Dia Posted March 7 Share Posted March 7 Changed HatEffect Spoiler 177: HAT_EF_SUBJECT_AURA_NAVYefst_C_15th_Nov_Helmet hatEffectID = resourceFileName = efst_C_15th_Nov_Helmet\tai.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = True isAttachedHead = 189: HAT_EF_2023RTC_S_Robe1SUBJECT_AURA_NAVY hatEffectID = 2301 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = Link to comment Share on other sites More sharing options...
Dia Posted March 7 Author Share Posted March 7 Added HatEffect Spoiler 190: HAT_EF_2023RTC_S_Robe2 hatEffectID = resourceFileName = 2023RTC_S_Robe2\Silverlightning.str hatEffectPos = -13 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 191: HAT_EF_2023RTC_S_Robe3 hatEffectID = resourceFileName = 2023RTC_S_Robe3\bronz.str hatEffectPos = -13 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 192: HAT_EF_C_Consecrate_F_Aureola hatEffectID = resourceFileName = efst_C_Consecrate_F_Aureola\ConsecrateAureola.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = 193: HAT_EF_C_Bulb_Wreath hatEffectID = resourceFileName = efst_C_Bulb_Wreath\TFireworks.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 194: HAT_EF_MD_Hol_Barrier1 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\1mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 195: HAT_EF_MD_Hol_Barrier2 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\2mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 196: HAT_EF_MD_Hol_Barrier3 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\3mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 197: HAT_EF_MD_Hol_Barrier4 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\4mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 198: HAT_EF_MD_Hol_Barrier5 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\5mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 199: HAT_EF_MD_Hol_Barrier6 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\6mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 200: HAT_EF_MD_Hol_Barrier7 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\7mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 201: HAT_EF_MD_Hol_Barrier8 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\8mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 202: HAT_EF_MD_Hol_Barrier9 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\9mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 203: HAT_EF_MD_Hol_Barrier10 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\10mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 204: HAT_EF_MD_Hol_Barrier11 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\11mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 205: HAT_EF_MD_Hol_Barrier12 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\12mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 206: HAT_EF_MD_Hol_Barrier13 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\13mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 207: HAT_EF_MD_Hol_Barrier14 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\14mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 208: HAT_EF_MD_Hol_Barrier15 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\15mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 209: HAT_EF_MD_Hol_Barrier16 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\16mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 210: HAT_EF_MD_Hol_Barrier17 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\17mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 211: HAT_EF_MD_Hol_Barrier18 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\18mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 212: HAT_EF_MD_Hol_Barrier19 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\19mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 213: HAT_EF_MD_Hol_Barrier20 hatEffectID = resourceFileName = efst_MD_Hol_Barrier\20mon.str hatEffectPos = 0 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 214: HAT_EF_C_Fluttering_Haze hatEffectID = resourceFileName = efst_C_Fluttering_Haze\skaura33.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = 215: HAT_EF_efst_cinnamon hatEffectID = resourceFileName = efst_cinnamon\san.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = 216: HAT_EF_Autumn_Full_Moon hatEffectID = resourceFileName = efst_Autumn_Full_Moon\han.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = 217: HAT_EF_Niflheim_Night_Sky hatEffectID = resourceFileName = efst_Niflheim_Night_Sky\halloween.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = 218: HAT_EF_C_ROS2023_Cape_1 hatEffectID = resourceFileName = efst_C_ROS2023_Cape_1\ros2023_1st.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = 219: HAT_EF_black_thunder hatEffectID = resourceFileName = efst_black_thunder\ros2023_f.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 220: HAT_EF_C_ROS2023_Cape_2 hatEffectID = resourceFileName = efst_C_ROS2023_Cape_2\ros2023_2nd.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = 221: HAT_EF_C_15th_Nov_Helmet hatEffectID = resourceFileName = efst_C_15th_Nov_Helmet\tai.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = True isAttachedHead = 222: HAT_EF_Cosmic_Connection hatEffectID = resourceFileName = efst_Cosmic_Connection\strbright.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = 223: HAT_EF_C_Baby_Gloom hatEffectID = resourceFileName = efst_C_Baby_Gloom\gloom.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = True isAttachedHead = 224: HAT_EF_WinterNightBells hatEffectID = resourceFileName = efst_WinterNightBells\christmasx4.str hatEffectPos = -5 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 225: HAT_EF_NightSkyOfRutie hatEffectID = resourceFileName = efst_NightSkyOfRutie\christmasx3.str hatEffectPos = -11 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = Map Spoiler 1@gol1 - Bio Test Chamber Music: bgm\124.mp3 Maintitle: Subtitle: BackgroundBmp: 1@gol2 - Morgue Music: bgm\124.mp3 Maintitle: Subtitle: BackgroundBmp: 1@gl_prq - The Fall of Glast Heim Music: bgm\48.mp3 Maintitle: Subtitle: BackgroundBmp: Item Spoiler Id: (14703) Edda's Relic Bundle I Buka untuk mendapatkan item di bawah ini 1x Edda's Relic (Amethyst) 20x [Event] Univ - Quest 20x [Event] Univ - Enchant 10x [Event] Univ - Blessing 10x [2nd Gen] Univ - Enchant 40x Blacksmith Blessing 2x +10 Weapon Certificate 2x +10 Armor Certificate ------------------------ Berat : 0 Id: (14709) Edda's Relic Bundle II Buka untuk mendapatkan item di bawah ini 1x Edda's Relic (Topaz) 20x [Event] Univ - Quest 20x [Event] Univ - Enchant 10x [Event] Univ - Blessing 10x [2nd Gen] Univ - Enchant 40x Blacksmith Blessing 2x +10 Weapon Certificate 2x +10 Armor Certificate ------------------------ Berat : 0 Id: (24622) Kunai Shadow Weapon Damage serangan jarak-jauh +3% ------------------------ Jika tingkat tempa +7 atau lebih, Damage serangan jarak-jauh +3% ------------------------ Jika tingkat tempa +9 atau lebih, Damage serangan jarak-jauh +4% ------------------------ Set Bonus Kunai Shadow Weapon Kunai Shadow Shield Kunai Shadow Armor Damage dari skill "Kunai Splash dan Kunai Explosion damage" setengah dari total tingkat tempa set. ------------------------ Set Bonus Kunai Shadow Weapon[/color] Kagerou Shadow Shoes[/color] Bypass DEF rate All race (Kecuali Player) 40%, Bypass DEF(%) setara dengan total tingkat tempa set. ------------------------ Jenis: Shadow Equipment Posisi: Weapon Berat: 0 Syarat Lv: 99 Job: Ninja Id: (24623) Kunai Shadow Shield Damage serangan fisik ke semua size monster +5% ------------------------ Per 2 tingkat tempa, Tambahan damage serangan ke semua size monster +1% ------------------------ Jenis: Shadow Equipment Posisi: Shield Berat: 0 Syarat Lv: 99 Job: Ninja Id: (24624) Kunai Shadow Armor Damage dari skill "Kunai Explosion" +5% ------------------------ Per 2 tingkat tempa, Tambahan damage dari skill "Kunai Explosion" +2% ------------------------ Jenis: Shadow Equipment Posisi: Shield Berat: 0 Syarat Lv: 99 Job: Ninja Id: (24733) Infinity Shadow Shield Per 3 tingkat tempa, Damage serangan (fisik/magic) ke semua size monster +1% Damage dari semua size monster -1% ------------------------ Jika tingkat tempa +10 atau lebih, Meniadakan pinalty size ------------------------ Jenis: Shadow Equipment Posisi: Shield Berat: 0 Syarat Lv: 1 Job: Semua Job Id: (100547) Biolab Helmet Box Buka untuk mendapatkan salah 1 dari helm berikut: Biolab Aries Crown [1] Biolab Libra Diadem [1] Biolab Aquarius Crown [1] Biolab Aquarius Diadem [1] Biolab Taurus Crown [1] Biolab Taurus Diadem [1] Biolab Virgo Diadem [1] Biolab Libra Crown [1] Biolab Cancer Diadem [1] Biolab Lion Crown [1] Biolab Capricorn Crown [1] Biolab Gemini Crown [1] ------------------------ Berat : 0 Id: (101007) Shadow Kunai Cube Buka untuk mendapatkan item berikut: Kunai Shadow Weapon Kunai Shadow Shield Kunai Shadow Armor ------------------------ Berat : 0 Id: (400078) Biolab Aries Crown [1] Per 2 tingkat tempa, ATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% ------------------------ Jika tingkat tempa +9 atau lebih, Damage serangan fisik jarak-jauh +15% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan fisik ke semua size monster +10% ------------------------ Set Bonus Biolab Aries Crown [1] Volar [2] CRIT DMG +10% Per tingkat tempa Volar [2], Damage dari skill "Ignition Break" +12% ------------------------ Set Bonus Biolab Aries Crown [1] Vernan [2] After Cast-delay -10%. Per tingkat tempa Vernan [2], Damage dari skill "Sonic Wave" +12% ------------------------ Set Bonus Biolab Aries Crown [1] Argen Blanco [2] Cooldown-time dari skill "Hundred Spears" -0.5 detik, Per tingkat tempa Argen Blanco [2], Damage dari skill "Hundred Spear" +12% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Rune Knight Id: (400079) Biolab Libra Diadem [1] Per 2 tingkat tempa, ATK +20 MATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% ------------------------ Jika tingkat tempa +9 atau lebih, ATK +15% Magic damage element holy +15% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan (fisik/magic) ke semua size monster +10% Fix Cast-time semua skill -0.2 detik ------------------------ Set Bonus Biolab Libra Diadem [1] Farthezan [2] Variable Cast-time -10% Per tingkat tempa Farthezan [2], Damage dari skill "Gloria Domini & Genesis Ray" +10% ------------------------ Set Bonus Biolab Libra Diadem [1] Harve [2] Cooldown-time dari skill "Shield Press" -1 detik, Per tingkat tempa Harve [2], Damage dari skill "Shield Press" +10% ------------------------ Set Bonus Biolab Libra Diadem [1] Fortridge [2] Cooldown-time dari skill "Cannon Spear" -0.5 detik, Per tingkat tempa Fortridge [2], Damage dari skill "Cannon Spear" +12% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Royal Guard Id: (400094) Biolab Aquarius Crown [1] Per 2 tingkat tempa, MATK +2% SP recovery rate +6% ------------------------ Jika tingkat tempa +7 atau lebih, All Stat +3 ------------------------ Jika tingkat tempa +9 atau lebih, MATK +4% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan magic element Neutral, Fire, & Ghost +20% ------------------------ Set Bonus Biolab Aquarius Crown [1] Crimson Rose Stick [2] Cooldown-time dari skill "Crimson Rock" -1 detik, Per tingkat tempa Crimson Rose Stick [2], Damage dari skill "Crimson Rock" +3% ------------------------ Set Bonus Biolab Aquarius Crown [1] Staff of Miracle [2] Damage serangan magic element Ghost +3% Per tingkat tempa Staff of Miracle [2], Damage dari skill "Soul Expansion" +3% ------------------------ Set Bonus Biolab Aquarius Crown [1] Gravitation Staff [2] Damage serangan magic element Neutral +3% Per tingkat tempa Gravitation Staff [2], Damage dari skill "Gravitation Field & Comet" +3% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Warlock Id: (400095) Biolab Aquarius Diadem [1] Per 2 tingkat tempa, MATK +2% SP recovery rate +6% ------------------------ Jika tingkat tempa +7 atau lebih, All Stat +3 ------------------------ Jika tingkat tempa +9 atau lebih, Variable Cast-time -10% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan magic element Neutral, Earth, & Water +20% ------------------------ Set Bonus Biolab Aquarius Diadem [1] Boltigin [2] MATK +2%, Per tingkat tempa Boltigin [2], Damage dari skill "Fire Bolt, Cold Bolt & Lightning Bolt" +3% ------------------------ Set Bonus Biolab Aquarius Diadem [1] Psychic Spear Rod [2] Damage serangan magic element Neutral & Wind +3% Per tingkat tempa Psychic Spear Rod [2], Damage dari skill "Varetyr Spear" +3% ------------------------ Set Bonus Biolab Aquarius Diadem [1] Dust Grave [2] Damage serangan magic element Water & Earth +3% Per tingkat tempa Dust Grave [2], Damage dari skill "Diamond Dust" +3% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Sorcerer Id: (400098) Biolab Taurus Crown [1] Per 2 tingkat tempa, ATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% ------------------------ Jika tingkat tempa +9 atau lebih, Damage serangan fisik jarak-jauh +15% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan fisik jarak-jauh ke semua size monster +10% ------------------------ Set Bonus Biolab Taurus Crown [1] Golden Wrench [2] Damage serangan fisik jarak-jauh ke semua size monster +10% Per tingkat tempa Golden Wrench [2], Damage dari skill "Power Swing" +10% ------------------------ Set Bonus Biolab Taurus Crown [1] Engine Pilebunker [2] Damage serangan fisik jarak-jauh +15% Per tingkat tempa Engine Pilebunker [2], Damage dari skill "Arm Cannon" +10% ------------------------ Set Bonus Biolab Taurus Crown [1] Maxi Spanner [2] Damage serangan fisik jarak-jauh ke semua size monster +10% Per tingkat tempa Maxi Spanner [2], Damage dari skill "Axe Tornado" +10% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Mechanic Id: (400099) Biolab Taurus Diadem [1] Per 2 tingkat tempa, ATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% ------------------------ Jika tingkat tempa +9 atau lebih, Damage serangan fisik jarak-jauh +15% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan fisik jarak-jauh ke semua size monster +10% ------------------------ Set Bonus Biolab Taurus Diadem [1] Coolant Injection [2] Damage serangan fisik jarak-jauh ke semua size monster +10% Per tingkat tempa Coolant Injection [2], Damage dari skill "Cart Cannon" +10% ------------------------ Set Bonus Biolab Taurus Diadem [1] Gene Rod [2] Damage serangan fisik jarak-jauh ke semua size monster +10% Per tingkat tempa Gene Rod [2], Damage dari skill "Crazy Vines" +10% ------------------------ Set Bonus Biolab Taurus Diadem [1] Istal [2] Damage serangan fisik jarak-jauh ke semua size monster +10% Per tingkat tempa Istal [2][/color], Damage dari skill "Spore Explosion" +10% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Geneticist Id: (400116) Biolab Virgo Diadem [1] Per 2 tingkat tempa, ATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% ------------------------ Jika tingkat tempa +9 atau lebih, Damage serangan fisik jarak-jauh +15% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan fisik jarak-jauh ke semua size monster +10% ------------------------ Set Bonus Biolab Virgo Diadem [1] Sharp Star [2] CRIT DMG +20% Per tingkat tempa Sharp Star [2], Damage dari skill "Focused Arrow Strike" +10% ------------------------ Set Bonus Biolab Virgo Diadem [1] Aiming Bow [2] Damage serangan fisik jarak-jauh +10% Per tingkat tempa Aiming Bow [2], Damage dari skill "Aimed Bolt" +10% ------------------------ Set Bonus Biolab Virgo Diadem [1] Falken Shooter [2] Cooldown-time dari skill "Arrow Storm" -1.8 detik Per tingkat tempa Falken Shooter [2], Damage dari skill "Arrow Storm" +10% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Ranger Id: (400117) Biolab Libra Crown [1] Per 2 tingkat tempa, ATK +20 MATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% Variable Cast-time -10% ------------------------ Jika tingkat tempa +9 atau lebih, Damage serangan fisik jarak-jauh +10% Magic damage element Neutral +10% ------------------------ Jika tingkat tempa +11 atau lebih, Magic damage semua element +10% Damage serangan fisik ke semua size monster +10% ------------------------ Set Bonus Biolab Libra Crown [1] Black Circle atau Heart Whip [2] Magic damage element Neutral +10% Per tingkat tempa Black Circle atau Heart Whip [2], Damage dari skill "Metallic Sound" +5% ------------------------ Set Bonus Biolab Libra Crown [1] Antique Cello atau Scarlet Ribbon [2] Damage serangan fisik jarak-jauh +10% Per tingkat tempa Antique Cello atau Scarlet Ribbon [2], Damage dari skill "Severe Rainstorm" +10% ------------------------ Set Bonus Biolab Libra Crown [1] Wind Gale [2] Damage serangan fisik jarak-jauh +10% Per tingkat tempa Wind Gale [2], Damage dari skill "Severe Rainstorm" +10% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Minstrel & Wanderer Id: (400118) Biolab Cancer Diadem [1] Per 2 tingkat tempa, ATK +20 MATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% Variable Cast-time -10% ------------------------ Jika tingkat tempa +9 atau lebih, ATK +15% MATK +15% ------------------------ Jika tingkat tempa +11 atau lebih, Magic damage element semua element +10% Damage serangan fisik ke semua size monster +10% ------------------------ Set Bonus Biolab Cancer Diadem [1] Adorare Staff [2] Magic damage element Holy +10% Per tingkat tempa Adorare Staff [2], Damage dari skill "Adoramus" +5% ------------------------ Set Bonus Biolab Cancer Diadem [1] Penitentia [2] Magic damage element Holy +10% Per tingkat tempa Penitentia [2], Damage dari skill "Judex" +10% ------------------------ Set Bonus Biolab Cancer Diadem [1] Lucis Flail [2] Damage serangan fisik ke semua size monster +10% Per tingkat tempa Lucis Flail [2], Damage dari skill "Duple Light" +10% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Archbishop[/color] Id: (400119) Biolab Lion Crown [1] Per 2 tingkat tempa, ATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% ------------------------ Jika tingkat tempa +9 atau lebih, MaxHP +10% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan fisik ke semua size monster +10% ------------------------ Set Bonus Biolab Lion Crown [1] Combo Fist [2] Damage serangan fisik ke semua size monster +10% Per tingkat tempa Combo Fist [2][/color], Damage dari skill "Chain Crush Combo" +10% ------------------------ Set Bonus Biolab Lion Crown [1] Asura Bandage [2] Damage serangan fisik jarak-jauh +10% Per tingkat tempa Asura Bandage [2][/color], Damage dari skill "Knuckle Arrow" +10% ------------------------ Set Bonus Biolab Lion Crown [1] Bright Mace [2] Damage serangan fisik jarak-jauh +10% Per tingkat tempa Bright Mace [2], Damage dari skill "Throw Spirit Sphere" +10% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Sura Id: (400120) Biolab Capricorn Crown [1] Per 2 tingkat tempa, ATK +20 MATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% Variable Cast-time -10% ------------------------ Jika tingkat tempa +9 atau lebih, ATK +15% MATK +15% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan (fisik/magic) ke semua size monster +10% ------------------------ Set Bonus Biolab Capricorn Crown [1] Jack the Knife [2] After Cast-delay -10% Per tingkat tempa Jack the Knife [2], Damage dari skill "Fatal Menace" +10% ------------------------ Set Bonus Biolab Capricorn Crown [1] Platinum Dagger [2] Magic damage semua element +10% Per tingkat tempa Platinum Dagger [2], Magic damage semua element +5% ------------------------ Set Bonus Biolab Capricorn Crown [1] Rapid Fire [2] Damage serangan fisik jarak-jauh +10% Per tingkat tempa Rapid Fire [2], Damage dari skill "Triangle Shot" +10% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Shadow Chaser Id: (400121) Biolab Gemini Crown [1] Per 2 tingkat tempa, ATK +20 ------------------------ Jika tingkat tempa +7 atau lebih, ASPD +10% ------------------------ Jika tingkat tempa +9 atau lebih, Damage serangan fisik jarak-jauh +15% ------------------------ Jika tingkat tempa +11 atau lebih, Damage serangan fisik ke semua size monster +10% ------------------------ Set Bonus Biolab Gemini Crown [1] Judgement Slasher & Repentance Slasher [2] CRIT DMG +20% Per 2 total tingkat tempa Judgement Slasher & Repentance Slasher [2], Damage serangan fisik +5% ------------------------ Set Bonus Biolab Gemini Crown [1] Agudo Filo [2] Damage dari skill "Cross Impact" +20% Per tingkat tempa Agudo Filo [2], Damage serangan fisik jarak-dekat +5% ------------------------ Set Bonus Biolab Gemini Crown [1] Ripper Cross [2] Damage serangan fisik jarak-jauh +20% Per tingkat tempa Ripper Cross [2], Damage dari skill "Cross Ripper Slash" +10% ------------------------ Jenis : Headgear Posisi : Upper DEF : 10 Berat : 10 Syarat Lv : 170 Job : Guillotine Cross Id: (410129) Phantom Ears Magic damage ke semua size monster +6% Damage dari Player -3% Immune Sleep ------------------------ Jika skill "Intensification" mencapai Lv 5 atau lebih, Cooldown-time dari skill "Intensification" -60 detik Fix Cast-time dari skill "Jack Frost" -60% ------------------------ Jika skill "Recognized Spell" mencapai Lv 5 atau lebih, After Cast-delay -10% ------------------------ Ketika dilepas, Mengcancel effect "Intensification" ------------------------ Set Bonus Phantom Ears Valkyrie Blessing Magic damage ke semua size monster +4% Damage dari Player -2% ------------------------ Jika skill "Intensification" mencapai Lv 5 atau lebih, Cooldown-time dari skill "Intensification" -20 detik Fix Cast-time dari skill "Jack Frost" -40% ------------------------ Jika skill "Recognized Spell" mencapai Lv 5 atau lebih, After Cast-delay -5% ------------------------ Jenis : Headgear Posisi : Middle DEF : 2 Berat : 10 Syarat Lv : 100 Job : Semua Job Id: (410187) C Diving Goggles [Effect Permanent] CRIT +20 HIT +20 MaxHP +5% MaxSP +5% ASPD +5% ------------------------- Premium Service Bonus All Stat +1 Per 20 Base Lv Reduce magic damage element Water -1% Magic damage element Water +1% ------------------------- Set Bonus C Diving Goggles C Surf Board ATK +5% MATK +5% Damage yang diterima dari Player -2% Konsumsi SP saat menggunakan skill -20% ------------------------- Jenis : Costume Posisi : Middle Def : 0 Berat : 0 Lv Min : 1 Job : Semua Job Id: (420242) C Fluttering Haze All Stat +7 ASPD +3 ATK +7% MATK +7% EXP +50% Drop Rate +50% Perfect HIT +30 [Effect berlaku sampai 28 Maret 2024] Dapat menggunakan skill "Free Cast Lv5" Damage dari skill "New & Full Moon Kick" +40% Damage dari skill "Severe Rainstorm" +40% Cooldown dari skill "Severe Rainstorm" -1 detik Cast-time dari skill "Severe Rainstorm" -25% ------------------------ [Premium Bonus] EXP +25% Drop Rate +25% Magic Damage element Ghost +5% Damage ke Normal Class Monster (Termasuk Player) +5% ------------------------ [Set Bonus] C Fluttering Haze Costume Payday March 2024 All Stat +4 ATK +4% MATK +4% MaxHP +5% MaxSP +5% Damage ke normal monster (termasuk player) +4% Damage serangan jarak-jauh +4% Magic Damage all property +4% Fix Cast-time -0.1 Detik Variable Cast-time -15% [Effect berlaku sampai 28 Maret 2024] Fix Cast-time -0.2 Detik Variable Cast-time -8% After Cast-delay -8% Damage ke player +4% Damage dari skill "New & Full Moon Kick" +60% Damage dari skill "Severe Rainstorm" +60% Cooldown dari skill "Severe Rainstorm" -1 detik Cast-time dari skill "Severe Rainstorm" -25% Saat melakukan serangan (fisik/magic), ada kemungkinan auto-cast buff "Accuracy UP" Buff Accuracy UP: Perfect HIT +70 selama 5 detik ------------------------ Jenis : Costume Posisi : Middle Berat : 1 Syarat Lv : 1 Job : All Job Id: (420246) Arbitrator Shawl ATK +10% After Cast-delay -5% ------------------------ Set Bonus Arbitrator Shawl Platinum Arbitrator [1] ATK +5% Perfect Hit +20 Jika tingkat tempa Platinum Arbitrator [1] +8 atau lebih, MaxHP +3% MaxSP +3% Jika tingkat tempa Platinum Arbitrator [1] +9 atau lebih, ATK +6% MaxHP +6% MaxSP +6% Jika tingkat tempa Platinum Arbitrator [1] +10 atau lebih, Cooldown-time dari skill "Cannon Spear" -1 detik Damage dari skill "Cannon Spear" +20% Jika tingkat tempa Platinum Arbitrator [1] +11 atau lebih, Per 2 Base Lv: Damage dari skill "Cannon Spear" +1% Damage dari skill "Vanishing Point" +2% ------------------------ Set Bonus Arbitrator Shawl Platinum Arbitrator [1] Valkyrie Blessing Jika tingkat tempa Platinum Arbitrator [1] +8 atau lebih, MaxHP +2% MaxSP +2% Jika tingkat tempa Platinum Arbitrator [1] +9 atau lebih, ATK +4% MaxHP +4% MaxSP +4% Jika tingkat tempa Platinum Arbitrator [1] +10 atau lebih, Cooldown-time dari skill "Cannon Spear" -0.5 detik Damage dari skill "Cannon Spear" +10% ------------------------ Jenis : Headgear Posisi : Lower DEF : 0 Berat : 10 Syarat Lv : 1 Job : Semua Job Id: (450215) Revelation of Aramazd [1] MDEF +15 ASPD +6% Armor tidak dapat hancur ------------------------ Damage serangan (fisik/magic) ke race monster Undead & Human (termasuk Player) +20% ------------------------ Damage serangan (fisik/magic) ke monster element Undead & Shadow +20% ------------------------ Per tingkat tempa: Damage dari element Ghost -1% ------------------------ Jika tingkat tempa +9 atau lebih, DEF +200 MDEF +20 Damage dari Player -4% ------------------------ Jika tingkat tempa +11 atau lebih, Immune knockback ------------------------ Set Bonus Revelation of Aramazd [1] Valkyrie Blessing ASPD +4% ------------------------ Damage serangan (fisik/magic) ke race monster Undead & Human (termasuk Player) +20% ------------------------ Damage serangan (fisik/magic) ke monster element Undead & Shadow +20% ------------------------ Per tingkat tempa: Damage dari element Ghost -1% ------------------------ Jika tingkat tempa +11 atau lebih, DEF +100 MDEF +10 Damage dari Player -3% ------------------------ Jenis : Armor DEF : 150 Berat : 100 Syarat Lv : 90 Job : Semua Job Id: (490102) Skull Ring [1] INT +7 Magic damage ke semua size monster +6% ------------------------ Per 5 Base Lv: Damage dari skill "Curse Explosion" +1% ------------------------ Jika level dari skill "Soul Collection" mencapai Lv 5 atau lebih, ASPD +10% Saat mengalahkan monster menggunakan Magic: HP +100 SP +10 ------------------------ Jika level dari skill "Soul Energy Research" mencapai Lv 5 atau lebih, After Cast-delay -20% ------------------------ Jika level dari skill "Soul Harvest" mencapai Lv 5 atau lebih, Magic damage element Fire, Wind, Holy, Shadow, & Ghost +6% ------------------------ Jika level dari skill "Evil Soul Curse" mencapai Lv 5 atau lebih, SP Consumtion dari skill "Evil Soul Curse" -25 Cooldown-time dari skill "Evil Soul Curse" -0.5 detik ------------------------ Set Bonus Skull Ring [1] Valkyrie Blessing Magic damage ke semua size monster +4% Ignore 50% MDEF dari all race monster ------------------------ Jika level dari skill "Soul Collection" mencapai Lv 5 atau lebih, ASPD +5% ------------------------ Jika level dari skill "Soul Energy Research" mencapai Lv 5 atau lebih, After Cast-delay -10% ------------------------ Jika level dari skill "Soul Harvest" mencapai Lv 5 atau lebih, Magic damage element Fire, Wind, Holy, Shadow, & Ghost +4% ------------------------ Jenis : Aksesoris Posisi : Aksesoris MDEF : 15 DEF : 0 Berat : 10 Syarat Lv : 100 Job : Semua Job Id: (490400) Record of Archer [1] After Cast-delay -5% ------------------------ Per 2 level dari skill "Improve Concentration" Damage serangan jarak-jauh +3% ------------------------ Set Bonus Record of Archer [1] Old Camouflage Bunny Hood [1] CRIT DMG +15% Damage dari skill "Focused Arrow Strike" +20% ------------------------ Set Bonus Record of Archer [1] Old Maestro Song's Hat [1] Atau Record of Archer [1] Old Dying Swan [1] Damage serangan fisik ke semua size monster +15% Damage dari skill "Severe Rainstorm" +20% Cooldown-time dari skill "Severe Rainstorm" -1 detik ------------------------ Set Bonus Record of Archer [1] Old Camouflage Bunny Hood [1] Valkyrie Blessing Damage dari skill "Focused Arrow Strike" +10% ------------------------ Set Bonus Record of Archer [1] Old Maestro Song's Hat [1] Valkyrie Blessing Atau Record of Archer [1] Old Dying Swan [1] Valkyrie Blessing Damage dari skill "Severe Rainstorm" +10% Cooldown-time dari skill "Severe Rainstorm" -0.5 detik ------------------------ Jenis : Aksesoris Posisi : Aksesoris (Kanan) DEF : 0 Berat : 10 Syarat Lv : 100 Job : 3rd Archer Class Id: (490430) Record of Archer vol.2 [1] ASPD +10%. Damage serangan fisik ke semua size monster +6% Damage dari skill "Focused Arrow Strike" +20% Damage dari skill "Severe Rainstorm" +20% ------------------------ Set Bonus Record of Archer vol.2 [1] Old Camouflage Bunny Hood [1] Per tingkat tempa Old Camouflage Bunny Hood [1], Damage dari skill "Focused Arrow Strike" +1% After Cast-delay -1%. ------------------------ Set Bonus Record of Archer vol.2 [1] Old Maestro Song's Hat [1] Atau Record of Archer vol.2 [1] Old Dying Swan [1] Per tingkat tempa Old Maestro Song's Hat [1] atau Old Dying Swan [1], Damage serangan fisik jarak-jauh +1%. After Cast Delay -1%. ------------------------ Set Bonus Record of Archer vol.2 [1] Record of Archer [1] Jika digunakan oleh Ranger class: Cooldown-time dari skill "No Limits" -60 detik (No Limits skill akan ter cancel jika item dicopot.) Variable Cast-time dari skill "Focused Arrow Strike" -60% Jika digunakan oleh Maestro or Wanderer class: SP consumption dari skill "Severe Rainstorm" -40 Cooldown-time dari skill "Severe Rainstorm" -1 detik. ------------------------ Set Bonus Record of Archer vol.2 [1] Record of Archer [1] Old Camouflage Bunny Hood [1] Per 3 tingkat tempa Old Camouflage Bunny Hood [1]: Damage serangan fisik jarak-jauh ke semua size monster +3% Damage dari skill "Focused Arrow Strike" +6%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Maestro Song's Hat [1] Atau Record of Archer vol.2 [1] Record of Archer [1] Old Dying Swan [1] Per 3 tingkat tempa Old Maestro Song's Hat [1] atau Old Dying Swan [1], Damage serangan fisik jarak-jauh ke semua size monster +3% Damage dari skill "Severe Rainstorm" +6%. ------------------------ Set Bonus Record of Archer vol.2 [1] Valkyrie Blessing Damage dari skill "Focused Arrow Strike" +10% Damage dari skill "Severe Rainstorm" +10% ------------------------ Set Bonus Record of Archer vol.2 [1] Old Camouflage Bunny Hood [1] Valkyrie Blessing Per tingkat tempa Old Camouflage Bunny Hood [1], Damage dari skill "Focused Arrow Strike" +1% ------------------------ Set Bonus Record of Archer vol.2 [1] Old Maestro Song's Hat [1] Valkyrie Blessing Atau Record of Archer vol.2 [1] Old Dying Swan [1] Valkyrie Blessing Per tingkat tempa Old Maestro Song's Hat [1] atau Old Dying Swan [1], Damage serangan fisik jarak-jauh +1%. ------------------------ Set Bonus Record of Archer vol.2 [1] Record of Archer [1] Valkyrie Blessing Jika digunakan oleh Ranger class: Cooldown-time dari skill "No Limits" -30 detik (No Limits skill akan ter cancel jika item dicopot.) Variable Cast-time dari skill "Focused Arrow Strike" -40% Jika digunakan oleh Maestro or Wanderer class: SP consumption dari skill "Severe Rainstorm" -20 Cooldown-time dari skill "Severe Rainstorm" -1 detik. ------------------------ Set Bonus Record of Archer vol.2 [1] Record of Archer [1] Old Camouflage Bunny Hood [1] Valkyrie Blessing Per 3 tingkat tempa Old Camouflage Bunny Hood [1]: Damage dari skill "Focused Arrow Strike" +4%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Maestro Song's Hat [1] Valkyrie Blessing Atau Record of Archer vol.2 [1] Record of Archer [1] Old Dying Swan [1] Valkyrie Blessing Per 3 tingkat tempa Old Maestro Song's Hat [1] atau Old Dying Swan [1], Damage dari skill "Severe Rainstorm" +4%. ------------------------ Jenis : Aksesoris Posisi : Aksesoris (Kiri) DEF : 0 Berat : 10 Syarat Lv : 100 Job : 3rd Archer Class Card Spoiler Id: 27329 Illust: Schmidt_Card Prefix/Suffix: of Schmidt Changed HatEffect Spoiler 135: HAT_EF_C_Disapear_Time_TW hatEffectID = resourceFileName = efst_C_Disapear_Time_TW\cdhs.str hatEffectPos = -136 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 176: HAT_EF_efst_C_20th_Anniversary_Hat hatEffectID = resourceFileName = efst_C_20th_Anniversary_Hat\20th_f.str hatEffectPos = -6 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = True isAttachedHead = 177: HAT_EF_SUBJECT_AURA_NAVY hatEffectID = 2301 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 189: HAT_EF_2023RTC_S_Robe1 hatEffectID = resourceFileName = 2023RTC_S_Robe1\gold1.str hatEffectPos = -13 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = Item Spoiler Id: (7396) 7396[Event] Univ - Badge Id: (7398) 7398[Event] Ramadhan Quest Card Id: (7540) 7540[Limited] Blessed Snowy Id: (7790) [Event] Januari Special Ticket - EXPIRED Tiket yang dapat ditukarkan dengan Beragam Costume Limited !! ------------------------ Berat : 1 Id: (12684) [Limited] ASPD Intensifying Potion Tidak dapat ditransaksikan. Aspd Potion ini tidak membuat ganda efek dari awakening maupun concentration potion , dan bonus ASPDnya tergantung dari status AGI pemakai. Jadi jika potion ini dipakai bersamaan dengan potion ASPD lainnya. Effectnya akan maksimal. Durasi 15 menit. Dapat dipakai semua job Berat : 1 Id: (18184) Rapid Fire [2] Serangan fisik jarak-jauh +10% ------------------------ per tingkat tempa, ATK +4 ------------------------ Jika tingkat tempa +9 atau lebih, Damage "Triangle Shot" +20%. ------------------------ Jika tingkat tempa +11 atau lebih, Tambahan Damage "Triangle Shot" +15%. ------------------------ Jenis : Bow Weapon Lv : 4 Attack : 185 Berat : 150 Syarat Lv : 170 Job : 777777Shadow Chaser Class Id: (18185) Sharp Star [2] CRI +5 ------------------------ per tingkat tempa, CRIT DMG +1% ------------------------ Jika tingkat tempa +9 atau lebih, Serangan fisik jarak-jauh +7% ------------------------ Jika tingkat tempa +11 atau lebih, Damage "Focused Arrow Strike" +10%. ------------------------ Jenis : Bow Weapon Lv : 4 Attack : 150 Berat : 150 Syarat Lv : 170 Job : 777777Ranger Class Id: (18186) Aiming Bow [2] After Cast-delay -5% ------------------------ per tingkat tempa, Additional After Cast-delay -1%. ------------------------ Jika tingkat tempa +9 atau lebih, Damage "Aimed Bolt" +30%. ------------------------ Jika tingkat tempa +11 atau lebih, Cooldown "Aimed Bolt" -1 Detik. Tambahan Damage "Aimed Bolt" +15%. ------------------------ Jenis : Bow Weapon Lv : 4 Attack : 210 Berat : 100 Syarat Lv : 170 Job : 777777Ranger Class Id: (18187) Falken Shooter [2] Serangan fisik jarak-jauh +10% ------------------------ per tingkat tempa, ATK +4. ------------------------ Jika tingkat tempa +9 atau lebih, Damage "Arrow Storm" +25%. ------------------------ Jika tingkat tempa +11 atau lebih, Cooldown "Arrow Storm" -0.7 Detik. ------------------------ Jenis : Bow Weapon Lv : 4 Attack : 210 Berat : 100 Syarat Lv : 170 Job : 777777Ranger Class Id: (18188) Wind Gale [2] Serangan fisik jarak-jauh +10% ------------------------ per tingkat tempa, Serangan fisik jarak-jauh +1%. ------------------------ Jika tingkat tempa +9 atau lebih, Damage "Severe Rainstorm" +30%. ------------------------ Jika tingkat tempa +11 atau lebih, Cooldown "Severe Rainstorm" -2 Detik. ------------------------ Jenis : Bow Weapon Lv : 4 Attack : 200 Berat : 100 Syarat Lv : 170 Job : 777777Minstrel/Wanderer Class Id: (19439) GhostlyFallen Subject Aura Set Bonus Ghostly Aura Energi aneh yang mengelilingi tubuh. _ Saat dipakai dengan Fallen Warrior Manteau [1] Per 30 STR, ATK +5 Per tiap 30 AGI,base STR. ASPD +3% Per 30 VIT, tiap 30 base AGI. Mengurangi After Cast-d Delay -4% Per 30 INT, tiap 30 base VIT. MATK +5 dan Mengurangi Variable Cast-t Time -8% Pertiap 30 DEX,base INT. Serangan fisik jarak- jauh +1% Per 30 tiap 30 base DEX. Crit Dmg +3% tiap 30 base LUK, CRIT DMG +3% ------------------------. Jenis : HeadgearDef : 5 Posisi : Lower Def : 5 Berat : 10 Syarat Lv : 170 Job : 3rd Class MageSemua Job Id: (24386) ÀÎÇÇ´ÏƼ ¿þÆù ½¦µµ¿ìInfinity Shadow Weapon Id: (28138) Maxi Spanner [2] Item tidak dapat hancur. Reduce serangan Fisik dan Magic dari monster Small dan Medium -10% ------------------------ per tingkat tempa, ATK +4 ------------------------ Jika tingkat tempa +9 atau lebih, Cooldown "Axe Tornado" dan "Lava Flow" -1 Detik. ------------------------ Jika tingkat tempa +11 atau lebih, Damage "Axe Tornado" +15%. ------------------------ Jenis : Two-handed Axe Weapon Lv : 4 Attack : 340 Berat : 450 Syarat Lv : 170 Job : 777777Mechanic Class Id: (31631) Costume Drooping Schmidt Boneka yang terinspirasi dari King Schmidt. Menurut rumor, King Schmidt adalah Raja yang di kutuk di Glastheim?! - Bahkan seorang raja seperti ku pasti akan mati dan digantikan, Aku akan mengorbankan diriku sendiri - ------------------------ Jenis : Costume Posisi : Upper Def : 10 Berat : 0 Syarat Lv : 1 Job : Semua Job Id: (31632) Costume Drooping Oscar Boneka yang terinspirasi dari Oscar. Menurut rumor, Oscar dapat berubah menjadi Dimensional Dragon?! ------------------------ Jenis : Costume Posisi : Upper Def : 10 Berat : 0 Syarat Lv : 1 Job : All Jobs Id: (31633) Costume Drooping Heinrich Boneka yang terinspirasi dari Royal Guard Heinrich. Heinrich adalah seorang Commander of Khalitzburg dan Whit Knight of Glastheim, Dia adalah seorang yang sangat loyal pada King Schmidt ------------------------ Jenis : Costume Posisi : Upper Def : 10 Berat : 0 Syarat Lv : 1 Job : All Jobs Id: (32230) King Schmidt's Insignia (Luk) [1] Insignia yang digunakan oleh King Schmidt. CRIT DMG +7%. ------------------------ Set Bonus King Schmidt's Insignia (Luk) King Schmidt's Suit King Schmidt's Manteau ATK +5%, CRIT DMG +73%. ------------------------ Jenis : Equipment Posisi : Accessory (Kiri) Def : 10 Berat : 20 Syarat Lv : 150 Job : Semua Job Id: (32233) King Schmidt's Insignia (Dex) [1] Insignia yang digunakan oleh King Schmidt. Serangan fisik jarak-jauh +7%. ------------------------ Set Bonus King Schmidt's Insignia (Dex) King Schmidt's Suit King Schmidt's Manteau ASPD +1, Serangan fisik jarak-jauh +73%. ------------------------ Jenis : Equipment Posisi : Accessory (Kiri) Def : 10 Berat : 20 Syarat Lv : 150 Job : Semua Job Link to comment Share on other sites More sharing options...
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