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iRO changelog November 14, 2023


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Added
LapineUpgradeBox
Spoiler



M_Blitz_Shadow_Up
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Mega Blitz Shadows

Target items







Item
Spoiler


Id: (24217)

Blitz Shadow Earring
HIT + 5.
------------------------
For every 2 refine level, additional HIT +1.
------------------------
If refine rate is 7 or higher, ASPD + 1.
------------------------
Set Bonus
Blitz Shadow Earring
Blitz Shadow Pendant

Increase ATK by the sum of refine level of the set.

if the sum of refine rate is 15 or higher, ASPD + 1.
------------------------
Class : Shadow Equipment
Location : Earring000000
Weight :
0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24218)

Blitz Shadow Pendant
ATK + 5.
------------------------
For every 2 refine level, additional ATK +1.
------------------------
If refine rate is 7 or higher, ASPD + 1.
------------------------
Set Bonus
Blitz Shadow Earring
Blitz Shadow Pendant

Increase ATK by the sum of refine level of the set.

if the sum of refine rate is 15 or higher, ASPD + 1.
------------------------
Class : Shadow Equipment
Location : Pendant000000
Weight :
0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24506)

Metallic Shadow Armor
Increase Metallic Sound damage by 5%.
------------------------
Every 2 refine levels, increase Metallic Sound damage by 2%.
------------------------
Class : Shadow Equipment
Location: Armor
Weight: 0
Required Level: 99
Jobs: Maestro and Wanderer
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24507)

Metallic Shadow Shield
Increase neutral property magical damage by 3%.
------------------------
If refine rate is 7 or higher, increase neutral property magical damage by 3%.
------------------------
If refine rate is 9 or higher, increase neutral property magical damage by 4%.
------------------------
Set Bonus:
Metallic Shadow Weapon
Metallic Shadow Armor
Metallic Shadow Shield

Increase Metallic Sound damage as percentage equal to the sum of refine rate of set.
------------------------
Set Bonus:
Metallic Shadow Shield
Maestro Weapon Shadow
------------------------
Metallic Shadow Shield
Wanderer Weapon Shadow

Ignores magical defense rate of all race monsters (except players) by 40%.
Additionally, ignores magical defense rate equal to the sum of refine rate of set.
------------------------
Class: Shadow Equipment
Location: Shield
Weight: 0
Required Level: 99
Jobs: Maestro and Wanderer
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24508)

Metallic Shadow Shoes
Reduces SP consumption of Metallic Sound by 2%.
------------------------
Every 2 refine levels, reduce SP consumption of Metallic Sound by 1%.
------------------------
Class: Shadow Equipment
Location: Shoes
Weight: 0
Required Level: 99
Jobs: Maestro and Wanderer
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24767)

Mega Blitz Shadow Shield
CRI + 5
------------------------
Every 3 refine levels, CRI + 2, C.Rate + 1.
------------------------
When refined to +7 or higher, ASPD + 1, CRI + 3.
------------------------
When refined to +9 or higher, ASPD + 8%, increase critical damage by 5%.
------------------------
When refined to +10 or higher, C.Rate + 3, increase critical damage by 3%.
------------------------
Class: Shadow Equipment
Location: Shield
Weight: 0
Required Level: 1
Jobs: All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24768)

Mega Blitz Shadow Weapon
ASPD + 5%
------------------------
Every 2 refine levels, reduce global cooldown by 1%.
------------------------
When refined to +7 or higher, ASPD + 1, ASPD + 5%.
------------------------
When refined to +9 or higher, reduce global cooldown by 2%.
------------------------
When refined to +10 or higher, P.ATK + 2, S.MATK + 2.
------------------------
Class: Shadow Equipment
Location: Weapon
Weight: 0
Required Level: 1
Jobs: All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1
Job : AllJobs

Id: (101258)

Mega Blitz Shadow Synthesis Box
A box that can be used to synthesize Mega Blitz Shadow equipment.
------------------------
Put 6 of the following items with refine level 7 or higher to randomly create either Mega Blitz Shadow Shield or Mega Blitz Shadow Weapon.
------------------------
[Applicable Items]
Blitz Shadow Armor
Blitz Shadow Weapon
Blitz Shadow Shield
Blitz Shadow Shoes
Blitz Shadow Pendant
Blitz Shadow Earring
------------------------
The refining level of the item used as a material does not affect the result.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101261)

Mega Blitz Shadow Spellbook
A magic book that strengthens Mega Blitz Shadow.
------------------------
Gives 1 to 2 random options without changing the refinement level.
Be careful because the existing options will disappear.
------------------------
[Applicable Items]
Mega Blitz Shadow Shield
Mega Blitz Shadow Weapon
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101271)

Costume Enchant Stone Box 26
A box that contains enchantment stones for costume equipment.
------------------------
12 new enchant stones have been added.
Critical Stone (Dual)
Concentration Stone (Dual)
Archbishop Stone (Upper)
Archbishop Stone (Middle)
Archbishop Stone (Lower)
Ranger Stone (Upper)
Ranger Stone (Middle)
Ranger Stone (Lower)
Shadow Chaser Stone (Upper)
Shadow Chaser Stone (Middle)
Shadow Chaser Stone (Lower)
------------------------
Existing costume enchant stones are also included.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (311354)

Critical Stone (Dual)
Increases critical damage +10%, CRI + 10.
====== auto-parsed ======
Compound on : Enchant

Id: (311355)

Concentration Stone (Dual)
CON + 5.
====== auto-parsed ======
Compound on : Enchant

Id: (311356)

Archbishop Stone (Upper)
For every level of Clementia learned, reduces global cooldown by 3%.
------------------------
Set Bonus
Archbishop Stone (Upper)
Archbishop Stone (Garment)

Increases all property magical damage by 15%.
------------------------
Set Bonus
Archbishop Stone (Upper)
Archbishop Stone II (Garment)

Increases magical damage against all size enemies by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311357)

Archbishop Stone (Middle)
For every level of Lauda Agnus learned, reduces variale casting by 3%.
------------------------
Set Bonus
Archbishop Stone (Middle)
Archbishop Stone (Garment)

Increases Adoramus damage by 15%.
------------------------
Set Bonus
Archbishop Stone (Middle)
Archbishop Stone II (Garment)

Increases Judex damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311358)

Archbishop Stone (Lower)
For every level of Expiatio learned, reduces fixed casting time by 0.1 seconds.
------------------------
Set Bonus
Archbishop Stone (Lower)
Archbishop Stone (Garment)

Increases magical damage against all race monsters (except players) by 15%.
------------------------
Set Bonus
Archbishop Stone (Lower)
Archbishop Stone II (Garment)

Increases all property magical damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311359)

Ranger Stone (Upper)
For every 2 skill level of Main Ranger learned, reduces global cooldown by 1%.
------------------------
Set Bonus
Ranger Stone (Upper)
Ranger Stone (Garment)

Reduces skill cooldown of No Limits by 45 seconds.
------------------------
Set Bonus
Ranger Stone (Upper)
Ranger Stone II (Garment)

Increases Focused Arrow Strike damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311360)

Ranger Stone (Middle)
For every level of Trap Research learned, reduces variable casting time by 1%.
------------------------
Set Bonus
Ranger Stone (Middle)
Ranger Stone (Garment)

Increases Arrow Storm damage by 15%.
------------------------
Set Bonus
Ranger Stone (Middle)
Ranger Stone II (Garment)

Increases Aimed Bolt damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311361)

Ranger Stone (Lower)
For every level of Fear Breeze learned, increases long range physical damage by 2%.
------------------------
Set Bonus
Ranger Stone (Lower)
Ranger Stone (Garment)

Has a 2% chance to restore 1% of damage as SP when dealing physical damage.
------------------------
Set Bonus
Ranger Stone (Lower)
Ranger Stone II (Garment)

Increases physical damage against all size enemies by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311362)

Shadow Chaser Stone (Upper)
For every level of Urgent Escape learned, increases ASPD by 2%.
------------------------
Set Bonus
Shadow Chaser Stone (Upper)
Shadow Chaser Stone (Garment)

Increases Feint Bomb damage by 15%.
------------------------
Set Bonus
Shadow Chaser Stone (Upper)
Shadow Chaser Stone II (Garment)

Has a 1% chance to restore 1% of damage as SP when dealing physical damage.
====== auto-parsed ======
Compound on : Enchant

Id: (311363)

Shadow Chaser Stone (Middle)
For every level of Shadow Formation learned, reduces global cooldown by 1%.
------------------------
Set Bonus
Shadow Chaser Stone (Middle)
Shadow Chaser Stone (Garment)

Increases Triangle Shot damage by 15%.
------------------------
Set Bonus
Shadow Chaser Stone (Middle)
Shadow Chaser Stone II (Garment)

Increases Fatal Menace damage by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (311364)

Shadow Chaser Stone (Lower)
For every level of Reproduce learned, Increases melee and long ranged physical damage by 1%.
------------------------
Set Bonus
Shadow Chaser Stone (Lower)
Shadow Chaser Stone (Garment)

Increases physical damage against all property enemies by 15%.
------------------------
Set Bonus
Shadow Chaser Stone (Lower)
Shadow Chaser Stone II (Garment)

Increases physical damage against all size enemies by 15%.
====== auto-parsed ======
Compound on : Enchant

Id: (490376)

Record of Swordman vol.2 [1]
Reduce global cooldown by 6%.
Increase physical damage against all size enemies by 6%.
Increase Hundred Spear and Earth Drive damage by 30%.
------------------------
Set Bonus:
Record of Swordman vol.2
Old Rune Circlet

For every refine level of helmet, increase long ranged physical damage by 3%.
------------------------
Set Bonus:
Record of Swordman vol.2
Old Casket of Protection

For every refine level of helmet, increase melee physical damage by 3%.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman

HIT + 40
Reduce global cooldown by 16%.
Reduce Hundred Spear and Earth Drive skill cooldown by 0.5 seconds.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman
Old Rune Circlet

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 6%.
Increase Hundred Spear damage by 10%.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman
Old Casket of Protection

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 6%.
Increase Earth Drive damage by 10%.
------------------------
Class: Accessory (Left)
Def: 0
Weight: 10
Required Level: 100
Jobs: All Jobs
====== auto-parsed ======
Weight : 10
Required Level : 100
Job : AllJobs

Id: (490394)

Record of Thief vol.2 [1]
ASPD + 10%
Increase physical damage against all size enemies by 6%.
Increase Triangle Shot and Meteor Assault damage by 30%.
------------------------
Set Bonus:
Record of Thief vol.2
Old Bone Circlet

For every refine level of helmet, increase Meteor Assault damage by 6%.
------------------------
Set Bonus:
Record of Thief vol.2
Old Shadow Handicraft

For every refine level of helmet:
Increase long range physical damage by 2%.
Reduce global cooldown by 1%.
------------------------
Set Bonus:
Record of Thief vol.2
Record of Thief

When equipped by Guillotine Cross class:

Ignores 35% of physical defense of monsters of all races.
Reduce Meteor Assault cooldown by 0.35 seconds.
Reduce Meteor Assault variable casting time by 100%.

When equipped by Shadow Chaser class:

Reduce Triangle Shot variable casting time by 100%.
Guided Attack Chance + 70%.
------------------------
Set Bonus:
Record of Thief vol.2
Record of Thief
Old Bone Circlet

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Meteor Assault damage by 30%.
------------------------
Set Bonus:
Record of Thief vol.2
Record of Thief
Old Shadow Handicraft

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Triangle Shot damage by 10%.
------------------------
Class: Accessory (Left)
Def: 0
Weight: 10
Required Level: 100
Jobs: Thief and Ninja Class
====== auto-parsed ======
Weight : 10
Required Level : 100

Id: (490411)

Record of Merchant vol.2 [1]
ASPD + 10%.
Increase physical damage against all size enemies by 6%.
Increase Axe Boomerang, Arm Cannon, and Spore Explosion damage by 30%.
------------------------
Set Bonus:
Record of Merchant vol.2
Old Driver Band (Red)

Reduce Axe Boomerang cooldown by 2 seconds.
For every refine level of helmet, increase long range physical damage by 2%.
------------------------
Set Bonus:
Record of Merchant vol.2
Old Driver Band (Yellow)

Reduce Arm Cannon cooldown by 0.3 seconds.
For every refine level of helmet:
Increase long range physical damage by 1%.
Reduce global cooldown by 1%.
------------------------
Set Bonus:
Record of Merchant vol.2
Old Midas Whisper

Reduce Spore Explosion cooldown by 0.5 seconds.
For every refine level of helmet, increase Spore Explosion damage by 3%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant

When equipped by Mechanic class:

Reduce Arm Cannon variable casting time by 50%.
When using Axe Boomerang, there's a 35% chance to cast Axe Boomerang on the target.

When equipped by Geneticist class:

There's 15% chance to cast Spore Explosion lv. 10 on target when taking melee physical damage.
Reduce Spore Explosion variable casting time by 100%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
Old Driver Band (Red)

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Axe Boomerang damage by 30%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
Old Driver Band (Yellow)

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Arm Cannon damage by 10%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
Old Midas Whisper

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Spore Explosion damage by 30%.
------------------------
Class : Accessory (Left)
Def : 0
Weight : 10
Required Level : 100
Jobs : Merchant Class
====== auto-parsed ======
Weight : 10
Required Level : 100

Id: (1000855)

Critical Stone (Dual)
A stone that increases critical damage.
The following abilities are given to the second slot of the costume.
Critical Damage + 10%, CRI + 10.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000856)

Concentration Stone (Dual)
A stone of increasing concentration.
The following abilities are given to the second slot of the costume.
CON + 5.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000857)

Archbishop Stone (Upper)
A stone that awakens the Archbishop's potential.
The following abilities are given to the costume upper slot.
For every level of Clementia learned, reduces global cooldown by 3%.
------------------------
Set Bonus
Archbishop Stone (Upper)
Archbishop Stone (Garment)

Increases all property magical damage by 15%.
------------------------
Set Bonus
Archbishop Stone (Upper)
Archbishop Stone II (Garment)

Increases magical damage against all size enemies by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000858)

Archbishop Stone (Middle)
A stone that awakens the Archbishop's potential.
The following abilities are given to the costume middle slot.
For every level of Lauda Agnus learned, reduces variale casting by 3%.
------------------------
Set Bonus
Archbishop Stone (Middle)
Archbishop Stone (Garment)

Increases Adoramus damage by 15%.
------------------------
Set Bonus
Archbishop Stone (Middle)
Archbishop Stone II (Garment)

Increases Judex damage by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000859)

Archbishop Stone (Lower)
A stone that awakens the Archbishop's potential.
The following abilities are given to the costume lower slot.
For every level of Expiatio learned, reduces fixed casting time by 0.1 seconds.
------------------------
Set Bonus
Archbishop Stone (Lower)
Archbishop Stone (Garment)

Increases magical damage against all race monsters (except players) by 15%.
------------------------
Set Bonus
Archbishop Stone (Lower)
Archbishop Stone II (Garment)

Increases all property magical damage by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000860)

Ranger Stone (Upper)
A stone that awakens a ranger's potential.
The following abilities are given to the costume upper slot.
For every 2 skill level of Main Ranger learned, reduces global cooldown by 1%.
------------------------
Set Bonus
Ranger Stone (Upper)
Ranger Stone (Garment)

Reduces skill cooldown of No Limits by 45 seconds.
------------------------
Set Bonus
Ranger Stone (Upper)
Ranger Stone II (Garment)

Increases Focused Arrow Strike damage by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000861)

Ranger Stone (Middle)
A stone that awakens a ranger's potential.
The following abilities are given to the costume middle slot.
For every level of Trap Research learned, reduces variable casting time by 1%.
------------------------
Set Bonus
Ranger Stone (Middle)
Ranger Stone (Garment)

Increases Arrow Storm damage by 15%.
------------------------
Set Bonus
Ranger Stone (Middle)
Ranger Stone II (Garment)

Increases Aimed Bolt damage by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000862)

Ranger Stone (Lower)
A stone that awakens a ranger's potential.
The following abilities are given to the costume lower slot.
For every level of Fear Breeze learned, increases long range physical damage by 2%.
------------------------
Set Bonus
Ranger Stone (Lower)
Ranger Stone (Garment)

Has a 2% chance to restore 1% of damage as SP when dealing physical damage.
------------------------
Set Bonus
Ranger Stone (Lower)
Ranger Stone II (Garment)

Increases physical damage against all size enemies by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000863)

Shadow Chaser Stone (Upper)
A stone that awakens the Shadow Chaser's potential.
The following abilities are given to the costume upper slot.
For every level of Urgent Escape learned, increases ASPD by 2%.
------------------------
Set Bonus
Shadow Chaser Stone (Upper)
Shadow Chaser Stone (Garment)

Increases Feint Bomb damage by 15%.
------------------------
Set Bonus
Shadow Chaser Stone (Upper)
Shadow Chaser Stone II (Garment)

Has a 1% chance to restore 1% of damage as SP when dealing physical damage.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000864)

Shadow Chaser Stone (Middle)
A stone that awakens the Shadow Chaser's potential.
The following abilities are given to the costume middle slot.
For every level of Shadow Formation learned, reduces global cooldown by 1%.
------------------------
Set Bonus
Shadow Chaser Stone (Middle)
Shadow Chaser Stone (Garment)

Increases Triangle Shot damage by 15%.
------------------------
Set Bonus
Shadow Chaser Stone (Middle)
Shadow Chaser Stone II (Garment)

Increases Fatal Menace damage by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000865)

Shadow Chaser Stone (Lower)
A stone that awakens the Shadow Chaser's potential.
The following abilities are given to the costume lower slot.
For every level of Reproduce learned, Increases melee and long ranged physical damage by 1%.
------------------------
Set Bonus
Shadow Chaser Stone (Lower)
Shadow Chaser Stone (Garment)

Increases physical damage against all property enemies by 15%.
------------------------
Set Bonus
Shadow Chaser Stone (Lower)
Shadow Chaser Stone II (Garment)

Increases physical damage against all size enemies by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10



Changed
LapineUpgradeBox
Spoiler



Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items






Shadow_Random_Mix
NeedOptionNumMin: 0 NeedRefineMin: 7
NotSocketEnchantItem: True
NeedSourceString: +7 Shadow Equipment

Target items




Shadow_9_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items





Item
Spoiler


Id: (20231)

Costume Snowman Hat
A hat that is a constant reminder of the Winter season.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Costume Enchantm
------------------------
During the event period:
For every 20 Base Level, HP + 250.
For every 30 Base Level, increase all damage to all class by 2%.
Increase Ice Cream regeneration by 50%.
------------------------
This item option will be deleted when the ev
ent Stone Box6finishes.
------------------------
Class : Costume
Def : 0
Location : Upper
Weight : 0
Required Level : 1
Job : All
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0
Required Level : 1

Id: (23919)

Kachua's Secret Key
The key to unlocking Kachua's Secret Box. It contains various treasures!
The contents of the secret box change every month, so please check before using it.
------------------------
When opened gives one of the following.:
------------------------

Shadow Smelting Hammer 0.40%
Safe to 11 Weapon Certificate 0.40%
Advanced Refining Certificate Envelope 0.80%
Safe to 11 Armor CertificateMega Blitz Shadow Spellbook 0.76%
Twin Head Dragon Ring [1]Mega Blitz Shadow Synthesis Box 0.19%
Scarlet Hero Manafe to 11 Armor Certificateau [1] 0.19%
Angel's ShieldRecord of Swordman vol.2 [1] 0.19%
Record of MageThief vol.2 [1] 0.19%
Record of Merchant vol.2 [1] 0.19%
Record of Swordan [1]Temporal Manteau Box 0.19%
Blitz Shadow ArmorEarring 1.15%
Blitz Shadow WeaponPendant 1.15%
Blitz Shadow Shieldoes 1.15%
Cold BreathMetallic Shadow Armor 1.15%
Cold BreathMetallic Shadow Shield 1.15%
Cold BreathMetallic Shadow Shoes 1.15%
Refining Certificate Envelope 5.00%
Shadow Cube (Weapon) 5.00%
Shadow Cube (Armor) 5.00%
Class Weapon Shadow Cube 2.94%
Class Armor Shadow Cube 2.94%
Class Shoes Shadow Cube 2.93%
Class Shield Shadow Cube 2.93%
Class Pendant Shadow Cube 2.93%
Class Earring Shadow Cube 2.93%
HE Battle Manual 14.25%
Bloody Branch 14.25%
Yggdrasilberry Box 14.25%
Alchemist Box 14.25%
------------------------
Each key use will reward you with
HE Bubble Gum 100%.
------------------------

Type: Usable.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (31303)

Costume Memory of the Pasta
A commemorative hat for those who spent their summer with Spaghetti.
It's Pasta with seafood.
HP+ 5%, SP+ 5%, All Damage to Fish Monsters + 10%, HIT + 20
Hunting EXP + 5% from Fish Monsters
(This option will be removed.)
Type: Costume Defense: 0
Slot: Top Weight: 0
Equip Level: 1
Equippable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0

Id: (410103)

Costume Soul Silk
Silk made from the threads of the soul.
The process of making is not understood, but as a result it became silk.
It is very soft and comfortable when applied to the face.
------------------------
Increases 15% physical and magical damage dealt to Demon, Undead, Angel, Formless monster.
Cookie Bats recovery incerases 300%.

(The effect will be deleted when the event ends.)
------------------------
Class : Costume
Defense : 0
Position : Middle
Weight : 0
Requires Level : 1
Usable By : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (420025)

Costume One Eyed Jack
Brightly shining eyes.
If I keep watching it, I feel like I'll be sucked in.
------------------------
Increases 15% physical and magical damage dealt to Demon, Undead, and Angel monster.
Cookie Bats recovery incerases 250%.
Add 1% chance of gaining Trans Candy Yellow, Blue, Red, and Green.

(The effect will be deleted when the event ends.)
------------------------
Class : Costume
Defense : 0
Position : Lower
Weight : 0
Requires Level : 1
Usable By : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480064)

Storm Muffler
MaxHP + 2%
MaxSP + 2%,
------------------------
Increase resistance against Human players and Doram Players by 5%
MaxHP + 2%
MaxSP + 2%,
------------------------
Increase ranged attack damage to all enemies by 2%.
------------------------
When refined to +7 or higher
MaxHP + 3%
MaxSP + 3%
Increase ranged attack damage to all enemies by 3%
------------------------
When refined to 11 or higher
MaxHP + 5%
MaxSP + 5%
increase ranged attack damage to all enemies by 5%
------------------------
When Infinite Humming Lv5, increase change to guide attack by 20%, restore 2SP when performing a hit.
------------------------

Increase ranged damage to all enemies by 4% and Severe Rainstorm damage by 2% per each skill level of Glommy Slyness learned.
------------------------
When Gloomy Shyness Lv5, reduce delay after skill by 10%, reduce Severe Rainstorm's cooldown by 2 sec.
------------------------
When equipped with fire arrows, increase resistance against fire property damage by 75%.
------------------------
When equipped with crystal arrows, increase resistance against water property damage by 75%.
------------------------
When equipped with wind arrows, increase resistance against wind property damage by 75%.
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When equipped with stone arrows, increase resistance against earth property damage by 75%.
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When equipped with Bow of Storm and Gloomy DayShyness Lv5, decreasecooldown reduction of Severe Rainstorm's delay after skill by 2 sec is not activated.
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When equipped with Scaraba +7 and Elven Bow and Gloomy DayShyness Lv5, decooldown reaseduction of Severe Rainstorm's delay after skill by 2 sec is not activated.
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Class: Garment
DEF : 12
Weight: 30
Required Level : 100
Usable By: All Jobs
====== auto-parsed ======
Itemclass : Garment
Weight : 30
Required Level : 100
Job : AllJobs



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