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iRO changelog January 16, 2024


Dia

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Added
LapineUpgradeBox
Spoiler



Luanda_Box_IL
NeedOptionNumMin: 0 NeedRefineMin: 4
NotSocketEnchantItem: False
NeedSourceString: Illusion of Luanda Equipments

Target items






S_Luanda_Box_IL
NeedOptionNumMin: 0 NeedRefineMin: 4
NotSocketEnchantItem: False
NeedSourceString: Illusion of Luanda Equipments

Target items




MD_Airboat_Random
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Unknown Magic Power

Target items




Sakray_Fury
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Poenitentia Weapon(Physical)

Target items




Sakray_Fury2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Poenitentia Weapon(Physical)

Target items




Sakray_Regret
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Poenitentia Weapon(Magic)

Target items




Sakray_Regret2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Poenitentia Weapon(Magic)

Target items




R_Bearers_Shadow_Up
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Lord Bearer's Shadows

Target items





Quest
Spoiler


Id: 5847
A story for Luanda
Info: Let's tell <NAVI>[Defense Manager Luanda]<INFO>com_d02_i,241,255,000,0</INFO></NAVI> about what you saw and experienced a little while ago.
Quickinfo:
Id: 5848
Proof of Megalith Extermination
Info: The village is having a hard time because of the Megalith tribe. Bring back 3 <ITEM>[Megalith Token]<INFO>25638</INFO></ITEM>, and the chief will reward you once a day.
Quickinfo: 3 Megalith Token
Id: 5849
[Waiting] Proof of Megalith Extermination
Info: <NAVI>[Defense Manager Luanda]<INFO>com_d02_i,241,255,000,0</INFO></NAVI> will reward you tomorrow if you bring evidence of defeating the Megalith tribe.
Quickinfo: Reset at 4 AM
Id: 5850
Proof of Wootan Extermination
Info: The village is having a hard time because of the Wootan tribe. Bring back 3 <ITEM>[Wootan Token]<INFO>25633</INFO></ITEM>, and the chief will reward you once a day.
Quickinfo: 3 Wootan Token
Id: 5851
[Waiting] Proof of Wootan Extermination
Info: <NAVI>[Defense Manager Luanda]<INFO>com_d02_i,241,255,000,0</INFO></NAVI> will reward you tomorrow if you bring evidence of defeating the Wootan tribe.
Quickinfo: Reset at 4 AM
Id: 5852
Megalith Hunt
Info: We planned to subdue the Megalith tribe. Please defeat 5 of <NAVI>[Ancient Tri Joint]<INFO>ILL_TRI_JOINT,0,0,3,-222,1</INFO></NAVI>, <NAVI>[Ancient Stalactic Golem]<INFO>ILL_STALACTIC_GOLEM,0,0,3,-222,1</INFO></NAVI>, <NAVI>[Ancient Megalith]<INFO>ILL_MEGALITH,0,0,3,-222,1</INFO></NAVI>. Report to <NAVI>[Defense Manager Luanda]<INFO>com_d02_i,241,255,000,0</INFO></NAVI> once you're done.
Quickinfo:
Id: 5853
[Waiting] Megalith Hunt
Info: <NAVI>[Defense Manager Luanda]<INFO>com_d02_i,241,255,000,0</INFO></NAVI> is expecting you to join the Megalith Hunt tomorrow.
Quickinfo: Reset at 4 AM
Id: 5854
Wootan Hunt
Info: We planned to subdue the Wootan tribe. Please defeat 5 of <NAVI>[Ancient Stone Shooter]<INFO>ILL_STONE_SHOOTER,0,0,3,-222,1</INFO></NAVI>, <NAVI>[Ancient Wootan Shooter]<INFO>ILL_WOOTAN_SHOOTER,0,0,3,-222,1</INFO></NAVI>, <NAVI>[Ancient Wootan Fighter]<INFO>ILL_WOOTAN_FIGHTER,0,0,3,-222,1</INFO></NAVI>. Report to <NAVI>[Defense Manager Luanda]<INFO>com_d02_i,241,255,000,0</INFO></NAVI> once you're done.
Quickinfo:
Id: 5855
[Waiting] Wootan Hunt
Info: <NAVI>[Defense Manager Luanda]<INFO>com_d02_i,241,255,000,0</INFO></NAVI> is expecting you to join the Wootan Hunt tomorrow.
Quickinfo: Reset at 4 AM
Id: 15101
ÀüÁ÷¸ÞÀϾ˸²¿ë
Info: ÀüÁ÷¸ÞÀϾ˸²¿ë
Quickinfo: ÀüÁ÷¸ÞÀϾ˸²¿ë
Id: 15102
ÀüÁ÷¸ÞÀϾ˸²¿ë
Info: ÀüÁ÷¸ÞÀϾ˸²¿ë
Quickinfo: ÀüÁ÷¸ÞÀϾ˸²¿ë
Id: 15103
ÀüÁ÷¸ÞÀϾ˸²¿ë
Info: ÀüÁ÷¸ÞÀϾ˸²¿ë
Quickinfo: ÀüÁ÷¸ÞÀϾ˸²¿ë
Id: 15104
ÀüÁ÷¸ÞÀϾ˸²¿ë
Info: ÀüÁ÷¸ÞÀϾ˸²¿ë
Quickinfo: ÀüÁ÷¸ÞÀϾ˸²¿ë
Id: 15105
ÀüÁ÷¸ÞÀϾ˸²¿ë
Info: ÀüÁ÷¸ÞÀϾ˸²¿ë
Quickinfo: ÀüÁ÷¸ÞÀϾ˸²¿ë
Id: 15106
ÀüÁ÷¸ÞÀϾ˸²¿ë
Info: ÀüÁ÷¸ÞÀϾ˸²¿ë
Quickinfo: ÀüÁ÷¸ÞÀϾ˸²¿ë
Id: 15107
ÀüÁ÷¸ÞÀϾ˸²¿ë
Info: ÀüÁ÷¸ÞÀϾ˸²¿ë
Quickinfo: ÀüÁ÷¸ÞÀϾ˸²¿ë



Map
Spoiler


3@thts -

Music: bgm\108.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@mjo1 -

Music: bgm\34.mp3
Maintitle: Subtitle:
BackgroundBmp:
4@thts -

Music: bgm\108.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@mjo2 -

Music: bgm\35.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@spa2 -

Music: bgm\117.mp3
Maintitle: Subtitle:
BackgroundBmp:
8@thts -

Music: bgm\103.mp3
Maintitle: Subtitle:
BackgroundBmp:
6@thts -

Music: bgm\108.mp3
Maintitle: Subtitle:
BackgroundBmp:
5@thts -

Music: bgm\108.mp3
Maintitle: Subtitle:
BackgroundBmp:
2@thts -

Music: bgm\108.mp3
Maintitle: Subtitle:
BackgroundBmp:
1@thts -

Music: bgm\108.mp3
Maintitle: Subtitle:
BackgroundBmp:
7@thts -

Music: bgm\108.mp3
Maintitle: Subtitle:
BackgroundBmp:



NpcIdentity
Spoiler


Id: 20270
JT_ILL_TRI_JOINT

Id: 20271
JT_ILL_STALACTIC_GOLEM

Id: 20272
JT_ILL_MEGALITH

Id: 20273
JT_ILL_TAO_GUNKA

Id: 20274
JT_ILL_STONE_SHOOTER

Id: 20275
JT_ILL_WOOTAN_SHOOTER

Id: 20276
JT_ILL_WOOTAN_FIGHTER

Id: 20277
JT_ILL_WOOTAN_DEFENDER

Id: 20278
JT_G_ILL_MEGALITH

Id: 20279
JT_G_ILL_WOOTAN_SHOOTER

Id: 20280
JT_G_ILL_WOOTAN_FIGHTER



Item
Spoiler


Id: (15348)

Illusion Goibne's Armor [1]
MHP + 10%.
------------------------
When refined to +7 or higher, DEF + 50.
------------------------
When refined to +9 or higher, additional DEF + 100.
------------------------
Type : Armor
Def : 158
Weight : 350
Required Level : 130
Class : All Jobs except Novice
====== auto-parsed ======
Itemclass : Armor
Weight : 350
Required Level : 130

Id: (18174)

Illusion Hunter Bow [2]
When equipped with Hunting Arrow, increase long ranged physical damage by 50%.
------------------------
For every refine level, CRI + 1.
------------------------
When refined to +7 or higher, ASPD + 10%.
------------------------
When refined to +9 or higher, increase critical damage by 15%.
------------------------
When refined to +11 or higher, increase physical damage against Insect and Brute race monsters by 30%.
------------------------
Set Bonus:
Illusion Hunter Bow [2]
Illusion Boots [1]

ATK + 10%.
------------------------
When each piece of equipment in the set is refined to +7 or higher, ASPD + 2.
------------------------
When the total sum of refine is 18 or higher, increase critical damage by 10%.
------------------------
When the total sum of refine is 22 or higher, when dealing normal long ranged physical damage, there's a chance to activate Hunter's Sight for 10 seconds.
------------------------
[Hunter's Sight]
ATK + 100.
Increase critical damage by 15%.
Increase physical damage against Insect and Brute race monsters by 50%.
------------------------
Type : Bow
Attack : 165
Weight : 150
Weapon Level : 4
Required Level : 120
Class : Ranger
====== auto-parsed ======
Itemclass : Bow
Attack : 165
Weight : 150
Weapon Level : 4
Required Level : 120

Id: (19366)

Illusion Goibne's Helm [1]
VIT +3, MDEF + 3.
------------------------
When refined to +7 or higher, VIT + 5.
------------------------
When refined to +9 or higher, reduce after cast delay by 12%.
------------------------
Set Bonus:
Illusion Goibne's Helm [1]
Illusion Goibne's Armor [1]
Illusion Goibne's Spaulder [1]
Illusion Goibne's Greaves [1]

VIT + 5.
MHP + 15%, MSP + 5%.
DEF + 5, MDEF + 15.
------------------------
When each piece of equipment in the set is refined to +7 or higher, MHP + 10%.
------------------------
When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds.
------------------------
When the total sum of refine is 40 or higher, reduce after cast delay by 20%.
------------------------
Type : Headgear
Def : 25
Location : Upper
Weight : 100
Required Level : 130
Class : All Jobs except Novice
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 100
Required Level : 130

Id: (20923)

Illusion Goibne's Spaulders [1]
VIT + 1, MDEF + 2.
------------------------
When refined to +7 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by 5%.
------------------------
When refined to +9 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by additional 10%.
------------------------
Type : Garment
Def : 47
Weight : 100
Required Level : 130
Class : All Jobs except Novice
====== auto-parsed ======
Itemclass : Garment
Weight : 100
Required Level : 130

Id: (22192)

Illusion Goibne's Greaves [1]
MHP + 5%, MSP + 5%.
------------------------
When refined to +7 or higher, reduce variable casting time by 5%.
------------------------
When refined to +9 or higher, increase long ranged physical damage by 10%.
------------------------
Type : Shoes
Def : 42
Weight : 120
Required Level : 130
Class : All Jobs except Novice
====== auto-parsed ======
Itemclass : Shoes
Weight : 120
Required Level : 130

Id: (23249)

Bearers Shadow Mix
Bearer's Shadow Mix.
Combining any of 3 Bearer's Shadows that are refined to +7 or higher, you can obtain either 1 Bearer' Shadow Armor II or
Bearer's Shadow Shoes II.
Refine rate of each item does not affect its result.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (24321)

Bearer's Shadow Pendant II
ATK +5.
MHP +1%.
If refine rate is 7 or higher, additional MHP +2%.
------------------------
Set Bonus:
Bearer's Shadow Armor
Bearer's Shadow Shoes
Bearer's Shadow Shield
Bearer's Shadow Weapon
Bearer's Shadow Earring
Bearer's Shadow Pendant II

All Basic Stat +1.
If the sum of refine rate is 45 or higher, grants [Endure] effect, MHP -60%.
For every refine level of Bearer's Set, Increases MHP by 1%.
Class : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24337)

Bearer's Shadow Armor II
MDEF +1.
MAXHP + 1%.
If refine rate is 7 or higher, additional MHP +2%.
------------------------
Set Bonus:
Bearer's Shadow Armor II
Bearer's Shadow Pendant II
Bearer's Shadow Shoes II

All Basic Stat +1.
If the sum of refine rate is 25 or higher, grants [Endure] effect, MHP -35%.
For every refine level of Bearer's Shadow Set II, Increases MHP by 1%.
Class : Shadow Equipment
Location : Armor
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24338)

Bearer's Shadow Shoes II
SP + 50.
MAXHP + 1%.
If refine rate is 7 or higher, additional MHP +2%.
------------------------
Set Bonus:
Bearer's Shadow Armor II
Bearer's Shadow Pendant II
Bearer's Shadow Shoes II

All Basic Stat +1.
If the sum of refine rate is 25 or higher, grants [Endure] effect, MHP -35%.
For every refine level of Bearer's Shadow Set II, Increases MHP by 1%.
Class : Shadow Equipment
Location : Shoes
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24763)

Lord Bearer's Shadow Shoes
For every 2 refine levels, MHP +1%.
------------------------
If refine rate is 7 or higher, increases physical and magical damage against all size monsters by 5%.
------------------------
If refine rate is 9 or higher, additional MHP +5%.
------------------------
Class : Shadow Equipment
Location : Shoes
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24764)

Lord Bearer's Shadow Armor
For every 2 refine levels, MHP +1%.
------------------------
If refine rate is 7 or higher, increases physical and magical damage against all size monsters by 5%.
------------------------
If refine rate is 9 or higher, additional MHP +5%.
------------------------
Set Bonus:
Lord Bearer's Shadow Armor
Lord Bearer's Shadow Shoes

All Talent Stat +2.
If the sum of refine rate is 18 or higher, grants [Endure] effect, MHP -20%.
If the sum of refine rate is 20, MHP +25%.
Class : Shadow Equipment
Location : Armor
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24765)

Lord Bearer's Shadow Pendant
For every 2 refine levels, MHP +1%.
------------------------
If refine rate is 7 or higher, increases physical and magical damage against all size monsters by 5%.
------------------------
If refine rate is 9 or higher, additional MHP +5%.
------------------------
Class : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24766)

Lord Bearer's Shadow Earring
For every 2 refine levels, MHP +1%.
------------------------
If refine rate is 7 or higher, increases physical and magical damage against all size monsters by 5%.
------------------------
If refine rate is 9 or higher, additional MHP +5%.
------------------------
Set Bonus:
Lord Bearer's Shadow Pendant
Lord Bearer's Shadow Earring

All Talent Stat +2.
If the sum of refine rate is 18 or higher, grants [Endure] effect, MHP -20%.
If the sum of refine rate is 20, MHP +25%.
Class : Shadow Equipment
Location : Earring
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (25633)

Wootan Token
A token proving that you are a member of the Wootan tribe.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25634)

Wootan Defender's Shield Fragment
A fragment of a huge shield was once carried by the Wootan defender.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25635)

Wootan Warrior's Fur
It looks like human hair at first glance, but it is the hair of a Wootan warrior.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25636)

Good Shooting Stone
A small rock that looks suitable to be used for a slingshot.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25637)

Hair-like Leaf
At first glance, it looks like human hair, but it's just a leaf.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25638)

Megalith Token
A token proving that you are a member of the Megalith tribe.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25639)

Lightning Stone Fragment
A stone that is said to have been strucked by lightning.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25640)

Flowerpot Stone
A flowerpot-shaped stone.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25641)

Solid Clay
Clay clumped together and turned into beads.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25642)

Fragile Worm
A bug contained in a hard shell.
------------------------
It can be used to craft the illusion of Luanda equipment.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (27291)

Ancient Tri Joint Card
ATK + 30, MHP - 1%.
------------------------
Type : Card
Compound : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27292)

Ancient Stalactic Golem Card
For every 10 base VIT, MHP + 150, increase ASPD by 1%.
------------------------
When base VIT is 120 or higher, reduce after cast delay by 3%.
------------------------
Type : Card
Compound : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27293)

Ancient Megalith Card
MATK + 30, MSP - 1%.
------------------------
Type : Card
Compound : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27294)

Ancient Tao Gunka Card
Ignores defense rate of boss monsters by 30%.
------------------------
If refine rate is 10 or higher, ignores defense rate of boss monsters by additional 20%.
------------------------
Type : Card
Compound : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27295)

Ancient Stone Shooter Card
For every 10 base LUK, increase critical damage and ASPD by 1%.
------------------------
When base LUK is 120 or higher, increase critical damage by additional 5%.
------------------------
Type : Card
Compound : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27296)

Ancient Wootan Shooter Card
For every 10 base DEX, increase bow damage and ASPD by 1%.
------------------------
When base DEX is 120 or higher, ATK + 40.
------------------------
Type : Card
Compound : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27297)

Ancient Wootan Fighter Card
Increase critical damage by 10%.
------------------------
CRI + 5.
------------------------
Type : Card
Compound : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27298)

Ancient Wootan Defender Card
Reduces damage taken from boss monsters by 30%.
------------------------
If refine rate is 10 or higher, reduces damage taken from boss monsters by additional 20%.
------------------------
Type : Card
Compound : Shield
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (28626)

Illusion Tablet [2]
Increase physical damage against Shadow, Undead, and Ghost property monsters by 10%.
------------------------
For every 3 refine levels, increase physical damage against Shadow, Undead, and Ghost property monsters by additional 10%, up to 10 refine levels.
------------------------
Increases physical damage taken from Shadow property monsters by 30%.
------------------------
Set Bonus:
Illusion Tablet [2]
Illusion Ring [1]

ASPD + 8%.
------------------------
For every 2 refine levels of Illusion Tablet, increase critical damage by 5%.
------------------------
When refined to +9 or higher, CRI + 15.
------------------------
When refined to +11 or higher, ATK + 100.
------------------------
Type : Book
Attack : 170
Weight : 80
Weapon Level : 4
Required Level : 100
Class : Sage, Priest, and Star Gladiator classes
====== auto-parsed ======
Itemclass : Book
Attack : 170
Weight : 80
Weapon Level : 4
Required Level : 100

Id: (32296)

Crystal Blade Necklace [1]
Increases physical damage against all size enemies by 10%.
------------------------
Enables to use [Aura Blade] level 2.

When using [Aura Blade],
Increases physical damage on Fire, Water, Holy, Ghost and Neutral property by 30% for 10 seconds.
------------------------
Class : Accessory
Defense : 0
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 50
Required Level : 100
Job : AllJobs

Id: (100421)

Luanda Refine Box
This box will upgrade equipment from Illusion of Luanda that has refine rate as 4 or more to 7~10 randomly.
------------------------
[Target Item]
Illusion Hunter Bow, Illusion Tablet,
Illusion Goibne's Armor,
Illusion Goibne's Helm,
Illusion Goibne's Spaulders,
Illusion Goibne's Greaves.
------------------------
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (100422)

Special Luanda Refine Box
This box will upgrade equipment from Illusion of Vampire that has refine rate as 4 or more to 9~12 randomly.
[Target Item]
Illusion Hunter Bow, Illusion Tablet,
Illusion Goibne's Armor,
Illusion Goibne's Helm,
Illusion Goibne's Spaulders,
Illusion Goibne's Greaves.
------------------------
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (100547)

Biolab Helmet Box
A box containing crowns made for specific test subjects.
You can randomly acquire 1 out of a total of 12 helmets.
------------------------
Biolab Aries Crown
Biolab Libra Diadem
Biolab Aquarius Crown
Biolab Aquarius Diadem
Biolab Taurus Crown
Biolab Taurus Diadem
Biolab Virgo Diadem
Biolab Libra Crown
Biolab Cancer Diadem
Biolab Lion Crown
Biolab Capricorn Crown
Biolab Gemini Crown
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101257)

Lord Bearer's Shadow Mix
Lord Bearer's Shadow Mix.
Combining any of the following items that are refined to +7 or higher:
Bearer's Shadow Weapon
Bearer's Shadow Armor
Bearer's Shadow Shoes
Bearer's Shadow Shield
Bearer's Shadow Pendant
Bearer's Shadow Earring
Bearer's Shadow Shoes II
Bearer's Shadow Armor II
Bearer's Shadow Pendant II

You can obtain 1 of Lord Bearer's Shadow listed below:
Lord Bearer's Shadow Armor
Lord Bearer's Shadow Shoes
Lord Bearer's Shadow Earring
Lord Bearer's Shadow Pendant
Refine rate of each item does not affect its result.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101260)

Lord Bearer's Shadow Spellbook
A magic book that strengthens the Lord Bearers' Shadow.
Grants 1-2 random options without changing the refinement level.
Be careful, the existing random options will disappear.

[Application items]
Lord Bearer's Shadow Armor
Lord Bearer's Shadow Shoes
Lord Bearer's Shadow Earring
Lord Bearer's Shadow Pendant
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101675)

Costume Enchant Stone Box 28
A box that contains enchantment stones for costume equipment.
------------------------
12 new enchant stones have been added.
Star Emperor Stone (Upper)
Star Emperor Stone (Middle)
Star Emperor Stone (Lower)
Rebellion Stone (Upper)
Rebellion Stone (Middle)
Rebellion Stone (Lower)
Soul Reaper Stone (Upper)
Soul Reaper Stone (Middle)
Soul Reaper Stone (Lower)
Melee Physical Attack Stone (Garment)
Range Physical Attack Stone (Garment)
Power Stone (Dual)
------------------------
Existing costume enchant stones are also included.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102068)

Bearer's Shadow Cube
All 6 types of Bearer's Shadow are placed in one cube.

[Items acquired]
Bearer's Shadow Weapon
Bearer's Shadow Armor
Bearer's Shadow Shoes
Bearer's Shadow Shield
Bearer's Shadow Pendant
Bearer's Shadow Earring
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (200336)

RO x Cinnamoroll Box
Box contains a Crown Cinnamoroll Backpack.
Cannot be traded.

A bag modeled after a Cinnamoroll that fell from the sky.
A special version crowned by a craftsman who fell in love with the cute appearance of Cinnamoroll.
It's a little fancy.
------------------------
Resistance to Neutral property attack +20%.
Increases EXP gained from monsters by 10%.
Enables to use Prontera Recall.
------------------------
For every base level, ATK + 1, MATK + 1, MaxHP + 20, MaxSP + 2.

When refined to +5 or above, resistance to Holy property attack +80%.

When refined to +7 or above, adds a 2% chance of absorbing 2% of damage as SP when performing a physical attack.
------------------------
Class : Garment
Defense : 0
Weight : 30
Armor Level : 1
Required Level : 1
Jobs : All Jobs

Weight : 1

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Itemclass : Garment
Defense : 0
Weight : 30
Armor Level : 1
Required Level : 1
Job : AllJobs

Id: (200371)

RO x Cinnamoroll Pack 1
An egg contains cute Costume Cinnamoroll Backpack and items.
------------------------
When opened gives all of the following items:
Costume Cinnamoroll Backpack x 1,

Class Enchant Stone Box II (Garment) x 1,

Class Enchant Stone Box I (Garment) x 1,

Costume Enchant Stone Box 26 x 1,

Costume Enchant Stone Box 27 x 1,

Kachua's Secret Key x 15,

OCP Exchange Token x 10,

Cannot be traded.
Weight : 20

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Weight : 20

Id: (200372)

RO x Cinnamoroll Pack 2
An egg contains cute Costume Crown Cinnamoroll Backpack and items.
------------------------
When opened gives all of the following items:
C. Crown Cinnamoroll Backpack x 1,

Class Enchant Stone Box II (Garment) x 1,

Class Enchant Stone Box I (Garment) x 1,

Costume Enchant Stone Box 26 x 1,

Costume Enchant Stone Box 27 x 1,

Kachua's Secret Key x 15,

OCP Exchange Token x 10,

Cannot be traded.
Weight : 20

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Weight : 20

Id: (311460)

Star Emperor Stone (Upper)
For every level of Lunar Blessings learned, increase Full Moon Kick damage by 3%.
------------------------
Set Bonus:
Star Emperor Stone (Upper)
Star Emperor Stone (Garment)

Increase New Moon Kick damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311461)

Star Emperor Stone (Middle)
For every level of Solar Blessings learned, increase melee physical damage by 2%.
------------------------
Set Bonus:
Star Emperor Stone (Middle)
Star Emperor Stone (Garment)

Increase Solar Explosion damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311462)

Star Emperor Stone (Lower)
For every level of Stellar Blessings learned, increase Falling Star damage by 4%.
------------------------
Set Bonus:
Star Emperor Stone (Lower)
Star Emperor Stone (Garment)

When dealing physical damage, there's a 2% chance to restore 1% of damage as SP.
====== auto-parsed ======
Compound on : Enchant

Id: (311463)

Rebellion Stone (Upper)
For every level of Platinum Altar learned,
Increase physical damage against all size enemies by 2%.
Increase Dragon Tail damage by 4%.
------------------------
Set Bonus:
Rebellion Stone (Upper)
Rebellion Stone (Garment)

Increase Vanishing Buster damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311464)

Rebellion Stone (Middle)
For every level of Fire Rain learned, increase long ranged physical damage by 2%.
------------------------
Set Bonus:
Rebellion Stone (Middle)
Rebellion Stone (Garment)

Increase Round Trip damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311465)

Rebellion Stone (Lower)
For every level of Hit Barrel learned, increase Fire Dance and God's Hammer damage by 4%.
------------------------
Set Bonus:
Rebellion Stone (Lower)
Rebellion Stone (Garment)

Reduce Fixed Casting Time by 0.5 seconds.
====== auto-parsed ======
Compound on : Enchant

Id: (311466)

Soul Reaper Stone (Upper)
For every level of Espa learned, increase all property magical damage by 1%.
------------------------
Set Bonus:
Soul Reaper Stone (Upper)
Soul Reaper Stone (Garment)

Reduce Espa SP consumption by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311467)

Soul Reaper Stone (Middle)
For every level of Eswoo learned, increase magic damage against all size enemies by 1%.
------------------------
Set Bonus:
Soul Reaper Stone (Middle)
Soul Reaper Stone (Garment)

Increase Eswoo damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311468)

Soul Reaper Stone (Lower)
For every level of Curse Explosion learned, reduce Curse Explosion cooldown by 0.1 seconds.
------------------------
Set Bonus:
Soul Reaper Stone (Lower)
Soul Reaper Stone (Garment)

Reduce Fixed Casting Time by 0.5 seconds.
====== auto-parsed ======
Compound on : Enchant

Id: (311469)

Melee Physical Attack Stone (Garment)
P.ATK + 3
------------------------
Set Bonus:
Melee Physical Attack Stone (Garment)
Melee Stone (Upper)

P.ATK + 1, POW + 1.
------------------------
Set Bonus:
Melee Physical Attack Stone (Garment)
Melee Stone (Middle)

P.ATK + 1, POW + 1.
------------------------
Set Bonus:
Melee Physical Attack Stone (Garment)
Melee Stone (Lower)

P.ATK + 1, POW + 1.
------------------------
Set Bonus:
Melee Physical Attack Stone (Garment)
Power Stone (Dual)

P.ATK + 5, POW + 3.
====== auto-parsed ======
Compound on : Enchant

Id: (311470)

Range Physical Attack Stone (Garment)
P.ATK + 3
------------------------
Set Bonus:
Range Physical Attack Stone (Garment)
Range Stone (Upper)

P.ATK + 1, CON + 1.
------------------------
Set Bonus:
Range Physical Attack Stone (Garment)
Range Stone (Middle)

P.ATK + 1, CON + 1.
------------------------
Set Bonus:
Range Physical Attack Stone (Garment)
Range Stone (Lower)

P.ATK + 1, CON + 1.
------------------------
Set Bonus:
Range Physical Attack Stone (Garment)
Concentration Stone (Dual)

P.ATK + 5, CON + 3.
====== auto-parsed ======
Compound on : Enchant

Id: (311471)

Power Stone (Dual)
POW + 5.
====== auto-parsed ======
Compound on : Enchant

Id: (400079)

Biolab Libra Diadem [1]
For every 2 refine levels, ATK +20, MATK +20.

If refine rate is 7 or higher, ASPD +10%.

If refine rate is 9 or higher, ATK +15%, increases holy attribute magical damage by 15%.

If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 10%,
reduces fix casting time by 0.2 seconds.
------------------------
Set Bonus:
Biolab Libra Diadem
Farthezan

Reduces variable casting time by 10%.
increases Gloria Domini and Genesis Ray damage by 10% per refine rate of Farthezan.
------------------------
Set Bonus:
Biolab Libra Diadem
Harve

Reduces cooldown of Shield Press by 1 second.
Increases Shield Press damage by 10% per refine rate of Harve.
------------------------
Set Bonus:
Biolab Libra Diadem
Fortridge

Reduces cooldown of Cannon Spear by 0.5 Seconds.
Increases Cannon Spear damage by 12% per refine rate of Fortridge.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Royal Guard Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400094)

Biolab Aquarius Crown [1]
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%.

If refine rate is 7 or higher, All Basic Stat +3.

If refine rate is 9 or higher, MATK +4%.

If refine rate is 11 or higher, increases Neutral, Fire, and Ghost property magical damage by 20%.
------------------------
Set Bonus:
Biolab Aquarius Crown
Crimson Rose Stick

Reduces cooldown of Crimson Rock by 1 second.
increases Crimson Rock damage by 3% per refine rate of Crimson Rose Stick.
------------------------
Set Bonus:
Biolab Aquarius Crown
Staff of Miracle

Increases Ghost property magical damage by 3%.
Increases Soul Expansion damage by 3% per refine rate of Staff of Miracle.
------------------------
Set Bonus:
Biolab Aquarius Crown
Gravitation Staff

Increases Neutral property magical damage by 3%.
Increases Gravitational Field and Comet damage by 3% per refine rate of Gravitation Staff.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Warlock Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400095)

Biolab Aquarius Diadem [1]
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%.

If refine rate is 7 or higher, All Basic Stat +3.

If refine rate is 9 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases Neutral, Earth, and Water property magical damage by 20%.
------------------------
Set Bonus:
Biolab Aquarius Diadem
Boltgin

MATK +2%.
increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 3% per refine rate of Boltgin.
------------------------
Set Bonus:
Biolab Aquarius Diadem
Psychic Spear Rod

Increases Neutral and Wind property magical damage by 3%.
Increases Varetyr Spear damage by 3% per refine rate of Psychic Spear Rod.
------------------------
Set Bonus:
Biolab Aquarius Diadem
Dust Grave

Increases Water and Earth property magical damage by 3%.
Increases Diamond Dust damage by 3% per refine rate of Dust Grave.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Sorcerer Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400098)

Biolab Taurus Crown [1]
For every 2 refine levels, ATK +20.

If refine rate is 7 or higher, ASPD +10%.

If refine rate is 9 or higher, increases long ranged physical damage by 15%.

If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Taurus Crown
Golden Wrench

Increases physical damage against all size enemies by 10%.
Increases Power Swing damage by 10% per refine rate of Golden Wrench.
------------------------
Set Bonus:
Biolab Taurus Crown
Engine Pilebunker

Increases long ranged physical damage by 15%.
Increases Arm Cannon damage by 10% per refine rate of Engine Pilebunker.
------------------------
Set Bonus:
Biolab Taurus Crown
Maxi Spanner

Increases physical damage against all size enemies by 10%.
Increases Axe Tornado damage by 10% per refine rate of Maxi Spanner.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Mechanic Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400099)

Biolab Taurus Diadem [1]
For every 2 refine levels, ATK +20.

If refine rate is 7 or higher, ASPD +10%.

If refine rate is 9 or higher, increases long ranged physical damage by 15%.

If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Taurus Diadem
Coolant Injection

Increases long ranged physical damage by 10%.
Increases Cart Cannon damage by 10% per refine rate of Coolant Injection.
------------------------
Set Bonus:
Biolab Taurus Diadem
Generod

Increases physical damage against all size enemies by 10%.
Increases Crazy Vines damage by 10% per refine rate of Generod.
------------------------
Set Bonus:
Biolab Taurus Diadem
Istal

Increases physical damage against all size enemies by 10%.
Increases Spore Explosion damage by 10% per refine rate of Istal.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Geneticist Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400116)

Biolab Virgo Diadem [1]
For every 2 refine levels, ATK +20.

If refine rate is 7 or higher, ASPD +10%.

If refine rate is 9 or higher, increases long ranged physical damage by 15%.

If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Virgo Diadem
Sharp Star

Increases Critical damage by 20%.
Increases Focused Arrow Strike damage by 10% per refine rate of Sharp Star.
------------------------
Set Bonus:
Biolab Virgo Diadem
Aiming Bow

Increases long ranged physical damage by 10%.
Increases Aimed Bolt damage by 10% per refine rate of Aiming Bow.
------------------------
Set Bonus:
Biolab Virgo Diadem
Falken Shooter

Reduces cooldown of Arrow Storm by 1.8 Seconds.
Increases Arrow Storm damage by 10% per refine rate of Falken Shooter.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Ranger Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400117)

Biolab Libra Crown [1]
For every 2 refine levels, ATK +20, MATK +20.

If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%.

If refine rate is 9 or higher, Increases long ranged physical damage by 10%,
increases Neutral property magical damage by 10%.

If refine rate is 11 or higher, increases all property magical damage by 10%,
increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Libra Crown
Black Circle or Heart Whip

Increases Neutral property magical damage by 10%.
increases Metallic Sound damage by 5% per refine rate of Black Circle or Heart Whip.
------------------------
Set Bonus:
Biolab Libra Crown
Antique Cello or Scarlet Ribbon

Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10% per refine rate of Antique Cello or Scarlet Ribbon.
------------------------
Set Bonus:
Biolab Libra Crown
Wind Gale

Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10% per refine rate of Wind Gale.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Minstrel and Wanderer Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400118)

Biolab Cancer Diadem [1]
For every 2 refine levels, ATK +20, MATK +20.

If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%.

If refine rate is 9 or higher, ATK +15% and MATK +15%.

If refine rate is 11 or higher, increases all property magical damage by 10%,
increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Cancer Diadem
Adorare Staff

Increases Holy property magical damage by 10%.
increases Adoramus damage by 5% per refine rate of Adorare Staff.
------------------------
Set Bonus:
Biolab Cancer Diadem
Penitentia

Increases Holy property magical damage by 10%.
increases Judex damage by 10% per refine rate of Penitentia.
------------------------
Set Bonus:
Biolab Cancer Diadem
Lucis Flail

Increases physical damage against all size enemies by 10%.
Increases Duple Light damage by 10% per refine rate of Lucis Flail.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Archbishop Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400119)

Biolab Lion Crown [1]
For every 2 refine levels, ATK +20.

If refine rate is 7 or higher, ASPD +10%.

If refine rate is 9 or higher, MHP +10%.

If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Lion Crown
Combo Fist

Increases physical damage against all size enemies by 10%.
Increases Chain Crush Combo damage by 10% per refine rate of Combo Fist.
------------------------
Set Bonus:
Biolab Lion Crown
Asura Bandage

Increases long ranged physical damage by 10%.
Increases Knuckle Arrow damage by 10% per refine rate of Asura Bandage.
------------------------
Set Bonus:
Biolab Lion Crown
Bright Mace

Increases long ranged physical damage by 10%.
Increases Throw Spirit Sphere damage by 10% per refine rate of Bright Mace.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Sura Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400120)

Biolab Capricorn Crown [1]
For every 2 refine levels, ATK +20, MATK +20.

If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%.

If refine rate is 9 or higher, ATK +15% and MATK +15%.

If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Capricorn Crown
Jack the Knife

Reduces global cooldown by 10%,
increases Fatal Menace damage by 10% per refine rate of Jack the Knife.
------------------------
Set Bonus:
Biolab Capricorn Crown
Platinum Dagger

Increases all property magical damage by 10%.
Increases all property magical damage by 5% per refine rate of Platinum Dagger.
------------------------
Set Bonus:
Biolab Capricorn Crown
Rapid Fire

Increases long ranged physical damage by 10%.
Increases Triangle Shot damage by 10% per refine rate of Rapid Fire.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Shadow Chaser Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (400121)

Biolab Gemini Crown [1]
For every 2 refine levels, ATK +20.

If refine rate is 7 or higher, ASPD +10%.

If refine rate is 9 or higher, increases long ranged physical damage by 15%.

If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Gemini Crown
Judgement Slasher and Repentance Slasher

Increases Critical damage by 20%.
For every 2 of the sum of refine rate of Judgement Slasher and Repentance Slasher,
increases melee and long ranged physical damage by 5%.
------------------------
Set Bonus:
Biolab Gemini Crown
Agudo Filo

Increases Cross Impact damage by 20%.
Increases meele physical damage by 5% per refine rate of Agudo Filo.
------------------------
Set Bonus:
Biolab Gemini Crown
Ripper Cross

increases long ranged physical damage by 20%.
Increases Cross Ripper Slash damage by 10% per refine rate of Ripper Cross.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Guillotine Cross Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170

Id: (420310)

Plastic Blue Rose
A rose that is said to bloom only on frozen ground.
Is it really just an ordinary plastic rose?
------------------------
Increase physical and magical damage against Illusion of Frozen monsters by 20%.
------------------------
Set Bonus:
Plastic Blue Rose
Illusion Combo Battle Glove [2]

Reduce Tiger Cannon cooldown by 1 second.

For every 2 refine level of weapon,
MHP + 200,
Increase Sky Blow and Dragon Combo damage by 5%.
------------------------
Set Bonus:
Plastic Blue Rose
Illusion Huuma Fluttering Snow [2]

Reduce Swirling Petal cooldown by 1 second.

For every 2 refine level of weapon,
AGI + 3, DEX + 3.
Increase physical damage against all size enemies by 2%.
------------------------
Set Bonus:
Plastic Blue Rose
Illusion Sacred Mission [1]

ASPD + 1.

For every 2 refine level of shield,
Increase physical and magical damage against all property monsters by 3%.

When shield refined to +10 or higher,
ATK + 5%, MATK + 5%.
Reduce After Cast Delay by 7%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 10
Required Level : 110
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 10
Required Level : 110
Job : AllJobs

Id: (420311)

Special Bear Balloon
A teddy bear-shaped balloon loved by children.
It emits an ominous aura despite its look.
------------------------
Increase physical and magical damage against Illusion of Teddy Bear monsters by 20%.
------------------------
Set Bonus:
Special Bear Balloon
Illusion Counter Dagger [2]
Illusion Survivor's Manteau [1]

ATK + 100, MATK + 100.

When garment refined to +9 or higher, increase resistance to all properties, except Neutral property by 10%.
When garment refined to +11 or higher, increase melee physical damage by 20%.
When garment refined to +12 or higher, enable Splash Attack.
------------------------
Set Bonus:
Special Bear Balloon
Illusion Survivor's Staff [2]

MHP + 400.

For every 2 refine level of weapon, increase Poison property magic damage by 4%.

When weapon refined to +9 or higher, reduce Poison Burst cooldown by 1 second.
When weapon refined to +11 or higher, increase Poison Burst and Killing Cloud damage by 30%.
When weapon refined to +13 or higher, reduce damage taken from boss monsters by 40%.
------------------------
Set Bonus:
Special Bear Balloon
Illusion Gate Keeper-DD [2]

ASPD +2.
When performing normal long ranged physical attack, there's a 5% chance to cast Shattering Storm Lv. 3.

For every 2 refine level of weapon, increase Shattering Storm and Spread Attack damage by 5%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 10
Required Level : 120
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 10
Required Level : 120
Job : AllJobs

Id: (420312)

Sparkling Stick
A must-have sparkler when attending the fireworks festival in Comodo.
Maybe it has other purposes than a mere sparkler?
------------------------
Increase physical and magical damage against Illusion of Luanda monsters by 20%.
------------------------
Set Bonus:
Sparkling Stick
Illusion Tablet [2]

HIT + 30, ASPD + 1.

For every 3 refine level of weapon, increase Falling Star and Flash Kick damage by 5%.
------------------------
Set Bonus:
Sparkling Stick
Illusion Hunter Bow [2]

Long ranged physical attack CRI + 30.

When weapon refined to +7 or higher,
Critical Damage + 10%.
Reduce Aimed Bolt cooldown by 1 second.

When weapon refined to +9 or higher, increase Aimed Bolt and Focused Arrow Strike damage by 35%.
When weapon refined to +11 or higher, reduce Variable Casting Time by 10%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 10
Required Level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 10
Required Level : 100
Job : AllJobs

Id: (420313)

Mysterious Red Plate
A stylish oriental drinking glass in various colors.
It might attract the attention of a certain general.
------------------------
Increase physical and magical damage against Illusion of Turtle monsters by 20%.
------------------------
Set Bonus:
Mysterious Red Plate
Illusion Pole Axe [2]

Enables to use Spear Quicken Lv 5.

For every 2 refine level of weapon, increase Brandish Spear and Clashing Spiral damage by 8%.
------------------------
Set Bonus:
Mysterious Red Plate
Illusion War Axe [2]

Reduce Axe Tornado and Cart Tornado cooldown by 1 second.

For every 2 refine level of weapon, increase physical damage against all size enemies by 2%.
------------------------
Set Bonus:
Mysterious Red Plate
Illusion Iron Driver [2]

MATK + 110,
When performing physical attack, there's a 30% chance to cast Dark Strike equal to the level of Duple Light learned.

For every 2 refine level of weapon, increase Dark Strike damage by 6%.

When weapon refined to +9 or higher, increase physical and magical damage against Holy property monsters by 10%.
When weapon refined to +11 or higher, increase Dark property magic damage by 15%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 10
Required Level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 10
Required Level : 100
Job : AllJobs

Id: (420314)

Calming White Fox
A pure white fox clinging on its owner.
Who knows, it might help you during the moonlight.
------------------------
Increase physical and magical damage against Illusion of Moonlight monsters by 20%.
------------------------
Set Bonus:
Calming White Fox
Illusion Long Mace [2]

For every 2 refine level of weapon, MSP +200, increase damage against boss monsters by 5%.

When weapon refined to +9 or higher, casting cannot be interrupted.
When weapon refined to +11 or higher, increase Guillotine Fist damage by 35%.
------------------------
Set Bonus:
Calming White Fox
Illusion Apple of Archer [1]

For every 2 refine level of helmet, ATK +10, DEX +3, physical damage against all size monsters +2%.
------------------------
Set Bonus:
Calming White Fox
Illusion Shoes [1]

MHP + 10%, MSP + 10%.

When shoes refined to +9 or higher, ASPD + 10%, reduce Fixed Casting Time by 0,5 seconds.
------------------------
Set Bonus:
Calming White Fox
Illusion Muffler [1]

MATK + 50, ATK + 50.

When garment refined to +9 or higher, reduce Variable Castin Time by 15%, reduce damage taken from Fire, Water, Earth, and Wind property by 10%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 10
Required Level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 10
Required Level : 1
Job : AllJobs

Id: (420315)

Naughty Bats
A flock of bats waiting to suck any blood.
It may be the familiars of certain blood-sucking noble.
------------------------
Increase physical and magical damage against Illusion of Vampire monsters by 20%.
------------------------
Set Bonus:
Naughty Bats
Illusion Skull Ring [1]

ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%.
------------------------
Set Bonus:
Naughty Bats
Vampire's Familiar [1]

ATK + 50, CRI + 15, ASPD + 10%.
Reduce After Cast Delay by 10%.
When performing physical attack, there's a 2% chance to absorb 2% of damage as HP.
------------------------
Set Bonus:
Naughty Bats
Illusion Infiltrator [2]

ASPD + 1, increase physical damage against all size enemies by 10%.
When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3.

For every 2 refine level of weapon, increase Vampire's Gift damage by 8%.
------------------------
Set Bonus:
Naughty Bats
Illusion Ancient Cape [1]

MATK + 100, increase all property magic damage by 10%.

When learned Masquerade-Unlucky level 3,
There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack.

For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 10
Required Level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Location : Lower
Weight : 10
Required Level : 1
Job : AllJobs

Id: (460015)

Automatic Shield I [1]
MHP +15% , MSP +15%.
If Base Level 170 or higher, Additional MHP +15% , MSP +15%.
For every refine level, ignores physical and magical defense of all monsters by 5%.
Type : Shield
Def : 95
Weight : 120
Required Level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Shield
Weight : 120
Required Level : 100
Job : AllJobs

Id: (480243)

Costume Cinnamoroll Backpack
A bag that resembles a Cinnamoroll falling from the sky.
The fluffy texture of the bag is said to be therapeutic just by wearing it.
------------------------
Class : Costume
Defense : 0
Position : Garment
Weight : 0
Requires Level : 1
Usable By : All Jobs
Cannot be traded.

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480244)

C. Crown Cinnamoroll Backpack
A bag that resembles Cinnamoroll falling from the sky.
A special version crowned by an artisan who fell in love with the cuteness of Cinnamoroll.
It's a bit fancy.
------------------------
Class : Costume
Defense : 0
Position : Garment
Weight : 0
Requires Level : 1
Usable By : All Jobs
Cannot be traded.

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480245)

Crown Cinnamoroll Backpack
A bag modeled after a Cinnamoroll that fell from the sky.
A special version crowned by a craftsman who fell in love with the cute appearance of Cinnamoroll.
It's a little fancy.
------------------------
Resistance to Neutral property attack +20%.
Increases EXP gained from monsters by 10%.
Enables to use Prontera Recall.
------------------------
For every base level, ATK + 1, MATK + 1, MaxHP + 20, MaxSP + 2.

When refined to +5 or above, resistance to Holy property attack +80%.

When refined to +7 or above, adds a 2% chance of absorbing 2% of damage as SP when performing a physical attack.
------------------------
Class : Garment
Defense : 0
Weight : 30
Armor Level : 1
Required Level : 1
Jobs : All Jobs
Cannot be traded.

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Itemclass : Garment
Defense : 0
Weight : 30
Armor Level : 1
Required Level : 1
Job : AllJobs

Id: (480306)

Dual Shadow World Cloak [1]
All Basic Stat +5.
For every 2 refine level, All Basic Stat +1.

For every 3 refine level, ATK+3, ATK+1%, MATK+3, MATK+1%.

For every 4 refine level, increases physical and magical damage against all size enemies by 3%.

If refine rate is 9 or higher, ATK+3%, MATK+3%, reduces the global delay of skills by 5%,
reduces variable casting time by 5%.

If refine rate is 11 or higher, ATK+25, ATK+7%, MATK+25, MATK+7%, ASPD +5%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Petal Card

POW +4.
Increases Critical Damage by 20%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Menblatt Card

CRT +4.
Increases long ranged physical damage by 15%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Cenere Card

CON +4.
Increases ASPD +15%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Antique Book Card

SPL +4.
Increases magical damage to all property by 15%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Wakwak Card

STA +4.
Increases physical damage to all property by 15%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Jejeling Card

WIS +4.
Increases MHP by 20%.
------------------------
Type : Garment
Def : 30
Weight : 20
Required Level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Garment
Weight : 20
Required Level : 100
Job : AllJobs

Id: (480365)

Fallen Protect Manteau [1]
For every 2 refine level,
ATK +20.

For every 4 refine level,
Increases physical damage against all size enemies by 5%.

If refine rate is 7 or higher, ASPD +10%, ATK +7%.

If refine rate is 9 or higher, Increases long ranged physical damage by 15%.

If refine rate is 11 or higher, for every 2 Base Level,
increases Cannon Spear and Vanishing Point damage by 2%, up to Level 240.
------------------------
Set Bonus:
Fallen Protect Manteau
Old Casket Protection

When physically attacking,
there is a 2% chance that 4% of the damage is absorbed as HP,
and there is a 1% chance that 2% of the damage is absorbed as SP.

If refine level of Old Casket Protection is 11 or higher,
reduces cooldown of Cannon Spear by 0.5 seconds.
------------------------
Type : Garment
Def : 55
Weight : 150
Required Level : 100
Class : Royal Guard
====== auto-parsed ======
Itemclass : Garment
Weight : 150
Required Level : 100

Id: (1001044)

Star Emperor Stone (Upper)
For every level of Lunar Blessings learned, increase Full Moon Kick damage by 3%.
------------------------
Set Bonus:
Star Emperor Stone (Upper)
Star Emperor Stone (Garment)

Increase New Moon Kick damage by 15%.
------------------------
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001045)

Star Emperor Stone (Middle)
For every level of Solar Blessings learned, increase melee physical damage by 2%.
------------------------
Set Bonus:
Star Emperor Stone (Middle)
Star Emperor Stone (Garment)

Increase Solar Explosion damage by 15%.
------------------------
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001046)

Star Emperor Stone (Lower)
For every level of Stellar Blessings learned, increase Falling Star damage by 4%.
------------------------
Set Bonus:
Star Emperor Stone (Lower)
Star Emperor Stone (Garment)

When dealing physical damage, there's a 2% chance to restore 1% of damage as SP.
------------------------
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001047)

Rebellion Stone (Upper)
For every level of Platinum Altar learned,
Increase physical damage against all size enemies by 2%.
Increase Dragon Tail damage by 4%.
------------------------
Set Bonus:
Rebellion Stone (Upper)
Rebellion Stone (Garment)

Increase Vanishing Buster damage by 15%.
------------------------
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001048)

Rebellion Stone (Middle)
For every level of Fire Rain learned, increase long ranged physical damage by 2%.
------------------------
Set Bonus:
Rebellion Stone (Middle)
Rebellion Stone (Garment)

Increase Round Trip damage by 15%.
------------------------
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001049)

Rebellion Stone (Lower)
For every level of Hit Barrel learned, increase Fire Dance and God's Hammer damage by 4%.
------------------------
Set Bonus:
Rebellion Stone (Lower)
Rebellion Stone (Garment)

Reduce Fixed Casting Time by 0.5 seconds.
------------------------
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001050)

Soul Reaper Stone (Upper)
For every level of Espa learned, increase all property magical damage by 1%.
------------------------
Set Bonus:
Soul Reaper Stone (Upper)
Soul Reaper Stone (Garment)

Reduce Espa SP consumption by 15%.
------------------------
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001051)

Soul Reaper Stone (Middle)
For every level of Eswoo learned, increase magic damage against all size enemies by 1%.
------------------------
Set Bonus:
Soul Reaper Stone (Middle)
Soul Reaper Stone (Garment)

Increase Eswoo damage by 15%.
------------------------
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001052)

Soul Reaper Stone (Lower)
For every level of Curse Explosion learned, reduce Curse Explosion cooldown by 0.1 seconds.
------------------------
Set Bonus:
Soul Reaper Stone (Lower)
Soul Reaper Stone (Garment)

Reduce Fixed Casting Time by 0.5 seconds.
------------------------
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001053)

Melee Physical Attack Stone (Garment)
P.ATK + 3
------------------------
Set Bonus:
Melee Physical Attack Stone (Garment)
Melee Stone (Upper)

P.ATK + 1, POW + 1.
------------------------
Set Bonus:
Melee Physical Attack Stone (Garment)
Melee Stone (Middle)

P.ATK + 1, POW + 1.
------------------------
Set Bonus:
Melee Physical Attack Stone (Garment)
Melee Stone (Lower)

P.ATK + 1, POW + 1.
------------------------
Set Bonus:
Melee Physical Attack Stone (Garment)
Power Stone (Dual)

P.ATK + 5, POW + 3.
------------------------
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001054)

Range Physical Attack Stone (Garment)
P.ATK + 3
------------------------
Set Bonus:
Range Physical Attack Stone (Garment)
Range Stone (Upper)

P.ATK + 1, CON + 1.
------------------------
Set Bonus:
Range Physical Attack Stone (Garment)
Range Stone (Middle)

P.ATK + 1, CON + 1.
------------------------
Set Bonus:
Range Physical Attack Stone (Garment)
Range Stone (Lower)

P.ATK + 1, CON + 1.
------------------------
Set Bonus:
Range Physical Attack Stone (Garment)
Concentration Stone (Dual)

P.ATK + 5, CON + 3.
------------------------
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001055)

Power Stone (Dual)
Stone filled with mysterious power.
Gives the following abilities to the second slot of the costume.
------------------------
POW + 5.
------------------------
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 10
====== auto-parsed ======
Weight : 10



Card
Spoiler


Id: 27291
Illust: 고대의트라이조인트카드
Prefix/Suffix: Full Charging

Id: 27292
Illust: 고대의스터랙틱고렘카드
Prefix/Suffix: of Stalactic

Id: 27293
Illust: 고대의메갈리스카드
Prefix/Suffix: Circular

Id: 27294
Illust: 고대의타오군카카드
Prefix/Suffix: of Big Stone

Id: 27295
Illust: 고대의스톤슈터카드
Prefix/Suffix: of Stone Shooter

Id: 27296
Illust: 고대의우탄슈터카드
Prefix/Suffix: of Wootan Shooter

Id: 27297
Illust: 고대의우탄파이터카드
Prefix/Suffix: Wootan Fist

Id: 27298
Illust: 고대의우탄디펜더카드
Prefix/Suffix: of Big Shield



Changed
LapineUpgradeBox
Spoiler



Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items






Shadow_9_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items





Item
Spoiler


Id: (23919)

Kachua's Secret Key
The key to unlocking Kachua's Secret Box. It contains various treasures!
The contents of the secret box change every month, so please check before using it.
------------------------
When opened gives one of the following:
------------------------
Phantom's Invitation x10Shadow Smelting Hammer 0.40%
Safe to 11 Weapon Certificate 0.40%
Advanced Refining Certificate Envelope 0.80%
Talent StatuLord Bearer's Shadow Spellbook 0.76%
Midgard Knight Shoes [1]Dual Shadow World Cloak 0.19%
Nameless Swordsman's Boots [1]Fallen Protect Manteau 0.19%
RecLord of Mage vol.2 [1]Bearer's Shadow Mix 0.19%
Record of Acolyte vol.2 [1]Crystal Blade Necklace 0.19%
Record of Archer vol.2 [1]Biolab Helmet Box 0.19%
Archangel Ring [1]utomatic Shield I 0.19%
Physical PowBearer's Shadow WeaponCube 1.15%
Physical PowBearer's Shadow Mix 1.15%
Cursed Knight's
Shield 1.15%
Magical SpellVanishing Cannon Shadow WeaponShoes 1.15%
Magical SpellVanishing Cannon Shadow Shield 1.15%
Creative Shadow WeapVanishing Cannon 1.15%
Creative
Shadow ShieldArmor 1.15%
Refining Certificate Envelope 5.00%
Shadow Cube (Weapon) 5.00%
Shadow Cube (Armor) 5.00%
Class Weapon Shadow Cube 2.94%
Class Armor Shadow Cube 2.94%
Class Shoes Shadow Cube 2.93%
Class Shield Shadow Cube 2.93%
Class Pendant Shadow Cube 2.93%
Class Earring Shadow Cube 2.93%
HE Battle Manual x2 14.25%
Bloody Branch x2 14.25%
Yggdrasilberry Box 14.25%
Alchemist Box 14.25%
------------------------
Each key use will reward you with HE Bubble Gum.
------------------------
Type: Usable.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (26138)

Wand of Flame [2]
Rod used by Flame Ghost.
It contains fire magic. Be careful as you may get burned while using it.
Can not be detroyedIndestructible in battle.
INT + 5, MATK + 180.
MATK + 15 per 2 refine rates.
If refined to +7 or higher, increase fire, earth magical damage by 5%.
If refined to +9 or higher, additionally increase fire, earth magical damage by 10%.
_
Type : One-handed rod Attack : 110
Weight : 80
Weapon levle : 4
Required Level : 175
Location : wizard Type, Acolyte Type, Soul Linker Type
====== auto-parsed ======
Attack : 110
Weight : 80
Required Level : 175

Id: (26139)

Wand of Ice [2]
Rod used by Ice Ghost.
It contains fire magic. Be careful as you may get frozen while using it.
Can not be detroyedIndestructible in battle.
INT + 5, MATK + 180.
MATK + 15 per 2 refine rates.
If refined to +7 or higher, increase water, holy magical damage by 5%.
If refined to +9 or higher, additionally increase water, holy magical damage by 10%.
_
Type : One-handed rod Attack : 110
Weight : 80
Weapon level : 4
Required Level : 175
Location : wizard Type, Acolyte Type, Soul Linker Type
====== auto-parsed ======
Attack : 110
Weight : 80
Required Level : 175

Id: (400078)

GoralBiolab Aries Crown [1]
A crown made of red genstones with shaped curved horns and a white mane.
Atk + 20 per 2
For every 2 refine levels, ATK +20.

If
refine rate.
If upgrade level
is +7 or higher, ASPD +10%.

If upgrade levelrefine rate is +9 or higher, increases long ranged physical damage by 15%.

If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.

When equipped with
------------------------
Set Bonus:
Biolab Aries Crown
Volar,
i


I
ncreases critical damage by 10%, i.
I
ncreases Ignition Break damage by 12% per refine rate of weapon.
When equipped with
Volar.
------------------------
Set Bonus:
Biolab Aries Crown
Vernan,
r


R
educes the global delay afterof skills by 10%, i.
I
ncreases Sonic Wave damage by 102% per refine rate of weapon.
When equipped with
Vernan.
------------------------
Set Bonus:
Biolab Aries Crown
Argen Blanco,
r


R
educes cooldown of Hundred Spears by 0.5 sSeconds, i.
I
ncreases Hundred Spear damage by 10% per refine rate of weapon.
Class
Argen Blanco.
------------------------
Type
: Headgear Defense
Def
: 10
Location : Upper
Weight : 10
Required Level : 170
JobsClass : Rune Knight Class
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Required Level : 170



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