Dia Posted November 1, 2022 Share Posted November 1, 2022 Added LapineUpgradeBox Spoiler Refine_Hero_Weapon NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Hero Weapon Target items18164 Royal_Bow_K 18170 Narcis_Bow 26118 Shadow_Staff_K 1847 Iron_Nail_K 28744 Magic_Sword 13485 Sword_Of_Bluefire 28130 Avenger 2048 Iron_Staff 21038 Oriental_Sword 32018 Undine_Spear_K 28630 Demon_Hunting_Bible_K 28039 Shiver_Katar_K 28631 OneSkyOneSun 26154 SoulWeight 26155 MeawFoxtail 32302 Crimson_Rose 28255 Master_Soul_Rifle 28256 Demon_S_Shot 28257 Golden_L_Launcher 28258 The_Black_Gatling 28763 Sharp_Wind_Sword 28764 Fog_Dew_Sword 13345 Humma_Clear 600004 Dragonic_Slayer 500003 Light_Blade 500004 Slate_Sword 570002 Trumpet_Shell_K 580002 Barb_Wire_K 590002 Meteor_Striker 610003 Blade_Katar 700003 Scalet_Dragon_L_Bow 510006 Fatalist 560002 Ray_Knuckle 590003 Saint_Hall 640004 Blue_Crystal_Staff 550007 Freezing_Rod 550080 Freedom_Stick 510070 Blessed_Knife Great_Hero_Bravery NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Awakened Hero's Weapon Target items600009 Up_Oriental_Sword 21058 Up_Dragonic_Slayer 610008 Up_Shiver_Katar_K 610009 Up_Blade_Katar 500013 Up_Sword_Of_Bluefire 500014 Up_Slate_Sword 700013 Up_Narcis_Bow 570009 Up_Trumpet_Shell_K 580009 Up_Barb_Wire_K 620004 Up_Avenger 510019 Up_Magic_Sword 510020 Up_Fatalist 590011 Up_Meteor_Striker 700018 Up_Royal_Bow_K 700019 Up_Scalet_Dragon_L_Bow 550012 Up_Shadow_Staff_K 550013 Up_Freezing_Rod 560008 Up_Iron_Nail_K 560009 Up_Ray_Knuckle 530006 Up_Undine_Spear_K 500017 Up_Light_Blade 640011 Up_Iron_Staff 640012 Up_Blue_Crystal_Staff 540011 Up_Demon_Hunting_Bible 590012 Up_Saint_Hall 550014 Up_MeawFoxtail 510022 Up_Fog_Dew_Sword 650004 Up_Humma_Clear 810001 Up_Master_Soul_Rifle 840001 Up_Golden_L_Launcher 830002 Up_The_Black_Gatling 820001 Up_Demon_S_Shot 800002 Up_Crimson_Rose 540010 Up_OneSkyOneSun 550015 Up_SoulWeight 550081 Up_Freedom_Stick 510071 Up_Blessed_Knife Great_Hero_Wisdom NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Awakened Hero's Weapon Target items600009 Up_Oriental_Sword 21058 Up_Dragonic_Slayer 610008 Up_Shiver_Katar_K 610009 Up_Blade_Katar 500013 Up_Sword_Of_Bluefire 500014 Up_Slate_Sword 700013 Up_Narcis_Bow 570009 Up_Trumpet_Shell_K 580009 Up_Barb_Wire_K 620004 Up_Avenger 510019 Up_Magic_Sword 510020 Up_Fatalist 590011 Up_Meteor_Striker 700018 Up_Royal_Bow_K 700019 Up_Scalet_Dragon_L_Bow 550012 Up_Shadow_Staff_K 550013 Up_Freezing_Rod 560008 Up_Iron_Nail_K 560009 Up_Ray_Knuckle 530006 Up_Undine_Spear_K 500017 Up_Light_Blade 640011 Up_Iron_Staff 640012 Up_Blue_Crystal_Staff 540011 Up_Demon_Hunting_Bible 590012 Up_Saint_Hall 550014 Up_MeawFoxtail 510022 Up_Fog_Dew_Sword 650004 Up_Humma_Clear 810001 Up_Master_Soul_Rifle 840001 Up_Golden_L_Launcher 830002 Up_The_Black_Gatling 820001 Up_Demon_S_Shot 800002 Up_Crimson_Rose 540010 Up_OneSkyOneSun 550015 Up_SoulWeight 550081 Up_Freedom_Stick 510071 Up_Blessed_Knife LapineDdukddakBox Spoiler RaceShadow_Mix NeedCount: 4 NeedRefineMin: 7 NeedSourceString: +7 Race Shadow Source items24056 S_Homers_Shield: 1 24061 S_Cadi_Shield: 1 24060 S_Requiem_Shield: 1 24059 S_Flameguard_Shield: 1 24058 S_Satanic_Shield: 1 24057 S_Dragoon_Shield: 1 24055 S_Gargantua_Shield: 1 24054 S_Brutal_Shield: 1 24052 S_Cranial_Shield: 1 24070 S_Divine_Shoes: 1 24069 S_Beholder_Shoes: 1 24068 S_Seraphim_Shoes: 1 24067 S_Fisher_Shoes: 1 24066 S_Insecticide_Shoes: 1 24065 S_Clamorous_Shoes: 1 24064 S_Chemical_Shoes: 1 24062 S_Bloody_Shoes: 1 24071 S_Dragoon_Shoes: 1 Oriental_Sword_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Oriental Sword Source items21038 Oriental_Sword: 1 Dragonic_Slayer_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Dragonic Slayer Source items600004 Dragonic_Slayer: 1 Shiver_Katar_K_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Katar of Shiver Source items28039 Shiver_Katar_K: 1 Blade_Katar_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Blade Katar Source items610003 Blade_Katar: 1 Sword_Of_Bluefire_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Red Lotus Sword Source items13485 Sword_Of_Bluefire: 1 Slate_Sword_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Slate Sword Source items500004 Slate_Sword: 1 Narcis_Bow_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Narcissus Bow Source items18170 Narcis_Bow: 1 Trumpet_Shell_K_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Trumpet Shell Source items570002 Trumpet_Shell_K: 1 Barb_Wire_K_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Barbed Wire Whip Source items580002 Barb_Wire_K: 1 Avenger_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Avenger Source items28130 Avenger: 1 Meteor_Striker_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Meteor Striker Source items590002 Meteor_Striker: 1 Magic_Sword_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Magic Sword Source items28744 Magic_Sword: 1 Fatalist_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Fatalist Source items510006 Fatalist: 1 Royal_Bow_K_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Royal Bow Source items18164 Royal_Bow_K: 1 Scalet_Dragon_L_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Scarlet Dragon Leather Bow Source items700003 Scalet_Dragon_L_Bow: 1 Shadow_Staff_K_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Shadow Staff Source items26118 Shadow_Staff_K: 1 Freezing_Rod_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Chilling Cane Source items550007 Freezing_Rod: 1 Iron_Nail_K_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Iron Nail Source items1847 Iron_Nail_K: 1 Ray_Knuckle_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Ray Knuckle Source items560002 Ray_Knuckle: 1 Undine_Spear_K_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Aquatic Spear Source items32018 Undine_Spear_K: 1 Light_Blade_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Light Blade Source items500003 Light_Blade: 1 Iron_Staff_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Iron Staff Source items2048 Iron_Staff: 1 Blue_Crystal_Staff_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Blue Crystal Staff Source items640004 Blue_Crystal_Staff: 1 Demon_Hunt_Bible_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Exoricist's Bible Source items28630 Demon_Hunting_Bible_K: 1 Saint_Hall_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Saint Mace Source items590003 Saint_Hall: 1 MeawFoxtail_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Meowmeow Foxtail Source items26155 MeawFoxtail: 1 Fog_Dew_Sword_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Fog Dew Sword Source items28764 Fog_Dew_Sword: 1 Humma_Clear_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Huuma Shuriken Source items13345 Humma_Clear: 1 OneSkyOneSun_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: One Sky One Sun Source items28631 OneSkyOneSun: 1 SoulWeight_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Soul Weight Source items26154 SoulWeight: 1 Crimson_Rose_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Crimson Rose Source items32302 Crimson_Rose: 1 Master_Soul_Rifle_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Master Soul Rifle Source items28255 Master_Soul_Rifle: 1 Golden_L_Launcher_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Golden Rod Launcher Source items28257 Golden_L_Launcher: 1 The_Black_Gatling_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Avengers Gattling Gun Source items28258 The_Black_Gatling: 1 Demon_S_Shot_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Demon Slayer Shot Gun Source items28256 Demon_S_Shot: 1 Freedom_Stick_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Freedom Stick Source items550080 Freedom_Stick: 1 Blessed_Knife_Cube NeedCount: 1 NeedRefineMin: 9 NeedSourceString: Blessed Knife Source items510070 Blessed_Knife: 1 Quest Spoiler Id: 11650 Jakk and Weird Jakk's Little Weird Story Info: Hurorong says Jakk is weird. Let's talk to Jakk. Quickinfo: Speak to Jakk Id: 11651 Jakk and Weird Jakk's Little Weird Story Info: Jakk said he didn't see Wierd Jakk. Let's ask Jakk again at the entrance to Niflheim. Quickinfo: Speak to Jakk at Niflheim Id: 11652 Jakk and Weird Jakk's Little Weird Story Info: Jakk at the entrance to Niflheim asked to ask Jakk at the square. Let's ask Jakk in the square. Quickinfo: Speak to Jakk at the square Id: 11653 Jakk and Weird Jakk's Little Weird Story Info: Jakk in the square didn't see Strange Jakk, but he said he saw Little Weird Jakk. Let's talk to Jakk, who's a little weird. Quickinfo: Speak to Little Weird Jakk Id: 11654 Jakk and Weird Jakk's Little Weird Story Info: Little Wierd Jakk seems like he needs the wings of butterfly to go home. Let's get Jakk a butterfly wing. Quickinfo: Wings of Butterfly 1 Id: 11655 Jakk and Weird Jakk's Little Weird Story Info: Little Wierd Jakk says he saw Wierd Knights. Let's talk to a Weird Knight. Quickinfo: Speak to Weird Jakk Id: 11656 Jakk and Weird Jakk's Little Weird Story Info: Knights wearing Jakk said that he has difficulty breathing due to the sudden increase of Garlings. Let's hunt 20 Garlings and come back. Quickinfo: Hunt 20 Garlings Id: 11657 Jakk and Weird Jakk's Little Weird Story Info: I've got rid of Garlings, but things don't seem to get much better. Let's report back to Hurorong. Quickinfo: Speak to Hurorong Id: 11658 Jakk and Weird Jakk's Little Weird Story Info: Hurorong asks to go hunt Garlings for Wierd Jakk. Let's hunt 20 Garlings and come back. Quickinfo: Hunt 20 Garlings Id: 11659 Jakk and Weird Jakk's Little Weird Story Info: Garlings hunted. Let's come back after 4AM. Quickinfo: NpcIdentity Spoiler Id: 20695 JT_E_GARLING Item Spoiler Id: (21058) Awakened Dragonic Slayer [2] =[A sword that was used by a dragon slayer in the past. I regained my past glory and began to show my true ability. It seems to resonate with the Great Hero's Boots. MHP/MSP + 5% per 2 refine rates. Increase damage of Dragon Breath and Dragon Breath - Water by 5% per 3 refine rates. When refined to +7 or higher, reduce global cooltime by 10%, reduce variable casting by 10%. When refined to +9 or higher, increase ranged physical damage by 10%. When refined to +11or higher, reduce global cooltime by 7%, MSP + 5%. When equipped with Great Hero's Boots, VIT + 10, increase ranged physical damage by 5%. Type: Two handed sword Attack: 200 Weight: 200 Weapon Level: 4 Required Level: 150 Class: Runeknight Type ====== auto-parsed ====== Attack : 200 Weight : 200 Weapon Level : 4 Required Level : 150 Id: (22238) Great Hero's Boots [1] Shoes worn by a great hero. It seems to resonate with the Awakened hero's armor. MaxHP + 1500, MaxSP + 150. MaxHP + 1%, MaxSP + 1% per 3 refine levels. When refined to +7 or higher, ATK + 5%, MATK + 5%. When refined to +9 or higher, reduce fixed casting by 0.5 sec. When refined to +11 or higher, reduce fixed casting by 0.2 sec. When refined to +13 or higher, reduce global cooldown by 5%, reduce variable casting by 5%. Type: Shoes Defense: 15 Weight: 60 Required Level: 150 Class: All ====== auto-parsed ====== Itemclass : Shoes Defense : 15 Weight : 60 Required Level : 150 Id: (23281) Race Shadow Mix Box Race Shadow Mix Box. Turns any combination of 4 items from (Race (Bloody, Clamorous, Insecticide, Fisher, Dragoon, Seraphim, Beholder, Divine, Chemical) Shadow Shoes or Race (Cranial, Bruetal, Giganture, Homers, Dragoon, Stanic, Frameguard, Requiem, Cardi) Shadow Shields) into All Race Shadow Shoes, or All Race Shadow Shield. refine levels of items does not affect the result. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (24341) All Race Shadow Shoes Shoes that can be solely worn, but it would be less effective. Increase damage to All Race by 2% When refined to +7 or higher, increase damage to All Race by 1% When refined to +7 or higher, increase damage to All Race by 2% SET BONUS All Race Shadow Shoes All Race Shadow Shield Increase exp gain when killing monsters by 3%. Type : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24342) All Race Shadow Shield Shield that can be solely worn, but it would be less effective. Reduce incoming damage from All Race by 1%. When refined to +7 or higher, reduce incoming damage from All Race by 1%. When refined to +9 or higher, reduce all incoming damage from All Race by 1%. SET BONUS All Race Shadow Shoes All Race Shadow Shield Increase exp gain when killing monsters by 3%. Type : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24479) Skyblow Shadow Weapon Weapon that brings out potential capabilities of the wearer. Increase physical damage to all size monsters by 3%. When refined to +7 or higher, increase physical damage to all size monsters by additional 3%. When refined to +9 or higher, increase physical damage to all size monsters by additional 4%. SET BONUS Skyblow Shadow Weapon Skyblow Shadow Pendant Skyblow Shadow Earring Increase damage of Sky Blow as a percentage that is equivalent to sum of its refine levels. SET BONUS Skyblow Shadow Weapon Sura Shadow Shield Ignores physical armor of all race except players by 40%. Additionally ignores physical armor as a percentage equivalent to sum of its refine levels. Type : Shadow Equipment Location : Weapon Weight : 0 Required Level : 99 Class : Sura Type ====== auto-parsed ====== Weight : 0 Required Level : 99 Id: (24480) Skyblow Shadow Pendant Pendant that brings out potential capabilities of the wearer. Increase damage of Sky Blow by 5%. Increase damage of Sky Blow by 2% per 2 refine levels. SET BONUS Skyblow Shadow Weapon Skyblow Shadow Pendant Skyblow Shadow Earring Increase damage of Sky Blow as a percentage that is equivalent to sum of its refine levels. Type : Shadow Equipment Location : Pendant Weight : 0 Required Level : 99 Class : Sura Type ====== auto-parsed ====== Weight : 0 Required Level : 99 Id: (24481) Skyblow Shadow Earring Earring that brings out potential capabilities of the wearer. ATK + 2%. ATK + 1% per 3 refine levels. SET BONUS Skyblow Shadow Weapon Skyblow Shadow Pendant Skyblow Shadow Earring Increase damage of Sky Blow as a percentage that is equivalent to sum of its refine levels. Type : Shadow Equipment Location : Earring Weight : 0 Required Level : 99 Class : Sura Type ====== auto-parsed ====== Weight : 0 Required Level : 99 Id: (24545) Ripperslasher Shadow Weapon Weapon that brings out potential capabilities of the wearer. Increase ranged physical damage by 3%. When refined to +7 or higher, increase ranged physical damage by 3%. When refined to +9 or higher, increase ranged physical damage by 4%. SET BONUS Ripperslasher Shadow Weapon Ripperslasher Shadow Pendant Ripperslasher Shadow Earring Increase damage of Cross Ripper Slasher as a percentage that is equivalent to sum of its refine levels. SET BONUS Ripperslasher Shadow Weapon Guillotine Cross Shadow Shield Ignores physical armor of all race except players by 40%. Additionally ignores physical armor as a percentage equivalent to sum of its refine levels. Type : Shadow Equipment Location: Weapon Weight: 0 Required Level: 99 Class: Guillotine Cross Type ====== auto-parsed ====== Weight : 0 Required Level : 99 Id: (24546) Ripperslasher Shadow Pendant Pendant that brings out potential capabilities of the wearer. Increase damage of Cross Ripper Slasher by 5%. Increase damage of Cross Ripper Slasher by 2% per 2 refine levels. SET BONUS Ripperslasher Shadow Weapon Ripperslasher Shadow Pendant Ripperslasher Shadow Earring Increase damage of Cross Ripper Slasher as a percentage that is equivalent to sum of its refine levels. Type : Shadow Equipment Location : Pendant Weight : 0 Required Level : 99 Class : Guillotine Cross Type ====== auto-parsed ====== Weight : 0 Required Level : 99 Id: (24547) Ripperslasher Shadow Earring Earring that brings out potential capabilities of the wearer. Increase physical damage to all size monsters by 5%. Increase physical damage to all size monsters by 1% per 2 refine levels. Type : Shadow Equipment Location : Earring Weight : 0 Required Level : 99 Class: Guillotine Cross Type ====== auto-parsed ====== Weight : 0 Required Level : 99 Id: (26154) Spirit Pendulum [2] A pendulum that is said to have been used by a soul-ripper with considerable spirit. If you raise your hand, you can hear the sounds of spirits. It resonates with the Ancient Hero's Boots. MATK + 160. MATK + 10 per 2 refine rates MSP + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Espa by 15%. When refined to +9 or higher, reduce variable casting by 10%. When refined to +11 or higher, increase damage of Eswhoo by 20%. When equipped with Ancient Hero's Boots, adds a chance to INT +20, MATK + 15% for 7 sec when magical attack. Type : One handed staff Attack : 70 Weight : 110 Weapon Level : 4 Required Level : 100 Class : Soulreaper ====== auto-parsed ====== Attack : 70 Weight : 110 Weapon Level : 4 Required Level : 100 Id: (28631) One Sky One Sun [2] Ancient book with the title of the only sun in the sky. It is not known when anyone wrote it, but it contains knowledge of the celestial body. It resonates with the Ancient Hero's Boots. ATK + 10 per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Blaze Kick by 15%. When refined to +9 or higher, reduce delay after attack by 10%. When refined to +11 or higher, increase damage of Solar Explosion by 20%. When equipped with Ancient Hero's Boots, adds a chance to STR +20, ATK + 15% for 7 sec when physical attack. Type : Book Attack : 160 Weight : 90 Weapon Level : 4 Required Level : 100 Class : Star Emperor ====== auto-parsed ====== Itemclass : Book Attack : 160 Weight : 90 Weapon Level : 4 Required Level : 100 Id: (31819) Durahan Mask Mask made after Monster Durahan's face. They say it's beautiful... Increase physical and magic damage to Angels, Undead, Formless type monsters by 15%. During the event period add a chance of obtaining candy when defeating foes. Increase recovery of Cookie Bats by 200%. _ (Options will be deleted when the event ends.) Type: Costume Defense: 0 Location: Lower Weight: 0 Required Level: 1 Class: All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (100271) Ancient Heros Weapon 9Up Box Ancient Heros Weapon Box that increases refine rate to +9. Caution - cannot refine Awakened weapons. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100273) Ancient Hero's Boots Modifying Cube A cube that modifies Ancient Heroes boots that are +9 or higher, into Great Hero's Boots. Caution! When modified, equipped cards and random option will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100274) Oriental Sword Modification Cube A modification cube that awakens a weapon. Uses Oriental Sword that is refined to +9 at least. Awakened Oriental Sword +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100275) Dragonic Slayer Modification Cube A modification cube that awakens a weapon. Uses Dragon Slayer that is refined to +9 at least. Awakened Dragonic Slayer +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100276) Shiver Katar Modification Cube A modification cube that awakens a weapon. Uses Shiver Katar that is refined to +9 at least. Awakened Shiver Katar +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100277) Blade Katar Modification Cube A modification cube that awakens a weapon. Uses Blade Katar that is refined to +9 at least. Awakened Blade Katar +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100327) Red Lotus Sword Modification Cube A modification cube that awakens a weapon. Uses Red Lotus Sword that is refined to +9 at least. Awakened Red Lotus Sword +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100328) Slate Sword Modification Cube A modification cube that awakens a weapon. Uses Slate Sword that is refined to +9 at least. Awakened Slate Sword +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100329) Narcis Bow Modification Cube A modification cube that awakens a weapon. Uses Narcis Bow that is refined to +9 at least. Awakened Narcis Bow +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100330) Trumpet Shell Modification Cube A modification cube that awakens a weapon. Uses Trumpet Shell that is refined to +9 at least. Awakened Trumpet Shell +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100331) Barbed Wire Whip Modification Cube A modification cube that awakens a weapon. Uses Barbed Wire Whip that is refined to +9 at least. Awakened Barbed Wire Whip +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100360) Avenger Modification Cube A modification cube that awakens a weapon. Uses Avenger that is refined to +9 at least. Awakened Avenger +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100361) Meteor Striker Modification Cube A modification cube that awakens a weapon. Uses Meteor Striker that is refined to +9 at least. Awakened Meteor Striker +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100362) Madogum Modification Cube A modification cube that awakens a weapon. Uses Madogum that is refined to +9 at least. Awakened Madogum +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100363) Fatalist Modification Cube A modification cube that awakens a weapon. Uses Fatalist that is refined to +9 at least. Awakened Fatlist +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100376) Royal Bow Modification Cube A modification cube that awakens a weapon. Uses Royal Bow that is refined to +9 at least. Awakened Royal Bow +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100377) Scarlet Dragon Leather Bow Modification Cube A modification cube that awakens a weapon. Uses Scarlet Dragon Leather Bow that is refined to +9 at least. Awakened Scarlet Dragon Leather Bow +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100378) Shadow Staff Modification Cube A modification cube that awakens a weapon. Uses Shadow Staff that is refined to +9 at least. Awakened Shadow Staff +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100379) Chilling Cane Modification Cube A modification cube that awakens a weapon. Uses Chilling Cane that is refined to +9 at least. Awakened Chilling Cane +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100388) Iron Nail Modification Cube A modification cube that awakens a weapon. Uses Iron Nail that is refined to +9 at least. Awakened Iron Nail +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100390) Ray Knuckle Modification Cube A modification cube that awakens a weapon. Uses Ray Knuckle that is refined to +9 at least. Awakened Ray Knuckle +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100393) Aquatic Spear Modification Cube A modification cube that awakens a weapon. Uses Aquatic Spear that is refined to +9 at least. Awakened Aquatic Spear +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100394) 라이트 블레이드 개조 큐브 A modification cube that awakens a weapon. Uses Light Blade that is refined to +9 at least. Awakened Light Blade +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100395) Iron Staff Modification Cube A modification cube that awakens a weapon. Uses Iron Staff that is refined to +9 at least. Awakened Iron Staff +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100396) Blue Crystal Staff Modification Cube A modification cube that awakens a weapon. Uses Blue Crystal Staff that is refined to +9 at least. Awakened Blue Crystal Staff +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100397) Exorcist's Bible Modification Cube A modification cube that awakens a weapon. Uses Exorcist's Bible that is refined to +9 at least. Awakened Exorcist's Bible +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100398) Saint Hall Modification Cube A modification cube that awakens a weapon. Uses Saint Hall that is refined to +9 at least. Awakened Saint Hall +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100399) Meowmeow Foxtail Modification Cube A modification cube that awakens a weapon. Uses Meowmeow Foxtail that is refined to +9 at least. Awakened Meowmeow Foxtail +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100400) Kiri no Tsuyu Modification Cube A modification cube that awakens a weapon. Uses Kiri no Tsuyu that is refined to +9 at least. Awakened Kiri no Tsuyu +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100401) Huuma Shuriken Clear Modification Cube A modification cube that awakens a weapon. Uses Huuma Shuriken Clear that is refined to +9 at least. Awakened Huuma Shuriken Clear +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100402) One Sky One Sun Modification Cube A modification cube that awakens a weapon. Uses One Sky One Sun that is refined to +9 at least. Awakened One Sky One Sun +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100403) Spirit Pendulum Modification Cube A modification cube that awakens a weapon. Uses Spirit Pendulum that is refined to +9 at least. Awakened Sky Pendulum +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100404) Crimson Rose Modification Cube A modification cube that awakens a weapon. Uses Crimson Rose that is refined to +9 at least. Awakened Crimson Rose +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100405) Master Soul Rifle Modification Cube A modification cube that awakens a weapon. Uses Master Sul Rifle that is refined to +9 at least. Awakened Master Soul Rifle +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100406) Gold Road Launcher Modification Cube A modification cube that awakens a weapon. Uses Golden Road Launcher that is refined to +9 at least. Awakened Golden Road Launcher +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100407) The Black Modification Cube A modification cube that awakens a weapon. Uses The Black that is refined to +9 at least. Awakened The Black +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100408) Demon Slayer Shot Modification Cube A modification cube that awakens a weapon. Uses Demon Slayer Shot that is refined to +9 at least. Awakened Demon Slayer Shot +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100412) Great Heros Bravery Great Heros Bravery that brings the power of Awakened Heros Wapon. Can enchant physical type options to Heros Weapon. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Awakened Oriental Sword, Awakened Dragonic Slayer, Awakened Shiver Katar, Awakened Blade Katar, Awakened Red Lotus Sword, Awakened Slate Sword, Awakened Narcis Bow, Awakened Trumpet Shell, Awakened Barbed Wire Whip, Awakened Avenger, Awakened Meteor Striker, Awakened Madogum, Awakened Fatalist, Awakened Royal Bow, Awakened Scarlet Dragon Leather Bow, Awakened Shadow Staff, Awakened Chilling Cane, Awakened Iron Nail, Awakened Ray Knuckle, Awakened Aquatic Spear, Awakened Light Blade, Awakened Iron Staff, Awakened Blue Crystal Staff, Awakened Exorcist's Bible, Awakened Saint Hall, Awakened Meowmeow Foxtail, Awakened Kiri no Tsuyu, Awakened Huuma Shuriken Clear, Awakened Crimson Rose, Awakened Master Soul Rifle, Awakened Gold Road Launcher, Awakened The Black, Awakened Demon Slayer Shot, Awakened One Sky One Sun, Awakened Spirit Pendulum, Awakened Freedom Stick, Awakened Blessed Knife ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100413) Great Heros Wisdom Great Heros Wisdom that brings the power of Awakened Heros Wapon. Can enchant magic type options to Heros Weapon. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Awakened Oriental Sword, Awakened Dragonic Slayer, Awakened Shiver Katar, Awakened Blade Katar, Awakened Red Lotus Sword, Awakened Slate Sword, Awakened Narcis Bow, Awakened Trumpet Shell, Awakened Barbed Wire Whip, Awakened Avenger, Awakened Meteor Striker, Awakened Madogum, Awakened Fatalist, Awakened Royal Bow, Awakened Scarlet Dragon Leather Bow, Awakened Shadow Staff, Awakened Chilling Cane, Awakened Iron Nail, Awakened Ray Knuckle, Awakened Aquatic Spear, Awakened Light Blade, Awakened Iron Staff, Awakened Blue Crystal Staff, Awakened Exorcist's Bible, Awakened Saint Hall, Awakened Meowmeow Foxtail, Awakened Kiri no Tsuyu, Awakened Huuma Shuriken Clear, Awakened Crimson Rose, Awakened Master Soul Rifle, Awakened Gold Road Launcher, Awakened The Black, Awakened Demon Slayer Shot, Awakened One Sky One Sun, Awakened Spirit Pendulum, Awakened Freedom Stick, Awakened Blessed Knife ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100437) Ancient Heros Weapon Modification Cube A box containing modification cubes for ancient hero's weapon. It contains one of 37 ancient weapon modification cubes. [Items obtainable] Oriental Sword Modification Cube Dragonic Slayer Modification Cube Shiver Katar Modification Cube Blade Katar Modification Cube Barbed Wire Whip Modification Cube Trumpet Shell Modification Cube Narcis Bow Modification Cube Slate Sword Modification Cube Red Lotus Sword Modification Cube Fatalist Modification Cube Madogum Modification Cube Meteor Striker Modification Cube Avenger Modification Cube Chilling Cane Modification Cube Shadow Staff Modification Cube Scarlet Dragon Leather Bow Modification Cube Royal Bow Modification Cube Saint Hall Modification Cube Exorcist's Bible Modification Cube Blue Crystal Staff Modification Cube Iron Staff Modification Cube Light Blade Modification Cube Aquatic Spear Modification Cube Ray Knuckle Modification Cube Iron Nail Modification Cube Meowmeow Foxtail Modification Cube Kiri no Tsuyu Modification Cube Huuma Shuriken Clear Modification Cube Crimson Rose Modification Cube Master Soul Rifle Modification Cube Gold Road Launcher Modification Cube The Black Modification Cube Demon Slayer Shot Modification Cube One Sky One Sun Modification Cube Spirit Pendulum Modification Cube Freedom Stick Modification Cube Blessed Knife Modification Cube Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (100742) Awakened Ancient Heros Weapon Box A box containing ancient hero's awakened weapons. It contains one of 37 awakened ancient weapons. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Awakened Royal Bow Awakened Shadow Staff Awakened Iron Nail Awakened Narcis Bow Awakened Madogum Awakened Aquatic Spear Awakened Iron Staff Awakened Red Lotus Sword Awakened Avenger Awakened Gold Road Launcher Awakened Exorcist's Bible Awakened Shiver Katar Awakened One Sky One Sun Awakened Huuma Shuriken Clear Awakened Kiri no Tsuyu Awakened Crimson Rose Awakened Meowmeow Foxtail Awakened The Black Awakened Oriental Sword Awakened Master Soul Rifle Awakened Demon Slayer Shot Awakened Spirit Pendulum Awakened Dragonic Slayer Awakened Light Blade Awakened Meteor Striker Awakened Slate Sword Awakened Trumpet Shell Awakened Barbed Wire Whip Awakened Saint Hall Awakened Ray Knuckle Awakened Blade Katar Awakened Fatalist Awakened Scarlet Dragon Leather Bow Awakened Blue Crystal Staff Awakened Chilling Cane Awakened Freedom Stick Awakened Blessed Knife ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Weight : 200 ====== auto-parsed ====== Weight : 200 Id: (101482) Freedom Stick Modification Cube A modification cube that awakens a weapon. Uses Freedom Stick that is refined to +9 at least. Awakened Freedom Stick +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (101483) Blessed Knife Modification Cube A modification cube that awakens a weapon. Uses Blessed Knife that is refined to +9 at least. Awakened Blessed Knife +7 will be obtained. Caution! - when modified, equipped card and random options will be removed. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (420002) Durahan's Mask Mask made after Monster Durahan's face. They say it's beautiful... Increase physical and magic damage to Angels, Undead, Formless type monsters by 15%. During the event period add a chance of obtaining candy when defeating foes. Increase recovery of Cookie Bats by 200%. _ (Options will be deleted when the event ends.) Type: Helm Defense: 0 Location: Lower Weight: 0 Required Level: 1 Class: All ====== auto-parsed ====== Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (500013) Awakened Red Lotus Sword [2] A sword with a blue flame when pulled out of a sword. Started to show off his natural abilities with a more intense flame. It seems to resonate with the boots of the great hero. ATK +15 per 2 refine rates Increase ranged physical damage 4% per 3 refine rates. When refined to +7 or higher, reduce SP consump tion of Cart Cannon by 10%, reduce variable casting by 7%. When refined to +9 or higher, increase damage of Cart Cannon by 20% When refined to +11 or higher, increase damage of Acid Demonstration by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%. Type: Sword Attack: 200 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Generic Type ====== auto-parsed ====== Itemclass : Sword Attack : 200 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (500014) Awakened Slate Sword [2] A sword made of an ancient stone. He regained the power of the stone plate and began to show his original ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Cart Tornado by 10%, Hells Plant by 5% per 3 refine rates. When refined to +7 or higher, increase damage of Cart Tornado by 20%, Hells Plant by 10%. When refined to +9 or higher, reduce global cooltime by 10%. When refined to +11 or higher, reduce global cooltime by 5%, MHP + 10%. When equipped with Great Hero's Boots, VIT + 10, increase melee physical damage by 5%. Type: Sword Attack: 205 Weight: 120 Weapon Level: 4 Required Level: 150 Class: Generic Type ====== auto-parsed ====== Itemclass : Sword Attack : 205 Weight : 120 Weapon Level : 4 Required Level : 150 Id: (500017) Awakened Light Blade [2] A sword of light that is said to have been used by a warrior. With the power of light, he began to show his natural ability. It seems to resonate with the boots of the great hero. MATK + 195. MATK + 15 per 2 refine rates. Increase damage of Pressure, Ray of Genesis by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%. When refined to +9 or higher, increase holy property magic damage by 15%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Pressure, Ray of Genesis by additional 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through <NAVI>[Special Equipment Researcher]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI>[/color]. Type: Sword Attack: 130 Weight: 120 Weapon Level: 4 Required Level: 150 Class: Royal Guard Type ====== auto-parsed ====== Itemclass : Sword Attack : 130 Weight : 120 Weapon Level : 4 Required Level : 150 Id: (510019) Awakened Madogum [2] The dagger is said to have been used by a wizard who longed for the horse test. Looking at the state of mana, he started to show off his natural abilities. It seems to resonate with the boots of the great hero. MATK + 195. MATK +15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, chance to autocast Meteor Storm slv7 when melee physical attack. When refined to +9 or higher, increase all property magic damage by 15%. When refined to +11 or higher, adds a chance to autocast Psychic Wave slv4 when melee physical attack. When equipped with Great Hero's Boots, INT +10, MATK + 7%. Can upgrade the weapon through <NAVI>[Special Equipment Researcher]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI>[/color]. Type: Knife Attack: 150 Weight: 80 Weapon Level: 4 Required Level: 150 Class: Shadowchaser Type ====== auto-parsed ====== Itemclass : Dagger Attack : 150 Weight : 80 Weapon Level : 4 Required Level : 150 Id: (510020) Awakened Fatalist [2] Sword of old travelers specialized in stabbing, not cutting. The experiences and knowledge of former travelers have begun to show their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, increase damage of Fatal Menace by 25%. When refined to +9 or higher, reduce SP consumption of Fatal Menace by 15%, reduce global cooltime by 7%. When refined to +11 or higher, increase melee physical damage by 10%, reduce global cooltime by 7%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through <NAVI>[Special Equipment Researcher]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI>[/color]. Type: Knife Attack: 205 Weight: 120 Weapon Level: 4 Required Level: 150 Class: Shadowchaser Type ====== auto-parsed ====== Itemclass : Dagger Attack : 205 Weight : 120 Weapon Level : 4 Required Level : 150 Id: (510022) Awakened Kiri no Tsuyu [2] One of the knife used by ninjas who are good at dual sword. From the sharp edge of the knife, he started to show his natural power. It seems to resonate with the boots of the great hero. When equipped with Sharp Wind Sword, ATK + 15 when sum of refine rates is higher than 3. ATK + 3% when sum of refine rates is higher than 5. When sum of refine rates is higher than 14, increase damage of increase damage of Cross Strike by 30%, reduce its cool time by 2 sec. When sum of refine rates is higher than 16, player can cast Kagehumi as much as distorted Zangetsu skill level, can cast Zangatsu as much as distorted Kagehumi skill level. When sum of refine rates is higher than 18, increase physical damage to all property enemies by 15%. When sum of refine rates is higher than 20, increase damage of Cross Strike by 25%. When equipped with Great Hero's Boots and Sharp Wind Sword, DEX + 10, ATK + 7%. Type: Knife Attack: 190 Weight: 120 Weapon Level: 4 Required Level: 150 Class: NinjaType ====== auto-parsed ====== Itemclass : Dagger Attack : 190 Weight : 120 Weapon Level : 4 Required Level : 150 Id: (510070) Blessed Knife [2] A knife used by Bravery heroes in the past. It is said that only angels who are blessed and protected by angels can use it. It resonates with the Ancient Hero's Boots. ATK + 10 per 2 refine rates. Increase damage of Back Stab by 20% per 3 refine rates. When refined to +9 or higher, reduce delay after attack by 10%. When refined to +11 or higher, can use Fatal Menace slv7. When equipped with Ancient Hero's Boots, adds a chance to STR + 20, ATK + 15% when physical attack for 7 sec. Type : Knife Attack : 200 Weight : 120 Weapon Level : 4 Required Level : 100 Class : NoviceType ====== auto-parsed ====== Itemclass : Dagger Attack : 200 Weight : 120 Weapon Level : 4 Required Level : 100 Id: (510071) Awakened Blessed Knife [2] A knife used by Bravery heroes in the past. It is said that only angels who are blessed and protected by angels can use it. The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Back Stab by 25% per 3 refine rates. When refined to +7 or higher, increase physical damage to all property enemies by 15%, can cast Fatal Menace slv10. When refined to +9 or higher, reduce delay after attack by 10%, increase damage of Fatal Menace by 10%. When refined to +11 or higher, reduce global cooltime by 5%, increase melee physical damage by 15%. When equipped with Great Hero's Boots, STR + 10, increase melee physical damage by 5%. Type : Knife Attack : 210 Weight : 120 Weapon Level : 4 Required Level : 150 Class : NoviceType ====== auto-parsed ====== Itemclass : Dagger Attack : 210 Weight : 120 Weapon Level : 4 Required Level : 150 Id: (530006) Awakened Aquatic Spear [2] It is said that the hero who was blessed by the spirit of the past used it A beautiful spear that reminds you of the rolling waves. With the power of the sea, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Cannon Spear and Vanishing Point by 15%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Cannon Spear, Vanishing Point by 20%. When refined to +11 or higher, guided attack + 7%, MSP + 5%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Can upgrade the weapon through <NAVI>[Special Equipment Researcher]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI>[/color]. Type: One handed spear Attack: 195 Weight: 140 Weapon Level: 4 Required Level: 150 Class: Royalguard Type ====== auto-parsed ====== Attack : 195 Weight : 140 Weapon Level : 4 Required Level : 150 Id: (540010) Awakened One Sky One Sun [2] Ancient book with the title of the only sun in the sky It is not known when anyone wrote it, but it contains knowledge of the celestial body. Looking at the strong energy of the sun, he began to exert his natural power. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase melee physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Blaze Kick by 20%, reduce delay after attack by 10%. When refined to +9 or higher, increase damage of Solar Explosion by 25%. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Type: Ã¥ Attack: 200 Weight: 110 Weapon Level: 4 Required Level: 150 Class: Star Emperor Type ====== auto-parsed ====== Attack : 200 Weight : 110 Weapon Level : 4 Required Level : 150 Id: (540011) Awakened Exorcist's Bible [2] Seeing the divine power, he began to exert his natural power. Bibliography of the Devil's Eradication, which is said to have been used by a high-ranking priest It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 190. ATK + 10, MATK + 10 per 2 refine rates. Increase damage of Duple Light and Judex by 25 per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase holy property magic damage by 15%. When refined to +9 or higher, increase damage of Duple Light and Judex by 30%. When refined to +11 or higher, adds a chance to autocast Judex slv5 when melee physical attack(will cast higher slv if learned). When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through <NAVI>[Special Equipment Researcher]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI>[/color]. Type: Book Attack: 205 Weight: 70 Weapon Level: 4 Required Level: 150 Class: Archbishop Type ====== auto-parsed ====== Itemclass : Book Attack : 205 Weight : 70 Weapon Level : 4 Required Level : 150 Id: (550012) Awakened Shadow Staff [2] An old cane used by an ancient hero] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 195. MATK + 15 per 2 refine rates. Increase damage of Earth Grave by 12% per 3 refine rates. When refined to +7 or higher, increase magic damage of Earth, Neutral property magic damage by 15%. When refined to +9 or higher, increase damage of Physchic Wave by 25%, reduce variable casting by 7%. When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Phychic Wave by 1 sec. When equipped with Great Hero's Boots, INT +10, MATK + 7%. Type: One handed rod Attack: 40 Weight: 75 Weapon Level: 4 Required Level: 150 Class: Sorcerer Type ====== auto-parsed ====== Attack : 40 Weight : 75 Weapon Level : 4 Required Level : 150 Id: (550013) Awakened Chilling Cane [2] A blue cane used by an ancient hero] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 195. MATK+ 15 per 2 refine rates. Increase damage of Diamond Dust by 12% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%. When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%. When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec. When equipped with Great Hero's Boots, INT +10, MATK + 7%. Type: One handed rod Attack: 40 Weight: 75 Weapon Level: 4 Required Level: 150 Class: Sorcerer Type ====== auto-parsed ====== Attack : 40 Weight : 75 Weapon Level : 4 Required Level : 150 Id: (550014) Awakened Meowmeow Foxtail [2] Mysterious puppy grass that makes a cat sound whenever it shakes From the softer shaking, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 350. ATK, MATK + 15 per 2 refine rates. ATK, MATK + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Lunatic Carrot Beat, Stem Spear by 25%. When refined to +9 or higher, reduce variable casting by 10%, reduce delay after attack by 10% When refined to +11 or higher, increase damage of Picky Peck, Catnip Meteor by 25%. When equipped with Great Hero's Boots, LUK +10, ATK, MATK + 7%. Type: One handed staff Attack: 350 Weight: 120 Weapon Level: 4 Required Level: 150 Class: Summoner ====== auto-parsed ====== Attack : 350 Weight : 120 Weapon Level : 4 Required Level : 150 Id: (550015) Awakened Spirit Pendulum [2] A weight that is said to have been used by a soul-ripper with considerable spirit When shaken, the sound of spirits was heard, so he began to exert his natural power. It seems to resonate with the boots of the great hero. MATK + 190. MATK + 15 per 2 refine rates. Increase all property magic damage by 2% per 3 refine rates When refined to +7 or higher, increase damage of Espa by 15% reduce variable casting by 10%. When refined to +9 or higher, increase damage of Eswhoo by 25%. When refined to +11 or higher, adds a chance(7%) to recover SP 230 for 9 times when magic attack. When equipped with Great Hero's Boots, INT + 10, MATK + 7% Áõ°¡. Type: One handed staff Attack: 70 Weight: 120 Weapon Level: 4 Required Level: 150 Class: Soulreaper Type ====== auto-parsed ====== Attack : 70 Weight : 120 Weapon Level : 4 Required Level : 150 Id: (550080) Freedom Stick [2] One-handed cane used by a hero who was not bound by any form. It resonates with the Ancient Hero's Boots. Cannot be destroyed. MATK + 160. MATK + 10 per 2 refine rates. Increase damage of Heavens Drive by 20% per 3 refine rates. When refined to +9 or higher, reduce variable casting by 10%. When refined to +11 or higher, can cast Psychic Wave slv3. When equipped with Ancient Hero's Bootsm adds a chance to INT + 20, MATK + 15% for 7 sec when magic attack. Type : One handed staff Attack : 70 Weight : 100 Weapon Level : 4 Required Level : 100 Class : Novice Type ====== auto-parsed ====== Attack : 70 Weight : 100 Weapon Level : 4 Required Level : 100 Id: (550081) Awakened Freedom Stick [2] One-handed cane used by a hero who was not bound by any form] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200. MATK + 15 per 2 refine rates. Increase damage of Heavens Drive by 30% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property monsters by 15%, can use Psychic Wave slv5. When refined to +9 or higher, increase damage of Psychic wave by 10%, reduce variable casting by 10%. When refined to +11 or higher, increase magic damage of Earth, Neutral property by 10%, reduce variable casting by 5%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Type : One handed staff Attack : 90 Weight : 100 Weapon Level : 4 Required Level : 150 Class : NoviceType ====== auto-parsed ====== Attack : 90 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (560008) Awakened Iron Nail [2] Knuckle used by an ancient hero The ancient power woke up and started to show its original power] It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical attack by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Rampage Blast, Lightning Ride by 10%. When refined to +9 or higher, reduce cooltime of Rampage Blast, Earth shaker by 1 sec. When refined to +11 or higher, reduce SP consumption of Rampage Blast by 15%, increase damage of Rampage Blast and Lightning Ride by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Type: Knuckle Attack: 205 Weight: 120 Weapon Level: 4 Required Level: 150 Class: Sura Type ====== auto-parsed ====== Attack : 205 Weight : 120 Weapon Level : 4 Required Level : 150 Id: (560009) Awakened Ray Knuckle [2] Knuckle with shining ore blades found in a meteorite] =], [=[After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Tiger Cannon by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Tiger Cannon by additional 15%, Gates of Hell by 20%. When refined to +9 or higher, reduce cooltime of Tiger Cannon by 1 sec. When refined to +11 or higher, MHP + 10%, increase damage of Gates of Hell by 15%. When equipped with Great Hero's Boots, VIT + 10, ATK + 7% Áõ°¡. Type: Knuckle Attack: 205 Weight: 80 Weapon Level: 4 Required Level: 150 Class: Sura Type ====== auto-parsed ====== Attack : 205 Weight : 80 Weapon Level : 4 Required Level : 150 Id: (570009) Awakened Trumpet Shell [2] The trumpet makes a mysterious sound The trumpet's cry became clearer and began to show its original ability. It seems to resonate with the boots of the great hero. MATK + 230. MATK + 15 per 2 refine rates. Increase all property magic damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Reverberation, Metalic Sound by 10%. When refined to +9 or higher, reduce fixed casting of Reverberation by 0.5 sec. When refined to +11 or higher, MATK + 7%, increase damage of Reverberation, Metalic Sound by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Type: Instrument Attack: 160 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Minstrel Type ====== auto-parsed ====== Itemclass : MusicalInstrument Attack : 160 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (580009) Awakened Barbed Wire Whip [2] A whip made of wire. Became more flexible and began to show off his natural abilities. It seems to resonate with the boots of the great hero. MATK + 230. MATK + 15 per 2 refine rates. Increase all property magic damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Reverberation, Metalic Sound by 10%. When refined to +9 or higher, reduce fixed casting of Reverberation by 0.5 sec. When refined to +11 or higher, MATK + 7%, increase damage of Reverberation, Metalic Sound by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Type: Whip Attack: 160 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Wanderer Type ====== auto-parsed ====== Itemclass : Whip Attack : 160 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (590011) Awakened Meteor Striker [2] A hammer made of rare ore found in a meteorite After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Vulcan Arm, Boost Knuckle by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Vulcan Arm, Boost Knuckle by 15% . When refined to +9 or higher, Increase damage of Arms Cannon by 15% . When refined to +11 or higher, increase ranged physical damage by 15%, reduce variable casting by 15%. When equipped with Great Hero's Boots, STR + 10, increase ranged physical damage by 5%. Type: Mace Attack: 320 Weight: 350 Weapon Level: 4 Required Level: 150 Class: Mechanic Type ====== auto-parsed ====== Itemclass : Mace Attack : 320 Weight : 350 Weapon Level : 4 Required Level : 150 Id: (590012) Awakened Saint Hall [2] The hall is said to have been used by a saint Seeing the divine power, he began to exert his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200, MATK + 3%. Increase holy property magic damage by 1% per 2 refine rates. Increase damage of Adoramus by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase holy property magic damage by 10%. When refined to +9 or higher, increase magic damage to all race mononsters by 15% (except players). When refined to +11 or higher, increase damage of Adoramus by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through <NAVI>[Special Equipment Researcher]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI>[/color]. Type: Mace Attack: 170 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Archbishop Type ====== auto-parsed ====== Itemclass : Mace Attack : 170 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (600009) Awakened Onimaru [2] An ancient sword that is said to cut down evil spirits in an east. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Sonic Wave by 10% per 3 refine rates. When refined to +7 or h igher, weapon cannot be destroyed. Reduce delay after attack by 10%. When refined to +9 or higher, when melee physical attack, adds a chance to autocast Sonic Wave slv 2. (If you have learned a higher level, activate it according to the level you have learned) When refined to +11 or higher, CRI + 15, increase critical damage by 15%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Type: Two handed sword Attack: 240 Weight: 200 Weapon Level: 4 Required Level: 150 Class: Runeknight Type ====== auto-parsed ====== Attack : 240 Weight : 200 Weapon Level : 4 Required Level : 150 Id: (610008) Awakened Shiver Katar [2] Qatar that maximized the killing power that is said to have been used by an assassin who had a reputation in the past. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Cross Impact by 10% per 3 refine rates. When refined to +7 or higher, increase critical damage by 15%, reduce delay after attack by 10%. When refined to +9 or higher, increase physical damage to human, animal type monsters by 25%. When refined to +11 or higher, CRI + 15, reduce cooltime of Black Claw by 10 sec. When equipped with Great Hero's Boots, AGI +10, increase melee physical damage by 5%. Type: Katar Attack: 255 Weight: 140 Weapon Level: 4 Required Level: 150 Class: Guillotine Cross Type ====== auto-parsed ====== Itemclass : Katar Attack : 255 Weight : 140 Weapon Level : 4 Required Level : 150 Id: (610009) Awakened Blade Katar [2] Qatar with sharp blades. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce delay after attack by 2% per 3 refine rates When refined to +7 or higher, increase damage of Rolling Cutter, Cross Reaper Slasher by 25%. When refined to +9 or higher, reduce global cooltime by 12%. When refined to +11 or higher, increase melee and ranged physical damage by 10%. When equipped with Great Hero's Boots, STR + 10, ATK + 7%. Type: Katar Attack: 275 Weight: 140 Weapon Level: 4 Required Level: 150 Class: Guillotine Cross Type ====== auto-parsed ====== Itemclass : Katar Attack : 275 Weight : 140 Weapon Level : 4 Required Level : 150 Id: (620004) Awakened Avenger [2] A double-handed ax is said to have been replaced by a blacksmith for his revenge. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Axe Tornado by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Axe Boomerang by 40%, reduce cooltime of Axe Tornado by 1 sec. When refined to +9 or higher, increase physical damage to all size monsters by 15%. When refined to +11 or higher, reduce incoming physical/magic damage by all property enemies by 20%. When equipped with Great Hero's Boots, STR + 10, ATK + 7% Áõ°¡. Type: Two handed Axe Attack: 290 Weight: 700 Weapon Level: 4 Required Level: 150 Class: Mechanic Type ====== auto-parsed ====== Attack : 290 Weight : 700 Weapon Level : 4 Required Level : 150 Id: (640011) Awakened Iron Staff [2] Staff made of metal. Looking at the power of heterogeneous mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Earth Strain by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%. When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Type: Two handed staff Attack: 100 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Warlock Type ====== auto-parsed ====== Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (640012) Awakened Blue Crystal Staff [2] Staff with the power of cold ice used by a sorcerer in the past. Looking at the cold power of mana, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 235. MATK + 15 per 2 refine rates Increase damage of Jack Frost by 12% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase magic damage of water, wind property by 15%. When refined to +9 or higher, reduce cooltime of Jack Frost by 1 sec, global cooltime by 5%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Chain Lightning by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Type: Two handed staff Attack: 100 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Warlock Type ====== auto-parsed ====== Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (650004) Awakened Humma Clear [2] A wind horse repair sword used by a famous ninja in the past. With a blue energy, he started to show his true power. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase ranged physical damage by 2% per 3 refine rates. When refined to +7 or higher, increase damage of Huuma Shuriken Ranka by 30%, reduce variable casting by 10%. When refined to +9 or higher, reduce cooltime of Huuma Shuriken Ranka by 1 sec. When refined to +11 or higher, increase physical damage to fire, shadow, holy, angel, undead, devil type enemies by 20%.. When equipped with Great Hero's Boots, STR +10, increase ranged physical damage by 5%. Type: Huuma Shuriken Attack: 290 Weight: 230 Weapon Level: 4 Required Level: 150 Class: Ninja Type ====== auto-parsed ====== Attack : 290 Weight : 230 Weapon Level : 4 Required Level : 150 Id: (700013) Awakened Narcis Bow [2] A bow that contains the battle of heroes [=[Started to show off his natural abilities with a stronger aura. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, reduce cooltime of Severe Rainstorm by 2 sec. When refined to +9 or higher, increase damage of Severe Rainstorm by 15%. When refined to +11 or higher, increase damage of Severe Rainstorm by 10%, increase bow attack by 15%. When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%. Type: Bow Attack: 210 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Archer Type, Rogue Type ====== auto-parsed ====== Itemclass : Bow Attack : 210 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (700018) Awakened Royal Bow [2] An ancient hero's bow from the forgotten royal family. The ancient power woke up and started to show its original power. It seems to resonate with the boots of the great hero. ATK+ 15 per 2 refine rates. Increase damage of Arrow Storm by 12% per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase bow attack by 15%. When refined to +9 or higher, increase ranged physical damage 12%, critical damage by 10%. When refined to +11 or higher, increase damage of Sharp Shooting by 20%, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7% Áõ°¡. Type : Bow Attack : 205 Weight : 120 Weapon Level : 4 Required Level : 150 Class : Ranger / Shadowchaser Type ====== auto-parsed ====== Itemclass : Bow Attack : 205 Weight : 120 Weapon Level : 4 Required Level : 150 Id: (700019) Awakened Scarlet Dragon Bow [2] A bow made by adding red dragon leather to a bow made of strong elastic material. With the power of the dragon, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce global cooltime by 4% per 3 refine rates. When refined to +7 or higher, increase ranged physical damage by 10%, increase physical damage to all size monsters by 10%. When refined to +9 or higher, increase damage of Aimed Bolt by 35%. When refined to +11 or higher, reduce cooltime of Aimed Bolt by 1 sec, variable casting by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7% Áõ°¡. Type: Bow Attack: 200 Weight: 90 Weapon Level: 4 Required Level: 150 Class: Rnager Type ====== auto-parsed ====== Itemclass : Bow Attack : 200 Weight : 90 Weapon Level : 4 Required Level : 150 Id: (800002) Awakened Crimson Rose [2] A revolver decorated with red roses used by those who reached the level of the master. Looking at the condition of the red rose, he started to show his natural power. It seems to resonate with the boots of the great hero. ATK + 10 per 2 refine rates. Increase damage of Fire Dance by 2% per 3 refine rates. When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%. When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec When refined to +11 or higher, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7%. Type: Revolver Attack: 200 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Rebellion ====== auto-parsed ====== Attack : 200 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (810001) Awakened Master Soul Rifle [2] He can handle all firearms skillfully] [Rifle with the power of the soul used by those who reached the level of the master. With strong power, he started to show his natural power. It seems to resonate with the boots of the great hero. MATK + 250. MATK + 15 per 2 refine rates Increase damage of Napalm Vulcan and Soul Strike by 15% per 3 refine rates. When refined to +7 or higher, increase damage of Soul Expansion by 20%, Ghost type magic damage by 15%. When refined to +9 or higher, When ranged physical attack, adds 15% chance to autocast Soul Strike slv 10. When refined to +11 or higher, When ranged physical attack, adds 7% chance to autocast Napalm Vulcan, Soul expansion slv 3. When equipped with Great Hero's Boots, INT + 10, increase shadow property magic damage 5%. Type: Rifle Attack: 200 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Rebellion ====== auto-parsed ====== Itemclass : Rifle Attack : 200 Weight : 100 Weapon Level : 4 Required Level : 150 Id: (820001) Awakened Demon Slayer Shot [2] The one who can handle all guns skillfully is the devil-fighting shotgun used by the master. He started to show his natural power by looking at the cool shooting. It seems to resonate with the boots of the great hero. Splash Attack. Increase ranged physical damage by 3% per 2 refine rates. MSP + 2% per 3 refine rates. When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%. When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%. Type: Shotgun Attack: 295 Weight: 230 Weapon Level: 4 Required Level: 150 Class: Rebellion ====== auto-parsed ====== Itemclass : Shotgun Attack : 295 Weight : 230 Weapon Level : 4 Required Level : 150 Id: (830002) Awakened The Black [2] He can handle all guns skillfully] The black Gatling gun used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of round trip by 20%, reduce SP consumption of Round Trip by 10%. When refined to +9 or higher, increase damage of round trip by 15%, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%. Type: Gatling Gun Attack: 225 Weight: 300 Weapon Level: 4 Required Level: 150 Class: Rebellion ====== auto-parsed ====== Attack : 225 Weight : 300 Weapon Level : 4 Required Level : 150 Id: (840001) Awakened Golden Road Launcher [2] Grenade Launcher made of gold used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. Increase ranged physical damage by 3% per 2 refine rates. ATK + 20 per 3 refine rates. When refined to +7 or higher, increase damage of Dragon Tail by 15%, reduce cooltime of Dragon Tail by 1 sec. When refined to +9 or higher, increase damage of Dragon Tail by 20%. When refined to +11 or higher, increase physical damage to all property monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%. Type: Grenade Launcher Attack: 350 Weight: 240 Weapon Level: 4 Required Level: 150 Class: Rebellion ====== auto-parsed ====== Attack : 350 Weight : 240 Weapon Level : 4 Required Level : 150 Changed LapineUpgradeBox Spoiler Shadow_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 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S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24535 S_Arrowvulcan_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 28391 S_Thief_earring 28392 S_Archer_earring 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing Shadow_9_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24286 S_DoramMagical_Weapon 24287 S_DoramPhysical_Weapon 24288 S_Runeknight_Weapon 24289 S_Royalguard_Weapon 24290 S_Mechanic_weapon 24291 S_Genetic_Weapon 24292 S_Archbishop_Weapon 24293 S_Sura_weapon 24294 S_Guillotine_Weapon 24295 S_Shadowchaser_Weapon 24296 S_Warlock_Weapon 24297 S_Sorcerer_Weapon 24298 S_Ranger_Weapon 24299 S_Minstrel_Weapon 24300 S_Wanderer_Weapon 24301 S_Runeknight_Shield 24302 S_Royalguard_Shield 24303 S_Mechanic_Shield 24304 S_Genetic_Shield 24305 S_Archbishop_Shield 24306 S_Sura_Shield 24307 S_Guillotine_Shield 24308 S_Shadowchaser_Shield 24309 S_Warlock_Shield 24310 S_Sorcerer_Shield 24311 S_Ranger_Shield 24312 S_Minstrel_Shield 24313 S_Wanderer_Shield 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24316 S_DoramPhysical_Shield 24317 S_DoramMagical_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24402 S_Rebellion_Armor 24403 S_Kagerou_Armor 24404 S_Oboro_Armor 24405 S_Rebellion_Shoes 24406 S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 28391 S_Thief_earring 28392 S_Archer_earring 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing Quest Spoiler Id: 11498 Jakk and Jakk Jakk's Story Info: Place HolWhen I woke up to the sound of ghosts whispering, I arrived in Niflheim, the city of the dead. Let's hear the stories of ghosts. Quickinfo: Place HolderTalk to Hororong Id: 11499 Jakk and Jakk Jakk's Story Info: Place HolderIt is said that Jakk in the square may know something. Ask Jakk in the square. Quickinfo: Place HolderTalk to Jakk Id: 11500 Jakk and Jakk Jakk's Story Info: PI heard about the place Holdwhere Jakk was. Let her go back to Hululong. Quickinfo: Place HolderTalk to Hululong Id: 11501 Jakk and Jakk Jakk's Story Info: Place HolderCatch 10 running Jakks somewhere in the field or dungeon, and bring 10 Decorative Pumpkins that fall when you catch him, and 20 Dried White Stems to Hororong. Quickinfo: Place HolderJakk to Niflheim Id: 11502 Jakk and Jakk Jakk's Story - Waiting Info: Place HolderI brought Jakk to Niflheim. According to the ghosts, Jakk says that if he stays in the living man's land too long, the stem will grow, so let's get some rest. Quickinfo: Place Holder04:00 reset Id: 11503 Jakk and Jakk Jakk's Story Info: Place HolderCatch 10 running Jakks somewhere in the field or dungeon, and bring 10 Decorative Pumpkins that fall when you catch him, and 20 Dried White Stems to Hororing. Quickinfo: Place HolderJakk to Niflheim Id: 11504 Jakk and Jakk's Cat Info: Place HolderIt's hard to understand, but I think you can get a Dry White Stem and return it to Jakk. Quickinfo: Place HolderGet Dry White Stem Id: 11505 Jakk and Jakk's Cat Info: Place HolderWhen Jakk was caught, the startled kitty seemed to run away. Ask Harolong who was with Jakk. Quickinfo: PlaceTalk to Harolderong Id: 11506 Jakk and Jakk's Cat Info: Place HolderIt is said that Nible at the entrance may have seen the kitty. Talk to Nible at the west entrance of Niflheim. Quickinfo: Place HolderNible west of Niflheim Id: 11507 Jakk and Jakk's Cat Info: Place HolI don't know if it's a kitty or not, but it is said that a white, small and fast object passed through the entrance recently. Ask the guy outside the entrance. Quickinfo: Place HoldTalk to Shivering Jakk Id: 11508 Jakk and Jakk's Cat Info: PIt is said that Jakk's kitty went to a place Holdcalled there. Let Jakk know who's looking for the kitty. Quickinfo: Place HolderTalk to Jakk Id: 11509 Jakk and Jakk's Cat Info: Place HolderLooks like Jakk's kitty went through the Yggdrasil stem to Midgard. It looks like we're going through Umbala, so let's investigate. Quickinfo: Place HolderInvestigate the north entrance to Umbala Id: 11510 Jakk and Jakk's Cat Info: Place HolderThe researcher is said to have pointed the way to Morocc to something small and white. Investigate near the northern entrance to Morocc. Quickinfo: Place HolderInvestigate the Morocc Entrance Id: 11511 Jakk and Jakk's Cat Info: Place HoldIt is said that the merchant showed someone the way to Alberta. Investigate the northern entrance to Alberta. Quickinfo: Place HolderAlberta Entrance Investigation Id: 11512 Jakk and Jakk's Cat Info: Place HolderIt is said that if you go to the port, there are a lot of kitties trying to get fish. Let's investigate the port area. Quickinfo: Place HolderAlberta Port Survey Id: 11513 Jakk and Jakk's Cat Info: Place HolderI found a white kitty, but it doesn't seem to be Jakk's kitty. The pile of sand behind is suspicious, so let's investigate. Quickinfo: Place HolderSand pile survey Id: 11514 Jakk and Jakk's Cat Info: PIn a pile of sand, I found a red necklace Holderwith bones and bells that seemed to belong to a small animal. Let's go back to Jakk. Quickinfo: Place HolderTalk to Jakk in Niflheim Id: 11515 The Wind From the Black Hills Info: Place HolderJakk's kitty seems to be in a strange state. Meet Jakk's kitty to the south of Jakk. Quickinfo: Place HolderTalk to Jakk's kitty Id: 11516 The Wind From the Black Hills Info: Place HKitty learned a lot from her previous adventures and evolved into a Master Scatleton. But tell Jakk that he's changed so much that he can't go back. Quickinfo: Place HolderTalk to Jakk Id: 11517 The Wind From the Black Hills Info: Place HoldIt is said that there are many kitties in the center of the Valley of Gyoll. Go to the center of the Valley of Gyoll and find Nyaong. Quickinfo: Place Holderfind Nyaong Id: 11518 The Wind From the Black Hills Info: PlaI found a lot of Scatletons in the center Hof the Valley of Gyoll, but they all seem to be in poor condition. Get 5[/color]Black Furto warm the Scatleton. Black fur can be obtained from nearby Runaway Jakks, Durahhans, Lori Luri, Fast Lori Luri, Ruud, Bloody Murderer, Sivett, and Hirojoist.[/b][/color] Quickinfo: Place Holde5 black fur Id: 11519 The Wind From the Black Hills Info: Place HolderI think the Skatleton is too excited to talk anymore. Let's go back to Jakk. Quickinfo: Place Holdertalk to Jakk Id: 11520 The Wind From the Black Hills Info: Place HoldIt is said that he likes his own kitty, not other kitties. Talk to Master Scatleton again. Quickinfo: Place HolderTalk to Master Scatleton Id: 11521 The Wind From the Black Hills Info: Place HolderMaster Scatleton doesn't seem to want to talk anymore. Let's go back to Jakk. Quickinfo: Place Holdertalk to Jakk Id: 11522 The Wind From the Black Hills Info: Place HolderJakk asks to take care of the new kitties, saying that he will continue to wait for his kitty. Collect 10 dried white stems and help Scatleton in the Valley of Gyoll. Quickinfo: Place HolderTo the Valley of Gyoll Id: 11523 The Wind From the Black Hills Info: Place HolderScatleton, whose body has been able to move a little, seems hungry. Get 10 Fresh Fish. Quickinfo: Place Holder10 Fresh Fish Id: 11524 The Wind From the Black Hills Info: Place HoldScatleton wants you to get another more dry white stems. Let's get the stems. Quickinfo: Place Holder20 dried white stems Id: 11525 The Wind From the Black Hills Info: Place HoldI felt the same energy as Master Scatleton from Skatleton. Go to Master Scatleton and ask him. Quickinfo: Place HolderTalk to Master Scatleton Id: 11526 The Wind From the Black Hills Info: Place HolderEven Master Scatleton says he will go on an adventure. Let's talk to Jakk. Quickinfo: Place HolderTalk to Jakk Id: 11527 The Wind From the Black Hills Info: Place HoldLooks like Jakk is tired. Come back after 4pm. Quickinfo: Place Holder04:00 reset Id: 11528 The Wind From the Black Hills Info: Place HoldWhile taking this quest, you can get Black Fur from monsters in the Valley of Gyoll. Quickinfo: Place HoldeBlack Fur collector Id: 11604 Jakk the Giant Pumpkin Info: PlacIt is said that 10 red and hot Elder Willows are required to complete the Halloween Festival. Catch Elder Willow and return to Huralong. Quickinfo: Place Ho10 Elder Willows Id: 11605 Jakk the Giant Pumpkin Info: PlacVisit the Halloween festivities and complete Jakk Catching Game. The Halloween Festival can be accessed through the Festival Concierge. ¡ØThe event reward box will be opened immediately upon acquisition. Quickinfo: Place HolderCatching Jakk the Giant Id: 11606 Jakk the Giant Pumpkin - Waiting Info: Place HoldIf you want to go to the Halloween festival, come back after 4:00. Quickinfo: Place Holder04:00 reset [/SPOILER] HatEffect Spoiler 87: HAT_EF_Digital_Space hatEffectID = 1240 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = Item Spoiler Id: (535) Pumpkin A large orange fruit grown from a vine that is used in baking pies and a few other dishes. Class: Recoverypumpkin. It recovers small HP. _ Weight : 2 Restores 19 HP. ====== auto-parsed ====== Weight : 2 Id: (6658) Halloween Coin The currency of the land of the deaCoins used in Deads World. Cannot be used in the land of the living.re. _ (This item maywill be removdeleted when the event finisheends.) _ Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (9101) Scatkeleton's Portable Cage Transfer Station A cage in which a cCutepet Scatkeleton pet rests. Itis asleep. You can be lured outwake it up using a Pet Incubator. Class: Pet Diet: Fresh Fish Weight: 0 Summoned Bonus Increases the recovery rate of Fresh Fish consumables by 100%. The following effects are active during the month of October. Summoned Bonus Increases the recovery rate of Fresh Fish consumables by 1031%. Type : Monster Egg Id: (9113) Roost of Skelion Egg An egg in which a cCutepet Skelion pet rests. Thisis asleep. You can be hatchedwake it up using a Pet Incubator. Class: Pet Diet Type : Yummy Meat Weight: 0 Summoned Bonus Increases the recovery rate of Fresh Fish consumables by 100%. The following effects are active during the month of October. Summoned Bonus Increases the recovery rate of Fresh Fish consumables by 1031%. Egg Id: (10040) Red Bell Necklace A red necklace with a prettycute red bell. It will go well with a It looks good on small animals. ClassType : Pet Accessory Weight: 0 Equipment Class on Scat: Skeleton pets. Id: (10042) Dark Mane A cool lookmane that's flying dark mblack. I cane, you will feel like a truthe dignity of the king. ClassType : Pet Accessory Weight: 0 Equipment Class on: Skelion pets. Id: (11550) Pumpkin Cake A cake made with smashed moist pumpkin. Recovers 520% of HP and SP. _ (This item will be deleted when the event ends.) Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (11592) Trans Candy Red Recovers about 45 HP. Transforms in When using, shapeshift to Bloody Murderer for 10 minutes. MHP + 100020% while shapeshifting.in effect. _ (This item will be deleted when the event ends.) Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (11593) Trans Candy Blue Recovers about 45 HP. Transforms When using, shapeshift to Bathorysori for 10 minutes. MSP + 10020% while shapeshifting.in effect. _ (This item will be deleted when the event ends.) Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (11594) Trans Candy Yellow Recovers about 45 HP. Transforms in When using, shafeshift to Jackk for 10 minutes. RecoveryWhile in effect, increase forrecovery of Pumpkins by 2000% when consuming "Pumpkin", Cookie Bats by 100%. _ (This item whill be shapeshifting.deleted when the event ends.) Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (11595) Trans Candy Green Recovers about 45 HP. Transforms into Quv When using, shapeshift to Cube for 10 minutes. HIT + 120, FLEE + 30, CRI +20 while shapeshifting.in effect. _ (This item will be deleted when the event ends.) Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (11605) Cookies Bats A sweet chocolatIn the cris found insidpy cookie withis cripy a scent of butter, a scented cookie. Take ctrong, sweet chocolate is found inside. Caution as i: It might fly away. _ Type: Miscellaneous (This item will be deleted when the event ends.) Weight: 53 ====== auto-parsed ====== Weight : 3 Id: (11616) Yummy Meat The favorite piece of meat for the Skelion. Pet Food Merchant sells this item. This is considered food for Skelion pets. Class: Generic Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (12192) Pumpkin Pie A tasty pPumpkin flavored tpie creat, usually enjoyed during the fall season. Slight ed by the chef's determination to make the best pumpkin dish. Recovers HP &and SP by 10%. _ (This item will be deleted when the event ends.) Weight : 13 ====== auto-parsed ====== Weight : 3 Id: (19424) Costume Skelion’Master's Head A helmet that is modeled on the Skelion's master. Jakk thinks it is pretty neat. _ Class: Costume Position: Garment Weight: 0 Usable By: All Jobs Type: Costume Defense: 0 Slot: Middle Bottom Weight: 0 Equip Level: 1 Equippable By: All Jobs _ Increases Damage to Undead and Demon Race by + 20% during the event period. During the event period add a chance of obtaining candy when defeating foes. (Options will be deleted when the event ends.) _ Type : Costume Defense : 0 Location : Medium Lower Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (19425) Skelion’Master's Head A helmet that is modeled on the Skelion. Jakk thinks it is pretty neat. _ ClassType : Headgear Posilm Defense : 0 Location : Middle Bottom edium Lower Weight : 0 Usable ByRequired Level : 1 Class : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Required Level : 1 Id: (22841) Pumpkin Candy Special CHalloween candy forto celebreatinge Halloween. D You don't worry about theanna know its ingredients it will all be okay.. Recovers HP and SP by 25%. _ (This item maywill be removdeleted when the event finisheends.) _ Weight: 3 _ HP and SP restored by 15% ====== auto-parsed ====== Weight : 5 Id: (23806) Ancient Heros Weapon Box TheA box containing ancient hero's weapons of the ancie. It contains hero. One of 348 ancient hero's weapon can be obtaineds. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Royal Bow, Shadow Staff Iron Nail, Narcis Bow Magic Sworddogum, Aquatic Spear Iron Staff, Red Lotus Sword of Bluefire Avenger, Demon HuntingGold Road Launcher Exorcist's Bible, Shiver Katar One Sky One Sun, Huuma Shuriken Clear Kiri no Tsuyu, Crimson Rose Meaowmeow Foxtail, The Black Oriental Sword, Sharp Wind Sword Master Soul Rifle Demon Slayer Shot, Spirit Pendulum Dragonic Slayer, Light Blade, Meteor Striker, Slate Sword Trumpet Shell, Barbed Wire, Whip Saint Hall, Ray Knuckle Blade Katar, Fatalist, Scarlet Dragon Leather Bow, Blue Crystal Staff, Freez Chilling Rod, Fog Dew Sword, Sharp Wind Sword, The Black, Master Soul RifCane, Freedom Stick Ble, Crimson Rose, Demon Slayer Shotgun, Huuma Shuriken Cleard Knife ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Weight : 200 ====== auto-parsed ====== Weight : 200 Id: (23921) Event Rewards Box Event RIt's a reward (This item c for events participation Cannot be seen byhown to players.) Cannot be traded. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25133) Dry White Stem Clean and dry stem. Suitable as a Halloween decoration!!! _ Type: Miscellaneous (This item will be deleted when the event ends.) Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (25245) Small pile of bones There are small bones that seem to belong to a small animal. Among the bones, there is a necklace with a red bell. Account Bound _ Type: Miscellaneous_ (This item will be deleted when the event ends.) Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (25401) Dark fFur A ball of fur that is rotten and turned black. It has an ominous energy. (This item maywill be removdeleted when the event finishends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25408) Memory of Gyol A part of the memory that was left in the Valley of Gyol. It¡¯s hard to see through with the energies it contains, but it is hiding crucial information about the enlightenment. ¡ØExclusive item for the evolution of Scatleton Cannot be traded. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25421) Pumpkin Decorations The decoration of Halloween! Light a candle inside the hallowed pumpkin to create a Halloween-like mood.Coins used in Deads World. Cannot be used here. _ (This item maywill be removdeleted when the event finishends.) Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (25422) Fully Driedy White Stem A completely driedClean and dry stem. It¡¯ll be perfect forSuitable as a Halloween decorations!!! _ (This item maywill be removdeleted when the event finishends.) Weight: 0 ====== auto-parsed ====== Weight : 0 Link to comment Share on other sites More sharing options...
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