Dia Posted January 9 Posted January 9 Added LapineDdukddakBox Spoiler FullTempShadow_Mix NeedCount: NeedRefineMin: 7 NeedSourceString: +7 Tempest Shaow Source items24346 S_Tempest_Shoes: 1 24345 S_Tempest_Shield: 1 24347 S_M_ExeHoly_Armor: 1 24348 S_M_ExoCorrupt_Armor: 1 24349 S_M_DragonVib_Armor: 1 24350 S_M_SciHunting_Armor: 1 24351 S_M_FishInsect_Armor: 1 24168 S_Tempest_Earring: 1 24169 S_Tempest_Pendent: 1 24170 S_M_Executioner_Weapon: 1 24171 S_M_Exorcist_Weapon: 1 24172 S_M_Hunting_Weapon: 1 24173 S_M_Insect_Net_Weapon: 1 24174 S_M_Fishing_Weapon: 1 24175 S_M_Dragon_K_Weapon: 1 24176 S_M_Corrupt_Weapon: 1 24177 S_M_Vibration_Weapon: 1 24178 S_M_Holy_Water_Weapon: 1 24179 S_M_Scissors_Weapon: 1 24423 S_Tempest_Weapon: 1 24424 S_Tempest_Armor: 1 24431 S_M_Exe_Ho_Weapon: 1 24430 S_M_Fis_In_Weapon: 1 24429 S_M_Sci_Hu_Weapon: 1 24428 S_M_Viv_Dr_Weapon: 1 24427 S_M_Exo_Co_Weapon: 1 Quest Spoiler Id: 291259 Cooldown2: Octopus Cave Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291260 Cooldown2: Hazy Forest Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291261 Cooldown2: Orc's Memory Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291262 Cooldown2: Weekend Dungeon Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291263 Cooldown2: Sealed Shrine Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291264 Cooldown2: Half moon in the day time (both modes) Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291265 Cooldown2: Malangdo Culvert (both modes) Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291266 Cooldown2: Geffen Magic Tournament Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291267 Cooldown2: Sarah's memory Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291268 Cooldown2: Infinite Space Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291269 Cooldown2: Room of Conciousness Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291270 Cooldown2: Heart Hunter War Base Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291271 Cooldown2: Werner Laboratory Central Room Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291272 Cooldown2: Dreams and Shadows Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291273 Cooldown2: Ghost Palace Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291274 Cooldown2: Airship Assault Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291275 Cooldown2: King's Heels Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291276 Cooldown2: Old Glast Heim Normal Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291277 Cooldown2: Horror Toy Factory Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291278 Cooldown2: Devil's Tower Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291279 Cooldown2: Buwaya Extermination Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291280 Cooldown2: Central Laboratory Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291281 Cooldown2: Faceworm Nest Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291282 Cooldown2: Last Room Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291283 Cooldown2: Isle of Bios Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291284 Cooldown2: Morse Cave Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291285 Cooldown2: Temple of Demon God Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am Id: 291286 Cooldown2: Nidhoggur's Nest Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am after 3 days Id: 291287 Cooldown2: Wolfchev's Laboratory Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am after 3 days Id: 291288 Cooldown2: Endless Tower Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am after 7 days Id: 291289 Cooldown2: Friday Dungeon Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 12am Id: 291290 Cooldown2: Advanced Old Glast Heim Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am after 3 days Id: 291291 Cooldown2: Bakonawa Extermination Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am after 7 days Id: 291292 Cooldown2: Bangungot's Hospital Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am after 7 days Id: 291293 Cooldown2: Sky Fortress Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am after 3 days Id: 291294 Cooldown2: Sarah Vs Fenrir Info: It reset the dungeon through <NAVI>[Lady Regina]<INFO>prontera,89,140,0,101,0</INFO></NAVI>. It will be available again after the cooltime. Quickinfo: Reset at 4am after 7 days Id: 291300 Frenzy Mission: Day 1 Info: Defeat the Cursed Baphomet and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Cursed Baphomet Id: 291301 Frenzy Mission: Day 2 Info: Defeat the Amdarais and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Amdarais Id: 291302 Frenzy Mission: Day 3 Info: Defeat the Entweihen Crothen and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Entweihen Crothen Id: 291303 Frenzy Mission: Day 4 Info: Defeat the Charleston 3 and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Charleston 3 Id: 291304 Frenzy Mission: Day 5 Info: Defeat the Despair God Morocc and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Despair God Morocc Id: 291305 Frenzy Mission: Day 6 Info: Defeat the Grand Pere and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Grand Pere Id: 291306 Frenzy Mission: Day 7 Info: Defeat the Morocc's Necromancer and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Morocc's Necromancer Id: 291307 Frenzy Mission: Day 8 Info: Defeat the BIJOU and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the BIJOU Id: 291308 Frenzy Mission: Day 9 Info: Defeat the T_W_O and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the T_W_O Id: 291309 Frenzy Mission: Day 10 Info: Defeat the Celine Kimi and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Celine Kimi Id: 291310 Frenzy Mission: Day 11 Info: Defeat the Grim Reaper Ankou and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Grim Reaper Ankou Id: 291311 Frenzy Mission: Day 12 Info: Defeat the Stefan J.E. Wolf and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Stefan J.E. Wolf Id: 291312 Frenzy Mission: Day 13 Info: Defeat the Captain Ferlock and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Captain Ferlock Id: 291313 Frenzy Mission: Day 13 Info: Defeat the Captain Ferlock and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Captain Ferlock Id: 291314 Frenzy Mission: Day 14 Info: Defeat the Amdarais Hard and return to the <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI>. You must claim your reward within the time limit. Quickinfo: Defeat the Amdarais Hard Id: 291315 Cooldown: Frenzy Mission Info: After 12am return to <NAVI>[Frenzy Mission Board]<INFO>prontera,140,174,0,101,0</INFO></NAVI> for new quest. Quickinfo: Reset at 12am NpcIdentity Spoiler Id: 10545 JT_4_GACHA_MACHINE Item Spoiler Id: (9877) Tempest Shadow Box2 A box containing Tempest Shadow Equipment. Open to obtain 1 random item from the list below, Tempest Shadow Armor, Tempest Shadow Weapon, Tempest Shadow Earring, Tempest Shadow Pendant, Tempest Shadow Shield, Tempest Shadow Shoes Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (15479) [NFS]Medical Scrubs [1] This item cannot be traded with other accounts. Clothing worn by medics working in the battlefields. Delay after skill -10%. Healing Rate +2%, receive heal and potion effect +1%. MDEF +10. If refine level is +7 or above, Heal effect +4%, receive heal and potion effect +2% additionally, DEF +50, armor will be indestructible. If refine level is +8 or above, Heal effect +6%, receive heal and potion effect +3% additionally, DEF +100, damage taken from Demi-human enemies -7%. If refine level is +9 or above, Heal effect +8%, receive heal and potion effect +4%, DEF +150, resistance against Stone Curse +50%, equip with Argiope Card, immune to Frozen. Class : Armor Defense : 50 Weight : 100 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Armor Defense : 50 Weight : 100 Required Level : 100 Job : AllJobs Id: (22244) Stylish Silent Shoes [1] This item cannot be traded with other accounts. A popular brand in the Rune Midgard Kingdom. Shoes that reduce footstep sound and are good for pedaling in piano performance. Physical and magical damage against all property enemies +10%. Restore 150 HP and 15 SP when defeating monsters. If refine level is +10 or above, Physical and magical damage against all property enemies +10% additionally. Able to use Lv.1 [Greed]. If refine level is +11 or above, Physical and magical damage against all property enemies +10% additionally. Class : Shoes Defense : 25 Weight : 60 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 25 Weight : 60 Required Level : 100 Job : AllJobs Id: (24665) Full Tempest Shadow Earring A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. MDEF pierce on all race monsters (except players) +5%. For every 2 refine level, MDEF pierce on all race monster (except players) +1% additionally. If refine level is +10 or above, magical damage to all race monsters (except players) +3%. Equip with Full Tempest Shadow Pendant, MATK +2%. If total refine level is +18 or above, MDEF pierce on all race monsters (except players) +100%. Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24666) Full Tempest Shadow Shoes Shoes worn on top of normal shoes for additional DEF. Can be equipped alone but needs a set to have any effect. MDEF pierce on all race monsters (except players) +5%. For every 2 refine level, MDEF pierce on all race monsters (except players) +1% additionally. If refine level is +10 or above, magical damage to all race monsters (except players) +3%. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24667) Full Tempest Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. MDEF pierce on all race monsters(except players) +5%. For every 2 refine level, MDEF pierce on all race monsters (except players) +1% additionally. If refine level is +10 or above, magical damage to all race monsters (except players) +3%. Equip with Full Tempest Shadow Shoes, MATK +2%. If total refine level is +18 or above, MDEF pierce on all race monsters (except players) +100%. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24668) Full Tempest Shadow Pendant A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. MDEF pierce on all race monsters(except players) +5%. For every 2 refine level, MDEF pierce on all race monsters(except players) +1% additionally. If refine level is +10 or above, magical damage to all race monsters(except players) +3%. Class : Shadow Equipment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (31145) Costume Alice Friesinger 69th This item cannot be traded with other accounts. The doll created to celebrate the inauguration of the 69th maid serving the A-larm family, which is referred to as a gentleman among gentlemen. It serves its master with a pure heart, sometimes bringing its mace down on any enemy that threatens its master's life. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31775) Costume Bunny Hairband(Golden) Costume Bunny Hairband (Golden) Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (100596) Full Tempest Shadow Mix Box A box that can combine certain Shadow equipment into Full Tempest Shadow equipment. The Refine Level of the materials does not affect the result. Put 10 of the required materials with refine +7 or higher to randomly obtain one of the result. [Applicable Materials] Tempest Shadow Earring Tempest Shadow Pendant Tempest Shadow Shoes Tempest Shadow Shield Tempest Shadow Weapon Tempest Shadow Armor Magic Executioner Holy Water Shadow Armor Magic Executioner Holy Water Shadow Weapon Magic Executioner Shadow Weapon Magic Exorcist Corrupted Shadow Armor Magic Exorcist Corrupt Shadow Weapon Magic Exorcist Shadow Weapon Magic Vibration Dragon Killer Shadow Armor Magic Vibration Dragon Killer Shadow Weapon Magic Vibration Shadow Weapon Magic Dragon Killer Shadow Weapon Magic Scissor Hunting Shadow Armor Magic Scissor Shadow Weapon Magic Scissors Hunting Shadow Weapon Magic Hunting Shadow Weapon Magic Fishing Insect Net Shadow Armor Magic Fishing Shadow Weapon Magic Fishing Insect Shadow Weapon Magic Insect Net Shadow Weapon Magic Corrupt Shadow Weapon Magic Holy Water Shadow Weapon [Random Result] Full Tempest Shadow Earring Full Tempest Shadow Pendant Full Tempest Shadow Armor Full Tempest Shadow Shoes Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103052) [NFS]Kafra Buff(3 Days) A Kafra buff that increases EXP and Drop rate for 3 days. Characters using this item will receive the buff for 3 days. EXP +50% Drop Rate +50% Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (103876) Legacy's Embrace Scroll A mystical scroll imbued with the wisdom of ages past. Use to obtain a random item. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103877) Legacy Headgear Selective Box Open to pick a headgear equipment your choice. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103878) Legacy Garment Selective Box Open to pick a garment equipment your choice. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103879) Legacy of 2024 Recharge Box 1 A bonus gift for recharging 5,000 Kafra Point. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103880) Legacy of 2024 Recharge Box 2 A bonus gift for recharging 20,000 Kafra Point. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103881) Legacy of 2024 Recharge Box 3 A bonus gift for recharging 40,000 Kafra Point. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103883) 5000 KP Box This item cannot be traded with other accounts A special box rewarded to players for using Kafra Points. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103885) 20000 KP Box This item cannot be traded with other accounts A special box rewarded to players for using Kafra Points. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103887) 40000 KP Box This item cannot be traded with other accounts A special box rewarded to players for using Kafra Points. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103888) Frenzy Normal Box Contains a random reward from Frenzy Mission Event Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (103889) Frenzy Premium Box Contains a random reward from Frenzy Mission Event Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (103890) Elemental Charm Box This item cannot be traded with other accounts You may select one of the following items: Charm of Great Nature, Charm of Mystic Frozen, or Charm of Leafwind. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103910) Ninja Shadow Box Contains a random shadow equipment for the Ninja class. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103911) Gunslinger Shadow Box Contains a random shadow equipment for the Gunslinger class Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103912) Taekwon Shadow Box Contains a random shadow equipment for the Taekwon Kid class. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103914) Golden Horizon Egg Step into 2025 with the dazzling brilliance of the Golden Horizon Egg! Crack it open for surprises that will light up your path for the year ahead. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (400462) Costume Sailor Cap A cap with a design that goes well with sailor uniforms. The red ribbon is a highlight. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (400467) Northern Kingdom Tiara [1] Tiara infused with concentrated magical power, made from gems found in the Northern Kingdom. Indestructible MDEF +3. For every 2 refine level, MATK +20. If refine level is +7 or above, variable cast time -10%. If refine level is +9 or above, all property magical damage +10%. If refine level is +11 or above, magical damage to all property enemies +7%. For every refine level after +10, fixed cast time -0.1 second(Up to refine level +15) Equip with Gentleman's Staff, for every 2 refine level of weapon, [Esma], [Espa], [Eswhoo] damage +7%. When equipped by Expanded Super Novice Classes user with Candy Cane Rod, Enable to use Lv.5 [Soul Expansion], For every 2 refine level weapon, [Soul Expansion] damage +7%. Class : Headgear Defense : 0 Location : Upper Weight : 10 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 10 Required Level : 1 Job : AllJobs Id: (400470) Southern Kingdom Tiara [1] Tiara infused with concentrated magical power, made from gems found in the Southern Kingdom. Indestructible For every 2 refine level, ATK +15. If refine level is +7 or above, Increase ASPD(delay after attack -10%). If refine level is +9 or above, ATK +5%, ASPD +1. If refine level is +11 or above, Critical damage 3%, Ranged physical damage +3%. For every refine level after +10, fixed cast time -0.1 second (Up to refine level +15) Equip with Illusion Book of the Apocalypse, for every 2 refine level of weapon, [Solar Heat], [Lunar Heat], [Stellar Heat] damage +5%. Class : Headgear Defense : 35 Location : Upper Weight : 40 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 35 Location : Upper Weight : 40 Required Level : 1 Job : AllJobs Id: (400617) Full Moon [1] Physical damage to all class enemies +10%. Delay after skill -10%. Has low chance to inflicting Stun on enemies when performing a physical attack. The probability to inflicting Stun increases with the refine level. If refine level is +7 or above, increase ASPD (delay after attack -10%), [Solar Heat], [Lunar Heat], [Stellar Heat] damage +50%. Class : Headgear Defense : 6 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 6 Location : Upper Weight : 30 Required Level : 1 Job : AllJobs Id: (410298) [NFS]Floating Beads This item cannot be traded with other accounts. Floating Tai Chi beads with mystical powers. MATK +35, Magical damage to Boss class monsters +2%. If pure DEX is 90 or above, MATK +70, Magical damage to Boss class monsters +3% additionally. If pure DEX is 125 or above, MATK +140, Magical damage to Boss class monsters +5% additionally. Class : Headgear Defense : 0 Location : Middle Weight : 20 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Middle Weight : 20 Required Level : 100 Job : AllJobs Id: (420222) Costume Consecrate Fidis Oriora A sacred decoration that embodies the power of true faith. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (450430) [NFS]Gambler's Seal This item cannot be traded with other accounts. A Seal once owned by a legendary gambler. Only those who know what true luck is will be able to get the seal. CRIT +3. Critical Damage +3%. Damage taken from [Arrow Storm] and [Gates of Hell] -10%. For every 10 pure DEX, Critical Damage -2%. For every 10 pure LUK, CRIT +1, ATK +2, MATK +2. If pure LUK is 108 or above, CRIT +5, Critical Damage +10% additionally. If pure LUK is 120 or above, CRIT +10, Critical Damage +17%, Damage taken from [Arrow Storm] and [Gates of Hell] -30% additionally. Class : Headgear Defense : 0 Location : Middle Weight : 50 Required Level : 70 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Middle Weight : 50 Required Level : 70 Job : AllJobs Id: (480182) Bastawtozaq Heart [1] A well-preserved Dragon's Heart. Despite the dragon's death, it exudes an surprisingly powerful aura. There is a legend that carrying it grants the strength of the dragon. Fire, Water property attack -10%. Damage taken from player -5% Increase ASPD (delay after attack -5%) For every 3 refine level, [Dragon's Breath], [Dragon Water Breath] damage +7%. If refine level is +9 or above, Fire, Water property attack -5% additionally, Ranged physical damage taken from all enemies -10%, Max HP +10%, Max SP +10%. If refine level is +11 or above, Fire, Water property attack -5% additionally, Ranged physical damage taken from all enemies -10%, Increase ASPD (delay after attack -5% additionally) If Lv.10 [Dragon Water Breath] is learned, ranged physical damage +5%. If Lv.10 [Dragon's Breath] is learned, ranged physical damage +5%. Class : Garment Defense : 12 Weight : 10 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 12 Weight : 10 Required Level : 100 Job : AllJobs Id: (480409) [NFS]Arabian Manteau [1] This item cannot be traded with other accounts. Max HP +10%, Critical damage +5% If refine level is +7 or above, CRIT +5, Critical damage +5% additionally. If refine level is +9 or above CRIT +10, Critical damage +10% additionally. If refine level is +11 or above, CRIT +20, Critical damage +20% additionally. If refine level is 13 or above, CRIT +30, Critical damage +30% additionally. Equip with Ifrit Card, Resistance against Fire property attack +100% Damage taken from [Critical Slash] -100%. Class : Garment Defense : 10 Weight : 30 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 10 Weight : 30 Required Level : 100 Job : AllJobs Id: (480477) Costume Poring's Tube A tube made in the shape of the cute Poring. The texture is too Poring and controversial. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (1001929) MD Frenzy Coin This item cannot be traded with other accounts. A coin usable on Frenzy Machine to obtain event rewards. (This item will be removed after the event.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001930) Chrono Compass This item cannot be traded with other accounts. Time itself, condensed and housed inside an artifact. Can be used to reset Instance cooldowns. Can also be exchanged for 3 Midgard Miles with the Felicity NPC. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001931) Aetherial Watch This item cannot be traded with other accounts. Time itself, condensed and housed inside an artifact. Can be used to reset Instance cooldowns. Can also be exchanged for 5 Midgard Miles with the Felicity NPC. Weight : 0 ====== auto-parsed ====== Weight : 0 Changed LapineUpgradeBox Spoiler Shadow_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items15280 S_CriticalHit_Armor 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24117 S_Greed_Weapon 24120 S_Heal_Armor 24129 S_Hiding_Weapon 24132 S_Cloaking_Armor 24144 S_Steal_Armor 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24286 S_DoramMagical_Weapon 24287 S_DoramPhysical_Weapon 24288 S_Runeknight_Weapon 24289 S_Royalguard_Weapon 24290 S_Mechanic_weapon 24291 S_Genetic_Weapon 24292 S_Archbishop_Weapon 24293 S_Sura_weapon 24294 S_Guillotine_Weapon 24295 S_Shadowchaser_Weapon 24296 S_Warlock_Weapon 24297 S_Sorcerer_Weapon 24298 S_Ranger_Weapon 24299 S_Minstrel_Weapon 24300 S_Wanderer_Weapon 24301 S_Runeknight_Shield 24302 S_Royalguard_Shield 24303 S_Mechanic_Shield 24304 S_Genetic_Shield 24305 S_Archbishop_Shield 24306 S_Sura_Shield 24307 S_Guillotine_Shield 24308 S_Shadowchaser_Shield 24309 S_Warlock_Shield 24310 S_Sorcerer_Shield 24311 S_Ranger_Shield 24312 S_Minstrel_Shield 24313 S_Wanderer_Shield 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24316 S_DoramPhysical_Shield 24317 S_DoramMagical_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24321 S2_Bearers_Pendent 24322 S2_Gemstone_Earring 24324 S2_Spiritual_Weapon 24325 S2_Malicious_Armor 24331 S2_Reload_Armor 24332 S_Critical_Shield 24333 S_Critical_Shoes 24334 S_MagicCompose_Armor 24335 S2_Gemstone_Weapon 24336 S2_Gemstone_Shield 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24341 S_AllRace_Shoes 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24345 S_Tempest_Shield 24346 S_Tempest_Shoes 24347 S_M_ExeHoly_Armor 24348 S_M_ExoCorrupt_Armor 24349 S_M_DragonVib_Armor 24350 S_M_SciHunting_Armor 24351 S_M_FishInsect_Armor 24352 S2_Plasterer's_Armor 24353 S2_Insomniac_Shoes 24354 S2_Peerless_Armor 24355 S2_Adurate_Shoes 24356 Unfreez_Weapon_S2 24357 Vitality_Earing_S2 24358 S2_Neutral_Weapon 24359 S2_Curse_Lift_Pendent 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24366 S_Healing_Shield 24367 S_Healing_Shoes 24368 S_Restore_Earring 24369 S_Restore_Pendent 24370 S_MortalBlow_Weapon 24371 S_MortalBlow_Earring 24372 S_MortalBlow_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24386 S_Infinity_Weapon 24393 S_Physical_Shoes 24394 S_Physical_Shield 24395 S_Physical_Armor 24396 S_Magical_Shoes 24397 S_Magical_Shield 24398 S_Magical_Armor 24399 S_ImmunedAthena_Shield 24400 S_HardChamption_Shoes 24401 S_KingbirdAncient_Armor 24402 S_Rebellion_Armor 24403 S_Kagerou_Armor 24404 S_Oboro_Armor 24405 S_Rebellion_Shoes 24406 S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24412 S_Star_Emperor_Armor 24413 S_Star_Emperor_Shoes 24414 S_Soul_Reaper_Armor 24415 S_Soul_Reaper_Shoes 24423 S_Tempest_Weapon 24424 S_Tempest_Armor 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24439 S_Hasty_Weapon 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24675 S_TrueGem_Armor 24676 S_TrueGem_Shoes 24677 S_TrueGem_Earring 24678 S_TrueGem_Pendant 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24683 S_EXP_Shield 24685 S_Absorb_Shield 24686 S_Absorb_Weapon 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24734 S_Durable_Weapon 24735 S_Durable_Shield 24736 S_Clever_Weapon 24737 S_Clever_Shield 24738 S_CriticalHit_Weapon 24746 S_S_Reload_Shield 24747 S_SpellCaster_Armor 24748 S_SpellCaster_Shoes 24749 S_SpellCaster_Earring 24750 S_SpellCaster_Pendant 24770 S_EXP_Weapon 24889 S_Super_Magic_Armor_MSP 24890 S_Super_M_Shield_MSP 24891 S_Super_M_Shoes_MSP 24892 S_Gunslinger_Shield_MSP 24893 S_Gunslinger_Weapon_MSP 24900 Newbie_S_Wep_MSP 24901 New_S_Shield_MSP 24902 Newbie_S_Armor_MSP 24903 Newbie_S_Shoe_MSP 24904 Newbie_S_Ear_MSP 24905 Newbie_S_Pen_MSP 28391 S_Thief_earring 28392 S_Archer_earring 24667 S_FullTemp_Armor 24666 S_FullTemp_Shoes 24665 S_FullTemp_Earring 24668 S_FullTemp_Pendant Shadow_Random_Mix NeedOptionNumMin: 0 NeedRefineMin: 7 NotSocketEnchantItem: True NeedSourceString: +7 Shadow Item Target items15280 S_CriticalHit_Armor 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24117 S_Greed_Weapon 24120 S_Heal_Armor 24129 S_Hiding_Weapon 24132 S_Cloaking_Armor 24144 S_Steal_Armor 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24321 S2_Bearers_Pendent 24322 S2_Gemstone_Earring 24324 S2_Spiritual_Weapon 24325 S2_Malicious_Armor 24331 S2_Reload_Armor 24332 S_Critical_Shield 24333 S_Critical_Shoes 24334 S_MagicCompose_Armor 24335 S2_Gemstone_Weapon 24336 S2_Gemstone_Shield 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24341 S_AllRace_Shoes 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24345 S_Tempest_Shield 24346 S_Tempest_Shoes 24347 S_M_ExeHoly_Armor 24348 S_M_ExoCorrupt_Armor 24349 S_M_DragonVib_Armor 24350 S_M_SciHunting_Armor 24351 S_M_FishInsect_Armor 24352 S2_Plasterer's_Armor 24353 S2_Insomniac_Shoes 24354 S2_Peerless_Armor 24355 S2_Adurate_Shoes 24356 Unfreez_Weapon_S2 24357 Vitality_Earing_S2 24358 S2_Neutral_Weapon 24359 S2_Curse_Lift_Pendent 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24366 S_Healing_Shield 24367 S_Healing_Shoes 24368 S_Restore_Earring 24369 S_Restore_Pendent 24370 S_MortalBlow_Weapon 24371 S_MortalBlow_Earring 24372 S_MortalBlow_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24386 S_Infinity_Weapon 24393 S_Physical_Shoes 24394 S_Physical_Shield 24395 S_Physical_Armor 24396 S_Magical_Shoes 24397 S_Magical_Shield 24398 S_Magical_Armor 24399 S_ImmunedAthena_Shield 24400 S_HardChamption_Shoes 24401 S_KingbirdAncient_Armor 24423 S_Tempest_Weapon 24424 S_Tempest_Armor 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24439 S_Hasty_Weapon 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24675 S_TrueGem_Armor 24676 S_TrueGem_Shoes 24677 S_TrueGem_Earring 24678 S_TrueGem_Pendant 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24683 S_EXP_Shield 24685 S_Absorb_Shield 24686 S_Absorb_Weapon 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24734 S_Durable_Weapon 24735 S_Durable_Shield 24736 S_Clever_Weapon 24737 S_Clever_Shield 24738 S_CriticalHit_Weapon 24746 S_S_Reload_Shield 24747 S_SpellCaster_Armor 24748 S_SpellCaster_Shoes 24749 S_SpellCaster_Earring 24750 S_SpellCaster_Pendant 24770 S_EXP_Weapon 24667 S_FullTemp_Armor 24666 S_FullTemp_Shoes 24665 S_FullTemp_Earring 24668 S_FullTemp_Pendant Shadow_9_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items15280 S_CriticalHit_Armor 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24117 S_Greed_Weapon 24120 S_Heal_Armor 24129 S_Hiding_Weapon 24132 S_Cloaking_Armor 24144 S_Steal_Armor 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24286 S_DoramMagical_Weapon 24287 S_DoramPhysical_Weapon 24288 S_Runeknight_Weapon 24289 S_Royalguard_Weapon 24290 S_Mechanic_weapon 24291 S_Genetic_Weapon 24292 S_Archbishop_Weapon 24293 S_Sura_weapon 24294 S_Guillotine_Weapon 24295 S_Shadowchaser_Weapon 24296 S_Warlock_Weapon 24297 S_Sorcerer_Weapon 24298 S_Ranger_Weapon 24299 S_Minstrel_Weapon 24300 S_Wanderer_Weapon 24301 S_Runeknight_Shield 24302 S_Royalguard_Shield 24303 S_Mechanic_Shield 24304 S_Genetic_Shield 24305 S_Archbishop_Shield 24306 S_Sura_Shield 24307 S_Guillotine_Shield 24308 S_Shadowchaser_Shield 24309 S_Warlock_Shield 24310 S_Sorcerer_Shield 24311 S_Ranger_Shield 24312 S_Minstrel_Shield 24313 S_Wanderer_Shield 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24316 S_DoramPhysical_Shield 24317 S_DoramMagical_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24321 S2_Bearers_Pendent 24322 S2_Gemstone_Earring 24324 S2_Spiritual_Weapon 24325 S2_Malicious_Armor 24331 S2_Reload_Armor 24332 S_Critical_Shield 24333 S_Critical_Shoes 24334 S_MagicCompose_Armor 24335 S2_Gemstone_Weapon 24336 S2_Gemstone_Shield 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24341 S_AllRace_Shoes 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24345 S_Tempest_Shield 24346 S_Tempest_Shoes 24347 S_M_ExeHoly_Armor 24348 S_M_ExoCorrupt_Armor 24349 S_M_DragonVib_Armor 24350 S_M_SciHunting_Armor 24351 S_M_FishInsect_Armor 24352 S2_Plasterer's_Armor 24353 S2_Insomniac_Shoes 24354 S2_Peerless_Armor 24355 S2_Adurate_Shoes 24356 Unfreez_Weapon_S2 24357 Vitality_Earing_S2 24358 S2_Neutral_Weapon 24359 S2_Curse_Lift_Pendent 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24366 S_Healing_Shield 24367 S_Healing_Shoes 24368 S_Restore_Earring 24369 S_Restore_Pendent 24370 S_MortalBlow_Weapon 24371 S_MortalBlow_Earring 24372 S_MortalBlow_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24386 S_Infinity_Weapon 24393 S_Physical_Shoes 24394 S_Physical_Shield 24395 S_Physical_Armor 24396 S_Magical_Shoes 24397 S_Magical_Shield 24398 S_Magical_Armor 24399 S_ImmunedAthena_Shield 24400 S_HardChamption_Shoes 24401 S_KingbirdAncient_Armor 24402 S_Rebellion_Armor 24403 S_Kagerou_Armor 24404 S_Oboro_Armor 24405 S_Rebellion_Shoes 24406 S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24412 S_Star_Emperor_Armor 24413 S_Star_Emperor_Shoes 24414 S_Soul_Reaper_Armor 24415 S_Soul_Reaper_Shoes 24423 S_Tempest_Weapon 24424 S_Tempest_Armor 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24439 S_Hasty_Weapon 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24675 S_TrueGem_Armor 24676 S_TrueGem_Shoes 24677 S_TrueGem_Earring 24678 S_TrueGem_Pendant 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24683 S_EXP_Shield 24685 S_Absorb_Shield 24686 S_Absorb_Weapon 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24734 S_Durable_Weapon 24735 S_Durable_Shield 24736 S_Clever_Weapon 24737 S_Clever_Shield 24738 S_CriticalHit_Weapon 24746 S_S_Reload_Shield 24747 S_SpellCaster_Armor 24748 S_SpellCaster_Shoes 24749 S_SpellCaster_Earring 24750 S_SpellCaster_Pendant 24770 S_EXP_Weapon 24889 S_Super_Magic_Armor_MSP 24890 S_Super_M_Shield_MSP 24891 S_Super_M_Shoes_MSP 24892 S_Gunslinger_Shield_MSP 24893 S_Gunslinger_Weapon_MSP 24900 Newbie_S_Wep_MSP 24901 New_S_Shield_MSP 24902 Newbie_S_Armor_MSP 24903 Newbie_S_Shoe_MSP 24904 Newbie_S_Ear_MSP 24905 Newbie_S_Pen_MSP 28391 S_Thief_earring 28392 S_Archer_earring 24667 S_FullTemp_Armor 24666 S_FullTemp_Shoes 24665 S_FullTemp_Earring 24668 S_FullTemp_Pendant Quest Spoiler Id: 4197 Octopus Info: The Octopus appears every 31 hours. Quickinfo: The next time of its appearance: 31 hours Item Spoiler Id: (608) Yggdrasil Seed Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence. Restores half of Maximum HP and SP. Item Cooldown : 3 seconds _ Weight: 30 ====== auto-parsed ====== Weight : 30 Id: (656) Awakening Potion A special tonic that combats the effects of drowsiness. Temporarily increases attack speed. _ Type: Consumable Class: Stat Boost Weight: 15 Required Level: 40 Required Jobs : Novice Jobs, Swordman Class, Mage Class, Archer Class, Merchant Class,Thief Class , Monk _ Aspd + 15% for 30 minutes. ====== auto-parsed ====== Weight : 15 Required Level : 40 Id: (1101) Sword [3] A basic one-handed sword. _ Type: Weapon Class: One-Handed Sword Attack: 25 Property: Neutral Weight: 50 Weapon Level: 1 Required Level: 2 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 25 Weight : 50 Weapon Level : 1 Required Level : 2 Id: (1102) Sword [4] A basic one-handed sword. _ Type: Weapon Class: One-Handed Sword Attack: 25 Property: Neutral Weight: 50 Weapon Level: 1 Required Level: 2 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 25 Weight : 50 Weapon Level : 1 Required Level : 2 Id: (1103) Sword A basic one-handed sword. _ Type: Weapon Class: One-Handed Sword Attack: 25 Property: Neutral Weight: 50 Weapon Level: 1 Required Level: 2 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 25 Weight : 50 Weapon Level : 1 Required Level : 2 Id: (1104) Falchion [3] A one-handed sword with a rounded blade. _ Type: Weapon Class: One-Handed Sword Attack: 39 Property: Neutral Weight: 60 Weapon Level: 1 Required Level: 2 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 39 Weight : 60 Weapon Level : 1 Required Level : 2 Id: (1105) Falchion [4] A one-handed sword with a rounded blade. _ Type: Weapon Class: One-Handed Sword Attack: 39 Property: Neutral Weight: 60 Weapon Level: 1 Required Level: 2 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 39 Weight : 60 Weapon Level : 1 Required Level : 2 Id: (1106) Falchion A one-handed sword with a rounded blade. _ Type: Weapon Class: One-Handed Sword Attack: 39 Property: Neutral Weight: 60 Weapon Level: 1 Required Level: 2 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 39 Weight : 60 Weapon Level : 1 Required Level : 2 Id: (1107) Blade [3] A one-handed sword with a thick, flat blade. _ Type: Weapon Class: One-Handed Sword Attack: 53 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 2 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 53 Weight : 70 Weapon Level : 1 Required Level : 2 Id: (1108) Blade [4] A one-handed sword with a thick, flat blade. _ Type: Weapon Class: One-Handed Sword Attack: 53 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 2 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 53 Weight : 70 Weapon Level : 1 Required Level : 2 Id: (1109) Blade A one-handed sword with a thick, flat blade. _ Type: Weapon Class: One-Handed Sword Attack: 53 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 2 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 53 Weight : 70 Weapon Level : 1 Required Level : 2 Id: (1110) Rapier [2] A one-handed sword with an elegant blade and cross guard. _ Type: Weapon Class: One-Handed Sword Attack: 70 Property: Neutral Weight: 50 Weapon Level: 2 Required Level: 14 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 70 Weight : 50 Weapon Level : 2 Required Level : 14 Id: (1111) Rapier [3] A one-handed sword with an elegant blade and cross guard. _ Type: Weapon Class: One-Handed Sword Attack: 70 Property: Neutral Weight: 50 Weapon Level: 2 Required Level: 14 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 70 Weight : 50 Weapon Level : 2 Required Level : 14 Id: (1112) Rapier A one-handed sword with an elegant blade and cross guard. _ Type: Weapon Class: One-Handed Sword Attack: 70 Property: Neutral Weight: 50 Weapon Level: 2 Required Level: 14 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 70 Weight : 50 Weapon Level : 2 Required Level : 14 Id: (1113) Scimiter [2] A strong, swift one-handed sword with a curved blade. _ Type: Weapon Class: One-Handed Sword Attack: 85 Property: Neutral Weight: 70 Weapon Level: 2 Required Level: 14 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 85 Weight : 70 Weapon Level : 2 Required Level : 14 Id: (1114) Scimiter [3] A strong, swift one-handed sword with a curved blade. _ Type: Weapon Class: One-Handed Sword Attack: 85 Property: Neutral Weight: 70 Weapon Level: 2 Required Level: 14 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 85 Weight : 70 Weapon Level : 2 Required Level : 14 Id: (1115) Scimiter [3] A strong, swift one-handed sword with a curved blade. _ Type: Weapon Class: One-Handed Sword Attack: 85 Property: Neutral Weight: 70 Weapon Level: 2 Required Level: 14 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 85 Weight : 70 Weapon Level : 2 Required Level : 14 Id: (1116) Katana [3] A straight bladed sword that the Japanese samurai depended on during battle. _ Type: Weapon Class: Two-Handed Sword Attack: 60 Property: Neutral Weight: 100 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 60 Weight : 100 Weapon Level : 1 Required Level : 4 Id: (1117) Katana [4] A straight bladed sword that the Japanese samurai depended on during battle. _ Type: Weapon Class: Two-Handed Sword Attack: 60 Property: Neutral Weight: 100 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 60 Weight : 100 Weapon Level : 1 Required Level : 4 Id: (1118) Katana A straight bladed sword that the Japanese samurai depended on during battle. _ Type: Weapon Class: Two-Handed Sword Attack: 60 Property: Neutral Weight: 100 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 60 Weight : 100 Weapon Level : 1 Required Level : 4 Id: (1119) Tsurugi [1] One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai. _ Type: Weapon Class: One-Handed Sword Attack: 130 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 27 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 130 Weight : 120 Weapon Level : 3 Required Level : 27 Id: (1120) Tsurugi [2] One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai. _ Type: Weapon Class: One-Handed Sword Attack: 130 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 27 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 130 Weight : 120 Weapon Level : 3 Required Level : 27 Id: (1121) Tsurugi One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai. _ Type: Weapon Class: One-Handed Sword Attack: 130 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 27 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 130 Weight : 120 Weapon Level : 3 Required Level : 27 Id: (1122) Ring Pommel Saber [2] A one-handed sword with an elaborately designed hilt. _ Type: Weapon Class: One-Handed Sword Attack: 100 Property: Neutral Weight: 90 Weapon Level: 2 Required Level: 14 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 100 Weight : 90 Weapon Level : 2 Required Level : 14 Id: (1123) Haedonggum [1] A one-handed, ancient Korean sword that is said to have the mysterious power to control minds. _ Type: Weapon Class: One-Handed Sword Attack: 120 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ INT + 3 ====== auto-parsed ====== Attack : 120 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1124) Orcish Sword Crafted by Orcish smiths and used by Orc Warriors, this one-handed sword is symbolic for the Orc tribe. _ Type: Weapon Class: One-Handed Sword Attack: 90 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 5 Required Jobs : Novice jobs, Swordsman jobs, Merchant jobs, Thief jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 90 Weight : 80 Weapon Level : 3 Required Level : 5 Id: (1125) Ring Pommel Saber [3] A one-handed sword with an elaborately designed hilt. _ Type: Weapon Class: One-Handed Sword Attack: 100 Property: Neutral Weight: 90 Weapon Level: 2 Required Level: 14 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 100 Weight : 90 Weapon Level : 2 Required Level : 14 Id: (1126) Saber [2] A heavy one-handed cavalry sword with a slightly curved blade. _ Type: Weapon Class: One-Handed Sword Attack: 115 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 27 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 115 Weight : 100 Weapon Level : 3 Required Level : 27 Id: (1127) Saber [3] A heavy one-handed cavalry sword with a slightly curved blade. _ Type: Weapon Class: One-Handed Sword Attack: 115 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 27 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs ====== auto-parsed ====== Attack : 115 Weight : 100 Weapon Level : 3 Required Level : 27 Id: (1128) Haedonggum [2] A one-handed, ancient Korean sword that is said to have the mysterious power to control minds. _ Type: Weapon Class: One-Handed Sword Attack: 120 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ INT + 3 ====== auto-parsed ====== Attack : 120 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1129) Flamberge A powerful one-handed sword with a decoratively wavy, flame-like blade. _ Type: Weapon Class: One-Handed Sword Attack: 150 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 27 Required Jobs : Knight Jobs, Crusader Jobs ====== auto-parsed ====== Attack : 150 Weight : 150 Weapon Level : 3 Required Level : 27 Id: (1131) Ice Falchion A one-handed, formal dress sword imbued with the water property. _ Enables Level 3 Cold Bolt. Adds a 10% chance of casting Level 3 Cold Bolt on the target when performing a physical attack. Adds a 5% chance of inflicting Frozen on the target when performing a physical attack. Adds a 0.1% chance of inflicting Frozen on the user when performing a physical attack. Type: Weapon Class: One-Handed Sword Attack: 100 Property: Water Weight: 60 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 100 Weight : 60 Weapon Level : 4 Required Level : 40 Id: (1132) Edge A one-handed sword with an extremely sharp blade. _ Type: Weapon Class: One-Handed Sword Attack: 115 Property: Neutral Weight: 70 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ Adds a 0.1% chance of inflicting Coma on the target when performing a physical attack. Adds a 3% chance of inflicting Curse on the target when performing a physical attack. ====== auto-parsed ====== Attack : 115 Weight : 70 Weapon Level : 4 Required Level : 40 Id: (1133) Fireblend A one-handed, formal dress sword imbued with the Fire property. _ Enables Level 3 Fire Bolt. Adds a 10% chance of casting Level 3 Fire Bolt on the target when performing a physical attack. Type: Weapon Class: One-Handed Sword Attack: 100 Property: Fire Weight: 50 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 100 Weight : 50 Weapon Level : 4 Required Level : 40 Id: (1134) Caesar's Sword A one-handed sword which looks just like a pair of scissors. _ Increases physical damage on Plant race targets by 25%. Pierces 100% of DEF on Plant race targets when performing a physical attack. Type: Weapon Class: One-Handed Sword Attack: 140 Property: Neutral Weight: 70 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 140 Weight : 70 Weapon Level : 4 Required Level : 40 Id: (1135) Cutlus A one-handed sword popularized by its use by sea adventurers. _ STR + 2 DEF +1 Enables Level 5 Bash. Type: Weapon Class: One-Handed Sword Attack: 150 Property: Neutral Weight: 90 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 150 Weight : 90 Weapon Level : 4 Required Level : 40 Id: (1136) Solar Sword A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. _ Adds a 100% chance of restoring 1% of damage as HP when performing a physical attack. Drains 15 SP from the user every 10 seconds. Type: Weapon Class: One-Handed Sword Attack: 85 Property: Fire Weight: 120 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 85 Weight : 120 Weapon Level : 4 Required Level : 40 Id: (1137) Excalibur The one-handed sword of Arthurian legend, it supposedly selects its owner by its own will to wield its holy powers. _ DEX - 1 LUK +10 Type: Weapon Class: One-Handed Sword Property: Holy Attack: 150 Weight: 120 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 150 Weight : 120 Weapon Level : 4 Required Level : 40 Id: (1138) Mysteltainn A one-handed sword inspired by the legendary twig said to have killed Baldur, god of light. _ DEX +3 Increases physical damage on Ghost property targets by 15%. Adds a 10% chance of casting Level 3 Stone Curse on the target when performing a physical attack. Adds a 0.1% chance of inflicting Stone Curse on the target when performing a physical attack. Type: Weapon Class: One-Handed Sword Attack: 170 Property: Shadow Weight: 100 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 170 Weight : 100 Weapon Level : 4 Required Level : 40 Id: (1139) Tirfing A one-handed sword said to bring a horrific fate to whoever wields it. _ Drains 35 HP from the user every 10 seconds. Type: Weapon Class: One-Handed Sword Attack: 200 Property: Shadow Weight: 100 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 200 Weight : 100 Weapon Level : 4 Required Level : 40 Id: (1140) Byeollungum A giant one-handed sword used by ancient Korean war generals. _ ALL Stats + 2 Increases physical damage on Boss protocol targets by 50%. Increases physical damage taken from Normal protocol targets by 10%. Type: Weapon Class: One-Handed Sword Attack: 150 Property: Neutral Weight: 90 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 150 Weight : 90 Weapon Level : 4 Required Level : 40 Id: (1141) Immaterial Sword A one-handed, formless sword imbued with the Ghost property that can derange the enemy's mind. _ Adds a 0.3% chance to drain 30% SP from the target when performing a physical attack. Drains 1 SP from the user when performing a physical attack. This item is indestructible in battle. Type: Weapon Class: One-Handed Sword Attack: 140 Property: Ghost Weight: 90 Weapon Level: 4 Required Level: 40 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 140 Weight : 90 Weapon Level : 4 Required Level : 40 Id: (1142) Jeweled Sword A sword that has a beautiful, transparent blade and a hilt adorned with a princely jewel. _ Adds a chance of gaining 1 Carat Diamond, 2 Carat Diamond, 3 Carat Diamond, Amethyst, Aquamarine, Cracked Diamond, Cursed Ruby, Emerald, Garnet, Opal, Pearl, Ruby, Sapphire, Sardonyx, Topaz or Zircon when a monster is killed. Type: Weapon Class: One-Handed Sword Attack: 104 Property: Neutral Weight: 220 Weapon Level: 3 Required Level: 68 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 104 Weight : 220 Weapon Level : 3 Required Level : 68 Id: (1143) Gaia Sword An enchanted sword that draws ore out from fallen monsters. _ Adds a chance of gaining Coal, Crystal Blue, Elunium, Emperium, Emveretarcon, Flame Heart, Gold, Great Nature, Green Live, Iron, Iron Ore, Mystic Frozen, Oridecon, Phracon, Red Blood, Rough Elunium, Rough Oridecon, Rough Wind, Steel or Wind of Vendure when a monster is killed. Type: Weapon Class: One-Handed Sword Attack: 115 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 74 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 115 Weight : 250 Weapon Level : 3 Required Level : 74 Id: (1144) Sashimi An extremely sharp, thin bladed sword that is very efficient when slicing fish to make Japanese food. _ Adds a 40% chance of gaining Raw Fish when a Fish race target is killed. Type: Weapon Class: One-Handed Sword Attack: 75 Property: Wind Weight: 140 Weapon Level: 3 Required Level: 48 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 75 Weight : 140 Weapon Level : 3 Required Level : 48 Id: (1145) Holy Avenger A sword that symbolizes the Lord's holy retribution. _ VIT + 2 Type: Weapon Class: One-Handed Sword Attack: 125 Property: Holy Weight: 135 Weapon Level: 3 Required Level: 75 Required Jobs : Crusader Jobs _ ====== auto-parsed ====== Attack : 125 Weight : 135 Weapon Level : 3 Required Level : 75 Id: (1146) Town Sword [1] A common, humbly made sword that is intended for the use by those without any special sword expertise. _ Type: Weapon Class: One-Handed Sword Attack: 100 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 30 Required Jobs : Novice Jobs ====== auto-parsed ====== Attack : 100 Weight : 80 Weapon Level : 3 Required Level : 30 Id: (1147) Town Sword [2] A common, humbly made sword that is intended for the use by those without any special sword expertise. _ Type: Weapon Class: One-Handed Sword Attack: 100 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 30 Required Jobs : Novice Jobs ====== auto-parsed ====== Attack : 100 Weight : 80 Weapon Level : 3 Required Level : 30 Id: (1148) Star Dust Blade [1] A spectacular sword with a blade forged out of meteorite that shines with starlight at night. _ Adds a 5% chance of inflicting Stun on the target when performing a physical attack. This item is indestructible in battle. Type: Weapon Class: One-Handed Sword Attack: 140 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 45 Required Jobs : Novice Jobs _ ====== auto-parsed ====== Attack : 140 Weight : 100 Weapon Level : 4 Required Level : 45 Id: (1149) Flamberge [2] A beautiful, wavy bladed sword that inflicts especially excruciating pain. _ Type: Weapon Class: One-Handed Sword Attack: 150 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 27 Required Jobs : Knight Jobs, Crusader Jobs ====== auto-parsed ====== Attack : 150 Weight : 150 Weapon Level : 3 Required Level : 27 Id: (1151) Slayer [2] A fearsome sword that has slain many a warrior in battle. _ Type: Weapon Class: Two-Handed Sword Attack: 90 Property: Neutral Weight: 130 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 90 Weight : 130 Weapon Level : 2 Required Level : 18 Id: (1152) Slayer [3] A fearsome sword that has slain many a warrior in battle. _ Type: Weapon Class: Two-Handed Sword Attack: 90 Property: Neutral Weight: 130 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 90 Weight : 130 Weapon Level : 2 Required Level : 18 Id: (1153) Slayer A fearsome sword that has slain many a warrior in battle. _ Type: Weapon Class: Two-Handed Sword Attack: 90 Property: Neutral Weight: 130 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 90 Weight : 130 Weapon Level : 2 Required Level : 18 Id: (1154) Bastard Sword [2] A straight bladed sword that can be brutally swung just like a baseball bat. _ Type: Weapon Class: Two-Handed Sword Attack: 115 Property: Neutral Weight: 160 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 115 Weight : 160 Weapon Level : 2 Required Level : 18 Id: (1155) Bastard Sword [3] A straight bladed sword that can be brutally swung just like a baseball bat. _ Type: Weapon Class: Two-Handed Sword Attack: 115 Property: Neutral Weight: 160 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 115 Weight : 160 Weapon Level : 2 Required Level : 18 Id: (1156) Bastard Sword A straight bladed sword that can be brutally swung just like a baseball bat. _ Type: Weapon Class: Two-Handed Sword Attack: 115 Property: Neutral Weight: 160 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 115 Weight : 160 Weapon Level : 2 Required Level : 18 Id: (1157) Two-handed Sword [1] A mighty, yet awfully basic, Two-Handed Sword. _ Type: Weapon Class: Two-Handed Sword Attack: 160 Property: Neutral Weight: 220 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 160 Weight : 220 Weapon Level : 3 Required Level : 33 Id: (1158) Two-handed Sword [2] A mighty, yet awfully basic, Two-Handed Sword. _ Type: Weapon Class: Two-Handed Sword Attack: 160 Property: Neutral Weight: 220 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 160 Weight : 220 Weapon Level : 3 Required Level : 33 Id: (1159) Two-handed Sword A mighty, yet awfully basic, Two-Handed Sword. _ Type: Weapon Class: Two-Handed Sword Attack: 160 Property: Neutral Weight: 220 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 160 Weight : 220 Weapon Level : 3 Required Level : 33 Id: (1160) Broad Sword [1] A sword with a wide, double sided blade. _ Type: Weapon Class: Two-Handed Sword Attack: 140 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs _ DEF + 5 ====== auto-parsed ====== Attack : 140 Weight : 200 Weapon Level : 3 Required Level : 33 Id: (1161) Balmung Sword wielded by mighty GOD-POING, the lawless heroine. _ Type: Weapon Class: Two-Handed Sword Attack: 250 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 48 Required Jobs : All Jobs _ INT + 20 LUK + 20 ====== auto-parsed ====== Attack : 250 Weight : 100 Weapon Level : 4 Required Level : 48 Job : AllJobs Id: (1162) Broad Sword [2] A sword with a wide, double sided blade. _ Type: Weapon Class: Two-Handed Sword Attack: 140 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs _ DEF + 5 ====== auto-parsed ====== Attack : 140 Weight : 200 Weapon Level : 3 Required Level : 33 Id: (1163) Claymore Large, double-edged broad sword that was used by the Scottish highlanders. _ Type: Weapon Class: Two-Handed Sword Attack: 180 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 33 Required Jobs : Knight Jobs, Crusader Jobs ====== auto-parsed ====== Attack : 180 Weight : 250 Weapon Level : 3 Required Level : 33 Id: (1164) Muramasa An oriental sword named after a legendary Japanese swordsmith. _ Type: Weapon Class: Two-Handed Sword Attack: 155 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ CRIT + 30 Aspd + 8% Adds a 0.1% chance of inflicting Curse on the user when performing a short-ranged attack. ====== auto-parsed ====== Attack : 155 Weight : 100 Weapon Level : 4 Required Level : 48 Id: (1165) Masamune An oriental sword that is the masterpiece of an ancient Japanese smith. _ STR - 5 DEF - 66% Aspd SPD+ 2 FLEE + 30 Type: Weapon Class: Two-Handed Sword Attack: 200 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 200 Weight : 100 Weapon Level : 4 Required Level : 48 Id: (1166) Dragon Slayer A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales. _ Increases physical damage on Dragon race targets by 25%. Pierces 100% of DEF on Dragon race targets when performing a physical attack. _ Set Bonus Dragon Breath [1] Dragon Killer or Dragon Slayer or Gae Bolg Increases physical damage on Dragon race targets by an additional 5%. Type: Weapon Class: Two-Handed Sword Attack: 150 Property: Neutral Weight: 130 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 150 Weight : 130 Weapon Level : 4 Required Level : 48 Id: (1167) Schweizersabel A two-handed, formal dress sword imbued with the Wind property. _ DEF +1 Adds a 10% chance of casting Level 3 Lightning Bolt on the target when performing a physical attack. Type: Weapon Class: Two-Handed Sword Attack: 160 Property: Wind Weight: 160 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 160 Weight : 160 Weapon Level : 4 Required Level : 48 Id: (1168) Zweihander An enormous, Two-Handed Sword. _ This item is indestructible in battle. Type: Weapon Class: Two-Handed Sword Attack: 200 Property: Neutral Weight: 220 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 200 Weight : 220 Weapon Level : 4 Required Level : 48 Id: (1170) Katzbalger A sword with a unique, 'S' shaped hilt. _ VIT + 5 DEF + 10 Type: Weapon Class: Two-Handed Sword Attack: 175 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 175 Weight : 200 Weapon Level : 4 Required Level : 48 Id: (1171) Zweihander [2] An enormous, Two-Handed Sword. _ This item is indestructible in battle. Type: Weapon Class: Two-Handed Sword Attack: 200 Property: Neutral Weight: 220 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 200 Weight : 220 Weapon Level : 4 Required Level : 48 Id: (1172) Claymore [2] Large, double-edged broad sword that was used by the Scottish highlanders. _ Type: Weapon Class: Two-Handed Sword Attack: 180 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 33 Required Jobs : Knight Jobs, Crusader Jobs ====== auto-parsed ====== Attack : 180 Weight : 250 Weapon Level : 3 Required Level : 33 Id: (1174) ¾×¼Å¥¼Å³Ê A gruesome sword used to behead criminals destined for the death penalty. Account Bound Rental Item _ Increases physical damage on Demi-Human race targets by 20%. Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. Increases physical damage taken from Demi-Human race targets by 10%. Type: Weapon Class: Two-Handed Sword Attack: 190 Property: Neutral Weight: 0 Property: Shadow Weapon Level: 4 Required Level: 1 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 190 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (1175) Atlas Weapon [1] A massive sword wielded by Atroce that is much too large to be handled by ordinary warriors. _ CRIT + 10 _ If base STR is 80 or higher, Adds a 5% chance of damaging the target's armor when performing a physical attack. Type: Weapon Class: Two-Handed Sword Attack: 200 Property: Neutral Weight: 350 Weapon Level: 4 Required Level: 55 Required Jobs : Transcendent Swordman Jobs _ ====== auto-parsed ====== Attack : 200 Weight : 350 Weapon Level : 4 Required Level : 55 Id: (1176) Muscle Cutter [2] A weapon that is designed to easily slice the muscles of monsters. _ Adds a 3% chance of casting Level 1 Decrease AGI on the target when performing a physical attack. Adds a 8% chance of inflicting Bleed on the target when performing a physical attack. Type: Weapon Class: Two-Handed Sword Attack: 160 Property: Neutral Weight: 220 Weapon Level: 4 Required Level: 55 Required Jobs : Transcendent Swordman Jobs _ ====== auto-parsed ====== Attack : 160 Weight : 220 Weapon Level : 4 Required Level : 55 Id: (1178) Schweizersabel [2] A two-handed, formal dress sword imbued with the Wind property. _ DEF +1 Adds a 10% chance of casting Level 3 Lightning Bolt on the target when performing a physical attack. Type: Weapon Class: Two-Handed Sword Attack: 160 Property: Wind Weight: 160 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 160 Weight : 160 Weapon Level : 4 Required Level : 48 Id: (1180) Dragon Slayer [2] A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales. _ Increases physical damage on Dragon race targets by 25%. Pierces 100% of DEF on Dragon race targets when performing a physical attack. Type: Weapon Class: Two-Handed Sword Attack: 150 Property: Neutral Weight: 130 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 150 Weight : 130 Weapon Level : 4 Required Level : 48 Id: (1181) Tae Goo Lyeon [2] This is known as the sword of a brave man from the orient. _ [Item Effects] Perfect Dodge + 10 _ If upgrade level is +9 or higher, Reduces the cast delay by 20% Reduces the SP cost of all skills by 20%. _ If the user's job level is 70, Adds a 0.1% chance of ATK + 50 for 10 seconds when performing a physical attack. _ Type: Weapon Class: Two-Handed Sword Attack: 250 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 90 Required Jobs : Transcendent Swordman Jobs ====== auto-parsed ====== Attack : 250 Weight : 200 Weapon Level : 4 Required Level : 90 Id: (1182) Bloody Eater [2] A magical sword which releases a dismal black aura. _ Restores 100 HP to the user when a monster is killed by short-ranged attacks. Adds a 0.1% chance of CRIT + 100 for 5 seconds when performing a physical attack. Type: Weapon Class: Two-Handed Sword Attack: 200 Property: Ghost Weight: 120 Weapon Level: 4 Required Level: 80 Required Jobs : Transcendent Swordman Jobs _ ====== auto-parsed ====== Attack : 200 Weight : 120 Weapon Level : 4 Required Level : 80 Id: (1185) Violet Fear [2] A huge violet Two-Handed Sword that's made from the Twin Swords of Naght Sieger. _ Type: Weapon Class: Two-Handed Sword Attack: 275 Property: Neutral Weight: 220 Weapon Level: 4 Required Level: 80 Required Jobs : Transcendent Swordman Jobs _ Adds a 5% chance of piercing 100% of DEF on Normal, Player protocol targets for 5 seconds when performing a physical attack. Adds a 5% chance of casting Level 5 Frost Nova on the target when performing a physical attack. Adds a 3% chance of casting Level 3 Meteor Storm on the target when performing a physical attack. ====== auto-parsed ====== Attack : 275 Weight : 220 Weapon Level : 4 Required Level : 80 Id: (1186) Death Guidance [2] A Cursed weapon that exists only for the destruction of all living beings. The curse of this sword affects the owner and leads them to misery. _ STR + 5 AGI +2 Perfect Dodge + 20 Adds a 1% chance of inflicting Hell Power on the target or the user when performing a physical attack. Adds a 2% chance of casting Level 1 Vampire's Gift on the target when performing a physical attack. _ If upgrade level is +9 or higher, Level 2 Vampire's Gift will be cast instead. Type: Weapon Class: Two-Handed Sword Attack: 200 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 70 Required Jobs : Transcendent Swordman Jobs _ ====== auto-parsed ====== Attack : 200 Weight : 200 Weapon Level : 4 Required Level : 70 Id: (1187) Glorious Claymore Account Bound _ Increases physical damage on Demi-Human race targets by 70%. Pierces 25% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter _ If upgrade level is +9 or higher, Adds a 3% chance of casting Level 1 Aura Blade and Level 1 Spear Dynamo on the user when performing a physical attack; if a higher level of this skill is known, it will be cast instead. Type: Weapon Class: Two-Handed Sword Attack: 220 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 220 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1188) Veteran Sword [1] A sword that only allows for its sword master to use it. _ STR +1 DEX +1 _ If Bash is at maximum level, Increases the damage of 0000FFBash by 50%. _ If g Bash is at maximum level, Increases the damage of 0000FFBowling Bash by 50%. Type: Weapon Class: Two-Handed Sword Attack: 180 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 80 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 180 Weight : 200 Weapon Level : 4 Required Level : 80 Id: (1191) Alca Bringer A reddish wide Two-Handed Sword. _ Type: Weapon Class: Two-Handed Sword Attack: 280 Property: Neutral Weight: 340 Weapon Level: 3 Required Level: 100 Required Jobs : Rune Knight Jobs _ Aspd SPD+ 1 per 2 upgrade levels of the item. ====== auto-parsed ====== Attack : 280 Weight : 340 Weapon Level : 3 Required Level : 100 Id: (1192) P.Slayer1 A Two-Handed Sword that is made by the Eden Group for a beginner Swordman. This item is Account Bound. This item cannot be upgraded. _ Class: Two-Handed Sword Attack: 162 Property: Neutral Weight: 0 Weapon Level: 2 Required Level: 26 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 162 Weight : 0 Weapon Level : 2 Required Level : 26 Id: (1193) P.Slayer2 A Two-Handed Sword that is made by the Eden Group. It is suitable for intermediates who have more experience handling Two-Handed Swords. This item is Account Bound. This item cannot be upgraded. _ Type: Weapon Class: Two-Handed Sword Attack: 185 Property: Neutral Weight: 0 Weapon Level: 2 Required Level: 40 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 185 Weight : 0 Weapon Level : 2 Required Level : 40 Id: (1194) (null) A gruesome sword used to behead criminals destined for the death penalty. Account Bound Rental Item _ Increases physical damage on Demi-Human race targets by 20%. Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. Increases physical damage taken from Demi-Human race targets by 10%. Type: Weapon Class: Two-Handed Sword Attack: 190 Property: Shadow Weight: 0 Weapon Level: 4 Required Level: 1 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 190 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (1197) Eden Group Slayer III A Two-Handed Sword that is made by the Eden Group. It is suitable for those who have more advanced experience handling Two-Handed Swords. This item cannot be upgraded. Type: Weapon Class: Two-Handed Sword Attack: 200 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 60 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 200 Weight : 0 Weapon Level : 3 Required Level : 60 Id: (1198) Hairtail Frozen cutlass fish with its body shaped like a sword. It's frozen solid. Account Bound Rental Item _ CRIT + 20 Increases critical damage on targets by 50%. Adds a chance of inflicting Frozen on the target when dealing a physical attack. _ If the user's base level is 100 or higher, ATK +50 Type: Weapon Class: Two-Handed Sword Attack: 220 Property: Neutral Weight: 0 Weapon Level: 1 Required Level: 50 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 220 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (1201) Knife [3] A simple knife. _ Type: Weapon Class: Dagger Attack: 17 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 17 Weight : 40 Weapon Level : 1 Required Level : 1 Id: (1202) Knife [4] A simple knife. _ Type: Weapon Class: Dagger Attack: 17 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 17 Weight : 40 Weapon Level : 1 Required Level : 1 Id: (1203) Knife A simple knife. _ Type: Weapon Class: Dagger Attack: 17 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 17 Weight : 40 Weapon Level : 1 Required Level : 1 Id: (1204) Cutter [3] A knife used for cutting enemies. _ Type: Weapon Class: Dagger Attack: 30 Property: Neutral Weight: 50 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 30 Weight : 50 Weapon Level : 1 Required Level : 1 Id: (1205) Cutter [4] A knife used for cutting enemies. _ Type: Weapon Class: Dagger Attack: 30 Property: Neutral Weight: 50 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 30 Weight : 50 Weapon Level : 1 Required Level : 1 Id: (1206) Cutter A knife used for cutting enemies. _ Type: Weapon Class: Dagger Attack: 30 Property: Neutral Weight: 50 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 30 Weight : 50 Weapon Level : 1 Required Level : 1 Id: (1207) Main Gauche [3] A French dagger that is usually held in the left hand to parry attacks. _ Type: Weapon Class: Dagger Attack: 43 Property: Neutral Weight: 60 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 43 Weight : 60 Weapon Level : 1 Required Level : 1 Id: (1208) Main Gauche [4] A French dagger that is usually held in the left hand to parry attacks. _ Type: Weapon Class: Dagger Attack: 43 Property: Neutral Weight: 60 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 43 Weight : 60 Weapon Level : 1 Required Level : 1 Id: (1209) Main Gauche A French dagger that is usually held in the left hand to parry attacks. _ Type: Weapon Class: Dagger Attack: 43 Property: Neutral Weight: 60 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 43 Weight : 60 Weapon Level : 1 Required Level : 1 Id: (1210) Dirk [2] An ancient knife used by highlanders in Scotland. _ Type: Weapon Class: Dagger Attack: 59 Property: Neutral Weight: 50 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 59 Weight : 50 Weapon Level : 2 Required Level : 12 Id: (1211) Dirk [3] An ancient knife used by highlanders in Scotland. _ Type: Weapon Class: Dagger Attack: 59 Property: Neutral Weight: 50 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 59 Weight : 50 Weapon Level : 2 Required Level : 12 Id: (1212) Dirk An ancient knife used by highlanders in Scotland. _ Type: Weapon Class: Dagger Attack: 59 Property: Neutral Weight: 50 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 59 Weight : 50 Weapon Level : 2 Required Level : 12 Id: (1213) Dagger [2] Knife used for stabbing. _ Type: Weapon Class: Dagger Attack: 73 Property: Neutral Weight: 60 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 73 Weight : 60 Weapon Level : 2 Required Level : 12 Id: (1214) Dagger [3] Knife used for stabbing. _ Type: Weapon Class: Dagger Attack: 73 Property: Neutral Weight: 60 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 73 Weight : 60 Weapon Level : 2 Required Level : 12 Id: (1215) Dagger Knife used for stabbing. _ Type: Weapon Class: Dagger Attack: 73 Property: Neutral Weight: 60 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 73 Weight : 60 Weapon Level : 2 Required Level : 12 Id: (1216) Stiletto [2] A long, thin blade that is known to be used as a concealed weapon by Assassins. _ Type: Weapon Class: Dagger Attack: 87 Property: Neutral Weight: 70 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 87 Weight : 70 Weapon Level : 2 Required Level : 12 Id: (1217) Stiletto [3] A long, thin blade that is known to be used as a concealed weapon by Assassins. _ Type: Weapon Class: Dagger Attack: 87 Property: Neutral Weight: 70 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 87 Weight : 70 Weapon Level : 2 Required Level : 12 Id: (1218) Stiletto A long, thin blade that is known to be used as a concealed weapon by Assassins. _ Type: Weapon Class: Dagger Attack: 87 Property: Neutral Weight: 70 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 87 Weight : 70 Weapon Level : 2 Required Level : 12 Id: (1219) Gladius [2] A strong dagger that is usually crafted by traditional artisans. _ Type: Weapon Class: Dagger Attack: 105 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 24 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 105 Weight : 70 Weapon Level : 3 Required Level : 24 Id: (1220) Gladius [3] A strong dagger that is usually crafted by traditional artisans. _ Type: Weapon Class: Dagger Attack: 105 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 24 Required Jobs : Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 105 Weight : 70 Weapon Level : 3 Required Level : 24 Id: (1221) Gladius A strong dagger that is usually crafted by traditional artisans. _ Type: Weapon Class: Dagger Attack: 105 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 24 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 105 Weight : 70 Weapon Level : 3 Required Level : 24 Id: (1222) Damascus [1] A lethal knife made of a special metal that can easily cut straight into the heart of an enemy. _ This item is indestructible in battle. Type: Weapon Class: Dagger Attack: 118 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 24 Required Jobs : Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 118 Weight : 80 Weapon Level : 3 Required Level : 24 Id: (1223) Fortune Sword A knife with a gold handle that is said to bring great fortune to whoever holds it. _ LUK + 5 Perfect Dodge + 20 Type: Weapon Class: Dagger Attack: 90 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 24 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 90 Weight : 50 Weapon Level : 4 Required Level : 24 Id: (1224) Swordbreaker A powerful dagger that is specially constructed to destroy the enemy's weapon with a low chance. _ Type: Weapon Class: Dagger Attack: 70 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 36 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 70 Weight : 100 Weapon Level : 4 Required Level : 36 Id: (1225) Mailbreaker An incredibly sharp dagger built to puncture and destroy an enemy's armor with a low chance. _ Type: Weapon Class: Dagger Attack: 40 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 36 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 40 Weight : 100 Weapon Level : 4 Required Level : 36 Id: (1226) Damascus [2] A lethal knife made of a special metal that can easily cut straight into the heart of an enemy. _ This item is indestructible in battle. Type: Weapon Class: Dagger Attack: 118 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 24 Required Jobs : Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 118 Weight : 80 Weapon Level : 3 Required Level : 24 Id: (1227) Weeder Knife A blade created to cut down stubborn weeds. _ Increases physical damage on Plant race targets by 15%. Pierces 100% of DEF on Plant race targets when performing a physical attack. Reduces damage taken from Plant race attackers by 15%. Type: Weapon Class: Dagger Attack: 80 Property: Neutral Weight: 40 Weapon Level: 4 Required Level: 36 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 80 Weight : 40 Weapon Level : 4 Required Level : 36 Id: (1229) Kitchen Knife A domestic knife used by housewives for cooking. _ CRIT + 30 Adds a 50% chance of gaining Meat when a Brute race targets is killed. Type: Weapon Class: Dagger Attack: 75 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 36 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 75 Weight : 50 Weapon Level : 4 Required Level : 36 Id: (1230) Ice pick An ice pick that's usually used for piercing solid ice or wood. _ Pierces 100% of DEF on Boss, Normal, Player protocol targets when performing a physical attack. Increases the weapon attack in proportion to the targets VIT and DEF. Type: Weapon Class: Dagger Attack: 80 Property: Neutral Weight: 60 Weapon Level: 4 Required Level: 36 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 80 Weight : 60 Weapon Level : 4 Required Level : 36 Id: (1231) Bazerald A formal dress dagger engraved with luxurious emblems that's usually worn on special occasions. _ INT + 5 MATK + 105 Type: Weapon Class: Dagger Attack: 70 Property: Fire Weight: 50 Weapon Level: 4 Required Level: 36 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 70 Weight : 50 Weapon Level : 4 Required Level : 36 Id: (1232) Assassin Dagger A dagger commonly used by Assassins. _ Max HP + 20% Max SP + 15% Aspd SPD+ 2% Type: Weapon Class: Dagger Attack: 140 Property: Shadow Weight: 60 Weapon Level: 4 Required Level: 36 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 140 Weight : 60 Weapon Level : 4 Required Level : 36 Id: (1234) Moonlight Dagger A dagger imbued with lunar spirit and the power to drain an enemy's soul. _ Max SP + 10% Restores 3 SP to the user when performing a physical attack. Type: Weapon Class: Dagger Attack: 50 Property: Neutral Weight: 70 Weapon Level: 4 Required Level: 36 Required Jobs : Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 50 Weight : 70 Weapon Level : 4 Required Level : 36 Id: (1235) Azoth A dagger that symbolizes the potential of Alchemy. _ Adds a 3% chance of transforming Normal protocol monsters when performing a physical attack. Type: Weapon Class: Dagger Attack: 110 Property: Neutral Weight: 70 Weapon Level: 4 Required Level: 36 Required Jobs : Alchemist Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 110 Weight : 70 Weapon Level : 4 Required Level : 36 Id: (1236) Sucsamad A specialty dagger made by a small, mysterious, desert dwelling tribe. _ Increases physical damage dealt to Earth and Wind property targets by 10%. This item is indestructible in battle. Type: Weapon Class: Dagger Attack: 140 Property: Neutral Weight: 80 Weapon Level: 4 Required Level: 36 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 140 Weight : 80 Weapon Level : 4 Required Level : 36 Id: (1237) Grimtooth A cursed dagger forged out of monster tooth that is known to cause insanity to whoever may wield it. Decreases all defenses applied to its owner by half. Flee Rate + 10 Perfect Dodge + 5 Type: Weapon Class: Dagger Attack: 180 Property: Neutral Weight: 80 Weapon Level: 4 Required Level: 36 Required Jobs :Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 180 Weight : 80 Weapon Level : 4 Required Level : 36 Id: (1238) Zeny Knife A dagger that steals Zeny from monsters upon their defeat. _ Adds a 40% chance of gaining 1 to 100 Zeny when a monster is killed. Type: Weapon Class: Dagger Attack: 64 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 70 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 64 Weight : 120 Weapon Level : 3 Required Level : 70 Id: (1239) Poison Knife A dreadful dagger whose blade has been soaked in toxin. _ Type: Weapon Class: Dagger Attack: 64 Property: Poison Weight: 80 Weapon Level: 3 Required Level: 65 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ Adds a 30% chance of inflicting Poison on the target when performing a physical attack. ====== auto-parsed ====== Itemclass : Dagger Attack : 64 Weight : 80 Weapon Level : 3 Required Level : 65 Id: (1240) Princess Knife A beautiful dagger that is rumored to have been used by an ancient princess to protect herself. _ ALL Stats + 1 Type: Weapon Class: Dagger Attack: 84 Property: Neutral Weight: 40 Weapon Level: 4 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 84 Weight : 40 Weapon Level : 4 Required Level : 1 Id: (1241) Cursed Dagger A dagger possessed by evil and given power by hatred and malice. _ Adds a 50% chance of inflicting Curse on the target when performing a physical attack. Type: Weapon Class: Dagger Attack: 55 Property: Neutral Weight: 40 Weapon Level: 4 Required Level: 85 Required Jobs : Mage Jobs, Soul Linker _ ====== auto-parsed ====== Itemclass : Dagger Attack : 55 Weight : 40 Weapon Level : 4 Required Level : 85 Id: (1242) Dagger of Counter A dagger that has a high chance to do critical damage to a target. _ CRIT + 90 Type: Weapon Class: Dagger Attack: 140 Property: Neutral Weight: 55 Weapon Level: 4 Required Level: 55 Required Jobs : Mage Jobs, Soul Linker _ ====== auto-parsed ====== Itemclass : Dagger Attack : 140 Weight : 55 Weapon Level : 4 Required Level : 55 Id: (1243) Novice Main-Gauche An exclusive Main Gauche for new adventurers. This item cannot be upgraded. _ Type: Weapon Class: Dagger Attack: 45 Property: Neutral Weight: 0.1 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs _ ====== auto-parsed ====== Itemclass : Dagger Attack : 45 Weight : 0.1 Weapon Level : 1 Required Level : 1 Id: (1244) Holy Dagger A dagger blessed with holy water that can be effective in combat against evil demonic forces. _ Type: Weapon Class: Dagger Damage: 100 Property: Holy Weight: 80 Weapon Level: 4 Required Level: 55 Required Jobs : Thief Jobs, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Weight : 80 Weapon Level : 4 Required Level : 55 Id: (1245) Cinquedea [1] A wide bladed short sword that was crafted in a western country. _ Type: Weapon Class: Dagger Attack: 110 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Novice Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1246) Cinquedea [2] A wide bladed short sword that was crafted in a western country. _ Type: Weapon Class: Dagger Attack: 110 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Novice Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1247) Kindle Dagger A dagger that can be effectively used to start a fire. _ Type: Weapon Class: Dagger Attack: 39 Property: Fire Weight: 60 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 39 Weight : 60 Weapon Level : 1 Required Level : 1 Id: (1248) Obsidian Dagger An extremely sharp dagger made from pure obsidian glass that shines eerily. _ Type: Weapon Class: Dagger Property: Earth Attack: 39 Weight: 60 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 39 Weight : 60 Weapon Level : 1 Required Level : 1 Id: (1249) Fisherman's Dagger A dagger used by fishermen to catch shellfish and oysters from the ocean. _ Type: Weapon Class: Dagger Attack: 39 Property: Water Weight: 60 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ====== auto-parsed ====== Itemclass : Dagger Attack : 39 Weight : 60 Weapon Level : 1 Required Level : 1 Id: (1250) Jur [2] A set of Arabian style blades that are worn on the back of both hands or on the forearms. _ Type: Weapon Class: Katar Attack: 125 Property: Neutral Weight: 80 Weapon Level: 2 Required Level: 18 Required Jobs : Assassin Jobs ====== auto-parsed ====== Itemclass : Katar Attack : 125 Weight : 80 Weapon Level : 2 Required Level : 18 Id: (1251) Jur [3] A set of Arabian style blades that are worn on the back of both hands or on the forearms. _ Type: Weapon Class: Katar Attack: 125 Property: Neutral Weight: 80 Weapon Level: 2 Required Level: 18 Required Jobs : Assassin Jobs ====== auto-parsed ====== Itemclass : Katar Attack : 125 Weight : 80 Weapon Level : 2 Required Level : 18 Id: (1252) Katar [1] A set of daggers in which the blades are positioned above the Knuckle for use in close range combat. _ DEX +1 Type: Weapon Class: Katar Attack: 148 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 33 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 148 Weight : 120 Weapon Level : 3 Required Level : 33 Id: (1253) Katar [2] A set of daggers in which the blades are positioned above the Knuckle for use in close range combat. _ DEX +1 Type: Weapon Class: Katar Attack: 148 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 33 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 148 Weight : 120 Weapon Level : 3 Required Level : 33 Id: (1254) Jamadhar A specially made Katar with two blades that move like scissors to reveal a third blade from within. _ Type: Weapon Class: Katar Attack: 165 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 33 Required Jobs : Assassin Jobs ====== auto-parsed ====== Itemclass : Katar Attack : 165 Weight : 150 Weapon Level : 3 Required Level : 33 Id: (1255) Jamadhar [1] A specially made Katar with two blades that move like scissors to reveal a third blade from within. _ Type: Weapon Class: Katar Attack: 165 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 33 Required Jobs : Assassin Jobs ====== auto-parsed ====== Itemclass : Katar Attack : 165 Weight : 150 Weapon Level : 3 Required Level : 33 Id: (1256) Katar of Frozen Icicle A Katar fashioned from a cold, sharp icicle. _ Adds a 5% chance of inflicting Frozen on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 105 Property: Water Weight: 120 Weapon Level: 3 Required Level: 55 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 105 Weight : 120 Weapon Level : 3 Required Level : 55 Id: (1257) Katar of Quaking A Katar sculpted from earth. _ Adds a 5% chance of inflicting Blind on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 105 Property: Earth Weight: 120 Weapon Level: 3 Required Level: 55 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 105 Weight : 120 Weapon Level : 3 Required Level : 55 Id: (1258) Katar of Raging Blaze A Katar molded from an inferno. _ Adds a 5% chance of inflicting Silence on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 105 Property: Fire Weight: 120 Weapon Level: 3 Required Level: 55 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 105 Weight : 120 Weapon Level : 3 Required Level : 55 Id: (1259) Katar of Piercing Wind A Katar forged with the power of stormy winds. _ Adds a 5% chance of inflicting Sleep on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 105 Property: Wind Weight: 120 Weapon Level: 3 Required Level: 55 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 105 Weight : 120 Weapon Level : 3 Required Level : 55 Id: (1260) Sharpened Legbone of Ghoul A Katar crafted from a ghoul's femur that still radiates a dark, deathly aura. _ Type: Weapon Class: Katar Attack: 150 Property: Undead Weight: 170 Weapon Level: 3 Required Level: 65 Required Jobs : Assassin Jobs ====== auto-parsed ====== Itemclass : Katar Attack : 150 Weight : 170 Weapon Level : 3 Required Level : 65 Id: (1263) Unholy Touch A katar said to be purely forged out of the resentment of the dead. _ CRIT - 1 Adds a 2% chance of inflicting Curse on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 151 Property: Shadow Weight: 125 Weapon Level: 4 Required Level: 70 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 151 Weight : 125 Weapon Level : 4 Required Level : 70 Id: (1264) Specialty Jur [4] Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it. _ Adds a 0.1% chance of inflicting Bleed on the user when performing a physical attack. Type: Weapon Class: Katar Attack: 90 Property: Neutral Weight: 80 Weapon Level: 1 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 90 Weight : 80 Weapon Level : 1 Id: (1268) Wild Beast Claw [1] A katar crafted from the body of a huge beast, and the wounds it inflicts are very difficult to heal. _ Adds a 10% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. _ If upgrade level is +9 or higher, Level 2 Fatal Wound will be cast instead. Type: Weapon Class: Katar Attack: 160 Property: Neutral Weight: 145 Weapon Level: 4 Required Level: 55 Required Jobs : Assassin Cross Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 160 Weight : 145 Weapon Level : 4 Required Level : 55 Id: (1269) Inverse Scale A Katar made from a dragon's scale. _ Adds a 3% chance of casting Level 1 Dragon Fear on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 140 Property: Holy Weight: 150 Weapon Level: 4 Required Level: 55 Required Jobs : Assassin Cross Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 140 Weight : 150 Weapon Level : 4 Required Level : 55 Id: (1270) Drill Katar [1] A Katar fitted with spinning drills instead of blades, making it ideal for destroying armor. _ HIT + 30 Adds a 15% chance of casting Level 1 Full Divestment on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 110 Property: Neutral Weight: 140 Weapon Level: 4 Required Level: 55 Required Jobs : Assassin Cross Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 110 Weight : 140 Weapon Level : 4 Required Level : 55 Id: (1271) Blood Tears [2] A Katar that can attack at longer ranges with fearsome power. _ Adds a 3% chance of casting Level 1 Wide Bleed on the target when performing a physical attack. _ If upgrade level is +9 or higher, Level 2 Wide Bleed will be cast instead. Type: Weapon Class: Katar Attack: 120 Property: Neutral Weight: 170 Weapon Level: 4 Required Level: 55 Required Jobs : Assassin Cross Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 120 Weight : 170 Weapon Level : 4 Required Level : 55 Id: (1273) Bloody Roar If it is wet, blood will be screaming, so it's called Bloody Roar. It has a great affect on Human class enemy. _ Type: Weapon Class: Katar Attack: 148 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 1 Required Jobs : Assassin Jobs _ Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. Restores 3 HP to the user every 5 seconds. If it is wet, blood will be screaming, so it's called Bloody Roar. It has a great affect on Human class enemy. Ignore defense of human class' enemy. Recover HP 3 every 5 seconds. Weapon Class: Katar Attack Strength : 148 Weight: 0 Weapon Level: 4 Required Level: 1 Jobs: Assassin ====== auto-parsed ====== Attack : 148 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (1274) Unholy Touch Account Bound Rental Item _ Adds a 5% chance of inflicting Blind on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 179 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 1 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 179 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (1275) Katar of Frozen Icicle [3] A Katar fashioned from a cold, sharp icicle. _ Adds a 5% chance of inflicting Frozen on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 105 Property: Water Weight: 120 Weapon Level: 3 Required Level: 55 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 105 Weight : 120 Weapon Level : 3 Required Level : 55 Id: (1276) Katar of Quaking [3] A Katar sculpted from earth. _ Adds a 5% chance of inflicting Blind on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 105 Property: Earth Weight: 120 Weapon Level: 3 Required Level: 55 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 105 Weight : 120 Weapon Level : 3 Required Level : 55 Id: (1277) Katar of Raging Blaze [3] A Katar molded from an inferno. _ Adds a 5% chance of inflicting Silence on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 105 Property: Fire Weight: 120 Weapon Level: 3 Required Level: 55 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 105 Weight : 120 Weapon Level : 3 Required Level : 55 Id: (1278) Katar of Piercing Wind [3] A Katar forged with the power of stormy winds. _ Adds a 5% chance of inflicting Sleep on the target when performing a physical attack. Type: Weapon Class: Katar Attack: 105 Property: Wind Weight: 120 Weapon Level: 3 Required Level: 55 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 105 Weight : 120 Weapon Level : 3 Required Level : 55 Id: (1281) Glorious Bloody Roar Account Bound _ Increases physical damage on Demi-Human race targets by 70%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter _ If upgrade level is +9 or higher, Adds a 7% chance of Aspd SPD+ 100% for 5 seconds when performing a physical attack. Type: Weapon Class: Katar Attack: 140 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 140 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1282) Glorious Jamadhar Account Bound _ Increases physical damage on Demi-Human race targets by 70%. Increases critical damage on targets by 20%. This item is indestructible in battle. _ If upgrade level is +6 or higher, CRIT + 5 on Demi-Human race targets. Enables Level 1 Slaughter _ If upgrade level is +9 or higher, Adds a 7% chance of Aspd SPD+ 100% for 5 seconds when performing a physical attack. Type: Weapon Class: Katar Attack: 140 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 140 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1287) Durga [1] A katar that is specially designed for high-speed attack. _ Type: Weapon Class: Katar Attack: 190 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 100 Required Jobs : Guillotine Cross Jobs ====== auto-parsed ====== Itemclass : Katar Attack : 190 Weight : 120 Weapon Level : 3 Required Level : 100 Id: (1289) Eden Group Katar I A katar that is made by the Eden Group. It is suitable for those who have more advanced experience handling katars. This item cannot be upgraded. Type: Weapon Class: Katar Attack: 155 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 60 Required Jobs : Assassin Jobs _ ====== auto-parsed ====== Itemclass : Katar Attack : 155 Weight : 0 Weapon Level : 3 Required Level : 60 Id: (1299) TE WoE Katar This item is Account Bound. Rental Item _ Type: Weapon Class: Katar Attack: 120 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Assassin Jobs _ Stats during WOE TE Increases physical damage on Player protocol targets by 40%. Adds a 10% chance of inflicting Bleed on the target when performing a physical attack. Cannot be traded. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% against other adventurers. Physical attacks have a high chance of causing Bleed status. Class: Katar Attack: 120 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Assassin Classes ====== auto-parsed ====== Itemclass : Katar Attack : 120 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1301) Axe [3] A common axe. _ This item is indestructible in battle. Type: Weapon Class: One-Handed Axe Attack: 38 Property: Neutral Weight: 80 Weapon Level: 1 Required Level: 3 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs _ ====== auto-parsed ====== Attack : 38 Weight : 80 Weapon Level : 1 Required Level : 3 Id: (1302) Axe [4] A common axe. _ This item is indestructible in battle. Type: Weapon Class: One-Handed Axe Attack: 38 Property: Neutral Weight: 80 Weapon Level: 1 Required Level: 3 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs _ ====== auto-parsed ====== Attack : 38 Weight : 80 Weapon Level : 1 Required Level : 3 Id: (1303) Axe A common axe. _ This item is indestructible in battle. Type: Weapon Class: One-Handed Axe Attack: 38 Property: Neutral Weight: 80 Weapon Level: 1 Required Level: 3 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs _ ====== auto-parsed ====== Attack : 38 Weight : 80 Weapon Level : 1 Required Level : 3 Id: (1304) Orcish Axe An axe crafted by Orcish smiths for Orcish warriors. _ Type: Weapon Class: One-Handed Axe Attack: 75 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 3 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs _ ====== auto-parsed ====== Attack : 75 Weight : 150 Weapon Level : 3 Required Level : 3 Id: (1306) War Axe [1] A bloodthirsty axe that has aided many warriors in battle. _ DEX +2 LUK +2 This item is indestructible in battle. Type: Weapon Class: One-Handed Axe Attack: 140 Property: Neutral Weight: 420 Weapon Level: 3 Required Level: 76 Required Jobs : Blacksmith Jobs, Alchemist Jobs _ ====== auto-parsed ====== Attack : 140 Weight : 420 Weapon Level : 3 Required Level : 76 Id: (1307) Windhawk An axe that summons winds around its user, giving it unprecedented attack speed. _ Aspd SPD+ 5% This item is indestructible in battle. Type: Weapon Class: One-Handed Axe Attack: 115 Property: Wind Weight: 150 Weapon Level: 2 Required Level: 14 Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs _ ====== auto-parsed ====== Attack : 115 Weight : 150 Weapon Level : 2 Required Level : 14 Id: (1309) Orcish Axe [4] An axe crafted by Orcish smiths for Orcish warriors. _ This item is indestructible in battle. Type: Weapon Class: One-Handed Axe Attack: 75 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 3 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs _ ====== auto-parsed ====== Attack : 75 Weight : 150 Weapon Level : 3 Required Level : 3 Id: (1310) Glorious Cleaver Account Bound _ If upgrade level is +9 or higher, Aspd + 5% Adds a 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Mammonite. Type: Weapon Class: One-Handed Axe Attack: 130 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Swordman Jobs, Merchant Jobs _ Increases physical damage on Demi-Human race targets by 70%. Pierces 25% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Aspd + 5% Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ ====== auto-parsed ====== Attack : 130 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1319) TE WoE Axe This item is Account Bound. Rental Item _ Type: Weapon Class: One-Handed Axe Attack: 100 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, _ This item is indestructible in battle. _ Stats during WOE TE Increases physical damage on Player protocol targets by 40%. Adds a 10% chance of inflicting Freezing on the target when performing a physical attack. Cannot be traded. Rental Item Indestructible. ** Extra option available in WoE TE area Physical Attack Power +40% against other adventurers. Physical attacks have a high Freezing chance. Class: One-Handed Axe Attack: 100 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Novice/Swordsman Classes/Merchant Classes/Thief Classes ====== auto-parsed ====== Attack : 100 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1322) Blue Axe [1] A blue axe with huge power. _ Type: Weapon Class: One-Handed Axe Attack: 80 Property: Neutral Weight: 180 Weapon Level: 3 Required Level: 100 Required Jobs : Geneticist _ STR + 5 INT + 5 This item is indestructible in battle. A blue axe with huge power. STR +5, INT +5. Class: One handed axe Attack : 180 Weight: 180 Weapon LV: 3 Required LV: 100 Job: Generic Class ====== auto-parsed ====== Itemclass : Axe Attack : 180 Weight : 180 Id: (1323) ºû³ª´Â µµ³¢ [2] A golden axe with brutal power. _ Type: Weapon Class: One-Handed Axe Attack: 180 Property: Neutral Weight: 180 Weapon Level: 3 Required Level: 120 Required Jobs : Geneticist _ STR + 8 INT + 8 This item is indestructible in battle. A golden axe with brutal power. STR +8, INT +8. Class: One handed axe Attack : 180 Weight: 180 Weapon LV: 3 Required LV: 120 Job: Generic Class ====== auto-parsed ====== Itemclass : Axe Attack : 180 Weight : 180 Id: (1339) Hauyne Huuma [1] A Huuma that made by Hauyne Ore, extraction and smelting from Everglow Ore. _ (Account Bound) _ Can't be destroyed. _ Str +3 ---------- If refine to + 5 Atk +2 % Aspd +1 ---------- If refine to +7 Atk +10 Increase damage skill [Throw Huuma Shuriken] 10 % Reduce variable cast time skill [Throw Huuma Shuriken] 10 % ---------- If refine to +9 Additional Atk +20 Increase damage skill [Throw Huuma Shuriken] by an additional 20 % Reduce variable cast time skill [Throw Huuma Shuriken] by an additional 20 % ---------- If refine to +10 Additional Atk +3 % Max HP + 500 Increases physical damage against [All Race and Player] 2 % ---------- If refine to +12 Reduces delay after skill by 5% Increase physical damage against [All Race and Player] by an additional 3 % _ This Item create for ROMSP Only _ Class: Huuma Shuriken Attack : 150 Weight: 120 Weapon Level : 4 Required Level: 70 Usable ByJobs : Ninja Jobs ====== auto-parsed ====== Attack : 150 Weight : 120 Weapon Level : 4 Required Level : 70 Id: (1340) Arcanite Hammer [1] A Mace that made by Arcanite Ore, extraction and smelting from Everglow Ore. _ (Account Bound) _ Can't be destroyed. _ Int + 3 Matk + 120 ---------- If refine to + 5 Matk + 2 % Aspd +1 ---------- If refine to +7 Matk + 10 Has a 10% chance of casting [Holy Light] Lv.1 when do physical attack on target. Increase damage skill [Holy Light] 10 % ---------- If refine to +9 Additional Matk + 20 7% chance to cast [Adrenaline Rush] Lv.1 Increase damage skill [Holy Light] by an additional 20 % ---------- If refine to +10 Additional Matk + 3 % Max HP + 500 Increase magical damage [Holy] property 4 % ---------- If refine to +12 Reduces delay after skill by 5% Increase magical damage [Holy] property by an additional 6 % _ This Item create for ROMSP Only _ Class: Mace Attack : 110 Weight: 120 Weapon Level : 4 Required Level: 70 Usable ByJobs : Priest Jobs, Super Novice ====== auto-parsed ====== Itemclass : Mace Attack : 110 Weight : 120 Weapon Level : 4 Required Level : 70 Id: (1350) [NFS]Avenger [2] This item cannot be traded with other accounts. A two-handed axe that a leading blacksmith reportedly used for his revenge. It seems to resonate with Ancient Hero Boots. Indestructible. For every 2 refine level, ATK +10. For every 3 refine level, increase the damage of [Axe Tornado] by 10%. If refine level is +9 or above, [Axe Boomerang] damage increased by 40%. If refine level is +11 or above, increase physical damage to all sizes enemies by 15%. When equipped together with Ancient Hero Boots, and using physical/magical attacks, with a fixed rate for 7s STR +20, ATK +15%. Class :Two Handed Axe Attack : 270 Weight : 600 Weapon Level : 4 Required Level : 100 Jobs : Mechanic Classes ====== auto-parsed ====== Attack : 270 Weight : 600 Weapon Level : 4 Required Level : 100 Id: (1351) Battle Axe [3] A sturdy Two-Handed Axe useful for defeating many foes. _ This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 80 Property: Neutral Weight: 150 Weapon Level: 1 Required Level: 3 Required Jobs : Swordman Jobs, Merchant Jobs _ ====== auto-parsed ====== Attack : 80 Weight : 150 Weapon Level : 1 Required Level : 3 Id: (1352) Battle Axe [4] A sturdy, Two-Handed Axe created for fighting multiple enemies at once. _ This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 80 Property: Neutral Weight: 150 Weapon Level: 1 Required Level: 3 Required Jobs : Swordman Jobs, Merchant Jobs _ ====== auto-parsed ====== Attack : 80 Weight : 150 Weapon Level : 1 Required Level : 3 Id: (1353) Battle Axe A sturdy, Two-Handed Axe created for fighting multiple enemies at once. _ Type: Weapon Class: Two-Handed Axe Attack: 80 Property: Neutral Weight: 150 Weapon Level: 1 Required Level: 3 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 80 Weight : 150 Weapon Level : 1 Required Level : 3 Id: (1354) Hammer [2] A really big hammer. _ Type: Weapon Class: Two-Handed Axe Attack: 120 Property: Neutral Weight: 200 Weapon Level: 2 Required Level: 16 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 120 Weight : 200 Weapon Level : 2 Required Level : 16 Id: (1355) Hammer [3] A really big hammer. _ Type: Weapon Class: Two-Handed Axe Attack: 120 Property: Neutral Weight: 200 Weapon Level: 2 Required Level: 16 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 120 Weight : 200 Weapon Level : 2 Required Level : 16 Id: (1356) Hammer A really big hammer. _ Type: Weapon Class: Two-Handed Axe Attack: 120 Property: Neutral Weight: 200 Weapon Level: 2 Required Level: 16 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 120 Weight : 200 Weapon Level : 2 Required Level : 16 Id: (1357) Buster [1] A powerful axe that lives up to its mighty appearance. This item is indestructible in battle. -------------------- Type: Weapon Class: Two-Handed Axe Attack: 155 Property: Neutral Weight: 220 Weapon Level: 3 Required Level: 30 Required Jobs : Swordman Jobs, Merchant Jobs ====== auto-parsed ====== Attack : 155 Weight : 220 Weapon Level : 3 Required Level : 30 Id: (1358) Buster [2] A powerful axe that lives up to its mighty appearance. _ Type: Weapon Class: Two-Handed Axe Attack: 155 Property: Neutral Weight: 220 Weapon Level: 3 Required Level: 30 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 155 Weight : 220 Weapon Level : 3 Required Level : 30 Id: (1359) Buster A powerful axe that lives up to its mighty appearance. _ Type: Weapon Class: Two-Handed Axe Attack: 155 Property: Neutral Weight: 220 Weapon Level: 3 Required Level: 30 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 155 Weight : 220 Weapon Level : 3 Required Level : 30 Id: (1360) Two-Handed Axe [1] A two-handed, double bladed axe. _ Type: Weapon Class: Two-Handed Axe Attack: 185 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 30 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 185 Weight : 250 Weapon Level : 3 Required Level : 30 Id: (1361) Two-Handed Axe [2] A two-handed, double bladed axe. _ Type: Weapon Class: Two-Handed Axe Attack: 185 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 30 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 185 Weight : 250 Weapon Level : 3 Required Level : 30 Id: (1362) Two-Handed Axe A two-handed, double bladed axe. _ Type: Weapon Class: Two-Handed Axe Attack: 185 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 30 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. ====== auto-parsed ====== Attack : 185 Weight : 250 Weapon Level : 3 Required Level : 30 Id: (1363) Bloody Axe A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh. _ STR + 10 Movement Speed +40% This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 170 Property: Neutral Weight: 400 Weapon Level: 4 Required Level: 44 Required Jobs : Swordman Jobs, Merchant Jobs _ ====== auto-parsed ====== Attack : 170 Weight : 400 Weapon Level : 4 Required Level : 44 Id: (1364) Great Axe A humongous, double bladed axe. _ Knocks the target back 5 cells when using Mammonite. -------------------- Adds a 15% chance of inflicting Stun on the target when performing a physical attack. This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 187 Property: Neutral Weight: 180 Weapon Level: 4 Required Level: 44 Required Jobs : Swordman Jobs, Merchant Jobs ====== auto-parsed ====== Attack : 187 Weight : 180 Weapon Level : 4 Required Level : 44 Id: (1365) Sabbath An axe which is said to eradicate the darkness in misled hearts and guide them to the afterlife. _ CRIT + 50 on Undead race targets. Adds a 0.5% chance of inflicting Coma on Undead race targets when performing a physical attack. This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 120 Property: Shadow Weight: 230 Weapon Level: 4 Required Level: 44 Required Jobs : Swordman Jobs, Merchant Jobs _ ====== auto-parsed ====== Attack : 120 Weight : 230 Weapon Level : 4 Required Level : 44 Id: (1366) Light Epsilon A Greek ceremonial axe that possesses the power of holiness. _ Increases physical damage on Demon race targets by 3%. Enables Level 3 Heal. This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 180 Property: Holy Weight: 230 Weapon Level: 4 Required Level: 44 Required Jobs : Swordman Jobs, Merchant Jobs _ ====== auto-parsed ====== Attack : 180 Weight : 230 Weapon Level : 4 Required Level : 44 Id: (1368) Tomahawk A light axe imbued with the Wind property which can be hurled at enemies. _ Enables Level 1 Tomahawk Throwing. This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 165 Property: Wind Weight: 250 Weapon Level: 4 Required Level: 44 Required Jobs : Swordman Jobs, Merchant Jobs _ ====== auto-parsed ====== Attack : 165 Weight : 250 Weapon Level : 4 Required Level : 44 Id: (1370) Doom Slayer A gigantic and ridiculously heavy axe that requires great strength to use it properly. _ Aspd - 40% Increases SP cost of skills by 100%. This item is indestructible in battle. _ If base STR is 95 or higher, ATK + 340 Adds a 5% chance of inflicting Coma on Demi-Human race targets when performing a physical attack. Adds a 30% chance of inflicting Stun on the target when performing a physical attack. Type: Weapon Class: Two-Handed Axe Attack: 10 Property: Neutral Weight: 600 Weapon Level: 4 Required Level: 80 Required Jobs : Swordman Jobs, Merchant Jobs _ ====== auto-parsed ====== Attack : 10 Weight : 600 Weapon Level : 4 Required Level : 80 Id: (1371) Doom Slayer [1] A gigantic and ridiculously heavy axe that requires great strength to use it properly. _ Aspd - 40% Increases SP cost of skills by 100%. This item is indestructible in battle. _ If base STR is 95 or higher, ATK + 340 Adds a 5% chance of inflicting Coma on Demi-Human race targets when performing a physical attack. Adds a 30% chance of inflicting Stun on the target when performing a physical attack. Type: Weapon Class: Two-Handed Axe Attack: 10 Property: Neutral Weight: 600 Weapon Level: 4 Required Level: 80 Required Jobs : Swordman Jobs, Merchant Jobs _ ====== auto-parsed ====== Attack : 10 Weight : 600 Weapon Level : 4 Required Level : 80 Id: (1375) Berdysz [2] A long bladed axe that's effective in melee combat. _ Reduces damage taken from Medium size attackers by 13%. Reduces damage taken from Large size attackers by 15%. This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 200 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 70 Required Jobs : Transcendent Swordman Jobs, Transcendent Merchant Jobs _ ====== auto-parsed ====== Attack : 200 Weight : 250 Weapon Level : 3 Required Level : 70 Id: (1376) Heart Breaker [1] A special Two-Handed Axe that was crafted by a great blacksmith; it seems capable of destroying any kind of armor. _ CRIT + 20 Aspd + 5% CRIT + 1 per upgrade level of the item. This item is indestructible in battle. _ If used by Transcendent Merchant Jobs, Adds a 3% chance of casting Level 3 Hammerfall on the target when performing a physical attack. Type: Weapon Class: Two-Handed Axe Attack: 175 Weight: 200 Property: Neutral Weapon Level: 4 Required Level: 70 Required Jobs : Transcendent Swordman Jobs, Transcendent Merchant Jobs _ ====== auto-parsed ====== Attack : 175 Weight : 200 Weapon Level : 4 Required Level : 70 Id: (1377) Hurricane Fury [1] A massive Two-Handed Axe that is embedded with an orb imbued with the power of a hurricane. _ Reduces damage taken from Medium sized attackers by 10%. Reduces damage taken from Medium sized attackers by 1% per upgrade level of the item. Adds a 2% chance of casting Level 5 Pulse Strike on the target when performing a physical attack. Aspd + 1% per upgrade level of the item. This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 332 Element: Neutral Weight: 350 Weapon Level: 4 Required Level: 80 Required Jobs : Transcendent Swordman Jobs, Transcendent Merchant Jobs _ ====== auto-parsed ====== Attack : 332 Weight : 350 Weapon Level : 4 Required Level : 80 Id: (1381) Novice Battle Axe [3] A sturdy Two-Handed Axe useful for defeating many foes. _ This item cannot be upgraded. This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 100 Element: Neutral Weight: 0 Weapon Level: 1 Required Level: 3 Required Jobs : Swordman and Merchant Jobs _ ====== auto-parsed ====== Attack : 100 Weight : 0 Weapon Level : 1 Required Level : 3 Id: (1382) Glorious Two-Handed Axe Account Bound _ Type: Weapon Class: Two-Handed Axe Attack: 220 Element: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Swordman Jobs, Merchant Jobs _ Increases physical damage on Demi-Human race targets by 70%. Pierces 25% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 2 Slaughter. Adds a 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. _ If upgrade level is +9 or higher, Adds an additional 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack instead. Adds a 20% chance of casting Level 2 Fatal Wound on the target when using High Speed Cart Ram, Mammonite. ====== auto-parsed ====== Attack : 220 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1383) ¼ºÃµµµ³¢ Type: Weapon Class: Two-Handed Axe Attack: 200 Element: Holy Weight: 150 Weapon Level: 4 Required Level: 60 Required Jobs : Merchant Jobs _ Increases physical damage on Undead race targets by 10%. Adds a chance of casting Level 5 Blessing on the user when performing a physical attack. This item is indestructible in battle. Additional 10% damage on Undead monsters. Add the chance of auto casting Lv. 5 Blessing on the wearer with each attack. Holy Property. Item Class: Axe Attack Strength : 200 Weight: 150 Weapon Level: 4 Required Level: 60 Jobs: Merchant Class ====== auto-parsed ====== Attack : 200 Weight : 150 Weapon Level : 4 Required Level : 60 Id: (1384) Veteran Axe [2] An axe made out of the metal which the Ancient God of Blacksmiths gave to humans. If someone who is good with metals uses this axe, it will show their incredible power. _ VIT + 2 Adds a 5% chance of casting Level 3 Magnum Break on the target when using Hammerfall. This item is indestructible in battle. _ If Forge Axe is at maximum level, ATK + 10 _ If Forge Dagger is at maximum level, ATK + 10 _ If Forge Knuckle is at maximum level, ATK + 10 _ If Forge Mace is at maximum level, ATK + 10 _ If Forge Spear is at maximum level, ATK + 10 _ If Forge Sword is at maximum level, ATK + 10 _ If Forge Two-Handed Sword is at maximum level, ATK + 10 Type: Weapon Class: Two-Handed Axe Attack: 250 Element: Neutral Weight: 300 Weapon Level: 3 Required Level: 80 Required Jobs : Merchant Jobs _ ====== auto-parsed ====== Attack : 250 Weight : 300 Weapon Level : 3 Required Level : 80 Id: (1385) Bradium Stonehammer A stone hammer made out of Bradium. _ Adds a 5% chance of inflicting Stun on the target when using Hammerfall. Adds an additional 2% chance of inflicting Stun on the target when using Hammerfall per upgrade level of the item. This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 210 Element: Neutral Weight: 270 Weapon Level: 4 Required Level: 75 Required Jobs : Mastersmith Jobs _ ====== auto-parsed ====== Attack : 210 Weight : 270 Weapon Level : 4 Required Level : 75 Id: (1387) Giant Axe [1] This giant axe seems like it's impossible to pick up and wave with. _ Increases the damage of High Speed Cart Ram by 15%. This item is indestructible in battle. _ If base STR is 95 or higher, HIT + 10 Aspd + 3% Type: Weapon Class: Two-Handed Axe Attack: 330 Property: Neutral Weight: 400 Weapon Level: 3 Required Level: 50 Required Jobs : Transcendent Swordman Jobs, Transcendent Merchant Jobs _ ====== auto-parsed ====== Attack : 330 Weight : 400 Weapon Level : 3 Required Level : 50 Id: (1391) Eden Group Two-Handed Axe I An axe that is made by the Eden Group. It is suitable for those who have more advanced experience handling Two-Handed Axes. This item cannot be upgraded. This item is indestructible in battle. Type: Weapon Class: Two-Handed Axe Attack: 195 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 60 Required Jobs : Swordman Jobs, Merchant Jobs _ ====== auto-parsed ====== Attack : 195 Weight : 0 Weapon Level : 3 Required Level : 60 Id: (1394) Upgrade Two-Handed Axe [1] A Two-Handed Axe that is coated with elunium and gold that are mixed in golden ratio. _ Type: Weapon Class: Two-Handed Axe Attack: 110 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 1 Required Jobs : Swordman Jobs, Merchant Jobs _ ATK + 14 per upgrade level of the item. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 10. ====== auto-parsed ====== Attack : 110 Weight : 200 Weapon Level : 3 Required Level : 1 Id: (1399) TE WoE TwoHand Axe This item is Account Bound. Rental Item _ Type: Weapon Class: Two-Handed Axe Attack: 150 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. _ Stats during WOE TE Increases physical damage on Player protocol targets by 40%. Adds a 10% chance of inflicting Stun on the target when performing a physical attack. Cannot be traded. Rental Item Indestructible. ** Extra option available in WoE TE area Physical Attack Power +40% against other adventurers. Physical attacks have a high chance of Stunning. Class: Two-Handed Axe Attack: 150 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Swordsman Classes/Merchant Classes ====== auto-parsed ====== Attack : 150 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1401) Javelin [3] A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it though. _ Type: Weapon Class: One-Handed Spear Attack: 28 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 28 Weight : 70 Weapon Level : 1 Required Level : 4 Id: (1402) Javelin [4] A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it though. _ Type: Weapon Class: One-Handed Spear Attack: 28 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 28 Weight : 70 Weapon Level : 1 Required Level : 4 Id: (1403) Javelin A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it though. _ Type: Weapon Class: One-Handed Spear Attack: 28 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 28 Weight : 70 Weapon Level : 1 Required Level : 4 Id: (1404) Spear [3] A basic spear that allows for slightly longer ranged melee attacks. _ Type: Weapon Class: One-Handed Spear Attack: 44 Property: Neutral Weight: 85 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 44 Weight : 85 Weapon Level : 1 Required Level : 4 Id: (1405) Spear [4] A basic spear that allows for slightly longer ranged melee attacks. _ Type: Weapon Class: One-Handed Spear Attack: 44 Property: Neutral Weight: 85 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 44 Weight : 85 Weapon Level : 1 Required Level : 4 Id: (1406) Spear A basic spear that allows for slightly longer ranged melee attacks. _ Type: Weapon Class: One-Handed Spear Attack: 44 Property: Neutral Weight: 85 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 44 Weight : 85 Weapon Level : 1 Required Level : 4 Id: (1407) Pike [3] A long spear that is generally issued to foot soldiers. _ Type: Weapon Class: One-Handed Spear Attack: 60 Property: Neutral Weight: 100 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 60 Weight : 100 Weapon Level : 1 Required Level : 4 Id: (1408) Pike [4] A long spear that is generally issued to foot soldiers. _ Type: Weapon Class: One-Handed Spear Attack: 60 Property: Neutral Weight: 100 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 60 Weight : 100 Weapon Level : 1 Required Level : 4 Id: (1409) Pike A long spear that is generally issued to foot soldiers. _ Type: Weapon Class: One-Handed Spear Attack: 60 Property: Neutral Weight: 100 Weapon Level: 1 Required Level: 4 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 60 Weight : 100 Weapon Level : 1 Required Level : 4 Id: (1410) Lance A spear that is commonly used by mounted knights. _ Type: Weapon Class: Two-Handed Spear Attack: 185 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 185 Weight : 250 Weapon Level : 3 Required Level : 33 Id: (1411) Lance A spear that is commonly used by mounted knights. _ Type: Weapon Class: Two-Handed Spear Attack: 185 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 185 Weight : 250 Weapon Level : 3 Required Level : 33 Id: (1412) Lance A spear that is commonly used by mounted knights. _ Type: Weapon Class: Two-Handed Spear Attack: 185 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 185 Weight : 250 Weapon Level : 3 Required Level : 33 Id: (1413) Gungnir A legendary spear that is known for its ability to never miss its target. _ HIT + 30 Perfect Hit + 25 Type: Weapon Class: One-Handed Spear Attack: 120 Property: Wind Weight: 50 Weapon Level: 4 Required Level: 4 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 120 Weight : 50 Weapon Level : 4 Required Level : 4 Id: (1414) Gelerdria A special spear imbued with the Earth property. _ Max HP + 800 Max SP - 50 Type: Weapon Class: One-Handed Spear Attack: 145 Property: Earth Weight: 70 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 145 Weight : 70 Weapon Level : 4 Required Level : 48 Id: (1415) Brocca A spear that has been made to puncture any armor worn by enemies. _ Type: Weapon Class: One-Handed Spear Attack: 85 Property: Neutral Weight: 85 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ Increases physical damage on Neutral property targets by 25%. Pierces 100% of DEF on Normal, Player protocol targets when performing a physical attack. ====== auto-parsed ====== Attack : 85 Weight : 85 Weapon Level : 4 Required Level : 48 Id: (1416) Tjungkuletti A spear with the power to drain the souls of enemies it has defeated. _ Type: Weapon Class: One-Handed Spear Attack: 100 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ Restores 1 SP to the user when performing a physical attack. Restores 5 SP to the user when a monster is killed by physical attacks. ====== auto-parsed ====== Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 48 Id: (1417) Poll Axe [1] An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates. _ Type: Weapon Class: One-Handed Spear Attack: 160 Property: Neutral Weight: 380 Weapon Level: 3 Required Level: 71 Required Jobs : Swordman Jobs _ STR +1 INT +2 DEX +1 ====== auto-parsed ====== Attack : 160 Weight : 380 Weapon Level : 3 Required Level : 71 Id: (1418) Gungnir [2] A legendary spear that is known for its ability to never miss its target. _ HIT + 30 Perfect Hit + 25 Type: Weapon Class: One-Handed Spear Attack: 120 Property: Wind Weight: 50 Weapon Level: 4 Required Level: 4 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 120 Weight : 50 Weapon Level : 4 Required Level : 4 Id: (1419) Rental Pole Axe Rental Item A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor. Str +1, Int +2, Dex +1 Type: Weapon Class: One-Handed Spear Attack: 195 Property: Neutral Weight: 480 Weapon Level: 3 Required Level: 1 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 195 Weight : 480 Weapon Level : 3 Required Level : 1 Id: (1420) Long Horn [1] A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounds. _ Enables Level 1 Detoxify. Adds a 5% chance of inflicting Bleed on the target when performing a physical attack. This item is indestructible in battle. _ Set Bonus Battle Hook [1] or Hunting Spear [1] or Long Horn [1] Tournament Shield [1] DEF + 2 ATK + 4% _ If used by Knight Jobs, Aspd - 5%. _ Set Bonus Long Horn [1] Valkyrja's Shield [1] Adds a 0.5% chance of casting Level 2 Assumptio on the user when receiving a physical attack. Type: Weapon Class: One-Handed Spear Attack: 150 Property: Holy Weight: 100 Weapon Level: 4 Required Level: 65 Required Jobs : Transcendent Swordman Jobs _ ====== auto-parsed ====== Attack : 150 Weight : 100 Weapon Level : 4 Required Level : 65 Id: (1426) Glorious Spear Account Bound _ Increases physical damage on Demi-Human race targets by 95%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Aspd + 10% Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher and used by Knight Jobs, Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Pierce. _ If upgrade level is +9 or higher and used by Crusader Jobs, Adds a 10% chance of casting Level 5 Gloria Domini on the user when performing a physical attack. Type: Weapon Class: One-Handed Spear Attack: 130 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 130 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1428) ·ÕÈ¥ [1] A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounds. _ Enables Level 1 Detoxify. Adds a 5% chance of inflicting Bleed on the target when performing a physical attack. This item is indestructible in battle. _ Set Bonus Long Horn [1] Valkyrja's Shield [1] Adds a 0.5% chance of casting Level 2 Assumptio on the user when receiving a physical attack. Type: Weapon Class: One-Handed Spear Attack: 150 Property: Holy Weight: 100 Weapon Level: 4 Required Level: 65 Required Jobs : Transcendent Swordman Jobs _ ====== auto-parsed ====== Attack : 150 Weight : 100 Weapon Level : 4 Required Level : 65 Id: (1429) ÇåÆÃ ½ºÇǾî [1] A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing. _ Pierces 100% of DEF on Brute race targets when performing a physical attack. Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack. Adds a 10% chance of gaining Meat when a Brute race targets is killed. Type: Weapon Class: One-Handed Spear Attack: 180 Property: Neutral Weight: 420 Weapon Level: 4 Required Level: 60 Required Jobs : Transcendent Swordman Jobs _ ====== auto-parsed ====== Attack : 180 Weight : 420 Weapon Level : 4 Required Level : 60 Id: (1434) Eden Group Spear I A spear that is made by the Eden Group. It is suitable for those who have more advanced experience handling spears. This item cannot be upgraded. Type: Weapon Class: One-Handed Spear Attack: 165 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 60 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 165 Weight : 0 Weapon Level : 3 Required Level : 60 Id: (1437) TE WoE Pike This item is Account Bound. Rental Item _ Type: Weapon Class: One-Handed Spear Attack: 100 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Swordman Jobs _ Stats during WOE TE Increases physical damage on Player protocol targets by 40%. Adds a 10% chance of inflicting Curse on the target when performing a physical attack. Cannot be traded. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% against other adventurers. Physical attacks have a high chance of Cursing. Class: One-Handed Spear Attack: 100 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Swordsman Classes ====== auto-parsed ====== Attack : 100 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1441) Blue Spear [1] A blue spear with huge power. _ Type: Weapon Class: One-Handed Spear Attack: 180 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 100 Required Jobs : Royal Guard _ STR + 5 AGI + 5 A blue spear with huge power. STR +5, AGI +5. Class: Spear Attack : 180 Weight: 120 Weapon LV: 3 Required LV: 100 Job: Royal Guard Class ====== auto-parsed ====== Itemclass : Spear Attack : 180 Weight : 120 Id: (1442) ºû³ª´Â â [2] A golden spear with brutal power. _ Type: Weapon Class: One-Handed Spear Attack: 180 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 120 Required Jobs : Royal Guard _ STR + 8 AGI + 8 A golden spear with brutal power. STR +8, AGI +8. Class: Spear Attack : 180 Weight: 120 Weapon LV: 3 Required LV: 120 Job: Royal Guard Class ====== auto-parsed ====== Itemclass : Spear Attack : 180 Weight : 120 Id: (1451) Guisarme [2] Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert. _ Type: Weapon Class: Two-Handed Spear Attack: 84 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 84 Weight : 100 Weapon Level : 2 Required Level : 18 Id: (1452) Guisarme [3] Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert. _ Type: Weapon Class: Two-Handed Spear Attack: 84 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 84 Weight : 100 Weapon Level : 2 Required Level : 18 Id: (1453) Guisarme Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert. _ Type: Weapon Class: Two-Handed Spear Attack: 84 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 84 Weight : 100 Weapon Level : 2 Required Level : 18 Id: (1454) Glaive [2] A spear with a huge sword-like spearhead. _ Type: Weapon Class: Two-Handed Spear Attack: 104 Property: Neutral Weight: 120 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 104 Weight : 120 Weapon Level : 2 Required Level : 18 Id: (1455) Glaive [3] A spear with a huge sword-like spearhead. _ Type: Weapon Class: Two-Handed Spear Attack: 104 Property: Neutral Weight: 120 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 104 Weight : 120 Weapon Level : 2 Required Level : 18 Id: (1456) Glaive A spear with a huge sword-like spearhead. _ Type: Weapon Class: Two-Handed Spear Attack: 104 Property: Neutral Weight: 120 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 104 Weight : 120 Weapon Level : 2 Required Level : 18 Id: (1457) Partizan [1] A spear topped with a double edged blade. _ Type: Weapon Class: Two-Handed Spear Attack: 124 Property: Neutral Weight: 200 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 124 Weight : 200 Weapon Level : 2 Required Level : 18 Id: (1458) Partizan [2] A spear topped with a double edged blade. _ Type: Weapon Class: Two-Handed Spear Attack: 124 Property: Neutral Weight: 200 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 124 Weight : 200 Weapon Level : 2 Required Level : 18 Id: (1459) Partizan A spear topped with a double edged blade. _ Type: Weapon Class: Two-Handed Spear Attack: 124 Property: Neutral Weight: 200 Weapon Level: 2 Required Level: 18 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 124 Weight : 200 Weapon Level : 2 Required Level : 18 Id: (1460) Trident [2] A triple pronged spear that can also be used for fishing. _ Type: Weapon Class: Two-Handed Spear Attack: 150 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 150 Weight : 120 Weapon Level : 3 Required Level : 33 Id: (1461) Trident [3] A triple pronged spear that can also be used for fishing. _ Type: Weapon Class: Two-Handed Spear Attack: 150 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 150 Weight : 120 Weapon Level : 3 Required Level : 33 Id: (1462) Trident A triple pronged spear that can also be used for fishing. _ Type: Weapon Class: Two-Handed Spear Attack: 150 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 150 Weight : 120 Weapon Level : 3 Required Level : 33 Id: (1463) Hallberd [1] A spear with a steel spike and axe-blade which enable both piercing and hacking. _ Type: Weapon Class: Two-Handed Spear Attack: 165 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 165 Weight : 250 Weapon Level : 3 Required Level : 33 Id: (1464) Hallberd [2] A spear with a steel spike and axe-blade which enable both piercing and hacking. _ Type: Weapon Class: Two-Handed Spear Attack: 165 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 165 Weight : 250 Weapon Level : 3 Required Level : 33 Id: (1465) Hallberd A spear with a steel spike and axe-blade which enable both piercing and hacking. _ Type: Weapon Class: Two-Handed Spear Attack: 165 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 33 Required Jobs : Swordman Jobs ====== auto-parsed ====== Attack : 165 Weight : 250 Weapon Level : 3 Required Level : 33 Id: (1466) Crescent Scythe A heavy scythe that is usually carried by the Grim Reaper. _ HIT + 10 CRIT + 30 Type: Weapon Class: Two-Handed Spear Attack: 180 Property: Neutral Weight: 250 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 180 Weight : 250 Weapon Level : 4 Required Level : 48 Id: (1470) Brionac A spear that radiates with the warm, glowing light of pure holiness. _ Type: Weapon Class: Two-Handed Spear Attack: 190 Property: Holy Weight: 300 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ Enables Level 5 Heal. Adds a 10% chance of casting Level 3 Soul Strike on the target when performing a physical attack. ====== auto-parsed ====== Attack : 190 Weight : 300 Weapon Level : 4 Required Level : 48 Id: (1471) Hellfire A spear imbued with the Fire property and enchanted with the power to summon flame. _ STR +3 Adds a 10% chance of casting Level 5 Fire Ball on the target when performing a physical attack. Type: Weapon Class: Two-Handed Spear Attack: 200 Property: Fire Weight: 350 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 200 Weight : 350 Weapon Level : 4 Required Level : 48 Id: (1472) Soul Staff A high quality, Two-Handed Staff that amplifies psychic power. _ AGI +2 INT + 5 MATK + 200 _ Set Bonus Soul Staff Spiritual Ring DEX +2 MATK + 6%. Variable Casting Time - 1% per upgrade level of Soul Staff. Type: Weapon Class: Two-Handed Staff Attack: 25 Property: Neutral Weight: 140 Weapon Level: 3 Required Level: 73 Required Jobs : Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 25 Weight : 140 Weapon Level : 3 Required Level : 73 Id: (1473) Wizardry Staff Rumored to have been crafted by an ancient wizard, this staff contains awesome energies. _ INT + 6 DEX +2 MATK + 200 _ Set Bonus Spiritual Ring Wizardry Staff DEX +2 MATK + 6% Variable Casting Time - 1% per upgrade level of Wizardry Staff. Type: Weapon Class: Two-Handed Staff Attack: 120 Property: Neutral Weight: 240 Weapon Level: 4 Required Level: 90 Required Jobs : Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 120 Weight : 240 Weapon Level : 4 Required Level : 90 Id: (1474) Gae Bolg A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds. _ Increases physical damage on Boss protocol targets by 10%. Pierces 100% of DEF on Dragon race targets when performing a physical attack. _ Set Bonus Dragon Breath [1] Dragon Killer or Dragon Slayer or Gae Bolg Increases physical damage on Dragon race targets by an additional 5%. Type: Weapon Class: Two-Handed Spear Attack: 160 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 60 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 160 Weight : 200 Weapon Level : 4 Required Level : 60 Id: (1476) Crescent Scythe [1] A heavy scythe that is usually carried by the Grim Reaper. _ HIT + 10 CRIT + 30 Type: Weapon Class: Two-Handed Spear Attack: 180 Property: Neutral Weight: 250 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 180 Weight : 250 Weapon Level : 4 Required Level : 48 Id: (1477) Spectral Spear The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul. _ Increases physical damage on Demon race targets by 20%. Increases physical damage on Shadow and Undead property targets by 20%. Reduces damage taken from Demon race attackers by 20%. Reduces damage taken from Shadow and Undead property attacks by 20%. Restores 50 HP to the user when a monster is killed. Adds a 10% chance of inflicting Confusion on the user when performing a physical attack. _ Set Bonus Red Silk Seal Spectral Spear or Spectral Spear [1] Adds a 0.5% chance of inflicting Confusion on the user when performing a physical attack instead. Type: Weapon Class: Two-Handed Spear Attack: 170 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 75 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 170 Weight : 200 Weapon Level : 4 Required Level : 75 Id: (1479) Spectral Spear [1] The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul. _ Increases physical damage on Demon race targets by 20%. Increases physical damage on Shadow and Undead property targets by 20%. Reduces damage taken from Demon race attackers by 20%. Reduces damage taken from Shadow and Undead property attacks by 20%. Restores 50 HP to the user when a monster is killed. Adds a 10% chance of inflicting Confusion on the user when performing a physical attack. _ Set Bonus Red Silk Seal Spectral Spear or Spectral Spear [1] Adds a 0.5% chance of inflicting Confusion on the user when performing a physical attack instead. Type: Weapon Class: Two-Handed Spear Attack: 170 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 75 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 170 Weight : 200 Weapon Level : 4 Required Level : 75 Id: (1480) Gae Bolg [2] A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds. _ Increases physical damage on Boss protocol targets by 10%. Pierces 100% of DEF on Dragon race targets when performing a physical attack. Type: Weapon Class: Two-Handed Spear Attack: 160 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 60 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 160 Weight : 200 Weapon Level : 4 Required Level : 60 Id: (1481) Zephyrus [3] A spear imbued with the Wind property. _ Adds a 10% chance of casting Level 3 Thunderstorm on the target when performing a physical attack. Adds a 2% chance of inflicting Silence on the target when performing a physical attack. Type: Weapon Class: Two-Handed Spear Attack: 170 Property: Wind Weight: 200 Weapon Level: 4 Required Level: 48 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 170 Weight : 200 Weapon Level : 4 Required Level : 48 Id: (1483) Ivory Lance [1] Two-handed spear made of the Ivory of a Mammoth. It is very hard to be processed due to its strength, but its sharp end makes it perfect for stabbing. _ AGI +2 Aspd + 3% Enables Level 5 Spear Stab. Adds a 3% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. Type: Weapon Class: Two-Handed Spear Attack: 160 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 50 Required Jobs : Transcendent Swordman Jobs _ ====== auto-parsed ====== Attack : 160 Weight : 100 Weapon Level : 3 Required Level : 50 Id: (1484) Cardo [1] Two handed spear which looks just like a miniature of a pillar from the ancient temples. _ DEF + 1 per 2 upgrade levels of the item. Aspd - 10% Type: Weapon Class: Two-Handed Spear Attack: 150 Property: Neutral Weight: 560 Weapon Level: 4 Required Level: 70 Required Jobs : Lord Knight Jobs _ ====== auto-parsed ====== Attack : 150 Weight : 560 Weapon Level : 4 Required Level : 70 Id: (1485) Battle Fork [4] Two-handed three-pronged fork that doubles as a spear. It is light and very useful despite its size. _ Type: Weapon Class: Two-Handed Spear Attack: 112 Property: Neutral Weight: 70 Weapon Level: 2 Required Level: 50 Required Jobs : Transcendent Swordman Jobs ====== auto-parsed ====== Attack : 112 Weight : 70 Weapon Level : 2 Required Level : 50 Id: (1486) Glorious Lance Account Bound _ Increases physical damage on Demi-Human race targets by 70%. Pierces 25% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher and used by Knight Jobs, Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Pierce. _ If upgrade level is +9 or higher and used by Crusader Jobs, Adds a 20% chance of casting Level 5 Gloria Domini on the target when performing a physical attack. Type: Weapon Class: Two-Handed Spear Attack: 220 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 220 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1489) Spearfish A spearfish that is well known for delicious meat, but this one is frozen. Account Bound Rental Item _ Increases the damage of Clashing Spiral by 100%. Increases the damage of Inspiration by 50%. Adds a 1.5% chance of inflicting Bleed on the target when dealing using Clashing Spiral and Pierce. Adds a 1% chance of inflicting Freeze on the user when performing a physical attack. _ If the user's base level is 101 or higher, ATK + 30. Type: Weapon Class: Two-Handed Spear Attack: 220 Property: Neutral Weight: 0 Weapon Level: 1 Required Level: 50 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 220 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (1491) Upgrade Lance [1] A Two-Handed Spear that is coated with elunium and gold that are mixed in golden ratio. _ ATK + 12 per upgrade level of the item. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 10. Type: Weapon Class: Two-Handed Spear Attack: 105 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 1 Required Jobs : Swordman Jobs _ ====== auto-parsed ====== Attack : 105 Weight : 150 Weapon Level : 3 Required Level : 1 Id: (1495) TE WoE Lance This item is Account Bound. Rental Item _ Type: Weapon Class: Two-Handed Spear Attack: 150 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Swordman Jobs _ Stats during WOE TE Increases physical damage on Player protocol targets by 40%. Adds a 10% chance of inflicting Blind on the target when performing a physical attack. Cannot be traded. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% against other adventurers. Physical attacks have a high chance of Blinding. Class: Two-Handed Spear Attack: 150 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Swordsman Classes ====== auto-parsed ====== Attack : 150 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1501) Club [3] A heavy bludgeon that makes a handy weapon in a pinch. _ Type: Weapon Class: Mace Attack: 23 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 2 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 23 Weight : 70 Weapon Level : 1 Required Level : 2 Id: (1502) Club [4] A heavy bludgeon that makes a handy weapon in a pinch. _ Type: Weapon Class: Mace Attack: 23 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 2 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 23 Weight : 70 Weapon Level : 1 Required Level : 2 Id: (1503) Club A heavy bludgeon that makes a handy weapon in a pinch. _ Type: Weapon Class: Mace Attack: 23 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 2 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 23 Weight : 70 Weapon Level : 1 Required Level : 2 Id: (1504) Mace [3] A flanged, solid club that is effective for simple smashing. _ Type: Weapon Class: Mace Attack: 37 Property: Neutral Weight: 80 Weapon Level: 1 Required Level: 2 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 37 Weight : 80 Weapon Level : 1 Required Level : 2 Id: (1505) Mace [4] A flanged, solid club that is effective for simple smashing. _ Type: Weapon Class: Mace Attack: 37 Property: Neutral Weight: 80 Weapon Level: 1 Required Level: 2 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 37 Weight : 80 Weapon Level : 1 Required Level : 2 Id: (1506) Mace A flanged, solid club that is effective for simple smashing. _ Type: Weapon Class: Mace Attack: 37 Property: Neutral Weight: 80 Weapon Level: 1 Required Level: 2 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 37 Weight : 80 Weapon Level : 1 Required Level : 2 Id: (1507) Smasher [2] Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things. _ Type: Weapon Class: Mace Attack: 54 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 14 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 54 Weight : 100 Weapon Level : 2 Required Level : 14 Id: (1508) Smasher [3] Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things. _ Type: Weapon Class: Mace Attack: 54 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 14 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 54 Weight : 100 Weapon Level : 2 Required Level : 14 Id: (1509) Smasher [3] Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things. _ Type: Weapon Class: Mace Attack: 54 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 14 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 54 Weight : 100 Weapon Level : 2 Required Level : 14 Id: (1510) Flail [2] With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon. _ Type: Weapon Class: Mace Attack: 69 Property: Neutral Weight: 90 Weapon Level: 2 Required Level: 14 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 69 Weight : 90 Weapon Level : 2 Required Level : 14 Id: (1511) Flail [3] With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon. _ Type: Weapon Class: Mace Attack: 69 Property: Neutral Weight: 90 Weapon Level: 2 Required Level: 14 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 69 Weight : 90 Weapon Level : 2 Required Level : 14 Id: (1512) Flail [3] With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon. _ Type: Weapon Class: Mace Attack: 69 Property: Neutral Weight: 90 Weapon Level: 2 Required Level: 14 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 69 Weight : 90 Weapon Level : 2 Required Level : 14 Id: (1513) Morning Star [1] A metal club topped with a solid steel ball that's covered in spikes. _ Type: Weapon Class: Mace Attack: 110 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 27 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 110 Weight : 150 Weapon Level : 3 Required Level : 27 Id: (1514) Morning Star [2] A metal club topped with a solid steel ball that's covered in spikes. _ Type: Weapon Class: Mace Attack: 110 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 27 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 110 Weight : 150 Weapon Level : 3 Required Level : 27 Id: (1515) Morning Star [2] A metal club topped with a solid steel ball that's covered in spikes. _ Type: Weapon Class: Mace Attack: 110 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 27 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 110 Weight : 150 Weapon Level : 3 Required Level : 27 Id: (1516) Sword Mace A deadly mace topped with 3 extremely sharp blades on its end. _ Type: Weapon Class: Mace Attack: 130 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 27 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 130 Weight : 120 Weapon Level : 3 Required Level : 27 Id: (1517) Sword Mace [1] A specialty weapon that beautifully combines the power of swords and maces. _ Type: Weapon Class: Mace Attack: 130 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 27 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 130 Weight : 120 Weapon Level : 3 Required Level : 27 Id: (1518) Sword Mace [1] A specialty weapon that beautifully combines the power of swords and maces. _ Type: Weapon Class: Mace Attack: 130 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 27 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 130 Weight : 120 Weapon Level : 3 Required Level : 27 Id: (1519) Chain [2] A simple flail that consists of a thin mace attached to a chain of iron links. _ Type: Weapon Class: Mace Attack: 84 Property: Neutral Weight: 80 Weapon Level: 2 Required Level: 14 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 84 Weight : 80 Weapon Level : 2 Required Level : 14 Id: (1520) Chain [3] A simple flail that consists of a thin mace attached to a chain of iron links. _ Type: Weapon Class: Mace Attack: 84 Property: Neutral Weight: 80 Weapon Level: 2 Required Level: 14 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 84 Weight : 80 Weapon Level : 2 Required Level : 14 Id: (1521) Chain [3] A simple flail that consists of a thin mace attached to a chain of iron links. _ Type: Weapon Class: Mace Attack: 84 Property: Neutral Weight: 80 Weapon Level: 2 Required Level: 14 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs ====== auto-parsed ====== Itemclass : Mace Attack : 84 Weight : 80 Weapon Level : 2 Required Level : 14 Id: (1522) Stunner A huge, unwieldy club that can knock enemies unconscious. _ Adds a 10% chance of inflicting Stun on the target when performing a physical attack. Type: Weapon Class: Mace Attack: 140 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 27 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 140 Weight : 200 Weapon Level : 3 Required Level : 27 Id: (1523) Spike A flail, entirely covered in spikes, that swings wildly and haphazardly in battle. _ DEF - 66% CRIT + 40 Type: Weapon Class: Mace Attack: 85 Property: Neutral Weight: 70 Weapon Level: 4 Required Level: 40 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 85 Weight : 70 Weapon Level : 4 Required Level : 40 Id: (1524) Golden Mace [1] A mace forged out of pure gold. _ Increases physical damage on Undead race targets by 10%. This item is indestructible in battle. Type: Weapon Class: Mace Attack: 110 Property: Neutral Weight: 80 Weapon Level: 4 Required Level: 40 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 110 Weight : 80 Weapon Level : 4 Required Level : 40 Id: (1525) Long Mace A long, thin mace built like a spear. _ Range + 3 Reduces damage taken from ranged attacks by 10%. Type: Weapon Class: Mace Attack: 135 Property: Neutral Weight: 80 Weapon Level: 4 Required Level: 40 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 135 Weight : 80 Weapon Level : 4 Required Level : 40 Id: (1526) Slash A hefty mace with curved, sharp blades. _ Increase the physical damage on Undead property targets by 15%. Increases the experience given from Undead race targets by 5%. Adds a 0.1% chance of inflicting Coma on Undead race targets when performing a physical attack. Type: Weapon Class: Mace Attack: 145 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 40 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 145 Weight : 100 Weapon Level : 4 Required Level : 40 Id: (1528) Grand Cross A cruciform mace that was blessed by the pope of the Rune Midgard kingdom. _ Restores 1 SP to the user when performing a physical attack to Undead race targets. Restores 3 SP to the user when an Undead race targets is killed by physical attacks. Adds a 10% chance of casting Level 3 Turn Undead on the target when performing a physical attack. Type: Weapon Class: Mace Attack: 140 Property: Holy Weight: 150 Weapon Level: 4 Required Level: 40 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 140 Weight : 150 Weapon Level : 4 Required Level : 40 Id: (1529) Iron Driver A heavy, round headed mace that is intended for use in athletic competitions, but that has proven to be effective in battle. _ Range + 2 Type: Weapon Class: Mace Attack: 155 Property: Neutral Weight: 300 Weapon Level: 3 Required Level: 78 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 155 Weight : 300 Weapon Level : 3 Required Level : 78 Id: (1531) Wrench A heavy tool with many practical applications. _ Adds a 1% chance of inflicting Blind, Frozen, Poison or Stun on the target when performing a physical attack. Type: Weapon Class: Mace Attack: 115 Property: Neutral Weight: 250 Weapon Level: 3 Required Level: 55 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 115 Weight : 250 Weapon Level : 3 Required Level : 55 Id: (1532) Stunner [2] A blow from this hefty mace can cause someone to black out. _ Adds a 10% chance of inflicting Stun on the target when performing a physical attack. Type: Weapon Class: Mace Attack: 140 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 27 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 140 Weight : 200 Weapon Level : 3 Required Level : 27 Id: (1534) ½ºÆÐ³Ê A heavy tool with many practical applications. Account Bound Rental Item _ Adds a 1% chance of inflicting Blind, Frozen, Poison or Stun on the target when performing a physical attack. Type: Weapon Class: Mace Attack: 150 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 1 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 150 Weight : 0 Weapon Level : 3 Required Level : 1 Id: (1535) Hollgrehenn's Hammer [1] A hammer that was used by Hollgren to refine weapons and armor; it looks bulky and powerful, but it doesn't seem to be fully dependable. _ Adds a 0.1% chance of damaging the target's armor when performing a physical attack. _ If base STR is 44 or higher, ATK + 44 _ If Mastersmith Card is compounded, Adds an additional 0.9% chance of damaging the target's armor when performing a physical attack. Adds a 1% chance of breaking the user's armor when performing a physical attack. Type: Weapon Class: Mace Attack: 4 Property: Neutral Weight: 44 Weapon Level: 4 Required Level: 44 Required Jobs : Swordman Jobs, Merchant Jobs, Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 4 Weight : 44 Weapon Level : 4 Required Level : 44 Id: (1538) Spike [2] A flail, entirely covered in spikes, that swings wildly and haphazardly in battle. _ DEF - 66% CRIT + 40 Type: Weapon Class: Mace Attack: 85 Property: Neutral Weight: 70 Weapon Level: 4 Required Level: 40 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 85 Weight : 70 Weapon Level : 4 Required Level : 40 Id: (1539) Golden Mace [2] A mace forged out of pure gold. _ Increases physical damage on Undead race targets by 10%. This item is indestructible in battle. Type: Weapon Class: Mace Attack: 110 Property: Neutral Weight: 80 Weapon Level: 4 Required Level: 40 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 110 Weight : 80 Weapon Level : 4 Required Level : 40 Id: (1540) Grand Cross [1] A cruciform mace that was blessed by the pope of the Rune Midgard kingdom. _ Restores 1 SP to the user when performing a physical attack to Undead race targets. Restores 3 SP to the user when an Undead race targets is killed by physical attacks. Adds a 10% chance of casting Level 3 Turn Undead on the target when performing a physical attack. Type: Weapon Class: Mace Attack: 140 Property: Holy Weight: 150 Weapon Level: 4 Required Level: 40 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 140 Weight : 150 Weapon Level : 4 Required Level : 40 Id: (1541) Nemesis A large silver mace made for exorcisms. _ Increases physical damage on Demon race targets by 10%. Increases physical damage on Shadow property targets by 10%. Adds a 1% chance of casting Signum Crusis on the target when performing a physical attack. The level of the skill is 1 per upgrade level of the item up to a maximum upgrade level of 10. Adds a 10% chance of ATK + 50 for 20 seconds when performing a physical attack. Type: Weapon Class: Mace Attack: 120 Property: Holy Weight: 90 Weapon Level: 4 Required Level: 60 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 120 Weight : 90 Weapon Level : 4 Required Level : 60 Id: (1544) Lunakaligo [3] An old, large black frying pan. _ If base STR is 77 or higher, Aspd + 4% Adds a 15% chance of inflicting Stun on the target when performing a physical attack. Adds a 5% chance of gaining Bomber Steak, Green Salad or Steamed Ancient Lips when a Brute race targets is killed. Type: Weapon Class: Mace Attack: 110 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 50 Required Jobs : Transcendent Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 50 Id: (1545) Novice Mace [3] A flanged, solid club that is effective for simple smashing. _ This item cannot be upgraded. Type: Weapon Class: Mace Attack: 57 Property: Neutral Weight: 0 Weapon Level: 1 Required Level: 2 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 57 Weight : 0 Weapon Level : 1 Required Level : 2 Id: (1546) Glorious Morning Star Account Bound _ Increases physical damage on Demi-Human race targets by 75%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Aspd + 5% Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, Aspd + 5% Adds a 20% chance of inflicting Stun on the target when performing a physical attack. Type: Weapon Class: Mace Attack: 130 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 130 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1548) Veteran Hammer [2] A hard hammer made out of the pieces of a meteorite from space. Ancient clerics said it to be blessed by the Gods. _ INT +1 LUK +1 CRIT + 2 per level of Mace Mastery known. Increases the recovery rate of Heal by 1% per level of Divine Protection known. Type: Weapon Class: Mace Attack: 160 Property: Neutral Weight: 180 Weapon Level: 3 Required Level: 80 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Mace Attack : 160 Weight : 180 Weapon Level : 3 Required Level : 80 Id: (1550) Book [3] A book that's been put together sturdily enough to be wielded as a weapon in an emergency situation. _ Type: Weapon Class: Book Attack: 85 Property: Neutral Weight: 60 Weapon Level: 2 Required Level: 14 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 85 Weight : 60 Weapon Level : 2 Required Level : 14 Id: (1551) Bible [2] A book containing a compilation of ancient and sacred writings. INT +2 _ Type: Weapon Class: Book Attack: 115 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 115 Weight : 100 Weapon Level : 3 Required Level : 27 Id: (1552) Tablet [1] A marble tablet on which the wise words of the ancients have been engraved and immortalized. _ Type: Weapon Class: Book Attack: 125 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 125 Weight : 80 Weapon Level : 3 Required Level : 27 Id: (1553) Book of Billows A hefty book with a hard cover that has been enchanted with the Water property. _ Type: Weapon Class: Book Attack: 90 Property: Water Weight: 75 Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 75 Weapon Level : 3 Required Level : 27 Id: (1554) Book of Mother Earth A hefty book with a hard cover that has been enchanted with the Earth property. Type: Weapon Class: Book Attack: 90 Property: Earth Weight: 75 Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 75 Weapon Level : 3 Required Level : 27 Id: (1555) Book of the Blazing Sun A hefty book with a hard cover that has been enchanted with the Fire property. _ Type: Weapon Class: Book Attack: 90 Property: Fire Weight: 75 Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 75 Weapon Level : 3 Required Level : 27 Id: (1556) Book of Gust of Wind A hefty book with a hard cover that has been enchanted with the Wind property. _ Type: Weapon Class: Book Attack: 90 Property: Wind Weight: 75 Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 75 Weapon Level : 3 Required Level : 27 Id: (1557) Book of the Apocalypse A book that details prophesies concerning the end of the world. _ Increases physical damage on Water, Earth, Fire and Wind property targets by 7%. Increases physical damage on Holy property targets by 5%. Type: Weapon Class: Book Attack: 120 Property: Shadow Weight: 80 Weapon Level: 4 Required Level: 40 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 120 Weight : 80 Weapon Level : 4 Required Level : 40 Id: (1558) Girl's Diary [1] A cute diary in which the innermost thoughts of a young girl have been recorded, but you can never bear to open it. _ Increases physical damage on Bongun by 150%. Type: Weapon Class: Book Attack: 60 Property: Neutral Weight: 30 Weapon Level: 4 Required Level: 40 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 60 Weight : 30 Weapon Level : 4 Required Level : 40 Id: (1559) Legacy of Dragon A book in which the origin and history of dragons is written. It's a treasure that is said to be passed among the dragon race. _ INT + 3 Pierces 100% of DEF on Dragon race targets when performing a physical attack. Restores 10 SP to the user when a Dragon race targets is killed by means of physical attacks. Type: Weapon Class: Book Attack: 130 Property: Neutral Weight: 70 Weapon Level: 4 Required Level: 70 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 130 Weight : 70 Weapon Level : 4 Required Level : 70 Id: (1560) Sage's Diary [2] The diary of a great sage, published without him ever knowing. _ MATK + 120 _ If base STR is 50 or higher, Aspd + 5% _ If base INT is 70 or higher, MATK +5% Type: Weapon Class: Book Attack: 100 Property: Neutral Weight: 110 Weapon Level: 3 Required Level: 60 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 100 Weight : 110 Weapon Level : 3 Required Level : 60 Id: (1561) Hardcover Book [1] A thick and heavy hardcover book that could really hurt if swung around. STR + 3 DEX + 2 _ Class: Book Attack: 140 Property: Neutral Weight: 150 Weapon Level: 4 Required Level: 55 Jobs: Priest Class, Sage Class, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 140 Weight : 150 Weapon Level : 4 Required Level : 55 Id: (1562) Bible of Battlefield [1] A book containing the History of many wars and the dreams of the strategists that took part in them. Adds a 1% chance of casting Level 3 Blessing on the user when performing a physical attack, if a higher level of this skill is known, it will be cast instead. This item cannot be upgraded. Type: Weapon Class: Book Attack: 110 Property: Neutral Weight: 70 Weapon Level: 4 Required Level: 80 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 110 Weight : 70 Weapon Level : 4 Required Level : 80 Id: (1563) Rental Sage's Diary Rental Item The diary of a great sage that was published without him ever knowing. MATK +140, Increase attack speed. (Attack delay decreased 5%) Type: Weapon Class: Book Attack: 135 Weight: 0 Weapon Level: 3 Required Level: 1 Required Jobs : Priest, Sage, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 135 Weight : 0 Weapon Level : 3 Required Level : 1 Id: (1564) Encyclopedia [2] An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard. _ MATK+100 INT + 3 DEX +2 CRIT + 20 For every 5 base LUK, CRIT + 1. _ Set Bonus Encyclopedia [2] Revised Encyclopedia [1] Aspd + 1% per upgrade level of the Encyclopedia [2]. Type: Weapon Class: Book Attack: 110 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 70 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 110 Weight : 200 Weapon Level : 3 Required Level : 70 Id: (1565) Death Note [2] These books are used by demons to kill the living by writing their names on the pages, and a few of these were lost and ended up in human hands. The last name, 'Hollg--' looks like it wasn't completed. Maybe the demon changed his mind? _ STR +3 INT + 3 LUK - 20 MATK + 100 For every refine level, increases ASPD by 1%.(Decrease delay after attack by 1%) Adds a chance of inflicting Coma on Demi-Human enemies when dealing physical attack. _ If equipped by Sage , Adds a chance of casting Lv5 Hell's Judgment and inflict Curse status ailment to every enemies onscreen. _ Class : Book Attack : 137 Property : Neutral Weight : 100 Weapon Level : 4 Required Level : 85 Jobs : Priest Classes, Sage Classes, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 137 Weight : 100 Weapon Level : 4 Required Level : 85 Id: (1568) Book of Billows [3] A hefty book with a hard cover that has been enchanted with the Water property. _ Type: Weapon Class: Book Attack: 90 Property: Water Weight: 75 Property: Water Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 75 Weapon Level : 3 Required Level : 27 Id: (1569) Book of Mother Earth [3] A hefty book with a hard cover that has been enchanted with the Earth property. _ Type: Weapon Class: Book Attack: 90 Property: Earth Weight: 75 Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 75 Weapon Level : 3 Required Level : 27 Id: (1570) Book of Blazing Sun [3] A hefty book with a hard cover that has been enchanted with the Fire property. _ Type: Weapon Class: Book Attack: 90 Property: Fire Weight: 75 Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 75 Weapon Level : 3 Required Level : 27 Id: (1571) Book of Gust of Wind [3] A hefty book with a hard cover that has been enchanted with the Wind property. _ Type: Weapon Class: Book Attack: 90 Property: Wind Weight: 75 Weapon Level: 3 Required Level: 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 75 Weapon Level : 3 Required Level : 27 Id: (1572) Principles of Magic [2] This helps students study and build a strong foundation of using magic. If you're having trouble... - Author : Sage S. _ INT + 3 Max SP + 5% MATK + 160 _ Set Bonus Librarian Glove [1] Pocket Watch or Pocket Watch [1] Principles of Magic [2] INT + 5 Max HP + 700 Aspd + 5% Type: Weapon Class: Book Attack: 60 Property: Neutral Weight: 30 Weapon Level: 3 Required Level: 60 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 60 Weight : 30 Weapon Level : 3 Required Level : 60 Id: (1573) Ancient Magic [2] A book with a Very impressive phrase,'There is no royal road to learning' on its cover. "Practice makes perfect. If you keep trying, you'll be an expert before you know it." _ MATK + 140 -------------------- Set Bonus Ancient Magic [2] Librarian Glove [1] Pocket Watch or Pocket Watch [1] INT + 5 Max HP + 700 Aspd + 5% -------------------- Set Bonus Ancient Magic [2] Mage Coat or Mage Coat [1] INT +4 Max SP + 10% MDEF +8 -------------------- Type: Weapon Class: Book Attack: 30 Property: Neutral Weight: 70 Property: Neutral Weapon Level: 3 Required Level: 70 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 30 Weight : 70 Weapon Level : 3 Required Level : 70 Id: (1574) Brave Book A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists. _ [Item Effect] Str + 2, Int + 1 Matk + 125 Increases physical damage to Demi-humans by 75%. Reduces Demi-human defenses by 20% _ Indestructible. _ Class: Book Attack: 50 Weight: 0 Weapon Level: 3 Required Level: 80 Jobs: Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 50 Weight : 0 Weapon Level : 3 Required Level : 80 Id: (1575) Valorous Book A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists. _ [Item Effect] Str + 1, Int + 2 Matk + 125 Bypass magical defense on [Demi Human] race by 25% when dealing magical damage _ Indestructible. _ Class: Book Attack: 90 Weight: 0 Weapon Level: 3 Required Level: 80 Jobs: Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 0 Weapon Level : 3 Required Level : 80 Id: (1576) Glorious Tablet Account Bound _ MATK + 115 Increases physical damage on Demi-Human race targets by 80%. Pierces 25% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, Adds a 3% chance of ATK + 200 for 3 seconds when performing a physical attack. Type: Weapon Class: Book Attack: 90 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1577) Glorious Apocalypse Account Bound _ MATK + 115 Increases physical damage on Demi-Human race targets by 80%. Pierces 25% of MDEF on Demi-Human race targets when performing a magical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of MDEF on Demi-Human race targets when performing a magical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, MATK +5% Variable Casting Time - 5% Reduces the cooldown of skills by 5% Type: Weapon Class: Book Attack: 90 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1578) ±âµµÇÏ´Â ÀÚÀÇ ¼ Account Bound Rental Item _ VIT + 2 Max SP + 10% MDEF +10 Type: Weapon Class: Book Attack: 140 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 1 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 140 Weight : 0 Weapon Level : 3 Required Level : 1 Id: (1579) »ç½ÅÀÇ ¸íºÎ [2] These books are used by demons to kill the living by writing their names on the pages, and a few of these were lost and ended up in human hands. The last name, 'Hollg--' looks like it wasn't completed. Maybe the demon changed his mind? _ STR +3 INT + 3 LUK - 20 MATK + 15% Aspd + 1% per upgrade level of the item. Adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing a physical attack. _ If used by Sage Jobs, Adds a 2% chance of casting Level 5 Hell's Judgment on the target when performing a physical attack. Type: Weapon Class: Book Attack: 137 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 85 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 137 Weight : 100 Weapon Level : 4 Required Level : 85 Id: (1581) (null) The diary of a great sage, published without him ever knowing. Account Bound Rental Item _ Type: Weapon Class: Book Attack: 135 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 1 Required Jobs : Priest Jobs, Sage Jobs, Taekwon Master _ MATK + 120 MATK _ If base STR is 50 or higher, Aspd + 5% _ If base INT is 70 or higher, MATK +5% ====== auto-parsed ====== Itemclass : Book Attack : 135 Weight : 0 Weapon Level : 3 Required Level : 1 Id: (1583) Eden Group Dictionary I A book that is made by the Eden Group. It is suitable for those who have more advanced experience handling magic books. MATK + 110 This item cannot be upgraded. Type: Weapon Class: Book Attack: 135 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 60 Required Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 135 Weight : 0 Weapon Level : 3 Required Level : 60 Id: (1586) Bellum Bible MATK + 125 Stats during WoE & PVP. Increase Healing skills effectiveness based on Base Level. For every 1 base levels, increases the recovery rate of recovery skills by 1%. _ If refined to +6 or higher, Removes skill cooldown for Clearance, Lauda Agnus, and Lauda Ramus. Increases the SP cost of Clearance, Lauda Agnus and Lauda Ramus by 60. _ Class: Book Attack: 110 Weight: 60 Weapon Level: 4 Required Level: 95 Jobs: Priest Class, Sage Class, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 110 Weight : 60 Weapon Level : 4 Required Level : 95 Id: (1587) Bellum Encyclopedia Stats during WoE & PVP. Increases physical damage to enemies by 80% and bypasses 30% DEF. Increase physical damage to enemies by 1% per refine level. ATK + 1% per refinement level of the item _ If refined to +9 or higher, Adds a chance to increase ATK + 200 for 3 seconds when performing a physical attack. _ Class: Book Attack: 130 Weight: 100 Weapon Level: 4 Required Level: 95 Jobs: Priest Class, Sage Class, Taekwon MasteStar Gladiator _ ====== auto-parsed ====== Itemclass : Book Attack : 130 Weight : 100 Weapon Level : 4 Required Level : 95 Id: (1591) TE WoE Book This item is Account Bound. Rental Item _ Type: Weapon Class: Book Attack: 120 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Priest Jobs, Sage Jobs, Taekwon Master _ Stats during WOE TE Increases physical damage on Player protocol targets by 40%. Increases magical damage on Player protocol targets by 5%. Increases the recovery rate of recovery skills by 5%. Adds a 10% chance of inflicting Blind on the target when performing a physical attack. Cannot be traded. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% against other adventurers. Magic Attack Power, +5% against other Adventurers. Physical attacks have a high chance of Blinding. Heal Amount +5%. Class: Book Attack: 120 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Priest Classes/Sage Classes/Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 120 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1596) Earth Pedigree Book [2] A book that is sealed with the power of the Earth. _ INT + 3 MATK + 130 Increases the damage of Earth Spike and Heaven's Drive by 5%. Increases the damage of Earth Spike and Heaven's Drive by an additional 1% per upgrade level of the item. This item is indestructible in battle. Type : Weapon Class : Book Attack : 90 Property : Neutral Weight : 40 Weapon Level : 4 Required Level : 27 Required Jobs : Priest Jobs, Sage Jobs, Taekwon Master _Star Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 90 Weight : 40 Weapon Level : 4 Required Level : 27 Id: (1601) Rod [3] A simple magic wand. _ MATK + 30 Type: Weapon Class: One-Handed Staff Attack: 15 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 15 Weight : 40 Weapon Level : 1 Required Level : 1 Id: (1602) Rod [4] A simple magic wand. _ MATK + 30 Type: Weapon Class: One-Handed Staff Attack: 15 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 15 Weight : 40 Weapon Level : 1 Required Level : 1 Id: (1603) Rod A simple magic wand. _ MATK + 30 Type: Weapon Class: One-Handed Staff Attack: 15 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 15 Weight : 40 Weapon Level : 1 Required Level : 1 Id: (1604) Wand [2] A rough-hewn wand that's effective enough for casting of magic spells. _ INT +1 MATK + 45 Type: Weapon Class: One-Handed Staff Attack: 25 Property: Neutral Weight: 40 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 25 Weight : 40 Weapon Level : 2 Required Level : 12 Id: (1605) Wand [3] A rough-hewn wand that's effective enough for casting of magic spells. _ INT +1 MATK + 45 Type: Weapon Class: One-Handed Staff Attack: 25 Property: Neutral Weight: 40 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 25 Weight : 40 Weapon Level : 2 Required Level : 12 Id: (1606) Wand A rough-hewn wand that's effective enough for casting of magic spells. _ INT +1 MATK + 45 Type: Weapon Class: One-Handed Staff Attack: 25 Property: Neutral Weight: 40 Weapon Level: 2 Required Level: 12 Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 25 Weight : 40 Weapon Level : 2 Required Level : 12 Id: (1607) Staff [2] A wooden staff adorned with an enchanted jewel. _ INT +2 MATK + 70 Type: Weapon Class: One-Handed Staff Attack: 40 Property: Neutral Weight: 40 Weapon Level: 2 Required Level: 12 Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker _ ====== auto-parsed ====== Attack : 40 Weight : 40 Weapon Level : 2 Required Level : 12 Id: (1608) Staff [3] A wooden staff adorned with an enchanted jewel. _ INT +2 MATK + 70 Type: Weapon Class: One-Handed Staff Attack: 40 Property: Neutral Weight: 40 Weapon Level: 2 Required Level: 12 Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker _ ====== auto-parsed ====== Attack : 40 Weight : 40 Weapon Level : 2 Required Level : 12 Id: (1609) Staff A wooden staff adorned with an enchanted jewel. _ INT +2 MATK + 70 Type: Weapon Class: One-Handed Staff Attack: 40 Property: Neutral Weight: 40 Weapon Level: 2 Required Level: 12 Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker _ ====== auto-parsed ====== Attack : 40 Weight : 40 Weapon Level : 2 Required Level : 12 Id: (1610) Arc Wand [1] An ornate, elegantly crafted wand that grants powerful magical energy. _ INT + 3 MATK + 95 Type: Weapon Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 40 Weapon Level: 3 Required Level: 24 Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker _ ====== auto-parsed ====== Attack : 60 Weight : 40 Weapon Level : 3 Required Level : 24 Id: (1611) Arc Wand [2] An ornate, elegantly crafted wand that grants powerful magical energy. _ INT + 3 MATK + 95 _ Type: Weapon Class: One-Handed Staff Attack: 60 Weight: 40 Weapon Level: 3 Required Level: 24 Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker ====== auto-parsed ====== Attack : 60 Weight : 40 Weapon Level : 3 Required Level : 24 Id: (1612) Arc Wand An ornate, elegantly crafted wand that grants powerful magical energy. _ INT + 3 MATK + 95 Type: Weapon Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 40 Weapon Level: 3 Required Level: 24 Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker _ ====== auto-parsed ====== Attack : 60 Weight : 40 Weapon Level : 3 Required Level : 24 Id: (1613) Mighty Staff A rare staff that can convert psychic energy into brute strength. _ STR + 10 MATK + 100 Consumes 2 SP with each physical attack. Type: Weapon Class: One-Handed Staff Attack: 130 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 24 Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker _ ====== auto-parsed ====== Attack : 130 Weight : 70 Weapon Level : 3 Required Level : 24 Id: (1614) Wand of Occult A shamanic wand topped with a goat's skull that enhances magic attack power. _ INT + 3 MATK + 105 Class: One-Handed Staff Attack: 75 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 24 Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker _ ====== auto-parsed ====== Attack : 75 Weight : 70 Weapon Level : 3 Required Level : 24 Id: (1615) Evil Bone Wand Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by those who wield it. INT +4 MATK +110 Equip with Skull Cap [1] or [NFS]Skull Cap [1], MATK + 10 per upgrade level of the Evil Bone Wand. If Evil Bone Wand upgrade level is +10 or higher, Variable Casting Time -10%. Type: Weapon Class: One-Handed Staff Attack: 40 Property: Undead Weight: 70 Weapon Level: 3 Required Level: 24 Required Jobs : Mage Jobs, Acolyte Jobs, and Soul Linker ====== auto-parsed ====== Attack : 40 Weight : 70 Weapon Level : 3 Required Level : 24 Id: (1616) Wing Staff A staff containing a wind fairy that grants its user the essence of speed. _ Type: Weapon Class: One-Handed Staff Attack: 60 Property: Wind Weight: 50 Weapon Level: 4 Required Level: 40 Required Jobs : Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 60 Weight : 50 Weapon Level : 4 Required Level : 40 Id: (1617) Survivor's Rod A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. _ DEX +2 Max HP + 300 MATK + 120 Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 24 Required Jobs : Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 50 Weight : 100 Weapon Level : 3 Required Level : 24 Id: (1618) Survivor's Rod [1] A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. _ DEX +3 Max HP + 300 MATK + 120 _ Set Bonus Survivor's Manteau Survivor's Rod [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of the Survivor's Rod [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of the Survivor's Manteau. Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 24 Required Jobs : Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 50 Weight : 100 Weapon Level : 3 Required Level : 24 Id: (1619) Survivor's Rod A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. _ INT +2 Max HP + 300 MATK + 120 Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 24 Required Jobs : Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 50 Weight : 100 Weapon Level : 3 Required Level : 24 Id: (1621) Hypnotist's Staff [1] A staff with a hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of. _ INT +1 MATK + 120 Type: Weapon Class: One-Handed Staff Attack: 70 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 30 Required Jobs : Novice Jobs _ ====== auto-parsed ====== Attack : 70 Weight : 50 Weapon Level : 3 Required Level : 30 Id: (1622) Hypnotist's Staff [2] A staff with a hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of. _ INT +1 MATK + 120 Type: Weapon Class: One-Handed Staff Attack: 70 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 30 Required Jobs : Novice Jobs _ ====== auto-parsed ====== Attack : 70 Weight : 50 Weapon Level : 3 Required Level : 30 Id: (1624) Lich's Bone Wand [2] A wand crafted from a powerful Lich's skull that will curse anyone that threatens its true owner. _ INT +1 DEX +1 MATK + 170 Adds a 1% chance of casting Level 5 Area Curse when receiving a physical attack. Adds an additional 0.1% chance of casting Level 5 Area Curse when receiving physical attacks per upgrade level of the item. _ If upgrade level is +9 or higher, Max SP + 300 MATK +3% Type: Weapon Class: One-Handed Staff Attack: 60 Property: Undead Weight: 80 Weapon Level: 3 Required Level: 70 Required Jobs : Transcendent Mage Jobs, Transcendent Acolyte Jobs _ ====== auto-parsed ====== Attack : 60 Weight : 80 Weapon Level : 3 Required Level : 70 Id: (1625) Healing Staff A healing staff made out of twigs from the Yggdrasil tree. There is an engraving in an ancient language that reads, 'Health and longevity'. _ MATK + 105 Increases the recovery rate of Heal and Sanctuary by 1.5% per upgrade level of the item. _ Set Bonus Benevolent Guardian [1] Healing Staff Increases the recovery rate of recovery skills by 1% per upgrade level of the Healing Staff. Type: Weapon Class: One-Handed Staff Attack: 10 Property: Holy Weight: 40 Weapon Level: 3 Required Level: 55 Required Jobs : Acolyte Jobs _ ====== auto-parsed ====== Attack : 10 Weight : 40 Weapon Level : 3 Required Level : 55 Id: (1626) Piercing Staff A staff inset with a gem that constantly emits waves that can disrupt the MDEF on enemies. _ INT +4 MATK + 145 Pierces 10% of MDEF on Boss, Normal, Player protocol targets when performing a magical attack. Pierces an additional 1% of MDEF on Boss, Normal, Player protocol targets when performing a magical attack per upgrade level of the item. Type: Weapon Class: One-Handed Staff Attack: 80 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 70 Required Jobs : Transcendent Mage Jobs, Transcendent Acolyte Jobs _ ====== auto-parsed ====== Attack : 80 Weight : 50 Weapon Level : 3 Required Level : 70 Id: (1628) Survival Rod Account Bound Rental Item _ DEX +4 MATK + 20% _ Set Bonus Survivor's Manteau (Rental) Survivor's Rod (Rental) MATK +5% Reduces damage taken from Neutral property attacks by 25%. Type: Weapon Class: One-Handed Staff Attack: 71 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 1 Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 71 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (1629) Gentleman's Staff [1] A staff once used by a very gentle man somewhere long ago. A very narrow sword is hidden inside the staff. _ DEX +1 MATK+ 125 _ Set Bonus Gentleman's Staff [1] Magician's Hat INT +2 DEX +2 SP Recovery + 5% MATK + 1% per upgrade level of the Gentleman's Staff. Type: Weapon Class: One-Handed Staff Attack: 40 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 50 Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 40 Weight : 50 Weapon Level : 4 Required Level : 50 Id: (1630) Release of the Wise A staff made of Crystal. It shines beautifully against the light. This staff can also help the holder recover from damage. _ INT + 3 MATK + 125 Increases the recovery rate of recovery skills by 5%. Adds a 10% chance of restoring 100 HP and 50 SP to the user every 2 seconds for 10 seconds when dealing magical attacks. Type: Weapon Class: One-Handed Staff Attack: 30 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 50 Required Jobs : Mage and Soul Linker Jobs _ ====== auto-parsed ====== Attack : 30 Weight : 50 Weapon Level : 3 Required Level : 50 Id: (1631) Holy Stick [1] A holy stick which is made of Rune of Odin, especially made for exorcisms. _ MATK + 140 Variable Casting Time - 25% for Holy Light, Magnus Exorcismus and Turn Undead. _ Set Bonus Benevolent Guardian [1] Holy Stick [1] Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick. _ Set Bonus Exorcism Bible Holy Stick [1] Adds 2% chance of casting Level 1 Turn Undead on the target when receiving a physical attack. Increases the damage dealt with Magnus Exorcismus by 20%. Type: Weapon Class: One-Handed Staff Attack: 50 Property: Holy Weight: 50 Weapon Level: 4 Required Level: 70 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 50 Weight : 50 Weapon Level : 4 Required Level : 70 Id: (1637) Eraser A staff that causes enemy mental distraction. _ INT + 3 DEX +2 MATK + 170 SP Recovery + 8% Adds a 0.5% chance of casting Level 1 Area Soul Drain on the target when dealing magical attacks. _ If upgrade level is +10 or higher, Level 3 Area Soul Drain will be cast instead. Type: Weapon Class: One-Handed Staff Attack: 80 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 70 Required Jobs : Transcendent Mage Jobs, Transcendent Acolyte Jobs _ ====== auto-parsed ====== Attack : 80 Weight : 50 Weapon Level : 4 Required Level : 70 Id: (1639) Novice Rod [3] A simple magic wand. _ MATK + 32 This item cannot be upgraded. Type: Weapon Class: One-Handed Staff Attack: 15 Property: Neutral Weight: 0 Weapon Level: 1 Required Level: 1 Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 15 Weight : 0 Weapon Level : 1 Required Level : 1 Id: (1640) Glorious Arc Wand Account Bound _ MATK + 135 Increases magical damage to Demi-Human race targets by 15%. Pierces 25% of MDEF on Demi-Human race targets when performing a magical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of MDEF on Demi-Human race targets when performing a magical attack. _ If upgrade level is +9 or higher, MATK +5% Variable Casting Time - 5% Fixed Cast Time - 5% Type: Weapon Class: One-Handed Staff Attack: 70 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 70 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1641) Glorious Cure Wand Account Bound _ MATK + 135 Fixed Cast Time - 10% Increases the recovery rate of recovery skills by 14%. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces 5% of MDEF on Demi-Human race targets when performing a magical attack. Enables Level 1 Bless. Increases the recovery rate of recovery skills by 5%. _ If upgrade level is +9 or higher, Adds a 10% chance of casting Level 10 Heal on the target when using Heal. _ If upgrade level is +10 or higher, Increases the recovery rate of recovery skills by 10%. Type: Weapon Class: One-Handed Staff Attack: 70 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 70 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1643) Dead Tree CaneStaff A staff made out of magical wood. It possesses huge magical power, but it will make you look like an elder. _ MATK + 155 INT +4 _ If upgrade level is +6 or higher, INT + 1 per upgrade level of the item. HP - 200 Max SP - 100 Type: Weapon Class: One-Handed Staff Attack: 100 Property: Neutral Weight: 10 Weapon Level: 4 Required Level: 70 Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker _ ====== auto-parsed ====== Attack : 100 Weight : 10 Weapon Level : 4 Required Level : 70 Id: (1648) Staff of Bordeaux A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it. _ INT +2 DEX +1 MATK + 170 _ If Dragonology is at maximum level, INT + 3 Reduces the SP cost of skills by 15%. Type: Weapon Class: One-Handed Staff Attack: 30 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 50 Required Jobs : Transcendent Mage Jobs _ ====== auto-parsed ====== Attack : 30 Weight : 50 Weapon Level : 4 Required Level : 50 Id: (1649) Rafini Staff A staff which is crafted by a stone that is often used when Laphines put magic power into it. _ MATK + 180 Fixed Cast Time - 1% per upgrade level of the item. Type: Weapon Class: One-Handed Staff Attack: 30 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 100 Required Jobs : Transcendent Mage Jobs, Transcendent Acolyte Jobs _ ====== auto-parsed ====== Attack : 30 Weight : 50 Weapon Level : 3 Required Level : 100 Id: (1650) P.Staff1 A staff that is made by the Eden Group. A basic item for a beginning Mage. This item is Account Bound. _ INT +2 MATK + 125 This item cannot be upgraded. Type: Weapon Class: Staff Attack: 60 Property: Neutral Weight: 0 Weapon Level: 2 Required Level: 26 Required Jobs : Mage Jobs, Acolyte Jobs _ ====== auto-parsed ====== Itemclass : Staff Attack : 60 Weight : 0 Weapon Level : 2 Required Level : 26 Id: (1651) P.Staff2 A staff that is made by the Eden Group. A basic item for an intermediate Mage. This item is Account Bound. _ INT + 3 MATK + 150 This item cannot be upgraded. Type: Weapon Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 0 Weapon Level: 2 Required Level: 40 Required Jobs : Mage Jobs, Acolyte Jobs _ ====== auto-parsed ====== Attack : 60 Weight : 0 Weapon Level : 2 Required Level : 40 Id: (1657) Wand of Affection [2] A Staff that radiates concern for the welfare of others. _ INT +2 MATK + 160 Increases the recovery rate of recovery skills by 10%. _ Set Bonus Robe of Affection Shawl of Affection Shoes of Affection Wand of Affection Increases the recovery rate of recovery skills by 25%. Increases SP cost of Heal by 20. Reduces the cooldown time for Lauda Agnus, Lauda Ramus and Clearance by 2 seconds. Type: Weapon Class: One-Handed Staff Attack: 30 Property: Holy Weight: 50 Weapon Level: 3 Required Level: 100 Required Jobs : Arch Bishop Jobs _ ====== auto-parsed ====== Attack : 30 Weight : 50 Weapon Level : 3 Required Level : 100 Id: (1658) Eden Group Staff III A staff that is made by the Eden Group. An advanced item for an experienced magic practitioner. INT +4 MATK + 170 This item cannot be upgraded. Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 60 Required Jobs : Mage Jobs, Acolyte Jobs _ ====== auto-parsed ====== Attack : 60 Weight : 0 Weapon Level : 3 Required Level : 60 Id: (1660) Empowered Wand Of Affection [1] A Staff that radiates concern for the welfare of others. _ INT +4 MATK + 180 Increases the recovery rate of recovery skills by 20%. _ Set Bonus Empowered Wand of Affection [1] Robe of Affection Shawl of Affection Shoes of Affection Increases the recovery rate of recovery skills by 45%. Increases SP cost of Heal by 50. Reduces the cooldown time for Lauda Agnus, Lauda Ramus and Sacrement by 3 seconds. Type: One-Handed Staff Attack: 30 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 130 Required Jobs : Arch Bishop Jobs _ ====== auto-parsed ====== Attack : 30 Weight : 50 Weapon Level : 4 Required Level : 130 Id: (1661) Mental Destroyer A Staff that allows the user's magic to penetrate the enemy's mind. _ INT + 10 MATK +50 MDEF + 20 Adds a 100% chance to drain 5% SP from the target when performing a physical attack. _ If upgrade level is +6 or higher, Adds a 100% chance to drain an additional 3% SP from the target when performing a physical attack. Type: Weapon Class: Two-Handed Staff Attack: 100 Property: Neutral Weight: 140 Weapon Level: 4 Required Level: 95 Required Jobs : Transcendent Mage Jobs _ ====== auto-parsed ====== Attack : 100 Weight : 140 Weapon Level : 4 Required Level : 95 Id: (1667) TE WoE Staff This item is Account Bound. Rental Item _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ Stats during WOE TE MATK + 100 Increases magical damage on Player protocol targets by 10%. Increases the recovery rate of recovery skills by 5%. Adds a 10% chance of inflicting Blind on the target when performing a physical attack. Cannot be traded. Rental Item MATK + 100. ** Extra option available in WoE TE area Magic Attack Power +10% against other adventurers. Magic attacks have a high Blinding chance. Heal Amount +5%. Class: One-Handed Staff Attack: 50 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Novice Classes/Mage Classes/Acolyte Classes/Soul Linker ====== auto-parsed ====== Attack : 50 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1670) RWC Memory Staff [1] A staff created for the 2012 RWC (Ragnarok World Championship) infused with pure gold. The set bonus is lost if the pendant is compounded with a card. _ Type: Weapon Class: Staff Attack: 25 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 1 Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker _ MATK + 30 per 3 upgrade levels of the item. _ If upgrade level is +6 or higher, MATK +5% _ If upgrade level is +9 or higher, MATK +5% Adds 0.5% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack. _ Set Bonus RWC 2012 Pendant RWC Memory Staff [1] MATK + 5 per upgrade level of the RWC Memory Staff [1]. ====== auto-parsed ====== Itemclass : Staff Attack : 25 Weight : 50 Weapon Level : 3 Required Level : 1 Id: (1676) ¹ÙÄí·ë ´ÙÀ̸ð´ÏÄñ [2] An infernal staff from hell. Only true demons are able control its full power. People say that a Prince from Hell used this weapon for his army. _ Type: Weapon Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 120 Weapon Level: 4 Required Level: 80 Required Jobs : Acolyte Jobs, Mage Jobs, Soul Linker _ MATK + 150 Variable Casting Time -10% _ If upgrade level is +9 or higher, Reduces the SP cost of skills by 10%. Adds a chance of inflicting Blind on the target when performing a magical attack. _ If the user's base level is 101 or higher, MATK + 30 An infernal staff from hell. Only true demons are able control its full power. People say that a Prince from Hell used this weapon for his army. Decrease aftercast delay 10%. With more than Base LV 100, MATK +30. With more than 9 refine level, Blind can be activated by a certain chance. SP consumption will be decreased 10% when using skills. MATK + 150 Class: One-Handed Staff Attack : 60 Weight: 120 Weapon LV : 4 Required LV: 80 Jobs: Magician, Acolyte, Soul Linker ====== auto-parsed ====== Attack : 60 Weight : 120 Id: (1677) Blue Wand [1] A blue wand with huge power. _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 100 Required Jobs : Warlock _ INT + 5 DEX + 5 MATK + 170 A blue wand with huge power. DEX +5, INT +5. MATK + 170 Class: Wand Attack : 50 Weight: 0 Weapon LV: 3 Required LV: 100 Job: Warlock Class ====== auto-parsed ====== Attack : 50 Weight : 0 Id: (1678) ºû³ª´Â ÁöÆÎÀÌ [2] A golden wand with brutal power. _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 120 Required Jobs : Warlock _ INT + 8 DEX + 8 MATK + 170 A golden wand with brutal power. DEX +8, INT +8. MATK + 170 Class: Wand Attack : 50 Weight: 0 Weapon LV: 3 Required LV: 120 Job: Warlock Class ====== auto-parsed ====== Attack : 50 Weight : 0 Id: (1701) Bow [3] A common bow. _ Type: Weapon Class: Bow Attack: 15 Property: Neutral Weight: 50 Weapon Level: 1 Required Level: 4 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 15 Weight : 50 Weapon Level : 1 Required Level : 4 Id: (1702) Bow [4] A common bow. _ Type: Weapon Class: Bow Attack: 15 Property: Neutral Weight: 50 Weapon Level: 1 Required Level: 4 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 15 Weight : 50 Weapon Level : 1 Required Level : 4 Id: (1703) Bow A common bow. _ Type: Weapon Class: Bow Attack: 15 Property: Neutral Weight: 0 Weapon Level: 1 Required Level: 4 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 15 Weight : 0 Weapon Level : 1 Required Level : 4 Id: (1704) Composite Bow [3] An average bow that is mostly used for small game hunting. _ Type: Weapon Class: Bow Attack: 29 Property: Neutral Weight: 60 Weapon Level: 1 Required Level: 4 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 29 Weight : 60 Weapon Level : 1 Required Level : 4 Id: (1705) Composite Bow [4] An average bow that is mostly used for small game hunting. _ Type: Weapon Class: Bow Attack: 29 Property: Neutral Weight: 60 Weapon Level: 1 Required Level: 4 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 29 Weight : 60 Weapon Level : 1 Required Level : 4 Id: (1706) Composite Bow An average bow that is mostly used for small game hunting. _ Type: Weapon Class: Bow Attack: 29 Property: Neutral Weight: 60 Weapon Level: 1 Required Level: 4 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 29 Weight : 60 Weapon Level : 1 Required Level : 4 Id: (1707) Great Bow [2] A simply constructed bow that offers well balanced performance. _ Type: Weapon Class: Bow Attack: 50 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 18 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 50 Weight : 100 Weapon Level : 2 Required Level : 18 Id: (1708) Great Bow [3] A simply constructed bow that offers well balanced performance. _ Type: Weapon Class: Bow Attack: 50 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 18 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 50 Weight : 100 Weapon Level : 2 Required Level : 18 Id: (1709) Great Bow A simply constructed bow that offers well balanced performance. _ Type: Weapon Class: Bow Attack: 50 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 18 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 50 Weight : 100 Weapon Level : 2 Required Level : 18 Id: (1710) Cross Bow [2] A specially made bow that uses a firing mechanism to launch arrows at enemies. _ Type: Weapon Class: Bow Attack: 65 Property: Neutral Weight: 90 Weapon Level: 2 Required Level: 18 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 65 Weight : 90 Weapon Level : 2 Required Level : 18 Id: (1711) Cross Bow [3] A specially made bow that uses a firing mechanism to launch arrows at enemies. _ Type: Weapon Class: Bow Attack: 65 Property: Neutral Weight: 90 Weapon Level: 2 Required Level: 18 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 65 Weight : 90 Weapon Level : 2 Required Level : 18 Id: (1712) Cross Bow A specially made bow that uses a firing mechanism to launch arrows at enemies. _ Type: Weapon Class: Bow Attack: 65 Property: Neutral Weight: 90 Weapon Level: 2 Required Level: 18 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 65 Weight : 90 Weapon Level : 2 Required Level : 18 Id: (1713) Arbalest Bow [1] A powerful siege weapon that is, in essence, a huge crossbow. _ DEX +2 Type: Weapon Class: Bow Attack: 90 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 33 Required Jobs : Thief, Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 90 Weight : 100 Weapon Level : 3 Required Level : 33 Id: (1714) Gakkung Bow [1] A bow made famous by its use by Goongso, a legendary Korean archer that used this bow's power to smite his enemies. _ Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 110 Weapon Level: 3 Required Level: 33 Required Jobs : Thief, Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 100 Weight : 110 Weapon Level : 3 Required Level : 33 Id: (1715) Arbalest [2] A powerful siege weapon that is, in essence, a huge crossbow. _ DEX +2 Type: Weapon Class: Bow Attack: 90 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 33 Required Jobs : Thief, Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 90 Weight : 100 Weapon Level : 3 Required Level : 33 Id: (1716) Gakkung Bow [2] A bow made famous by its use by Goongso, a legendary Korean archer that used this bow's power to smite his enemies. _ Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 110 Weapon Level: 3 Required Level: 33 Required Jobs : Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 100 Weight : 110 Weapon Level : 3 Required Level : 33 Id: (1718) Hunter Bow A mighty bow that can only be effectively used by Hunters and Snipers. _ Type: Weapon Class: Bow Attack: 125 Property: Neutral Weight: 110 Weapon Level: 3 Required Level: 33 Required Jobs : Hunter Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 125 Weight : 110 Weapon Level : 3 Required Level : 33 Id: (1719) Roguemaster's Bow A bow, created just for Thieves, that has great attacking range. _ Range + 11 Type: Weapon Class: Bow Attack: 75 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 48 Required Jobs : Thief _ ====== auto-parsed ====== Itemclass : Bow Attack : 75 Weight : 50 Weapon Level : 4 Required Level : 48 Id: (1720) Rudra Bow A bow imbued with the sacred essence of Rudra, one of the ancient gods. _ INT + 5 Enables Level 1 Heal and Level 1 Cure. Increases resistance to Curse, Poison and Silence by 50%. Type: Weapon Class: Bow Attack: 150 Weight: 120 Property: Holy Weapon Level: 4 Required Level: 48 Required Jobs : Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 150 Weight : 120 Weapon Level : 4 Required Level : 48 Id: (1721) Repeating Crossbow [1] A rapid fire crossbow that can shoot many arrows in a short span of time. _ Range + 9 Type: Weapon Class: Bow Attack: 95 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 65 Required Jobs : Hunter Jobs, Rogue Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 95 Weight : 200 Weapon Level : 3 Required Level : 65 Id: (1722) Ballista A giant bow which was used in ancient battles. _ Type: Weapon Class: Bow Attack: 145 Property: Neutral Weight: 350 Weapon Level: 4 Required Level: 77 Required Jobs : Hunter Jobs, Bard Jobs, Dancer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 145 Weight : 350 Weapon Level : 4 Required Level : 77 Id: (1723) Luna Bow [2] A bow crafted out of moonstone with an attached blade that allows its user to block and counter enemy attacks. The drawback is that this bow is quite heavy. _ DEF + 2 _ If upgrade level is +6 or higher, DEF + 3 _ If upgrade level is +6 or higher, DEF + 2 _ Set Bonus Luna Bow [2] Lunatic Brooch [1] DEX +1 Max SP + 50 SP Recovery + 10% Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 30 Required Jobs : Hunter Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 100 Weight : 200 Weapon Level : 3 Required Level : 30 Id: (1724) Dragon Wing A bow constructed out of dragon bone and made to look like dragon wings. _ Pierces 100% of DEF on Dragon race targets when performing a physical attack. Adds a 3% chance of gaining Oridecon Arrow when a Dragon race targets is killed. Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 120 Weapon Level: 4 Required Level: 60 Required Jobs : Thief, Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 100 Weight : 120 Weapon Level : 4 Required Level : 60 Id: (1725) Bow of Minstrel [1] A musical instrument that has been modified into a bow. _ INT +2 SP Recovery + 10% Type: Weapon Class: Bow Damage: 120 Property: Neutral Weight: 170 Weapon Level: 4 Required Level: 70 Required Jobs : Hunter Jobs, Bard Jobs, Dancer Jobs _ ====== auto-parsed ====== Itemclass : Bow Weight : 170 Weapon Level : 4 Required Level : 70 Id: (1726) Hunter Bow [1] A mighty bow that can only be effectively used by Hunters. _ Type: Weapon Class: Bow Attack: 125 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 33 Required Jobs : Hunter Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 125 Weight : 150 Weapon Level : 3 Required Level : 33 Id: (1727) Ballista [1] A huge bow whose designed was inspired by the giant siege weapons used to raze entire castles. _ Type: Weapon Class: Bow Attack: 145 Property: Neutral Weight: 350 Weapon Level: 4 Required Level: 77 Required Jobs : Hunter Jobs, Bard Jobs, Dancer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 145 Weight : 350 Weapon Level : 4 Required Level : 77 Id: (1728) Rental Ballista Rental Item A giant bow used in ancient battles. Damage increases by 20% when used in ranged attacks. Type: Weapon Class: Bow Attack: 194 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 1 Required Jobs : Hunter Jobs, Bard Jobs, Dancer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 194 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (1729) ·çµå¶óÀÇ È° A bow imbued with the sacred essence of Rudra, one of the ancient gods. Account Bound Rental Item _ INT + 5 Enables Level 1 Heal and Level 1 Cure. Increases resistance to Curse, Poison and Silence by 50%. Type: Weapon Class: Bow Attack: 185 Property: Holy Weight: 0 Weapon Level: 4 Required Level: 1 Required Jobs : Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 185 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (1730) Burning Bow [1] A flaming bow that seems dangerous to grasp. _ [Item Effects] _ Reduces damage sustained from Fire property attacks by 10%. _ Set Bonus _ Burning Bow [1] Fire Arrow _ Increases long-range damage on targets by 25%. _ Type: Weapon Class: Bow Attack: 95 Property: Neutral Weight: 140 Weapon Level: 3 Required Level: 55 Required Jobs : Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 95 Weight : 140 Weapon Level : 3 Required Level : 55 Id: (1731) Frozen Bow [1] A frozen bow whose drawstring seems too solid to be pulled. _ [Item Effects] _ Adds a 10% chance of inflicting Frozen on the target when inflicting ranged attacks. _ Set Bonus _ Crystal Arrow Frozen Bow [1] _ Increases long-range damage on targets by 25%. _ Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 140 Weapon Level: 3 Required Level: 55 Required Jobs : Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 100 Weight : 140 Weapon Level : 3 Required Level : 55 Id: (1732) Earth Bow [1] A bow that is perfectly balanced in every aspect. _ [Item Effects] _ Adds a 10% chance of inflicting Stone Curse on the target when dealing ranged attacks. _ Set Bonus _ Earth Bow [1] Stone Arrow _ Increases long-range damage on targets by 25%. _ Type: Weapon Class: Bow Attack: 105 Property: Neutral Weight: 140 Weapon Level: 3 Required Level: 55 Required Jobs : Rogue Jobs, Archer Jobs ====== auto-parsed ====== Itemclass : Bow Attack : 105 Weight : 140 Weapon Level : 3 Required Level : 55 Id: (1733) Gust Bow [1] A light bow that has been enhanced with the power of whirlwinds. _ Set Bonus Gust Bow [1] Wind Arrow Increases long-ranged damage on targets by 25%. Adds a 10% chance of casting Level 2 Wind Blade on the target when dealing ranged attacks. _ If base INT is 40 or higher, Level 5 Wind Blade will be cast instead. Type: Weapon Class: Bow Attack: 95 Property: Neutral Weight: 140 Weapon Level: 3 Required Level: 55 Required Jobs : Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 95 Weight : 140 Weapon Level : 3 Required Level : 55 Id: (1734) Orc Archer Bow A large, powerful bow used by Orc Archers. _ Adds a 2% chance of gaining Steel Arrow when a monster is killed. _ Set Bonus Orc Archer Bow Steel Arrow Increases long-ranged damage on targets by 50%. Type: Weapon Class: Bow Attack: 120 Property: Neutral Weight: 160 Weapon Level: 3 Required Level: 65 Required Jobs : Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 120 Weight : 160 Weapon Level : 3 Required Level : 65 Id: (1736) Double Bound [3] A slim and smooth bow specialized for double attacks. _ Adds a 1% chance of casting Level 1 Double Strafe on the target when performing a physical attack, if a higher level of this skill is known, it will be cast instead. Type: Weapon Class: Bow Attack: 70 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 70 Required Jobs : Sniper Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 70 Weight : 90 Weapon Level : 3 Required Level : 70 Id: (1737) Ixion Wings [1] A beautiful bow shaped as a pair of pure white wings. _ Adds a 0.5% chance of Aspd + 7% for 5 seconds when performing a physical attack. Adds an additional 0.1% chance of Aspd + 7% for 5 seconds when performing a physical attack per upgrade level of the item. Type: Weapon Class: Bow Attack: 135 Property: Neutral Weight: 30 Weapon Level: 4 Required Level: 70 Required Jobs : Sniper Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 135 Weight : 30 Weapon Level : 4 Required Level : 70 Id: (1740) Nepenthes Bow [2] A very flexible bow made of Nepenthes' tough tentacles. _ Adds a 2% chance of casting Level 1 Arrow Repel on the target when using Double Strafe. Type: Weapon Class: Bow Attack: 105 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 60 Required Jobs : Sniper Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 105 Weight : 100 Weapon Level : 4 Required Level : 60 Id: (1741) Cursed Lyre [1] A cursed bow that once killed a hero of an ancient nation long ago. The curse of the bow takes luck away from its user. _ LUK -2 Adds a 4% chance of inflicting Curse on the target when dealing ranged attacks. _ Set Bonus Cursed Lyre [1] Cursed Star ATK + 25 Adds a 6% chance of inflicting Curse on the target when dealing ranged attacks instead. Type: Weapon Class: Bow Attack: 125 Property: Neutral Weight: 125 Weapon Level: 4 Required Level: 80 Required Jobs : Transcendent Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 125 Weight : 125 Weapon Level : 4 Required Level : 80 Id: (1742) Novice Composite Bow [3] An average bow that is mostly used for small game hunting. _ This item cannot be upgraded. Type: Weapon Class: Bow Attack: 49 Property: Neutral Weight: 0 Weapon Level: 1 Required Level: 4 Required Jobs : Thief, Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 49 Weight : 0 Weapon Level : 1 Required Level : 4 Id: (1743) Glorious Hunter Bow Account Bound _ Increases physical damage on Demi-Human race targets by 55%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. Increases critical damage on targets by 2% per upgrade level of the item up to a maximum upgrade level of 10. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, Increases the damage of Double Strafe by 20%. Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Thief, Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 100 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1746) Elven Bow [1] It's made after a bow of ancient forest watching tribe. _ DEX +1 _ Set Bonus Elven Arrow Elven Bow [1] Increases long-ranged damage on targets by 50%. Type: Weapon Class: Bow Attack: 160 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 100 Required Jobs : Ranger Jobs, Maestro Jobs, Wanderer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 160 Weight : 150 Weapon Level : 3 Required Level : 100 Id: (1747) P.Bow1 A bow that is made by the Eden Group. It's been remodeled for beginning Archers. This item is Account Bound. _ This item cannot be upgraded. Type: Weapon Class: Bow Attack: 82 Property: Neutral Weight: 0 Weapon Level: 2 Required Level: 26 Required Jobs : Thief, Rogue Jobs, Archer Jobs _ ====== auto-parsed ====== Itemclass : Bow Attack : 82 Weight : 0 Weapon Level : 2 Required Level : 26 Id: (1801) Waghnak [3] A common, yet effective claw that's also known as the 'Tiger Fang'. _ Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 1 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 30 Weight : 40 Weapon Level : 1 Required Level : 1 Id: (1802) Waghnak [4] A common, yet effective claw that's also known as the 'Tiger Fang'. _ Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 1 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 30 Weight : 40 Weapon Level : 1 Required Level : 1 Id: (1803) Knuckle Dusters [2] A protective covering that shields the back of the hand and forearm, and has raised studs for offensive purposes. _ Type: Weapon Class: Knuckle Attack: 50 Property: Neutral Weight: 45 Weapon Level: 2 Required Level: 12 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 50 Weight : 45 Weapon Level : 2 Required Level : 12 Id: (1804) Knuckle Dusters [3] A protective covering that shields the back of the hand and forearm, and has raised studs for offensive purposes. _ Type: Weapon Class: Knuckle Attack: 50 Property: Neutral Weight: 45 Weapon Level: 2 Required Level: 12 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 50 Weight : 45 Weapon Level : 2 Required Level : 12 Id: (1805) Studded Knuckles [2] Silver, spiked Knuckle with diamond studs that are usually worn by the best fighters in a tribe. _ Type: Weapon Class: Knuckle Attack: 65 Property: Neutral Weight: 45 Weapon Level: 2 Required Level: 12 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 65 Weight : 45 Weapon Level : 2 Required Level : 12 Id: (1806) Studded Knuckles [3] Silver, spiked Knuckle with diamond studs that are usually worn by the best fighters in a tribe. _ Type: Weapon Class: Knuckle Attack: 65 Property: Neutral Weight: 45 Weapon Level: 2 Required Level: 12 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 65 Weight : 45 Weapon Level : 2 Required Level : 12 Id: (1807) Fist A weapon made in the form of a human fist which effectively inflicts damage on enemies. _ Type: Weapon Class: Knuckle Attack: 115 Property: Neutral Weight: 65 Weapon Level: 3 Required Level: 24 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 115 Weight : 65 Weapon Level : 3 Required Level : 24 Id: (1808) Fist [1] A weapon made in the form of a human fist which effectively inflicts damage on enemies. _ Type: Weapon Class: Knuckle Attack: 115 Property: Neutral Weight: 65 Weapon Level: 3 Required Level: 24 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 115 Weight : 65 Weapon Level : 3 Required Level : 24 Id: (1809) Claw [1] A weapon with three long steel claws that have proven effective in close combat. _ STR + 2 Type: Weapon Class: Knuckle Attack: 86 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 24 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 86 Weight : 50 Weapon Level : 3 Required Level : 24 Id: (1810) Claw [2] A weapon with three long steel claws that have proven effective in close combat. _ STR + 2 Type: Weapon Class: Knuckle Attack: 86 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 24 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 86 Weight : 50 Weapon Level : 3 Required Level : 24 Id: (1811) Finger [1] Claws shaped like human fingers with long, sharp nails. _ Type: Weapon Class: Knuckle Attack: 97 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 24 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 97 Weight : 50 Weapon Level : 3 Required Level : 24 Id: (1812) Finger [2] Claws shaped like human fingers with long, sharp nails. _ Type: Weapon Class: Knuckle Attack: 97 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 24 Required Jobs : Priest Jobs, Monk Jobs ====== auto-parsed ====== Attack : 97 Weight : 50 Weapon Level : 3 Required Level : 24 Id: (1813) Kaiser Knuckle A claw blessed by Zephyrus, god of the West wind. _ Increases physical damage on Undead race targets by 5%. Increases physical damage on Water, Earth, Fire and Wind property targets by 10%. Type: Weapon Class: Knuckle Attack: 110 Property: Wind Weight: 45 Weapon Level: 4 Required Level: 36 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 110 Weight : 45 Weapon Level : 4 Required Level : 36 Id: (1814) Berserk A claw imbued with the essence of madness. _ Aspd + 12% Type: Weapon Class: Knuckle Attack: 120 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 36 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 120 Weight : 50 Weapon Level : 4 Required Level : 36 Id: (1815) Garm Claw [1] A blood stained weapon created from the claws of Hatii, keeper of the door the netherworld. _ HP - 2% Adds a 2% chance of inflicting Bleed on the target when performing a physical attack. Type: Weapon Class: Knuckle Attack: 152 Property: Shadow Weight: 55 Weapon Level: 4 Required Level: 70 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 152 Weight : 55 Weapon Level : 4 Required Level : 70 Id: (1816) Berserk [1] A claw imbued with the essence of madness. _ Aspd + 12% Type: Weapon Class: Knuckle Attack: 120 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 36 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 120 Weight : 50 Weapon Level : 4 Required Level : 36 Id: (1818) Magma Fist [3] A knuckle made of superheated lava that has a special lining so that it can be worn. _ Adds a 1% chance of casting Level 5 Endow Blaze on the user when performing a physical attack. Type: Weapon Class: Knuckle Attack: 80 Property: Neutral Weight: 65 Weapon Level: 3 Required Level: 75 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 80 Weight : 65 Weapon Level : 3 Required Level : 75 Id: (1819) Icicle Fist [3] A knuckle made of extremely cold ice that has a special lining so that it can be worn. _ Adds a 1% chance of casting Level 5 Endow Tsunami on the user when performing a physical attack. Type: Weapon Class: Knuckle Attack: 80 Property: Neutral Weight: 65 Weapon Level: 3 Required Level: 75 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 80 Weight : 65 Weapon Level : 3 Required Level : 75 Id: (1820) Electric Fist [3] A knuckle imbued with the power of lightning that occasionally shocks enemies. _ Adds a 1% chance of casting Level 5 Endow Tornado on the user when performing a physical attack. Type: Weapon Class: Knuckle Attack: 80 Property: Neutral Weight: 65 Weapon Level: 3 Required Level: 75 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 80 Weight : 65 Weapon Level : 3 Required Level : 75 Id: (1821) Seismic Fist [3] A knuckle imbued with the power of Mother Earth that can be used to crush your enemies. _ Adds a 1% chance of casting Level 5 Endow Quake on the user when performing a physical attack. Type: Weapon Class: Knuckle Attack: 80 Property: Neutral Weight: 65 Weapon Level: 3 Required Level: 75 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 80 Weight : 65 Weapon Level : 3 Required Level : 75 Id: (1822) Combo Battle Glove [4] The magic words engraved on these gloves can grant incredible power to the Monk that wears them. _ Increases the damage of Raging Quadruple Blow and Raging Trifecta Blow by 15%. Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 60 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 30 Weight : 50 Weapon Level : 3 Required Level : 60 Id: (1825) Horn of Hilthrion [3] A knuckle made from 3 of Hillslion's horns. _ Adds a 3% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. Adds a 10% chance of casting Level 1 Occult Impaction on the target when using Raging Palm Strike. Adds a 1% chance of casting Level 5 Summon Spirit Sphere on the user when performing a physical attack. Type: Weapon Class: Knuckle Attack: 95 Property: Neutral Weight: 60 Weapon Level: 3 Required Level: 60 Required Jobs : Champion Jobs _ ====== auto-parsed ====== Attack : 95 Weight : 60 Weapon Level : 3 Required Level : 60 Id: (1826) Glorious Claw Account Bound _ Increases physical damage on Demi-Human race targets by 95%. Pierces 25% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, Adds a chance of casting Level 1 Decrease AGI on the target when performing a physical attack. The chance to cast is 1% per upgrade level of the item past the upgrade level of 5. Adds a chance of casting Level 5 Occult Impaction on the target when performing a physical attack. The chance to cast is 1% per upgrade level of the item past the upgrade level of 5. Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 30 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1827) Glorious Fist Account Bound _ Increases physical damage on Demi-Human race targets by 95%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, Variable Casting Time - 100% for Guillotine Fist. Adds a 100% chance of casting Level 1 Zen on the user when using Fury. Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 30 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1831) Eden Group Knuckle I A claw that is made by the Eden Group. It is suitable for those who have more advanced experience as Champions. This item cannot be upgraded. Type: Weapon Class: Knuckle Attack: 120 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 60 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 120 Weight : 0 Weapon Level : 3 Required Level : 60 Id: (1834) TE WoE Fist This item is Account Bound. Rental Item _ Type: Weapon Class: Knuckle Attack: 150 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Priest Jobs, Monk Jobs _ Stats during WOE TE Increases physical damage on Player protocol targets by 40%. Adds a 10% chance of inflicting Freezing on the target when performing a physical attack. Cannot be traded. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% against other adventurers. Physical attacks have a high Freezing chance. Class: Knuckle Attack: 150 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Priest Classes/Monk Classes ====== auto-parsed ====== Attack : 150 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1837) Iron Nail [1] An arm-length gauntlet with giant claws attached to it. The claws can penetrate even the thickest gloves. _ Aspd - 5% Pierces 100% of DEF on Boss, Normal, Player protocol targets when performing a physical attack. Aspd + 1% per 2 upgrade levels of the item. _ If Chain Crush Combo is at maximum level, ATK + 40. _ If Glacier Fist is at maximum level, ATK + 20. _ If Raging Quadruple Blow is at maximum level, ATK + 20. _ If Raging Thrust is at maximum level, ATK + 20. Type: Weapon Class: Knuckle Attack: 100 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 50 Required Jobs : Priest Jobs, Monk Jobs _ ====== auto-parsed ====== Attack : 100 Weight : 150 Weapon Level : 3 Required Level : 50 Id: (1871) Bauxite Knuckle [1] A Knuckle that made by Bauxite Ore, extraction and smelting from Everglow Ore. _ (Account Bound) _ Str +3 ---------- If refine to + 5 Atk +2 % Aspd +1 ---------- If refine to +7 Atk +10 Increase damage skill [Raging Triflecta Blow] 10 % ---------- If refine to +9 Additional Atk +20 Max SP + 5 % Increase damage skill [Raging Triflecta Blow] by an additional 20 % ---------- If refine to +10 Additional Atk +3 % Max HP + 500 Increases physical damage against [All Race and Player] 2 % ---------- If refine to +12 Reduces delay after skill by 5% Increases physical damage against [All Race and Player] by an additional 3 % _ This Item create for ROMSP Only _ Class: Knuckle Attack : 100 Weight: 120 Weapon Level : 4 Required Level: 70 Usable ByJobs : Monk Jobs ====== auto-parsed ====== Attack : 100 Weight : 120 Weapon Level : 4 Required Level : 70 Id: (1873) [NFS]Iron Nail [2] This item cannot be traded with other accounts. Knuckle used by an Ancient Hero. It seems to have a different structure than the existing Knuckle, but it's specialized in overpowering the enemy at once. It seems to resonate with Ancient Hero Boots. For every 2 refine level, ATK + 10. For every 3 refine level, ranged physical damage power increased by 4%. If refine level is +9 or above, [Rampage Blast] damage increases by 10%. If refine level is +11 or above, [Rampage Blast] cooldown decreases by 1 second. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate (3%) for 7s STR+20, ATK+ 15% . Class : Knuckle Attack : 180 Weight : 100 Weapon Level : 4 Required Level : 100 Jobs : Sura Classes ====== auto-parsed ====== Attack : 180 Weight : 100 Weapon Level : 4 Required Level : 100 Id: (1901) Violin [3] The classical stringed instrument favored by Rocker, the grasshopper monster who'd rather play music than do actual work. _ Type: Weapon Class: Instrument Attack: 50 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 2 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 50 Weight : 70 Weapon Level : 1 Required Level : 2 Id: (1902) Violin [4] The classical stringed instrument favored by Rocker, the grasshopper monster who'd rather play music than do actual work. _ Type: Weapon Class: Instrument Attack: 50 Property: Neutral Weight: 70 Weapon Level: 1 Required Level: 2 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 50 Weight : 70 Weapon Level : 1 Required Level : 2 Id: (1903) Mandolin [2] A small, stringed instrument used in baroque, classical, country, and folk music. _ Type: Weapon Class: Instrument Attack: 90 Property: Neutral Weight: 40 Weapon Level: 2 Required Level: 14 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 90 Weight : 40 Weapon Level : 2 Required Level : 14 Id: (1904) Mandolin [3] A small, stringed instrument used in baroque, classical, country, and folk music. _ Type: Weapon Class: Instrument Attack: 90 Property: Neutral Weight: 40 Weapon Level: 2 Required Level: 14 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 90 Weight : 40 Weapon Level : 2 Required Level : 14 Id: (1905) Lute [2] A classical plucked string instrument that is incredibly difficult to tune and adjust. _ Type: Weapon Class: Instrument Attack: 105 Property: Neutral Weight: 50 Weapon Level: 2 Required Level: 14 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 105 Weight : 50 Weapon Level : 2 Required Level : 14 Id: (1906) Lute [3] A classical plucked string instrument that is incredibly difficult to tune and adjust. _ Type: Weapon Class: Instrument Attack: 105 Property: Neutral Weight: 50 Weapon Level: 2 Required Level: 14 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 105 Weight : 50 Weapon Level : 2 Required Level : 14 Id: (1907) Guitar A six stringed musical instrument that is played by plucking the strings with fingers or a pick. _ Type: Weapon Class: Instrument Attack: 142 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 142 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1908) Guitar [1] A six-stringed musical instrument that is played by plucking the strings with fingers or a pick. _ Type: Weapon Class: Instrument Attack: 142 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 142 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1909) Harp [1] A stringed instrument known for the beautiful sound of each note that is played. _ INT +2 Type: Weapon Class: Instrument Attack: 114 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs _ ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 114 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1910) Harp [2] A stringed instrument known for the beautiful sound of each note that is played. _ INT +2 Type: Weapon Class: Instrument Attack: 114 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 114 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1911) Gumoongoh [1] A traditional chordophone, favored by the aristocracy in days past, which plays deep, subtle notes. _ Type: Weapon Class: Instrument Attack: 126 Property: Neutral Weight: 130 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 126 Weight : 130 Weapon Level : 3 Required Level : 27 Id: (1912) Gumoongoh [2] A traditional chordophone, favored by the aristocracy in days past, which plays deep, subtle notes. _ Type: Weapon Class: Instrument Attack: 126 Property: Neutral Weight: 130 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 126 Weight : 130 Weapon Level : 3 Required Level : 27 Id: (1913) Electric Guitar An electric guitar which amplifies its user's power. _ AGI +1 INT +2 Enables Level 1 Jupitel Thunder. Adds a 10% chance of casting Level 1 Jupitel Thunder on the target when performing a physical attack. Type: Weapon Class: Instrument Attack: 110 Property: Wind Weight: 180 Weapon Level: 4 Required Level: 70 Required Jobs : Bard Jobs _ ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 110 Weight : 180 Weapon Level : 4 Required Level : 70 Id: (1914) Burning Passion Guitar A magically dazzling guitar that bewitches its user to play songs of passion once it's held in his hands. _ Type: Weapon Class: Instrument Attack: 110 Property: Fire Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 110 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1915) Loner's Guitar A guitar which makes a depressing sound when strummed, and is said to have been played by a bard who spend his entire life alone. _ Type: Weapon Class: Instrument Attack: 110 Property: Water Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 110 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1916) Green Acre Guitar According to rumor, this quaint guitar can be used to communicate with stones and even the very earth itself. _ Type: Weapon Class: Instrument Attack: 110 Property: Earth Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 110 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1917) Gentle Breeze Guitar A magical guitar which fills the one who plays it with a desire for traveling. _ Type: Weapon Class: Instrument Attack: 110 Property: Wind Weight: 90 Weapon Level: 3 Required Level: 27 Required Jobs : Bard Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 110 Weight : 90 Weapon Level : 3 Required Level : 27 Id: (1918) Oriental Lute An ancient lute seen on display in oriental towns such as Payon, Amatsu or Kunlun. Nowadays, no one really knows how to play it. _ Increases the damage of Arrow Vulcan and Strike by 10%. Type: Weapon Class: Instrument Attack: 150 Property: Neutral Weight: 120 Property: Neutral Weapon Level: 4 Required Level: 65 Required Jobs : Bard Jobs _ ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 150 Weight : 120 Weapon Level : 4 Required Level : 65 Id: (1919) Base Guitar [1] An instrument that produces low pitched sound. _ Restores 3 SP to the user when a monster is killed by short-ranged attacks. Adds a 3% chance of casting Level 3 Heaven's Drive on the target when receiving a physical attack. Adds a 10% chance of casting Level 2 Wide Confusion on the target when performing a physical attack. Type: Weapon Class: Instrument Attack: 130 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 70 Required Jobs : Minstrel Jobs ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 130 Weight : 150 Weapon Level : 3 Required Level : 70 Id: (1920) Berserk Guitar When musicians play this legendary instrument, their consciousness is fully absorbed, returning only once they've realized that they've finished their performance. _ DEX - 100% Aspd + 100% HP Recovery -100% Drains 50 HP from the user every 5 seconds. Type: Weapon Class: Instrument Attack: 10 Property: Neutral Weight: 180 Weapon Level: 4 Required Level: 70 Required Jobs : Minstrel Jobs _ ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 10 Weight : 180 Weapon Level : 4 Required Level : 70 Id: (1922) Oriental Lute [2] An ancient lute seen on display in oriental towns such as Payon, Amatsu or Kunlun. Nowadays, no one really knows how to play it. _ Increases the damage of Arrow Vulcan and Strike by 10%. Type: Weapon Class: Instrument Attack: 150 Property: Neutral Weight: 120 Weapon Level: 4 Required Level: 65 Required Jobs : Bard Jobs _ ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 150 Weight : 120 Weapon Level : 4 Required Level : 65 Id: (1925) Cello [3] An instrument with a low tone. Its 4 strings play nice calm sounds so this instrument is good for both solo and concert play. _ AGI +2 DEX +3 Knocks the target back 3 cells when using Arrow Vulcan. Knocks the target back 2 cells when using Melody Strike. Type: Weapon Class: Instrument Attack: 110 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 70 Required Jobs : Minstrel Jobs _ ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 70 Id: (1926) Harp of Nepenthes [2] A harp with its strings made from the tentacles of Nepenthes. _ INT +2 Adds a 10% chance of inflicting Stun on the target when using Melody Strike. _ If upgrade level is +10 or higher, Adds an additional 10% chance of inflicting Stun on the target when using Melody Strike. Type: Weapon Class: Instrument Attack: 120 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 60 Required Jobs : Minstrel Jobs, Gypsy Jobs _ ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 120 Weight : 100 Weapon Level : 4 Required Level : 60 Id: (1927) Glorious Guitar Account Bound _ Increases physical damage on Demi-Human race targets by 95%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, Adds a 10% chance of casting Level 5 Tarot Card of Fate on the target when using Arrow Vulcan. Type: Weapon Class: Instrument Attack: 50 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Bard Jobs _ ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 50 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1931) Eden Group Guitar I An instrument that is made by the Eden Group. It is suitable for those who have more advanced experience as Bards. This item cannot be upgraded. Type: Weapon Class: Instrument Attack: 125 Weight: 0 Weapon Level: 3 Required Level: 60 Required Jobs : Bard Jobs _ ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 125 Weight : 0 Weapon Level : 3 Required Level : 60 Id: (1932) TE WoE Guitar This item is Account Bound. Rental Item _ Type: Weapon Class: Instrument Attack: 100 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Bard Jobs _ Stats during WOE TE Increases physical damage on Player protocol targets by 40%. Adds a 10% chance of inflicting Poison on the target when performing a physical attack. Cannot be traded. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% against other adventurers. Physical attacks have a high chance of Poisoning. Class: Musical Instrument Attack: 100 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Bard Classes ====== auto-parsed ====== Attack : 100 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1936) Blue Violin [1] A blue violin with huge power. _ Type: Weapon Class: Instrument Attack: 180 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 100 Required Jobs : Minstrel Jobs _ VIT + 5 DEX + 5 A blue violin with huge power. DEX +5, VIT +5. Class: Musical Instrument Attack : 180 Weight: 150 Weapon LV: 3 Required LV: 100 Jobs: Maestro ====== auto-parsed ====== Attack : 180 Weight : 150 Id: (1937) Gold Violin [2] A golden violin with brutal power. _ Type: Weapon Class: Instrument Attack: 180 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 120 Required Jobs : Minstrel Jobs _ VIT + 8 DEX + 8 A golden violin with brutal power. DEX +8, VIT +8. Class: Musical Instrument Attack : 180 Weight: 150 Weapon LV: 3 Required LV: 120 Job: Minstrel Class ====== auto-parsed ====== Attack : 180 Weight : 150 Id: (1950) Rope [3] A strong, thick cord composed of tightly braided fibers. _ Type: Weapon Class: Whip Attack: 45 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 3 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 45 Weight : 40 Weapon Level : 1 Required Level : 3 Id: (1951) Rope [4] A strong, thick cord composed of tightly braided fibers. _ Type: Weapon Class: Whip Attack: 45 Property: Neutral Weight: 40 Weapon Level: 1 Required Level: 3 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 45 Weight : 40 Weapon Level : 1 Required Level : 3 Id: (1952) Whip [2] A standard whip that's perfect for adventuring Dancers. _ Type: Weapon Class: Whip Attack: 80 Property: Neutral Weight: 30 Weapon Level: 2 Required Level: 16 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 80 Weight : 30 Weapon Level : 2 Required Level : 16 Id: (1953) Whip [3] A standard whip that's perfect for adventuring Dancers. Type: Weapon Class: Whip Attack: 80 Property: Neutral Weight: 30 Weapon Level: 2 Required Level: 16 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 80 Weight : 30 Weapon Level : 2 Required Level : 16 Id: (1954) Wire Whip [2] A whip made of a flexible wire attached to an iron handle. _ Type: Weapon Class: Whip Attack: 95 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 16 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 95 Weight : 100 Weapon Level : 2 Required Level : 16 Id: (1955) Wire Whip [3] A whip made of a flexible wire attached to an iron handle. _ Type: Weapon Class: Whip Attack: 95 Property: Neutral Weight: 100 Weapon Level: 2 Required Level: 16 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 95 Weight : 100 Weapon Level : 2 Required Level : 16 Id: (1956) Rante Whip A whip with a spiked ball attached at the end. _ Class: Whip Attack: 135 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 135 Weight : 90 Weapon Level : 3 Required Level : 30 Id: (1957) Rante Whip [1] A whip with a spiked ball attached at the end. _ Type: Weapon Class: Whip Attack: 135 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 135 Weight : 90 Weapon Level : 3 Required Level : 30 Id: (1958) Tail Whip [1] A whip fashioned out of an animal's tail that is said to bring good luck. _ LUK - 3 Type: Weapon Class: Whip Attack: 105 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 105 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1959) Tail Whip [2] A whip fashioned out of an animal's tail that is said to bring good luck. _ LUK - 3 Type: Weapon Class: Whip Attack: 105 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 105 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1960) Whip [1] A fairly common and very normal whip. _ Type: Weapon Class: Whip Attack: 120 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 120 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1961) Whip [2] A fairly common and very normal whip. _ Type: Weapon Class: Whip Attack: 120 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 120 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1962) Lariat Whip A hefty whip made from toughened snake skin. _ AGI +1 DEX + 5 Type: Weapon Class: Whip Attack: 100 Property: Neutral Weight: 40 Weapon Level: 4 Required Level: 44 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 100 Weight : 40 Weapon Level : 4 Required Level : 44 Id: (1963) Rapture Rose Constructed purely of thorny stems from rosebushes. _ Adds a 50% chance of inflicting Poison on the target when performing a physical attack. Type: Weapon Class: Whip Attack: 115 Property: Neutral Weight: 30 Property: Poison Weapon Level: 4 Required Level: 44 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 115 Weight : 30 Weapon Level : 4 Required Level : 44 Id: (1964) Chemeti Whip A powerful whip made of steel chain for heavy duty battles. _ CRIT + 5 Flee +10 Perfect Dodge +2 Type: Weapon Class: Whip Attack: 135 Property: Neutral Weight: 70 Weapon Level: 4 Required Level: 44 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 135 Weight : 70 Weapon Level : 4 Required Level : 44 Id: (1965) Red Flame Whip A whip made from the tough leather of a Fire property monster. _ Type: Weapon Class: Whip Attack: 110 Property: Fire Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1966) Icicle Whip A whip created from enchanted icicles that are eternally frozen. _ Type: Weapon Class: Whip Attack: 110 Property: Water Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1967) Gaia Whip A whip fashioned out of tough tree roots that have been braided together. _ Type: Weapon Class: Whip Attack: 110 Property: Earth Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1968) Skipping Rope A skipping rope with wooden handles. _ CRIT + 20 Type: Weapon Class: Whip Attack: 120 Property: Neutral Weight: 40 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 120 Weight : 40 Weapon Level : 3 Required Level : 30 Id: (1969) Blade Whip A wire in which blade fragments are interwoven, making this whip as sharp as a sword. _ Adds a 3% chance of inflicting Bleed on the target when performing a physical attack. Type: Weapon Class: Whip Attack: 140 Property: Neutral Weight: 120 Weapon Level: 4 Required Level: 30 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 140 Weight : 120 Weapon Level : 4 Required Level : 30 Id: (1970) Queen's Whip This whip is the best of the best. _ Increases the damage of Arrow Vulcan and ng Arrow by 10%. Type: Weapon Class: Whip Attack: 150 Property: Neutral Weight: 110 Weapon Level: 4 Required Level: 65 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 150 Weight : 110 Weapon Level : 4 Required Level : 65 Id: (1971) Electric Wire An electric wire. Beware of electric shock. _ Type: Weapon Class: Whip Attack: 110 Property: Wind Weight: 70 Weapon Level: 3 Required Level: 30 Required Jobs : Dancer Jobs ====== auto-parsed ====== Itemclass : Whip Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 30 Id: (1972) Electric Eel [2] A whip made from a slippery electric eel. _ AGI +2 INT +2 Adds a 2% chance of casting Level 3 Jupitel Thunder on the target when performing a physical attack. Type: Weapon Class: Whip Attack: 100 Property: Wind Weight: 200 Weapon Level: 4 Required Level: 70 Required Jobs : Gypsy Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 100 Weight : 200 Weapon Level : 4 Required Level : 70 Id: (1973) Sea Witch's Foot [1] A whip made from the foot of an evil witch who lived in the sea to the west and was feared for her ability to siphon her enemies' energy. _ Restores 5 SP to the user when a monster is killed by short-ranged attacks. Adds a 5% chance of casting Level 3 Frost Nova on the target when receiving a physical attack. Adds a 10% chance of casting Level 2 Wide Silence on the target when performing a physical attack. Type: Weapon Class: Whip Attack: 110 Property: Neutral Weight: 150 Weapon Level: 4 Required Level: 70 Required Jobs : Gypsy Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 110 Weight : 150 Weapon Level : 4 Required Level : 70 Id: (1974) Carrot Whip A whip that rewards the wearer when she does her best. _ Adds a 1% chance of casting Increase AGI on the target when performing a physical attack, where the level of the skill is equal to the upgrade level of the item up to a maximum upgrade level of 10. Type: Weapon Class: Whip Attack: 185 Property: Neutral Weight: 130 Weapon Level: 4 Required Level: 70 Required Jobs : Gypsy Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 185 Weight : 130 Weapon Level : 4 Required Level : 70 Id: (1976) Queen's Whip [2] The best of the best whips. _ Increases the damage of Arrow Vulcan and ng Arrow by 10%. Type: Weapon Class: Whip Attack: 150 Property: Neutral Weight: 110 Weapon Level: 4 Required Level: 65 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 150 Weight : 110 Weapon Level : 4 Required Level : 65 Id: (1979) Stem of Nepenthes [2] Strong and flexible whip made of Nepenthes' tentacle. _ INT +2 Adds a 10% chance of inflicting Frozen on the target when using Slinging Arrow. _ If upgrade level is +10 or higher, Adds an additional 10% chance of inflicting Frozen on the target when using Slinging Arrow. Type: Weapon Class: Whip Attack: 120 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 60 Required Jobs : Gypsy Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 120 Weight : 100 Weapon Level : 4 Required Level : 60 Id: (1980) Whip of Balance [3] A balance is attached at the tip of the whip. _ AGI +2 DEX +3 Knocks the target back 3 cells when using Arrow Vulcan. Knocks the target back 2 cells when using Melody Strike. Type: Weapon Class: Whip Attack: 110 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 70 Required Jobs : Gypsy Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 70 Id: (1981) Glorious Lariat Account Bound _ Increases physical damage on Demi-Human race targets by 95%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, Adds a 10% chance of casting Level 5 Tarot Card of Fate on the target when using Arrow Vulcan. Type: Weapon Class: Whip Attack: 50 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 50 Weight : 0 Weapon Level : 4 Required Level : 80 Id: (1986) Eden Group Whip I A whip that is made by the Eden Group. It is suitable for those who have more advanced experience as Dancers. This item cannot be upgraded. Type: Weapon Class: Whip Attack: 125 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 60 Required Jobs : Dancer Jobs _ ====== auto-parsed ====== Itemclass : Whip Attack : 125 Weight : 0 Weapon Level : 3 Required Level : 60 Id: (1987) TE WoE rope This item is Account Bound. Rental Item _ Type: Weapon Class: Whip Attack: 100 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 40 Required Jobs : Dancer Jobs _ Stats during WOE TE Increases physical damage on Player protocol targets by 40%. Adds a 10% chance of inflicting Blind on the target when performing a physical attack. Cannot be traded. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% against other adventurers. Physical attacks have a high chance of Blinding. Class: Whip Attack: 100 Weight: 0 Weapon Level: 3 Required Level: 40 Job: Dancer Classes ====== auto-parsed ====== Itemclass : Whip Attack : 100 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (1991) Blue Whip [1] A blue whip with huge power. _ Type: Weapon Class: Instrument Attack: 180 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 100 Required Jobs : Wanderer _ VIT + 5 DEX + 5 A blue whip with huge power. DEX +5, VIT +5. Class: Whip Attack : 180 Weight: 150 Weapon LV: 3 Required LV: 100 Job: Wanderer Class ====== auto-parsed ====== Itemclass : Whip Attack : 180 Weight : 150 Id: (1992) Golden Whip [2] A golden whip with brutal power. _ Type: Weapon Class: Instrument Attack: 180 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 120 Required Jobs : Wanderer _ VIT + 8 DEX + 8 A golden whip with brutal power. DEX +8, VIT +8. Class: Whip Attack : 180 Weight: 150 Weapon LV: 3 Required LV: 120 Job: Wanderer Class ====== auto-parsed ====== Itemclass : Whip Attack : 180 Weight : 150 Id: (2000) Staff of Destruction [1] A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong. _ AGI + 10 INT + 3 MATK + 280 Variable Casting Time - 50% for Mystic Amplification. Adds a 2% chance of casting Level 5 Jupitel Thunder on the target when performing a physical attack per upgrade level of the item. MATK + 1% per 2 upgrade levels of the item. Increases the SP cost of skills by 2% per upgrade level of the item. Type: Weapon Class: Two-Handed Staff Attack: 130 Property: Neutral Weight: 250 Weapon Level: 4 Required Level: 80 Required Jobs : High Wizard Jobs _ ====== auto-parsed ====== Attack : 130 Weight : 250 Weapon Level : 4 Required Level : 80 Id: (2064) [NFS]Iron Staff [2] This item cannot be traded with other accounts. Staff made of otherworld metals. It is said that it was made by a Great Wizard in the past. It seems to resonate with Ancient Hero Boots. MATK +200 Indestructible. For every 2 refine level, MATK +10 For every 3 refine level, [Earth Strain] damage increased by 12%. If refine level is +9 or above, decrease variable casting time by 10%. If refine level is +11 or above, [Earth Strain] skill cooltime decreased by 1s. When equipped together with Ancient Hero Boots and using magical attacks, with a fixed rate (3%) for 7s INT +20, MATK +15%. Class : Two Handed Staff Attack : 100 Weight : 80 Weapon Level : 4 Required Level : 100 Jobs : Warlock Classes ====== auto-parsed ====== Attack : 100 Weight : 80 Weapon Level : 4 Required Level : 100 Id: (2107) Mirror Shield A shield with a surface constructed of mirror that might reflect harmful magic. MDEF +5 Class: Shield Defense: 45 Weight: 100 Jobs: Swordman Class and Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Shield Defense : 45 Weight : 100 Id: (2108) Mirror Shield [1] A shield with a surface constructed of mirror that might reflect harmful magic. MDEF +5 Class: Shield Defense: 45 Weight: 100 Jobs: Swordman Class and Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Shield Defense : 45 Weight : 100 Id: (2202) Sunglasses [1] Glasses with special, darkened lenses that block ultraviolet light. Class : Headgear Defense : 0 Location : Middle Weight : 10 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Middle Weight : 10 Job : AllJobs Id: (2254) Angel Wing A headband adorned with what appears to be the wings of an angel. It contains holiness that blesses the wearer's soul and offers protection from dark forces. Reduces damage from Demon monsters by 3%. AgiGI +1, Luk +1. MDEF +3 Class: Headgear Defense: 4 Location: Upper Weight: 10 Jobs: Every job except novice ====== auto-parsed ====== Itemclass : Headgear Defense : 4 Location : Upper Weight : 10 Id: (2256) Majestic Goat A helmet made to look like mighty goat horns that can increase the strength of its wearer. STR +1 Class: Headgear Defense: 9 Location: Upper Weight: 80 Jobs: Swordsman, Merchant Classes, Taekwon Boy/Girl, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Headgear Defense : 9 Location : Upper Weight : 80 Id: (2258) Spiky Band A headband with two dangerously fashionable spikes. Class: Headgear Defense: 12 Location: Upper Weight: 100 Required Level: 50 Jobs: Swordsman Acolyte, Merchant, Thief Classes, Taekwon Boy/Girl, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Headgear Defense : 12 Location : Upper Weight : 100 Required Level : 50 Id: (2337) Ninja Suit A suit for assassins that allows the wearer to move more quickly and stealthily. AgiGI +1, MDEF +3 Ninja Shinobi armor set Ninja Suit Shinobi Sash Set bonus +300 HP -20% SP consumption Class: Armor Defense: 58 Weight: 150 Required Level: 50 Jobs: Thief Class & Ninja ====== auto-parsed ====== Itemclass : Armor Defense : 58 Weight : 150 Required Level : 50 Id: (2359) Ninja Suit [1] A sneaking suit that enables its wearer to move more quickly and stealthily. AgiGI + 1, MDEF + 3 Ninja Shinobi armor set Ninja Suit Shinobi Sash Set bonus +300 HP -20% SP consumption Class: Armor Defense: 58 Weight: 150 Required Level: 50 Jobs: Thief Class & Ninja ====== auto-parsed ====== Itemclass : Armor Defense : 58 Weight : 150 Required Level : 50 Id: (2376) Assaulter Plate [1] Designed for brave warriors who face enemies at the forefront. It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Battle Greaves and Captain's Manteau, increases damage received from all non-Demihuman monsters times 3. Vit +3, MaxHP +12%. Heal skill and recovery item effect increase by 10%. When the wearer receives physical damage, has a chance of restoring 6,000 HP for 10 seconds. Class: Armor Defense: 57 Weight: 0 Required Level: 80 Jobs: Swordman, Merchant, Taekwon Boy/Girl, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Armor Defense : 57 Weight : 0 Required Level : 80 Id: (2399) Dragon Vest [1] Inner wear made out of a dragon's mane. MDEF +3 When equipped with Dragon Manteau: AgiAGI +5 / Flee +15 Class: Armor Defense: 3 Weight: 50 Job: All Transcendent Job Classes ====== auto-parsed ====== Itemclass : Armor Defense : 3 Weight : 50 Id: (2405) Boots A pair of heavy leather boots padded with Lunatic fur that are suited to warriors. Class: Footwear Defense: 16 Weight: 60 Jobs: Swordsman, Archer, Merchant, Thief Classes, Taekwon Boy/Girl, Taekwon MasteStar Gladiator, and Gunslinger ====== auto-parsed ====== Defense : 16 Weight : 60 Id: (2406) Boots [1] A pair of heavy leather boots padded with Lunatic fur that are suited to warriors. Class: Footwear Defense: 16 Weight: 60 Jobs: Swordsman, Archer, Merchant, Thief Classes, Taekwon Boy/Girl, Taekwon MasteStar Gladiator, and Gunslinger ====== auto-parsed ====== Defense : 16 Weight : 60 Id: (2417) Fricco's Shoes A pair of shoes that were blessed by Freyr, the god of earth and the son of Njord. His blessing would release its owner from pain. Increase value of Red, Orange, Yellow and White Potion by 20%, adds AgiGI+ 2. If the owner is equipped with the armor set, it adds AgiGI+ 3, MHP/MSP + 5%. _ Njord's Armor Set Fricco's Shoes Falcon Muffler Odin's Blessing AGI +3 Max HP/SP +5% _ Class: Footwear Defense: 12 Weight: 50 Required Level: 65 Jobs: All except Novice Class ====== auto-parsed ====== Defense : 12 Weight : 50 Required Level : 65 Id: (2435) Battle Greave [1] A Greave that optimizes the quality of one's ability for battle. Reduces damage from Demihuman monsters by 1%. Max HP +100. MDEF +1. Class: Footwear Defense: 15 Weight: 0 Required Level: 80 Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl, and Taekwon MasteStar Gladiator ====== auto-parsed ====== Defense : 15 Weight : 0 Required Level : 80 Id: (2484) Siege Boots [1] *Stats during WoE & PVP MdefDEF +5. Reduces damage taken from enemy players by 1%. Class: Shoes Defense: 20 Weight: 50 Required Level: 95 Jobs: Swordman /, Merchant /, Thief /, Archer /, Taekwon / Taekwon Master /, Star Gladiator, Ninja[color=#00][/color] ====== auto-parsed ====== Itemclass : Shoes Defense : 20 Weight : 50 Required Level : 95 Id: (2505) Manteau A long, loose cape-like garment that protects its wearer from harsh weather. Class: Garment Defense: 13 Weight: 60 Jobs: Swordman, Merchant, Thief Classes, and Taekwon Boy/Girl, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Garment Defense : 13 Weight : 60 Id: (2506) Manteau [1] A long, loose cape-like garment that protects its wearer from harsh weather. Class: Garment Defense: 13 Weight: 60 Jobs: Swordman, Merchant, Thief Classes, and Taekwon Boy/Girl, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Garment Defense : 13 Weight : 60 Id: (2538) Captain's Manteau [1] A dignified, splendid manteau that is provided to any warrior who brings great honor from the battlefield. Reduces damage from Demihuman monsters by 1%. Max HP +50. MDEF +1. Class: Garment Defense: 28 Weight: 0 Required Level: 80 Jobs: Swordman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl, and Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Garment Defense : 28 Weight : 0 Required Level : 80 Id: (2720) Medal of Sword A medal awarded to honorable warriors. ATK +5%, MATK +5%. Hit +10. Max HP +500. Max SP +50. Has a low chance of inflicting Stun when attacking an enemy with short-range physical attacks. Class: Accessory Defense: 1 Weight: 0 Required Level: 70 Jobs: Swordman/Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Accessory Defense : 1 Weight : 0 Required Level : 70 Id: (2856) ¸Þ±ä±â¿À¸£µå(üÇèÆÇ) Rental Item A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength. STR +20, MDEF +3 When pure STR is 120, gives 5% physical damage to Boss monsters. Class: Accessory Defense: 1 Weight: 0 Required level: 47 Job: All jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 1 Weight : 0 Id: (2857) ºê¸®½Ì°¡¸à(üÇèÆÇ) Rental Item A legendary necklace worn by Freija, the goddess of beauty. STR, AGI, DEX, VIT +3 INT, LUK +5 MDEF +2 Increase HP restoration of [Heal] and [Sanctuary] by 3% when they are cast by wearer. Class: Accessory Defense: 1 Weight: 0 Required level: 47 Job: All jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 1 Weight : 0 Id: (2919) AgiGI Glove A glove that grows in strength with you. MHP +100, MSP +20 Flee +1 per 10 points of AGI. Perfect Dodge +1 when AGI is 110 or higher. Class: Accessory Defense: 0 Weight: 10 Required Level: 100 Job: All ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 100 Id: (2935) Sprint Gloves [1] Ideal for running at full speed due to its durability, quick dry features, and exceptional grip. Variable cast time -1%, delay after skill -1%. Equip with Sprint Ring, variable cast time -4%, delay after skill -4% additionally. Equip with Sprint Shoes, Max SP +3%. If refine level of Sprint Shoes is +7 or above, Max HP +2% additionally. Equip with Sprint Mail Max HP +3%. If refine level of Sprint Mail is +7 or above, Max SP +2% additionally. Equip with Sprint Ring, Shoes and Mail, variable cast time -5%, delay after skill -5% additionally. Class : Accessory Defense : 0 Weight : 10 Required Level : 1 Jobs : 2nd Transcendent Class ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 1 Id: (2957) Advanced Ring Of Flame Lord Fire Spirit king's power ring. Once worn, your weapon will spout its boiling spirit power. A good pair with the Advanced Ring of Resonance item. STR +3 VIT +2 ATK +20 Resistance against Fire property attacks +10%. When dealing physical damage, auto casts various skills. Equip with Advanced Ring of Resonance, the auto cast skills increase. Class : Accessory Defense : 0 Weight : 10 Armor Level : 1 Required Level : 85 Jobs : 2nd job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Armor Level : 1 Required Level : 85 Id: (2958) Advanced Ring of Resonance Missing pair ring for Advanced Ring of Flame Lord. Equipping them together will produce extra effects for both rings. AGI +3 VIT +1 MDEF +2 MATK +10 When receiving physical damage, auto casts various skills. Class : Accessory Defense : 2 Weight : 10 Armor Level : 1 Required Level : 85 Job: 2nd job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion ====== auto-parsed ====== Itemclass : Accessory Defense : 2 Weight : 10 Armor Level : 1 Required Level : 85 Id: (4027) Kukre Card AgiGI +2 Class: Card Location: Accessory Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Accessory Weight : 1 Id: (4050) Male Thiefbug Card AgiGI +2 Class: Card Location: Footwear Weight: 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4127) Nightmare Card Gain immunity from Sleep status. AgiGI +1 Class: Card Location: Headgear Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Headgear Weight : 1 Id: (4178) Dragon Tail Card Dragon Tail Card. AgiGI +1, Flee +10. Inflicts 5% more damage with Double Strafe and Arrow Shower skills. Hunter Card Set Cruiser Card Anolian Card Alligator Card Dragon Tail Card Merman Card +20% Ranged Attack Damage AgiGI +5 DEX +3 +20% Seeking Attack (which never misses its target) Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set Cruiser Card Anolian Card Alligator Card Dragon Tail Card Green Ferus Card Dex +5 +5% Arrow Vulcan Damage +10% Melody Strike Damage +10% Slinging Arrow Damage Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card Location: Garment Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Garment Weight : 1 Id: (4199) Merman Card Merman Card. Increases HP/SP Recovery by 10%. Hunter Card Set Cruiser Card Anolian Card Alligator Card Dragon Tail Card Merman Card +20% Ranged Attack Damage AgiGI +5 DEX +3 +20% Seeking Attack (which never misses its target) Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Class: Card Location: Footwear Weight: 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4480) Sealed Kiel-D-01 Card Delay after skill -15%. If refine level is +15 or above, delay after skill -5% additionally. Caution - Silit Pong cannot be used for card desocketing! Class : Card Location : Headgear Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Headgear Weight : 1 Id: (4537) Sealed Phreeoni Card HIT +50. If refine level is +15 or above, HIT +75 instead. Caution - Silit Pong cannot be used for card desocketing! Class : Card Location : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (5160) Majestic Goat [1] A helmet that has been fashioned to give its wearer the appearance of having mighty goat horns. It's a helm that evokes power! STR +1 Class: Headgear Defense: 9 Location: Upper Weight: 80 Jobs: Swordman and Merchant Classes, Taekwon Boy/Girl, and Taekwon MasteStar Gladiator Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 9 Location : Upper Weight : 80 Id: (5161) Spiky Band [1] A headband with two dangerously fashionable spikes that somehow make it much stronger than more durable-looking helms. Class: Headgear Defense: 12 Location: Upper Weight: 100 Required Level: 50 Jobs: Swordman, Acolyte, Merchant, and Thief Classes; Taekwon Boy/Girl and Taekwon MasteStar Gladiator Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 12 Location : Upper Weight : 100 Required Level : 50 Id: (5362) Ninja Scroll A scroll used by Ninjas to cast spells. MATK +1%. Class : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Job : AllJobs Id: (5370) Orchid Hair Band A hair band made of orchids, and it smells like the scent of a flower. INT +1 Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 20 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 20 Required Level : 1 Id: (5371) Judge Cap A hat worn by capable judges who strive for justice. LUK +1, SP +30 Equipment Type: Headgear Equip Slot: Upper & Middle Defense: 2 Weight: 30 Required Level: None Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : None Id: (5372) Koneko Hat A magical kitty hat which shows various expressions on its face. Reduces After Cast Delay of skills by 3%. MATK +3%, MaxSP +3% MDEF +3 Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 50 Id: (5373) Darkness Helm [1] A helm laced with the power of the Valkyrie Randgris. It helps its wearer concentrate better. DEX +3, MDEF +1 Equipment Type: Headgear Defense: 2 Equip Slot: Upper-Mid Weight: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 30 Id: (5374) Hulk Majestic Goat A giant horn of Baphomet. It's a sign of brawn and strength. _ Equipment Effect(s): Increases physical damage dealt to Demi-humanmonsters and Players by 12% _ If character has reached Job Level 50 ATK +20, MATK +20 _ If character has reached Job Level 70 ATK +10, MATK +10 (additional) _ If character has reached Job Level 99 ATK +10, MATK +10 (additional) _ This item can be placed in storage only. _ Equipment Type: Headgear Defense: 10 Equip Slot: Upper Weight: 80 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 80 Required Level : 1 Id: (5375) Orc Hero Headdress [1] A true Orc Hero's headgear. It's so big and heavy it might hurt your neck. STR +2 Chance to Autocast Lv.3 Weapon Perfection with each physical attack. Equipment Type: Headgear Defense: 5 Equip Slot: Upper & Middle Weight: 90 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 90 Id: (5376) Flying Evil Wing [1] Satanic Wings forged with an unholy incantation. SP +120 Chance to cast Curse on the wearer when physical damage is received. Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 10 Id: (5377) Gentleman's Pipe A long, smoking pipe used by gentlemen and nobility. Reduces damage dealt from Demi-human monsters by 2%. Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (5378) Bunny Top Hat A cute, red top hat with bunny ears! An energetic Bunny Band, perfect for a magic show! -------------------- AGI +3 -------------------- Chance to cast Lv.5 Increase AGI on the wearer when physical damage is received. -------------------- Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 30 Id: (5379) Balloon Hat [1] A hat that looks like a balloon full of air. Each two refinement levels increases MATK by 2%. MDEF +2 Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 80 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 80 Required Level : 50 Id: (5380) Fish Head Hat A hat with a fish head's mouth opening and closing. When its mouth is open, you can smell a strong odor of fish. Small chance to cast Lv.1 Frost Weapon when dealing physical damage. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 40 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 40 Id: (5381) Santa Poring Hat [1] A cute hat made from a hopping Poring wearing a Santa's Hat. Adds 3% additional Shadow element damage dealt to enemies, and reduces Shadow element damage received from enemies by 3%. MDEF +2 Not upgradable. Can be traded, stored, and vended. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 10 Id: (5382) Bell Ribbon [1] A cute ribbon adorned with jingle bells. Enables use of Lv.1 Angelus. VIT +1 Can be traded, stored, and vended. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 20 Id: (5383) ÇåÆÃĸ [1] This hat is made especially for hunting Brute type monsters! LUK +1 Increases physical damage dealt to Brute monsters by 10%, and magical damage dealt to Brute monsters by 5%. This item is Account Bound Equipment Type: Headgear Equip Slot: Upper Defense: 6 Weight: 25 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 25 Required Level : 50 Id: (5384) Cute Santa Hat [1] A Santa Hat with two pom-poms instead of one for double the Christmas fun! LUK +3 Equipment Type: Headgear Equip Slot: Upper Defense: 4 Weight: 20 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 20 Required Level : 20 Id: (5385) Yoyo Hat A hat of a cute Yoyo that you can use to disguise yourself among the apes. Enables you to throw ''Stone''s. Equipment Type: Headgear Equip Slot: Upper Defense: 2 Weight: 30 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : 20 Id: (5387) Nekomimi Kafra Band [1] A hairband that mixes the Kafra and Cat Hairband Styles. It looks so cute! Inflicts a random, abnormal status effect on an enemy when physically attacked. MDEF +5 Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 20 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 20 Required Level : 30 Id: (5388) Snake Head Hat [1] This cute animated Boa will keep you company as you travel around on your adventures. Enables use of Lv.5 Double Attack. Can be traded, stored, and vended. Equip Slot: 1 Equip Slot: Upper Defense: 2 Weight: 20 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 20 Required Level : 30 Id: (5389) Angel Spirit A gorgeous golden mask, rumored to have belonged to a goddess. HIT +15, STR +2 Equipment Type: Headgear Defense: 0 Equip Slot: Middle Weight: 20 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 1 Id: (5390) Blue Twintails SantaHat A hat which comes from the cold. It protects the wearer from snow storms. Increases resistance to Freeze by 30% Equip Slot: Upper Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5393) Valentine Hat A hat which indicates that you have fallen in love! You will feel stronger because the strength of your love will make you more powerful! MaxHP & MaxSP increased by 7%. Not upgradable. Equip Slot: Upper Defense: 4 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 0 Required Level : 1 Id: (5394) Chewing Gum Double your flavor, increase your drops! Upon being hit, will randomly increase item drop chance by 75% for 60 seconds. This effect overrides any Bubble Gum consumable effects. Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 1 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 1 Required Level : 1 Id: (5395) Tiraya Bonnet [1] A striped hat worn by drifters who consider themselves lucky. MaxHP increases with each refinement level. Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 50 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 50 Required Level : 50 Id: (5398) Bone Head [1] Headgear made from the skull of a dragon. Material so hard that it will not break easily. STR +2, MDEF +5 Increases resistance to Stun by 5% Increases resistance to Bleeding by 5% Equipment Type: Headgear Defense: 10 Equip Slot: Upper Weight: 120 Required Level: 85 Usable ByJobs : Transcendent Swordsman / Merchant Class placeholder ====== auto-parsed ====== Defense : 10 Weight : 120 Required Level : 85 Id: (5399) Mandragora Cap [1] A Mandragora has bloomed on this hat. Don't even think about picking the flower! VIT +3 Chance to Autocast Lv.5 Dazzler on the enemy when receiving physical damage. Not upgradable. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 30 Required Level: 85 Usable ByJobs : Transcendent 2nd Class ====== auto-parsed ====== Defense : 5 Weight : 30 Required Level : 85 Id: (5400) Fox Hat For anyone who wants to wear a mask purely to make themselves look smart. LUK +1 Equipment Type:Armor Equip Slot:Upper-Mid-Low Defense: 0 Weight: 20 Required Level: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 0 Id: (5401) Black Glasses Dark-colored, plastic-frame Locs. INT +1, MDEF +2 Equipment Type: Headgear Defense: 2 Equip Slot: Middle Weight: 20 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 20 Required Level : 70 Id: (5402) Mischievous Fairy Naughty fairies have slightly pointier ears than elves do. Perfect Dodge +3 Equipment Type: Headgear Defense: 2 Equip Slot: Middle Weight: 20 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 20 Required Level : 70 Id: (5404) Blue Ribbon [1] The mark of an honor roll student! You may be Cum Laude, but I Cum Lauder! Small chance to Autocast Lv.2 Improve Concentration on the wearer when physically attacked. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 10 Required Level: 45 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 10 Required Level : 45 Id: (5406) Academy Freshman Hat placeholder A hat received when graduating from clergyman school with a high grade. It is said that this hat is only suitable for those who have a strong belief in god. INT +1, DEX +2, VIT +1 Reduces After Cast Delay of skills by 5%. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 50 Id: (5407) Academy Graduating Cap placeholder A hat received when graduating from magician school with a high grade. It is said that this hat is the standard for distinguishing an elite magician. INT +2, DEX +2 Small chance to Autocast Lv.1 Assumptio on the wearer when casting a magical attack. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 50 Id: (5409) Purple Cowboy Hat [1] A hat, symbolizing western frontiers, made to celebrate the festival. INT +2 , VIT +2 , SP +50 Equipment Type: Headgear Defense: 8 Equip Slot: Upper Weight: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 8 Weight : 50 Id: (5410) Bread Bag A hat in the form of an upside-down paper bag, to celebrate the festival. Decreases damage dealt from Demi-human monsters by 4%. Increases resistance to Stun by 4%, MaxHP +100 Equipment Type: Headgear Defense: 6 Equip Slot: Upper-Mid-Lower Weight: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 20 Id: (5411) White Snake Hat A white snake that balances naturally on your head. It's beady eyes stare into your soul. DEX +2 When refined to +7 or higher, reduces Cast Time by 7%. Equip Slot: Upper Defense: 4 Weight: 20 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 20 Required Level : 30 Id: (5412) Sour Candy A special candy with a sour flavor. Can increase your abilities in a fight! _ Equipment Type: Headgear Equip Slot: Lower Defense: 0 Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 1 Id: (5413) Popcorn Hat Popcorn for when you just want to sit back, relax, and enjoy the show! From 19 May - 02 June Grandma Boxter on the 2nd floor of Eden Group will give 400 Brownie Points OR a free safe refinement upgrade to +5 in exchange for this hat. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 1 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 1 Required Level : 1 Id: (5414) Campfire Hat Great for a good 'ole summer campfire. Increases resistance to Fire element by 10%. Chance to Autocast Lv.5 Fire Ball on the enemy when physical damage is received. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : 1 Id: (5416) Beer Hat A mug of beer sits precariously on your head. Drinking severely impairs your ability to steer mounts or operate machinery. When refined to +7 or higher, increases resistance to Confusion by 100%. Can be traded, stored, and vended. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 60 Required Level: 21 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 60 Required Level : 21 Id: (5420) Mask of Ifrit [1] A mask of Ifrit, the spiritual owner of fire. STR +1, INT +1, MDEF +5 Increases resistance to Fire element attacks by 10% Decreases resistance to Water element attacks by 10% Enables use of Lv.1 Sight. Chance to Autocast Lv. 3 Meteor Storm on the enemy when physically attacked. Chance to Autocast Lv. 3 Fire Bolt when dealing physical damage. Not upgradable. Equipment Type: Headgear Defense: 8 Equip Slot: Upper-Mid-Lower Weight: 0 Required Level: 70 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 8 Weight : 0 Required Level : 70 Id: (5421) Ears of Ifrit A headgear made to imitate the ears of Ifrit, the spiritual owner of fire. STR +1, MDEF +3 -------------------- Increases damage dealt from Fire Bolt, Fire Pillar, and Meteor Storm skill(s) by 2%. -------------------- Increases damage dealt from Bash, Pierce, and Magnum Break skill(s) by 2%. -------------------- Increases resistance to Fire element attacks by 5% -------------------- Decreases resistance to Water element attacks by 5% -------------------- Equipment Type: Headgear Defense: 0 Equip Slot: Middle Weight: 0 Required Level: 70 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 70 Id: (5422) Linguistic Book Cap A stylish stack of geology text books. INT +1 Increases resistance to Water element attacks by 5% For every refinement level up to +9, increases ATK / MATK by 1% per level (maximum of 9%) Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 7 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 7 Required Level : 1 Id: (5423) I Love China A heart pounding hat that demonstrates one's love for China! When wearing this item, you will feel like you are the heir to a dragon. Increases resistance to Demi-human monsters by 10% DEX +3, Not Upgradable Equipment Type: Headgear Defense: 10 Equip Slot: Upper Weight: 25 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 25 Id: (5426) Artist of Moon Hat [1] The hat the Artist of the Moon usually wears while drawing. _ LUK +1 _ Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5427) Artist of Sky Hat [1] The hat the Artist of the Sky usually wears while drawing. _ AGI +1 _ Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5428) Bread Bag Defense: 0 Equip Slot: Upper Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5429) Bogy Cap [1] A cute hobgoblin hat. Increases HP and SP Recovery Rate by 5%. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 10 Id: (5430) ¼ºÈ°ü Adds 10% bonus experience for each enemy killed. Equipment Type: Costume Equip Slot: Upper Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5433) Golden Laurel A champion's wreath weaved from rare olive leaves. Adds 4% Bonus EXP for each enemy killed. When refined to +5 or +6, adds Bonus EXP by 5% or 6% respectively. When refined to +7, adds 8% Bonus EXP. When refined to +8 or higher, adds 10% Bonus EXP. Bring this to Frank in Geffen to upgrade to Promethean Crown (Costume) and keep the Bonus EXP stat. Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (5435) Artist of Sun Hat [1] The hat the Artist of the Sun usually wears while drawing. _ INT +1 MaxSP +80 MDEF +3 _ when refined over +5. MaxSP +10, MDEF +1 for each additional refinement level over +5 _ Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5436) Bride's Corolla A quality wedding corolla. A huge silk ribbon is attached to the back of it. LUK +3 MDEF +2 Equipment Type: Headgear Defense: 1 Usable ByJobs : Upper Weight: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 20 Id: (5437) Fairy Flower [1] A lotus flower that fairies wear on their heads. INT +1 MDEF +1 Decreases damage dealt from Insect monsters by 5%. Equipment Type: Headgear Defense: 2 Usable ByJobs : Upper Weight: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 20 Id: (5438) Green Cube Ribbon A small green ribbon which emphasizes one's cuteness when worn. SP +20 Not Upgradable Equipment Type: Headgear Defense: 1 Usable ByJobs : Upper Weight: 10 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 1 Weight : 10 Id: (5439) Red Cube Ribbon A small red ribbon which emphasizes one's cuteness when worn. SP +20 Not Upgradable Equipment Type: Headgear Defense: 1 Usable ByJobs : Upper Weight: 10 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 1 Weight : 10 Id: (5440) Blue Cube Ribbon A small blue ribbon which emphasizes one's cuteness when worn. SP +20 Not Upgradable Equipment Type: Headgear Defense: 1 Usable ByJobs : Upper Weight: 10 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 1 Weight : 10 Id: (5441) White Cube Ribbon A small white ribbon which emphasizes one's cuteness when worn. SP +20 Not Upgradable Equipment Type: Headgear Defense: 1 Usable ByJobs : Upper Weight: 10 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 1 Weight : 10 Id: (5442) Necktie [1] A businessman's necktie worn as a headband. VIT +1 When equipped with Blush, ASPD is increased by 3% (Reduces After Attack Delay by 3%), and Variable Cast Time reduces by 3%. HIT -5 Increases SP Cost by 5%. Equipment Type: Headgear Defense: 6 Usable ByJobs : Upper Weight: 10 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 10 Required Level : 70 Id: (5443) Statue Of Baby Angel [1] A statue of a baby angel that could be embarrassing to wear if you're self-conscious. MDEF +2 Chance to Autocast Lv.1 Recovery on the wearer when physically attacked. Equipment Type: Headgear Defense: 6 Usable ByJobs : Upper Weight: 60 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 60 Required Level : 70 Id: (5444) Hair Brush A bright red brush used as a last-minute accessory. CRI +6 Equipment Type: Headgear Defense: 0 Usable ByJobs : Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (5445) Candy Cane In Mouth A very sweet candy cane. Brush your teeth after eating this. SP +5 Equipment Type: Headgear Defense: 0 Usable ByJobs : Lower Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (5447) Frog Hat A hat which resembles the Frog God. But even the god of all frogs looks just like any other frog. Increases physical and magical attack damage dealt to Insect monsters by 12%. MDEF +1 Equipment Type: Headgear Defense: 6 Usable ByJobs : Upper Weight: 50 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 50 Required Level : 70 Id: (5448) Soloplay Box 1 [1] A cardboard box with holes in it. You can demonstrate to others how you adventure solo with no problem. Enables use of Lv.1 Scribble. Equipment Type: Headgear Defense: 0 Usable ByJobs : Upper-Mid-Lower Weight: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 30 Id: (5449) Soloplay Box 2 [1] A cardboard box with a peep hole. You can demonstrate to others how you adventure solo with no problem. Enables use of Lv.1 Scribble. Equipment Type: Headgear Defense: 0 Usable ByJobs : Upper-Mid-Lower Weight: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 30 Id: (5451) RWC Gold Dragonhelm [1] The Gold Dragonhelm is specially constructed to offer the utmost protection and offense against Dragon Race monsters. The Gold Dragonhelm is the epitome of dragonhelm technology, making it a wonderful showpiece, and as such forms part of an equipment set as a Costume item. Available by quest until February 7, 2012 in celebration of the Year of the Dragon. 12% damage reduction from Dragon Race monsters 8% damage increase to Dragon Race monsters 5% Bonus EXP when killing Dragons Not upgradable Equipment Type: Costume - Headgear Equip Slot: Upper Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5452) RWC ÁØ¿ì½ÂÀÚ Àü¿ëÅõ±¸ [1] The Silver Dragonhelm is specially constructed to offer the utmost protection and offense against Dragon Race monsters. The Silver Dragonhelm may be upgraded by Dragos in Prontera using special ingredients for higher success. Available by quest until February 7, 2012 in celebration of the Year of the Dragon. 4% damage reduction from Dragon Race monsters +1% damage reduction from Dragon Race monsters per refinement level, up to a limit of 8% +1% damage increase to Dragon Race monsters per refinement level, up to a limit of 8% Not upgradable. Account Bound Equipment Type: Headgear Equip Slot: Upper Defense: 10 Weight: 150 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 150 Required Level : 1 Id: (5453) RWC 3µî Àü¿ëÅõ±¸ [1] The Copper Dragonhelm is specially constructed to offer the utmost protection and offense against Dragon Race monsters. The materials used in creating the Copper Dragonhelm work perfectly when used as components to safely upgrade either the Copper or Silver Dragonhelms, talk to Dragos in Prontera for details. Available by quest until February 7, 2012 in celebration of the Year of the Dragon. +1% damage reduction from Dragon Race monsters per refinement level, up to a limit of 8% Not upgradable. Account Bound Equipment Type: Headgear Equip Slot: Upper Defense: 5 Weight: 150 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 150 Required Level : 1 Id: (5457) Spring Rabbit Hat [1] This headgear is a reward for helping the Moon Rabbits recover their runaway rice cake during the Hangawi Moon Festival. ATK +5, MATK +5 When refined to +5 or higher, ATK and MATK are increased by an additional 1% for each level. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : 1 Id: (5465) Celestial Hat A hat that celebrates the luck provided by the stars. LUK +2, MDEF +5 LUK increases by 1 for each refinement level above 4. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 50 Required Level: 40 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 50 Required Level : 40 Id: (5467) Helm Of Dragon A hat that a dragon hunter would wear while hunting. _ Equipment Effect(s): Increases damage to Dragons by 20% _ 3% chance to cast Dragon Fear within a 5x5 area of target when physically attacking. _ Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 200 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 200 Required Level : 50 Id: (5468) Parade Cap A cap which makes the wearer very happy to go on a parade. Reduces After Cast Delay of skills by 5% MDEF +2 When refinement level is +6 or higher. Reduces Variable Cast Time by 1% for each refinement level above +5. Equipment Type: Headgear Equip Slot: Upper Weight: 80 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Weight : 80 Required Level : 1 Id: (5469) Eleganza Hat ¡°One for all, and all for one'' is inscribed on the inside of the extravagant hat. -------------------- Chance to AutocastLv.1 Adrenaline Rush when physically attacking a target. -------------------- Note: Adrenaline Rush will work with all weapon types. -------------------- Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : 30 Id: (5471) Hairband Of Reginleif An accessory for the head named after Valkyrie Reginleif. If someone wears this, they will receive the blessings of god. Increases resistance to Water, Fire, Undead, Spirit element(s) by 3%. Equipment Type: Headgear Defense: 1 Equip Slot: Mid Weight: 80 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 80 Required Level : 50 Id: (5474) Notice Board A sign that says you are Away From your Keyboard. Whether or not you are telling the truth is another story. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 70 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 70 Required Level : 10 Id: (5475) Å¥ºê¸¶½ºÅ© A mask that has locked away the powers of Gozer and the Destructor. All Stats +1 Account Bound Equipment Type: Headgear Defense: 0 Equip Slot: Middle, Bottom Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 1 Id: (5476) ±×·£µå ÆäÄÚÀÇ ¸Ó¸®¶ì An elaborate multi-colored headdress made from the feathers of a Grand Peco. Increases attack damage to Demi-human monsters and Brute monsters by 7% Small chance to inflict Curse status effect on target enemy when physically attacking. Can be traded, stored, and vended. Equipment Type: Headgear Defense: 5 Equip Slot: Upper & Middle Weight: 80 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 80 Required Level : 1 Id: (5478) Classic Hat A classic hat. STR +2, MHP +300 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 50 Id: (5479) »þ¸ÕÀÇ ¸Ó¸®Àå½Ä A hair ornament with pink feathers of a shaman. MaxHP +50, MDEF +3 Increases resistance to Neutral element by 5% Shaman Set Shaman Ring Shaman's Hair Ornament Shaman Earring MaxHP +300, MATK +5% Increases resistance to Neutral element by 5% Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 30 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 30 Required Level : 30 Id: (5480) ºñÁ¶ÇÁ´ÒÀÇ ³¯°³Àå½Ä A hat made to honor Bijofnil, the legendary bird that lives above the Yggdrasil tree. Chance to Autocast Lv.3 Impositio Manus on the wearer when physically attacking. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 100 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 100 Required Level : 30 Id: (5481) Ç츣¸ðÁî ĸ [1] A cap worn by a desert assassin who fought with incredible speed. ASPD +10% ATK -20, MATK -10% Equipment Type: Headgear Equip Slot: Upper Defense: 1 Weight: 100 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 100 Required Level : 10 Id: (5482) ´ÙÅ©³ªÀÌÆ® ¸¶½ºÅ© A A mask worn by a knight which used dark magic to curse anyone who wore it but him. STR +3 Dark Knight Set Dark Knight Mask Dark Knight Belt Dark Knight Glove MATK +15%, INT +5 10% damage reduction from Angels. Equipment Type: Headgear Defense: 5 Equip Slot: Upper-Mid-Low Weight: 300 Required Level: 80 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 300 Required Level : 80 Id: (5483) ¿Àµò ¸¶½ºÅ© A mask once worn by Odin during a fierce battle between the gods and humans. HIT -10 Increases damage to Demi-human monsters by 6%. Equipment Type: Headgear Equip Slot: Middle & Lower Defense: 1 Weight: 10 Required Level: 50 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 50 Id: (5489) Love Daddy A trendy, yellow that has a "Sugar Daddy" logo. Thai people wear it to admire their king. DEX +2 Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (5490) Anubis Headgear This ceremonial headdress carries the likeness of Anubis, god of the underworld. It is rumored to empower the wearer against powerful, divine beings. MDEF +5 Reduces damage from MVPs by 10%. Increases effectiveness of healing and healing items by 10%. Equipment Type: Headgear Defense: 3 Equip Slot: Upper & Middle Weight: 0 Required Level: 65 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 0 Required Level : 65 Id: (5491) Outlaw Hat Not many people can stand the hot and steamy sand storms from the north of Brazil. But these natives are well-known for enduring the heat and humidity with little water and food. STR +2 Increases resistance to Fire element attacks by 10%. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 80 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 80 Id: (5495) Power Of Thor [1] Grants those who wear it a small piece of the thunder god Thor's power. INT +1, DEX +1, MDEF +3 Increases resistance to Wind element by 7%. When refined to +8 or higher, has a small chance of adding +40 ATK for 6 seconds when physically attacking, and a small chance of adding +40 MATK for 6 seconds when casting spells on a target. Can be traded, stored, and vended. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 10 Required Level : 1 Id: (5496) Dice Hat Props for the table game. It used to be a tool for gambling. The sum of its opposing sides is always 7. LUK +4 Not upgradable. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 50 Id: (5498) Wolf King Helm [1] Made from Wolf King's fur, and feels like you're surrounded by a dignified force when worn; but basically worn for its looks. Equipment Type: Costume Equip Slot: Upper/Middle Defense: 0 Weight: 60 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 60 Required Level : 1 Id: (5499) Pizza Hat On account of your extreme cooking skills, and possibly some magic, this pizza remains hot, even when worn on your head, and can slowly regenerate itself when eaten. Event Effect: Small chance to drop restorative Pizza consumable when attacking enemies. When refined to +7, 3% chance to cast Lv.1 Increases AGI when physically attacked. When refined to +9 or higher, SP Regen +15% HP Regen +15% Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 60 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 60 Required Level : 1 Id: (5500) Icecream Hat Having an ice cream is a great way to beat the heat. Beware of brain freeze. Enables use of Lv.3 Frost Diver. MDEF +3 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 30 Id: (5503) Rabbit Magic Hat DEX +2, AGI +2, ASPD +5% After Cast Delay reduced by 4%. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 8 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 8 Required Level : 1 Id: (5504) Chinese Wedding Veil A specially made wedding veil to celebrate the sixth year anniversary of RO. It is also used to demonstrate "one's love and affection". MDEF +10 Equipment Type: Headgear Defense: 5 Equip Slot: Upper,Mid,Lower Weight: 50 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 50 Required Level : 70 Id: (5505) Asara Fairy Hat A hat worn by priests when performing sacrificial rites. The shape of the hat resembles the ancient fairies of Asara. Enables use of Lv.1 Don't Forget Me when equipped by Dancer classes. DEX +2, LUK +2 Equipment Type: Headgear Defense: 2 Equip Slot: Upper,Mid Weight: 50 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 50 Required Level : 50 Id: (5506) Blue Pajamas Hat A lovely nightcap. It is cute, and you will feel sleepy when your wear it. ATK & MATK +5% Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 10 Id: (5507) Pink Pajamas Hat A lovely nightcap. It is cute, and you will feel sleepy when your wear it. ATK & MATK +5% Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 10 Id: (5508) Shark Hat Sharks are amazingly gentle creatures if you stay away from their food supply. STR +1, AGI +2, MDEF +1 Increases damage to Water element enemies by 5%. Increases resistance to Water element attacks by 10%. Equipment Type: Headgear Equip Slot: Upper Defense: 3 Weight: 50 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 50 Required Level : 1 Id: (5512) Aquarius Diadem This diadem honors Aquarius, the 11th astrological sign in the zodiac calendar. Its power increases defense from Wind attacks. Equipment Effect(s): STR +2, Flee +10, Increases resistance to Wind element attacks by 5%. When refined to +7 or higher, DEF +1, ATK +15. _ Equipment Type: Headgear Equip Slot: Upper Defense: 6 Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 30 Required Level : 70 Id: (5513) Aquarius Crown This crown honors Aquarius, the 11th astrological sign in the zodiac calendar. Its power increases defense from Wind attacks. Equipment Effect(s): STR +2, Flee +10, Increases resistance to Wind element attacks by 5%. When refined to +7 or higher, DEF +1, ATK +15. _ Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 30 Required Level : 70 Id: (5514) Pisces Diadem This diadem honors Pisces, the 12th astrological sign in the zodiac calendar. Its power increases defense from Water attacks. Equipment Effect(s): MDEF +5 Increases resistance to Water element attacks by 7%. When refined to +7 or higher, INT +3, MATK +2% _ Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 70 Id: (5515) Pisces Crown This crown honors Pisces, the 12th astrological sign in the zodiac calendar. Its power increases defense from Water attacks. Equipment Effect(s): INT +2, MDEF +1, Increases resistance to Water element attacks by 5%. When refined to +7 or higher, MDEF +5, MATK +2% _ Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 70 Id: (5516) Hawk Eyes An artificial eyeball which glitters brightly. DEX +1, Adds 3% to Long Range ATK Equipment Type: Headgear Defense: 0 Weight: 100 Required Level: 0 Usable ByJobs : Sniper Class Only ====== auto-parsed ====== Defense : 0 Weight : 100 Required Level : 0 Id: (5517) Hawk Eyes An artificial eyeball which glitters brightly. Equipment Type: Headgear Defense: 0 Weight: 100 Required Level: 0 Usable ByJobs : Archer Class ====== auto-parsed ====== Defense : 0 Weight : 100 Required Level : 0 Id: (5519) Peacock Feather [1] You seem to sing a song like a Bard. INT +2 Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 80 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 80 Required Level : 1 Id: (5520) Rabbit Earmuffs [1] Celebrate the year of the rabbit and keep your ears warm at the same time. Equipment Type: Headgear Defense: 0 Equip Slot: Upper & Middle Weight: 4 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 4 Required Level : 1 Id: (5521) ºÐ³ëÇÑ ÀÔ The fearsome growl of the warrior, highly intimidating. Part of the Eastern Costume Equipment Set, obtainable from the GoCash East West Costume Box. Equipment Set (Eastern Costume): Costume Sakkat Costume Dark Blindfold Costume Angry Mouth Equipment Type: Costume Equip Slot: Lower Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5526) Lady Tanee Doll Hat The beautiful Lady Tanee Doll will keep you company on your adventures. AGI +2, Flee +3 Increases damage to Wind element enemies by 5% Small chance to drop Banana when an enemy is killed. Not Upgradable. Equip Slot: Top Defense: 4 Required Level: 60 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Required Level : 60 Id: (5527) Lunatic Hat A hat molded out of Lunatic Fluff. LUK +3, CRIT +5% Increases damage to Plant monsters by 20%. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : 1 Id: (5529) Evil's Bone Hat [1] People say it is made of a frost giant's bones. But nobody can confirm whether it is true or not. STR +2, INT +2 Adds +1 ATK and +1 MATK in accordance with refinement level. Equipment Type: Headgear Defense: 12 Equip Slot: Upper & Middle Weight: 60 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 12 Weight : 60 Required Level : 1 Id: (5530) Raven Cap [1] The Raven Cap comes with sharp peak and big black feather Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 10 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 10 Required Level : 30 Id: (5531) Baby Dragon Hat [1] A baby dragon who has been trained to help its master. Can be traded, stored, and vended Equip Slot: 1 Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 10 Required Level : 1 Id: (5533) ȲÁ¦ÀÇ ¿ù°è°ü [1] A laurel wreath representing victory and glory, used in coronation ceremonies for Emperors. All Stats +1 Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 80 Required Level: 80 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 80 Required Level : 80 Id: (5534) ¿©¿ì¸ðÀÚ A mask of a white fox believed to be a god in certain countries. AGI +1, Flee +2 Equipment Type: Headgear Defense: 1 Equip Slot: Middle & Lower Weight: 10 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 70 Id: (5535) Military Cap The cap's design is best appreciated when worn slightly off to the side. Increases damage dealt to Demi-human monsters by 3%, and reduces damage received from Demi-human monsters by 5%. VIT +1, DEX +1 Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 50 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 50 Required Level : 1 Id: (5536) Å©¸®½º¸¶½º Ä«µå This monster card has been rejected and is deemed defective. Only the highest quality cards are allowed to possess a monster's abilities. Instead of letting it go to waste, Kafra Staff have offered it as a decorative headgear. _ Wearing it adds a chance of receiving a Blank Card with each enemy killed. _ Concept design: Summer 2008 Create a Headgear Contest. Created by Noxy** _ Equipment Type: Headgear Defense: 1 Equip Slot: Lower Weight: 1 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 1 Required Level : 10 Id: (5537) Quati Hat [1] A Coati-shaped hat with a cute thick tail. This hat comes with a fresh forest scent. AGI +3, Not upgradable. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 20 Required Level: 45 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 20 Required Level : 45 Id: (5538) Tucan Hat [1] A bird from the Toucan family with a fabulous yellow colored beak. It has been seen eating sweet-flavored loop-shaped cereal. DEX +3 Not upgradable. Equipment Type: Headgear Defense: 2 Equip Slot: Upper-Mid Weight: 60 Required Level: 45 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 60 Required Level : 45 Id: (5539) Jaguar Hat [1] A mask of the king of the Amazon, the Jaguar. Rumor has it that those who wear it get blessings from nature. MDEF +2 Enables use of Crazy Uproar skill. Equipment Type: Headgear Defense: 4 Equip Slot: Upper, Middle, Low Weight: 40 Required Level: 25 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 40 Required Level : 25 Id: (5540) ÇÁ·¹¾ß ¿µÈ¥¼Å¬¸´ Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but will eventually disappear and return to Freya's realm, Folkvangr. STR +1, INT +1, DEX +1 Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 70 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 70 Required Level : 20 Id: (5541) ÇÁ·¹¾ß ¿µÈ¥¼Å¬¸´ Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but will eventually disappear and return to Freya's realm, Folkvangr. STR +1, INT +1, DEX +1 Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 70 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 70 Required Level : 20 Id: (5542) ÇÁ·¹¾ß ¿µÈ¥¼Å¬¸´ Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but will eventually disappear and return to Freya's realm, Folkvangr. STR +1, INT +1, DEX +1 Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 70 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 70 Required Level : 20 Id: (5543) ÇÁ·¹¾ß ¿µÈ¥¼Å¬¸´ Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but will eventually disappear and return to Freya's realm, Folkvangr. STR +1, INT +1, DEX +1 Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 70 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 70 Required Level : 20 Id: (5545) Aries Diadem [1] This diadem honors Aries, the 12th astrological sign in the zodiac calendar. Its power increases defense from Fire attacks. Equipment Effect(s): MaxHP +1%, VIT +1 When refined to +7 or higher, MaxHP +2% _ Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 40 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 40 Required Level : 1 Id: (5546) Aries Crown [1] This diadem honors Aries, the 12th astrological sign in the zodiac calendar. Its power increases defense from Fire attacks. Equipment Effect(s): LUK +2 Increases resistance to Fire element by 5%. When refined to +7 or higher, Perfect Dodge +2, LUK +1 _ Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (5548) Scarlet Rose Roses are red and they're also very thorny. Wear this for Valentine's and it'll make you feel ... corny. LUK +1 When killing a enemy, adds a chance of a Whitherless Rose dropping. Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 10 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 50 Id: (5549) Taurus Diadem This diadem honors Taurus, the 2nd astrological sign in the zodiac calendar. Its power increases defense from Earth attacks. _ Equipment Effect(s): DEX +2 Reduces After Cast Delay by 2% _ Chance to inflict Stun on an attacking enemy. when receiving physical damage Stun chance will increase as refinement level increases. _ Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 30 Required Level : 70 Id: (5552) ÃàÁ¦¿ë ·Îµå¼Å¬¸´ Rental Item Limited Promo! Summer Festival Grand Circlet! 4-week rental item. STR +3, INT +3, MDEF +3 Equipment Type: Headgear Defense: 8 Equip Slot: Upper Weight: 0 Required Level: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 8 Weight : 0 Required Level : 0 Id: (5553) ÃàÁ¦¿ë Åä³¢¸Ó¸®¶ì Rental Item Limited Promo! Summer Festival Bunny Band! 4-week rental item. MDEF +4, Reduces damage from Demi-human monsters by 9%. Equipment Type: Headgear Defense: 7 Equip Slot: Upper Weight: 0 Required Level: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 7 Weight : 0 Required Level : 0 Id: (5554) ¹®¾î ¸ðÀÚ A Ridiculous Octopus on a gentleman's hat. It feels like it's making fun of me as I look at it. AGI +2, small chance to Autocast Lv.5 Provoke when physically attacked. Indestructable. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 20 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 20 Required Level : 20 Id: (5555) Leaf Cat Hat A hat which depicts the cute Leaf Cat. A curative power dwells inside. AGI +2 Small chance to Autocast Lv.3 Heal on the wearer when physically attacked. Defense: 6 Equipment Type: Upper Equip Slot: Upper Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Required Level : 1 Id: (5556) Fur Seal Hat A very warm hat that the Fur Seal monster wears. INT +1, small chance to Autocast Lv. 1 Frost Nova when physically attacked. Equipment Type: Headgear Defense: 3 Equip Slot: Upper,Mid,Lower Weight: 50 Required Level: 55 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 50 Required Level : 55 Id: (5557) Wild Rose Hat [1] A hat which depicts the wild cat, Wild Rose. AGI +3 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 50 Required Level: 20 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 3 Weight : 50 Required Level : 20 Id: (5558) »çÄ¡ÀÇ ¸ðÀÚ [1] This hat is a legend to the people of wild festival world. Small chance of dropping a Blue Herb when attacking Plants. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 30 Id: (5560) »ÔÅõ±¸ Ç︧ An armored helmet made from melted down battle-worn armor donated by powerful gladiators of times past. Only the most distinguished duelists can wear this helmet. MaxHP +100 Small chance to reflect magical damage. Equipment Type: Headgear Equip Slot: Upper Weight: 30 Defense: 6 Required Level: 75 Usable ByJobs : All Character Types ====== auto-parsed ====== Weight : 30 Defense : 6 Required Level : 75 Id: (5561) Sexy Magic Rabbit Hat A top hat modeled after a magician who became famous for making rabbits appear out of thin air. INT +1, MaxSP +50 Chance to cast Lv.1 Heal on the wearer when physically attacked. Chance to cast a Lv.1-3 Lightning Bolt, Fire Bolt or Cold Bolt when physically attacking an enemy. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 8 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 8 Required Level : 1 Id: (5563) Dolor Hat A doll-hat which resembles Dolor of Thanatos. People say that this doll speaks. Indestructable. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 0 Id: (5569) Gemini Diadem [1] This diadem honors Gemini, the 3rd astrological sign in the zodiac calendar. _ Equipment Effect(s): DEX +2 Flee +5 Increases resistance to Wind element by 5% When refined to +7 or higher, HIT +5, ATK +10 _ Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (5570) Gemini Crown [1] This crown honors Gemini, the 3rd astrological sign in the zodiac calendar. _ Equipment Effect(s): AGI +2 CRIT +3 Increases resistance to Wind element by 5% When refined to +7 or higher, CRIT +5, ATK +10 _ Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 30 Required Level : 1 Id: (5572) Savage Baby Hat [1] VIT +2 , Increases resistance to Stun when dealing physical melee damage. Increases damage to Brutes by 10%. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 1 Id: (5573) Dokkaebi Horn [1] Baby Dokkaebi's strong firm horn. Some say it will bring you wealth. Small chance of dropping Jewelry when an enemy is killed; chance to activate Lv.5 Mammonite Lv.5 when physically attacking (requires Zeny to activate, not available without Zeny). Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 10 Required Level: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 10 Required Level : 0 Id: (5574) Pencil In Mouth A popular snack when taking tests. It makes one look more studious, but it's days may be numbered if it stays in somebody's mouth too long. _ Concept design: Summer 2008 Create a Headgear Contest. Created by Samias _ DEX +2, HIT +3% Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 10 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 10 Id: (5575) Rice Ball Hat [1] A hat modeled on a rice ball. It will give a souvenir to you for the picnic. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 30 Id: (5577) ´ÙÅ©³ªÀÌÆ® ¸¶½ºÅ© B A mask worn by a knight who used dark magic to curse anyone who wore it but him. DEX +3 Dark Knight Set Dark Knight Mask Dark Knight Belt Dark Knight Glove MATK +15%, INT +5 10% damage reduction from Angels. Equipment Type: Headgear Defense: 5 Equip Slot: Upper-Mid-Low Weight: 300 Required Level: 80 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 300 Required Level : 80 Id: (5578) Voyage Hat A hat that is given to brave sailors. AGI +2 Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 1 Required Level: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 1 Required Level : 0 Id: (5579) Wanderer Sakkat [1] A rustic hat made of bamboo worn by a heroic wandering adventurer. It shadows your eyes with its wide brim. Flee +3 When refined to +7 or higher, AGI +2, Flee +2 When refined to +9 or higher, CRIT +10, ASPD +8%. Equipment Type: Headgear Defense: 2 Equip Slot: Upper & Middle Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : 70 Id: (5580) Indonesian Beret Extraordinary cap crafted those people who always stand for liberty. All Stats +3, MDEF +3 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 0 Id: (5581) Cancer Diadem A magnificent diadem created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign. INT +2 Increases resistance to Water element by 5%. When refined to +7 or higher, MDEF +1, MATK +2 Increases effectiveness of Heal & recovery items by 3%. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 70 Id: (5582) Cancer Crown A magnificent crown created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign. STR +2 Increases resistance to Water element by 5%. When refined to +7 or higher, DEF +1, ATK +15, Flee +10 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 70 Id: (5583) Paradise Team Hat A hat given to members of the Eden Group. It's designed to go well with a suit. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 0 Required Level: 12 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 0 Required Level : 12 Id: (5585) Rune Hairband [1] A hairband embroidered with Runes and golden thread. Increases resistance to Neutral element attacks by 3%. Small chance to recover HP/SP when receiving Physical Melee Damage. HIT +5 Equipment Type: Headgear Defense: 5 Equip Slot: Upper & Middle Weight: 40 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 40 Required Level : 1 Id: (5588) Leo Crown A magnificent crown created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the crown is a Peridot gemstone, the birthstone for those born under this sign. STR +2 Increases resistance to Fire element by 5%. When refined to +7 or higher, Flee +10, DEF +1 Small chance to Autocast Lv.4 Mild Wind. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 70 Id: (5589) Leo Diadem A magnificent diadem created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the diadem is a Peridot gemstone, the birthstone for those born under this sign. DEX +2 Increases resistance to Fire element by 5%. When refined to +7 or higher, Flee +10, ASPD +3%, Small chance of adding Splash damage to basic attacks for 10 seconds. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 70 Id: (5591) Desert Prince [1] A turban originating from a fire-hot desert and used by a legendary, brave warrior from several centuries ago. Indestructible. Not upgradable. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 30 Id: (5592) Sigrun's Wing Ear adornments that have the ability to change their effects depending on the job class of the wearer. ASPD +1 for Knight, Thief, Merchant, Taekwon and Taekwon MasteStar Gladiator classes. Increases healing effectiveness by 2%, MATK +5 for Magician, Acolyte, Ninja and Soul Linker classes. Increases ranged damage by 2% for Archer and Gun Slinger classes. HP +120, SP +60 for Novice classes. Class : Headgear Defense : 2 Location : Middle Weight : 10 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Location : Middle Weight : 10 Required Level : 1 Job : AllJobs Id: (5595) Eye Of Juno A horn imbued with the spirit of the devil. You can feel the vital force emanating from it. MDEF +2 If worn by Swordman/Merchant/Thief classes, AGI +2, reduces damage from Neutral and Water elements by [Job Lv. / 14], increases VIT. If worn by Wizard/Acolyte/Archer classes, INT +2, DEX +2, reduces damage from Neutral and Water elements by [Job Lv./ 14]. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 40 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 40 Required Level : 1 Id: (5596) Four Leaf Clover In Mouth A four-leaf clover that brings it's wearer luck. MATK, ATK +5, MDEF +2 Can be put in storage only Equipment Type: Headgear Defense: 2 Equip Slot: Lower Weight: 5 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 5 Required Level : 1 Id: (5597) Bubble Gum In Mouth Huge balloon-making bubble gum. You can blow it really big! ATK +5, MATK +5, MDEF +2 Equipment Type: Headgear Equip Slot: Lower Defense: 2 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 0 Required Level : 1 Id: (5598) Virgo Crown A magnificent crown created to pay tribute to the 6th sign of the zodiac, Virgo the Virgin. Attached to the crown is a Sapphire gemstone, the birthstone for those born under this sign. DEX +2, ASPD +1%. When refined to +7 or higher, resistance to Earth element +5%, When attacking, has a chance to add DEX +20 for 6 seconds. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 70 Id: (5599) Virgo Diadem [1] A magnificent diadem created to pay tribute to the 6th sign of the zodiac, Virgo the Virgin. Attached to the crown is a Sapphire gemstone, the birthstone for those born under this sign. ASPD +3%, resistance to Earth element +5%. When refined to +7 or higher, Small chance to cast Excruciating Palm when physically attacking. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 70 Id: (5600) Cute Twin Ribbon A cute ribbon has one sied yellow the other side is green. MDEF +1 Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5601) Banana Beret A two-toned, banana yellow and green colored beret. LUK +3, MDEF +1 Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 1 Id: (5603) RWC¿©½Å»ó(¿ì½ÂÀÚ) [1] A legendary crown awarded to Official Ambassadors of the Philippine Ragnarok Online's Mister, Miss and Chixilog of the Year All Stats +3 Equipment Type: Headgear Defense: 8 Equip Slot: Upper Weight: 250 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 8 Weight : 250 Required Level : 1 Id: (5604) RWC¿©½Å»ó(ÁØ¿ì½ÂÀÚ) [1] A legendary crown, awarded to Philippine Ragnarok Online's 1st Runner-Ups of Mister, Miss and Chixilog of the Year All Stats +2 Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 250 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 250 Required Level : 1 Id: (5605) RWC¿©½Å»ó(3µî) [1] A legendary crown, awarded to Philippine Ragnarok Online's 2nd Runner-Ups of Mister, Miss and Chixilog of the Year All Stats +1 Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 250 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 250 Required Level : 1 Id: (5609) Chung Hairpin [1] If you wear this, it will feel like you have become a fancy Chung aristocrat. LUK +3, MDEF +4, DEF +5 Small chance of activating Lv.5 Mammonite when physically attacked (If you have no Zeny, it won't activate). Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 50 Required Level: 60 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 50 Required Level : 60 Id: (5610) Ice Ear Wing Earrings made of ice and other special chemicals. If you wear these, you can beat off the heat due to its cool energy! LUK +1 Small chance to Autocast Lv.5 Coldbolt when physically attacked. Equipment Type: Headgear Defense: 0 Equip Slot: Mid Weight: 10 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 10 Id: (5611) Turtle Hat A disgruntled snapping turtle sits above your head. Count your fingers again after putting this on. AGI +1 Small chance to cast Lv. 3 Decrease AGI on an enemy when physically attacked. Can be traded, stored, and vended Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 30 Required level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 30 Id: (5612) (null) A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion. MDEF +15, +30% resistance to Curse status effect. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 50 Required Level: None Usable ByJobs : All Character Types except Novice Class _ ====== auto-parsed ====== Defense : 1 Weight : 50 Required Level : None Id: (5613) (null) A headgear that looks like flapping angel wings. It makes you feel much lighter when you wear it, but it also makes you feel pretty dizzy. +3% ASPD and Cast Speed INT +1 Cannot be traded or dropped, but can be placed in Kafra Storage. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 30 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 30 Required Level : 10 Id: (5614) (null) Just say no. Especially if you're underage. VIT +1 Reduce damage from Brute monsters by 5%. Cannot be traded or dropped, but can be placed in Kafra Storage. Not Upgradable. Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 10 Usable ByJobs : Novice Class can't smoke, but, as for everyone else... ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (5615) (null) A pair of small red hairbands that makes a girl look really cute when they wear them. Flee +5 Cannot be traded or dropped, but can be placed in Kafra Storage. Not Upgradable. Equipment Type: Headgear Defense: 1 Equip Slot: Middle Weight: 10 Required Level: 45 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 45 Id: (5616) (null) A headgear that looks just like a scrumptious fish. It even has the same smell! AGI +1, DEX +1 Cannot be dropped or traded, but can be placed in Kafra Storage. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 50 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 50 Required Level : 50 Id: (5617) (null) A flower said to be as beautiful as a fairy from a far east country, and often used as a medicinal herb. DEX +1, INT +1, MDEF +5 Not upgradable. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 20 Required Level:10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 10 Id: (5618) (null) A cute cat-looking hat which enhances its wearer's look. Has a cat tail which emphasizes your appearance. LUK +2 MDEF +10 Reduces damage from Brute monsters by 5%. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 30 Required Level: None Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 30 Required Level : None Id: (5619) (null) A hare accessory that looks just like bunny ears. This may seem like This may seem like inappropriate, risque attire, but only if you travel in those kinds of circles. INT +2 Cannot be traded or dropped, but can be placed in Kafra Storage. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 10 Id: (5620) (null) A headgear fashioned after the horns of a goat that captures the attention of onlookers. It has a certain religious meaning for some people. STR +2 Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 80 Usable ByJobs : Swordsman and Merchant Classes; Taekwon Boy, Taekwon Girl, and Taekwon Master Jobs ====== auto-parsed ====== Defense : 5 Weight : 80 Id: (5621) (null) A hat that looks like a sheep's head so adorable, an enemy might change his mind about attacking. Reflects 5% physical damage. Not Upgradable. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 15 Required Level: 50 Usable ByJobs : Acolyte Class ====== auto-parsed ====== Defense : 1 Weight : 15 Required Level : 50 Id: (5622) (null) This hat makes the wearer feel as if they are floating on air. AGI +2, DEX +1, Perfect Dodge +10. This headgear's upgrade level affects the percentage of Cast Time reduction. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 20 Id: (5623) (null) A hat adorned with an Alice doll. When worn, it seems like Alice is cheering you on from the top of your head. ''Be strong, master!'' +10% damage to Demi-human monsters, and has a small chance of casting Sleep on the wearer. STR +1 Not upgradable. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 50 Required Level:30 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 0 Weight : 50 Required Level : 30 Id: (5624) Meta Beta Glasses Riko's Glasses. She is a Legendary Alchemist. _ Temporary Effect: _ Increases EXP +3% when killing an enemy. HP +500 SP +300 ---------- Lord Knight Enables use of skill Ignition Break at Lv.4 ---------- Paladin Enables use of skill Cannon Spear at Lv.5 ---------- High Wizard Enables use of skill Crimson Rock Lv.1 ---------- Scholar Enables use of skill Psychic Wave at Lv. 4 ---------- Sniper Enables use of skill Arrow Storm at Lv.3 ---------- Minstrel/Gypsy Enables use of skill Severe Rainstorm at Lv.5 ---------- Mastersmith Enables use of skill Axe Tornado at Lv.4 ---------- Biochemist Enables use of skill Spore Explosion at Lv.5 ---------- Assassin Cross Enables use of skill Rolling Cutter at Lv.2 ---------- Stalker Enables use of skill Duple Light at Lv.6 7% chance to cast Triangle Shot at Lv.10 when performing a long-range attack with Bow ---------- High Priest Enables use of skill Adoramus Lv.10 Enables use of skill Judex Lv.5 ---------- Champion Enables use of skill Sky Blow at Lv.5 _ Class Effect works with High-Class only. _ Effect will be removed on 24 September _ Temporary Effect blocked in WOE1 & 2 Maps _ Equipment Type: Headgear Defense: 1 Equip Slot: Middle Weight: 10 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 10 Id: (5625) (null) A hat adorned with a cute chick that brings feelings of joy to those who see it hopping. Increases resistance to Demi-human and Brute monsters by 3%. Cannot be upgraded. Enables Lv. 2 Double Attack. Increases MaxHP and MaxSP by +50 Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 10 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 10 Id: (5626) (null) A cute hat shaped like a Deviruchi which brings happiness to its wearer and onlookers. STR +1, INT +1 Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 80 Required Level:64 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 2 Weight : 80 Required Level : 64 Id: (5627) (null) A hairpin that looks like a spinning windmill, but it doesn't generate any power, though. AGI +2 Not upgradable. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : 30 Id: (5628) (null) A hairband with PecoPeco wings that lends you a PecoPeco's speed. Increases Movement Speed, Reduces ASPD by 10%, (Reduces After Attack Delay by 5%) and increases Variable Cast Time by 25%. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 10 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 10 Required Level : 70 Id: (5629) Meta Beta Hat Lilith's hat that she would wear when travelling to undersea world last summer. VIT +1 _ Temporary Effect: _ Increases EXP +2% when killing enemies. HP +300 SP +150 ---------- Lord Knight 7% chance to cast Lv.3 Sonic Wave when physically attacking. ---------- Paladin 7% chance to cast Lv.10 Vanishing Point when physically attacking. ---------- High Wizard Enables use of skill Lv.3 Drain Life ---------- Scholar 7% chance to cast Lv.2 Diamond Dust when physically attacking. ---------- Sniper Enables use of skill Lv.5 Fear Breeze ---------- Minstrel/Gypsy Reduce SP cost for skill Severe Rainstorm by 50 MP Reduce cooldown for skill Severe Rainstorm by 2.2 seconds ---------- Mastersmith 7% chance to cast Lv.3 Axe Boomerang when physically attacking. ---------- Biochemist Enables use of skill Lv.5 Cart Tornado ---------- Assassin Cross Enables use of skill Lv.1 Cross Ripper Slasher ---------- Stalker 7% chance to cast Lv.2 Psychic Wave on target enemy when physically attacking. ---------- High Priest Enables use of skill Lv.10 Duple Light Increases damage of skill Judex by 100% ---------- Champion 7% chance to cast Gentle Touch-Silence at Lv.5 when physically attacking. _ Class Effect works with High-Class only. _ Effect will be removed on 24 September _ Temporary Effect blocked in WOE1 & 2 Maps _ Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 20 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 20 Required Level : 30 Id: (5630) (null) A pretty red ribbon decorated with a pink heart in the middle. Reduce damage from Undead and Demons by 5%. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 40 Required Level:10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 40 Required Level : 10 Id: (5631) (null) A training cap that lends a sense of quiet and stability to the wearer. DEX +1, AGI +1, MDEF +3 Increases HP Recovery by 5% and SP Recovery by 3%. Not upgradable. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 20 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 30 Id: (5632) (null) A cold, soft hat shaped like a Vanilmirs. Chance to Autocast Lv.1 Bolt skill with each melee attack. M DEF +5 Cannot be upgraded. Indestructible. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 100 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 100 Required Level : 30 Id: (5633) (null) A cute rabbit doll that can be worn on the head. DEX +1, Flee +2 Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Id: (5634) (null) A sturdy pot worn on the head that overflows with water if shaken. Chance to Auto cast Lv.2 Deluge or Lv.3 Waterball with each attack. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 60 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 60 Required Level : 30 Id: (5635) (null) A helmet made from a dragon's skull that provides protection against dragons. Decreases damage from Dragons by 5%. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 80 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 80 Required Level : 50 Id: (5636) (null) Delicious noodles worn on the head that can be eaten when food is especially scarce. There's nothing like a good bowl of cup noodles. Nothing. DEX +4 Not upgradable. Chance to Autocast Lv.1 Decrease DEX on an enemy each time the wearer is attacked. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 50 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 50 Required Level : 30 Id: (5637) (null) A hat woven out of yarn that keeps the head warm, but is mostly worn due to its fashionable look. LUK +1 Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 35 Required Level: None Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 35 Required Level : None Id: (5638) (null) A small brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it. AGI +1 Small chance to Autocast Lv.1 Gloria; if AGI is over 77, the cast increases to Lv.3. Not upgradable. Equipment Type: Headgear Defense: 3 Equip Slot: Upper _ Weight: 50 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 50 Required Level : 30 Id: (5639) (null) A hat that looks like the eyes of a dark mage, and is rumored to blink sometimes. Reduces Cast Time by 10% and increases SP Cost by 20%. MDEF +5 Equipment Type: Headgear Defense: 1 Equip Slot: Upper _ Weight: 30 Required Level: 30 Usable ByJobs : Magician/Soul Linker Class ====== auto-parsed ====== Defense : 1 Weight : 30 Required Level : 30 Id: (5640) (null) A Poring hat that feels like it's hopping on top of your head. It brings good fortune to the wearer. LUK +1 Cannot be upgraded or destroyed. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 30 Id: (5641) (null) A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space. ATK & MATK +2%, DEX +1 This item is account bound. Equipment Type: Headgear Defense: 1 Equip Slot: Middle Weight: 20 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 20 Required Level : 10 Id: (5642) (null) A crude looking hat that lends a look of cheerfulness and agility, and is coveted by most skilled magic users. INT +2, SP +150. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 30 Usable ByJobs : Mage and Soul Linker Classes ====== auto-parsed ====== Defense : 1 Weight : 30 Id: (5643) (null) A sturdy, decorative hat worn by military generals in a far east country. VIT +1 Reduce damage from Demi-human monsters by 5%. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense:8 Equip Slot: Upper, Mid Weight: 300 Required Level:50 Usable ByJobs : Swordsman and Merchant Class ====== auto-parsed ====== Defense : 8 Weight : 300 Required Level : 50 Id: (5644) (null) A mask rumored to make its wearer ferociously aggressive. STR +3 HP +100 Indestructible. Not Upgradable. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 2 Equip Slot: Upper, Mid Weight: 40 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 40 Required Level : 50 Id: (5645) (null) Wig with red, white and black colors. When equipped, increases movement speed. DEF +4 Enables use of skill Lv.1 Hide Equipment Type: Headgear Defense: 0 Equip Slot: Upper-Mid Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (5646) (null) A mask shaped like a Whisper that feels like its constantly massaging your face, so it might be good for your skin. AGI +3 Increases damage to Spirits by 10%. Not upgradable. Cannot be dropped or traded. Can be placed in Kafra Storage. Equipment Type: Headgear Defense: 0 Equip Slot: Upper, Mid, Lower Weight: 10 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 10 Id: (5647) (null) Rental Item A hairband that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck. Reduces damage from Demi-human monsters by 10%. MDEF +5 This item cannot be dropped or traded. Equipment Type: Headgear Defense: 9 Equip Slot: Upper Weight: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 9 Weight : 0 Id: (5652) (null) Rental Item A headgear made from the horns of Baphomet. Increases damage to Demi-human monsters by 12%. Increases ATK based on the Job Level of the wearer. This item cannot be dropped or traded. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 80 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 80 Id: (5653) Sexy Darkness Helm A Helm crafted by Demons especially for the Dark Lord. Has several set powers for Dark Lords from past generations. Hidden ability activated upon equipping with certain Mid-Headgear. +Evil Wing Ears STR +1, ATK +5%. +Angel Wing Ears STR +1, ASPD +2%. +Peco Ears AGI +1, Flee +3 +Black Frame Glasses INT +1, MATK +2%. Defense: 3 Equip Slot: Upper Weight: 0 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 0 Required Level : 70 Id: (5654) »¡°£ ¸¶ÄªÇÞ [1] A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band. INT +1, DEX +1, MDEF +5 When refined to +7 or higher, increases Heal effectiveness by 5%. When refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%. Equipment Type: Headgear Equip Slot: Upper Defense: 5 Weight: 20 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 20 Required Level : 10 Id: (5656) Scooter Hat J Equipment Type: Headgear Equip Slot: Upper Defense: 7 Weight: 100 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 7 Weight : 100 Required Level : 50 Id: (5658) Imp Hat [1] A friendly Imp that adds a random chance of imbuing your attacks with Lv.1 Endow Blaze when physically attacking. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 40 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 40 Required Level : 1 Id: (5659) Sleeper Hat A baby Sleeper monster from the Sograt desert that adds a random chance of imbuing your attacks with Lv.1 Endow Quake when physically attacking. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 40 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 40 Required Level : 1 Id: (5660) Gryphon Hat [1] A hat that resembles the Gryphon monster. AGI +2 Refinement Level +7: AGI +2 Refinement Level +9: Increases physical damage dealt to Demon and Undead monsters by 10%. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 40 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 40 Required Level : 1 Id: (5661) ºÓÀº ÇØÀû µÎ°Ç A mark of a good pirate can be gauged by the quality of their bandanas. STR +1, DEX +1 Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 0 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 6 Weight : 0 Required Level : 10 Id: (5662) Libra Crown A magnificent crown created to pay tribute to the 7th sign of the zodiac, Libra the Balance. Attached to the crown is an Opal gemstone, the birthstone for those born under this sign. DEX +3 Increases resistance to Wind element by 7%. When refined to +7 or higher, MATK +3% When refined to +9 or higher, MATK +5% and adds a chance to cast Lv.5 Frost Nova when physically attacked. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Id: (5663) Libra Diadem A magnificent diadem created to pay tribute to the 7th sign of the zodiac, Libra the Balance. Attached to the crown is an Opal gemstone, the birthstone for those born under this sign. ATK +7 When refined to +7 or higher, Chance to cast Lv.2 Mild Wind when physically attacking. When refined to +9 or higher, Flee +5 and ATK +3%. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Id: (5664) Filir's Wings A cute headgear made in the form of Filir's wings, the most popular bird-like homunclus. Increase ASPD.(Delay after attack -2%.) Class : Headgear Defense : 1 Location : Middle Weight : 10 Required Level : 70 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 1 Location : Middle Weight : 10 Required Level : 70 Job : AllJobs Id: (5667) Skull Hood [1] A black hood decorated like a skull. It makes one feel like they have become an angel of death. Increases resistance to Demon and Undead monsters by 10% When refined to +7 or higher, has a chance of adding CRIT +30% and HIT +10 for 10 seconds when physically attacking. Equipment Type: Headgear Defense: 2 Equip Slot: Upper & Middle Weight: 0 Required level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 0 Id: (5668) Weird Pumpkin Hat A Halloween headgear. It has the power to make enemies drop Pumpkin Pies when killed by the wearer. MDEF +5 Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 0 Required Level : 1 Id: (5674) Pig Moneybox A good place to store spare change. You never know when you might need Zeny here or there for a potion. Enables use of Lv. 2 Overcharge From 19 May - 02 June Grandma Boxter on the 2nd floor of Eden Group will give 400 Brownie Points OR a free safe refinement upgrade to +5 in exchange for this hat. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 10 Id: (5675) (null) A love letter sealed with a cute sticker of a Poring. Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 10 Required Level: 10 Usable ByJobs : All Character Types placeholder ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 10 Id: (5676) Scorpio Celestial Crown A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. ATK +5 ASPD +3% (Reduces After Attack Delay by 3%) Increases resistance to Water element by 5%. When refined to +7, has a chance to Autocast Lv.3 Mild Wind when attacking. When refined to +8, ASPD +2%. (Reduces After Attack Delay by 2%) When refined to +9, has a chance to Autocast Lv.5 Frost Nova. When refined to +10, ASPD +2%. (Reduces After Attack Delay by 2%), ATK +5 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Id: (5677) Scorpio Celestial Diadem A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. DEX +2 When refined to +7, DEX +1, ATK +5 Equipment Type: Headgear Defense: 3 Equip Slot: 1 Equip Slot: Upper Weight: 30 Required level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Id: (5681) Green Ribbon A long piece of green satin tied together into a neat little ribbon that wards off harmful magic. MDEF +3 _ Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 10 Required Level: None Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : None Id: (5683) Horn Of Arch Evil Model An imitation of the famous Majestic Goat. It doesn't seem like it has any magical effects, though. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 10 Required Level : 1 Id: (5684) Luxurious Crown A careful imitation of a Jewel Crown that looks quite good. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 10 Required Level : 1 Id: (5685) A Military Cap Of A Knight A well-made replica which can't be distinguished from a real one if you don't look too hard. Equipment Type: Headgear Defense: 8 Equip Slot: Upper Weight: 40 Usable ByJobs : Swordsman/Merchant Class/Thief ====== auto-parsed ====== Defense : 8 Weight : 40 Id: (5686) A Hat With Nice Feather An S-grade replica which has been copied in detail down to the wrinkles. It even feels like the real thing. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 10 Required Level : 1 Id: (5687) Light Hornhelm A helm of an Orc that has captured that primitive feel. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 10 Required Level : 1 Id: (5690) »¡°£ ³¯°³ ¸ðÀÚ A red driver's hat decorated with white wings. STR +1, INT +1, DEX +1 When refined to +7, increases ATK and MATK by 2%. When refined to +9, increases ATK and MATK by 2%. Equip Slot: 1 Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 60 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 60 Required Level : 50 Id: (5691) Sailor's Bandana This is something that many sailors of Alberta wear when sailing over the seven seas. It helps prevent seasickness, and its bright color makes it easier to see men who have fallen overboard. DEX +1 Provides 20% resistance to poison. Indestructable. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 1 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 1 Required Level : 1 Id: (5692) Sea Cat Hat This is a good companion to have when spending months sailing on a ship. Sailors of Alberta also believe that it works as a charm against bad luck and curses. DEX +1 Provides 20% resistance to Curse Indestructable. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 1 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 1 Required Level : 1 Id: (5693) NoFear ¾ð´õ¿þ¾î It's what's inside the man that makes him who he really is. Got the Balls for it? STR +1, INT +1, DEX +1 MaxHP +700 Reduces damage from Demi-human monsters by 2% When worn with No Fear Shoes and No Fear Belt you cannot be frozen; Increases EXP gained by 5%. Equipment Type: Headgear Defense: 10 Equip Slot: Upper Weight: 0 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 0 Required Level : 20 Id: (5694) NoFear ÆÄ¿ö Çìµå±â¾î Got Game? VIT +1, MaxHP +100 Reduces damage from Demi-human monsters by 2% Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 0 Required Level: 20 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 1 Weight : 0 Required Level : 20 Id: (5737) Cactus Hat The friendly Potted Muka likes to encourage you by aggravating your opponents! Enables use of Lv.3 Provoke Fully tradable, not upgradable. Equipment Type: Headgear Defense: 10 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 30 Required Level : 1 Id: (5738) Snowman Hat [1] A hat that is a constant reminder of the Winter season. STR +1, INT +1, MDEF +3 Increases resistance to Water element by 7%. When killing enemies, has a small chance of dropping Buche De Noel or Candy Canes. When dealing physical or magical damage, small chance of activating Lv.1 Frost Joker. When refined to +8, activates Lv.5 Frost Joker. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 30 Required Level : 1 Id: (5739) Sagittarius Crown A crown that represents the "The 9th sign of the Zodiac, Sagittarius" Decorated with a Zircon gemstone, the birthstone of this Zodiac sign _ DEX +2, Increases resistance to Fire element by 7% _ When refined to +7 or higher, ASPD +2%, Ranged Attack Damage +3% _ When refined to +9 or higher, small chance to add DEX +3 and AGI +3 for 10 seconds when dealing physical damage. _ Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (5740) Sagittarius Diadem A diadem that represents the "The 9th sign of the Zodiac, Sagittarius" Decorated with a Zircon gemstone, the birthstone of this Zodiac sign _ DEX +2, MDEF +3, Increases resistance to Fire element by 7%. _ When refined to +7 or higher, After Cast Delay reduced by 3%, and small chance to Autocast Lv.1 Sightrasher when dealing magical damage _ When refined to +9 or higher, MATK +3% _ Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (5742) Rudolf Santa Hat Rudolf the red-nosed reindeer, had a very shiny Hat! Increases restorative powers of Piece of Cake and Well-baked Cookie by 100%. Rudolf Set Rudolf Santa Hat Clown Nose Increases damage to Demi-human monsters by 5%. Rudolf Set Rudolf Santa Hat Rudolf's Nose Increases damage to Brutes by 2%. When refined to +5, adds a further 5%. When refined to +7, adds a further 3%, for a total of 10% damage to Brutes. Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 40 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 40 Required Level : 10 Id: (5744) Capricorn Crown [1] A magnificent crown created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign. DEX +2, VIT +2 When refined to +7 or higher, has a chance to Autocast Lv.1 Mild Wind (Earth endow) when melee attacking. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (5745) Capricorn Diadem A magnificent diadem created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign. DEX +2, MDEF +5 Increases resistance to Earth element by 5%. When refined to +7 or higher, INT +2 When refined to +8 or higher, reduces Cast Time by 3%. When refined to +9 or higher, Increases effectiveness of Heal and Sanctuary skills by 4%. When refined to +10 or higher, has a small chance to Autocast Lv.5 Hammer Fall when attacked. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (5746) Rune Circlet [1] A circlet designed for a Rune Knight. It has Rune magical power. STR +1, INT +1, MDEF +5 When base STR is 120 or higher: ATK +10, MATK +5 Equipment Type: Headgear Defense: 12 Equip Slot: Upper Weight: 10 Required Level: 100 Usable ByJobs : Rune Knight ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5747) Mitra [1] A hat used in ceremonies by bishops. INT +1, VIT +1, MDEF +5 Increases Heal effect on the user by 5%. When base INT is 120 or higher: MATK +10. Equipment Type: Headgear Defense: 12 Equip Slot: Upper Weight: 10 Required Level: 100 Usable ByJobs : Arch Bishop ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5748) Sniper Goggles [1] A specially designed goggle for snipers. DEX +1, AGI +1, MDEF +5 When base AGI is 120 or higher: Long-range physical attack +4%, ASPD +1 Equipment Type: Headgear Defense: 12 Equip Slot: Upper & Middle Weight: 10 Required Level: 100 Usable ByJobs : Ranger ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5749) Driver Band [1] A special hairband designed to become a most frequently used tool. STR +1, DEX +1, MDEF +5 When base STR is 120 or higher: ATK +10, CRIT+3 Equipment Type: Headgear Defense: 12 Equip Slot: Upper Weight: 10 Required Level: 100 Usable ByJobs : Mechanic ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5750) Shadow Handicraft [1] A mini crown which has been made at Shadow Artworks. A masterpiece from the designer Doomk. INT +1, AGI +1, MDEF +5 When base AGI is 120 or higher: ATK +10, Flee +3 Equipment Type: Headgear Defense: 12 Equip Slot: Upper Weight: 10 Required Level: 100 Usable ByJobs : Shadow Chaser ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5752) Midas Whisper [1] Free gift found in a book by famous Geneticist, Bob Rose. Midas mark looks cute. STR +1, DEX +1, MDEF +5 When base STR is 120 or higher: ATK +5, ASPD +1 Equipment Type: Headgear Defense: 12 Equip Slot: Upper Weight: 10 Required Level: 100 Usable ByJobs : Geneticist ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5753) Magic Stone Hat [1] A magically enchanted hat decorated with minerals from an unknown world. INT +1, DEX +1, MDEF +5 When base DEX is 120 or higher: MATK +10, reduces Variable Cast Time by 2%. Equipment Type: Headgear Defense: 12 Equip Slot: Upper Weight: 10 Required Level: 100 Usable ByJobs : Warlock ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5754) Blazing Soul [1] A hat made for those who have decided to become a Sura. It expresses a burning spirit. STR +1, VIT +1, MDEF +5 When base STR is 120 or higher: ATK +10, HIT +3 Equipment Type: Headgear Defense: 12 Equip Slot: Upper Weight: 10 Required Level: 100 Usable ByJobs : Sura ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5755) Silent Executer A mask designed for Guillotine Cross. AGI +1, MDEF +5 When base AGI is 120 or higher: ATK +10, Dodge +5 Equipment Type: Headgear Defense: 6 Equip Slot: Middle & Lower Weight: 10 Required Level: 100 Usable ByJobs : Guillotine Cross ====== auto-parsed ====== Defense : 6 Weight : 10 Required Level : 100 Id: (5756) Wind Whisper [1] Tremendous strength of spirit is harnessed in this hat adorned with feathers. INT +1, DEX +1, MDEF +5 When base INT is 120 or higher: MATK +10, Flee +3 Equipment Type: Headgear Defense: 12 Equip Slot: Upper Weight: 10 Required Level: 100 Usable ByJobs : Sorcerer ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5757) Dip Schmidt Helm [1] A headgear focused on defense. It covers almost all of the face. INT +1, VIT +2, MDEF +5 When base INT is 120 or higher: MATK +10, DEF +5 Equipment Type: Headgear Defense: 17 Equip Slot: Upper-Mid Weight: 10 Required Level: 100 Usable ByJobs : Royal Guard ====== auto-parsed ====== Defense : 17 Weight : 10 Required Level : 100 Id: (5760) Driver Band [1] A special hairband designed to become a most frequently used tool. STR +1, DEX +1, MDEF +5 When base STR is 120 or higher: ATK +10, CRIT+3 Equipment Type: Headgear Defense: 12 Equip Slot: Upper Weight: 10 Required Level: 100 Usable ByJobs : Mechanic ====== auto-parsed ====== Defense : 12 Weight : 10 Required Level : 100 Id: (5761) Sloth Hat The hat designed from Slow-Life-Sloth. You will feel like everything has slowed down when he is on your head. _ Equipment Effect(s): AGI +2 5% chance to cast Lv.5 Sonic Blow when physically attacking a target. _ Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 80 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 80 Required Level : 1 Id: (5762) Duneyrr Hat A hat similar to the one worn by MVP Duneyrr. All Stats +1, MDEF +5 Increases resistance to Humans and Brute monsters by 2%. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 10 Required Level : 1 Id: (5763) (null) A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100% AGI +2, MDEF+3 Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 20 Id: (5766) Amistr Cap Smooth, fluffy cap inspired by Homunculus' Amistr. VIT +5 Random chance of 20% damage reduction for 2 seconds when physically attacked, MDEF decreased by 20%. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 50 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 50 Required Level : 50 Id: (5767) Samurai Mask Amatsu's Samurai wear this when they enter the battlefield. ATK +1% Equipment Type: Headgear Defense: 1 Equip Slot: Lower Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 30 Required Level : 50 Id: (5770) Splash Hat [1] A drop of water that splish-splashes on your head. AGI +3 Small chance to imbue your weapon with Wind element for 180 seconds when dealing physical damage. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 1 Id: (5771) Family Hat [1] Happy Family. DEX +1, MDEF +1 MaxHP +2%, MaxSP +2% Enables use of Lv.3 Manificat -------------------- Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 1 Id: (5774) First Mate's Bandana Aaarrrgghhhh, this hat be made out of bona fide, unidentified, dead animal leather. With time, aging, and weathering, the hat has formed into its current shape and dyed a bright red. STR +1 Equipment Type: Headgear Equip Slot: Upper Defense: 1 Weight: 50 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 50 Required Level : 20 Id: (5775) Choco Donut in Mouth Chewing on this chocolate ring-shaped fried cake will make you happy. MaxHP +50. Equipment Type: Headgear Defense: 1 Equip Slot: Lower Weight: 5 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 5 Required Level : 1 Id: (5776) Blazing Sun Bright as the sun, I'm getting burned. But I don't seem to mind, lost in your aura ~ -------------------- Reduces Variable Cast Time of Fire Bolt, Fire Ball by 5% -------------------- Increases Damage of Fire Bolt, Fire Ball by 5% -------------------- Increases Damage of Fire Wall, Meteor Storm by 3% -------------------- Increases SP Cost for every skill by 5% -------------------- Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 50 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 50 Required Level : 1 Id: (5778) ÆÄ¶õ ¾Æ¶ó¶ó ¸ðÀÚ [1] Having saved her from the roasting pan, this Turkey now rests comfortably on your head. STR +2 Increases Heal amount from Eggs Small chance for Eggs to drop when an enemy is killed. +1% MaxHP and MaxSP per refinement level. Casts Increase AGI when attacked or attacking. Increase AGI spell level is equal to the refinement level (maximum value of +10) Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 10 Id: (5788) 3D Glasses Mysterious glasses which are said to show objects stereoscopically. Increases magical damage dealt to Formless monsters by 4%. Reduces Neutral element damage received by 5%. Equipment Type: Headgear Defense: 1 Equip Slot: Middle Weight: 20 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 20 Required Level : 10 Id: (5789) Thanatos's Mal Mask The mask inspired by Thanatos Mal. It has a super adorable design and perfect durability; it makes mask lovers go wild. VIT +1 Equipment Type: Headgear Defense: 3 Equip Slot: Mid-Lower Weight: 10 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 30 Id: (5792) Fish Pin A fish-shaped pin. It's pretty, but doesn't seem very powerful. Decreases damage from Fish monsters by 1%. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 1 Id: (5795) (null) A bright and beautiful miniature hat mostly worn for special occasions. MDEF +7 For every 2 refinement levels: MDEF +1 Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 1 Id: (5801) Ribbon Of Bride Pretty red ribbon. You can feel the sweetness of love. All Stats +2 Reduces damage from Demi-human monsters by 10%. Chance to Autocast Lv.5 Heal when physically attacked (casts Lv.10 Heal instead if learned). Equipment Type: Headgear Defense:5 Weight: 10 Required Level:1 Equip Slot: Upper Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 10 Required Level : 1 Id: (5804) Power-Up Eyepatch Special Eyepatch which gives special abilities. _ Equipment Type: Headgear Equip Slot: Middle Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5808) Dark Bacilium [1] A strong diadem which once covered the face of Satan Morocc. It can only be possessed by those who have overcome their fear of Satan Morocc. Increases resistance to Stone, Freeze, and Stunby 20%. Each refinement level increases resistance by 2% (to a maximum of refinement level +10) Equipment Type: Headgear Defense: 5 Equip Slot: Upper, Mid, Lower Weight: 25 Usable ByJobs : Transcendent 2-1 Classes or higher ====== auto-parsed ====== Defense : 5 Weight : 25 Id: (5811) Santa's Beard A beard that causes you let out a guffaw. Increases defense to Brute monsters by 5%. Equipment Type: Headgear Defense: 0 Equip Slot: Low Weight: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (5817) Valentine? Emblem A special emblem given to the winner of the Valentine's Hottest Contest. ATK +3% MATK +3% All Stats +2, Flee +10, ASPD +1 Increases effect of Heal, Potion Pitcher and recovery class Potions by 10% when used by the wearer. MDEF +3 (365 day active duration from opening) Equipment Type: Accessory Defense: 3 Weight: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 0 Id: (5820) Black Elven Ear Modeled after the ears of an Elven. Black in color. Equipment Type: Armor Equip Slot: Middle Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Weight : 10 Required Level : 1 Id: (5827) Ã¥ÆÄÀÏ ¸ðÀÚ A stylish stack of geology text books. INT +1 Increases resistance to Earth element attacks by 5%. For every refinement level up to +9, increases ATK / MATK by 1% per level (maximum of 9%) Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 10 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 10 Id: (5848) Robin Eyepatch A simple mask that you can use to disguise yourself. Well, at least your eyes you won't look the same. Equipment Type: Headgear Defense: 0 Equip Slot: Middle Weight: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Id: (5849) Doctor Hairband Wearing this will help disguise you as a real doctor. Warning: This is just a costume. Unlicensed medical practice is against the law. Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Id: (5852) Easter Egg Shell A colorful egg shell that seems fragile but has mysterious healing power within. MDEF -7 Recover 1% HP every 10 seconds. When refined to +7, Flee +2. When refined to +9, recover 1% SP every 10 seconds. Equipment Type: Headgear Defense: -7 Equip Slot: Upper Weight: 50 Required Level: 40 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 7 Weight : 50 Required Level : 40 Id: (5855) ³¬½Ã´ë A real master never blames his tools. Though it is a normal fishing rod, it feels like it could catch every fish in the sea. Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 0 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 0 Id: (5856) Worldcup Hat of Passion [1] A hat which makes you feel the air of festivity. Play all over the field with amazing vitality!! STR +2, DEX +2 Adds a small chance for 10 seconds with every melee attack: Increases long range physical attacks by 5%, Flee -15. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 60 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 60 Required Level : 1 Id: (5857) Worldcup Hat of Fight [1] A hat which makes you feel the air of festivity. Take a great shot with the outstanding strength!! INT +2, VIT +2 When using the skill Heal, has a chance to increase heal effectiveness by 20% for 5 seconds. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 60 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 60 Required Level : 1 Id: (5858) Worldcup Hat of Victory [1] A hat which makes you feel the air of festivity. Make the other team overwhelmed with your smart strategy!! INT +2, DEX +2 When dealing magical damage, has a chance to increase MATK +5% for 10 seconds. However DEF -30. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 60 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 60 Required Level : 1 Id: (5859) Worldcup Hat of Honor [1] A hat which makes you feel the air of festivity. Fight to death for that moment of glory!! All Stats +1, ASPD +1 Base ATK and MATK increases by [base Level / 7]. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 60 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 60 Required Level : 1 Id: (5860) (null) Enhanced version of Army Cap from the Midgard Crowd Control event. Reduces damage from Demi-human monsters by 10% Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 10 Required Level: 60 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 60 Id: (5861) (null) Enhanced version of Kafra Band from the Midgard Crowd Control event. Reduces damage from Demi-human monsters by 10% Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 10 Required Level: 60 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 60 Id: (5862) (null) Enhanced version of Sweet Gent from the Midgard Crowd Control event. Reduces damage from Demi-human monsters by 10% Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 10 Required Level: 60 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 60 Id: (5863) (null) Enhanced version of Zoro Mask from the Midgard Crowd Control event. Reduces damage from Demi-human monsters by 2% Equipment Type: Headgear Defense: 2 Equip Slot: Mid Weight: 10 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 2 Weight : 10 Required Level : 70 Id: (5873) HeadGear Of Siegfried [1] Once worn by the slayer of a legendary dragon, this headgear is made of actual dragon wings and skin. Wearing it makes you feel adventurous and powerful. +5% resistance to Neutral element attacks. +5% resistance to Dragon Race monsters. Chance to cast Lv.5 Assumptio when receiving physical damage. All Stats +5 Consumes 600 HP every 4 seconds. Indestructible. Equipment Type: Headgear Defense: 7 Equip Slot: Upper Weight: 60 Required Level: 60 Usable ByJobs : Swordsman/Merchant Class Once worn by the slayer of a legendary dragon, this headgear is made of actual dragon wings and skin. Wearing it makes you feel adventurous and powerful. +5% resistance to Neutral element attacks. +5% resistance to Dragon Race monsters. Chance to cast Lv.5 Assumptio when receiving physical damage. All Stats +5 Consumes 600 HP every 4 seconds. Indestructible. Equipment Type: Headgear Defense: 7 Equip Slot: Upper Weight: 60 Required Level: 60 Usable ByJobs : Swordsman/Merchant Class ====== auto-parsed ====== Defense : 7 Weight : 60 Required Level : 60 Id: (5874) Circlet Of Kriemhild [1] This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by brave female warriors, it makes its wearer feel strong and confident. +5% resistance to Neutral element attacks. +5% resistance to Dragon Race monsters. Chance to cast Lv.9 Kyrie Eleison when receiving physical damage. All Stats +5 Consumes 400 HP every 4 seconds. Indestructible. Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 60 Required Level: 60 Usable ByJobs : Archer/Thief Class This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by brave female warriors, it makes its wearer feel strong and confident. +5% resistance to Neutral element attacks. +5% resistance to Dragon Race monsters. Chance to cast Lv.9 Kyrie Eleison when receiving physical damage. All Stats +5 Consumes 400 HP every 4 seconds. Indestructible. Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 60 Required Level: 60 Usable ByJobs : Archer/Thief Class ====== auto-parsed ====== Defense : 6 Weight : 60 Required Level : 60 Id: (5875) Diadem Of Bruenhild [1] Upon wearing this crown, which was once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins. +5% resistance to Neutral element attacks. +5% resistance to Dragon Race monsters. Chance to cast Lv.8 Endure when receiving physical damage. All Stats +5 Consumes 300 HP every 4 seconds. Indestructible. Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 60 Required Level: 60 Usable ByJobs : Magician/Acolyte Class Upon wearing this crown, which was once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins. +5% resistance to Neutral element attacks. +5% resistance to Dragon Race monsters. Chance to cast Lv.8 Endure when receiving physical damage. All Stats +5 Consumes 300 HP every 4 seconds. Indestructible. Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 60 Required Level: 60 Usable ByJobs : Magician/Acolyte Class ====== auto-parsed ====== Defense : 6 Weight : 60 Required Level : 60 Id: (5876) IROÇ÷¡±×µÎ°Ç [1] This stylish bandeezy expresses your patriotic spirit and makes you feel like some kind of professional grappler. All Stats +1 Enables use of Lv.1 Bash. When refined to +7 or higher, Increases damage to all monster races by 10% Account Bound Equipment Type: Headgear Defense: 7 Equip Slot: Upper Weight: 20 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 7 Weight : 20 Required Level : 30 Id: (5877) IROÇ÷¡±×¸ðÀÚ [1] These colors don't run, but you will - and faster - when wearing this Old Glory adorned hat. Increases Movement Speed when equipped. When refined to +7 or higher, Flee +10, LUK +10. Account Bound Equipment Type: Headgear Defense: 7 Equip Slot: Upper Weight: 20 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 7 Weight : 20 Required Level : 1 Id: (5879) Æ÷¸µ ¼±±Û·¡½º Sunglasses shaped like a Poring. This season's fashion item. Increases damage to Plant monsters by 5%. Decreases damage from Plant monsters by 5%. Equipment Type: Headgear Defense: 1 Equip Slot: Mid Weight: 20 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 20 Required Level : 10 Id: (5880) ¿¤ ÈÖ½½ A whistle that makes you cheer up. STR +1 Chance of activating Lv.1 Magnificat when attacked. Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 1 Id: (5903) Hitaikakushi [1] An otherwise normal ghost bandana with a red spiral insignia on the front. It demonstrates a strong connection between the wearer and the afterlife. Increases 2 CRI per refine level, reduces Fixed Cast Time by 2%. When physically attacked, has a 1% chance to Autocast the highest level learned Eswoo on the wearer. When refined to +7 or higher, MATK +20, Increases casting rate of Eswoo to 3% When refined to +9 or higher, reduces Variable Cast Rate by 20%; when Estun or Esma is SP Cost reduction -5. Cannot be traded with other accounts. Equipment Type: Headgear Defense: 15 Equip Slot: Upper Weight: 20 Required Level: 99 Usable ByJobs : Magician Class and Soul Linker Only ====== auto-parsed ====== Defense : 15 Weight : 20 Required Level : 99 Id: (5909) Costume Valkyrie Circlet Circlet that proves the wearer is acting on behalf of the Valkyrie. Equipment Type: Costume Defense: 0 Equip Slot: Upper Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5912) ÀÇ»ó ¾Ç¸¶ÀÇ ÇϼöÀÎ Imitated by loyal servant Devilring. Always on standby to serve his master. Equipment Type: Costume Defense: 0 Equip Slot: Middle Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5918) Gambler's Seal A Seal once owned by a legendary gambler. Only those who know what true luck is, will be able to get the seal. CRIT +3 Increase cCritical dDamage by 3%. Decrease d+3%. Damage taken from [Arrow Storm] and [Gates of Hell] by -10%. For every 10 pure DEX, decrease cCritical dDamage by -2%. For every 10 pure LUK, CRIT +1, ATK +2, MATK +2. If pure LUK is 108 or above, CRIT +5, increase cCritical dDamage by +10% additionally. If pure LUK is 120 or above, CRIT +10, increase c Critical dDamage by 17%.+17%, Decrease damage taken from [Arrow Storm] and [Gates of Hell] by -30% additionally. Class : Headgear Defense : 0 Location : Middle Weight : 50 Required Level : 70 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Middle Weight : 50 Required Level : 70 Job : AllJobs Id: (5948) ·ÎŰÀÇ ¾î½Ø½Å ¸¶½ºÅ© A mask for Assassins Increases ASPD by 10% Decreases ATK/MATK by 10% Defense: 1 Weight: 1 Usable ByJobs : Assassins Only ====== auto-parsed ====== Weight : 1 Id: (5977) Costume Poker Card In Mouth Gives you a feeling of an advantage over your enemies. _ Equipment Type: Costume Equip Slot: Lower Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (5979) Costume Fluttering Angel's Wing A feather floating around you. This feather received God's blessings. Equipment Type: Costume Defense: 0 Equip Slot: Lower Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5980) Costume Classical Feather Hat A gorgeous, small fur hat. Equipment Type: Costume Defense: 0 Equip Slot: Upper Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (5981) Costume Flying Devil Wing The Devil Eye Comes! Look with your eyes... I just wanna make you scream! _ Equipment Type: Costume Equip Slot: Upper Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (6566) Fierce Cacao 99 Recipe Magic Recipe which will teach you how to make a Fierce Cacao 99. It seems like there's a certain place for using this recipe. Required Ingredients: 99 Cacao Bean + 1 Milk. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (6567) Chocolate Drink Recipe Magic Recipe which will teach you how to make a cool Chocolate Drink. It seems like there's a certain place for using this recipe. Required Ingredients: 30 Cacao Beans + 3 Chocolate + 2 Milk Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (6814) Soul of Swordman This item cannot be traded with other accounts. The soul of a warrior who defended the battlefield with sword, spear and shield. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (6815) Soul of Merchant This item cannot be traded with other accounts. The soul of a warrior who crafted various deals of merchandise and services. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (6816) Soul of Thief This item cannot be traded with other accounts. The soul of a warrior who walked in darkness their entire life. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (6818) Soul of Archer This item cannot be traded with other accounts. The soul of a warrior who brought the winds of change during battle. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (9641) Smile of Itai Scroll A scroll that contains mysterious items. When opening this scroll, you have a chance of receiving the below items: 1. C Itai Student Muffler 1 ea 2. C Smile of Siam Eyes 1 ea 3. Enriched Oridecon 1 ea 4. Enriched Elunium 1 ea 5. Abrasive 5 ea 6. ASPD Intensifying Potion 5 ea 7. Takoyaki 5 ea 8. HE Battle Manual 2 ea 9. Miracle Medicine 1 ea 10. LV10 Increase AgiGI Box (50 scrolls) 1 ea 11. LV10 Blessing Box (50 scrolls) 1 ea Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (12528) Convex Mirror A well-polished, shiny, convex mirror that allow you to know when boss monsters appear on a map. If the boss monster exists, it will navigates the location of the boss monster. The item effect will last for 10 mins but the effect will be removed if the character moves to different map or disconnect from the server. Lord of the Dead, and Boss Monsters in the Bio Lab, Ktullanux, Memory of Thanatos, and some other event MVP monsters cannot be detected by using this item. If the character becomes incapacitated the item effect will also disappear. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12858) RG Golden Potion The centrality of the Midgard Alchemist Potionology. It is the best potion in existence, and it shows tremendous efficacy, even in a small amount. It is so popular that it is sometimes called "God's Drink". Restores 100% HP and SP, apply Lv10 [Kyrie Eleison]. Item Cooldown : 1 second Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (12945) Rental Sage's Diary Box A box that contains 1 Sage's Diary. Please handle with care. Rental Item The diary of a great sage that was published without him ever knowing. MATK +140, Increases Attack Speed by 5% Class: Book Attack: 135 Weight: 1 Weapon Level: 3 Required Level: 1 Jobs: Priest, Sage, Taekwon MasteStar Gladiator _ Weight: 1 ====== auto-parsed ====== Itemclass : Book Attack : 135 Weight : 1 Weapon Level : 3 Required Level : 1 Id: (12985) Æê ¾Ë ½ºÅ©·Ñ »óÀÚ A crate that contains 5 Summer Lucky Packs. Description: Inside are some old favorites as well as some fresh outta the factory items, like Headgears created by our very own Adventurers. S Class: 1 Black Frame Glasses [1] A Class: 2000 Prize Medal A Class: 1 Super Summer Hat Pack A Class: 5 Battle Manual X3 B Class: 1 Mercury Riser B Class: 1 Ancient Horn B Class: 1 Sprout Hat C Class: Virgo Crown C Class: Virgo Diadem C Class: 250 Valor Badges D Class: 1 Slotting Advertisement D Class: 2 Bloody Branch D Class: 1 Party Buff Scroll Pack D Class: 10 Spearman Scroll 10 D Class: 5 Girl's Naivety _ Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (12986) Æê ¾Ë ½ºÅ©·Ñ »óÀÚ A tradeable box that contains an 1 Adventurer Pack. _ Contains: 10 Battle Manuals 10 Bubble Gums 20 Lv 10 Agi Scrolls 20 Lv 10 Blessing Scrolls 10 Tokens Of Siegfried 10 Life Insurances 5 Kafra Cards 10 Stews of Immortality 10 Hwegelmir's Tonics 10 Steamed Scorpions 10 Cooked Nine Tail's Tails 10 Steamed Tongues 10 Dragon Breath Cocktails _ An Adventurer Pack can not be dropped or sold; it can be stored. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (12987) Æê ¾Ë ½ºÅ©·Ñ »óÀÚ A box that contains 1 Pet Egg Scroll with the chance of obtaining an Injustice Card, Zherlthsh Card, or Evolved Headgear. _ Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (12988) Æê ¾Ë ½ºÅ©·Ñ »óÀÚ A box that contains 1 Pet Egg Scroll with the chance of obtaining Slippers, an Owl Baron Card, or an Owl Duke Card. _ Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (12991) Æê ¾Ë ½ºÅ©·Ñ This pack is filled with goodies to last for 2.5 hours of high efficiency leveling. This is a special prize for showing your support for Ragnarok Online during the Summer of 09! Can be traded, stored, and sold. _ 10 High Efficiency Battle Manuals 10 High Efficiency Bubble Gums 50 Blessing Scrolls 50 Increase Agi Scrolls 50 Assumptio Scrolls 10 Tokens Of Siegfried 5 Life Insurances 200 Giant Fly Wings _ Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (12992) Æê ¾Ë ½ºÅ©·Ñ A pack of consumables to aid the adventurer on a long journey. _ Contains: 10 Battle Manuals 10 Bubble Gums 20 Lv 10 Agi Scrolls 20 Lv 10 Blessing Scrolls 10 Tokens Of Siegfried 10 Life Insurances 5 Kafra Cards 10 Stews of Immortality 10 Hwegelmir's Tonics 10 Steamed Scorpions 10 Cooked Nine Tail's Tails 10 Steamed Tongues 10 Dragon Breath Cocktails _ An Adventurer Pack can not be traded, dropped, or sold; it can be stored. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (12993) Æê ¾Ë ½ºÅ©·Ñ Contains the following: 8 Party Assumptio 5 Scrolls 5 Party Increase Agi 10 Scrolls 5 Party Blessing 10 Scrolls This box can only be traded, stored, and sold. _ Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (13991) ŸÀ̰Џ¶½ºÅ© »óÀÚ Box Contents: 1 Tiger Mask Description: A mask rumored to make its wearer ferociously aggressive. STR +3 HP +100 Indestructible Cannot be Upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 2 Equip Slot: Upper, Mid Weight: 40 Required Level: 50 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 40 Required Level : 50 Id: (13992) °í¾çÀÌ ¸ðÀÚ »óÀÚ Box Contents: 1 Neko Mimi Description: A cute cat-looking hat which enhances its wearer's look. Has a cat tail to emphasize its appearance. LUK +2, MDEF +10 Reduces damage received from Brute monsters by 5%. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Required Level: None Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : None Id: (13993) ¿¤¸®½º ¸ðÀÚ »óÀÚ Box Contents: 1 Alice Hat Description: A hat adorned with an Alice doll. When worn, it seems like Alice is cheering you on from the top of your head. ''Be strong, master!'' Increases damage to Demi-human monsters by 10%, and has a small chance to cast Sleep on the wearer. STR +1 Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 50 Level Requirement: 30 Usable ByJobs : All Character Types except Novice Class _ Weight: 1 ====== auto-parsed ====== Defense : 1 Weight : 50 Id: (14024) ·Îº¸¾ÆÀÌ »óÀÚ Box Contents: 1 Robo Eye Item and contents are Account Bound. Description: A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space. ATK +2%, MATK +2%, DEX +1 Equipment Type: Headgear Defense: 2 Equip Slot: Middle Weight: 20 Required Level: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 20 Required Level : 10 Id: (14039) ÇÏ۸¶½ºÅ© »óÀÚ Box Contents: Rental Item Hockey Mask Duration: 7 Days after opening. This mask gives one the urge to hold a weapon in their hand and hurt people on the 13th of every month. Increases damage to Demi-human monsters by 5%. Can be placed in Kafra Storage and Traded. Equipment Type: Headgear Equip Slot: Middle & Lower Defense: 1 Weight: 10 Required Level: 50 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 50 Id: (14094) ºñ»óÇϴ õ»ç »óÀÚ Box Contents: 1 Flapping Angel Wing Description: Headgear that looks like flapping angel wings. It makes you feel much lighter when you wear it, though it also makes you feel pretty dizzy. Increases ASPD and Variable Cast Speed by 3% INT +1, AGI +1 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 10 Id: (14095) ³×ÄÚ¹Ì¹Ì »óÀÚ Box Contents: 1 Neko Mimi Description: A cute cat-looking hat which enhances its wearer's look. Has a cat tail to emphasize its appearance. LUK +2, MDEF +10 Reduces damage received from Brute monsters by 5%. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Required Level: None Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 30 Required Level : None Id: (14097) º´¾Æ¸® ¸ðÀÚ »óÀÚ Box Contents: 1 Chick Hat Description: A hat adorned with a cute chick that brings feelings of joy to those who see it hop around. Increases resistance to Demi-human and Brute monsters by 3%. Cannot be upgraded. Enables Lvl. 2 Double Attack. MaxHP and MaxSP +50 Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 10 Required Level: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 10 Required Level : 10 Id: (14098) ÆäÄÚÆäÄÚ ¸Ó¸®¶ì »óÀÚ Box Contents: 1 Pecopeco Hairband Description: A hairband with PecoPeco wings that provides you the speed of a PecoPeco. Increases Movement Speed, Decreases ASPD by 10%, (After Attack Delay decreases by 5%) and increases Variable Cast Time by 25%. Cannot be Dropped, or Traded, Can be placed in Kafra Storage Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 10 Required Level: 70 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 6 Weight : 10 Required Level : 70 Id: (14099) »¡°£¾È°æ »óÀÚ Box Contents: 1 Red Glasses Description: A must-have item for those that care about appearances: it can increase your beauty threefold. M DEF +5. Cannot be Upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 1 Equip Slot: Middle Weight: 10 Required Level: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 10 Id: (14100) À§½ºÆÛ ¸¶½ºÅ© »óÀÚ Box Contents: 1 Whisper Mask Description: A mask shaped like a whisper that feels like its massaging your face, so it might be good for your skin. AGI +3. Increases Spirit element damage by 10%. Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 0 Equip Slot: Upper, Mid, Lower Weight: 10 Required Level: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 10 Id: (14101) ¶ó¸é¸ðÀÚ »óÀÚ Box Contents: 1 Ramen Hat Description: Delicious noodles worn on the head that can be eaten when food is particularly scarce. There's nothing like a good bowl of ramen. Nothing. DEX +4. Cannot be upgraded. Chance to Autocast Lvl.1 Dex- Decrease each time the wearer is attacked. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 50 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 50 Required Level : 30 Id: (14118) ÄĹÀÌÇÁ »óÀÚ Box Contents: Rental Item 1 Combat Knife Duration: 7 Days after opening. A military combat knife designed for killing humanoids. Ignores Demi-human monster physical defense. Reduces damage from Demi-human monsters by 10%, but increases damage received from Demon monsters by 10%. Restores 3 SP when hitting a monster. MaxSP +10%. This Item cannot be Dropped or Traded. Equipment Type: Dagger Attack: 129 Weight: 1 Weapon Level: 4 Required Level: 1 Usable ByJobs : Swordman, Merchant, Thief Classes; Soul Linker and Ninja ====== auto-parsed ====== Attack : 129 Weight : 1 Weapon Level : 4 Required Level : 1 Id: (14119) Ä«¿îÅÍ´Ü°Ë »óÀÚ Box Contents: Rental Item 1 Dagger of Counter Duration: 7 Days after opening. A dagger that has a high chance of inflicting critical damage on its target. CRIT +90% This Item cannot be Dropped or Traded. Equipment Type: Dagger Attack : 209 Weight: 1 Weapon Level: 4 Required Level: 1 Usable ByJobs : Mage, Soul Linker ====== auto-parsed ====== Attack : 209 Weight : 1 Weapon Level : 4 Required Level : 1 Id: (14122) ¶óÀÌÆ®¿¦½Ç·Ð »óÀÚ Box Contents: Rental Item 1Light Epsilon Duration: 7 Days after opening. A Greek ceremonial axe that possesses the power of holiness. STR +10, Holy element, Enables use of Lvl.3 Heal Increases damage inflicted on Demon monsters by 3%. Increases Movement Speed. This Item cannot be Dropped or Traded. Equipment Type: Axe Attack Strength: 229 Weight: 1 Element: Holy Weapon Level: 4 Required Level: 1 Usable ByJobs : Swordsman and Merchant Classes ====== auto-parsed ====== Attack : 229 Weight : 1 Weapon Level : 4 Required Level : 1 Id: (14124) ÇöÀÚÀÇ Àϱ⠻óÀÚ Box Contents: Rental Item 1Sage's Diary Duration: 7 Days after opening. The diary of a great sage that was published without him ever knowing. MATK +20%, Increases ASPD by 5% This Item cannot be Dropped or Traded. Equipment Type: Book Attack Strength: 135 Weight: 1 Weapon Level: 3 Required Level: 1 Usable ByJobs : Priest, Sage, Taekwon MasteStar Gladiator ====== auto-parsed ====== Attack : 135 Weight : 1 Weapon Level : 3 Required Level : 1 Id: (14125) ¾Æ½´¶ó »óÀÚ Box Contents: Rental Item 1Asura Duration: 7 Days after opening. A legendary dagger that is said to have been given to mankind by the gods. MATK +15%. This Item cannot be Dropped or Traded. Equipment Type: Dagger Attack Strength: 120 Weight: 1 Weapon Level: 1 Required Level: 1 Usable ByJobs : Ninja ====== auto-parsed ====== Attack : 120 Weight : 1 Weapon Level : 1 Required Level : 1 Id: (14126) ¸í»ç¼öÀÇ »ç°ú »óÀÚ Box Contents: Rental Item 1Apple of Archer Duration: 7 Days after opening. A headgear made in honor of the legendary archer known for shooting an apple perched on a friend's head from a great distance. DEX +4 This Item cannot be Dropped or Traded. Equipment Type: Headgear Defense: 7 Equip Slot: Upper Weight: 1 Required Level: 1 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 7 Weight : 1 Required Level : 1 Id: (14127) Åä³¢¸Ó¸®¶ì »óÀÚ Box Contents: Rental Item 1 Bunny Band Duration: 7 Days after opening. A hair band that gives one the appearance of having rabbit ears; a lasting symbol of extremely good luck. Reduces damage from Demi-human monsters by 10%. MDEF +5 This Item cannot be Dropped or Traded. Equipment Type: Headgear Defense: 9 Equip Slot: Upper Weight: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 9 Weight : 1 Id: (14131) °Ã¶ÀÇ ²ÉÀÙ »óÀÚ Box Contents: Rental Item 1Rental Steel Flower Duration: 7 Days after opening. A small flower made of steel. Small chance to cast Lvl.1 Recovery when its user receives physical damage. This Item cannot be Dropped or Traded. Equipment Type: Headgear Defense: 1 Equip Slot: Lower Weight: 0 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 1 Weight : 0 Id: (14132) Å©¸®Æ¼Äøµ »óÀÚ Box Contents: Rental Item 1 Critical Ring Duration: 7 Days after opening. An esoteric ring that enables its wearer to amplify their hidden powers. CRIT +10% This Item cannot be Dropped or Traded. Equipment Type: Accessory Defense: 0 Weight: 1 Required Level: 1 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 0 Weight : 1 Required Level : 1 Id: (14198) ±¸ ¾Æ¼ûÇÁƼ¿À ½ºÅ©·Ñ 50°³ »óÀÚ Box Contents: 50 Old LV5 Assumptio Scroll. _ Old LV5 Assumptio Scroll - A scroll on which a single use Lvl.5 Assumptio spell has been recorded. Caution - This item will not work while your character is casting a spell or skill. _ Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (14242) Beholder Ring Box Box contents: 1 Beholder Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Shapeless monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14243) Hallow Ring Box Box Contents: 1 Hallow Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Undead monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14244) Clamorous Ring Box Box Contents: 1 Clamorous Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Brute monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14245) Chemical Ring Box Box Contents: 1 Chemical Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Plant monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14246) Insecticide Ring Box Box Contents: 1 Insecticide Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Insect monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14247) Fisher Ring Box Box Contents: 1 Fisher Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Fish monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14248) Decussate Ring Box Box Contents: 1 Decussate Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Demon monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14249) Bloody Ring Box Box Contents: 1 Bloody Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Demi-human monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14250) Satanic Ring Box Box Contents: 1 Satanic Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Angel monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14251) Dragoon Ring Box Box Contents: 1 Dragoon Ring. Extremely fragile! 7 day rental item Ring imbued with unique properties. Increases EXP gained from Dragon monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14252) Beholder Ring Box II Box contents: 1 Beholder Ring. 15 day rental item Ring imbued with unique properties. Increases EXP gained from Shapeless monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14253) Hallow Ring Box II Box Contents: 1 Hallow Ring. Extremely fragile! 15 day rental item Ring imbued with unique properties. Increases EXP gained from Undead monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14254) Clamorous Ring Box II Box Contents: 1 Clamorous Ring. Extremely fragile! 15 day rental item Ring imbued with unique properties. Increases EXP gained from Brute monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14255) Chemical Ring Box II Box Contents: 1 Chemical Ring. Extremely fragile! 15 day rental item Ring imbued with unique properties. Increases EXP gained from Plant monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14256) Insecticide Ring Box II Box Contents: 1 Insecticide Ring. Extremely fragile! 15 day rental item Ring imbued with unique properties. Increases EXP gained from Insect monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14257) Fisher Ring Box II Box Contents: 1 Fisher Ring. Extremely fragile! 15 day rental item Ring imbued with unique properties. Increases EXP gained from Fish monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14258) Decussate Ring Box II Box Contents: 1 Decussate Ring. Extremely fragile! 15 day rental item Ring imbued with unique properties. Increases EXP gained from Demon monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14259) Bloody Ring Box II Box Contents: 1 Bloody Ring. Extremely fragile! 15 day rental item Ring imbued with unique properties. Increases EXP gained from Demi-human monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14260) Satanic Ring Box II Box Contents: 1 Satanic Ring. Extremely fragile! 15 day rental item Ring imbued with unique properties. Increases EXP gained from Angel monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14261) Dragoon Ring Box II Box Contents: 1 Dragoon Ring. Extremely fragile! 15 day rental item Ring imbued with unique properties. Increases EXP gained from Dragon monsters by 15% Equipment Type: Accessory Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (14300) ÀÌÇÁ¸®Æ® °¡¸é »óÀÚ Box contents: 1 Ifrit Mask. _ Description: A mask of Ifrit, the spiritual owner of fire. STR +1, INT +1, MDEF +5 Increases resistance to Fire Element attacks by 10% Decreases resistance to Water Element attacks 10%. Enables use of Lvl.1 Sight. Chance to Autocast Lvl. 3 Meteor Storm when physically attacked. Chance to Autocast Lvl. 3 Fire Bolt when dealing physical damage. Not refinable. Equipment Type: Headgear Defense : 8 Equip Slot: Upper, Mid, Lower Weight: 0 Required Level: 70 Usable ByJobs : All Character Types except Novice Class Item is non-refundable. _ Weight: 1 ====== auto-parsed ====== Defense : 8 Weight : 0 Required Level : 70 Id: (14301) ÀÌÇÁ¸®Æ®ÀÇ ±Í »óÀÚ Box contents: 1 Ear of Ifrit. _ Description: A headgear made to imitate the ears of Ifrit, the spiritual owner of fire. STR +1, MDEF +3 Increases damage dealt from Fire Bolt, Fire Pillar, and Meteor Storm skill(s) by 2%. Increases damage dealt from Bash, Pierce and Magnum Break skill(s) by 2%. Increases resistance to Fire Element attacks by 5% Decreases resistance to Water Element attacks 5%. Equipment Type: Headgear Defense: 0 Equip Slot: Middle Weight: 0 Required Level: 70 Usable ByJobs : All Character Types except Novice Class Item is non-refundable. _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 70 Id: (14447) ÇØÀûÀÇ ÀÚÁ¸½É »óÀÚ Box contents: 1 Scallywag's Hat Description: Aaarrrgghhhh, this hat be made out of bona fide, unidentified, dead animal leather. With time, aging, and weathering, the hat has formed into its current shape and dyed a bright red. STR +1 Equipment Type: Headgear Equip Slot: Upper Defense: 1 Weight: 50 Required Level: 20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 50 Required Level : 20 Id: (14510) Light Awakening Pot A special tonic that combats the effects of drowsiness. Temporarily increases ASPD. Required Level: 40 Usable ByJobs : All Character Types except Acolyte, Priest, Bard and Dancer Weight: 15 ====== auto-parsed ====== Required Level : 40 Weight : 15 Id: (14511) °¡º¿î ¹ö¼Å©Æ÷¼Ç Remarkably powerful medicine that stimulates circulation and amplifies speed. Temporarily increases ASPD. Required Level: 85 Usable ByJobs : Swordsman Class, Merchant Class, Rogue, Mage, Wizard Weight: 20 ====== auto-parsed ====== Weight : 20 Id: (15002) Rune Plate [1] Armor constructed of a solid plate and adorned with gorgeous runes and jewels. Despite how solid it is, it's actually very light and feels as though magic is winding around your body. Equipment Type: Armor Defense: 95 Weight: 0 Required Level: 99 Usable ByJobs : Swordsman Class ====== auto-parsed ====== Defense : 95 Weight : 0 Required Level : 99 Id: (15009) Paradise Team Uniform1 A suit that is only provided to members of the Eden Group. There are a variety of sizes, so tall people need not worry. MaxHP +100, MaxSP +10. Cannot be upgraded. Equipment Type: Armor Defense: 35 Weight: 0 Required Level: 12 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 35 Weight : 0 Required Level : 12 Id: (15010) Paradise Team Uniform2 A suit that is only provided to members of the Eden Group. There are a variety of sizes, so tall people need not worry. MaxHP +200, MaxSP +20. Cannot be upgraded. Equipment Type: Armor Defense: 46 Weight: 0 Required Level: 26 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 46 Weight : 0 Required Level : 26 Id: (15011) Paradise Team Uniform3 A suit that is only provided to members of the Eden Group. There are a variety of sizes, so tall people need not worry. MaxHP +300, MaxSP +30, MDEF +5. Cannot be upgraded. Equipment Type: Armor Defense: 58 Weight: 0 Required Level: 40 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 58 Weight : 0 Required Level : 40 Id: (15014) Ebone Armor [1] A unique armor made from Opcidium ore. The black crystal decoration looks profound. Equipment Type: Armor Defense: 93 Weight: 450 Required Level: 100 Usable ByJobs : Rune Knight and Royal Guard ====== auto-parsed ====== Defense : 93 Weight : 450 Required Level : 100 Id: (15021) Upgrade Formal Dress [1] MaxHP +3% Equipment Type: Armor Defense: 45 Weight: 15 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 45 Weight : 15 Id: (15022) Swimming Suit Do you want to go to the beach? Let's wear this to feel the heat of summer! STR +4, INT +4, MDEF +3 Increases resistance to Water Element by 20% Equipment Type: Armor Defense: 1 Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 1 Id: (15024) Army Padding A jacket worn inside an overcoat. Mora Villagers refer to it as their ¡®Birthday Suit' Equipment Type: Armor Defense: 10 Weight: 1 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 1 Required Level : 1 Id: (15025) Golden Rod Robe An ornate golden robe imbued with the power of wind. INT +1, MDEF +10. Reduces Variable Cast Time of Lord of Vermilion by 3 seconds, INT +1 when Base INT is 120 or higher. Equipment Type: Armor Defense: 40 Weight: 50Element: Wind Required Level: 100 Usable ByJobs : Warlock ====== auto-parsed ====== Defense : 40 Weight : 50 Required Level : 100 Id: (15026) Aqua Robe An elegant blue robe imbued with the power of water. INT +1, MDEF +10. Reduces the Variable Cast Time of Storm Gust by 3 seconds, INT +1 when Base INT is 120 or higher. Equipment Type: Armor Defense: 40 Weight: 50Element: Water Required Level: 100 Usable ByJobs : Warlock ====== auto-parsed ====== Defense : 40 Weight : 50 Required Level : 100 Id: (15027) Crimson Robe An elaborate red robe imbued with the power of fire. INT +1, MDEF +10. Reduces Variable Cast Time of Meteor Storm by 3 seconds, INT +1 when Base INT is 120 or higher. Equipment Type: Armor Defense: 40 Weight: 50Element: Fire Required Level: 100 Usable ByJobs : Warlock ====== auto-parsed ====== Defense : 40 Weight : 50 Required Level : 100 Id: (15028) Forest Robe A simple turquoise robe imbued with the power of earth. INT +1, MDEF +10. Reduces Variable Cast Time of Heaven's Drive by 1 second, INT +1 when Base INT is 120 or higher. Equipment Type: Armor Defense: 40 Weight: 50Element: Earth Required Level: 100 Usable ByJobs : Warlock ====== auto-parsed ====== Defense : 40 Weight : 50 Required Level : 100 Id: (15029) Robe Of Affection Blesses the wearer with Holy Element Decreases SP Cost of Clementia by 50 INT +1, MDEF +10 Equipment Type: Garment Defense: 22 Weight: 30 Required Level: 100 Usable ByJobs : Archbishop ====== auto-parsed ====== Defense : 22 Weight : 30 Required Level : 100 Id: (15030) Robe Of Judgement Blesses the wearer with Shadow Element Increases damage of Judex by 30% Increases SP Cost of Judex by 40 STR +1, INT +1, MDEF +10 Equipment Type: Garment Defense: 22 Weight: 30 Required Level: 100 Usable ByJobs : Archbishop ====== auto-parsed ====== Defense : 22 Weight : 30 Required Level : 100 Id: (15031) Eden Group Armor An armor that is only provided to members of the Eden Group. There are a variety of sizes, so tall people need not worry. MaxHP +500, MaxSP +50, STR +1, INT +1, DEX +1 MDEF +5. Cannot be upgraded. Equipment Type: Armor Defense: 70 Weight: 0 Required Level: 60 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 70 Weight : 0 Required Level : 60 Id: (15032) Tidung [1] An armor made from animal leather used by the Jaty tribe in battle. MDEF +10. Reduces damage from All Elements by 5% Increases resistance to Stun and Freeze by 15%. Equipment Type: Armor Defense: 2 Weight: 50 Required Level: 1 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 2 Weight : 50 Required Level : 1 Id: (15033) Tutorial Mantle An armor used by the Tutorial Instructor from Eden Group to show you what enchanted armor looks like. Cannot be equipped or sold Equipment Type: Armor Defense: 37 Weight: 60 Required Level: 1 Usable ByJobs : None ====== auto-parsed ====== Defense : 37 Weight : 60 Required Level : 1 Id: (15034) Tutorial Mantle [1] An armor used by the Tutorial Instructor from Eden Group to show you what enchanted armor looks like. Cannot be equipped or sold Equipment Type: Armor Defense: 37 Weight: 60 Required Level: 1 Usable ByJobs : None ====== auto-parsed ====== Defense : 37 Weight : 60 Required Level : 1 Id: (15037) Peuz's Plate Armor created by purifying Peuz runestones. MDEF +10. ATK +20, FLEE +17. If equipped together with Peuz's Greaves, Peuz's Manteau, and Peuz's Seal: Increases damage to all monster sizes by 10%. Increases damage of Wind Cutter and Sonic Wave by 100%. Has a chance to Autocast Storm Blast and Spear Dynamo and increase ASPD +2 when physically attacking. Increases SP Cost of skills by 10. Equipment Type: Armor Defense: 110 Weight: 300 Required Level: 100 Usable ByJobs : Rune Knight ====== auto-parsed ====== Defense : 110 Weight : 300 Required Level : 100 Id: (15038) Sapha's Cloth [1] Armor that contains the reliquary remains of an ancient Assassin. LUK +3, has a chance to Autocast Lvl.1 Meteor Assault when physically attacking. If a higher level of this skill is learned, then this will be cast instead. If equipped together with Sapha Hood, Sapha Shoes and Sapha Ring: FLEE +10, CRIT +15, CRIT +40% Increases damage of Cross Impact by 20% Increases SP Cost of skills by 10% Equipment Type: Armor Defense: 45 Weight: 10 Required Level: 100 Usable ByJobs : Guillotine Cross ====== auto-parsed ====== Defense : 45 Weight : 10 Required Level : 100 Id: (15039) Nab's Cloth [1] The historical relic of a once famous assassin. STR +2, INT +2. If equipped together with Nab Hood, Nab Shoes and Nab Ring: Has a chance to Autocast Lvl.1 Soul Destroyer when physically attacking. If a higher level of this skill is learned, then this will be cast instead. If Base STR is 120 or higher, +30 ATK. Increases damage to all monster sizes by 10%. CRIT -20. Equipment Type: Armor Defense: 45 Weight: 10 Required Level: 100 Usable ByJobs : Guillotine Cross ====== auto-parsed ====== Defense : 45 Weight : 10 Required Level : 100 Id: (15041) Boitata Armor An armor made by the power of mythical creature, Boitata FLEE +5, MaxHP +5%, MDEF +3. Increases resistance to Neutral element by 7% Equipment Type: Armor Defense: 5 Weight: 60 Required Level: 60 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 60 Required Level : 60 Id: (15042) White Wing Suits [1] Armor of the brilliant archer guild known as Icarus. Increases ranged attack damage by 2% per refinement level. Increases FLEE +1 per refinement level. If equipped together with the White Wing garment, shoes, and accessory: Increases ASPD +2, and increases damage of Arrow Storm by 50%. Increases ranged attack damage by 30%. Has a chance to Autocast Double Strafe when attacking with a ranged weapon. Equipment Type: Armor Defense: 45 Weight: 10 Required Level: 100 Usable ByJobs : Ranger ====== auto-parsed ====== Defense : 45 Weight : 10 Required Level : 100 Id: (15044) Green Operation Coat [1] A lab outfit of a scholar who went crazy studying Homunculi for too long. DEX +1, MaxSP +30. If equipped together with a Scalpel, has a chance to drop Immortal Heart or Alcohol when attacking Demi-human or Animal enemies. This rate increases per refinement level. Equipment Type: Armor Defense: 66 Weight: 66 Required Level: 100 Usable ByJobs : Geneticist ====== auto-parsed ====== Defense : 66 Weight : 66 Required Level : 100 Id: (15046) WoE Plate [1] Increases Stats during WoE & PVP: MDEF +5. Reduces damage from enemy players by 2%. When refined to +6 or higher, increases healing effectiveness of potions by 12%. When refined to +9 or higher, MaxHP +25% If equipped together with WoE Shoes and WoE Garment, VIT +5, reduces damage from enemy players by an additional 15%. Equipment Type: Armor Defense: 85 Weight: 330 Required Level: 95 Usable ByJobs : Swordsman, Merchant, Taekwon Boy/Girl, Taekwon MasteStar Gladiator ====== auto-parsed ====== Defense : 85 Weight : 330 Required Level : 95 Id: (15047) WoE Suits [1] Increases Stats during WoE & PVP: MDEF +10. Reduces damage from enemy players by 2%. When refined to +6 or higher, Perfect Dodge +5, reduces ranged damage from enemy players by 20%. When refined to +9 or higher, MaxHP +15% If equipped together with WoE Shoes and WoE Garment, DEX +5, reduces damage from enemy players by an additional 15%. Equipment Type: Armor Defense: 50 Weight: 75 Required Level: 95 Usable ByJobs : Swordsman / Merchant / Thief / Archer / Taekwon / Taekwon MasteStar Gladiator / Ninja ====== auto-parsed ====== Defense : 50 Weight : 75 Required Level : 95 Id: (15048) WoE Robe [1] Increases Stats during WoE & PVP: MDEF +20. Reduces damage from enemy players by 2%. When refined to +6 or higher, FLEE +5, reduces ranged damage by 15% When refined to +9 or higher, MaxHP +1000 & MaxSP +100 If worn with WoE Shoes and WoE Garment, INT +5, MDEF +10, reduces damage from enemy players by an additional 15%. Equipment Type: Armor Defense: 40 Weight: 50 Required Level: 95 Usable ByJobs : Novice / Wizard / Acolyte / Soul Linker ====== auto-parsed ====== Defense : 40 Weight : 50 Required Level : 95 Id: (15051) Bakonawa Armor Armor made from Bakonawa Scale. Emits a mysterious, moonlight energy. _ Item Effect(s): 1. Reduces damage from Boss monsters by 1% for every 2 refinement levels. 2. All Stats +1 _ Equipment Type: Armor Defense: 55 Weight: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 55 Weight : 50 Id: (15052) Bakonawa Scale Armor(Bayani) [1] Armor made from Bakonawa Scale. Emits a mysterious, moonlight energy. Item Effect(s): 1% damage reduction from Boss monsters for every 2 refinement levels. All Stats +2. Equipment Type: Armor Defense: 55 Weight: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 55 Weight : 50 Id: (15054) Ninja Scale Armor [1] Scale Armor rumored to have been worn by a legendary ninja with exemplary skills. Specialized for close range ATK. MaxHP +15%, MaxSP -30%. ATK +10%, STR +2 if equipped together with Wolf Armguard. Equipment Type: Armor Defense: 90 Weight: 180 Required Level: 100 Usable ByJobs : Ninja Class ====== auto-parsed ====== Defense : 90 Weight : 180 Required Level : 100 Id: (15055) Tenebris Latitantes [1] Armor especially made to protect high ranking officials from Ninja assassins. Armor creates a clone of the wearer when attacked to confuse the enemy. AGI +1. Chance to cast Lvl.1 Illusion Shadow when physically attacked. MaxFLEE +1, FLEE +10 if equipped together with Crescent Armguard. Equipment Type: Armor Defense: 60 Weight: 150 Required Level: 100 Usable ByJobs : Ninja Class ====== auto-parsed ====== Defense : 60 Weight : 150 Required Level : 100 Id: (15056) Special Ninja Suit [1] Newly improved ninja suit which took into consideration the opinion of skilled ninjas. Lighter and more durable than ever before. AGI +1. Increases AGI +1 for every 3 refinement levels. Additional AGI +2 with Applicable Job and For Armguard. Equipment Type: Armor Defense: 70 Weight: 120 Required Level: 100 Usable ByJobs : Ninja Class ====== auto-parsed ====== Defense : 70 Weight : 120 Required Level : 100 Id: (15061) Egir Armor Egir's armor. It looks like you're going to swim in water. All Stats +1. Cannot be destroyed Increases resistance to Mute by 50% for Mage, Archer and Acolyte classes. Increases resistance to Stun by 50% for Swordsman, Merchant and Thief classes. Equipment Type: Armor Defense: 55 Weight: 260 Required Level: 110 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 55 Weight : 260 Required Level : 110 Id: (15062) TE WoE Coat Cannot be traded. Rental Item MDEF +15. Extra effect for WoE TE areas: MaxHP +250, MaxSP +250. 10% damage reduction from other players. Increases resistance to Frost by 25%. Equipment Type: Armor Defense: 15 Weight: 0 Required Level: 40 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 15 Weight : 0 Required Level : 40 Id: (15063) TE WoE Mail Cannot be traded. Rental Item MDEF +5 Extra effect for WoE TE areas: MaxHP +450, MaxSP +50. 15% damage reduction from other players. Increases resistance to Frost by 25%. Equipment Type: Armor Defense: 25 Weight: 0 Required Level: 40 Usable ByJobs : Swordsman / Merchant Classes ====== auto-parsed ====== Defense : 25 Weight : 0 Required Level : 40 Id: (15064) TE WoE Magic Coat Cannot be traded. Rental Item MDEF +25. Extra effect for WoE TE areas: MaxHP +200, MaxSP +300. 5% damage reduction from other players. Increases resistance to Frost by 25%. Equipment Type: Armor Defense: 5 Weight: 0 Required Level: 40 Usable ByJobs : Novice / Mage / Acolyte Classes / Soul Linker ====== auto-parsed ====== Defense : 5 Weight : 0 Required Level : 40 Id: (15067) Rune Suit Rental Item Cannot be traded. Specially made to help members of guilds grow. This formal suit generates special waves and increases EXP Rate from monsters by 10%. If equipped together with Rune Ring, Rune Suit, Mana Mantle, and Mana Boots, increases EXP Rate from monsters by an additional 30%. Equipment Type: Armor Defense: 0 Weight: 0 Required Level: 1 Level Limit: 100 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (15068) Advanced Angelic Protection [1] Angel's robe for Super Novices. Hugs you like it's only made for you! MDEF +30. If equipped together with Advanced Angelic Cardigan, reduces damage from Neutral element by 5% Angelic Set Bonus : Protection, Reincarnation, Guard, Cardigan, Angel's Kiss: HP+900, SP+100, and adds a chance to cast Assumptio when receiving physical damage. Equipment Type: Armor Defense: 40 Weight: 60 Required Level: 99 Usable ByJobs : Novice Class ====== auto-parsed ====== Defense : 40 Weight : 60 Required Level : 99 Id: (15088) Çлý±³º¹ [1] Clothing worn by school students. AGI +2, LUK+1. MaxHP increases in accordance with [Base Level x 3] MaxSP increases in accordance with [Base Level x 0.5] Equipment Type: Armor Defense: 25 Weight: 50 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 25 Weight : 50 Required Level : 1 Id: (15093) Hero Plate [1] MDEF +5 MHP, MSP +5% ATK +10, MATK +10, HIT +10, FLEE +10. Increase the damage of Vanishing Point by 10%. Increase the damage of Storm Blast by 10%. Adds a chance to Autocast Lv10 Heal or Lv10 Storm Gust when physical attacking. Chance to cast increases in accordance with refinement level. Class: Armor Defense: 120 Weight: 400 Required Level: 160 Jobs: 3rd Swordsman Classes ====== auto-parsed ====== Itemclass : Armor Defense : 120 Weight : 400 Required Level : 160 Id: (15094) Hero Magic Coat [1] MaxHP/SP +5% MATK +10, FLEE +10. Crimson Rock and Psychic Wave damage +10%. Odd numbered refinement levels increase Variable Cast Time +20% and prevents cast interruption. Even numbered refinement levels increase MDEF +1 and reduces Variable Cast Time by 1% per every +2 refinement levels. Class: Armor Defense: 50 Weight: 80 Required Level: 160 Jobs: 3rd Mage Classes ====== auto-parsed ====== Itemclass : Armor Defense : 50 Weight : 80 Required Level : 160 Id: (15095) Hero Judgement Shawl [1] MaxHP/SP +5% ATK +10, MATK +10, HIT +10, FLEE +10. Dragon Combo, Sky Blow, and Earth Shaker damage +10%. Judex and Adoramus damage +10%. Chance to Autocast Lvl.1 Lex Aeterna when magically attacking. Chance to Autocast Lvl.10 Kyrie Eleison when physically attacking. Autocast chance increases in accordance with refinement level. Class: Armor Defense: 77 Weight: 50 Required Level: 160 Jobs: 3rd Acolyte Classes ====== auto-parsed ====== Itemclass : Armor Defense : 77 Weight : 50 Required Level : 160 Id: (15096) Hero Trade Mail [1] MDEF +5. MaxHP/MaxSP +5%, ATK +10, MATK +10. If Base STR is 90 or higher, STR +1 for every 2 refinement levels. If Base INT is 90 or higher, INT +1 for every 2 refinement levels. If Base VIT is 90 or higher, VIT +1 for every 2 refinement levels. If Base AGI is 90 or higher, AGI +1 for every 2 refinement levels. If Base DEX is 90 or higher, DEX +1 for every 2 refinement levels. If Base LUK is 90 or higher, LUK +1 for every 2 refinement levels. Chance to cast Stun, Poison, Silence, and Curse when physically attacking. Chance to cast increases in accordance with refinement level. Class: Armor Defense: 100 Weight: 50 Required Level: 160 Jobs: 3rd Merchant Classes ====== auto-parsed ====== Itemclass : Armor Defense : 100 Weight : 50 Required Level : 160 Id: (15097) Hero Hidden Cloth [1] MaxHP/SP +5% Fatal Menace and Triangle Shot damage +10%. Cross Impact and Cross Ripper Slasher damage +10%. Chance of CRI +20, FLEE +20, ATK +10%, and MATK +10% for 10 seconds when dealing physical damage. Chance to cast increases in accordance with refinement level. Class: Armor Defense: 70 Weight: 20 Required Level: 160 Jobs: 3rd Thief Classes ====== auto-parsed ====== Itemclass : Armor Defense : 70 Weight : 20 Required Level : 160 Id: (15098) Hero Taget Suits [1] MaxHP/SP +5% All Stats +1, Ranged Physical Attack +3%, ASPD +1. Small chance to Autocast Lvl.10 Improve Concentration/Double Strafe when physically attacking. Chance to cast increases in accordance with refinement level. Class: Armor Defense: 60 Weight: 20 Required Level: 160 Jobs: 3rd Archer Classes ====== auto-parsed ====== Itemclass : Armor Defense : 60 Weight : 20 Required Level : 160 Id: (15100) Frozen Breastplate [1] A frozen breastplate that creates a cold steam. The armor is perpetually endowed with Water Element. Class: Armor Defense: 20 Weight: 150 Required Level: 130 Jobs: 3rd Classes ====== auto-parsed ====== Itemclass : Armor Defense : 20 Weight : 150 Required Level : 130 Id: (15101) Harden Breastplate [1] A sturdy breastplate that emanates unshakeable strength. The armor is perpetually endowed with Earth Element. Class: Armor Defense: 20 Weight: 150 Required Level: 130 Jobs: 3rd Classes ====== auto-parsed ====== Itemclass : Armor Defense : 20 Weight : 150 Required Level : 130 Id: (15105) Kaftan [1] A gown that was once worn by a great saint of a distant empire. When worn, it causes a burning sensation on the skin. MDEF +3. Reduces damage from Undead & Demon monsters by 5%. Equipment Type: Armor Defense: 13 Weight: 40 Required Level: 1 Usable ByJobs : All Character Types A gown that was once worn by a great saint of a distant empire. When worn, it causes a burning sensation on the skin. MDEF +3. Reduces damage from Undead & Demon monsters by 5%. Equipment Type: Armor Defense: 13 Weight: 40 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 13 Weight : 40 Required Level : 1 Id: (15113) ¿¢¼Ò½Ã½ºÆ® ¸ÞÀÏ [1] An angel's armor to fight against demons. Increases damage against Undead monsters by 3%. When refined to +6, increases damage against Undead monsters by 1% per refinement level. Equipment Type: Armor Defense: 30 Weight: 50 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 30 Weight : 50 Required Level : 50 Id: (15118) pRO 10Áֳ⠱â³ä °©¿Ê [1] A newly crafted armor. It may look ordinary, but it shows promise when refined. Happy 10th Anniversary pRO! When refined to +10, increases resistance to human monsters by 2%. When equipped by Swordsman and Merchant classes, DEF +40, ATK +5%. When equipped by Thief and Archer classes, DEF +10, MDEF +10, ASPD +2. When equipped by Magician and Acolyte classes, MDEF +20, MATK +5%. When refined to +12 or higher, MaxHP +7%, MaxSP +5% and adds Fire Element. Equipment Type: Armor Defense: 40 Weight: 100 Required Level: 110 Usable ByJobs : 3rd Job Only ====== auto-parsed ====== Defense : 40 Weight : 100 Required Level : 110 Id: (15119) pRO 10Áֳ⠱â³ä ¸ÁÅä [1] A newly crafted garment. It may look ordinary, but it shows promise when refined. Happy 10th Anniversary pRO! When refined to +10, increases resistance to human monsters by 1%. Decrease damage from WoE Guardians by 25%. When refined to +12 or higher, increases MDEF +5, MaxHP +5%, MaxSP +2%, Neutral element resistance +5%. Equipment Type: Garment Defense: 15 Weight: 30 Required Level: 110 Usable ByJobs : 3rd Job Only ====== auto-parsed ====== Defense : 15 Weight : 30 Required Level : 110 Id: (15120) pRO 10Áֳ⠱â³ä ½Å¹ß [1] Newly crafted shoes. It may look ordinary, but it shows promise when refined. Happy 10th Anniversary pRO! When refined to +10, increases resistance to human monsters by 1%. Increase MaxHP by a factor of 10 according to Base Lvl. When refined to +12 or higher, increases MaxHP +8% & MaxSP +8%. Equipment Type: Shoes Defense: 20 Weight: 30 Required Level: 110 Usable ByJobs : 3rd Job Only ====== auto-parsed ====== Defense : 20 Weight : 30 Required Level : 110 Id: (15138) ¿¡±â¸£ ¾Æ¸Ó [1] Armor of Egir, God of Sea. It has the shape of a beautiful mermaid, and seems to enable one to swim in water. MaxHP +500. MaxSP +50. Reduces damage from Fish monsters by 10% when equipped together with Egir Helm. Addition reduction by 1% per refinement level of the armor. Indestructible Equipment Type: Armor Defense: 25 Weight: 160 Required Level: 40 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 25 Weight : 160 Required Level : 40 Id: (15197) UPG Adventure Suit [1] An Adventure Suit that has already been upgraded. When worn by Novice: Every refinement level increases MaxHP +200 When equipped together with UPG Garment, Increases EXP when killing monsters by 10% Equipment Type: Armor Defense: 26 Weight: 10 Required Level:1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 26 Weight : 10 Required Level : 1 Id: (15198) UPG Coat [1] A Coat that has already been upgraded When worn by Mage Class: Increases damage of Thunder Storm by 5%, and each refinement level increases MaxHP +50 When equipped together with UPG Garment, Increases EXP when killing monsters by 10% Equipment Type: Armor Defense: 54 Weight: 10 Required Level:1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 54 Weight : 10 Required Level : 1 Id: (15199) UPG Mail [1] Chain Mail that has already been upgraded When worn by Merchant Class: Increases damage of Cart Revolution by 5%, and each refinement level increases MaxHP +50 When worn by Swordsman Class : Increases damage of Magnum Break by 5%, and each refinement level increases MaxHP +50 When equipped together with UPG Garment, Increases EXP when killing monsters by 10% Equipment Type: Armor Defense: 72 Weight: 160 Required Level:1 Usable ByJobs : Swordsman Class, Merchant Class ====== auto-parsed ====== Defense : 72 Weight : 160 Required Level : 1 Id: (15200) UPG Saint Robe [1] A Saint's Robe that has already been upgraded When worn by Acolyte Class: Increase effectiveness of Heal by 5%, and each refinement level increases MaxHP +50 When equipped together with UPG Garment, Increases EXP when killing monsters by 10% Equipment Type: Armor Defense: 65 Weight: 30 Required Level:1 Usable ByJobs : Acolyte Class, Merchant Class ====== auto-parsed ====== Defense : 65 Weight : 30 Required Level : 1 Id: (15201) UPG Thief Cloth [1] A Thief's Clothing that has already been upgraded When worn by Thief Class: Increases damage of Envenom by 5%, and each refinement level increases MaxHP +50 When equipped together with UPG Garment, Increases EXP when killing monsters by 10% Equipment Type: Armor Defense: 52 Weight: 10 Required Level:1 Usable ByJobs : Thief Class ====== auto-parsed ====== Defense : 52 Weight : 10 Required Level : 1 Id: (15202) UPG Tights [1] Tights that have already been upgraded When worn by Archer Class : DEX+2, increase MaxHP +50 with every refinement level. When equipped together with UPG Garment, Increases EXP when killing monsters by 10% Equipment Type: Armor Defense: 35 Weight: 20 Required Level:1 Usable ByJobs : Archer Class ====== auto-parsed ====== Defense : 35 Weight : 20 Required Level : 1 Id: (15205) Medical Scrubs [1] Clothing worn by medics working in the battlefields. Delay after skill -10%. Heal effect +2%, receive heal and potion effect +1%. MDEF +10. If refine level is +7 or above, Heal effect +4%, receive heal and potion effect +2% additionally, DEF +50, armor will be indestructible. If refine level is +8 or above, Heal effect +6%, receive heal and potion effect +3% additionally, DEF +100, damage taken from Demi-human enemies -7%. If refine level is +9 or above, Heal effect +8%, receive heal and potion effect +4%, DEF +150, resistance against Stone Curse +50%, equip with Argiope Card, immune to Frozen. Class : Armor Defense : 50 Weight : 100 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Armor Defense : 50 Weight : 100 Required Level : 100 Job : AllJobs Id: (15350) Elephangel TH My Guardian! Elephangel! Flying Elephant? MaxHP +500, MaxSP +10 3% damage reduction from Humans. Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (15434) Meta Angel Figure (OSM) [1] A statue made by a legendary blacksmith. _ HP +300, SP +100 For every refinement level, Increases ATK +1, MATK +1 _ Knight Enables use of Spear Quicken Lvl.5 If player has learnt Spear Mastery Lvl.10 _ Crusader Has a 12% chance to cast Spear Boomerang Lvl. 3 when physically attacking. If player has learnt Spear Quicken Lvl.10 _ Assassin Increases damage ofGrimtooth by 35% If player has learnt Katar Mastery Lvl. 10 _ Rogue Enables use of Triple Attack Lvl.5 If player has learnt Plagiarism Lvl.10. _ Hunter Has a 7% chance to cast Adrenaline Rush Lvl. 1 when physically attacking. If player has learnt Beast Bane Lvl.10 _ Bard, Dancer When player equips an Instrument or Whip weapon: Has a 12% chance to cast Arrow Vulcan Lvl. 5 If player has learnt Dancer Lesson or Music Lesson Lvl.10 _ Priest Has a 12% chance to cast Holy Cross Lvl. 5 when physically attacking. If player has learnt Aspersio Lvl.5 _ Monk Increases damage of Triple Attack by 35% If player has learnt Iron Fist Lvl.10 _ Wizard Enables use of Water Evasion Lvl. 7 If player has learnt Water Ball Lv.5 _ Sage Has a 7% chance to cast Flaming Petals Lvl.5 when physically attacking. If player has learnt Endow Blaze Lvl.5 -------------------- Has a 7% chance to cast Freezing Spear Lvl.5 when physically attacking. If player has learnt Endow Tsunami Lvl.5 -------------------- Has a 7% chance to cast Wind Blade Lvl.5 when physically attacking. If player has learnt Endow Tornado Lvl.5 _ Blacksmith Has a 12% chance to cast Tomahawk Throwing when physically attacking. If player has learnt Weapon Research Lvl.10 _ Alchemist Increases damage of Cart Revolution by 50% If player has learnt Axe Mastery Lvl. 10 _ When refined to +5 or higher, All Stats +1, Increase EXP +10% when killing monsters. _ Equipment Type: Headgear Equip Slot: Upper Defense: 15 Weight: 20 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 15 Weight : 20 Required Level : 1 Id: (15435) Golden Ribbon Ears (OSM) A shiny ribbon crafted by a legendary seamstress. All Stats +1 -------------------- Increases EXP when killing monsters by 5% -------------------- If equipped together with shoes slotted with a card below: Increase EXP when killing monster by 5% Am Mut Card Ancient Worm Card Cookie Xmas Card Explosion Card Gajomart Card Gullinbursti Card Iron Fist Card Mini Demon Card Skeleton General Card Zombie Prisoner Card -------------------- Equipment Type: Headgear Equip Slot: Middle Defense: 0 Weight: 20 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 1 Id: (15437) Sappun's Tail (OSM) [1] It has a message inscribed - ¡°A symbol of valor made with the tail of a savage beast.¡± _ AGI +3 FLEE +2 ASPD +2% Enables use of Double Attack Lvl.3 Enables use of Triple Attack Lvl.3 _ When refined to +5 Additional FLEE +3 Additional ASPD +3% Enables use of Double Attack Lvl.5 Enables use of Triple Attack Lvl.5 _ When refined to +7 Additional FLEE +5 Additional ASPD +5% Enables use of Double Attack Lvl.7 Enables use of Triple Attack Lvl.7 _ If refined to +9, Additional FLEE +7 Additional ASPD +7% Enables use of Double Attack Lvl.10 Enables use of Triple Attack Lvl.10 _ Equip Slot: Garment Defense: 10 Weight: 20 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 20 Required Level : 50 Id: (15438) Night Wolf Shawl (OSM) [1] The Shawl made for a legendary Hunter. It is made of the fur of a Night Wolf. _ Item Effect(s): ASPD +1 DEX +2 Increases damage of Long Range Attack by 2% ---------- When refined to +5 ATK +15 ---------- When refined to +7 Additional DEX +3 Increases damage of Long Range Attack by an additional 3% ---------- When refined to +9 Additional DEX +5 Increases damage of Long Range Attack by an additional 5% ---------- When refined to +10 ATK +5% _ Equipment Type: Garment Defense: 15 Equip Slot: Garment Weight: 40 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 15 Weight : 40 Required Level : 50 Id: (15439) Night Raven Shawl (OSM) [1] The Shawl that made for a legendary Assassin. Made from the feather of a Night Raven. _ Item Effect(s): ASPD +1 CRIT +2 Increases damage of Critical Attack by 2% ---------- When refined to +5 ATK +15 ---------- When refined to +7 Additional CRIT +3 Increases damage of Critical Attack by an additional 3% ---------- When refined to +9 Additional CRIT +5 Increases damage of Critical Attack by an additional 5% ---------- When refined to +10 ATK +5% _ Equipment Type: Garment Defense: 15 Equip Slot: Garment Weight: 40 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 15 Weight : 40 Required Level : 50 Id: (15440) Fierce Physique Armor [1] The coat is sewn from white gold silk and decorated with Brasilis's jewelry _ Character Bound _ Item Effect(s): ATK +5, STR +3, DEX +3 ---------- When refined to +5 FLEE +5 DEF +5 ---------- When refined to +7 Additional DEF +10 Additional MDEF +2 ---------- When refined to +9 Additional DEF +15 Additional MDEF +3 ---------- When refined to +10 Additional ATK +10 Additional MDEF +5 Reduces damage from Earth element by 2% Reduces damage from Water element by 2% Reduces damage from Wind element by 2% Reduces damage from Fire element by 2% Reduces damage from Demi-humans & Players by 1% ---------- When equipped by: Swordsman Classes Merchant Classes When refined to +10 MaxHP +600 ---------- When equipped by: Archer Classes Thief Classes Taekwondo-Kid Star Gladiator Gunslinger When refined to +10 MaxHP +800 ---------- When equipped by: Novice Classes Mage Classes Acolyte Classes Ninja Classes Soul Linker When refined to +10 MaxHP +1000 ---------- Set Bonus: Fierce Physique Armor Fierce Physique Manteau Fierce Physique Boots All Stats +1 MaxHP +2% Max SP +2% Reduces damage from Demi-humans & Playersby 1% _ Equipment Type: Armor Defense: 50 Weight: 0 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 50 Weight : 0 Required Level : 70 Id: (15441) Fierce Magique Armor [1] The coat is sewn from black gold silk and decorated with Brasilis's jewelry _ Character Bound _ Item Effect(s): MATK +5, INT +3, DEX +3 ---------- When refined to +5: FLEE +5 DEF +5 ---------- When refined to +7: Additional DEF +10 Additional MDEF +2 ---------- When refined to +9: Additional DEF +15 Additional MDEF +3 ---------- When refined to +10: Additional MATK +10 Additional MDEF +5 Reduces damage from Earth element by 2% Reduces damage from Water element by 2% Reduces damage from Wind element by 2% Reduces damage from Fire element by 2% Reduces damage from Demi-humans & Players by 1% ---------- When equipped by: Swordsman Classes Merchant Classes When refined to +10: MaxHP +600 ---------- When equipped by: Archer Classes Thief Classes Taekwondo-Kid Star Gladiator Gunslinger When refined to +10: MaxHP +800 ---------- When equipped by: Novice Classes Mage Classes Acolyte Classes Ninja Classes Soul Linker When refined to +10: MaxHP +1000 ---------- Set Bonus: Fierce Magique Armor Fierce Magique Manteau Fierce Magique Boots All Stats +1 MaxHP +2% Max SP +2% Reduces damage from Demi-humans & Playersby 1% _ Equipment Type: Armor Defense: 50 Weight: 0 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 50 Weight : 0 Required Level : 70 Id: (15442) Fierce Physique Manteau [1] The garment is sewn from white gold silk and decorated with Brasilis's jewelry _ Character Bound _ Item Effect(s): ATK +2, MDEF +5, VIT +1 ---------- When refined to +5: DEF +5 HP +50 ---------- When refined to +7: Additional DEF +7 Additional HP +70 ---------- When refined to +9: Additional DEF +9 Additional HP +90 ---------- When refined to +10: Additional ATK +3 Reduces damage from Neutral element by 3% ---------- If player equips a shield slotted with a Horn Card: Reduces Long ranged damage by 5% ---------- Set Bonus: Fierce Physique Armor Fierce Physique Manteau Fierce Physique Boots All Stats +1 MaxHP +2% Max SP +2% Reduces damage from Demi-humans & Playersby 1% _ Equipment Type: Garment Defense: 10 Weight: 0 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 0 Required Level : 70 Id: (15443) Fierce Magique Manteau [1] The garment is sewn from black gold silk and decorated with Brasilis's jewelry _ Character Bound _ Item Effect(s): MATK +2, MDEF +5, VIT +1 ---------- When refined to +5: DEF +5 HP +50 ---------- When refined to +7: Additional DEF +7 Additional HP +70 ---------- When refined to +9: Additional DEF +9 Additional HP +90 ---------- When refined to +10: Additional MATK +3 Reduces damage from Neutral element by 3% ---------- If player equips a shield slotted with a Horn Card: Reduces Long ranged damage by 5% ---------- Set Bonus: Fierce Magique Armor Fierce Magique Manteau Fierce Magique Boots All Stats +1 MaxHP +2% Max SP +2% Reduces damage from Demi-humans & Playersby 1% _ Equipment Type: Garment Defense: 10 Weight: 0 Required Level: 70 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 0 Required Level : 70 Id: (15444) Night Owl Shawl (OSM) [1] A Dark Green Shawl that is made from magic silk. Upper class witches always use it to decorated their dresses. _ Item Effect(s): MDEF +5 ASPD +1 INT +2 Increases damage of Earth magical element by 2% Increases damage of Water magical element by 2% Increases damage of Wind magical element by 2% Increases damage of Fire magical element by 2% ---------- When refined to +5: MATK +15 ---------- When refined to +7: Additional INT +3 Increases damage of Earth magical element by an additional 3% Increases damage of Water magical element by an additional 3% Increases damage of Wind magical element by an additional 3% Increases damage of Fire magical element by an additional 3% ---------- When refined to +9: Additional INT +5 SP +100 Increases damage of Earth magical element by an additional 5% Increases damage of Water magical element by an additional 5% Increases damage of Wind magical element by an additional 5% Increases damage of Fire magical element by an additional 5% ---------- When refined to +10: Max SP +5% MATK +5% Reduces Variable Cast Time by 5% _ Equipment Type: Garment Defense: 9 Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 9 Weight : 30 Required Level : 50 Id: (15446) Cetrion's Ring (OSM) [1] Cetrion's ring. Full of nature's power. It will give the wearer special abilities _ This item can only be equipped in the left accessory slot. Item Effect(s): For every Base STR 18: INT +2 MATK +2 Bypass 10% of hard magic defense for All Races when magically attacking. ---------- For every Base AGI 18: LUK +2 CRIT +2 Critical Damage +1% ---------- For every Base VIT 18: DEX +2 HIT + 2 Reduces Variable Cast Time of skills by 1% ---------- For every Base INT 18: STR +2 ATK +2 Reduces After Cast Delay by 1% ---------- For every Base DEX 18: VIT +2 DEF +2 MaxHP +1% ---------- For every Base LUK 18: AGI +2 ASPD +1% Bypass 10% of hard defense for All Races when physically attacking. _ Equipment Type: Accessory (Left) Defense: 0 Weight: 35 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 35 Required Level : 50 Id: (15449) Skarlet's Robe (OSM) [1] A red robe that Skarlet wore when she went to the world of Luna. ---------- MDEF +10 ---------- Item Effect(s): All Stats +1 ---------- Gain HP +20 when an enemy is killed by a short ranged physical or magical attack Increases +EXP 5% when killing monsters --------- When unequipped, you will lose HP 500 --------- When refined to +7: Additional HP +30 when an enemy is killed by a short ranged physical or magical attack _ Adds a 1% chance to restore HP equal to 1% of damage when physically attacking a target. --------- When refined to +8: Additional HP +40 when enemy is killed. by a short ranged physical or magical attack _ Adds an additional 1% chance to restore additional HP equal to 1% of damage when physically attacking a target. ---------- When refined to +9: Additional HP +50 when enemy is killed by a short ranged physical or magical attack _ Adds an additional 2% chance to restore additional HP equal to 2% of damage when physically attacking a target. ---------- When refined to +10: Additional HP +60 when enemy is killed by a short ranged physical or magical attack _ Adds an additional 2% chance to restore additional HP equal to 2% of damage when physically attacking a target. _ Adds a 2% chance to restore SP equal to 2% of damage when physically attacking a target. ---------- Summary of Effects: When refined to +10: 1. All Stats +1 2. Increases +EXP 5% when killing monsters 3. Gain HP +200 when an enemy is killed by a short ranged physical or magical attack 4. Adds a 6% chance to restore 6% of damage when physically attacking a target. 5. Adds a 2% chance to restore 2% of damage as SP when physically attacking a target. _ ---------- (This Item's effect can be used in WoE I and II.) _ Equipment Type: Armor Defense: 55 Weight: 150 Required Level:50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 55 Weight : 150 Required Level : 50 Id: (15800) Powerful Crown (OSM) [1] A crown decorated with a Power Stone. It gives you eternal power VIT +2 _ Item Effect(s): All Classes except for Swordsman Class ---------- Reduces damage from Demi-humans by 10% ---------- Reduces damage from Players by an additional 10% ---------- When refined to +5 or higher: for every 1 refinement level, ---------- reduces damage from Demi-humans by an additional 1% ---------- Reduces damage from Players by an additional 1% ---------- (Starting from +6 = 1%) ---------- When refined to +7: MaxHP +500 _ Swordman Class Effect Only: ---------- MaxHP +1,000 ---------- When refined to +5 or higher: for every 1 refinement level, MaxHP +100 x refinement level ---------- e.g. Headgear +6 : 100 x 6 = HP +600 _ Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 30 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 30 Required Level : 30 Id: (15806) Anaconda Head [1] Green Cobra that is always waiting to strike anyone who approaches. Its poison is violently deadly. AGI +1 -------------------- Enables use of Double Attack Lvl.4 -------------------- When refined to +5: Enables use of Double Attack Lvl.5 -------------------- This hat can be obtained from the Seasonal Headgear Quest -------------------- Equipment Type: Headgear Equip Slot: Upper Defense: 5 Weight: 30 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 30 Required Level : 30 Id: (15810) Ashrah's Veil (OSM) [1] A holy coif made for an ancient ceremony _ MDEF +10 INT +1, VIT +2 _ Increases damage of Magnus Exorcismus by 10% _ Has a 5% chance to cast Heal Lvl.1 on the player when receiving physical or magical damage if a higher level of this skill is known, the higher level will be cast instead. _ When refined to +5: Increases damage of Magnus Exorcismus by an additional 20% Reduces Cast Time of Magnus Exorcismus by 20% _ When refined to +7: Increases damage of Magnus Exorcismus by an additional 30% Reduces Cast Time of Magnus Exorcismus by an additional 30% _ When refined to +9: Reduces SP Cost of Skill by 5% Reduces Variable Cast Time of Magnus Exorcismus by an additional 50% _ Equipment Type: Headgear Defense: 30 Equip Slot: Upper Weight: 20 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 30 Weight : 20 Required Level : 50 Id: (15811) Noob Saibot's Shadow (OSM) [1] The shadow of Noob Saibot which will help chase the opponent. _ DEX +3 AGI +3 ATK +10 MDEF +10 ---------- Item Effect(s): Enables use of skill Flying Kick Lvl.7 If player has learnt Snatch Lvl.5 ---------- Increases damage of skill Sightless Mind by 5% ---------- When refined to +5: HIT + 15 Increases damage of skill Sightless Mind by an additional 10% ---------- When refined to +7: FLEE +15 Increases damage of skill Sightless Mind by an additional 15% ---------- When refined to +9: ATK +15 Increases damage of skill Sightless Mind by an additional 20% ---------- When refined to +10: Reduce SP Cost of skill Sightless Mind by 10 SP Increases damage of skill Sightless Mind by an additional 25% ---------- Set Bonus: Noob Saibot's Shadow Shinobi Card Stainer Card Wander Man Card Wild Rose Card ---------- Increases damage of skill Sightless Mind by an additional 10% _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Headgear Defense: 30 Equip Slot: Upper Weight: 20 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 30 Weight : 20 Required Level : 50 Id: (15812) Sonya's Bandana (OSM) [1] Headband of Sonya worn while practicing Yoga. _ STR +3 AGI +3 ATK +10 MDEF +10 ---------- Item Effect(s): Has a 7% chance to cast Adrenaline Rush Lvl. 1 when physically attacking. If player has learnt Raging Triflecta Blow Lvl.10 ---------- Increases damage of skill Raging Quadruple Blow by 5% ---------- When refined to +5: HIT + 15 Increases damage of skill Raging Quadruple Blow by an additional 10% ---------- When refined to +7: FLEE +15 Increases damage of skill Raging Quadruple Blow by an additional 15% ---------- When refined to +9: ATK +15 Increases damage of skill Raging Quadruple Blow by an additional 20% ---------- When refined to +10: Reduce SP Cost of skill Raging Quadruple Blow by 5 SP Increases damage of skill Raging Quadruple Blow by an additional 25% ---------- Set Bonus: Sonya's Bandana Cookie Card Rideword Card Seal Card Waste Stove Card ---------- Increases damage of skill Raging Triflecta Blow by an additional 15% _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Headgear Defense: 30 Equip Slot: Upper Weight: 20 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 30 Weight : 20 Required Level : 50 Id: (15813) Sappun's Eyes (OSM) The eyes of a foxy cat. She can attack you where you don't have visuals. _ Item Effect(s): Increases physical damage of to small, medium and large size monsters by 1% ---------- Increases magical damage to small, medium and large size monsters by 1% ---------- Increases long-range damage by 1% ---------- If player has Base STR 90 or higher: Increases physical damage of to small, medium and large size monsters by 2% ---------- If player has Base INT 90 or higher: Increases magical damage to small, medium and large size monsters by 2% ---------- If player has Base DEX 90 or higher: Increases long-range damage by 2% ---------- Set Bonus: Sappun's Eyes Sappun's Mouth ---------- If player has Base STR 90 or higher: Increases physical damage of to small, medium and large size monsters by 3% ---------- If player has Base INT 90 or higher: Increases magical damage to small, medium and large size monsters by 3% ---------- If player has Base DEX 90 or higher: Increases long-range damage by 3% ---------- Restore HP +10, SP +1 when a monster is killed by a short-ranged physical attack. ---------- Restore HP +10, SP +1 when a monster is killed by a magical attack. _ Equipment Type: Headgear Defense: 0 Equip Slot: Middle Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 30 Required Level : 50 Id: (15814) Sappun's Mouth (OSM) A cat's mouth that sometimes look like a bear's mouth. _ Item Effect(s): Adds a 4% chance to restore 4% of damage as HP when physically attacking a target. ---------- Set Bonus: Sappun's Eyes Sappun's Mouth ---------- If player has Base STR 90 or higher: Increases physical damage of to small, medium and large size monsters by 3% ---------- If player has Base INT 90 or higher: Increases magical damage to small, medium and large size monsters by 3% ---------- If player has Base DEX at 90 or higher: Increases long-range damage by 3% ---------- Restore HP +10, SP +1 when a monster is killed by a physical attack. ---------- Restore SP +10, SP +1 when a monster is killed by a magical attack. _ Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 30 Required Level : 50 Id: (15815) Sindel's Haircut (OSM) [1] Sindel's Hairstyle is very strong and can stress in battle _ DEX +3 INT +3 MATK +10 MDEF +10 ---------- Item Effect(s): Enables use of skill Metallic Sound Lvl. 5 if player has learnt Dance Lesson (For Dancer) Lvl.10 Music Lesson (for Bard) Lvl.10 ---------- Increases damage of skill Metallic Sound by 20% ---------- When refined to +5: MATK +5 Increases damage of skill Metallic Sound by an additional 30% Reduces Variable Cast Time of skill Metallic Sound by 20% ---------- When refined to +7: MATK +10 Increases damage of skill Metallic Sound by an additional 40% Reduces Variable Cast Time of skill Metallic Sound by an additional 20% ---------- When refined to +9: MATK +15 Increases damage of skill Metallic Sound by an additional 50% Reduces After Cast Delay by 5% ---------- When refined to +10: Reduce SP Cost of skill Metallic Sound by 50 SP Increases damage of skill Metallic Sound by an additional 60% Reduce cooldown of skill Metallic Sound by 3 Seconds ---------- Tips Wearing this together with Bazerald will make Metallic Sound more powerful _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Headgear Defense: 30 Equip Slot: Upper Weight: 20 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 30 Weight : 20 Required Level : 50 Id: (15816) Kung Lao's Hat (OSM) [1] Kung Lao's hat which is decorated with many different types of knife _ STR +3 INT +3 ATK +10 MDEF +10 ---------- Item Effect(s): Enables use of skill Cart Tornado Lvl. 3 if player has learnt Potion Research Lvl.10 ---------- Increases damage of skill Cart Tornado by 10% ---------- When refined to +5: ATK +5 Increases damage of skill Cart Tornado by an additional 20% ---------- When refined to +7: ATK +10 Increases damage of skill Cart Tornado by an additional 30% ---------- When refined to +9: ATK +15 Increases damage of skill Cart Tornado by an additional 40% ---------- When refined to +10: Reduce SP Cost of skill Cart Tornado by 5 SP Increases damage of skill Cart Tornado by an additional 50% Increases long-ranged damage by 5% ---------- _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Headgear Defense: 30 Equip Slot: Upper Weight: 20 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 30 Weight : 20 Required Level : 50 Id: (15817) Kung Jin's Necklace (OSM) [1] Kung Jin's accessory that he always wears while hunting _ DEX +3 AGI +3 ASPD +3% ---------- Item Effect(s): Increases damage of skill Double Strafe by 1% Arrow Shower by 2% ---------- ATK +5 for every 2 refinement levels of skill Double Strafe ---------- Increases damage of skill Arrow Shower by an additional 2% for every 6 character levels ---------- Increases damage of skill Double Strafe by an additional 1% for every 2 character levels ---------- If character has Base AGI 90 or higher: Reduce SP Cost of skill Falcon Eyes by 5 SP Increases damage of skill Blitz Beat by 15% _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Accessory Defense: 0 Weight: 10 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 50 Id: (15818) Reptile's Claws (OSM) [1] Hand of Reptile - Poison and evasion specialist. _ STR +3 LUK +3 ASPD +3% ---------- Item Effect(s): Increases damage of skill Meteor Assult by 2% and Sonic Blow by 1% ---------- ATK +5 for every 2 refinement levels of skill Sonic Blow ---------- Increases damage of skill Sonic Blow by an additional 1% for every 10 character levels ---------- Increases damage of skill Meteor Assult by an additional 1% for every 3 character levels ---------- If character has Base STR 90 or higher Reduce SP Cost of skill Meteor Assult by 2 SP Increases damage of skill Grimtooth by 5% _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Accessory Defense: 0 Weight: 10 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 50 Id: (15819) Geras's Gem (OSM) The Gem of Geras. The greatest warrior of Umbala. _ Item Effect(s): All Stats +1 Enables use of skill Spell Breaker Lvl.1 ---------- Set Bonus Geras's Gem + Glasses / Glasses 1 / Sunglasses / Sunglasses 1 MDEF +10 Reduce damage from Demi-humans and Players by 1% ---------- Every combination of AGI and VIT of 90 or higher: MaxHP +4%, ASPD +4% Reduces damage from Demi-humans and Players by 2% ---------- Every combination of STR and LUK of 90 or higher: ATK +4%, CRIT +4, CRIT Damage +4% ---------- Every combination of INT and DEX of 90 or higher: MATK +25 Reduces Variable Cast Time of skills by 3% the recovery rate of recovery skills by 6% ---------- Equipment Type: Headgear Equip Slot: Lower Defense: 0 Weight: 10 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 50 Id: (15821) Arhi's Crown [1] The unique headgear that Arhi wears when spell casting at Geffen Tower. _ Item Effect(s): _ Super Novice Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 CRIT +15 Increases critical damage by 10% ---------- When refined to +8 Increases magical damage of Neutral, Fire, Water and Wind elements by 5% Increases damage of skill Fire Ball by 20% ---------- When refined to +9: Enables Splash Attacks ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% ---------- _ ---------- Taekwondo / Star Gladiator Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Increases damage of skill Roundhouse by 20% ---------- When refined to +8 CRIT +10 Increases Critical Damage by 10% ---------- When refined to +9: Enables use of skill Zen Lvl. 1 Enables use of skill Fury Lvl. 3 Increases damage of Flying Kick by 50% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% ---------- _ ---------- Soul Linker Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Reduces Variable Cast Time of skill Esma by 15% ---------- When refined to +8 Enables use of skill Napalm Vulcan Lvl.5 Enables use of skill Soul Strike Lvl.10 Reduces After Cast Delay by 10% ---------- When refined to +9: Increases damage of skill Soul Strike by 50% Reduces Variable Cast Time of Soul Strike by 20% Reduces Variable Cast Time of Napalm Vulcan 20% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% _ Can only be placed in Storage. _ Equipment Type: Headgear Defense: 20 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 20 Weight : 30 Required Level : 50 Id: (15822) Magaleta's Ribbon [1] The Ribbon of Magaleta, the very famous noble priest. _ Item Effect(s): _ Priest Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Increases damage of skill Holy Light 20% ---------- When refined to +8 ASPD +5% Reduces After Cast Delay by 10% ---------- When refined to +9: Enables use of skill Odin Power Lvl.1 Increases the recovery rate of recovery skills by 10% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% ---------- _ ---------- Monk Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Increases damage of skill Raging Trifecta Blow by 20% ---------- When refined to +8 Reduces After Cast Delay by 10% Reduce SP Cost of skill Chain Crush Combo by 5 SP ---------- When refined to +9: Reduces Variable Cast Time of skill Throw Spirit Sphere 30% Increases damage of skill Raging Thrust by 30% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% _ Can only be placed in Storage. _ Equipment Type: Headgear Defense: 20 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 20 Weight : 30 Required Level : 50 Id: (15826) Seyrandel's Hat [1] The turban of Seyrandel, the strongest knight of Prontera. _ Item Effect(s): _ Knight Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Reduces Variable Cast Time of skill Clashing Spiral 20% ---------- When refined to +8 Reduces After Cast Delay by 10% Reduces SP Cost of skill Clashing Spiral by 5 SP. ---------- When refined to +9: Increases damage of skill Clashing Spiral by 30% Increases damage of skill Bowling Bash by 20% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% ---------- _ ---------- Crusader Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Reduces Variable Cast Time of skill Rapid Smiting by 20% ---------- When refined to +8 Reduces After Cast Delay by 10% Reduces SP Cost of skill Rapid Smiting by 5 SP. ---------- When refined to +9: Adds a 50% chance to cast Heal Lvl.5 on player when using Grand Cross Increases damage of skill Rapid Smiting by 40% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% _ Can only be placed in Storage. _ Equipment Type: Headgear Defense: 20 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 20 Weight : 30 Required Level : 50 Id: (15827) Ceryne's Hat [1] The hat of Ceryne, the smartest magic student of Yuno. _ Item Effect(s): _ Wizard Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Reduces Variable Cast Time of skill Jupitel Thunder by 20% ---------- When refined to +8 Reduces SP Cost of skill Jupitel Thunder by 5 SP Reduces After Cast Delay by 10% ---------- When refined to +9: Increases damage of skill Fire Pillar by 30% Increases damage of skill Jupitel Thunder by 30% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% ---------- _ ---------- Sage Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Reduces Variable Cast Time of skill Heaven Drive by 30% ---------- When refined to +8 Reduces SP Cost of skill Heaven Drive by 5 SP Reduces After Cast Delay by 10% ---------- When refined to +9: Increases damage of skill Heaven Drive by 30% Increases damage of skill Fire Bolt by 10% Increases damage of skill Cold Bolt by 10% Increases damage of skill Lightning Bolt 10% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% _ Can only be placed in Storage. _ Equipment Type: Headgear Defense: 20 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 20 Weight : 30 Required Level : 50 Id: (15828) Cetio's Hat [1] The hat of Cetio, the most accurate Sniper of Payon. _ Item Effect(s): _ Hunter Classes ATK +2 for every 9 Base DEX MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Reduces Variable Cast Time of skill Focused Arrow Strike by 20% ---------- When refined to +8 Reduces SP Cost of skill Focused Arrow Strike by 5 SP. Reduces After Cast Delay by 10% ---------- When refined to +9: CRIT +10 Increases damage of skill Focused Arrow Strike by 30% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% ---------- _ ---------- Bard/Dancer Classes ATK +2 for every 9 Base DEX MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Reduces Variable Cast Time of skill Arrow Vulcan by 30% ---------- When refined to +8 Reduces SP Cost of skill Arrow Vulcan by 5 SP. Reduces After Cast Delay by 10% ---------- When refined to +9: Increases damage of skill Sling Arrow by 40% Increases damage of skill Arrow Vulcan by 30% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% _ Can only be placed in Storage. _ Equipment Type: Headgear Defense: 20 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 20 Weight : 30 Required Level : 50 Id: (15829) Flaward's Hat [1] The hat of Flaward, the richest Merchant of Alberta. _ Item Effect(s): _ Blacksmith Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Increases damage of skill Mammonite by 30% ---------- When refined to +8 CRIT +10 Reduces After Cast Delay by 10% Enables use of skill Greed Lvl.1 (Greed skill has a 5 second cooldown) ---------- When refined to +9: Reduce Cooldown of skill Greed by 2 seconds Increases damage of skill High Speed Cart Ram by 30% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% ---------- _ ---------- Alchemist Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Increases damage of skill Acid Terror by 20% Increases damage of skill Bomb by 40% ---------- When refined to +8 Reduces After Cast Delay by 10% Reduces SP Cost of skill Acid Demonstration by 5 SP. ---------- When refined to +9: Reduce Cooldown of skill Acid Demonstration by 0.3 seconds Increases Long-Range Damage by 10% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% _ Can only be placed in Storage. _ Equipment Type: Headgear Defense: 20 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 20 Weight : 30 Required Level : 50 Id: (15830) Germes's Horn [1] The horn of Germes, the baddest, but most virtuous thief, of Morroc. _ Item Effect(s): _ Assasin Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Increases damage of skill Grimtooth by 20% ---------- When refined to +8 Reduces SP Cost of skill Enchant Deadly Poison by 10 SP. Reduces After Cast Delay by 10% ---------- When refined to +9: CRIT +10 Increases Critical Damage by 10% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% ---------- _ ---------- Rogue Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Increases magical damage of Neutral element 5% ---------- When refined to +8 MATK +30 Reduces After Cast Delay by 10% ---------- When refined to +9: FLEE +30 Increases magical damage of Neutral element by an additional 10% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% _ Can only be placed in Storage. _ Equipment Type: Headgear Defense: 20 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 20 Weight : 30 Required Level : 50 Id: (15831) Kuken's Hat [1] The Kuken's Hat. Kuken was a cowboy who accidentally practiced Ninja skills in Amatsu. _ Item Effect(s): Gunslinger Classes ATK +2 for every 9 Base DEX MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Reduce Variable Cast Time of skill Tracking by 30% ---------- When refined to +8 CRIT +10 Reduces After Cast Delay by 10% ---------- When refined to +9: Has a 7% chance to cast Trigger Happy Shot Lvl. 2 on target enemy when physically attacking. Increases Long-Range damage by 5% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% ---------- _ ---------- Ninja Classes ATK +2 for every 9 Base STR MATK +2 for every 9 Base INT ---------- When refined to +7: DEF +10, MDEF +15 Increases Long-Range damage by 5% Increases damage of skill Blaze Shield by 50% Increases damage of skill Lightning Jolt by 50% ---------- When refined to +8 MATK +15 ATK +15 Reduces After Cast Delay by 10% ---------- When refined to +9: FLEE +10 Reduce Variable Cast Time of Throw Huuma Shuriken by 20% Reduce Variable Cast Time of Blaze Shield by 20% Reduce Variable Cast Time of Lightning Jolt by 20% ---------- When refined to +10: All Stats +2 MaxHP +3% MaxSP +3% _ Can only be placed in Storage. _ Equipment Type: Headgear Defense: 20 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 20 Weight : 30 Required Level : 50 Id: (15832) Cetrion Circlet (OSM) [1] Circlet of Cetrion, the Senior God who can control the elements _ Item Effect(s): INT +3 DEX +3 MATK +10 MDEF +10 ---------- If player has learned skill Frost Nova Lvl.10, when using skill Frost Nova on target enemy has a 50% chance to cast Frost Nova Lvl.5 ---------- and has a 50% chance to activate Chain Frost Nova The Effect might change in future. ---------- Increases damage of skill Thunderstorm by 5% Increases damage of skill Fire Pillar by 10% ---------- When refined to +7: DEF +15 Increases damage of skill Thunderstorm by an additional 10% Increases damage of skill Fire Pillar by an additional 20% ---------- When refined to +8: FLEE +15 Increases damage of skill Thunderstorm by an additional 15% Increases damage of skill Fire Pillar by an additional 30% ---------- When refined to +9: MATK +15 Increases damage of skill Thunderstorm by an additional 20% Increases damage of skill Fire Pillar by an additional 40% ---------- When refined to +10: MATK +15 Reduces Variable Cast Time of skill Storm Gust by 10% Reduces Variable Cast Time of skill Lord of Vermillion by 10% Reduces Variable Cast Time of skill Thunderstorm by 30% Increases Wind and Water magical element damage by 5% ---------- _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Headgear Defense: 30 Equip Slot: Upper Weight: 20 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 30 Weight : 20 Required Level : 50 Id: (15833) Cetrion Bracelet (OSM) [1] Bracelet of Cetrion, the Senior God who can control the elements _ Item Effect(s): MATK +3%, INT +3, AGI +3 ---------- MATK +5 for every 2 levels of Study learned ---------- Increases damage of skill Fire Bolt by 1% Increases damage of skill Colt Bolt by 1% Increases damage of skill Lightning Bolt by 1% Increases damage of skill Earth Spike by 1% ---------- If player has learnt skill Endow Quake Lvl.5 Has a 10% chance to cast Earth Spike Lvl.5 when physically attacking. ---------- If player has Base INT 89 or higher Increases damage of skill Heaven Drive by 25% ---------- Mage Classes and Super Novice Only Increases damage of skill Fire Bolt by additional 1% for every 5 character levels Increases damage of skill Colt Bolt by additional 1% for every 5 character levels Increases damage of skill Lightning Bolt by additional 1% for every 5 character levels Increases damage of skill Earth Spike by additional 1% for every 5 character levels ---------- Other Classes Only Increases damage of skill Fire Bolt by additional 1% for every 10 character levels Increases damage of skill Colt Bolt by additional 1% for every 10 character levels Increases damage of skill Lightning Bolt by additional 1% for every 10 character levels Increases damage of skill Earth Spike by additional 1% for every 10 character levels ---------- _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Accessory Defense: 0 Weight: 10 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 50 Id: (15834) Dark Raiden's Sakkat (OSM) [1] A Sakkat of Raiden, the mysterious wanderer who commands many supernatural abilities If player learned skill Aspersio Lvl.5 Has a chance 10% to cast Gloria Domini Lvl. 5 when performing a physical attack on a target. ---------- Increases damage of skill Holy Light by 5% Increases the recovery rate of recovery skills by 1% Increases the recovery rate of recovery Items by 1% ---------- When refined to +7: DEF +15 Increases the recovery rate of recovery skills by an additional 3% Increases the recovery rate of recovery Items by an additional 3% Increases damage of skill Holy Light by 10% ---------- When refined to +8: FLEE +15 Increases the recovery rate of recovery skills by an additional 5% Increases the recovery rate of recovery Items by an additional 5% Increases damage of skill Holy Light by 15% ---------- When refined to +9: MATK +15 Increases the recovery rate of recovery skills by an additional 7% Increases the recovery rate of recovery Items by an additional 7% Increases damage of skill Holy Light by 20% ---------- When refined to +10: Increases the recovery rate of recovery skills by an additional 9% Increases the recovery rate of recovery Items by an additional 9% Increases damage of Holy magical element by 10% _ (This Item's effect can be used in WoE I and II.) _ Equipment Type: Headgear Defense: 30 Equip Slot: Upper Weight: 20 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 30 Weight : 20 Required Level : 50 Id: (15835) Kronika's Speller Phy. (OSM) [1] A Speller of Kronika, the time controller of the Clock Tower. _ STR +3, AGI +3 ---------- Item Effect(s): ATK +3% ---------- ATK +5 for every 2 levels of Sightless Mind learned. ---------- Increases damage of skill Back Stab by 1% ---------- Enables use of skill Wind Walker Lvl. 5 when player learned skill Divest Helm at Lvl.5 ---------- Enables use of skill Improve Concentration Lvl. 5 when player learned skill Divest Shield at Lvl.5 ---------- Enables use of skill Frenzy Lvl. 1 when player learned skill Divest Armor at Lvl.5 ---------- Enables use of skill Power-Thrust Lvl. 5 when player learned skill Divest Weapon at Lvl.5 ---------- Enables use of skill Flying Kick Lvl.7 when player learned skill Back Stab at Lvl.10 ---------- Increases damage of skill Back Stab by an additional 3% for every 4 character levels. ---------- If player has Base AGI 90 or higher Increases damage of skill Sightless Mind by 15% _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Accessory Defense: 0 Weight: 10 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 50 Id: (15845) Shao Kahn's Helmet (OSM) [1] A hat made from bones of the undead. Created by legendary blacksmith Shao Kahn. _ Item Effect(s): STR +3, LUK +3 ,ATK +10, MDEF +10 ---------- If player learned skill Adrenaline Rush Lvl.5 Has a 7% chance to cast Hammer Fall Lvl.3 when performing a physical attack on a target. ---------- Increases damage of skill Cart Termination by 5% _ Increases damage of skill Mammonite by 5% ---------- When refined to +7, DEF +15 _ Increases damage of skill Cart Termination by an additional 10% _ Increases damage of skill Mamonite by an additional 10% ---------- When refined to +8, FLEE +15 _ Increases damage of skill Cart Termination by an additional 15% _ Increases damage of skill Mamonite by an additional 15% ---------- When refined to +9, ATK +15 _ Increases damage of skill Cart Termination by an additional 20% _ Increases damage of skill Mamonite by an additional 20% ---------- When refined to +10, ATK +5% _ Increases damage of skill Cart Revolution by 30% _ Has a 5% chance to drop Candy &Candy Cane when a monster is killed _ Increases Recovery rate of Candy &Candy Cane consumables by 200% _ Item Effect disabled in WoE 1 & 2 Maps _ Equipment Type: Headgear Defense: 30 Equip Slot: Upper Weight: 30 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 30 Weight : 30 Required Level : 50 Id: (15972) [NFS]Happy Balloon This item cannot be traded with other accounts. Colorful balloons with poring image on it's surface. Kids love to hold these on festival. EXP gain from the monsters +5%, item drop +10%. Class : Headgear Defense : 0 Location : Lower Weight : 1 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 1 Required Level : 1 Job : AllJobs Id: (16001) Red Square Bag [2] The official bag of the Alchemist Society. Its unique design and bright red color is popular among women. MaxHP +200. Increases damage of Acid Terror and Bomb by 20%. If STR is over 90, has a 5% chance to add Stun to close-ranged physical attacks. When a monster is killed, it has a chance to drop a random potion. Equipment Type: Mace Attack Strength: 130 Weight: 50 Weapon Level:3 Required Level: 50 Usable ByJobs : Transcendent Swordsman / Merchant / Acolyte Classes ====== auto-parsed ====== Attack : 130 Weight : 50 Weapon Level : 3 Required Level : 50 Id: (16003) Carga Mace [2] A heavy mace with a blade meaning 'Big Ring' in the language of the Sapha. Equipment Type: Mace Attack Strength: 175 Weight: 150 Weapon Level: 3 Required Level: 100 Usable ByJobs : Mechanic, Geneticist, and Acolyte Class ====== auto-parsed ====== Attack : 175 Weight : 150 Weapon Level : 3 Required Level : 100 Id: (16004) P.Mace1 A beginner's mace made exclusively by the Eden Group. Cannot be upgraded. Equipment Type: Mace Attack Strength: 142 Weight: 0 Weapon Level: 2 Required Level: 26 Usable ByJobs : Swordsman Class / Acolyte Class / Merchant Class ====== auto-parsed ====== Attack : 142 Weight : 0 Weapon Level : 2 Required Level : 26 Id: (16005) P.Mace2 A mace made exclusively by the Eden Group. Cannot be upgraded. Equipment Type: Mace Attack Strength: 163 Weight: 0 Weapon Level: 2 Required Level: 40 Usable ByJobs : Swordsman Class / Acolyte Class / Merchant Class ====== auto-parsed ====== Attack : 163 Weight : 0 Weapon Level : 2 Required Level : 40 Id: (16007) Mjolnir (30Days) A copy of the mighty hammer wielded by Thor, god of thunder. Item Effect(s): DEX +50 , STR +20 ASPD +10% When physically attacking , 10% chance to cast Lvl.10 Thunder Storm on target enemy, and 5% chance to enable Splash Damage for 10 seconds This item has a 30 day duration, it will disappear when this period expires. This item cannot be traded _ Element:Wind Attack Strength: 350 Weight: 600 Weapon Level: 4 Required Level: 95 Usable ByJobs : Swordsman and Merchant Classes ====== auto-parsed ====== Attack : 350 Weight : 600 Weapon Level : 4 Required Level : 95 Id: (16008) Rookie Wrench Rental Item Special Item for Rookie Members It's a gift from Brade. This item cannot be refined. Equipment Type: Mace Attack Strength: 150 Weight: 0 Weapon Level: 3 Required Level: 1 Usable ByJobs : Acolyte Class ====== auto-parsed ====== Attack : 150 Weight : 0 Weapon Level : 3 Required Level : 1 Id: (16013) Mace Of Judgement [2] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and magical attacks have a chance to increases damage to Demon monsters by 20% for 7 seconds. MATK +140, STR +1, INT +1. If worn with Robe, Shoes and Shawl of Judgement, increases damage to Undead by 15%. Increases damage of Adoramus by 200%, and increases SP Cost of Adoramus by 30 SP. Equipment Type: Mace Attack Strength: 170 Weight: 120 Weapon Level: 3 Required Level: 100 Usable ByJobs : Archbishop ====== auto-parsed ====== Attack : 170 Weight : 120 Weapon Level : 3 Required Level : 100 Id: (16015) Cat Club [3] A cat-paw shaped club which doesn't seem to hurt. Increases damages to Brute enemies by 15%. When physically attacking, has a small chance of inflicting Seduce status effect on enemies. Equipment Type: Mace Attack Strength: 88 Weight: 70 Weapon Level: 1 Required Level: 1 Usable ByJobs : Novice / Swordsman Class / Acolyte Class / Merchant Class ====== auto-parsed ====== Attack : 88 Weight : 70 Weapon Level : 1 Required Level : 1 Id: (16016) Tuna Rental Item A high quality fish used as a club since it's frozen solid. When physically attacking, it will cast Stun or Autocast Lvl.5 Bash (If higher level of Bash is learned, uses that level instead.) Has a small chance to freeze the wearer. if Base Level is 100 or higher, add ATK +20. Equipment Type: Mace Attack Strength: 180 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Swordsman Class / Acolyte Class / Merchant Class ====== auto-parsed ====== Attack : 180 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16018) Empowered Mace Of Judgement [1] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and magical attacks have a chance to increases damage to Demon monsters by 40% for 7 seconds. MATK +180, STR +2, INT +2. If worn with Robe, Shoes and Shawl of Judgement, increases damage to Undead by 30%. Increases damage of Adoramus by 200%, and increases SP Cost of Adoramus by 30 SP. Equipment Type: Mace Attack Strength: 170 Weight: 120 Weapon Level: 4 Required Level: 130 Usable ByJobs : Archbishop ====== auto-parsed ====== Attack : 170 Weight : 120 Weapon Level : 4 Required Level : 130 Id: (16025) TE WoE Mace Cannot be traded. Rental Item Indestructible. Extra effect for WoE TE areas: Physical Attack Power +40% against other Players. Physical attacks have a high Freeze chance. Heal Amount +5%. Equipment Type: 7Mace Attack Strength: 120 Weight: 0 Weapon Level: 3 Required Level: 40 Usable ByJobs : Novice / Swordsman Classes / Acolyte Classes / Merchant Classes ====== auto-parsed ====== Attack : 120 Weight : 0 Weapon Level : 3 Required Level : 40 Id: (16026) RWC Memory Mace [1] A mace made of pure gold created for the 2012 RWC (Ragnarok World Championship) Increases ATK +30 for every 3 refinement levels When refined to +6 or higher, Increases ATK damage to all monsters. When refined to +9 or higher, additional ATK damage to all monsters and has a chance to Autocast Lvl.1 Weapon Perfection Set Bonus: If equipped with RWC 2012 Ring, add +5 ATK for every refinement level Set bonuses do not work with card-slotted RWC accessories Equipment Type: Mace Attack Strength: 100 Weight: 80 Weapon Level: 3 Required Level: 1 Usable ByJobs : Swordsman Class / Acolyte Class / Merchant Class ====== auto-parsed ====== Attack : 100 Weight : 80 Weapon Level : 3 Required Level : 1 Id: (16186) Baby Dragon Hat Box Box Contents: 1 Baby Dragon Hat This can be purchased on the Playspan store at store.playspan.com Can be traded and stored. Once opened, the hat can only be placed in storage. Description: A baby dragon who has been trained to help its master. From May 6 to June 3 d 20% Base EXP for each dragon type monster killed. Increases damage and resistance to Dragon type monsters by 10%. This item is account bound. Equip Slot: 1 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 10 Required Level : 1 Id: (16192) ÄâÆ¼ ¸ðÀÚ »óÀÚ Box contents: 1 Coati Hat _ Description: A Coati-shaped hat with a cute thick tail. This hat comes with a fresh forest scent. AGI +3, cannot be refined. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 70 Required Level: 45 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 1 Weight : 70 Required Level : 45 Id: (16193) Tuca Hat Box Box Contents: 1 Tucan Hat _ Description: A bird from the Toucan family with a fabulous yellow colored beak. It has been seen eating sweet-flavored loop-shaped cereal. DEX +3. Cannot be refined Equipment Type: Headgear Defense: 2 Equip Slot: Upper-Mid Weight: 60 Required Level: 45 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 60 Required Level : 45 Id: (16194) Àç±Ô¾î ¸ðÀÚ »óÀÚ Box Contents: 1 Jaguar Hat _ Description: A mask of the king of the Amazon, the Jaguar. Rumor has it that those who wear it get blessings from nature. MDEF +2. Enables use of Crazy Uproar skill. Equipment Type: Headgear Defense: 4 Equip Slot: Upper, Middle, Low Weight: 40 Required Level: 25 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 40 Required Level : 25 Id: (16372) Four Leaf Clover In Mouth Box Box Contents: 1 Four Leaf Clover Cancellation of purchase and/or refund is not permitted for this Item once opened. This item can be stored only. Once opened, the item inside is account bound. Description: A Four-leafed clover that brings it's wearer luck. MATK +5, ATK +5, MDEF +2 This item can only be put into storage. Equipment Type: Headgear Defense: 2 Equip Slot: Lower Weight: 5 Required Level: 1 Usable ByJobs : All Character Types Box Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 5 Required Level : 1 Id: (16385) Four Leaf Clover In Mouth Box2 O'Riley's Green Box which can be opened to receive 1 random item. This box can be traded, stored, and vended. Item and contents are Account Bound. Box Contents: _ Garuda Hat A very unique and rare hat, made from the feathers of the legendary bird, the Garuda. Reduces damage from all monsters by 5%. LUK +5, HIT +10, reduces After Cast Delay by 5%. When refined to +7 or higher, has a chance of dropping Mastela Fruit when attacking monsters. Chance to drop increases by 1% for each refinement level over +7. This item is account bound but may become tradeable in the future. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 10 Required Level: 30 Usable ByJobs : All Character Types except Novice Class _ Umbala Spirit An accessory which is traditionally used in piercings by the Umbala tribespeople. MaxHP +1%. Increases the recovery rate of 'Meat' by 25%. Has a chance of dropping Meat when defeating monsters. This item is account bound but may become tradeable in the future. Equipment Type: Headgear Defense: 1 Equip Slot: Lower Weight: 0 Required Level: 1 Usable ByJobs : All Character Types _ Grand Peco Headdress An elaborate, multi-colored headdress made from the feathers of a Grand Peco. Increases damage to Demi-human and Brute monsters by 7% Small chance to inflict Curse status effect on target enemy when physically attacking. This item is account bound but may become tradeable in the future. Equipment Type: Headgear Defense: 5 Equip Slot: Upper & Middle Weight: 80 Required Level: 1 Usable ByJobs : All Character Types _ Beer Cap A mug of beer sits precariously on your head. Drinking severely impairs your ability to steer mounts or operate machinery. When refined to +7 or higher, adds 100% resistance to Confusion status. This item is account bound but may become tradeable in the future. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 60 Required Level: 18 Usable ByJobs : All Character Types _ 2 3X Battle Manual This well written, detailed manual explains effective battle methods. Increases EXP rate by 300% for 30 minutes. _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 10 Required Level : 30 Id: (16414) Turtle Hat Box Box Contents: 1 Turtle Hat Once opened, the Turtle Hat is account bound. _ Description: A disgruntled snapping turtle sits above your head. Count your fingers again after putting this on. AGI +1. Small chance to cast Lv. 3 Decrease AGI on the enemy when physically attacked. Account Bound. Event Stats from 08/07 - 05/08: DEF +3 Increases damage to turtle monsters on Turtle Island by 20%. Decreases damage from turtle monsters on Turtle Island by 20%. If refined to +7 or higher, adds 25% EXP bonus for each monster killed. Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 30 Required level: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 30 Id: (16415) (null) Box Contents: 1 Turtle Hat Once opened, the Turtle Hat is account bound. _ Description: A disgruntled snapping turtle sits above your head. Count your fingers again after putting this on. AGI +1. Small chance to cast Lv. 3 Decrease AGI on the enemy when physically attacked. Account Bound. Event Stats from 08/07 - 05/08: DEF +3 Increases damage to turtle monsters on Turtle Island by 20%. Decreases damage from turtle monsters on Turtle Island by 20%. If refined to +7 or higher, adds 25% EXP bonus for each monster killed. Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 30 Required level: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 30 Id: (16422) (null) Box Contents: Rental Item 1 Baphomet Horns Duration: 7 Days after opening. A headgear made from the horns of Baphomet. Increases damage to Demi-humans by 12%. Increases ATK based on the wearer's job level. This Item cannot be Dropped or Traded. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 80 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 80 Id: (16424) (null) Box Contents: Rental Item 1 Executioner Duration: 7 Days after opening. A gruesome sword used to behead criminals awarded the death penalty. Pierces Defense of Demi-human monsters. Increases damage dealt to Demi-human monsters by 20%, and reduces damage received from Demi-human monsters by 10%. This Item cannot be Dropped or Traded. Equipment Type: Two-handed Sword Attack Strength: 190 Weight: 1 Element: Shadow Weapon Level: 4 Required Level: 1 Usable ByJobs : Swordsman Class ====== auto-parsed ====== Attack : 190 Weight : 1 Weapon Level : 4 Required Level : 1 Id: (16425) (null) Box Contents: Rental Item 1 Cutlas Duration: 7 Days after opening. A one-handed sword popularized by its use by sea adventurers. Enables use of Lvl.5 Bash. STR +2 DEF +1 This Item cannot be Dropped or Traded. Equipment Type: Sword Attack Strength: 185 Weight: 1 Weapon Level: 4 Required Level: 1 Usable ByJobs : Swordsman, Merchant, and Thief Classes ====== auto-parsed ====== Attack : 185 Weight : 1 Weapon Level : 4 Required Level : 1 Id: (16426) (null) Box Contents: Rental Item 1 Moonlight Dagger Duration: 7 Days after opening. A dagger imbued with lunar spirit and the power to drain an enemy's soul. Regain 3 SP with each attack. MaxSP +10% This Item cannot be Dropped or Traded. Equipment Type: Dagger Attack Strength: 85 Weight: 71 Weapon Level: 4 Required Level: 1 Usable ByJobs : Swordsman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja ====== auto-parsed ====== Attack : 85 Weight : 71 Weapon Level : 4 Required Level : 1 Id: (16427) (null) Box Contents: Rental Item 1 Wrench Duration: 7 Days after opening. A heavy tool with many practical applications. Enables a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack. This Item cannot be Dropped or Traded. Equipment Type: Mace Attack Strength: 150 Weight: 1 Weapon Level: 3 Required Level: 1 Usable ByJobs : Acolyte Class ====== auto-parsed ====== Attack : 150 Weight : 1 Weapon Level : 3 Required Level : 1 Id: (16428) (null) Box Contents: Rental Item 1 Solar Sword Duration: 7 Days after opening. A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Regains 1% of the damage inflicted on its target as HP with each attack. Drains 15 SP from the player every 10 seconds. This Item cannot be Dropped or Traded. Equipment Type: One-handed Sword Attack Strength: 120 Weight: 1 Element: Fire Weapon Level: 4 Required Level: 1 Usable ByJobs : Swordsman, Merchant, and Thief Classes ====== auto-parsed ====== Attack : 120 Weight : 1 Weapon Level : 4 Required Level : 1 Id: (16429) (null) Box Contents: Rental Item 1 Tomahawk Duration: 7 Days after opening. A light axe imbued with the Wind element that can be hurled at enemies. Enables use of Tomahawk Throwing. This Item cannot be Dropped or Traded. Equipment Type: Axe Attack Strength: 200 Weight: 1 Element: Wind Weapon Level: 4 Required Level: 1 Usable ByJobs : Swordsman and Merchant Classes ====== auto-parsed ====== Attack : 200 Weight : 1 Weapon Level : 4 Required Level : 1 Id: (16430) (null) Box Contents: Rental Item 1 Rudra Bow Duration: 7 Days after opening. A bow imbued with the sacred essence of Rudra, one of the ancient gods. Adds 50% resistance to Poison, Curse, Silence, Chaos and Blind statuses. Enables the use of Lvl.1 Heal and Lvl.1 Cure. INT +5 This Item cannot be Dropped or Traded. Equipment Type: Bow Attack Strength: 185 Weight: 1 Element: Holy Weapon Level: 4 Required Level: 1 Usable ByJobs : Archer Class; Rogue ====== auto-parsed ====== Attack : 185 Weight : 1 Weapon Level : 4 Required Level : 1 Id: (16431) (null) Box Contents: Rental Item 1 Poll Axe Duration: 7 Days after opening. A weapon consisting of an axe head mounted to a long pole that is designed to break through thick armor. STR +1, INT +2, DEX +1 This Item cannot be Dropped or Traded. Equipment Type: Spear Attack Strength: 195 Weight: 1 Weapon Level: 3 Required Level: 1 Usable ByJobs : Swordsman Class ====== auto-parsed ====== Attack : 195 Weight : 1 Weapon Level : 3 Required Level : 1 Id: (16436) õĪ±Ã ÇÏ´ÃÀÇ ¿Õ°ü »óÀÚ Box Contents: 1 Libra Crown Cancellation of purchase and/or refund is not permitted for this Item. DEX +3 Increases resistance to Wind element by 7%. When refined to +7 or higher, MATK +3% When refined to +9 or higher, MATK +5% and adds a chance to cast Lv.5 Frost Nova when physically attacked. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16437) õĪ±Ã ÇÏ´ÃÀÇ ¿Õ°ü »óÀÚ Box Contents: 1 Libra Crown Cancellation of purchase and/or refund is not permitted for this Item. DEX +3 Increases resistance to Wind element by 7%. When refined to +7 or higher, MATK +3% When refined to +9 or higher, MATK +5% and adds a chance to cast Lv.5 Frost Nova when physically attacked. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16438) õĪ±Ã ÇÏ´ÃÀÇ º¸°ü »óÀÚ Box Contents: 1 Libra Diadem Cancellation of purchase and/or refund is not permitted for this Item. ATK +7 When refined to +7 or higher, Chance to cast Lv.2 Mild Wind when physically attacking. When refined to +9 or higher, Flee +5 and ATK +3%. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16439) õĪ±Ã ÇÏ´ÃÀÇ º¸°ü »óÀÚ Box Contents: 1 Libra Diadem Cancellation of purchase and/or refund is not permitted for this Item. ATK +7 When refined to +7 or higher, Chance to cast Lv.2 Mild Wind when physically attacking. When refined to +9 or higher, Flee +5 and ATK +3%. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16447) ÃµÇæ±Ã ÇÏ´ÃÀÇ ¿Õ°ü »óÀÚ Box Contents: 1 Scorpio Crown A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. ATK +5. ASPD +3% (Reduces After Attack Delay by 3%) Increases resistance to Water element by 5%. When refined to +7, has a chance to Autocast Lv.3 Mild Wind when attacking. When refined to +8, ASPD +2%. (Reduces After Attack Delay by 2%) When refined to +9, has a chance to Autocast Lv.5 Frost Nova. When refined to +10, ASPD +2%. (Reduces After Attack Delay by 2%), ATK +5 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16448) ÃµÇæ±Ã ÇÏ´ÃÀÇ º¸°ü »óÀÚ Box Contents: 1 Scorpio Diadem A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. DEX +2 When refined to +7, DEX +1, ATK +5 Equipment Type: Headgear Defense: 3 Equip Slot: 1 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16449) ÃµÇæ±Ã ÇÏ´ÃÀÇ ¿Õ°ü »óÀÚ Box Contents: 1 Scorpio Crown A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. ATK +5. ASPD +3% (Reduces After Attack Delay by 3%) Increases resistance to Water element by 5%. When refined to +7, has a chance to Autocast Lv.3 Mild Wind when attacking. When refined to +8, ASPD +2%. (Reduces After Attack Delay by 2%) When refined to +9, has a chance to Autocast Lv.5 Frost Nova. When refined to +10, ASPD +2%. (Reduces After Attack Delay by 2%), ATK +5 Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16450) ÃµÇæ±Ã ÇÏ´ÃÀÇ º¸°ü »óÀÚ Box Contents: 1 Scorpio Diadem A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. DEX +2 When refined to +7, DEX +1, ATK +5 Equipment Type: Headgear Defense: 3 Equip Slot: 1 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16461) (null) Box Contents: 1 Red Wing Hat _ A red driver's hat decorated with white wings. STR +1, INT +1, DEX +1 When refined to +7, increases ATK and MATK by 2%. When refined to +9, additional increases to ATK and MATK by 2%. Equip Slot: 1 Equipment Type: Headgear Defense: 0 Equip Slot (Head): Upper Weight: 60 Required Level: 1 Usable ByJobs : All Character Types _ Cancellation of purchase and/or refund is not permitted for this Item. Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 60 Required Level : 1 Id: (16462) (null) Box Contents: 1 Red Wing Hat _ A red driver's hat decorated with white wings. STR +1, INT +1, DEX +1 When refined to +7, increases ATK and MATK by 2%. When refined to +9, additional increases to ATK and MATK by 2%. Equip Slot: 1 Equipment Type: Headgear Defense: 0 Equip Slot (Head): Upper Weight: 60 Required Level: 1 Usable ByJobs : All Character Types _ Cancellation of purchase and/or refund is not permitted for this Item. Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 60 Required Level : 1 Id: (16543) Snowman Hat Box Box Contents: 1 Snowman Hat. A hat that is a constant reminder of the Winter season. STR +1, INT +1, MDEF +3 Increases resistance to Water element by 7%. When killing enemies, has a small chance of dropping Buche De Noel or Candy Canes. When dealing physical or magical damage, small chance of activating Lv.1 Frost Joker. When refined to +8, activates Lv.5 Frost Joker. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types Cancellation of purchase and/or refund is not permitted for this Item. Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 30 Required Level : 1 Id: (16544) ´«»ç¶÷ ¸ðÀÚ »óÀÚ Box Contents: 1 Snowman Hat. A hat that is a constant reminder of the Winter season. STR +1, INT +1, MDEF +3 Increases resistance to Water element by 7%. When killing enemies, has a small chance of dropping Buche De Noel or Candy Canes. When dealing physical or magical damage, small chance of activating Lv.1 Frost Joker. When refined to +8, activates Lv.5 Frost Joker. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types Cancellation of purchase and/or refund is not permitted for this Item. Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 30 Required Level : 1 Id: (16554) (null) Box Contents: 1 Elven Sunglasses Description: Even elves are very cool creatures. So, naturally, they wear sunglasses. Increases resistance to Blind status by 5%. Equipment Type: Headgear Defense: 0 Equip Slot: Middle Weight: 20 Usable ByJobs : All Character Types Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 20 Id: (16565) (null) Box Contents: 1 Capricorn Crown DEX +2, VIT +2 When refined to +7 or higher, has a chance to Autocast Lv.1 Mild Wind (Earth endow) when physically attacking. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16566) (null) Box Contents: 1 Capricorn Crown DEX +2, VIT +2 When refined to +7 or higher, has a chance to Autocast Lv.1 Mild Wind (Earth endow) when physically attacking. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16567) (null) Box Contents: 1 Capricorn Diadem DEX +2, MDEF +5 Increases resistance to Earth element by 5%. When refined to +7 or higher, INT +2 When refined to +8 or higher, reduces Cast Time by 3%. When refined to +9 or higher, Increases effectiveness of Heal and Sanctuary skills by 4%. When refined to +10 or higher, has a small chance to Autocast Lv.5 Hammer Fall when attacked. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16568) (null) Box Contents: 1 Capricorn Diadem DEX +2, MDEF +5 Increases resistance to Earth element by 5%. When refined to +7 or higher, INT +2 When refined to +8 or higher, reduces Cast Time by 3%. When refined to +9 or higher, Increases effectiveness of Heal and Sanctuary skills by 4%. When refined to +10 or higher, has a small chance to Autocast Lv.5 Hammer Fall when attacked. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (16615) (null) Box Contents: 1 Charming Ribbon Description: A pretty red ribbon decorated with a pink heart in the middle. Reduces damage from Undead and Demon monsters by 5%. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 40 Required Level:10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 40 Required Level : 10 Id: (16616) (null) Box Contents: 1 Charming Ribbon Description: A pretty red ribbon decorated with a pink heart in the middle. Reduces damage from Undead and Demon monsters by 5%. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 40 Required Level:10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 40 Required Level : 10 Id: (16692) (null) Box Contents: 1 Alice Doll Description: A hat adorned with an Alice doll. When worn, it seems like Alice is cheering you on from the top of your head. ''Be strong, master!'' Increases damage to Demi-human monsters by 10%, and has a small chance to cast Sleep on the wearer. STR +1 Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 50 Required Level:30 Usable ByJobs : All Character Types except Novice Class _ Weight: 1 ====== auto-parsed ====== Defense : 1 Weight : 50 Required Level : 30 Id: (16693) (null) Box Contents: 1 Crescent Helm Description: A sturdy, decorative hat worn by military generals in a Far East country. VIT +1. Reduces damage from Demi-human monsters by 5%. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense:8 Equip Slot: Upper, Mid Weight: 300 Required Level:50 Usable ByJobs : Swordsman and Merchant Class _ Weight: 1 ====== auto-parsed ====== Defense : 8 Weight : 300 Required Level : 50 Id: (16694) (null) Box Contents: 1 Crescent Helm Description: A sturdy, decorative hat worn by military generals in a Far East country. VIT +1. Reduces damage from Demi-human monsters by 5%. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense:8 Equip Slot: Upper, Mid Weight: 300 Required Level:50 Usable ByJobs : Swordsman and Merchant Classes _ Weight: 1 ====== auto-parsed ====== Defense : 8 Weight : 300 Required Level : 50 Id: (16695) (null) Box Contents: 1 Dragon Skull Description: A helmet made from a dragon's skull that provides protection against dragons. Decreases damage from Dragon Class monsters by 5%. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 10 Equip Slot: Upper Weight: 80 Required Level: 50 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 10 Weight : 80 Required Level : 50 Id: (16696) (null) Box Contents: 1 Dragon Skull Description: A helmet made from a dragon's skull that provides protection against dragons. Decreases damage from Dragon Class monsters by 5%. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 10 Equip Slot: Upper Weight: 80 Required Level: 50 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 10 Weight : 80 Required Level : 50 Id: (16697) (null) Box Contents: 1 Drooping Bunny Description: A cute rabbit doll that can be worn on the head. DEX +1, Flee +2. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 10 Id: (16698) (null) Box Contents: 1 Drooping Bunny Description: A cute rabbit doll that can be worn on the head. DEX +1, Flee +2. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 10 Id: (16699) (null) Box Contents: 1 Fish on Head Description: Headgear that looks just like a scrumptious fish. It even has the same smell as your mom! AGI +1, DEX +1. Cannot be dropped or traded, but can be placed in Kafra Storage. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 50 Required Level: 50 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 50 Required Level : 50 Id: (16700) (null) Box Contents: 1 Fish on Head Description: Headgear that looks just like a scrumptious fish. It even has the same smell as your mom! AGI +1, DEX +1. Cannot be dropped or traded, but can be placed in Kafra Storage. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 50 Required Level: 50 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 50 Required Level : 50 Id: (16701) (null) Box Contents: 1 Evolved Pair of Red Ribbon Description: A pair of small, red hairbands that make girls look really cute when they wear them. Flee +5. Cannot be traded or dropped, but can be placed in Kafra Storage. Cannot be Refined Equipment Type: Headgear Defense: 2 Equip Slot: Middle Weight: 10 Required Level: 45 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 10 Required Level : 45 Id: (16702) (null) Box Contents: 1 Evolved Pair of Red Ribbon Description: A pair of small, red hairbands that make girls look really cute when they wear them. Flee +5. Cannot be traded or dropped, but can be placed in Kafra Storage. Cannot be Refined Equipment Type: Headgear Defense: 2 Equip Slot: Middle Weight: 10 Required Level: 45 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 10 Required Level : 45 Id: (16703) (null) Box Contents: 1 Evolved Smoking Pipe Description: Just say no. Especially if you're underage. VIT +1. Reduces damage from Brute class monsters by 5%. Cannot be traded or dropped, but can be placed in Kafra Storage. Cannot be Refined Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 10 Usable ByJobs : Novices can't smoke, but as for everyone else ... _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (16704) (null) Box Contents: 1 Evolved Smoking Pipe Description: Just say no. Especially if you're underage. VIT +1. Reduces damage from Brute class monsters by 5%. Cannot be traded or dropped, but can be placed in Kafra Storage. Cannot be Refined Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 10 Usable ByJobs : Novices can't smoke, but as for everyone else ... _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (16705) (null) Box Contents: 1 Hibiscus Description: A flower said to be as beautiful as a fairy from a Far East country, and often used as a medicinal herb. DEX +1, INT +1 MDEF +5. Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 20 Required Level:10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 10 Id: (16706) (null) Box Contents: 1 Hibiscus Description: A flower said to be as beautiful as a fairy from a Far East country, and often used as a medicinal herb. DEX +1, INT +1 MDEF +5. Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 20 Required Level:10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 10 Id: (16707) (null) Box Contents: 1 Jumping Poring Description: A Poring hat that feels like it's hopping on top of your head. It brings good fortune to the wearer. LUK +1 Cannot be upgraded or destroyed. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Id: (16708) (null) Box Contents: 1 Jumping Poring Description: A Poring hat that feels like it's hopping on top of your head. It brings good fortune to the wearer. LUK +1 Cannot be upgraded or destroyed. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 30 Id: (16709) (null) Box Contents: 1 Kettle Hat Description: A sturdy pot worn on the head that overflows with water if shaken. Has a chance to Autocast Lv.2 Deluge or Level 3 Waterball with each attack. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 8 Equip Slot: Upper Weight: 60 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 8 Weight : 60 Required Level : 30 Id: (16710) (null) Box Contents: 1 Kettle Hat Description: A sturdy pot worn on the head that overflows with water if shaken. Has a chance to Autocast Lv.2 Deluge or Lv.3 Waterball with each attack. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 8 Equip Slot: Upper Weight: 60 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 8 Weight : 60 Required Level : 30 Id: (16711) (null) Box Contents: 1 Magic Eyes Description: A hat that looks like the eyes of a dark mage, and are rumored to blink sometimes. Reduces Variable Cast Time by 10% and increases SP Cost by 20%. MDEF +5 Equipment Type: Headgear Defense: 3 Equip Slot: Upper _ Weight: 3 Required Level: 30 Usable ByJobs : Magician Class & Soul Linker _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 3 Required Level : 30 Id: (16712) (null) Box Contents: 1 Magic Eyes Description: A hat that looks like the eyes of a dark mage, and are rumored to blink sometimes. Reduces Variable Cast Time by 10% and increases SP Cost by 20%. MDEF +5 Equipment Type: Headgear Defense: 3 Equip Slot: Upper _ Weight: 3 Required Level: 30 Usable ByJobs : Magician Class & Soul Linker _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 3 Required Level : 30 Id: (16713) (null) Box Contents: 1 Mini Propeller Description: This hat makes the wearer feel as if they are floating on air. AGI +2, DEX +1, Perfect Dodge +10. The headgear's refinement level affects the percentage of Cast Time reduction. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 20 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 20 Id: (16714) (null) Box Contents: 1 Mini Propeller Description: This hat makes the wearer feel as if they are floating on air. AGI +2, DEX +1, Perfect Dodge +10. The headgear's refinement level affects the percentage of Cast Time reduction. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 20 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 20 Id: (16715) (null) Box Contents: 1 Puppy Hat Description: A small, brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it. AGI +1. Small chance to Autocast Lvl.1 Gloria; if AGI is higher than 77, the cast increases to Lvl.3. Cannot be upgraded. Equipment Type: Headgear Defense: 4 Equip Slot: Upper _ Weight: 50 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 50 Required Level : 30 Id: (16716) (null) Box Contents: 1 Puppy Hat Description: A small, brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it. AGI +1. Small chance to Autocast Lvl.1 Gloria; if AGI is higher than 77, the cast increases to Lvl.3. Cannot be upgraded. Equipment Type: Headgear Defense: 4 Equip Slot: Upper _ Weight: 50 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 50 Required Level : 30 Id: (16717) (null) Box Contents: 1 Sheep Hat Description: A hat that looks like a sheep's head. The hat is so adorable that an enemy might change their mind about attacking. Reflects 5% physical damage. Cannot be Refined Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 15 Required Level: 50 Usable ByJobs : Acolyte Class _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 15 Required Level : 50 Id: (16718) (null) Box Contents: 1 Sheep Hat Description: A hat that looks like a sheep's head. The hat is so adorable that an enemy might change their mind about attacking. Reflects 5% physical damage. Cannot be Refined Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 15 Required Level: 50 Usable ByJobs : Acolyte Class _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 15 Required Level : 50 Id: (16719) (null) Box Contents: 1 Tiger Mask Description: A mask rumored to make its wearer ferociously aggressive. STR +3 HP +100 Indestructible Cannot be Refined Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 2 Equip Slot: Upper, Mid Weight: 40 Required Level: 50 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 40 Required Level : 50 Id: (16720) (null) Box Contents: 1 Vacation Hat Description: A hat that's perfect on vacation; it shields the wearer's face from UV rays. VIT +1. Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 20 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 20 Required Level : 30 Id: (16721) (null) Box Contents: 1 Vacation Hat Description: A hat that's perfect on vacation; it shields the wearer's face from UV rays. VIT +1. Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 20 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 20 Required Level : 30 Id: (16722) (null) Box Contents: 1 Vane Hairpin Description: A hairpin that looks like a spinning windmill, but it doesn't generate any power. AGI +2. Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 30 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 30 Required Level : 30 Id: (16723) (null) Box Contents: 1 Vane Hairpin Description: A hairpin that looks like a spinning windmill, but it doesn't generate any power. AGI +2. Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 30 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 30 Required Level : 30 Id: (16724) (null) Box Contents: 1 Vanilmirth Hat Description: A cold, soft hat that is shaped like a Vanilmirth. Has a chance to Autocast Lv.1 Bolt with each physical attack. M DEF +5 Cannot be refined. Indestructible. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 100 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 100 Required Level : 30 Id: (16725) (null) Box Contents: 1 Vanilmirth Hat Description: A cold, soft hat that is shaped like a Vanilmirth. Has a chance to Autocast Lv.1 Bolt with each physical attack. M DEF +5 Cannot be refined. Indestructible. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 100 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 100 Required Level : 30 Id: (16726) (null) Box Contents: 1 Water Lily Crown Description: A training cap that lends a sense of quiet and stability to the wearer. DEX +1, AGI +1, MDEF +3 Increases HP Recovery by 5% and SP Recovery by 3%. Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 20 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 30 Id: (16727) (null) Box Contents: 1 Water Lily Crown Description: A training cap that lends a sense of quiet and stability to the wearer. DEX +1, AGI +1, MDEF +3 Increases HP Recovery by 5% and SP Recovery by 3%. Cannot be upgraded. Cannot be Dropped, or Traded. Can be placed in Kafra Storage Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 20 Required Level: 30 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 30 Id: (16728) (null) Box Contents: 1 Pink Beanie Description: A hat woven out of yarn that keeps the head warm, but is mostly worn because of its fashionable look. LUK +1. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 35 Required Level: None Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 35 Required Level : None Id: (16729) (null) Box Contents: 1 Pink Beanie Description: A hat woven out of yarn that keeps the head warm, but is mostly worn because of its fashionable look. LUK +1. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 35 Required Level: None Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 35 Required Level : None Id: (16730) (null) Box Contents: 1 Green Ribbon Description: A long piece of green satin tied together into a neat little ribbon that wards off harmful magic. MDEF +3 _ Equipment Type: Headgear Defense: 1 Equip Slot (Head): Upper Weight: 10 Required Level: None Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : None Id: (16731) (null) Box Contents: 1 Green Ribbon Description: A long piece of green satin tied together into a neat little ribbon that wards off harmful magic. MDEF +3 _ Equipment Type: Headgear Defense: 1 Equip Slot (Head): Upper Weight: 10 Required Level: None Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : None Id: (16732) (null) Box Contents: 1 Ash Deviruchi Hat Description: A cute hat shaped like a Deviruchi that brings happiness to its wearer and those nearby. STR +1, INT +1. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 80 Required Level:64 Usable ByJobs : All Character Types except Novice Class _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 80 Required Level : 64 Id: (16733) (null) Box Contents: 1 Ash Deviruchi Hat Description: A cute hat shaped like a Deviruchi that brings happiness to its wearer and those nearby. STR +1, INT +1. Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 80 Required Level:64 Usable ByJobs : All Character Types except Novice Class _ Weight: 1 ====== auto-parsed ====== Defense : 4 Weight : 80 Required Level : 64 Id: (16734) (null) Box Contents: 1 Blue Drooping Kitty Description: A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion. MDEF +15, +30% defense against Curse status. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 50 Required Level: None Usable ByJobs : All except novice _ _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 50 Required Level : None Id: (16735) (null) Box Contents: 1 Blue Drooping Kitty Description: A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion. MDEF +15, +30% defense against Curse status. Equipment Type: Headgear Defense: 3 Equip Slot: Upper Weight: 50 Required Level: None Usable ByJobs : All except novice _ _ Weight: 1 ====== auto-parsed ====== Defense : 3 Weight : 50 Required Level : None Id: (16736) (null) Box Contents: 1 Fantastic Wig Description: A wig with red, white, and black colored hair. When equipped, increases movement speed. DEF +4 Enables the use of Lvl.1 Hide. Equipment Type: Headgear Defense: 0 Equip Slot: Upper-Mid Weight: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (16737) (null) Box Contents: 1 Fantastic Wig Description: A wig with red, white, and black colored hair. When equipped, increases movement speed. DEF +4 Enables the use of Lvl.1 Hide. Equipment Type: Headgear Defense: 0 Equip Slot: Upper-Mid Weight: 10 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (16738) (null) Box Contents: 1 Yellow Wizardry Hat Description: A crudely made hat that lends a look of cheerfulness and agility, and coveted by most skilled magic users. INT +2, SP +150. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Usable ByJobs : Mage Classes and Soul Linker Job _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 30 Id: (16739) (null) Box Contents: 1 Yellow Wizardry Hat Description: A crudely made hat that lends a look of cheerfulness and agility, and coveted by most skilled magic users. INT +2, SP +150. Equipment Type: Headgear Defense: 2 Equip Slot: Upper Weight: 30 Usable ByJobs : Mage Classes and Soul Linker _ Weight: 1 ====== auto-parsed ====== Defense : 2 Weight : 30 Id: (16741) Hairtail Box1 Box Contents: Hairtail (1 hour rental) Rental Item It's pretty frozen solid CRIT +20, increases critical damage by 50% Chance to inflict Freeze status effect on target enemy when physically attacking. If Base Level is 100 or higher, ATK +50 Equipment Type: Two-Handed Sword Attack Strength:220 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Swordsman Class Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 220 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16742) Hairtail Box2 Box Contents: Hairtail (7 day rental) Rental Item It's pretty frozen CRIT +20, increases critical damage by 50% Chance to inflict Freeze status effect on target enemy when physically attacking. If Base Level is 100 or higher, ATK +50 Equipment Type: Two-Handed Sword Attack Strength:220 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Swordsman Class Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 220 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16743) Spearfish Box1 Box Contents: 1 Spearfish (1 hour rental) Rental Item It's both a spear and a fish. It is well known for it's delicious meat, but is frozen solid. High chance to inflict Critical Damage when using Pierce or Spiral Pierce. Small chance to Freeze the wielder. Increases Spiral Pierce attack damage by 100%, and Inspiration attack damage by 50%. (Effect of Inspiration will end once unequipped) If Base Level is 100 or higher, additional ATK +30. Equipment Type: Two-Handed Spear Attack Strength: 220 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Swordsman Class Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 220 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16744) Spearfish Box2 Box Contents: 1 Spearfish (7 day rental) Rental Item It's both a spear and a fish. It is well known for it's delicious meat, but is frozen solid. High chance to inflict Critical Damage when using Pierce or Spiral Pierce. Small chance to Freeze the wielder. Increases Spiral Pierce attack damage by 100%, and Inspiration attack damage by 50%. (Effect of Inspiration will end once unequipped) If Base Level is 100 or higher, additional ATK +30. Equipment Type: Two-Handed Spear Attack Strength: 220 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Swordsman Class Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 220 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16745) Saurel Box1 Box Contents: 1 Saurel (1 hour rental) Rental Item A Seahorse-looking fish that can be used in many different cuisines. It is frozen solid. MATK +100. ATK +30 for 7 seconds when physically attacking MATK +20 for 7 seconds when magically attacking If Base Level is 100 or higher, ATK +10, MATK +10 Equipment Type: Sword Attack Strength: 160 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Swordsman / Magician / Archer / Merchant / Thief Class; Soul Linker / Ninja Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 160 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16746) Saurel Box2 Box Contents: 1 Saurel (1 hour rental) Rental Item A Seahorse-looking fish that can be used in many different cuisines. It is frozen solid. MATK +100. ATK +30 for 7 seconds when physically attacking MATK +20 for 7 seconds when magically attacking If Base Level is 100 or higher, ATK +10, MATK +10 Equipment Type: Sword Attack Strength: 160 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Swordsman / Magician / Archer / Merchant / Thief Class; Soul Linker / Ninja Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 160 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16747) Tuna Box1 Box Contents: 1 Tuna (1 hour rental) Rental Item A high quality fish used as a club since it's frozen solid. When physically attacking, it will cast Stun or Autocast Lvl.5 Bash (If higher level of Bash is learned, uses that level instead) Has a small chance to Freeze the wielder. if Base Level is 100 or higher, add ATK +20. If Base Level is 100 or higher, ATK +20 Equipment Type: Mace Attack Strength: 180 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Swordsman / Acolyte / Merchant Class Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 180 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16748) Tuna Box2 Box Contents: 1 Tuna (7 day rental) Rental Item A high quality fish used as a club since it's frozen solid. When physically attacking, it will cast Stun or Autocast Lvl.5 Bash (If higher level of Bash is learned, uses that level instead) Has a small chance to Freeze the wielder. if Base Level is 100 or higher, add ATK +20. If Base Level is 100 or higher, ATK +20 Equipment Type: Mace Attack Strength: 180 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Swordsman / Acolyte / Merchant Class Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 180 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16749) Malang Crab Box1 Box Contents: 1 Malang Snow Crab (1 hour rental) Rental Item Crabs are usually found in sand or mud, but this one is used as a bow for some odd reason... LUK +3, increases critical damage by 50% if Base Level is 100 or higher, add ATK +20% to long-ranged attack Equipment Type: Bow Attack Strength: 120 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Archer / Thief / Rogue Class Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 120 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16750) Malang Crab Box2 Box Contents: 1 Malang Snow Crab (7 day rental) Rental Item Crabs are usually found in sand or mud, but this one is used as a bow for some odd reason... LUK +3, increases critical damage by 50% if Base Level is 100 or higher, add ATK +20% to long-ranged attack Equipment Type: Bow Attack Strength: 120 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Archer / Thief / Rogue Class Can be Traded, Stored & Vended; but once opened, the item becomes Account Bound. Weight: 1 ====== auto-parsed ====== Attack : 120 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16751) Spotty Eel Box1 Box Contents: 1 Spotty Eel. (1 hour rental) Rental Item A spotty eel that you can find along Malangdo beach. It is extremely elastic and can be shaped however you like. That's why some use it as a bow. AGI +3, and chance to increase ASPD +2 for 5 seconds when long-range attacking. If Base Level is 100 or higher, add ATK +20% to long-range attack. Equipment Type: Bow Attack Strength: 180 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Hunter, Bard, Dancer Non-refundable once opened. Weight: 1 ====== auto-parsed ====== Attack : 180 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16752) Spotty Eel Box2 Box Contents: 1 Spotty Eel. (7 day rental) Rental Item A spotty eel that you can find along Malangdo beach. It is extremely elastic and can be shaped however you like. That's why some use it as a bow. AGI +3, and chance to increase ASPD +2 for 5 seconds when long-range attacking. If Base Level is 100 or higher, add ATK +20% to long-range attack. Equipment Type: Bow Attack Strength: 180 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Hunter, Bard, Dancer Non-refundable once opened. Weight: 1 ====== auto-parsed ====== Attack : 180 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (16973) Yellow Hat Box Box Contents: 1 Yellow Hat Description: A simple yellow hat with a long feather in it. Fashionistas wear it to the side lest they be shunned. Equipment Type: Headgear (Costume) Equip Slot: Upper Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Box Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (16975) Singing Bird Box Contents: 1 Singing Bird Description: A newly hatched baby bird chirps it's tunes on a twig of dreams. Equipment Type: Headgear (Costume) Equip Slot: Upper Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Box Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (16977) Red Minicrown Box Box Contents: 1 Mini Crown Description: A mini red crown affixed to a headband and worn off to the side. Though not a true symbol of royalty, this crown does have a regal air about it. Equipment Type: Headgear (Costume) Equip Slot: Upper Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Box Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (16999) Bravery Bag Box Box Contents: 1 Bravery Bag Description: A backpack befitting of any hero. Enables the use of Lvl.1 Greed If refined to +7 or higher, and Base Stats (without modifiers) are equal to 90 or higher, STR : ATK +20 INT : MATK +30 VIT : Resistance to Neutral element +5 AGI : ASPD +8% DEX : Ranged ATK +5 LUK : CRIT +10 If refined to +9 or higher, and Base Stats (without modifiers) are equal to 90 or higher, STR : ATK +30 INT : MATK +50 VIT : Resistance to Neutral element +10 AGI : ASPD +8% & ASPD +1 DEX : Ranged ATK +10 LUK : CRIT +15 Equipment Type: Garment Defense: 20 Weight: 20 Required Level: 1 Usable ByJobs : All Character Types Box Weight: 1 ====== auto-parsed ====== Defense : 20 Weight : 20 Required Level : 1 Id: (17014) Butterfly Ear Box Box Contents: 1 Butterfly Wing Ear Description: Have the appearance of wearing the wings of a butterfly as your ears with this accessory. This item is Account Bound Equipment Type: Headgear (Costume) Equip Slot: Middle Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (17015) Stuckhead Screw Box Box Contents: 1 Nut on Ear Description: You can look like you just rolled off the assembly line with these bolt-on ear accessories. Equipment Type: Middle Equip Slot: Upper Defense: 0 Weight: 0 Required Level: 1 Usable ByJobs : All Character Types Box Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (17030) (null) Green Ale's recovery percentage effect will decrease to 10% on April 9, 2013. A box containing 1 St Patrick's Hat. This hat can also be obtained once per character by participating in the St. Patrick's Day event by speaking to the Mysterious Man in Payon. Cancellation of purchase and/or refund is not permitted for this Item once opened. This item can only be traded or stored. Once opened, the item inside is account bound. Description: This is an exact replica of the hat worn by O'Riley the Leprechaun. STR +1, INT +1, MDEF +4 If refined to +8 or higher, adds a chance of dropping Green Ale with every monster killed. This item can only be placed in storage. Equipment Type: Headgear Defense: 8 Equip Slot: Upper Weight: 30 Required Level: 40 Usable ByJobs : All Character Types Box Weight: 10 ====== auto-parsed ====== Defense : 8 Weight : 30 Required Level : 40 Id: (17081) À̱׵å¶ó½Ç ¿Õ°ü »óÀÚ Cannot be traded. Box Contents: 1 Crown of Yggdrasil Cancellation of purchase and/or refund is not permitted for this Item once opened. Item Description: A Crown woven from Yggdrasil's Branches which represents new life after a sacrifice. VIT +2, INT +2 +1% Heal to yourself and others. For each refinement level up to +6, this percentage increases by 1. If refinement level is +7 or higher, this percentage increases by 2. Concept created by Channa Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 20 Required Level: 70 Usable ByJobs : All Character Types _ Weight: 1 ====== auto-parsed ====== Defense : 6 Weight : 20 Required Level : 70 Id: (17113) (null) Available from March 9 to April 3 Randomly provides one of 3 Marching hats. The box is not tradable, but the hats inside may be traded and vended. Box Weight: 1 Description: A hat for those leading the way to celebrations. MDEF +2, Increases resistance to Stun by 10%. When being physically attacked, has a chance to Autocast Lv.5 Angelus or Lv.1 Assumptio on the player. If the player is an Acolyte, Priest, High Priest or Arch Bishop class, it will Autocast Lv.1 Lex Aeterna when the Heal skill is used on an enemy. Can be traded, stored, and vended Equipment Type: Headgear Equip Slot: Upper Defense: 4 Weight: 20 Required Level: 10 Usable ByJobs : All Character Types Holy Marching Hat Description: A marching hat with holy angel wings affixed to the sides. Made famous by a righteous Rune Midgardian band. INT +1, DEX +1, MDEF +5 When refined to +7 or higher, increases Heal effectiveness by 5%. When refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%. Equipment Type: Headgear Equip Slot: Upper Defense: 5 Weight: 20 Required Level: 1 Usable ByJobs : All Character Types Evil Marcher Hat Description: A dark marching hat worn by members of an undead band from Niffleheim. STR +2. Increases ATK +2%. When refined to +7 or higher, CRIT +10% When refined to +9 or higher, increases ATK and Ranged ATK by 5%. Equipment Type: Headgear Equip Slot: Upper Defense: 10 Weight: 50 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 4 Weight : 20 Required Level : 10 Id: (17122) Immuned Shield Box This item cannot be traded with other accounts. Box Contents: 1 Immuned Shield A very unique, square shield embellished with a special jewel that will protect the user from physical attacks. If refined to +5 or higher, increases resistance to Neutral element attack by 1%. (The resistance increase is capped to refinement level 12) If refined to +7, increases resistance to Neutral element by 5%. If refined to +9 or higher, increases resistance to Water, Earth, Fire and Wind element by 5% Equipment Type: Shield Defense: 55 Weight: 70 Required Level: 1 Usable ByJobs : All Character Types Once the Item has been opened, it cannot be refunded. Weight: 1 ====== auto-parsed ====== Defense : 55 Weight : 70 Required Level : 1 Id: (17123) Black Devil Mask Box This item cannot be traded with other accounts. Box Contents: 1 Black Devil Mask A grotesque headgear that covers half a person's face. But don't worry, The section where your eyes see through is removed. All Stats +2. Equipment Type: Headgear Defense: 0 Equip Slot: Mid Weight: 10 Required Level: 1 Usable ByJobs : All Character Types Once the Item has been opened, it cannot be refunded. Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 1 Id: (17124) Cat Ears Beret Box This item cannot be traded with other accounts. Box Contents: 1 Cat Ear Beret Description: A cute beret with cat ears! Cats don't normally wear hats, but if they did, they would wear this one. If refined to +5 or higher, increases physical damage to, and reduces damage from, Demi-human monsters by 2% per refine level, capped at +12 Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types Once the Item has been opened, it cannot be refunded. Weight: 1 ====== auto-parsed ====== Defense : 5 Weight : 30 Required Level : 1 Id: (17125) Red Pom Band Box This item cannot be traded with other accounts. Box Contents: 1 Red Pom Band Description: A lovely red hat with a white pom pom. MDEF +5 If refined to +5 or higher, increases magical damage to, and reduces damage from, Demi-human monsters by 2% per refine level, capped at +12 Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 30 Required Level: 1 Usable ByJobs : All Character Types Once the Item has been opened, it cannot be refunded. Weight: 1 ====== auto-parsed ====== Defense : 0 Weight : 30 Required Level : 1 Id: (17155) Upg Huuma Shuriken Box This item cannot be traded with other players. Box Contents: 1 Huuma Shuriken _ Shuriken coated with Oridecon and Gold mixed at a golden ratio. Indestructible. Increases ATK +10 / MATK +5, and Ranged ATK by 1% per refinement level. Character Level 70+: ATK increases by an additional +5 for every Base Level increase of 10. Equipment Type: Huuma Shuriken Attack Strength:55 Weight: 150 Weapon Level: 3 Required Level: 1 Usable ByJobs : Ninja Class _ This item cannot be refunded once opened. Weight: 1 ====== auto-parsed ====== Attack : 55 Weight : 150 Weapon Level : 3 Required Level : 1 Id: (17333) (null) Box Contents: 1 IRO Flag Bandana This stylish bandeezy expresses your patriotic spirit and makes you feel like some kind of professional grappler. All Stats +1 Enables use of Lv.1 Bash. When refined to +7 or higher, Increases damage to all monster races by 10% Box can be traded, stored, and vended. Once opened, the headgear is Account Bound Equipment Type: Headgear Defense: 7 Equip Slot: Upper Weight: 20 Required Level: 30 Usable ByJobs : All Character Types Box Weight: 1 ====== auto-parsed ====== Defense : 7 Weight : 20 Required Level : 30 Id: (17334) (null) Box Contents: 1 IRO Flag Hat These colors don't run, but you will - and faster - when wearing this Old Glory adorned hat. Increases Movement Speed when equipped. When refined to +7 or higher, Flee +10, LUK +10. Box can be traded, stored, and vended. Once opened, the headgear is Account Bound Equipment Type: Headgear Defense: 7 Equip Slot: Upper Weight: 20 Required Level: 1 Usable ByJobs : All Character Types Box Weight: 1 ====== auto-parsed ====== Defense : 7 Weight : 20 Required Level : 1 Id: (18101) ·çµå¶óÀÇ È° Rental Item A bow imbued with the sacred essence of Rudra, one of the ancient gods. Adds 50% resistance to Poison, Curse, Silence, Chaos and Blind status effects. Enables the use of Lvl.1 Heal and Lvl.1 Cure. INT +5 This Item cannot be Dropped or Traded. Equipment Type: Bow Attack Strength: 185 Weight: 0 Element: Holy Weapon Level: 4 Required Level: 1 Usable ByJobs : Archer Class; Rogue Job ====== auto-parsed ====== Attack : 185 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (18107) Malang Snow Crab Rental Item Crabs are usually found in sand or mud, but this one is used as a bow for some odd reason... LUK +3, CRIT Damage +50%. If Base Level is 100 or higher, increases Ranged ATK by 20% Equipment Type: Bow Attack Strength: 120 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Archer / Thief / Rogue Class ====== auto-parsed ====== Attack : 120 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (18108) Brindle Eel Rental Item A spotty eel that you can find along Malangdo beach. It is extremely elastic and can be shaped however you like. That's why some use it as a bow. AGI +3; if ranged attack, increases ASPD +2 for 5 seconds. If Base Level is 100 or higher, increases Ranged ATK by 20% Equipment Type: Bow Attack Strength: 180 Weight: 0 Weapon Level: 1 Required Level: 50 Usable ByJobs : Hunter / Bard / Dancer Class ====== auto-parsed ====== Attack : 180 Weight : 0 Weapon Level : 1 Required Level : 50 Id: (18118) TE WoE Bow Cannot be traded. Rental Item Extra effect for WoE TE areas: Increases physical ATK against other adventurers by 40%. Physical attacks have a high Curse chance. Equipment Type: Bow Attack Strength: 120 Weight: 0 Weapon level: 3 Required level: 40 Usable ByJobs : Archer Class; Thief and Rogue Jobs ====== auto-parsed ====== Attack : 120 Weight : 0 Id: (18122) Gigantic Bow [1] An oversized bow with a slow shooting speed and poor accuracy. However, each and every arrow it shoots is powerful enough to kill their victims in one hit. Ranged Physical Attack +40%. Decreases ASPD (+15% After Attack Delay). HIT -50. Class: Bow Attack: 195 Weight: 300 Weapon Level: 4 Required Level: 130 Jobs: Ranger ====== auto-parsed ====== Itemclass : Bow Attack : 195 Weight : 300 Weapon Level : 4 Required Level : 130 Id: (18123) Bow Of Storm [1] The power of a storm in concentrated form. Ranged Physical Attack +30%. Severe Rainstorm cooldown -2 seconds. Severe Rainstorm consumes +15 SP. Class: Bow Attack: 160 Weight: 150 Weapon Level: 4 Required Level: 130 Jobs: 3rd Archer Classes ====== auto-parsed ====== Itemclass : Bow Attack : 160 Weight : 150 Weapon Level : 4 Required Level : 130 Id: (18200) Realgar Shooter [1] A Crossbow made from Realgar Ore, which has been extracted and smelted from Everglow Ore. _ Account Bound _ DEX +3 ---------- Item Effect(s): When refined to +5 ATK +2% ASPD +1 ---------- When refined to +7 ATK +10 Increases damage of skill Blitz Beat by 10% ---------- When refined to +9 Additional ATK +20 Increase Ranged ATK damage 5% Increases damage of skill Blitz Beat by an additional 20% ---------- When refined to +10 Additional ATK +3% MaxHP +500 Increases physical damage against All Races and Playersby 2% ---------- If refined to +12, Reduces After Cast Delay by 5% Increases physical damage against All Races and Players by an additional 3% _ This Item has been created for ROMSP only. _ Equipment Type: Bow Attack Strength: 100 Weight: 110 Weapon Level: 4 Required Level: 70 Usable ByJobs : Hunter / Rogue Class ====== auto-parsed ====== Attack : 100 Weight : 110 Weapon Level : 4 Required Level : 70 Id: (18505) Umbala Spirit An accessory traditionally used in piercings by the Umbala tribespeople. _ MaxHP +1% ---------- Increases recovery rate of Meat by 25% ---------- Has a chance of dropping Meat when defeating monsters. _ Equipment Type: Headgear Defense: 1 Equip Slot: Lower Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 0 Required Level : 1 Id: (18507) Elven Ears [1] A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on. Equipment Type: Headgear Defense: 0 Equip Slot: Middle Weight: 10 Required Level: 70 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 70 Id: (18508) Garuda Hat [1] A very unique and rare hat, made from the feathers of the legendary bird, the Garuda. Reduces damage from all elements by 5%. LUK +5, HIT +10, reduces After Cast Delay by 5%. When refined to +7 or higher, has a chance of dropping Mastela Fruit when attacking monsters. Chance to drop increases by 1% for each refinement level over +7. Can be traded, stored, and vended Equipment Type: Headgear Defense: 4 Equip Slot: Upper Weight: 10 Required Level: 30 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 4 Weight : 10 Required Level : 30 Id: (18509) RWC 2010 Indonesia [1] A special cap with a neon sign on top; dedicated to celebrating RWC 2010 in Indonesia. Increases resistance against Human type monsters by 10%, CRIT +10. Increases healing effectiveness of Red Potion and White Potion by 100%. LUK +5, ASPD +1, ATK & MATK +3%. Equipment Type: Headgear Defense: 6 Equip Slot: Upper Weight: 10 Required level: 15 Usable ByJobs : All Character Types except Novice Class ====== auto-parsed ====== Defense : 6 Weight : 10 Id: (18514) Eden Group Hat II [1] A hat that is given out to members of the Eden Group. It's designed to go well with a suit. Has a chance to increase ATK or MATK by +10 for 5 seconds when dealing physical or magical damage. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 0 Required Level: 60 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 0 Required Level : 60 Id: (18518) Angel Wing Ears [1] An ear accessory that looks just like beautiful, white angel wings. Equipment Type: Costume Defense: 0 Equip Slot: Middle Weight: 0 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (18520) Jaty Crown A crown that only the person who receives the tribal honor of the Jaty Tribe can wear. Decreases damage from Brute and Plant type monster by 5%. Increases damage to Brute and Plant type monsters by 5%. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 10 Required Level : 1 Id: (18521) (null) The luck of a potato loving people is infused into this item. LUK +1 Equipment Type: Headgear Equip Slot: Lower Defense: 0 Weight: 10 Required Level: 50 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 50 Id: (18523) Cloudy Rainy (OSM) Small mass of dark clouds with electric current flowing through them. Endless falling thunderbolts seem to represent the wearer's mood. -------------------- Has a chance to cast Lv.5 Lightning Bolt or Lv.5 Thunderstorm when physically attacking a target. -------------------- Chance will increase if higher levels of Lightning Bolt and Thunderstorm have been learnt. -------------------- Lowest Chance is 5 % if player have 2 upper skill more than Lv.5 will increase chance up to 6 - 10 % -------------------- Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 10 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 30 Id: (18527) À½Ä§ÇÑ È£¹Ú¸ðÀÚ A pumpkin hat that has glowing eyes. When killing monsters, has a chance to drop Pumpkin Pie. Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 50 Required level: 45 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 50 Id: (18532) (null) A cute hairband with an outstanding blue-laced ribbon. INT +2 Equipment Type: Headgear Defense: 0 Equip Slot: Upper Weight: 10 Required level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Id: (18534) Fancy Phantom Mask A Phantom mask decorated with a fancy ornament. High class people used to wear this to show off their wealth. _ Item Effect(s): _ STR +1, ATK +5% After Attack Delay -1% Increases MaxHP +100 for every refinement level. Increases damage of skill Mammonite by 20% Increase damage of skill Throw Coins by 20% _ Equipment Type: Headgear Defense: 5 Equip Slot: Upper-Middle Weight: 100 Required Level:20 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 100 Required Level : 20 Id: (18536) Foxtail An item of the vagabond. MATK +10, Fixed Cast Time reduction of 0.1 second. Equipment Type: Headgear Defense: 0 Equip Slot: Lower Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 1 Id: (18537) Malangdo Hat [1] A souvenir hat from Malangdo FLEE +6 Equipment Type: Headgear Defense: 5 Equip Slot: Upper Weight: 10 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 5 Weight : 10 Required Level : 1 Id: (18538) Devil's Whisper A spirit literally whispering sweet nothings into one ear and out the other. Not refinable. MDEF +3 Increases resistance to Demon and Angel monsters by 1% When killing a Demon type monster, has a chance to drop Holy Water. When killing an Angel type monster, has a chance to drop Cursed Water. Special Effect: If equipped in combination with Heart Hairpin, this will increase resistance to Angel monsters by an additional 9% If equipped in combination with Crescent Hairpin, this will increase resistance to Demon monsters by an additional 9%. Equipment Type: Headgear Defense: 3 Equip Slot: Middle Weight: 30 Required Level: 1 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 30 Required Level : 1 Id: (18540) Devil Mask A mask worn by an ancient Rune Midgardian race that worshipped demons. ASPD +1%. Consumes 1 SP every 2 seconds. Not refinable. Special Effect: If equipped in combination with Succubus Horn or Incubus Horn, ASPD +1, ASPD +9%, but it will consume an additional 3 SP every 2 seconds. Equipment Type: Headgear Defense: 3 Equip Slot: Middle and Lower Weight: 100 Required Level: 10 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 3 Weight : 100 Required Level : 10 Id: (18541) Little Feather Hat [1] A soft-feathered archer's cap that gives you a dash of Errol Flynn flair. DEX +2. CRIT Damage +10%. Special Effect: If equipped in combination with Sharp Arrows, this will increase CRIT Damage by +5%. If equipped in combination with a +7 or higher Little Feather Hat, this will increase CRIT Damage of Sharp Arrow by an additional 5%. When equipped in combination with a +10 Falken Blitz, the Cast Time of Focus Arrow Strike is reduced by 50%. Equipment Type: Headgear Defense: 1 Equip Slot: Upper Weight: 50 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 1 Weight : 50 Required Level : 30 Id: (18542) Love Guard A headdress worn by high level members of the warrior clergy. Increases effectiveness of healing received by 5%. Increases effectiveness of own healing skills by 2%. When refined to +7 or higher, increases effectiveness of healing skills by an additional 3%. Special Effect: If equipped in combination with Healing Staff, the effectiveness of your healing skills will increase by 1% per refinement level of the staff. If equipped in combination with Holy Stick, the effectiveness of your healing skills will increase by 3% per refinement level of the staff. Equipment Type: Headgear Defense: 10 Equip Slot: Upper & Middle Weight: 50 Required Level: 30 Usable ByJobs : All Character Types ====== auto-parsed ====== Defense : 10 Weight : 50 Required Level : 30 Id: (18543) Witch Hat A hat with its own ego, once used by the Great Witch. Assists your magic spells. MDEF +5 Reduces After Cast Delay by 5% Additional 5% After Cast Delay reduction when refined to +7. Equipment Type: Headgear Defense: 7 Equip Slot: Upper Weight: 30 Required Level: 20 Usable ByJobs : All ====== auto-parsed ====== Defense : 7 Weight : 30 Required Level : 20 Id: (18669) ¼Ò°¡Á× ¸ðÀÚ A good choice of a fashion leader. DEX + 2, HP + 1%. Class: Headgear Defense: 3 Location: Upper Weight: 20 Req Level: none Jobs: All except Novice The hat is made with leather. You will feel the fashion sense after having worn it. DEX+2, HP+1%. Class: Headgear Defense: 3 Location: Upper Weight: 20 Level Requirement: None Job: All Job except Novice ====== auto-parsed ====== Itemclass : Headgear Defense : 3 Location : Upper Weight : 20 Id: (18675) Green Apple Hat A unique fresh apple that sustains an ambient odor DEX + 2, HIT + 5. Class: Headgear Defense: 3 Location: Upper Weight: 20 Req Level: 20 Jobs: All except Novice A green apple on your head. Everyone is going to bite it. DEX+2, HIT+5. Class: Headgear Defense: 3 Location: Upper Weight: 20 Level Requirement: 20 Job: All Job except Novice ====== auto-parsed ====== Itemclass : Headgear Defense : 3 Location : Upper Weight : 20 Id: (18677) Cherry Twig In Mouth A beautiful sakura twig Additional 2% damage to plant type monsters Unable to refine. Class: Headgear Defense: 0 Location: Lower Weight: 20 Req Level: 20 Jobs: All except Novice A pretty cherry twig. Everyone wants to have it. Damage to plant type monster +2% Unable to refine. Class: Headgear Defense: 0 Location: Lower Weight: 20 Level Requirement: 20 Job: All Job Except Novice ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Id: (18678) Leek In Mouth A freshly picked leek vegetable. Reduces 2% damage taken from small size monsters. Unable to refine. Class: Headgear Defense: 0 Location: Lower Weight: 20 Req Level: 20 Jobs: All except Novice Made use of the shape of the Leek. Reduces 2% damage taken from small size monsters. Unrefinable. Class: Headgear Defense: 0 Location: Lower Weight: 20 Level Requirement: 20 Job: All Job except Novice ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Id: (18680) Frog Hat A frog type hat that lets you hear insects trembling. AGI + 1. Additional 5% EXP when hunting insect type monsters. Unable to refine. Class: Headgear Defense: 2 Location: Upper Weight: 20 Req Level: 35 Jobs: All Jobs The hat made according to Roda Frog, but it is made into square shape. AGI+1. Experience from Insect class monster +5%. Cannot refine. Class: Headgear Defense: 2 Location: Upper Weight: 20 Level Requirement: 35 Job: All ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Location : Upper Weight : 20 Job : AllJobs Id: (18681) Puppy Ears Hat A cute hat with puppy ears VIT + 2, HP + 100. Class: Headgear Defense: 2 Location: Upper Weight: 20 Req Level: none Jobs: All Jobs A cute hat with puppy ears. VIT+2, HP+100. Class: Headgear Defense: 2 Location: Upper Weight: 20 Level Requirement: None Job: All ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Location : Upper Weight : 20 Job : AllJobs Id: (18683) Carrot In Mouth A carrot which was found near a dead rabbit. Additional 3% damage to plant type monsters. When worn with bunny rabbit hair, can cast 'High Jump Lv1'. Unable to refine. Class: Headgear Defense: 1 Location: Lower Weight: 20 Req Level: none Jobs: All Jobs It seems like a delicious carrot, but it cannot eat. It is specially made for Bunny Bund and has special effect if you equip them together. Reduces 3% damage taken from Plant class monsters. Have chance to autospell Lv.1 High Jump when receiving physical damage if equipped together with Bunny Band. Cannot refine. Class: Headgear Defense: 1 Location: Lower Weight: 20 Level Requirement: None Job: All ====== auto-parsed ====== Itemclass : Headgear Defense : 1 Location : Lower Weight : 20 Job : AllJobs Id: (18684) È·ÁÇÑ ÇÏÀÌĸ Wear this hat to be a show off! STR + 3, INT + 2. Class: Headgear Defense: 3 Location: Upper Weight: 20 Req Level: none Jobs: All except Novice Do you want be taller? Wear it now! STR+3, INT+2. Class: Headgear Defense: 3 Location: Upper Weight: 20 Level Requirement: None Job: All Job except Novice ====== auto-parsed ====== Itemclass : Headgear Defense : 3 Location : Upper Weight : 20 Id: (18766) Enhanced Helm of Angel [1] High defense rate helm with angels' feather attached. Unknown creator. AGI +1, LUK +1, MDEF +3 If refine level is +7 or above, AGI +2, LUK +2 If refine level is +9 or above, ASPD +1 Class : Headgear Defense : 10 Location : Upper Weight : 160 Armor Level : 1 Required Level : 99 Jobs : 2nd Job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 160 Armor Level : 1 Required Level : 99 Id: (18767) Enhanced Hat of the Sun God [1] A gold Winged hat that is a symbol for the great Sun God. Don't ask how to walk in this hat. STR +3, INT +2, ATK +10, MATK +10. If refine level is +7 or above, ATK +15, MATK +15 additionally. If refine level is +9 or above, ATK +15, MATK +15 additionally. Class : Headgear Defense : 4 Location : Upper/Middle Weight : 240 Armor Level : 1 Required Level : 99 Jobs : 2nd Job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion ====== auto-parsed ====== Itemclass : Headgear Defense : 4 Weight : 240 Armor Level : 1 Required Level : 99 Id: (18795) Night Sparrow Hat [1] A cute winged hat for Wanderer. STR +1, LUK +2. Ranged physical damage +5%. If refine level is +7 or above, [Severe Rainstorm] damage 15%. If refine level is +9 or above, [Severe Rainstorm] cooldown -2 seconds. Class : Headgear Defense : 5 Location : Upper Weight : 20 Required Level : 100 Jobs : Wanderer Classes ====== auto-parsed ====== Itemclass : Headgear Defense : 5 Location : Upper Weight : 20 Required Level : 100 Id: (18813) New Wave Sunglasses A sunglasses that give futuristic feeling. Delay after skill -10%. Class : Headgear Defense : 0 Location : Middle Weight : 10 Required Level : 30 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Middle Weight : 10 Required Level : 30 Job : AllJobs Id: (19010) º£À̺ñ µå·¡°ï A box that contains 1 Classic Sage Diary 2 Week Rental Description: Rental Item The diary of a great sage that was published without him ever knowing. MATK +140, Increases Attack Speed by 5% This item cannot be Dropped or Traded. Class: Book Attack: 135 Weight: 0 Weapon Level: 3 Required Level: 1 Jobs: Priest, Sage, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 135 Weight : 0 Weapon Level : 3 Required Level : 1 Id: (19150) Metaling Balloon A Metaling Balloon that floating over your head. Somehow you feel really lucky just by wearing this. EXP gained and item drop rate from defeating a monster +5%. Has a low chance of autocasting Lv1 [Divest Weapon] on target when dealing physical attacks. Class : Headgear Defense : 0 Location : Lower Weight : 1 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 1 Required Level : 1 Job : AllJobs Id: (19264) Golden Fish Hat [1] A golden fish hat with a squeaky mouth. It seems like every time it opens its mouth it gets a fishy smell. Has a chance to apply Holy property to the weapon for 60 seconds upon inflicting physical damage. Has a chance to increase Holy property magic damage for 60 seconds upon inflicting magic damage. If refine level is +7 or above, increase the chance to apply Holy property and increase holy property magic damage. If refine level is +9 or above, has a chance to cast Lv1 [Quagmire] upon receiving physical damage. Class : Headgear Defense : 2 Location : Upper Weight : 40 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Location : Upper Weight : 40 Required Level : 1 Job : AllJobs Id: (19380) Floating Beads Floating Tai Chi beads with mystical powers. MATK +35, Magical damage to Boss class monsters +2%. If pure DEX is 90 or above, MATK +70, Magical damage to Boss class monsters +3% additionally. If pure DEX is 125 or above, MATK +140, Magical damage to Boss class monsters +5% additionally. Class : Headgear Defense : 0 Location : Middle Weight : 20 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Middle Weight : 20 Required Level : 100 Job : AllJobs Id: (19427) Rabbit Family Balloon Balloons of a cute rabbit family, which would be great to take on a trip For every 18 pure VIT. Variable cast time -1%. If Pure VIT is 120 or above, Delay after skill -2%. If Pure VIT is 130 or above, Delay after skill -3% additionally. Class : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 99 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 99 Job : AllJobs Id: (19602) C Invisible Cap It feels like a hat to the touch... but it's invisible to the eye Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (19603) C Invisible Sunglasses They feel like sunglasses to the touch... but it's invisible to the eye Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (19604) C Invisible Mask It feels like a mask to the touch... but it's invisible to the eye Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (19758) Costume King Frog Hat Even though it is a frog, a gentle man is waiting for a lovely girl who can dispel his curse. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> Exchangeable for Enchanted Stone Box Vol.14. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (19776) Costume Tomboy Fairy A headgear looks like the ears of a mischievous fairy. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (19780) C Rabbit Ear Knit Hat A knit hat that's both cute and wearable The floppy bunny ears are impressive Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (19807) Costume Majestic Helmet A brave headgear that no one can stop the wearer. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (19827) Costume Amistr Cap A hat that looks like Homunculus Amistr. Class : Costume Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (19839) Costume Vanilmirth Hat A hat that looks like Homunculus Vanilmirth. Class : Costume Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (19874) Costume Carnival Circlet A tiara for Brasilis carnival. You can dance everywhere with wearing this. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> Exchangeable for Enchanted Stone Box Vol.15. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (19985) Costume Aura Quartz Crown A crown made with rare crystals. Class: Costume Def: 0 Location: Upper Weight: 0 Required Level: 1 Job: All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19986) Costume Lunatic Hat A hat that looks like Lunatic. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (19988) Costume Elder Crown A crown made from an elder's branch. Class: Costume Def: 0 Location: Upper Weight: 0 Required Level: 1 Job: All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19996) C Horspitality Helmet A costume that makes you feel like you can run fast when you put it on, but actually suffocates you. Class : Costume Defense : 0 Location : Upper/Middle/Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20011) Costume Lightning Speed The sleek, sharp lines of the headpiece mimic a lightning bolt's swift descent to Earth. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (20113) Á¡¼º¼ú»çÀǸðÀÚ . _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20250) Costume Hair of Strong White The wig that reproduces the characteristic of a race that changes hairstyles when they surpass their limit. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (20255) Costume Love Cheeks You will feel full of love. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> Exchangeable for Costume Enchantment Stone Box5. Type: Costume Position: Middle Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20280) ÀÇ»ó Àß±ÙÀß±Ù ¾Ã¾î³õÀº ¿¬ÇÊ A pencil having several teeth-marks due to being bitten all the way. _ Type: Costume Position: Headgear (Lower) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20281) ÀÇ»ó À¯Ä¡¿ø»ýÀÇ ¸ðÀÚ A magical hat that protects kids' heads from a pool of radiant summer sunlight. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20283) ÀÇ»ó ¿À¹öÇÁ·ÎÅØÅÍ A hat containing a story that a father left it to his son. You can feel how much he loved his son from its stout design. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20284) ÀÇ»ó º¢²É¸ðÀÚ A vernal hat modeled after the petal of a cherry blossom. A swinging flower decoration looks very cute. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20287) ÀÇ»ó ±Ý»ö ³²ÀÚÀÇ ÈÆÀå A hat resembling the hairdo of man who always looks for someone to fight with. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20293) ÀÇ»ó ½½¸®ÆÛ ¸ðÀÚ A hat modeled after the monster Sleeper living in Juno fields. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20294) ÀÇ»ó ¸·½Ã¹Ð¸®¾È Æù º£º£ 29¼¼ A hat commemorating the inauguration of the 29th head of the Maximilian family among the babe of the babes. It symbolizes courage against the big as one of the small. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20296) ÀÇ»ó ¿ä¿ä¸ðÀÚ A hat modeled after mischievous monkey monster Yoyo. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20297) ÀÇ»ó ¼±ÀÎÀå ¸ðÀÚ A hat modeled after Muka of Sograt Desert. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20301) ÀÇ»ó °ñµç ¼¼ºñÁö ¸ðÀÚ A Savage Babe doll dyed with gold. It is a pretty doll but makes you feel hunger when you look at it. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20302) ÀÇ»ó º£¸£Á¦ºêºêÀÇ ¿Õ°ü A crown modeled after Beelzebub, who revealed his existence from the depths of a Nameless Island. A crown exuding elegance. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20312) ÀÇ»ó ¹Ù·ÐÀÇ ¸¶¾È An eye patch modeled after the evil eye of Demon Baron. _ Type: Costume Position: Headgear (Middle) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20314) ÀÇ»ó ´º¿þÀÌºê ¼±±Û¶ó½º Sunglasses with a futuristic design _ Type: Costume Position: Headgear (Middle) Weight: 0 Required Level: 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (20326) Costume Sailor Collar A decoration that uses the collar of clothes worn by sailors as a costume. It is said that on a windy ship, the collar was raised to make it easier to hear the sound. Type Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (20443) Costume Unicorn Helmet A costume helmet named after a legendary creature. The light from the helmet, untainted by anything, dispels all darkness. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (20468) Costume Ape-proach Mask A Mask that carries the meaning of unity with them. This was created to approach apes with much fear of other species. ...though the effect was not significant. Class : Costume Defense : 0 Location : Upper/Middle/Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (20489) Costume Pope Crown A costume modeled after the pope's crown of Arunafeltz, an incarnation of Freyja. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (20506) C Invisible Manteau It feels like a Manteau to the touch... but it's invisible to the eye Class : Costume Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (20546) C Blue Back Ribbon Bell A ribbon ornament tied around your back with a large bell on it. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (20557) C 99LV Mechanic Gold Feel the aura of the gold floating around. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (20577) Costume Balloon Wing A balloon wing that was made to celebrate Children's Day. Fly to the world of children's hearts! Class : Costume Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (20591) Costume Bow on Back A bow to wear on your back. Anyone can feel like being an archer. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (20592) Costume Santa's Pocket A pouch on back, reminiscent of the sack of presents Santa carries] Rudolph the Red-Nosed Reindeer pokes his head out as if excitedly awaiting Christmas. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (20622) ROS2023 C Phoenix Cloak 4 An exclusive costume made for ROS2023. When worn, imbue the user with the power of Phoenix. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (20623) ROS2023 C Phoenix Cloak 3 An exclusive costume made for ROS2023. When worn, imbue the user with the power of Phoenix. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (20624) ROS2023 C Phoenix Cloak 2 An exclusive costume made for ROS2023. When worn, imbue the user with the power of Phoenix. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (20706) Amistr Bag Bag that mimics the "Amistr" Oh Homunculus. ALL Status + 1. Increases resistance to All Properties by 5% Class: Garment Defense: 18 Weight: 50 Required Level: 1 jobs: All ====== auto-parsed ====== Itemclass : Garment Defense : 18 Weight : 50 Required Level : 1 Id: (20730) Hood of Loyalty [1] A Hood of Loyalty. STR +2, Max HP +10%. Immune to Knockback. Resistance to all properties attack -20%. Class : Garment Defense : 30 Weight : 50 Required Level : 80 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 50 Required Level : 80 Job : AllJobs Id: (20802) Teleport Amistr Bag [1] A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Teleport. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE. Class: Garment Defense: 30 Weight: 20 Requires Level: 1 Usable ByJobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 20 Required Level : 1 Job : AllJobs Id: (20803) Heal Amistr Bag [1] A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Heal. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE. Class: Garment Defense: 30 Weight: 20 Requires Level: 1 Usable ByJobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 20 Required Level : 1 Job : AllJobs Id: (20804) Greed Amistr Bag [1] A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Greed. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE. Class: Garment Defense: 30 Weight: 20 Requires Level: 1 Usable ByJobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 20 Required Level : 1 Job : AllJobs Id: (20805) Increase AGI Amistr Bag [1] A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Increase AGI. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE. Class: Garment Defense: 30 Weight: 20 Requires Level: 1 Usable ByJobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 20 Required Level : 1 Job : AllJobs Id: (20806) Magnum Break Amistr Bag [1] A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Magnum Break. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE. Class: Garment Defense: 30 Weight: 20 Requires Level: 1 Usable ByJobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 20 Required Level : 1 Job : AllJobs Id: (20807) Endure Amistr Bag [1] A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Endure. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE. Class: Garment Defense: 30 Weight: 20 Requires Level: 1 Usable ByJobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 20 Required Level : 1 Job : AllJobs Id: (20808) Sight Amistr Bag [1] A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Sight. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE. Class: Garment Defense: 30 Weight: 20 Requires Level: 1 Usable ByJobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 20 Required Level : 1 Job : AllJobs Id: (20809) Improve Concentration Amistr Bag [1] A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Improve Concentration. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE. Class: Garment Defense: 30 Weight: 20 Requires Level: 1 Usable ByJobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 20 Required Level : 1 Job : AllJobs Id: (20811) Hiding Amistr Bag [1] A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Hiding. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE. Class: Garment Defense: 30 Weight: 20 Requires Level: 1 Usable ByJobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 20 Required Level : 1 Job : AllJobs Id: (20992) Costume Fairy of Eden Wings in the image of the fairies flying through the Garden of Eden Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (22014) Enhanced Variant Shoes [1] Awkwardly designed shoes though you can see the creator's intention to make these shoes with higher quality. Max HP, Max SP +12% Extra DEF,MDEF based on refine rate Class : Shoes Defense : 13 Weight : 50 Armor Level : 1 Required Level : 85 Jobs : 2nd Job and over,Taekwon MasteStar Gladiator,Soul Linker,Kagerou,Oboro,Rebellion ====== auto-parsed ====== Itemclass : Shoes Defense : 13 Weight : 50 Armor Level : 1 Required Level : 85 Id: (22017) Fisherman's Shoes Shoes that fisherman wears for living. The old experience comes out of the shoes. EXP gain from Fish monsters +5% For every refine level, additional EXP gain from Fish monsters +1%. Class : Shoes Defense : 10 Weight : 30 Required Level : 30 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 10 Weight : 30 Required Level : 30 Job : AllJobs Id: (22167) Astraea Shoes [1] Shoes said to have been worn by a noble being in a distant land. All Stats +1. If refine level is +10 or above, if pure STR is 100 or above, Max HP +5%, Max SP +5% (If pure STR is 120 or above, +2% additionally), if pure INT is 100 or above, fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally), if pure VIT is 100 or above, Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally), if pure AGI is 100 or above, Increase ASPD(delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally), if pure DEX is 100 or above, delay after skill -3% (If pure DEX is 120 or above, -2% additionally), if pure LUK is 100 or above, CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1) Class : Shoes Defense : 25 Weight : 25 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 25 Weight : 25 Required Level : 100 Job : AllJobs Id: (22679) Death's Chest A box containing the soul of fallen warrior. Nobody knows whose soul is inside it. Required Level: 170 Weight : 0 ====== auto-parsed ====== Required Level : 170 Weight : 0 Id: (22945) Cherry Blossom Rice Cake Sweets made from cherry blossom leaves perfect for a spring picnic. Damage taken from all size enemies -5% for 5 minutes. Restores 30% of HP and SP. (This item will be removed after event end) Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (23016) Cursed Fragment Unstable material made up of powerful thoughts. It's mixed with many thoughts, may cause problem if you touch it. Weight : 0.1 ====== auto-parsed ====== Weight : 0.1 Id: (23042) [Not For Sale]Yggdrasil Seed Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence. Restores half of Maximum HP and SP. Item Cooldown : 3 seconds _ Cannot trade with other accounts. Weight: 30 ====== auto-parsed ====== Weight : 30 Id: (23080) Cursed Crystal Crystalized grudge which was roaming. Allow to gain a lot of pieces of grudge from it when it is broken down. Weight : 50 ====== auto-parsed ====== Weight : 50 Id: (23474) Infinity Shadow Mix Box Infinity Shadow Mix Box. Combine any 2 refine level +7 or above Infinity Shadow Pendant or Infinity Shadow Earring to produce 1 Infinity Shadow Weapon. The Refine Level of the Shadow Equipments does not affect the result. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (23674) Sweets Festival Box Ambitiously organized by the Sweets Festival Committee. The snack box, it is said that it is specially sealed to prevent melting. Be careful not to shake! (This item will be removed after the Event period ends.) Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (23682) Enchanted Stone Box Vol.15 A box that contains enchantment stones for costume equipment. It contains 12 new Enchant Stones including Shadow Chaser Stone(Garment), Mechanic Stone(Garment), Wanderer Minstrel Stone(Garment). This box also contains some stones from previous boxes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (23770) Enchanted Stone Box Vol.16 A box that contains enchantment stones for costume equipment. It contains 12 new Enchant Stones including Archbishop Stone(Garment), Royal Guard Stone (Garment), Guillotine Cross Stone(Garment). This box also contains some stones from previous boxes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (24150) Infinity Shadow Earring A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Physical and magic damage to Small, Medium and Large enemies +1%. If refine level is +7 or above, physical and magic damage to Small, Medium and Large enemies +1% additionally. If refine level is +9 or above, physical and magic damage to Small, Medium and Large enemies +1% additionally. Equip with Infinity Shadow Earring and Pendant, ATK +1%. If total refine level is +15 or above, nullifies size penalty on weapon. Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24151) Infinity Shadow Pendant A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Physical and magic damage taken from Small, Medium and Large enemies -1%. If refine level is +7 or above, physical and magic damage taken from Small, Medium and Large enemies -1% additionally. If refine level is +9 or above, physical and magic damage taken from Small, Medium and Large enemies -1% additionally. Equip with Infinity Shadow Earring and Pendant, ATK +1%. If total refine level is +15 or above, nullifies size penalty on weapon. Class : Shadow Equipment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24386) Infinity Shadow Weapon A glove that can draw the wearer's potential ability. For every 3 refine level, physical and magic damage to Small, Medium and Large enemies +1%. For every 3 refine level, physical and magic damage taken from Small, Medium and Large enemies -1%. If refine level is +10 or above, nullifies size penalty on weapon. Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24685) Absorb Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect.. Max HP +3%, Max SP +3%. For every 3 refine level, ATK +1%. If refine level is +7 or above, variable cast time -3%. If refine level is +10 or above, has 2% chance to absorb 2% of physical damage dealt as HP and 1% chance to absorb 2% of physical damage dealt as SP. Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24686) Absorb Shadow Weapon A glove that can draw the wearer's potential ability. Max HP +3%, Max SP +3%. For every 3 refine level, ATK +1%. If refine level is +7 or above, variable cast time -3%. If refine level is +10 or above, has 2% chance to absorb 2% of physical damage dealt as HP and 1% chance to absorb 2% of physical damage dealt as SP. Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24736) Clever Shadow Weapon A glove that can draw the wearer's potential ability.. All property magic damage +2%. For every 2 refine level, MATK +1%. If refine level is +9 or above, variable cast time -5%. If refine level is +10 or above, all property magic damage +7%. Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 99 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 99 Job : AllJobs Id: (24737) Clever Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect.. All property magic damage +2%. For every 2 refine level, MATK +1%. If refine level is +9 or above, variable cast time -5%. If refine level is +10 or above, all property magic damage +7%. Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 99 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 99 Job : AllJobs Id: (25127) Silent Energy Particle A fragment of energy that somehow loses it's power. It can be obtained from 1st -2nd floor of Bio Lab. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25128) Weak Energy Particle A fragment of energy that just created. It can be obtained from 1st -2nd floor of Bio Lab. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25130) Sinister Energy Particle A fragment of energy that gives ominous feeling. It can be obtained from the 4th floor of Bio Lab. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25131) Fallen Energy Particle A fragment of energy that became corrupted. It can be obtained from Tomb of the Fallen. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25207) SP Absorption Stone (Upper) A stone with the ability for SP absorption. Gives the following Stats to costume upper slot: Has 2% chance to absorb 1% of physical damage inflicted on target as SP. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25208) SP Absorption Stone (Garment) A stone with the ability for SP absorption. Gives the following Stats to costume garment slot: Has 2% chance to absorb 1% of physical damage inflicted on target as SP. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25209) HP Absorption Stone (Garment) A stone with the ability for HP absorption. Gives the following Stats to costume garment slot: Has 2% chance to absorb 3% of physical damage inflicted on target as HP. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25210) HP Absorption Stone (Upper) A stone with the ability for HP absorption. Gives the following Stats to costume upper slot: Has 2% chance to absorb 3% of physical damage inflicted on target as HP. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25290) Sweets Festival Coin Coin made to celebrate the sweets festival. You can exchange it for a sweet snacks at the Sweetshop. (This item will be removed after the Event period ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25292) Stolen Cacao Beans The seeds of the cacao plant, well fermented and dried. Charles' chocolate factory needs it. (This item will be removed after the Event period ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25409) Champion Stone(Upper) A stone with the ability to awaken the potential of Champion. Gives the following Stats to costume upper slot: For every level of [Iron Fists], ATK +2 <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25410) Champion Stone(Middle) A stone with the ability to awaken the potential of Champion. Gives the following Stats to costume middle slot: For every level of [Flee], HIT +2 <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25411) Champion Stone(Lower) A stone with the ability to awaken the potential of Champion. Gives the following Stats to costume lower slot: [Raging Quadruple Blow] damage +20% <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25413) Sniper Stone(Upper) A stone with the ability to awaken the potential of Sniper. Gives the following Stats to costume upper slot: For every level of [Steel Crow], ATK +2 <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25415) Sniper Stone(Lower) A stone with the ability to awaken the potential of Sniper. Gives the following Stats to costume lower slot: [Arrow Shower] damage +20% <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25491) Stalker Stone(Middle) A stone with the ability to awaken the potential of Stalker. Gives the following Stats to costume middle slot: For every level of [Vulture's Eye], HIT +2. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25492) Stalker Stone(Lower) A stone with the ability to awaken the potential of Stalker. Gives the following Stats to costume lower slot: [Sightless Mind] damage +20%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25494) Whitesmith Stone(Upper) A stone with the ability to awaken the potential of Whitesmith. Gives the following Stats to costume upper slot: For every level of [Weaponry Research], ATK +2. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25495) Whitesmith Stone(Middle) A stone with the ability to awaken the potential of Whitesmith. Gives the following Stats to costume middle slot: For every level of [Skin Tempering], HIT+3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25496) Whitesmith Stone(Lower) A stone with the ability to awaken the potential of Whitesmith. Gives the following Stats to costume lower slot: [High Speed Cart Ram] damage +20%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25498) Clown Gypsy Stone(Upper) A stone with the ability to awaken the potential of Clown and Gypsy. Gives the following Stats to costume upper slot: For every level of [Music Lessons] or [Dance Lessons], ATK +2. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25499) Clown Gypsy Stone(Middle) A stone with the ability to awaken the potential of Clown and Gypsy. Gives the following Stats to costume middle slot: [Melody Strike] and [Slinging Arrow] damage +20%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25500) Clown Gypsy Stone(Lower) A stone with the ability to awaken the potential of Clown and Gypsy. Gives the following Stats to costume lower slot: [Arrow Vulcan] damage +20%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25643) Signed Book On the first page of the cover, the signature of Arles Orleans and the name of the recipient are written together. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25706) High Priest Stone(Upper) A stone with the ability to awaken the potential of High Priest. Gives the following Stats to costume upper slot: For every level of [Meditation], heal effect +1%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25708) High Priest Stone(Lower) A stone with the ability to awaken the potential of High Priest. Gives the following Stats to costume lower slot: [Magnus Exorcismus] damage +20% <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25709) Archbishop Stone(Garment) A stone with the ability to awaken the potential of Archbishop. Gives the following Stats to costume garment slot: [Adoramus] damage +15%. Equip with High Priest Stone(Upper), [Adoramus] damage +15% additionally. Equip with High Priest Stone(Middle), [Adoramus] skill cooldown -1 second. Equip with High Priest Stone(Lower), fixed cast time -0.5 seconds. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25710) Paladin Stone(Upper) A stone with the ability to awaken the potential of Paladin. Gives the following Stats to costume upper slot: For every 2 level of [Faith], Max HP +1%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25711) Paladin Stone(Middle) A stone with the ability to awaken the potential of Paladin. Gives the following Stats to costume middle slot: For every 2 level of [Spear Mastery], ranged physical damage +1%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25713) Royal Guard Stone (Garment) A stone with the ability to awaken the potential of Royal Guard. Gives the following Stats to costume garment slot: [Vanishing Point] damage +15%. Equip with Paladin Stone(Upper), Has 2% chance to absorb 1% of physical damage dealt to enemy as SP. Equip with Paladin Stone(Middle), [Cannon Spear] skill cooldown -0.5 seconds. Equip with Paladin Stone(Lower), [Vanishing Point] damage +15% additionally. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25714) Assassin Cross Stone(Upper) A stone with the ability to awaken the potential of Assassin Cross. Gives the following Stats to costume upper slot: For every level of [Katar Mastery], ATK +2. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25715) Assassin Cross Stone(Middle) A stone with the ability to awaken the potential of Assassin Cross. Gives the following Stats to costume middle slot: For every level of [Lefthand Mastery], HIT +2. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25716) Assassin Cross Stone(Lower) A stone with the ability to awaken the potential of Assassin Cross. Gives the following Stats to costume lower slot: [Sonic Blow] damage +20%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25717) Guillotine Cross Stone(Garment) A stone with the ability to awaken the potential of Guillotine Cross. Gives the following Stats to costume garment slot: [Rolling Cutter] damage +15%. Equip with Assassin Cross Stone(Upper), Has 2% chance to absorb 1% of physical damage dealt to enemy as SP. Equip with Assassin Cross Stone(Middle), [Cross Ripper Slasher] damage +15%. Equip with Assassin Cross Stone(Lower), [Rolling Cutter] damage +15% additionally. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25798) Champion Stone II(Lower) A stone with the ability to awaken the potential of Champion. Gives the following Stats to costume lower slot: For every level of [Divine Protection], ATK +2. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25799) Champion Stone II(Middle) A stone with the ability to awaken the potential of Champion. Gives the following Stats to costume middle slot: [Raging Thrust] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25805) Shadow Chaser Stone II(Garment) A stone with the ability to awaken the potential of Shadow Chaser. Gives the following Stats to costume garment slot: [Fatal Menace] damage +15%. Equip with Stalker Stone II(Upper), [Fatal Menace] damage +10% additionally. Equip with Stalker Stone II(Middle), [Fatal Menace] SP consumption -10%. Equip with Stalker Stone II(Lower), has 1% chance to absorb 1% of physical damage dealt to enemy as SP. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25806) Stalker Stone II(Lower) A stone with the ability to awaken the potential of Stalker. Gives the following Stats to costume lower slot: For every level of [Improve Dodge], HIT +1. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25807) Stalker Stone II(Middle) A stone with the ability to awaken the potential of Stalker. Gives the following Stats to costume middle slot: [Back Stab] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25808) Stalker Stone II(Upper) A stone with the ability to awaken the potential of Stalker. Gives the following Stats to costume upper slot: For every level of [Gank], ATK +2. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (27210) Sealed Memory of Thanatos Card Enchants compounded weapon with the Occult Impaction skill effect. Each attack drains 3 SP. DEF -60, FLEE -60. If refine level is +15 or above, Each attack drains 2 SP instead. DEF -40, FLEE -40 instead. Caution - Silit Pong cannot be used for card desocketing! Class : Card Location : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (28039) Shiver Katar [2] Maximized lethality katar that is said to have been used by a once-famous assassin. It seems to resonate with Ancient Hero Boots. For every 2 refine level, ATK +10. For every 3 refine level, Critical damage +4%. If refine level is +7 or above, physical damage to Demi-human and beast enemies +15%. If refine level is +9 or above, increase ASPD(delay after attack -10%). If refine level is +11 or above, physical damage to Demi-human and beast enemies +20% additionally. Equip with Ancient Hero Boots, has a chance to gain LUK +20, Critical damage +10% for 7 seconds upon inflicting physical damage. Class : Katar Attack : 185 Weight : 120 Weapon Level : 4 Required Level : 100 Jobs : Guillotine Cross Classes ====== auto-parsed ====== Itemclass : Katar Attack : 185 Weight : 120 Weapon Level : 4 Required Level : 100 Id: (28054) [NFS]Blade Katar [2] This item cannot be traded with other accounts. Katar with sharp blades. It seems to resonate with Ancient Hero Boots. For every 2 refine level, ATK +10. For every 3 refine level, attack speed increased (delay after skill decreased by 2%). If refine level is +9 or above, [Rolling Cutter] damage increased by 20%. If refine level is +11 or above, decrease delay after skill by 7%. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate STR +20, ATK +15% for 7seconds. Class : Katar Attack : 185 Weight : 100 Weapon Level : 4 Required Level : 100 Jobs : Guillotine Cross Classes ====== auto-parsed ====== Itemclass : Katar Attack : 185 Weight : 100 Weapon Level : 4 Required Level : 100 Id: (28255) Master Soul Rifle [2] A rifle imbued with the power of the soul, used by those who have attained the rank of Gunmaster, capable of mastering all firearms It seems to resonate with Ancient Hero Boots. MATK +210. For every 2 refine level, MATK +10. For every 3 refine level, increase ASPD(delay after attack -3%). If refine level is +7 or above, ASPD +1, MATK +5%. If refine level is +9 or above, has chance to cast Lv10 [Soul Strike] upon inflicting normal ranged physical damage. If refine level is +11 or above, increase chance to cast [Soul Strike], has a chance to cast Lv3 [Soul Expansion] upon inflicting normal ranged physical damage. Equip with Ancient Hero Boots, Has chance to increase INT by 20, ghost property magic damage +10% for 7 seconds upon inflicting physical damage. Class : Rifle Attack : 150 Weight : 100 Weapon Level : 4 Required Level : 100 Jobs : Rebellion Classes ====== auto-parsed ====== Itemclass : Rifle Attack : 150 Weight : 100 Weapon Level : 4 Required Level : 100 Id: (28321) Falconer Claw [1] Sharp claw accessories that improve falcon's hunting efficiency. DEX +1. Blitz Beat Dmg +10% per Steel Crow Lv Class: Accessory Defense: 5 Weight: 10 Required Level: 80 Usable ByJobs : HunterClass/Sniper Class ====== auto-parsed ====== Itemclass : Accessory Defense : 5 Weight : 10 Required Level : 80 Id: (28512) Golden Clip [1] Clip that has already been upgraded MSP + 10. ATK + 2%, MATK + 2%. increase MHP by 3 times of your BaseLV Category: Accessories Protection : 0 Weight: 10 Required Level:1 Usable ByJobs : All Character Types ====== auto-parsed ====== Weight : 10 Required Level : 1 Id: (28552) Ring of Two Dragons [1] One of the seven magical tools in Zilant's arsenal Equip on Accessory(Left) [Dragon's Breath] cooldown -0.5 seconds, Max HP +15% variable cast time -15%. Equip on Accessory(Right) [Dragon Water Breath] cooldown -0.5 seconds, Max SP +15%, delay after skill -15%. Class : Accessory Defense : 0 Weight : 10 Required Level : 130 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 130 Job : AllJobs Id: (28604) Crimson Bible [2] A Book emitting a red aura. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15. If base level is 70 or above, ATK +5 for every 10 base level. Indestructible. Class : Book Attack : 45 Weight : 45 Weapon Level : 3 Required Level : 70 Jobs : Priest Classes, Sage Classes, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 45 Weight : 45 Weapon Level : 3 Required Level : 70 Id: (28605) Vicious Mind Book [1] The book imbued with evil spirit. ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. MATK increased by (refinement level * refinement level) up to a maximum refinement level of 15. Indestructible. Class : Book Attack : 95 Weight : 95 Weapon Level : 4 Required Level : 160 Jobs : Priest Classes, Sage Classes, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 95 Weight : 95 Weapon Level : 4 Required Level : 160 Id: (28612) Illusion Book of the Apocalypse [2] A book that details prophesies concerning the end of the world. Physical damage on Water, Earth, Fire, and Wind property enemies +10%. For every 3 refine level, physical damage +10% additionally. (Maximum refine level of 10) Damage taken from Holy property enemies +30%. Equip with Illusion Skull Ring, increase ASPD (delay after attack -8%) For every 2 refine level, Critical Damage +5% additionally. If refine level is +9 or above, CRIT +15, immune to Curse status. If refine level is +11 or above, ATK +100. Class : Book Attack : 170 Weight : 80 Property : Shadow Weapon Level : 4 Required Level : 100 Jobs : Sage Classes, Priest Classes, Star Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 170 Weight : 80 Weapon Level : 4 Required Level : 100 Id: (28618) Book of the Sun God [4] A book that contains the writings of the Sun God, it has the power to attract materials from space. It has the power to attract various substances. MATK +170. For every refine level, increase ASPD (delay after attack -1%). Max HP+200, SP+50. Has a 5% chance to autocast Lv3 [Meteor Storm] when performing a physical attack. If refine level is +12 or above, has additional 5% chance to autocast Lv4 [Meteor Storm]. If refine level is +14 or above, has additional 5% chance to autocast Lv5 [Meteor Storm]. Class : Book Attack : 180 Weight : 50 Weapon Level : 3 Required Level : 100 Jobs : Sage Classes, Priest Classes, TaeKwon ClassesStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 180 Weight : 50 Weapon Level : 3 Required Level : 100 Id: (28639) Book Of Meteorite (OSM) [2] Magic book which Celia used for a long time, She love and binding with it a lot Matk + 130 INT +3 AGI +3 -------------------- Have a chance 7% to cast Meteor Storm Lv. 3 when dealing a physical attack to a monster. -------------------- If refine to + x (up to +10) Have a chance x% (up to 10%) cast a Meteor Storm Lv.3 when dealing a physical attack to a monster -------------------- Every Base Int 30 point will give Aspd +1 -------------------- Cannot be used in a WOE map Class: Book Category: Weapon Attack: 80 Weapon Level: 4 Weight: 150 Required Level: 30 Usable ByJobs : Sage, Priest, Scholar, High Priest and Start Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 80 Weapon Level : 4 Weight : 150 Required Level : 30 Id: (28646) [NFS]Exorcist's Bible [2] This item cannot be traded with other accounts. A book on eradication of demons, which is said to have been used by high-ranking ancient clergymen. It seems to resonate with Ancient Hero Boots. MATK +160. For every 2 refine level, MATK +10. For every 3 refine level, [Duple Light] damage +25%. If refine level is +9 or above, increase ASPD(delay after attack -10%). If refine level is +11 or above, [Duple Light] damage +30% additionally. Equip with Ancient Hero Boots, has a chance to increase INT by 20 and MATK by 15% for 7 seconds upon inflicting magic damage. Class : Book Attack : 165 Weight : 50 Weapon Level : 4 Required Level : 100 Jobs : Arch Bishop Classes ====== auto-parsed ====== Itemclass : Book Attack : 165 Weight : 50 Weapon Level : 4 Required Level : 100 Id: (28763) Surudoi Kaze [2] One of the ninja swords once used by ninjas skilled in the art of Nito-ryu Must be equipped with another ninja sword, Kiri no Tsuyu, for its true abilities to be realized Equip with Ancient Hero Boots and Kiri no Tsuyu, Has chance to increase STR by 20, ATK +10% for 7 seconds upon inflicting physical damage. Class : Dagger Attack : 150 Weight : 100 Weapon Level : 4 Required Level : 100 Jobs : Ninja Classes ====== auto-parsed ====== Itemclass : Dagger Attack : 150 Weight : 100 Weapon Level : 4 Required Level : 100 Id: (28901) ÀúÁÖ¹ÞÀº ¸Åµå¹Ù´Ï A rag doll that Piamette is using for both attack and defense? It looks so real and alive! Aspd +3. ATK +5%, MATK +5% Reflect 10% of close physical attack damage. 10% chance to reflect magic damage. Reflect magic damage for 2 seconds chanced by 60%. Refined to +7, increase ATK +5 and MATK +5. Refined to +9, increase ATK +15 and MATK +15 Refined to +12, Skill casting can not be interrupted and CRI +10. Class: Shield Defense : 0 Weight: 10 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Shield Defense : 0 Weight : 10 Required Level : 1 Id: (28923) Upg Guard [1] Guard that has already been upgraded DEF + 1 for every upgrade and MDEF + 1 for every two upgrades When worn with an item upgrade type armor Increase MHP + 60 and will increase MHP + 30 for every upgrade Upg Guard Category: Shield Protection : 26 Weight: 15 Required Level:1 Usable ByJobs : All Character Types ====== auto-parsed ====== Weight : 15 Required Level : 1 Id: (28924) Upg Buckler [1] Buckler that has already been upgraded DEF + 3 for every upgrade When worn with an item upgrade type armor Increase MHP + 90 and will increase MHP + 45 for every upgrade Upg Buckler Category: Shield Protection : 52 Weight: 30 Required Level:1 Usable ByJobs : Swordsman Class, Merchant Class, Thief Class, Bard, Dancer ====== auto-parsed ====== Weight : 30 Required Level : 1 Id: (31042) Costume Sexy Genie A crown that is made of the mysterious material. _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Upper Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31053) C King Tiger Doll Hat A hat that resembles a tiger wearing a Satgat and holding a cigarette. Also part of the expression "a long, long time ago". Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31113) Costume Ninja Cap Ceremonial headdress that invokes great spiritual energy Category: Costume Def: 0 Location: Upper Weight: 0 Required Level: 1 Usable ByJobs : All ====== auto-parsed ====== Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31122) C Vicious Bandage A bandage that is said to have the power to seal away the evil energy of a particular person. However, it appears to be just a plain red bandage. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs except Doram ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31123) Costume Ghostring Magic (Blue) The cursed hat that Ghostlings haunt. They are usually floating around the hat. _ Class: Costume Defense: 0 Location: Upper Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31131) Costume Monk Hat a hat that monks often wear Category: Costume Protection: 0 Used for: Upper Weight: 0 Required Level: 1 Usable ByJobs : Acolyte Cls ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (31133) Costume Mr. Joker Joker Symbols. The Legendary Gambler. _ Obtained from Mago Pack _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Middle Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31149) Costume Nidhogg (Glam) You want to be a mermaid? Here is your chance! _ obtain from Bon Voyage Pack _ [Temporally Effect] EXP +1%, Drop +1% ATK+10, MATK+10 The effect will be removed on 1st April 2021 _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Upper Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31195) Costume Mini Chocolate Hat A cute hat decorated with sweet chocolate. Don't eat because you're hungry~ Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31198) Costume Octopus Hat A funny looking octopus wearing a gentleman's hat. You will feel like being teased just by looking at it. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31259) C Bubble Archangeling Hairband A hairband with a model of an Archangeling attached. A charm with water droplets floating around it. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31314) Costume Horns of Forest A horn of the forest goddess. It will endow the owner with the power of nature. _ Temporary Effect All Stats +1 HP + 100, SP + 10 Reduce damage from [Demi Human] and [Player] race by 1% Reduce Fixed Cast Time [All Skill] 0.1 second _ The effect will be removed on 6th May 2021 _ obtain from Top Spender : March 2021 _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Upper Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31316) Costume Butterfly Effect (Glam) A blue butterfly that is flying around you. According to the legend, its powder has the power of healing. _ obtain from Bon Voyage Pack _ [Temporally Effect] EXP +1%, Drop +1% ATK+10, MATK+10 The effect will be removed on 1st April 2021 _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Lower Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31318) Costume Gerhard Von Devi Inflate the body, intimidate the enemy! This Deviruchi balloon is so sinister, yet so cute! Class: Costume Defense: 0 Location: Upper Weight: 0 Requires Level: 1 Usable ByJobs : All classes ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31324) Costume DJ Kitty The cool cute cat headset. Multifunctional - can be worn as a costume or can be used to listen to music. Class: Costume Location: Upper Weight: 1 Usable ByJobs : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 1 Id: (31383) C Volume Low Twin A costume hair which can be attached to the hair for different hair style. A voluminous braid tied into two braids in a low position. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31384) Costume Ear's Candy Fake ears that can improve your hearing a bit. _ Obtain from Tiamo Pack _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Middle Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31387) Costume Jjakk Jakk with an under-developed body. This Jakk will not be able to move since his body is under-developed. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31388) Costume Garden of Eden A large, ornately decorated hat as colorful as its name. A hat with a double-pronged, pointed tip. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31405) Costume Golden Eleanor Wig A costume wig modeled after Homunculus Eleanor's hairstyle. In order to maximize the cuteness of Eleanor, an ear movement function has been added. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31407) Costume Alice Hairstyle (Sweet) Alice's pink hairstyle. Became popular among girls. _ Obtain from Tiamo Pack _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Upper Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31432) Costume Floating Ice A floating, ice-like costume. Apparently related to a boy sleeping in an ice cave Gives you a chilly feeling when you wear it Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31456) C Baby Leopard Cat A stuffed animal hat to commemorate the endangered baby Leopard. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31509) Costume Cute Bambi Special fluffy ears that can make you look cute! _ obtain from Bon Voyage Pack _ [Temporally Effect] EXP +1%, Drop +1% ATK+10, MATK+10 The effect will be removed on 1st April 2021 _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Upper Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31515) Costume Bengal Cat A cute brown cat that is not fully grown. Looks cute but still wild. _ obtain from Bon Voyage Pack _ [Temporally Effect] EXP +1%, Drop +1% ATK+10, MATK+10 The effect will be removed on 1st April 2021 _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Middle Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31531) Costume Lovely Heart Cap You're sure to turn heads with such a lovely headpiece! _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Position: Upper Weight: 0 Requires Level: 1 Usable byJobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Job : AllJobs Id: (31535) Costume Toy of Arale Arale's favorite toy. You understand correctly, it's just a toy _ Obtain from Tiamo Pack _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume Defense: 0 Location: Upper Weight: 0 Required Level: 1 Usable ByJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31537) C 2nd Anniversary Hat This item cannot be traded with other accounts. A hat made to celebrate 2nd anniversary. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31559) Costume Royal Guard Necklace Necklace for Royal Guardian. It can protect you from the evil. Class: CostumeDEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31620) Costume Snow Fox It's a white fox from the snowy mountains, and if you watch it closely, it seems to be good at pretending to be cute Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (31633) Costume Drooping Heinrich A Doll Hat made by Royal Guard Heinrich. Class: CostumeDEF: 0 Position: Upper Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31635) Costume Choa Hairstyle (Pearl) Choa's hairstyle, enhanced by its white and sparkling purple dye. _ [Item Function] This item can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _ This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _ Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31636) Costume Choa Hairstyle (Silver) Choa's hairstyle, enhanced by its white and sparkling purple dye. _ [Item Function] This item can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _ Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31637) Costume Blue City Lifelong Hair Long blue-hair wig. Everybody likes it. Class: CostumeDEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31638) Costume Red City Lifelong Hair Long red-hair wig. Everybody likes it. Class: CostumeDEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31639) Costume Cream City Lifelong Hair Long blond-hair wig. Everybody likes it. Class: CostumeDEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31640) Costume Pandan City Lifelong Hair Long green-hair wig. Everybody likes it. Class: CostumeDEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31641) Costume Black City Lifelong Hair Long black-hair wig. Everybody likes it. Class: CostumeDEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31642) Costume Violet City Lifelong Hair Long violet-hair wig; everybody likes it. Class: CostumeDEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31643) Costume Mlik Tea City Lifelong Hair Long brown-hair wig; everybody likes it. Class: CostumeDEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31644) Costume Purple City Lifelong Hair Long purple-hair wig; everybody likes it. Class: CostumeDEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31645) Costume Jieun Blue Side Tail One side blue hair tail. It looks like it's in shinobi style. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31646) Costume Jieun Red Side Tail One side red hair tail; it looks like it's in shinobi style. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31647) Costume Jieun Gold Side Tail One side gold hair tail; it looks like it's in shinobi style. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31648) Costume Jieun Green Side Tail One side green hair tail; it looks like it's in shinobi style. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31649) Costume Jieun Black Side Tail One side black hair tail; it looks like it's in shinobi style. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31650) Costume Jieun White Side Tail One side white hair tail; it looks like it's in shinobi style. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31651) Costume Jieun Milk Tea Side Tail One side brown hair tail; it looks like it's in shinobi style. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31652) Costume Jieun Poison Side Tail One side purple hair tail; it looks like it's in shinobi style. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31653) Costume Blue Big Bun Blue big bun hair. Chinese ladies love to do this hairstyle. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31654) Costume Red Big Bun Red big bun hair. Chinese ladies love to do this hairstyle. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31655) Costume Cream Big Bun Gold big bun hair. Chinese ladies love to do this hairstyle. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31656) Costume Green Big Bun Green big bun hair. Chinese ladies love to do this hairstyle. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31657) Costume Black Big Bun Black big bun hair. Chinese ladies love to do this hairstyle. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31658) Costume White Big Bun White big bun hair. Chinese ladies love to do this hairstyle. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31659) Costume Milk Tea Big Bun Milk Tea big bun hair. Chinese ladies love to do this hairstyle. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31660) Costume Grape Big Bun Purple big bun hair. Chinese ladies love to do this hairstyle. Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31662) Costume Red Riding Hood A little red hood. When you wear it, please beware of the wolf. Class: CostumeDEF: 0 Position: Upper Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31663) Costume Fairy Asara Hat A hat of the ancient Asara fairy. Class: CostumeDEF: 0 Position: Upper Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31664) Costume Tiny Desert Wolf Baby desert wolf hat. It's going with you everywhere. Class: CostumeDEF: 0 Position: Upper Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31668) Costume Majoruros Horn Horn of Majoruros. Headmaster of Devil Cow. Class: CostumeDEF: 0 Position: Upper Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31669) C Evolved Whisper Mask Much more powerful Whisper Mask! Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (31673) Costume Picnic Basket A costumed picnic basket that's easy to carry. Let's take a picnic to a place with a view! <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> Exchangeable for Enchanted Stone Box Vol.15. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (31675) Costume Orange Flavor Hat Orange stem hat. Vitamin C +500% Class: Costume DEF: 0 Position: Upper Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31676) Costume Orange in Mouth Put my orange on top, put my orange on top!!! Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31677) Costume Pinocchio Nose Don't lie to me. Your nose already tells everything. Class: Costume DEF: 0 Position: Lower Weight: 10 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 10 Required Level : 1 Id: (31783) C Doram Balloon A balloon shaped like a cat's head. Wearing it would make you feel like you're meowing all day. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (31844) Costume Mob Scarf A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone! Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31874) C Himmelmez's Wig(Blue) A costume wig modeled after Himmelmez's hairstyle. It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31875) C Himmelmez's Wig(Yellow) A costume wig modeled after Himmelmez's hairstyle. It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31876) C Himmelmez's Wig(White) A costume wig modeled after Himmelmez's hairstyle. It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31877) C Himmelmez's Wig(Violet) A costume wig modeled after Himmelmez's hairstyle. It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31878) C Himmelmez's Wig(Pink) A costume wig modeled after Himmelmez's hairstyle. It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31879) C Himmelmez's Wig(Lime) A costume wig modeled after Himmelmez's hairstyle. It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31880) C Himmelmez's Wig(Black) A costume wig modeled after Himmelmez's hairstyle. It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31881) C Himmelmez's Wig(Brown) A costume wig modeled after Himmelmez's hairstyle. It is said that few adventurers have ever seen Himmelmez, so the creator added a bit of his own imagination Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (31921) Costume Choa Hairstyle (Peach) Choa's hairstyle, enhanced by its white and sparkling purple dye. _ [Item Function] This item can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _ Class: Costume DEF: 0 Position: Lower Weight: 0 Requires Level: 1 Usable byJobs : All jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (32034) [NFS]Aquatic Spear [2] This item cannot be traded with other accounts. Spear used by a hero who received the blessing of the water spirit in the past. A beautiful spear that reminisces a crashing wave. It seems to resonate with Ancient Hero Boots. For every 2 refine level, ATK +10. For every 3 refine level, increase ranged physical damage by 4%. If refine level is +7 or above, [Cannon Spear] and [Vanishing Point] damage increased by 15%. If refine level is +9 or above, increase attack speed (decrease delay after attack by 10%.) If refine level is +11 or above, [Cannon Spear] and [Vanishing Point] damage increased by an additional 20%. When equipped with Ancient Hero Boots, adds random chance to increase STR +20, ATK +15% for 7sec when wearer physical attacks. Class : One-Handed Spear Attack : 180 Weight : 120 Weapon Level : 4 Required Level : 100 Jobs : Royal Guard Classes ====== auto-parsed ====== Attack : 180 Weight : 120 Weapon Level : 4 Required Level : 100 Id: (32291) Shang Tsung's Amulet (OSM) [1] Amulet of Shange. The greatest fighter of Louyang. _ STR +2, INT +2, LUK +2 ---------- [Effect of Item] ATK +2%, MATK +2% ---------- [Rogue, Priest, Super Novice, Ninja classes only] ATK +5 for every 13 levels of character MATK +5 for every 13 levels of character Crit + 1 for every 13 levels of character ---------- Increases damage skill [Fire Ball] by 1% and increases by 1% for every level of character ---------- Has a 7% chance to cast the skill [Hell Inferno] at Level 3 when inflicting physical damage on a target ---------- Has a 7% chance to cast the skill [Soul Expansion]Level 1 when inflicting physical damage on a target ---------- Has a 7% chance to cast the skill [Judex] Level 3 when inflicting physical damage on a target ---------- [Super Novice Class Only] If the user has a base AGI of 90 or higher, ASPD +5 _ Able to use the skill [Gloria] Level 5 when a player has learned the skill [Blessing] at Level 10 _ Able to use the skill [Weapon Perfection]Level 5 when a player has learned the skill [Increase AgiGI] at Level 10 ---------- Set Bonus Shang Tsung's Amulet + Arhi's Crown If [Arhi's Crown] is refined to +10, Max HP +5,000, Max SP +500 ---------- _ The effect of this item disabled in WOE 1, 2 map _ Class: Accessory Defense: 0 Weight: 10 Required Level: 50 Required Jobs: All ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 50 Id: (100023) Ancient Hero's Bravery Ancient Hero's Bravery, which unleashes the power of the Ancient Hero's weapon. Able to apply physical class random options to the Ancient Hero's weapon. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100025) Ancient Hero's Wisdom Ancient Hero's Wisdom, which unleashes the power of the Ancient Hero's weapon. Able to apply magic class random options to the Ancient Hero's weapon. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100579) Pendant Crafted Stone The gemstone from which Thanatos' pendant can be enchanted. Able to apply 2 random options. Upon enchant, has low chance to obtain, 'Red Force Pendant' or 'Blue Mental Pendant'. Pendant Crafted Stone can be purchased from: <NAVI>[Cat Paw Seller Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI> with Nyangvine. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100580) Dark Stone A strange stone that grants mysterious powers, Able to apply 2 random options to: 'Red Force Pendant' or 'Blue Mental Pendant'. Dark Stone can be purchased from: <NAVI>[Cat Paw Seller Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI> with Nyangvine. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100674) Himmelmez's Wig Box A box containing a costume wig modeled after Himmelmez's hairstyle The costume comes in a total of eight colors, one of which can be obtained at random Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100887) Clever Shadow Mix Box Clever Shadow Mix Box. Combine any 6 refine level +7 or above Shadow Weapons below: Magical Shadow Weapon, Magical Shadow Armor, Magical Shadow Shoes, Magical Shadow Shield, Magical Shadow Pendant, Magical Shadow Earring, To produce 1 of these Shadow Weapons: Clever Shadow Weapon, Clever Shadow Shield Refine Level of the Shadow Equipment does not affect the result. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101048) Holgren Shadow Refine Hammer Box 3 A box that contains 3 Holgren Shadow Refine Hammers. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (101257) Lord Bearer's Shadow Mix Box Lord Bearer's Shadow Mix Box. Combine any 6 refine level +7 or above Shadow Weapons below : Bearer's Shadow Shoes II, Bearer's Shadow Armor II, Bearer's Shadow Pendant II, Bearer's Shadow Earring, Bearer's Shadow Pendant, Bearer's Shadow Armor, Bearer's Shadow Weapon, Bearer's Shadow Shoes, Bearer's Shadow Shield To produce 1 of these Shadow Equipment : Lord Bearer's Shadow Shoes, Lord Bearer's Shadow Armor, Lord Bearer's Shadow Pendant, Lord Bearer's Shadow Earring The Refine Level of the materials does not affect the result. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102481) Sealed Card II Contains a Sealed MVP Card. - Sealed Ktullanux Card, Sealed Mistress Card, Sealed Ifrit Card, Sealed Moonlight Flower Card, Sealed Tao Gunka Card, Sealed Turtle General Card, Sealed Drake Card, Sealed Samurai Card, Sealed Vesper Card, Sealed Randgris Card, Sealed Fallen Bishop Card. - Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102483) SG58 Celebration Egg Happy 58th Birthday, Singapore! When open, chance to receive new Ancient Hero Weapon, Battle Surcoat and updated Sealed Card Album. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102493) Clawford 350 You don't have to know about this. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (102504) Midgard Egg When open, guaranteed to get a Midgard Coin, and rare chance to get valuable equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102519) 1000KP Box A special box rewarded to players for using Kafra Points. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102520) Premium Gacha Box User will receive 2 random items from recent gacha eggs. Consumable items from Tier C are excluded. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102522) 10000KP Box A special box rewarded to players for using Kafra Points. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102524) 20000KP Box A special box rewarded to players for using Kafra Points. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102526) 30000KP Box A special box rewarded to players for using Kafra Points. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102527) World Teleport Ticket Box Contains 40 pieces of World Teleport Ticket. This item can not be traded with other accounts. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (102529) Clawford Coin Pack Contains 9 Clawford Coins and a random consumable item. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102530) Holgren Hammer Pack Contains 3 Holgren Shadow Refine Hammer and 50 Royal Certificate Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102531) Blacksmith Blessing Pack Contains 5 Blacksmith Blessing and 50 Royal Certificate Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102533) Valkyrie Exp. Box Contains 3 Battle Manual and 3 Job Manual. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (102535) 3rd Class Hat Box Contains a random 3rd Class Headgear. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102536) Merdeka Egg Contains tiger themed costumes and rare items such are Mad Bunny, Queen Anz Revenge and Ring of Jupiter. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102582) Premium Gacha Box User will receive 2 random items from ROS2023 Egg and Merdeka Egg combined. Guaranteed items and Tier C consumables are excluded. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102583) 10000KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102584) 20000KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102585) 30000KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102667) Calm Embrace Blanket A blanket imbued with calming magic that can be thrown over the Emberwing to soothe it when necessary. (This item will be removed after the event.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (102696) 11.11 Lucky Egg A lucky egg that has 2x increased rate of obtaining Tier S and Tier SS items Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102709) Conqueror Egg Rare chance to receive General Helmet, Brooch of Hero and Supplement Part Chip. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102710) Premium Gacha Box User will receive 2 random items from Beelzebub Egg and Time Holder Egg combined. Guaranteed items and Tier C consumables are excluded. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102711) 10000 KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102712) 20000 KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102713) 30000 KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102715) Genius Skyler Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (102719) Plutozenia's Loot Box Open to receive a random [Not For Sale] high-grade equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102748) GGH Christmas Bag May contain rare treasures. Open to find out! Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (102773) Christmas Costume Box When used, obtain a random Christmas theme costume. There is a rare chance to obtain a Costume Snow Fox and Costume Back Ribbon Bell. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (102774) Christmas Holiday Egg As you observe this enchanting holiday egg, you can't help but feel a sense of anticipation and excitement. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102775) Temporal Egg A limited egg that contains Temporal Manteaus, Kardui Ear and Ascended Weapon Box. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102788) 10000KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102789) 20000KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102790) 30000KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102817) Dragon Egg Celebrate Year of the Dragon in style with dragon-theme costumes and equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102872) Prosperity Egg May your path be paved with prosperity and your efforts yield bountiful rewards. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102873) CNY Stat Reset Pack Contains 1 Stat Reset Stone and 75 CNY Red Packet. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102874) CNY Skill Reset Pack Contains 1 Reset Skill Stick and 75 CNY Red Packet. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102875) CNY Nyangvine Fruit Pack Contains 40 Nyangvine Fruit and 50 CNY Red Packet. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102876) CNY Siegfried Token Pack Contains 25 Token of Siegfried and 10 CNY Red Packet. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102877) CNY Life Insurance Pack Contains 25 Life Insurance and 10 CNY Red Packet. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102878) CNY Almighty Pack Contains 20 Almighty and 10 CNY Red Packet. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102879) CNY Limit Power Booster Pack Contains 20 Limit Power Booster and 10 CNY Red Packet Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102880) CNY Infinity Drink Pack Contains 20 Infinity Drink and 10 CNY Red Packet Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102917) 2nd Anniversary Gift Box 1 Contains random amount of 2/3/4x Blacksmith Blessing or 1/2/3x Shadow Refine Hammer. Randomly receive below item : 2x Blacksmith Blessing(50%) 3x Blacksmith Blessing(12%) 4x Blacksmith Blessing(8%) 1x Shadow Refine Hammer(20%) 2x Shadow Refine Hammer(7%) 3x Shadow Refine Hammer(3%) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102920) 2nd Anniversary Pack 1 Contains below item : 5x Unlimited Giant Fly Wing 1 Day Box 50x [NFS]Tyr's Blessing 50x [NFS]Mystic Power 1x 2nd Anniversary Gift Box 1 Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102921) 2nd Anniversary Pack 2 Contains below item : 11x Special Battle Manual 11x Special Job Manual 20x [NFS]Insurance 20x [NFS]Token of Siegfried 1x 2nd Anniversary Gift Box 2 Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102922) 2nd Anniversary Pack 3 Contains below item : 10x Battle Manual 200 30x [NFS]Almighty 10x Bubble Gum 10x [NFS]Shiny Physical DEF Scroll 1x 2nd Anniversary Gift Box 3 Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102926) GGH 2nd Anniversary Egg Celebrating Two Years of Eggcellence! Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102950) Blitz Shadow Box Contains a random Blitz Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102951) Caster Shadow Box Contains a random Caster Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102969) Premium Gacha Box User will receive 2 random items from Daehyon Egg and Prosperity Egg combined. Guaranteed items and Tier C consumables are excluded. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102972) Leap Year Pack 4 Rare chance to obtain Boss Card Album, Safe to 12 Weapon Cert, C Wavy Red Angel Wings. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102973) Leap Year Pack 3 Contains 10 Holgren Shadow Refine Hammer and 2 King Paul Treasure Key. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102974) Leap Year Pack 2 Contains 10 Blacksmith Blessings and 6 Clawford Coins. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102975) Leap Year Pack 1 Contains 10 Ancient Hero's Bravery, 10 Ancient Hero's Wisdom and a random STAT (STR/INT/DEX/VIT) consumable. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102979) GGH 2nd Anniversary Egg 2 Celebrating Two Years of Eggcellence! Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103000) Anniversary Sealed Album Open to choose a Sealed Card of your choice. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103001) Anniversary Costume Box Open to choose a costume of your choice. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103003) Critical Shadow Box Contains a random Critical Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103004) Size Shadow Box Contains a random Size Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103005) Penetration Shadow Box Contains a random Penetration Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103006) Mammoth Shadow Box Contains a random Mammoth Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103007) Reload Shadow Box Contains a random Reload Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103008) Tempest Shadow Box Contains a random Tempest Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103016) Invisible Costume Box Open to choose a invisible costume of your choice. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103017) Class Stone Selective Box Open to choose a class enchant stone of your choice. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103027) PVP Crown Box When open, you can choose Crown of Unyielding Force or Crown of Arcane Supremacy. Weight : 30 ====== auto-parsed ====== Weight : 30 Id: (103058) Cherry Blossom Egg The egg emits a soft, melodic chime, signaling the arrival of new wonders waiting to be revealed. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103076) Penetration Armor Box (Selective) Open to choose a [NFS] Armor of Rosary or [NFS] Armor of White Thread. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103085) Class Enchant Stone Box Contains a random class specific enchant stone. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103124) Selina Selective Box Contains treasures from Cat Burglar Selina. Open to choose an item of your choice. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103588) Halloween Treats This item cannot be traded with other accounts. You can choose an item of your choice after opening this box. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103589) Halloween Scroll This item cannot be traded with other accounts. Contains a random consumable, costume, equipment, or MVP card. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103690) Biolab Record Box 2 This item cannot be traded with other accounts. When used, receive a random class vol.2 record. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103691) Doram Physical Shadow Box This item cannot be traded with other accounts. When used, receive a random piece of Doram Physical Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103692) Doram Magical Shadow Box This item cannot be traded with other accounts. When used, receive a random piece of Doram Magical Shadow Equipment. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103829) HD Elunium Holiday Pack Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025. Contains 5x HD Elunium and 4x 2024 XMAS Ticket. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103830) HD Oridecon Holiday Pack Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025. Contains 5x HD Oridecon and 4x 2024 XMAS Ticket. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103831) HD Bradium Holiday Pack Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025. Contains 5x HD Bradium and 4x 2024 XMAS Ticket. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103832) HD Carnium Holiday Pack Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025. Contains 5x HD Carnium and 4x 2024 XMAS Ticket. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103833) Nyangvine Holiday Pack Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025. Contains 30x Nyangvine Fruit and 6x 2024 XMAS Ticket. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103834) BM 200 Holiday Pack Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025. Contains 5x Battle Manual 200 and 7x 2024 XMAS Ticket. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103835) Kafra Buff Holiday Pack Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025. Contains 1x Kafra Buff Box and 3x 2024 XMAS Ticket. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103836) Giant Fly Wing Holiday Pack Available in Cash Shop from 19 Dec 2024 - 9 Jan 2025. Contains 1x Unlimited Giant Fly Wing 1 Day Box and 1x 2024 XMAS Ticket. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (400157) Costume Astrologer's Cap A triangular hat that is said to have a magic power. A crescent moon is drawn on the front, and the sun is drawn on the back. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (400214) C Faith of Yggdrasil The costume hat of the clan that worships the World Tree. It is made with the technology of Alfheim. Like the World Tree, it can accommodate anything. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> Exchangeable for Enchanted Stone Box Vol.15. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (400427) C Demi Freyja Hair A costume wig modeled after Demi Freyja's hair. It seems to have divine powers. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> Exchangeable for Enchanted Stone Box Vol.15. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (400580) [NFS]Green Bunny Band [1] A sexy gorgeous hairband for you! Every one chases you as soon as you wear this! Increase your dating appeal by 100%. STR +2, INT +1, DEX +1, If refine level is +9 or above, physical damage to all class enemies +2%, MATK +2%. If refine level is +10 or above, physical damage to all class enemies +2%, MATK +2% additionally. Class : Headgear Defense : 0 Location : Upper Weight : 20 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 20 Required Level : 1 Job : AllJobs Id: (410048) Costume Tiger A stunning tiger puppet for costume that is so well made that it can be mistaken for a real tiger. You feel like an oil magnate when you walk around with it. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (410063) Costume Cherry Ribbon A costume ribbon with a cute cherry on it. You can almost hear it crackle whenever you move it. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (410198) Costume Deviruchi Party You'll feel like you're partying with the Deviruchis. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (410219) Costume Jumbo Rabbit A giant rabbit that is painstakingly crafted by a puppeteer in Rune Midgard. It is said that, this is so finely crafted that it could be mistaken for a living thing, and is popular with doll collectors. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (410264) Costume Mini Tails Sonic Collaboration Costume. "I can do it!" Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (410265) Costume Sonic Ring (Hit) I lost all the rings I had collected so far! Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (410301) [NFS] Little Abyss Dragon A small dragon born from the abyss. It has the property of growing using its owner's emotions as food, and depending on its properties, it can bring about glory or destruction. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (420212) Costume Protect Claus(Red) The shield-like armor protects you from neck to shoulder with sturdy decorations The shoulder decorations, as solid as a fortress, reflect the artisan's meticulous craftsmanship down to the finest details. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (450017) Kukulkan Skin [1] An armor made from the skin that fell off Kukulkan. It is said that those who can control the armor can gain great power. Max HP +3%, Max SP +3%. Resistance against Neutral property attack +5%. If refine level is +7 or above, All Stats +1. If refine level is +9 or above, damage taken from ranged physical damage -5%. If refine level is +11 or above, resistance against Neutral property attack +3% additionally. If refine level is +12 or above, ASPD +1. If refine level is +13 or above, able to cast Lv3 [Guard]. Class : Armor Defense : 40 Weight : 250 Required Level : 70 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Armor Defense : 40 Weight : 250 Required Level : 70 Job : AllJobs Id: (450339) Dawson Suit A suit that every true Gunslinger wants! Max HP +300, DEX +3. Physical damage to Undead monsters +8%. Damage taken from Undead monsters -8%. Damage taken from ranged physical damage -3%. Delay after skill -3%. Class : Armor Defense : 25 Weight : 0 Required Level : 10 Jobs : Gunslinger Classes ====== auto-parsed ====== Itemclass : Armor Defense : 25 Weight : 0 Required Level : 10 Id: (460063) [NFS]Scutum [1] A lightweight and sturdy rectangular shield with a gently curved guard face. Its unique shape makes it excellent at deflecting attacks. FLEE +5, Perfect Dodge +1. For every 3 refine level, Perfect Dodge +2 additionally. (Max: +10 refine level) If refine level is +10 or above, Max HP +10%, Max SP +10%. Class : Shield Defense : 1 Weight : 50 Required Level : 10 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 1 Weight : 50 Required Level : 10 Job : AllJobs Id: (470244) Dawson Boots A pair of boots that every true Gunslinger wants! Max HP +300, DEX +3. Physical damage to Undead monsters +8%. Damage taken from Undead monsters -8%. Damage taken from ranged physical damage -3%. Delay after skill -3%. Class : Shoes Defense : 9 Weight : 0 Required Level : 10 Jobs : Gunslinger Classes ====== auto-parsed ====== Itemclass : Shoes Defense : 9 Weight : 0 Required Level : 10 Id: (470262) [NFS] Forest Footsteps This item cannot be traded with other accounts. MDEF +15. Max HP +3% , Max SP +3%, Damage taken from Demi-human monster -5%, MATK +2%, Wind and Earth property magic damage +2%. If refine level is +5 or above, Max HP +7%, Max SP +7% additionally, MATK +3% additionally, Wind and Earth property magic damage +3% additionally. If refine level is +7 or above, Max HP +10% , Max SP +10% additionally, MATK +5% additionally, Wind and Earth property magic damage +5% additionally. Class : Shoes Defense : 15 Weight : 50 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 15 Weight : 50 Required Level : 100 Job : AllJobs Id: (470277) Ultra Shoes "No one is ever ready to harness this power." -Unknown Delay after skill -10%. Perfect HIT +5% additionally. If refine level is +7 or above, Perfect HIT +5% additionally. If refine level is +9 or above, Perfect HIT +10% additionally. Class : Shoes Defense : 18 Weight : 40 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 18 Weight : 40 Required Level : 100 Job : AllJobs Id: (480055) C Wavy Red Angel Wings The red wings of an angel fluttering in the sky. The soft falling feathers make you feel as if your wings are alive Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (480071) Costume Calabash A costume calabash made to be worn. Decorated with blue rope, as if used to seal something. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (480093) Costume Scepter A costume scepter emanating with a majestic aura. It is decorated with a crown that matches the symbol of the monarch. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (480122) Costume Samba Carnival Must have Costume Feather for Samba Carnival. A giant feather, it must be an object of attention! <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> Exchangeable for Enchanted Stone Box Vol.15. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (480198) Costume Anniversary Wings Wings with laurel and metal trim. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (480295) Costume Sakura Branch A costume decorated with branches cut from cherry blossoms. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (480337) Costume Rifle A costume rifle carried on the back. Because it's a toy, the bullets are corks Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (480360) Costume Giant Shuriken A giant costume shuriken. Looks like it would be hard to lift, but it's a costume, so it's no problem to throw! Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (480392) Dawson Cloak A cloak that every true Gunslinger wants! Max HP +300, DEX +3. Physical damage to Undead monsters +8%. Damage taken from Undead monsters -8%. Damage taken from ranged physical damage -3%. Delay after skill -3%. Class : Garment Defense : 20 Weight : 0 Required Level : 10 Jobs : Gunslinger Classes ====== auto-parsed ====== Itemclass : Garment Defense : 20 Weight : 0 Required Level : 10 Id: (480398) [NFS]Etran's Undershirt [1] MDEF +10. Max HP +2% If refine level is +7 or above, Max HP +4%. If refine level is +8 or above, Max HP +6% additionally. If refine level is +9 or above, Max HP +8% additionally. If refine level is +10 or above, prevents knock back effect. Equip with Pantie, INT +15, Max HP +5%, Max SP +5%. If refine level of Pantie is +7 or above, casting cannot be interrupted. Equip with Deviling Card, resistance against all property attack except Neutral property +50%. Class : Garment Defense : 0 Weight : 15 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 0 Weight : 15 Required Level : 1 Job : AllJobs Id: (490513) [NFS] Verus Core [1] This item cannot be traded with other accounts. A component from a robot. It has the power to increase concentration. Physical damage to all property enemies +5%. Increase ASPD(delay after attack -10%). Perfect Hit +20%. Class : Accessory Defense : 0 Weight : 50 Required Level : 80 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 50 Required Level : 80 Job : AllJobs Id: (500073) [NFS]Fatalist [2] This item cannot be traded with other accounts. Sword of old travelers specialized in stabbing, not cutting. It seems to resonate with Ancient Hero Boots. For every 2 refine level, ATK +10. For every 3 refine level, increase attack speed. (decrease delay after attack by 2%) If refine level is +9 or above, increase [Fatal Menace] damage by 20%. If refine level is +11 or above, decrease delay after skill by 7%. When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain STR +20 and ATK +15% for 7seconds. Class : Dagger Attack : 165 Weight : 90 Weapon Level : 4 Required Level : 100 Jobs : Shadow Chaser Classes ====== auto-parsed ====== Itemclass : Dagger Attack : 165 Weight : 90 Weapon Level : 4 Required Level : 100 Id: (540068) 1Lv Book [4] An old and useless Book. MATK + 10 Class : Book Attack : 10 Weight : 0 Weapon Level : 1 Required Level: 1 Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 10 Weight : 0 Weapon Level : 1 Required Level : 1 Id: (540069) 2Lv Book [4] An old and useless Book. MATK + 10 Class : Book Attack : 10 Weight : 0 Weapon Level : 2 Required Level: 1 Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 10 Weight : 0 Weapon Level : 2 Required Level : 1 Id: (540071) 3Lv Book [4] An old and useless Book. MATK + 10 Class : Book Attack : 10 Weight : 0 Weapon Level : 3 Required Level: 1 Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 10 Weight : 0 Weapon Level : 3 Required Level : 1 Id: (540072) 4Lv Book [4] An old and useless Book. MATK + 10 Class : Book Attack : 10 Weight : 0 Weapon Level : 4 Required Level: 1 Jobs : Priest Jobs, Sage Jobs, Taekwon MasteStar Gladiator ====== auto-parsed ====== Itemclass : Book Attack : 10 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (550108) 1Lv One-handed Staff [4] An old and useless One-handed Staff. MATK + 10 Class : One-handed Staff Attack : 10 Weight : 0 Weapon Level : 1 Required Level: 1 Jobs : Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker ====== auto-parsed ====== Attack : 10 Weight : 0 Weapon Level : 1 Required Level : 1 Id: (640004) Blue Crystal Staff [2] A staff with the power of cold ice, used by a certain archmage in the past. It seems to resonate with Ancient Hero Boots. Indestructible. MATK +200 For every 2 refine level, MATK +10 additionally, for every 3 refine level, [Jack Frost] damage +12%. If refine level is +9 or above, Water property magic damage +7%. If refine level is +11 or above, [Jack Frost] cooldown -1 second, magic damage to Fire property enemies +7%. Equip with Ancient Hero Boots, has a chance to gain INT +20, MATK +15% for 7 seconds upon inflicting magic damage. Class : Two-handed Staff Attack : 100 Weight : 80 Weapon Level : 4 Required Level : 100 Jobs : Warlock Classes ====== auto-parsed ====== Attack : 100 Weight : 80 Weapon Level : 4 Required Level : 100 Id: (700057) [NFS]Royal Bow [2] This item cannot be traded with other accounts. An ancient hero's bow from the forgotten royal family. It looks old, but it has hidden magic, and it seems to resonate with Ancient Hero Boots. For every 2 refine level, ATK +10. For every 3 refine level, [Arrow Storm] damage increased by 12%. If refine level is +9 or above, attack speed increased (delay after attack decreased by 10%). If refine level is +11 or above, ranged physical damage increased by 5%. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate(3%) for 7s DEX + 20, bow damage power increased by 20%. Class : Bow Attack : 180 Weight : 100 Weapon Level : 4 Required Level : 100 Jobs : Ranger / Shadow Chaser Classes ====== auto-parsed ====== Itemclass : Bow Attack : 180 Weight : 100 Weapon Level : 4 Required Level : 100 Id: (1000619) World Teleport Ticket This item can not be traded with other accounts. You can navigate to the place you want in navigation. Caution - If you search for an NPC, you'll move to the random spot of the map where the NPC resides. You can't move to a map that isn't searchable by the World View menu. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001466) Midgard Coin A shiny coin recently discovered by adventurers. Cat Burglar Selina will be interested in this. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (1001475) ROS Special Dye A dye stuff used to enhance ROS2023 Phoenix Cloak. Let's bring this to <NAVI>[ROS2023 Valkyrie]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>. (This item will be removed after the event.) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (1001476) ROS Phoenix Gem A gem that contains the power of Phoenix. It used to enhance ROS2023 Phoenix Cloak. Let's bring this to <NAVI>[ROS2023 Valkyrie]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>. (This item will be removed after the event.) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (1001563) Phoenix Ash It has a silky and ethereal texture, resembling fine, soft powder or dust. Despite its delicate appearance, it is said to be extremely resilient and magical. (This item will be removed after the event.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001565) Smoldering Phoenix Ash True to its name, it emits a subtle, persistent heat. While it doesn't blaze with the intensity of a roaring fire, it exudes a warm, smoky glow akin to the dying embers of a once-blazing conflagration. (This item will be removed after the event.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001570) Smiley's Precious Doll Smiley's Precious Doll is more than just a toy; it's a cherished friend, a source of comfort, and a vessel for endless adventures. (This item will be deleted once event ends.) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (1001574) Skyler Coin A coin obtained through NPC <NAVI>[Genius Skyler]<INFO>prontera, 54, 212,0,101,0,0</INFO></NAVI> by converting card. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001666) CNY Red Packet Can be used to exchange for special rewards through NPC Cat Burglar Selina. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001667) Octopus Tentacle A tentacle from octopus monsters (This item will be removed after the evernt.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001671) Anniversary MVP Token Obtained from event MVP during GGH's 2nd Anniversary event. (This item will be removed after the event) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001899) Midgard Miles Midgard Miles can be acquired through gacha eggs and used to redeem items from Felicity the Miles Agent. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001925) 2024 XMAS Ticket This item cannot be traded with other accounts. A holiday ticket that can be exchanged for limited items with NPC <NAVI>[GGH Santa]<INFO>xmas,143,134,0,100,0,0</INFO></NAVI> in Snow Village, Lutie. Item will be removed on 23 Jan 2025. Weight : 0 ====== auto-parsed ====== Weight : 0
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