weight: 270
Weapon Level: 4
Required Level: 75
Required Jobs : Mastersmith Jobs
_
====== auto-parsed ======
Attack : 210
Weight : 270
Weapon Level : 4
Required Level : 75

Id: (1387)

Giant Axe [1]
This giant axe seems like it's impossible to pick up and wave with.
_
Increases the damage of High Speed Cart Ram by 15%.
This item is indestructible in battle.
_
If base STR is 95 or higher,
HIT + 10
Aspd + 3%
Type: Weapon
Class: Two-Handed Axe
Attack: 330
Property: Neutral
Weight: 400
Weapon Level: 3
Required Level: 50
Required Jobs : Transcendent Swordman Jobs, Transcendent Merchant Jobs
_
====== auto-parsed ======
Attack : 330
Weight : 400
Weapon Level : 3
Required Level : 50

Id: (1391)

Eden Group Two-Handed Axe I
An axe that is made by the Eden Group. It is suitable for those who have more advanced experience handling Two-Handed Axes.
This item cannot be upgraded.
This item is indestructible in battle.
Type: Weapon
Class: Two-Handed Axe
Attack: 195
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 60
Required Jobs : Swordman Jobs, Merchant Jobs
_
====== auto-parsed ======
Attack : 195
Weight : 0
Weapon Level : 3
Required Level : 60

Id: (1394)

Upgrade Two-Handed Axe [1]
A Two-Handed Axe that is coated with elunium and gold that are mixed in golden ratio.
_
Type: Weapon
Class: Two-Handed Axe
Attack: 110
Property: Neutral
Weight: 200
Weapon Level: 3
Required Level: 1
Required Jobs : Swordman Jobs, Merchant Jobs
_
ATK + 14 per upgrade level of the item.
This item is indestructible in battle.
_
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 10.
====== auto-parsed ======
Attack : 110
Weight : 200
Weapon Level : 3
Required Level : 1

Id: (1399)

TE WoE TwoHand Axe
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: Two-Handed Axe
Attack: 150
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Swordman Jobs, Merchant Jobs
_
This item is indestructible in battle.
_
Stats during WOE TE
Increases physical damage on Player protocol targets by 40%.
Adds a 10% chance of inflicting Stun on the target when performing a physical attack.
Cannot be traded.
Rental Item
Indestructible.
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Physical attacks have a high chance of Stunning.
Class: Two-Handed Axe
Attack: 150
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Swordsman Classes/Merchant Classes
====== auto-parsed ======
Attack : 150
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1401)

Javelin [3]
A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it though.
_
Type: Weapon
Class: One-Handed Spear
Attack: 28
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 28
Weight : 70
Weapon Level : 1
Required Level : 4

Id: (1402)

Javelin [4]
A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it though.
_
Type: Weapon
Class: One-Handed Spear
Attack: 28
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 28
Weight : 70
Weapon Level : 1
Required Level : 4

Id: (1403)

Javelin
A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it though.
_
Type: Weapon
Class: One-Handed Spear
Attack: 28
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 28
Weight : 70
Weapon Level : 1
Required Level : 4

Id: (1404)

Spear [3]
A basic spear that allows for slightly longer ranged melee attacks.
_
Type: Weapon
Class: One-Handed Spear
Attack: 44
Property: Neutral
Weight: 85
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 44
Weight : 85
Weapon Level : 1
Required Level : 4

Id: (1405)

Spear [4]
A basic spear that allows for slightly longer ranged melee attacks.
_
Type: Weapon
Class: One-Handed Spear
Attack: 44
Property: Neutral
Weight: 85
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 44
Weight : 85
Weapon Level : 1
Required Level : 4

Id: (1406)

Spear
A basic spear that allows for slightly longer ranged melee attacks.
_
Type: Weapon
Class: One-Handed Spear
Attack: 44
Property: Neutral
Weight: 85
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 44
Weight : 85
Weapon Level : 1
Required Level : 4

Id: (1407)

Pike [3]
A long spear that is generally issued to foot soldiers.
_
Type: Weapon
Class: One-Handed Spear
Attack: 60
Property: Neutral
Weight: 100
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 60
Weight : 100
Weapon Level : 1
Required Level : 4

Id: (1408)

Pike [4]
A long spear that is generally issued to foot soldiers.
_
Type: Weapon
Class: One-Handed Spear
Attack: 60
Property: Neutral
Weight: 100
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 60
Weight : 100
Weapon Level : 1
Required Level : 4

Id: (1409)

Pike
A long spear that is generally issued to foot soldiers.
_
Type: Weapon
Class: One-Handed Spear
Attack: 60
Property: Neutral
Weight: 100
Weapon Level: 1
Required Level: 4
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 60
Weight : 100
Weapon Level : 1
Required Level : 4

Id: (1410)

Lance
A spear that is commonly used by mounted knights.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 185
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 185
Weight : 250
Weapon Level : 3
Required Level : 33

Id: (1411)

Lance
A spear that is commonly used by mounted knights.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 185
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 185
Weight : 250
Weapon Level : 3
Required Level : 33

Id: (1412)

Lance
A spear that is commonly used by mounted knights.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 185
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 185
Weight : 250
Weapon Level : 3
Required Level : 33

Id: (1413)

Gungnir
A legendary spear that is known for its ability to never miss its target.
_
HIT + 30
Perfect Hit + 25
Type: Weapon
Class: One-Handed Spear
Attack: 120
Property: Wind
Weight: 50
Weapon Level: 4
Required Level: 4
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 120
Weight : 50
Weapon Level : 4
Required Level : 4

Id: (1414)

Gelerdria
A special spear imbued with the Earth property.
_
Max HP + 800
Max SP - 50
Type: Weapon
Class: One-Handed Spear
Attack: 145
Property: Earth
Weight: 70
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 145
Weight : 70
Weapon Level : 4
Required Level : 48

Id: (1415)

Brocca
A spear that has been made to puncture any armor worn by enemies.
_
Type: Weapon
Class: One-Handed Spear
Attack: 85
Property: Neutral
Weight: 85
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
Increases physical damage on Neutral property targets by 25%.
Pierces 100% of DEF on Normal, Player protocol targets when performing a physical attack.
====== auto-parsed ======
Attack : 85
Weight : 85
Weapon Level : 4
Required Level : 48

Id: (1416)

Tjungkuletti
A spear with the power to drain the souls of enemies it has defeated.
_
Type: Weapon
Class: One-Handed Spear
Attack: 100
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
Restores 1 SP to the user when performing a physical attack.
Restores 5 SP to the user when a monster is killed by physical attacks.
====== auto-parsed ======
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 48

Id: (1417)

Poll Axe [1]
An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.
_
Type: Weapon
Class: One-Handed Spear
Attack: 160
Property: Neutral
Weight: 380
Weapon Level: 3
Required Level: 71
Required Jobs : Swordman Jobs
_
STR +1
INT +2
DEX +1
====== auto-parsed ======
Attack : 160
Weight : 380
Weapon Level : 3
Required Level : 71

Id: (1418)

Gungnir [2]
A legendary spear that is known for its ability to never miss its target.
_
HIT + 30
Perfect Hit + 25
Type: Weapon
Class: One-Handed Spear
Attack: 120
Property: Wind
Weight: 50
Weapon Level: 4
Required Level: 4
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 120
Weight : 50
Weapon Level : 4
Required Level : 4

Id: (1419)

Rental Pole Axe
Rental Item

A weapon consisting
of an axe head mounted
on a long pole that
is designed to break
through thick armor.
Str +1, Int +2, Dex +1

Type: Weapon
Class: One-Handed Spear
Attack: 195
Property: Neutral
Weight: 480
Weapon Level: 3
Required Level: 1
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 195
Weight : 480
Weapon Level : 3
Required Level : 1

Id: (1420)

Long Horn [1]
A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounds.
_
Enables Level 1 Detoxify.
Adds a 5% chance of inflicting Bleed on the target when performing a physical attack.
This item is indestructible in battle.
_
Set Bonus
Battle Hook [1] or Hunting Spear [1] or Long Horn [1]
Tournament Shield [1]
DEF + 2
ATK + 4%
_
If used by Knight Jobs,
Aspd - 5%.
_
Set Bonus
Long Horn [1]
Valkyrja's Shield [1]
Adds a 0.5% chance of casting Level 2 Assumptio on the user when receiving a physical attack.
Type: Weapon
Class: One-Handed Spear
Attack: 150
Property: Holy
Weight: 100
Weapon Level: 4
Required Level: 65
Required Jobs : Transcendent Swordman Jobs
_
====== auto-parsed ======
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 65

Id: (1426)

Glorious Spear
Account Bound
_
Increases physical damage on Demi-Human race targets by 95%.
Pierces 20% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Aspd + 10%
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher and used by Knight Jobs,
Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Pierce.
_
If upgrade level is +9 or higher and used by Crusader Jobs,
Adds a 10% chance of casting Level 5 Gloria Domini on the user when performing a physical attack.
Type: Weapon
Class: One-Handed Spear
Attack: 130
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 130
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1428)

·ÕÈ¥ [1]
A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounds.
_
Enables Level 1 Detoxify.
Adds a 5% chance of inflicting Bleed on the target when performing a physical attack.
This item is indestructible in battle.
_
Set Bonus
Long Horn [1]
Valkyrja's Shield [1]
Adds a 0.5% chance of casting Level 2 Assumptio on the user when receiving a physical attack.
Type: Weapon
Class: One-Handed Spear
Attack: 150
Property: Holy
Weight: 100
Weapon Level: 4
Required Level: 65
Required Jobs : Transcendent Swordman Jobs
_
====== auto-parsed ======
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 65

Id: (1429)

ÇåÆÃ ½ºÇǾî [1]
A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing.
_
Pierces 100% of DEF on Brute race targets when performing a physical attack.
Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack.
Adds a 10% chance of gaining Meat when a Brute race targets is killed.
Type: Weapon
Class: One-Handed Spear
Attack: 180
Property: Neutral
Weight: 420
Weapon Level: 4
Required Level: 60
Required Jobs : Transcendent Swordman Jobs
_
====== auto-parsed ======
Attack : 180
Weight : 420
Weapon Level : 4
Required Level : 60

Id: (1434)

Eden Group Spear I
A spear that is made by the Eden Group. It is suitable for those who have more advanced experience handling spears.
This item cannot be upgraded.
Type: Weapon
Class: One-Handed Spear
Attack: 165
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 60
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 165
Weight : 0
Weapon Level : 3
Required Level : 60

Id: (1437)

TE WoE Pike
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: One-Handed Spear
Attack: 100
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Swordman Jobs
_
Stats during WOE TE
Increases physical damage on Player protocol targets by 40%.
Adds a 10% chance of inflicting Curse on the target when performing a physical attack.
Cannot be traded.
Rental Item
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Physical attacks have a high chance of Cursing.
Class: One-Handed Spear
Attack: 100
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Swordsman Classes
====== auto-parsed ======
Attack : 100
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1441)

Blue Spear [1]
A blue spear with huge power.
_
Type: Weapon
Class: One-Handed Spear
Attack: 180
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 100
Required Jobs : Royal Guard
_
STR + 5
AGI + 5
A blue spear with huge power.
STR +5, AGI +5.
Class: Spear Attack : 180
Weight: 120
Weapon LV: 3
Required LV: 100
Job: Royal Guard Class
====== auto-parsed ======
Itemclass : Spear
Attack : 180
Weight : 120

Id: (1442)

ºû³ª´Â â [2]
A golden spear with brutal power.
_
Type: Weapon
Class: One-Handed Spear
Attack: 180
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 120
Required Jobs : Royal Guard
_
STR + 8
AGI + 8
A golden spear with brutal power.
STR +8, AGI +8.
Class: Spear Attack : 180
Weight: 120
Weapon LV: 3
Required LV: 120
Job: Royal Guard Class
====== auto-parsed ======
Itemclass : Spear
Attack : 180
Weight : 120

Id: (1451)

Guisarme [2]
Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 84
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 84
Weight : 100
Weapon Level : 2
Required Level : 18

Id: (1452)

Guisarme [3]
Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 84
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 84
Weight : 100
Weapon Level : 2
Required Level : 18

Id: (1453)

Guisarme
Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 84
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 84
Weight : 100
Weapon Level : 2
Required Level : 18

Id: (1454)

Glaive [2]
A spear with a huge sword-like spearhead.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 104
Property: Neutral
Weight: 120
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 104
Weight : 120
Weapon Level : 2
Required Level : 18

Id: (1455)

Glaive [3]
A spear with a huge sword-like spearhead.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 104
Property: Neutral
Weight: 120
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 104
Weight : 120
Weapon Level : 2
Required Level : 18

Id: (1456)

Glaive
A spear with a huge sword-like spearhead.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 104
Property: Neutral
Weight: 120
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 104
Weight : 120
Weapon Level : 2
Required Level : 18

Id: (1457)

Partizan [1]
A spear topped with a double edged blade.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 124
Property: Neutral
Weight: 200
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 124
Weight : 200
Weapon Level : 2
Required Level : 18

Id: (1458)

Partizan [2]
A spear topped with a double edged blade.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 124
Property: Neutral
Weight: 200
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 124
Weight : 200
Weapon Level : 2
Required Level : 18

Id: (1459)

Partizan
A spear topped with a double edged blade.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 124
Property: Neutral
Weight: 200
Weapon Level: 2
Required Level: 18
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 124
Weight : 200
Weapon Level : 2
Required Level : 18

Id: (1460)

Trident [2]
A triple pronged spear that can also be used for fishing.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 150
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 150
Weight : 120
Weapon Level : 3
Required Level : 33

Id: (1461)

Trident [3]
A triple pronged spear that can also be used for fishing.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 150
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 150
Weight : 120
Weapon Level : 3
Required Level : 33

Id: (1462)

Trident
A triple pronged spear that can also be used for fishing.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 150
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 150
Weight : 120
Weapon Level : 3
Required Level : 33

Id: (1463)

Hallberd [1]
A spear with a steel spike and axe-blade which enable both piercing and hacking.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 165
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 165
Weight : 250
Weapon Level : 3
Required Level : 33

Id: (1464)

Hallberd [2]
A spear with a steel spike and axe-blade which enable both piercing and hacking.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 165
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 165
Weight : 250
Weapon Level : 3
Required Level : 33

Id: (1465)

Hallberd
A spear with a steel spike and axe-blade which enable both piercing and hacking.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 165
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 33
Required Jobs : Swordman Jobs
====== auto-parsed ======
Attack : 165
Weight : 250
Weapon Level : 3
Required Level : 33

Id: (1466)

Crescent Scythe
A heavy scythe that is usually carried by the Grim Reaper.
_
HIT + 10
CRIT + 30
Type: Weapon
Class: Two-Handed Spear
Attack: 180
Property: Neutral
Weight: 250
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 180
Weight : 250
Weapon Level : 4
Required Level : 48

Id: (1470)

Brionac
A spear that radiates with the warm, glowing light of pure holiness.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 190
Property: Holy
Weight: 300
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
Enables Level 5 Heal.
Adds a 10% chance of casting Level 3 Soul Strike on the target when performing a physical attack.
====== auto-parsed ======
Attack : 190
Weight : 300
Weapon Level : 4
Required Level : 48

Id: (1471)

Hellfire
A spear imbued with the Fire property and enchanted with the power to summon flame.
_
STR +3
Adds a 10% chance of casting Level 5 Fire Ball on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Spear
Attack: 200
Property: Fire
Weight: 350
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 200
Weight : 350
Weapon Level : 4
Required Level : 48

Id: (1472)

Soul Staff
A high quality, Two-Handed Staff that amplifies psychic power.
_
AGI +2
INT + 5
MATK + 200
_
Set Bonus
Soul Staff
Spiritual Ring
DEX +2
MATK + 6%.
Variable Casting Time - 1% per upgrade level of Soul Staff.
Type: Weapon
Class: Two-Handed Staff
Attack: 25
Property: Neutral
Weight: 140
Weapon Level: 3
Required Level: 73
Required Jobs : Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 25
Weight : 140
Weapon Level : 3
Required Level : 73

Id: (1473)

Wizardry Staff
Rumored to have been crafted by an ancient wizard, this staff contains awesome energies.
_
INT + 6
DEX +2
MATK + 200
_
Set Bonus
Spiritual Ring
Wizardry Staff
DEX +2
MATK + 6%
Variable Casting Time - 1% per upgrade level of Wizardry Staff.
Type: Weapon
Class: Two-Handed Staff
Attack: 120
Property: Neutral
Weight: 240
Weapon Level: 4
Required Level: 90
Required Jobs : Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 120
Weight : 240
Weapon Level : 4
Required Level : 90

Id: (1474)

Gae Bolg
A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds.
_
Increases physical damage on Boss protocol targets by 10%.
Pierces 100% of DEF on Dragon race targets when performing a physical attack.
_
Set Bonus
Dragon Breath [1]
Dragon Killer or Dragon Slayer or Gae Bolg
Increases physical damage on Dragon race targets by an additional 5%.
Type: Weapon
Class: Two-Handed Spear
Attack: 160
Property: Neutral
Weight: 200
Weapon Level: 4
Required Level: 60
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 160
Weight : 200
Weapon Level : 4
Required Level : 60

Id: (1476)

Crescent Scythe [1]
A heavy scythe that is usually carried by the Grim Reaper.
_
HIT + 10
CRIT + 30
Type: Weapon
Class: Two-Handed Spear
Attack: 180
Property: Neutral
Weight: 250
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 180
Weight : 250
Weapon Level : 4
Required Level : 48

Id: (1477)

Spectral Spear
The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
_
Increases physical damage on Demon race targets by 20%.
Increases physical damage on Shadow and Undead property targets by 20%.
Reduces damage taken from Demon race attackers by 20%.
Reduces damage taken from Shadow and Undead property attacks by 20%.
Restores 50 HP to the user when a monster is killed.
Adds a 10% chance of inflicting Confusion on the user when performing a physical attack.
_
Set Bonus
Red Silk Seal
Spectral Spear or Spectral Spear [1]
Adds a 0.5% chance of inflicting Confusion on the user when performing a physical attack instead.
Type: Weapon
Class: Two-Handed Spear
Attack: 170
Property: Neutral
Weight: 200
Weapon Level: 4
Required Level: 75
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 170
Weight : 200
Weapon Level : 4
Required Level : 75

Id: (1479)

Spectral Spear [1]
The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
_
Increases physical damage on Demon race targets by 20%.
Increases physical damage on Shadow and Undead property targets by 20%.
Reduces damage taken from Demon race attackers by 20%.
Reduces damage taken from Shadow and Undead property attacks by 20%.
Restores 50 HP to the user when a monster is killed.
Adds a 10% chance of inflicting Confusion on the user when performing a physical attack.
_
Set Bonus
Red Silk Seal
Spectral Spear or Spectral Spear [1]
Adds a 0.5% chance of inflicting Confusion on the user when performing a physical attack instead.
Type: Weapon
Class: Two-Handed Spear
Attack: 170
Property: Neutral
Weight: 200
Weapon Level: 4
Required Level: 75
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 170
Weight : 200
Weapon Level : 4
Required Level : 75

Id: (1480)

Gae Bolg [2]
A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds.
_
Increases physical damage on Boss protocol targets by 10%.
Pierces 100% of DEF on Dragon race targets when performing a physical attack.
Type: Weapon
Class: Two-Handed Spear
Attack: 160
Property: Neutral
Weight: 200
Weapon Level: 4
Required Level: 60
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 160
Weight : 200
Weapon Level : 4
Required Level : 60

Id: (1481)

Zephyrus [3]
A spear imbued with the Wind property.
_
Adds a 10% chance of casting Level 3 Thunderstorm on the target when performing a physical attack.
Adds a 2% chance of inflicting Silence on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Spear
Attack: 170
Property: Wind
Weight: 200
Weapon Level: 4
Required Level: 48
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 170
Weight : 200
Weapon Level : 4
Required Level : 48

Id: (1483)

Ivory Lance [1]
Two-handed spear made of the Ivory of a Mammoth. It is very hard to be processed due to its strength, but its sharp end makes it perfect for stabbing.
_
AGI +2
Aspd + 3%
Enables Level 5 Spear Stab.
Adds a 3% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Spear
Attack: 160
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 50
Required Jobs : Transcendent Swordman Jobs
_
====== auto-parsed ======
Attack : 160
Weight : 100
Weapon Level : 3
Required Level : 50

Id: (1484)

Cardo [1]
Two handed spear which looks just like a miniature of a pillar from the ancient temples.
_
DEF + 1 per 2 upgrade levels of the item.
Aspd - 10%
Type: Weapon
Class: Two-Handed Spear
Attack: 150
Property: Neutral
Weight: 560
Weapon Level: 4
Required Level: 70
Required Jobs : Lord Knight Jobs
_
====== auto-parsed ======
Attack : 150
Weight : 560
Weapon Level : 4
Required Level : 70

Id: (1485)

Battle Fork [4]
Two-handed three-pronged fork that doubles as a spear. It is light and very useful despite its size.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 112
Property: Neutral
Weight: 70
Weapon Level: 2
Required Level: 50
Required Jobs : Transcendent Swordman Jobs
====== auto-parsed ======
Attack : 112
Weight : 70
Weapon Level : 2
Required Level : 50

Id: (1486)

Glorious Lance
Account Bound
_
Increases physical damage on Demi-Human race targets by 70%.
Pierces 25% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher and used by Knight Jobs,
Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Pierce.
_
If upgrade level is +9 or higher and used by Crusader Jobs,
Adds a 20% chance of casting Level 5 Gloria Domini on the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Spear
Attack: 220
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 220
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1489)

Spearfish
A spearfish that is well known for delicious meat, but this one is frozen.
Account Bound
Rental Item
_
Increases the damage of Clashing Spiral by 100%.
Increases the damage of Inspiration by 50%.
Adds a 1.5% chance of inflicting Bleed on the target when dealing using Clashing Spiral and Pierce.
Adds a 1% chance of inflicting Freeze on the user when performing a physical attack.
_
If the user's base level is 101 or higher,
ATK + 30.
Type: Weapon
Class: Two-Handed Spear
Attack: 220
Property: Neutral
Weight: 0
Weapon Level: 1
Required Level: 50
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 220
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (1491)

Upgrade Lance [1]
A Two-Handed Spear that is coated with elunium and gold that are mixed in golden ratio.
_
ATK + 12 per upgrade level of the item.
_
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 10.
Type: Weapon
Class: Two-Handed Spear
Attack: 105
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 1
Required Jobs : Swordman Jobs
_
====== auto-parsed ======
Attack : 105
Weight : 150
Weapon Level : 3
Required Level : 1

Id: (1495)

TE WoE Lance
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: Two-Handed Spear
Attack: 150
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Swordman Jobs
_
Stats during WOE TE
Increases physical damage on Player protocol targets by 40%.
Adds a 10% chance of inflicting Blind on the target when performing a physical attack.
Cannot be traded.
Rental Item
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Physical attacks have a high chance of Blinding.
Class: Two-Handed Spear
Attack: 150
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Swordsman Classes
====== auto-parsed ======
Attack : 150
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1501)

Club [3]
A heavy bludgeon that makes a handy weapon in a pinch.
_
Type: Weapon
Class: Mace
Attack: 23
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 2
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 23
Weight : 70
Weapon Level : 1
Required Level : 2

Id: (1502)

Club [4]
A heavy bludgeon that makes a handy weapon in a pinch.
_
Type: Weapon
Class: Mace
Attack: 23
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 2
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 23
Weight : 70
Weapon Level : 1
Required Level : 2

Id: (1503)

Club
A heavy bludgeon that makes a handy weapon in a pinch.
_
Type: Weapon
Class: Mace
Attack: 23
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 2
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 23
Weight : 70
Weapon Level : 1
Required Level : 2

Id: (1504)

Mace [3]
A flanged, solid club that is effective for simple smashing.
_
Type: Weapon
Class: Mace
Attack: 37
Property: Neutral
Weight: 80
Weapon Level: 1
Required Level: 2
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 37
Weight : 80
Weapon Level : 1
Required Level : 2

Id: (1505)

Mace [4]
A flanged, solid club that is effective for simple smashing.
_
Type: Weapon
Class: Mace
Attack: 37
Property: Neutral
Weight: 80
Weapon Level: 1
Required Level: 2
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 37
Weight : 80
Weapon Level : 1
Required Level : 2

Id: (1506)

Mace
A flanged, solid club that is effective for simple smashing.
_
Type: Weapon
Class: Mace
Attack: 37
Property: Neutral
Weight: 80
Weapon Level: 1
Required Level: 2
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 37
Weight : 80
Weapon Level : 1
Required Level : 2

Id: (1507)

Smasher [2]
Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.
_
Type: Weapon
Class: Mace
Attack: 54
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 14
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 54
Weight : 100
Weapon Level : 2
Required Level : 14

Id: (1508)

Smasher [3]
Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.
_
Type: Weapon
Class: Mace
Attack: 54
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 14
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 54
Weight : 100
Weapon Level : 2
Required Level : 14

Id: (1509)

Smasher [3]
Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.
_
Type: Weapon
Class: Mace
Attack: 54
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 14
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 54
Weight : 100
Weapon Level : 2
Required Level : 14

Id: (1510)

Flail [2]
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
_
Type: Weapon
Class: Mace
Attack: 69
Property: Neutral
Weight: 90
Weapon Level: 2
Required Level: 14
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 69
Weight : 90
Weapon Level : 2
Required Level : 14

Id: (1511)

Flail [3]
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
_
Type: Weapon
Class: Mace
Attack: 69
Property: Neutral
Weight: 90
Weapon Level: 2
Required Level: 14
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 69
Weight : 90
Weapon Level : 2
Required Level : 14

Id: (1512)

Flail [3]
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
_
Type: Weapon
Class: Mace
Attack: 69
Property: Neutral
Weight: 90
Weapon Level: 2
Required Level: 14
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 69
Weight : 90
Weapon Level : 2
Required Level : 14

Id: (1513)

Morning Star [1]
A metal club topped with a solid steel ball that's covered in spikes.
_
Type: Weapon
Class: Mace
Attack: 110
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 27
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 110
Weight : 150
Weapon Level : 3
Required Level : 27

Id: (1514)

Morning Star [2]
A metal club topped with a solid steel ball that's covered in spikes.
_
Type: Weapon
Class: Mace
Attack: 110
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 27
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 110
Weight : 150
Weapon Level : 3
Required Level : 27

Id: (1515)

Morning Star [2]
A metal club topped with a solid steel ball that's covered in spikes.
_
Type: Weapon
Class: Mace
Attack: 110
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 27
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 110
Weight : 150
Weapon Level : 3
Required Level : 27

Id: (1516)

Sword Mace
A deadly mace topped with 3 extremely sharp blades on its end.
_
Type: Weapon
Class: Mace
Attack: 130
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 27
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 130
Weight : 120
Weapon Level : 3
Required Level : 27

Id: (1517)

Sword Mace [1]
A specialty weapon that beautifully combines the power of swords and maces.
_
Type: Weapon
Class: Mace
Attack: 130
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 27
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 130
Weight : 120
Weapon Level : 3
Required Level : 27

Id: (1518)

Sword Mace [1]
A specialty weapon that beautifully combines the power of swords and maces.
_
Type: Weapon
Class: Mace
Attack: 130
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 27
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 130
Weight : 120
Weapon Level : 3
Required Level : 27

Id: (1519)

Chain [2]
A simple flail that consists of a thin mace attached to a chain of iron links.
_
Type: Weapon
Class: Mace
Attack: 84
Property: Neutral
Weight: 80
Weapon Level: 2
Required Level: 14
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 84
Weight : 80
Weapon Level : 2
Required Level : 14

Id: (1520)

Chain [3]
A simple flail that consists of a thin mace attached to a chain of iron links.
_
Type: Weapon
Class: Mace
Attack: 84
Property: Neutral
Weight: 80
Weapon Level: 2
Required Level: 14
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 84
Weight : 80
Weapon Level : 2
Required Level : 14

Id: (1521)

Chain [3]
A simple flail that consists of a thin mace attached to a chain of iron links.
_
Type: Weapon
Class: Mace
Attack: 84
Property: Neutral
Weight: 80
Weapon Level: 2
Required Level: 14
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
====== auto-parsed ======
Itemclass : Mace
Attack : 84
Weight : 80
Weapon Level : 2
Required Level : 14

Id: (1522)

Stunner
A huge, unwieldy club that can knock enemies unconscious.
_
Adds a 10% chance of inflicting Stun on the target when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 140
Property: Neutral
Weight: 200
Weapon Level: 3
Required Level: 27
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 140
Weight : 200
Weapon Level : 3
Required Level : 27

Id: (1523)

Spike
A flail, entirely covered in spikes, that swings wildly and haphazardly in battle.
_
DEF - 66%
CRIT + 40
Type: Weapon
Class: Mace
Attack: 85
Property: Neutral
Weight: 70
Weapon Level: 4
Required Level: 40
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 85
Weight : 70
Weapon Level : 4
Required Level : 40

Id: (1524)

Golden Mace [1]
A mace forged out of pure gold.
_
Increases physical damage on Undead race targets by 10%.
This item is indestructible in battle.
Type: Weapon
Class: Mace
Attack: 110
Property: Neutral
Weight: 80
Weapon Level: 4
Required Level: 40
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 40

Id: (1525)

Long Mace
A long, thin mace built like a spear.
_
Range + 3
Reduces damage taken from ranged attacks by 10%.
Type: Weapon
Class: Mace
Attack: 135
Property: Neutral
Weight: 80
Weapon Level: 4
Required Level: 40
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 135
Weight : 80
Weapon Level : 4
Required Level : 40

Id: (1526)

Slash
A hefty mace with curved, sharp blades.
_
Increase the physical damage on Undead property targets by 15%.
Increases the experience given from Undead race targets by 5%.
Adds a 0.1% chance of inflicting Coma on Undead race targets when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 145
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 40
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 145
Weight : 100
Weapon Level : 4
Required Level : 40

Id: (1528)

Grand Cross
A cruciform mace that was blessed by the pope of the Rune Midgard kingdom.
_
Restores 1 SP to the user when performing a physical attack to Undead race targets.
Restores 3 SP to the user when an Undead race targets is killed by physical attacks.
Adds a 10% chance of casting Level 3 Turn Undead on the target when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 140
Property: Holy
Weight: 150
Weapon Level: 4
Required Level: 40
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 140
Weight : 150
Weapon Level : 4
Required Level : 40

Id: (1529)

Iron Driver
A heavy, round headed mace that is intended for use in athletic competitions, but that has proven to be effective in battle.
_
Range + 2
Type: Weapon
Class: Mace
Attack: 155
Property: Neutral
Weight: 300
Weapon Level: 3
Required Level: 78
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 155
Weight : 300
Weapon Level : 3
Required Level : 78

Id: (1531)

Wrench
A heavy tool with many practical applications.
_
Adds a 1% chance of inflicting Blind, Frozen, Poison or Stun on the target when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 115
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 55
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 115
Weight : 250
Weapon Level : 3
Required Level : 55

Id: (1532)

Stunner [2]
A blow from this hefty mace can cause someone to black out.
_
Adds a 10% chance of inflicting Stun on the target when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 140
Property: Neutral
Weight: 200
Weapon Level: 3
Required Level: 27
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 140
Weight : 200
Weapon Level : 3
Required Level : 27

Id: (1534)

½ºÆÐ³Ê
A heavy tool with many practical applications.
Account Bound
Rental Item
_
Adds a 1% chance of inflicting Blind, Frozen, Poison or Stun on the target when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 150
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 1
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 150
Weight : 0
Weapon Level : 3
Required Level : 1

Id: (1535)

Hollgrehenn's Hammer [1]
A hammer that was used by Hollgren to refine weapons and armor; it looks bulky and powerful, but it doesn't seem to be fully dependable.
_
Adds a 0.1% chance of damaging the target's armor when performing a physical attack.
_
If base STR is 44 or higher,
ATK + 44
_
If Mastersmith Card is compounded,
Adds an additional 0.9% chance of damaging the target's armor when performing a physical attack.
Adds a 1% chance of breaking the user's armor when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 4
Property: Neutral
Weight: 44
Weapon Level: 4
Required Level: 44
Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 4
Weight : 44
Weapon Level : 4
Required Level : 44

Id: (1538)

Spike [2]
A flail, entirely covered in spikes, that swings wildly and haphazardly in battle.
_
DEF - 66%
CRIT + 40
Type: Weapon
Class: Mace
Attack: 85
Property: Neutral
Weight: 70
Weapon Level: 4
Required Level: 40
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 85
Weight : 70
Weapon Level : 4
Required Level : 40

Id: (1539)

Golden Mace [2]
A mace forged out of pure gold.
_
Increases physical damage on Undead race targets by 10%.
This item is indestructible in battle.
Type: Weapon
Class: Mace
Attack: 110
Property: Neutral
Weight: 80
Weapon Level: 4
Required Level: 40
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 40

Id: (1540)

Grand Cross [1]
A cruciform mace that was blessed by the pope of the Rune Midgard kingdom.
_
Restores 1 SP to the user when performing a physical attack to Undead race targets.
Restores 3 SP to the user when an Undead race targets is killed by physical attacks.
Adds a 10% chance of casting Level 3 Turn Undead on the target when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 140
Property: Holy
Weight: 150
Weapon Level: 4
Required Level: 40
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 140
Weight : 150
Weapon Level : 4
Required Level : 40

Id: (1541)

Nemesis
A large silver mace made for exorcisms.
_
Increases physical damage on Demon race targets by 10%.
Increases physical damage on Shadow property targets by 10%.
Adds a 1% chance of casting Signum Crusis on the target when performing a physical attack. The level of the skill is 1 per upgrade level of the item up to a maximum upgrade level of 10.
Adds a 10% chance of ATK + 50 for 20 seconds when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 120
Property: Holy
Weight: 90
Weapon Level: 4
Required Level: 60
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 120
Weight : 90
Weapon Level : 4
Required Level : 60

Id: (1544)

Lunakaligo [3]
An old, large black frying pan.
_
If base STR is 77 or higher,
Aspd + 4%
Adds a 15% chance of inflicting Stun on the target when performing a physical attack.
Adds a 5% chance of gaining Bomber Steak, Green Salad or Steamed Ancient Lips when a Brute race targets is killed.
Type: Weapon
Class: Mace
Attack: 110
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 50
Required Jobs : Transcendent Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 50

Id: (1545)

Novice Mace [3]
A flanged, solid club that is effective for simple smashing.
_
This item cannot be upgraded.
Type: Weapon
Class: Mace
Attack: 57
Property: Neutral
Weight: 0
Weapon Level: 1
Required Level: 2
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 57
Weight : 0
Weapon Level : 1
Required Level : 2

Id: (1546)

Glorious Morning Star
Account Bound
_
Increases physical damage on Demi-Human race targets by 75%.
Pierces 20% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Aspd + 5%
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher,
Aspd + 5%
Adds a 20% chance of inflicting Stun on the target when performing a physical attack.
Type: Weapon
Class: Mace
Attack: 130
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 130
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1548)

Veteran Hammer [2]
A hard hammer made out of the pieces of a meteorite from space. Ancient clerics said it to be blessed by the Gods.
_
INT +1
LUK +1
CRIT + 2 per level of Mace Mastery known.
Increases the recovery rate of Heal by 1% per level of Divine Protection known.
Type: Weapon
Class: Mace
Attack: 160
Property: Neutral
Weight: 180
Weapon Level: 3
Required Level: 80
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Mace
Attack : 160
Weight : 180
Weapon Level : 3
Required Level : 80

Id: (1550)

Book [3]
A book that's been put together sturdily enough to be wielded as a weapon in an emergency situation.
_
Type: Weapon
Class: Book
Attack: 85
Property: Neutral
Weight: 60
Weapon Level: 2
Required Level: 14
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 85
Weight : 60
Weapon Level : 2
Required Level : 14

Id: (1551)

Bible [2]
A book containing a compilation of ancient and sacred writings.
INT +2
_
Type: Weapon
Class: Book
Attack: 115
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 115
Weight : 100
Weapon Level : 3
Required Level : 27

Id: (1552)

Tablet [1]
A marble tablet on which the wise words of the ancients have been engraved and immortalized.
_
Type: Weapon
Class: Book
Attack: 125
Property: Neutral
Weight: 80
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 125
Weight : 80
Weapon Level : 3
Required Level : 27

Id: (1553)

Book of Billows
A hefty book with a hard cover that has been enchanted with the Water property.
_
Type: Weapon
Class: Book
Attack: 90
Property: Water
Weight: 75
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 75
Weapon Level : 3
Required Level : 27

Id: (1554)

Book of Mother Earth
A hefty book with a hard cover that has been enchanted with the Earth property.
Type: Weapon
Class: Book
Attack: 90
Property: Earth
Weight: 75
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 75
Weapon Level : 3
Required Level : 27

Id: (1555)

Book of the Blazing Sun
A hefty book with a hard cover that has been enchanted with the Fire property.
_
Type: Weapon
Class: Book
Attack: 90
Property: Fire
Weight: 75
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 75
Weapon Level : 3
Required Level : 27

Id: (1556)

Book of Gust of Wind
A hefty book with a hard cover that has been enchanted with the Wind property.
_
Type: Weapon
Class: Book
Attack: 90
Property: Wind
Weight: 75
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 75
Weapon Level : 3
Required Level : 27

Id: (1557)

Book of the Apocalypse
A book that details prophesies concerning the end of the world.
_
Increases physical damage on Water, Earth, Fire and Wind property targets by 7%.
Increases physical damage on Holy property targets by 5%.
Type: Weapon
Class: Book
Attack: 120
Property: Shadow
Weight: 80
Weapon Level: 4
Required Level: 40
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 120
Weight : 80
Weapon Level : 4
Required Level : 40

Id: (1558)

Girl's Diary [1]
A cute diary in which the innermost thoughts of a young girl have been recorded, but you can never bear to open it.
_
Increases physical damage on Bongun by 150%.
Type: Weapon
Class: Book
Attack: 60
Property: Neutral
Weight: 30
Weapon Level: 4
Required Level: 40
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 60
Weight : 30
Weapon Level : 4
Required Level : 40

Id: (1559)

Legacy of Dragon
A book in which the origin and history of dragons is written. It's a treasure that is said to be passed among the dragon race.
_
INT + 3
Pierces 100% of DEF on Dragon race targets when performing a physical attack.
Restores 10 SP to the user when a Dragon race targets is killed by means of physical attacks.
Type: Weapon
Class: Book
Attack: 130
Property: Neutral
Weight: 70
Weapon Level: 4
Required Level: 70
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 130
Weight : 70
Weapon Level : 4
Required Level : 70

Id: (1560)

Sage's Diary [2]
The diary of a great sage, published without him ever knowing.
_
MATK + 120
_
If base STR is 50 or higher,
Aspd + 5%
_
If base INT is 70 or higher,
MATK +5%
Type: Weapon
Class: Book
Attack: 100
Property: Neutral
Weight: 110
Weapon Level: 3
Required Level: 60
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 100
Weight : 110
Weapon Level : 3
Required Level : 60

Id: (1561)

Hardcover Book [1]
A thick and heavy hardcover book that could really hurt if swung around.
STR + 3
DEX + 2
_
Class: Book
Attack: 140
Property: Neutral
Weight: 150
Weapon Level: 4
Required Level: 55
Jobs: Priest Class, Sage Class, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 140
Weight : 150
Weapon Level : 4
Required Level : 55

Id: (1562)

Bible of Battlefield [1]
A book containing the History of many wars and the dreams of the strategists that took part in them.
Adds a 1% chance of casting Level 3 Blessing on the user when performing a physical attack,
if a higher level of this skill is known, it will be cast instead.
This item cannot be upgraded.
Type: Weapon
Class: Book
Attack: 110
Property: Neutral
Weight: 70
Weapon Level: 4
Required Level: 80
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 110
Weight : 70
Weapon Level : 4
Required Level : 80

Id: (1563)

Rental Sage's Diary
Rental Item

The diary of a great
sage that was published without him ever knowing.
MATK +140,
Increase attack speed. (Attack delay decreased 5%)

Type: Weapon
Class: Book
Attack: 135
Weight: 0
Weapon Level: 3
Required Level: 1
Required Jobs : Priest, Sage, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 135
Weight : 0
Weapon Level : 3
Required Level : 1

Id: (1564)

Encyclopedia [2]
An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard.
_
MATK+100
INT + 3
DEX +2
CRIT + 20
For every 5 base LUK, CRIT + 1.
_
Set Bonus
Encyclopedia [2]
Revised Encyclopedia [1]
Aspd + 1% per upgrade level of the Encyclopedia [2].
Type: Weapon
Class: Book
Attack: 110
Property: Neutral
Weight: 200
Weapon Level: 3
Required Level: 70
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 110
Weight : 200
Weapon Level : 3
Required Level : 70

Id: (1565)

Death Note [2]
These books are used by demons to kill the living by writing their names on the pages,
and a few of these were lost and ended up in human hands.
The last name, 'Hollg--' looks like it wasn't completed. Maybe the demon changed his mind?
_
STR +3
INT + 3
LUK - 20
MATK + 100
For every refine level, increases ASPD by 1%.(Decrease delay after attack by 1%)
Adds a chance of inflicting Coma on Demi-Human enemies when dealing physical attack.
_
If equipped by Sage ,
Adds a chance of casting Lv5 Hell's Judgment and inflict Curse status ailment to every enemies onscreen.
_
Class : Book
Attack : 137
Property : Neutral
Weight : 100
Weapon Level : 4
Required Level : 85
Jobs : Priest Classes, Sage Classes, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 137
Weight : 100
Weapon Level : 4
Required Level : 85

Id: (1568)

Book of Billows [3]
A hefty book with a hard cover that has been enchanted with the Water property.
_
Type: Weapon
Class: Book
Attack: 90
Property: Water
Weight: 75
Property: Water
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 75
Weapon Level : 3
Required Level : 27

Id: (1569)

Book of Mother Earth [3]
A hefty book with a hard cover that has been enchanted with the Earth property.
_
Type: Weapon
Class: Book
Attack: 90
Property: Earth
Weight: 75
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 75
Weapon Level : 3
Required Level : 27

Id: (1570)

Book of Blazing Sun [3]
A hefty book with a hard cover that has been enchanted with the Fire property.
_
Type: Weapon
Class: Book
Attack: 90
Property: Fire
Weight: 75
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 75
Weapon Level : 3
Required Level : 27

Id: (1571)

Book of Gust of Wind [3]
A hefty book with a hard cover that has been enchanted with the Wind property.
_
Type: Weapon
Class: Book
Attack: 90
Property: Wind
Weight: 75
Weapon Level: 3
Required Level: 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 75
Weapon Level : 3
Required Level : 27

Id: (1572)

Principles of Magic [2]
This helps students study and build a strong foundation of using magic. If you're having trouble... - Author : Sage S.
_
INT + 3
Max SP + 5%
MATK + 160
_
Set Bonus
Librarian Glove [1]
Pocket Watch or Pocket Watch [1]
Principles of Magic [2]
INT + 5
Max HP + 700
Aspd + 5%
Type: Weapon
Class: Book
Attack: 60
Property: Neutral
Weight: 30
Weapon Level: 3
Required Level: 60
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 60
Weight : 30
Weapon Level : 3
Required Level : 60

Id: (1573)

Ancient Magic [2]
A book with a Very impressive phrase,'There is no royal road to learning' on its cover. "Practice makes perfect. If you keep trying, you'll be an expert before you know it."
_
MATK + 140
--------------------
Set Bonus
Ancient Magic [2]
Librarian Glove [1]
Pocket Watch or Pocket Watch [1]
INT + 5
Max HP + 700
Aspd + 5%
--------------------
Set Bonus
Ancient Magic [2]
Mage Coat or Mage Coat [1]
INT +4
Max SP + 10%
MDEF +8
--------------------
Type: Weapon
Class: Book
Attack: 30
Property: Neutral
Weight: 70
Property: Neutral
Weapon Level: 3
Required Level: 70
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 30
Weight : 70
Weapon Level : 3
Required Level : 70

Id: (1574)

Brave Book
A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists.
_
[Item Effect]
Str + 2, Int + 1
Matk + 125
Increases physical damage to Demi-humans by 75%.
Reduces Demi-human defenses by 20%
_
Indestructible.
_
Class: Book
Attack: 50
Weight: 0
Weapon Level: 3
Required Level: 80
Jobs: Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 50
Weight : 0
Weapon Level : 3
Required Level : 80

Id: (1575)

Valorous Book
A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists.
_
[Item Effect]
Str + 1, Int + 2
Matk + 125
Bypass magical defense on [Demi Human] race by 25% when dealing magical damage
_
Indestructible.
_
Class: Book
Attack: 90
Weight: 0
Weapon Level: 3
Required Level: 80
Jobs: Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 0
Weapon Level : 3
Required Level : 80

Id: (1576)

Glorious Tablet
Account Bound
_
MATK + 115
Increases physical damage on Demi-Human race targets by 80%.
Pierces 25% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher,
Adds a 3% chance of ATK + 200 for 3 seconds when performing a physical attack.
Type: Weapon
Class: Book
Attack: 90
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1577)

Glorious Apocalypse
Account Bound
_
MATK + 115
Increases physical damage on Demi-Human race targets by 80%.
Pierces 25% of MDEF on Demi-Human race targets when performing a magical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of MDEF on Demi-Human race targets when performing a magical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher,
MATK +5%
Variable Casting Time - 5%
Reduces the cooldown of skills by 5%
Type: Weapon
Class: Book
Attack: 90
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1578)

±âµµÇÏ´Â ÀÚÀÇ ¼­
Account Bound
Rental Item
_
VIT + 2
Max SP + 10%
MDEF +10
Type: Weapon
Class: Book
Attack: 140
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 1
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 140
Weight : 0
Weapon Level : 3
Required Level : 1

Id: (1579)

»ç½ÅÀÇ ¸íºÎ [2]
These books are used by demons to kill the living by writing their names on the pages, and a few of these were lost and ended up in human hands. The last name, 'Hollg--' looks like it wasn't completed. Maybe the demon changed his mind?
_
STR +3
INT + 3
LUK - 20
MATK + 15%
Aspd + 1% per upgrade level of the item.
Adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing a physical attack.
_
If used by Sage Jobs,
Adds a 2% chance of casting Level 5 Hell's Judgment on the target when performing a physical attack.
Type: Weapon
Class: Book
Attack: 137
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 85
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 137
Weight : 100
Weapon Level : 4
Required Level : 85

Id: (1581)

(null)
The diary of a great sage, published without him ever knowing.
Account Bound
Rental Item
_
Type: Weapon
Class: Book
Attack: 135
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 1
Required Jobs : Priest Jobs, Sage Jobs, Taekwon Master
_
MATK + 120 MATK
_
If base STR is 50 or higher,
Aspd + 5%
_
If base INT is 70 or higher,
MATK +5%
====== auto-parsed ======
Itemclass : Book
Attack : 135
Weight : 0
Weapon Level : 3
Required Level : 1

Id: (1583)

Eden Group Dictionary I
A book that is made by the Eden Group. It is suitable for those who have more advanced experience handling magic books.
MATK + 110
This item cannot be upgraded.
Type: Weapon
Class: Book
Attack: 135
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 60
Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 135
Weight : 0
Weapon Level : 3
Required Level : 60

Id: (1586)

Bellum Bible
MATK + 125
Stats during WoE & PVP.
Increase Healing skills effectiveness based on Base Level.
For every 1 base levels, increases the recovery rate of recovery skills by 1%.
_
If refined to +6 or higher,
Removes skill cooldown for Clearance, Lauda Agnus, and Lauda Ramus.
Increases the SP cost of Clearance, Lauda Agnus and Lauda Ramus by 60.
_
Class: Book
Attack: 110
Weight: 60
Weapon Level: 4
Required Level: 95
Jobs: Priest Class, Sage Class, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 110
Weight : 60
Weapon Level : 4
Required Level : 95

Id: (1587)

Bellum Encyclopedia
Stats during WoE & PVP.
Increases physical damage to enemies by 80% and bypasses 30% DEF.
Increase physical damage to enemies by 1% per refine level.
ATK + 1% per refinement level of the item
_
If refined to +9 or higher,
Adds a chance to increase ATK + 200 for 3 seconds when performing a physical attack.
_
Class: Book
Attack: 130
Weight: 100
Weapon Level: 4
Required Level: 95
Jobs: Priest Class, Sage Class, Taekwon MasteStar Gladiator
_
====== auto-parsed ======
Itemclass : Book
Attack : 130
Weight : 100
Weapon Level : 4
Required Level : 95

Id: (1591)

TE WoE Book
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: Book
Attack: 120
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Priest Jobs, Sage Jobs, Taekwon Master
_
Stats during WOE TE
Increases physical damage on Player protocol targets by 40%.
Increases magical damage on Player protocol targets by 5%.
Increases the recovery rate of recovery skills by 5%.
Adds a 10% chance of inflicting Blind on the target when performing a physical attack.
Cannot be traded.
Rental Item
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Magic Attack Power, +5% against other Adventurers.
Physical attacks have a high chance of Blinding.
Heal Amount +5%.
Class: Book
Attack: 120
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Priest Classes/Sage Classes/Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 120
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1596)

Earth Pedigree Book [2]
A book that is sealed with the power of the Earth.
_
INT + 3
MATK + 130
Increases the damage of Earth Spike and Heaven's Drive by 5%.
Increases the damage of Earth Spike and Heaven's Drive by an additional 1% per upgrade level of the item.
This item is indestructible in battle.

Type : Weapon
Class : Book
Attack : 90
Property : Neutral
Weight : 40
Weapon Level : 4
Required Level : 27
Required Jobs : Priest Jobs, Sage Jobs, Taekwon Master
_
Star Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 90
Weight : 40
Weapon Level : 4
Required Level : 27

Id: (1601)

Rod [3]
A simple magic wand.
_
MATK + 30
Type: Weapon
Class: One-Handed Staff
Attack: 15
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 15
Weight : 40
Weapon Level : 1
Required Level : 1

Id: (1602)

Rod [4]
A simple magic wand.
_
MATK + 30
Type: Weapon
Class: One-Handed Staff
Attack: 15
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 15
Weight : 40
Weapon Level : 1
Required Level : 1

Id: (1603)

Rod
A simple magic wand.
_
MATK + 30
Type: Weapon
Class: One-Handed Staff
Attack: 15
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 15
Weight : 40
Weapon Level : 1
Required Level : 1

Id: (1604)

Wand [2]
A rough-hewn wand that's effective enough for casting of magic spells.
_
INT +1
MATK + 45
Type: Weapon
Class: One-Handed Staff
Attack: 25
Property: Neutral
Weight: 40
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 25
Weight : 40
Weapon Level : 2
Required Level : 12

Id: (1605)

Wand [3]
A rough-hewn wand that's effective enough for casting of magic spells.
_
INT +1
MATK + 45
Type: Weapon
Class: One-Handed Staff
Attack: 25
Property: Neutral
Weight: 40
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 25
Weight : 40
Weapon Level : 2
Required Level : 12

Id: (1606)

Wand
A rough-hewn wand that's effective enough for casting of magic spells.
_
INT +1
MATK + 45
Type: Weapon
Class: One-Handed Staff
Attack: 25
Property: Neutral
Weight: 40
Weapon Level: 2
Required Level: 12
Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 25
Weight : 40
Weapon Level : 2
Required Level : 12

Id: (1607)

Staff [2]
A wooden staff adorned with an enchanted jewel.
_
INT +2
MATK + 70
Type: Weapon
Class: One-Handed Staff
Attack: 40
Property: Neutral
Weight: 40
Weapon Level: 2
Required Level: 12
Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker
_
====== auto-parsed ======
Attack : 40
Weight : 40
Weapon Level : 2
Required Level : 12

Id: (1608)

Staff [3]
A wooden staff adorned with an enchanted jewel.
_
INT +2
MATK + 70
Type: Weapon
Class: One-Handed Staff
Attack: 40
Property: Neutral
Weight: 40
Weapon Level: 2
Required Level: 12
Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker
_
====== auto-parsed ======
Attack : 40
Weight : 40
Weapon Level : 2
Required Level : 12

Id: (1609)

Staff
A wooden staff adorned with an enchanted jewel.
_
INT +2
MATK + 70
Type: Weapon
Class: One-Handed Staff
Attack: 40
Property: Neutral
Weight: 40
Weapon Level: 2
Required Level: 12
Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker
_
====== auto-parsed ======
Attack : 40
Weight : 40
Weapon Level : 2
Required Level : 12

Id: (1610)

Arc Wand [1]
An ornate, elegantly crafted wand that grants powerful magical energy.
_
INT + 3
MATK + 95
Type: Weapon
Class: One-Handed Staff
Attack: 60
Property: Neutral
Weight: 40
Weapon Level: 3
Required Level: 24
Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker
_
====== auto-parsed ======
Attack : 60
Weight : 40
Weapon Level : 3
Required Level : 24

Id: (1611)

Arc Wand [2]
An ornate, elegantly crafted wand that grants powerful magical energy.
_
INT + 3
MATK + 95
_
Type: Weapon
Class: One-Handed Staff
Attack: 60
Weight: 40
Weapon Level: 3
Required Level: 24
Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker
====== auto-parsed ======
Attack : 60
Weight : 40
Weapon Level : 3
Required Level : 24

Id: (1612)

Arc Wand
An ornate, elegantly crafted wand that grants powerful magical energy.
_
INT + 3
MATK + 95
Type: Weapon
Class: One-Handed Staff
Attack: 60
Property: Neutral
Weight: 40
Weapon Level: 3
Required Level: 24
Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker
_
====== auto-parsed ======
Attack : 60
Weight : 40
Weapon Level : 3
Required Level : 24

Id: (1613)

Mighty Staff
A rare staff that can convert psychic energy into brute strength.
_
STR + 10
MATK + 100
Consumes 2 SP with each physical attack.
Type: Weapon
Class: One-Handed Staff
Attack: 130
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 24
Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker
_
====== auto-parsed ======
Attack : 130
Weight : 70
Weapon Level : 3
Required Level : 24

Id: (1614)

Wand of Occult
A shamanic wand topped with a goat's skull that enhances magic attack power.
_
INT + 3
MATK + 105
Class: One-Handed Staff
Attack: 75
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 24
Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker
_
====== auto-parsed ======
Attack : 75
Weight : 70
Weapon Level : 3
Required Level : 24

Id: (1615)

Evil Bone Wand
Since evil spirits possess this wand of human bone,
its suffocatingly accursed aura can be sensed by those who wield it.

INT +4
MATK +110

Equip with Skull Cap [1] or [NFS]Skull Cap [1],
MATK + 10 per upgrade level
of the Evil Bone Wand.
If Evil Bone Wand upgrade level is +10 or higher,
Variable Casting Time -10%.

Type: Weapon
Class: One-Handed Staff
Attack: 40
Property: Undead
Weight: 70
Weapon Level: 3
Required Level: 24
Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker
====== auto-parsed ======
Attack : 40
Weight : 70
Weapon Level : 3
Required Level : 24

Id: (1616)

Wing Staff
A staff containing a wind fairy that grants its user the essence of speed.
_
Type: Weapon
Class: One-Handed Staff
Attack: 60
Property: Wind
Weight: 50
Weapon Level: 4
Required Level: 40
Required Jobs : Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 60
Weight : 50
Weapon Level : 4
Required Level : 40

Id: (1617)

Survivor's Rod
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees.
_
DEX +2
Max HP + 300
MATK + 120
Type: Weapon
Class: One-Handed Staff
Attack: 50
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 24
Required Jobs : Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 50
Weight : 100
Weapon Level : 3
Required Level : 24

Id: (1618)

Survivor's Rod [1]
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees.
_
DEX +3
Max HP + 300
MATK + 120
_
Set Bonus
Survivor's Manteau
Survivor's Rod [1]
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of the Survivor's Rod [1].
Reduces damage taken from Neutral property attacks by 3% per upgrade level of the Survivor's Manteau.
Type: Weapon
Class: One-Handed Staff
Attack: 50
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 24
Required Jobs : Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 50
Weight : 100
Weapon Level : 3
Required Level : 24

Id: (1619)

Survivor's Rod
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees.
_
INT +2
Max HP + 300
MATK + 120
Type: Weapon
Class: One-Handed Staff
Attack: 50
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 24
Required Jobs : Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 50
Weight : 100
Weapon Level : 3
Required Level : 24

Id: (1621)

Hypnotist's Staff [1]
A staff with a hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of.
_
INT +1
MATK + 120
Type: Weapon
Class: One-Handed Staff
Attack: 70
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 30
Required Jobs : Novice Jobs
_
====== auto-parsed ======
Attack : 70
Weight : 50
Weapon Level : 3
Required Level : 30

Id: (1622)

Hypnotist's Staff [2]
A staff with a hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of.
_
INT +1
MATK + 120
Type: Weapon
Class: One-Handed Staff
Attack: 70
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 30
Required Jobs : Novice Jobs
_
====== auto-parsed ======
Attack : 70
Weight : 50
Weapon Level : 3
Required Level : 30

Id: (1624)

Lich's Bone Wand [2]
A wand crafted from a powerful Lich's skull that will curse anyone that threatens its true owner.
_
INT +1
DEX +1
MATK + 170
Adds a 1% chance of casting Level 5 Area Curse when receiving a physical attack.
Adds an additional 0.1% chance of casting Level 5 Area Curse when receiving physical attacks per upgrade level of the item.
_
If upgrade level is +9 or higher,
Max SP + 300
MATK +3%
Type: Weapon
Class: One-Handed Staff
Attack: 60
Property: Undead
Weight: 80
Weapon Level: 3
Required Level: 70
Required Jobs : Transcendent Mage Jobs, Transcendent Acolyte Jobs
_
====== auto-parsed ======
Attack : 60
Weight : 80
Weapon Level : 3
Required Level : 70

Id: (1625)

Healing Staff
A healing staff made out of twigs from the Yggdrasil tree. There is an engraving in an ancient language that reads, 'Health and longevity'.
_
MATK + 105
Increases the recovery rate of Heal and Sanctuary by 1.5% per upgrade level of the item.
_
Set Bonus
Benevolent Guardian [1]
Healing Staff
Increases the recovery rate of recovery skills by 1% per upgrade level of the Healing Staff.
Type: Weapon
Class: One-Handed Staff
Attack: 10
Property: Holy
Weight: 40
Weapon Level: 3
Required Level: 55
Required Jobs : Acolyte Jobs
_
====== auto-parsed ======
Attack : 10
Weight : 40
Weapon Level : 3
Required Level : 55

Id: (1626)

Piercing Staff
A staff inset with a gem that constantly emits waves that can disrupt the MDEF on enemies.
_
INT +4
MATK + 145
Pierces 10% of MDEF on Boss, Normal, Player protocol targets when performing a magical attack.
Pierces an additional 1% of MDEF on Boss, Normal, Player protocol targets when performing a magical attack per upgrade level of the item.
Type: Weapon
Class: One-Handed Staff
Attack: 80
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 70
Required Jobs : Transcendent Mage Jobs, Transcendent Acolyte Jobs
_
====== auto-parsed ======
Attack : 80
Weight : 50
Weapon Level : 3
Required Level : 70

Id: (1628)

Survival Rod
Account Bound
Rental Item
_
DEX +4
MATK + 20%
_
Set Bonus
Survivor's Manteau (Rental)
Survivor's Rod (Rental)
MATK +5%
Reduces damage taken from Neutral property attacks by 25%.
Type: Weapon
Class: One-Handed Staff
Attack: 71
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 1
Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 71
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (1629)

Gentleman's Staff [1]
A staff once used by a very gentle man somewhere long ago. A very narrow sword is hidden inside the staff.
_
DEX +1
MATK+ 125
_
Set Bonus
Gentleman's Staff [1]
Magician's Hat
INT +2
DEX +2
SP Recovery + 5%
MATK + 1% per upgrade level of the Gentleman's Staff.
Type: Weapon
Class: One-Handed Staff
Attack: 40
Property: Neutral
Weight: 50
Weapon Level: 4
Required Level: 50
Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 40
Weight : 50
Weapon Level : 4
Required Level : 50

Id: (1630)

Release of the Wise
A staff made of Crystal. It shines beautifully against the light. This staff can also help the holder recover from damage.
_
INT + 3
MATK + 125
Increases the recovery rate of recovery skills by 5%.
Adds a 10% chance of restoring 100 HP and 50 SP to the user every 2 seconds for 10 seconds when dealing magical attacks.
Type: Weapon
Class: One-Handed Staff
Attack: 30
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 50
Required Jobs : Mage and Soul Linker Jobs
_
====== auto-parsed ======
Attack : 30
Weight : 50
Weapon Level : 3
Required Level : 50

Id: (1631)

Holy Stick [1]
A holy stick which is made of Rune of Odin, especially made for exorcisms.
_
MATK + 140
Variable Casting Time - 25% for Holy Light, Magnus Exorcismus and Turn Undead.
_
Set Bonus
Benevolent Guardian [1]
Holy Stick [1]
Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick.
_
Set Bonus
Exorcism Bible
Holy Stick [1]
Adds 2% chance of casting Level 1 Turn Undead on the target when receiving a physical attack.
Increases the damage dealt with Magnus Exorcismus by 20%.
Type: Weapon
Class: One-Handed Staff
Attack: 50
Property: Holy
Weight: 50
Weapon Level: 4
Required Level: 70
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 50
Weight : 50
Weapon Level : 4
Required Level : 70

Id: (1637)

Eraser
A staff that causes enemy mental distraction.
_
INT + 3
DEX +2
MATK + 170
SP Recovery + 8%
Adds a 0.5% chance of casting Level 1 Area Soul Drain on the target when dealing magical attacks.
_
If upgrade level is +10 or higher,
Level 3 Area Soul Drain will be cast instead.
Type: Weapon
Class: One-Handed Staff
Attack: 80
Property: Neutral
Weight: 50
Weapon Level: 4
Required Level: 70
Required Jobs : Transcendent Mage Jobs, Transcendent Acolyte Jobs
_
====== auto-parsed ======
Attack : 80
Weight : 50
Weapon Level : 4
Required Level : 70

Id: (1639)

Novice Rod [3]
A simple magic wand.
_
MATK + 32
This item cannot be upgraded.
Type: Weapon
Class: One-Handed Staff
Attack: 15
Property: Neutral
Weight: 0
Weapon Level: 1
Required Level: 1
Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 15
Weight : 0
Weapon Level : 1
Required Level : 1

Id: (1640)

Glorious Arc Wand
Account Bound
_
MATK + 135
Increases magical damage to Demi-Human race targets by 15%.
Pierces 25% of MDEF on Demi-Human race targets when performing a magical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of MDEF on Demi-Human race targets when performing a magical attack.
_
If upgrade level is +9 or higher,
MATK +5%
Variable Casting Time - 5%
Fixed Cast Time - 5%
Type: Weapon
Class: One-Handed Staff
Attack: 70
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 70
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1641)

Glorious Cure Wand
Account Bound
_
MATK + 135
Fixed Cast Time - 10%
Increases the recovery rate of recovery skills by 14%.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces 5% of MDEF on Demi-Human race targets when performing a magical attack.
Enables Level 1 Bless.
Increases the recovery rate of recovery skills by 5%.
_
If upgrade level is +9 or higher,
Adds a 10% chance of casting Level 10 Heal on the target when using Heal.
_
If upgrade level is +10 or higher,
Increases the recovery rate of recovery skills by 10%.
Type: Weapon
Class: One-Handed Staff
Attack: 70
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 70
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1643)

Dead Tree CaneStaff
A staff made out of magical wood. It possesses huge magical power, but it will make you look like an elder.
_
MATK + 155
INT +4
_
If upgrade level is +6 or higher,
INT + 1 per upgrade level of the item.
HP - 200
Max SP - 100
Type: Weapon
Class: One-Handed Staff
Attack: 100
Property: Neutral
Weight: 10
Weapon Level: 4
Required Level: 70
Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker
_
====== auto-parsed ======
Attack : 100
Weight : 10
Weapon Level : 4
Required Level : 70

Id: (1648)

Staff of Bordeaux
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it.
_
INT +2
DEX +1
MATK + 170
_
If Dragonology is at maximum level,
INT + 3
Reduces the SP cost of skills by 15%.
Type: Weapon
Class: One-Handed Staff
Attack: 30
Property: Neutral
Weight: 50
Weapon Level: 4
Required Level: 50
Required Jobs : Transcendent Mage Jobs
_
====== auto-parsed ======
Attack : 30
Weight : 50
Weapon Level : 4
Required Level : 50

Id: (1649)

Rafini Staff
A staff which is crafted by a stone that is often used when Laphines put magic power into it.
_
MATK + 180
Fixed Cast Time - 1% per upgrade level of the item.
Type: Weapon
Class: One-Handed Staff
Attack: 30
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 100
Required Jobs : Transcendent Mage Jobs, Transcendent Acolyte Jobs
_
====== auto-parsed ======
Attack : 30
Weight : 50
Weapon Level : 3
Required Level : 100

Id: (1650)

P.Staff1
A staff that is made by the Eden Group. A basic item for a beginning Mage.
This item is Account Bound.
_
INT +2
MATK + 125
This item cannot be upgraded.
Type: Weapon
Class: Staff
Attack: 60
Property: Neutral
Weight: 0
Weapon Level: 2
Required Level: 26
Required Jobs : Mage Jobs, Acolyte Jobs
_
====== auto-parsed ======
Itemclass : Staff
Attack : 60
Weight : 0
Weapon Level : 2
Required Level : 26

Id: (1651)

P.Staff2
A staff that is made by the Eden Group. A basic item for an intermediate Mage.
This item is Account Bound.
_
INT + 3
MATK + 150
This item cannot be upgraded.
Type: Weapon
Class: One-Handed Staff
Attack: 60
Property: Neutral
Weight: 0
Weapon Level: 2
Required Level: 40
Required Jobs : Mage Jobs, Acolyte Jobs
_
====== auto-parsed ======
Attack : 60
Weight : 0
Weapon Level : 2
Required Level : 40

Id: (1657)

Wand of Affection [2]
A Staff that radiates concern for the welfare of others.
_
INT +2
MATK + 160
Increases the recovery rate of recovery skills by 10%.
_
Set Bonus
Robe of Affection
Shawl of Affection
Shoes of Affection
Wand of Affection
Increases the recovery rate of recovery skills by 25%.
Increases SP cost of Heal by 20.
Reduces the cooldown time for Lauda Agnus, Lauda Ramus and Clearance by 2 seconds.
Type: Weapon
Class: One-Handed Staff
Attack: 30
Property: Holy
Weight: 50
Weapon Level: 3
Required Level: 100
Required Jobs : Arch Bishop Jobs
_
====== auto-parsed ======
Attack : 30
Weight : 50
Weapon Level : 3
Required Level : 100

Id: (1658)

Eden Group Staff III
A staff that is made by the Eden Group. An advanced item for an experienced magic practitioner.
INT +4
MATK + 170
This item cannot be upgraded.
Class: One-Handed Staff
Attack: 60
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 60
Required Jobs : Mage Jobs, Acolyte Jobs
_
====== auto-parsed ======
Attack : 60
Weight : 0
Weapon Level : 3
Required Level : 60

Id: (1660)

Empowered Wand Of Affection [1]
A Staff that radiates concern for the welfare of others.
_
INT +4
MATK + 180
Increases the recovery rate of recovery skills by 20%.
_
Set Bonus
Empowered Wand of Affection [1]
Robe of Affection
Shawl of Affection
Shoes of Affection
Increases the recovery rate of recovery skills by 45%.
Increases SP cost of Heal by 50.
Reduces the cooldown time for Lauda Agnus, Lauda Ramus and Sacrement by 3 seconds.
Type: One-Handed Staff
Attack: 30
Property: Neutral
Weight: 50
Weapon Level: 4
Required Level: 130
Required Jobs : Arch Bishop Jobs
_
====== auto-parsed ======
Attack : 30
Weight : 50
Weapon Level : 4
Required Level : 130

Id: (1661)

Mental Destroyer
A Staff that allows the user's magic to penetrate the enemy's mind.
_
INT + 10
MATK +50
MDEF + 20
Adds a 100% chance to drain 5% SP from the target when performing a physical attack.
_
If upgrade level is +6 or higher,
Adds a 100% chance to drain an additional 3% SP from the target when performing a physical attack.
Type: Weapon
Class: Two-Handed Staff
Attack: 100
Property: Neutral
Weight: 140
Weapon Level: 4
Required Level: 95
Required Jobs : Transcendent Mage Jobs
_
====== auto-parsed ======
Attack : 100
Weight : 140
Weapon Level : 4
Required Level : 95

Id: (1667)

TE WoE Staff
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: One-Handed Staff
Attack: 50
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
_
Stats during WOE TE
MATK + 100
Increases magical damage on Player protocol targets by 10%.
Increases the recovery rate of recovery skills by 5%.
Adds a 10% chance of inflicting Blind on the target when performing a physical attack.
Cannot be traded.
Rental Item
MATK + 100.
** Extra option available in WoE TE area
Magic Attack Power +10% against other adventurers.
Magic attacks have a high Blinding chance.
Heal Amount +5%.
Class: One-Handed Staff
Attack: 50
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Novice Classes/Mage Classes/Acolyte Classes/Soul Linker
====== auto-parsed ======
Attack : 50
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1670)

RWC Memory Staff [1]
A staff created for the 2012 RWC (Ragnarok World Championship) infused with pure gold.
The set bonus is lost if the pendant is compounded with a card.
_
Type: Weapon
Class: Staff
Attack: 25
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 1
Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker
_
MATK + 30 per 3 upgrade levels of the item.
_
If upgrade level is +6 or higher,
MATK +5%
_
If upgrade level is +9 or higher,
MATK +5%
Adds 0.5% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack.
_
Set Bonus
RWC 2012 Pendant
RWC Memory Staff [1]
MATK + 5 per upgrade level of the RWC Memory Staff [1].
====== auto-parsed ======
Itemclass : Staff
Attack : 25
Weight : 50
Weapon Level : 3
Required Level : 1

Id: (1676)

¹ÙÄí·ë ´ÙÀ̸ð´ÏÄñ [2]
An infernal staff from hell. Only true demons are able control its full power. People say that a Prince from Hell used this weapon for his army.
_
Type: Weapon
Class: One-Handed Staff
Attack: 60
Property: Neutral
Weight: 120
Weapon Level: 4
Required Level: 80
Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker
_
MATK + 150
Variable Casting Time -10%
_
If upgrade level is +9 or higher,
Reduces the SP cost of skills by 10%.
Adds a chance of inflicting Blind on the target when performing a magical attack.
_
If the user's base level is 101 or higher,
MATK + 30
An infernal staff from hell. Only true demons are able control its full power. People say that a Prince from Hell used this weapon for his army.
Decrease aftercast delay 10%.
With more than Base LV 100, MATK +30.
With more than 9 refine level, Blind can be activated by a certain chance. SP consumption will be decreased 10% when using skills.
MATK + 150
Class: One-Handed Staff Attack : 60
Weight: 120
Weapon LV : 4
Required LV: 80
Jobs: Magician, Acolyte, Soul Linker
====== auto-parsed ======
Attack : 60
Weight : 120

Id: (1677)

Blue Wand [1]
A blue wand with huge power.
_
Type: Weapon
Class: One-Handed Staff
Attack: 50
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 100
Required Jobs : Warlock
_
INT + 5
DEX + 5
MATK + 170
A blue wand with huge power.
DEX +5, INT +5.
MATK + 170
Class: Wand Attack : 50
Weight: 0
Weapon LV: 3
Required LV: 100
Job: Warlock Class
====== auto-parsed ======
Attack : 50
Weight : 0

Id: (1678)

ºû³ª´Â ÁöÆÎÀÌ [2]
A golden wand with brutal power.
_
Type: Weapon
Class: One-Handed Staff
Attack: 50
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 120
Required Jobs : Warlock
_
INT + 8
DEX + 8
MATK + 170
A golden wand with brutal power.
DEX +8, INT +8.
MATK + 170
Class: Wand Attack : 50
Weight: 0
Weapon LV: 3
Required LV: 120
Job: Warlock Class
====== auto-parsed ======
Attack : 50
Weight : 0

Id: (1701)

Bow [3]
A common bow.
_
Type: Weapon
Class: Bow
Attack: 15
Property: Neutral
Weight: 50
Weapon Level: 1
Required Level: 4
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 15
Weight : 50
Weapon Level : 1
Required Level : 4

Id: (1702)

Bow [4]
A common bow.
_
Type: Weapon
Class: Bow
Attack: 15
Property: Neutral
Weight: 50
Weapon Level: 1
Required Level: 4
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 15
Weight : 50
Weapon Level : 1
Required Level : 4

Id: (1703)

Bow
A common bow.
_
Type: Weapon
Class: Bow
Attack: 15
Property: Neutral
Weight: 0
Weapon Level: 1
Required Level: 4
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 15
Weight : 0
Weapon Level : 1
Required Level : 4

Id: (1704)

Composite Bow [3]
An average bow that is mostly used for small game hunting.
_
Type: Weapon
Class: Bow
Attack: 29
Property: Neutral
Weight: 60
Weapon Level: 1
Required Level: 4
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 29
Weight : 60
Weapon Level : 1
Required Level : 4

Id: (1705)

Composite Bow [4]
An average bow that is mostly used for small game hunting.
_
Type: Weapon
Class: Bow
Attack: 29
Property: Neutral
Weight: 60
Weapon Level: 1
Required Level: 4
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 29
Weight : 60
Weapon Level : 1
Required Level : 4

Id: (1706)

Composite Bow
An average bow that is mostly used for small game hunting.
_
Type: Weapon
Class: Bow
Attack: 29
Property: Neutral
Weight: 60
Weapon Level: 1
Required Level: 4
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 29
Weight : 60
Weapon Level : 1
Required Level : 4

Id: (1707)

Great Bow [2]
A simply constructed bow that offers well balanced performance.
_
Type: Weapon
Class: Bow
Attack: 50
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 18
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 50
Weight : 100
Weapon Level : 2
Required Level : 18

Id: (1708)

Great Bow [3]
A simply constructed bow that offers well balanced performance.
_
Type: Weapon
Class: Bow
Attack: 50
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 18
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 50
Weight : 100
Weapon Level : 2
Required Level : 18

Id: (1709)

Great Bow
A simply constructed bow that offers well balanced performance.
_
Type: Weapon
Class: Bow
Attack: 50
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 18
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 50
Weight : 100
Weapon Level : 2
Required Level : 18

Id: (1710)

Cross Bow [2]
A specially made bow that uses a firing mechanism to launch arrows at enemies.
_
Type: Weapon
Class: Bow
Attack: 65
Property: Neutral
Weight: 90
Weapon Level: 2
Required Level: 18
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 65
Weight : 90
Weapon Level : 2
Required Level : 18

Id: (1711)

Cross Bow [3]
A specially made bow that uses a firing mechanism to launch arrows at enemies.
_
Type: Weapon
Class: Bow
Attack: 65
Property: Neutral
Weight: 90
Weapon Level: 2
Required Level: 18
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 65
Weight : 90
Weapon Level : 2
Required Level : 18

Id: (1712)

Cross Bow
A specially made bow that uses a firing mechanism to launch arrows at enemies.
_
Type: Weapon
Class: Bow
Attack: 65
Property: Neutral
Weight: 90
Weapon Level: 2
Required Level: 18
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 65
Weight : 90
Weapon Level : 2
Required Level : 18

Id: (1713)

Arbalest Bow [1]
A powerful siege weapon that is, in essence, a huge crossbow.
_
DEX +2
Type: Weapon
Class: Bow
Attack: 90
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 33
Required Jobs : Thief, Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 90
Weight : 100
Weapon Level : 3
Required Level : 33

Id: (1714)

Gakkung Bow [1]
A bow made famous by its use by Goongso, a legendary Korean archer that used this bow's power to smite his enemies.
_
Type: Weapon
Class: Bow
Attack: 100
Property: Neutral
Weight: 110
Weapon Level: 3
Required Level: 33
Required Jobs : Thief, Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 100
Weight : 110
Weapon Level : 3
Required Level : 33

Id: (1715)

Arbalest [2]
A powerful siege weapon that is, in essence, a huge crossbow.
_
DEX +2
Type: Weapon
Class: Bow
Attack: 90
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 33
Required Jobs : Thief, Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 90
Weight : 100
Weapon Level : 3
Required Level : 33

Id: (1716)

Gakkung Bow [2]
A bow made famous by its use by Goongso, a legendary Korean archer that used this bow's power to smite his enemies.
_
Type: Weapon
Class: Bow
Attack: 100
Property: Neutral
Weight: 110
Weapon Level: 3
Required Level: 33
Required Jobs : Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 100
Weight : 110
Weapon Level : 3
Required Level : 33

Id: (1718)

Hunter Bow
A mighty bow that can only be effectively used by Hunters and Snipers.
_
Type: Weapon
Class: Bow
Attack: 125
Property: Neutral
Weight: 110
Weapon Level: 3
Required Level: 33
Required Jobs : Hunter Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 125
Weight : 110
Weapon Level : 3
Required Level : 33

Id: (1719)

Roguemaster's Bow
A bow, created just for Thieves, that has great attacking range.
_
Range + 11
Type: Weapon
Class: Bow
Attack: 75
Property: Neutral
Weight: 50
Weapon Level: 4
Required Level: 48
Required Jobs : Thief
_
====== auto-parsed ======
Itemclass : Bow
Attack : 75
Weight : 50
Weapon Level : 4
Required Level : 48

Id: (1720)

Rudra Bow
A bow imbued with the sacred essence of Rudra, one of the ancient gods.
_
INT + 5
Enables Level 1 Heal and Level 1 Cure.
Increases resistance to Curse, Poison and Silence by 50%.
Type: Weapon
Class: Bow
Attack: 150
Weight: 120
Property: Holy
Weapon Level: 4
Required Level: 48
Required Jobs : Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 150
Weight : 120
Weapon Level : 4
Required Level : 48

Id: (1721)

Repeating Crossbow [1]
A rapid fire crossbow that can shoot many arrows in a short span of time.
_
Range + 9
Type: Weapon
Class: Bow
Attack: 95
Property: Neutral
Weight: 200
Weapon Level: 3
Required Level: 65
Required Jobs : Hunter Jobs, Rogue Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 95
Weight : 200
Weapon Level : 3
Required Level : 65

Id: (1722)

Ballista
A giant bow which was used in ancient battles.
_
Type: Weapon
Class: Bow
Attack: 145
Property: Neutral
Weight: 350
Weapon Level: 4
Required Level: 77
Required Jobs : Hunter Jobs, Bard Jobs, Dancer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 145
Weight : 350
Weapon Level : 4
Required Level : 77

Id: (1723)

Luna Bow [2]
A bow crafted out of moonstone with an attached blade that allows its user to block and counter enemy attacks. The drawback is that this bow is quite heavy.
_
DEF + 2
_
If upgrade level is +6 or higher,
DEF + 3
_
If upgrade level is +6 or higher,
DEF + 2
_
Set Bonus
Luna Bow [2]
Lunatic Brooch [1]
DEX +1
Max SP + 50
SP Recovery + 10%
Type: Weapon
Class: Bow
Attack: 100
Property: Neutral
Weight: 200
Weapon Level: 3
Required Level: 30
Required Jobs : Hunter Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 100
Weight : 200
Weapon Level : 3
Required Level : 30

Id: (1724)

Dragon Wing
A bow constructed out of dragon bone and made to look like dragon wings.
_
Pierces 100% of DEF on Dragon race targets when performing a physical attack.
Adds a 3% chance of gaining Oridecon Arrow when a Dragon race targets is killed.
Type: Weapon
Class: Bow
Attack: 100
Property: Neutral
Weight: 120
Weapon Level: 4
Required Level: 60
Required Jobs : Thief, Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 100
Weight : 120
Weapon Level : 4
Required Level : 60

Id: (1725)

Bow of Minstrel [1]
A musical instrument that has been modified into a bow.
_
INT +2
SP Recovery + 10%
Type: Weapon
Class: Bow
Damage: 120
Property: Neutral
Weight: 170
Weapon Level: 4
Required Level: 70
Required Jobs : Hunter Jobs, Bard Jobs, Dancer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Weight : 170
Weapon Level : 4
Required Level : 70

Id: (1726)

Hunter Bow [1]
A mighty bow that can only be effectively used by Hunters.
_
Type: Weapon
Class: Bow
Attack: 125
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 33
Required Jobs : Hunter Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 125
Weight : 150
Weapon Level : 3
Required Level : 33

Id: (1727)

Ballista [1]
A huge bow whose designed was inspired by the giant siege weapons used to raze entire castles.
_
Type: Weapon
Class: Bow
Attack: 145
Property: Neutral
Weight: 350
Weapon Level: 4
Required Level: 77
Required Jobs : Hunter Jobs, Bard Jobs, Dancer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 145
Weight : 350
Weapon Level : 4
Required Level : 77

Id: (1728)

Rental Ballista
Rental Item

A giant bow used
in ancient battles.
Damage increases
by 20% when used
in ranged attacks.

Type: Weapon
Class: Bow
Attack: 194
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 1
Required Jobs : Hunter Jobs, Bard Jobs, Dancer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 194
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (1729)

·çµå¶óÀÇ È°
A bow imbued with the sacred essence of Rudra, one of the ancient gods.
Account Bound
Rental Item
_
INT + 5
Enables Level 1 Heal and Level 1 Cure.
Increases resistance to Curse, Poison and Silence by 50%.
Type: Weapon
Class: Bow
Attack: 185
Property: Holy
Weight: 0
Weapon Level: 4
Required Level: 1
Required Jobs : Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 185
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (1730)

Burning Bow [1]
A flaming bow that seems dangerous to grasp.
_
[Item Effects]
_
Reduces damage sustained from Fire property attacks by 10%.
_
Set Bonus
_
Burning Bow [1]
Fire Arrow
_
Increases long-range damage on targets by 25%.
_
Type: Weapon
Class: Bow
Attack: 95
Property: Neutral
Weight: 140
Weapon Level: 3
Required Level: 55
Required Jobs : Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 95
Weight : 140
Weapon Level : 3
Required Level : 55

Id: (1731)

Frozen Bow [1]
A frozen bow whose drawstring seems too solid to be pulled.
_
[Item Effects]
_
Adds a 10% chance of inflicting Frozen on the target when inflicting ranged attacks.
_
Set Bonus
_
Crystal Arrow
Frozen Bow [1]
_
Increases long-range damage on targets by 25%.
_
Type: Weapon
Class: Bow
Attack: 100
Property: Neutral
Weight: 140
Weapon Level: 3
Required Level: 55
Required Jobs : Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 100
Weight : 140
Weapon Level : 3
Required Level : 55

Id: (1732)

Earth Bow [1]
A bow that is perfectly balanced in every aspect.
_
[Item Effects]
_
Adds a 10% chance of inflicting Stone Curse on the target when dealing ranged attacks.
_
Set Bonus
_
Earth Bow [1]
Stone Arrow
_
Increases long-range damage on targets by 25%.
_
Type: Weapon
Class: Bow
Attack: 105
Property: Neutral
Weight: 140
Weapon Level: 3
Required Level: 55
Required Jobs : Rogue Jobs, Archer Jobs
====== auto-parsed ======
Itemclass : Bow
Attack : 105
Weight : 140
Weapon Level : 3
Required Level : 55

Id: (1733)

Gust Bow [1]
A light bow that has been enhanced with the power of whirlwinds.
_
Set Bonus
Gust Bow [1]
Wind Arrow
Increases long-ranged damage on targets by 25%.
Adds a 10% chance of casting Level 2 Wind Blade on the target when dealing ranged attacks.
_
If base INT is 40 or higher,
Level 5 Wind Blade will be cast instead.
Type: Weapon
Class: Bow
Attack: 95
Property: Neutral
Weight: 140
Weapon Level: 3
Required Level: 55
Required Jobs : Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 95
Weight : 140
Weapon Level : 3
Required Level : 55

Id: (1734)

Orc Archer Bow
A large, powerful bow used by Orc Archers.
_
Adds a 2% chance of gaining Steel Arrow when a monster is killed.
_
Set Bonus
Orc Archer Bow
Steel Arrow
Increases long-ranged damage on targets by 50%.
Type: Weapon
Class: Bow
Attack: 120
Property: Neutral
Weight: 160
Weapon Level: 3
Required Level: 65
Required Jobs : Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 120
Weight : 160
Weapon Level : 3
Required Level : 65

Id: (1736)

Double Bound [3]
A slim and smooth bow specialized for double attacks.
_
Adds a 1% chance of casting Level 1 Double Strafe on the target when performing a physical attack, if a higher level of this skill is known, it will be cast instead.
Type: Weapon
Class: Bow
Attack: 70
Property: Neutral
Weight: 90
Weapon Level: 3
Required Level: 70
Required Jobs : Sniper Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 70
Weight : 90
Weapon Level : 3
Required Level : 70

Id: (1737)

Ixion Wings [1]
A beautiful bow shaped as a pair of pure white wings.
_
Adds a 0.5% chance of Aspd + 7% for 5 seconds when performing a physical attack.
Adds an additional 0.1% chance of Aspd + 7% for 5 seconds when performing a physical attack per upgrade level of the item.
Type: Weapon
Class: Bow
Attack: 135
Property: Neutral
Weight: 30
Weapon Level: 4
Required Level: 70
Required Jobs : Sniper Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 135
Weight : 30
Weapon Level : 4
Required Level : 70

Id: (1740)

Nepenthes Bow [2]
A very flexible bow made of Nepenthes' tough tentacles.
_
Adds a 2% chance of casting Level 1 Arrow Repel on the target when using Double Strafe.
Type: Weapon
Class: Bow
Attack: 105
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 60
Required Jobs : Sniper Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 105
Weight : 100
Weapon Level : 4
Required Level : 60

Id: (1741)

Cursed Lyre [1]
A cursed bow that once killed a hero of an ancient nation long ago. The curse of the bow takes luck away from its user.
_
LUK -2
Adds a 4% chance of inflicting Curse on the target when dealing ranged attacks.
_
Set Bonus
Cursed Lyre [1]
Cursed Star
ATK + 25
Adds a 6% chance of inflicting Curse on the target when dealing ranged attacks instead.
Type: Weapon
Class: Bow
Attack: 125
Property: Neutral
Weight: 125
Weapon Level: 4
Required Level: 80
Required Jobs : Transcendent Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 125
Weight : 125
Weapon Level : 4
Required Level : 80

Id: (1742)

Novice Composite Bow [3]
An average bow that is mostly used for small game hunting.
_
This item cannot be upgraded.
Type: Weapon
Class: Bow
Attack: 49
Property: Neutral
Weight: 0
Weapon Level: 1
Required Level: 4
Required Jobs : Thief, Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 49
Weight : 0
Weapon Level : 1
Required Level : 4

Id: (1743)

Glorious Hunter Bow
Account Bound
_
Increases physical damage on Demi-Human race targets by 55%.
Pierces 20% of DEF on Demi-Human race targets when performing a physical attack.
Increases critical damage on targets by 2% per upgrade level of the item up to a maximum upgrade level of 10.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher,
Increases the damage of Double Strafe by 20%.
Type: Weapon
Class: Bow
Attack: 100
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Thief, Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 100
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1746)

Elven Bow [1]
It's made after a bow of ancient forest watching tribe.
_
DEX +1
_
Set Bonus
Elven Arrow
Elven Bow [1]
Increases long-ranged damage on targets by 50%.
Type: Weapon
Class: Bow
Attack: 160
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 100
Required Jobs : Ranger Jobs, Maestro Jobs, Wanderer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 160
Weight : 150
Weapon Level : 3
Required Level : 100

Id: (1747)

P.Bow1
A bow that is made by the Eden Group. It's been remodeled for beginning Archers.
This item is Account Bound.
_
This item cannot be upgraded.
Type: Weapon
Class: Bow
Attack: 82
Property: Neutral
Weight: 0
Weapon Level: 2
Required Level: 26
Required Jobs : Thief, Rogue Jobs, Archer Jobs
_
====== auto-parsed ======
Itemclass : Bow
Attack : 82
Weight : 0
Weapon Level : 2
Required Level : 26

Id: (1801)

Waghnak [3]
A common, yet effective claw that's also known as the 'Tiger Fang'.
_
Type: Weapon
Class: Knuckle
Attack: 30
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 1
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 30
Weight : 40
Weapon Level : 1
Required Level : 1

Id: (1802)

Waghnak [4]
A common, yet effective claw that's also known as the 'Tiger Fang'.
_
Type: Weapon
Class: Knuckle
Attack: 30
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 1
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 30
Weight : 40
Weapon Level : 1
Required Level : 1

Id: (1803)

Knuckle Dusters [2]
A protective covering that shields the back of the hand and forearm, and has raised studs for offensive purposes.
_
Type: Weapon
Class: Knuckle
Attack: 50
Property: Neutral
Weight: 45
Weapon Level: 2
Required Level: 12
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 50
Weight : 45
Weapon Level : 2
Required Level : 12

Id: (1804)

Knuckle Dusters [3]
A protective covering that shields the back of the hand and forearm, and has raised studs for offensive purposes.
_
Type: Weapon
Class: Knuckle
Attack: 50
Property: Neutral
Weight: 45
Weapon Level: 2
Required Level: 12
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 50
Weight : 45
Weapon Level : 2
Required Level : 12

Id: (1805)

Studded Knuckles [2]
Silver, spiked Knuckle with diamond studs that are usually worn by the best fighters in a tribe.
_
Type: Weapon
Class: Knuckle
Attack: 65
Property: Neutral
Weight: 45
Weapon Level: 2
Required Level: 12
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 65
Weight : 45
Weapon Level : 2
Required Level : 12

Id: (1806)

Studded Knuckles [3]
Silver, spiked Knuckle with diamond studs that are usually worn by the best fighters in a tribe.
_
Type: Weapon
Class: Knuckle
Attack: 65
Property: Neutral
Weight: 45
Weapon Level: 2
Required Level: 12
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 65
Weight : 45
Weapon Level : 2
Required Level : 12

Id: (1807)

Fist
A weapon made in the form of a human fist which effectively inflicts damage on enemies.
_
Type: Weapon
Class: Knuckle
Attack: 115
Property: Neutral
Weight: 65
Weapon Level: 3
Required Level: 24
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 115
Weight : 65
Weapon Level : 3
Required Level : 24

Id: (1808)

Fist [1]
A weapon made in the form of a human fist which effectively inflicts damage on enemies.
_
Type: Weapon
Class: Knuckle
Attack: 115
Property: Neutral
Weight: 65
Weapon Level: 3
Required Level: 24
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 115
Weight : 65
Weapon Level : 3
Required Level : 24

Id: (1809)

Claw [1]
A weapon with three long steel claws that have proven effective in close combat.
_
STR + 2
Type: Weapon
Class: Knuckle
Attack: 86
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 24
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 86
Weight : 50
Weapon Level : 3
Required Level : 24

Id: (1810)

Claw [2]
A weapon with three long steel claws that have proven effective in close combat.
_
STR + 2
Type: Weapon
Class: Knuckle
Attack: 86
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 24
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 86
Weight : 50
Weapon Level : 3
Required Level : 24

Id: (1811)

Finger [1]
Claws shaped like human fingers with long, sharp nails.
_
Type: Weapon
Class: Knuckle
Attack: 97
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 24
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 97
Weight : 50
Weapon Level : 3
Required Level : 24

Id: (1812)

Finger [2]
Claws shaped like human fingers with long, sharp nails.
_
Type: Weapon
Class: Knuckle
Attack: 97
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 24
Required Jobs : Priest Jobs, Monk Jobs
====== auto-parsed ======
Attack : 97
Weight : 50
Weapon Level : 3
Required Level : 24

Id: (1813)

Kaiser Knuckle
A claw blessed by Zephyrus, god of the West wind.
_
Increases physical damage on Undead race targets by 5%.
Increases physical damage on Water, Earth, Fire and Wind property targets by 10%.
Type: Weapon
Class: Knuckle
Attack: 110
Property: Wind
Weight: 45
Weapon Level: 4
Required Level: 36
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 110
Weight : 45
Weapon Level : 4
Required Level : 36

Id: (1814)

Berserk
A claw imbued with the essence of madness.
_
Aspd + 12%
Type: Weapon
Class: Knuckle
Attack: 120
Property: Neutral
Weight: 50
Weapon Level: 4
Required Level: 36
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 120
Weight : 50
Weapon Level : 4
Required Level : 36

Id: (1815)

Garm Claw [1]
A blood stained weapon created from the claws of Hatii, keeper of the door the netherworld.
_
HP - 2%
Adds a 2% chance of inflicting Bleed on the target when performing a physical attack.
Type: Weapon
Class: Knuckle
Attack: 152
Property: Shadow
Weight: 55
Weapon Level: 4
Required Level: 70
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 152
Weight : 55
Weapon Level : 4
Required Level : 70

Id: (1816)

Berserk [1]
A claw imbued with the essence of madness.
_
Aspd + 12%
Type: Weapon
Class: Knuckle
Attack: 120
Property: Neutral
Weight: 50
Weapon Level: 4
Required Level: 36
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 120
Weight : 50
Weapon Level : 4
Required Level : 36

Id: (1818)

Magma Fist [3]
A knuckle made of superheated lava that has a special lining so that it can be worn.
_
Adds a 1% chance of casting Level 5 Endow Blaze on the user when performing a physical attack.
Type: Weapon
Class: Knuckle
Attack: 80
Property: Neutral
Weight: 65
Weapon Level: 3
Required Level: 75
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 80
Weight : 65
Weapon Level : 3
Required Level : 75

Id: (1819)

Icicle Fist [3]
A knuckle made of extremely cold ice that has a special lining so that it can be worn.
_
Adds a 1% chance of casting Level 5 Endow Tsunami on the user when performing a physical attack.
Type: Weapon
Class: Knuckle
Attack: 80
Property: Neutral
Weight: 65
Weapon Level: 3
Required Level: 75
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 80
Weight : 65
Weapon Level : 3
Required Level : 75

Id: (1820)

Electric Fist [3]
A knuckle imbued with the power of lightning that occasionally shocks enemies.
_
Adds a 1% chance of casting Level 5 Endow Tornado on the user when performing a physical attack.
Type: Weapon
Class: Knuckle
Attack: 80
Property: Neutral
Weight: 65
Weapon Level: 3
Required Level: 75
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 80
Weight : 65
Weapon Level : 3
Required Level : 75

Id: (1821)

Seismic Fist [3]
A knuckle imbued with the power of Mother Earth that can be used to crush your enemies.
_
Adds a 1% chance of casting Level 5 Endow Quake on the user when performing a physical attack.
Type: Weapon
Class: Knuckle
Attack: 80
Property: Neutral
Weight: 65
Weapon Level: 3
Required Level: 75
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 80
Weight : 65
Weapon Level : 3
Required Level : 75

Id: (1822)

Combo Battle Glove [4]
The magic words engraved on these gloves can grant incredible power to the Monk that wears them.
_
Increases the damage of Raging Quadruple Blow and Raging Trifecta Blow by 15%.
Type: Weapon
Class: Knuckle
Attack: 30
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 60
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 30
Weight : 50
Weapon Level : 3
Required Level : 60

Id: (1825)

Horn of Hilthrion [3]
A knuckle made from 3 of Hillslion's horns.
_
Adds a 3% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
Adds a 10% chance of casting Level 1 Occult Impaction on the target when using Raging Palm Strike.
Adds a 1% chance of casting Level 5 Summon Spirit Sphere on the user when performing a physical attack.
Type: Weapon
Class: Knuckle
Attack: 95
Property: Neutral
Weight: 60
Weapon Level: 3
Required Level: 60
Required Jobs : Champion Jobs
_
====== auto-parsed ======
Attack : 95
Weight : 60
Weapon Level : 3
Required Level : 60

Id: (1826)

Glorious Claw
Account Bound
_
Increases physical damage on Demi-Human race targets by 95%.
Pierces 25% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher,
Adds a chance of casting Level 1 Decrease AGI on the target when performing a physical attack. The chance to cast is 1% per upgrade level of the item past the upgrade level of 5.
Adds a chance of casting Level 5 Occult Impaction on the target when performing a physical attack. The chance to cast is 1% per upgrade level of the item past the upgrade level of 5.
Type: Weapon
Class: Knuckle
Attack: 30
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 30
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1827)

Glorious Fist
Account Bound
_
Increases physical damage on Demi-Human race targets by 95%.
Pierces 20% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher,
Variable Casting Time - 100% for Guillotine Fist.
Adds a 100% chance of casting Level 1 Zen on the user when using Fury.
Type: Weapon
Class: Knuckle
Attack: 30
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 30
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1831)

Eden Group Knuckle I
A claw that is made by the Eden Group. It is suitable for those who have more advanced experience as Champions.
This item cannot be upgraded.
Type: Weapon
Class: Knuckle
Attack: 120
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 60
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 120
Weight : 0
Weapon Level : 3
Required Level : 60

Id: (1834)

TE WoE Fist
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: Knuckle
Attack: 150
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Priest Jobs, Monk Jobs
_
Stats during WOE TE
Increases physical damage on Player protocol targets by 40%.
Adds a 10% chance of inflicting Freezing on the target when performing a physical attack.
Cannot be traded.
Rental Item
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Physical attacks have a high Freezing chance.
Class: Knuckle
Attack: 150
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Priest Classes/Monk Classes
====== auto-parsed ======
Attack : 150
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1837)

Iron Nail [1]
An arm-length gauntlet with giant claws attached to it. The claws can penetrate even the thickest gloves.
_
Aspd - 5%
Pierces 100% of DEF on Boss, Normal, Player protocol targets when performing a physical attack.
Aspd + 1% per 2 upgrade levels of the item.
_
If Chain Crush Combo is at maximum level,
ATK + 40.
_
If Glacier Fist is at maximum level,
ATK + 20.
_
If Raging Quadruple Blow is at maximum level,
ATK + 20.
_
If Raging Thrust is at maximum level,
ATK + 20.
Type: Weapon
Class: Knuckle
Attack: 100
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 50
Required Jobs : Priest Jobs, Monk Jobs
_
====== auto-parsed ======
Attack : 100
Weight : 150
Weapon Level : 3
Required Level : 50

Id: (1871)

Bauxite Knuckle [1]
A Knuckle that made by Bauxite Ore,
extraction and smelting from Everglow Ore.
_
(Account Bound)
_
Str +3
----------
If refine to + 5
Atk +2 %
Aspd +1
----------
If refine to +7
Atk +10
Increase damage skill
[Raging Triflecta Blow] 10 %
----------
If refine to +9
Additional Atk +20
Max SP + 5 %
Increase damage skill
[Raging Triflecta Blow]
by an additional 20 %
----------
If refine to +10
Additional Atk +3 %
Max HP + 500
Increases physical
damage against
[All Race and Player] 2 %
----------
If refine to +12
Reduces delay after skill by 5%
Increases physical damage against
[All Race and Player]
by an additional 3 %
_
This Item create for ROMSP Only
_
Class: Knuckle
Attack : 100
Weight: 120
Weapon Level : 4
Required Level: 70
Usable ByJobs : Monk Jobs
====== auto-parsed ======
Attack : 100
Weight : 120
Weapon Level : 4
Required Level : 70

Id: (1873)

[NFS]Iron Nail [2]
This item cannot be traded with other accounts.
Knuckle used by an Ancient Hero.
It seems to have a different structure than the existing Knuckle, but it's specialized in overpowering the enemy at once. It seems to resonate with Ancient Hero Boots.
For every 2 refine level, ATK + 10.
For every 3 refine level, ranged physical damage power increased by 4%.
If refine level is +9 or above, [Rampage Blast] damage increases by 10%.
If refine level is +11 or above, [Rampage Blast] cooldown decreases by 1 second.

When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate (3%) for 7s STR+20, ATK+ 15% .

Class : Knuckle
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Jobs : Sura Classes
====== auto-parsed ======
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100

Id: (1901)

Violin [3]
The classical stringed instrument favored by Rocker, the grasshopper monster who'd rather play music than do actual work.
_
Type: Weapon
Class: Instrument
Attack: 50
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 2
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 50
Weight : 70
Weapon Level : 1
Required Level : 2

Id: (1902)

Violin [4]
The classical stringed instrument favored by Rocker, the grasshopper monster who'd rather play music than do actual work.
_
Type: Weapon
Class: Instrument
Attack: 50
Property: Neutral
Weight: 70
Weapon Level: 1
Required Level: 2
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 50
Weight : 70
Weapon Level : 1
Required Level : 2

Id: (1903)

Mandolin [2]
A small, stringed instrument used in baroque, classical, country, and folk music.
_
Type: Weapon
Class: Instrument
Attack: 90
Property: Neutral
Weight: 40
Weapon Level: 2
Required Level: 14
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 90
Weight : 40
Weapon Level : 2
Required Level : 14

Id: (1904)

Mandolin [3]
A small, stringed instrument used in baroque, classical, country, and folk music.
_
Type: Weapon
Class: Instrument
Attack: 90
Property: Neutral
Weight: 40
Weapon Level: 2
Required Level: 14
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 90
Weight : 40
Weapon Level : 2
Required Level : 14

Id: (1905)

Lute [2]
A classical plucked string instrument that is incredibly difficult to tune and adjust.
_
Type: Weapon
Class: Instrument
Attack: 105
Property: Neutral
Weight: 50
Weapon Level: 2
Required Level: 14
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 105
Weight : 50
Weapon Level : 2
Required Level : 14

Id: (1906)

Lute [3]
A classical plucked string instrument that is incredibly difficult to tune and adjust.
_
Type: Weapon
Class: Instrument
Attack: 105
Property: Neutral
Weight: 50
Weapon Level: 2
Required Level: 14
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 105
Weight : 50
Weapon Level : 2
Required Level : 14

Id: (1907)

Guitar
A six stringed musical instrument that is played by plucking the strings with fingers or a pick.
_
Type: Weapon
Class: Instrument
Attack: 142
Property: Neutral
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 142
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1908)

Guitar [1]
A six-stringed musical instrument that is played by plucking the strings with fingers or a pick.
_
Type: Weapon
Class: Instrument
Attack: 142
Property: Neutral
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 142
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1909)

Harp [1]
A stringed instrument known for the beautiful sound of each note that is played.
_
INT +2
Type: Weapon
Class: Instrument
Attack: 114
Property: Neutral
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
_
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 114
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1910)

Harp [2]
A stringed instrument known for the beautiful sound of each note that is played.
_
INT +2
Type: Weapon
Class: Instrument
Attack: 114
Property: Neutral
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 114
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1911)

Gumoongoh [1]
A traditional chordophone, favored by the aristocracy in days past, which plays deep, subtle notes.
_
Type: Weapon
Class: Instrument
Attack: 126
Property: Neutral
Weight: 130
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 126
Weight : 130
Weapon Level : 3
Required Level : 27

Id: (1912)

Gumoongoh [2]
A traditional chordophone, favored by the aristocracy in days past, which plays deep, subtle notes.
_
Type: Weapon
Class: Instrument
Attack: 126
Property: Neutral
Weight: 130
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 126
Weight : 130
Weapon Level : 3
Required Level : 27

Id: (1913)

Electric Guitar
An electric guitar which amplifies its user's power.
_
AGI +1
INT +2
Enables Level 1 Jupitel Thunder.
Adds a 10% chance of casting Level 1 Jupitel Thunder on the target when performing a physical attack.
Type: Weapon
Class: Instrument
Attack: 110
Property: Wind
Weight: 180
Weapon Level: 4
Required Level: 70
Required Jobs : Bard Jobs
_
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 110
Weight : 180
Weapon Level : 4
Required Level : 70

Id: (1914)

Burning Passion Guitar
A magically dazzling guitar that bewitches its user to play songs of passion once it's held in his hands.
_
Type: Weapon
Class: Instrument
Attack: 110
Property: Fire
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 110
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1915)

Loner's Guitar
A guitar which makes a depressing sound when strummed, and is said to have been played by a bard who spend his entire life alone.
_
Type: Weapon
Class: Instrument
Attack: 110
Property: Water
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 110
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1916)

Green Acre Guitar
According to rumor, this quaint guitar can be used to communicate with stones and even the very earth itself.
_
Type: Weapon
Class: Instrument
Attack: 110
Property: Earth
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 110
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1917)

Gentle Breeze Guitar
A magical guitar which fills the one who plays it with a desire for traveling.
_
Type: Weapon
Class: Instrument
Attack: 110
Property: Wind
Weight: 90
Weapon Level: 3
Required Level: 27
Required Jobs : Bard Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 110
Weight : 90
Weapon Level : 3
Required Level : 27

Id: (1918)

Oriental Lute
An ancient lute seen on display in oriental towns such as Payon, Amatsu or Kunlun. Nowadays, no one really knows how to play it.
_
Increases the damage of Arrow Vulcan and Strike by 10%.
Type: Weapon
Class: Instrument
Attack: 150
Property: Neutral
Weight: 120
Property: Neutral
Weapon Level: 4
Required Level: 65
Required Jobs : Bard Jobs
_

====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 150
Weight : 120
Weapon Level : 4
Required Level : 65

Id: (1919)

Base Guitar [1]
An instrument that produces low pitched sound.
_
Restores 3 SP to the user when a monster is killed by short-ranged attacks.
Adds a 3% chance of casting Level 3 Heaven's Drive on the target when receiving a physical attack.
Adds a 10% chance of casting Level 2 Wide Confusion on the target when performing a physical attack.
Type: Weapon
Class: Instrument
Attack: 130
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 70
Required Jobs : Minstrel Jobs
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 130
Weight : 150
Weapon Level : 3
Required Level : 70

Id: (1920)

Berserk Guitar
When musicians play this legendary instrument, their consciousness is fully absorbed, returning only once they've realized that they've finished their performance.
_
DEX - 100%
Aspd + 100%
HP Recovery -100%
Drains 50 HP from the user every 5 seconds.
Type: Weapon
Class: Instrument
Attack: 10
Property: Neutral
Weight: 180
Weapon Level: 4
Required Level: 70
Required Jobs : Minstrel Jobs
_
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 10
Weight : 180
Weapon Level : 4
Required Level : 70

Id: (1922)

Oriental Lute [2]
An ancient lute seen on display in oriental towns such as Payon, Amatsu or Kunlun. Nowadays, no one really knows how to play it.
_
Increases the damage of Arrow Vulcan and Strike by 10%.
Type: Weapon
Class: Instrument
Attack: 150
Property: Neutral
Weight: 120
Weapon Level: 4
Required Level: 65
Required Jobs : Bard Jobs
_

====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 150
Weight : 120
Weapon Level : 4
Required Level : 65

Id: (1925)

Cello [3]
An instrument with a low tone. Its 4 strings play nice calm sounds so this instrument is good for both solo and concert play.
_
AGI +2
DEX +3
Knocks the target back 3 cells when using Arrow Vulcan.
Knocks the target back 2 cells when using Melody Strike.
Type: Weapon
Class: Instrument
Attack: 110
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 70
Required Jobs : Minstrel Jobs
_
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 70

Id: (1926)

Harp of Nepenthes [2]
A harp with its strings made from the tentacles of Nepenthes.
_
INT +2
Adds a 10% chance of inflicting Stun on the target when using Melody Strike.
_
If upgrade level is +10 or higher,
Adds an additional 10% chance of inflicting Stun on the target when using Melody Strike.
Type: Weapon
Class: Instrument
Attack: 120
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 60
Required Jobs : Minstrel Jobs, Gypsy Jobs
_
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 120
Weight : 100
Weapon Level : 4
Required Level : 60

Id: (1927)

Glorious Guitar
Account Bound
_
Increases physical damage on Demi-Human race targets by 95%.
Pierces 20% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher,
Adds a 10% chance of casting Level 5 Tarot Card of Fate on the target when using Arrow Vulcan.
Type: Weapon
Class: Instrument
Attack: 50
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Bard Jobs
_
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 50
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1931)

Eden Group Guitar I
An instrument that is made by the Eden Group. It is suitable for those who have more advanced experience as Bards.
This item cannot be upgraded.
Type: Weapon
Class: Instrument
Attack: 125
Weight: 0
Weapon Level: 3
Required Level: 60
Required Jobs : Bard Jobs
_
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 125
Weight : 0
Weapon Level : 3
Required Level : 60

Id: (1932)

TE WoE Guitar
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: Instrument
Attack: 100
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Bard Jobs
_
Stats during WOE TE
Increases physical damage on Player protocol targets by 40%.
Adds a 10% chance of inflicting Poison on the target when performing a physical attack.
Cannot be traded.
Rental Item
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Physical attacks have a high chance of Poisoning.
Class: Musical Instrument
Attack: 100
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Bard Classes
====== auto-parsed ======
Attack : 100
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1936)

Blue Violin [1]
A blue violin with huge power.
_
Type: Weapon
Class: Instrument
Attack: 180
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 100
Required Jobs : Minstrel Jobs
_
VIT + 5
DEX + 5
A blue violin with huge power.
DEX +5, VIT +5.
Class: Musical Instrument Attack : 180
Weight: 150
Weapon LV: 3
Required LV: 100
Jobs: Maestro
====== auto-parsed ======
Attack : 180
Weight : 150

Id: (1937)

Gold Violin [2]
A golden violin with brutal power.
_
Type: Weapon
Class: Instrument
Attack: 180
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 120
Required Jobs : Minstrel Jobs
_
VIT + 8
DEX + 8
A golden violin with brutal power.
DEX +8, VIT +8.
Class: Musical Instrument Attack : 180
Weight: 150
Weapon LV: 3
Required LV: 120
Job: Minstrel Class
====== auto-parsed ======
Attack : 180
Weight : 150

Id: (1950)

Rope [3]
A strong, thick cord composed of tightly braided fibers.
_
Type: Weapon
Class: Whip
Attack: 45
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 3
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 45
Weight : 40
Weapon Level : 1
Required Level : 3

Id: (1951)

Rope [4]
A strong, thick cord composed of tightly braided fibers.
_
Type: Weapon
Class: Whip
Attack: 45
Property: Neutral
Weight: 40
Weapon Level: 1
Required Level: 3
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 45
Weight : 40
Weapon Level : 1
Required Level : 3

Id: (1952)

Whip [2]
A standard whip that's perfect for adventuring Dancers.
_
Type: Weapon
Class: Whip
Attack: 80
Property: Neutral
Weight: 30
Weapon Level: 2
Required Level: 16
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 80
Weight : 30
Weapon Level : 2
Required Level : 16

Id: (1953)

Whip [3]
A standard whip that's perfect for adventuring Dancers.
Type: Weapon
Class: Whip
Attack: 80
Property: Neutral
Weight: 30
Weapon Level: 2
Required Level: 16
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 80
Weight : 30
Weapon Level : 2
Required Level : 16

Id: (1954)

Wire Whip [2]
A whip made of a flexible wire attached to an iron handle.
_
Type: Weapon
Class: Whip
Attack: 95
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 16
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 95
Weight : 100
Weapon Level : 2
Required Level : 16

Id: (1955)

Wire Whip [3]
A whip made of a flexible wire attached to an iron handle.
_
Type: Weapon
Class: Whip
Attack: 95
Property: Neutral
Weight: 100
Weapon Level: 2
Required Level: 16
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 95
Weight : 100
Weapon Level : 2
Required Level : 16

Id: (1956)

Rante Whip
A whip with a spiked ball attached at the end.
_
Class: Whip
Attack: 135
Property: Neutral
Weight: 90
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 135
Weight : 90
Weapon Level : 3
Required Level : 30

Id: (1957)

Rante Whip [1]
A whip with a spiked ball attached at the end.
_
Type: Weapon
Class: Whip
Attack: 135
Property: Neutral
Weight: 90
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 135
Weight : 90
Weapon Level : 3
Required Level : 30

Id: (1958)

Tail Whip [1]
A whip fashioned out of an animal's tail that is said to bring good luck.
_
LUK - 3
Type: Weapon
Class: Whip
Attack: 105
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 105
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1959)

Tail Whip [2]
A whip fashioned out of an animal's tail that is said to bring good luck.
_
LUK - 3
Type: Weapon
Class: Whip
Attack: 105
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 105
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1960)

Whip [1]
A fairly common and very normal whip.
_
Type: Weapon
Class: Whip
Attack: 120
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 120
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1961)

Whip [2]
A fairly common and very normal whip.
_
Type: Weapon
Class: Whip
Attack: 120
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 120
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1962)

Lariat Whip
A hefty whip made from toughened snake skin.
_
AGI +1
DEX + 5
Type: Weapon
Class: Whip
Attack: 100
Property: Neutral
Weight: 40
Weapon Level: 4
Required Level: 44
Required Jobs : Dancer Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 100
Weight : 40
Weapon Level : 4
Required Level : 44

Id: (1963)

Rapture Rose
Constructed purely of thorny stems from rosebushes.
_
Adds a 50% chance of inflicting Poison on the target when performing a physical attack.
Type: Weapon
Class: Whip
Attack: 115
Property: Neutral
Weight: 30
Property: Poison
Weapon Level: 4
Required Level: 44
Required Jobs : Dancer Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 115
Weight : 30
Weapon Level : 4
Required Level : 44

Id: (1964)

Chemeti Whip
A powerful whip made of steel chain for heavy duty battles.
_
CRIT + 5
Flee +10
Perfect Dodge +2
Type: Weapon
Class: Whip
Attack: 135
Property: Neutral
Weight: 70
Weapon Level: 4
Required Level: 44
Required Jobs : Dancer Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 135
Weight : 70
Weapon Level : 4
Required Level : 44

Id: (1965)

Red Flame Whip
A whip made from the tough leather of a Fire property monster.
_
Type: Weapon
Class: Whip
Attack: 110
Property: Fire
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1966)

Icicle Whip
A whip created from enchanted icicles that are eternally frozen.
_
Type: Weapon
Class: Whip
Attack: 110
Property: Water
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1967)

Gaia Whip
A whip fashioned out of tough tree roots that have been braided together.
_
Type: Weapon
Class: Whip
Attack: 110
Property: Earth
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1968)

Skipping Rope
A skipping rope with wooden handles.
_
CRIT + 20
Type: Weapon
Class: Whip
Attack: 120
Property: Neutral
Weight: 40
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 120
Weight : 40
Weapon Level : 3
Required Level : 30

Id: (1969)

Blade Whip
A wire in which blade fragments are interwoven, making this whip as sharp as a sword.
_
Adds a 3% chance of inflicting Bleed on the target when performing a physical attack.
Type: Weapon
Class: Whip
Attack: 140
Property: Neutral
Weight: 120
Weapon Level: 4
Required Level: 30
Required Jobs : Dancer Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 140
Weight : 120
Weapon Level : 4
Required Level : 30

Id: (1970)

Queen's Whip
This whip is the best of the best.
_
Increases the damage of Arrow Vulcan and ng Arrow by 10%.
Type: Weapon
Class: Whip
Attack: 150
Property: Neutral
Weight: 110
Weapon Level: 4
Required Level: 65
Required Jobs : Dancer Jobs
_

====== auto-parsed ======
Itemclass : Whip
Attack : 150
Weight : 110
Weapon Level : 4
Required Level : 65

Id: (1971)

Electric Wire
An electric wire. Beware of electric shock.
_
Type: Weapon
Class: Whip
Attack: 110
Property: Wind
Weight: 70
Weapon Level: 3
Required Level: 30
Required Jobs : Dancer Jobs
====== auto-parsed ======
Itemclass : Whip
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 30

Id: (1972)

Electric Eel [2]
A whip made from a slippery electric eel.
_
AGI +2
INT +2
Adds a 2% chance of casting Level 3 Jupitel Thunder on the target when performing a physical attack.
Type: Weapon
Class: Whip
Attack: 100
Property: Wind
Weight: 200
Weapon Level: 4
Required Level: 70
Required Jobs : Gypsy Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 100
Weight : 200
Weapon Level : 4
Required Level : 70

Id: (1973)

Sea Witch's Foot [1]
A whip made from the foot of an evil witch who lived in the sea to the west and was feared for her ability to siphon her enemies' energy.
_
Restores 5 SP to the user when a monster is killed by short-ranged attacks.
Adds a 5% chance of casting Level 3 Frost Nova on the target when receiving a physical attack.
Adds a 10% chance of casting Level 2 Wide Silence on the target when performing a physical attack.
Type: Weapon
Class: Whip
Attack: 110
Property: Neutral
Weight: 150
Weapon Level: 4
Required Level: 70
Required Jobs : Gypsy Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 110
Weight : 150
Weapon Level : 4
Required Level : 70

Id: (1974)

Carrot Whip
A whip that rewards the wearer when she does her best.
_
Adds a 1% chance of casting Increase AGI on the target when performing a physical attack, where the level of the skill is equal to the upgrade level of the item up to a maximum upgrade level of 10.
Type: Weapon
Class: Whip
Attack: 185
Property: Neutral
Weight: 130
Weapon Level: 4
Required Level: 70
Required Jobs : Gypsy Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 185
Weight : 130
Weapon Level : 4
Required Level : 70

Id: (1976)

Queen's Whip [2]
The best of the best whips.
_
Increases the damage of Arrow Vulcan and ng Arrow by 10%.
Type: Weapon
Class: Whip
Attack: 150
Property: Neutral
Weight: 110
Weapon Level: 4
Required Level: 65
Required Jobs : Dancer Jobs
_

====== auto-parsed ======
Itemclass : Whip
Attack : 150
Weight : 110
Weapon Level : 4
Required Level : 65

Id: (1979)

Stem of Nepenthes [2]
Strong and flexible whip made of Nepenthes' tentacle.
_
INT +2
Adds a 10% chance of inflicting Frozen on the target when using Slinging Arrow.
_
If upgrade level is +10 or higher,
Adds an additional 10% chance of inflicting Frozen on the target when using Slinging Arrow.
Type: Weapon
Class: Whip
Attack: 120
Property: Neutral
Weight: 100
Weapon Level: 4
Required Level: 60
Required Jobs : Gypsy Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 120
Weight : 100
Weapon Level : 4
Required Level : 60

Id: (1980)

Whip of Balance [3]
A balance is attached at the tip of the whip.
_
AGI +2
DEX +3
Knocks the target back 3 cells when using Arrow Vulcan.
Knocks the target back 2 cells when using Melody Strike.
Type: Weapon
Class: Whip
Attack: 110
Property: Neutral
Weight: 70
Weapon Level: 3
Required Level: 70
Required Jobs : Gypsy Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 110
Weight : 70
Weapon Level : 3
Required Level : 70

Id: (1981)

Glorious Lariat
Account Bound
_
Increases physical damage on Demi-Human race targets by 95%.
Pierces 20% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.
_
If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.
_
If upgrade level is +9 or higher,
Adds a 10% chance of casting Level 5 Tarot Card of Fate on the target when using Arrow Vulcan.
Type: Weapon
Class: Whip
Attack: 50
Property: Neutral
Weight: 0
Weapon Level: 4
Required Level: 80
Required Jobs : Dancer Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 50
Weight : 0
Weapon Level : 4
Required Level : 80

Id: (1986)

Eden Group Whip I
A whip that is made by the Eden Group. It is suitable for those who have more advanced experience as Dancers.
This item cannot be upgraded.
Type: Weapon
Class: Whip
Attack: 125
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 60
Required Jobs : Dancer Jobs
_
====== auto-parsed ======
Itemclass : Whip
Attack : 125
Weight : 0
Weapon Level : 3
Required Level : 60

Id: (1987)

TE WoE rope
This item is Account Bound.
Rental Item
_
Type: Weapon
Class: Whip
Attack: 100
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 40
Required Jobs : Dancer Jobs
_
Stats during WOE TE
Increases physical damage on Player protocol targets by 40%.
Adds a 10% chance of inflicting Blind on the target when performing a physical attack.
Cannot be traded.
Rental Item
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Physical attacks have a high chance of Blinding.
Class: Whip
Attack: 100
Weight: 0
Weapon Level: 3
Required Level: 40
Job: Dancer Classes
====== auto-parsed ======
Itemclass : Whip
Attack : 100
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (1991)

Blue Whip [1]
A blue whip with huge power.
_
Type: Weapon
Class: Instrument
Attack: 180
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 100
Required Jobs : Wanderer
_
VIT + 5
DEX + 5
A blue whip with huge power.
DEX +5, VIT +5.
Class: Whip Attack : 180
Weight: 150
Weapon LV: 3
Required LV: 100
Job: Wanderer Class
====== auto-parsed ======
Itemclass : Whip
Attack : 180
Weight : 150

Id: (1992)

Golden Whip [2]
A golden whip with brutal power.
_
Type: Weapon
Class: Instrument
Attack: 180
Property: Neutral
Weight: 150
Weapon Level: 3
Required Level: 120
Required Jobs : Wanderer
_
VIT + 8
DEX + 8
A golden whip with brutal power.
DEX +8, VIT +8.
Class: Whip Attack : 180
Weight: 150
Weapon LV: 3
Required LV: 120
Job: Wanderer Class
====== auto-parsed ======
Itemclass : Whip
Attack : 180
Weight : 150

Id: (2000)

Staff of Destruction [1]
A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong.
_
AGI + 10
INT + 3
MATK + 280
Variable Casting Time - 50% for Mystic Amplification.
Adds a 2% chance of casting Level 5 Jupitel Thunder on the target when performing a physical attack per upgrade level of the item.
MATK + 1% per 2 upgrade levels of the item.
Increases the SP cost of skills by 2% per upgrade level of the item.
Type: Weapon
Class: Two-Handed Staff
Attack: 130
Property: Neutral
Weight: 250
Weapon Level: 4
Required Level: 80
Required Jobs : High Wizard Jobs
_
====== auto-parsed ======
Attack : 130
Weight : 250
Weapon Level : 4
Required Level : 80

Id: (2064)

[NFS]Iron Staff [2]
This item cannot be traded with other accounts.
Staff made of otherworld metals.
It is said that it was made by a Great Wizard in the past.
It seems to resonate with Ancient Hero Boots.
MATK +200
Indestructible.
For every 2 refine level, MATK +10
For every 3 refine level, [Earth Strain] damage increased by 12%.
If refine level is +9 or above, decrease variable casting time by 10%.
If refine level is +11 or above, [Earth Strain] skill cooltime decreased by 1s.

When equipped together with Ancient Hero Boots and using magical attacks, with a fixed rate (3%) for 7s INT +20, MATK +15%.

Class : Two Handed Staff
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 100
Jobs : Warlock Classes
====== auto-parsed ======
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 100

Id: (2107)

Mirror Shield
A shield with a
surface constructed
of mirror that might
reflect harmful magic.
MDEF +5
Class: Shield
Defense: 45
Weight: 100
Jobs: Swordman Class and Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Shield
Defense : 45
Weight : 100

Id: (2108)

Mirror Shield [1]
A shield with a
surface constructed
of mirror that might
reflect harmful magic.
MDEF +5
Class: Shield
Defense: 45
Weight: 100
Jobs: Swordman Class and Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Shield
Defense : 45
Weight : 100

Id: (2202)

Sunglasses [1]
Glasses with special, darkened lenses that block ultraviolet light.
Class : Headgear Defense : 0
Location : Middle Weight : 10
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Job : AllJobs

Id: (2254)

Angel Wing
A headband adorned
with what appears to
be the wings of an angel. It contains holiness that
blesses the wearer's soul and offers protection from
dark forces. Reduces
damage from Demon
monsters by 3%. AgiGI +1, Luk +1. MDEF +3
Class: Headgear
Defense: 4
Location: Upper
Weight: 10
Jobs: Every job
except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 10

Id: (2256)

Majestic Goat
A helmet made to look
like mighty goat horns that can increase the
strength of its wearer. STR +1
Class: Headgear
Defense: 9
Location: Upper
Weight: 80
Jobs: Swordsman,
Merchant Classes, Taekwon Boy/Girl, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Headgear
Defense : 9
Location : Upper
Weight : 80

Id: (2258)

Spiky Band
A headband with
two dangerously
fashionable spikes.
Class: Headgear
Defense: 12
Location: Upper
Weight: 100
Required Level: 50
Jobs: Swordsman
Acolyte, Merchant,
Thief Classes, Taekwon Boy/Girl, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Headgear
Defense : 12
Location : Upper
Weight : 100
Required Level : 50

Id: (2337)

Ninja Suit
A suit for assassins
that allows the wearer
to move more quickly
and stealthily.
AgiGI +1, MDEF +3
Ninja Shinobi armor set
Ninja Suit
Shinobi Sash
Set bonus +300 HP
-20% SP consumption
Class: Armor
Defense: 58
Weight: 150
Required Level: 50
Jobs: Thief Class & Ninja
====== auto-parsed ======
Itemclass : Armor
Defense : 58
Weight : 150
Required Level : 50

Id: (2359)

Ninja Suit [1]
A sneaking suit that
enables its wearer to
move more quickly
and stealthily.
AgiGI + 1, MDEF + 3
Ninja Shinobi armor set
Ninja Suit
Shinobi Sash
Set bonus +300 HP
-20% SP consumption
Class: Armor
Defense: 58
Weight: 150
Required Level: 50
Jobs: Thief Class & Ninja
====== auto-parsed ======
Itemclass : Armor
Defense : 58
Weight : 150
Required Level : 50

Id: (2376)

Assaulter Plate [1]
Designed for brave warriors who face enemies at the forefront. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, MDEF +2.
000000
When equipped with Battle Greaves and Captain's Manteau,
increases damage received from all non-Demihuman monsters times 3.
Vit +3, MaxHP +12%.
Heal skill and recovery item effect increase by 10%.
When the wearer receives physical damage, has a chance of restoring 6,000 HP for 10 seconds.
Class: Armor
Defense: 57
Weight: 0
Required Level: 80
Jobs: Swordman, Merchant, Taekwon Boy/Girl, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Armor
Defense : 57
Weight : 0
Required Level : 80

Id: (2399)

Dragon Vest [1]
Inner wear made out of a dragon's mane.
MDEF +3
When equipped with Dragon Manteau: AgiAGI +5 / Flee +15
Class: Armor
Defense: 3
Weight: 50
Job: All Transcendent Job Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 3
Weight : 50

Id: (2405)

Boots
A pair of heavy
leather boots padded
with Lunatic fur that
are suited to warriors.
Class: Footwear
Defense: 16
Weight: 60
Jobs: Swordsman,
Archer, Merchant,
Thief Classes, Taekwon Boy/Girl, Taekwon MasteStar Gladiator, and Gunslinger
====== auto-parsed ======
Defense : 16
Weight : 60

Id: (2406)

Boots [1]
A pair of heavy
leather boots padded
with Lunatic fur that
are suited to warriors.

Class: Footwear
Defense: 16
Weight: 60
Jobs: Swordsman,
Archer, Merchant,
Thief Classes, Taekwon Boy/Girl, Taekwon MasteStar Gladiator, and Gunslinger
====== auto-parsed ======
Defense : 16
Weight : 60

Id: (2417)

Fricco's Shoes
A pair of shoes that were blessed by Freyr, the god of earth and the son of Njord.
His blessing would release its owner from pain.
Increase value of Red, Orange, Yellow and White Potion by 20%, adds AgiGI+ 2.
If the owner is equipped with the armor set, it adds AgiGI+ 3, MHP/MSP + 5%.
_
Njord's Armor Set
Fricco's Shoes
Falcon Muffler
Odin's Blessing
AGI +3
Max HP/SP +5%
_
Class: Footwear
Defense: 12
Weight: 50
Required Level: 65
Jobs: All except
Novice Class
====== auto-parsed ======
Defense : 12
Weight : 50
Required Level : 65

Id: (2435)

Battle Greave [1]
A Greave that optimizes the quality of one's ability for battle.
Reduces damage from Demihuman monsters by 1%.
Max HP +100. MDEF +1.
Class: Footwear
Defense: 15
Weight: 0
Required Level: 80
Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl, and Taekwon MasteStar Gladiator
====== auto-parsed ======
Defense : 15
Weight : 0
Required Level : 80

Id: (2484)

Siege Boots [1]
*Stats during WoE & PVP
MdefDEF +5.
Reduces damage taken from enemy players by 1%.

Class: Shoes
Defense: 20
Weight: 50
Required Level: 95
Jobs: Swordman /, Merchant /, Thief /, Archer /, Taekwon / Taekwon Master /, Star Gladiator, Ninja[color=#00][/color]
====== auto-parsed ======
Itemclass : Shoes
Defense : 20
Weight : 50
Required Level : 95

Id: (2505)

Manteau
A long, loose cape-like garment that protects its
wearer from harsh weather.
Class: Garment
Defense: 13
Weight: 60
Jobs: Swordman,
Merchant, Thief Classes,
and Taekwon Boy/Girl, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Garment
Defense : 13
Weight : 60

Id: (2506)

Manteau [1]
A long, loose cape-like garment that protects its
wearer from harsh weather.
Class: Garment
Defense: 13
Weight: 60
Jobs: Swordman,
Merchant, Thief Classes,
and Taekwon Boy/Girl, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Garment
Defense : 13
Weight : 60

Id: (2538)

Captain's Manteau [1]
A dignified, splendid manteau that is provided to any warrior who brings great honor from the battlefield.
Reduces damage from Demihuman monsters by 1%.
Max HP +50. MDEF +1.
Class: Garment
Defense: 28
Weight: 0
Required Level: 80
Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl, and Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Garment
Defense : 28
Weight : 0
Required Level : 80

Id: (2720)

Medal of Sword
A medal awarded to honorable warriors.
ATK +5%, MATK +5%.
Hit +10. Max HP +500.
Max SP +50.
Has a low chance of inflicting Stun when attacking an enemy with short-range physical attacks.
Class: Accessory
Defense: 1
Weight: 0
Required Level: 70
Jobs: Swordman/Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 0
Required Level : 70

Id: (2856)

¸Þ±ä±â¿À¸£µå(üÇèÆÇ)
Rental Item
A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength.
STR +20, MDEF +3
When pure STR is 120, gives 5% physical damage to Boss monsters.
Class: Accessory
Defense: 1 Weight: 0
Required level: 47
Job: All jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 0

Id: (2857)

ºê¸®½Ì°¡¸à(üÇèÆÇ)
Rental Item
A legendary necklace worn by Freija, the goddess of beauty.
STR, AGI, DEX, VIT +3
INT, LUK +5
MDEF +2
Increase HP restoration of [Heal] and [Sanctuary] by 3% when they are cast by wearer.
Class: Accessory
Defense: 1 Weight: 0
Required level: 47
Job: All jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 0

Id: (2919)

AgiGI Glove
A glove that grows in strength with you.
MHP +100, MSP +20
Flee +1 per 10 points of AGI.
Perfect Dodge +1 when AGI is 110 or higher.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 100

Id: (2935)

Sprint Gloves [1]
Ideal for running at full speed due to its durability, quick dry features, and exceptional grip.

Variable cast time -1%, delay after skill -1%.

Equip with Sprint Ring,
variable cast time -4%, delay after skill -4% additionally.

Equip with Sprint Shoes,
Max SP +3%.
If refine level of Sprint Shoes is +7 or above, Max HP +2% additionally.

Equip with Sprint Mail
Max HP +3%.
If refine level of Sprint Mail is +7 or above, Max SP +2% additionally.

Equip with Sprint Ring, Shoes and Mail,
variable cast time -5%, delay after skill -5% additionally.

Class : Accessory
Defense : 0
Weight : 10
Required Level : 1
Jobs : 2nd Transcendent Class
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 1

Id: (2957)

Advanced Ring Of Flame Lord
Fire Spirit king's power ring. Once worn, your weapon will spout its boiling spirit power.
A good pair with the Advanced Ring of Resonance item.

STR +3
VIT +2
ATK +20
Resistance against Fire property attacks +10%.
When dealing physical damage, auto casts various skills.
Equip with Advanced Ring of Resonance, the auto cast skills increase.

Class : Accessory Defense : 0
Weight : 10
Armor Level : 1
Required Level : 85
Jobs : 2nd job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Armor Level : 1
Required Level : 85

Id: (2958)

Advanced Ring of Resonance
Missing pair ring for Advanced Ring of Flame Lord. Equipping them together will produce extra effects for both rings.

AGI +3
VIT +1
MDEF +2
MATK +10
When receiving physical damage, auto casts various skills.

Class : Accessory Defense : 2
Weight : 10
Armor Level : 1
Required Level : 85
Job: 2nd job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion
====== auto-parsed ======
Itemclass : Accessory
Defense : 2
Weight : 10
Armor Level : 1
Required Level : 85

Id: (4027)

Kukre Card
AgiGI +2
Class: Card
Location: Accessory
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (4050)

Male Thiefbug Card
AgiGI +2
Class: Card
Location: Footwear
Weight: 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4127)

Nightmare Card
Gain immunity from
Sleep status. AgiGI +1
Class: Card
Location: Headgear
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4178)

Dragon Tail Card
Dragon Tail Card.
AgiGI +1, Flee +10.
Inflicts 5% more damage
with Double Strafe and
Arrow Shower skills.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
AgiGI +5
DEX +3
+20% Seeking Attack
(which never misses its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
Class: Card
Location: Garment
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (4199)

Merman Card
Merman Card.
Increases HP/SP Recovery by 10%.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
AgiGI +5
DEX +3
+20% Seeking Attack
(which never misses its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Class: Card
Location: Footwear
Weight: 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4480)

Sealed Kiel-D-01 Card
Delay after skill -15%.
If refine level is +15 or above, delay after skill -5% additionally.

Caution - Silit Pong cannot be used for card desocketing!

Class : Card
Location : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4537)

Sealed Phreeoni Card
HIT +50.
If refine level is +15 or above, HIT +75 instead.

Caution - Silit Pong cannot be used for card desocketing!

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (5160)

Majestic Goat [1]
A helmet that has been
fashioned to give its
wearer the appearance
of having mighty goat
horns. It's a helm
that evokes power!
STR +1
Class: Headgear
Defense: 9
Location: Upper
Weight: 80
Jobs: Swordman and
Merchant Classes,
Taekwon Boy/Girl, and
Taekwon MasteStar Gladiator Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 9
Location : Upper
Weight : 80

Id: (5161)

Spiky Band [1]
A headband with two
dangerously fashionable spikes that somehow make
it much stronger than more durable-looking helms.
Class: Headgear
Defense: 12
Location: Upper
Weight: 100
Required Level: 50
Jobs: Swordman, Acolyte, Merchant, and Thief
Classes; Taekwon Boy/Girl and Taekwon MasteStar Gladiator Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 12
Location : Upper
Weight : 100
Required Level : 50

Id: (5362)

Ninja Scroll
A scroll used by Ninjas to cast spells.

MATK +1%.

Class : Headgear Defense : 0
Location : Lower Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 1
Job : AllJobs

Id: (5370)

Orchid Hair Band
A hair band made of orchids, and it smells like the scent of a flower.
INT +1
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 20
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 20
Required Level : 1

Id: (5371)

Judge Cap
A hat worn by capable judges who strive for justice.
LUK +1, SP +30
Equipment Type: Headgear
Equip Slot: Upper & Middle
Defense: 2
Weight: 30
Required Level: None
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : None

Id: (5372)

Koneko Hat
A magical kitty hat which shows various expressions on its face.
Reduces After Cast Delay of skills by 3%.
MATK +3%, MaxSP +3%
MDEF +3
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 50

Id: (5373)

Darkness Helm [1]
A helm laced with the power of the Valkyrie Randgris. It helps its wearer concentrate better.
DEX +3, MDEF +1
Equipment Type: Headgear Defense: 2
Equip Slot: Upper-Mid Weight: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30

Id: (5374)

Hulk Majestic Goat
A giant horn of Baphomet. It's a sign of brawn and strength.
_
Equipment Effect(s):
Increases physical damage dealt to Demi-humanmonsters and Players by 12%
_
If character has reached Job Level 50
ATK +20, MATK +20
_
If character has reached Job Level 70
ATK +10, MATK +10 (additional)
_
If character has reached Job Level 99
ATK +10, MATK +10 (additional)
_
This item can be placed in storage only.
_
Equipment Type: Headgear
Defense: 10
Equip Slot: Upper
Weight: 80
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 80
Required Level : 1

Id: (5375)

Orc Hero Headdress [1]
A true Orc Hero's headgear. It's so big and heavy it might hurt your neck.
STR +2
Chance to Autocast Lv.3 Weapon Perfection with each physical attack.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper & Middle
Weight: 90
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 90

Id: (5376)

Flying Evil Wing [1]
Satanic Wings forged with an unholy incantation.
SP +120 Chance to cast Curse on the wearer when physical damage is received.
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 10

Id: (5377)

Gentleman's Pipe
A long, smoking pipe used by gentlemen and nobility.
Reduces damage dealt from Demi-human monsters by 2%.
Equipment Type: Headgear Defense: 0
Equip Slot: Lower Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5378)

Bunny Top Hat
A cute, red top hat with bunny ears!
An energetic Bunny Band, perfect for a magic show!
--------------------
AGI +3
--------------------
Chance to cast Lv.5 Increase AGI on the wearer when physical damage is received.
--------------------
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 30

Id: (5379)

Balloon Hat [1]
A hat that looks like a balloon full of air.
Each two refinement levels increases MATK by 2%.
MDEF +2
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 80
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 80
Required Level : 50

Id: (5380)

Fish Head Hat
A hat with a fish head's mouth opening and closing.
When its mouth is open, you can smell a strong odor of fish.
Small chance to cast Lv.1 Frost Weapon when dealing physical damage.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 40
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 40

Id: (5381)

Santa Poring Hat [1]
A cute hat made
from a hopping Poring
wearing a Santa's Hat.
Adds 3% additional
Shadow element
damage dealt to enemies,
and reduces Shadow
element damage received from
enemies by 3%.
MDEF +2 Not
upgradable.
Can be traded, stored, and vended.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 10

Id: (5382)

Bell Ribbon [1]
A cute ribbon
adorned with
jingle bells.
Enables use of
Lv.1 Angelus. VIT +1
Can be traded, stored, and vended.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 20

Id: (5383)

ÇåÆÃĸ [1]
This hat is made especially for hunting Brute type monsters!
LUK +1
Increases physical damage dealt to Brute monsters by 10%, and magical damage dealt to Brute monsters by 5%.
This item is Account Bound
Equipment Type: Headgear
Equip Slot: Upper
Defense: 6
Weight: 25
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 25
Required Level : 50

Id: (5384)

Cute Santa Hat [1]
A Santa Hat with two pom-poms instead of one for double the Christmas fun!
LUK +3
Equipment Type: Headgear
Equip Slot: Upper
Defense: 4
Weight: 20
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 20
Required Level : 20

Id: (5385)

Yoyo Hat
A hat of a cute Yoyo that you can use to disguise yourself among the apes.
Enables you to throw ''Stone''s.
Equipment Type: Headgear
Equip Slot: Upper
Defense: 2
Weight: 30
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : 20

Id: (5387)

Nekomimi Kafra Band [1]
A hairband that mixes the Kafra and Cat Hairband Styles. It looks so cute!
Inflicts a random, abnormal status effect on an enemy when physically attacked.
MDEF +5
Equipment Type: Headgear Defense: 1
Equip Slot: Upper Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 20
Required Level : 30

Id: (5388)

Snake Head Hat [1]
This cute animated Boa will keep you company as you travel around on your adventures.
Enables use of Lv.5 Double Attack.
Can be traded, stored, and vended.
Equip Slot: 1
Equip Slot: Upper
Defense: 2
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 20
Required Level : 30

Id: (5389)

Angel Spirit
A gorgeous golden mask, rumored to have belonged to a goddess.
HIT +15, STR +2
Equipment Type: Headgear Defense: 0
Equip Slot: Middle Weight: 20
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 1

Id: (5390)

Blue Twintails SantaHat
A hat which comes from the cold. It protects the wearer from snow storms.
Increases resistance to Freeze by 30%
Equip Slot: Upper
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5393)

Valentine Hat
A hat which indicates that you have fallen in love!
You will feel stronger because the strength of your love will make you more powerful!
MaxHP & MaxSP increased by 7%.
Not upgradable.
Equip Slot: Upper
Defense: 4
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 0
Required Level : 1

Id: (5394)

Chewing Gum
Double your flavor, increase your drops!
Upon being hit, will randomly increase item drop chance by 75% for 60 seconds.
This effect overrides any Bubble Gum consumable effects.
Equipment Type: Headgear
Defense: 0
Equip Slot: Lower
Weight: 1
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 1
Required Level : 1

Id: (5395)

Tiraya Bonnet [1]
A striped hat worn by drifters who consider themselves lucky.
MaxHP increases with each refinement level.
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 50
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 50
Required Level : 50

Id: (5398)

Bone Head [1]
Headgear made from the skull of a dragon. Material so hard that it will not break easily.
STR +2, MDEF +5
Increases resistance to Stun by 5%
Increases resistance to Bleeding by 5%
Equipment Type: Headgear
Defense: 10
Equip Slot: Upper
Weight: 120
Required Level: 85
Usable ByJobs : Transcendent Swordsman / Merchant Class
placeholder
====== auto-parsed ======
Defense : 10
Weight : 120
Required Level : 85

Id: (5399)

Mandragora Cap [1]
A Mandragora has bloomed on this hat. Don't even think about picking the flower!
VIT +3 Chance to Autocast Lv.5 Dazzler on the enemy when receiving physical damage.
Not upgradable.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 30
Required Level: 85
Usable ByJobs : Transcendent 2nd Class
====== auto-parsed ======
Defense : 5
Weight : 30
Required Level : 85

Id: (5400)

Fox Hat
For anyone who wants to wear a mask purely to make themselves look smart.
LUK +1
Equipment Type:Armor
Equip Slot:Upper-Mid-Low
Defense: 0
Weight: 20
Required Level: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 0

Id: (5401)

Black Glasses
Dark-colored, plastic-frame Locs.
INT +1, MDEF +2
Equipment Type: Headgear
Defense: 2
Equip Slot: Middle
Weight: 20
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 20
Required Level : 70

Id: (5402)

Mischievous Fairy
Naughty fairies have slightly pointier ears than elves do.
Perfect Dodge +3
Equipment Type: Headgear
Defense: 2
Equip Slot: Middle
Weight: 20
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 20
Required Level : 70

Id: (5404)

Blue Ribbon [1]
The mark of an honor roll student! You may be Cum Laude, but I Cum Lauder!
Small chance to Autocast Lv.2 Improve Concentration on the wearer when physically attacked.
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 10
Required Level: 45
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10
Required Level : 45

Id: (5406)

Academy Freshman Hat
placeholder
A hat received when graduating from clergyman school with a high grade.
It is said that this hat is only suitable for those who have a strong belief in god.
INT +1, DEX +2, VIT +1
Reduces After Cast Delay of skills by 5%.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50

Id: (5407)

Academy Graduating Cap
placeholder
A hat received when graduating from magician school with a high grade.
It is said that this hat is the standard for distinguishing an elite magician.
INT +2, DEX +2
Small chance to Autocast Lv.1 Assumptio on the wearer when casting a magical attack.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50

Id: (5409)

Purple Cowboy Hat [1]
A hat, symbolizing western frontiers, made to celebrate the festival.
INT +2 , VIT +2 , SP +50
Equipment Type: Headgear
Defense: 8
Equip Slot: Upper
Weight: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 8
Weight : 50

Id: (5410)

Bread Bag
A hat in the form of an upside-down paper bag, to celebrate the festival.
Decreases damage dealt from Demi-human monsters by 4%.
Increases resistance to Stun by 4%, MaxHP +100
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper-Mid-Lower
Weight: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 20

Id: (5411)

White Snake Hat
A white snake that balances naturally on your head. It's beady eyes stare into your soul.
DEX +2
When refined to +7 or higher, reduces Cast Time by 7%.
Equip Slot: Upper
Defense: 4
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 20
Required Level : 30

Id: (5412)

Sour Candy
A special candy with a sour flavor. Can increase your abilities in a fight!
_
Equipment Type: Headgear
Equip Slot: Lower
Defense: 0
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 1

Id: (5413)

Popcorn Hat
Popcorn for when you just want to sit back, relax, and enjoy the show!
From 19 May - 02 June Grandma Boxter on the 2nd floor of Eden Group will give 400 Brownie Points OR a free safe refinement upgrade to +5 in exchange for this hat.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 1
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 1
Required Level : 1

Id: (5414)

Campfire Hat
Great for a good 'ole summer campfire.
Increases resistance to Fire element by 10%.
Chance to Autocast Lv.5 Fire Ball on the enemy when physical damage is received.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : 1

Id: (5416)

Beer Hat
A mug of beer sits precariously on your head. Drinking severely impairs your ability to steer mounts or operate machinery.
When refined to +7 or higher, increases resistance to Confusion by 100%.
Can be traded, stored, and vended.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 60
Required Level: 21
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 60
Required Level : 21

Id: (5420)

Mask of Ifrit [1]
A mask of Ifrit, the spiritual owner of fire.
STR +1, INT +1, MDEF +5
Increases resistance to Fire element attacks by 10%
Decreases resistance to Water element attacks by 10%
Enables use of Lv.1 Sight.
Chance to Autocast Lv. 3 Meteor Storm on the enemy when physically attacked.
Chance to Autocast Lv. 3 Fire Bolt when dealing physical damage.
Not upgradable.
Equipment Type: Headgear
Defense: 8
Equip Slot: Upper-Mid-Lower
Weight: 0
Required Level: 70
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 8
Weight : 0
Required Level : 70

Id: (5421)

Ears of Ifrit
A headgear made to imitate the ears of Ifrit, the spiritual owner of fire.
STR +1, MDEF +3
--------------------
Increases damage dealt from Fire Bolt, Fire Pillar, and Meteor Storm skill(s) by 2%.
--------------------
Increases damage dealt from Bash, Pierce, and Magnum Break skill(s) by 2%.
--------------------
Increases resistance to Fire element attacks by 5%
--------------------
Decreases resistance to Water element attacks by 5%
--------------------
Equipment Type: Headgear
Defense: 0
Equip Slot: Middle
Weight: 0
Required Level: 70
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 70

Id: (5422)

Linguistic Book Cap
A stylish stack of geology text books.
INT +1
Increases resistance to Water element attacks by 5%
For every refinement level up to +9, increases ATK / MATK by 1% per level (maximum of 9%)
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 7
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 7
Required Level : 1

Id: (5423)

I Love China
A heart pounding hat that demonstrates one's love for China! When wearing this item, you will feel like you are the heir to a dragon.
Increases resistance to Demi-human monsters by 10%
DEX +3, Not Upgradable
Equipment Type: Headgear Defense: 10
Equip Slot: Upper Weight: 25
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 25

Id: (5426)

Artist of Moon Hat [1]
The hat the Artist of the Moon usually wears while drawing.
_
LUK +1
_
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5427)

Artist of Sky Hat [1]
The hat the Artist of the Sky usually wears while drawing.
_
AGI +1
_
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5428)

Bread Bag
Defense: 0
Equip Slot: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5429)

Bogy Cap [1]
A cute hobgoblin hat.
Increases HP and SP Recovery Rate by 5%.
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10

Id: (5430)

¼ºÈ­°ü
Adds 10% bonus experience for each enemy killed.
Equipment Type: Costume
Equip Slot: Upper
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5433)

Golden Laurel
A champion's wreath weaved from rare olive leaves.
Adds 4% Bonus EXP for each enemy killed.
When refined to +5 or +6, adds Bonus EXP by 5% or 6% respectively.
When refined to +7, adds 8% Bonus EXP.
When refined to +8 or higher, adds 10% Bonus EXP.
Bring this to Frank in Geffen to upgrade to Promethean Crown (Costume) and keep the Bonus EXP stat.
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5435)

Artist of Sun Hat [1]
The hat the Artist of the Sun usually wears while drawing.
_
INT +1
MaxSP +80
MDEF +3
_
when refined over +5.
MaxSP +10, MDEF +1
for each additional refinement level
over +5
_
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5436)

Bride's Corolla
A quality wedding corolla. A huge silk ribbon is attached to the back of it.
LUK +3 MDEF +2
Equipment Type: Headgear
Defense: 1
Usable ByJobs : Upper
Weight: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 20

Id: (5437)

Fairy Flower [1]
A lotus flower that fairies wear on their heads.
INT +1 MDEF +1
Decreases damage dealt from Insect monsters by 5%.
Equipment Type: Headgear
Defense: 2
Usable ByJobs : Upper
Weight: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 20

Id: (5438)

Green Cube Ribbon
A small green ribbon which emphasizes one's cuteness when worn.
SP +20 Not Upgradable
Equipment Type: Headgear
Defense: 1
Usable ByJobs : Upper
Weight: 10
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 1
Weight : 10

Id: (5439)

Red Cube Ribbon
A small red ribbon which emphasizes one's cuteness when worn.
SP +20 Not Upgradable
Equipment Type: Headgear
Defense: 1
Usable ByJobs : Upper
Weight: 10
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 1
Weight : 10

Id: (5440)

Blue Cube Ribbon
A small blue ribbon which emphasizes one's cuteness when worn.
SP +20 Not Upgradable
Equipment Type: Headgear
Defense: 1
Usable ByJobs : Upper
Weight: 10
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 1
Weight : 10

Id: (5441)

White Cube Ribbon
A small white ribbon which emphasizes one's cuteness when worn.
SP +20 Not Upgradable
Equipment Type: Headgear
Defense: 1
Usable ByJobs : Upper
Weight: 10
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 1
Weight : 10

Id: (5442)

Necktie [1]
A businessman's necktie worn as a headband.
VIT +1
When equipped with Blush, ASPD is increased by 3% (Reduces After Attack Delay by 3%), and Variable Cast Time reduces by 3%.
HIT -5 Increases SP Cost by 5%.
Equipment Type: Headgear
Defense: 6
Usable ByJobs : Upper
Weight: 10
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 10
Required Level : 70

Id: (5443)

Statue Of Baby Angel [1]
A statue of a baby angel that could be embarrassing to wear if you're self-conscious.
MDEF +2
Chance to Autocast Lv.1 Recovery on the wearer when physically attacked.
Equipment Type: Headgear
Defense: 6
Usable ByJobs : Upper
Weight: 60
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 60
Required Level : 70

Id: (5444)

Hair Brush
A bright red brush used as a last-minute accessory.
CRI +6
Equipment Type: Headgear
Defense: 0
Usable ByJobs : Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5445)

Candy Cane In Mouth
A very sweet candy cane. Brush your teeth after eating this.
SP +5
Equipment Type: Headgear
Defense: 0
Usable ByJobs : Lower
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5447)

Frog Hat
A hat which resembles the Frog God. But even the god of all frogs looks just like any other frog.
Increases physical and magical attack damage dealt to Insect monsters by 12%.
MDEF +1
Equipment Type: Headgear
Defense: 6
Usable ByJobs : Upper
Weight: 50
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 50
Required Level : 70

Id: (5448)

Soloplay Box 1 [1]
A cardboard box with holes in it. You can demonstrate to others how you adventure solo with no problem.
Enables use of Lv.1 Scribble.
Equipment Type: Headgear
Defense: 0
Usable ByJobs : Upper-Mid-Lower
Weight: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 30

Id: (5449)

Soloplay Box 2 [1]
A cardboard box with a peep hole. You can demonstrate to others how you adventure solo with no problem.
Enables use of Lv.1 Scribble.
Equipment Type: Headgear
Defense: 0
Usable ByJobs : Upper-Mid-Lower
Weight: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 30

Id: (5451)

RWC Gold Dragonhelm [1]
The Gold Dragonhelm is specially constructed to offer the utmost protection and offense against Dragon Race monsters.
The Gold Dragonhelm is the epitome of dragonhelm technology, making it a wonderful showpiece, and as such forms part of an equipment set as a Costume item.
Available by quest until February 7, 2012 in celebration of the Year of the Dragon.
12% damage reduction from Dragon Race monsters
8% damage increase to Dragon Race monsters
5% Bonus EXP when killing Dragons
Not upgradable
Equipment Type: Costume - Headgear
Equip Slot: Upper
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5452)

RWC ÁØ¿ì½ÂÀÚ Àü¿ëÅõ±¸ [1]
The Silver Dragonhelm is specially constructed to offer the utmost protection and offense against Dragon Race monsters.
The Silver Dragonhelm may be upgraded by Dragos in Prontera using special ingredients for higher success.
Available by quest until February 7, 2012 in celebration of the Year of the Dragon.
4% damage reduction from Dragon Race monsters
+1% damage reduction from Dragon Race monsters per refinement level, up to a limit of 8%
+1% damage increase to Dragon Race monsters per refinement level, up to a limit of 8%
Not upgradable.
Account Bound
Equipment Type: Headgear
Equip Slot: Upper
Defense: 10
Weight: 150
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 150
Required Level : 1

Id: (5453)

RWC 3µî Àü¿ëÅõ±¸ [1]
The Copper Dragonhelm is specially constructed to offer the utmost protection and offense against Dragon Race monsters.
The materials used in creating the Copper Dragonhelm work perfectly when used as components to safely upgrade either the Copper or Silver Dragonhelms, talk to Dragos in Prontera for details.
Available by quest until February 7, 2012 in celebration of the Year of the Dragon.
+1% damage reduction from Dragon Race monsters per refinement level, up to a limit of 8%
Not upgradable.
Account Bound
Equipment Type: Headgear
Equip Slot: Upper
Defense: 5
Weight: 150
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 150
Required Level : 1

Id: (5457)

Spring Rabbit Hat [1]
This headgear is a reward for helping the Moon Rabbits recover their runaway rice cake during the Hangawi Moon Festival.
ATK +5, MATK +5
When refined to +5 or higher, ATK and MATK are increased by an additional 1% for each level.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : 1

Id: (5465)

Celestial Hat
A hat that celebrates the luck provided by the stars.
LUK +2, MDEF +5
LUK increases by 1 for each refinement level above 4.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 50
Required Level: 40
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50
Required Level : 40

Id: (5467)

Helm Of Dragon
A hat that a dragon hunter would wear while hunting.
_
Equipment Effect(s):
Increases damage to Dragons by 20%
_
3% chance to cast Dragon Fear within a 5x5 area
of target when physically attacking.
_
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 200
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 200
Required Level : 50

Id: (5468)

Parade Cap
A cap which makes the wearer very happy to go on a parade.
Reduces After Cast Delay of skills by 5%
MDEF +2
When refinement level is +6 or higher.
Reduces Variable Cast Time by 1% for each refinement level above +5.
Equipment Type: Headgear
Equip Slot: Upper
Weight: 80
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Weight : 80
Required Level : 1

Id: (5469)

Eleganza Hat
¡°One for all, and all for one'' is inscribed on the inside of the extravagant hat.
--------------------
Chance to AutocastLv.1 Adrenaline Rush when physically attacking a target.
--------------------
Note: Adrenaline Rush will work with all weapon types.
--------------------
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 30
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : 30

Id: (5471)

Hairband Of Reginleif
An accessory for the head named after Valkyrie Reginleif.
If someone wears this, they will receive the blessings of god.
Increases resistance to Water, Fire, Undead, Spirit element(s) by 3%.
Equipment Type: Headgear
Defense: 1
Equip Slot: Mid
Weight: 80
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 80
Required Level : 50

Id: (5474)

Notice Board
A sign that says you are Away From your Keyboard. Whether or not you are telling the truth is another story.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 70
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 70
Required Level : 10

Id: (5475)

Å¥ºê¸¶½ºÅ©
A mask that has locked away the powers of Gozer and the Destructor.
All Stats +1
Account Bound
Equipment Type: Headgear
Defense: 0
Equip Slot: Middle, Bottom
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 1

Id: (5476)

±×·£µå ÆäÄÚÀÇ ¸Ó¸®¶ì
An elaborate multi-colored headdress made from the feathers of a Grand Peco.
Increases attack damage to Demi-human monsters and Brute monsters by 7%
Small chance to inflict Curse status effect on target enemy when physically attacking.
Can be traded, stored, and vended.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper & Middle
Weight: 80
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 80
Required Level : 1

Id: (5478)

Classic Hat
A classic hat.
STR +2, MHP +300
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50

Id: (5479)

»þ¸ÕÀÇ ¸Ó¸®Àå½Ä
A hair ornament with pink feathers of a shaman.
MaxHP +50, MDEF +3
Increases resistance to Neutral element by 5%
Shaman Set
Shaman Ring
Shaman's Hair Ornament
Shaman Earring
MaxHP +300, MATK +5%
Increases resistance to Neutral element by 5%
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 30
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 30
Required Level : 30

Id: (5480)

ºñÁ¶ÇÁ´ÒÀÇ ³¯°³Àå½Ä
A hat made to honor Bijofnil, the legendary bird that lives above the Yggdrasil tree.
Chance to Autocast Lv.3 Impositio Manus on the wearer when physically attacking.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 100
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 100
Required Level : 30

Id: (5481)

Ç츣¸ðÁî ĸ [1]
A cap worn by a desert assassin who fought with incredible speed.
ASPD +10%
ATK -20, MATK -10%
Equipment Type: Headgear
Equip Slot: Upper
Defense: 1
Weight: 100
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 100
Required Level : 10

Id: (5482)

´ÙÅ©³ªÀÌÆ® ¸¶½ºÅ© A
A mask worn by a knight which used dark magic to curse anyone who wore it but him.
STR +3
Dark Knight Set
Dark Knight Mask
Dark Knight Belt
Dark Knight Glove
MATK +15%, INT +5
10% damage reduction from Angels.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper-Mid-Low
Weight: 300
Required Level: 80
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 300
Required Level : 80

Id: (5483)

¿Àµò ¸¶½ºÅ©
A mask once worn by Odin during a fierce battle between the gods and humans.
HIT -10
Increases damage to Demi-human monsters by 6%.
Equipment Type: Headgear
Equip Slot: Middle & Lower
Defense: 1
Weight: 10
Required Level: 50
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 50

Id: (5489)

Love Daddy
A trendy, yellow that has a "Sugar Daddy" logo.
Thai people wear it to admire their king.
DEX +2
Equipment Type: Headgear Defense: 0
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5490)

Anubis Headgear
This ceremonial headdress carries the likeness of Anubis, god of the underworld.
It is rumored to empower the wearer against powerful, divine beings.
MDEF +5
Reduces damage from MVPs by 10%.
Increases effectiveness of healing and healing items by 10%.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper & Middle
Weight: 0
Required Level: 65
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 0
Required Level : 65

Id: (5491)

Outlaw Hat
Not many people can stand the hot and steamy sand storms from the north of Brazil. But these natives are well-known for enduring the heat and humidity with little water and food.
STR +2
Increases resistance to Fire element attacks by 10%.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 80
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 80

Id: (5495)

Power Of Thor [1]
Grants those who wear it a small piece of the thunder god Thor's power.
INT +1, DEX +1, MDEF +3
Increases resistance to Wind element by 7%.
When refined to +8 or higher, has a small chance of adding +40 ATK for 6 seconds when physically attacking, and a small chance of adding +40 MATK for 6 seconds when casting spells on a target.
Can be traded, stored, and vended.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 10
Required Level : 1

Id: (5496)

Dice Hat
Props for the table game. It used to be a tool for gambling.
The sum of its opposing sides is always 7.
LUK +4
Not upgradable.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 50

Id: (5498)

Wolf King Helm [1]
Made from Wolf King's fur, and feels like you're surrounded by a dignified force when worn; but basically worn for its looks.
Equipment Type: Costume
Equip Slot: Upper/Middle
Defense: 0
Weight: 60
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 60
Required Level : 1

Id: (5499)

Pizza Hat
On account of your extreme cooking skills, and possibly some magic, this pizza remains hot,
even when worn on your head, and can slowly regenerate itself when eaten.
Event Effect: Small chance to drop restorative Pizza consumable when attacking enemies.
When refined to +7, 3% chance to cast Lv.1 Increases AGI when physically attacked.
When refined to +9 or higher, SP Regen +15% HP Regen +15%
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 60
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 60
Required Level : 1

Id: (5500)

Icecream Hat
Having an ice cream is a great way to beat the heat. Beware of brain freeze.
Enables use of Lv.3 Frost Diver.
MDEF +3
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 30

Id: (5503)

Rabbit Magic Hat
DEX +2, AGI +2, ASPD +5%
After Cast Delay reduced by 4%.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 8
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 8
Required Level : 1

Id: (5504)

Chinese Wedding Veil
A specially made wedding veil to celebrate the sixth year anniversary of RO.
It is also used to demonstrate "one's love and affection".
MDEF +10
Equipment Type: Headgear Defense: 5
Equip Slot: Upper,Mid,Lower Weight: 50
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 50
Required Level : 70

Id: (5505)

Asara Fairy Hat
A hat worn by priests when performing sacrificial rites.
The shape of the hat resembles the ancient fairies of Asara.
Enables use of Lv.1 Don't Forget Me when equipped by Dancer classes.
DEX +2, LUK +2
Equipment Type: Headgear Defense: 2
Equip Slot: Upper,Mid Weight: 50
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 50
Required Level : 50

Id: (5506)

Blue Pajamas Hat
A lovely nightcap. It is cute, and you will feel sleepy when your wear it.
ATK & MATK +5%
Equipment Type: Headgear Defense: 2
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10

Id: (5507)

Pink Pajamas Hat
A lovely nightcap. It is cute, and you will feel sleepy when your wear it.
ATK & MATK +5%
Equipment Type: Headgear Defense: 2
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10

Id: (5508)

Shark Hat
Sharks are amazingly gentle creatures if you stay away from their food supply.
STR +1, AGI +2,
MDEF +1
Increases damage to Water element enemies by 5%.
Increases resistance to Water element attacks by 10%.
Equipment Type: Headgear
Equip Slot: Upper
Defense: 3
Weight: 50
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50
Required Level : 1

Id: (5512)

Aquarius Diadem
This diadem honors Aquarius, the 11th astrological sign in the zodiac calendar.
Its power increases defense from Wind attacks.
Equipment Effect(s):
STR +2, Flee +10,
Increases resistance to Wind element attacks by 5%.
When refined to +7 or higher, DEF +1, ATK +15.
_
Equipment Type: Headgear
Equip Slot: Upper
Defense: 6
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 30
Required Level : 70

Id: (5513)

Aquarius Crown
This crown honors Aquarius, the 11th astrological sign in the zodiac calendar.
Its power increases defense from Wind attacks.
Equipment Effect(s):
STR +2, Flee +10,
Increases resistance to Wind element attacks by 5%.
When refined to +7 or higher,
DEF +1, ATK +15.
_
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 30
Required Level : 70

Id: (5514)

Pisces Diadem
This diadem honors Pisces, the 12th astrological sign in the zodiac calendar.
Its power increases defense from Water attacks.
Equipment Effect(s):
MDEF +5
Increases resistance to Water element attacks by 7%.
When refined to +7 or higher,
INT +3, MATK +2%
_
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 70

Id: (5515)

Pisces Crown
This crown honors Pisces, the 12th astrological sign in the zodiac calendar.
Its power increases defense from Water attacks.
Equipment Effect(s):
INT +2, MDEF +1,
Increases resistance to Water element attacks by 5%.
When refined to +7 or higher,
MDEF +5, MATK +2%
_
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 70

Id: (5516)

Hawk Eyes
An artificial eyeball which glitters brightly.
DEX +1, Adds 3% to Long Range ATK
Equipment Type: Headgear
Defense: 0
Weight: 100
Required Level: 0
Usable ByJobs : Sniper Class Only
====== auto-parsed ======
Defense : 0
Weight : 100
Required Level : 0

Id: (5517)

Hawk Eyes
An artificial eyeball which glitters brightly.
Equipment Type: Headgear
Defense: 0
Weight: 100
Required Level: 0
Usable ByJobs : Archer Class
====== auto-parsed ======
Defense : 0
Weight : 100
Required Level : 0

Id: (5519)

Peacock Feather [1]
You seem to sing a song like a Bard.
INT +2
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 80
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 80
Required Level : 1

Id: (5520)

Rabbit Earmuffs [1]
Celebrate the year of the rabbit and keep your ears warm at the same time.
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper & Middle
Weight: 4
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 4
Required Level : 1

Id: (5521)

ºÐ³ëÇÑ ÀÔ
The fearsome growl of the warrior, highly intimidating. Part of the Eastern Costume Equipment Set, obtainable from the GoCash East West Costume Box.
Equipment Set (Eastern Costume):
Costume Sakkat
Costume Dark Blindfold
Costume Angry Mouth
Equipment Type: Costume
Equip Slot: Lower
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5526)

Lady Tanee Doll Hat
The beautiful Lady Tanee Doll will keep you company on your adventures.
AGI +2, Flee +3
Increases damage to Wind element enemies by 5%
Small chance to drop Banana when an enemy is killed.
Not Upgradable.
Equip Slot: Top
Defense: 4
Required Level: 60
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Required Level : 60

Id: (5527)

Lunatic Hat
A hat molded out of Lunatic Fluff.
LUK +3, CRIT +5%
Increases damage to Plant monsters by 20%.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : 1

Id: (5529)

Evil's Bone Hat [1]
People say it is made of a frost giant's bones. But nobody can confirm whether it is true or not.
STR +2, INT +2
Adds +1 ATK and +1 MATK in accordance with refinement level.
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper & Middle
Weight: 60
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 12
Weight : 60
Required Level : 1

Id: (5530)

Raven Cap [1]
The Raven Cap comes with sharp peak and big black feather
Equipment Type: Headgear Defense: 6
Equip Slot: Upper Weight: 10
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 10
Required Level : 30

Id: (5531)

Baby Dragon Hat [1]
A baby dragon who has been trained to help its master.
Can be traded, stored, and vended
Equip Slot: 1
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 10
Required Level : 1

Id: (5533)

ȲÁ¦ÀÇ ¿ù°è°ü [1]
A laurel wreath representing victory and glory, used in coronation ceremonies for Emperors.
All Stats +1
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 80
Required Level: 80
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 80
Required Level : 80

Id: (5534)

¿©¿ì¸ðÀÚ
A mask of a white fox believed to be a god in certain countries.
AGI +1, Flee +2
Equipment Type: Headgear
Defense: 1
Equip Slot: Middle & Lower
Weight: 10
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 70

Id: (5535)

Military Cap
The cap's design is best appreciated when worn slightly off to the side.
Increases damage dealt to Demi-human monsters by 3%, and reduces damage received from Demi-human monsters by 5%.
VIT +1, DEX +1
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 50
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 50
Required Level : 1

Id: (5536)

Å©¸®½º¸¶½º Ä«µå
This monster card has been rejected and is deemed defective.
Only the highest quality cards are allowed to possess a monster's abilities.
Instead of letting it go to waste, Kafra Staff have offered it as a decorative headgear.
_
Wearing it adds a chance of receiving a Blank Card with each enemy killed.
_
Concept design: Summer 2008 Create a Headgear Contest.
Created by Noxy**
_
Equipment Type: Headgear
Defense: 1
Equip Slot: Lower
Weight: 1
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 1
Required Level : 10

Id: (5537)

Quati Hat [1]
A Coati-shaped hat with a cute thick tail. This hat comes with a fresh forest scent.
AGI +3, Not upgradable.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 20
Required Level: 45
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 20
Required Level : 45

Id: (5538)

Tucan Hat [1]
A bird from the Toucan family with a fabulous yellow colored beak. It has been seen eating sweet-flavored loop-shaped cereal.
DEX +3 Not upgradable.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper-Mid
Weight: 60
Required Level: 45
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 60
Required Level : 45

Id: (5539)

Jaguar Hat [1]
A mask of the king of the Amazon, the Jaguar. Rumor has it that those who wear it get blessings from nature.
MDEF +2
Enables use of Crazy Uproar skill.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper, Middle, Low
Weight: 40
Required Level: 25
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 40
Required Level : 25

Id: (5540)

ÇÁ·¹¾ß ¿µÈ¥¼­Å¬¸´
Rental Item
A spiritual circlet granted by Freya. It appears very sturdy, but will eventually disappear and return to Freya's realm, Folkvangr.
STR +1, INT +1, DEX +1
Equipment Type: Headgear Defense: 4
Equip Slot: Upper Weight: 70
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 70
Required Level : 20

Id: (5541)

ÇÁ·¹¾ß ¿µÈ¥¼­Å¬¸´
Rental Item
A spiritual circlet granted by Freya. It appears very sturdy, but will eventually disappear and return to Freya's realm, Folkvangr.
STR +1, INT +1, DEX +1
Equipment Type: Headgear Defense: 4
Equip Slot: Upper Weight: 70
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 70
Required Level : 20

Id: (5542)

ÇÁ·¹¾ß ¿µÈ¥¼­Å¬¸´
Rental Item
A spiritual circlet granted by Freya. It appears very sturdy, but will eventually disappear and return to Freya's realm, Folkvangr.
STR +1, INT +1, DEX +1
Equipment Type: Headgear Defense: 4
Equip Slot: Upper Weight: 70
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 70
Required Level : 20

Id: (5543)

ÇÁ·¹¾ß ¿µÈ¥¼­Å¬¸´
Rental Item
A spiritual circlet granted by Freya. It appears very sturdy, but will eventually disappear and return to Freya's realm, Folkvangr.
STR +1, INT +1, DEX +1
Equipment Type: Headgear Defense: 4
Equip Slot: Upper Weight: 70
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 70
Required Level : 20

Id: (5545)

Aries Diadem [1]
This diadem honors Aries, the 12th astrological sign in the zodiac calendar.
Its power increases defense from Fire attacks.
Equipment Effect(s):
MaxHP +1%, VIT +1
When refined to +7 or higher,
MaxHP +2%
_
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 40
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 40
Required Level : 1

Id: (5546)

Aries Crown [1]
This diadem honors Aries, the 12th astrological sign in the zodiac calendar.
Its power increases defense from Fire attacks.
Equipment Effect(s):
LUK +2
Increases resistance to Fire element by 5%.
When refined to +7 or higher,
Perfect Dodge +2, LUK +1
_
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (5548)

Scarlet Rose
Roses are red
and they're also very thorny.
Wear this for Valentine's
and it'll make you feel
...
corny.
LUK +1
When killing a enemy, adds a chance of a Whitherless Rose dropping.
Equipment Type: Headgear
Defense: 0
Equip Slot: Lower
Weight: 10
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50

Id: (5549)

Taurus Diadem
This diadem honors Taurus, the 2nd astrological sign in the zodiac calendar.
Its power increases defense from Earth attacks.
_
Equipment Effect(s):
DEX +2
Reduces After Cast Delay by 2%
_
Chance to inflict Stun on an attacking enemy.
when receiving physical damage
Stun chance will increase as refinement level increases.
_
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 30
Required Level : 70

Id: (5552)

ÃàÁ¦¿ë ·Îµå¼­Å¬¸´
Rental Item
Limited Promo! Summer Festival Grand Circlet! 4-week rental item.
STR +3, INT +3, MDEF +3
Equipment Type: Headgear Defense: 8
Equip Slot: Upper Weight: 0
Required Level: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 8
Weight : 0
Required Level : 0

Id: (5553)

ÃàÁ¦¿ë Åä³¢¸Ó¸®¶ì
Rental Item
Limited Promo! Summer Festival Bunny Band! 4-week rental item.
MDEF +4, Reduces damage from Demi-human monsters by 9%.
Equipment Type: Headgear Defense: 7
Equip Slot: Upper Weight: 0
Required Level: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 7
Weight : 0
Required Level : 0

Id: (5554)

¹®¾î ¸ðÀÚ
A Ridiculous Octopus on a gentleman's hat. It feels like it's making fun of me as I look at it.
AGI +2, small chance to Autocast Lv.5 Provoke when physically attacked.
Indestructable.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 20
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 20
Required Level : 20

Id: (5555)

Leaf Cat Hat
A hat which depicts the cute Leaf Cat. A curative power dwells inside.
AGI +2
Small chance to Autocast Lv.3 Heal on the wearer when physically attacked.
Defense: 6
Equipment Type: Upper
Equip Slot: Upper
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Required Level : 1

Id: (5556)

Fur Seal Hat
A very warm hat that the Fur Seal monster wears.
INT +1, small chance to Autocast Lv. 1 Frost Nova when physically attacked.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper,Mid,Lower Weight: 50
Required Level: 55
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50
Required Level : 55

Id: (5557)

Wild Rose Hat [1]
A hat which depicts the wild cat, Wild Rose.
AGI +3
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 50
Required Level: 20
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 3
Weight : 50
Required Level : 20

Id: (5558)

»çÄ¡ÀÇ ¸ðÀÚ [1]
This hat is a legend to the people of wild festival world.
Small chance of dropping a Blue Herb when attacking Plants.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 10
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 30

Id: (5560)

»ÔÅõ±¸ Ç︧
An armored helmet made from melted down battle-worn armor donated by powerful gladiators of times past. Only the most distinguished duelists can wear this helmet.
MaxHP +100
Small chance to reflect magical damage.
Equipment Type: Headgear
Equip Slot: Upper
Weight: 30
Defense: 6
Required Level: 75
Usable ByJobs : All Character Types
====== auto-parsed ======
Weight : 30
Defense : 6
Required Level : 75

Id: (5561)

Sexy Magic Rabbit Hat
A top hat modeled after a magician who became famous for making rabbits appear out of thin air.
INT +1, MaxSP +50
Chance to cast Lv.1 Heal on the wearer when physically attacked.
Chance to cast a Lv.1-3 Lightning Bolt, Fire Bolt or Cold Bolt when physically attacking an enemy.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 8
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 8
Required Level : 1

Id: (5563)

Dolor Hat
A doll-hat which resembles Dolor of Thanatos. People say that this doll speaks.
Indestructable.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 10
Required Level: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 0

Id: (5569)

Gemini Diadem [1]
This diadem honors Gemini, the 3rd astrological sign in the zodiac calendar.
_
Equipment Effect(s):
DEX +2
Flee +5
Increases resistance to Wind element by 5%
When refined to +7 or higher,
HIT +5, ATK +10
_
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (5570)

Gemini Crown [1]
This crown honors Gemini, the 3rd astrological sign in the zodiac calendar.
_
Equipment Effect(s):
AGI +2
CRIT +3
Increases resistance to Wind element by 5%
When refined to +7 or higher,
CRIT +5, ATK +10
_
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 30
Required Level : 1

Id: (5572)

Savage Baby Hat [1]
VIT +2 ,
Increases resistance to Stun when dealing physical melee damage.
Increases damage to Brutes by 10%.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 1

Id: (5573)

Dokkaebi Horn [1]
Baby Dokkaebi's strong firm horn. Some say it will bring you wealth.
Small chance of dropping Jewelry when an enemy is killed; chance to activate Lv.5 Mammonite Lv.5 when physically attacking (requires Zeny to activate, not available without Zeny).
Equipment Type: Headgear Defense: 6
Equip Slot: Upper Weight: 10
Required Level: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 10
Required Level : 0

Id: (5574)

Pencil In Mouth
A popular snack when taking tests. It makes one look more studious, but it's days may be numbered if it stays in somebody's mouth too long.
_
Concept design: Summer 2008 Create a Headgear Contest.
Created by Samias
_
DEX +2, HIT +3%
Equipment Type: Headgear
Defense: 0
Equip Slot: Lower
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 10

Id: (5575)

Rice Ball Hat [1]
A hat modeled on a rice ball. It will give a souvenir to you for the picnic.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 10
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 30

Id: (5577)

´ÙÅ©³ªÀÌÆ® ¸¶½ºÅ© B
A mask worn by a knight who used dark magic to curse anyone who wore it but him.
DEX +3
Dark Knight Set
Dark Knight Mask
Dark Knight Belt
Dark Knight Glove
MATK +15%, INT +5
10% damage reduction from Angels.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper-Mid-Low
Weight: 300
Required Level: 80
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 300
Required Level : 80

Id: (5578)

Voyage Hat
A hat that is given to brave sailors.
AGI +2
Equipment Type: Headgear Defense: 1
Equip Slot: Upper Weight: 1
Required Level: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 1
Required Level : 0

Id: (5579)

Wanderer Sakkat [1]
A rustic hat made of bamboo worn by a heroic wandering adventurer. It shadows your eyes with its wide brim.
Flee +3
When refined to +7 or higher, AGI +2, Flee +2
When refined to +9 or higher, CRIT +10, ASPD +8%.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper & Middle
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : 70

Id: (5580)

Indonesian Beret
Extraordinary cap crafted those people who always stand for liberty.
All Stats +3, MDEF +3
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 10
Required Level: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 0

Id: (5581)

Cancer Diadem
A magnificent diadem created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign.
INT +2
Increases resistance to Water element by 5%.
When refined to +7 or higher,
MDEF +1, MATK +2
Increases effectiveness of Heal & recovery items by 3%.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 70

Id: (5582)

Cancer Crown
A magnificent crown created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign.
STR +2
Increases resistance to Water element by 5%.
When refined to +7 or higher,
DEF +1, ATK +15,
Flee +10
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 70

Id: (5583)

Paradise Team Hat
A hat given to members of the Eden Group.
It's designed to go well with a suit.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 0
Required Level: 12
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 0
Required Level : 12

Id: (5585)

Rune Hairband [1]
A hairband embroidered with Runes and golden thread.
Increases resistance to Neutral element attacks by 3%.
Small chance to recover HP/SP when receiving Physical Melee Damage.
HIT +5
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper & Middle
Weight: 40
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 40
Required Level : 1

Id: (5588)

Leo Crown
A magnificent crown created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the crown is a Peridot gemstone, the birthstone for those born under this sign.
STR +2
Increases resistance to Fire element by 5%.
When refined to +7 or higher,
Flee +10, DEF +1
Small chance to Autocast Lv.4 Mild Wind.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 70

Id: (5589)

Leo Diadem
A magnificent diadem created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the diadem is a Peridot gemstone, the birthstone for those born under this sign.
DEX +2
Increases resistance to Fire element by 5%.
When refined to +7 or higher,
Flee +10, ASPD +3%,
Small chance of adding Splash damage to basic attacks for 10 seconds.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 70

Id: (5591)

Desert Prince [1]
A turban originating from a fire-hot desert and used by a legendary, brave warrior from several centuries ago.
Indestructible. Not upgradable.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 10
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 30

Id: (5592)

Sigrun's Wing
Ear adornments that have the ability to change their effects depending on the job class of the wearer.

ASPD +1 for Knight, Thief, Merchant, Taekwon and Taekwon MasteStar Gladiator classes.
Increases healing effectiveness by 2%, MATK +5 for Magician, Acolyte, Ninja and Soul Linker classes.
Increases ranged damage by 2% for Archer and Gun Slinger classes.
HP +120, SP +60 for Novice classes.

Class : Headgear Defense : 2
Location : Middle Weight : 10
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Middle
Weight : 10
Required Level : 1
Job : AllJobs

Id: (5595)

Eye Of Juno
A horn imbued with the spirit of the devil. You can feel the vital force emanating from it.
MDEF +2
If worn by Swordman/Merchant/Thief classes, AGI +2, reduces damage from Neutral and Water elements by [Job Lv. / 14], increases VIT.
If worn by Wizard/Acolyte/Archer classes, INT +2, DEX +2, reduces damage from Neutral and Water elements by [Job Lv./ 14].
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 40
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 40
Required Level : 1

Id: (5596)

Four Leaf Clover In Mouth
A four-leaf clover that brings it's wearer luck.
MATK, ATK +5, MDEF +2
Can be put in storage only
Equipment Type: Headgear
Defense: 2
Equip Slot: Lower
Weight: 5
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 5
Required Level : 1

Id: (5597)

Bubble Gum In Mouth
Huge balloon-making bubble gum. You can blow it really big!
ATK +5, MATK +5, MDEF +2
Equipment Type: Headgear
Equip Slot: Lower
Defense: 2
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 0
Required Level : 1

Id: (5598)

Virgo Crown
A magnificent crown created to pay tribute to the 6th sign of the zodiac, Virgo the Virgin. Attached to the crown is a Sapphire gemstone, the birthstone for those born under this sign.
DEX +2, ASPD +1%.
When refined to +7 or higher,
resistance to Earth element +5%,
When attacking, has a chance to add DEX +20 for 6 seconds.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 70

Id: (5599)

Virgo Diadem [1]
A magnificent diadem created to pay tribute to the 6th sign of the zodiac, Virgo the Virgin. Attached to the crown is a Sapphire gemstone, the birthstone for those born under this sign.
ASPD +3%,
resistance to Earth element +5%.
When refined to +7 or higher,
Small chance to cast Excruciating Palm when physically attacking.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 70

Id: (5600)

Cute Twin Ribbon
A cute ribbon has one sied yellow the other side is green.
MDEF +1
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5601)

Banana Beret
A two-toned, banana yellow and green colored beret.
LUK +3, MDEF +1
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 1

Id: (5603)

RWC¿©½Å»ó(¿ì½ÂÀÚ) [1]
A legendary crown awarded to Official Ambassadors of the Philippine Ragnarok Online's Mister, Miss and Chixilog of the Year
All Stats +3
Equipment Type: Headgear Defense: 8
Equip Slot: Upper Weight: 250
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 8
Weight : 250
Required Level : 1

Id: (5604)

RWC¿©½Å»ó(ÁØ¿ì½ÂÀÚ) [1]
A legendary crown, awarded to Philippine Ragnarok Online's 1st Runner-Ups of Mister, Miss and Chixilog of the Year
All Stats +2
Equipment Type: Headgear Defense: 6
Equip Slot: Upper Weight: 250
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 250
Required Level : 1

Id: (5605)

RWC¿©½Å»ó(3µî) [1]
A legendary crown, awarded to Philippine Ragnarok Online's 2nd Runner-Ups of Mister, Miss and Chixilog of the Year
All Stats +1
Equipment Type: Headgear Defense: 4
Equip Slot: Upper Weight: 250
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 250
Required Level : 1

Id: (5609)

Chung Hairpin [1]
If you wear this, it will feel like you have become a fancy Chung aristocrat.
LUK +3, MDEF +4, DEF +5
Small chance of activating Lv.5 Mammonite when physically attacked
(If you have no Zeny, it won't activate).
Equipment Type: Headgear Defense: 5
Equip Slot: Upper Weight: 50
Required Level: 60
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 50
Required Level : 60

Id: (5610)

Ice Ear Wing
Earrings made of ice and other special chemicals. If you wear these, you can beat off the heat due to its cool energy!
LUK +1
Small chance to Autocast Lv.5 Coldbolt when physically attacked.
Equipment Type: Headgear Defense: 0
Equip Slot: Mid Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 10

Id: (5611)

Turtle Hat
A disgruntled snapping turtle sits above your head. Count your fingers again after putting this on.
AGI +1
Small chance to cast Lv. 3 Decrease AGI on an enemy when physically attacked.
Can be traded, stored, and vended
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 30
Required level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 30

Id: (5612)

(null)
A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15, +30% resistance
to Curse status effect.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 50
Required Level: None
Usable ByJobs : All Character Types except Novice Class _
====== auto-parsed ======
Defense : 1
Weight : 50
Required Level : None

Id: (5613)

(null)
A headgear that looks
like flapping angel
wings. It makes you
feel much lighter
when you wear it,
but it also makes
you feel pretty dizzy.
+3% ASPD
and Cast Speed
INT +1 Cannot be
traded or dropped,
but can be placed
in Kafra Storage.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 30
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 30
Required Level : 10

Id: (5614)

(null)
Just say no.
Especially if
you're underage.
VIT +1 Reduce
damage from Brute monsters
by 5%.
Cannot be traded or
dropped, but can be
placed in Kafra Storage.
Not Upgradable.
Equipment Type: Headgear
Defense: 0
Equip Slot: Lower
Weight: 10
Usable ByJobs : Novice Class
can't smoke, but, as
for everyone else...
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5615)

(null)
A pair of small
red hairbands that
makes a girl look
really cute when they
wear them. Flee +5
Cannot be traded or
dropped, but can be
placed in Kafra Storage.
Not Upgradable.
Equipment Type: Headgear
Defense: 1
Equip Slot: Middle
Weight: 10
Required Level: 45
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 45

Id: (5616)

(null)
A headgear that looks
just like a scrumptious fish. It even has the
same smell! AGI +1,
DEX +1 Cannot be
dropped or traded,
but can be placed
in Kafra Storage.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 50
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 50
Required Level : 50

Id: (5617)

(null)
A flower said to
be as beautiful as
a fairy from a far east
country, and often
used as a medicinal
herb. DEX +1, INT +1,
MDEF +5
Not upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear Defense: 0
Equip Slot: Upper Weight: 20
Required Level:10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 10

Id: (5618)

(null)
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail which emphasizes your appearance.
LUK +2
MDEF +10
Reduces damage from Brute monsters by 5%.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear Defense: 1
Equip Slot: Upper Weight: 30
Required Level: None
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 30
Required Level : None

Id: (5619)

(null)
A hare accessory
that looks just
like bunny ears.
This may seem like
This may seem like
inappropriate, risque
attire, but only if
you travel in those
kinds of circles.
INT +2 Cannot be
traded or dropped,
but can be placed
in Kafra Storage.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10

Id: (5620)

(null)
A headgear fashioned
after the horns of a
goat that captures
the attention of
onlookers. It has
a certain religious
meaning for some
people. STR +2
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 80
Usable ByJobs : Swordsman and
Merchant Classes;
Taekwon Boy, Taekwon
Girl, and Taekwon
Master Jobs
====== auto-parsed ======
Defense : 5
Weight : 80

Id: (5621)

(null)
A hat that looks like
a sheep's head
so adorable, an enemy
might change his mind
about attacking. Reflects 5% physical damage.
Not Upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 15
Required Level: 50
Usable ByJobs : Acolyte Class
====== auto-parsed ======
Defense : 1
Weight : 15
Required Level : 50

Id: (5622)

(null)
This hat makes the
wearer feel as if they
are floating on air.
AGI +2, DEX +1,
Perfect Dodge +10. This
headgear's
upgrade level affects
the percentage of
Cast Time reduction.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 20

Id: (5623)

(null)
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
''Be strong, master!''
+10% damage to
Demi-human monsters,
and has a small chance of
casting Sleep on
the wearer.
STR +1
Not upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear Defense: 0
Equip Slot: Upper Weight: 50
Required Level:30
Usable ByJobs : All
Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 50
Required Level : 30

Id: (5624)

Meta Beta Glasses
Riko's Glasses. She is a Legendary Alchemist.
_
Temporary Effect:
_
Increases EXP +3% when killing an enemy.
HP +500
SP +300
----------
Lord Knight
Enables use of skill
Ignition Break at Lv.4
----------
Paladin
Enables use of skill
Cannon Spear at Lv.5
----------
High Wizard
Enables use of skill
Crimson Rock Lv.1
----------
Scholar
Enables use of skill
Psychic Wave at Lv. 4
----------
Sniper
Enables use of skill
Arrow Storm at Lv.3
----------
Minstrel/Gypsy
Enables use of skill
Severe Rainstorm at Lv.5
----------
Mastersmith
Enables use of skill
Axe Tornado at Lv.4
----------
Biochemist
Enables use of skill
Spore Explosion at Lv.5
----------
Assassin Cross
Enables use of skill
Rolling Cutter at Lv.2
----------
Stalker
Enables use of skill
Duple Light at Lv.6
7% chance to cast
Triangle Shot at Lv.10
when performing a long-range attack with Bow
----------
High Priest
Enables use of skill
Adoramus Lv.10
Enables use of skill
Judex Lv.5
----------
Champion
Enables use of skill
Sky Blow at Lv.5
_
Class Effect works with High-Class only.
_
Effect will be removed on 24 September
_
Temporary Effect blocked in WOE1 & 2 Maps
_
Equipment Type: Headgear
Defense: 1
Equip Slot: Middle
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 10

Id: (5625)

(null)
A hat adorned with a
cute chick that brings
feelings of joy to those who see it hopping.
Increases resistance to
Demi-human and Brute monsters
by 3%. Cannot
be upgraded. Enables
Lv. 2 Double Attack.
Increases MaxHP and MaxSP by +50
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear Defense: 1
Equip Slot: Upper
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 10

Id: (5626)

(null)
A cute hat shaped
like a Deviruchi which
brings happiness
to its wearer and
onlookers. STR +1,
INT +1
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 80
Required Level:64
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 2
Weight : 80
Required Level : 64

Id: (5627)

(null)
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power, though. AGI +2 Not upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 30
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : 30

Id: (5628)

(null)
A hairband with
PecoPeco wings that
lends you a PecoPeco's
speed. Increases
Movement Speed,
Reduces ASPD by 10%,
(Reduces After Attack Delay by 5%)
and increases
Variable Cast Time by 25%.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 10
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 10
Required Level : 70

Id: (5629)

Meta Beta Hat
Lilith's hat that she would wear when travelling to undersea world last summer.
VIT +1
_
Temporary Effect:
_
Increases EXP +2% when killing enemies.
HP +300
SP +150
----------
Lord Knight
7% chance to cast
Lv.3 Sonic Wave
when physically attacking.
----------
Paladin
7% chance to cast
Lv.10 Vanishing Point
when physically attacking.
----------
High Wizard
Enables use of skill
Lv.3 Drain Life
----------
Scholar
7% chance to cast
Lv.2 Diamond Dust
when physically attacking.
----------
Sniper
Enables use of skill
Lv.5 Fear Breeze
----------
Minstrel/Gypsy
Reduce SP cost for skill
Severe Rainstorm by 50 MP
Reduce cooldown for skill
Severe Rainstorm by 2.2 seconds
----------
Mastersmith
7% chance to cast
Lv.3 Axe Boomerang
when physically attacking.
----------
Biochemist
Enables use of skill
Lv.5 Cart Tornado
----------
Assassin Cross
Enables use of skill
Lv.1 Cross Ripper Slasher
----------
Stalker
7% chance to cast
Lv.2 Psychic Wave
on target enemy when physically attacking.
----------
High Priest
Enables use of skill
Lv.10 Duple Light
Increases damage of skill
Judex by 100%
----------
Champion
7% chance to cast
Gentle Touch-Silence at Lv.5
when physically attacking.
_
Class Effect works with High-Class only.
_
Effect will be removed on 24 September
_
Temporary Effect blocked in WOE1 & 2 Maps
_
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 20
Required Level : 30

Id: (5630)

(null)
A pretty red ribbon
decorated with a pink
heart in the middle.
Reduce damage from
Undead and Demons
by 5%.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear Defense: 1
Equip Slot: Upper Weight: 40
Required Level:10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 40
Required Level : 10

Id: (5631)

(null)
A training cap that
lends a sense of
quiet and stability
to the wearer.
DEX +1, AGI +1,
MDEF +3
Increases HP Recovery
by 5% and SP Recovery by 3%. Not upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 30

Id: (5632)

(null)
A cold, soft hat shaped like a Vanilmirs.
Chance
to Autocast Lv.1
Bolt skill with each
melee attack. M
DEF +5 Cannot be upgraded. Indestructible.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 100
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 100
Required Level : 30

Id: (5633)

(null)
A cute rabbit doll that can be worn on the head.
DEX +1, Flee +2
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10

Id: (5634)

(null)
A sturdy pot worn on
the head that overflows with water if shaken.
Chance to Auto
cast Lv.2 Deluge
or Lv.3 Waterball
with each attack.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 60
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 60
Required Level : 30

Id: (5635)

(null)
A helmet made from
a dragon's skull that
provides protection
against dragons.
Decreases damage
from Dragons
by 5%.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 80
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 80
Required Level : 50

Id: (5636)

(null)
Delicious noodles
worn on the head that
can be eaten when food
is especially scarce.
There's nothing like
a good bowl of cup noodles.
Nothing. DEX +4
Not upgradable.
Chance to
Autocast Lv.1 Decrease
DEX on an enemy each
time the wearer
is attacked.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 50
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 50
Required Level : 30

Id: (5637)

(null)
A hat woven out of
yarn that keeps the
head warm, but is
mostly worn due
to its fashionable
look. LUK +1
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 35
Required Level: None
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 35
Required Level : None

Id: (5638)

(null)
A small brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it.
AGI +1
Small chance to Autocast Lv.1 Gloria; if AGI is over 77, the cast increases to Lv.3.
Not upgradable.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
_
Weight: 50
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50
Required Level : 30

Id: (5639)

(null)
A hat that looks like the eyes of a dark mage, and is rumored to blink sometimes.
Reduces Cast Time by 10% and increases SP Cost by 20%.
MDEF +5
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
_
Weight: 30
Required Level: 30
Usable ByJobs : Magician/Soul Linker Class
====== auto-parsed ======
Defense : 1
Weight : 30
Required Level : 30

Id: (5640)

(null)
A Poring hat that feels like it's hopping on top of your head. It brings good fortune to the wearer.
LUK +1
Cannot be upgraded or destroyed.
Equipment Type: Headgear Defense: 2
Equip Slot: Upper
Weight: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30

Id: (5641)

(null)
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
ATK & MATK +2%, DEX +1
This item is account bound.
Equipment Type: Headgear Defense: 1
Equip Slot: Middle
Weight: 20
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 20
Required Level : 10

Id: (5642)

(null)
A crude looking
hat that lends a
look of cheerfulness
and agility, and is
coveted by most
skilled magic users.
INT +2, SP +150.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 30
Usable ByJobs : Mage
and Soul Linker Classes
====== auto-parsed ======
Defense : 1
Weight : 30

Id: (5643)

(null)
A sturdy, decorative
hat worn by military
generals in a far
east country. VIT +1
Reduce damage from Demi-human monsters
by 5%.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear Defense:8
Equip Slot: Upper, Mid Weight: 300
Required Level:50
Usable ByJobs : Swordsman and
Merchant Class
====== auto-parsed ======
Defense : 8
Weight : 300
Required Level : 50

Id: (5644)

(null)
A mask rumored to make its wearer ferociously aggressive.
STR +3
HP +100
Indestructible.
Not Upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear Defense: 2
Equip Slot: Upper, Mid Weight: 40
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 40
Required Level : 50

Id: (5645)

(null)
Wig with red, white and black colors.
When equipped, increases movement speed.
DEF +4
Enables use of skill Lv.1 Hide
Equipment Type: Headgear Defense: 0
Equip Slot: Upper-Mid Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5646)

(null)
A mask shaped like
a Whisper that feels like its constantly massaging
your face, so it might be good for your skin.
AGI +3 Increases
damage to Spirits by 10%.
Not upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type: Headgear
Defense: 0
Equip Slot:
Upper, Mid, Lower
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 10

Id: (5647)

(null)
Rental Item
A hairband that gives
one the appearance of
having rabbit ears,
a lasting symbol of
extremely good luck.
Reduces damage from
Demi-human monsters
by 10%. MDEF +5
This item cannot be dropped or traded.
Equipment Type: Headgear
Defense: 9
Equip Slot: Upper
Weight: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 9
Weight : 0

Id: (5652)

(null)
Rental Item
A headgear made from the horns of Baphomet.
Increases damage to Demi-human monsters by 12%.
Increases ATK based on the Job Level of the wearer.
This item cannot be dropped or traded.
Equipment Type: Headgear Defense: 5
Equip Slot: Upper Weight: 80
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 80

Id: (5653)

Sexy Darkness Helm
A Helm crafted by Demons especially for the Dark Lord.
Has several set powers for Dark Lords from past generations.
Hidden ability activated upon equipping with certain Mid-Headgear.

+Evil Wing Ears
STR +1, ATK +5%.
+Angel Wing Ears
STR +1, ASPD +2%.
+Peco Ears
AGI +1, Flee +3
+Black Frame Glasses
INT +1, MATK +2%.
Defense: 3
Equip Slot: Upper Weight: 0
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 0
Required Level : 70

Id: (5654)

»¡°£ ¸¶ÄªÇÞ [1]
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band.
INT +1, DEX +1, MDEF +5
When refined to +7 or higher, increases Heal effectiveness by 5%.
When refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%.
Equipment Type: Headgear
Equip Slot: Upper
Defense: 5
Weight: 20
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 20
Required Level : 10

Id: (5656)

Scooter Hat J
Equipment Type: Headgear
Equip Slot: Upper
Defense: 7
Weight: 100
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 7
Weight : 100
Required Level : 50

Id: (5658)

Imp Hat [1]
A friendly Imp that adds a random chance of imbuing your attacks with Lv.1 Endow Blaze when physically attacking.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 40
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 40
Required Level : 1

Id: (5659)

Sleeper Hat
A baby Sleeper monster from the Sograt desert that adds a random chance of imbuing your attacks with Lv.1 Endow Quake when physically attacking.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 40
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 40
Required Level : 1

Id: (5660)

Gryphon Hat [1]
A hat that resembles the Gryphon monster.
AGI +2
Refinement Level +7: AGI +2
Refinement Level +9: Increases physical damage dealt to Demon and Undead monsters by 10%.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 40
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 40
Required Level : 1

Id: (5661)

ºÓÀº ÇØÀû µÎ°Ç
A mark of a good pirate can be gauged by the quality of their bandanas.
STR +1, DEX +1
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 0
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 6
Weight : 0
Required Level : 10

Id: (5662)

Libra Crown
A magnificent crown created to pay tribute to the 7th sign of the zodiac, Libra the Balance. Attached to the crown is an Opal gemstone, the birthstone for those born under this sign.
DEX +3
Increases resistance to Wind element by 7%.
When refined to +7 or higher,
MATK +3%
When refined to +9 or higher,
MATK +5% and adds a chance to cast Lv.5 Frost Nova when physically attacked.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30

Id: (5663)

Libra Diadem
A magnificent diadem created to pay tribute to the 7th sign of the zodiac, Libra the Balance. Attached to the crown is an Opal gemstone, the birthstone for those born under this sign.
ATK +7
When refined to +7 or higher,
Chance to cast Lv.2 Mild Wind when physically attacking.
When refined to +9 or higher,
Flee +5 and ATK +3%.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30

Id: (5664)

Filir's Wings
A cute headgear made in the form of Filir's wings, the most popular bird-like homunclus.

Increase ASPD.(Delay after attack -2%.)

Class : Headgear Defense : 1
Location : Middle Weight : 10
Required Level : 70
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Middle
Weight : 10
Required Level : 70
Job : AllJobs

Id: (5667)

Skull Hood [1]
A black hood decorated like a skull. It makes one feel like they have become an angel of death.
Increases resistance to Demon and Undead monsters by 10%
When refined to +7 or higher, has a chance of adding CRIT +30% and HIT +10 for 10 seconds when physically attacking.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper & Middle
Weight: 0
Required level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 0

Id: (5668)

Weird Pumpkin Hat
A Halloween headgear.
It has the power to make enemies drop Pumpkin Pies when killed by the wearer.
MDEF +5
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 0
Required Level : 1

Id: (5674)

Pig Moneybox
A good place to store spare change. You never know when you might need Zeny here or there for a potion.
Enables use of Lv. 2 Overcharge
From 19 May - 02 June Grandma Boxter on the 2nd floor of Eden Group will give 400 Brownie Points OR a free safe refinement upgrade to +5 in exchange for this hat.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 10

Id: (5675)

(null)
A love letter sealed with a cute sticker of a Poring.
Equipment Type: Headgear
Defense: 0
Equip Slot: Lower
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
placeholder
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 10

Id: (5676)

Scorpio Celestial Crown
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5 ASPD +3% (Reduces After Attack Delay by 3%)
Increases resistance to Water element by 5%.
When refined to +7, has a chance to Autocast Lv.3 Mild Wind when attacking.
When refined to +8, ASPD +2%. (Reduces After Attack Delay by 2%)
When refined to +9, has a chance to Autocast Lv.5 Frost Nova.
When refined to +10, ASPD +2%. (Reduces After Attack Delay by 2%), ATK +5
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30

Id: (5677)

Scorpio Celestial Diadem
A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
DEX +2
When refined to +7,
DEX +1, ATK +5
Equipment Type: Headgear
Defense: 3
Equip Slot: 1
Equip Slot: Upper
Weight: 30
Required level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30

Id: (5681)

Green Ribbon
A long piece of green satin tied together into a neat little ribbon that wards off harmful magic.
MDEF +3
_
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 10
Required Level: None
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : None

Id: (5683)

Horn Of Arch Evil Model
An imitation of the famous Majestic Goat. It doesn't seem like it has any magical effects, though.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 10
Required Level : 1

Id: (5684)

Luxurious Crown
A careful imitation of a Jewel Crown that looks quite good.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 10
Required Level : 1

Id: (5685)

A Military Cap Of A Knight
A well-made replica which can't be distinguished from a real one if you don't look too hard.
Equipment Type: Headgear
Defense: 8
Equip Slot: Upper
Weight: 40
Usable ByJobs : Swordsman/Merchant Class/Thief
====== auto-parsed ======
Defense : 8
Weight : 40

Id: (5686)

A Hat With Nice Feather
An S-grade replica which has been copied in detail down to the wrinkles.
It even feels like the real thing.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 10
Required Level : 1

Id: (5687)

Light Hornhelm
A helm of an Orc that has captured that primitive feel.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 10
Required Level : 1

Id: (5690)

»¡°£ ³¯°³ ¸ðÀÚ
A red driver's hat decorated with white wings.
STR +1, INT +1, DEX +1
When refined to +7, increases ATK and MATK by 2%.
When refined to +9, increases ATK and MATK by 2%.
Equip Slot: 1
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 60
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 60
Required Level : 50

Id: (5691)

Sailor's Bandana
This is something that many sailors of Alberta wear when sailing over the seven seas. It helps prevent seasickness, and its bright color makes it easier to see men who have fallen overboard.
DEX +1
Provides 20% resistance to poison.
Indestructable.
Equipment Type: Headgear Defense: 1
Equip Slot: Upper Weight: 1
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 1
Required Level : 1

Id: (5692)

Sea Cat Hat
This is a good companion to have when spending months sailing on a ship. Sailors of Alberta also believe that it works as a charm against bad luck and curses.
DEX +1
Provides 20% resistance to Curse
Indestructable.
Equipment Type: Headgear Defense: 1
Equip Slot: Upper Weight: 1
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 1
Required Level : 1

Id: (5693)

NoFear ¾ð´õ¿þ¾î
It's what's inside the man that makes him who he really is. Got the Balls for it?
STR +1, INT +1, DEX +1
MaxHP +700
Reduces damage from Demi-human monsters by 2%
When worn with No Fear Shoes and No Fear Belt you cannot be frozen; Increases EXP gained by 5%.
Equipment Type: Headgear Defense: 10
Equip Slot: Upper Weight: 0
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 20

Id: (5694)

NoFear ÆÄ¿ö Çìµå±â¾î
Got Game?
VIT +1, MaxHP +100
Reduces damage from Demi-human monsters by 2%
Equipment Type: Headgear Defense: 1
Equip Slot: Upper Weight: 0
Required Level: 20
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 1
Weight : 0
Required Level : 20

Id: (5737)

Cactus Hat
The friendly Potted Muka likes to encourage you by aggravating your opponents!
Enables use of Lv.3 Provoke
Fully tradable, not upgradable.
Equipment Type: Headgear
Defense: 10
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 30
Required Level : 1

Id: (5738)

Snowman Hat [1]
A hat that is a constant reminder of the Winter season.
STR +1, INT +1, MDEF +3
Increases resistance to Water element by 7%.
When killing enemies, has a small chance of dropping Buche De Noel or Candy Canes.
When dealing physical or magical damage, small chance of activating Lv.1 Frost Joker.
When refined to +8, activates Lv.5 Frost Joker.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 30
Required Level : 1

Id: (5739)

Sagittarius Crown
A crown that represents the "The 9th sign of the Zodiac, Sagittarius"
Decorated with a Zircon gemstone, the birthstone of this Zodiac sign
_
DEX +2, Increases resistance to Fire element by 7%
_
When refined to +7 or higher, ASPD +2%, Ranged Attack Damage +3%
_
When refined to +9 or higher, small chance to add DEX +3 and AGI +3 for 10 seconds when dealing physical damage.
_
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (5740)

Sagittarius Diadem
A diadem that represents the "The 9th sign of the Zodiac, Sagittarius"
Decorated with a Zircon gemstone, the birthstone of this Zodiac sign
_
DEX +2, MDEF +3, Increases resistance to Fire element by 7%.
_
When refined to +7 or higher, After Cast Delay reduced by 3%, and small chance to Autocast Lv.1 Sightrasher when dealing magical damage
_
When refined to +9 or higher, MATK +3%
_
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (5742)

Rudolf Santa Hat
Rudolf the red-nosed reindeer, had a very shiny Hat!
Increases restorative powers of Piece of Cake and Well-baked Cookie by 100%.
Rudolf Set
Rudolf Santa Hat
Clown Nose
Increases damage to Demi-human monsters by 5%.
Rudolf Set
Rudolf Santa Hat
Rudolf's Nose
Increases damage to Brutes by 2%.
When refined to +5, adds a further 5%.
When refined to +7, adds a further 3%, for a total of 10% damage to Brutes.
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 40
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 40
Required Level : 10

Id: (5744)

Capricorn Crown [1]
A magnificent crown created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign.
DEX +2, VIT +2
When refined to +7 or higher, has a chance to Autocast Lv.1 Mild Wind (Earth endow) when melee attacking.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (5745)

Capricorn Diadem
A magnificent diadem created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign.
DEX +2, MDEF +5
Increases resistance to Earth element by 5%.
When refined to +7 or higher, INT +2
When refined to +8 or higher, reduces Cast Time by 3%.
When refined to +9 or higher, Increases effectiveness of Heal and Sanctuary skills by 4%.
When refined to +10 or higher, has a small chance to Autocast Lv.5 Hammer Fall when attacked.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (5746)

Rune Circlet [1]
A circlet designed for a Rune Knight. It has Rune magical power.
STR +1, INT +1, MDEF +5
When base STR is 120 or higher: ATK +10, MATK +5
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper
Weight: 10
Required Level: 100
Usable ByJobs : Rune Knight
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5747)

Mitra [1]
A hat used in ceremonies by bishops.
INT +1, VIT +1, MDEF +5
Increases Heal effect on the user by 5%.
When base INT is 120 or higher: MATK +10.
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper
Weight: 10
Required Level: 100
Usable ByJobs : Arch Bishop
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5748)

Sniper Goggles [1]
A specially designed goggle for snipers.
DEX +1, AGI +1, MDEF +5
When base AGI is 120 or higher: Long-range physical attack +4%, ASPD +1
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper & Middle
Weight: 10
Required Level: 100
Usable ByJobs : Ranger
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5749)

Driver Band [1]
A special hairband designed to become a most frequently used tool.
STR +1, DEX +1, MDEF +5
When base STR is 120 or higher: ATK +10, CRIT+3
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper
Weight: 10
Required Level: 100
Usable ByJobs : Mechanic
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5750)

Shadow Handicraft [1]
A mini crown which has been made at Shadow Artworks. A masterpiece from the designer Doomk.
INT +1, AGI +1, MDEF +5
When base AGI is 120 or higher: ATK +10, Flee +3
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper
Weight: 10
Required Level: 100
Usable ByJobs : Shadow Chaser
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5752)

Midas Whisper [1]
Free gift found in a book by famous Geneticist, Bob Rose. Midas mark looks cute.
STR +1, DEX +1, MDEF +5
When base STR is 120 or higher: ATK +5, ASPD +1
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper
Weight: 10
Required Level: 100
Usable ByJobs : Geneticist
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5753)

Magic Stone Hat [1]
A magically enchanted hat decorated with minerals from an unknown world.
INT +1, DEX +1, MDEF +5
When base DEX is 120 or higher: MATK +10, reduces Variable Cast Time by 2%.
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper
Weight: 10
Required Level: 100
Usable ByJobs : Warlock
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5754)

Blazing Soul [1]
A hat made for those who have decided to become a Sura. It expresses a burning spirit.
STR +1, VIT +1, MDEF +5
When base STR is 120 or higher: ATK +10, HIT +3
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper
Weight: 10
Required Level: 100
Usable ByJobs : Sura
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5755)

Silent Executer
A mask designed for Guillotine Cross.
AGI +1, MDEF +5
When base AGI is 120 or higher: ATK +10, Dodge +5
Equipment Type: Headgear
Defense: 6
Equip Slot: Middle & Lower
Weight: 10
Required Level: 100
Usable ByJobs : Guillotine Cross
====== auto-parsed ======
Defense : 6
Weight : 10
Required Level : 100

Id: (5756)

Wind Whisper [1]
Tremendous strength of spirit is harnessed in this hat adorned with feathers.
INT +1, DEX +1, MDEF +5
When base INT is 120 or higher:
MATK +10, Flee +3
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper
Weight: 10
Required Level: 100
Usable ByJobs : Sorcerer
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5757)

Dip Schmidt Helm [1]
A headgear focused on defense. It covers almost all of the face.
INT +1, VIT +2, MDEF +5
When base INT is 120 or higher: MATK +10, DEF +5
Equipment Type: Headgear
Defense: 17
Equip Slot: Upper-Mid
Weight: 10
Required Level: 100
Usable ByJobs : Royal Guard
====== auto-parsed ======
Defense : 17
Weight : 10
Required Level : 100

Id: (5760)

Driver Band [1]
A special hairband designed to become a most frequently used tool.
STR +1, DEX +1, MDEF +5
When base STR is 120 or higher: ATK +10, CRIT+3
Equipment Type: Headgear
Defense: 12
Equip Slot: Upper
Weight: 10
Required Level: 100
Usable ByJobs : Mechanic
====== auto-parsed ======
Defense : 12
Weight : 10
Required Level : 100

Id: (5761)

Sloth Hat
The hat designed from Slow-Life-Sloth.
You will feel like everything has slowed down when he is on your head.
_
Equipment Effect(s):
AGI +2
5% chance to cast Lv.5 Sonic Blow
when physically attacking a target.
_
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 80
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 80
Required Level : 1

Id: (5762)

Duneyrr Hat
A hat similar to the one worn by MVP Duneyrr.
All Stats +1, MDEF +5
Increases resistance to Humans and Brute monsters by 2%.
Equipment Type: Headgear Defense: 5
Equip Slot: Upper Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 10
Required Level : 1

Id: (5763)

(null)
A hairband that attracts men.
You can wear it when you want to look sexy.
Your sexiness increases to 100%
AGI +2, MDEF+3
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 20

Id: (5766)

Amistr Cap
Smooth, fluffy cap inspired by Homunculus' Amistr.
VIT +5
Random chance of 20% damage reduction for 2 seconds when physically attacked, MDEF decreased by 20%.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 50
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 50
Required Level : 50

Id: (5767)

Samurai Mask
Amatsu's Samurai wear this when they enter the battlefield.
ATK +1%
Equipment Type: Headgear
Defense: 1
Equip Slot: Lower
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 30
Required Level : 50

Id: (5770)

Splash Hat [1]
A drop of water that splish-splashes on your head.
AGI +3
Small chance to imbue your weapon with Wind element for 180 seconds when dealing physical damage.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 1

Id: (5771)

Family Hat [1]
Happy Family.
DEX +1, MDEF +1
MaxHP +2%, MaxSP +2%
Enables use of Lv.3 Manificat
--------------------
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 1

Id: (5774)

First Mate's Bandana
Aaarrrgghhhh, this hat be made out of bona fide, unidentified, dead animal leather. With time, aging, and weathering, the hat has formed into its current shape and dyed a bright red.
STR +1
Equipment Type: Headgear
Equip Slot: Upper
Defense: 1
Weight: 50
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 50
Required Level : 20

Id: (5775)

Choco Donut in Mouth
Chewing on this chocolate ring-shaped fried cake will make you happy.
MaxHP +50.
Equipment Type: Headgear
Defense: 1
Equip Slot: Lower
Weight: 5
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 5
Required Level : 1

Id: (5776)

Blazing Sun
Bright as the sun,
I'm getting burned.
But I don't seem to mind,
lost in your aura ~
--------------------
Reduces Variable Cast Time of Fire Bolt, Fire Ball by 5%
--------------------
Increases Damage of Fire Bolt, Fire Ball by 5%
--------------------
Increases Damage of Fire Wall, Meteor Storm by 3%
--------------------
Increases SP Cost for every skill by 5%
--------------------
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 50
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 50
Required Level : 1

Id: (5778)

ÆÄ¶õ ¾Æ¶ó¶ó ¸ðÀÚ [1]
Having saved her from the roasting pan, this Turkey now rests comfortably on your head.
STR +2
Increases Heal amount from Eggs
Small chance for Eggs to drop when an enemy is killed.
+1% MaxHP and MaxSP per refinement level.
Casts Increase AGI when attacked or attacking. Increase AGI spell level is equal to the refinement level (maximum value of +10)
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 10

Id: (5788)

3D Glasses
Mysterious glasses which are said to show objects stereoscopically.
Increases magical damage dealt to Formless monsters by 4%.
Reduces Neutral element damage received by 5%.
Equipment Type: Headgear
Defense: 1
Equip Slot: Middle
Weight: 20
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 20
Required Level : 10

Id: (5789)

Thanatos's Mal Mask
The mask inspired by Thanatos Mal. It has a super adorable design and perfect durability; it makes mask lovers go wild.
VIT +1
Equipment Type: Headgear
Defense: 3
Equip Slot: Mid-Lower
Weight: 10
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 30

Id: (5792)

Fish Pin
A fish-shaped pin. It's pretty, but doesn't seem very powerful.
Decreases damage from Fish monsters by 1%.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 1

Id: (5795)

(null)
A bright and beautiful miniature hat mostly worn for special occasions.
MDEF +7
For every 2 refinement levels: MDEF +1
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 1

Id: (5801)

Ribbon Of Bride
Pretty red ribbon. You can feel the sweetness of love.
All Stats +2 Reduces damage from Demi-human monsters by 10%.
Chance to Autocast Lv.5 Heal when physically attacked
(casts Lv.10 Heal instead if learned).
Equipment Type: Headgear Defense:5
Weight: 10
Required Level:1
Equip Slot: Upper
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 10
Required Level : 1

Id: (5804)

Power-Up Eyepatch
Special Eyepatch which gives special abilities.
_
Equipment Type: Headgear
Equip Slot: Middle
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5808)

Dark Bacilium [1]
A strong diadem which once covered the face of Satan Morocc. It can only be possessed by those who have overcome their fear of Satan Morocc.
Increases resistance to Stone, Freeze, and Stunby 20%.
Each refinement level increases resistance by 2%
(to a maximum of refinement level +10)
Equipment Type: Headgear Defense: 5
Equip Slot: Upper, Mid, Lower Weight: 25
Usable ByJobs : Transcendent 2-1 Classes or higher
====== auto-parsed ======
Defense : 5
Weight : 25

Id: (5811)

Santa's Beard
A beard that causes you let out a guffaw.
Increases defense to Brute monsters by 5%.
Equipment Type: Headgear
Defense: 0
Equip Slot: Low
Weight: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5817)

Valentine? Emblem
A special emblem given to the winner of the Valentine's Hottest Contest.
ATK +3% MATK +3% All Stats +2, Flee +10, ASPD +1
Increases effect of Heal, Potion Pitcher and recovery class Potions by 10% when used by the wearer.
MDEF +3
(365 day active duration from opening)
Equipment Type: Accessory Defense: 3
Weight: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 0

Id: (5820)

Black Elven Ear
Modeled after the ears of an Elven. Black in color.
Equipment Type: Armor
Equip Slot: Middle
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Weight : 10
Required Level : 1

Id: (5827)

Ã¥ÆÄÀÏ ¸ðÀÚ
A stylish stack of geology text books.
INT +1
Increases resistance to Earth element attacks by 5%.
For every refinement level up to +9, increases ATK / MATK by 1% per level (maximum of 9%)
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 10

Id: (5848)

Robin Eyepatch
A simple mask that you can use to disguise yourself. Well, at least your eyes you won't look the same.
Equipment Type: Headgear
Defense: 0
Equip Slot: Middle
Weight: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0

Id: (5849)

Doctor Hairband
Wearing this will help disguise you as a real doctor.
Warning: This is just a costume. Unlicensed medical practice is against the law.
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0

Id: (5852)

Easter Egg Shell
A colorful egg shell that seems fragile but has mysterious healing power within.
MDEF -7
Recover 1% HP every 10 seconds.
When refined to +7, Flee +2.
When refined to +9, recover 1% SP every 10 seconds.
Equipment Type: Headgear
Defense: -7
Equip Slot: Upper
Weight: 50
Required Level: 40
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 7
Weight : 50
Required Level : 40

Id: (5855)

³¬½Ã´ë
A real master never blames his tools.
Though it is a normal fishing rod, it feels like it could catch every fish in the sea.
Equipment Type: Accessory Defense: 0
Weight: 0
Required Level: 0
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 0

Id: (5856)

Worldcup Hat of Passion [1]
A hat which makes you feel the air of festivity.
Play all over the field with amazing vitality!!
STR +2, DEX +2
Adds a small chance for 10 seconds with every melee attack:
Increases long range physical attacks by 5%, Flee -15.
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 60
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 60
Required Level : 1

Id: (5857)

Worldcup Hat of Fight [1]
A hat which makes you feel the air of festivity.
Take a great shot with the outstanding strength!!
INT +2, VIT +2
When using the skill Heal, has a chance to increase heal effectiveness by 20% for 5 seconds.
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 60
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 60
Required Level : 1

Id: (5858)

Worldcup Hat of Victory [1]
A hat which makes you feel the air of festivity.
Make the other team overwhelmed with your smart strategy!!
INT +2, DEX +2
When dealing magical damage, has a chance to increase MATK +5% for 10 seconds. However DEF -30.
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 60
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 60
Required Level : 1

Id: (5859)

Worldcup Hat of Honor [1]
A hat which makes you feel the air of festivity.
Fight to death for that moment of glory!!
All Stats +1, ASPD +1
Base ATK and MATK increases by [base Level / 7].
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 60
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 60
Required Level : 1

Id: (5860)

(null)
Enhanced version of Army Cap from the Midgard Crowd Control event.
Reduces damage from Demi-human monsters by 10%
Equipment Type: Headgear Defense: 0
Equip Slot: Upper Weight: 10
Required Level: 60
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 60

Id: (5861)

(null)
Enhanced version of Kafra Band from the Midgard Crowd Control event.
Reduces damage from Demi-human monsters by 10%
Equipment Type: Headgear Defense: 0
Equip Slot: Upper Weight: 10
Required Level: 60
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 60

Id: (5862)

(null)
Enhanced version of Sweet Gent from the Midgard Crowd Control event.
Reduces damage from Demi-human monsters by 10%
Equipment Type: Headgear Defense: 0
Equip Slot: Upper Weight: 10
Required Level: 60
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 60

Id: (5863)

(null)
Enhanced version of Zoro Mask from the Midgard Crowd Control event.
Reduces damage from Demi-human monsters by 2%
Equipment Type: Headgear Defense: 2
Equip Slot: Mid Weight: 10
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10
Required Level : 70

Id: (5873)

HeadGear Of Siegfried [1]
Once worn by the slayer of a legendary dragon, this headgear is made of actual dragon wings and skin. Wearing it makes you feel adventurous and powerful.
+5% resistance to Neutral element attacks.
+5% resistance to Dragon Race monsters.
Chance to cast Lv.5 Assumptio when receiving physical damage.
All Stats +5 Consumes 600 HP every 4 seconds.
Indestructible.
Equipment Type: Headgear Defense: 7
Equip Slot: Upper Weight: 60
Required Level: 60
Usable ByJobs : Swordsman/Merchant Class
Once worn by the slayer of a legendary dragon, this headgear is made of actual dragon wings and skin. Wearing it makes you feel adventurous and powerful.
+5% resistance to Neutral element attacks.
+5% resistance to Dragon Race monsters.
Chance to cast Lv.5 Assumptio when receiving physical damage.
All Stats +5 Consumes 600 HP every 4 seconds.
Indestructible.
Equipment Type: Headgear Defense: 7
Equip Slot: Upper Weight: 60
Required Level: 60
Usable ByJobs : Swordsman/Merchant Class
====== auto-parsed ======
Defense : 7
Weight : 60
Required Level : 60

Id: (5874)

Circlet Of Kriemhild [1]
This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by brave female warriors, it makes its wearer feel strong and confident.
+5% resistance to Neutral element attacks.
+5% resistance to Dragon Race monsters.
Chance to cast Lv.9 Kyrie Eleison when receiving physical damage.
All Stats +5 Consumes 400 HP every 4 seconds.
Indestructible.
Equipment Type: Headgear Defense: 6
Equip Slot: Upper Weight: 60
Required Level: 60
Usable ByJobs : Archer/Thief Class
This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by brave female warriors, it makes its wearer feel strong and confident.
+5% resistance to Neutral element attacks.
+5% resistance to Dragon Race monsters.
Chance to cast Lv.9 Kyrie Eleison when receiving physical damage.
All Stats +5 Consumes 400 HP every 4 seconds.
Indestructible.
Equipment Type: Headgear Defense: 6
Equip Slot: Upper Weight: 60
Required Level: 60
Usable ByJobs : Archer/Thief Class
====== auto-parsed ======
Defense : 6
Weight : 60
Required Level : 60

Id: (5875)

Diadem Of Bruenhild [1]
Upon wearing this crown, which was once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins.
+5% resistance to Neutral element attacks.
+5% resistance to Dragon Race monsters.
Chance to cast Lv.8 Endure when receiving physical damage.
All Stats +5 Consumes 300 HP every 4 seconds.
Indestructible.
Equipment Type: Headgear Defense: 6
Equip Slot: Upper Weight: 60
Required Level: 60
Usable ByJobs : Magician/Acolyte Class
Upon wearing this crown, which was once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins.
+5% resistance to Neutral element attacks.
+5% resistance to Dragon Race monsters.
Chance to cast Lv.8 Endure when receiving physical damage.
All Stats +5 Consumes 300 HP every 4 seconds.
Indestructible.
Equipment Type: Headgear Defense: 6
Equip Slot: Upper Weight: 60
Required Level: 60
Usable ByJobs : Magician/Acolyte Class
====== auto-parsed ======
Defense : 6
Weight : 60
Required Level : 60

Id: (5876)

IROÇ÷¡±×µÎ°Ç [1]
This stylish bandeezy expresses your patriotic spirit and makes you feel like some kind of professional grappler.
All Stats +1
Enables use of Lv.1 Bash.
When refined to +7 or higher, Increases damage to all monster races by 10%
Account Bound
Equipment Type: Headgear
Defense: 7
Equip Slot: Upper
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 7
Weight : 20
Required Level : 30

Id: (5877)

IROÇ÷¡±×¸ðÀÚ [1]
These colors don't run, but you will - and faster - when wearing this Old Glory adorned hat.
Increases Movement Speed when equipped.
When refined to +7 or higher, Flee +10, LUK +10.
Account Bound
Equipment Type: Headgear
Defense: 7
Equip Slot: Upper
Weight: 20
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 7
Weight : 20
Required Level : 1

Id: (5879)

Æ÷¸µ ¼±±Û·¡½º
Sunglasses shaped like a Poring.
This season's fashion item.
Increases damage to Plant monsters by 5%.
Decreases damage from Plant monsters by 5%.
Equipment Type: Headgear Defense: 1
Equip Slot: Mid Weight: 20
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 20
Required Level : 10

Id: (5880)

¿¤ ÈÖ½½
A whistle that makes you cheer up.
STR +1
Chance of activating Lv.1 Magnificat when attacked.
Equipment Type: Headgear Defense: 0
Equip Slot: Lower Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 1

Id: (5903)

Hitaikakushi [1]
An otherwise normal ghost bandana with a red spiral insignia on the front. It demonstrates a strong connection between the wearer and the afterlife.
Increases 2 CRI per refine level, reduces Fixed Cast Time by 2%.
When physically attacked, has a 1% chance to Autocast the highest level learned Eswoo on the wearer.
When refined to +7 or higher, MATK +20, Increases casting rate of Eswoo to 3%
When refined to +9 or higher, reduces Variable Cast Rate by 20%; when Estun or Esma is SP Cost reduction -5.
Cannot be traded with other accounts.
Equipment Type: Headgear
Defense: 15
Equip Slot: Upper
Weight: 20
Required Level: 99
Usable ByJobs : Magician Class and Soul Linker Only
====== auto-parsed ======
Defense : 15
Weight : 20
Required Level : 99

Id: (5909)

Costume Valkyrie Circlet
Circlet that proves the wearer is acting on behalf of the Valkyrie.
Equipment Type: Costume
Defense: 0
Equip Slot: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5912)

ÀÇ»ó ¾Ç¸¶ÀÇ ÇϼöÀÎ
Imitated by loyal servant Devilring. Always on standby to serve his master.
Equipment Type: Costume Defense: 0
Equip Slot: Middle Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5918)

Gambler's Seal
A Seal once owned by a legendary gambler. Only those who know what true luck is, will be able to get the seal.
CRIT +3

Increase cCritical dDamage by 3%. Decrease d+3%.
D
amage taken from [Arrow Storm] and [Gates of Hell] by -10%.

For every 10 pure DEX, decrease cCritical dDamage by -2%.

For every 10 pure LUK, CRIT +1, ATK +2, MATK +2.

If pure LUK is 108 or above, CRIT +5, increase cCritical dDamage by +10% additionally.

If pure LUK is 120 or above, CRIT +10, increase c
C
ritical dDamage by 17%.+17%, Decrease damage taken from [Arrow Storm] and [Gates of Hell] by -30% additionally.

Class : Headgear
Defense : 0
Location : Middle
Weight : 50
Required Level : 70
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 50
Required Level : 70
Job : AllJobs

Id: (5948)

·ÎŰÀÇ ¾î½Ø½Å ¸¶½ºÅ©
A mask for Assassins
Increases ASPD by 10%
Decreases ATK/MATK by 10%
Defense: 1
Weight: 1
Usable ByJobs : Assassins Only
====== auto-parsed ======
Weight : 1

Id: (5977)

Costume Poker Card In Mouth
Gives you a feeling of an advantage over your enemies.
_
Equipment Type: Costume
Equip Slot: Lower
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (5979)

Costume Fluttering Angel's Wing
A feather floating around you.
This feather received God's blessings.

Equipment Type: Costume
Defense: 0
Equip Slot: Lower
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5980)

Costume Classical Feather Hat
A gorgeous, small fur hat.
Equipment Type: Costume Defense: 0
Equip Slot: Upper Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5981)

Costume Flying Devil Wing
The Devil Eye Comes!
Look with your eyes...
I just wanna make you scream!
_
Equipment Type: Costume
Equip Slot: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (6566)

Fierce Cacao 99 Recipe
Magic Recipe which will teach you how to make a Fierce Cacao 99.
It seems like there's a certain place for using this recipe.
Required Ingredients: 99 Cacao Bean + 1 Milk.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (6567)

Chocolate Drink Recipe
Magic Recipe which will teach you how to make a cool Chocolate Drink.
It seems like there's a certain place for using this recipe.
Required Ingredients: 30 Cacao Beans + 3 Chocolate + 2 Milk
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (6814)

Soul of Swordman
This item cannot be traded with other accounts.
The soul of a warrior who defended the battlefield with sword, spear and shield.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (6815)

Soul of Merchant
This item cannot be traded with other accounts.
The soul of a warrior who crafted various deals of merchandise and services.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (6816)

Soul of Thief
This item cannot be traded with other accounts.
The soul of a warrior who walked in darkness their entire life.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (6818)

Soul of Archer
This item cannot be traded with other accounts.
The soul of a warrior who brought the winds of change during battle.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (9641)

Smile of Itai Scroll
A scroll that contains mysterious items.
When opening this scroll, you have a chance of receiving the below items:
1. C Itai Student Muffler 1 ea
2. C Smile of Siam Eyes 1 ea
3. Enriched Oridecon 1 ea
4. Enriched Elunium 1 ea
5. Abrasive 5 ea
6. ASPD Intensifying Potion 5 ea
7. Takoyaki 5 ea
8. HE Battle Manual 2 ea
9. Miracle Medicine 1 ea
10. LV10 Increase AgiGI Box (50 scrolls) 1 ea
11. LV10 Blessing Box (50 scrolls) 1 ea
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (12528)

Convex Mirror
A well-polished, shiny, convex mirror that allow you to know when boss monsters appear on a map.

If the boss monster exists, it will navigates the location of the boss monster.

The item effect will last for 10 mins but the effect will be removed if the character moves to different map or disconnect from the server.

Lord of the Dead, and Boss Monsters in the Bio Lab, Ktullanux, Memory of Thanatos, and
some other event MVP monsters cannot be detected by using this item.

If the character becomes incapacitated the item effect will also disappear.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (12858)

RG Golden Potion
The centrality of the Midgard Alchemist Potionology. It is the best potion in existence, and it shows tremendous efficacy, even in a small amount. It is so popular that it is sometimes called "God's Drink".
Restores 100% HP and SP, apply Lv10 [Kyrie Eleison].

Item Cooldown : 1 second
Weight : 3
====== auto-parsed ======
Weight : 3

Id: (12945)

Rental Sage's Diary Box
A box that contains
1 Sage's Diary. Please
handle with care.

Rental Item

The diary of a great
sage that was published without him ever knowing.
MATK +140, Increases
Attack Speed by 5%

Class: Book Attack: 135
Weight: 1
Weapon Level: 3
Required Level: 1
Jobs: Priest, Sage,
Taekwon MasteStar Gladiator
_
Weight: 1
====== auto-parsed ======
Itemclass : Book
Attack : 135
Weight : 1
Weapon Level : 3
Required Level : 1

Id: (12985)

Æê ¾Ë ½ºÅ©·Ñ »óÀÚ
A crate that contains 5 Summer Lucky Packs.
Description:
Inside are some old favorites as well as some fresh outta the factory items, like Headgears created by our very own Adventurers.
S Class: 1 Black Frame Glasses [1]
A Class: 2000 Prize Medal
A Class: 1 Super Summer Hat Pack
A Class: 5 Battle Manual X3
B Class: 1 Mercury Riser
B Class: 1 Ancient Horn
B Class: 1 Sprout Hat
C Class: Virgo Crown
C Class: Virgo Diadem
C Class: 250 Valor Badges
D Class: 1 Slotting Advertisement
D Class: 2 Bloody Branch
D Class: 1 Party Buff Scroll Pack
D Class: 10 Spearman Scroll 10
D Class: 5 Girl's Naivety
_
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (12986)

Æê ¾Ë ½ºÅ©·Ñ »óÀÚ
A tradeable box that contains an
1 Adventurer Pack.
_
Contains:
10 Battle Manuals
10 Bubble Gums
20 Lv 10 Agi Scrolls
20 Lv 10 Blessing Scrolls
10 Tokens Of Siegfried
10 Life Insurances
5 Kafra Cards
10 Stews of Immortality
10 Hwegelmir's Tonics
10 Steamed Scorpions
10 Cooked Nine Tail's Tails
10 Steamed Tongues
10 Dragon Breath Cocktails
_
An Adventurer Pack can not be
dropped or sold; it can be stored.
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (12987)

Æê ¾Ë ½ºÅ©·Ñ »óÀÚ
A box that contains
1 Pet Egg Scroll
with the chance of
obtaining an Injustice
Card, Zherlthsh Card,
or Evolved Headgear.
_
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (12988)

Æê ¾Ë ½ºÅ©·Ñ »óÀÚ
A box that contains
1 Pet Egg Scroll
with the chance of
obtaining Slippers,
an Owl Baron Card,
or an Owl Duke Card.
_
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (12991)

Æê ¾Ë ½ºÅ©·Ñ
This pack is filled with goodies to last for 2.5 hours of high efficiency leveling.
This is a special prize for showing your support for Ragnarok Online during the Summer of 09!
Can be traded, stored, and sold.
_
10 High Efficiency Battle Manuals
10 High Efficiency Bubble Gums
50 Blessing Scrolls
50 Increase Agi Scrolls
50 Assumptio Scrolls
10 Tokens Of Siegfried
5 Life Insurances
200 Giant Fly Wings
_
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (12992)

Æê ¾Ë ½ºÅ©·Ñ
A pack of consumables to
aid the adventurer on a
long journey.
_
Contains:
10 Battle Manuals
10 Bubble Gums
20 Lv 10 Agi Scrolls
20 Lv 10 Blessing Scrolls
10 Tokens Of Siegfried
10 Life Insurances
5 Kafra Cards
10 Stews of Immortality
10 Hwegelmir's Tonics
10 Steamed Scorpions
10 Cooked Nine Tail's Tails
10 Steamed Tongues
10 Dragon Breath Cocktails
_
An Adventurer Pack can not be
traded, dropped, or sold;
it can be stored.
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (12993)

Æê ¾Ë ½ºÅ©·Ñ
Contains the following:
8 Party Assumptio 5 Scrolls
5 Party Increase Agi 10 Scrolls
5 Party Blessing 10 Scrolls
This box can only be traded, stored, and sold.
_
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (13991)

ŸÀ̰Џ¶½ºÅ© »óÀÚ
Box Contents: 1 Tiger Mask
Description:
A mask rumored to make its wearer ferociously aggressive.
STR +3
HP +100
Indestructible
Cannot be Upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear Defense: 2
Equip Slot: Upper, Mid Weight: 40
Required Level: 50
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 40
Required Level : 50

Id: (13992)

°í¾çÀÌ ¸ðÀÚ »óÀÚ
Box Contents: 1 Neko Mimi
Description:
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail to emphasize its appearance.
LUK +2, MDEF +10
Reduces damage received from Brute monsters by 5%.
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 30
Required Level: None
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : None

Id: (13993)

¿¤¸®½º ¸ðÀÚ »óÀÚ
Box Contents: 1 Alice Hat
Description:
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
''Be strong, master!''
Increases damage to
Demi-human monsters by 10%,
and has a small chance to
cast Sleep on
the wearer.
STR +1
Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper Weight: 50
Level Requirement: 30
Usable ByJobs : All
Character Types except Novice Class
_
Weight: 1
====== auto-parsed ======
Defense : 1
Weight : 50

Id: (14024)

·Îº¸¾ÆÀÌ »óÀÚ
Box Contents: 1 Robo Eye
Item and contents are Account Bound.
Description:
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
ATK +2%, MATK +2%, DEX +1
Equipment Type: Headgear Defense: 2
Equip Slot: Middle
Weight: 20
Required Level: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 20
Required Level : 10

Id: (14039)

ÇÏ۸¶½ºÅ© »óÀÚ
Box Contents:
Rental Item
Hockey Mask
Duration: 7 Days after opening.
This mask gives one the urge to hold a weapon in their hand and hurt people on the 13th of every month.
Increases damage to Demi-human monsters by 5%.
Can be placed in Kafra Storage and Traded.
Equipment Type: Headgear
Equip Slot: Middle & Lower
Defense: 1
Weight: 10
Required Level: 50
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 50

Id: (14094)

ºñ»óÇϴ õ»ç »óÀÚ
Box Contents: 1 Flapping Angel Wing
Description:
Headgear that looks
like flapping angel
wings. It makes you
feel much lighter
when you wear it,
though it also makes
you feel pretty dizzy.
Increases ASPD and Variable Cast Speed by 3%
INT +1, AGI +1
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 10

Id: (14095)

³×ÄÚ¹Ì¹Ì »óÀÚ
Box Contents: 1 Neko Mimi
Description:
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail to emphasize its appearance.
LUK +2, MDEF +10
Reduces damage received from Brute monsters by 5%.
Equipment Type: Headgear Defense: 2
Equip Slot: Upper Weight: 30
Required Level: None
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : None

Id: (14097)

º´¾Æ¸® ¸ðÀÚ »óÀÚ
Box Contents: 1 Chick Hat
Description:
A hat adorned with a
cute chick that brings
feelings of joy to those who see it hop around.
Increases resistance to
Demi-human and Brute
monsters by 3%. Cannot
be upgraded. Enables
Lvl. 2 Double Attack.
MaxHP and MaxSP +50
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear Defense: 2
Equip Slot: Upper
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 10
Required Level : 10

Id: (14098)

ÆäÄÚÆäÄÚ ¸Ó¸®¶ì »óÀÚ
Box Contents: 1 Pecopeco Hairband
Description:
A hairband with
PecoPeco wings that
provides you the speed of a
PecoPeco. Increases
Movement Speed,
Decreases ASPD by 10%,
(After Attack Delay decreases by 5%)
and increases
Variable Cast Time by 25%.
Cannot be Dropped,
or Traded,
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 10
Required Level: 70
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 6
Weight : 10
Required Level : 70

Id: (14099)

»¡°£¾È°æ »óÀÚ
Box Contents: 1 Red Glasses
Description:
A must-have item for
those that care about
appearances: it can
increase your beauty
threefold. M
DEF +5.
Cannot be Upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 1
Equip Slot: Middle
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 10

Id: (14100)

À§½ºÆÛ ¸¶½ºÅ© »óÀÚ
Box Contents: 1 Whisper Mask
Description:
A mask shaped like
a whisper that feels like its massaging
your face, so it might be good for your skin.
AGI +3. Increases
Spirit element damage by 10%.
Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 0
Equip Slot:
Upper, Mid, Lower
Weight: 10
Required Level: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 10

Id: (14101)

¶ó¸é¸ðÀÚ »óÀÚ
Box Contents: 1 Ramen Hat
Description:
Delicious noodles
worn on the head that
can be eaten when food
is particularly scarce.
There's nothing like
a good bowl of ramen.
Nothing. DEX +4.
Cannot be upgraded.
Chance to
Autocast Lvl.1 Dex-
Decrease each
time the wearer
is attacked.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 50
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 50
Required Level : 30

Id: (14118)

ÄĹÀÌÇÁ »óÀÚ
Box Contents:
Rental Item
1 Combat Knife
Duration: 7 Days after opening.
A military combat
knife designed for
killing humanoids.
Ignores Demi-human
monster physical defense. Reduces damage from
Demi-human monsters
by 10%, but increases
damage received from
Demon monsters by 10%.
Restores 3 SP when
hitting a monster.
MaxSP +10%.
This Item cannot be Dropped or Traded.
Equipment Type: Dagger
Attack: 129
Weight: 1
Weapon Level: 4
Required Level: 1
Usable ByJobs : Swordman, Merchant, Thief Classes; Soul
Linker and Ninja
====== auto-parsed ======
Attack : 129
Weight : 1
Weapon Level : 4
Required Level : 1

Id: (14119)

Ä«¿îÅÍ´Ü°Ë »óÀÚ
Box Contents:
Rental Item
1 Dagger of Counter
Duration: 7 Days after opening.
A dagger that has
a high chance of
inflicting critical
damage on its target.
CRIT +90%
This Item cannot be Dropped or Traded.
Equipment Type: Dagger
Attack : 209
Weight: 1
Weapon Level: 4
Required Level: 1
Usable ByJobs : Mage,
Soul Linker
====== auto-parsed ======
Attack : 209
Weight : 1
Weapon Level : 4
Required Level : 1

Id: (14122)

¶óÀÌÆ®¿¦½Ç·Ð »óÀÚ
Box Contents:
Rental Item
1Light Epsilon
Duration: 7 Days after opening.
A Greek ceremonial
axe that possesses
the power of holiness.
STR +10, Holy element,
Enables use of Lvl.3 Heal Increases damage inflicted
on Demon monsters by 3%. Increases Movement Speed.
This Item cannot be Dropped or Traded.
Equipment Type: Axe
Attack Strength: 229
Weight: 1
Element: Holy
Weapon Level: 4
Required Level: 1
Usable ByJobs : Swordsman
and Merchant Classes
====== auto-parsed ======
Attack : 229
Weight : 1
Weapon Level : 4
Required Level : 1

Id: (14124)

ÇöÀÚÀÇ Àϱ⠻óÀÚ
Box Contents:
Rental Item
1Sage's Diary
Duration: 7 Days after opening.
The diary of a great
sage that was published without him ever knowing.
MATK +20%, Increases
ASPD by 5%
This Item cannot be Dropped or Traded.
Equipment Type: Book Attack Strength: 135
Weight: 1
Weapon Level: 3
Required Level: 1
Usable ByJobs : Priest, Sage,
Taekwon MasteStar Gladiator
====== auto-parsed ======
Attack : 135
Weight : 1
Weapon Level : 3
Required Level : 1

Id: (14125)

¾Æ½´¶ó »óÀÚ
Box Contents:
Rental Item
1Asura
Duration: 7 Days after opening.
A legendary dagger
that is said to have
been given to mankind by the gods.
MATK +15%.
This Item cannot be Dropped or Traded.
Equipment Type: Dagger
Attack Strength: 120
Weight: 1
Weapon Level: 1
Required Level: 1
Usable ByJobs : Ninja
====== auto-parsed ======
Attack : 120
Weight : 1
Weapon Level : 1
Required Level : 1

Id: (14126)

¸í»ç¼öÀÇ »ç°ú »óÀÚ
Box Contents:
Rental Item
1Apple of Archer
Duration: 7 Days after opening.
A headgear made in
honor of the legendary
archer known for shooting an apple perched on
a friend's head from
a great distance.
DEX +4
This Item cannot be Dropped or Traded.
Equipment Type: Headgear
Defense: 7
Equip Slot: Upper
Weight: 1
Required Level: 1
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 7
Weight : 1
Required Level : 1

Id: (14127)

Åä³¢¸Ó¸®¶ì »óÀÚ
Box Contents:
Rental Item
1 Bunny Band
Duration: 7 Days after opening.
A hair band that gives
one the appearance of
having rabbit ears;
a lasting symbol of
extremely good luck.
Reduces damage from
Demi-human monsters
by 10%. MDEF +5
This Item cannot be Dropped or Traded.
Equipment Type: Headgear
Defense: 9
Equip Slot: Upper
Weight: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 9
Weight : 1

Id: (14131)

°­Ã¶ÀÇ ²ÉÀÙ »óÀÚ
Box Contents:
Rental Item
1Rental Steel Flower
Duration: 7 Days after opening.
A small flower made
of steel. Small chance
to cast Lvl.1
Recovery when its user receives physical damage.
This Item cannot be Dropped or Traded.
Equipment Type: Headgear
Defense: 1
Equip Slot: Lower
Weight: 0
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 1
Weight : 0

Id: (14132)

Å©¸®Æ¼Äøµ »óÀÚ
Box Contents:
Rental Item
1 Critical Ring
Duration: 7 Days after opening.
An esoteric ring that
enables its wearer to amplify their hidden powers.
CRIT +10%
This Item cannot be Dropped or Traded.
Equipment Type: Accessory
Defense: 0
Weight: 1
Required Level: 1
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 1
Required Level : 1

Id: (14198)

±¸ ¾Æ¼ûÇÁƼ¿À ½ºÅ©·Ñ 50°³ »óÀÚ
Box Contents: 50 Old LV5 Assumptio Scroll.
_
Old LV5 Assumptio Scroll - A scroll on which a single use Lvl.5 Assumptio spell has been recorded.
Caution - This item will not work while your character is casting a spell or skill.
_
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (14242)

Beholder Ring Box
Box contents: 1 Beholder Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Shapeless monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14243)

Hallow Ring Box
Box Contents: 1 Hallow Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Undead monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14244)

Clamorous Ring Box
Box Contents: 1 Clamorous Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Brute monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14245)

Chemical Ring Box
Box Contents: 1 Chemical Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Plant monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14246)

Insecticide Ring Box
Box Contents: 1 Insecticide Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Insect monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14247)

Fisher Ring Box
Box Contents: 1 Fisher Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Fish monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14248)

Decussate Ring Box
Box Contents: 1 Decussate Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Demon monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14249)

Bloody Ring Box
Box Contents: 1 Bloody Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Demi-human monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14250)

Satanic Ring Box
Box Contents: 1 Satanic Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Angel monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14251)

Dragoon Ring Box
Box Contents: 1 Dragoon Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Dragon monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14252)

Beholder Ring Box II
Box contents: 1 Beholder Ring.
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Shapeless monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14253)

Hallow Ring Box II
Box Contents: 1 Hallow Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Undead monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14254)

Clamorous Ring Box II
Box Contents: 1 Clamorous Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Brute monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14255)

Chemical Ring Box II
Box Contents: 1 Chemical Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Plant monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14256)

Insecticide Ring Box II
Box Contents: 1 Insecticide Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Insect monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14257)

Fisher Ring Box II
Box Contents: 1 Fisher Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Fish monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14258)

Decussate Ring Box II
Box Contents: 1 Decussate Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Demon monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14259)

Bloody Ring Box II
Box Contents: 1 Bloody Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Demi-human monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14260)

Satanic Ring Box II
Box Contents: 1 Satanic Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Angel monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14261)

Dragoon Ring Box II
Box Contents: 1 Dragoon Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Dragon monsters by 15%
Equipment Type: Accessory
Defense: 0 Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14300)

ÀÌÇÁ¸®Æ® °¡¸é »óÀÚ
Box contents: 1 Ifrit Mask.
_
Description:
A mask of Ifrit, the spiritual owner of fire.
STR +1, INT +1, MDEF +5
Increases resistance to Fire Element attacks by 10%
Decreases resistance to Water Element attacks 10%.
Enables use of Lvl.1 Sight.
Chance to Autocast Lvl. 3 Meteor Storm when physically attacked.
Chance to Autocast Lvl. 3 Fire Bolt when dealing physical damage.
Not refinable.
Equipment Type: Headgear
Defense : 8
Equip Slot: Upper, Mid, Lower
Weight: 0
Required Level: 70
Usable ByJobs : All Character Types except Novice Class
Item is non-refundable.
_
Weight: 1
====== auto-parsed ======
Defense : 8
Weight : 0
Required Level : 70

Id: (14301)

ÀÌÇÁ¸®Æ®ÀÇ ±Í »óÀÚ
Box contents: 1 Ear of Ifrit.
_
Description:
A headgear made to imitate the ears of Ifrit, the spiritual owner of fire.
STR +1, MDEF +3
Increases damage dealt from Fire Bolt, Fire Pillar, and Meteor Storm skill(s) by 2%.
Increases damage dealt from Bash, Pierce and Magnum Break skill(s) by 2%.
Increases resistance to Fire Element attacks by 5%
Decreases resistance to Water Element attacks 5%.
Equipment Type: Headgear
Defense: 0
Equip Slot: Middle
Weight: 0
Required Level: 70
Usable ByJobs : All Character Types except Novice Class
Item is non-refundable.
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 70

Id: (14447)

ÇØÀûÀÇ ÀÚÁ¸½É »óÀÚ
Box contents: 1 Scallywag's Hat
Description:
Aaarrrgghhhh, this hat be made out of bona fide, unidentified, dead animal leather. With time, aging, and weathering, the hat has formed into its current shape and dyed a bright red.
STR +1
Equipment Type: Headgear
Equip Slot: Upper
Defense: 1
Weight: 50
Required Level: 20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 50
Required Level : 20

Id: (14510)

Light Awakening Pot
A special tonic that
combats the effects of
drowsiness. Temporarily increases ASPD.
Required Level: 40
Usable ByJobs : All Character Types
except Acolyte, Priest, Bard and Dancer
Weight: 15
====== auto-parsed ======
Required Level : 40
Weight : 15

Id: (14511)

°¡º­¿î ¹ö¼­Å©Æ÷¼Ç
Remarkably powerful
medicine that stimulates circulation and amplifies
speed. Temporarily
increases ASPD. Required Level: 85
Usable ByJobs : Swordsman Class, Merchant Class,
Rogue, Mage, Wizard
Weight: 20
====== auto-parsed ======
Weight : 20

Id: (15002)

Rune Plate [1]
Armor constructed of a solid plate and adorned with gorgeous runes and jewels. Despite how solid it is, it's actually very light and feels as though magic is winding around your body.
Equipment Type: Armor
Defense: 95
Weight: 0
Required Level: 99
Usable ByJobs : Swordsman Class
====== auto-parsed ======
Defense : 95
Weight : 0
Required Level : 99

Id: (15009)

Paradise Team Uniform1
A suit that is only provided to members of the Eden Group.
There are a variety of sizes, so tall people need not worry.
MaxHP +100, MaxSP +10.
Cannot be upgraded.
Equipment Type: Armor
Defense: 35
Weight: 0
Required Level: 12
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 35
Weight : 0
Required Level : 12

Id: (15010)

Paradise Team Uniform2
A suit that is only provided to members of the Eden Group.
There are a variety of sizes, so tall people need not worry.
MaxHP +200, MaxSP +20.
Cannot be upgraded.
Equipment Type: Armor
Defense: 46
Weight: 0
Required Level: 26
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 46
Weight : 0
Required Level : 26

Id: (15011)

Paradise Team Uniform3
A suit that is only provided to members of the Eden Group.
There are a variety of sizes, so tall people need not worry.
MaxHP +300, MaxSP +30,
MDEF +5.
Cannot be upgraded.
Equipment Type: Armor
Defense: 58
Weight: 0
Required Level: 40
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 58
Weight : 0
Required Level : 40

Id: (15014)

Ebone Armor [1]
A unique armor made from Opcidium ore.
The black crystal decoration looks profound.
Equipment Type: Armor
Defense: 93
Weight: 450
Required Level: 100
Usable ByJobs : Rune Knight and Royal Guard
====== auto-parsed ======
Defense : 93
Weight : 450
Required Level : 100

Id: (15021)

Upgrade Formal Dress [1]
MaxHP +3%
Equipment Type: Armor
Defense: 45
Weight: 15
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 45
Weight : 15

Id: (15022)

Swimming Suit
Do you want to go to the beach?
Let's wear this to feel the heat of summer!
STR +4, INT +4, MDEF +3
Increases resistance to Water Element by 20%
Equipment Type: Armor
Defense: 1
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 1

Id: (15024)

Army Padding
A jacket worn inside an overcoat. Mora Villagers refer to it as their ¡®Birthday Suit'
Equipment Type: Armor
Defense: 10
Weight: 1
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 1
Required Level : 1

Id: (15025)

Golden Rod Robe
An ornate golden robe imbued with the power of wind.
INT +1, MDEF +10.
Reduces Variable Cast Time of Lord of Vermilion by 3 seconds, INT +1 when Base INT is 120 or higher.
Equipment Type: Armor Defense: 40
Weight: 50Element: Wind
Required Level: 100
Usable ByJobs : Warlock
====== auto-parsed ======
Defense : 40
Weight : 50
Required Level : 100

Id: (15026)

Aqua Robe
An elegant blue robe imbued with the power of water.
INT +1, MDEF +10.
Reduces the Variable Cast Time of Storm Gust by 3 seconds, INT +1 when Base INT is 120 or higher.
Equipment Type: Armor Defense: 40
Weight: 50Element: Water
Required Level: 100
Usable ByJobs : Warlock
====== auto-parsed ======
Defense : 40
Weight : 50
Required Level : 100

Id: (15027)

Crimson Robe
An elaborate red robe imbued with the power of fire.
INT +1, MDEF +10.
Reduces Variable Cast Time of Meteor Storm by 3 seconds, INT +1 when Base INT is 120 or higher.
Equipment Type: Armor Defense: 40
Weight: 50Element: Fire
Required Level: 100
Usable ByJobs : Warlock
====== auto-parsed ======
Defense : 40
Weight : 50
Required Level : 100

Id: (15028)

Forest Robe
A simple turquoise robe imbued with the power of earth.
INT +1, MDEF +10.
Reduces Variable Cast Time of Heaven's Drive by 1 second, INT +1 when Base INT is 120 or higher.
Equipment Type: Armor Defense: 40
Weight: 50Element: Earth
Required Level: 100
Usable ByJobs : Warlock
====== auto-parsed ======
Defense : 40
Weight : 50
Required Level : 100

Id: (15029)

Robe Of Affection
Blesses the wearer with Holy Element
Decreases SP Cost of Clementia by 50
INT +1, MDEF +10
Equipment Type: Garment
Defense: 22
Weight: 30
Required Level: 100
Usable ByJobs : Archbishop
====== auto-parsed ======
Defense : 22
Weight : 30
Required Level : 100

Id: (15030)

Robe Of Judgement
Blesses the wearer with Shadow Element
Increases damage of Judex by 30%
Increases SP Cost of Judex by 40
STR +1, INT +1, MDEF +10
Equipment Type: Garment
Defense: 22
Weight: 30
Required Level: 100
Usable ByJobs : Archbishop
====== auto-parsed ======
Defense : 22
Weight : 30
Required Level : 100

Id: (15031)

Eden Group Armor
An armor that is only provided to members of the Eden Group.
There are a variety of sizes, so tall people need not worry.
MaxHP +500, MaxSP +50,
STR +1, INT +1, DEX +1
MDEF +5.
Cannot be upgraded.
Equipment Type: Armor
Defense: 70
Weight: 0
Required Level: 60
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 70
Weight : 0
Required Level : 60

Id: (15032)

Tidung [1]
An armor made from animal leather used by the Jaty tribe in battle.
MDEF +10.
Reduces damage from All Elements by 5%
Increases resistance to Stun and Freeze by 15%.
Equipment Type: Armor
Defense: 2
Weight: 50
Required Level: 1
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 2
Weight : 50
Required Level : 1

Id: (15033)

Tutorial Mantle
An armor used by the Tutorial Instructor from Eden Group to show you what enchanted armor looks like.
Cannot be equipped or sold
Equipment Type: Armor
Defense: 37
Weight: 60
Required Level: 1
Usable ByJobs : None
====== auto-parsed ======
Defense : 37
Weight : 60
Required Level : 1

Id: (15034)

Tutorial Mantle [1]
An armor used by the Tutorial Instructor from Eden Group to show you what enchanted armor looks like.
Cannot be equipped or sold
Equipment Type: Armor
Defense: 37
Weight: 60
Required Level: 1
Usable ByJobs : None
====== auto-parsed ======
Defense : 37
Weight : 60
Required Level : 1

Id: (15037)

Peuz's Plate
Armor created by purifying Peuz runestones.
MDEF +10.
ATK +20, FLEE +17.
If equipped together with Peuz's Greaves, Peuz's Manteau, and Peuz's Seal:
Increases damage to all monster sizes by 10%.
Increases damage of Wind Cutter and Sonic Wave by 100%.
Has a chance to Autocast Storm Blast and Spear Dynamo and increase ASPD +2 when physically attacking.
Increases SP Cost of skills by 10.
Equipment Type: Armor
Defense: 110
Weight: 300
Required Level: 100
Usable ByJobs : Rune Knight
====== auto-parsed ======
Defense : 110
Weight : 300
Required Level : 100

Id: (15038)

Sapha's Cloth [1]
Armor that contains the reliquary remains of an ancient Assassin.
LUK +3, has a chance to Autocast Lvl.1 Meteor Assault when physically attacking.
If a higher level of this skill is learned, then this will be cast instead.
If equipped together with Sapha Hood, Sapha Shoes and Sapha Ring:
FLEE +10, CRIT +15, CRIT +40%
Increases damage of Cross Impact by 20%
Increases SP Cost of skills by 10%
Equipment Type: Armor
Defense: 45
Weight: 10
Required Level: 100
Usable ByJobs : Guillotine Cross
====== auto-parsed ======
Defense : 45
Weight : 10
Required Level : 100

Id: (15039)

Nab's Cloth [1]
The historical relic of a once famous assassin.
STR +2, INT +2.
If equipped together with Nab Hood, Nab Shoes and Nab Ring:
Has a chance to Autocast Lvl.1 Soul Destroyer when physically attacking.
If a higher level of this skill is learned, then this will be cast instead.
If Base STR is 120 or higher, +30 ATK.
Increases damage to all monster sizes by 10%.
CRIT -20.
Equipment Type: Armor
Defense: 45
Weight: 10
Required Level: 100
Usable ByJobs : Guillotine Cross
====== auto-parsed ======
Defense : 45
Weight : 10
Required Level : 100

Id: (15041)

Boitata Armor
An armor made by the power of mythical creature, Boitata
FLEE +5, MaxHP +5%, MDEF +3.
Increases resistance to Neutral element by 7%
Equipment Type: Armor Defense: 5
Weight: 60
Required Level: 60
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 60
Required Level : 60

Id: (15042)

White Wing Suits [1]
Armor of the brilliant archer guild known as Icarus.
Increases ranged attack damage by 2% per refinement level.
Increases FLEE +1 per refinement level.
If equipped together with the White Wing garment, shoes, and accessory:
Increases ASPD +2, and increases damage of Arrow Storm by 50%.
Increases ranged attack damage by 30%.
Has a chance to Autocast Double Strafe when attacking with a ranged weapon.
Equipment Type: Armor
Defense: 45
Weight: 10
Required Level: 100
Usable ByJobs : Ranger
====== auto-parsed ======
Defense : 45
Weight : 10
Required Level : 100

Id: (15044)

Green Operation Coat [1]
A lab outfit of a scholar who went crazy studying Homunculi for too long.
DEX +1, MaxSP +30.
If equipped together with a Scalpel, has a chance to drop Immortal Heart or Alcohol when attacking Demi-human or Animal enemies.
This rate increases per refinement level.
Equipment Type: Armor
Defense: 66
Weight: 66
Required Level: 100
Usable ByJobs : Geneticist
====== auto-parsed ======
Defense : 66
Weight : 66
Required Level : 100

Id: (15046)

WoE Plate [1]
Increases Stats during WoE & PVP:
MDEF +5.
Reduces damage from enemy players by 2%.
When refined to +6 or higher, increases healing effectiveness of potions by 12%.
When refined to +9 or higher, MaxHP +25%
If equipped together with WoE Shoes and WoE Garment, VIT +5, reduces damage from enemy players by an additional 15%.
Equipment Type: Armor
Defense: 85
Weight: 330
Required Level: 95
Usable ByJobs : Swordsman, Merchant, Taekwon Boy/Girl, Taekwon MasteStar Gladiator
====== auto-parsed ======
Defense : 85
Weight : 330
Required Level : 95

Id: (15047)

WoE Suits [1]
Increases Stats during WoE & PVP:
MDEF +10.
Reduces damage from enemy players by 2%.
When refined to +6 or higher, Perfect Dodge +5, reduces ranged damage from enemy players by 20%.
When refined to +9 or higher, MaxHP +15%
If equipped together with WoE Shoes and WoE Garment, DEX +5, reduces damage from enemy players by an additional 15%.
Equipment Type: Armor
Defense: 50
Weight: 75
Required Level: 95
Usable ByJobs : Swordsman / Merchant / Thief / Archer / Taekwon / Taekwon MasteStar Gladiator / Ninja
====== auto-parsed ======
Defense : 50
Weight : 75
Required Level : 95

Id: (15048)

WoE Robe [1]
Increases Stats during WoE & PVP:
MDEF +20.
Reduces damage from enemy players by 2%.
When refined to +6 or higher, FLEE +5, reduces ranged damage by 15%
When refined to +9 or higher, MaxHP +1000 & MaxSP +100
If worn with WoE Shoes and WoE Garment, INT +5, MDEF +10, reduces damage from enemy players by an additional 15%.
Equipment Type: Armor
Defense: 40
Weight: 50
Required Level: 95
Usable ByJobs : Novice / Wizard / Acolyte / Soul Linker
====== auto-parsed ======
Defense : 40
Weight : 50
Required Level : 95

Id: (15051)

Bakonawa Armor
Armor made from Bakonawa Scale. Emits a mysterious, moonlight energy.
_
Item Effect(s):
1. Reduces damage from Boss monsters by 1% for every 2 refinement levels.
2. All Stats +1
_
Equipment Type: Armor
Defense: 55
Weight: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 55
Weight : 50

Id: (15052)

Bakonawa Scale Armor(Bayani) [1]
Armor made from Bakonawa Scale. Emits a mysterious, moonlight energy.
Item Effect(s):
1% damage reduction from Boss monsters for every 2 refinement levels.
All Stats +2.
Equipment Type: Armor
Defense: 55
Weight: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 55
Weight : 50

Id: (15054)

Ninja Scale Armor [1]
Scale Armor rumored to have been worn by a legendary ninja with exemplary skills. Specialized for close range ATK.
MaxHP +15%, MaxSP -30%.
ATK +10%, STR +2 if equipped together with Wolf Armguard.
Equipment Type: Armor Defense: 90
Weight: 180
Required Level: 100
Usable ByJobs : Ninja Class
====== auto-parsed ======
Defense : 90
Weight : 180
Required Level : 100

Id: (15055)

Tenebris Latitantes [1]
Armor especially made to protect high ranking officials from Ninja assassins. Armor creates a clone of the wearer when attacked to confuse the enemy.
AGI +1.
Chance to cast Lvl.1 Illusion Shadow when physically attacked.
MaxFLEE +1, FLEE +10 if equipped together with Crescent Armguard.
Equipment Type: Armor Defense: 60
Weight: 150
Required Level: 100
Usable ByJobs : Ninja Class
====== auto-parsed ======
Defense : 60
Weight : 150
Required Level : 100

Id: (15056)

Special Ninja Suit [1]
Newly improved ninja suit which took into consideration the opinion of skilled ninjas. Lighter and more durable than ever before.
AGI +1. Increases AGI +1 for every 3 refinement levels.
Additional AGI +2 with Applicable Job and For Armguard.
Equipment Type: Armor Defense: 70
Weight: 120
Required Level: 100
Usable ByJobs : Ninja Class
====== auto-parsed ======
Defense : 70
Weight : 120
Required Level : 100

Id: (15061)

Egir Armor
Egir's armor. It looks like you're going to swim in water.
All Stats +1.
Cannot be destroyed
Increases resistance to Mute by 50% for Mage, Archer and Acolyte classes.
Increases resistance to Stun by 50% for Swordsman, Merchant and Thief classes.
Equipment Type: Armor Defense: 55
Weight: 260
Required Level: 110
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 55
Weight : 260
Required Level : 110

Id: (15062)

TE WoE Coat
Cannot be traded.
Rental Item
MDEF +15.
Extra effect for WoE TE areas:
MaxHP +250, MaxSP +250.
10% damage reduction from other players.
Increases resistance to Frost by 25%.
Equipment Type: Armor Defense: 15
Weight: 0
Required Level: 40
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 15
Weight : 0
Required Level : 40

Id: (15063)

TE WoE Mail
Cannot be traded.
Rental Item
MDEF +5
Extra effect for WoE TE areas:
MaxHP +450, MaxSP +50.
15% damage reduction from other players.
Increases resistance to Frost by 25%.
Equipment Type: Armor Defense: 25
Weight: 0
Required Level: 40
Usable ByJobs : Swordsman / Merchant Classes
====== auto-parsed ======
Defense : 25
Weight : 0
Required Level : 40

Id: (15064)

TE WoE Magic Coat
Cannot be traded.
Rental Item
MDEF +25.
Extra effect for WoE TE areas:
MaxHP +200, MaxSP +300.
5% damage reduction from other players.
Increases resistance to Frost by 25%.
Equipment Type: Armor Defense: 5
Weight: 0
Required Level: 40
Usable ByJobs : Novice / Mage / Acolyte Classes / Soul Linker
====== auto-parsed ======
Defense : 5
Weight : 0
Required Level : 40

Id: (15067)

Rune Suit
Rental Item
Cannot be traded.
Specially made to help members of guilds grow. This formal suit generates special waves and increases EXP Rate from monsters by 10%.
If equipped together with Rune Ring, Rune Suit, Mana Mantle, and Mana Boots, increases EXP Rate from monsters by an additional 30%.
Equipment Type: Armor Defense: 0
Weight: 0
Required Level: 1
Level Limit: 100
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (15068)

Advanced Angelic Protection [1]
Angel's robe for Super Novices. Hugs you like it's only made for you!
MDEF +30.
If equipped together with Advanced Angelic Cardigan, reduces damage from Neutral element by 5%
Angelic Set Bonus : Protection, Reincarnation, Guard, Cardigan, Angel's Kiss:
HP+900, SP+100, and adds a chance to cast Assumptio when receiving physical damage.
Equipment Type: Armor
Defense: 40
Weight: 60
Required Level: 99
Usable ByJobs : Novice Class
====== auto-parsed ======
Defense : 40
Weight : 60
Required Level : 99

Id: (15088)

Çлý±³º¹ [1]
Clothing worn by school students.
AGI +2, LUK+1.
MaxHP increases in accordance with [Base Level x 3]
MaxSP increases in accordance with [Base Level x 0.5]
Equipment Type: Armor Defense: 25
Weight: 50
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 25
Weight : 50
Required Level : 1

Id: (15093)

Hero Plate [1]
MDEF +5
MHP, MSP +5%
ATK +10, MATK +10, HIT +10, FLEE +10.
Increase the damage of Vanishing Point by 10%.
Increase the damage of Storm Blast by 10%.
Adds a chance to Autocast Lv10 Heal or Lv10 Storm Gust when physical attacking.
Chance to cast increases in accordance with refinement level.
Class: Armor Defense: 120
Weight: 400
Required Level: 160
Jobs: 3rd Swordsman Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 120
Weight : 400
Required Level : 160

Id: (15094)

Hero Magic Coat [1]
MaxHP/SP +5%
MATK +10, FLEE +10.
Crimson Rock and Psychic Wave damage +10%.
Odd numbered refinement levels increase Variable Cast Time +20% and prevents cast interruption.
Even numbered refinement levels increase MDEF +1 and reduces Variable Cast Time by 1% per every +2 refinement levels.
Class: Armor Defense: 50
Weight: 80
Required Level: 160
Jobs: 3rd Mage Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 50
Weight : 80
Required Level : 160

Id: (15095)

Hero Judgement Shawl [1]
MaxHP/SP +5%
ATK +10, MATK +10, HIT +10, FLEE +10.
Dragon Combo, Sky Blow, and Earth Shaker damage +10%.
Judex and Adoramus damage +10%.
Chance to Autocast Lvl.1 Lex Aeterna when magically attacking.
Chance to Autocast Lvl.10 Kyrie Eleison when physically attacking.
Autocast chance increases in accordance with refinement level.
Class: Armor Defense: 77
Weight: 50
Required Level: 160
Jobs: 3rd Acolyte Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 77
Weight : 50
Required Level : 160

Id: (15096)

Hero Trade Mail [1]
MDEF +5.
MaxHP/MaxSP +5%, ATK +10, MATK +10.
If Base STR is 90 or higher, STR +1 for every 2 refinement levels.
If Base INT is 90 or higher, INT +1 for every 2 refinement levels.
If Base VIT is 90 or higher, VIT +1 for every 2 refinement levels.
If Base AGI is 90 or higher, AGI +1 for every 2 refinement levels.
If Base DEX is 90 or higher, DEX +1 for every 2 refinement levels.
If Base LUK is 90 or higher, LUK +1 for every 2 refinement levels.
Chance to cast Stun, Poison, Silence, and Curse when physically attacking.
Chance to cast increases in accordance with refinement level.
Class: Armor Defense: 100
Weight: 50
Required Level: 160
Jobs: 3rd Merchant Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 50
Required Level : 160

Id: (15097)

Hero Hidden Cloth [1]
MaxHP/SP +5%
Fatal Menace and Triangle Shot damage +10%.
Cross Impact and Cross Ripper Slasher damage +10%.
Chance of CRI +20, FLEE +20, ATK +10%, and MATK +10% for 10 seconds when dealing physical damage.
Chance to cast increases in accordance with refinement level.
Class: Armor Defense: 70
Weight: 20
Required Level: 160
Jobs: 3rd Thief Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 70
Weight : 20
Required Level : 160

Id: (15098)

Hero Taget Suits [1]
MaxHP/SP +5%
All Stats +1, Ranged Physical Attack +3%, ASPD +1.
Small chance to Autocast Lvl.10 Improve Concentration/Double Strafe when physically attacking.
Chance to cast increases in accordance with refinement level.
Class: Armor Defense: 60
Weight: 20
Required Level: 160
Jobs: 3rd Archer Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 60
Weight : 20
Required Level : 160

Id: (15100)

Frozen Breastplate [1]
A frozen breastplate that creates a cold steam.
The armor is perpetually endowed with Water Element.
Class: Armor Defense: 20
Weight: 150
Required Level: 130
Jobs: 3rd Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 20
Weight : 150
Required Level : 130

Id: (15101)

Harden Breastplate [1]
A sturdy breastplate that emanates unshakeable strength.
The armor is perpetually endowed with Earth Element.
Class: Armor Defense: 20
Weight: 150
Required Level: 130
Jobs: 3rd Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 20
Weight : 150
Required Level : 130

Id: (15105)

Kaftan [1]
A gown that was once worn by a great saint of a distant empire. When worn, it causes a burning sensation on the skin.
MDEF +3.
Reduces damage from Undead & Demon monsters by 5%.
Equipment Type: Armor Defense: 13
Weight: 40
Required Level: 1
Usable ByJobs : All Character Types
A gown that was once worn by a great saint of a distant empire. When worn, it causes a burning sensation on the skin.
MDEF +3.
Reduces damage from Undead & Demon monsters by 5%.
Equipment Type: Armor Defense: 13
Weight: 40
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 13
Weight : 40
Required Level : 1

Id: (15113)

¿¢¼Ò½Ã½ºÆ® ¸ÞÀÏ [1]
An angel's armor to fight against demons.
Increases damage against Undead monsters by 3%.
When refined to +6, increases damage against Undead monsters by 1% per refinement level.
Equipment Type: Armor Defense: 30
Weight: 50
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 30
Weight : 50
Required Level : 50

Id: (15118)

pRO 10Áֳ⠱â³ä °©¿Ê [1]
A newly crafted armor.
It may look ordinary, but it shows promise when refined.
Happy 10th Anniversary pRO!
When refined to +10, increases resistance to human monsters by 2%.
When equipped by Swordsman and Merchant classes, DEF +40, ATK +5%.
When equipped by Thief and Archer classes, DEF +10, MDEF +10, ASPD +2.
When equipped by Magician and Acolyte classes, MDEF +20, MATK +5%.
When refined to +12 or higher, MaxHP +7%, MaxSP +5% and adds Fire Element.
Equipment Type: Armor Defense: 40
Weight: 100
Required Level: 110
Usable ByJobs : 3rd Job Only
====== auto-parsed ======
Defense : 40
Weight : 100
Required Level : 110

Id: (15119)

pRO 10Áֳ⠱â³ä ¸ÁÅä [1]
A newly crafted garment.
It may look ordinary, but it shows promise when refined.
Happy 10th Anniversary pRO!
When refined to +10, increases resistance to human monsters by 1%.
Decrease damage from WoE Guardians by 25%.
When refined to +12 or higher, increases MDEF +5, MaxHP +5%, MaxSP +2%, Neutral element resistance +5%.
Equipment Type: Garment Defense: 15
Weight: 30
Required Level: 110
Usable ByJobs : 3rd Job Only
====== auto-parsed ======
Defense : 15
Weight : 30
Required Level : 110

Id: (15120)

pRO 10Áֳ⠱â³ä ½Å¹ß [1]
Newly crafted shoes.
It may look ordinary, but it shows promise when refined.
Happy 10th Anniversary pRO!
When refined to +10, increases resistance to human monsters by 1%.
Increase MaxHP by a factor of 10 according to Base Lvl.
When refined to +12 or higher, increases MaxHP +8% & MaxSP +8%.
Equipment Type: Shoes Defense: 20
Weight: 30
Required Level: 110
Usable ByJobs : 3rd Job Only
====== auto-parsed ======
Defense : 20
Weight : 30
Required Level : 110

Id: (15138)

¿¡±â¸£ ¾Æ¸Ó [1]
Armor of Egir, God of Sea. It has the shape of a beautiful mermaid, and seems to enable one to swim in water.
MaxHP +500.
MaxSP +50.
Reduces damage from Fish monsters by 10% when equipped together with Egir Helm.
Addition reduction by 1% per refinement level of the armor.
Indestructible
Equipment Type: Armor Defense: 25
Weight: 160
Required Level: 40
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 25
Weight : 160
Required Level : 40

Id: (15197)

UPG Adventure Suit [1]
An Adventure Suit that has already been upgraded.
When worn by Novice: Every refinement level increases MaxHP +200
When equipped together with UPG Garment, Increases EXP when killing monsters by 10%
Equipment Type: Armor Defense: 26
Weight: 10
Required Level:1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 26
Weight : 10
Required Level : 1

Id: (15198)

UPG Coat [1]
A Coat that has already been upgraded
When worn by Mage Class: Increases damage of Thunder Storm by 5%, and each refinement level increases MaxHP +50
When equipped together with UPG Garment, Increases EXP when killing monsters by 10%
Equipment Type: Armor Defense: 54
Weight: 10
Required Level:1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 54
Weight : 10
Required Level : 1

Id: (15199)

UPG Mail [1]
Chain Mail that has already been upgraded
When worn by Merchant Class: Increases damage of Cart Revolution by 5%, and each refinement level increases MaxHP +50
When worn by Swordsman Class : Increases damage of Magnum Break by 5%, and each refinement level increases MaxHP +50
When equipped together with UPG Garment, Increases EXP when killing monsters by 10%
Equipment Type: Armor Defense: 72
Weight: 160
Required Level:1
Usable ByJobs : Swordsman Class, Merchant Class
====== auto-parsed ======
Defense : 72
Weight : 160
Required Level : 1

Id: (15200)

UPG Saint Robe [1]
A Saint's Robe that has already been upgraded
When worn by Acolyte Class: Increase effectiveness of Heal by 5%, and each refinement level increases MaxHP +50
When equipped together with UPG Garment, Increases EXP when killing monsters by 10%
Equipment Type: Armor Defense: 65
Weight: 30
Required Level:1
Usable ByJobs : Acolyte Class, Merchant Class
====== auto-parsed ======
Defense : 65
Weight : 30
Required Level : 1

Id: (15201)

UPG Thief Cloth [1]
A Thief's Clothing that has already been upgraded
When worn by Thief Class: Increases damage of Envenom by 5%, and each refinement level increases MaxHP +50
When equipped together with UPG Garment, Increases EXP when killing monsters by 10%
Equipment Type: Armor Defense: 52
Weight: 10
Required Level:1
Usable ByJobs : Thief Class
====== auto-parsed ======
Defense : 52
Weight : 10
Required Level : 1

Id: (15202)

UPG Tights [1]
Tights that have already been upgraded
When worn by Archer Class : DEX+2, increase MaxHP +50 with every refinement level.
When equipped together with UPG Garment, Increases EXP when killing monsters by 10%
Equipment Type: Armor Defense: 35
Weight: 20
Required Level:1
Usable ByJobs : Archer Class
====== auto-parsed ======
Defense : 35
Weight : 20
Required Level : 1

Id: (15205)

Medical Scrubs [1]
Clothing worn by medics working in the battlefields.

Delay after skill -10%.
Heal effect +2%, receive heal and potion effect +1%.
MDEF +10.

If refine level is +7 or above, Heal effect +4%, receive heal and potion effect +2% additionally, DEF +50, armor will be indestructible.

If refine level is +8 or above, Heal effect +6%, receive heal and potion effect +3% additionally, DEF +100, damage taken from Demi-human enemies -7%.

If refine level is +9 or above, Heal effect +8%, receive heal and potion effect +4%, DEF +150, resistance against Stone Curse +50%, equip with Argiope Card, immune to Frozen.

Class : Armor
Defense : 50
Weight : 100
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 50
Weight : 100
Required Level : 100
Job : AllJobs

Id: (15350)

Elephangel TH
My Guardian! Elephangel! Flying Elephant?
MaxHP +500, MaxSP +10
3% damage reduction from Humans.
Equipment Type: Headgear
Defense: 0
Equip Slot: Lower
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (15434)

Meta Angel Figure (OSM) [1]
A statue made by a legendary blacksmith.
_
HP +300, SP +100
For every refinement level,
Increases ATK +1, MATK +1
_
Knight
Enables use of
Spear Quicken Lvl.5
If player has learnt
Spear Mastery Lvl.10
_
Crusader
Has a 12% chance to cast
Spear Boomerang Lvl. 3
when physically attacking.
If player has learnt
Spear Quicken Lvl.10
_
Assassin
Increases damage ofGrimtooth by 35%
If player has learnt
Katar Mastery Lvl. 10
_
Rogue
Enables use of
Triple Attack Lvl.5
If player has learnt
Plagiarism Lvl.10.
_
Hunter
Has a 7% chance to cast
Adrenaline Rush Lvl. 1 when physically attacking.
If player has learnt
Beast Bane Lvl.10
_
Bard, Dancer
When player equips
an Instrument or Whip weapon:
Has a 12% chance to cast
Arrow Vulcan Lvl. 5
If player has learnt
Dancer Lesson
or Music Lesson Lvl.10
_
Priest
Has a 12% chance to cast
Holy Cross Lvl. 5
when physically attacking.
If player has learnt
Aspersio Lvl.5
_
Monk
Increases damage of
Triple Attack by 35%
If player has learnt
Iron Fist Lvl.10
_
Wizard
Enables use of
Water Evasion Lvl. 7
If player has learnt
Water Ball Lv.5
_
Sage
Has a 7% chance to cast
Flaming Petals Lvl.5
when physically attacking.
If player has learnt
Endow Blaze Lvl.5
--------------------
Has a 7% chance to cast
Freezing Spear Lvl.5
when physically attacking.
If player has learnt
Endow Tsunami Lvl.5
--------------------
Has a 7% chance to cast
Wind Blade Lvl.5
when physically attacking.
If player has learnt
Endow Tornado Lvl.5
_
Blacksmith
Has a 12% chance to cast
Tomahawk Throwing
when physically attacking.
If player has learnt
Weapon Research Lvl.10
_
Alchemist
Increases damage of
Cart Revolution by 50%
If player has learnt
Axe Mastery Lvl. 10
_
When refined to +5 or higher,
All Stats +1,
Increase EXP +10% when killing monsters.
_
Equipment Type: Headgear
Equip Slot: Upper
Defense: 15
Weight: 20
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 15
Weight : 20
Required Level : 1

Id: (15435)

Golden Ribbon Ears (OSM)
A shiny ribbon crafted by a legendary seamstress.
All Stats +1
--------------------
Increases EXP when killing monsters by 5%
--------------------
If equipped together with shoes slotted with a card below:
Increase EXP when killing monster by 5%
Am Mut Card
Ancient Worm Card
Cookie Xmas Card
Explosion Card
Gajomart Card
Gullinbursti Card
Iron Fist Card
Mini Demon Card
Skeleton General Card
Zombie Prisoner Card
--------------------
Equipment Type: Headgear
Equip Slot: Middle
Defense: 0
Weight: 20
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 1

Id: (15437)

Sappun's Tail (OSM) [1]
It has a message inscribed - ¡°A symbol of valor made with the tail of a savage beast.¡±
_
AGI +3
FLEE +2
ASPD +2%
Enables use of
Double Attack Lvl.3
Enables use of
Triple Attack Lvl.3
_
When refined to +5
Additional FLEE +3
Additional ASPD +3%
Enables use of
Double Attack Lvl.5
Enables use of
Triple Attack Lvl.5
_
When refined to +7
Additional FLEE +5
Additional ASPD +5%
Enables use of
Double Attack Lvl.7
Enables use of
Triple Attack Lvl.7
_
If refined to +9,
Additional FLEE +7
Additional ASPD +7%
Enables use of
Double Attack Lvl.10
Enables use of
Triple Attack Lvl.10
_
Equip Slot: Garment
Defense: 10
Weight: 20
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 20
Required Level : 50

Id: (15438)

Night Wolf Shawl (OSM) [1]
The Shawl made for a legendary Hunter. It is made of the fur of a Night Wolf.
_
Item Effect(s):
ASPD +1
DEX +2
Increases damage of
Long Range Attack by 2%
----------
When refined to +5
ATK +15
----------
When refined to +7
Additional DEX +3
Increases damage of
Long Range Attack
by an additional 3%
----------
When refined to +9
Additional DEX +5
Increases damage of
Long Range Attack
by an additional 5%
----------
When refined to +10
ATK +5%
_
Equipment Type: Garment
Defense: 15
Equip Slot: Garment
Weight: 40
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 15
Weight : 40
Required Level : 50

Id: (15439)

Night Raven Shawl (OSM) [1]
The Shawl that made for a legendary Assassin. Made from the feather of a Night Raven.
_
Item Effect(s):
ASPD +1
CRIT +2
Increases damage of
Critical Attack by 2%
----------
When refined to +5
ATK +15
----------
When refined to +7
Additional CRIT +3
Increases damage of
Critical Attack
by an additional 3%
----------
When refined to +9
Additional CRIT +5
Increases damage of
Critical Attack
by an additional 5%
----------
When refined to +10
ATK +5%
_
Equipment Type: Garment
Defense: 15
Equip Slot: Garment
Weight: 40
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 15
Weight : 40
Required Level : 50

Id: (15440)

Fierce Physique Armor [1]
The coat is sewn from white gold silk and decorated with Brasilis's jewelry
_
Character Bound
_
Item Effect(s):
ATK +5, STR +3, DEX +3
----------
When refined to +5
FLEE +5
DEF +5
----------
When refined to +7
Additional DEF +10
Additional MDEF +2
----------
When refined to +9
Additional DEF +15
Additional MDEF +3
----------
When refined to +10
Additional ATK +10
Additional MDEF +5
Reduces damage from
Earth element by 2%
Reduces damage from
Water element by 2%
Reduces damage from
Wind element by 2%
Reduces damage from
Fire element by 2%
Reduces damage from
Demi-humans & Players by 1%
----------
When equipped by:
Swordsman Classes
Merchant Classes
When refined to +10
MaxHP +600
----------
When equipped by:
Archer Classes
Thief Classes
Taekwondo-Kid
Star Gladiator
Gunslinger
When refined to +10
MaxHP +800
----------
When equipped by:
Novice Classes
Mage Classes
Acolyte Classes
Ninja Classes
Soul Linker
When refined to +10
MaxHP +1000
----------
Set Bonus:
Fierce Physique Armor
Fierce Physique Manteau
Fierce Physique Boots
All Stats +1
MaxHP +2%
Max SP +2%
Reduces damage from
Demi-humans & Playersby 1%
_
Equipment Type: Armor
Defense: 50
Weight: 0
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 50
Weight : 0
Required Level : 70

Id: (15441)

Fierce Magique Armor [1]
The coat is sewn from black gold silk and decorated with Brasilis's jewelry
_
Character Bound
_
Item Effect(s):
MATK +5, INT +3, DEX +3
----------
When refined to +5:
FLEE +5
DEF +5
----------
When refined to +7:
Additional DEF +10
Additional MDEF +2
----------
When refined to +9:
Additional DEF +15
Additional MDEF +3
----------
When refined to +10:
Additional MATK +10
Additional MDEF +5
Reduces damage from
Earth element by 2%
Reduces damage from
Water element by 2%
Reduces damage from
Wind element by 2%
Reduces damage from
Fire element by 2%
Reduces damage from
Demi-humans & Players by 1%
----------
When equipped by:
Swordsman Classes
Merchant Classes
When refined to +10:
MaxHP +600
----------
When equipped by:
Archer Classes
Thief Classes
Taekwondo-Kid
Star Gladiator
Gunslinger
When refined to +10:
MaxHP +800
----------
When equipped by:
Novice Classes
Mage Classes
Acolyte Classes
Ninja Classes
Soul Linker
When refined to +10:
MaxHP +1000
----------
Set Bonus:
Fierce Magique Armor
Fierce Magique Manteau
Fierce Magique Boots
All Stats +1
MaxHP +2%
Max SP +2%
Reduces damage from
Demi-humans & Playersby 1%
_
Equipment Type: Armor
Defense: 50
Weight: 0
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 50
Weight : 0
Required Level : 70

Id: (15442)

Fierce Physique Manteau [1]
The garment is sewn from white gold silk and decorated with Brasilis's jewelry
_
Character Bound
_
Item Effect(s):
ATK +2, MDEF +5, VIT +1
----------
When refined to +5:
DEF +5
HP +50
----------
When refined to +7:
Additional DEF +7
Additional HP +70
----------
When refined to +9:
Additional DEF +9
Additional HP +90
----------
When refined to +10:
Additional ATK +3
Reduces damage from
Neutral element by 3%
----------
If player equips a shield slotted with a Horn Card:
Reduces Long ranged damage by 5%
----------
Set Bonus:
Fierce Physique Armor
Fierce Physique Manteau
Fierce Physique Boots
All Stats +1
MaxHP +2%
Max SP +2%
Reduces damage from
Demi-humans & Playersby 1%
_
Equipment Type: Garment
Defense: 10
Weight: 0
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 70

Id: (15443)

Fierce Magique Manteau [1]
The garment is sewn from black gold silk and decorated with Brasilis's jewelry
_
Character Bound
_
Item Effect(s):
MATK +2, MDEF +5, VIT +1
----------
When refined to +5:
DEF +5
HP +50
----------
When refined to +7:
Additional DEF +7
Additional HP +70
----------
When refined to +9:
Additional DEF +9
Additional HP +90
----------
When refined to +10:
Additional MATK +3
Reduces damage from
Neutral element by 3%
----------
If player equips a shield slotted with a Horn Card:
Reduces Long ranged damage by 5%
----------
Set Bonus:
Fierce Magique Armor
Fierce Magique Manteau
Fierce Magique Boots
All Stats +1
MaxHP +2%
Max SP +2%
Reduces damage from
Demi-humans & Playersby 1%
_
Equipment Type: Garment
Defense: 10
Weight: 0
Required Level: 70
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 0
Required Level : 70

Id: (15444)

Night Owl Shawl (OSM) [1]
A Dark Green Shawl that is made from magic silk.
Upper class witches always use it to decorated their dresses.
_
Item Effect(s):
MDEF +5
ASPD +1
INT +2
Increases damage of Earth magical element by 2%
Increases damage of Water magical element by 2%
Increases damage of Wind magical element by 2%
Increases damage of Fire magical element by 2%
----------
When refined to +5:
MATK +15
----------
When refined to +7:
Additional INT +3
Increases damage of Earth
magical element by an additional 3%
Increases damage of Water
magical element by an additional 3%
Increases damage of Wind
magical element by an additional 3%
Increases damage of Fire
magical element by an additional 3%
----------
When refined to +9:
Additional INT +5
SP +100
Increases damage of Earth
magical element by an additional 5%
Increases damage of Water
magical element by an additional 5%
Increases damage of Wind
magical element by an additional 5%
Increases damage of Fire
magical element by an additional 5%
----------
When refined to +10:
Max SP +5%
MATK +5%
Reduces Variable Cast Time by 5%
_
Equipment Type: Garment
Defense: 9
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 9
Weight : 30
Required Level : 50

Id: (15446)

Cetrion's Ring (OSM) [1]
Cetrion's ring. Full of nature's power.
It will give the wearer special abilities
_
This item can only be equipped in the left accessory slot.
Item Effect(s):
For every Base STR 18:
INT +2
MATK +2
Bypass 10% of hard magic defense for All Races
when magically attacking.
----------
For every Base AGI 18:
LUK +2
CRIT +2
Critical Damage +1%
----------
For every Base VIT 18:
DEX +2
HIT + 2
Reduces Variable Cast Time of skills by 1%
----------
For every Base INT 18:
STR +2
ATK +2
Reduces After Cast Delay by 1%
----------
For every Base DEX 18:
VIT +2
DEF +2
MaxHP +1%
----------
For every Base LUK 18:
AGI +2
ASPD +1%
Bypass 10% of hard defense for All Races
when physically attacking.
_
Equipment Type: Accessory (Left)
Defense: 0
Weight: 35
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 35
Required Level : 50

Id: (15449)

Skarlet's Robe (OSM) [1]
A red robe that Skarlet wore when she went to the world of Luna.
----------
MDEF +10
----------
Item Effect(s):
All Stats +1
----------
Gain HP +20 when an enemy is killed by a short ranged physical or magical attack
Increases +EXP 5% when killing monsters
---------
When unequipped, you will lose HP 500
---------
When refined to +7:
Additional HP +30 when an enemy is killed
by a short ranged physical or magical attack
_
Adds a 1% chance to restore HP equal to 1% of damage
when physically attacking a target.
---------
When refined to +8:
Additional HP +40 when enemy is killed.
by a short ranged physical or magical attack
_
Adds an additional 1% chance to restore additional HP equal to 1% of damage
when physically attacking a target.
----------
When refined to +9:
Additional HP +50 when enemy is killed
by a short ranged physical or magical attack
_
Adds an additional 2% chance to restore additional HP equal to 2% of damage
when physically attacking a target.
----------
When refined to +10:
Additional HP +60 when enemy is killed
by a short ranged physical or magical attack
_
Adds an additional 2% chance to restore additional HP equal to 2% of damage
when physically attacking a target.
_
Adds a 2% chance to restore SP equal to 2% of damage
when physically attacking a target.
----------
Summary of Effects:
When refined to +10:
1. All Stats +1
2. Increases +EXP 5% when killing monsters
3. Gain HP +200 when an enemy is killed
by a short ranged physical or magical attack
4. Adds a 6% chance to restore 6% of damage
when physically attacking a target.
5. Adds a 2% chance to restore 2% of damage
as SP when physically attacking a target.
_
----------
(This Item's effect can be used in WoE I and II.)
_
Equipment Type: Armor
Defense: 55
Weight: 150
Required Level:50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 55
Weight : 150
Required Level : 50

Id: (15800)

Powerful Crown (OSM) [1]
A crown decorated with a Power Stone. It gives you eternal power
VIT +2
_
Item Effect(s):
All Classes except for Swordsman Class
----------
Reduces damage from
Demi-humans by 10%
----------
Reduces damage from Players
by an additional 10%
----------
When refined to +5 or higher:
for every 1 refinement level,
----------
reduces damage from
Demi-humans
by an additional 1%
----------
Reduces damage from Players
by an additional 1%
----------
(Starting from +6 = 1%)
----------
When refined to +7:
MaxHP +500
_
Swordman Class Effect Only:
----------
MaxHP +1,000
----------
When refined to +5 or higher:
for every 1 refinement level,
MaxHP +100 x refinement level
----------
e.g. Headgear +6 :
100 x 6 = HP +600
_
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 30
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 30
Required Level : 30

Id: (15806)

Anaconda Head [1]
Green Cobra that is always waiting to strike anyone who approaches. Its poison is violently deadly.
AGI +1
--------------------
Enables use of
Double Attack Lvl.4
--------------------
When refined to +5:
Enables use of
Double Attack Lvl.5
--------------------
This hat can be obtained from the Seasonal Headgear Quest
--------------------
Equipment Type: Headgear
Equip Slot: Upper
Defense: 5
Weight: 30
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 30
Required Level : 30

Id: (15810)

Ashrah's Veil (OSM) [1]
A holy coif made for an ancient ceremony
_
MDEF +10
INT +1, VIT +2
_
Increases damage of
Magnus Exorcismus by 10%
_
Has a 5% chance
to cast Heal Lvl.1
on the player when receiving physical or magical damage
if a higher level of this skill is known,
the higher level will be cast instead.
_
When refined to +5:
Increases damage of
Magnus Exorcismus
by an additional 20%
Reduces Cast Time of
Magnus Exorcismus by 20%
_
When refined to +7:
Increases damage of
Magnus Exorcismus
by an additional 30%
Reduces Cast Time of
Magnus Exorcismus
by an additional 30%
_
When refined to +9:
Reduces SP Cost of
Skill by 5%
Reduces Variable Cast Time of
Magnus Exorcismus
by an additional 50%
_
Equipment Type: Headgear
Defense: 30
Equip Slot: Upper
Weight: 20
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 30
Weight : 20
Required Level : 50

Id: (15811)

Noob Saibot's Shadow (OSM) [1]
The shadow of Noob Saibot which will help chase the opponent.
_
DEX +3
AGI +3
ATK +10
MDEF +10
----------
Item Effect(s):
Enables use of skill
Flying Kick Lvl.7
If player has learnt
Snatch Lvl.5
----------
Increases damage of skill
Sightless Mind by 5%
----------
When refined to +5:
HIT + 15
Increases damage of skill
Sightless Mind
by an additional 10%
----------
When refined to +7:
FLEE +15
Increases damage of skill
Sightless Mind
by an additional 15%
----------
When refined to +9:
ATK +15
Increases damage of skill
Sightless Mind
by an additional 20%
----------
When refined to +10:
Reduce SP Cost of skill
Sightless Mind by 10 SP
Increases damage of skill
Sightless Mind
by an additional 25%
----------
Set Bonus:
Noob Saibot's Shadow
Shinobi Card
Stainer Card
Wander Man Card
Wild Rose Card
----------
Increases damage of skill
Sightless Mind
by an additional 10%
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Headgear
Defense: 30
Equip Slot: Upper
Weight: 20
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 30
Weight : 20
Required Level : 50

Id: (15812)

Sonya's Bandana (OSM) [1]
Headband of Sonya worn while practicing Yoga.
_
STR +3
AGI +3
ATK +10
MDEF +10
----------
Item Effect(s):
Has a 7% chance to cast
Adrenaline Rush Lvl. 1
when physically attacking.
If player has learnt
Raging Triflecta Blow Lvl.10
----------
Increases damage of skill
Raging Quadruple Blow by 5%
----------
When refined to +5:
HIT + 15
Increases damage of skill
Raging Quadruple Blow
by an additional 10%
----------
When refined to +7:
FLEE +15
Increases damage of skill
Raging Quadruple Blow
by an additional 15%
----------
When refined to +9:
ATK +15
Increases damage of skill
Raging Quadruple Blow
by an additional 20%
----------
When refined to +10:
Reduce SP Cost of skill
Raging Quadruple Blow by 5 SP
Increases damage of skill
Raging Quadruple Blow
by an additional 25%
----------
Set Bonus:
Sonya's Bandana
Cookie Card
Rideword Card
Seal Card
Waste Stove Card
----------
Increases damage of skill
Raging Triflecta Blow
by an additional 15%
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Headgear
Defense: 30
Equip Slot: Upper
Weight: 20
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 30
Weight : 20
Required Level : 50

Id: (15813)

Sappun's Eyes (OSM)
The eyes of a foxy cat.
She can attack you where you don't have visuals.
_
Item Effect(s):
Increases physical damage of
to small, medium and large size monsters by 1%
----------
Increases magical damage
to small, medium and large size monsters by 1%
----------
Increases long-range damage by 1%
----------
If player has
Base STR 90 or higher:
Increases physical damage of
to small, medium and large size monsters by 2%
----------
If player has
Base INT 90 or higher:
Increases magical damage
to small, medium and large size monsters by 2%
----------
If player has Base DEX 90 or higher:
Increases long-range damage by 2%
----------
Set Bonus:
Sappun's Eyes
Sappun's Mouth
----------
If player has
Base STR 90 or higher:
Increases physical damage of
to small, medium and large size monsters by 3%
----------
If player has
Base INT 90 or higher:
Increases magical damage
to small, medium and large size monsters by 3%
----------
If player has Base DEX 90 or higher:
Increases long-range damage by 3%
----------
Restore HP +10, SP +1
when a monster is killed by a short-ranged physical attack.
----------
Restore HP +10, SP +1
when a monster is killed by a magical attack.
_
Equipment Type: Headgear
Defense: 0
Equip Slot: Middle
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 30
Required Level : 50

Id: (15814)

Sappun's Mouth (OSM)
A cat's mouth that sometimes look like a bear's mouth.
_
Item Effect(s):
Adds a 4% chance
to restore 4%
of damage as HP
when physically attacking a target.
----------
Set Bonus:
Sappun's Eyes
Sappun's Mouth
----------
If player has
Base STR 90 or higher:
Increases physical damage of
to small, medium and large size monsters by 3%
----------
If player has
Base INT 90 or higher:
Increases magical damage
to small, medium and large size monsters by 3%
----------
If player has
Base DEX at 90 or higher:
Increases long-range damage by 3%
----------
Restore HP +10, SP +1
when a monster is killed by a physical attack.
----------
Restore SP +10, SP +1
when a monster is killed by a magical attack.
_
Equipment Type: Headgear
Defense: 0
Equip Slot: Lower
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 30
Required Level : 50

Id: (15815)

Sindel's Haircut (OSM) [1]
Sindel's Hairstyle is very strong
and can stress in battle
_
DEX +3
INT +3
MATK +10
MDEF +10
----------
Item Effect(s):
Enables use of skill
Metallic Sound Lvl. 5
if player has learnt
Dance Lesson (For Dancer) Lvl.10
Music Lesson (for Bard) Lvl.10
----------
Increases damage of skill
Metallic Sound by 20%
----------
When refined to +5:
MATK +5
Increases damage of skill
Metallic Sound
by an additional 30%
Reduces Variable Cast Time of skill
Metallic Sound by 20%
----------
When refined to +7:
MATK +10
Increases damage of skill
Metallic Sound
by an additional 40%
Reduces Variable Cast Time of skill
Metallic Sound by an additional 20%
----------
When refined to +9:
MATK +15
Increases damage of skill
Metallic Sound
by an additional 50%
Reduces After Cast Delay by 5%
----------
When refined to +10:
Reduce SP Cost of skill
Metallic Sound by 50 SP
Increases damage of skill
Metallic Sound
by an additional 60%
Reduce cooldown of skill
Metallic Sound by 3 Seconds
----------
Tips
Wearing this together with Bazerald will make Metallic Sound more powerful
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Headgear
Defense: 30
Equip Slot: Upper
Weight: 20
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 30
Weight : 20
Required Level : 50

Id: (15816)

Kung Lao's Hat (OSM) [1]
Kung Lao's hat which is decorated with
many different types of knife
_
STR +3
INT +3
ATK +10
MDEF +10
----------
Item Effect(s):
Enables use of skill
Cart Tornado Lvl. 3
if player has learnt
Potion Research Lvl.10
----------
Increases damage of skill
Cart Tornado by 10%
----------
When refined to +5:
ATK +5
Increases damage of skill
Cart Tornado
by an additional 20%
----------
When refined to +7:
ATK +10
Increases damage of skill
Cart Tornado
by an additional 30%
----------
When refined to +9:
ATK +15
Increases damage of skill
Cart Tornado
by an additional 40%
----------
When refined to +10:
Reduce SP Cost of skill
Cart Tornado by 5 SP
Increases damage of skill
Cart Tornado
by an additional 50%
Increases long-ranged damage by 5%
----------
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Headgear
Defense: 30
Equip Slot: Upper
Weight: 20
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 30
Weight : 20
Required Level : 50

Id: (15817)

Kung Jin's Necklace (OSM) [1]
Kung Jin's accessory that he always wears while hunting
_
DEX +3
AGI +3
ASPD +3%
----------
Item Effect(s):
Increases damage of skill
Double Strafe by 1%
Arrow Shower by 2%
----------
ATK +5 for every 2 refinement levels
of skill Double Strafe
----------
Increases damage of skill
Arrow Shower
by an additional 2% for every 6 character levels
----------
Increases damage of skill
Double Strafe
by an additional 1% for every 2 character levels
----------
If character has
Base AGI 90 or higher:
Reduce SP Cost of skill
Falcon Eyes by 5 SP
Increases damage of skill
Blitz Beat by 15%
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Accessory
Defense: 0
Weight: 10
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50

Id: (15818)

Reptile's Claws (OSM) [1]
Hand of Reptile - Poison and evasion specialist.
_
STR +3
LUK +3
ASPD +3%
----------
Item Effect(s):
Increases damage of skill
Meteor Assult by 2%
and Sonic Blow by 1%
----------
ATK +5 for every 2 refinement levels
of skill Sonic Blow
----------
Increases damage of skill
Sonic Blow
by an additional 1% for every 10 character levels
----------
Increases damage of skill
Meteor Assult
by an additional 1% for every 3 character levels
----------
If character has
Base STR 90 or higher
Reduce SP Cost of skill
Meteor Assult by 2 SP
Increases damage of skill
Grimtooth by 5%
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Accessory
Defense: 0
Weight: 10
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50

Id: (15819)

Geras's Gem (OSM)
The Gem of Geras. The greatest warrior of Umbala.
_
Item Effect(s):
All Stats +1
Enables use of skill Spell Breaker Lvl.1
----------
Set Bonus
Geras's Gem + Glasses / Glasses 1 / Sunglasses / Sunglasses 1
MDEF +10
Reduce damage from Demi-humans and Players by 1%
----------
Every combination of AGI and VIT of 90 or higher:
MaxHP +4%, ASPD +4%
Reduces damage from Demi-humans and Players by 2%
----------
Every combination of STR and LUK of 90 or higher:
ATK +4%, CRIT +4, CRIT Damage +4%
----------
Every combination of INT and DEX of 90 or higher:
MATK +25
Reduces Variable Cast Time of skills by 3%
the recovery rate of recovery skills by 6%
----------
Equipment Type: Headgear
Equip Slot: Lower
Defense: 0
Weight: 10
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50

Id: (15821)

Arhi's Crown [1]
The unique headgear that Arhi wears when spell casting at Geffen Tower.
_
Item Effect(s):
_
Super Novice Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
CRIT +15
Increases critical damage by 10%
----------
When refined to +8
Increases magical damage of Neutral, Fire, Water and Wind elements by 5%
Increases damage of skill Fire Ball by 20%
----------
When refined to +9:
Enables Splash Attacks
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
----------
_
----------
Taekwondo / Star Gladiator Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Increases damage of skill Roundhouse by 20%
----------
When refined to +8
CRIT +10
Increases Critical Damage by 10%
----------
When refined to +9:
Enables use of skill Zen Lvl. 1
Enables use of skill Fury Lvl. 3
Increases damage of Flying Kick by 50%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
----------
_
----------
Soul Linker Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Reduces Variable Cast Time of skill Esma by 15%
----------
When refined to +8
Enables use of skill Napalm Vulcan Lvl.5
Enables use of skill Soul Strike Lvl.10
Reduces After Cast Delay by 10%
----------
When refined to +9:
Increases damage of skill Soul Strike by 50%
Reduces Variable Cast Time of Soul Strike by 20%
Reduces Variable Cast Time of Napalm Vulcan 20%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
_
Can only be placed in Storage.
_
Equipment Type: Headgear
Defense: 20
Equip Slot: Upper
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 20
Weight : 30
Required Level : 50

Id: (15822)

Magaleta's Ribbon [1]
The Ribbon of Magaleta, the very famous noble priest.
_
Item Effect(s):
_
Priest Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Increases damage of skill Holy Light 20%
----------
When refined to +8
ASPD +5%
Reduces After Cast Delay by 10%
----------
When refined to +9:
Enables use of skill Odin Power Lvl.1
Increases the recovery rate of recovery skills by 10%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
----------
_
----------
Monk Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Increases damage of skill Raging Trifecta Blow by 20%
----------
When refined to +8
Reduces After Cast Delay by 10%
Reduce SP Cost of skill Chain Crush Combo by 5 SP
----------
When refined to +9:
Reduces Variable Cast Time of skill Throw Spirit Sphere 30%
Increases damage of skill Raging Thrust by 30%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
_
Can only be placed in Storage.
_
Equipment Type: Headgear
Defense: 20
Equip Slot: Upper
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 20
Weight : 30
Required Level : 50

Id: (15826)

Seyrandel's Hat [1]
The turban of Seyrandel, the strongest knight of Prontera.
_
Item Effect(s):
_
Knight Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Reduces Variable Cast Time of skill Clashing Spiral 20%
----------
When refined to +8
Reduces After Cast Delay by 10%
Reduces SP Cost of skill Clashing Spiral by 5 SP.
----------
When refined to +9:
Increases damage of skill Clashing Spiral by 30%
Increases damage of skill Bowling Bash by 20%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
----------
_
----------
Crusader Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Reduces Variable Cast Time of skill Rapid Smiting by 20%
----------
When refined to +8
Reduces After Cast Delay by 10%
Reduces SP Cost of skill Rapid Smiting by 5 SP.
----------
When refined to +9:
Adds a 50% chance to cast Heal Lvl.5
on player when using Grand Cross
Increases damage of skill Rapid Smiting by 40%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
_
Can only be placed in Storage.
_
Equipment Type: Headgear
Defense: 20
Equip Slot: Upper
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 20
Weight : 30
Required Level : 50

Id: (15827)

Ceryne's Hat [1]
The hat of Ceryne, the smartest magic student of Yuno.
_
Item Effect(s):
_
Wizard Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Reduces Variable Cast Time of skill Jupitel Thunder by 20%
----------
When refined to +8
Reduces SP Cost of skill Jupitel Thunder by 5 SP
Reduces After Cast Delay by 10%
----------
When refined to +9:
Increases damage of skill Fire Pillar by 30%
Increases damage of skill Jupitel Thunder by 30%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
----------
_
----------
Sage Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Reduces Variable Cast Time of skill Heaven Drive by 30%
----------
When refined to +8
Reduces SP Cost of skill Heaven Drive by 5 SP
Reduces After Cast Delay by 10%
----------
When refined to +9:
Increases damage of skill Heaven Drive by 30%
Increases damage of skill Fire Bolt by 10%
Increases damage of skill Cold Bolt by 10%
Increases damage of skill Lightning Bolt 10%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
_
Can only be placed in Storage.
_
Equipment Type: Headgear
Defense: 20
Equip Slot: Upper
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 20
Weight : 30
Required Level : 50

Id: (15828)

Cetio's Hat [1]
The hat of Cetio, the most accurate Sniper of Payon.
_
Item Effect(s):
_
Hunter Classes
ATK +2 for every 9 Base DEX
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Reduces Variable Cast Time of skill Focused Arrow Strike by 20%
----------
When refined to +8
Reduces SP Cost of skill Focused Arrow Strike by 5 SP.
Reduces After Cast Delay by 10%
----------
When refined to +9:
CRIT +10
Increases damage of skill Focused Arrow Strike by 30%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
----------
_
----------
Bard/Dancer Classes
ATK +2 for every 9 Base DEX
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Reduces Variable Cast Time of skill Arrow Vulcan by 30%
----------
When refined to +8
Reduces SP Cost of skill Arrow Vulcan by 5 SP.
Reduces After Cast Delay by 10%
----------
When refined to +9:
Increases damage of skill Sling Arrow by 40%
Increases damage of skill Arrow Vulcan by 30%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
_
Can only be placed in Storage.
_
Equipment Type: Headgear
Defense: 20
Equip Slot: Upper
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 20
Weight : 30
Required Level : 50

Id: (15829)

Flaward's Hat [1]
The hat of Flaward, the richest Merchant of Alberta.
_
Item Effect(s):
_
Blacksmith Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Increases damage of skill Mammonite by 30%
----------
When refined to +8
CRIT +10
Reduces After Cast Delay by 10%
Enables use of skill Greed Lvl.1
(Greed skill has a 5 second cooldown)
----------
When refined to +9:
Reduce Cooldown of skill Greed by 2 seconds
Increases damage of skill High Speed Cart Ram by 30%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
----------
_
----------
Alchemist Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Increases damage of skill Acid Terror by 20%
Increases damage of skill Bomb by 40%
----------
When refined to +8
Reduces After Cast Delay by 10%
Reduces SP Cost of skill Acid Demonstration by 5 SP.
----------
When refined to +9:
Reduce Cooldown of skill Acid Demonstration by 0.3 seconds
Increases Long-Range Damage by 10%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
_
Can only be placed in Storage.
_
Equipment Type: Headgear
Defense: 20
Equip Slot: Upper
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 20
Weight : 30
Required Level : 50

Id: (15830)

Germes's Horn [1]
The horn of Germes, the baddest, but most virtuous thief, of Morroc.
_
Item Effect(s):
_
Assasin Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Increases damage of skill Grimtooth by 20%
----------
When refined to +8
Reduces SP Cost of skill Enchant Deadly Poison by 10 SP.
Reduces After Cast Delay by 10%
----------
When refined to +9:
CRIT +10
Increases Critical Damage by 10%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
----------
_
----------
Rogue Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Increases magical damage of Neutral element 5%
----------
When refined to +8
MATK +30
Reduces After Cast Delay by 10%
----------
When refined to +9:
FLEE +30
Increases magical damage of Neutral element by an additional 10%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
_
Can only be placed in Storage.
_
Equipment Type: Headgear
Defense: 20
Equip Slot: Upper
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 20
Weight : 30
Required Level : 50

Id: (15831)

Kuken's Hat [1]
The Kuken's Hat. Kuken was a cowboy who accidentally practiced Ninja skills in Amatsu.
_
Item Effect(s):
Gunslinger Classes
ATK +2 for every 9 Base DEX
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Reduce Variable Cast Time of skill Tracking by 30%
----------
When refined to +8
CRIT +10
Reduces After Cast Delay by 10%
----------
When refined to +9:
Has a 7% chance to cast Trigger Happy Shot Lvl. 2
on target enemy when physically attacking.
Increases Long-Range damage by 5%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
----------
_
----------
Ninja Classes
ATK +2 for every 9 Base STR
MATK +2 for every 9 Base INT
----------
When refined to +7:
DEF +10, MDEF +15
Increases Long-Range damage by 5%
Increases damage of skill Blaze Shield by 50%
Increases damage of skill Lightning Jolt by 50%
----------
When refined to +8
MATK +15
ATK +15
Reduces After Cast Delay by 10%
----------
When refined to +9:
FLEE +10
Reduce Variable Cast Time of Throw Huuma Shuriken by 20%
Reduce Variable Cast Time of Blaze Shield by 20%
Reduce Variable Cast Time of Lightning Jolt by 20%
----------
When refined to +10:
All Stats +2
MaxHP +3%
MaxSP +3%
_
Can only be placed in Storage.
_
Equipment Type: Headgear
Defense: 20
Equip Slot: Upper
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 20
Weight : 30
Required Level : 50

Id: (15832)

Cetrion Circlet (OSM) [1]
Circlet of Cetrion, the Senior God who can control the elements
_
Item Effect(s):
INT +3
DEX +3
MATK +10
MDEF +10
----------
If player has learned skill
Frost Nova Lvl.10,
when using skill
Frost Nova on target enemy
has a 50% chance
to cast Frost Nova Lvl.5
----------
and has a 50% chance
to activate
Chain Frost Nova
The Effect might change in future.
----------
Increases damage of skill
Thunderstorm by 5%
Increases damage of skill
Fire Pillar by 10%
----------
When refined to +7:
DEF +15
Increases damage of skill Thunderstorm by an additional 10%
Increases damage of skill Fire Pillar by an additional 20%
----------
When refined to +8:
FLEE +15
Increases damage of skill Thunderstorm by an additional 15%
Increases damage of skill Fire Pillar by an additional 30%
----------
When refined to +9:
MATK +15
Increases damage of skill Thunderstorm by an additional 20%
Increases damage of skill Fire Pillar by an additional 40%
----------
When refined to +10:
MATK +15
Reduces Variable Cast Time of skill
Storm Gust by 10%
Reduces Variable Cast Time of skill
Lord of Vermillion by 10%
Reduces Variable Cast Time of skill
Thunderstorm by 30%
Increases Wind and Water magical element damage by 5%
----------
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Headgear
Defense: 30
Equip Slot: Upper
Weight: 20
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 30
Weight : 20
Required Level : 50

Id: (15833)

Cetrion Bracelet (OSM) [1]
Bracelet of Cetrion, the Senior God who can control the elements
_
Item Effect(s):
MATK +3%, INT +3, AGI +3
----------
MATK +5 for every 2 levels of Study learned
----------
Increases damage of skill Fire Bolt by 1%
Increases damage of skill Colt Bolt by 1%
Increases damage of skill Lightning Bolt by 1%
Increases damage of skill Earth Spike by 1%
----------
If player has learnt skill Endow Quake Lvl.5
Has a 10% chance to cast Earth Spike Lvl.5
when physically attacking.
----------
If player has Base INT 89 or higher
Increases damage of skill Heaven Drive by 25%
----------
Mage Classes and Super Novice Only
Increases damage of skill Fire Bolt by additional 1% for every 5 character levels
Increases damage of skill Colt Bolt by additional 1% for every 5 character levels
Increases damage of skill Lightning Bolt by additional 1% for every 5 character levels
Increases damage of skill Earth Spike by additional 1% for every 5 character levels
----------
Other Classes Only
Increases damage of skill Fire Bolt by additional 1% for every 10 character levels
Increases damage of skill Colt Bolt by additional 1% for every 10 character levels
Increases damage of skill Lightning Bolt by additional 1% for every 10 character levels
Increases damage of skill Earth Spike by additional 1% for every 10 character levels
----------
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Accessory
Defense: 0
Weight: 10
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50

Id: (15834)

Dark Raiden's Sakkat (OSM) [1]
A Sakkat of Raiden, the mysterious wanderer who commands many supernatural abilities
If player learned skill Aspersio Lvl.5
Has a chance 10% to cast Gloria Domini Lvl. 5
when performing a physical attack on a target.
----------
Increases damage of skill Holy Light by 5%
Increases the recovery rate of recovery skills by 1%
Increases the recovery rate of recovery Items by 1%
----------
When refined to +7:
DEF +15
Increases the recovery rate of recovery skills by an additional 3%
Increases the recovery rate of recovery Items by an additional 3%
Increases damage of skill Holy Light by 10%
----------
When refined to +8:
FLEE +15
Increases the recovery rate of recovery skills by an additional 5%
Increases the recovery rate of recovery Items by an additional 5%
Increases damage of skill Holy Light by 15%
----------
When refined to +9:
MATK +15
Increases the recovery rate of recovery skills by an additional 7%
Increases the recovery rate of recovery Items by an additional 7%
Increases damage of skill Holy Light by 20%
----------
When refined to +10:
Increases the recovery rate of recovery skills by an additional 9%
Increases the recovery rate of recovery Items by an additional 9%
Increases damage of Holy magical element by 10%
_
(This Item's effect can be used in WoE I and II.)
_
Equipment Type: Headgear
Defense: 30
Equip Slot: Upper
Weight: 20
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 30
Weight : 20
Required Level : 50

Id: (15835)

Kronika's Speller Phy. (OSM) [1]
A Speller of Kronika, the time controller of the Clock Tower.
_
STR +3, AGI +3
----------
Item Effect(s):
ATK +3%
----------
ATK +5 for every 2 levels of Sightless Mind learned.
----------
Increases damage of skill Back Stab by 1%
----------
Enables use of skill Wind Walker Lvl. 5
when player learned skill Divest Helm at Lvl.5
----------
Enables use of skill Improve Concentration Lvl. 5
when player learned skill Divest Shield at Lvl.5
----------
Enables use of skill Frenzy Lvl. 1
when player learned skill Divest Armor at Lvl.5
----------
Enables use of skill Power-Thrust Lvl. 5
when player learned skill Divest Weapon at Lvl.5
----------
Enables use of skill Flying Kick Lvl.7
when player learned skill Back Stab at Lvl.10
----------
Increases damage of skill Back Stab by an additional 3%
for every 4 character levels.
----------
If player has Base AGI 90 or higher
Increases damage of skill Sightless Mind by 15%
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Accessory
Defense: 0
Weight: 10
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50

Id: (15845)

Shao Kahn's Helmet (OSM) [1]
A hat made from bones of the undead. Created by legendary blacksmith Shao Kahn.
_
Item Effect(s):
STR +3, LUK +3 ,ATK +10, MDEF +10
----------
If player learned skill Adrenaline Rush Lvl.5
Has a 7% chance to cast Hammer Fall Lvl.3
when performing a physical attack on a target.
----------
Increases damage of skill Cart Termination by 5%
_
Increases damage of skill Mammonite by 5%
----------
When refined to +7, DEF +15
_
Increases damage of skill Cart Termination by an additional 10%
_
Increases damage of skill Mamonite by an additional 10%
----------
When refined to +8, FLEE +15
_
Increases damage of skill Cart Termination by an additional 15%
_
Increases damage of skill Mamonite by an additional 15%
----------
When refined to +9, ATK +15
_
Increases damage of skill Cart Termination by an additional 20%
_
Increases damage of skill Mamonite by an additional 20%
----------
When refined to +10, ATK +5%
_
Increases damage of skill Cart Revolution by 30%
_
Has a 5% chance to drop Candy &Candy Cane when a monster is killed
_
Increases Recovery rate of Candy &Candy Cane consumables by 200%
_
Item Effect disabled in WoE 1 & 2 Maps
_
Equipment Type: Headgear
Defense: 30
Equip Slot: Upper
Weight: 30
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 30
Weight : 30
Required Level : 50

Id: (15972)

[NFS]Happy Balloon
This item cannot be traded with other accounts.
Colorful balloons with poring image on it's surface.
Kids love to hold these on festival.

EXP gain from the monsters +5%, item drop +10%.

Class : Headgear Defense : 0
Location : Lower Weight : 1
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 1
Required Level : 1
Job : AllJobs

Id: (16001)

Red Square Bag [2]
The official bag of the Alchemist Society. Its unique design and bright red color is popular among women.
MaxHP +200.
Increases damage of Acid Terror and Bomb by 20%.
If STR is over 90, has a 5% chance to add Stun to close-ranged physical attacks.
When a monster is killed, it has a chance to drop a random potion.
Equipment Type: Mace
Attack Strength: 130
Weight: 50
Weapon Level:3
Required Level: 50
Usable ByJobs : Transcendent Swordsman / Merchant / Acolyte Classes
====== auto-parsed ======
Attack : 130
Weight : 50
Weapon Level : 3
Required Level : 50

Id: (16003)

Carga Mace [2]
A heavy mace with a blade meaning 'Big Ring' in the language of the Sapha.
Equipment Type: Mace
Attack Strength: 175
Weight: 150
Weapon Level: 3
Required Level: 100
Usable ByJobs : Mechanic, Geneticist, and Acolyte Class
====== auto-parsed ======
Attack : 175
Weight : 150
Weapon Level : 3
Required Level : 100

Id: (16004)

P.Mace1
A beginner's mace made exclusively by the Eden Group.
Cannot be upgraded.
Equipment Type: Mace
Attack Strength: 142
Weight: 0
Weapon Level: 2
Required Level: 26
Usable ByJobs : Swordsman Class / Acolyte Class / Merchant Class
====== auto-parsed ======
Attack : 142
Weight : 0
Weapon Level : 2
Required Level : 26

Id: (16005)

P.Mace2
A mace made exclusively by the Eden Group.
Cannot be upgraded.
Equipment Type: Mace
Attack Strength: 163
Weight: 0
Weapon Level: 2
Required Level: 40
Usable ByJobs : Swordsman Class / Acolyte Class / Merchant Class
====== auto-parsed ======
Attack : 163
Weight : 0
Weapon Level : 2
Required Level : 40

Id: (16007)

Mjolnir (30Days)
A copy of the mighty hammer wielded
by Thor, god of thunder.
Item Effect(s):
DEX +50 , STR +20
ASPD +10%
When physically attacking
, 10% chance to cast Lvl.10 Thunder Storm on target enemy,
and 5% chance to enable Splash Damage for 10 seconds
This item has a 30 day duration, it will disappear when this period expires.
This item cannot be traded
_
Element:Wind
Attack Strength: 350
Weight: 600
Weapon Level: 4
Required Level: 95
Usable ByJobs : Swordsman and Merchant Classes
====== auto-parsed ======
Attack : 350
Weight : 600
Weapon Level : 4
Required Level : 95

Id: (16008)

Rookie Wrench
Rental Item
Special Item for Rookie Members
It's a gift from Brade.
This item cannot be refined.
Equipment Type: Mace
Attack Strength: 150
Weight: 0
Weapon Level: 3
Required Level: 1
Usable ByJobs : Acolyte Class
====== auto-parsed ======
Attack : 150
Weight : 0
Weapon Level : 3
Required Level : 1

Id: (16013)

Mace Of Judgement [2]
A mace that strikes like the Judges gavel in deciding the fate of evil.
Physical and magical attacks have a chance to increases damage to Demon monsters by 20% for 7 seconds.
MATK +140, STR +1, INT +1.
If worn with Robe, Shoes and Shawl of Judgement, increases damage to Undead by 15%.
Increases damage of Adoramus by 200%, and increases SP Cost of Adoramus by 30 SP.
Equipment Type: Mace
Attack Strength: 170
Weight: 120
Weapon Level: 3
Required Level: 100
Usable ByJobs : Archbishop
====== auto-parsed ======
Attack : 170
Weight : 120
Weapon Level : 3
Required Level : 100

Id: (16015)

Cat Club [3]
A cat-paw shaped club which doesn't seem to hurt.
Increases damages to Brute enemies by 15%.
When physically attacking, has a small chance of inflicting Seduce status effect on enemies.
Equipment Type: Mace Attack Strength: 88
Weight: 70
Weapon Level: 1
Required Level: 1
Usable ByJobs : Novice / Swordsman Class / Acolyte Class / Merchant Class
====== auto-parsed ======
Attack : 88
Weight : 70
Weapon Level : 1
Required Level : 1

Id: (16016)

Tuna
Rental Item
A high quality fish used as a club since it's frozen solid.
When physically attacking, it will cast Stun or Autocast Lvl.5 Bash (If higher level of Bash is learned, uses that level instead.)
Has a small chance to freeze the wearer.
if Base Level is 100 or higher, add ATK +20.
Equipment Type: Mace Attack Strength: 180
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Swordsman Class / Acolyte Class / Merchant Class
====== auto-parsed ======
Attack : 180
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16018)

Empowered Mace Of Judgement [1]
A mace that strikes like the Judges gavel in deciding the fate of evil.
Physical and magical attacks have a chance to increases damage to Demon monsters by 40% for 7 seconds.
MATK +180, STR +2, INT +2.
If worn with Robe, Shoes and Shawl of Judgement, increases damage to Undead by 30%.
Increases damage of Adoramus by 200%, and increases SP Cost of Adoramus by 30 SP.
Equipment Type: Mace
Attack Strength: 170
Weight: 120
Weapon Level: 4
Required Level: 130
Usable ByJobs : Archbishop
====== auto-parsed ======
Attack : 170
Weight : 120
Weapon Level : 4
Required Level : 130

Id: (16025)

TE WoE Mace
Cannot be traded.
Rental Item
Indestructible.
Extra effect for WoE TE areas:
Physical Attack Power +40% against other Players.
Physical attacks have a high Freeze chance.
Heal Amount +5%.
Equipment Type: 7Mace Attack Strength: 120
Weight: 0
Weapon Level: 3
Required Level: 40
Usable ByJobs : Novice / Swordsman Classes / Acolyte Classes / Merchant Classes
====== auto-parsed ======
Attack : 120
Weight : 0
Weapon Level : 3
Required Level : 40

Id: (16026)

RWC Memory Mace [1]
A mace made of pure gold created for the 2012 RWC (Ragnarok World Championship)
Increases ATK +30 for every 3 refinement levels
When refined to +6 or higher, Increases ATK damage to all monsters.
When refined to +9 or higher, additional ATK damage to all monsters and has a chance to Autocast Lvl.1 Weapon Perfection
Set Bonus:
If equipped with RWC 2012 Ring, add +5 ATK for every refinement level
Set bonuses do not work with card-slotted RWC accessories
Equipment Type: Mace
Attack Strength: 100
Weight: 80
Weapon Level: 3
Required Level: 1
Usable ByJobs : Swordsman Class / Acolyte Class / Merchant Class
====== auto-parsed ======
Attack : 100
Weight : 80
Weapon Level : 3
Required Level : 1

Id: (16186)

Baby Dragon Hat Box
Box Contents: 1 Baby Dragon Hat
This can be purchased on the Playspan store at store.playspan.com
Can be traded and stored.
Once opened, the hat can only be placed in storage.
Description:
A baby dragon who has been trained to help its master.
From May 6 to June 3
d 20% Base EXP for each dragon type monster killed.
Increases damage and resistance to Dragon type monsters by 10%.
This item is account bound.
Equip Slot: 1
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 10
Required Level : 1

Id: (16192)

ÄâÆ¼ ¸ðÀÚ »óÀÚ
Box contents: 1 Coati Hat
_
Description:
A Coati-shaped hat with a cute thick tail. This hat comes with a fresh forest scent.
AGI +3, cannot be refined.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 70
Required Level: 45
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 1
Weight : 70
Required Level : 45

Id: (16193)

Tuca Hat Box
Box Contents: 1 Tucan Hat
_
Description:
A bird from the Toucan family with a fabulous yellow colored beak. It has been seen eating sweet-flavored loop-shaped cereal.
DEX +3. Cannot be refined
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper-Mid
Weight: 60
Required Level: 45
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 60
Required Level : 45

Id: (16194)

Àç±Ô¾î ¸ðÀÚ »óÀÚ
Box Contents: 1 Jaguar Hat
_
Description:
A mask of the king of the Amazon, the Jaguar. Rumor has it that those who wear it get blessings from nature.
MDEF +2.
Enables use of Crazy Uproar skill.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper, Middle, Low
Weight: 40
Required Level: 25
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 40
Required Level : 25

Id: (16372)

Four Leaf Clover In Mouth Box
Box Contents: 1 Four Leaf Clover
Cancellation of purchase and/or refund is not permitted for this Item once opened.
This item can be stored only. Once opened, the item inside is account bound.
Description:
A Four-leafed clover that brings it's wearer luck.
MATK +5, ATK +5, MDEF +2
This item can only be put into storage.
Equipment Type: Headgear
Defense: 2
Equip Slot: Lower
Weight: 5
Required Level: 1
Usable ByJobs : All Character Types
Box Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 5
Required Level : 1

Id: (16385)

Four Leaf Clover In Mouth Box2
O'Riley's Green Box which can be opened to receive 1 random item.
This box can be traded, stored, and vended. Item and contents are Account Bound.
Box Contents:
_
Garuda Hat
A very unique and rare hat, made from the feathers of the legendary bird, the Garuda.
Reduces damage from all monsters by 5%.
LUK +5, HIT +10, reduces After Cast Delay by 5%.
When refined to +7 or higher, has a chance of dropping Mastela Fruit when attacking monsters. Chance to drop increases by 1% for each refinement level over +7.
This item is account bound but may become tradeable in the future.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 10
Required Level: 30
Usable ByJobs : All Character Types except Novice Class
_
Umbala Spirit
An accessory which is traditionally used in piercings by the Umbala tribespeople.
MaxHP +1%.
Increases the recovery rate of 'Meat' by 25%.
Has a chance of dropping Meat when defeating monsters.
This item is account bound but may become tradeable in the future.
Equipment Type: Headgear
Defense: 1
Equip Slot: Lower
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
_
Grand Peco Headdress
An elaborate, multi-colored headdress made from the feathers of a Grand Peco.
Increases damage to Demi-human and Brute monsters by 7%
Small chance to inflict Curse status effect on target enemy when physically attacking.
This item is account bound but may become tradeable in the future.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper & Middle
Weight: 80
Required Level: 1
Usable ByJobs : All Character Types
_
Beer Cap
A mug of beer sits precariously on your head. Drinking severely impairs your ability to steer mounts or operate machinery.
When refined to +7 or higher, adds 100% resistance to Confusion status.
This item is account bound but may become tradeable in the future.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 60
Required Level: 18
Usable ByJobs : All Character Types
_
2 3X Battle Manual
This well written, detailed manual explains effective battle methods.
Increases EXP rate by 300% for 30 minutes.
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 10
Required Level : 30

Id: (16414)

Turtle Hat Box
Box Contents: 1 Turtle Hat
Once opened, the Turtle Hat is account bound.
_
Description:
A disgruntled snapping turtle sits above your head. Count your fingers again after putting this on.
AGI +1.
Small chance to cast Lv. 3 Decrease AGI on the enemy when physically attacked.
Account Bound.
Event Stats from 08/07 - 05/08:
DEF +3
Increases damage to turtle monsters on Turtle Island by 20%.
Decreases damage from turtle monsters on Turtle Island by 20%.
If refined to +7 or higher, adds 25% EXP bonus for each monster killed.
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 30
Required level: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 30

Id: (16415)

(null)
Box Contents: 1 Turtle Hat
Once opened, the Turtle Hat is account bound.
_
Description:
A disgruntled snapping turtle sits above your head. Count your fingers again after putting this on.
AGI +1.
Small chance to cast Lv. 3 Decrease AGI on the enemy when physically attacked.
Account Bound.
Event Stats from 08/07 - 05/08:
DEF +3
Increases damage to turtle monsters on Turtle Island by 20%.
Decreases damage from turtle monsters on Turtle Island by 20%.
If refined to +7 or higher, adds 25% EXP bonus for each monster killed.
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 30
Required level: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 30

Id: (16422)

(null)
Box Contents:
Rental Item
1 Baphomet Horns
Duration: 7 Days after opening.
A headgear made from the horns of Baphomet.
Increases damage to Demi-humans by 12%.
Increases ATK based on the wearer's job level.
This Item cannot be Dropped or Traded.
Equipment Type: Headgear Defense: 5
Equip Slot: Upper Weight: 80
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 80

Id: (16424)

(null)
Box Contents:
Rental Item
1 Executioner
Duration: 7 Days after opening.
A gruesome sword used
to behead criminals awarded the death penalty.
Pierces Defense of
Demi-human monsters.
Increases damage dealt to Demi-human monsters by 20%, and reduces damage received from Demi-human monsters by 10%.
This Item cannot be Dropped or Traded.
Equipment Type:
Two-handed Sword
Attack Strength: 190
Weight: 1
Element: Shadow
Weapon Level: 4
Required Level: 1
Usable ByJobs : Swordsman Class
====== auto-parsed ======
Attack : 190
Weight : 1
Weapon Level : 4
Required Level : 1

Id: (16425)

(null)
Box Contents:
Rental Item
1 Cutlas
Duration: 7 Days after opening.
A one-handed sword
popularized by its use
by sea adventurers.
Enables use of
Lvl.5 Bash.
STR +2
DEF +1
This Item cannot be Dropped or Traded.
Equipment Type: Sword
Attack Strength: 185
Weight: 1
Weapon Level: 4
Required Level: 1
Usable ByJobs : Swordsman,
Merchant, and
Thief Classes
====== auto-parsed ======
Attack : 185
Weight : 1
Weapon Level : 4
Required Level : 1

Id: (16426)

(null)
Box Contents:
Rental Item
1 Moonlight Dagger
Duration: 7 Days after opening.
A dagger imbued with
lunar spirit and the power to drain an enemy's soul.
Regain 3 SP
with each attack.
MaxSP +10%
This Item cannot be Dropped or Traded.
Equipment Type: Dagger
Attack Strength: 85
Weight: 71
Weapon Level: 4
Required Level: 1
Usable ByJobs : Swordsman, Mage, Archer, Merchant,
Thief Classes, Soul Linker, and Ninja
====== auto-parsed ======
Attack : 85
Weight : 71
Weapon Level : 4
Required Level : 1

Id: (16427)

(null)
Box Contents:
Rental Item
1 Wrench
Duration: 7 Days after opening.
A heavy tool with many practical applications.
Enables a chance of
randomly inflicting the Stun, Blind, Poison
or Frozen statuses with
each attack.
This Item cannot be Dropped or Traded.
Equipment Type: Mace
Attack Strength: 150
Weight: 1
Weapon Level: 3
Required Level: 1
Usable ByJobs : Acolyte Class
====== auto-parsed ======
Attack : 150
Weight : 1
Weapon Level : 3
Required Level : 1

Id: (16428)

(null)
Box Contents:
Rental Item
1 Solar Sword
Duration: 7 Days after opening.
A one-handed sword
adorned with an engraving of the sun, symbolizing battle spirit and vigor.
Regains 1% of the damage inflicted on its target as HP with each attack.
Drains 15 SP from the
player every 10 seconds.
This Item cannot be Dropped or Traded.
Equipment Type: One-handed Sword
Attack Strength: 120
Weight: 1
Element: Fire
Weapon Level: 4
Required Level: 1
Usable ByJobs : Swordsman,
Merchant, and
Thief Classes
====== auto-parsed ======
Attack : 120
Weight : 1
Weapon Level : 4
Required Level : 1

Id: (16429)

(null)
Box Contents:
Rental Item
1 Tomahawk
Duration: 7 Days after opening.
A light axe imbued with the Wind element that can be hurled at enemies.
Enables use of
Tomahawk Throwing.
This Item cannot be Dropped or Traded.
Equipment Type: Axe
Attack Strength: 200
Weight: 1
Element: Wind
Weapon Level: 4
Required Level: 1
Usable ByJobs : Swordsman
and Merchant Classes
====== auto-parsed ======
Attack : 200
Weight : 1
Weapon Level : 4
Required Level : 1

Id: (16430)

(null)
Box Contents:
Rental Item
1 Rudra Bow
Duration: 7 Days after opening.
A bow imbued with the
sacred essence of Rudra, one of the ancient gods.
Adds 50% resistance to Poison, Curse, Silence,
Chaos and Blind statuses. Enables the use of
Lvl.1 Heal and
Lvl.1 Cure. INT +5
This Item cannot be Dropped or Traded.
Equipment Type: Bow
Attack Strength: 185
Weight: 1
Element: Holy
Weapon Level: 4
Required Level: 1
Usable ByJobs : Archer Class;
Rogue
====== auto-parsed ======
Attack : 185
Weight : 1
Weapon Level : 4
Required Level : 1

Id: (16431)

(null)
Box Contents:
Rental Item
1 Poll Axe
Duration: 7 Days after opening.
A weapon consisting
of an axe head mounted
to a long pole that
is designed to break
through thick armor.
STR +1, INT +2, DEX +1
This Item cannot be Dropped or Traded.
Equipment Type: Spear
Attack Strength: 195
Weight: 1
Weapon Level: 3
Required Level: 1
Usable ByJobs : Swordsman Class
====== auto-parsed ======
Attack : 195
Weight : 1
Weapon Level : 3
Required Level : 1

Id: (16436)

õĪ±Ã ÇÏ´ÃÀÇ ¿Õ°ü »óÀÚ
Box Contents: 1 Libra Crown
Cancellation of purchase and/or refund is not permitted for this Item.
DEX +3
Increases resistance to Wind element by 7%.
When refined to +7 or higher,
MATK +3%
When refined to +9 or higher,
MATK +5% and adds a chance to cast Lv.5 Frost Nova when physically attacked.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16437)

õĪ±Ã ÇÏ´ÃÀÇ ¿Õ°ü »óÀÚ
Box Contents: 1 Libra Crown
Cancellation of purchase and/or refund is not permitted for this Item.
DEX +3
Increases resistance to Wind element by 7%.
When refined to +7 or higher,
MATK +3%
When refined to +9 or higher,
MATK +5% and adds a chance to cast Lv.5 Frost Nova when physically attacked.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16438)

õĪ±Ã ÇÏ´ÃÀÇ º¸°ü »óÀÚ
Box Contents: 1 Libra Diadem
Cancellation of purchase and/or refund is not permitted for this Item.
ATK +7
When refined to +7 or higher,
Chance to cast Lv.2 Mild Wind when physically attacking.
When refined to +9 or higher,
Flee +5 and ATK +3%.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16439)

õĪ±Ã ÇÏ´ÃÀÇ º¸°ü »óÀÚ
Box Contents: 1 Libra Diadem
Cancellation of purchase and/or refund is not permitted for this Item.
ATK +7
When refined to +7 or higher,
Chance to cast Lv.2 Mild Wind when physically attacking.
When refined to +9 or higher,
Flee +5 and ATK +3%.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16447)

ÃµÇæ±Ã ÇÏ´ÃÀÇ ¿Õ°ü »óÀÚ
Box Contents: 1 Scorpio Crown
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. ASPD +3% (Reduces After Attack Delay by 3%)
Increases resistance to Water element by 5%.
When refined to +7, has a chance to Autocast Lv.3 Mild Wind when attacking.
When refined to +8, ASPD +2%. (Reduces After Attack Delay by 2%)
When refined to +9, has a chance to Autocast Lv.5 Frost Nova.
When refined to +10, ASPD +2%. (Reduces After Attack Delay by 2%), ATK +5
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16448)

ÃµÇæ±Ã ÇÏ´ÃÀÇ º¸°ü »óÀÚ
Box Contents: 1 Scorpio Diadem
A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
DEX +2
When refined to +7,
DEX +1, ATK +5
Equipment Type: Headgear
Defense: 3
Equip Slot: 1
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16449)

ÃµÇæ±Ã ÇÏ´ÃÀÇ ¿Õ°ü »óÀÚ
Box Contents: 1 Scorpio Crown
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. ASPD +3% (Reduces After Attack Delay by 3%)
Increases resistance to Water element by 5%.
When refined to +7, has a chance to Autocast Lv.3 Mild Wind when attacking.
When refined to +8, ASPD +2%. (Reduces After Attack Delay by 2%)
When refined to +9, has a chance to Autocast Lv.5 Frost Nova.
When refined to +10, ASPD +2%. (Reduces After Attack Delay by 2%), ATK +5
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16450)

ÃµÇæ±Ã ÇÏ´ÃÀÇ º¸°ü »óÀÚ
Box Contents: 1 Scorpio Diadem
A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
DEX +2
When refined to +7,
DEX +1, ATK +5
Equipment Type: Headgear
Defense: 3
Equip Slot: 1
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16461)

(null)
Box Contents: 1 Red Wing Hat
_
A red driver's hat decorated with white wings.
STR +1, INT +1, DEX +1
When refined to +7, increases ATK and MATK by 2%.
When refined to +9, additional increases to ATK and MATK by 2%.
Equip Slot: 1
Equipment Type: Headgear
Defense: 0
Equip Slot (Head): Upper
Weight: 60
Required Level: 1
Usable ByJobs : All Character Types
_
Cancellation of purchase and/or refund is not permitted for this Item.
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 60
Required Level : 1

Id: (16462)

(null)
Box Contents: 1 Red Wing Hat
_
A red driver's hat decorated with white wings.
STR +1, INT +1, DEX +1
When refined to +7, increases ATK and MATK by 2%.
When refined to +9, additional increases to ATK and MATK by 2%.
Equip Slot: 1
Equipment Type: Headgear
Defense: 0
Equip Slot (Head): Upper
Weight: 60
Required Level: 1
Usable ByJobs : All Character Types
_
Cancellation of purchase and/or refund is not permitted for this Item.
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 60
Required Level : 1

Id: (16543)

Snowman Hat Box
Box Contents: 1 Snowman Hat.
A hat that is a constant reminder of the Winter season.
STR +1, INT +1, MDEF +3
Increases resistance to Water element by 7%.
When killing enemies, has a small chance of dropping Buche De Noel or Candy Canes.
When dealing physical or magical damage, small chance of activating Lv.1 Frost Joker.
When refined to +8, activates Lv.5 Frost Joker.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
Cancellation of purchase and/or refund is not permitted for this Item.
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 30
Required Level : 1

Id: (16544)

´«»ç¶÷ ¸ðÀÚ »óÀÚ
Box Contents: 1 Snowman Hat.
A hat that is a constant reminder of the Winter season.
STR +1, INT +1, MDEF +3
Increases resistance to Water element by 7%.
When killing enemies, has a small chance of dropping Buche De Noel or Candy Canes.
When dealing physical or magical damage, small chance of activating Lv.1 Frost Joker.
When refined to +8, activates Lv.5 Frost Joker.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
Cancellation of purchase and/or refund is not permitted for this Item.
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 30
Required Level : 1

Id: (16554)

(null)
Box Contents: 1 Elven Sunglasses
Description:
Even elves are very cool creatures. So, naturally, they wear sunglasses.
Increases resistance to Blind status by 5%.
Equipment Type: Headgear
Defense: 0
Equip Slot: Middle
Weight: 20
Usable ByJobs : All Character Types
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 20

Id: (16565)

(null)
Box Contents: 1 Capricorn Crown
DEX +2, VIT +2
When refined to +7 or higher, has a chance to Autocast Lv.1 Mild Wind (Earth endow) when physically attacking.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16566)

(null)
Box Contents: 1 Capricorn Crown
DEX +2, VIT +2
When refined to +7 or higher, has a chance to Autocast Lv.1 Mild Wind (Earth endow) when physically attacking.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16567)

(null)
Box Contents: 1 Capricorn Diadem
DEX +2, MDEF +5
Increases resistance to Earth element by 5%.
When refined to +7 or higher, INT +2
When refined to +8 or higher, reduces Cast Time by 3%.
When refined to +9 or higher, Increases effectiveness of Heal and Sanctuary skills by 4%.
When refined to +10 or higher, has a small chance to Autocast Lv.5 Hammer Fall when attacked.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16568)

(null)
Box Contents: 1 Capricorn Diadem
DEX +2, MDEF +5
Increases resistance to Earth element by 5%.
When refined to +7 or higher, INT +2
When refined to +8 or higher, reduces Cast Time by 3%.
When refined to +9 or higher, Increases effectiveness of Heal and Sanctuary skills by 4%.
When refined to +10 or higher, has a small chance to Autocast Lv.5 Hammer Fall when attacked.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (16615)

(null)
Box Contents: 1 Charming Ribbon
Description:
A pretty red ribbon
decorated with a pink
heart in the middle.
Reduces damage from
Undead and Demon
monsters by 5%.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 40
Required Level:10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 40
Required Level : 10

Id: (16616)

(null)
Box Contents: 1 Charming Ribbon
Description:
A pretty red ribbon
decorated with a pink
heart in the middle.
Reduces damage from
Undead and Demon
monsters by 5%.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 40
Required Level:10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 40
Required Level : 10

Id: (16692)

(null)
Box Contents: 1 Alice Doll
Description:
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
''Be strong, master!''
Increases damage to
Demi-human monsters by 10%,
and has a small chance to
cast Sleep on
the wearer.
STR +1
Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 50
Required Level:30
Usable ByJobs : All
Character Types except Novice Class
_
Weight: 1
====== auto-parsed ======
Defense : 1
Weight : 50
Required Level : 30

Id: (16693)

(null)
Box Contents: 1 Crescent Helm
Description:
A sturdy, decorative
hat worn by military
generals in a Far
East country. VIT +1.
Reduces damage from
Demi-human monsters by 5%.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear Defense:8
Equip Slot: Upper, Mid Weight: 300
Required Level:50
Usable ByJobs : Swordsman and
Merchant Class
_
Weight: 1
====== auto-parsed ======
Defense : 8
Weight : 300
Required Level : 50

Id: (16694)

(null)
Box Contents: 1 Crescent Helm
Description:
A sturdy, decorative
hat worn by military
generals in a Far
East country. VIT +1.
Reduces damage from
Demi-human monsters by 5%.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear Defense:8
Equip Slot: Upper, Mid Weight: 300
Required Level:50
Usable ByJobs : Swordsman and
Merchant Classes
_
Weight: 1
====== auto-parsed ======
Defense : 8
Weight : 300
Required Level : 50

Id: (16695)

(null)
Box Contents: 1 Dragon Skull
Description:
A helmet made from
a dragon's skull that
provides protection
against dragons.
Decreases damage
from Dragon Class
monsters by 5%.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 10
Equip Slot: Upper
Weight: 80
Required Level: 50
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 10
Weight : 80
Required Level : 50

Id: (16696)

(null)
Box Contents: 1 Dragon Skull
Description:
A helmet made from
a dragon's skull that
provides protection
against dragons.
Decreases damage
from Dragon Class
monsters by 5%.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 10
Equip Slot: Upper
Weight: 80
Required Level: 50
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 10
Weight : 80
Required Level : 50

Id: (16697)

(null)
Box Contents: 1 Drooping Bunny
Description:
A cute rabbit doll that can be worn on the head.
DEX +1, Flee +2.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 10

Id: (16698)

(null)
Box Contents: 1 Drooping Bunny
Description:
A cute rabbit doll that can be worn on the head.
DEX +1, Flee +2.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 10

Id: (16699)

(null)
Box Contents: 1 Fish on Head
Description:
Headgear that looks
just like a scrumptious fish. It even has the
same smell as your mom! AGI +1,
DEX +1. Cannot be
dropped or traded,
but can be placed
in Kafra Storage.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 50
Required Level: 50
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 50
Required Level : 50

Id: (16700)

(null)
Box Contents: 1 Fish on Head
Description:
Headgear that looks
just like a scrumptious fish. It even has the
same smell as your mom! AGI +1,
DEX +1. Cannot be
dropped or traded,
but can be placed
in Kafra Storage.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 50
Required Level: 50
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 50
Required Level : 50

Id: (16701)

(null)
Box Contents: 1 Evolved Pair of Red Ribbon
Description:
A pair of small,
red hairbands that
make girls look
really cute when they
wear them. Flee +5.
Cannot be traded or
dropped, but can be
placed in Kafra Storage.
Cannot be Refined
Equipment Type: Headgear
Defense: 2
Equip Slot: Middle
Weight: 10
Required Level: 45
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 10
Required Level : 45

Id: (16702)

(null)
Box Contents: 1 Evolved Pair of Red Ribbon
Description:
A pair of small,
red hairbands that
make girls look
really cute when they
wear them. Flee +5.
Cannot be traded or
dropped, but can be
placed in Kafra Storage.
Cannot be Refined
Equipment Type: Headgear
Defense: 2
Equip Slot: Middle
Weight: 10
Required Level: 45
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 10
Required Level : 45

Id: (16703)

(null)
Box Contents: 1 Evolved Smoking Pipe
Description:
Just say no.
Especially if
you're underage.
VIT +1. Reduces
damage from Brute
class monsters by 5%.
Cannot be traded or
dropped, but can be
placed in Kafra Storage.
Cannot be Refined
Equipment Type: Headgear
Defense: 0
Equip Slot: Lower
Weight: 10
Usable ByJobs : Novices
can't smoke, but as
for everyone else ...
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (16704)

(null)
Box Contents: 1 Evolved Smoking Pipe
Description:
Just say no.
Especially if
you're underage.
VIT +1. Reduces
damage from Brute
class monsters by 5%.
Cannot be traded or
dropped, but can be
placed in Kafra Storage.
Cannot be Refined
Equipment Type: Headgear
Defense: 0
Equip Slot: Lower
Weight: 10
Usable ByJobs : Novices
can't smoke, but as
for everyone else ...
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (16705)

(null)
Box Contents: 1 Hibiscus
Description:
A flower said to
be as beautiful as
a fairy from a Far East
country, and often
used as a medicinal
herb. DEX +1, INT +1
MDEF +5.
Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear Defense: 0
Equip Slot: Upper Weight: 20
Required Level:10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 10

Id: (16706)

(null)
Box Contents: 1 Hibiscus
Description:
A flower said to
be as beautiful as
a fairy from a Far East
country, and often
used as a medicinal
herb. DEX +1, INT +1
MDEF +5.
Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear Defense: 0
Equip Slot: Upper Weight: 20
Required Level:10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 10

Id: (16707)

(null)
Box Contents: 1 Jumping Poring
Description:
A Poring hat that feels like it's hopping on top of your head. It brings good fortune to the wearer.
LUK +1
Cannot be upgraded or destroyed.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper
Weight: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30

Id: (16708)

(null)
Box Contents: 1 Jumping Poring
Description:
A Poring hat that feels like it's hopping on top of your head. It brings good fortune to the wearer.
LUK +1
Cannot be upgraded or destroyed.
Equipment Type: Headgear Defense: 3
Equip Slot: Upper
Weight: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 30

Id: (16709)

(null)
Box Contents: 1 Kettle Hat
Description:
A sturdy pot worn on
the head that overflows with water if shaken.
Has a chance to Autocast
Lv.2 Deluge
or Level 3 Waterball
with each attack.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 8
Equip Slot: Upper
Weight: 60
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 8
Weight : 60
Required Level : 30

Id: (16710)

(null)
Box Contents: 1 Kettle Hat
Description:
A sturdy pot worn on
the head that overflows with water if shaken.
Has a chance to Autocast
Lv.2 Deluge
or Lv.3 Waterball
with each attack.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 8
Equip Slot: Upper
Weight: 60
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 8
Weight : 60
Required Level : 30

Id: (16711)

(null)
Box Contents: 1 Magic Eyes
Description:
A hat that looks like the eyes of a dark mage, and are rumored to blink sometimes.
Reduces Variable Cast Time by 10% and increases SP Cost by 20%.
MDEF +5
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
_
Weight: 3
Required Level: 30
Usable ByJobs : Magician Class & Soul Linker
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 3
Required Level : 30

Id: (16712)

(null)
Box Contents: 1 Magic Eyes
Description:
A hat that looks like the eyes of a dark mage, and are rumored to blink sometimes.
Reduces Variable Cast Time by 10% and increases SP Cost by 20%.
MDEF +5
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
_
Weight: 3
Required Level: 30
Usable ByJobs : Magician Class & Soul Linker
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 3
Required Level : 30

Id: (16713)

(null)
Box Contents: 1 Mini Propeller
Description:
This hat makes the
wearer feel as if they
are floating on air.
AGI +2, DEX +1,
Perfect Dodge +10. The
headgear's
refinement level affects
the percentage of
Cast Time reduction.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 20
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 20

Id: (16714)

(null)
Box Contents: 1 Mini Propeller
Description:
This hat makes the
wearer feel as if they
are floating on air.
AGI +2, DEX +1,
Perfect Dodge +10. The
headgear's
refinement level affects
the percentage of
Cast Time reduction.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 20
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 20

Id: (16715)

(null)
Box Contents: 1 Puppy Hat
Description:
A small, brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it.
AGI +1.
Small chance to Autocast Lvl.1 Gloria; if AGI is higher than 77, the cast increases to Lvl.3.
Cannot be upgraded.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
_
Weight: 50
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 50
Required Level : 30

Id: (16716)

(null)
Box Contents: 1 Puppy Hat
Description:
A small, brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it.
AGI +1.
Small chance to Autocast Lvl.1 Gloria; if AGI is higher than 77, the cast increases to Lvl.3.
Cannot be upgraded.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
_
Weight: 50
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 50
Required Level : 30

Id: (16717)

(null)
Box Contents: 1 Sheep Hat
Description:
A hat that looks like
a sheep's head. The hat is
so adorable that an enemy
might change their mind
about attacking. Reflects 5% physical damage.
Cannot be Refined
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 15
Required Level: 50
Usable ByJobs : Acolyte Class
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 15
Required Level : 50

Id: (16718)

(null)
Box Contents: 1 Sheep Hat
Description:
A hat that looks like
a sheep's head. The hat is
so adorable that an enemy
might change their mind
about attacking. Reflects 5% physical damage.
Cannot be Refined
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 15
Required Level: 50
Usable ByJobs : Acolyte Class
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 15
Required Level : 50

Id: (16719)

(null)
Box Contents: 1 Tiger Mask
Description:
A mask rumored to make its wearer ferociously aggressive.
STR +3
HP +100
Indestructible
Cannot be Refined
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear Defense: 2
Equip Slot: Upper, Mid Weight: 40
Required Level: 50
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 40
Required Level : 50

Id: (16720)

(null)
Box Contents: 1 Vacation Hat
Description:
A hat that's perfect
on vacation; it
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 20
Required Level : 30

Id: (16721)

(null)
Box Contents: 1 Vacation Hat
Description:
A hat that's perfect
on vacation; it
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 20
Required Level : 30

Id: (16722)

(null)
Box Contents: 1 Vane Hairpin
Description:
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power. AGI +2. Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 30
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 30
Required Level : 30

Id: (16723)

(null)
Box Contents: 1 Vane Hairpin
Description:
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power. AGI +2. Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 30
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 30
Required Level : 30

Id: (16724)

(null)
Box Contents: 1 Vanilmirth Hat
Description:
A cold, soft hat that is shaped like a Vanilmirth.
Has a chance
to Autocast Lv.1
Bolt with each
physical attack. M
DEF +5 Cannot be refined. Indestructible.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 100
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 100
Required Level : 30

Id: (16725)

(null)
Box Contents: 1 Vanilmirth Hat
Description:
A cold, soft hat that is shaped like a Vanilmirth.
Has a chance
to Autocast Lv.1
Bolt with each
physical attack. M
DEF +5 Cannot be refined. Indestructible.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 100
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 100
Required Level : 30

Id: (16726)

(null)
Box Contents: 1 Water Lily Crown
Description:
A training cap that
lends a sense of
quiet and stability
to the wearer.
DEX +1, AGI +1,
MDEF +3
Increases HP Recovery
by 5% and SP Recovery by 3%. Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 30

Id: (16727)

(null)
Box Contents: 1 Water Lily Crown
Description:
A training cap that
lends a sense of
quiet and stability
to the wearer.
DEX +1, AGI +1,
MDEF +3
Increases HP Recovery
by 5% and SP Recovery by 3%. Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 30

Id: (16728)

(null)
Box Contents: 1 Pink Beanie
Description:
A hat woven out of
yarn that keeps the
head warm, but is
mostly worn because
of its fashionable
look. LUK +1.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 35
Required Level: None
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 35
Required Level : None

Id: (16729)

(null)
Box Contents: 1 Pink Beanie
Description:
A hat woven out of
yarn that keeps the
head warm, but is
mostly worn because
of its fashionable
look. LUK +1.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 35
Required Level: None
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 35
Required Level : None

Id: (16730)

(null)
Box Contents: 1 Green Ribbon
Description:
A long piece of green satin tied together into a neat little ribbon that wards off harmful magic.
MDEF +3
_
Equipment Type: Headgear
Defense: 1
Equip Slot (Head): Upper
Weight: 10
Required Level: None
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : None

Id: (16731)

(null)
Box Contents: 1 Green Ribbon
Description:
A long piece of green satin tied together into a neat little ribbon that wards off harmful magic.
MDEF +3
_
Equipment Type: Headgear
Defense: 1
Equip Slot (Head): Upper
Weight: 10
Required Level: None
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : None

Id: (16732)

(null)
Box Contents: 1 Ash Deviruchi Hat
Description:
A cute hat shaped
like a Deviruchi that
brings happiness
to its wearer and
those nearby. STR +1,
INT +1.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 80
Required Level:64
Usable ByJobs : All Character Types except Novice Class
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 80
Required Level : 64

Id: (16733)

(null)
Box Contents: 1 Ash Deviruchi Hat
Description:
A cute hat shaped
like a Deviruchi that
brings happiness
to its wearer and
those nearby. STR +1,
INT +1.
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 80
Required Level:64
Usable ByJobs : All Character Types except Novice Class
_
Weight: 1
====== auto-parsed ======
Defense : 4
Weight : 80
Required Level : 64

Id: (16734)

(null)
Box Contents: 1 Blue Drooping Kitty
Description:
A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15, +30% defense
against Curse status.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 50
Required Level: None
Usable ByJobs : All except novice _
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 50
Required Level : None

Id: (16735)

(null)
Box Contents: 1 Blue Drooping Kitty
Description:
A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15, +30% defense
against Curse status.
Equipment Type: Headgear
Defense: 3
Equip Slot: Upper
Weight: 50
Required Level: None
Usable ByJobs : All except novice _
_
Weight: 1
====== auto-parsed ======
Defense : 3
Weight : 50
Required Level : None

Id: (16736)

(null)
Box Contents: 1 Fantastic Wig
Description:
A wig with red, white, and black colored hair.
When equipped, increases movement speed.
DEF +4
Enables the use of Lvl.1 Hide.
Equipment Type: Headgear Defense: 0
Equip Slot: Upper-Mid Weight: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (16737)

(null)
Box Contents: 1 Fantastic Wig
Description:
A wig with red, white, and black colored hair.
When equipped, increases movement speed.
DEF +4
Enables the use of Lvl.1 Hide.
Equipment Type: Headgear Defense: 0
Equip Slot: Upper-Mid Weight: 10
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (16738)

(null)
Box Contents: 1 Yellow Wizardry Hat
Description:
A crudely made
hat that lends a
look of cheerfulness
and agility, and
coveted by most
skilled magic users.
INT +2, SP +150.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 30
Usable ByJobs : Mage Classes
and Soul Linker Job
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 30

Id: (16739)

(null)
Box Contents: 1 Yellow Wizardry Hat
Description:
A crudely made
hat that lends a
look of cheerfulness
and agility, and
coveted by most
skilled magic users.
INT +2, SP +150.
Equipment Type: Headgear
Defense: 2
Equip Slot: Upper
Weight: 30
Usable ByJobs : Mage Classes
and Soul Linker
_
Weight: 1
====== auto-parsed ======
Defense : 2
Weight : 30

Id: (16741)

Hairtail Box1
Box Contents: Hairtail (1 hour rental)
Rental Item
It's pretty frozen solid
CRIT +20, increases critical damage by 50%
Chance to inflict Freeze status effect on target enemy when physically attacking.
If Base Level is 100 or higher, ATK +50
Equipment Type: Two-Handed Sword Attack Strength:220
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Swordsman Class
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 220
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16742)

Hairtail Box2
Box Contents: Hairtail (7 day rental)
Rental Item
It's pretty frozen
CRIT +20, increases critical damage by 50%
Chance to inflict Freeze status effect on target enemy when physically attacking.
If Base Level is 100 or higher, ATK +50
Equipment Type: Two-Handed Sword Attack Strength:220
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Swordsman Class
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 220
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16743)

Spearfish Box1
Box Contents: 1 Spearfish (1 hour rental)
Rental Item
It's both a spear and a fish. It is well known for it's delicious meat, but is frozen solid.
High chance to inflict Critical Damage when using Pierce or Spiral Pierce. Small chance to Freeze the wielder.
Increases Spiral Pierce attack damage by 100%, and Inspiration attack damage by 50%. (Effect of Inspiration will end once unequipped)
If Base Level is 100 or higher, additional ATK +30.
Equipment Type: Two-Handed Spear Attack Strength: 220
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Swordsman Class
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 220
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16744)

Spearfish Box2
Box Contents: 1 Spearfish (7 day rental)
Rental Item
It's both a spear and a fish. It is well known for it's delicious meat, but is frozen solid.
High chance to inflict Critical Damage when using Pierce or Spiral Pierce. Small chance to Freeze the wielder.
Increases Spiral Pierce attack damage by 100%, and Inspiration attack damage by 50%. (Effect of Inspiration will end once unequipped)
If Base Level is 100 or higher, additional ATK +30.
Equipment Type: Two-Handed Spear Attack Strength: 220
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Swordsman Class
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 220
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16745)

Saurel Box1
Box Contents: 1 Saurel (1 hour rental)
Rental Item
A Seahorse-looking fish that can be used in many different cuisines. It is frozen solid.
MATK +100.
ATK +30 for 7 seconds when physically attacking
MATK +20 for 7 seconds when magically attacking
If Base Level is 100 or higher, ATK +10, MATK +10
Equipment Type: Sword Attack Strength: 160
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Swordsman / Magician / Archer / Merchant / Thief Class; Soul Linker / Ninja
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 160
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16746)

Saurel Box2
Box Contents: 1 Saurel (1 hour rental)
Rental Item
A Seahorse-looking fish that can be used in many different cuisines. It is frozen solid.
MATK +100.
ATK +30 for 7 seconds when physically attacking
MATK +20 for 7 seconds when magically attacking
If Base Level is 100 or higher, ATK +10, MATK +10
Equipment Type: Sword Attack Strength: 160
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Swordsman / Magician / Archer / Merchant / Thief Class; Soul Linker / Ninja
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 160
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16747)

Tuna Box1
Box Contents: 1 Tuna (1 hour rental)
Rental Item
A high quality fish used as a club since it's frozen solid.
When physically attacking, it will cast Stun or Autocast Lvl.5 Bash (If higher level of Bash is learned, uses that level instead)
Has a small chance to Freeze the wielder.
if Base Level is 100 or higher, add ATK +20.
If Base Level is 100 or higher, ATK +20
Equipment Type: Mace Attack Strength: 180
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Swordsman / Acolyte / Merchant Class
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 180
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16748)

Tuna Box2
Box Contents: 1 Tuna (7 day rental)
Rental Item
A high quality fish used as a club since it's frozen solid.
When physically attacking, it will cast Stun or Autocast Lvl.5 Bash (If higher level of Bash is learned, uses that level instead)
Has a small chance to Freeze the wielder.
if Base Level is 100 or higher, add ATK +20.
If Base Level is 100 or higher, ATK +20
Equipment Type: Mace Attack Strength: 180
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Swordsman / Acolyte / Merchant Class
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 180
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16749)

Malang Crab Box1
Box Contents: 1 Malang Snow Crab (1 hour rental)
Rental Item
Crabs are usually found in sand or mud, but this one is used as a bow for some odd reason...
LUK +3, increases critical damage by 50%
if Base Level is 100 or higher, add ATK +20% to long-ranged attack
Equipment Type: Bow Attack Strength: 120
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Archer / Thief / Rogue Class
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16750)

Malang Crab Box2
Box Contents: 1 Malang Snow Crab (7 day rental)
Rental Item
Crabs are usually found in sand or mud, but this one is used as a bow for some odd reason...
LUK +3, increases critical damage by 50%
if Base Level is 100 or higher, add ATK +20% to long-ranged attack
Equipment Type: Bow Attack Strength: 120
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Archer / Thief / Rogue Class
Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound.
Weight: 1
====== auto-parsed ======
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16751)

Spotty Eel Box1
Box Contents: 1 Spotty Eel. (1 hour rental)
Rental Item
A spotty eel that you can find along Malangdo beach. It is extremely elastic and can be shaped however you like. That's why some use it as a bow.
AGI +3, and chance to increase ASPD +2 for 5 seconds when long-range attacking.
If Base Level is 100 or higher, add ATK +20% to long-range attack.
Equipment Type: Bow Attack Strength: 180
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Hunter, Bard, Dancer
Non-refundable once opened.
Weight: 1
====== auto-parsed ======
Attack : 180
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16752)

Spotty Eel Box2
Box Contents: 1 Spotty Eel. (7 day rental)
Rental Item
A spotty eel that you can find along Malangdo beach. It is extremely elastic and can be shaped however you like. That's why some use it as a bow.
AGI +3, and chance to increase ASPD +2 for 5 seconds when long-range attacking.
If Base Level is 100 or higher, add ATK +20% to long-range attack.
Equipment Type: Bow Attack Strength: 180
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Hunter, Bard, Dancer
Non-refundable once opened.
Weight: 1
====== auto-parsed ======
Attack : 180
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (16973)

Yellow Hat Box
Box Contents:
1 Yellow Hat
Description:
A simple yellow hat with a long feather in it. Fashionistas wear it to the side lest they be shunned.
Equipment Type: Headgear (Costume)
Equip Slot: Upper
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Box Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (16975)

Singing Bird
Box Contents:
1 Singing Bird
Description:
A newly hatched baby bird chirps it's tunes on a twig of dreams.
Equipment Type: Headgear (Costume)
Equip Slot: Upper
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Box Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (16977)

Red Minicrown Box
Box Contents:
1 Mini Crown
Description:
A mini red crown affixed to a headband and worn off to the side. Though not a true symbol of royalty, this crown does have a regal air about it.
Equipment Type: Headgear (Costume)
Equip Slot: Upper
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Box Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (16999)

Bravery Bag Box
Box Contents: 1 Bravery Bag
Description:
A backpack befitting of any hero.
Enables the use of Lvl.1 Greed
If refined to +7 or higher, and Base Stats (without modifiers) are equal to 90 or higher,
STR : ATK +20
INT : MATK +30
VIT : Resistance to Neutral element +5
AGI : ASPD +8%
DEX : Ranged ATK +5
LUK : CRIT +10
If refined to +9 or higher, and Base Stats (without modifiers) are equal to 90 or higher,
STR : ATK +30
INT : MATK +50
VIT : Resistance to Neutral element +10
AGI : ASPD +8% & ASPD +1
DEX : Ranged ATK +10
LUK : CRIT +15
Equipment Type: Garment
Defense: 20
Weight: 20
Required Level: 1
Usable ByJobs : All Character Types
Box Weight: 1
====== auto-parsed ======
Defense : 20
Weight : 20
Required Level : 1

Id: (17014)

Butterfly Ear Box
Box Contents:
1 Butterfly Wing Ear
Description:
Have the appearance of wearing the wings of a butterfly as your ears with this accessory.
This item is Account Bound
Equipment Type: Headgear (Costume)
Equip Slot: Middle
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (17015)

Stuckhead Screw Box
Box Contents:
1 Nut on Ear
Description:
You can look like you just rolled off the assembly line with these bolt-on ear accessories.
Equipment Type: Middle
Equip Slot: Upper
Defense: 0
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
Box Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (17030)

(null)
Green Ale's recovery percentage effect will decrease to 10% on April 9, 2013.
A box containing 1 St Patrick's Hat.
This hat can also be obtained once per character by participating in the St. Patrick's Day event by speaking to the Mysterious Man in Payon.
Cancellation of purchase and/or refund is not permitted for this Item once opened.
This item can only be traded or stored. Once opened, the item inside is account bound.
Description:
This is an exact replica of the hat worn by O'Riley the Leprechaun.
STR +1, INT +1, MDEF +4
If refined to +8 or higher, adds a chance of dropping Green Ale with every monster killed.
This item can only be placed in storage.
Equipment Type: Headgear
Defense: 8
Equip Slot: Upper
Weight: 30
Required Level: 40
Usable ByJobs : All Character Types
Box Weight: 10
====== auto-parsed ======
Defense : 8
Weight : 30
Required Level : 40

Id: (17081)

À̱׵å¶ó½Ç ¿Õ°ü »óÀÚ
Cannot be traded.
Box Contents: 1 Crown of Yggdrasil
Cancellation of purchase and/or refund is not permitted for this Item once opened.
Item Description:
A Crown woven from Yggdrasil's Branches which represents new life after a sacrifice.
VIT +2, INT +2
+1% Heal to yourself and others.
For each refinement level up to +6, this percentage increases by 1.
If refinement level is +7 or higher, this percentage increases by 2.
Concept created by Channa
Equipment Type: Headgear
Defense: 6
Equip Slot: Upper
Weight: 20
Required Level: 70
Usable ByJobs : All Character Types
_
Weight: 1
====== auto-parsed ======
Defense : 6
Weight : 20
Required Level : 70

Id: (17113)

(null)
Available from March 9 to April 3
Randomly provides one of 3 Marching hats.
The box is not tradable, but the hats inside may be traded and vended.
Box Weight: 1
Description:
A hat for those leading the way to celebrations.
MDEF +2,
Increases resistance to Stun by 10%.
When being physically attacked, has a chance to Autocast Lv.5 Angelus or Lv.1 Assumptio on the player.
If the player is an Acolyte, Priest, High Priest or Arch Bishop class, it will Autocast Lv.1 Lex Aeterna when the Heal skill is used on an enemy.
Can be traded, stored, and vended
Equipment Type: Headgear
Equip Slot: Upper
Defense: 4
Weight: 20
Required Level: 10
Usable ByJobs : All Character Types
Holy Marching Hat Description:
A marching hat with holy angel wings affixed to the sides. Made famous by a righteous Rune Midgardian band.
INT +1, DEX +1, MDEF +5
When refined to +7 or higher, increases Heal effectiveness by 5%.
When refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%.
Equipment Type: Headgear
Equip Slot: Upper
Defense: 5
Weight: 20
Required Level: 1
Usable ByJobs : All Character Types
Evil Marcher Hat Description:
A dark marching hat worn by members of an undead band from Niffleheim.
STR +2. Increases ATK +2%.
When refined to +7 or higher, CRIT +10%
When refined to +9 or higher, increases ATK and Ranged ATK by 5%.
Equipment Type: Headgear
Equip Slot: Upper
Defense: 10
Weight: 50
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 4
Weight : 20
Required Level : 10

Id: (17122)

Immuned Shield Box
This item cannot be traded with other accounts.
Box Contents: 1 Immuned Shield
A very unique, square shield embellished with a special jewel that will protect the user from physical attacks.
If refined to +5 or higher, increases resistance to Neutral element attack by 1%. (The resistance increase is capped to refinement level 12)
If refined to +7, increases resistance to Neutral element by 5%.
If refined to +9 or higher, increases resistance to Water, Earth, Fire and Wind element by 5%
Equipment Type: Shield
Defense: 55
Weight: 70
Required Level: 1
Usable ByJobs : All Character Types
Once the Item has been opened, it cannot be refunded.
Weight: 1
====== auto-parsed ======
Defense : 55
Weight : 70
Required Level : 1

Id: (17123)

Black Devil Mask Box
This item cannot be traded with other accounts.
Box Contents: 1 Black Devil Mask
A grotesque headgear that covers half a person's face. But don't worry, The section where your eyes see through is removed.
All Stats +2.
Equipment Type: Headgear
Defense: 0
Equip Slot: Mid
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
Once the Item has been opened, it cannot be refunded.
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 1

Id: (17124)

Cat Ears Beret Box
This item cannot be traded with other accounts.
Box Contents: 1 Cat Ear Beret
Description:
A cute beret with cat ears! Cats don't normally wear hats, but if they did, they would wear this one.
If refined to +5 or higher, increases physical damage to, and reduces damage from, Demi-human monsters by 2% per refine level, capped at +12
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
Once the Item has been opened, it cannot be refunded.
Weight: 1
====== auto-parsed ======
Defense : 5
Weight : 30
Required Level : 1

Id: (17125)

Red Pom Band Box
This item cannot be traded with other accounts.
Box Contents: 1 Red Pom Band
Description:
A lovely red hat with a white pom pom.
MDEF +5
If refined to +5 or higher, increases magical damage to, and reduces damage from, Demi-human monsters by 2% per refine level, capped at +12
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
Once the Item has been opened, it cannot be refunded.
Weight: 1
====== auto-parsed ======
Defense : 0
Weight : 30
Required Level : 1

Id: (17155)

Upg Huuma Shuriken Box
This item cannot be traded with other players.
Box Contents: 1 Huuma Shuriken
_
Shuriken coated with Oridecon and Gold mixed at a golden ratio.
Indestructible.
Increases ATK +10 / MATK +5, and Ranged ATK by 1% per refinement level.
Character Level 70+: ATK increases by an additional +5 for every Base Level increase of 10.
Equipment Type: Huuma Shuriken Attack Strength:55
Weight: 150
Weapon Level: 3
Required Level: 1
Usable ByJobs : Ninja Class
_
This item cannot be refunded once opened.
Weight: 1
====== auto-parsed ======
Attack : 55
Weight : 150
Weapon Level : 3
Required Level : 1

Id: (17333)

(null)
Box Contents: 1 IRO Flag Bandana
This stylish bandeezy expresses your patriotic spirit and makes you feel like some kind of professional grappler.
All Stats +1
Enables use of Lv.1 Bash.
When refined to +7 or higher, Increases damage to all monster races by 10%
Box can be traded, stored, and vended. Once opened, the headgear is Account Bound
Equipment Type: Headgear
Defense: 7
Equip Slot: Upper
Weight: 20
Required Level: 30
Usable ByJobs : All Character Types
Box Weight: 1
====== auto-parsed ======
Defense : 7
Weight : 20
Required Level : 30

Id: (17334)

(null)
Box Contents: 1 IRO Flag Hat
These colors don't run, but you will - and faster - when wearing this Old Glory adorned hat.
Increases Movement Speed when equipped.
When refined to +7 or higher, Flee +10, LUK +10.
Box can be traded, stored, and vended. Once opened, the headgear is Account Bound
Equipment Type: Headgear
Defense: 7
Equip Slot: Upper
Weight: 20
Required Level: 1
Usable ByJobs : All Character Types
Box Weight: 1
====== auto-parsed ======
Defense : 7
Weight : 20
Required Level : 1

Id: (18101)

·çµå¶óÀÇ È°
Rental Item
A bow imbued with the
sacred essence of Rudra, one of the ancient gods.
Adds 50% resistance to Poison, Curse, Silence,
Chaos and Blind status effects. Enables the use of
Lvl.1 Heal and
Lvl.1 Cure. INT +5
This Item cannot be Dropped or Traded.
Equipment Type: Bow
Attack Strength: 185
Weight: 0
Element: Holy
Weapon Level: 4
Required Level: 1
Usable ByJobs : Archer Class;
Rogue Job
====== auto-parsed ======
Attack : 185
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (18107)

Malang Snow Crab
Rental Item
Crabs are usually found in sand or mud, but this one is used as a bow for some odd reason...
LUK +3, CRIT Damage +50%.
If Base Level is 100 or higher, increases Ranged ATK by 20%
Equipment Type: Bow Attack Strength: 120
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Archer / Thief / Rogue Class
====== auto-parsed ======
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (18108)

Brindle Eel
Rental Item
A spotty eel that you can find along Malangdo beach. It is extremely elastic and can be shaped however you like. That's why some use it as a bow.
AGI +3; if ranged attack, increases ASPD +2 for 5 seconds.
If Base Level is 100 or higher, increases Ranged ATK by 20%
Equipment Type: Bow Attack Strength: 180
Weight: 0
Weapon Level: 1
Required Level: 50
Usable ByJobs : Hunter / Bard / Dancer Class
====== auto-parsed ======
Attack : 180
Weight : 0
Weapon Level : 1
Required Level : 50

Id: (18118)

TE WoE Bow
Cannot be traded.
Rental Item
Extra effect for WoE TE areas:
Increases physical ATK against other adventurers by 40%.
Physical attacks have a high Curse chance.
Equipment Type: Bow Attack Strength: 120
Weight: 0
Weapon level: 3
Required level: 40
Usable ByJobs : Archer Class; Thief and Rogue Jobs
====== auto-parsed ======
Attack : 120
Weight : 0

Id: (18122)

Gigantic Bow [1]
An oversized bow with a slow shooting speed and poor accuracy. However, each and every arrow it shoots is powerful enough to kill their victims in one hit.
Ranged Physical Attack +40%.
Decreases ASPD (+15% After Attack Delay).
HIT -50.
Class: Bow Attack: 195
Weight: 300
Weapon Level: 4
Required Level: 130
Jobs: Ranger
====== auto-parsed ======
Itemclass : Bow
Attack : 195
Weight : 300
Weapon Level : 4
Required Level : 130

Id: (18123)

Bow Of Storm [1]
The power of a storm in concentrated form.
Ranged Physical Attack +30%.
Severe Rainstorm cooldown -2 seconds.
Severe Rainstorm consumes +15 SP.
Class: Bow Attack: 160
Weight: 150
Weapon Level: 4
Required Level: 130
Jobs: 3rd Archer Classes
====== auto-parsed ======
Itemclass : Bow
Attack : 160
Weight : 150
Weapon Level : 4
Required Level : 130

Id: (18200)

Realgar Shooter [1]
A Crossbow made from Realgar Ore,
which has been extracted and smelted from Everglow Ore.
_
Account Bound
_
DEX +3
----------
Item Effect(s):
When refined to +5
ATK +2%
ASPD +1
----------
When refined to +7
ATK +10
Increases damage of skill
Blitz Beat by 10%
----------
When refined to +9
Additional ATK +20
Increase Ranged ATK damage 5%
Increases damage of skill
Blitz Beat
by an additional 20%
----------
When refined to +10
Additional ATK +3%
MaxHP +500
Increases physical
damage against
All Races and Playersby 2%
----------
If refined to +12,
Reduces After Cast Delay by 5%
Increases physical damage against
All Races and Players
by an additional 3%
_
This Item has been created for ROMSP only.
_
Equipment Type: Bow
Attack Strength: 100
Weight: 110
Weapon Level: 4
Required Level: 70
Usable ByJobs : Hunter / Rogue Class
====== auto-parsed ======
Attack : 100
Weight : 110
Weapon Level : 4
Required Level : 70

Id: (18505)

Umbala Spirit
An accessory traditionally used in piercings by the Umbala tribespeople.
_
MaxHP +1%
----------
Increases recovery rate of Meat by 25%
----------
Has a chance of dropping Meat when defeating monsters.
_
Equipment Type: Headgear
Defense: 1
Equip Slot: Lower
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 0
Required Level : 1

Id: (18507)

Elven Ears [1]
A fashion accessory
that gives ears that
vaunted, elvish look.
For some, it is an
incredible turn-on.
Equipment Type: Headgear
Defense: 0
Equip Slot: Middle
Weight: 10
Required Level: 70
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 70

Id: (18508)

Garuda Hat [1]
A very unique and rare hat, made from the feathers of the legendary bird, the Garuda.
Reduces damage from all elements by 5%.
LUK +5, HIT +10, reduces After Cast Delay by 5%.
When refined to +7 or higher, has a chance of dropping Mastela Fruit when attacking monsters. Chance to drop increases by 1% for each refinement level over +7.
Can be traded, stored, and vended
Equipment Type: Headgear
Defense: 4
Equip Slot: Upper
Weight: 10
Required Level: 30
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 4
Weight : 10
Required Level : 30

Id: (18509)

RWC 2010 Indonesia [1]
A special cap with a neon sign on top; dedicated to celebrating RWC 2010 in Indonesia.
Increases resistance against Human type monsters by 10%, CRIT +10.
Increases healing effectiveness of Red Potion and White Potion by 100%.
LUK +5, ASPD +1, ATK & MATK +3%.
Equipment Type: Headgear Defense: 6
Equip Slot: Upper Weight: 10
Required level: 15
Usable ByJobs : All Character Types except Novice Class
====== auto-parsed ======
Defense : 6
Weight : 10

Id: (18514)

Eden Group Hat II [1]
A hat that is given out to members of the Eden Group.
It's designed to go well with a suit.
Has a chance to increase ATK or MATK by +10 for 5 seconds when dealing physical or magical damage.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 0
Required Level: 60
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 0
Required Level : 60

Id: (18518)

Angel Wing Ears [1]
An ear accessory that looks just like beautiful, white angel wings.
Equipment Type: Costume
Defense: 0
Equip Slot: Middle
Weight: 0
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (18520)

Jaty Crown
A crown that only the person who receives the tribal honor of the Jaty Tribe can wear.
Decreases damage from Brute and Plant type monster by 5%. Increases damage to Brute and Plant type monsters by 5%.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 1

Id: (18521)

(null)
The luck of a potato loving people is infused into this item.
LUK +1
Equipment Type: Headgear
Equip Slot: Lower
Defense: 0
Weight: 10
Required Level: 50
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50

Id: (18523)

Cloudy Rainy (OSM)
Small mass of dark clouds with electric current flowing through them. Endless falling thunderbolts seem to represent the wearer's mood.
--------------------
Has a chance to cast Lv.5 Lightning Bolt or Lv.5 Thunderstorm when physically attacking a target.
--------------------
Chance will increase if higher levels of Lightning Bolt and Thunderstorm have been learnt.
--------------------
Lowest Chance is 5 % if player have 2 upper skill more than Lv.5 will increase chance up to 6 - 10 %
--------------------
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 10
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 30

Id: (18527)

À½Ä§ÇÑ È£¹Ú¸ðÀÚ
A pumpkin hat that has glowing eyes.
When killing monsters, has a chance to drop Pumpkin Pie.
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper
Weight: 50
Required level: 45
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 50

Id: (18532)

(null)
A cute hairband with an outstanding blue-laced ribbon.
INT +2
Equipment Type: Headgear
Defense: 0
Equip Slot: Upper
Weight: 10
Required level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (18534)

Fancy Phantom Mask
A Phantom mask decorated with a fancy ornament.
High class people used to wear this to show off their wealth.
_
Item Effect(s):
_
STR +1, ATK +5%
After Attack Delay -1%
Increases MaxHP +100 for every refinement level.
Increases damage of skill Mammonite by 20%
Increase damage of skill Throw Coins by 20%
_
Equipment Type: Headgear
Defense: 5
Equip Slot: Upper-Middle
Weight: 100
Required Level:20
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 100
Required Level : 20

Id: (18536)

Foxtail
An item of the vagabond.
MATK +10, Fixed Cast Time reduction of 0.1 second.
Equipment Type: Headgear Defense: 0
Equip Slot: Lower Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 1

Id: (18537)

Malangdo Hat [1]
A souvenir hat from Malangdo
FLEE +6
Equipment Type: Headgear Defense: 5
Equip Slot: Upper Weight: 10
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 10
Required Level : 1

Id: (18538)

Devil's Whisper
A spirit literally whispering sweet nothings into one ear and out the other.
Not refinable.
MDEF +3
Increases resistance to Demon and Angel monsters by 1%
When killing a Demon type monster, has a chance to drop Holy Water.
When killing an Angel type monster, has a chance to drop Cursed Water.
Special Effect:
If equipped in combination with Heart Hairpin, this will increase resistance to Angel monsters by an additional 9%
If equipped in combination with Crescent Hairpin, this will increase resistance to Demon monsters by an additional 9%.
Equipment Type: Headgear
Defense: 3
Equip Slot: Middle
Weight: 30
Required Level: 1
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 1

Id: (18540)

Devil Mask
A mask worn by an ancient Rune Midgardian race that worshipped demons.
ASPD +1%.
Consumes 1 SP every 2 seconds.
Not refinable.
Special Effect:
If equipped in combination with Succubus Horn or Incubus Horn, ASPD +1, ASPD +9%, but it will consume an additional 3 SP every 2 seconds.
Equipment Type: Headgear
Defense: 3
Equip Slot: Middle and Lower
Weight: 100
Required Level: 10
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 100
Required Level : 10

Id: (18541)

Little Feather Hat [1]
A soft-feathered archer's cap that gives you a dash of Errol Flynn flair.
DEX +2.
CRIT Damage +10%.
Special Effect:
If equipped in combination with Sharp Arrows, this will increase CRIT Damage by +5%. If equipped in combination with a +7 or higher Little Feather Hat, this will increase CRIT Damage of Sharp Arrow by an additional 5%.
When equipped in combination with a +10 Falken Blitz, the Cast Time of Focus Arrow Strike is reduced by 50%.
Equipment Type: Headgear
Defense: 1
Equip Slot: Upper
Weight: 50
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 50
Required Level : 30

Id: (18542)

Love Guard
A headdress worn by high level members of the warrior clergy.
Increases effectiveness of healing received by 5%.
Increases effectiveness of own healing skills by 2%.
When refined to +7 or higher, increases effectiveness of healing skills by an additional 3%.
Special Effect:
If equipped in combination with Healing Staff, the effectiveness of your healing skills will increase by 1% per refinement level of the staff.
If equipped in combination with Holy Stick, the effectiveness of your healing skills will increase by 3% per refinement level of the staff.
Equipment Type: Headgear
Defense: 10
Equip Slot: Upper & Middle
Weight: 50
Required Level: 30
Usable ByJobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 50
Required Level : 30

Id: (18543)

Witch Hat
A hat with its own ego, once used by the Great Witch. Assists your magic spells.
MDEF +5
Reduces After Cast Delay by 5%
Additional 5% After Cast Delay reduction when refined to +7.
Equipment Type: Headgear
Defense: 7
Equip Slot: Upper
Weight: 30
Required Level: 20
Usable ByJobs : All
====== auto-parsed ======
Defense : 7
Weight : 30
Required Level : 20

Id: (18669)

¼Ò°¡Á× ¸ðÀÚ
A good choice of a fashion leader.
DEX + 2, HP + 1%.
Class: Headgear
Defense: 3
Location: Upper
Weight: 20
Req Level: none
Jobs: All except Novice
The hat is made with leather. You will feel the fashion sense after having worn it.
DEX+2, HP+1%.
Class: Headgear Defense: 3
Location: Upper Weight: 20
Level Requirement: None
Job: All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20

Id: (18675)

Green Apple Hat
A unique fresh apple that sustains an ambient odor
DEX + 2, HIT + 5.
Class: Headgear
Defense: 3
Location: Upper
Weight: 20
Req Level: 20
Jobs: All except Novice
A green apple on your head. Everyone is going to bite it.
DEX+2, HIT+5.
Class: Headgear Defense: 3
Location: Upper Weight: 20
Level Requirement: 20
Job: All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20

Id: (18677)

Cherry Twig In Mouth
A beautiful sakura twig
Additional 2% damage to plant type monsters
Unable to refine.
Class: Headgear
Defense: 0
Location: Lower
Weight: 20
Req Level: 20
Jobs: All except Novice
A pretty cherry twig. Everyone wants to have it.
Damage to plant type monster +2%
Unable to refine.
Class: Headgear Defense: 0
Location: Lower Weight: 20
Level Requirement: 20
Job: All Job Except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20

Id: (18678)

Leek In Mouth
A freshly picked leek vegetable.
Reduces 2% damage taken from small size monsters.
Unable to refine.
Class: Headgear
Defense: 0
Location: Lower
Weight: 20
Req Level: 20
Jobs: All except Novice
Made use of the shape of the Leek.
Reduces 2% damage taken from small size monsters.
Unrefinable.
Class: Headgear Defense: 0
Location: Lower Weight: 20
Level Requirement: 20
Job: All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20

Id: (18680)

Frog Hat
A frog type hat that lets you hear insects trembling.
AGI + 1.
Additional 5% EXP when hunting insect type monsters.
Unable to refine.
Class: Headgear
Defense: 2
Location: Upper
Weight: 20
Req Level: 35
Jobs: All Jobs
The hat made according to Roda Frog, but it is made into square shape.
AGI+1.
Experience from Insect class monster +5%.
Cannot refine.
Class: Headgear Defense: 2
Location: Upper Weight: 20
Level Requirement: 35
Job: All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 20
Job : AllJobs

Id: (18681)

Puppy Ears Hat
A cute hat with puppy ears
VIT + 2, HP + 100.
Class: Headgear
Defense: 2
Location: Upper
Weight: 20
Req Level: none
Jobs: All Jobs
A cute hat with puppy ears.
VIT+2, HP+100.
Class: Headgear Defense: 2
Location: Upper Weight: 20
Level Requirement: None
Job: All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 20
Job : AllJobs

Id: (18683)

Carrot In Mouth
A carrot which was found near a dead rabbit.
Additional 3% damage to plant type monsters.
When worn with bunny rabbit hair, can cast 'High Jump Lv1'.
Unable to refine.
Class: Headgear
Defense: 1
Location: Lower
Weight: 20
Req Level: none
Jobs: All Jobs
It seems like a delicious carrot, but it cannot eat. It is specially made for Bunny Bund and has special effect if you equip them together.
Reduces 3% damage taken from Plant class monsters.
Have chance to autospell Lv.1 High Jump when receiving physical damage if equipped together with Bunny Band.
Cannot refine.
Class: Headgear Defense: 1
Location: Lower Weight: 20
Level Requirement: None
Job: All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Lower
Weight : 20
Job : AllJobs

Id: (18684)

È­·ÁÇÑ ÇÏÀÌĸ
Wear this hat to be a show off!
STR + 3, INT + 2.
Class: Headgear
Defense: 3
Location: Upper
Weight: 20
Req Level: none
Jobs: All except Novice
Do you want be taller? Wear it now!
STR+3, INT+2.
Class: Headgear Defense: 3
Location: Upper Weight: 20
Level Requirement: None
Job: All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20

Id: (18766)

Enhanced Helm of Angel [1]
High defense rate helm with angels' feather attached. Unknown creator.

AGI +1, LUK +1, MDEF +3
If refine level is +7 or above, AGI +2, LUK +2
If refine level is +9 or above, ASPD +1

Class : Headgear Defense : 10
Location : Upper Weight : 160
Armor Level : 1
Required Level : 99
Jobs : 2nd Job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 160
Armor Level : 1
Required Level : 99

Id: (18767)

Enhanced Hat of the Sun God [1]
A gold Winged hat that is a symbol for the great Sun God. Don't ask how to walk in this hat.

STR +3, INT +2, ATK +10, MATK +10.
If refine level is +7 or above, ATK +15, MATK +15 additionally.
If refine level is +9 or above, ATK +15, MATK +15 additionally.

Class : Headgear Defense : 4
Location : Upper/Middle Weight : 240
Armor Level : 1
Required Level : 99
Jobs : 2nd Job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Weight : 240
Armor Level : 1
Required Level : 99

Id: (18795)

Night Sparrow Hat [1]
A cute winged hat for Wanderer.

STR +1, LUK +2.

Ranged physical damage +5%.

If refine level is +7 or above, [Severe Rainstorm] damage 15%.
If refine level is +9 or above, [Severe Rainstorm] cooldown -2 seconds.

Class : Headgear Defense : 5
Location : Upper Weight : 20
Required Level : 100
Jobs : Wanderer Classes
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Upper
Weight : 20
Required Level : 100

Id: (18813)

New Wave Sunglasses
A sunglasses that give futuristic feeling.

Delay after skill -10%.

Class : Headgear Defense : 0
Location : Middle Weight : 10
Required Level : 30
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 30
Job : AllJobs

Id: (19010)

º£À̺ñ µå·¡°ï
A box that contains 1 Classic Sage Diary 2 Week Rental
Description:
Rental Item
The diary of a great
sage that was published without him ever knowing.
MATK +140, Increases
Attack Speed by 5%
This item cannot be Dropped or Traded.
Class: Book Attack: 135
Weight: 0
Weapon Level: 3
Required Level: 1
Jobs: Priest, Sage,
Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 135
Weight : 0
Weapon Level : 3
Required Level : 1

Id: (19150)

Metaling Balloon
A Metaling Balloon that floating over your head.
Somehow you feel really lucky just by wearing this.

EXP gained and item drop rate from defeating a monster +5%.
Has a low chance of autocasting Lv1 [Divest Weapon] on target when dealing physical attacks.

Class : Headgear
Defense : 0
Location : Lower
Weight : 1
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 1
Required Level : 1
Job : AllJobs

Id: (19264)

Golden Fish Hat [1]
A golden fish hat with a squeaky mouth. It seems like every time it opens its mouth it gets a fishy smell.

Has a chance to apply Holy property to the weapon for 60 seconds upon inflicting physical damage.

Has a chance to increase Holy property magic damage for 60 seconds upon inflicting magic damage.

If refine level is +7 or above, increase the chance to apply Holy property and increase holy property magic damage.

If refine level is +9 or above, has a chance to cast Lv1 [Quagmire] upon receiving physical damage.

Class : Headgear
Defense : 2
Location : Upper
Weight : 40
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 40
Required Level : 1
Job : AllJobs

Id: (19380)

Floating Beads
Floating Tai Chi beads with mystical powers.

MATK +35, Magical damage to Boss class monsters +2%.

If pure DEX is 90 or above,
MATK +70, Magical damage to Boss class monsters +3% additionally.

If pure DEX is 125 or above,
MATK +140, Magical damage to Boss class monsters +5% additionally.

Class : Headgear
Defense : 0
Location : Middle
Weight : 20
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 20
Required Level : 100
Job : AllJobs

Id: (19427)

Rabbit Family Balloon
Balloons of a cute rabbit family, which would be great to take on a trip

For every 18 pure VIT.
Variable cast time -1%.

If Pure VIT is 120 or above,
Delay after skill -2%.

If Pure VIT is 130 or above,
Delay after skill -3% additionally.

Class : Headgear Defense : 0
Location : Lower Weight : 20
Required Level : 99
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 99
Job : AllJobs

Id: (19602)

C Invisible Cap
It feels like a hat to the touch... but it's invisible to the eye

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19603)

C Invisible Sunglasses
They feel like sunglasses to the touch... but it's invisible to the eye

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19604)

C Invisible Mask
It feels like a mask to the touch... but it's invisible to the eye

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19758)

Costume King Frog Hat
Even though it is a frog, a gentle man is waiting for a lovely girl who can dispel his curse.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Enchanted Stone Box Vol.14.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19776)

Costume Tomboy Fairy
A headgear looks like the ears of a mischievous fairy.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19780)

C Rabbit Ear Knit Hat
A knit hat that's both cute and wearable
The floppy bunny ears are impressive

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19807)

Costume Majestic Helmet
A brave headgear that no one can stop the wearer.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19827)

Costume Amistr Cap
A hat that looks like Homunculus Amistr.

Class : Costume
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19839)

Costume Vanilmirth Hat
A hat that looks like Homunculus Vanilmirth.

Class : Costume
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19874)

Costume Carnival Circlet
A tiara for Brasilis carnival. You can dance everywhere with wearing this.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Enchanted Stone Box Vol.15.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19985)

Costume Aura Quartz Crown
A crown made with rare crystals.
Class: Costume Def: 0
Location: Upper Weight: 0
Required Level: 1
Job: All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (19986)

Costume Lunatic Hat
A hat that looks like Lunatic.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (19988)

Costume Elder Crown
A crown made from an elder's branch.
Class: Costume Def: 0
Location: Upper Weight: 0
Required Level: 1
Job: All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (19996)

C Horspitality Helmet
A costume that makes you feel like you can run fast when you put it on, but actually suffocates you.

Class : Costume Defense : 0
Location : Upper/Middle/Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20011)

Costume Lightning Speed
The sleek, sharp lines of the headpiece mimic a lightning bolt's swift descent to Earth.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20113)

Á¡¼º¼ú»çÀǸðÀÚ
.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20250)

Costume Hair of Strong White
The wig that reproduces the characteristic of a race that changes hairstyles when they surpass their limit.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20255)

Costume Love Cheeks
You will feel full of love.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Costume Enchantment Stone Box5.
Type: Costume
Position: Middle
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20280)

ÀÇ»ó Àß±ÙÀß±Ù ¾Ã¾î³õÀº ¿¬ÇÊ
A pencil having several teeth-marks due to being bitten all the way.
_
Type: Costume
Position: Headgear (Lower)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20281)

ÀÇ»ó À¯Ä¡¿ø»ýÀÇ ¸ðÀÚ
A magical hat that protects kids' heads from a pool of radiant summer sunlight.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20283)

ÀÇ»ó ¿À¹öÇÁ·ÎÅØÅÍ
A hat containing a story that a father left it to his son. You can feel how much he loved his son from its stout design.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20284)

ÀÇ»ó º¢²É¸ðÀÚ
A vernal hat modeled after the petal of a cherry blossom. A swinging flower decoration looks very cute.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20287)

ÀÇ»ó ±Ý»ö ³²ÀÚÀÇ ÈÆÀå
A hat resembling the hairdo of man who always looks for someone to fight with.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20293)

ÀÇ»ó ½½¸®ÆÛ ¸ðÀÚ
A hat modeled after the monster Sleeper living in Juno fields.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20294)

ÀÇ»ó ¸·½Ã¹Ð¸®¾È Æù º£º£ 29¼¼
A hat commemorating the inauguration of the 29th head of the Maximilian family among the babe of the babes. It symbolizes courage against the big as one of the small.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20296)

ÀÇ»ó ¿ä¿ä¸ðÀÚ
A hat modeled after mischievous monkey monster Yoyo.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20297)

ÀÇ»ó ¼±ÀÎÀå ¸ðÀÚ
A hat modeled after Muka of Sograt Desert.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20301)

ÀÇ»ó °ñµç ¼¼ºñÁö ¸ðÀÚ
A Savage Babe doll dyed with gold. It is a pretty doll but makes you feel hunger when you look at it.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20302)

ÀÇ»ó º£¸£Á¦ºêºêÀÇ ¿Õ°ü
A crown modeled after Beelzebub, who revealed his existence from the depths of a Nameless Island. A crown exuding elegance.
_
Type: Costume
Position: Headgear (Upper)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20312)

ÀÇ»ó ¹Ù·ÐÀÇ ¸¶¾È
An eye patch modeled after the evil eye of Demon Baron.
_
Type: Costume
Position: Headgear (Middle)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20314)

ÀÇ»ó ´º¿þÀÌºê ¼±±Û¶ó½º
Sunglasses with a futuristic design
_
Type: Costume
Position: Headgear (Middle)
Weight: 0
Required Level: 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20326)

Costume Sailor Collar
A decoration that uses the collar of clothes worn by sailors as a costume. It is said that on a windy ship, the collar was raised to make it easier to hear the sound.
Type
Class
: Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20443)

Costume Unicorn Helmet
A costume helmet named after a legendary creature.
The light from the helmet, untainted by anything, dispels all darkness.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20468)

Costume Ape-proach Mask
A Mask that carries the meaning of unity with them.
This was created to approach apes with much fear of other species.
...though the effect was not significant.

Class : Costume Defense : 0
Location : Upper/Middle/Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20489)

Costume Pope Crown
A costume modeled after the pope's crown of Arunafeltz, an incarnation of Freyja.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20506)

C Invisible Manteau
It feels like a Manteau to the touch... but it's invisible to the eye

Class : Costume
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20546)

C Blue Back Ribbon Bell
A ribbon ornament tied around your back with a large bell on it.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20557)

C 99LV Mechanic Gold
Feel the aura of the gold floating around.

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20577)

Costume Balloon Wing
A balloon wing that was made to celebrate Children's Day.
Fly to the world of children's hearts!

Class : Costume
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20591)

Costume Bow on Back
A bow to wear on your back.
Anyone can feel like being an archer.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20592)

Costume Santa's Pocket
A pouch on back, reminiscent of the sack of presents Santa carries]
Rudolph the Red-Nosed Reindeer pokes his head out as if excitedly awaiting Christmas.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20622)

ROS2023 C Phoenix Cloak 4
An exclusive costume made for ROS2023. When worn, imbue the user with the power of Phoenix.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20623)

ROS2023 C Phoenix Cloak 3
An exclusive costume made for ROS2023. When worn, imbue the user with the power of Phoenix.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20624)

ROS2023 C Phoenix Cloak 2
An exclusive costume made for ROS2023. When worn, imbue the user with the power of Phoenix.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20706)

Amistr Bag
Bag that mimics the "Amistr" Oh Homunculus.
ALL Status + 1.
Increases resistance to All Properties by 5%
Class: Garment
Defense: 18
Weight: 50
Required Level: 1
jobs: All
====== auto-parsed ======
Itemclass : Garment
Defense : 18
Weight : 50
Required Level : 1

Id: (20730)

Hood of Loyalty [1]
A Hood of Loyalty.

STR +2, Max HP +10%.

Immune to Knockback.

Resistance to all properties attack -20%.

Class : Garment
Defense : 30
Weight : 50
Required Level : 80
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 50
Required Level : 80
Job : AllJobs

Id: (20802)

Teleport Amistr Bag [1]
A bag that resembles the homunculus, Amistr.

All Stats + 1
Enables Level 1 Teleport.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.

Class: Garment
Defense: 30
Weight: 20
Requires Level: 1
Usable ByJobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 20
Required Level : 1
Job : AllJobs

Id: (20803)

Heal Amistr Bag [1]
A bag that resembles the homunculus, Amistr.

All Stats + 1
Enables Level 1 Heal.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.

Class: Garment
Defense: 30
Weight: 20
Requires Level: 1
Usable ByJobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 20
Required Level : 1
Job : AllJobs

Id: (20804)

Greed Amistr Bag [1]
A bag that resembles the homunculus, Amistr.

All Stats + 1
Enables Level 1 Greed.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.

Class: Garment
Defense: 30
Weight: 20
Requires Level: 1
Usable ByJobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 20
Required Level : 1
Job : AllJobs

Id: (20805)

Increase AGI Amistr Bag [1]
A bag that resembles the homunculus, Amistr.

All Stats + 1
Enables Level 1 Increase AGI.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.

Class: Garment
Defense: 30
Weight: 20
Requires Level: 1
Usable ByJobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 20
Required Level : 1
Job : AllJobs

Id: (20806)

Magnum Break Amistr Bag [1]
A bag that resembles the homunculus, Amistr.

All Stats + 1
Enables Level 1 Magnum Break.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.

Class: Garment
Defense: 30
Weight: 20
Requires Level: 1
Usable ByJobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 20
Required Level : 1
Job : AllJobs

Id: (20807)

Endure Amistr Bag [1]
A bag that resembles the homunculus, Amistr.

All Stats + 1
Enables Level 1 Endure.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.

Class: Garment
Defense: 30
Weight: 20
Requires Level: 1
Usable ByJobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 20
Required Level : 1
Job : AllJobs

Id: (20808)

Sight Amistr Bag [1]
A bag that resembles the homunculus, Amistr.

All Stats + 1
Enables Level 1 Sight.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.

Class: Garment
Defense: 30
Weight: 20
Requires Level: 1
Usable ByJobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 20
Required Level : 1
Job : AllJobs

Id: (20809)

Improve Concentration Amistr Bag [1]
A bag that resembles the homunculus, Amistr.

All Stats + 1
Enables Level 1 Improve Concentration.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.

Class: Garment
Defense: 30
Weight: 20
Requires Level: 1
Usable ByJobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 20
Required Level : 1
Job : AllJobs

Id: (20811)

Hiding Amistr Bag [1]
A bag that resembles the homunculus, Amistr.

All Stats + 1
Enables Level 1 Hiding.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.

Class: Garment
Defense: 30
Weight: 20
Requires Level: 1
Usable ByJobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 20
Required Level : 1
Job : AllJobs

Id: (20992)

Costume Fairy of Eden
Wings in the image of the fairies flying through the Garden of Eden

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (22014)

Enhanced Variant Shoes [1]
Awkwardly designed shoes though you can see the creator's intention to make these shoes with higher quality.

Max HP, Max SP +12%
Extra DEF,MDEF based on refine rate

Class : Shoes Defense : 13
Weight : 50
Armor Level : 1
Required Level : 85
Jobs : 2nd Job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion
====== auto-parsed ======
Itemclass : Shoes
Defense : 13
Weight : 50
Armor Level : 1
Required Level : 85

Id: (22017)

Fisherman's Shoes
Shoes that fisherman wears for living. The old experience comes out of the shoes.

EXP gain from Fish monsters +5%

For every refine level, additional EXP gain from Fish monsters +1%.

Class : Shoes Defense : 10
Weight : 30
Required Level : 30
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 10
Weight : 30
Required Level : 30
Job : AllJobs

Id: (22167)

Astraea Shoes [1]
Shoes said to have been worn by a noble being in a distant land.

All Stats +1.

If refine level is +10 or above,
if pure STR is 100 or above,
Max HP +5%, Max SP +5% (If pure STR is 120 or above, +2% additionally),

if pure INT is 100 or above,
fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally),

if pure VIT is 100 or above,
Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally),

if pure AGI is 100 or above,
Increase ASPD(delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally),

if pure DEX is 100 or above,
delay after skill -3% (If pure DEX is 120 or above, -2% additionally),

if pure LUK is 100 or above,
CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1)

Class : Shoes
Defense : 25
Weight : 25
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 25
Weight : 25
Required Level : 100
Job : AllJobs

Id: (22679)

Death's Chest
A box containing the soul of fallen warrior. Nobody knows whose soul is inside it.

Required Level: 170
Weight : 0
====== auto-parsed ======
Required Level : 170
Weight : 0

Id: (22945)

Cherry Blossom Rice Cake
Sweets made from cherry blossom leaves perfect for a spring picnic.

Damage taken from all size enemies -5% for 5 minutes.
Restores 30% of HP and SP.

(This item will be removed after event end)

Weight : 3
====== auto-parsed ======
Weight : 3

Id: (23016)

Cursed Fragment
Unstable material made up of powerful thoughts. It's mixed with many thoughts, may cause problem if you touch it.
Weight : 0.1
====== auto-parsed ======
Weight : 0.1

Id: (23042)

[Not For Sale]Yggdrasil Seed
Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence. Restores half of Maximum HP and SP.
Item Cooldown : 3 seconds
_
Cannot trade with other accounts.
Weight: 30
====== auto-parsed ======
Weight : 30

Id: (23080)

Cursed Crystal
Crystalized grudge which was roaming.
Allow to gain a lot of pieces of grudge from it when it is broken down.

Weight : 50
====== auto-parsed ======
Weight : 50

Id: (23474)

Infinity Shadow Mix Box
Infinity Shadow Mix Box.

Combine any 2 refine level +7 or above Infinity Shadow Pendant or Infinity Shadow Earring to produce 1 Infinity Shadow Weapon.

The Refine Level of the Shadow Equipments does not affect the result.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (23674)

Sweets Festival Box
Ambitiously organized by the Sweets Festival Committee.
The snack box, it is said that it is specially sealed to prevent melting.
Be careful not to shake!

(This item will be removed after the Event period ends.)

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (23682)

Enchanted Stone Box Vol.15
A box that contains enchantment stones for costume equipment.
It contains 12 new Enchant Stones including Shadow Chaser Stone(Garment), Mechanic Stone(Garment), Wanderer Minstrel Stone(Garment).
This box also contains some stones from previous boxes.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (23770)

Enchanted Stone Box Vol.16
A box that contains enchantment stones for costume equipment.
It contains 12 new Enchant Stones including Archbishop Stone(Garment), Royal Guard Stone (Garment), Guillotine Cross Stone(Garment).
This box also contains some stones from previous boxes.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (24150)

Infinity Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

Physical and magic damage to Small, Medium and Large enemies +1%.

If refine level is +7 or above, physical and magic damage to Small, Medium and Large enemies +1% additionally.

If refine level is +9 or above, physical and magic damage to Small, Medium and Large enemies +1% additionally.

Equip with Infinity Shadow Earring and Pendant, ATK +1%.
If total refine level is +15 or above, nullifies size penalty on weapon.

Class : Shadow Equipment
Location : Earring
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24151)

Infinity Shadow Pendant
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

Physical and magic damage taken from Small, Medium and Large enemies -1%.

If refine level is +7 or above, physical and magic damage taken from Small, Medium and Large enemies -1% additionally.

If refine level is +9 or above, physical and magic damage taken from Small, Medium and Large enemies -1% additionally.

Equip with Infinity Shadow Earring and Pendant, ATK +1%.
If total refine level is +15 or above, nullifies size penalty on weapon.

Class : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24386)

Infinity Shadow Weapon
A glove that can draw the wearer's potential ability.

For every 3 refine level, physical and magic damage to Small, Medium and Large enemies +1%.

For every 3 refine level, physical and magic damage taken from Small, Medium and Large enemies -1%.

If refine level is +10 or above, nullifies size penalty on weapon.

Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24685)

Absorb Shadow Shield
A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect..
Max HP +3%, Max SP +3%.
For every 3 refine level, ATK +1%.
If refine level is +7 or above, variable cast time -3%.
If refine level is +10 or above, has 2% chance to absorb 2% of physical damage dealt as HP and 1% chance to absorb 2% of physical damage dealt as SP.
Class : Shadow Equipment
Location : Shield Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24686)

Absorb Shadow Weapon
A glove that can draw the wearer's potential ability.
Max HP +3%, Max SP +3%.
For every 3 refine level, ATK +1%.
If refine level is +7 or above, variable cast time -3%.
If refine level is +10 or above, has 2% chance to absorb 2% of physical damage dealt as HP and 1% chance to absorb 2% of physical damage dealt as SP.
Class : Shadow Equipment
Location : Weapon Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24736)

Clever Shadow Weapon
A glove that can draw the wearer's potential ability..
All property magic damage +2%.
For every 2 refine level, MATK +1%.
If refine level is +9 or above, variable cast time -5%.
If refine level is +10 or above, all property magic damage +7%.
Class : Shadow Equipment
Location : Weapon Weight : 0
Required Level : 99
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 99
Job : AllJobs

Id: (24737)

Clever Shadow Shield
A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect..
All property magic damage +2%.
For every 2 refine level, MATK +1%.
If refine level is +9 or above, variable cast time -5%.
If refine level is +10 or above, all property magic damage +7%.
Class : Shadow Equipment
Location : Shield Weight : 0
Required Level : 99
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 99
Job : AllJobs

Id: (25127)

Silent Energy Particle
A fragment of energy that somehow loses it's power. It can be obtained from 1st -2nd floor of Bio Lab.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25128)

Weak Energy Particle
A fragment of energy that just created. It can be obtained from 1st -2nd floor of Bio Lab.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25130)

Sinister Energy Particle
A fragment of energy that gives ominous feeling. It can be obtained from the 4th floor of Bio Lab.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25131)

Fallen Energy Particle
A fragment of energy that became corrupted. It can be obtained from Tomb of the Fallen.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25207)

SP Absorption Stone (Upper)
A stone with the ability for SP absorption.
Gives the following Stats to costume upper slot:
Has 2% chance to absorb 1% of physical damage inflicted on target as SP.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25208)

SP Absorption Stone (Garment)
A stone with the ability for SP absorption.
Gives the following Stats to costume garment slot:
Has 2% chance to absorb 1% of physical damage inflicted on target as SP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25209)

HP Absorption Stone (Garment)
A stone with the ability for HP absorption.
Gives the following Stats to costume garment slot:
Has 2% chance to absorb 3% of physical damage inflicted on target as HP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25210)

HP Absorption Stone (Upper)
A stone with the ability for HP absorption.
Gives the following Stats to costume upper slot:
Has 2% chance to absorb 3% of physical damage inflicted on target as HP.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25290)

Sweets Festival Coin
Coin made to celebrate the sweets festival.
You can exchange it for a sweet snacks at the Sweetshop.

(This item will be removed after the Event period ends.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25292)

Stolen Cacao Beans
The seeds of the cacao plant, well fermented and dried.
Charles' chocolate factory needs it.

(This item will be removed after the Event period ends.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25409)

Champion Stone(Upper)
A stone with the ability to awaken the potential of Champion.
Gives the following Stats to costume upper slot:
For every level of [Iron Fists], ATK +2
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25410)

Champion Stone(Middle)
A stone with the ability to awaken the potential of Champion.
Gives the following Stats to costume middle slot:
For every level of [Flee], HIT +2
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25411)

Champion Stone(Lower)
A stone with the ability to awaken the potential of Champion.
Gives the following Stats to costume lower slot:
[Raging Quadruple Blow] damage +20%
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25413)

Sniper Stone(Upper)
A stone with the ability to awaken the potential of Sniper.
Gives the following Stats to costume upper slot:
For every level of [Steel Crow], ATK +2
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25415)

Sniper Stone(Lower)
A stone with the ability to awaken the potential of Sniper.
Gives the following Stats to costume lower slot:
[Arrow Shower] damage +20%
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25491)

Stalker Stone(Middle)
A stone with the ability to awaken the potential of Stalker.
Gives the following Stats to costume middle slot:
For every level of [Vulture's Eye], HIT +2.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25492)

Stalker Stone(Lower)
A stone with the ability to awaken the potential of Stalker.
Gives the following Stats to costume lower slot:
[Sightless Mind] damage +20%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25494)

Whitesmith Stone(Upper)
A stone with the ability to awaken the potential of Whitesmith.
Gives the following Stats to costume upper slot:
For every level of [Weaponry Research], ATK +2.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25495)

Whitesmith Stone(Middle)
A stone with the ability to awaken the potential of Whitesmith.
Gives the following Stats to costume middle slot:
For every level of [Skin Tempering], HIT+3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25496)

Whitesmith Stone(Lower)
A stone with the ability to awaken the potential of Whitesmith.
Gives the following Stats to costume lower slot:
[High Speed Cart Ram] damage +20%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25498)

Clown Gypsy Stone(Upper)
A stone with the ability to awaken the potential of Clown and Gypsy.
Gives the following Stats to costume upper slot:
For every level of [Music Lessons] or [Dance Lessons], ATK +2.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25499)

Clown Gypsy Stone(Middle)
A stone with the ability to awaken the potential of Clown and Gypsy.
Gives the following Stats to costume middle slot:
[Melody Strike] and [Slinging Arrow] damage +20%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25500)

Clown Gypsy Stone(Lower)
A stone with the ability to awaken the potential of Clown and Gypsy.
Gives the following Stats to costume lower slot:
[Arrow Vulcan] damage +20%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25643)

Signed Book
On the first page of the cover, the signature of Arles Orleans and the name of the recipient are written together.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25706)

High Priest Stone(Upper)
A stone with the ability to awaken the potential of High Priest.
Gives the following Stats to costume upper slot:
For every level of [Meditation], heal effect +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25708)

High Priest Stone(Lower)
A stone with the ability to awaken the potential of High Priest.
Gives the following Stats to costume lower slot:
[Magnus Exorcismus] damage +20%
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25709)

Archbishop Stone(Garment)
A stone with the ability to awaken the potential of Archbishop.
Gives the following Stats to costume garment slot:
[Adoramus] damage +15%.
Equip with High Priest Stone(Upper), [Adoramus] damage +15% additionally.
Equip with High Priest Stone(Middle), [Adoramus] skill cooldown -1 second.
Equip with High Priest Stone(Lower), fixed cast time -0.5 seconds.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25710)

Paladin Stone(Upper)
A stone with the ability to awaken the potential of Paladin.
Gives the following Stats to costume upper slot:
For every 2 level of [Faith], Max HP +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25711)

Paladin Stone(Middle)
A stone with the ability to awaken the potential of Paladin.
Gives the following Stats to costume middle slot:
For every 2 level of [Spear Mastery], ranged physical damage +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25713)

Royal Guard Stone (Garment)
A stone with the ability to awaken the potential of Royal Guard.
Gives the following Stats to costume garment slot:
[Vanishing Point] damage +15%.
Equip with Paladin Stone(Upper), Has 2% chance to absorb 1% of physical damage dealt to enemy as SP.
Equip with Paladin Stone(Middle), [Cannon Spear] skill cooldown -0.5 seconds.
Equip with Paladin Stone(Lower), [Vanishing Point] damage +15% additionally.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25714)

Assassin Cross Stone(Upper)
A stone with the ability to awaken the potential of Assassin Cross.
Gives the following Stats to costume upper slot:
For every level of [Katar Mastery], ATK +2.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25715)

Assassin Cross Stone(Middle)
A stone with the ability to awaken the potential of Assassin Cross.
Gives the following Stats to costume middle slot:
For every level of [Lefthand Mastery], HIT +2.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25716)

Assassin Cross Stone(Lower)
A stone with the ability to awaken the potential of Assassin Cross.
Gives the following Stats to costume lower slot:
[Sonic Blow] damage +20%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25717)

Guillotine Cross Stone(Garment)
A stone with the ability to awaken the potential of Guillotine Cross.
Gives the following Stats to costume garment slot:
[Rolling Cutter] damage +15%.
Equip with Assassin Cross Stone(Upper), Has 2% chance to absorb 1% of physical damage dealt to enemy as SP.
Equip with Assassin Cross Stone(Middle), [Cross Ripper Slasher] damage +15%.
Equip with Assassin Cross Stone(Lower), [Rolling Cutter] damage +15% additionally.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25798)

Champion Stone II(Lower)
A stone with the ability to awaken the potential of Champion.
Gives the following Stats to costume lower slot:
For every level of [Divine Protection], ATK +2.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25799)

Champion Stone II(Middle)
A stone with the ability to awaken the potential of Champion.
Gives the following Stats to costume middle slot:
[Raging Thrust] damage +15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25805)

Shadow Chaser Stone II(Garment)
A stone with the ability to awaken the potential of Shadow Chaser.
Gives the following Stats to costume garment slot:
[Fatal Menace] damage +15%.
Equip with Stalker Stone II(Upper), [Fatal Menace] damage +10% additionally.
Equip with Stalker Stone II(Middle), [Fatal Menace] SP consumption -10%.
Equip with Stalker Stone II(Lower), has 1% chance to absorb 1% of physical damage dealt to enemy as SP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25806)

Stalker Stone II(Lower)
A stone with the ability to awaken the potential of Stalker.
Gives the following Stats to costume lower slot:
For every level of [Improve Dodge], HIT +1.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25807)

Stalker Stone II(Middle)
A stone with the ability to awaken the potential of Stalker.
Gives the following Stats to costume middle slot:
[Back Stab] damage +15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25808)

Stalker Stone II(Upper)
A stone with the ability to awaken the potential of Stalker.
Gives the following Stats to costume upper slot:
For every level of [Gank], ATK +2.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (27210)

Sealed Memory of Thanatos Card
Enchants compounded weapon with the Occult Impaction skill effect.
Each attack drains 3 SP.
DEF -60, FLEE -60.

If refine level is +15 or above,
Each attack drains 2 SP instead.
DEF -40, FLEE -40 instead.

Caution - Silit Pong cannot be used for card desocketing!

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (28039)

Shiver Katar [2]
Maximized lethality katar that is said to have been used by a once-famous assassin.
It seems to resonate with Ancient Hero Boots.

For every 2 refine level, ATK +10.
For every 3 refine level, Critical damage +4%.
If refine level is +7 or above, physical damage to Demi-human and beast enemies +15%.
If refine level is +9 or above, increase ASPD(delay after attack -10%).
If refine level is +11 or above, physical damage to Demi-human and beast enemies +20% additionally.

Equip with Ancient Hero Boots,
has a chance to gain LUK +20, Critical damage +10% for 7 seconds upon inflicting physical damage.

Class : Katar Attack : 185
Weight : 120
Weapon Level : 4
Required Level : 100
Jobs : Guillotine Cross Classes
====== auto-parsed ======
Itemclass : Katar
Attack : 185
Weight : 120
Weapon Level : 4
Required Level : 100

Id: (28054)

[NFS]Blade Katar [2]
This item cannot be traded with other accounts.
Katar with sharp blades.
It seems to resonate with Ancient Hero Boots.
For every 2 refine level, ATK +10.
For every 3 refine level, attack speed increased (delay after skill decreased by 2%).
If refine level is +9 or above, [Rolling Cutter] damage increased by 20%.
If refine level is +11 or above, decrease delay after skill by 7%.

When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate STR +20, ATK +15% for 7seconds.

Class : Katar
Attack : 185
Weight : 100
Weapon Level : 4
Required Level : 100
Jobs : Guillotine Cross Classes
====== auto-parsed ======
Itemclass : Katar
Attack : 185
Weight : 100
Weapon Level : 4
Required Level : 100

Id: (28255)

Master Soul Rifle [2]
A rifle imbued with the power of the soul, used by those who have attained the rank of Gunmaster, capable of mastering all firearms
It seems to resonate with Ancient Hero Boots.

MATK +210.

For every 2 refine level, MATK +10.
For every 3 refine level, increase ASPD(delay after attack -3%).
If refine level is +7 or above, ASPD +1, MATK +5%.
If refine level is +9 or above, has chance to cast Lv10 [Soul Strike] upon inflicting normal ranged physical damage.
If refine level is +11 or above, increase chance to cast [Soul Strike], has a chance to cast Lv3 [Soul Expansion] upon inflicting normal ranged physical damage.

Equip with Ancient Hero Boots,
Has chance to increase INT by 20, ghost property magic damage +10% for 7 seconds upon inflicting physical damage.

Class : Rifle Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Jobs : Rebellion Classes
====== auto-parsed ======
Itemclass : Rifle
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100

Id: (28321)

Falconer Claw [1]
Sharp claw accessories that improve falcon's hunting efficiency.
DEX +1.
Blitz Beat Dmg +10% per Steel Crow Lv
Class: Accessory
Defense: 5
Weight: 10
Required Level: 80
Usable ByJobs : HunterClass/Sniper Class
====== auto-parsed ======
Itemclass : Accessory
Defense : 5
Weight : 10
Required Level : 80

Id: (28512)

Golden Clip [1]
Clip that has already been upgraded
MSP + 10.
ATK + 2%, MATK + 2%.
increase MHP by 3 times of your BaseLV
Category: Accessories Protection : 0
Weight: 10
Required Level:1
Usable ByJobs : All Character Types
====== auto-parsed ======
Weight : 10
Required Level : 1

Id: (28552)

Ring of Two Dragons [1]
One of the seven magical tools in Zilant's arsenal

Equip on Accessory(Left)
[Dragon's Breath] cooldown -0.5 seconds,
Max HP +15%
variable cast time -15%.

Equip on Accessory(Right)
[Dragon Water Breath] cooldown -0.5 seconds,
Max SP +15%,
delay after skill -15%.

Class : Accessory Defense : 0
Weight : 10
Required Level : 130
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 130
Job : AllJobs

Id: (28604)

Crimson Bible [2]
A Book emitting a red aura.

ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15.
If base level is 70 or above, ATK +5 for every 10 base level.
Indestructible.

Class : Book Attack : 45
Weight : 45
Weapon Level : 3
Required Level : 70
Jobs : Priest Classes, Sage Classes, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 45
Weight : 45
Weapon Level : 3
Required Level : 70

Id: (28605)

Vicious Mind Book [1]
The book imbued with evil spirit.

ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
MATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
Indestructible.

Class : Book
Attack : 95
Weight : 95
Weapon Level : 4
Required Level : 160
Jobs : Priest Classes, Sage Classes, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 95
Weight : 95
Weapon Level : 4
Required Level : 160

Id: (28612)

Illusion Book of the Apocalypse [2]
A book that details prophesies concerning the end of the world.
Physical damage on Water, Earth, Fire, and Wind property enemies +10%.
For every 3 refine level, physical damage +10% additionally. (Maximum refine level of 10)
Damage taken from Holy property enemies +30%.

Equip with Illusion Skull Ring, increase ASPD (delay after attack -8%)
For every 2 refine level, Critical Damage +5% additionally.

If refine level is +9 or above, CRIT +15, immune to Curse status.
If refine level is +11 or above, ATK +100.

Class : Book
Attack : 170
Weight : 80
Property : Shadow
Weapon Level : 4
Required Level : 100
Jobs : Sage Classes, Priest Classes, Star Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 170
Weight : 80
Weapon Level : 4
Required Level : 100

Id: (28618)

Book of the Sun God [4]
A book that contains the writings of the Sun God, it has the power to attract materials from space. It has the power to attract various substances.

MATK +170.

For every refine level, increase ASPD (delay after attack -1%). Max HP+200, SP+50.

Has a 5% chance to autocast Lv3 [Meteor Storm] when performing a physical attack.

If refine level is +12 or above, has additional 5% chance to autocast Lv4 [Meteor Storm].

If refine level is +14 or above, has additional 5% chance to autocast Lv5 [Meteor Storm].

Class : Book
Attack : 180
Weight : 50
Weapon Level : 3
Required Level : 100
Jobs : Sage Classes, Priest Classes, TaeKwon ClassesStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 180
Weight : 50
Weapon Level : 3
Required Level : 100

Id: (28639)

Book Of Meteorite (OSM) [2]
Magic book which Celia
used for a long time,
She love and binding with it a lot
Matk + 130
INT +3
AGI +3
--------------------
Have a chance 7% to cast Meteor Storm Lv. 3
when dealing a physical attack to a monster.
--------------------
If refine to + x
(up to +10)
Have a chance x%
(up to 10%) cast a Meteor Storm Lv.3 when dealing a physical attack to a monster
--------------------
Every Base Int 30 point will give Aspd +1
--------------------
Cannot be used in a WOE map
Class: Book
Category: Weapon
Attack: 80
Weapon Level: 4
Weight: 150
Required Level: 30
Usable ByJobs : Sage, Priest, Scholar, High Priest and Start Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 80
Weapon Level : 4
Weight : 150
Required Level : 30

Id: (28646)

[NFS]Exorcist's Bible [2]
This item cannot be traded with other accounts.
A book on eradication of demons, which is said to have been used by high-ranking ancient clergymen.
It seems to resonate with Ancient Hero Boots.

MATK +160.
For every 2 refine level, MATK +10.
For every 3 refine level, [Duple Light] damage +25%.
If refine level is +9 or above, increase ASPD(delay after attack -10%).
If refine level is +11 or above, [Duple Light] damage +30% additionally.

Equip with Ancient Hero Boots, has a chance to increase INT by 20 and MATK by 15% for 7 seconds upon inflicting magic damage.

Class : Book
Attack : 165
Weight : 50
Weapon Level : 4
Required Level : 100
Jobs : Arch Bishop Classes
====== auto-parsed ======
Itemclass : Book
Attack : 165
Weight : 50
Weapon Level : 4
Required Level : 100

Id: (28763)

Surudoi Kaze [2]
One of the ninja swords once used by ninjas skilled in the art of Nito-ryu
Must be equipped with another ninja sword, Kiri no Tsuyu, for its true abilities to be realized

Equip with Ancient Hero Boots and Kiri no Tsuyu,
Has chance to increase STR by 20, ATK +10% for 7 seconds upon inflicting physical damage.

Class : Dagger Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Jobs : Ninja Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100

Id: (28901)

ÀúÁÖ¹ÞÀº ¸Åµå¹Ù´Ï
A rag doll that Piamette is using for both attack and defense?
It looks so real and alive!
Aspd +3.
ATK +5%, MATK +5%
Reflect 10% of close physical attack damage.
10% chance to reflect magic damage. Reflect magic damage for 2 seconds chanced by 60%.
Refined to +7, increase ATK +5 and MATK +5.
Refined to +9, increase ATK +15 and MATK +15
Refined to +12, Skill casting can not be interrupted and CRI +10.
Class: Shield Defense : 0
Weight: 10
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Shield
Defense : 0
Weight : 10
Required Level : 1

Id: (28923)

Upg Guard [1]
Guard that has already been upgraded
DEF + 1 for every upgrade and MDEF + 1 for every two upgrades
When worn with an item upgrade type armor
Increase MHP + 60 and will increase MHP + 30 for every upgrade Upg Guard
Category: Shield Protection : 26
Weight: 15
Required Level:1
Usable ByJobs : All Character Types
====== auto-parsed ======
Weight : 15
Required Level : 1

Id: (28924)

Upg Buckler [1]
Buckler that has already been upgraded
DEF + 3 for every upgrade
When worn with an item upgrade type armor
Increase MHP + 90 and will increase MHP + 45 for every upgrade Upg Buckler
Category: Shield Protection : 52
Weight: 30
Required Level:1
Usable ByJobs : Swordsman Class, Merchant Class, Thief Class, Bard, Dancer
====== auto-parsed ======
Weight : 30
Required Level : 1

Id: (31042)

Costume Sexy Genie
A crown that is made of the mysterious material.
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31053)

C King Tiger Doll Hat
A hat that resembles a tiger wearing a Satgat and holding a cigarette. Also part of the expression "a long, long time ago".

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31113)

Costume Ninja Cap
Ceremonial headdress that invokes great spiritual energy
Category: Costume
Def: 0
Location: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All
====== auto-parsed ======
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31122)

C Vicious Bandage
A bandage that is said to have the power to seal away the evil energy of a particular person.
However, it appears to be just a plain red bandage.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs except Doram
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31123)

Costume Ghostring Magic (Blue)
The cursed hat that Ghostlings haunt.
They are usually floating around the hat.
_
Class: Costume
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31131)

Costume Monk Hat
a hat that monks often wear
Category: Costume Protection: 0
Used for: Upper Weight: 0
Required Level: 1
Usable ByJobs : Acolyte Cls
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (31133)

Costume Mr. Joker
Joker Symbols. The Legendary Gambler.
_
Obtained from Mago Pack
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Middle
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31149)

Costume Nidhogg (Glam)
You want to be a mermaid? Here is your chance!
_
obtain from Bon Voyage Pack
_
[Temporally Effect]
EXP +1%, Drop +1%
ATK+10, MATK+10
The effect will be removed on 1st April 2021
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31195)

Costume Mini Chocolate Hat
A cute hat decorated with sweet chocolate.
Don't eat because you're hungry~

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31198)

Costume Octopus Hat
A funny looking octopus wearing a gentleman's hat. You will feel like being teased just by looking at it.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31259)

C Bubble Archangeling Hairband
A hairband with a model of an Archangeling attached.
A charm with water droplets floating around it.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31314)

Costume Horns of Forest
A horn of the forest goddess. It will endow the owner with the power of nature.
_
Temporary Effect
All Stats +1
HP + 100, SP + 10
Reduce damage from [Demi Human] and [Player] race by 1%
Reduce Fixed Cast Time [All Skill] 0.1 second
_
The effect will be removed on 6th May 2021
_
obtain from Top Spender : March 2021
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31316)

Costume Butterfly Effect (Glam)
A blue butterfly that is flying around you.
According to the legend, its powder has the power of healing.
_
obtain from Bon Voyage Pack
_
[Temporally Effect]
EXP +1%, Drop +1%
ATK+10, MATK+10
The effect will be removed on 1st April 2021
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Lower
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31318)

Costume Gerhard Von Devi
Inflate the body, intimidate the enemy!
This Deviruchi balloon is so sinister, yet so cute!
Class: Costume
Defense: 0
Location: Upper
Weight: 0
Requires Level: 1
Usable ByJobs : All classes
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31324)

Costume DJ Kitty
The cool cute cat headset.
Multifunctional - can be worn as a costume
or can be used to listen to music.
Class: Costume
Location: Upper
Weight: 1
Usable ByJobs : All
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 1

Id: (31383)

C Volume Low Twin
A costume hair which can be attached to the hair for different hair style.
A voluminous braid tied into two braids in a low position.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31384)

Costume Ear's Candy
Fake ears that can improve your hearing a bit.
_
Obtain from Tiamo Pack
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Middle
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31387)

Costume Jjakk
Jakk with an under-developed body.
This Jakk will not be able to move since his body is under-developed.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31388)

Costume Garden of Eden
A large, ornately decorated hat as colorful as its name.
A hat with a double-pronged, pointed tip.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31405)

Costume Golden Eleanor Wig
A costume wig modeled after Homunculus Eleanor's hairstyle.
In order to maximize the cuteness of Eleanor, an ear movement function has been added.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31407)

Costume Alice Hairstyle (Sweet)
Alice's pink hairstyle. Became popular among girls.
_
Obtain from Tiamo Pack
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31432)

Costume Floating Ice
A floating, ice-like costume.
Apparently related to a boy sleeping in an ice cave
Gives you a chilly feeling when you wear it

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31456)

C Baby Leopard Cat
A stuffed animal hat to commemorate the endangered baby Leopard.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31509)

Costume Cute Bambi
Special fluffy ears that can make you look cute!
_
obtain from Bon Voyage Pack
_
[Temporally Effect]
EXP +1%, Drop +1%
ATK+10, MATK+10
The effect will be removed on 1st April 2021
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31515)

Costume Bengal Cat
A cute brown cat that is not fully grown. Looks cute but still wild.
_
obtain from Bon Voyage Pack
_
[Temporally Effect]
EXP +1%, Drop +1%
ATK+10, MATK+10
The effect will be removed on 1st April 2021
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Middle
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31531)

Costume Lovely Heart Cap
You're sure to turn heads with such a lovely headpiece!
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable byJobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31535)

Costume Toy of Arale
Arale's favorite toy. You understand correctly, it's just a toy
_
Obtain from Tiamo Pack
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable ByJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31537)

C 2nd Anniversary Hat
This item cannot be traded with other accounts.
A hat made to celebrate 2nd anniversary.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31559)

Costume Royal Guard Necklace
Necklace for Royal Guardian. It can protect you from the evil.
Class: CostumeDEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31620)

Costume Snow Fox
It's a white fox from the snowy mountains, and if you watch it closely, it seems to be good at pretending to be cute

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31633)

Costume Drooping Heinrich
A Doll Hat made by Royal Guard Heinrich.
Class: CostumeDEF: 0
Position: Upper Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31635)

Costume Choa Hairstyle (Pearl)
Choa's hairstyle, enhanced by its white and sparkling purple dye.
_
[Item Function]
This item can be used
for dyeing new hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
Class: Costume
DEF: 0
Position: Lower
Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31636)

Costume Choa Hairstyle (Silver)
Choa's hairstyle, enhanced by its white and sparkling purple dye.
_
[Item Function]
This item can be used
for dyeing new hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
Class: Costume
DEF: 0
Position: Lower
Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31637)

Costume Blue City Lifelong Hair
Long blue-hair wig. Everybody likes it.
Class: CostumeDEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31638)

Costume Red City Lifelong Hair
Long red-hair wig. Everybody likes it.
Class: CostumeDEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31639)

Costume Cream City Lifelong Hair
Long blond-hair wig. Everybody likes it.
Class: CostumeDEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31640)

Costume Pandan City Lifelong Hair
Long green-hair wig. Everybody likes it.
Class: CostumeDEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31641)

Costume Black City Lifelong Hair
Long black-hair wig. Everybody likes it.
Class: CostumeDEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31642)

Costume Violet City Lifelong Hair
Long violet-hair wig; everybody likes it.
Class: CostumeDEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31643)

Costume Mlik Tea City Lifelong Hair
Long brown-hair wig; everybody likes it.
Class: CostumeDEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31644)

Costume Purple City Lifelong Hair
Long purple-hair wig; everybody likes it.
Class: CostumeDEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31645)

Costume Jieun Blue Side Tail
One side blue hair tail. It looks like it's in shinobi style.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31646)

Costume Jieun Red Side Tail
One side red hair tail; it looks like it's in shinobi style.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31647)

Costume Jieun Gold Side Tail
One side gold hair tail; it looks like it's in shinobi style.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31648)

Costume Jieun Green Side Tail
One side green hair tail; it looks like it's in shinobi style.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31649)

Costume Jieun Black Side Tail
One side black hair tail; it looks like it's in shinobi style.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31650)

Costume Jieun White Side Tail
One side white hair tail; it looks like it's in shinobi style.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31651)

Costume Jieun Milk Tea Side Tail
One side brown hair tail; it looks like it's in shinobi style.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31652)

Costume Jieun Poison Side Tail
One side purple hair tail; it looks like it's in shinobi style.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31653)

Costume Blue Big Bun
Blue big bun hair. Chinese ladies love to do this hairstyle.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31654)

Costume Red Big Bun
Red big bun hair. Chinese ladies love to do this hairstyle.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31655)

Costume Cream Big Bun
Gold big bun hair. Chinese ladies love to do this hairstyle.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31656)

Costume Green Big Bun
Green big bun hair. Chinese ladies love to do this hairstyle.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31657)

Costume Black Big Bun
Black big bun hair. Chinese ladies love to do this hairstyle.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31658)

Costume White Big Bun
White big bun hair. Chinese ladies love to do this hairstyle.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31659)

Costume Milk Tea Big Bun
Milk Tea big bun hair. Chinese ladies love to do this hairstyle.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31660)

Costume Grape Big Bun
Purple big bun hair. Chinese ladies love to do this hairstyle.
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31662)

Costume Red Riding Hood
A little red hood. When you wear it, please beware of the wolf.
Class: CostumeDEF: 0
Position: Upper Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31663)

Costume Fairy Asara Hat
A hat of the ancient Asara fairy.
Class: CostumeDEF: 0
Position: Upper Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31664)

Costume Tiny Desert Wolf
Baby desert wolf hat. It's going with you everywhere.
Class: CostumeDEF: 0
Position: Upper Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31668)

Costume Majoruros Horn
Horn of Majoruros. Headmaster of Devil Cow.
Class: CostumeDEF: 0
Position: Upper Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31669)

C Evolved Whisper Mask
Much more powerful Whisper Mask!

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31673)

Costume Picnic Basket
A costumed picnic basket that's easy to carry.
Let's take a picnic to a place with a view!

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Enchanted Stone Box Vol.15.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31675)

Costume Orange Flavor Hat
Orange stem hat. Vitamin C +500%
Class: Costume DEF: 0
Position: Upper Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31676)

Costume Orange in Mouth
Put my orange on top, put my orange on top!!!
Class: Costume DEF: 0
Position: Lower Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31677)

Costume Pinocchio Nose
Don't lie to me. Your nose already tells everything.
Class: Costume DEF: 0
Position: Lower Weight: 10
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 10
Required Level : 1

Id: (31783)

C Doram Balloon
A balloon shaped like a cat's head. Wearing it would make you feel like you're meowing all day.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31844)

Costume Mob Scarf
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone!

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31874)

C Himmelmez's Wig(Blue)
A costume wig modeled after Himmelmez's hairstyle.
It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31875)

C Himmelmez's Wig(Yellow)
A costume wig modeled after Himmelmez's hairstyle.
It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31876)

C Himmelmez's Wig(White)
A costume wig modeled after Himmelmez's hairstyle.
It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31877)

C Himmelmez's Wig(Violet)
A costume wig modeled after Himmelmez's hairstyle.
It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31878)

C Himmelmez's Wig(Pink)
A costume wig modeled after Himmelmez's hairstyle.
It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31879)

C Himmelmez's Wig(Lime)
A costume wig modeled after Himmelmez's hairstyle.
It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31880)

C Himmelmez's Wig(Black)
A costume wig modeled after Himmelmez's hairstyle.
It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31881)

C Himmelmez's Wig(Brown)
A costume wig modeled after Himmelmez's hairstyle.
It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31921)

Costume Choa Hairstyle (Peach)
Choa's hairstyle, enhanced by its white and sparkling purple dye.
_
[Item Function]
This item can be used
for dyeing new hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
Class: Costume
DEF: 0
Position: Lower
Weight: 0
Requires Level: 1
Usable byJobs : All jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (32034)

[NFS]Aquatic Spear [2]
This item cannot be traded with other accounts.
Spear used by a hero who received the blessing of the water spirit in the past.
A beautiful spear that reminisces a crashing wave.
It seems to resonate with Ancient Hero Boots.

For every 2 refine level, ATK +10.
For every 3 refine level, increase ranged physical damage by 4%.
If refine level is +7 or above, [Cannon Spear] and [Vanishing Point] damage increased by 15%.
If refine level is +9 or above, increase attack speed (decrease delay after attack by 10%.)
If refine level is +11 or above, [Cannon Spear] and [Vanishing Point] damage increased by an additional 20%.

When equipped with Ancient Hero Boots, adds random chance to increase STR +20, ATK +15% for 7sec when wearer physical attacks.

Class : One-Handed Spear
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 100
Jobs : Royal Guard Classes
====== auto-parsed ======
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 100

Id: (32291)

Shang Tsung's Amulet (OSM) [1]
Amulet of Shange. The greatest fighter of Louyang.
_
STR +2, INT +2, LUK +2
----------
[Effect of Item]
ATK +2%, MATK +2%
----------
[Rogue, Priest, Super Novice, Ninja classes only]
ATK +5 for every 13 levels of character
MATK +5 for every 13 levels of character
Crit + 1 for every 13 levels of character
----------
Increases damage skill [Fire Ball] by 1% and increases by 1% for every level of character
----------
Has a 7% chance to cast the skill [Hell Inferno] at Level 3
when inflicting physical damage on a target
----------
Has a 7% chance to cast the skill [Soul Expansion]Level 1
when inflicting physical damage on a target
----------
Has a 7% chance to cast the skill [Judex] Level 3
when inflicting physical damage on a target
----------
[Super Novice Class Only]
If the user has a base AGI of 90 or higher, ASPD +5
_
Able to use the skill [Gloria] Level 5
when a player has learned the skill [Blessing] at Level 10
_
Able to use the skill [Weapon Perfection]Level 5
when a player has learned the skill [Increase AgiGI] at Level 10
----------
Set Bonus
Shang Tsung's Amulet + Arhi's Crown
If [Arhi's Crown] is refined to +10, Max HP +5,000, Max SP +500
----------
_
The effect of this item disabled in WOE 1, 2 map
_
Class: Accessory
Defense: 0
Weight: 10
Required Level: 50
Required Jobs: All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 50

Id: (100023)

Ancient Hero's Bravery
Ancient Hero's Bravery, which unleashes the power of the Ancient Hero's weapon.
Able to apply physical class random options to the Ancient Hero's weapon.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100025)

Ancient Hero's Wisdom
Ancient Hero's Wisdom, which unleashes the power of the Ancient Hero's weapon.
Able to apply magic class random options to the Ancient Hero's weapon.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100579)

Pendant Crafted Stone
The gemstone from which Thanatos' pendant can be enchanted.
Able to apply 2 random options.

Upon enchant, has low chance to obtain,
'Red Force Pendant' or
'Blue Mental Pendant'.

Pendant Crafted Stone can be purchased from:
<NAVI>[Cat Paw Seller Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>
with Nyangvine.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100580)

Dark Stone
A strange stone that grants mysterious powers,
Able to apply 2 random options to:
'Red Force Pendant' or 'Blue Mental Pendant'.

Dark Stone can be purchased from:
<NAVI>[Cat Paw Seller Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>
with Nyangvine.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100674)

Himmelmez's Wig Box
A box containing a costume wig modeled after Himmelmez's hairstyle
The costume comes in a total of eight colors, one of which can be obtained at random

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100887)

Clever Shadow Mix Box
Clever Shadow Mix Box.

Combine any 6 refine level +7 or above Shadow Weapons below:
Magical Shadow Weapon,
Magical Shadow Armor,
Magical Shadow Shoes,
Magical Shadow Shield,
Magical Shadow Pendant,
Magical Shadow Earring,

To produce 1 of these Shadow Weapons:
Clever Shadow Weapon,
Clever Shadow Shield

Refine Level of the Shadow Equipment does not affect the result.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101048)

Holgren Shadow Refine Hammer Box 3
A box that contains 3 Holgren Shadow Refine Hammers.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (101257)

Lord Bearer's Shadow Mix Box
Lord Bearer's Shadow Mix Box.

Combine any 6 refine level +7 or above Shadow Weapons below :
Bearer's Shadow Shoes II,
Bearer's Shadow Armor II,
Bearer's Shadow Pendant II,
Bearer's Shadow Earring,
Bearer's Shadow Pendant,
Bearer's Shadow Armor,
Bearer's Shadow Weapon,
Bearer's Shadow Shoes,
Bearer's Shadow Shield

To produce 1 of these Shadow Equipment :
Lord Bearer's Shadow Shoes,
Lord Bearer's Shadow Armor,
Lord Bearer's Shadow Pendant,
Lord Bearer's Shadow Earring

The Refine Level of the materials does not affect the result.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102481)

Sealed Card II
Contains a Sealed MVP Card.
-
Sealed Ktullanux Card,
Sealed Mistress Card,
Sealed Ifrit Card,
Sealed Moonlight Flower Card,
Sealed Tao Gunka Card,
Sealed Turtle General Card,
Sealed Drake Card,
Sealed Samurai Card,
Sealed Vesper Card,
Sealed Randgris Card,
Sealed Fallen Bishop Card.
-
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102483)

SG58 Celebration Egg
Happy 58th Birthday, Singapore! When open, chance to receive new Ancient Hero Weapon, Battle Surcoat and updated Sealed Card Album.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102493)

Clawford 350
You don't have to know about this.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (102504)

Midgard Egg
When open, guaranteed to get a Midgard Coin, and rare chance to get valuable equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102519)

1000KP Box
A special box rewarded to players for using Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102520)

Premium Gacha Box
User will receive 2 random items from recent gacha eggs. Consumable items from Tier C are excluded.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102522)

10000KP Box
A special box rewarded to players for using Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102524)

20000KP Box
A special box rewarded to players for using Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102526)

30000KP Box
A special box rewarded to players for using Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102527)

World Teleport Ticket Box
Contains 40 pieces of World Teleport Ticket.


This item can not be traded with other accounts.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (102529)

Clawford Coin Pack
Contains 9 Clawford Coins and a random consumable item.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102530)

Holgren Hammer Pack
Contains 3 Holgren Shadow Refine Hammer and 50 Royal Certificate

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102531)

Blacksmith Blessing Pack
Contains 5 Blacksmith Blessing and 50 Royal Certificate

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102533)

Valkyrie Exp. Box
Contains 3 Battle Manual and 3 Job Manual.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (102535)

3rd Class Hat Box
Contains a random 3rd Class Headgear.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102536)

Merdeka Egg
Contains tiger themed costumes and rare items such are Mad Bunny, Queen Anz Revenge and Ring of Jupiter.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102582)

Premium Gacha Box
User will receive 2 random items from ROS2023 Egg and Merdeka Egg combined. Guaranteed items and Tier C consumables are excluded.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102583)

10000KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102584)

20000KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102585)

30000KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102667)

Calm Embrace Blanket
A blanket imbued with calming magic that can be thrown over the Emberwing to soothe it when necessary.

(This item will be removed after the event.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (102696)

11.11 Lucky Egg
A lucky egg that has 2x increased rate of obtaining Tier S and Tier SS items

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102709)

Conqueror Egg
Rare chance to receive General Helmet, Brooch of Hero and Supplement Part Chip.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102710)

Premium Gacha Box
User will receive 2 random items from Beelzebub Egg and Time Holder Egg combined. Guaranteed items and Tier C consumables are excluded.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102711)

10000 KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102712)

20000 KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102713)

30000 KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102715)

Genius Skyler
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (102719)

Plutozenia's Loot Box
Open to receive a random [Not For Sale] high-grade equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102748)

GGH Christmas Bag
May contain rare treasures. Open to find out!

Weight : 20
====== auto-parsed ======
Weight : 20

Id: (102773)

Christmas Costume Box
When used, obtain a random Christmas theme costume. There is a rare chance to obtain a Costume Snow Fox and Costume Back Ribbon Bell.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (102774)

Christmas Holiday Egg
As you observe this enchanting holiday egg, you can't help but feel a sense of anticipation and excitement.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102775)

Temporal Egg
A limited egg that contains Temporal Manteaus, Kardui Ear and Ascended Weapon Box.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102788)

10000KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102789)

20000KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102790)

30000KP Box
A special box rewarded to players for using Kafra Points.

This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102817)

Dragon Egg
Celebrate Year of the Dragon in style with dragon-theme costumes and equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102872)

Prosperity Egg
May your path be paved with prosperity and your efforts yield bountiful rewards.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102873)

CNY Stat Reset Pack
Contains 1 Stat Reset Stone and 75 CNY Red Packet.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102874)

CNY Skill Reset Pack
Contains 1 Reset Skill Stick and 75 CNY Red Packet.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102875)

CNY Nyangvine Fruit Pack
Contains 40 Nyangvine Fruit and 50 CNY Red Packet.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102876)

CNY Siegfried Token Pack
Contains 25 Token of Siegfried and 10 CNY Red Packet.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102877)

CNY Life Insurance Pack
Contains 25 Life Insurance and 10 CNY Red Packet.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102878)

CNY Almighty Pack
Contains 20 Almighty and 10 CNY Red Packet.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102879)

CNY Limit Power Booster Pack
Contains 20 Limit Power Booster and 10 CNY Red Packet

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102880)

CNY Infinity Drink Pack
Contains 20 Infinity Drink and 10 CNY Red Packet

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102917)

2nd Anniversary Gift Box 1
Contains random amount of 2/3/4x Blacksmith Blessing or 1/2/3x Shadow Refine Hammer.
Randomly receive below item :

2x Blacksmith Blessing(50%)
3x Blacksmith Blessing(12%)
4x Blacksmith Blessing(8%)
1x Shadow Refine Hammer(20%)
2x Shadow Refine Hammer(7%)
3x Shadow Refine Hammer(3%)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102920)

2nd Anniversary Pack 1
Contains below item :

5x Unlimited Giant Fly Wing 1 Day Box
50x [NFS]Tyr's Blessing
50x [NFS]Mystic Power
1x 2nd Anniversary Gift Box 1

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102921)

2nd Anniversary Pack 2
Contains below item :

11x Special Battle Manual
11x Special Job Manual
20x [NFS]Insurance
20x [NFS]Token of Siegfried
1x 2nd Anniversary Gift Box 2

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102922)

2nd Anniversary Pack 3
Contains below item :

10x Battle Manual 200
30x [NFS]Almighty
10x Bubble Gum
10x [NFS]Shiny Physical DEF Scroll
1x 2nd Anniversary Gift Box 3

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102926)

GGH 2nd Anniversary Egg
Celebrating Two Years of Eggcellence!

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102950)

Blitz Shadow Box
Contains a random Blitz Shadow Equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102951)

Caster Shadow Box
Contains a random Caster Shadow Equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102969)

Premium Gacha Box
User will receive 2 random items from Daehyon Egg and Prosperity Egg combined. Guaranteed items and Tier C consumables are excluded.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102972)

Leap Year Pack 4
Rare chance to obtain Boss Card Album, Safe to 12 Weapon Cert, C Wavy Red Angel Wings.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102973)

Leap Year Pack 3
Contains 10 Holgren Shadow Refine Hammer and 2 King Paul Treasure Key.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102974)

Leap Year Pack 2
Contains 10 Blacksmith Blessings and 6 Clawford Coins.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102975)

Leap Year Pack 1
Contains 10 Ancient Hero's Bravery, 10 Ancient Hero's Wisdom and a random STAT (STR/INT/DEX/VIT) consumable.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102979)

GGH 2nd Anniversary Egg 2
Celebrating Two Years of Eggcellence!

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103000)

Anniversary Sealed Album
Open to choose a Sealed Card of your choice.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103001)

Anniversary Costume Box
Open to choose a costume of your choice.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103003)

Critical Shadow Box
Contains a random Critical Shadow Equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103004)

Size Shadow Box
Contains a random Size Shadow Equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103005)

Penetration Shadow Box
Contains a random Penetration Shadow Equipment.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103006)

Mammoth Shadow Box
Contains a random Mammoth Shadow Equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103007)

Reload Shadow Box
Contains a random Reload Shadow Equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103008)

Tempest Shadow Box
Contains a random Tempest Shadow Equipment.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103016)

Invisible Costume Box
Open to choose a invisible costume of your choice.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103017)

Class Stone Selective Box
Open to choose a class enchant stone of your choice.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103027)

PVP Crown Box
When open, you can choose Crown of Unyielding Force or Crown of Arcane Supremacy.

Weight : 30
====== auto-parsed ======
Weight : 30

Id: (103058)

Cherry Blossom Egg
The egg emits a soft, melodic chime, signaling the arrival of new wonders waiting to be revealed.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103076)

Penetration Armor Box (Selective)
Open to choose a [NFS] Armor of Rosary or [NFS] Armor of White Thread.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103085)

Class Enchant Stone Box
Contains a random class specific enchant stone.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103124)

Selina Selective Box
Contains treasures from Cat Burglar Selina. Open to choose an item of your choice.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103588)

Halloween Treats
This item cannot be traded with other accounts.
You can choose an item of your choice after opening this box.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103589)

Halloween Scroll
This item cannot be traded with other accounts.
Contains a random consumable, costume, equipment, or MVP card.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103690)

Biolab Record Box 2
This item cannot be traded with other accounts.

When used, receive a random class vol.2 record.

Weight : 1

====== auto-parsed ======
Weight : 1

Id: (103691)

Doram Physical Shadow Box
This item cannot be traded with other accounts.

When used, receive a random piece of Doram Physical Shadow Equipment.

Weight : 1

====== auto-parsed ======
Weight : 1

Id: (103692)

Doram Magical Shadow Box
This item cannot be traded with other accounts.

When used, receive a random piece of Doram Magical Shadow Equipment.

Weight : 1

====== auto-parsed ======
Weight : 1

Id: (103829)

HD Elunium Holiday Pack
Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025.
Contains 5x HD Elunium and 4x 2024 XMAS Ticket.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103830)

HD Oridecon Holiday Pack
Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025.
Contains 5x HD Oridecon and 4x 2024 XMAS Ticket.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103831)

HD Bradium Holiday Pack
Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025.
Contains 5x HD Bradium and 4x 2024 XMAS Ticket.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103832)

HD Carnium Holiday Pack
Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025.
Contains 5x HD Carnium and 4x 2024 XMAS Ticket.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103833)

Nyangvine Holiday Pack
Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025.
Contains 30x Nyangvine Fruit and 6x 2024 XMAS Ticket.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103834)

BM 200 Holiday Pack
Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025.
Contains 5x Battle Manual 200 and 7x 2024 XMAS Ticket.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103835)

Kafra Buff Holiday Pack
Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025.
Contains 1x Kafra Buff Box and 3x 2024 XMAS Ticket.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103836)

Giant Fly Wing Holiday Pack
Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025.
Contains 1x Unlimited Giant Fly Wing 1 Day Box and 1x 2024 XMAS Ticket.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (400157)

Costume Astrologer's Cap
A triangular hat that is said to have a magic power.
A crescent moon is drawn on the front, and the sun is drawn on the back.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (400214)

C Faith of Yggdrasil
The costume hat of the clan that worships the World Tree. It is made with the technology of Alfheim.
Like the World Tree, it can accommodate anything.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Enchanted Stone Box Vol.15.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (400427)

C Demi Freyja Hair
A costume wig modeled after Demi Freyja's hair. It seems to have divine powers.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Enchanted Stone Box Vol.15.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (400580)

[NFS]Green Bunny Band [1]
A sexy gorgeous hairband for you!
Every one chases you as soon as you wear this! Increase your dating appeal by 100%.

STR +2, INT +1, DEX +1,
If refine level is +9 or above, physical damage to all class enemies +2%, MATK +2%.
If refine level is +10 or above, physical damage to all class enemies +2%, MATK +2% additionally.

Class : Headgear Defense : 0
Location : Upper Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 20
Required Level : 1
Job : AllJobs

Id: (410048)

Costume Tiger
A stunning tiger puppet for costume that is so well made that it can be mistaken for a real tiger.
You feel like an oil magnate when you walk around with it.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (410063)

Costume Cherry Ribbon
A costume ribbon with a cute cherry on it.
You can almost hear it crackle whenever you move it.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (410198)

Costume Deviruchi Party
You'll feel like you're partying with the Deviruchis.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (410219)

Costume Jumbo Rabbit
A giant rabbit that is painstakingly crafted by a puppeteer in Rune Midgard.
It is said that, this is so finely crafted that it could be mistaken for a living thing, and is popular with doll collectors.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (410264)

Costume Mini Tails
Sonic Collaboration Costume.

"I can do it!"

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (410265)

Costume Sonic Ring (Hit)
I lost all the rings I had collected so far!

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (410301)

[NFS] Little Abyss Dragon
A small dragon born from the abyss.
It has the property of growing using its owner's emotions as food, and depending on its properties, it can bring about glory or destruction.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (420212)

Costume Protect Claus(Red)
The shield-like armor protects you from neck to shoulder with sturdy decorations
The shoulder decorations, as solid as a fortress, reflect the artisan's meticulous craftsmanship down to the finest details.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (450017)

Kukulkan Skin [1]
An armor made from the skin that fell off Kukulkan. It is said that those who can control the armor can gain great power.

Max HP +3%, Max SP +3%.

Resistance against Neutral property attack +5%.

If refine level is +7 or above, All Stats +1.
If refine level is +9 or above, damage taken from ranged physical damage -5%.
If refine level is +11 or above, resistance against Neutral property attack +3% additionally.
If refine level is +12 or above, ASPD +1.
If refine level is +13 or above, able to cast Lv3 [Guard].

Class : Armor
Defense : 40
Weight : 250
Required Level : 70
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 40
Weight : 250
Required Level : 70
Job : AllJobs

Id: (450339)

Dawson Suit
A suit that every true Gunslinger wants!

Max HP +300, DEX +3.
Physical damage to Undead monsters +8%.
Damage taken from Undead monsters -8%.
Damage taken from ranged physical damage -3%.
Delay after skill -3%.

Class : Armor Defense : 25
Weight : 0
Required Level : 10
Jobs : Gunslinger Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 25
Weight : 0
Required Level : 10

Id: (460063)

[NFS]Scutum [1]
A lightweight and sturdy rectangular shield with a gently curved guard face. Its unique shape makes it excellent at deflecting attacks.

FLEE +5, Perfect Dodge +1.

For every 3 refine level, Perfect Dodge +2 additionally.
(Max: +10 refine level)
If refine level is +10 or above, Max HP +10%, Max SP +10%.

Class : Shield Defense : 1
Weight : 50
Required Level : 10
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shield
Defense : 1
Weight : 50
Required Level : 10
Job : AllJobs

Id: (470244)

Dawson Boots
A pair of boots that every true Gunslinger wants!

Max HP +300, DEX +3.
Physical damage to Undead monsters +8%.
Damage taken from Undead monsters -8%.
Damage taken from ranged physical damage -3%.
Delay after skill -3%.

Class : Shoes Defense : 9
Weight : 0
Required Level : 10
Jobs : Gunslinger Classes
====== auto-parsed ======
Itemclass : Shoes
Defense : 9
Weight : 0
Required Level : 10

Id: (470262)

[NFS] Forest Footsteps
This item cannot be traded with other accounts.
MDEF +15.
Max HP +3% , Max SP +3%,
Damage taken from Demi-human monster -5%,
MATK +2%,
Wind and Earth property magic damage +2%.

If refine level is +5 or above,
Max HP +7%, Max SP +7% additionally,
MATK +3% additionally,
Wind and Earth property magic damage +3% additionally.

If refine level is +7 or above,
Max HP +10% , Max SP +10% additionally,
MATK +5% additionally,
Wind and Earth property magic damage +5% additionally.

Class : Shoes
Defense : 15
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 15
Weight : 50
Required Level : 100
Job : AllJobs

Id: (470277)

Ultra Shoes
"No one is ever ready to harness this power."
-Unknown

Delay after skill -10%.
Perfect HIT +5% additionally.

If refine level is +7 or above,
Perfect HIT +5% additionally.

If refine level is +9 or above,
Perfect HIT +10% additionally.

Class : Shoes
Defense : 18
Weight : 40
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 18
Weight : 40
Required Level : 100
Job : AllJobs

Id: (480055)

C Wavy Red Angel Wings
The red wings of an angel fluttering in the sky.
The soft falling feathers make you feel as if your wings are alive

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480071)

Costume Calabash
A costume calabash made to be worn.
Decorated with blue rope, as if used to seal something.

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480093)

Costume Scepter
A costume scepter emanating with a majestic aura.
It is decorated with a crown that matches the symbol of the monarch.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480122)

Costume Samba Carnival
Must have Costume Feather for Samba Carnival.
A giant feather, it must be an object of attention!

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Enchanted Stone Box Vol.15.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480198)

Costume Anniversary Wings
Wings with laurel and metal trim.

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480295)

Costume Sakura Branch
A costume decorated with branches cut from cherry blossoms.

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480337)

Costume Rifle
A costume rifle carried on the back.
Because it's a toy, the bullets are corks

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480360)

Costume Giant Shuriken
A giant costume shuriken.
Looks like it would be hard to lift, but it's a costume, so it's no problem to throw!

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480392)

Dawson Cloak
A cloak that every true Gunslinger wants!

Max HP +300, DEX +3.
Physical damage to Undead monsters +8%.
Damage taken from Undead monsters -8%.
Damage taken from ranged physical damage -3%.
Delay after skill -3%.

Class : Garment Defense : 20
Weight : 0
Required Level : 10
Jobs : Gunslinger Classes
====== auto-parsed ======
Itemclass : Garment
Defense : 20
Weight : 0
Required Level : 10

Id: (480398)

[NFS]Etran's Undershirt [1]
MDEF +10.
Max HP +2%

If refine level is +7 or above, Max HP +4%.
If refine level is +8 or above, Max HP +6% additionally.
If refine level is +9 or above, Max HP +8% additionally.
If refine level is +10 or above, prevents knock back effect.

Equip with Pantie,
INT +15, Max HP +5%, Max SP +5%.
If refine level of Pantie is +7 or above, casting cannot be interrupted.

Equip with Deviling Card, resistance against all property attack except Neutral property +50%.

Class : Garment Defense : 0
Weight : 15
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 0
Weight : 15
Required Level : 1
Job : AllJobs

Id: (490513)

[NFS] Verus Core [1]
This item cannot be traded with other accounts.
A component from a robot. It has the power to increase concentration.

Physical damage to all property enemies +5%.

Increase ASPD(delay after attack -10%).

Perfect Hit +20%.

Class : Accessory
Defense : 0
Weight : 50
Required Level : 80
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 50
Required Level : 80
Job : AllJobs

Id: (500073)

[NFS]Fatalist [2]
This item cannot be traded with other accounts.
Sword of old travelers specialized in stabbing, not cutting.
It seems to resonate with Ancient Hero Boots.
For every 2 refine level, ATK +10.
For every 3 refine level, increase attack speed. (decrease delay after attack by 2%)
If refine level is +9 or above, increase [Fatal Menace] damage by 20%.
If refine level is +11 or above, decrease delay after skill by 7%.

When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain STR +20 and ATK +15% for 7seconds.

Class : Dagger
Attack : 165
Weight : 90
Weapon Level : 4
Required Level : 100
Jobs : Shadow Chaser Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 165
Weight : 90
Weapon Level : 4
Required Level : 100

Id: (540068)

1Lv Book [4]
An old and useless Book.
MATK + 10

Class : Book
Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1

Id: (540069)

2Lv Book [4]
An old and useless Book.
MATK + 10

Class : Book
Attack : 10
Weight : 0
Weapon Level : 2
Required Level: 1
Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 10
Weight : 0
Weapon Level : 2
Required Level : 1

Id: (540071)

3Lv Book [4]
An old and useless Book.
MATK + 10

Class : Book
Attack : 10
Weight : 0
Weapon Level : 3
Required Level: 1
Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 10
Weight : 0
Weapon Level : 3
Required Level : 1

Id: (540072)

4Lv Book [4]
An old and useless Book.
MATK + 10

Class : Book
Attack : 10
Weight : 0
Weapon Level : 4
Required Level: 1
Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator
====== auto-parsed ======
Itemclass : Book
Attack : 10
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (550108)

1Lv One-handed Staff [4]
An old and useless One-handed Staff.
MATK + 10

Class : One-handed Staff
Attack : 10
Weight : 0
Weapon Level : 1
Required Level: 1
Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker
====== auto-parsed ======
Attack : 10
Weight : 0
Weapon Level : 1
Required Level : 1

Id: (640004)

Blue Crystal Staff [2]
A staff with the power of cold ice, used by a certain archmage in the past.
It seems to resonate with Ancient Hero Boots.

Indestructible.
MATK +200

For every 2 refine level, MATK +10 additionally,
for every 3 refine level, [Jack Frost] damage +12%.
If refine level is +9 or above, Water property magic damage +7%.
If refine level is +11 or above, [Jack Frost] cooldown -1 second, magic damage to Fire property enemies +7%.

Equip with Ancient Hero Boots,
has a chance to gain INT +20, MATK +15% for 7 seconds upon inflicting magic damage.

Class : Two-handed Staff Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 100
Jobs : Warlock Classes
====== auto-parsed ======
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 100

Id: (700057)

[NFS]Royal Bow [2]
This item cannot be traded with other accounts.
An ancient hero's bow from the forgotten royal family.
It looks old, but it has hidden magic, and it seems to resonate with Ancient Hero Boots.
For every 2 refine level, ATK +10.
For every 3 refine level, [Arrow Storm] damage increased by 12%.
If refine level is +9 or above, attack speed increased (delay after attack decreased by 10%).
If refine level is +11 or above, ranged physical damage increased by 5%.

When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate(3%) for 7s DEX + 20, bow damage power increased by 20%.

Class : Bow
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Jobs : Ranger / Shadow Chaser Classes
====== auto-parsed ======
Itemclass : Bow
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100

Id: (1000619)

World Teleport Ticket
This item can not be traded with other accounts.
You can navigate to the place you want in navigation.

Caution - If you search for an NPC, you'll move to the random spot of the map where the NPC resides. You can't move to a map that isn't searchable by the World View menu.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001466)

Midgard Coin
A shiny coin recently discovered by adventurers. Cat Burglar Selina will be interested in this.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (1001475)

ROS Special Dye
A dye stuff used to enhance ROS2023 Phoenix Cloak.

Let's bring this to <NAVI>[ROS2023 Valkyrie]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>.

(This item will be removed after the event.)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (1001476)

ROS Phoenix Gem
A gem that contains the power of Phoenix. It used to enhance ROS2023 Phoenix Cloak.

Let's bring this to <NAVI>[ROS2023 Valkyrie]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>.

(This item will be removed after the event.)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (1001563)

Phoenix Ash
It has a silky and ethereal texture, resembling fine, soft powder or dust. Despite its delicate appearance, it is said to be extremely resilient and magical.

(This item will be removed after the event.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001565)

Smoldering Phoenix Ash
True to its name, it emits a subtle, persistent heat. While it doesn't blaze with the intensity of a roaring fire, it exudes a warm, smoky glow akin to the dying embers of a once-blazing conflagration.

(This item will be removed after the event.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001570)

Smiley's Precious Doll
Smiley's Precious Doll is more than just a toy; it's a cherished friend, a source of comfort, and a vessel for endless adventures.

(This item will be deleted once event ends.)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (1001574)

Skyler Coin
A coin obtained through NPC <NAVI>[Genius Skyler]<INFO>prontera, 54, 212,0,101,0,0</INFO></NAVI> by converting card.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001666)

CNY Red Packet
Can be used to exchange for special rewards through NPC Cat Burglar Selina.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001667)

Octopus Tentacle
A tentacle from octopus monsters

(This item will be removed after the evernt.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001671)

Anniversary MVP Token
Obtained from event MVP during GGH's 2nd Anniversary event.

(This item will be removed after the event)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001899)

Midgard Miles
Midgard Miles can be acquired through gacha eggs and used to redeem items from Felicity the Miles Agent.

Weight : 0

====== auto-parsed ======
Weight : 0

Id: (1001925)

2024 XMAS Ticket
This item cannot be traded with other accounts.
A holiday ticket that can be exchanged for limited items with NPC <NAVI>[GGH Santa]<INFO>xmas,143,134,0,100,0,0</INFO></NAVI> in Snow Village, Lutie. Item will be removed on 23 Jan 2025.

Weight : 0
====== auto-parsed ======
Weight : 0



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...