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twRO changelog October 24, 2023


Dia

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Added
HatEffect
Spoiler


192: HAT_EF_C_Consecrate_F_Aureola
hatEffectID =
resourceFileName = efst_C_Consecrate_F_Aureola\ConsecrateAureola.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

194: HAT_EF_MD_Hol_Barrier1
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\1mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

195: HAT_EF_MD_Hol_Barrier2
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\2mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

196: HAT_EF_MD_Hol_Barrier3
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\3mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

197: HAT_EF_MD_Hol_Barrier4
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\4mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

198: HAT_EF_MD_Hol_Barrier5
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\5mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

199: HAT_EF_MD_Hol_Barrier6
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\6mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

200: HAT_EF_MD_Hol_Barrier7
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\7mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

201: HAT_EF_MD_Hol_Barrier8
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\8mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

202: HAT_EF_MD_Hol_Barrier9
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\9mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

203: HAT_EF_MD_Hol_Barrier10
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\10mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

204: HAT_EF_MD_Hol_Barrier11
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\11mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

205: HAT_EF_MD_Hol_Barrier12
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\12mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

206: HAT_EF_MD_Hol_Barrier13
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\13mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

207: HAT_EF_MD_Hol_Barrier14
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\14mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

208: HAT_EF_MD_Hol_Barrier15
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\15mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

209: HAT_EF_MD_Hol_Barrier16
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\16mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

210: HAT_EF_MD_Hol_Barrier17
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\17mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

211: HAT_EF_MD_Hol_Barrier18
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\18mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

212: HAT_EF_MD_Hol_Barrier19
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\19mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

213: HAT_EF_MD_Hol_Barrier20
hatEffectID =
resourceFileName = efst_MD_Hol_Barrier\20mon.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

214: HAT_EF_C_Fluttering_Haze
hatEffectID =
resourceFileName = efst_C_Fluttering_Haze\skaura33.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

215: HAT_EF_efst_cinnamon
hatEffectID =
resourceFileName = efst_cinnamon\san.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

216: HAT_EF_Autumn_Full_Moon
hatEffectID =
resourceFileName = efst_Autumn_Full_Moon\han.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

217: HAT_EF_Niflheim_Night_Sky
hatEffectID =
resourceFileName = efst_Niflheim_Night_Sky\halloween.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

218: HAT_EF_C_ROS2023_Cape_1
hatEffectID =
resourceFileName = efst_C_ROS2023_Cape_1\ros2023_1st.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

219: HAT_EF_black_thunder
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

220: HAT_EF_C_ROS2023_Cape_2
hatEffectID =
resourceFileName = efst_C_ROS2023_Cape_2\ros2023_2nd.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

221: HAT_EF_C_15th_Nov_Helmet
hatEffectID =
resourceFileName = efst_C_15th_Nov_Helmet\tai.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =



Item
Spoiler


Id: (102663)

大耳狗喜拿聯名禮包I
可獲得(服飾)大耳狗喜拿背包及(服飾)強化石箱子的禮包。
重量 : 1
(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Weight : 1

Id: (102664)

大耳狗喜拿聯名禮包II
可獲得(服飾)王冠大耳狗喜拿背包及(服飾)強化石箱子的禮包。
重量 : 1
(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Weight : 1

Id: (102665)

大耳狗喜拿聯名禮包III
可獲得(服飾)大耳狗喜拿及(服飾)強化石箱子的禮包。
重量 : 1
(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Weight : 1

Id: (102666)

大耳狗喜拿聯名禮包IV
可獲得(服飾)大耳狗喜拿氣球及(服飾)強化石箱子的禮包。
重量 : 1
(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Weight : 1

Id: (410267)

(服飾)大耳狗喜拿
該物品不可與其它帳號交易。
從天空飄落而下的蓬鬆蓬鬆大耳狗喜拿,
它有著大大的耳朵,能在天空中飛翔。
可至綿綿島附魔
系列 : 服飾裝備 防禦 : 0
位置 : 頭中 重量 : 0
要求等級 : 1
裝備 : 全職業

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (410268)

(服飾)大耳狗喜拿氣球
該物品不可與其它帳號交易。
從天空飄落而下的蓬鬆蓬鬆大耳狗喜拿,
它有著大大的耳朵,能在天空中飛翔。
飛翔的大耳狗喜拿看起來心情非常愉快。
可至綿綿島附魔
系列 : 服飾裝備 防禦 : 0
位置 : 頭中 重量 : 0
要求等級 : 1
裝備 : 全職業

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (480243)

(服飾)大耳狗喜拿背包
該物品不可與其它帳號交易。
從天空飄落而下的蓬鬆蓬鬆大耳狗喜拿造型背包,
只要攜帶這款觸感柔軟的背包,就能備感療癒。
可至綿綿島附魔
系列 : 服飾裝備 防禦 : 0
位置 : 披肩類 重量 : 0
要求等級 : 1
裝備 : 全職業

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (480244)

(服飾)王冠大耳狗喜拿背包
該物品不可與其它帳號交易。
從天空飄落而下的蓬鬆蓬鬆大耳狗喜拿造型背包。
一位被大耳狗喜拿可愛模樣深深吸引的工匠,打造了大耳狗喜拿王冠的特別版本,
看起來更加華麗。
可至綿綿島附魔
系列 : 服飾裝備 防禦 : 0
位置 : 披肩類 重量 : 0
要求等級 : 1
裝備 : 全職業

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (480245)

王冠大耳狗喜拿背包
該物品不可與其它帳號交易。
從天空飄落而下的蓬鬆蓬鬆大耳狗喜拿造型背包。
一位被大耳狗喜拿可愛模樣深深吸引的工匠,打造了大耳狗喜拿王冠的特別版本,
看起來更加華麗。

對無屬性攻擊抗性+20%,
打怪經驗值+10%,
可使用返回普隆德拉技能。

BaseLv每+1,ATK+1、MATK+1、MaxHP+20、MaxSP+2,
精煉+5時,對聖屬性攻擊抗性+80%,
精煉+7時,物理攻擊時以2%的機率將傷害的2%吸收為SP。

系列 : 披肩類 防禦 : 0
重量 : 30
防具等級 : 1
要求等級 : 1
裝備 : 全職業

(C) 2023 SANRIO CO., LTD.
====== auto-parsed ======
Itemclass : Garment
Defense : 0
Weight : 30
Required Level : 1



Changed
Skill
Spoiler


Id: (5423)

五行符
五行符
MAX Lv : 5
習得條件 : 符咒研究1
系列 : 主動
類型 : Buff
對象 : 1個目標
內容 : 消耗5個渡靈符。
在自己或1名隊員的武器貼上掌管五種屬性的符咒,對敵人的水/風/地/火/無屬性敵人的物理/魔法傷害增加。
僅可用於穿戴武器的目標。
_
[Lv 1] : 傷害增加+4%/持續時間:180秒
[Lv 2] : 傷害增加+8%/持續時間:210秒
[Lv 3] : 傷害增加+12%/持續時間:240秒
[Lv 4] : 傷害增加+16%/持續時間:270秒
[Lv 5] : 傷害增加+20%/持續時間:300秒
Id: (6001)

天龍
天龍氣息
MAX Lv : 10
習得條件: 龍之氣息10, 龍之氣息-水10
系列 : 主動
類型 : 遠距離物理
對象 : 目標1個
恢復 : AP 2
內容 : 騎乘龍的狀態可以使用。
把龍的力量放在自己身上,向目標呼出強大的龍的氣息。
龍的氣息是使目標和周邊範圍內的所有對象物理防禦力無效的遠距離傷害。
依施法者的MaxHP和MaxSP增加傷害。
依施法者的BaseLv和POW而再增加傷害。
若施法者習得天龍光環時,依MaxHP和MaxSP增加傷害的比率。
_
[Lv 1] : ATK 400%/範圍:7x7格
[Lv 2] : ATK 750%/範圍:7x7格
[Lv 3] : ATK 1100%/範圍:7x7格
[Lv 4] : ATK 1450%/範圍:7x7格
[Lv 5] : ATK 1800%/範圍:7x7格
[Lv 6] : ATK 2150%/範圍:9x9格
[Lv 7] : ATK 2500%/範圍:9x9格
[Lv 8] : ATK 2850%/範圍:9x9格
[Lv 9] : ATK 3200%/範圍:9x9格
[Lv10] : ATK 3550%/範圍:9x9格



Item
Spoiler


Id: (300484)

好想兔卡片
MHP+15%,
搭配小賤狗卡片時,
MHP、MSP再+5%,
擊殺怪物時獲得的經驗值+10%。
系列 : 卡片
裝備 : 飾品
重量 : 01
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (300485)

小賤狗卡片
MSP+15%。
系列 : 卡片
裝備 : 飾品
重量 : 01
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (400503)

(服飾)好想兔耳帽
2023好想兔聯名紀念服飾
可至綿綿島附魔
活動能力:
ATK+10%,MATK+10%。
擊殺怪物時獲得的經驗值+10%。
(活動能力將於10/24維護後刪除)

該道具無法與其他帳號進行交易。
系列 : 服飾裝備 防禦 : 0
位置 : 頭上 重量 : 0
要求等級 : 1
裝備 : 全職業
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (400504)

(服飾)雙片秋杏
兩片帶有明亮秋天氣息的杏仁葉。
在活動期間裝備,全屬性魔法傷害+20%,近/遠距離物理傷害+20%,
擊殺怪物時經驗值+10%,有一定機率獲得豐年祭紀念餅乾。
(該道具將於活動結束後刪除)
系列 : 服飾裝備 防禦 : 0
位置 : 頭上 重量 : 0
要求等級 : 1
裝備 : 全職業
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1



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