Dia Posted October 14, 2022 Share Posted October 14, 2022 Added Skill Spoiler Id: (5078) Reading Spell Book Item Spoiler Id: (7925) Powerful Dimensional Essence An essence that is said to have been made by refining substances from another dimension. It is not known who and how this is possible. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (9510) Costume Enchant Stone Box 17 Box containing costume enchant stones. It contains new stones, such as Sura Stone II(Garment), Sorcerer Stone II(Garment), Shadowchaser Stone II(Garment). It also contains existing stones . <URL>[Costume Enchant Stone Box 17]<INFO>http://ro.gnjoy.com/news/probability/View.asp?category=2&seq=3911507&curpage=1,1024,768</INFO></URL> Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (11621) Red Syrup A stamina recovery agent made by grinding red herbs and compressing the effects. Recovers about 325 HP. Weight : 7 Required Level : 60 Cooldown : 1 second ====== auto-parsed ====== Weight : 7 Required Level : 60 Id: (11622) Yellow Syrup A stamina recovery agent made by grinding yellow herbs and compressing the effects. Recovers about 900 HP. Weight : 10 Required Level : 60 Cooldown : 1 second ====== auto-parsed ====== Weight : 10 Required Level : 60 Id: (11623) White Syrup A stamina recovery agent made by grinding white herbs and compressing the effect. Recovers about 1800 HP. Weight : 14 Required Level : 60 Cooldown : 1 second ====== auto-parsed ====== Weight : 14 Required Level : 60 Id: (11624) Blue Syrup A magic recovery agent made by grinding blue herbs and compressing the effect. Recovers about 180 SP. Weight : 10 Required Level : 60 Cooldown : 10 second ====== auto-parsed ====== Weight : 10 Required Level : 60 Id: (15858) Choco Banana A hat prepared for adventurers. The scent of chocolate and banana is in harmony. Type : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20543) Holloween Poring Bag A bag shaped like a pumpkin for Halloween. <NAVI>[Heidam Fellows]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Can be traded to Costume Enchant Stone Box 16. Type : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (25797) Sura Stone II(Garment) Stone that awakens the power of Sura. Give the following abilities to the costume Garment slot. Increase damage of Knuckle Arrow by 15%. When equipped with Champion Stone II(Upper), increase damage of Tiger Cannon by 15%. When equipped with Champion Stone II(Middle), MHP +10%. When equipped with Champion Stone II(Lower), increase damage of Tiger Cannon by 15%. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25798) Champion Stone II(Lower) Stone that awakens the power of Champion. Give the following abilities to the costume Lower slot. ATK +2 per 1 skill level of Divine Protection. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25799) Champion Stone II(Middle) Stone that awakens the power of Champion. Give the following abilities to the costume Middle slot. Increase damage of Combo Finish by 15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25800) Champion Stone II(Upper) Stone that awakens the power of Champion. Give the following abilities to the costume Upper slot. Increase damage of Chain Crush Combo by 15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25801) Sorcerer Stone II(Garment) Stone that awakens the power of Sorcerer. Give the following abilities to the costume Garment slot. Increase damage of Diamond Dust by 15% When equipped with Professor Stone II(Upper), increase damage of Diamond Dust by additional 10%. When equipped with Professor Stone II(Middle), increase damage of Earth Grave by 20%. When equipped with Professor Stone II(Lower), reduce cooltime of Varetyr Spear by 1 sec. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25802) Professor Stone II(Lower) Stone that awakens the power of Professor. Give the following abilities to the costume Lower slot. MATK + 2 per 1 skill level of Auto Spell. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25803) Professor Stone II(Middle) Stone that awakens the power of Professor. Give the following abilities to the costume Middle slot. Increase damage of Fire, Cold, Lightning Bolt by 20%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25804) Professor Stone II(Upper) Stone that awakens the power of Professor. Give the following abilities to the costume Upper slot. Increase damage of Earth Spike, Heavens Drive by 20%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25805) Shadowchaser Stone II(Garment) Stone that awakens the power of Shadowchaser. Give the following abilities to the costume Garment slot. Increase damage of Fatal Menace by 15%. When equipped with Stalker Stone II(Upper), increase damage of Fatal Menace by 10%. When equipped with Stalker Stone II(Middle), reduce SP consumption of Fatal Menace by 10%. When equipped with Stalker Stone II(Lower), adds 1% chance to drain 1% of physical damage dealt as SP. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25806) Stalker Stone II(Lower) Stone that awakens the power of Stalker. Give the following abilities to the costume Lower slot. HIT + 1 per 1 skill level of Dodge. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25807) Stalker Stone II(Middle) Stone that awakens the power of Stalker. Give the following abilities to the costume Middle slot. Increase damage of Back Stab by 15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25808) Stalker Stone II(Upper) Stone that awakens the power of Stalker. Give the following abilities to the costume Upper slot. ATK + 2 per 1 skill level of Snatcher. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29427) Sura Stone II(Garment) Increase damage of Knuckle Arrow by 15%. When equipped with Champion Stone II(Upper), increase damage of Tiger Cannon by 15%. When equipped with Champion Stone II(Middle), MHP +10%. When equipped with Champion Stone II(Lower), increase damage of Tiger Cannon by 15%. Id: (29611) Champion Stone II(Lower) ATK +2 per 1 skill level of Divine Protection. Id: (29612) Champion Stone II(Middle) Increase damage of Combo Finish by 15%. Id: (29613) Champion Stone II(Upper) Increase damage of Chain Crush Combo by 15%. Id: (29614) Sorcerer Stone II(Garment) Increase damage of Diamond Dust by 15% When equipped with Professor Stone II(Upper), increase damage of Diamond Dust by additional 10%. When equipped with Professor Stone II(Middle), increase damage of Earth Grave by 20%. When equipped with Professor Stone II(Lower), reduce cooltime of Varetyr Spear by 1 sec. Id: (29615) Professor Stone II(Lower) MATK + 2 per 1 skill level of Auto Spell. Id: (29616) Professor Stone II(Middle) Increase damage of Fire, Cold, Lightning Bolt by 20%. Id: (29617) Professor Stone II(Upper) Increase damage of Earth Spike, Heavens Drive by 20%. Id: (29618) Shadowchaser Stone II(Garment) Increase damage of Fatal Menace by 15%. When equipped with Stalker Stone II(Upper), increase damage of Fatal Menace by 10%. When equipped with Stalker Stone II(Middle), reduce SP consumption of Fatal Menace by 10%. When equipped with Stalker Stone II(Lower), adds 1% chance to drain 1% of physical damage dealt as SP. Id: (29619) Stalker Stone II(Lower) HIT + 1 per 1 skill level of Dodge. Id: (29620) Stalker Stone II(Middle) Increase damage of Back Stab by 15%. Id: (29621) Stalker Stone II(Upper) ATK + 2 per 1 skill level of Snatcher. Id: (29706) Tenacity Lv. 1 Increase physical melee damage by 4%, Perfect Hit + 1 Id: (29707) Tenacity Lv. 2 Increase physical melee damage by 8%, Perfect Hit + 2 Id: (29708) Tenacity Lv. 3 Increase physical melee damage by 12%, Perfect Hit + 3 Id: (29709) Tenacity Lv. 4 Increase physical melee damage by 16%, Perfect Hit + 4 Id: (29710) Tenacity Lv. 5 Increase physical melee damage by 20%, Perfect Hit + 5 Id: (29711) Tenacity Lv. 6 Increase physical melee damage by 24%, Perfect Hit + 6 Id: (29712) Tenacity Lv. 7 Increase physical melee damage by 28%, Perfect Hit + 7 Id: (29713) Tenacity Lv. 8 Increase physical melee damage by 32%, Perfect Hit + 8 Id: (29714) Tenacity Lv. 9 Increase physical melee damage by 36%, Perfect Hit + 9 Id: (29715) Tenacity Lv. 10 Increase physical melee damage by 44%, Perfect Hit + 10 Id: (31882) Choco Stick In Mouth A long chocolate stick. It is highly addictive. Type: Costume Defense: 0 Location: Lower Weight: 0 Required Level: 1 Class: All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (100065) Spell Book(Storm Gust) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Storm Gust is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100066) Spell Book(Lord of Vermilion) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Lord of Vermilion is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100067) Spell Book(Meteor Storm) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Meteor Storm is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100068) Spell Book(Drain Life) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Drain Life is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100069) Spell Book(Jack Frost) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Jack Frost is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100070) Spell Book(Earth Strain) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Earth Strain is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100071) Spell Book(Crimson Rock) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Crimson Rock is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100072) Spell Book(Chain Lightning) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Chain Lightning is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100073) Spell Book(Comet) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Comet is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100074) Spell Book(Tetra Vortex) Essential Spell Book for Warlock Skill Reading Spell Book. You can elicit magical powers just by reading the text in this book. Tetra Vortex is written in a magical language. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100231) Golden X Potion Reduces damage taken from reflect damage by 100%. Duration : 30 seconds Weight: 3 ====== auto-parsed ====== Weight : 3 Id: (100232) Red Herb Activator Red solution made by mixing a solution derived from a red herb with the seed powder of Yggdrasil. Increases melee physical damage and long ranged physical damage by 15%. Duration: 500 seconds Weight: 3 ====== auto-parsed ====== Weight : 3 Id: (100233) Blue Herb Activator A blue solution made by mixing a solution derived from blue herbs with the seed powder of Yggdrasil. Increases all property magical damage by 15%. Duration : 500 seconds Weight: 3 ====== auto-parsed ====== Weight : 3 Id: (100371) Homunculus Tablet Homunculus's favorite tablet. Intimacy of Homunculus will increase. Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (101854) Aerie Egg The eggs contain spooky outfits. Cannot be traded. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (400157) Astrologer's Cap [A triangular hat that is said to have magic. A crescent moon is drawn on the front, and the sun is drawn on the back. Type : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (400193) Navy Drooping Kitty A doll that you can carry around on your head. It's just a feeling that you can hear a cat crying somewhere or feel movement above your head. Type : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (410098) Nero Mask The golden mask that the goddess of water used. Type : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (410099) Avenger The last image of a human being obsessed with revenge. Eyepatch and contact lenses. <NAVI>[Heidam Fellows]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Can be traded to Costume Enchant Stone Box 25. Type : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Class : All except Summoners ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (420078) Ghost Bat(Lower) A lot of bats gather around and walk around like loyal servants waiting for your orders. Type : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (420079) Inner Color Long A wig that makes you feel like you're doing a different hair style. The highlight color of the point color is clearly visible on the inside. Type : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (480119) Niflheim Key The key to the costume with the motif of Cube. If you look inside the key, you can see the scenery of Nippleheim Street. Type : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Class : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (1100003) Concentrated Red Syrup Potion A potion created by concentrating red syrup once more. It became lighter and more efficient to use. However, since it is a highly concentrated potion, there are some restrictions on taking it. Recovers about 675 HP. Required level: 120 Weight: .2 ====== auto-parsed ====== Weight : .2 Id: (1100004) Concentrated Blue Syrup Potion Potion created by concentrating blue syrup once more. Lighter, more efficient. However, since it is a highly concentrated potion, there are some restrictions on taking it. Restores 360 SP. Required Level : 120 Weight: 0.2 ====== auto-parsed ====== Required Level : 120 Weight : 0.2 Id: (1100005) Concentrated Golden Syrup Potion Potion created by mixing white and yellow syrups and concentrating them once more. Lighter, more efficient. However, because it is a highly concentrated potion, there are restrictions on taking it. Recovers about 2750 HP. Required Level : 180 Weight: 0.2 ====== auto-parsed ====== Required Level : 180 Weight : 0.2 Efst Spoiler Id: 925 EFST_RUNEHELM Id: 926 EFST_HELM_VERKANA º£¸£Ä«³ª ·é ½ºÅæ %s ¹°¸®, ¿ø°Å¸®, ¸¶¹ý °ø°Ý·Â - 50% ±ÙÁ¢ ¹°¸®°ø°Ý ¹ÞÀ» ½Ã ¹Ð·¹´Ï¾ö½Çµå Lv1 ¹ßµ¿ Id: 927 EFST_HELM_RHYDO ¶óÀ̵µ ·é ½ºÅæ %s ³Ë¹éµÇÁö ¾Ê´Â´Ù. Id: 928 EFST_HELM_TURISUS Æ©¸®¼½º ·é ½ºÅæ %s STR +30, INT -30 Id: 929 EFST_HELM_HAGALAS ÇÏ°¥¶óÁî ·é ½ºÅæ %s ±ÙÁ¢ ¹°¸®°ø°ÝÀ¸·Î ¹ÞÀº µ¥¹ÌÁö 10% ¹Ý»ç Id: 930 EFST_HELM_ISIA ¾ÆÀÌ»þ ·é ½ºÅæ %s 10Ãʸ¶´Ù HP 500¾¿ ȸº¹ Id: 931 EFST_HELM_ASIR ¿¡À̽ø£ ·é ½ºÅæ %s ATK +10, ASPD + 10% Id: 932 EFST_HELM_URJ ¿ì¸£Áî ·é ½ºÅæ %s 10Ãʸ¶´Ù SP 40¾¿ ȸº¹ Id: 1141 EFST_MISTY_FROST Frozen Status %s Id: 1142 EFST_MAGIC_POISON Magic Poison %s Reduce resistance against all property type attacks by 50% Id: 1154 EFST_LUXANIMA Lux Anima Rune Stone: Lux Anima %s When performing normal melee physical attacks, there is a probability Activate Storm Blast Level 1 Increases physical damage against enemies of all sizes Increase critical damage Increase melee and ranged physical damage Id: 1159 EFST_REUSE_LIMIT_LUXANIMA Id: 1165 EFST_HELLS_PLANT_ARMOR Hell Plant %s Deals melee physical damage to targets around Id: 1169 EFST_REF_T_POTION Ref T Potion %s Reduce incoming reflection damage by 100% Id: 1170 EFST_ADD_ATK_DAMAGE Red Herb Activation %s Increase melee physical damage by 15% Increase ranged physical damage by 15 Id: 1171 EFST_ADD_MATK_DAMAGE Blue Herb Activation %s Increase all property magical damage by 15% Id: 1303 EFST_HOMUN_TIME Call Homunculus %s Homunculus activated Id: 1310 EFST_POISON_MIST Poison Mist %s Reduce Flee Id: 1313 EFST_STONE_WALL Stone Wall %s Increase physical armor Increase magical armor Id: 1315 EFST_OVERBRANDREADY Overbrand Ready %s Increase damage of Overbrand Id: 1316 EFST_SHIELDSPELL Shield Spell %s Magic Shield effect Id: 1318 EFST_CLOUD_POISON Cloud Poison %s Reduce resistance against Poison property Id: 1319 EFST_SPORE_EXPLOSION_DEBUFF Spore Explosion %s Increase incoming ranged physical damage Changed MsgStringTable Spoiler OtherHeal CostumeOther Insufficient goods required for exchange.## HatEffect Spoiler 87: HAT_EF_Digital_Space hatEffectID = 1240 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = Skill Spoiler Id: (4) Increase HP Recovery Increase HP Recovery MAX Lv : 10 Skill Form : Passive Description: Enhance natural HP Recovery. Max HP affects how much HP restoration is increased. HP recovery happens every 10 seconds while standing. But it doesn't work while walking or HP/SP regen disabled. _ [Lv 1]: (HP 5+0.2% of MaxHP)/10 sec [Lv 2]: (HP 10+0.4% of MaxHP)/10 sec [Lv 3]: (HP 15+0.6% of MaxHP)/10 sec [Lv 4]: (HP 20+0.8% of MaxHP)/10 sec [Lv 5]: (HP 25+1.0% of MaxHP)/10 sec [Lv 6]: (HP 30+1.2% of MaxHP)/10 sec [Lv 7]: (HP 35+1.4% of MaxHP)/10 sec [Lv 8]: (HP 40+1.6% of MaxHP)/10 sec [Lv 9]: (HP 45+1.8% of MaxHP)/10 sec [Lv 10]: (HP 50+2.0% of MaxHP)/10 sec Id: (9) Increase SP Recovery Increase SP Recovery MAX Lv : 10 Skill Form : Passive Description: Enhance natural SP Recovery. Max SP affects how much SP restoration is increased by this skill. Increases the efficiency of SP recovering items for 2% per skill level. Description : Additional SP every 10 seconds while the character is not moving. No SP is restored if normal SP/HP regeneration is not permitted or the character is moving. _ [Lv 1] : (3 + 0.2% of MaxSP)/10 sec [Lv 2] : (6 + 0.4% of MaxSP)/10 sec [Lv 3] : (9 + 0.6% of MaxSP)/10 sec [Lv 4] : (12 + 0.8% of MaxSP)/10 sec [Lv 5] : (15 + 1.0% of MaxSP)/10 sec [Lv 6] : (18 + 1.2% of MaxSP)/10 sec [Lv 7] : (21 + 1.4% of MaxSP)/10 sec [Lv 8] : (24 + 1.6% of MaxSP)/10 sec [Lv 9] : (27 + 1.8% of MaxSP)/10 sec [Lv10] : (30 + 2.0% of MaxSP)/10 sec Id: (12) Safety Wall Safety wall MAX Lv : 10 2Skill Requirement : Napalm Beat 7, Soul Strike 5 23Skill Requirement : Napalm Beat 7, Soul Strike 5 8Skill Requirement : Aspersio 4, Sanctuary 3 2Skill Requirement : Napalm Beat 7, Soul Strike 5 8Skill Requirement : Aspersio 4, Sanctuary 3 Skill Form : Active Type : Magic, Supportive Target: cell on ground Description: Create a magic barrier on a targeted spot that will block short range melee attacks for the duration of the Safety Wall. Each cast requires 1 Blue Gemstone. Description : Creates a wall on a targeted location that blocks every form of close range physical damage until its durability wears off or expires. Each cast consumes a Blue Gemstone. INT, Base Level, MaxSP affects durability of defence Only the first time can prevent damage beyond the total durability. _ [Lv 1] : Durability: 300, Number of Defence: 2times [Lv 2] : Durability: 600, Number of Defence: 3times [Lv 3] : Durability: 900, Number of Defence: 4times [Lv 4] : Durability:1200, Number of Defence: 5times [Lv 5] : Durability:1500, Number of Defence: 6times [Lv 6] : Durability:1800, Number of Defence: 7times [Lv 7] : Durability:2100, Number of Defence: 8times [Lv 8] : Durability:2400, Number of Defence: 9times [Lv 9] : Durability:2700, Number of Defence:10times [Lv10] : Durability:3000, Number of Defence:11times Id: (48) Double Attack Double Attack MAX Lv : 10 Skill Form : Passive Description : Gives the chance to inflict two hits instead of one and improves hit rate while attacking with Dagger class weapons. The chance of effect is improved upon skill level. This skill also When using Katar type weapon, it affects leftoff-hand damage with Katar class weapons. _ [Lv 1] : Activation Chance: 5%, Acurracy Bonus7%, Hit improvement: 1% [Lv 2] : Activation Chance: 10%, Acurracy Bonus4%, Hit improvement: 2% [Lv 3] : Activation Chance: 215%, Acurracy BonusHit improvement: 3% [Lv 4] : Activation Chance: 20%, Acurracy Bonus8%, Hit improvement: 4% [Lv 5] : Activation Chance: 235%, Acurracy BonusHit improvement: 5% [Lv 6] : Activation Chance: 30%, Acurracy Bonus42%, Hit improvement: 6% [Lv 7] : Activation Chance: 35%, Acurracy Bonus49%, Hit improvement: 7% [Lv 8] : Activation Chance: 40%, Acurracy Bonus56%, Hit improvement: 8% [Lv 9] : Activation Chance: 45%, Acurracy Bonus63%, Hit improvement: 9% [Lv10] : Activation Chance: 570%, Acurracy BonusHit improvement: 10% Id: (61) Counter Attack Auto Counter MAX Lv : 5 Skill Requirement : Two-Handed Sword Mastery 1 Skill Form : Active Type : Buff Target : Caster OnlySelf Description : Performs a stance thaIf an opponent physicallows the user to bloy attacks and retaliate a physical attack back to player casting Auto Counter while facing it, the attacker with a critical hit, ell be blocked anding the castance. Retaliation is alwayser will perform one critical attack on them. _ [Lv 1] : Auto Counterattack Effective Time Duration : 0.4 sec [Lv 2] : Auto Counter Durattack Effective Timeion : 0.8 sec [Lv 3] : Auto Counterattack Effective Time Duration : 1.2 sec [Lv 4] : Auto Counter Durattack Effective Timeion : 1.6 sec [Lv 5] : Auto Counter Durattack Effective Timeion : 2.0 sec Id: (73) Kyrie Eleison Kyrie Eleison MAX Lv : 10 Skill Requirement : Angelus 2 Skill Form : Active Type : Buff Target: 1 Target Description : Creates a protective barrier on a single target that blocks every form of physical damage until its durability wears off or expires. Its durability is a portion of the target's Max HP. level of this skill maximize the number of hits blocked per skill point used Holy Light will immediately cancel the barrier on the targeted player. _ [Lv 1] : Durability: MaxHP 12%, Up to 5 Hits Blocked [Lv 2] : Durability: MaxHP 14%, Up to 6 Hits Blocked [Lv 3] : Durability: MaxHP 16%, Up to 6 Hits Blocked [Lv 4] : Durability: MaxHP 18%, Up to 7 Hits Blocked [Lv 5] : Durability: MaxHP 20%, Up to 7 Hits Blocked [Lv 6] : Durability: MaxHP 22%, Up to 8 Hits Blocked [Lv 7] : Durability: MaxHP 24%, Up to 8 Hits Blocked [Lv 8] : Durability: MaxHP 26%, Up to 9 Hits Blocked [Lv 9] : Durability: MaxHP 28%, Up to 9 Hits Blocked [Lv10] : Durability: MaxHP 30%, Up to 10 Hits Blocked Id: (146) Berserk Berserk Skill Requirement : Finish Quest Skill Form: Passive Description: Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified. Id: (231) Aid Potion Potion Pitcher MAX Lv : 5 Skill Requirement : Pharmacy 3 Skill Form : Active Type : Recovery Target: 1 : Target 1 Description : Throws a potion at a single target, granting its effect immediatelynd recovers party member/guild member/ humunculus. The potion that iseffectiveness of the thrown potion increases in effectiveness depending obased on the skill level, and when the skill level, and rises, the typenumber of potions thatyou can be thrown increases as the skill level rises. R. Can throw normal potions, ranking effect idoes not appliedy. HP recovery hugely increases when used as a potion pitcherHomunculus. _ [Lv 1] : RCan use red potion available [Lv 2] : OCan use orange potion available [Lv 3] : YCan use yellow potion available [Lv 4] : WCan use white potion available [Lv 5] : BCan use blue potion available Id: (232) Summon Flora Bio Cannibalize MAX Lv : 5 Skill Requirement : Pharmacy 6 Skill Form : Active Type : Installation Type : 1 cell on ground Description : Summons a plant monster on a targeted location. Each cast consumes a Plant Bottle. Installed monsters automatically disappear after a certain period of time Monster MaxHP depends on skill level. Different monsters are installed for each skill level, and only one type of monster can be installed.. The lower the skill level, the more monsters can be installed. At level 5, only one monster can be installed. _ [Lv 1] : Maximum installations: 5monsters, Installed Monster: Mandragora [Lv 2] : Maximum installations: 4monsters, Installed Monster: Hydra [Lv 3] : Maximum installations: 3monsters, Installed Monster: Flora [Lv 4] : Maximum installations: 2monsters, Installed Monster: Parasite [Lv 5] : Maximum installations: 1monsters, Installed Monster: Geographer Id: (239) Biotechnology Biotechnology Skill Form : Passive Description : Increases the chance of successful Homunculus creation and its Max HP. Id: (243) Call Homunculus Call Homunculus MAX Lv : 1 Skill Requirement : Rest 1 Skill Form : Active Type : SupportiveAssist Target : Immediatelynstant Cast Description : SummonCalls out an existing Hhomunculus that was stois in red by usting with the Vaporize skill. This consumes one Embryo if you haven't created a Hs a new homunculus yetwith an embryo. Id: (244) Vaporize Rest MAX Lv : 1 Skill Requirement : Bioethics 1 Skill Form : Active Type : SupportiveAssist Target : Immediatelynstant Cast Description : Vaporize HPuts homunculus into a form that is much easier to carry around. This skill is only usable if Homunculus has at least 80% of it's Max HP. VaporizRested Homunculus can be restored with the [Call Homunculus] skill. Id: (247) Homunculus Resurrection Resurrection Homunculus MAX Lv : 5 Skill Requirement : Call Homunculus 1 Skill Form : Active Type : Recovery Target : Immediatelynstant Cast Description : Revive astores Homunculus that has beenfrom rested status or resurrects a defeated in battlehomunculus. _ [Lv 1] : Revival tosurrects with HP 20% Recovery [Lv 2] : Revival tosurrects with HP 40% Recovery [Lv 3] : Revival tosurrects with HP 60% Recovery [Lv 4] : Revival tosurrects with HP 80% Recovery [Lv 5] : Revival tosurrects with HP 100% Recovery Id: (248) Faith Faith (Faith) MAX Lv : 10 Skill Form : Passive Description : Enhances Max HP and resistance to Holy property damage. _ [Lv 1] : MaxHP + 200, Resistance to Sacred property: + 5% [Lv 2] : MaxHP + 400, Resistance to Sacred property: +10% [Lv 3] : MaxHP + 600, Resistance to Sacred property: +15% [Lv 4] : MaxHP + 800, Resistance to Sacred property: +20% [Lv 5] : MaxHP +1000, Resistance to Sacred property: +25% [Lv 6] : MaxHP +1200, Resistance to Sacred property: +30% [Lv 7] : MaxHP +1400, Resistance to Sacred property: +35% [Lv 8] : MaxHP +1600, Resistance to Sacred property: +40% [Lv 9] : MaxHP +1800, Resistance to Sacred property: +45% [Lv10] : MaxHP +2000, Resistance to Sacred property: +50% Id: (254) Grand Cross Grand Cross MAX Lv : 10 Skill Requirement : Faith 10, Holy Cross 6 Skill Form : Active Type : Special(Magic) Target : Immediately Description : Inflicts Holy property Hybrid Damage 1 to 3 times to all enemies in a cross-shaped area around the user. each cast drains 20% of Max HP and inflicts a third of the damage to the user. Cast Time cannot be interrupted. All demon, undead race monsters becomes [Abnormal Status: Blind] except boss monster. _ [Lv 1] : ATK, MATK 140% [Lv 2] : ATK, MATK 180% [Lv 3] : ATK, MATK 220% [Lv 4] : ATK, MATK 260% [Lv 5] : ATK, MATK 300% [Lv 6] : ATK, MATK 340% [Lv 7] : ATK, MATK 380% [Lv 8] : ATK, MATK 420% [Lv 9] : ATK, MATK 460% [Lv10] : ATK, MATK 500% Id: (260) Spiritual Cadence Spiritual Cadence MAX Lv : 5 Skill Requirement : Root 2 Skill Form : Passive Description : Enables to naturally recover additional HP and SP while the user is sitting. When overweight(over 70%), HP and SP is recovered every 20 seconds instead. Below is the recovery amount for 10sec. _ [Lv 1] : HP+( 4+MaxHP 0.2%),SP+( 2+MaxSP 0.2%) [Lv 2] : HP+( 8+MaxHP 0.4%),SP+( 4+MaxSP 0.4%) [Lv 3] : HP+(12+MaxHP 0.6%),SP+( 6+MaxSP 0.6%) [Lv 4] : HP+(16+MaxHP 0.8%),SP+( 8+MaxSP 0.8%) [Lv 5] : HP+(20+MaxHP 1.0%),SP+(10+MaxSP 1.0%) Id: (276) Magic Rod Magic Rod (Magic Rod) MAX Lv : 5 Skill Requirement : Study 4 Skill Form : Active Type : Supportive Target: Caster Only Description : Absorbs incoming magic spells and replenishes SP from a portion of their SP Cost. If an enemy casts Spell Breaker and is countered by this skill, the user of this skill will absorb 20% of the enemy's Max SP. _ [Lv 1] : Timing: 0.4sec, SP Absorbed amount: 20% [Lv 2] : Timing: 0.6sec, SP Absorbed amount: 40% [Lv 3] : Timing: 0.8sec, SP Absorbed amount: 60% [Lv 4] : Timing: 1.0sec, SP Absorbed amount: 80% [Lv 5] : Timing: 1.2sec, SP Absorbed amount:100% Id: (277) Spell Breaker Spell Breaker (Spell Breaker) MAX Lv : 5 Skill Requirement : Magic Rod 1 Skill Form : Active Type : Supportive Target: 1 Target Description : Can be used for casting targets. Disrupts a single target's ongoing skill casting and replenishes SP from a portion of its SP Cost. If mastered, this skill also inflicts damage equal to 2% of the target's Max HP and absorbs the half of it. This skill can interrupt skills from boss and Guardian monsters, although the chance of success is reduced to 10%. _ [Lv 1] : SP Absorbed amount: 0% [Lv 2] : SP Absorbed amount: 25% [Lv 3] : SP Absorbed amount: 50% [Lv 4] : SP Absorbed amount: 75% [Lv 5] : SP Absorbed amount:100% Id: (286) Deluge Deluge MAX Lv : 5 Skill Requirement : Frost Weapon 2 Skill Form : Active Type : Installation Type : 1 cell on ground Description : Consumption of one blue gemstone, making 7X7 cells around the designated area into a deluge area. Casts an area on the ground that amplifies all Water property attacks. and increases the Max HP of all characters within its area of effect, This skill acts as shallow water for skills Aqua Benedicta and Water Ball. (When using waterball, Deluge's range is reduced by the range of waterball.) This skill cannot be cast on a cell currently affected by any floor skill or ground targeted skill. Duration is (skill level)minutes. Casting this skill, Whirlwind or Volcano while the buff is active will not incur a Gemstone cost. _ [Lv 1] : damage(water) +10%, MaxHP + 5% [Lv 2] : damage(water) +14%, MaxHP + 9% [Lv 3] : damage(water) +17%, MaxHP +12% [Lv 4] : damage(water) +19%, MaxHP +14% [Lv 5] : damage(water) +20%, MaxHP +15% Id: (307) Mental Sensing Mental Sensing MAX Lv : 5 Skill Requirement : Acoustic Rhythm 3 Skill Form : Active Type : eEnsemble sSkill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : Performs an ensemble that will increase experieOn-screen (31x31) Gives yourself and your party members a chance yield of all monsters around the performto gain EXP points based on its skill level when fighting monsters. This skill canIt does not be overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with an instrument oring whips. Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells . When Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect. Cannot use skills, reduced movement speed and attack speed)ASP reduction for 10 seconds. _ [Lv 1] : EXP ixp Increase : 20% [Lv 2] : EXP ixp Increase : 30% [Lv 3] : EXP ixp Increase : 40% [Lv 4] : EXP ixp Increase : 50% [Lv 5] : EXP ixp Increase : 60% Id: (309) Battle Theme Battle Theme MAX Lv : 5 Skill Requirement : Song of Lutie(Gypsy's Kiss) 10 Skill Form : Active Type : eEnsemble sSkill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : Performs an ensemble that will boost attack and defense of allOn-screen (31x31) Increases yourself and your party members ATK around the performers. ThiDEF based on its skill cannot belevel. It does not overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with aning whips / instrument or whips. Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells . When Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect. Cannot use skills, reduced movement speed and attack speed)ASP reduction for 10 seconds. _ [Lv 1] : ATK + 20, DEF + 15. [Lv 2] : ATK + 25, DEF + 30. [Lv 3] : ATK + 30, DEF + 45. [Lv 4] : ATK + 35, DEF + 60. [Lv 5] : ATK + 40, DEF + 75. Id: (312) Power Cord Power Cord MAX Lv : 1 Skill Requirement : Lullaby 1 Skill Form : Active Type : eEnsemble sSkill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : Performs an ensOn-screen (31x31), Casts a skill to yourself and your party memblers that will remove 1nullifies gemstone requirement of skills used around the performers. Thiby 1 when using magic. It does skill cannot be overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with aning whips / instrument or whip. s. Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells . When Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect. Cannot use skills, reduced movement speed and attack speed)ASP reduction for 10 seconds. Id: (313) Acoustic Rhythm Acoustic Rhythm MAX Lv : 5 Skill Requirement : Magic Strings(Lady Luck) 10 Skill Form : Active Type : eEnsemble sSkill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : PerformOn-screen (31x31), increases resistan ensce of party memblers' Earth/Wat will booster/Fire/Wind resistance to elemental properties (not Neutral). and Status Effects of all party members around the performers. Thibased on its skill level. Al increases resistance to Petrification, Stone, Frozen, Stun, Curse, Sleep, Silence, Confusion. It does skill cannot be overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with aning whips / instrument or whips. Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells . When Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect. Cannot use skills, reduced movement speed and attack speed)ASP reduction for 10 seconds. _ [Lv 1] : Resistance to Properties + 3%,y Resistance to+ 3%, Status Effect Resistance + 5% [Lv 2] : Resistance to Properties + 6%,y Resistance to+ 6%, Status Effect Resistance + 10% [Lv 3] : Resistance to Properties + 9%,y Resistance to+ 9%, Status Effect Resistance + 15% [Lv 4] : Resistance to Properties + 12%,y Resistance to+ 12%, Status Effect Resistance + 20% [Lv 5] : Resistance to Properties + 15%,y Resistance to+ 15%, Status Effect Resistance + 25% Id: (315) Music Lessons Musical Lesson MAX Lv : 10 Skill Form : Passive Description : Enhances attack (Weapon Mastery) with Instrument class weapons and enables movement while playing songs. MaxSP always increases and ATK, Cirital Rate increases only with intruments. _ [Lv 1] : ATK Bonus +3, Reduction of delay after atk 1%, MaxSP + 1% [Lv 2] : ATK Bonus +6, Reduction of delay after atk 2% MaxSP + 2% [Lv 3] : ATK Bonus +9, Reduction of delay after atk 3%, MaxSP + 3% [Lv 4] : ATK Bonus +12, Reduction of delay after atk 4%, MaxSP + 4% [Lv 5] : ATK Bonus +15, Reduction of delay after atk 5%, MaxSP + 5% [Lv 6] : ATK Bonus +18, Reduction of delay after atk 6%, MaxSP + 6% [Lv 7] : ATK Bonus +21, Reduction of delay after atk 7%, MaxSP + 7% [Lv 8] : ATK Bonus +24, Reduction of delay after atk 8%, MaxSP + 8% [Lv 9] : ATK Bonus +27, Reduction of delay after atk 9%, MaxSP + 9% [Lv 10] : ATK Bonus +30, Reduction of delay after atk 10%, MaxSP + 10% Id: (319) Perfect Tablature Perfect Tablature MAX Lv : 10 Skill Requirement : Unchained SerenadDissonance 3 Skill Form : Active Type : Instrumental Skill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : Performs a song that will boost Flee rate and Perfect Dodge of allOn-screen (31x31), increases plarty members' FLEE around the performer for 60sect dodge. It does not overlap with other playing sInstrumental Skills and can only be used when the instrument is mountedcaster is equipping instruments. _ [Lv 1] : Flee + 20, Perfect Dodge +1 [Lv 2] : Flee + 22, Perfect Dodge +1 [Lv 3] : Flee + 24, Perfect Dodge +2 [Lv 4] : Flee + 26, Perfect Dodge +2 [Lv 5] : Flee + 28, Perfect Dodge +3 [Lv 6] : Flee + 30, Perfect Dodge +3 [Lv 7] : Flee + 32, Perfect Dodge +4 [Lv 8] : Flee + 34, Perfect Dodge +4 [Lv 9] : Flee + 36, Perfect Dodge +5 [Lv10] : Flee + 40, Perfect Dodge +5 Id: (320) Impressive Riff Impressive Riff MAX Lv : 10 Skill Requirement : Unchained SerenadDissonance 3 Skill Form : Active Type : Instrumental Skill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : Performs a song that will boost attack speed of all playerOn-screen (31x31), increases paround the performer for 60sty members' ASPD. It does not overlap with other playing sInstrumental Skills and can only be used when the incasterument is mountedequipping instruments. _ [Lv 1] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 1%) [Lv 2] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 3%) [Lv 3] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 5%) [Lv 4] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 7%) [Lv 5] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 9%) [Lv 6] : Increases ATK SpeedSPD(Reduction ofe delay after atk: 10tack by 11%) [Lv 7] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 13%) [Lv 8] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 15%) [Lv 9] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 17%) [Lv10] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 20%) Id: (321) Magic Strings Magic Strings MAX Lv : 10 Skill Requirement : Unchained SerenadDissonance 3 Skill Form : Active Type : Instrumental Skill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : Performs a song that will shorten VOn-screen (31x31), reduces party members' variable Cast Tcasting time (VCT) and Cast Delay of all players around the perforglobal skill cooltimer. It does not overlap with other playing sInstrumental Skills and can only be used when the caster is equipping instrument is mounted. _ [Lv 1] : Variable Cast Timeing- 2%, Cast DelayGlobal Cooltime- 3% [Lv 2] : Variable Cast Timeing- 4%, Global Cast Delayooltime- 6% [Lv 3] : Variable Cast Timeing- 6%, Cast DelayGlobal Cooltime- 9% [Lv 4] : Variable Cast Timeing- 8%, Cast DelayGlobal Cooltime-12% [Lv 5] : Variable Cast Timeing-10%, Cast DelayGlobal Cooltime-15% [Lv 6] : Variable Cast Timeing-12%, Cast DelayGlobal Cooltime-18% [Lv 7] : Variable Cast Timeing-14%, Cast DelayGlobal Cooltime-21% [Lv 8] : Variable Cast Timeing-16%, Cast DelayGlobal Cooltime-24% [Lv 9] : Variable Cast Timeing-18%, Cast DelayGlobal Cooltime-27% [Lv10] : Variable Cast Timeing-20%, Cast DelayGlobal Cooltime-30% Id: (322) Song of Lutie Song of Lutie MAX Lv : 10 Skill Requirement : Unchained SerenadDissonance 3 Skill Form : Active Type : Instrumental Skill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : Performs a song that will boost MOn-screen (31x31), increases party members' maximum HP of all players around the performer and restore their HP for 60salings received. It does not overlap with other playing sInstrumental Skills and can only be used when the incasterument is mountedequipping instruments. _ [Lv 1] : MaxHP +10%, Healings Received heal amount + 2% [Lv 2] : MaxHP +11%, Healings Received heal amount + 4% [Lv 3] : MaxHP +12%, Healings Received heal amount + 6% [Lv 4] : MaxHP +13%, Healings Received heal amount + 8% [Lv 5] : MaxHP +14%, Healings Received heal amount +10% [Lv 6] : MaxHP +15%, Healings Received heal amount +12% [Lv 7] : MaxHP +16%, Healings Received heal amount +14% [Lv 8] : MaxHP +17%, Healings Received heal amount +16% [Lv 9] : MaxHP +18%, Healings Received heal amount +18% [Lv10] : MaxHP +20%, Healings Received heal amount +20% Id: (323) Dance Lessons Dancing Lesson MAX Lv : 10 Skill Form : Passive Description : Enhances attack (Weapon Mastery) with Whip class weapons and enables movement while dancing. MaxSP always increases and ATK, Cirital Rate increases only with whip. _ [Lv 1] : Whip Damage +3, CRI + 1, MaxSP + 1% [Lv 2] : Whip Damage +6, CRI + 2, MaxSP + 2% [Lv 3] : Whip Damage +9, CRI + 3, MaxSP + 3% [Lv 4] : Whip Damage +12, CRI + 4, MaxSP + 4% [Lv 5] : Whip Damage +15, CRI + 5, MaxSP + 5% [Lv 6] : Whip Damage +18, CRI + 6, MaxSP + 6% [Lv 7] : Whip Damage +21, CRI + 7, MaxSP + 7% [Lv 8] : Whip Damage +24, CRI + 8, MaxSP + 8% [Lv 9] : Whip Damage +27, CRI + 9, MaxSP + 9% [Lv 10] : Whip Damage +30, CRI + 10, MaxSP + 10% Id: (327) Focus Ballet Focus Ballet MAX Lv : 10 Skill Requirement : Hip ShakerUgly Dance 3 Skill Form : Active Type : dDance sSkill Target: 31*31 cells : Self around the userParty members in 31x31 cell Description : Performs a dance that will boost HitIncreases HIT rate of all players around the performer for 60stargets in an area based on its skill level. It does not overlap with other playing sDance Skills and can only be used when the caster has a whip is mountequipped. _ [Lv 1] : HIT + 4 [Lv 2] : HIT + 8 [Lv 3] : HIT + 12 [Lv 4] : HIT + 16 [Lv 5] : HIT + 20 [Lv 6] : HIT + 24 [Lv 7] : HIT + 28 [Lv 8] : HIT + 32 [Lv 9] : HIT + 36 [Lv 10] : HIT + 40 Id: (329) Lady Luck Lady Luck MAX Lv : 10 Skill Requirement : Hip ShakerUgly Dance 3 Skill Form : Active Type : dDance sSkill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : boosts the cOn-screen (31x31), increases Critical hit rRate and cCritical dDamage of tall playergets around the performer for 60sin area. It does not overlap with other playing sDance Skills and can only be used when the whipcaster is mountedequipping whips. _ [Lv 1] : CRI +1, Critical Damage + 2% [Lv 2] : CRI +2, Critical Damage + 4% [Lv 3] : CRI +3, Critical Damage + 6% [Lv 4] : CRI +4, Critical Damage + 8% [Lv 5] : CRI +5, Critical Damage + 10% [Lv 6] : CRI +6, Critical Damage + 12% [Lv 7] : CRI +7, Critical Damage + 14% [Lv 8] : CRI +8, Critical Damage + 16% [Lv 9] : CRI +9, Critical Damage + 18% [Lv10] : CRI +10, Critical Damage + 20% Id: (330) Gypsy's Kiss Gypsy's Kiss MAX Lv : 10 Skill Requirement : Hip ShakerUgly Dance 3 Skill Form : Active Type : dDance sSkill Target : 31*31 cellSelf and Party members around the user31 X 31 cell Description : InOn-screases the target's MSP within the range of 31 X 31 cells for 60 (31x31), increaseconds and decreasMaxSP, reduces SP consumption when using the skillof targets in area. It does not overlap with other playing sDance Skills and can only be used when the whipcaster is mountedequipping whips. _ [Lv 1] : MaxSP + 10%, SP Cconsumption decrease: 6% [Lv 2] : MaxSP + 11%, SP Cconsumption decrease: 7% [Lv 3] : MaxSP + 12%, SP Cconsumption decrease: 8% [Lv 4] : MaxSP + 13%, SP Cconsumption decrease: 9% [Lv 5] : MaxSP + 14%, SP Cconsumption decrease: 10% [Lv 6] : MaxSP + 15%, SP Cconsumption decrease: 11% [Lv 7] : MaxSP + 16%, SP Cconsumption decrease: 12% [Lv 8] : MaxSP + 17%, SP Cconsumption decrease: 13% [Lv 9] : MaxSP + 18%, SP Cconsumption decrease: 14% [Lv10] : MaxSP + 20%, SP Cconsumption decrease: 15% Id: (357) Spear Dynamo ConcentrationSpear Dynamo MAX Lv : 5 Skill Requirement : HP Recovery 5, Spear Mastery 5, Riding 1 Skill Form : Active Type : Buff Target: Caster Only Description : This skill also boosts attack power and Hit rate and endure effect at cost of physical defense. _ [Lv 1] : HIT +10, ATK + 7%, DEF - 7% [Lv 2] : HIT +20, ATK + 9%, DEF - 9% [Lv 3] : HIT +30, ATK +11%, DEF -11% [Lv 4] : HIT +40, ATK +13%, DEF -13% [Lv 5] : HIT +50, ATK +15%, DEF -15% Id: (364) Soul Drain Soul Drain MAX Lv : 10 Skill Requirement : Improved SP Recovery 5, Soul Strike 7 Skill Form : Passive Description : IEnhancrease Max HSP and regain a certain amount of SP, depending, allows to absorb SP based on the enemy's monster's level, each time an enemy when they're killed with single target spells. (The effect is defeated by a magic spetermined based on the skill used just befor physical attack.e the effect of the soul drain is activated) _ [Lv 1] : MAXaxSP +2% [Lv 2] : MAXaxSP +4% [Lv 3] : MAXaxSP +6% [Lv 4] : MAXaxSP +8% [Lv 5] : MAXaxSP +10% [Lv 6] : MAXaxSP +12% [Lv 7] : MAXaxSP +14% [Lv 8] : MAXaxSP +16% [Lv 9] : MAXaxSP +18% [Lv10] : MAXaxSP +20% Id: (366) Mystical Amplification Mystical Amplification MAX Lv : 10 Skill Form : Active Type : Buff Target : Caster OnlySelf Description : Amplifies the magic power of the next skillIncreases base MATK for 360 seconds or until the next skill is used. _ [Level 1] : MATK + 5% [Level 2] : MATK +10% [Level 3] : MATK +15% [Level 4] : MATK +20% [Level 5] : MATK +25% [Level 6] : MATK +30% [Level 7] : MATK +35% [Level 8] : MATK +40% [Level 9] : MATK +45% [Level 10] : MATK +50% Id: (368) Martyr's Reckoning Martyr's Reckoning MAX Lv : 5 Skill Requirement : Endure 1, Sacrifice 3 Skill Form : Active Type : Supportive Target: 1 Target Description: Change 5 physical attacks after activating this skill into special attack. Each attack enhanced by Martyr's Reckoning will drain an amount of HP equal to 9% of character's Max HP. This skill can make the caster killed. _ [Lv 1]: Damage times 1 [Lv 2]: Damage*1.1 [Lv 3]: Damage*1.2 [Lv 4]: Damage*1.3 [Lv 5]: Damage*1.4 Id: (373) Indulge Indulge MAX Lv : 5 Skill Requirement : Improved SP Recovery 1, Magic Rod 1 Skill Form : Active Type : Supportive Target: Caster Only Description: Consume an amount of HP equal to 10% of Max HP to restore an SP amount determined by the skill's level. _ [Lv 1] : SP +10% of reduced HP [Lv 2] : SP +20% of reduced HP [Lv 3] : SP +30% of reduced HP [Lv 4] : SP +40% of reduced HP [Lv 5] : SP +50% of reduced HP Id: (374) Soul Exhale Soul Exhale MAX Lv : 1 Skill Requirement : Magic Rod 3, Spell Breaker 2 Skill Form : Active Type : Supportive Target: 1 Target Description: Exchange caster's remaining SP with target's remaining SP. The SP that the caster receives cannot exceed the caster's Max SP limit. Id: (379) Soul Destroyer Soul Destroyer MAX Lv : 10 Skill Requirement : Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 Skill Form : Active Type : Special Ranged Attackphysical Target : 1 Ttarget Description : Inflict an amount ofDeals strong ranged physical and magical damage at once to an enemy. It damage to a target. Only the half of Critical Chance is applied. Damage increases affected bbased on BaseLv, STR and INT. Only the half of Criticaster's INT and Attack Power.l Damage option applies. [Lv 1] : ATK 150% [Lv 2] : ATK 300% [Lv 3] : ATK 450% [Lv 4] : ATK 600% [Lv 5] : ATK 750% [Lv 6] : ATK 900% [Lv 7] : ATK 1050% [Lv 8] : ATK 1200% [Lv 9] : ATK 1350% [Lv10] : ATK 1500% Id: (382) Focused Arrow Strike Focused Arrow Strike MAX Lv : 5 Skill Requirement : Double Strafe 5, ImproveAttention Concentratione 10 Skill Form : Active Type : Ranged Pphysical Attack Target: 1 : Target 1 Description : Shoot an arrow with incredible might directly towards a targeted spot, greatly damaging anyInflicts ranged physical damage to all enemies within its path. This can be the Area of Effect of 5x5 cell. Half of Critical Attack with high ratechance is applied. Half of chance. The raCritical damage option is applied. Range of Sharp Shootinge is 9 fixed at 11cells. _ [Lv 1] : ATK 35600% [Lv 2] : ATK 55900% [Lv 3] : ATK 751200% [Lv 4] : ATK 951500% [Lv 5] : ATK 115800% Id: (407) Create Deadly Poison Create Deadly Poison MAX Lv : 1 Skill Requirement : Envenom 10, Detoxify 1, Enchant Poison 5 Skill Form: Supportive Description: Create a bottle of Deadly Poison that will increase the Attack Speed of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it. Caster's DEX and LUK affect this skill's success rate. If this skill fails, the caster loses an amount of HP equal to 25% of his Max HP. Items Required to create Deadly Poison: 1 Empty Bottle 1 Poison Spore 1 Venom Canine 1 Bee Sting 1 Cactus Needle 1 Berserk Potion 1 Karvodailnirol Id: (408) Mom, Dad, I love you! Mom, Dad, I love you! Skill Form: Supportive Description: Caster's parents will not lose any experience points if they die within this skill's 2 minute duration. Each cast consumes an amount of SP equal to 10% of the caster's Max SP. Id: (423) Happy Break Happy Break MAX Lv : 10 Skill Form: Passive Description: When two or more Taekwon Class characters sit next to each other, SP will be restored for both characters. This SP restoration is affected by Max SP and enhanced by an additional 3 SP with the /doridori command. Using the /doridori command while in Happy Break status will make it last for 30 minutes. During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10. Using the Earth Spike scroll during this status will consume 10 SP. [Lv 1] SP +3 [Lv 2] SP +6 [Lv 3] SP +9 [Lv 4] SP +12 [Lv 5] SP +15 [Lv 6] SP +18 [Lv 7] SP +21 [Lv 8] SP +24 [Lv 9] SP +27 [Lv 10] SP +30 Id: (434) Solar, Lunar and Stellar Opposition Solar, Lunar and Stellar Opposition MAX Lv : 3 Skill Form: Designation Description: Designate the targeted monster with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a monster's cosmic alignment once it is designated. Using this skill on a cosmically aligned monster will display a list of monster designations. Only 1 monster can be designated for each cosmic alignment. [Lv 1] Designate monster with Solar alignment. Limited to Small sized monsters. [Lv 2] Designate monster with Lunar alignment. Limited to Medium sized monsters with Max HP of 6,000 or more. [Lv 3] Designate monster with Stellar alignment. Limited to Large sized monsters with Max HP of 20,000 or more. On players, character jobs can be designated without regarding size and Max HP. Id: (444) Solar, Lunar and Stellar Union Solar, Lunar and Stellar Union Skill Requirement : Solar, Lunar, and Stellar Courier 9, Sprit State Skill Form: Awakening Description: Awaken the caster's hidden potential for 10 minutes while in a spirit status, endowing the caster with attacks that have 100% Accuracy and will ignore enemy's Defense, and increased Movement Speed. However, 2% of caster's HP will be drained with each attack on monsters and 8% will be drained with each attack on other players. In this status, attacking when the caster's remaining HP is less that 20% of Max HP will instantly kill the caster. Caster's remaining HP is less that 20% of Max HP instantly kill the caster. Id: (462) Kaizel Kaizel MAX Lv : 7 Skill Requirement : Priest Spirit 1 Skill Form: Supportive [Ka-] Category: Can only be used on family members and other Soul Linkers Description: Instantly revive a fallen character that will be in Kyrie Eleison status for 3 seconds upon revival. This revival lasts for 30 minutes and is cancelled by resurrecting the target. This skill is disabled during WoE. Cast Time & HP Restored Upon Revival [Lv 1] 120 SP, 4.5 sec, 10% Max HP [Lv 2] 110 SP, 4 sec, 20% Max HP [Lv 3] 100 SP, 3.5 sec, 30% Max HP [Lv 4] 90 SP, 3 sec, 40% Max HP [Lv 5] 80 SP, 2.5 sec, 50% Max HP [Lv 6] 70 SP, 2.5 sec, 60% Max HP [Lv 7] 60 SP, 2.5 sec, 70% Max HP Id: (466) Kaina Kaina MAX Lv : 7 Skill Requirement : Happy Break 1 Skill Form: Passive Description: Increase Max SP and enhance the efficiency of the Happy Break skill. At Base Level 70, this skill reduces the SP consumption of the Estin, Estun and Esma skills by 3% in proportion to the skill level of Kaina. At Base Level 80, this SP consumption is reduced by 5% and at Level 90, it is reduced by 7%. Happy Break Efficiency & MaxSP Increase By Level [Lv 1] H.B. +40% , Max SP +30 [Lv 2] H.B. +50% , Max SP +60 [Lv 3] H.B. +60% , Max SP +90 [Lv 4] H.B. +70% , Max SP +120 [Lv 5] H.B. +80% , Max SP +150 [Lv 6] H.B. +90% , Max SP +180 [Lv 7] H.B. +100% , Max SP +210 Id: (484) Gravitational Field Gravitational Field MAX Lv : 5 Skill Requirement : Quagmire 1, Stave Crasher 1, Mystical Amplification 10 Target: Ground Description: Increase the gravity in a 5*5 cell area around a targeted spot which will decrease the Movement and Attack SpeedsSPD of enemies within range, as well as cause continuous damage that will pierce Defense. This skill's effect on Movement and Attack SpeedsSPD does not apply to Boss monsters. When skill is active, the caster's movement and attacks are disabled. Each cast requires 1 Blue Gemstone. 2 second Cast Delay. [Lv 1]:5 Sec Duration Enemy Speed -5% 400 Damage/Sec [Lv 2]:6 Sec Duration Enemy Speed -10% 600 Damage/Sec [Lv 3]:7 Sec Duration Enemy Speed -15% 800 Damage/Sec [Lv 4]:8 Sec Duration Enemy Speed -20% 1,000 Damage/Sec [Lv 5]:9 Sec Duration Enemy Speed -25% 1,200 Damage/Sec Id: (490) Acid Bomb Acid Bomb MAX Lv : 10 Skill Requirement : BombDemonstration 5, Acid Terror 5 Skill Form : Active Type : Special Ranged AttackPhysical Target: 1 : Target 1 Description : Consume 1 Bottle Grenade and 1 Acid Bottle to hurl th Ranged Physical Damage contents of both items at a targeted enemy to inflict an amount of d, consumes 1 Fire and Acid Bottle. Damage affected by this skill's level, the caster'sincreases based on BaseLv, INT, andthe target's VIT. In PvP, Acid Bomb gives damage the targeted character byDeals half of the usual and also may damage the targeted character's Weapon or Armor. Hao players and adds a Skill Level's % chance to break weapon or armor Wtarget's weapon/Armor Damage Chance By Level _ Weapon/Ad armor Damage Chance By Ls based on skill level. [Lv 1]1 : ATK 200% [Lv 2]2 : ATK 400% [Lv 3]3 : ATK 600% [Lv 4]4 : ATK 800% [Lv 5]5 : ATK 1000% [Lv 6]6 : ATK 1200% [Lv 7]7 : ATK 1400% [Lv 8]8 : ATK 1600% [Lv 9]9 : ATK 1800% [Lv 10]1 : ATK 2000% Id: (493) Taekwon Mission Taekwon Mission MAX Lv : 1 Skill Requirement : Kihop 5 Skill Form: Ranking (/taekwon) Description: This skill is disabled once a character changes to an advanced job, such as Taekwon Master or Soul Linker. Activating this skill will display the current monster target for the Taekwon Mission. Taekwon Boys and Girls will earn 1 Taekwon Mission Point by defeating 100 target monsters. Fulfilling the 100 target monster quota will begin a new Taekwon Mission with a randomly chosen target. Mini Boss and Boss monsters will never be chosen as targets. Taekwon characters that achieve the Top 10 Taekwon Ranking by earning the most Taekwon Mission Points can string combos with the Tornado Kick, Roundhouse, Heel Drop, and Counter Kick skills. Taekwon Rankers at Base Level 90 and above with have tripled Max HP and SP, and will be able to use all Taekwon Boy and Girl skills. Id: (530) Shadow Slash Shadow Slash MAX Lv : 5 Skill Requirement : Haze Slashwer 5 Skill Form:Offensive : Active Type : Physical Melee Target : 1 target Description : Requires Hiding Status. Leaps from the shadow Slash can only bes toward a single target and performs a slicing move to inflict physical damage. Hiduring His removed upon using status, whichthis skill, and Critical Damage can be enabled by the Haze Slasherapplied depending on its skill. Strike a target with an attack whose range is equ level. For Critical Damage, only the half tof the caster's Shadow Leap ranotal Critical Damage. Casting Opthions skwill will cancel Hiding statusbe applied. _ [Lv 1]: 100% Atk, +3 : ATK 200%, Critical Chance 30% [Lv 2]: 200% Atk, + : ATK 350%, Critical Chance 35% [Lv 3]: 300% Atk, +4 : ATK 500%, Critical Chance 40% [Lv 4]: 400% Atk, +45% : ATK 650%, Critical Chance 45% [Lv 5]: 500% Atk, +5 : ATK 800%, Critical Chance 50% Id: (533) Ninja Mastery Ninja Mastery MAX Lv : 10 Skill Form:Passive Description: Increase SP Restoration Speed by training in the Ninja Arts. The amount of SP restored by this skill is affected by the character's Max SP. [Lv 1]: +3 SP/10 Sec. [Lv 2]: +6 SP/10 Sec. [Lv 3]: +9 SP/10 Sec. [Lv 4]: +12 SP/10 Sec. [Lv 5]: +15 SP/10 Sec. [Lv 6]: +18 SP/10 Sec. [Lv 7]: +21 SP/10 Sec. [Lv 8]: +24 SP/10 Sec. [Lv 9]: +27 SP/10 Sec. [Lv 10]: +30 SP/10 Sec. Id: (1014) Redemptio Redemptio Skill Requirement : Finish Quest Skill Form: Supportive Target: Party Members Description : Sacrifice yourself to revive every Party Member within the caster's screen, restoring 50% of their Max HP. The EXP penalty for the caster is decreased if more Party Members are revived. If the caster has less than 1% EXP for the current Base Level, then the skill cannot be cast. Id: (2001) Enchant Blade Enchant Blade MAX Lv : 10 Skill Requirement : Rune Mastery 2 Skill Form : Supportive ëŒ€ìƒ : PlayerAsist Target : Self Description : Enchant your blade with magic, allowing you to deal additional magic with yourAdds the caster's MATK to the melee physical attacks for 5 minutes. Amount of Matk goes up by Additional MATK per skill level, and influenc. It's affected by the caster's Base Level and INT. [Level 1] : MATK +120 [Level 2] : MATK +140 [Level 3] : MATK +160 [Level 4] : MATK +180 [Level 5] : MATK +200 [Level 6] : MATK +220 [Level 7] : MATK +240 [Level 8] : MATK +260 [Level 9] : MATK +280 [Level10] : MATK +300 Id: (2002) Sonic Wave Sonic Wave MAX Lv : 10 Skill Requirement : Enchant Blade 3 Skill Form : OffensivDamage Description : Smash your weapon totrikes the ground creating a sonic wave to damage a tand attacks enemies at a farget in the distance. AccurHIT racy Rate affecis assisted byas skill level and dincreases. Half of Critical Hit rate is applied. Damage affected byincreases as Base levelLv increases. Half of Critical Damage option can be applied. [Level 1] : ATK 81200% [Level 2] : ATK 901350% [Level 3] : ATK 10500% [Level 4] : ATK 110650% [Level 5] : ATK 12800% [Level 6] : ATK 130950% [Level 7] : ATK 21400% [Level 8] : ATK 1502250% [Level 9] : ATK 162400% [Level10] : ATK 1702550% Id: (2004) Hundred Spears Hundred Spears MAX Lv : 10 Skill Requirement : Phantom Thrust 3 Skill Form : OffensivDamage Description : Spear exclusive sWeapon Skill. PiercesDeals great damage to a target 5 consecutive times. Has a chance of activating the highest learne, also enemies in range. Damage increases as BaseLv and slevel of [Spear Boomerang] if the caster has learned that skiiral Pierce increase. Range: 7 cells. [Level 1] : ATK +6800% / Chance to activate Spear Boomerang +13% Area : 3x3 [Level 2] : ATK +761000% / Chance to activate Spear Boomerang +16% Area : 3x3 [Level 3] : ATK +841200% / Chance to activate Spear Boomerang +19% Area : 3x3 [Level 4] : ATK +921400% / Chance to activate Spear Boomerang +22% Area : 3x3 [Level 5] : ATK +101600% / Chance to activate Spear Boomerang +25% Area : 5x5 [Level 6] : ATK +18080% / Chance to activate Spear Boomerang +28% Area : 5x5 [Level 7] : ATK +1162000% / Chance to activate Spear Boomerang +31% Area : 5x5 [Level 8] : ATK +1242200% / Chance to activate Spear Boomerang +34% Area : 5x5 [Level 9] : ATK +132400% / Chance to activate Spear Boomerang +37% Area : 7x7 [Level 10] : ATK +142600% / Chance to activate Spear Boomerang +40%Area : 7x7 Id: (2005) Wind Cutter Wind Cutter MAX Lv : 5 Skill Requirement : Enchant Blade 5 Skill Form : Range AttackArea of EffectDamage Description : Swing your Wields a powerful weapon and push an damages the surrounding enemy down with the power of wind. Has a chance to inflict 'Fear'ies using a wind pressure. When spear's equipped, damage becomes ranged. When two-handed sword's equipped, damages twice Damage increases as BaseLv increases. [Level 1] : Normal Weapon: ATK +150% / Fear chance +5300%/Two-handed Sword: ATK 250%/Spear: 400% [Level 2] : Normal Weapon: ATK +200% / Fear chance +7600%/Two-handed Sword: ATK 500%/Spear: 800% [Level 3] : Normal Weapon: ATK +250% / Fear chance +9900%/Two-handed Sword: ATK 750%/Spear:1200% [Level 4] : Normal Weapon: ATK +300% / Fear chance +111200%/Two-handed Sword: ATK1000%/Spear:1600% [Level 5] : Normal Weapon: ATK +350% / Fear chance +131500%/Two-handed Sword: ATK1250%/Spear:2000% Id: (2006) Ignition Break Ignition Break MAX Lv : 5 Skill Requirement : Sonic Wave 2, Wind Cutter 3, Death Bound 5 Skill Form : Range Area of EffectDamage Description : Attack The weapon hits the ground, causing a strong explosion, damaging all enemies around by. Half of the heat created from striking your weapon toitical chance of the ground. Morecaster is applied, damage given to closer the enemies. Adds additional dincreases as BaseLv increases. For Critical Damage when equipped with a fir, half of Critical Damage property swortion is applied. [Level 1] : Damage from 300%-2ATK 450%-200% [Level 2] : Damage from 600%-500%-4ATK 900% [Level 3] : Damage from 900%-7ATK 1350%-600% [Level 4] : Damage fromATK 1200%-1000%-800% [Level 5] : Damage from 1500%-1ATK 2250%-1000% Id: (2007) Dragon Training Dragon Training MAX Lv : 5 Skill Requirement : Cavalier Mastery 1 Skill Form : Passive Description : Decreases tWhen movement penalty from ridingunted on a dragon and, this skill increases the maximum wWeight lLimit and, increase the damage of Dragon Breath damage. [Lv 1] : Attackallows Speed 80% / Dragon Breath 100% / Weight +700 [Lv 2] : Aar class weapons to ignore the size modifiers, dealing 100% damage at all time and increases attack Speed 85% /power.. [Level 1] : Dragon Breath 105% / Weight +9Modifier 100% [Lv 3evel 2] : Attack Speed 90% /Dragon Breath Modifier 110% [Level 3] : Dragon Breath 110% / Weight +1100Modifier 120% [Level 4] : Attack Speed 95% / Dragon Breath 115% / Weight +1300Modifier 130% [Level 5] : Attack Speed 100% / Dragon Breath 120% / Weight +1500Modifier 140% Id: (2008) Dragon's Breath Dragon's Breath MAX Lv : 10 Skill Requirement : Dragon Training 2 Skill Form : Range Area of EffectDamage Description : CommandsUses Firebreath, causing special ranged physical damage to the speed of fire, agond enemies who are damaged by the dragon's breath sometimes suffer continuous damage due to fire. Targets wihe power of the dragon's breath depends on the condition range will take Fire Element damage and be inflicted based on caster's condition.of the caster who controls it. When Giant Growth Effect, attack property becomes Holy. When Lux Anima Effect, attack property becomes Shadow. (When Giant Growth and Anima Effect, attack property becomes Shadow) Id: (2010) Rune Mastery Rune Mastery MAX Lv : 10 Skill Form : Passive Description : Rune Knights have gained the power to understand and use Rrunes by acquiringthrough Rune Mastery. This skill enables themplayes to make R rune Sstones and it affects the chance of success whensuccess rate. There are 10 different types of runes, and number of making and usable runes stones increase depending Rune Stoon the runes mastery level. 1 ROne rune Gemstone and 1 Branch of one Elder will bebranch are basically consumed when making a Rto make a rune Sstone, and you needadditional more materials according to the type of Rune Srequired for each rune stone. From Lv.5, you can make 1-2 Rune Stones at a timeAt least two are produced at once, from slv 5, 2-4 are produced, and from Lv.level 10, can make 1-3 Rune Stones2-6 are produced. [Level 1] : Turisus Rune Sstone -Kobold - Blue Hair 1 , Claw Oof Desert Wolf 1 [Level 2] : Isia Rune Sstone - Burning Heart 1 [Level 3] : Pertz Rune Sstone - Light Granule 1, Tangled Chains 1, Dragon's Canine 1 [Level 4] : Hagalas Rune Sstone - Materials : Round Shell 1, , Dragon's Skin 1 [Level 5] : Asir Rune Sstone - Materials : Light Granule 1, Ogre's Tooth 1 [Level 6] : Urj Rune Sstone - Slender Snake 1, Materials : Horrendous Hair 1, Honey 1 [Level 7] : Rhydo Rune Sstone - Materials : Light Granule 1, Red Gemstone 1 [Level 8] : Nosiege Rune Sstone - Materials : Light Granule 1, BrokenDestroyed Armor Piece 1, OldWorn-out Magic CircleScroll 1 [Level 9] : Verkana Rune Sstone - Dullahan's Materials : Armor Piece of Dullahan 1 [Level 10] : Luxa Anima Rune Sstone - Materials : Gold 3, Light Granule 3 / Increase the success rate of Rune stone creation Id: (2016) Vitality Activation Id: (2022) Cross Impact Cross Impact MAX Lv : 5 Skill Requirement : Sonic Blow 10 Skill Form : Active / BuffDamage Description : Quickly attack 1 Leaps to a target 7 times. 3 cells effective rand deals melee physical damage. Only the half of critical chance applies, damage increases based on BaseLv. Only the half of Critical Damage option applies. Range 7Cell. [Level 1] : Damage 110550% [Level 2] : Damage 12700% [Level 3] : Damage 130850% [Level 4] : Damage 142000% [Level 5] : Damage 21500% Id: (2024) New Poison Research New Poison Research MAX Lv : 10 Skill Requirement : NoGuillotine Cross Base Skill Skill Form : Passive Description : Learn skill to makecreate a new poison. Accor Depending on to She skill Llevel, a newthe number of poison skill s and manufacturing that can be made increases, and the probability of success rate. When each skill level is increased, the duration of 'Deadly Poison' increases by 3 seconds. Ms. Requires a medicine Bbowl and Pa poison Kkit, are required along with additionalnd each poison must have the necessary materials depending . Additionally, the type oflethal poison being made.grant time is increased by 15 seconds per level from 45 sec [Level 1] : S Chance to success Rate 35% / Paralyze (Paralyzing Poison) -sis : 20 Poisonous Toad's Skin 20, , 1 Poison herb Amoena 1 [Level 2] : S Chance to success Rate 40% / Pyrexia (Pyrexia Poison) -: 20 Anolian Skin 20, ,1 Poison Herb Rantana 1 [Level 3] : S Chance to success Rate 45% / Death Hurt (Wound Polluting Poison) -: 25 Decayed Nail 25, , 1 Poison Herb Seratum 1 [Level 4] : S Chance to success Rate 50% / Leech End (Leech: 1 Poison) - Herb Scopolia, 1, Poison Herb Nerium 1 [Level 5] : S Chance to success Rate 55% / Antidote (Detoxification) -: 2 Green Herb 2 ,, 1 Blue Herb, 1, White Herb 1 [Level 6] : S Chance to success Rate 60% / Venom Bleed (Weakening Poison) -: 10 Sticky Poison, 10, Izidor 1 [Level 7] : S Chance to success Rate 65% / Magic Mushroom (Laughing Mushroom: 10 Poison) - Spore, 1 Poison Spore 10, herb Makulata 1 [Level 8] : S Chance to success Rate 70% / Toxin (Paralyzing: 10 Sticky Poison) - Sticky, 1 Poison 10, Herb Nerium 1 [Level 9] : S Chance to success Rate 75% / Oblivion Curse Heart Of: 10 Mermaid's Heart, 10 , Izidor 1 [Level 10] : S Chance to success Rate 80% / - Id: (2027) Poisonous Weapon Poisonous Weapon MAX Lv : 5 Skill Requirement : Research New Poison Research 1 Skill Form : Active / Buff Description : Make the caster's weapon poisoned coated by Guillotine Cross's new poison. During duration, caster's melee physical damage increases, provides special effect based on what's coated. Has a change to poison the target by attacking. [Level 1] : 20 SP / Chance 4% Rate // Duration 60 sec. d [Level 2] : Chance 6% / Duration 120 sec [Lv 2evel 3] : 24 SP / 6% Rate / 12 Chance 8% / Duration 180 sec. d [Level 4] : Chance 10% / Duration 240 sec [Lv 3evel 5] : 28 SP / 8% Rate / 180 sec. Chance 12% / Duration 300 sec [Paralysis] : Increase movement speed [Pyrexia] : Increase critical damage, increase base physical damage [Death Hurationt] : Recovers MaxHP 1% per 1 sec [Lv 4eech End] : 32 SP / Increase resistance to dark and stun status by 100% Rate / 240 sec. duration [Lv 5 [Venom Bleed] : Reduce melee reflection damage by 30% [Magic Mushroom] : Reduce delay after skill by 10% [Toxin] : 36 Recovers MaxSP / 12% Rate / 300per 1 sec. duration [Oblivion Curse] : Increase resistance to silence and curse by 100% Id: (2029) Counter Slash Counter Slash MAX Lv : 10 Skill Requirement : Weapon Blocking 1 Skill Form : Active / Buff Damage Description : When attack block success on Weapon Blocking status, you can attack the enemy successively with Counter Slash. GiveCan be used while in Counter by Weapon Blocking. Deals damage to all enemies in 3x3 range from the caster. This dund. Damage ignores the targets' physical defense. D, and damage affected by cignorance increaster's AGI,based on BaseLv, JobLV.v and AGI다. [Level 1] : ATK Damage 450% / Area of Effect 3 x 3 [Level 2] : ATK Damage 600% / Area of Effect 3 x 3 [Level 3] : ATK Damage 750% / Area of Effect 3 x 3 [Level 4] : ATK Damage 900% / Area of Effect 3 x 3 [Level 5] : ATK Damage 1050% / Area of Effect 3 x 3 [Level 6] : ATK Damage 1200% / Area of Effect 5 x 5 [Level 7] : ATK Damage 1350% / Area of Effect 5 x 5 [Level 8] : ATK Damage 1500% / Area of Effect 5 x 5 [Level 9] : ATK Damage 1650% / Area of Effect 5 x 5 [Level10] : ATK Damage 1800% / Area of Effect 5 x 5 Id: (2036) Rolling Cutter Rolling Cutter MAX Lv : 5 Skill Requirement : Sonic Blow 10 Skill Form : Active / Damage Description : Skill for Katar, gives damage to enemies within range by Weapon Skill, spins and ing with a Katar. Your spinning counter is accumulated whenever you sflicts damage to all enemies around. Spin and iCount increases as using the skill, and damage of Cross Ripper Slasher. increases based on Spin Counts. Sping c Counter can be accumulated a maximum 10 times.ontinues for 10 sec, and the effect is removed when you move. [Level 1] : Damage 1030% / Area of Effective range 3x3 cells 3 x 3 [Level 2] : Damage 2150% / Area of Effective range 3x3 cells x 3 [Level 3] : Damage 2090% / Area of Effective range 3x3 cells 5 x 5 [Level 4] : Damage 25370% / Area of Effective range 3x3 cells 5 x 5 [Level 5] : Damage 30450% / Area of Effective range 5x5 cells 7 x 7 Id: (2037) Cross Ripper Slasher Cross Ripper Slasher MAX Lv : 5 Skill Requirement : Rolling Cutter 1 Skill Form : Active / Damage Description : Can be activated by consuming spinning cused when player has Spin Counts from Rolling Cutter. Guillotine Cross throws a knifInflicts a strong damage ato a target in range while spinning, causing significant am far away. Damage increases based on BaseLv, AGI, and number of Spin Count of damage. Damas. Skill range is increased by the number of counterss 1 cell per skill level, starting from 9 cell. [Level 1] : Damage 480% / Range 9 cells+Spin Count% [Level 2] : Damage 560% / Range 10 cells160%+Spin Count% [Level 3] : Damage 640% / Range 11 cells240%+Spin Count% [Level 4] : Damage 720% / Range 12 cells320%+Spin Count% [Level 5] : Damage 800% / Range 13 cells400%+Spin Count% Id: (2038) Judex Judex MAX Lv : 10 Skill Requirement : Turn Undead 1 Skill Form : Holy Property Magic Description : magic attack that dDeals Hholy attribute damage to a target and all enemies in the surs within 3 cells arounding 3 cells the target. Damage affected byincreases as caster's Base level.Lv increases [Level 1] : MATK 3470% [Level 2] : MATK 38440% [Level 3] : MATK 42510% [Level 4] : MATK 46580% [Level 5] : MATK 6500% [Level 6] : MATK 54720% [Level 7] : MATK 58790% [Level 8] : MATK 8620% [Level 9] : MATK 66930% [Level10] : MATK 71000% Id: (2039) Ancilla Ancilla MAX Lv : 1 Skill Requirement : Clementia 3 Skill Form : Create Ancilla Description : Create Ancilla, thes magic stone called Ancilla. CWhen used, consumes SP 10% of SP and 1 Blue Gemstone. If consumes When using Ancilla, increase Heal amount +healing by 15% for 60 sec, SP recovery rate +30% for 30 sby 30%, property of Adoramus becomes neutral. Id: (2040) Adoramus Adoramus MAX Lv : 10 Skill Requirement : Judex 5, Ancilla 1, Magnus Exorcismus 1 Skill Form : Holy Property Magic Description : A powerful sacred lightDeals holy magic damages the surrounding enemies within the range, furth AoE, lower putting them in a state of darkness and deAGI and Shadow. Damage increasing agility. This skilles based on BaseLv, consumes 1 Blue Gemstone. If the caster is standing next to another Acolyte type character when used. While in Ancilla effect, attack property becomes neutral. When Cleric is around, skill no longer consumes Blue Gemstone is required, but will, Cleric's partial SP is consume somed, caster's Adoramus SP from that supportive character. This skill doesn't affectconsumption is reduced. Cannot damage targets on Land Protector. [Level 1] : MATK 400% /550%/ Area of Effective range 7x7 cCells [Level 2] : MATK 470% /800%/ Area of Effective range 7x7 cCells [Level 3] : MATK 10540% // Area of Effective range 7x7 cCells [Level 4] : MATK 61300% // Area of Effective range 7x7 cCells [Level 5] : MATK 680% /1550%/ Area of Effective range 7x7 cCells [Level 6] : MATK 750% /1800%/ Area of Effective range 7x7 cCells [Level 7] : MATK 82050% // Area of Effective range 11x11 cCells [Level 8] : MATK 892300%/ Area of Effective range 11x11 cCells [Level 9] : MATK 962550%/ Area of Effective range 11x11 cCells [Lv evel10] : MATK 1032800%/ Area of Effective range 11x11 cCells Id: (2044) Epiclesis Epiclesis MAX Lv : 5 Skill Requirement : Ancilla 1, High Heal 1 Skill Form : Summon Description : Summon the Tree of Life that revives any dead characters within 5x5 cell range of the tree, while increasing MaxHP and recovering HP and SP. Consumes 1 Ancilla and 1 Holy Water. [Lv 1] : MaxHP +5% Recover 3% HP per 3 sec. SP Recovery by 2 % [Lv 2] : MaxHP +10% Recover 3% HP per 3 sec. SP Recovery by 2 % [Lv 3] : MaxHP +15% Recover 4 % HP per 3 sec. SP Recovery by 3 % [Lv 4] : MaxHP +20% Recover 4 % HP per 3 sec. SP Recovery by 3 % [Lv 5] : MaxHP +25% Recover 5 % HP per 3 sec. SP Recovery by 4 % Id: (2047) Lauda Agnus Lauda Agnus MAX Lv : 4 Skill Requirement : Recovery 1 Skill Form : Recover Description : Recover Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning of all party members. Max HP bonus when casting on normal condition party member. [Lv 1] : Success Rate 70% / MaxHP + 4% [Lv 2] : Success Rate 80% / MaxHP + 6% [Lv 3] : Success Rate 90% / MaxHP + 8% [Lv 4] : Success Rate 100% / MaxHP + 10% Id: (2051) High Heal HIGHNESSHEAL / High Priest's Healing MAX Lv : 5 Skill Requirement : Renovatio 1 Skill Form : Heal Description : Restores a lot more HP than acolyte's heal. [Level 1] : Healing amount 2x [Level 2] : Healing amount 2.3x [Level 3] : Healing amount 2.6x [Level 4] : Healing amount 2.9x [Level 5] : Healing amount 3.2x Id: (2052) Clearance CLEARANCE / Removal MAX Lv : 5 Skill Requirement : Laudaramus 2 Skill Form : Special Description : Remove all party members and monsters' buffs, debuffs, and status effects. [Level 1] : Success Rate 68% [Level 2] : Success Rate 76% [Level 3] : Success Rate 84% [Level 4] : Success Rate 92% [Level 5] : Success Rate 100% Id: (2053) Expiatio EXPIATIO / Expiation MAX Lv : 5 Skill Requirement : Oratio 5 Duple Light 5 Skill Form : Active Description : Grants divine power to one's weapon to penetrate armors when physical/magical attacks. [Level 1] : Armor Penetration 5% / Lasts for 150 sec [Level 2] : Armor Penetration 10% / Lasts for 180 sec [Level 3] : Armor Penetration 15% / Lasts for 210 sec [Level 4] : Armor Penetration 20% / Lasts for 240 sec [Level 5] : Armor Penetration 25% / Lasts for 270 sec Id: (2054) Duple Light Duple Light / Two Lights MAX Lv : 10 Skill Requirement : Aspersio 1 Skill Form : Active Description : Summons two holy lights, deals extra damage when melee attacking. [Level 1] : Physical ATK + 165% Magical Attack + 440% / Lasts for 90 sec [Level 2] : Physical ATK + 180% Magical Attack + 480% / Lasts for 120 sec [Level 3] : Physical ATK + 195% Magical Attack + 520% / Lasts for 150 sec [Level 4] : Physical ATK + 210% Magical Attack + 560% / Lasts for 180 sec [Level 5] : Physical ATK + 225% Magical Attack + 600% / Lasts for 210 sec [Level 6] : Physical ATK + 240% Magical Attack + 640% / Lasts for 240 sec [Level 7] : Physical ATK + 255% Magical Attack + 680% / Lasts for 270 sec [Level 8] : Physical ATK + 270% Magical Attack + 720% / Lasts for 300 sec [Level 9] : Physical ATK + 285% Magical Attack + 760% / Lasts for 330 sec [Level10] : Physical ATK + 300% Magical Attack + 800% / Lasts for 360 sec Id: (2202) Soul Expansion Soul Expansion MAX LV 5 Skill Requirement : Drain Life 1 Skill Form : Active / Damage Description : Strikes Deals Ghost magic damage to a target and all surrounding foes at long distance with ghost element enemies in AoE. Deals twice damage. If used against a player when target is in White Imprison, the skill deals double damage. Damage increases based on BaseLv and INT. [Level 1] : 30 SP / 5 MATK 1200% Matk [Level 2] : 35 SP / 6 MATK 1400% Matk [Level 3] : 40 SP / 7 MATK 1600% Matk [Level 4] : 45 SP / MATK 1800% Matk [Level 5] : 50 SP / 9 MATK 2000% Matk Id: (2203) Frost Misty Frost Misty MAX LV 5 Skill Requirement : Summon Waterb Ball 1 Skill Form : Debu Damage / Status Effect Description : Covers a 15x15 area in a Releases freezing mist, caus around an area, dealing damage and inflicting Freezing status to targets that enter. Targets caught withon all enemies. Enemies on Freezing status will have their defreduced movement speed, attack speed, and armovement speed lowered, and take longer tor, and increased fixed cast time and damage received from Jack Frost. Damage increases based on cast spellser's BaseLv. [Level 1] : Chance of Freezing Rate 30% / Magic Damage/MATK 300% / 40 SP/attacks 1 time [Level 2] : Chance of Freezing Rate 35% / Magic Damage/MATK 400% / 48 SP/attacks 2 times [Level 3] : Chance of Freezing Rate 40% / Magic Damage/MATK 500% / 56 SP/attacks 3 times [Level 4] : Chance of Freezing Rate 45% / Magic Damage/MATK 600% /attacks 64 SPtimes [Level 5] : Chance of Freezing Rate 50% / Magic Damage/MATK 700% / 72 SP/attacks 5 times Id: (2204) Jack Frost Jack Frost MAX LV 5 Skill Requirement : Frost Misty 2 Skill Form : Active / Debuffamage Description : Deal Inflicts Water Elementproperty magic damage to all anemies around the targets inflicted with. Deals more damage to Frozeezing status. Damage increases based on caster's BaseLv. [Level 1] : Magic Damage 6 MATK 1300%/Frozen Status MATK 1800% [Level 2] : Magic Damage 7ATK 1600%/Frozen Status MATK 2400% [Level 3] : Magic Damage 8 MATK 1900%/Frozen Status MATK 3000% [Level 4] : Magic Damage 9 MATK 2200%/Frozen Status MATK 3600% [Level 5] : Magic Damage 10 MATK 2500%/Frozen Status MATK 4200% Id: (2211) Crimson Rock Crimson Rock MAX LV 5 Skill Requirement : Summon Fireb Ball 1 Skill Form : Active / Damage Description : Summons a meteor, inflicts Fire to deal signifproperty Magicant Damount of damage on aage to all enemies around the target with a 7x7 AoE. K. All enemies inflicted by damage will get knocks targetsed back 3 cells and has a 40% chance of adding Stun. Damage increases based on caster's BaseLv. [Level 1] : 60 SP MATK 1300% [Level 2] : 70 SP MATK 1900% [Level 3] : 80 SP MATK 2500% [Level 4] : 90 SP MATK 3100% [Level 5] : 100 SP MATK 3700% Id: (2212) Hell Inferno Hell Inferno MAX LV 5 Skill Requirement : Crimson Rock 2 Skill Form : Active / Damage / Curse Description : Burn Inflicts Fire an enemy with fire from hell, inflicting Burning status at a certain chanced Shadow property Magic Damage to all enemies around the target. Damage increases based on caster's BaseLv. [Level 1] : 35 SP / 20s duration / 60% Burn Chance MATK(Fire/Shadow) 400%/1000%/Area 3x3 [Level 2] : 40 SP / 30s duration / 65% Burn Chance MATK(Fire/Shadow) 800%/1200%/Area 3x3 [Level 3] : 45 SP / 40s duration / 70% Burn Chance MATK(Fire/Shadow) 1200%/1800%/Area 3x3 [Level 4] : 50 SP / 50s duration / 75% Burn Chance MATK(Fire/Shadow) 1600%/2400%/Area 5x5 [Level 5] : 55 SP / 60s duration / 80% Burn Chance MATK(Fire/Shadow) 2000%/3000%/Area 5x5 Id: (2213) Comet Comet MAX LV 5 Skill Requirement : Hell Inferno 3 Skill Form : Damage / CurseSpecial Description : Advanced destructive magic. Obliterates an area with meteor from space (19x19 AoE) inflicting all Inflicts Neutral property Magic Damage to all enemies in a 13x13 area around the targets with Burning Status at a 100% chance. Consume 2 Red Gemstones. If cast with another Warlock next to you, consumes no Red location, leaving them magic poisoned that reduces resistance to all property by 50%. Damage increases based Gemstones BaseLv. [Level 1] : Magic Property Damage 1500%~30 MATK 3200% [Level 2] : Magic Property Damage 2000%~35 MATK 3900% [Level 3] : Magic Property Damage 2500%~40 MATK 4600% [Level 4] : Magic Property Damage MATK 53000%~4500% [Level 5] : Magic Property Damage 3500%~5 MATK 6000% Id: (2216) Earth Strain Earth Strain MAX LV 5 Skill Requirement : Sienna Execrate 2 Skill Form : Active / Damage / Debuff Description : Uplift the land and attack enemies within range. Has a chance of stripping enemies of their equipment. [Level 1] : 70 SP / 15x5 AoE (LengthxWidth) / 6 Hits Divest Shield and Helm 6%. MATK 1600% [Level 2] : 78 SP / 15x6 AoE (LengthxWidth) / 7 Hits Divest Shield and Helm 14%. MATK 2200% [Level 3] : 86 SP / 15x7 AoE (LengthxWidth) / 8 Hits Divest Shield, Helm and Armor 24%. MATK 2800% [Level 4] : 94 SP / 15x8 AoE (LengthxWidth) / 9 Hits Divest Shield, Helm, Armor and Weapon 36%. / 10 Hits MATK 3400% [Level 5] : 102 SP / 15x9 AoE (LengthxWidth) Divest Shield, Helm, Armor, Weapon and Accessory 5 MATK 4000%. Id: (2217) Tetra Vortex Tetra Vortex MAX LV 10 Skill Requirement : Jack Frost 5, Chain Lightning 5, Earth Strain 5, Hell Inferno 5 Skill Form : Damage / Debuff Description : Summons 4 property ether in the 4 elements, to deals, deals fire, water, earth, wind magic property damage of each element. Tetra Vortex rRequires you to have summoned oneat least 4 of Fire Bball, Ball Lighteningball, Water Bball, and Stone before casting or the skill will failball summoned. Tetra Vortex's Damage property changes dependings on whichthe Summoned skill was used. From level 6 or higher, Tetra Vortex will be effective to the target and surrounding enemies(Not affected by the Land Protector). Target(Fire Ball, Water Ball, Lightning Ball, Stone) used. Requires at least 4 spheres to use. When skill level is 6 or higher, deals that are damaged by Tetr to a Vortex are likely to be more than one coget and enemies in AOE around ition: Ignition. Adds a high chance to Blaze, Freezinge, Stun, or Bleed when damaging. [Level 1] : 4 property magical damage 10MATK 1200% x 4 times /1 Target : 1 enemy [Level 2] : 4 property magical damage 15MATK 1600% x 4 times /1 Target : 1 enemy [Level 3] : 4 property magical damage MATK 2000% x 4 times /1 Target : 1 enemy [Level 4] : 4 property magical damage 25MATK 2400% x 4 times /1 Target : 1 enemy [Level 5] : 4 property magical damage 30MATK 2800% x 4 times /1 Target : 1 enemy [Level 6] : 4 property magical damage MATK 3200% x 4 times / Targets : a target aound all enemies in the 3x3 cells [Level 7] : 4 property magical damage 34MATK 3600% x 4 times / Target : a target as around all enemies in the 3x3 cells [Level 8] : 4 property magical damage 36MATK 4000% x 4 times / Target : a target and all enemies in the 5x5 cellss around 3x3 [Level 9] : 4 property magical damage 38MATK 4400% x 4 times / Target : a target and all enemies in the 5x5 cellss around 3x3 [Level10] : 4 property magical damage 40MATK 4800% x 4 times / Target : a target as around all enemies in the 7x7 cells Id: (2222) Summon Fire Ball Summon Fire Ball MAX LV 52 Skill Requirement : Meteor Storm 1 Skill Form : Active / Damage Description : Summon maximum 5 Fireballs around the caster. Continuously consumes SP while fireball is active. Increase the damage when using R When level 2, removes all active Summon Balls, and summons 5 Fireballs. When released, eaccording to theh fireball inflicts fire property magic damage, and damage increases based on caster's Base Level and Job Lv. [Level. [Lv 1] : 120 sec. duration [Lv 2] : 160 sec. d Summons 1 Fireball / Duration [Lv 3] : 2080 sec. duration [Lv 4evel 2] : 240 sec. d Summons 5 Fireballs / Duration [Lv 5] : 280 sec. duration Id: (2223) Summon Lightning Ball Summon Lightning Ball MAX LV 52 Skill Requirement : Lord Oof Vermillion 1 Skill Form : Active / Damage Description : Summon maximum 5 Lightning Bballs around the caster. Continuously consumes SP while Lightning fireball is active. Increase the damage when using R When level 2, removes all active Summon Balls, and summons 5 Lightningballs. When released, eaccording to theh lightningball inflicts wind property magic damage, and damage increases based on caster's Base Level and Job Lv. [Level. [Lv 1] : 120 sec. duration [Lv 2] : 160 sec. d Summons 1 Lightningball / Duration [Lv 3] : 2080 sec. duration [Lv 4evel 2] : 240 sec. d Summons 5 Lightningballs / Duration [Lv 5] : 280 sec. duration Id: (2224) Summon Water Ball Summon Water Ball MAX LV 52 Skill Requirement : Storm Gust 1 Skill Form : Active / Damage Description : Summon maximum 5 Water Bballs around the caster. Continuously consumes SP while Waterfireball is active. Increase the damage when using R When level 2, removes all active Summon Balls, and summons 5 Waterballs. When released, eaccording to theh waterball inflicts water property magic damage, and damage increases based on caster's Base Level and Job Lv. [Level. [Lv 1] : 120 sec. duration [Lv 2] : 160 sec. d Summons 1 Waterball / Duration [Lv 3] : 2080 sec. duration [Lv 4evel 2] : 240 sec. d Summons 5 Waterballs / Duration [Lv 5] : 280 sec. duration Id: (2229) Summon Stone Summon Stone MAX LV 52 Skill Requirement : Heaven's Drive 1 Skill Form : Active / Damage Description : Summon maximum 5 Stoneballs around the caster. Continuously consumes SP while Stonefireball is active. Increase the damage when using R When level 2, removes all active Summon Balls, and summons 5 Stoneballs. When released, eaccording to theh stoneball inflicts earth property magic damage, and damage increases based on caster's Base Level and Job Lv. [Level. [Lv 1] : 120 sec. duration [Lv 2] : 160 sec. d Summons 1 Stoneball / Duration [Lv 3] : 2080 sec. duration [Lv 4evel 2] : 240 sec. d Summons 5 Stoneballs / Duration [Lv 5] : 280 sec. duration Id: (2230) Release Release MAX LV 2 Skill Requirement : Warlock Basice Skill Skill Form : Active / Special Description : Throws your active Fire Release spells memorized with Reading Spell Book. Releases summoned orbs from Summon skill, Lightning (Fire Ball, Water Ball or Stone, that you currently have summoned, to deal dLightning Ball, Stone) and inflicts Magic Damage to a single target one or multiple times. [Level 1] : 3 SP / Release 1 Magic bamemorized spell at target. [Level 2] : 20 SP / Release all sSummoned Magic balls at the target. Id: (2231) Reading Spell Book Reading Spell Bbook MAX LV 1 Skill Requirement : Warlock Basice Skill Skill Form : Act Passive / Special Description : Use ski Reads a spells inscribed in Magic Books by reading them and sealing them up. Using the skill Release to let out the sealed slected Spells. Each Warlock has a number of maximum Book and slots in which they can memorize spells, based on their Base Level, INT and the level of Freezing Spell it up. This determines how many skills they can keep memorized at any given time. At level 150, a Warlock will have 15 slots, with an additional slot for every 10 INT and an additional 4 for every level of Freezing Sbe used in conjunction with the Release skill in order to let out the sealed spells. Id: (2232) Freezing Spell Freezing Spell MAX LV 10 Skill Requirement : Warlock Basice Skill Skill Form : Passive Description : To preserve magic with Reading Spell Book, you must be familiar with the basics of magic preservation. The nRaises the amount of Mind Slots available for Reading Spell Book. Number or variety of magic that can be preservedspells increases dependingbased on caster's Base LVlevel and INT. While the magic is p When spells are servaled up, the SP is constantly consumedslowly drains SP depending on the number or type of magic preservedspells.. Id: (2233) Arrow Storm Arrow Storm MAX Lv : 10 Skill Requirement : Aimed Bolt 5 Skill Form : Active / Damage Description : Shoots countlessa storm of arrows at a single target for ranged a certain cell rangephysical damage to all enemies around the target. Each target will take 3 consecutive hits (Total Consumes 5 arrows, damage divided by 3 per hit). Consumes 10 arrows. Higher skill level increases thincreases based on BaseLv. Inflicts more damage done, SP cost and Area of Effectwhile in Fear Breeze. [Level 1] : Attack Power 10 ATK 380% /450%(Fear Breeze) Area of Effect 7x7 c: Target and Aoe 5x5Cell [Level 2] : Attack Power 11 ATK 560% /700%(Fear Breeze) Area of Effect 7x7 c: Target and Aoe 5x5Cell [Level 3] : Attack Power 12 ATK 740% /950%(Fear Breeze) Area of Effect 7x7 c: Target and Aoe 5x5Cell [Level 4] : Attack Power 1320% / ATK 920%/1200%(Fear Breeze) Area of Effect 7x7 c: Target and Aoe 5x5Cell [Level 5] : Attack Power 14TK 1100% /1450%(Fear Breeze) Area of Effect 7x7 c: Target and Aoe 5x5Cell [Level 6] : Attack Power 14 ATK 1280% /1700%(Fear Breeze) Area of Effect 9x9 c: Target and Aoe 7x7Cell [Level 7] : Attack Power 15TK 1460% /1950%(Fear Breeze) Area of Effect 9x9 c: Target and Aoe 7x7Cell [Level 8] : Attack PowerTK 1640% /2200%(Fear Breeze) Area of Effect 9x9 c: Target and Aoe 7x7Cell [Level 9] : Attack Power 17 ATK 1820% /2450%(Fear Breeze) Area of Effect 9x9 c: Target and Aoe 7x7Cell [Lv evel10] : Attack Power 18 ATK 2000% /2700%(Fear Breeze) Area of Effect 11x11 c: Target and Aoe 9x9Cell Id: (2234) Fear Breeze Fear Breeze MAX Lv : 5 Skill Requirement : Camouflage 1, Arrow Storm 5 Skill Form : Active toggle / Buff (To yourself) Description : During the skill duration, normal ranged attacks have a chance of hittHit Count increases when Normal attack using a target multiple times. (2 ~ 5 attacks). Ebow. Consumes extra attacks will consume arrowbows as hit counts. [Level 1] : Number of Attacks +1 / proc c Hit Count+1/Chance 12% / Duration 60 sec. ì§€ì† [Level 2] : Number of Attacks +1 / proc c Hit Count+1/Chance 12% / Duration 90 sec. ì§€ì† [Level 3] : Number of Attacks +1~+2 / proc c Hit Count+1~2/Chance 21% / Duration 120 sec. ì§€ì† [Level 4] : Number of Attacks +1~+3 / proc c Hit Count+1~3/Chance 27% / Duration 150 sec. ì§€ì† [Level 5] : Number of Attacks +1~+4 / proc c Hit Count+1~4/Chance 30% / Duration 180 sec. ì§€ì† Id: (2236) Aimed Bolt Aimed Bolt MAX Lv : 10 Skill Requirement : Ankle Snare 5 Skill Form : Active / Damage Description : Intensively sShoots arrows at the target, causing great damage. The number of attacks increases depending on target's size. It focused arrow, and deals huge ranged physical damages two to three tia target. Consumes for small size, three to four times for medium size, and four to five3 arrows, deals damage 5 times for large size. This skill fails when caster doesn't have enough arrows. Increases Damage depending on caster's Base LV. Damage increases based on BaseLv. While in Fear Breeze effect, deals more damage. [Level 1] : ATK 520% x ??? Times /835%(Fear Breeze) [Level 2] : ATK 540% x ??? Times /870%(Fear Breeze) [Level 3] : ATK 560% x ??? Times /905%(Fear Breeze) [Level 4] : ATK 580% x ??? Times /940%(Fear Breeze) [Level 5] : ATK 600% x ??? Times /975%(Fear Breeze) [Level 6] : ATK 620% x ??? Times /1010%(Fear Breeze) [Level 7] : ATK 640% x ??? Times /1045%(Fear Breeze) [Level 8] : ATK 660% x ??? Times /1080%(Fear Breeze) [Level 9] : ATK 680% x ??? Times /1115%(Fear Breeze) [Level10] : ATK 700% x ??? Times/1150%(Fear Breeze) Id: (2248) Trap Research Trap Research (RESEARCH TRAP / Trap Research) MAX Lv : 10 Skill Requirement : Claymore Trap 1, Remove Trap 1 Skill Form : Passive Description : Increase trap damage and trap set range of Hunters and Rangers, also increases INT and MaxSP [Level 1] : Additional Damage +40 / INT +1 / MaxSP +220 / Skill Range +1 [Level 2] : Additional Damage +80 / INT +2 / MaxSP +240 / Skill Range +1 [Level 3] : Additional Damage +120 / INT +3 / MaxSP +260 / Skill Range +2 [Level 4] : Additional Damage +160 / INT +4 / MaxSP +280 / Skill Range +2 [Level 5] : Additional Damage +200 / INT +5 / MaxSP +300 / Skill Range +3 [Level 6] : Additional Damage +240 / INT +6 / MaxSP +320 / Skill Range +3 [Level 7] : Additional Damage +280 / INT +7 / MaxSP +340 / Skill Range +4 [Level 8] : Additional Damage +320 / INT +8 / MaxSP +360 / Skill Range +4 [Level 9] : Additional Damage +360 / INT +9 / MaxSP +380 / Skill Range +5 [Level10] : Additional Damage +400 / INT +10 / MaxSP +400 / Skill Range +5 Id: (2256) Knuckle Boost Knuckle Boost MAX Lv : 5 Skill Requirement : Madogear License 1 Skill Form : Active / Damage Description : Shoot a rocket punch at Inflicts Ranged Physical Damage to a single target from a distance. Atk. Damage increases bas caster's Dex gets higher. ed on BaseLv and DEX. Range: 11 cCells. [Level 1] : Damage ATK 300% [Level 2] : Damage 4 ATK 500% [Level 3] : Damage 5 ATK 700% [Level 4] : Damage 6 ATK 900% [Level 5] : Damage 7 ATK 1100% Id: (2258) Vulcan Arm Vulcan Arm MAX Lv : 3 Skill Requirement : Knuckle Boost 2 Skill Form : Active / Damage Description : Shoots a ltarge-caliber gun equipped on Madogear and attack enemies. t, dealing ranged physical damage to the surrounding targets. Consume 1s one Vulcan Bullet to activat. Damage the skill. Atk increases bas caster'sed on BaseLv and DEX gets higher. . Range: 13 cCells. [Level 1] : Damage 70 % ATK 140% / Area of Effect 5 x 5 [Level 2] : Damage 14 ATK 280% / Area of Effect 5 x 5 [Level 3] : Damage 21 ATK 420% / Area of Effect 5 x 5 Id: (2261) Arm Cannon Arm Cannon MAX Lv : 5 Skill Requirement : Flame Launcher 2 / Ice Launcher 2 Skill Form : Active / Damage Description : Launch the cannon equipped on the Madogear to give great dInflicts Ranged Physical Damage to the target and all enemies in a set area around the targeted location. Damage deincreases bas target's size gets bigger. Damage property ised on BaseLv. Each cast changeable depending on equipped cannon ball. sumes 1 Magic Gear Fuel and 1 cCannon ball are requiredBall, the property of which depends the property of this skill. Range: 9 Cell. [Level 1] : ATK 700% / 650% / 600% / Skill Range 9 cells /Area of Effective Range 3 x 3 cells [Level 2] : ATK 1100% / 1000% / 900% / Skill Range 9 cells /Area of Effective Range 3 x 3 cells [Level 3] : ATK 1500% / 1350% / 1200% / Skill Range 11 cells /Area of Effective Range 5 x 5 cells 3 x 3 [Level 4] : ATK 1900% / 17600% / 1500% / Skill Range 11 cells /Area of Effective Range 5 x 5 cells [Level 5] : ATK 2300% / 2050% / 181900% / Skill Range 13 cells /Area of Effective Range 7 x 7 cells 5 x 5 Id: (2279) Power Swing Power Swing MAX Lv : 10 Skill Requirement : Axe Boomerang 3 Skill Form : Active / Damage Description : GiveDeals melee physical damage, and [Sstun] status to 1he target by swinging your weapon. Add a sDamall chance of auto-casting Axe Boomerang if caster equipped with an Axe. Increases Damage dependingbased on caster's Base LVLv, STR and DEXex. [Level 1] : ATK 400% [Level 2] : ATK 500% [Level 3] : ATK 600% [Level 4] : ATK 700% [Level 5] : ATK 800% [Level 6] : ATK 900% [Level 7] : ATK 1000% [Level 8] : ATK 1100% [Level 9] : ATK 1200% [Level10] : ATK 1300% Id: (2280) Axe Tornado Axe Tornado MAX Lv : 5 Skill Requirement : Axe MasteryTraining 1 Skill Form : Active / Damage Description : Axe exclusive Skill (One-handed, Two-handed) Causes a tornado to form Deals melee physical damage by spinning with an axe at a high speed, causing damage to all targets in range.s. Damage increases based on BaseLv and VIT. [Level 1] : 5x5 AoE / 18 SP / 20 HPTK 380%/ Area of Effect 5 x 5 [Level 2] : 5x5 AoE / 20 SP / 40 HPTK 560%/ Area of Effect 5 x 5 [Level 3] : 7x7 AoE / 22 SP / 60 HPTK 740%/ Area of Effect 7 x 7 [Level 4] : 7x7 AoE / 24 SP / 80 HPTK 920%/ Area of Effect 7 x 7 [Level 5] : 7x7 AoE / 26 SP / 100 HPTK 1100%/ Area of Effect 7 x 7 Id: (2284) Fatal Menace Fatal Manace MAX Lv : 10 Skill Requirement : SnatchIntimidate 5 Skill Form : Active / Damage Description : 1 target and all enemies around the target get Deals melee physical damaged. If equipped with a dagger weapon, giv to a target and enemies around it. Damage twice. Increase damage as caster's BaseLV gets highers based on BaseLv and AGI. When using knife, deals damage twice. [Level 1] : ATK 1200% / Accuracy Rate -30 /%/HIT-30/Area of Effect 3x3 [Level 2] : ATK 300% / Accuracy Rate -25 /240%/HIT-25/Area of Effect 3x3 [Level 3] : ATK 400% / Accuracy Rate -20 /360%/HIT-20/Area of Effect 3x3 [Level 4] : ATK 500% / Accuracy Rate -15 /480%/HIT-15/Area of Effect 3x3 [Level 5] : ATK 600% / Accuracy Rate -10 //HIT-10/Area of Effect 3x3 [Level 6] : ATK 700% / Accuracy Rate +0 /20%/HIT+ 0/Area of Effect 5x5 [Level 7] : ATK 800% / Accuracy Rate +5 /40%/HIT+ 5/Area of Effect 5x5 [Level 8] : ATK 900% / Accuracy Rate +10 /60%/HIT+10/Area of Effect 5x5 [Level 9] : ATK 1000% / Accuracy Rate +15 /80%/HIT+15/Area of Effect 5x5 [Level10] : ATK 1100% / Accuracy Rate +20 /200%/HIT+20/Area of Effect 5x5 Id: (2286) Shadow Spell Shadow Spell Max Lv.AX Lv : 10 Learning ConditionsSkill Requirement : Reproduce Lv. 5 ClassSkill Form : Active / Buff Detailsscription : Enables you to use the Mthe caster to use magic skills that you'vthe caster has learned through Intimidate or Reproduce. Basic Pphysical attacks creates a chance of casting those Mmagic skills for ithis skill's duration. [Level 1] : Casting Chance: 28% / /3LvCasting Level: 3 / Duration: /MATK+ 5/60 sec. [Level 2] : Casting Chance: 26% / /3LvCasting Level: 3 / Duration: /MATK+10/80 sec. [Level 3] : Casting Chance: 24% / /4LvCasting Level: 4 / Duration: /MATK+15/100 sec. [Level 4] : Casting Chance: 22% / /4LvCasting Level: 4 / Duration: /MATK+20/120 sec. [Level 5] : Casting Chance: 20% / /5LvCasting Level: 5 / Duration: /MATK+25/140 sec. [Level 6] : Casting Chance: 18% / /5LvCasting Level: 5 / Duration: /MATK+30/160 sec. [Level 7] : Casting Chance: 16% / /6LvCasting Level: 6 / Duration: /MATK+35/180 sec. [Level 8] : Casting Chance: 14% / /6LvCasting Level: 6 / Duration: /MATK+40/200 sec. [Level 9] : Casting Chance: 12% / /7LvCasting Level: 7 / Duration: /MATK+45/220 sec. [Level 10] : Casting Chance: 15% / /7LvCasting Level: 7 / Duration: /MATK+50/300 sec. Id: (2288) Triangle Shot Triangle Shot MAX Lv : 10 Skill Requirement : Double Strafe 7 Skill Form : Active / Damage Description : Attack the enemy by throwing 3 arrows at once. I Deals ranged physical damage to 1 target. Damage increase damage as caster'ss based on BaseLv and AGI gets higher. . Consumes 3 arrows to activate the skill. The damaged enemy gets knock back by a low chance. [Level 1] : Skill ATK 230% / Range 7 cCells / 2% chance to give knock back [Level 2] : Skill ATK 460% / Range 7 cCells / 3% chance to give knock back [Level 3] : Skill ATK 690% / Range 7 cCells / 4% chance to give knock back [Level 4] : Skill ATK 920% / Range 9 cCells / 5% chance to give knock back [Level 5] : Skill ATK 1150% / Range 9 cCells / 6% chance to give knock back [Level 6] : Skill ATK 1380% / Range 9 cCells / 7% chance to give knock back [Level 7] : Skill ATK 1610% / Range 9 cCells / 8% chance to give knock back [Level 8] : Skill ATK 1840% / Range 11 cCells / 9% chance to give knock back [Level 9] : Skill ATK 2070% / Range 11 cCells / 10% chance to give knock back [Level 10] : Skill ATK 2300% / Range 11 cCells / 11% chance to give knock back Id: (2297) Masquerade-Weakness Masquerade-Weakness MAX Lv : 3 Skill Requirement : Masquerade-Enervation 1 / Gloomy 1 / Ignorance 1 Skill Form : Active / Debuff Description : Decrease maximum HP and divest weapon and shield from target's body temporary. Target can not equip weapon or shield during casting duration. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. [Lv 1] : MaxHP 10% Decrease / Duration 10 sec. [Lv 2] : MaxHP 20% Decrease / Duration 15 sec. [Lv 3] : MaxHP 30% Decrease / Duration 20 sec. Id: (2307) Cannon Spear Cannon Spear MAX Lv : 5 Skill Requirement : Pinpoint Attack 1 Skill Form : Active / Damage Description : Attack all enemies in a straight line up to 11 ce Spear Weapon Skill. Deals ranged physical damage to one target and all enemies (width 3 cells) from the caster. Iin the AoE around it. Damage increase Damage dependings based on caster'sBaseLv and STR. Must have spear equi Half of Critical rate is applied. Half of Critical Damage option is applied to cast. [Level 1] : ATK 50% / Area of Effect : 3 x 3 [Level 2] : ATK 100% / Area of Effect : 3 x 3 [Level 3] : ATK 150% / Area of Effect : 3 x 3 [Level 4] : ATK 200% / Area of Effect : 5 x 5 [Level 5] : ATK 250% / Area of Effect : 5 x 5 Id: (2308) Vanishing Point Vanishing Point MAX Lv : 10 Skill Requirement : Spear Mastery 1 Skill Form : Active / Damage Description : Attack long distance enemy that is within 7 cells. I Spear Weapon Skill. Deals ranged physical damage to 1 target. Hit increase Accuracy rates as skill level gets higher. Give additional damage depeincreases, Damage increases based on BaseLv anding on Bash skill level. Requires a Spear to cast Range 7Cell. [Level 1] : ATK 580% [Level 2] : ATK 1160% [Level 3] : ATK 15240% [Level 4] : ATK 3200% [Level 5] : ATK 25400% [Level 6] : ATK 30480% [Level 7] : ATK 3560% [Level 8] : ATK 6400% [Level 9] : ATK 45720% [Level 10] : ATK 5800% Id: (2311) Reflect Damage Reflect Damage MAX Lv : 5 Skill Requirement : Shield Reflect Shield 5 Skill Form : Active / Buff (To yourself)Self Buff Description : When receiving physical or magical damage, part of the Shield Skill. Reduce incoming reflection damage is retdurned in an area aroundg the caster. While active, this skill duratins SP every second. Cannot be used with Shield Reflect. [Level 1] : Reflect 20% ofion Damage / Proc chan10% reduced 40% [Level 2] : Reflect 25% ofion Damage / Proc chan20% reduced 50% [Level 3] : Reflect 30% ofion Damage / Proc chan30% reduced 60% [Level 4] : Reflect 35% ofion Damage / Proc chan40% reduced 70% [Level 5] : Reflect 40% ofion Damage / Proc chance 80%50% reduced Id: (2312) Pinpoint Attack Pinpoint Attack MAX Lv : 5 Skill Requirement : Vanishing Point 5 Skill Form : Active / Damage Description : Quickly move close to th Spear skill. Leaps toward a single target and hit its vinflicts Critical point. HDamage. It has a chance to cause different status change or oof either leaving them bleeding or breaking a piece of their effectquipment, depending on the skill level used. The cast. Damage increases depending on the player's Agility can increase the dBaseLv and AGI. For Critical Damage. Deals 100% c, only the half of total Critical dDamage Options will be applied. [Level 1] : AtkTK 100% / cause bBleeding [Level 2] : Atk ATK 200% / Bremove spirit spheres from targetak Helm [color=# 00000]0 [Level 3] : AtkTK 300% / bBreak target's Shield [Level 4] : Atk ATK 400% / bBreak target's Armor [Level 5] : Atk ATK 500% / bBreak target's Weapon[/color] Id: (2315) Shield Spell Shield Spell MAX Lv : 3 Skill Requirement : Shield Press 3 / Earth Drive 2 Skill Form : Active / Special Description : Summons magical abilities based Shield Weapon Skill. Put your shield defense,will on the shield mand gic defense, or shield refine rate depending on the skill level used. An equipped shield is required to cast this skillve yourself an effect for 90 seconds. Effect cannot be overlapped. [Level 1] : Activate magic based on shield defense Recovers 3% of MaxHP every 3 sec. [Level 2] : Activate magic based on shield magic defense Recovers 5% of MaxSP every 5 sec. [Level 3] : Activate magic based on shield refine level ATK +150, MATK +150 Id: (2317) Overbrand Overbrand MAX Lv : 5 Skill Requirement : Moons Slasher 3 / Pinpoint Attack 1 Skill Form : Active / Damage Description : Draws a cross on the ground to cause d Spear Weapon Skill. Inflicts Melee Physical Damage ato a range of up to 6x6. Enemies that ll enemies in a set area (7X7). While in Moon Slasher effect, it deals moreceive damage are knocked back. If target. Damage increases bare pushed into a wall or obstacles, they receive additional damageon BaseLv, STR and DEX. [Level 1] : Piercing Atk 4TK 300% / Smashing Atk 300% 450%(Moon Slasher) [Level 2] : Piercing Atk 8TK 600% / Smashing Atk 600% 900%(Moon Slasher) [Level 3] : Piercing Atk 12TK 900% / Smashing Atk 900% 1350%(Moon Slasher) [Level 4] : Piercing Atk 16TK 1200% / Smashing Atk 1200% 1800%(Moon Slasher) [Level 5] : Piercing Atk 20TK 1500% / Smashing Atk 1500%2250%(Moon Slasher) Id: (2318) Prestige Prestige MAX Lv : 5 Skill Requirement : Trample 3 Skill Form : Active / Buff (To yourself)Self Buff Description : Chan Places a to completely evade damage fromemporary buff on the user that increases Physical Defense and gives a chance of dodging magic attacks while increasing physdamage. Dodging magical defense. The evasiamage increases based on caster's state depends on your stats. Your ds, defense increases based on Defending Aura level influences the physical defense rate. Caster does not receive magic damage when dodged. It does not overlap with Banding effect. [Level 1] : Skill Duration 30 sec. [Level 2] : Skill Duration 45 sec. [Level 3] : Skill Duration 60 sec. [Level 4] : Skill Duration 75 sec. [Level 5] : Skill Duration 90 sec. Id: (2319) Banding Banding MAX Lv : 5 Skill Requirement : Pinpoint Attack 3 / Rage Burst Attack 1 Skill Form : Active / Self Buff (To yourself) Description : W Can be used when Royal Guardcaster's in your party have Banding activa. When casted, if you are within range with other Royncrease caster's physical Guards, your attack and defense increases while sharing HPmor based on number of players in 11x11 Area around the caster. It does not overlap with them. The number ofPrestige effect. [Level 1] : Per 1 party members increases the effectiveness of the skill. Consumes SP at regular interval to keep the skill active. To deactivate the skill, use the skill again., DEF + 18 / Duration : 60 sec [Level 2] : Per 1 party member, DEF + 21 / Duration : 90 sec [Level 3] : Per 1 party member, DEF + 24 / Duration : 120 sec [Level 4] : Per 1 party member, DEF + 27 / Duration : 150 sec [Level 5] : Per 1 party member, DEF + 30 / Duration : 180 sec Id: (2320) Moonslasher Moonslasher MAX Lv : 5 Skill Requirement : Spear Mastery 1 Skill Form : Active / Damage Description : De Inflicts melee physicals damages to all targets in a 3 cell radiuenemies around the caster. Forcing all targets hit by it to sit. For monsters, they are unable to move for a short period. Damage is influenced by(7x7 Cell). Damage increases based on BaseLv and skill level of Overbrand skill level. When casted, it amplifies Overbrand. [Level 1] : Atk ATK 120% / Chance of success 40% Duration : 2 sec [Level 2] : Atk ATK 240% / Chance of success Duration : 48% sec [Level 3] : Atk ATK 360% / Chance of success 56% Duration : 6 sec [Level 4] : Atk ATK 480% / Chance of success 64% Duration : 8 sec [Level 5] : Atk ATK 600% / Chance of success 72% Duration : 10 sec Id: (2321) Genesis Ray Genesis Ray MAX Lv : 10 Skill Requirement : Grand Cross 5 Skill Form : Active / Damage Description : Summons the wrath of Angels from the sky. Causes all targets around youInflicts Holy property Magic damage to all enemies in a 5 cell radius to receive holy elemental damage. When used on u11x11 area around the Caster. Versus Undead property and Demon race monsters, there iit has a 50% chance of receileaving the Bm blinding status. Damage affected by caster's BaseLVincreases based on BaseLv and INT. During Inpiration, attack becomes neutral and deals more damage. [Level 1] : MATK 200% / Consume 3% of HP 30%/300%(Inspiration) [Level 2] : MATK 400% / Consume 3% of HP 60%/600%(Inspiration) [Level 3] : MATK 690%/900% / Consume 6% of HP (Inspiration) [Level 4] : MATK 800% / Consume 6% of HP 920%/1200%(Inspiration) [Level 5] : MATK 1150%/1500% / Consume 9% of HP (Inspiration) [Level 6] : MATK 1200% / Consume 9% of HP 380%/1800%(Inspiration) [Level 7] : MATK 1400% / Consume 12% of HP 610%/2100%(Inspiration) [Level 8] : MATK 1600% / Consume 12% of HP 840%/2400%(Inspiration) [Level 9] : MATK 1800% / Consume 15% of HP 2070%/2700%(Inspiration) [Level10] : MATK 2000% / Consume 15% of HP300%/3000%(Inspiration) Id: (2323) Earth Drive Earth Drive MAX Lv : 5 Skill Requirement : Reflect Damage Reduction 3 Skill Form : Active / Damage Description : Brandish your s Shield to causing alSkill. Deals melee physical damge to targets in around. Can area to receive Emove some earth related magics. Can dental damage. Targets hit will have their defense and attack speed reduced by 25%. The weight of your shield can increase the damage dealt to enemies in Hiding. Damage increases based on BaseLv, STR and VIT. [Level 1] : Skill Range 3 x 3 cells / 3 second duration ATK 380% / Area of Effect: 3 x 3 [Level 2] : Skill Range ATK 760% / Area of Effect : 3 x 3 cells / 6 second duration [Level 3] : Skill Range 5 x 5 cells / 9 second duration ATK 1140% / Area of Effect : 5 x 5 [Level 4] : Skill Range 5 x 5 cells / 12 second duration ATK 1520% / Area of Effect : 5 x 5 [Level 5] : Skill Range 7 x 7 cells / 15 second duration ATK 1900% / Area of Effect : 7 x 7 Id: (2324) Hesperus Lit Hesperus Lit MAX Lv : 5 Skill Requirement : Prestige 3 / Banding 3 Skill Form : Active / Damage Description : Requires 3 Royal Guard with Banding activated. All Royal Guards in Banding targets the same enemy Deals melee physical damage to 1 target. Damage increases based on BaseLv and attack it at once. Consumes half of your SP (by other Royal Guards in Banding)VIT, deals more damage when Inspiration is active. [Level 1] : Atk 120% ATK 300%/450%(Inspiration) [Level 2] : Atk 240% ATK 600%/900%(Inspiration) [Level 3] : Atk 360% ATK 900%/1350%(Inspiration) [Level 4] : Atk 480% ATK 1200%/1800%(Inspiration) [Level 5] : Atk 6 ATK 1500%/2250%(Inspiration) Id: (2325) Inspiration Inspiration MAX Lv : 5 Skill Requirement : Shield Spell 3 / Ray of Genesis Ray 4 / Piety 5 Skill Form : Active / Buff (To yourself)Self Buff Description : Increases your accuracy, stats, attackspired by holy spirit. Temporarily increase HIT, State, ATK, MATK, and MaxHP. Costs 1% of your experienc During the duration, character is immune to castsome buffs or status effects. Consumes your HP and SP over time. Part of yoper 5 sec. Skill goes off when Dur attack damage will reflion is over or HP or SP becomes 0. Protected back to you. The skill deactivates when your SP reaches 0. You die if you HP reaches 0. When the skill is active, you cannot use Banding or Prestige.uff and Status Effect : Poison, Dark, Stun, Silence, Confusion, Stone, Sleep, Bleeding, Curse, Blazing, Freezing, Frozen, Fear, Toxin, Paralysis, Venom Bleed, Magic Mushroom, Death heart, Pyrexia, Oblivion, Deel Sleep, Frenzy, Masquerade (Body Painting, Innovation, Groomy, Ignorance, Laziness, Unlucky, Weakness) [Level 1] : Ski HIT +12/ All State +6/ MaxHP +4% / ATK +40/ MATK +40/ Duration 360 sec Consumes HP 3%, SP 4% per 5 sec. [Level 2] : Ski HIT +24/ All State +12/ MaxHP +8% / ATK +80/ MATK +80/ Duration 490 sec Consumes HP 2.5%, SP 3.5% per 5 sec. [Level 3] : Ski HIT +36/ All State +18/ MaxHP +12% / ATK +120/ MATK +120/ Duration 60120 sec Consumes HP 2%, SP 3% per 5 sec. [Level 4] : Ski HIT +48/ All State +24/ MaxHP +16% / ATK +160/ MATK +160/ Duration 7150 sec Consumes HP 1.5%, SP 2.5% per 5 sec. [Level 5] : Ski HIT +60/ All State +30/ MaxHP +20% / ATK +200/ MATK +200/ Duration 90180 sec Consumes HP 1%, SP 2% per 5 sec. Id: (2326) Dragon Combo Dragon Combo MAX Lv : 10 Skill Requirement : Raging Trifecta Blow 5 Skill Form : Active / Damage Description : Rapidly hits a single target with two blows with a chanc Kicks twice, inflicts Melee Physical Damage to stun tha single target. The skillCan use with Fallen Empire can be used inas a combination with this skill.o. [Level 1] : Atk 14 ATK 180% / Stun Chance to stun 2% [Level 2] : Atk 18 ATK 260% / Stun Chance to stun 3% [Level 3] : Atk 22 ATK 340% / Stun Chance to stun 4% [Level 4] : Atk 26 ATK 420% / Stun Chance to stun 5% [Level 5] : Atk 3 ATK 500% / Stun Chance to stun 6% [Level 6] : Atk 34 ATK 580% / Stun Chance to stun 7% [Level 7] : Atk 38TK 660% / Stun Chance to stun 8% [Level 8] : Atk 42 ATK 740% / Stun Chance to stun 9% [Level 9] : Atk 46 ATK 820% / Stun Chance to stun 10% [Level 10] : Atk 5 ATK 900% / Stun Chance to stun 11% Id: (2327) Sky Blow Sky Blow MAX Lv : 5 Skill Requirement : Dragon Combo 3 Skill Form : Active / Damage Description : A s Spinning blow that kicks up a storm, dealing damaginge to all targets in an area. ThDamage increaster's Agi statas BaseLv and base levelAGI increase the skill damage. [Level 1] : Atk 8TK 200% [Level 2] : Atk 16TK 400% [Level 3] : Atk 24 ATK 600% [Level 4] : Atk 32 ATK 800% [Level 5] : Atk 4 ATK 1000% Id: (2329) Fallen Empire Fallen Empire MAX Lv : 10 Skill Requirement : Dragon Combo 13 Skill Form : Active / Damage(Special) Description : Do an upward blow usingUse your shoulders and fists to deal damageo an upwards blow to a single tdeal larget. Deals additional damage to targets that have more weight. The target will be immobilized.. Can be casted after Dragon Combo, and can cast Tiger Can only be usednon / Gate of Hell after Dragon Combo. Damage is increased dependings based on the CBaseLv and caster's base level, STR, DEX, target's size and weight. C. Two Sphere is consumes 2 spirit spd when using theres. If skill level is 6 or higher,, and one Sphere is consume 1 spirit sphere insteadd from level 6. [Level 1] : ATK 350% / Immobilized for 0.5 sec 400% [Level 2] : ATK 6700% / Immobilized for 0.5 sec [Level 3] : ATK 850% / Immobilized for 1.0 sec 1000% [Level 4] : ATK 11300% / Immobilized for 1.0 sec [Level 5] : ATK 135600% / Immobilized for 1.5 sec [Level 6] : ATK 16900% / Immobilized for 1.5 sec [Level 7] : ATK 1850% / Immobilized for 2.0 sec 2200% [Level 8] : ATK 21500% / Immobilized for 2.0 sec [Level 9] : ATK 235800% / Immobilized for 2.5 sec [Level10] : ATK 263100% / Immobilized for 2.5 sec Id: (2330) Tiger Cannon Tiger Cannon MAX Lv : 10 Skill Requirement : Fallen Empire 3 Skill Form : Active / Damage(Special) Description : Damage to a target and its surrounding range in proporti Deals special physical damage based on to certain % of caster's MaxHP and MaxSP. Must b, to targets around the cast during Fury state. Whener. Consumes 2 Spheres and it can only be used while in Critical Explosion. Can be used after Fallen Empire, does additional damage. Consumes 2 spirit spheres. as a combo. [Level 1] : Range 3 x 3 cArea of Effect 5 x 5Cells / 12% of MaxHP / 6% of12%/ MaxSP 6% [Level 2] : Range 3 x 3 cArea of Effect 5 x 5Cells / 14% of MaxHP / 7% of14%/ MaxSP 7% [Level 3] : Range 3 x 3 cArea of Effect 5 x 5Cells / 16% of MaxHP / 8% of16%/ MaxSP 8% [Level 4] : Range 3 x 3 cArea of Effect 5 x 5Cells / 18% of MaxHP / 9% of18%/ MaxSP 9% [Level 5] : Range 3 x 3 cArea of Effect 5 x 5Cells / 20% of MaxHP / 10% of20%/ MaxSP 10% [Level 6] : Range 5 x 5 cArea of Effect 7 x 7Cells / MaxHP 22% of MH/ MaxSP / 11% of MSP [Level 7] : Range 5 x 5 cArea of Effect 7 x 7Cells / 24% of MaxHP / 12% of24%/ MaxSP 12% [Level 8] : Range 5 x 5 cArea of Effect 7 x 7Cells / MaxHP 26% of MHP // MaxSP 13% of MSP [Level 9] : Range 5 x 5 cells /Area of Effect 7 x 7Cell/ MaxHP 28% of MHP // MaxSP 14% of MSP [Level 10] : Range 5 x 5 cells /Area of Effect 7 x 7Cell/ MaxHP 30% of MH/ MaxSP / 15% of MSP Id: (2332) Rampage Blast Rampage Blast MAX Lv : 5 Skill Requirement : Earth Shaker 2 Skill Form : Active / Damage Description : Deals ranged physical damage to all enemietargets win thein 7 x 7 cells area of effect whilound the caster. Consuming 5 spirit ses 3 Spheres. Must be cast during Fury state. The, and can be used when Critical Explosion is active. Damage increases based on caster's Base levelLv and skill level of Fury increase the skill damageCritical Explosion. [Level 1] : ATK 350%(Normal) / 550%(Earth Shaker) [Level 2] : ATK 700%(Normal) / 1100%(Earth Shaker) [Level 3] : ATK 1050%(Normal) / 1650%(Earth Shaker) [Level 4] : ATK 1400%(Normal) / 2200%(Earth Shaker) [Level 5] : ATK 1750%(Normal) / 2750%(Earth Shaker) Id: (2338) Rising Dragon Rising Dragon MAX Lv : 10 Skill Requirement : Power Implantation 1 Skill Form : Active / Buff Description : T Places a temporarily increase your mind and spiritual power. You will be able to gather more sbuff on the user that extends the limit of Spirit sSpheres, the user can have, increase yours Max HP and MaxSP. This based on skill drains your HP regularly, it will cancel when your HP gets to a very low level. You will remain inlevel as a percentage, and applies all the effects of Fury state while this skill is active.. [Level 1] : Max Spirit Spheres 6 / Max HP-SP 3% increase / Duration 3120 sec. [Level 2] : Max Spirit Spheres 7 / Max HP-SP 4% increase / Duration 45140 sec. [Level 3] : Max Spirit Spheres 8 / Max HP-SP 5% increase / Duration 160 sec. [Level 4] : Max Spirit Spheres 9 / Max HP-SP 6% increase / Duration 75180 sec. [Level 5] : Max Spirit Spheres 10 / Max HP-SP 7% increase / Duration 9200 sec. [Level 6] : Max Spirit Spheres 11 / Max HP-SP 8% increase / Duration 105220 sec. [Level 7] : Max Spirit Spheres 12 / Max HP-SP 9% increase / Duration 1240 sec. [Level 8] : Max Spirit Spheres 13 / Max HP-SP 10% increase / Duration 135260 sec. [Level 9] : Max Spirit Spheres 14 / Max HP-SP 11% increase / Duration 15280 sec. [Level 10] : Max Spirit Spheres 15 / Max HP-SP 12% increase / Duration 165300 sec. Id: (2348) Gentle Touch-Revitalize Gentle Touch-Revitalize MAX Lv : 5 Skill Requirement : Gentle Touch-Convert 5Energy Gain 3 Skill Form : Active / Buff Description : Using the knowledge of pressure point techniques, your attack speed, Max HP and DEF increases while improving your natural and skill HP recovery. HP can be recovered while moving or attacking. This skill cannot be used in combination with Gentle Touch-Energy Gain or Gentle Touch-Convert. Consumes 1 Spirit Spheres. [Lv 1] : MaxHP increases by 2% / DEF + 20 / HP Recovery Speed increases by 80% [Lv 2] : MaxHP increases by 4% / DEF + 40 / HP Recovery Speed increases by 110% [Lv 3] : MaxHP increases by 6% / DEF + 60 / HP Recovery Speed increases by 140% [Lv 4] : MaxHP increases by 8% / DEF + 80 / HP Recovery Speed increases by 170% [Lv 5] : MaxHP increases by 10% / DEF + 100 / HP Recovery Speed increases by 200% Id: (2350) Swing Dance Swing Dance MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Description : Exclusive sWhips Weapon Skill for Whip Class. I. 31 X 31 Cell, increases party members' movement and attack speed of caster and marty members within 31x31 range. Decrease, ASPD based on status, reduces fixed casting time. ASPD is affected bybased on caster's learnedLesson skill level of lesson. Consume 1 [Throat Lozenge]. [Level 1] : Increases ASPD +5%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -by 6%. [Level 2] : Increases ASPD +10%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -by 12%. [Level 3] : Increases ASPD +15%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -18% by 18%. [Level 4] : Increases ASPD +20%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -by 24%. [Level 5] : Increases ASPD +25%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -by 30%. Id: (2351) Lover Symphony Lover Symphony MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Description : Exclusive s Whips Weapon Skill for Whip Class. I. 31 X 31 Cell, increase magic defense of caster and party members within 31x31' magic armor and resistange. Consume 1 [Throat Lozenge].ce to Holy and Ghost property. [Level 1] : MDEF + 2%, Property Resistance + 3% [Level 2] : MDEF + 4%, Property Resistance + 6% [Level 3] : MDEF + 6%, Property Resistance + 9% [Level 4] : MDEF + 8%, Property Resistance + 12% [Level 5] : MDEF + 10%, Property Resistance + 15% Id: (2352) Moonlight Serenade Moonlight Serenade MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Description : Exclusive s Whips Weapon Skill for Whip Class. I. 31 X 31 Cell, increase MATK of caster and party members' MATK. It does not overlap within 31x31 range. Increment of other Wanderer's Dance Skill and can only be used when caster's equipping whips. MATK increases affected by lbased on Lesson sSkill and caster's job level. Consume 1 [Throat Lozenge]BaseLv. [Level 1] : MATK + 7, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. [Level 2] : MATK + 14, I0, Additional increasing Ce based on caster's skill level of Lesson additionalevely. [Level 3] : MATK + 213, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. [Level 4] : MATK + 28, I15, Additional increasing Ce based on caster's skill level of Lesson additionalevely. [Level 5] : MATK + 35, I20, Additional increasing Ce based on caster's skill level of Lesson additionalevely. Id: (2381) Windmill Rush Windmill Rush MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Target : Party members within 31x31 rangearea Description : Instrument Weapon Skill. 31 X 31 Cell, increases the Atkparty member's ATK and movement speed of the caster and party members. It does not overlap within 31x31 range. Incre other Minstrel's Instrument is affected by lesson skill. Consume 1 [Throat Lozenge]. Ral Skill and can only be used when caster's equires anpping instruments. Effecto increast.es bassd on Lesson level. [Level 1] : ATK + 7, Iincreasing Ces based on caster's skill level of Lesson additionalevely. [Level 2] : ATK + 10, Iincreasing Ces based on caster's skill level of Lesson additionalevely. [Level 3] : ATK + 13, Iincreasing Ces based on caster's skill level of Lesson additionalevely. [Level 4] : ATK + 15, Iincreasing Ces based on caster's skill level of Lesson additionalevely. [Level 5] : ATK + 20, Iincreasing Ces based on caster's skill level of Lesson additionalevely. Id: (2413) Metallic Sound Metalic Sound MAX Lv : 10 Skill Requirements : DominReverberation Impulse 1 Type5 Skill Form : Active / Damage Description : ShoutGenerates a high pitched-frequency sound wave to deal a1 target and deals neutral magical damage to a single target. This damage will cause. Deals more damage to enemies affected by Sleep or Deep Sin sleep. Damage is increased by 60% MATK per level ofs as BaseLv increases. Additional damage: Voice Lesson and Caster's Baseskill level x 60%. [Level 1] : MATK 120% + Lesson Skill level x 60% [Level 2] : MATK 240% + Lesson Skill level x 60% [Level 3] : MATK 360% + Lesson Skill level x 60% [Level 4] : MATK 480% + Lesson Skill level x 60% [Level 5] : MATK 600% + Lesson Skill level x 60% [Level 6] : MATK 720% + Lesson Skill level x 60% [Level 7] : MATK 840% + Lesson Skill level x 60% [Level 8] : MATK 960% + Lesson Skill level x 60% [Level 9] : MATK 1080% + Lesson Skill level x 60% [Level10] : MATK 1200% + Lesson Skill level x 60% Id: (2414) Reverberation Reverberation MAX Lv : 5 Skill Requirement : Unchained SerenadDissonance or Hip ShakerUgly Dance 5 Skill Form : Active / Damage Description : GSkills for Whips and Instruments. Shoots multiple arrows thate a generate high-frequency sound wave, and place it up todeals magical damage to all targets in 5 x 5 cells. If an enemy toucheArea of Effect. Damage property follows the cell or duration time is done, it will explode. The sound waveproperty of the equipped arrow. Damage increases as BaseLv increases. Consumes 5 arrows, cannot be attacked and destroyed by ranged or magic attacks. Consume 1 [Throat Lozenge]casted when caster has less than 5 arrow. [Level 1] : Atk 400% + Matk 7ATK 1000% [Level 2] : Atk 500% + Matk 10ATK 1300% [Level 3] : Atk 600% + Matk 13ATK 1600% [Level 4] : Atk 700% + Matk 16ATK 1900% [Level 5] : Atk 800% + Matk 19ATK 2200% Id: (2417) Dominion Impulse Id: (2418) Severe Rainstorm Severe Rainstorm MAX Lv : 5 Skill Requirement : SlingingThrow Arrow or MelodyOr Musical Strike 5 Skill Form : Active / Damage Description : Bow, Whips, Instrument skill. Shoots a volley of arrows into the air and rain down arrows on enemies in an 11 x 11 area. D, dealing damage 12 times. Damage increased dependings based on the Caster's base level, Agi and Dex statsBaseLv and AGI / DEX. Consumes 210 arrows, cand will fail notherwise. Can only be uscasted when the caster is equipped wihas less th an instrument, whip or b10 arrow. Damage increases when used with anwhips or instrument or whis equipped. [Level 1] : Attack once every 0.3 secs / Duration 0.9 SecondsTK 100%(Bow)/120%(Instrument/Whips) [Level 2] : Attack once every 0.3 secs / Duration 1.5 SecondsTK 200%(Bow)/240%(Instrument/Whips) [Level 3] : Attack once every 0.3 secs / Duration 2.1 SecondsTK 300%(Bow)/360%(Instrument/Whips) [Level 4] : Attack once every 0.3 secs / Duration 2.7 SecondsTK 400%(Bow)/480%(Instrument/Whips) [Level 5] : Attack once every 0.3 secs / Duration 3.0 SecondsTK 500%(Bow)/600%(Instrument/Whips) Id: (2426) Great Echo Great Echo MAX Lv : 5 Skill Requirement : Metallic Sound 1 Skill Form : Active / Damage / Chorus Target : Player(Enemy), Monster Description : The c Caster and at least one other Wanderer/Maestrcreates a huge echo in the party, sing loudly to generate a sound wave that dflicts damage to all targets in area of effect. Damages all nearby enemies. Caster's level of l increases based on BaseLv and Voice Lesson andlevel. Damage dealt will base doublevel increases the dd when the partner is in samage dealt. party. Consume 10 [s 2 Throat Lozenge].s when using the skill. [Level 1] : Skill Range AoE 5 x 5 / ATK 750% [Level 2] : Skill Range AoE 7 x 7 / ATK 1250% [Level 3] : Skill Range AoE 7 x 7 / ATK 1750% [Level 4] : Skill Range AoE 9 x 9 / ATK 2250% [Level 5] : Skill Range AoE 9 x 9 / ATK 2750% Id: (2427) Song Of Mana Song Of Mana MAX Lv : 5 Skill Requirement : Harmonize / Swing Dance, Windmill Rush / Lover Symphony & Echo Song / Moonlight Serenade 1 Skill Form : Active / Buff / Chorus Description : The caster and at least one other Wanderer/Maestro in the party, sing for Mana, asking for increased circulation. Recovers % of MaxSP of the caster and party members and increase SP regeneration rate. SP recovery amount and regeneration speed is increased based on the skill level of Lesson. Consume 1 [Throat Lozenge]. Requires an instrument/whip to cast. [Lv 1] : Skill Range 11 x 11 / Recovery 10% of MaxSP / SP regeneration rate +50% [Lv 2] : Skill Range 13 x 13 / Recovery 10% of MaxSP / SP regeneration rate +100% [Lv 3] : Skill Range 15 x 15 / Recovery 15% of MaxSP / SP regeneration rate +150% [Lv 4] : Skill Range 17 x 17 / Recovery 15% of MaxSP / SP regeneration rate +200% [Lv 5] : Skill Range 19 x 19 / Recovery 20% of MaxSP / SP regeneration rate +250% Id: (2431) Lerad's Dew Lerad's Dew MAX Lv : 5 Skill Requirement : Swing Dance/Harmonize, Lover Symphony/Windmill Rush, Moonlight Serenade/Echo Song 1 Skill Form : Active / Buff / Chorus Target : Party member in range Description : When sung by the caster at least one other Wanderer/Maestro in the party, Lerad's Dew will increase the MaxHP of all surrounding party members. This skill does not affect characters who are in Frenzy. Increasing MaxHP as caster's skill level of Lesson additionally. Consume 1 [Throat Lozenge]. Requires an instrument/whip to cast. [Lv 1] : Range 11x11 / MaxHP +5% [Lv 2] : Range 11x11 / MaxHP +8% [Lv 3] : Range 13x13 / MaxHP +11% [Lv 4] : Range 13x13 / MaxHP +14% [Lv 5] : Range 15x15 / MaxHP +17% Id: (2432) Sinking Melody Sinking Melody MAX Lv : 5 Skill Requirement : Song Of Mana 1 Skill Form : Active / Buff / Chorus Target : Enemy player in range Description : Decrease MaxSP and INT of enemy players around the caster. Increasing success rate as caster's skill level of Lesson additionally. Consume 2 [Throat Lozenge]. Only usable in PVP/WoE Requires an instrument/whip to cast. [Lv 1] : Success Chance 10% / Increasing Caster's skill level of Lesson additionally.000000 [Lv 2] : Success Chance 15% / Increasing Caster's skill level of Lesson additionally. [Lv 3] : Success Chance 20% / Increasing Caster's skill level of Lesson additionally. [Lv 4] : Success Chance 25% / Increasing Caster's skill level of Lesson additionally. [Lv 5] : Success Chance 30% / Increasing Caster's skill level of Lesson additionally. Id: (2433) Warcry from Beyond Warcry from Beyond MAX Lv : 5 Skill Requirement : Lerad's Dew 1 Skill Form : Active / Buff / Chorus Target : Enemy player in range Description : Decrease MaxHP and STR of enemy players around the caster. Increasing success rate and skill effect as caster's skill level of Lesson additionally. Consume 2 [Throat Lozenge]. Only usable in PVP/WoE Requires an instrument/whip to cast. [Lv 1] : Success Chance 15% / Increasing Caster's skill level of Lesson additionally. [Lv 2] : Success Chance 18% / Increasing Caster's skill level of Lesson additionally. [Lv 3] : Success Chance 21% / Increasing Caster's skill level of Lesson additionally. [Lv 4] : Success Chance 24% / Increasing Caster's skill level of Lesson additionally. [Lv 5] : Success Chance 27% / Increasing Caster's skill level of Lesson additionally. Id: (2445) Spell Fist Spell Fist MAX Lv : 10 Skill Requirement : HindsightAutospell 4 Skill Form : Active / Special / Damage Description : If the caster uses this skill whilWhen Spell Fist is used during the casting of Fire Bolt or, Cold Bolt or, Lightening Bolt, the Bolt casting is cancelled but all the bolt's power is concentrated in the casinterrupter's hands. Whilen performin this state,g a physical attacks will deal magic damage of on a target, the target is dealt the bolt. The amount ofinterrupted elemental bolt damage depend. Damage increases based on the skill level. The skill is cancelledBaseLv. During duration, consumes SP 20. Skill goes off when the duration expires over when the max number of hits is reachedor SP becomes 0. [Level 1] : Duration 145 Seconds / 3 times the max impact [Level 2] : Duration 260 Seconds / 6 times the max impact [Level 3] : Duration 275 Seconds / 9 times the max impact [Level 4] : Duration 390 Seconds / 12 times the max impact [Level 5] : Duration 35 Seconds / 105 times the max impact [Level 6] : Duration 4120 Seconds / 18 times the max impact [Level 7] : Duration 45 Seconds / 2135 times the max impact [Level 8] : Duration 150 Seconds / 24 times the max impact [Level 9] : Duration 5165 Seconds / 27 times the max impact [Level10] : Duration 60 Seconds / 3180 times the max impact Id: (2446) Earth Grave Earth Grave MAX Lv : 5 Skill Requirement : Earth Spike 5 Skill Form : Active / Damage Description : Tra Summons spears of solid earms the g from und into spears, dealingerneath a targeted location that will inflict Earth elementproperty magic damage. Has a chance to tarbleed enemies. Damagets in its range. Thiscreases based on skill hlevel, INT, BaseLv a certain chance to inflict Bleeding snd skill level of Seismic Weapon. Can damage targetus on targetsin Hiding. [Level 1] : 62 SP / Area of Effect 7 x 7 AoECell [Level 2] : 70 SP / Area of Effect 7 x 7 AoECell [Level 3] : 78 SP / Area of Effect 7 x 7 AoECell [Level 4] : 86 SP / Area of Effect 9 x 9 AoECell [Level 5] : 94 SP / Area of Effect 9 x 9 AoECell Id: (2447) Diamond Dust Diamond Dust MAX Lv : 5 Skill Requirement : Deluge 3 Skill Form : Active / Damage Description : Cr Deals wates freezing winds in an area which causes Water elemental magic dr property damage in AoE and provokes Frozen effect. Damage. Targets in the area w increases based on Skill be unable to movel, attackcaster's INT, use skills and items. It also drains 2% HP and 1% SP per second from the target level of Frost Weapon, and BaseLv. [Level 1] : 50 SP / 7x7 AoE / 10% freeze chance Area of Effect 7 x 7 Cell [Level 2] : 56 SP / 7x7 AoE / 15% freeze chance Area of Effect 7 x 7 Cell [Level 3] : 62 SP / Area of Effect 7 x 7 AoE / 20% freeze chanceCell [Level 4] : 68 SP / 7x7 AoE / 25% freeze chancerea of Effect 9 x 9 Cell [Level 5] : 74 SP / 7x7 AoE / 30% freeze chance Area of Effect 9 x 9 Cell Id: (2448) Poison Burst Poison Burst MAX Lv : 5 Skill Requirement : Killing Cloud 2 Skill Form : Active / Damage Description : Manipulates the Inflicts poison in a target, causing it to explodeproperty damage to a target and deal Poison Elementenemies in AoE. Inflicts more damage. This skill may not be used on to a target in Cloud Poison Element monsters or targets that are not poisoned. After a successful cast, Poison status is removed from the targeteffect. Damage increases based on BaseLv and INT. [Level 1] : 70 SP MATK 1300% /1500%(Killing Cloud) [Level 2] : 90 SP MATK 1600% /2000%(Killing Cloud) [Level 3] : 110 SP MATK 1900% /2500%(Killing Cloud) [Level 4] : 130 SP MATK 2200% /3000%(Killing Cloud) [Level 5] : 150 SP MATK 2500% /3500%(Killing Cloud) Id: (2449) Psychic Wave Psychic Wave MAX Lv : 5 Skill Requirement : Dispell 2 Skill Form : Active / Damage Description : Fires a wave of psychic energy at tar Deals Neutral magic damagets in an area to deal multiple hits of Neutral elemental magic. All targets that receiveAOE. When equipping staff or book type weapon, deals damage have a chance to be stunned. I2 times of 1 hit Damage increase damage dependings based on sSkill lLevel and caster's, BaseLv, and INT. [Level 1] : 48 SP / Area of Effect 7 x 7 AoE Cell/ Number of Hits Count 3 [Level 2] : 56 SP / Area of Effect 7 x 7 AoE / Number of HitsCell/ Hit Count 4 [Level 3] : 64 SP / 9x9 AoE / Number of Area of Effect 9 x 9 Cell/ Hits Count 5 [Level 4] : 70 SP / Area of Effect 9 x 9 AoE / Number of HitsCell/ Hit Count 6 [Level 5] : 78 SP / Area of Effect 11 x 11 AoE / Number ofCell/ Hits Count 7 Id: (2450) Killing Cloud Killing Cloud MAX Lv : 5 Skill Requirement : Heaven's Drive 5 Skill Form : Active / Damage Description : Create Summons a poisonous cloud in a 7x7 area, which will continuouslyCell AoE. During the duration, deal Ps poison elementalproperty magic damage in AoE and causeleaves Cloud Poison status. All teffect. Targets that receive damage have a ch' resistance to change its elemental attribute to poison propertyin Cloud Poison effect decreases. Damage increases based on BaseLv and INT. [Level 1] : 48 SP / Duration 8 sec. MATK 40% /Poison Resistance - 5% [Level 2] : 56 SP / Duration 10 sec. MATK 80% /Poison Resistance -10% [Level 3] : 64 SP / Duration 12 sec. MATK 120% /Poison Resistance -15% [Level 4] : 70 SP / Duration 14 sec. MATK 160% /Poison Resistance -20% [Level 5] : 78 SP / Duration 16 sec. MATK 200% /Poison Resistance -25% Id: (2451) Striking Striking MAX Lv : 5 Skill Requirement : Endow BlazFlame Launcher 1 / Endow TsunamiFrost Weapon 1 / Endow TornadoLightning Loader 1 / Endow QuakeSeismic Weapon 1 Skill Form : Active / Buff Description : Increase weapon's ATK and Critical rate of caster and 1 party member's. Affected target consumes certain amount of SP peTK and chance to guide hit for 90 second. Increase skill effect depend. Targets with Striking buff con required skill level (Endow Blaze / Endow Tsunami / Endow Tornado / Endow Quake ) sumes some SP every sec. Can be used while in party. [Level 1] : 50 SP / Critical +1% / Duration 60 sec. ATK+20/Guide Hit+30/Consumes SP5 [Level 2] : 55 SP / Critical +2% / Duration 60 sec. ATK+40/Guide Hit+40/Consumes SP4 [Level 3] : ATK+60 SP / Critical +3% / Duration 60 sec./Guide Hit+50/Consumes SP3 [Level 4] : 65 SP / Critical +4% / Duration 60 sec. ATK+80/Guide Hit+60/Consumes SP2 [Level 5] : 70 SP / Critical +5% / Duration 60 sec. ATK+100/Guide Hit+70/Consumes SP1 Id: (2454) Varetyr Spear Varetyr Spear MAX Lv : 10 Skill Requirement : Endow QuakeSeismic Weapon 1 / WhirlwindViolent Gale 4 Skill Form : Active / Damage Description : Summons a huge lightning spear from the sky and give, inflicts wind property magic damage (Wind property) to 1a target and surenemies arounding enemies. Also ha it. Adds a chance to [Sstun] damaged targets. IDamage increases damage based on Caster's BaseLV, Int, skill Lv ofskill level, INT, Lightning Loader, Striking and Endow Tornado. skill level, BaseLv. [Level 1] : Target and surroundingAoe 3 x 3 cCells [Level 2] : Target and surroundingAoe 3 x 3 cCells [Level 3] : Target and surroundingAoe 3 x 3 cCells [Level 4] : Target and surroundingAoe 5 x 5 cCells [Level 5] : Target and surroundingAoe 5 x 5 cCells [Level 6] : Target and surroundingAoe 5 x 5 cCells [Level 7] : Target and surroundingAoe 7 x 7 cCells [Level 8] : Target and surroundingAoe 7 x 7 cCells [Level 9] : Target and surroundingAoe 7 x 7 cCells [Level10] : Target and surroundingAoe 9 x 9 cCells Id: (2468) Earth Insignia Earth Insignia MAX Lv : 3 Skill Requirement : Call Tera 3 Skill Form : Active / Ground Description : Draw a earth insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped earth property armor or it is a earth property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped wind property armor or it is a wind property monster. But all the targets that are inside of skill range get 1.5 times more damage from fire property attack. Consume [Lime Green Point 1 / 2 / 3 ] depending on the skill level. [Lv 1] : Increase TERA's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Lv 2] : Increase MaxHP 500, DEF 50. Weapon property changes to earth property. Increase physical ATK by 10%. [Lv 3] : Increase MaxSP 50 , MDEF 50. Increase ATK by 25% in specific earth property magic spell. Id: (2476) Cart Tornado Cart Tornado MAX Lv : 10 Skill Requirement : Cart Remodeling 1 Skill Form : Active / Damage Description : Deals damage by spinning cart to the target and any surroundingSpins the pushcart like a tornado to inflict physical damage to all enemies within 2 cells. Increases damage ba around the user. Cannot be used on Cart Remodeling level and cartwithout cart. Damage increases based on STR, weight. Must have a of the cart in order to cast, skill level of Cart Remodeling. [Level 1] : ATK 1200% [Level 2] : ATK 2400% [Level 3] : ATK 3600% [Level 4] : ATK 4800% [Level 5] : ATK 51000% [Level 6] : ATK 61200% [Level 7] : ATK 71400% [Level 8] : ATK 81600% [Level 9] : ATK 91800% [Level10] : ATK 12000% Id: (2477) Cart Cannon Cart Cannon MAX Lv : 5 Skill Requirement : Cart Remodeling 2 Skill Form : Active / Damage Description : Launch the cannon to deal great Deals special ranged physical damage to 1a target and surenemies aroundings. Increase d it. Cannot be used without a cart. Damage increases based on skill level of Cart Remodeling level and c. Damage increaster's INT. Must have a cart to castbased on BaseLv and cINT. Consumes 1 Cannon Ball when used. [Level 1] : ATK 60% + as (250+Cart Remodeling levelsLv x20)% [Level 2] : ATK 120% + as (500+Cart Remodeling levelsLv x40)% [Level 3] : ATK 180% + as (750+Cart Remodeling levelsLv x60)% [Level 4] : ATK 240% + as (1000+Cart Remodeling levelsLv x80)% [Level 5] : ATK 300% + as (1250+Cart Remodeling levelsLv x100)% Id: (2480) Blood Sucker Blood Sucker MAX Lv : 5 Skill Requirement : Special Pharmacy 3 Skill Form : Special / Damage Active / Buff Description : Attach Blood Sucker Plant onto 1 target and suck all its vital energy. It gives damage to the target while recover Gives the party member a chance to drain HP when dealing physical attack. Draing caster's HP. A maximum 3 Blood Sucker Plants can be used. The skill is chanceled once the c increaster gets farther than 12 cells from the target. based on skill level. Consumes 15 Blood Sucker Plant Seeds when used. [Level 1] : HP Leach 10% / Skill Chance 1%/Drain amount 1%/Duration 240 sec. [Level 2] : HP Leach 15% / Skill Chance 3%/Drain amount 2%/Duration 22100 sec. [Level 3] : HP Leach 20% / Skill Chance 5%/Drain amount 3%/Duration 24160 sec. [Level 4] : HP Leach 25% / Skill Chance 7%/Drain amount 4%/Duration 2620 sec. [Level 5] : HP Leach 30% / Skill Chance 9%/Drain amount 5%/Duration 280 sec. Id: (2481) Spore Explosion Spore Explosion MAX Lv : 10 Skill Requirement : Special Pharmacy 4 Skill Form : SpecialActive / Damage Description : Attach Bomb Mushroom SThrows an expolosive spore onto 1, deals ranged physical damage to a target. After 2 secs, the Bomb Mushroom Spore explodes by itself and enemies in AoE. Damage increases based on BaseLv and INT. Additionally, it gives physical damage tothe target within the target anArea of Effect receive increased all surroung-ding enemies. Explosion rangestance physical damage for 5 seconds. (Normal enemy : increases as ca 10% / Boss monster's base level and INT gets higher. : increase 5%) Consumes 1 Bomb Mushroom Spore when used. [Level 1] : ATK 35600% / Area of Effective Range 3 x 3 c: 3x3Cells [Level 2] : ATK 500% /800%/ Area of Effective Range 3 x 3 c: 3x3Cells [Level 3] : ATK 650% /1000%/ Area of Effective Range 5 x 5 c: 5x5Cells [Level 4] : ATK 800% /1200%/ Area of Effective Range 5 x 5 c: 5x5Cells [Level 5] : ATK 951400% / Area of Effective Range 7 x 7 c: 7x7Cells [Level 6] : ATK 1100% /600%/ Area of Effective Range 7 x 7 c: 7x7Cells [Level 7] : ATK 125800% / Area of Effective Range 9 x 9 c: 9x9Cells [Level 8] : ATK 142000% / Area of Effective Range 9 x 9 c: 9x9Cells [Level 9] : ATK 1552200% / Area of Effective Range :11 x 11 cCells [Level10] : ATK 172400% / Area of Effective Range :11 x 11 cCells Id: (2483) Crazy Vines Crazy Vines MAX Lv : 10 Skill Requirement : Wall of Thorn Walls 3 Skill Form : Active / Damage Description : Give earth property damage to all the enemies within the skill range by Consuming one Seed of Thorns, summoning and dropping a huge block of plants, vines. Alsoflicting ranged physical damage on all targets in the aremova. It eliminates traps and its effect froms laid on the ground. I As the skill level increases, the number of plant vlumps summoned increases, and the damage is furthe skill level gets higherr increased based on BaseLv. [Level 1] : 24 SP / ATK 6800% / 3 vines5 [Level 2] : 28 SP / ATK 7900% / 4 vines6 [Level 3] : 32 SP / ATK 81000% / 4 vines6 [Level 4] : 36 SP / ATK 91100% / 5 vines7 [Level 5] : 40 SP / ATK 101200% / 5 vines7 [Level 6] : 44 SP / ATK 111300% / 6 vines8 [Level 7] : 48 SP / ATK 121400% / 6 vines8 [Level 8] : 52 SP / ATK 131500% / 7 vines9 [Level 9] : 56 SP / ATK 141600% / 7 vines9 [Level 10] : 60 SP / ATK 151700% / 8 vines10 Id: (2490) Hell Plant Hell Plant MAX Lv : 5 Skill Requirement : Blood Sucker 3 Skill Form : Active / Special / Damage Description : Bury Attach cannibal plants in the groundsummoned from hell to his body, bite and damake them bitege when Target approaching enemies. It gives des the 5x5 Cell Area around a target. Damage and inflicts of [Stun] or [Bleeding] status. [Lvis further increased based on the BaseLv, INT and the skill level of Biocannabis. Consumes 1] : 40 SP / Max penEater Plants 2 / [Bottleeding]. [Level 1] : ATK 100% / [Stun] 30%Duration 60 sec [Level 2] : 45 SP / Max plants 3 / [Bleeding] 15% / [Stun] 40% ATK 200% / Duration 90 sec [Level 3] : 50 SP / Max plants 4 / [Bleeding] 20% / [Stun] 50% ATK 300% / Duration 120 sec [Level 4] : 55 SP / Max plants 5 / [Bleeding] 25% / [Stun] 60% ATK 400% / Duration 150 sec [Level 5] : 60 SP / Max plants 6 / [Bleeding] 30% / [Stun] 70% ATK 500% / Duration 180 sec Id: (2517) Lion's Howl Lion's Howl MAX Lv : 5 Skill Requirement : Power Absorb 1 / Lightning Ride 3, Power Absorb 1 Skill Form : Active / Damage(Special) Description : Creates a Lion's Howl that Inflicts ranged physical damages to all targetenemies in an set area around you with a chance to cause the Fear status. If the targetand cancels were under the effect of air Maestro orand Wanderer's song, that effect is cancelled. Cs. Damage increases depending on player's base level, and consumes Spirit3 Spheres as skill levelwhen used. [Level 1] : Range 7 x 7 Area of Effect 5 x 5 cells / Atk 3TK 500% / Chance to cause Fear 10% [Level 2] : Range 9 x 9 Area of Effect 5 x 5 cells / Atk 6TK 1000% / Chance to cause Fear 15% [Level 3] : Range 11 x 11 cells Area of Effect 7 x 7 / Atk 9TK 1500% / Chance to cause Fear 20% [Level 4] : Range 13 x 13 cells Area of Effect 7 x 7 / Atk 12TK 2000% / Chance to cause Fear 25% [Level 5] : Range 15 x 15 cells Area of Effect 9 x 9 / Atk 1TK 2500% / Chance to cause Fear 30% Id: (2518) Lightning Ride Lightning Ride MAX Lv : 5 Skill Requirement : Throw Spirit Sphere 3 Skill Form : Active / Damage Description : Description : Fires your Spirit Spheres to create an explosion that d Inflicts Ranged Physical Damages to all targetenemies in thea set area of effect. The more Spheres fired, the higher the daround the targeted location by using 2 Spheres. Damage and combo. Iincreases with highdepending on caster's base level. Casters using, and if the equipped weapon is a Knuckle, type weaponshis skill will dealinflict additional damage. [Level 1] : AoE 5 x 5TK 40%/ Consumes 1 Spirit Sphere / 1 combo 90%(Knuckle)/Area of Effect 3 x 3/1 time attack [Level 2] : AoE 5 x 5 / Consumes 2 Spirit Spheres / 2 combo TK 80%/ 180%(Knuckle)/Area of Effect 3 x 3/2 time attack [Level 3] : AoE 7 x 7 / Consumes 3 Spirit Spheres / 3 combo TK 120%/270%(Knuckle)/Area of Effect 5 x 5/3 time attack [Level 4] : AoE 7 x 7 / Consumes 4 Spirit Spheres / 4 combo TK 160%/360%(Knuckle)/Area of Effect 5 x 5/4 time attack [Level 5] : AoE 9 x 9 / Consumes 5 Spirit Spheres / 5 comboTK 200%/450%(Knuckle)/Area of Effect 7 x 7/5 time attack Id: (2575) Lunar Stance Lunar Stance Max Lv.: 3 Learning Conditions: Solar, Lunar, and Stellar Record Lv. 1 Class: Support/Toggle Details: A Stance skill. Enables you to take a stance and get ready to use the energy of the moon. This skill activates the Lunar skills and increases Max HP for its duration. [Level 1]: MaxHP +3% [Level 2]: MaxHP +4% [Level 3]: MaxHP +5% Id: (2586) Book of Dimensions Book of Dimensions Max Lv.: 5 Learning Conditions: Solar, Lunar, and Stellar Record Lv. 3 and Star Emperor's Descent Lv. 3 Class: Buff/Special Details: A Universal skill. Can be used in WoE and PvP. Temperarily lends you the power of a different dimension, helping you use the power of the universe to the fullest. During this skill's duration, Nova Explosion and Star Emperor's Descent create the following effects. Nova Explosion: Waives cooldown and skill use restriction. Star Emperor's Descent: Creates 2 defensive orbs by your Max SP for 30 seconds. [Level 1]: Duration: 60 sec. / Skill Cooldown: 150 sec. [Level 2]: Duration: 60 sec. / Skill Cooldown: 120 sec. [Level 3]: Duration: 60 sec. / Skill Cooldown: 90 sec. [Level 4]: Duration: 60 sec. / Skill Cooldown: 60 sec. [Level 5]: Duration: 60 sec. / Skill Cooldown: 30 sec. Id: (2612) Kaute Kaute Max Lv.: 5 Learning Conditions: Soul Energy Research Lv. 1 Class: Buff/Special Details: Requires 5 Soul Energy. Enables you to use Soul Energy and convert your HP into a target's SP. This skill can be used on you, Soul Linker classes, and your Family members, and Soul-bound targets. Also, requires at least 30% of remaining HP for use. [Level 1]: MaxHP -12% / SP +12% [Level 2]: MaxHP -14% / SP +14% [Level 3]: MaxHP -16% / SP +16% [Level 4]: MaxHP -18% / SP +18% [Level 5]: MaxHP -20% / SP +20% Id: (3001) Shadow Hiding Shadow Hiding MAX Lv : 1 Skill Required Skillment : Shadow Slash 5 Description : Hide yourself with this skill. This is the same as the Rogue's Hide. Skill disables if SP is fully consumed or if skill is used again. Continuously consumes SP while active Id: (3004) Cross Slash Cross Slash MAX Lv : 5 Skill Required Skillment : Shadow Hiding 1 Description : Combination skill of Kagerou and Oboro. Enemy with cross impact damage will fall into a <cross wound> state for about 3 seconds. Attacking an enemy with a cross wound again with a cross impact will inflict more powerful damage. The higher the Base level of the caster, the more damage inflicted. [LV 1] Atk 150% / Range 3 cells [LV 2] Atk 300% / Range 4 cells [LV 3] Atk 450% / Range 5 cells [LV 4] Atk 600% / Range 6 cells [LV 5] Atk 750% / Range 7 cells Id: (3005) Soul Cutter Soul Cutter MAX Lv : 5 Skill Required Skillment : Cross 2 Description : Additional damage is inflicted if the target attacked has the Soul Linker Spirit buff. Forcibly cancels the Spirit skill. The higher the Spirit skill, the more damage is inflicted. [LV 1] Atk 100% [LV 2] Atk 200% [LV 3] Atk 300% [LV 4] Atk 400% [LV 5] Atk 500% Id: (3006) Kunai Explosion Kunai Explosion MAX Lv : 5 Skill Required Skillment : Throw Kunai 5 Description : Throw an explosive Kunai and inflict damage to all enemies within the area of effect. Consumes 1 Explosive Kunai. Consumes any Explosive Kunai in your item inventory. (No Applicable Job for Kunai Explosion) [LV 1] Range 7 cells / AOE 3 x 3 cells [LV 2] Range 8 cells / AOE 3 x 3 cells [LV 3] Range 9 cells / AOE 3 x 3 cells [LV 4] Range 10 cells / AOE 3 x 3 cells [LV 5] Range 11 cells / AOE 3 x 3 cells Id: (3007) Kunai Splash Kunai Splash MAX Lv : 5 Skill Required Skillment : Kunai Explosion 1 Description : Inflict damage with a Kunai to all enemies within a radius around you. Using this skill will consume 8 equipped Kunai. [LV 1] Range 9 x 9 cells [LV 2] Range 9 x 9 cells [LV 3] Range 9 x 9 cells [LV 4] Range 9 x 9 cells [LV 5] Range 11 x 11 cells Id: (3008) Rapid Throw Rapid Throw MAX Lv : 10 Skill Required Skillment : Makibishi 3 Description : Powerup version of the Ninja skill [Throw Coins] Throw up to 100,000 Zeny that has a chance to inflict random slash damage that ignores all enemy defense within a certain range. Targets Ground. Only half of the damage is inflicted to Boss monsters. [LV 1] 10,000 zeny Consumption 5,000 ~ 10,000 Random Damage [LV 2] 20,000 zeny Consumption 10,000 ~ 20,000 Random Damage [LV 3] 30,000 zeny Consumption 15,000 ~ 30,000 Random Damage [LV 4] 40,000 zeny Consumption 20,000 ~ 40,000 Random Damage [LV 5] 50,000 zeny Consumption 25,000 ~ 50,000 Random Damage [LV 6] 60,000 zeny Consumption 30,000 ~ 60,000 Random Damage [LV 7] 70,000 zeny Consumption 35,000 ~ 70,000 Random Damage [LV 8] 80,000 zeny Consumption 40,000 ~ 80,000 Random Damage [LV 9] 90,000 zeny Consumption 45,000 ~ 90,000 Random Damage [LV 10] 100,000 zeny Consumption 50,000 ~ 100,000 Random Damage Id: (3009) Swirling Petal Swirling Petal MAX Lv : 5 Skill Required Skillment : Throw Huuma Shuriken 5 Description : Throw Shuriken and inflict damage to all enemies within 7 x 7 cells range. The higher [Ninja skill: Throw Huuma Shuriken] level and DEX / AGI of the caster, the more attack can take place. Must be equipped with a Shuriken [LV 1] Atk 150 % / Range 9 cells [LV 2] Atk 300 % / Range 10 cells [LV 3] Atk 450 % / Range 11 cells [LV 4] Atk 600 % / Range 12 cells [LV 5] Atk 750 % / Range 13 cells Id: (3010) Makibishi Makibishi MAX Lv : 5 Skill Required Skillment : Throw Coins 1 Description : Spread out caltrops for enemies to step on and become immobilized or stunned. The higher the skill level, the more you can spread on the ground. [LV 1] Consumes 3 Makibishi/Caltrop [LV 2] Consumes 4 Makibishi/Caltrop [LV 3] Consumes 5 Makibishi/Caltrop [LV 4] Consumes 6 Makibishi/Caltrop [LV 5] Consumes 7 Makibishi/Caltrop Id: (3011) Pure Soul Pure Soul MAX Lv : 5 Skill Required Skillment : Ninja Mastery 10 Description : Focus your mind for 10 seconds to recover HP and SP quickly. You are Immobilized while using this skill. May not receive damage at a certain rate when attacked in Pure Soul state. [LV 1] Recovers 2% HP/1% SP per second [LV 2] Recovers 4% HP/2% SP per second [LV 3] Recovers 6% HP/3% SP per second [LV 4] Recovers 8% HP/4% SP per second [LV 5] Recovers 10% HP/5% SP per second Id: (3012) Illusion - Shadow Illusion - Shadow MAX Lv : 5 Skill Required Skillment : Cicada Skin Shed 1 Description : Creates a Shinobi clone. The clone has HP and will disappear once HP is consumed or the time expires. [LV 1] Afterimage HP 6000 [LV 2] Afterimage HP 9000 [LV 3] Afterimage HP 12000 [LV 4] Afterimage HP 15000 [LV 5] Afterimage HP 18000 Id: (3013) Illusion - Shock Illusion - Shock MAX Lv : 5 Skill Required Skillment : Illusion - Bewitch 2 Description : Cast an illusion to a target to reduce all stats of the target and transform the target into a monster. Targets under this effect cannot change or remove equipped items. This effect does not apply to allies and monsters. Can only be used during WoE. [LV 1] All Stats 2 ~ 3 Reduction [LV 2] All Stats 4 ~ 6 Reduction [LV 3] All Stats 6 ~ 9 Reduction [LV 4] All Stats 8 ~ 12 Reduction [LV 5] All Stats 10 ~ 15 Reduction Id: (3014) Illusion - Death Illusion - Death MAX Lv : 5 Skill Required Skillment : Illusion - Shock 3 Description : Cast an illusion to a target to reduce HP and all stats of the target and put a curse on the target. Also puts the target into a [Coma] state with a low probability. Only applies to players with lower base levels and does not apply to monsters. Id: (3019) Release Ninja Spell Release Ninja Spell MAX Lv : 1 Skill Required Skillment : Fire Charm 1, Ice Charm 1, Wind Charm 1, Earth Charm 1 Description : Releases the spiritual energy from the target to inflict damage. Damage Property depends on the property of the summoned spirit Charm. Id: (3020) Cast Ninja Spell Cast Ninja Spell MAX Lv : 1 Skill Required Skillment : Release Ninja Spell 1, 16th Night 1 Description : Transfer your spiritual energy to the earth to create a portal that generates various effects. Fire Property Spirit - Casts Combust state to all enemies within range. Increases attack if equipped weapon is Fire Property. Water Property Spirit - Casts either Freezing/ Deep Freeze/Congeal state to all enemies within range. Increases attack if equipped weapon is Water Property. Wind Property Spirit - Casts either Silence/ Sleep/Deep Sleep state to all enemies within range. Increases attack if equipped weapon is Wind Property. Earth Property Spirit - Casts either Stone Curse/Poison state to all enemies within range. Increases attack if equipped weapon is Earth Property. Id: (3021) Illusion - Bewitch Illusion - Bewitch MAX Lv : 5 Skill Required Skillment : Cicada Skin Shed 1 Description : Has a chance to switch locations between the target and yourself. Has a chance to inflict both the caster and target with the [Confusion] state at a certain rate. Id: (3022) 16th Night 16th Night MAX Lv : 5 Skill Required Skillment : Ninja Mastery 5 Description : All fixed casting of any ninja skills will disappear when this skill is used. Variable casting time will reduce to half, while MATK increases a certain amount. Id: (3023) Shadow Trampling Shadow Trampling MAX Lv : 5 Skill Required Skillment : Illusion - Afterimage 1 Description : Stop targets using specific hiding skills temporarily and forcibly cancel the skill. Can only be used in PVP and WoE [LV 1] AoE 5 x 5 cells [LV 2] AoE 7 x 7 cells [LV 3] AoE 9 x 9 cells [LV 4] AoE 11 x 11 cells [LV 5] AoE 13 x 13 cells Id: (3024) Empty Shadow Empty Shadow MAX Lv : 5 Skill Required Skillment : Shadow Trampling 2 Description : Dispels the reflection effect from a target for a period of time. Skill attempts may fail while under the Empty Shadow effect. Using this skill will consume 1 Shadow Orb. [LV 1] Duration 10 seconds [LV 2] Duration 15 seconds [LV 3] Duration 20 seconds [LV 4] Duration 25 seconds [LV 5] Duration 30 seconds Id: (3025) Shadow Warrior Shadow Warrior MAX Lv : 5 Skill Required Skillment : Empty Shadow 3 Description : Imbues [Skill: Double Attack] to a target for a period of time. Consumes 1 SP each second while under effect. Using this skill will consume 1 Shadow Orb. [LV 1] Duration 60 seconds [LV 2] Duration 90 seconds [LV 3] Duration 120 seconds [LV 4] Duration 150 seconds [LV 5] Duration 180 seconds Id: (3026) Distorted Crescent Distorted Crescent MAX Lv : 5 Skill Required Skillment : Illusion - Bewitch 1 Description : Changes the target's MATK or ATK according to the target's current HP and SP. [LV 1] Duration 60 seconds [LV 2] Duration 75 seconds [LV 3] Duration 90 seconds [LV 4] Duration 105 seconds [LV 5] Duration 120 seconds Id: (3027) Moonlight Fantasy Moonlight Fantasy MAX Lv : 5 Skill Required Skillment : Ominous Moonlight 3 Description : Either randomly increases or reduces HP and SP depending on the target's current HP and SP. Targets under the Moonlight Fantasy will spread the damage they receive to surrounding targets. This skill does not apply to monsters. [LV 1] Duration 10 seconds [LV 2] Duration 15 seconds [LV 3] Duration 20 seconds [LV 4] Duration 25 seconds [LV 5] Duration 30 seconds Id: (3029) Ominous Moonlight Ominous Moonlight MAX Lv : 5 Skill Required Skillment : Distorted Crescent 2 Description : When a target under this skill effect receives specific HP recovery skills damage, will be inflicted instead of recovering HP. This skill cannot be used on players outside of PVP areas and does not apply to allies and Boss monsters. [LV 1] Duration 10 seconds [LV 2] Duration 15 seconds [LV 3] Duration 20 seconds [LV 4] Duration 25 seconds [LV 5] Duration 30 seconds Id: (5001) Dark Claw Dark Claw MAX Lv : 5 Skill Required Skillment : Dark Illusion 5 TypeSkill Form : Active / Damage - Special (Debuff) Description : Give an enemy a painful w Inflicts a wound that deals melee physical damge, and removes target's damage reflection effect. Wound continues for 520 seconds,, and target cannot using short rangede damage reflection effect, receives more damage from melee physical attacks to deal greater. Only the half of damage to the targetamplification applies to Boss monsters. [Level 1] : 100% Damage / Melee100%/Wound damage received +30%1.3X [Level 2] : 200% Damage / Melee d200%/Wound Damage received +60%1.6X [Level 3] : 300% Damage / Melee d300%/Wound Damage received +90%1.9X [Level 4] : 400% Damage / Melee d400%/Wound Damage received +120%2.2X [Level 5] : 500% Damage / Melee d500%/Wound Damage received +150%2.5X Id: (5002) No Limits No Limits MAX Lv : 5 Skill Required Skillment : Fear Breeze 5 TypeSkill Form : Active / Buff (Self) Description : Tap into the Borrows power of the gfrom God of hunting and aArchery to inc, and gains grease the explosive power of ranged attacks for a150 short timec. [Level 1] : Ranged pPhysical dDamage +50%1.5X [Level 2] : Ranged pPhysical dDamage +100%2.0X [Level 3] : Ranged pPhysical dDamage +150%2.5X [Level 4] : Ranged pPhysical dDamage +200%3.0X [Level 5] : Ranged pPhysical dDamage +250%3.5X Id: (5003) Hallucination Drug Hallucination Drug MAX Lv : 5 Skill Required Skillment : Special Pharmacy 1 Type : Special / Debuff Description : Throw a concentrated alcohol mix to cause hallucinations and decreased accuracy with a high probability. Consumes 1 alcohol. [Level 1] : 100% damage / 9 x 9 splash [Level 2] : 100% damage / 11 x 11 splash [Level 3] : 100% damage / 13 x 13 splash [Level 4] : 100% damage / 15 x 15 splash [Level 5] : 100% damage / Full screen splash. Id: (5004) Dragon's Water Breath Dragon Water Breath MAX Lv : 10 Skill Required Skillment : Dragon Training 2 Type : Range Skill Form : Area of EffectDamage Description : Deal ice-elementalUses Icebreath. Enemies damage with yourd by the dragon's breath, which may cause [Fsometimes freezing] status toe and slow down the enemy. The damage depends on the stats of tir movement. When Fightning Spirit Effect, attack property becomes ghost. When Lux Anima effect, attack property becomes neutral. (When Fighting Spirider.t and Anima Effect, attack property becomes neutral) Id: (5005) RK_LUXANIMALux Anima Id: (5006) Lava Flow Lava Flow MAX Lv : 5 Skill Required Skillment : Fire Earth Research 1 Type : Active Description : Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting stun and burning status. You cannot create more than 3 eruptions at a time. [Level 1] : 1000 fixed damage per 1/2 second / 10% Stun and Burning status chance [Level 2] : 1200 fixed damage per 1/2 second / 20% Stun and Burning status chance [Level 3] : 1400 fixed damage per 1/2 second / 30% Stun and Burning status chance [Level 4] : 1600 fixed damage per 1/2 second / 40% Stun and Burning status chance [Level 5] : 1800 fixed damage per 1/2 second / 50% Stun and Burning status chance Id: (5007) Frigg's Song Frigg's Song MAX Lv : 5 Skill Required Skillment : Lesson 2 Type : Active / Buff Description : Increase MaxHP of allies for 60 sec and recover certain HP. Consumes 1 Regrettable Tears. in Siege mode such as PVP, only yourself and your party memeber will get the effect. [Level 1] : Affected area- Caster's near cell 7 x 7, MaxHP 5% increase, Per 1 sec, 100 recover. [Level 2] : Affected area- Caster's near cell 9 x 9, MaxHP 10% increase, Per 1 sec, 120 recover. [Level 3] : Affected area- Caster's near cell 11 x 11, MaxHP 15% increase, Per 1 sec, 140 recover. [Level 4] : Affected area- Caster's near cell 13 x 13, MaxHP 20% increase, Per 1 sec, 160 recover. [Level 5] : Affected area- Caster's near cell 15 x 15, MaxHP 25% increase, Per 1 sec, 180 recover. Id: (5008) Elemental Shield Elemental Shield MAX Lv : 5 Skill Required Skillment : Spirit Control 3 Type : Sub(psychokinesis) Target : Ground Description : By expending summoned elemental's magic, sorcerer creates a magical barrier on the cells the caster and party members are standing on. Magical barrier dissipates once its durability reaches 0 or when skill duration ends. Affects self and all party members within sorcerer's screen. This magical barrier only blocks melee physical damage and caster's summoned elemental disappears on use. Consumes 1 blue gemstone. Id: (5009) Flash Combo Flash Combo MAX Lv : 5 Skill Required Skillment : Dragon Combo 3 / Fallen Empire 3 / Tiger Cannon 5 / Sky Blow 1 TypeSkill Form : Active / ComboSpecial Description : Activates 4 consecutive combo attacks, Performs Dragon Combo, Fallen Empire, and Tiger Cannon, Sky Blow, in extremely fast rapid succession. EUses highest level learned of each of the skills. Cannot consume activany items at caster's max learnedor use other skills whilevel. casting. [Level 1] : UsConsumes 5 spirit sSpheres , For 4 sec, ATK +40 for the next 4 increaseconds [Level 2] : UsConsumes 5 spirit sSpheres , For 4 sec, ATK +60 for the next 4 increaseconds [Level 3] : UsConsumes 4 spirit sSpheres , For 4 sec, ATK +80 for the next 4 increaseconds [Level 4] : UsConsumes 4 spirit sSpheres , For 4 sec, ATK +100 for the next 4 increaseconds [Level 5] : UsConsumes 3 spirit sSpheres , For 4 sec, ATK +120 for the next 4 increaseconds Id: (5010) Urgent Escape Urgent Escape MAX Lv : 5 Skill Required Skillment : Triangle Shot 2 Type : Active / Sub Description : Caster immediately lays down a trap on the ground and backslides. Caster cannot backslide over dead cells (walls etc). Consumes 1 Special Alloy Trap. [Level 1] : Escape range 5 Cells [Level 2] : Escape range 6 Cells [Level 3] : Escape range 7 Cells [Level 4] : Escape range 8 Cells [Level 5] : Escape range 9 Cells Id: (5011) Offertorium Offertorium MAX Lv : 5 Skill Required Skillment : Highness Heal 2 Type : Active / Buff Description : Increases the efficiency of High Heal, Coluseo Heal, Sanctuary, and Heal. This skill cannot be used in conjunction with Magnificat. Cures status : Darkness, Curse, Poison, Delusion, Chaos, Bleeding, fire, Ice, Mandragora Howling, Guillotine Cross poison [Level 1] : 90 seconds / Healing Power +30% / SP Cost 220% [Level 2] : 90 seconds / Healing Power +60% / SP Cost 240% [Level 3] : 90 seconds / Healing Power +90% / SP Cost 260% [Level 4] : 90 seconds / Healing Power +120% / SP Cost 280% [Level 5] : 90 seconds / Healing Power +150% / SP Cost 300% Id: (5012) Intensification Intensification MAX LV 5 Skill Required Skillment : Soul Expansion 5 Type : Active / Buff Description : Ghost magic enters caster's circulatory system, increasing Ghost-type magic damage and reducing cast time and mana cost of spells. This skill cannot be removed by clearance or dispel. [Level 1] : 3 Minutes / Ghost-Spell Magic Damage +40% / -10% Variable Cast Time on all skills / -10% Ghost-Spell SP Cost [Level 2] : 3 Minutes / Ghost-Spell Magic Damage +80% / -20% Variable Cast Time on all skills / -20% Ghost-Spell SP Cost [Level 3] : 3 Minutes / Ghost-Spell Magic Damage +120% / -30% Variable Cast Time on all skills / -30% Ghost-Spell SP Cost [Level 4] : 3 Minutes / Ghost-Spell Magic Damage +160% / -40% Variable Cast Time on all skills / -40% Ghost-Spell SP Cost [Level 5] : 3 Minutes / Ghost-Spell Magic Damage +200% / -50% Variable Cast Time on all skills / -50% Ghost-Spell SP Cost Id: (5013) King's Grace King's Grace MAX Lv : 5 Skill Required Skillment : Reflect Damage Reduction 5 TypeSkill Form : Active / Buff Description : Bestow Proyal blessings to the caster and allies around the caster to recover HP and protect againsts nearby allies from all status effects and damage. If used in a PVP or Siege area, only affect, recovers them caster and party members, and all targets under the skill's well. Cannot control while being protection will be unable to take any actions for the skill's duration. Removes the followinged. During PVP, only party members can be affected. Curable statuses : Poison, BlindFrozen, Frozen, Stone Curseeezing, Sleep, Deep Sleep, Stun, Sleep, Blone, Stun, BLeeding, Curse, Chaonfusion, Hallucination, Petrification, Silence, Burning, Crystalize, Freezing, Deep Sleep, Fear, Mandragora Hhowling. [Level 1] : DurationCures ally's status effect for 5 seconds / HP r, Recovereds 4% everyHP per 1 second [Level 2] : DurationCures ally's status effect for 5 seconds / HP r, Recovereds 5% everyHP per 1 second [Level 3] : DCures ally's stationus effect for 5 seconds / HP r, Recovereds 6% everyHP per 1 second [Level 4] : DurationCures ally's status effect for 5 seconds / HP r, Recovereds 7% everyHP per 1 second [Level 5] : DurationCures ally's status effect for 5 seconds / HP r, Recovereds 8% everyHP per 1 second Id: (5014) Full Throttle Full Throttle MAX Lv : 5 Skill Required Skillment : 3rd jobs Description : Exceed the limits of the body by sacrificing your own vitality to strengthen yourself for a short time. You will become horribly exhausted after the skill's duration. Fully restores HP when cast and increases movement speed for the skill's duration. All stats +20%. After the skill duration ends, you will be inflicted with Rebound status. During rebound status, your movement speed is lowered and your natural HP/SP recovery is disabled. Cannot be removed by dispel or clearance. 50 Minute playtime cooldown [Level 1] : Duration 10 seconds Consumes 6% MaxSP per second [Level 2] : Duration 15 seconds Consumes 4% MaxSP per second [Level 3] : Duration 20 seconds Consumes 3% MaxSP per second [Level 4] : Duration 25 seconds Consumes 2% MaxSP per second [Level 5] : Duration 30 seconds Consumes 1% MaxSP per second Id: (5024) Sprite Mable Sprite Marble Max Lv.: 1 Learning Conditions: Leap Lv. 3 Class: Passive Details: Employ sprites. MaxHP +1,000, MaxSP +100 Employ Sea, Earth, and Life Sprites. Id: (5032) Scar of Tarou Scar of Tarou Max Lv.: 5 Learning Conditions: Arclouse Dash Lv. 3 Class: Animal (Attack) Target: Enemy Details: The wounded spirit of a country mouse inflicts the same wounds on enemies. The bite wounds remove a certain amount of MaxHP, depending on the skill level and your DEX. Can be canceled by Heal, Cure, Clearance, High Heal, or Coluseo Heal. This skill can't debuff Boss monsters, but inflicts double damage on them. This skill creates a chance of being activated twice at Base Level 30 or above. This chance increases every 30 Base levels. [Level 1]: 100% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec. [Level 2]: 200% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec. [Level 3]: 300% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec. [Level 4]: 400% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec. [Level 5]: 500% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec. Id: (5037) Power of Sea Power of Sea Max Lv.: 1 Learning Conditions: Tuna Party Lv. 3 Class: Passive Details: You've acquired the power of the sea, though partially, through the spirits you command. MaxHP +1,000, MaxSP +100, healing amounts +10%. Invest 20 or more SP in Seafood skills to additionally get MaxHP +3,000, MaxSP +300, and healing amounts +20%. Id: (5038) Tuna Belly Tuna Belly Max Lv.: 5 Learning Conditions: Bunch of Shrimp Lv. 3 Class: Seafood (Recovery) Target: Player Details: Absorb the spirit of delicious tuna belly meat, healing a target by a certain amount of MaxHP. [Level 1]: Restores 10% of MaxHP. [Level 2]: Restores 30% of MaxHP. [Level 3]: Restores 50% of MaxHP. [Level 4]: Restores 70% of MaxHP. [Level 5]: Restores 90% of MaxHP. Id: (5039) Tuna Party Tuna Party Max Lv.: 5 Learning Conditions: Tuna Belly Lv. 3 Class: Seafood (Supportive) Target: Player Details: The spirit of a delicious tuna protects a target for 30 seconds. [Level 1]: Tuna DEF: 10% of your MaxHP [Level 2]: Tuna DEF: 20% of your MaxHP [Level 3]: Tuna DEF: 30% of your MaxHP [Level 4]: Tuna DEF: 40% of your MaxHP [Level 5]: Tuna DEF: 50% of your MaxHP Id: (5072) Vituperatum VITUPERATUM / Criticism MAX Lv : 5 Skill Requirement : Epiclesis 1, Expiatio 1 Skill Form : Support Description : Doubles the damage of the next incoming attack on everyone around the target. Consumes 1 Blue Gemstone. The cast time and SP consumption decrease per skill level. [Level 1] : Splash Range 3 [Level 2] : Splash Range 3 [Level 3] : Splash Range 3 [Level 4] : Splash Range 5 [Level 5] : Splash Range 5 Id: (5073) Convenio CONVENIO / Gather MAX Lv : 1 Skill Requirement : Ancilla 1, Oratio 5 Skill Form : Support Description : Summons party members on the same map to the caster's location. The skill cannot be used on PVP areas or maps where Teleport is disabled. The skill can be used only when caster is a party leader, cannot be used if not in a party. Id: (8003) Brain Surgery Brain Surgery MAX Lv : 5 Skill Form: Passive Description: Alter the Lif Homunculus's brain to increase its Max SP, SP Recovery Rate and the effectiveness of the Healing Hands skill. [Lv 1]:Max SP +1% SP Recovery +3% Healing Hands +2% [Lv 2]:Max SP +2% SP Recovery +6% Healing Hands+4% [Lv 3]:Max SP +3% SP Recovery +9% Healing Hands +6% [Lv 4]:Max SP+ 4% SP Recovery +12% Healing Hands +8% [Lv 5]:Max SP +5% SP Recovery +15% Healing Hands +10% Id: (8004) Mental Charge Mental Charge MAX Lv : 3 Description: Exchange the Lif Homunculus's Max SP with its Max HP for this skill's duration. Upon activating this skill, Lif's HP will be fully restored and will perform normal attacks that inflict damage equal to its Magic Attack Power. This skill is cancelled after its duration and Lif's remaining HP and SP will become 10. [Lv 1] 1 Min Duration 10 Min Cast Delay [Lv 2] 3 Min Duration 15 Min Cast Delay [Lv 3] 5 Min Duration 20 Min Cast Delay Id: (8007) Adamantium Skin Adamantium Skin MAX Lv : 5 Skill Form: Passive Description: Permanently increase the Homunculus's Defense, Max HP and HP Recovery Rate. [Lv 1]:DEF +4 Max HP +2% HP Recovery Rate +5% [Lv 2]:DEF +8 Max HP +4% HP Recovery Rate +10% [Lv 3]:DEF +12 Max HP +6% HP Recovery Rate +15% [Lv 4]:DEF +16 Max HP +8% HP Recovery Rate +20% [Lv 5]:DEF +20 Max HP +10% HP Recovery Rate +25% Id: (8016) Self-Destruction Self-Destruction MAX Lv : 3 Description: Command the Homunculus to self destruct, inflicting splashed damage within 9*9 cells, proportionate to Homunculus's Max HP, that pierces the Defense of targeted enemies. If Homunculus successfully destroys itself, the intimacy between Homunculus and master is reduced to 1. [Lv 1]:Damage = Max HP*1 [Lv 2]:Damage = Max HP*1.5 [Lv 3]:Damage = Max HP*2 Id: (8019) Needle of Paralysis Needle Of Paralyze MAX Lv : 10 Description : Give paralyze curse to theDeals poison damage that ignores target's physical defenemy along with poison property damagese, and puts a target in Paralysis effect. Target in Paralyzed enemysis effect cannot move with delay of, casting time andincreases, defense decreases. Damage of Defense. increases based on BaseLv and DEX, and Paralyzingsis duration can be reduceddecreases based on target's VIT and LUK rate. [Lv 1] Physical ATK 60450% / Paralyze Ratsis Chance 35% [Lv 2] Physical ATK 8900% / Paralyze Ratsis Chance 40% [Lv 3] Physical ATK 100350% / Paralyze Ratsis Chance 45% [Lv 4] Physical ATK 12800% / Paralyze Ratsis Chance 50% [Lv 5] Physical ATK 1402250% / Paralyze Ratsis Chance 55% [Lv 6] Physical ATK 162700% / Paralyze Ratsis Chance 60% [Lv 7] Physical ATK 1803150% / Paralyze Ratsis Chance 65% [Lv 8] Physical ATK 203600% / Paralyze Ratsis Chance 70% [Lv 9] Physical ATK 2204050% / Paralyze Ratsis Chance 75% [Lv 10] Physical ATK 24500% / Paralyze Ratsis Chance 80% Id: (8020) Poison Mist Poison Mist MAX Lv : 5 Description : SpreadThrows poison mistpowerders to certain Range of maparea, and give Blind curse anddeals constanttinuous poison property damage to all enemies inside the Range. C AoE. Gives a fog poisoning effect. Damage increases based on BaseLv of Homunculus and DEX, can not installcreate more than 1 poison mist on the groundat a time. [Lv 1] Blind Rate 20 MATK 200% / dArea of Effect Duration 12 S3second [Lv 2] Blind Rate 30 MATK 400% / dArea of Effect Duration 14 S6second [Lv 3] Blind Rate 40 % / dMATK 600% / Area of Effect Duration 16 S9second [Lv 4] Blind Rate 50 MATK 800% / dArea of Effect Duration 18 S2second [Lv 5] Blind Rate 60% / dMATK 1000% / Area of Effect Duration 20 S15second Id: (8021) Pain Killer Pain Killer MAX Lv : 10 Description : Inject paralyzing poison to 1 selected target, rReduce its delay from theincoming damage and actual damage itself. But, there willays when attack speed decreasing as a side effect. [Lv 1] dDuration 330 Ssecond [Lv 2] dDuration 40 S360 second [Lv 3] dDuration 50 S390 second [Lv 4] dDuration 60 S420 second [Lv 5] dDuration 70 S450 second [Lv 6] dDuration 480 Ssecond [Lv 7] dDuration 90 S510 second [Lv 8] dDuration 100 S540 second [Lv 9] dDuration 110 S570 second [Lv 10] dDuration 120 S600 second Id: (8022) Light of Regeneration Light Of Regenerate MAX Lv : 5 Description : Homunculus uspells light of regeneration effect to the user, sacrifice itself toand resurrect the user automatically when the user dies during the duration. Intimacy between Homunculus and master reduces after skill Activation. When . If you have another item thaving other resurrection items,s you from death, the item Effect will be activatused before this Eeffect. Resurrection. HP recovering HPy increases based on player's skill level. [Lv 1] dDuration 360 S second [Lv 2] dDuration 420 S second [Lv 3] dDuration 480 S second [Lv 4] dDuration 540 S second [Lv 5] dDuration 600 S second Id: (8023) Over Boost Overed Boost MAX Lv : 5 Description : Temporarily fixing HIncrease dodge rate ASPD of homunculus and mthe caster's Flee rate and Attack speed, D, but reduces defense decrease to 1/2. But, noby 50%. During duration, other Flee Ratdodge or Attack speSPD related changing effect is possible during this skill's durationdoes not affect you. After duration Homumculus', hunger drops by rate and mast50%, owner's SP decrease to half. rained by 50% [Lv 1] Flee Rate 3FLEE 440 / Attack Speed 181SPD 182 [Lv 2] Flee Rate 3FLEE 480 / Attack Speed 183SPD 184 [Lv 3] Flee Rate 4FLEE 520 / Attack Speed 185SPD 186 [Lv 4] Flee Rate 4FLEE 560 / Attack Speed 187SPD 188 [Lv 5] Flee Rate 5FLEE 600 / Attack SpeedSPD 1890 Id: (8024) Eraser Cutter Eraser Cutter MAX Lv : 10 Description : CreateAttacks a target using a sonic blade, attack 1 long ranknife. Deals neutral magic damage tharget enemy for many times. Magical Attack to an enemy with Neutral property. ignores target's magic defense. Damage increases based on BaseLv of Homunculus and INT. [Lv 1] MATK 90450% [Lv 2] MATK 11900% [Lv 3] MATK 13050% [Lv 4] MATK 15800% [Lv 5] MATK 1702250% [Lv 6] MATK 192700% [Lv 7] MATK 2103150% [Lv 8] MATK 23600% [Lv 9] MATK 2504050% [Lv 10] MATK 274500% Id: (8025) Xeno Slasher Xeno Slasher MAX Lv : 10 Description : MDeals wind property magical Attack damage to a target and enemy in wide range with Wind property. Low raties around that ignores target's magic defense. Damage incurease : Bleeding to all damaged targets. s based on BaseLv of Homunculus and INT. [Lv 1] MATK 3500% / 3 x 3 Cell [Lv 2] MATK 8700% / 3 x 3 Cell [Lv 3] MATK 11050% / 3 x 3 Cell [Lv 4] MATK 1400% / 5 x 5 Cell [Lv 5] MATK 17050% / 5 x 5 Cell [Lv 6] ATK 20MATK2100% / 5 x 5 Cell [Lv 7] ATK 230MATK2450% / 7 x 7 Cell [Lv 8] ATK 26MATK2800% / 7 x 7 Cell [Lv 9] ATK 290MATK3150% / 7 x 7 Cell [Lv 10] ATK 32MATK3500% / 9 x 9 Cell Id: (8028) Sonic Claw Sonic_Claw MAX Lv : 5 Description : Only availabCan be used while in Fighter sing Style. Activates high speed nail attack to 1Rapidly scratches a target enemy. Attack is possible as many as courrently possessing number of Spirit is based on the Spheres. Skill does summoned. Cannot activatesbe casted withen out of Spirit Sphereit. Damage increases based on BaseLv of Homunculus. [Lv 1] ATK 460% [Lv 2] ATK 8120% [Lv 3] ATK 1280% [Lv 4] ATK 16240% [Lv 5] ATK 2300% Id: (8029) Silvervein Rush Silvervein Rush MAX Lv : 10 Description : Only availabCan be used while in Fighter sing Style, . Can only be casted after Sonic Craw skill activation. Spendlaw. Consumes 1 Spirit Sphere when casting the skill. Give Curse : Stun for certain rate, along with. Inflicts damaging thee to a target. IDamage increases damage based onbased on BaseLv of Homunculus's base level and STR. [Lv 1] ATK 200% / Stun Rate 50% [Lv 2] ATK 4500% / Stun Rate 10% [Lv 3] ATK 60750% / Stun Rate 15% [Lv 4] ATK 8100% / Stun Rate 20% [Lv 5] ATK 1000% / Stun Rate 250% [Lv 6] ATK 121500% / Stun Rate 30% [Lv 7] ATK 1400% / Stun Rate 35% 1750% [Lv 8] ATK 16200% / Stun Rate 40% [Lv 9] ATK 1802250% / Stun Rate 45% [Lv 10] ATK 2000% / Stun Rate 52500% Id: (8030) Midnight Frenzy Midnight Frenzy MAX Lv : 10 Description : Only availableCan be used in Fighter sing Style, and after. Can be casted as a combo, followed by Silvervein Rush skill activation. Spends 2 Spirit. Consumes 1 Spheres when casting the skill. Give Curse : terrifying for certain rate, along withd. Deals damaging thee to a target. IDamage increases damage based onbased on BaseLv of Homunculus's base level. Terrifying rate increase based on and STR. After using the number of Spirit Spheres. Available for usingskill, can use Sonic Craow as a link skill activationcombo. [Lv 1] ATK 30450% [Lv 2] ATK 6900% [Lv 3] ATK 901350% [Lv 4] ATK 12800% [Lv 5] ATK 1502250% [Lv 6] ATK 182700% [Lv 7] ATK 2103150% [Lv 8] ATK 243600% [Lv 9] ATK 2704050% [Lv 10] ATK 304500% Id: (8031) Stahl Horn Stahl Horn MAX Lv : 10 Description : RuDash against 1ttack to a target, give Ddeals damage, 1 Cell knock back, that has a chand curse : Stun effect. Ito stun. Damage increases damage based onbased on BaseLv of Homunculus's base level. and VIT. [Lv 1] Physical ATK 11800% / Casting Range 5 Cell / Shance to stun Rate 22% [Lv 2] PhysicalATK 12100% / Casting Range 5 Cell / Shance to stun Rate 24% [Lv 3] PhysicalATK 132400% / Casting Range 6 Cell / Shance to stun Rate 26% [Lv 4] PhysicalATK 142700% / Casting Range 6 Cell / Shance to stun Rate 28% [Lv 5] PhysicalATK 153000% / Casting Range 7 Cell / Shance to stun Rate 30% [Lv 6] PhysicalATK 163300% / Casting Range 7 Cell / Shance to stun Rate 32% [Lv 7] PhysicalATK 173600% / Casting Range 8 Cell / Shance to stun Rate 34% [Lv 8] PhysicalATK 183900% / Casting Range 8 Cell / Shance to stun Rate 36% [Lv 9] Physical ATK 194200% / Casting Range 9 Cell / Shance to stun Rate 38% [Lv 10] Physical ATK 204500% / Casting Range 9 Cell / Shance to stun Rate 40% Id: (8033) Stein Wand Stein Wand MAX Lv : 5 Description : Immediately casts [Creates a Safety wWall] under the caster and Homunculus, increases physical damage and master. gical damage during the duration. [Lv 1] dDEF +100, MDEF + 30, Duration 30 S200 second [Lv 2] dDEF +200, MDEF + 60, Duration 45 S300 second [Lv 3] dDEF +300, MDEF + 90, Duration 60 S400 second [Lv 4] dDEF +400, MDEF +120, Duration 75 S500 second [Lv 5] dDEF +500, MDEF +150, Duration 90 S600 second Id: (8034) Heilage Stange Heilige Stange MAX Lv : 10 Description : Give Holy propertDeals holy magic damage to 1the target and allsurrounding enemies aroundthat ignores the range. Itarget's magic defense. Damage increases damage based onbased on BaseLv of Homunculus's base level. and VIT. [Lv 1] MATK 1750% / 3 x 3 Cell [Lv 2] MATK 12000% / 3 x 3 Cell [Lv 3] MATK 12250% / 3 x 3 Cell [Lv 4] MATK 12500% / 3 x 3 Cell [Lv 5] MATK 12750% / 5 x 5 Cell [Lv 6] MATK 23000% / 5 x 5 Cell [Lv 7] MATK 23250% / 5 x 5 Cell [Lv 8] MATK 23500% / 5 x 5 Cell [Lv 9] MATK 23750% / 7 x 7 Cell [Lv 10] MATK 34000% / 7 x 7 Cell Id: (8036) Tinder Breaker Tinder Breaker MAX Lv : 5 Description : ApproachGets close to thea target and breakings its joint. After the skill,s. Deals special damage to a target, and Homunculus cannot move from the ground, each other's Flee Rreduce its dodge rate becomes 0. Spendy 50% Consumes 1 Spirit Sphere when casting the skill. ATK and grapple tim, damage increases based on BaseLv of Homunculus' STR stat. , and Dodge Rate reduction based on STR. [Lv 1] ATK 12500% [Lv 2] ATK 200%5000 [Lv 3] ATK 37500% [Lv 4] ATK 400%10000 [Lv 5] ATK 12500% Id: (8037) C.B.C : Continual Break Combo C.B.C (Continual Break Combo) MAX Lv : 5 Description : OCan only available as a linkused skill after Tinder Breaker activation. Spends 2 Spirit. Consumes 1 Spheres when casting the skill. Constantly reduce target's SP, Dealong with certain damage given. If target is monster, give additionspecial damage instead of SP drain. Cannot move during skill duration, Flee Rate becomes 0. Durationto a target. Damage increases based on BaseLv of Homunculus's STR. [Lv 1] BasicATK 400 Damage0 [Lv 2] BasicATK 800 Damage0 [Lv 3] BasicATK 1200 Damage0 [Lv 4] BasicATK 1600 Damage0 [Lv 5] BasicATK 2000 Damage0 Id: (8038) E.Q.C : Eternal Quick Combo E.Q.C (Eternal Quick Combo) MAX Lv : 5 Description : OCan only available as a linkused skill after C,B,C activation. Spends 3 Spirit.B.C. Consumes 2 Spheres when casting the skill. Stun the target for 100% along with d. Deals special damage to a target. Damage given, also reduce MHP, ATK, and Defense. After skill,increases based on BaseLv of Homunculus is free to move out, Flee Rate also becomes normal. This skill is not available for boss monsters. [Lv 1] MHP 2 % Reduce / Atk, Def 5 % ReduceATK 6000 [Lv 2] MHP 4 % Reduce / Atk, Def 10 % ReduceATK 12000 [Lv 3] MHP 6 % Reduce / Atk, Def 15 % ReduceATK 18000 [Lv 4] MHP 8 % Reduce / Atk, Def 20 % ReduceATK 24000 [Lv 5] MHP 10 % Reduce / Atk, Def 25 % ReduceATK 30000 Id: (8041) Lava Slide Lava Slide MAX Lv : 10 Description : Spray down the lava on to the ground, giveDeals fire property physical damage to all enemies around the range. All targets effectRange will be getting curse : ignition fin AoE. Damage increases based on BaseLv of Homunculus and STR, can not create more certhain r1 lava at a time. [Lv 1] Chance to give IgniPhysical ATK 50% / Area of Effect Duration 5% 6sec [Lv 2] Chance to give IgniPhysical ATK 100% / Area of Effect Duration 10% 7sec [Lv 3] Chance to give IgniPhysical ATK 150% / Area of Effect Duration 15% 8sec [Lv 4] Chance to give IgniPhysical ATK 200% / Area of Effect Duration 20% 9sec [Lv 5] Chance to give IgniPhysical ATK 250% / Area of Effect Duration 25% 10 sec [Lv 6] Chance to give IgniPhysical ATK 300% / Area of Effect Duration 30% 11sec [Lv 7] Chance to give IgniPhysical ATK 350% / Area of Effect Duration 35% 12sec [Lv 8] Chance to give IgniPhysical ATK 400% / Area of Effect Duration 40% 13sec [Lv 9] Chance to give IgniPhysical ATK 450% / Area of Effect Duration 45% 14sec [Lv 10] Chance to give IgniPhysical ATK 500% / Area of Effect Duration 50%15sec Id: (8042) Pyroclastic Pyroclastic MAX Lv : 10 Description : Temporarily changeds Homumculus' attack and mCaster's wespon's attack property as fire property, Weapon'apon ATK and Humunculus ATK Iincreases. Also when attacking, [Hammerfall] skill automatically actGives additional debuff, Divates based on certain rate. More ATK possible based t Weapon skill levels. [Lv 1] Duration 60 S330 second [Lv 2] Duration 80 S360 second [Lv 3] Duration 100 S390 second [Lv 4] Duration 120 S420 second [Lv 5] Duration 1450 Ssecond [Lv 6] Duration 160 S480 second [Lv 7] Duration 5180 Ssecond [Lv 8] Duration 200 S540 second [Lv 9] Duration 220 S570 second [Lv 10] Duration 240 S600 second Id: (8206) Frenzy Frenzy Skill Form: Supportive Description: Use the power of rage to increase Max HP, Movement Speed and Attack Power. However, this skill will decrease the caster's Flee Rate and will inhibit actions including moving, attacking, item use or receiving support from healing skills. The Frenzy status will drain a certain amount of HP per second and disables natural HP and SP restoration for 5 minutes after the Frenzy status has worn off. Id: (8233) Berserk Berserk Skill Form: Passive Description: Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified. Id: (10012) Restoration Restoration Skill Form: Supportive Target: Guildsmen Range: Guildmaster's View Description: This skill is only enabled during WoE (Guild War). The Guildmaster can restore 90% Max HP/SP for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes. Item Spoiler Id: (4875) Bear's Power When being physically attacked, has a chance of changing into a Bigfooto increase STR like a hungry bear for 5s, but and increasing Str by 200 for 5s 500 HP per seconds while decreasing HP by 500 every secondeffect is active. When unequipped, drains 300 SP. Id: (4877) Speed Oof Light When dealing physically attackings, hadds a low chance of increasing ASPD and Flee for 5to move at the speed of light, but drains 50 SP per seconds while decreasing HP by 4effect is active. When unequipped, drains 300 and SP by 50 per second. Id: (4878) Muscle Fool When bedealing physically attackeds, has a low chance of increasing defense for 5to gain Vital, but drains 50 SP per seconds while Atk and Matk are decreased 50%effect is active. When unequipped, drains 300 SP. Id: (5963) Wing Headphone [1] These headphones are the latest style in the more hip regions of Rune Midgard. Class: Headgear Position: Upper, Middle Defense: 24 Weight: 1 Requires Level: 1 Usable By: All Jobs Int + 3 MatkATK + 1% per upgradrefine level of the item. If upgradrefine level is +7 or higher, Increases the damage of Reverberation by 30%. Reduces the SP cost of Reverberation by 18. If upgradrefine level is +10 or higher, Reduces the cooldown of Metallic Sound by 2 seconds. Class: Headgear Position: Upper, Middle Defense: 24 Weight: 1 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 24 Weight : 1 Required Level : 1 Id: (6189) Spell Book(Fire Bolt) An essentialFire magic book for the Warlock Skill [Reading Spell Book] Magic Power canis written in a magical language, be drawn out by reading the words written in this book. It'sit seems to be woritten about the Fire Property magic, Fire Bolt.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6190) Spell Book(Cold Bolt) An essentialWater magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Water Property magic, Cold Bolt.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6191) Spell Book(Lightning Bolt) An essentialWind magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Wind Property magic, Lightning Bolt.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6192) Spell Book(Storm Gust) An essentialWater magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Water Property magic, Storm Gust.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6193) Spell Book(Lord Oof Vermilion) An essentialWind magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Wind property magic, Lord of Vermillion.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6194) Spell Book(Meteor Storm) An essentialFire magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Fire property magic, Meteor Storm.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6195) Spell Book(Comet) An essentiNeutral magic book for the Warlock Skill [Reading Spell Book] Magic Power canis written in a magical language, be drawn out by reading the words written in this book. It'sit seems to be woritten about the Neutral property magic, Comet.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6196) Spell Book(Tetra Vortex) An essential4 properties magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Four property magic, Tetra Vortex.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6197) Spell Book(Thunder Storm) An essentialWind magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Wind Property magic, Thunder Storm.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6198) Spell Book(Jupitel Thunder) An essentialWind magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Wind Property magic, Jupitel Thunder.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6199) Spell Book(Water Ball) An essentialWater magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Water Property magic, Water Ball.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6200) Spell Book(Heaven's Drive) An essentialEarth magic book for the Warlock Skill [Reading Spell Book] Mis written in a magic Power can be drawn out by reading the words written in this book. It'sal language, but it seems to be woritten about the Earth Property magic, Heaven's Drive.and no longer usable. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6285) How to Make High Quality Potions A book with instrucmanual required to manufacture various potions for creating Enrichsuch as Concentrated White Potion Z, Vitata 500, Enriched Celermine Juice and Cure Free. Used for Geneticist skill Special Pharmacy. Weight: 1 Crafting Materials: Enrich, etc. Concentrated White PotionZ Z : 10Cylinders + 20 White Potion s + 10 White Herb s + 1 Alcohol 10 Empty Test Tube Vitata 500 : 10 Cylinders + 10 Grape s + 10 Honey s + 10 Blue Herb 10 Empty Test Tube Enriched Celermine Juice 5 Concentration Potion : 10Cylinders + 5 Awakening Potion 5 Spicy Sauce 10 Empty Test Tube s + 5 Center Pots + 5 Hot Sauce Cure Free : 10 Cylinders + 5 Panacea s + 20 Green Herb s + 1 Fruit of Mastela Fruit 1+ 1 Leaf of Yggdrasil Ref T Potion : 10 Cylinders + 10 Seed of Yggdrasil 10 + 5 Gold Red Herb Activator : 10 Cylinders + 45 Red Herbs + 5 Seeds of Yggdrasil Leaf Blue Herb Activator : 10 Cylinders + 15Blue Herbs + 5 Seeds of Yggdrasil Enriched Red Syrup Potion : 10 Empty Test TubeBottles + 5 Empty Bottles + 15 Red Syrups Enriched Blue Syrup Potion : 10 Empty Bottles + 5 Empty Bottles + 15 Blue Syrups Enriched Gold Syrup Potion : 10 Empty Bottles + 5 Empty Bottles + 10 White Syrups + 10 Yellow Syrups Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12725) Nosiege Runestone A stone crafted by Rune Knights, buffsEmbraces the refreshing energy of the user with Refresh. Account Bound Class: Stat Boost Weight: 10 When using the item; Restorerune stone, it eliminates most abnormalities and debuffs, Becomes immune to any status effects. Recovers 25% HP to the user. Cures and increases resistanc. [Following abnormal status] Stun / Sleep / Curse / Sto the following status by 100% for 60 seconds, Abyss Curse ne / Poison / Petrification / Silence / Bleed Blind Burn Chaos Crystallization Curse g / Confusion / Deep Sleep / Burning / Freeze ing / Frozen Howling - Guillotine Cross Poison Silence Sleep Stone Stun Can be used while inflicted by Stun, Frozen, and Deep Sleep. Maximum carry capacity: 60. (2 Minutes Cooldown)s - Marsh of Abyss - Howling of Mandragora Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12726) Rhydo Runestone A stone crafted by RUsing a rune Knights, allowstone to extract the usemaximum power of Crushing Strike. Account Bound Class: Stat Boost Weight: 10 When using the item, buffs the next short-ranged damage on targets. Addss weapon, it dramatically increases one time attack power of melee physical attack. 20% chance of damaging the user'sthat equipped weapon when performing a short-rangill be destroyed after the skill is ack. Maximum carry capacity: 60 (60 Seconds Cooldown)tivated. Effect is disabled if player doesn't attack for 30 sec, or equipment is changed or unequipped. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12727) Verkana Runestone A stone crafted byUsing the power of Rune Knights, buffs the user with Millennium S Stone, summons 2-4 magical shield. Account Bound Class: Stat Boost Weight: 10 When using the item, buffs that defend against any damage. The shield's defenses are the same as the uscaster, each with 2 to 4 defensive shields for 3 minutes; Each shield has 1000a HP of 1000. When receving more damage than HP and Def/Mdef equal tothat shield has, the user's. A defensivenumber of shield is consumed upon blocking a single instance of incomings will be reduced, but the damage, that excess damage does not carry over to the next availablHP will be shignoreld. Maximum carry capacity: 60 (60 Seconds Cooldown)Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12728) Isia Runestone A stone crafted by Rune Knights, buffs the user with VitaBy activating the body's natural recovery capability Activation. Account Bound Class: Stat Boost Weight: 10 When using limit, the item, buffs the user for 3 minutes; Increases the recovery rate ofect is amplified 1.5 times when HP recovery skills and or item is by 50%. Reduces the recovery rate of SP recovery skills and itemsused on a caster. Additionally, reduce incoming melee physical reflection damage by 50%. Disables SP Recovery. Maximum carry capacity: 60Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12729) Asir Runestone A stone crafted by Rune Knights, buffs the user with Fighting Spirit. Account Bound Class: Stat Boost Weight: 10 When using the item, buffs the user and the party members for 3 minutes; Atk + 70 Additional Atk by 7 per party member the user belongs to, party members Raisese combat consciousness using a rune stone, temporarily increases caster's attack. ATK increases as Rune Mastery level increceive half the buff of the users. Additional Atly, attack sper level of Rune Mastery known. Increases user's Aspd.ed increases. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12730) Urj Runestone A stone crafted by RPulls out the rune Knights, buffs the user with Abundance. Account Bound Class: Recovery Weight: 10 Whenstone's mana and using thes item, buffs the user for 3 minutes; Restore to restore the SP. Recovers 60 SP to the usper every 10 seconds. Maximum carry capacity: 60. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12731) Turisus Runestone A stone crafted by Rune Knights, buffIt borrows the user with Gpower of ancient giants Growth. Account Bound Class: Stat Boost Weight: 10 When using the item, buffsrough the rune stone, and increases power of the user for 4 minutcaster. Increases; Str + 30 A STR, adds a 1530% chance of increasing short-ranged damage by 200%. If the usto deal 2.5 damage when normal melee physical attack´Ù. When caster is a Rune Knight, increases short-rangedphysical damage on tharget is based on ATK by 250%. (Effect is reduced to 125% in WoE and Pv(Siege mode or PVP areas). Adds a chance of damaging the user's weapon when performing a short-ranged attack. by 125%). (Rhydo Runestone does : Cannot benefit from the 250% damage bonus). applied to Crush Strike. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12732) Pertz Runestone A stone crafted by Rune Knights, Deallow the use of Storm Blast. Account Bound Class: Stat Boost Weight: 10 Casts Srong damage torm Blast; Inflicts physical damage on any target within 7-enemies around (7 x 7 cells of) the uscaster. Affected targets gets knocked back by 7 cells. IDamage increases as Rune Mastery level, STR, and BaseLv increases the. Critical damage of Storm Blast for every base Str. Increases theapplies based on caster's critical hit rate. Casting cannot be canceled by damage of Storm Blast per level of Rune Mastery known. (1 Second Cooldown)received. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12733) Hagalas Runestone A stone crafted by RBy projecting the magical power of rune Knights, buffs the user with Sstone onto his own skin, he turns his HP into a hard, stonehard S-shelled skin. Account Bound Class: Stat Boost Weight: 10 When ussome cost. During the item, buffs the user for 3 minutes; Consumes 25% of the user's HP to apply a defensive shield equalduration, increases physical and magical armor, adds a chance to destory enemy's weapon who deals melee physical damage to the amount consumed; Increases Def and Mdef. The defensive shielda player. Effect disappears when duration is removed once itsr, or stone-shelled skin HP is beconsumed. Adds a chancs 0. In the case of damagingmonsters, the attack power's weapon, if the attacker is a monster reduces damage taken by 25%decreases. However, this effect does not work for 10 seconds. Maximum carry capacity: 60boss monsters. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (18974) Old Driver Band (Yellow) [1] An old, abandoned driver band thCannot be traded. All Stat emanates a mysterious aura. Account Bound Class: Headgear Position: Up+ 1. ATK + 4 per Defense: 10 Weight: 10 Requires L refine level: 170 Usable By: Mechanic. All Stat + 1 Max HPD + 1% per 2 upgrad5 refine levels of the item. MaxHP, MaxSP + 1% per 2 upgradrefine levels of the item. Atk + 4 per upgrade levelIncrease damage of the item. Aspd +Arm Cannon by 15% per 5 upgrad2 refine levels of the item. Reduces the cooldown of Suicidalelf Destruction by 10 seconds per 4 upgradrefine levels of the item. Increases the damage of Arm Cannon by 5% per 2 upgrade levels of the item. Set Bonus Old Detachments Ring Old Driver Band (Yellow) [1] Incre. Type : Helm Defense : 10 Location : Upper Weight : 10 Required Level : 170 Clases the damage of Flame Laun: Mecher and Ice Launcher by 70%.ic ====== auto-parsed ====== Defense : 10 Location : Upper Weight : 10 Required Level : 170 Id: (18976) Old Maestro Song's Hat [1] An old, abCandoned minstrel song hat that emanates a mysterious aura. Account Bound Class: Headgear Position: Upper Defense: 10 Weight: 10 Required Level: 170 Required Jobs: Maestro All Stat + 1 Max HP +be traded. All Stats + 1. Increase ranged physical damage by 1% per 2 upgrad1 refine levels of the item.. MaxHP, MaxSP + 1% per 2 upgrade levels of the item. Increases long-ranged damage on targets by 1% per upgrade level of the items. Increases the damage of Arrow Vulcan by 20% per 2 upgradrefine levels of the item. Increases the damage of Severe Rainstorm by 15% per 2 upgradrefine levels of the item.. Type : Helm Defense : 10 Location : Upper Weight : 10 Required Level : 170 Class : Minstrel ====== auto-parsed ====== Defense : 10 Location : Upper Weight : 10 Required Level : 170 Id: (18978) Old Magic Stone Hat [1] An old, abandoned magic stone hat that emanates a mysterious aura. Account Bound Class: Headgear Position: Upper Defense: 10 Weight: 10 Requires Level: 170 Usable By: Warlock All Stat + 1 Max HPCannot be traded. All Stats + 1. MDEF+ 5. Increase SP recovery by 20%. MATK + 1% per 2 upgrad1 refine levels of the item. MaxHP, MaxSP + 1% per 2 upgradrefine levels of the item. SP Recovery + 20% Matk +Increase damage of Soul Expansion by 15% per upgrad2 refine level of the items. Mdef + 5 Reduces the cooldown of Crimson Rock by 1 second. Reduces the cooldown of Crimson Rock by an additional 0.1 seconds per upgrade level of thedepending on item. Increases the damage of Soul Expansion by 5% per 2 upgradrefine levels of the item. Set Bonus Old Detachments Ring Old Magic Stone Hat [1] Matk +Type : Helm Defense : 10 Location : Upper Weight : 100 Reduces the cooldown of Crimson Rquired Level : 170 Class : Warlock by 0.5 seconds. ====== auto-parsed ====== Defense : 10 Location : Upper Weight : 10 Required Level : 170 Id: (18981) Old Dying Swan [1] An old, abandoned dying swan that emanates a mysterious aura. Account Bound Class: Headgear Position: Upper Defense: 10 Weight: 10 Requires Level: 170 Usable By: Wanderer All Stat + 1 Max HP +Cannot be traded. All Stats + 1. Increase ranged physical damage by 1% per 2 upgrad1 refine levels of the item.. MaxHP, MaxSP + 1% per 2 upgrade levels of the item. Increases long-ranged damage on targets by 1% per upgrade level of the items. Increases the damage of Arrow Vulcan by 20% per 2 upgradrefine levels of the item. Increases the damage of Severe Rainstorm by 15% per 2 upgradrefine levels of the item. Set Bonus Old Detachments Ring Old Dying Swan [1] Immune to Stun.Type : Helm Defense : 10 Location : Upper Weight : 10 Required Level : 170 Class : Wanderer ====== auto-parsed ====== Defense : 10 Location : Upper Weight : 10 Required Level : 170 Id: (18982) Old Bone Circlet [1] An old, abandonedCannot bone circlet that emanates a mysterious aura. Account Bound Class: Headgear Position: Upper Defense: 10 Weight: 10 Requiretraded. All Stats + 1. Increase critical damage by 1% and Level: 170 Requincred Jobs: Guillotinase Cross All Stat + 1 Max HP +tack speed by 1% per 2 upgrad1 refine levels of the item. MaxHP, MaxSP + 1% per 2 upgrade levels of the item. Aspd + 1% per upgrade level of the item. Increases critical damage on targets by 1% per upgrade level of the items. Increases the damage of Cross Impact by 105% per 2 upgradrefine levels of the item. Increases the damage of Cross Ripper Slasher by 20% per 2 upgradrefine levels of the item.. Type : Helm Defense : 10 Location : Upper Weight : 10 Required Level : 170 Class : Guillotine Cross ====== auto-parsed ====== Defense : 10 Location : Upper Weight : 10 Required Level : 170 Id: (18983) Old Casket of Protection [1] An old, abCandoned casket of protection that emanates a mysterious aura. Account Bound Class: Headgear Position: Upper Defense: 10 Weight: 10 Requires Level: 170 Usable By: Royal Guard be traded. All Stats + 1 Max HP + 1%. MDEF+ 5. ATK + 4 per 2 upgrad1 refine levels of the item. Max ASPD + 1% per 2 upgrade levels of the item. Atk + 4 per upgrad5 refine level of the item. Mdef + 5 Aspds. MaxHP, MaxSP + 1% per 5 upgrad2 refine levels of the item. Increases the damage of Cannon Spear by 20% per 2 upgradrefine levels of the item. Increases the damage of Over Bbrand by 15% per 2 upgradrefine levels of the item. Set Bonus Old Detachments Ring Old Casket of ProtecType : Helm Defense : 10 Location [1] Increases the damage of Cannon Spear by 70%.: Upper Weight : 10 Required Level : 170 Class : Royal Guard ====== auto-parsed ====== Defense : 10 Location : Upper Weight : 10 Required Level : 170 Id: (22540) Lux Anima Runestone ARune stone crafted by Rune Knights, allow the user to buff party members with runic powers. Account Bound Class: Stat Boost Weight: 10 When using the item, Buffs party members within 7-7 cells of the user w's magic amplifies power. When melee physical attack, adds 15% chance to autocast Storm Blast, increase physical and crith runic power for 60 secal damage to all size monds. Multiplers buffs can be re-applied in the order that they were received by the uy 30%. Increases MHP and MSP by 30%, increaser. Eligible buffs: Millennium Shield Refresh Giant Growth Stone Skin Vitality Activation Abundance Maximum carry capacity: 60.ee and range physical damage by 30%. Cooltime : 5 sec Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (24510) Reverberation Shadow Pendant A sacred necklace that is said to protect the wearer. Increase damage of Reverberation by 5%. Increase damage of Reverberation by additional 2% per 2 refine ratelevels. Increases Max HP by 10 per refine level SET BONUS Reverberation Shadow Weapon Reverberation Shadow Pendant Reverberation Shadow Earring Increase damage of Reverberation as a percentage that is equivalent to half the sum of its refine rate. Type : Shadow Gear Location : Accessory Weight : 0 Required level : 99 Class: Maestro Type, Wanderer Type ====== auto-parsed ====== Weight : 0 Id: (29061) Mettle Lv. 1 Atk + 3% Hit + 3TK + 4%, HIT + 10. Id: (29062) Mettle Lv. 2 Atk + 6% Hit + 6TK + 8%, HIT + 20. Id: (29063) Mettle Lv. 3 Atk + 9% Hit + 9TK + 12%, HIT + 30. Id: (29064) Mettle Lv. 4 AtkTK + 12% Hit + 126%, HIT + 40. Id: (29065) Mettle Lv. 5 Atk + 15% HitTK + 20%, HIT + 150. Id: (29066) Mettle Lv. 6 Atk + 18% Hit + 18TK + 24%, HIT + 60. Id: (29067) Mettle Lv. 7 AtkTK + 21% Hit + 218%, HIT + 70. Id: (29068) Mettle Lv. 8 Atk + 24% Hit + 24TK + 32%, HIT + 80. Id: (29069) Mettle Lv. 9 Atk + 27% Hit + 27TK + 36%, HIT + 90. Id: (29070) Mettle Lv. 10 Atk + 33% Hit + 30TK + 44%, HIT + 100. Id: (29071) Magic Essence Lv. 1 Matk + 3% Reduces the fATK + 4%, Fixed cCasting time of skills by -0.1 seconds. Id: (29072) Magic Essence Lv. 2 Matk + 6% Reduces the fATK + 8%, Fixed cCasting time of skills by -0.2 seconds. Id: (29073) Magic Essence Lv. 3 Matk + 9% Reduces the fATK + 12%, Fixed cCasting time of skills by -0.3 seconds. Id: (29074) Magic Essence Lv. 4 MatkATK + 12% Reduces the f6%, Fixed cCasting time of skills by -0.4 seconds. Id: (29075) Magic Essence Lv. 5 Matk + 15% Reduces the fATK + 20%, Fixed cCasting time of skills by -0.5 seconds. Id: (29076) Magic Essence Lv. 6 Matk + 18% Reduces the fATK + 24%, Fixed cCasting time of skills by -0.6 seconds. Id: (29077) Magic Essence Lv. 7 MatkATK + 21% Reduces the f8%, Fixed cCasting time of skills by -0.7 seconds. Id: (29078) Magic Essence Lv. 8 Matk + 24% Reduces the fATK + 32%, Fixed cCasting time of skills by -0.8 seconds. Id: (29079) Magic Essence Lv. 9 Matk + 27% Reduces the fATK + 36%, Fixed cCasting time of skills by -0.9 seconds. Id: (29080) Magic Essence Lv. 10 Matk + 33% Reduces the fATK + 44%, Fixed cCasting time of skills by -1 second. Id: (29081) Acute Lv. 1 Crit + 3 Increases critical dDamage on targets by 10%+ 20%, CRI + 3. Id: (29082) Acute Lv. 2 Crit + 6 Increases critical dDamage on targets by 20%+ 35%, CRI + 6. Id: (29083) Acute Lv. 3 Crit + 9 Increases critical dDamage on targets by 30%+ 50%, CRI + 9. Id: (29084) Acute Lv. 4 Crit + 12 Increases critical dDamage on targets by 40%+ 65%, CRI + 12. Id: (29085) Acute Lv. 5 Crit + 15 Increases critical dDamage on targets by 50%+ 80%, CRI + 15. Id: (29086) Acute Lv. 6 Crit + 18 Increases critical dDamage on targets by 60%+ 95%, CRI + 18. Id: (29087) Acute Lv. 7 Crit + 21 Increases critical dDamage on targets by 70%+ 110%, CRI + 21. Id: (29088) Acute Lv. 8 Crit + 24 Increases critical dDamage on targets by 80%+ 125%, CRI + 24. Id: (29089) Acute Lv. 9 Crit + 27 Increases critical dDamage on targets by 90%+ 140%, CRI + 27. Id: (29090) Acute Lv. 10 Crit + 30 Increases critical dDamage on targets by 11+ 170%, CRI + 30. Id: (29091) Master Archer Lv. 1 Aspd + 1% Increases physical damage on tarranged damagets by 4% when using, increase attack speed bowy 1%. Id: (29092) Master Archer Lv. 2 Aspd + 2% Increases physical damage on tarranged damagets by 8% when using, increase attack speed bowy 2%. Id: (29093) Master Archer Lv. 3 Aspd + 3% Increases physical damage on tarranged damagets by 12% when using, increase attack speed bowy 3%. Id: (29094) Master Archer Lv. 4 Aspd + 4% Increases physical damage on tarranged damagets by 16% when using, increase attack speed bowy 4%. Id: (29095) Master Archer Lv. 5 Aspd + 5% Increases physical damage on tarranged damagets by 20% when using, increase attack speed bowy 5%. Id: (29096) Master Archer Lv. 6 Aspd + 6% Increases physical damage on tarranged damagets by 24% when using, increase attack speed bowy 6%. Id: (29097) Master Archer Lv. 7 Aspd + 7% Increases physical damage on tarranged damagets by 28% when using, increase attack speed bowy 7%. Id: (29098) Master Archer Lv. 8 Aspd + 8% Increases physical damage on tarranged damagets by 32% when using, increase attack speed bowy 8%. Id: (29099) Master Archer Lv. 9 Aspd + 9% Increases physical damage on tarranged damagets by 36% when using, increase attack speed bowy 9%. Id: (29100) Master Archer Lv. 10 Aspd + 10% Increases physical damage on tarranged damagets by 44% when using, increase attack speed bowy 10%. Id: (29101) Adamantine Lv. 1 Max HP + 5% Def, DEF + 1540, MDEF + 20. Id: (29102) Adamantine Lv. 2 Max HP + 10% Def + 30, DEF + 180, MDEF + 40. Id: (29103) Adamantine Lv. 3 Max HP + 15% Def + 45, DEF + 220, MDEF + 60. Id: (29104) Adamantine Lv. 4 Max HP + 20% Def, DEF + 260, MDEF + 80. Id: (29105) Adamantine Lv. 5 Max HP + 25% Def + 75, DEF + 300, MDEF + 100. Id: (29106) Adamantine Lv. 6 Max HP + 30% Def + 90, DEF + 340, MDEF + 120. Id: (29107) Adamantine Lv. 7 Max HP + 35% Def, DEF + 380, MDEF + 10540. Id: (29108) Adamantine Lv. 8 Max HP + 40% Def, DEF + 420, MDEF + 12060. Id: (29109) Adamantine Lv. 9 Max HP + 45% Def, DEF + 460, MDEF + 13580. Id: (29110) Adamantine Lv. 10 Max HP + 55% Def, DEF + 1500, MDEF + 200. Id: (29111) Affection Lv. 1 Mdef + 3 Increases the recovery rate of recovery skills by 5Healing + 5%, MaxSP + 3%. Id: (29112) Affection Lv. 2 Mdef + 6 Increases the recovery rate of recovery skills by 10Healing + 10%, MaxSP + 6%. Id: (29113) Affection Lv. 3 Mdef + 9 Increases the recovery rate of recovery skills by 15Healing + 15%, MaxSP + 9%. Id: (29114) Affection Lv. 4 Mdef + 12 Increases the recovery rate of recovery skills by 20Healing + 20%, MaxSP + 12%. Id: (29115) Affection Lv. 5 Mdef + 15 Increases the recovery rate of recovery skills by 2Healing + 25%, MaxSP + 15%. Id: (29116) Affection Lv. 6 Mdef + 18 Increases the recovery rate of recovery skills by 30Healing + 30%, MaxSP + 18%. Id: (29117) Affection Lv. 7 Mdef + 21 Increases the recovery rate of recovery skills by 35Healing + 35%, MaxSP + 21%. Id: (29118) Affection Lv. 8 Mdef + 24 Increases the recovery rate of recovery skills by 40Healing + 40%, MaxSP + 24%. Id: (29119) Affection Lv. 9 Mdef + 27 Increases the recovery rate of recovery skills by 45Healing + 45%, MaxSP + 27%. Id: (29120) Affection Lv. 10 Mdef + 30 Increases the recovery rate of recovery skills by 55Healing + 55%, MaxSP + 30%. Id: (570000) Booster Guitar [2] Special instrument prepared for your rapid growth. Type: Weapon Class: Musical Instrument Attack: 150 Weight: 0 Weapon Level: 4 Requires Level: 100 Usable By: Minstrel MATK + 160 ATK + 3% Non-property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, reduces variable casting by 1% per level of Instrument Handling. If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduces After Skill Delay by 10%. Vibration Reverberation damage increases by 1% per 15 base levels up to level 180. When Improve Concentration Enhancement is used, Vibration Reverberation damage increases by an additional 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Severe Rainstorm skill cooldown reduced by 2 seconds. Severe Rainstorm damage increases by 1% per 15 base levels up to level 180. When Improve Concentration Enhancement is used, Severe Rainstorm damage increases by additional 20% for 60 seconds. ====== auto-parsed ====== Attack : 150 Weight : 0 Weapon Level : 4 Required Level : 100 Id: (580000) Booster Whip [2] Special whip prepared for your rapid growth. Type: Weapon Class: Whip Attack: 150 Weight: 0 Weapon Level: 4 Requires Level: 100 Usable By: Wanderer MATK + 160 ATK + 3% Non-property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, variable casting time decreases by 1% per level of Dance Practice. If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduces After Skill Delay by 10%. Vibration Reverberation damage increases by 1% per 15 base levels up to level 180. When Improve Concentration Enhancement is used, Vibration Reverberation damage increases by additional 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Severe Rainstorm skill cooldown reduced by 2 seconds. Severe Rainstorm damage increases by 1% per 15 base levels up to level 180. When Improve Concentration Enhancement is used, Severe Rainstorm damage increases by additional 20% for 60 seconds. ====== auto-parsed ====== Itemclass : Whip Attack : 150 Weight : 0 Weapon Level : 4 Required Level : 100 Efst Spoiler Id: 59 EFST_REFLECTSHIELD Shield Reflect %s Reflect certain amount of damage to the enemy which the caster got from the milielee-physical attack Id: 70 EFST_WHISTLE Perfect Tablature %s ÆÄƼ¿øÀÇIncrease party member's FLEE Áõ°¡. ¿ÏÀüȸÇÇ Áõ°¡ Increase perfect dodge. Id: 71 EFST_ASSASSINCROSS Impressive Riff %s ÆÄƼ¿øÀÇ °ø°Ý ¼Óµµ Áõ°¡. (°ø°Ý ÈÄ µô·¹ÀÌ °¨¼ÒIncrease party member's ASPD. (Reduce delay after attack.) Id: 72 EFST_POEMBRAGI Magic Strings %s ÆÄƼ¿øÀÇ º¯µ¿ ij½ºÆà °¨¼Ò. ½ºÅ³ ÈÄ µô·¹ÀÌ °¨¼ÒReduce party member's variable casting. Reduce delay after skill. Id: 73 EFST_APPLEIDUN Song of Lutie %s ÆÄƼ¿øÀÇ ÃÖ´ëIncrease party member's maximum HP Áõ°¡. ¹Þ´Â ȸº¹·® Áõ°¡Increase healings received. Id: 74 EFST_HUMMING Focus Ballet %s ÆÄƼ¿øÀÇIncrease party member's HIT Áõ°¡. Id: 75 EFST_DONTFORGETME Slow Grace %s À̵¿, °ø°Ý ¼Óµµ °¨¼Ò. À̵¿, °ø°Ý ¼Óµµ Áõ°¡ È¿°ú Á¦°ÅReduce movement speed and ASPD. Removes all effects that increase ASPD and movement speed. Id: 76 EFST_FORTUNEKISS Lady Luck %s ÆÄƼ¿øÀÇIncrease party member's CRI Áõ°¡. Å©¸®Æ¼Äà µ¥¹ÌÁö Áõ°¡Increase critical damage. Id: 77 EFST_SERVICEFORYOU Gypsy's Kiss %s ÆÄƼ¿øÀÇ ÃÖ´ëIncrease party member's maximum SP Áõ°¡. ¼ÒºñReduce SP °¨¼Òconsumption. Id: 79 EFST_ETERNALCHAOS Down Tempo %s ¹æ¾î·ÂArmor fixed to 0À¸·Î °íÁ¤. Id: 82 EFST_ROKISWEIL Classical Pluck %s ½ºÅ³ »ç¿ë ºÒ°¡. ÀÏÁ¤ È®·ü·Î È¥¶õ »óÅÂCannot use a skill. Chance to Confuse. Id: 83 EFST_INTOABYSS Power Cord %s ÆÄƼ¿øÀÇ Áª½ºÅæ ¼Ò¸ð Á¦°Å. (ÀϺΠ½ºÅ³ ¿¹¿ÜRemove Gemstone consumption of a party member. (There are few exceptions). Id: 103 EFST_AURABLADE Id: 105 EFST_LKCONCENTRATION Id: 113 EFST_MAGICPOWER Id: 143 EFST_DODGE_ON Tumbling Ready Stance for Flying Kick Have chance to block long ranged physical attacks or magical attacks When caster is in Spurt also can block milielee-attacks Id: 316 EFST_ENCHANTBLADE Enchant Blade %s Add MATK to milielee physical ATK Id: 318 EFST_REFRESH Nosiege Runestone : Refresh %s Recover all kinds of abnormal status and debuffs Never get abnormal status and debuffs Recover certain amount of HP Id: 319 EFST_GIANTGROWTH Turisus Runestone : Giant CrossGrowth %s Increase STR When milielee attacking have chance to give gigantic damage have chaIncrease to destroy the caster's weaponmelee physical damage Id: 320 EFST_STONEHARDSKIN SHagalas Runestonehard : Skin of Stone %s Create defense barrier after consuming certain amount of HP When other player milielee physical attacks to the caster have chance to destroy the enemy's weapon have chance to decrease ATK of the monster Id: 321 EFST_VITALITYACTIVATION Isia Runestone: Vitality Activation %s Increase the effect of HP rRecovery skill and heal Reduce incoming item Cannot auto-recover SP Decrease the effect of SP recovery potionmelee physical reflection damage Id: 322 EFST_FIGHTINGSPIRIT Fighting SpiritAsir Runestone : Determination %s Increase ATK Increase ASPD of caster Id: 323 EFST_ABUNDANCE Urj Runestone : Abundance %s Recover certain amount of SP in every 10 sec Id: 337 EFST_WEAPONBLOCKING Weapon Blocking %s Have chance to fully avoid damage of milielee physical attack Id: 341 EFST_POISONINGWEAPON Poisonous WeaponOISONING WEAPON %s Make the enemy poisonIncrease melee physical damage Gives a buff according to the used by poisonous Poisons a target with the enchanted poison when attacking Id: 390 EFST_LG_REFLECTDAMAGE [color=#=#7F0000]9bca9bbebefaReflect Damage Reduction[/color] %s Reflect some part of physical/magical damage to enemy Consume certaiduce incoming Reflection Damount of SP in every secage Id: 393 EFST_AUTOSHADOWSPELL Auto Shadow Spell %s Enable thIncrease MATK Can use magical skills learned by using Plagiarizesm and Reproduce Id: 405 EFST_BANDING Banding %s If in range of Royal Guard with Banding Increase ATK and DEF and share HPncrease Physical Armor Id: 407 EFST_INSPIRATION Inspiration %s Increase AccuracyHIT, States Increase ATK, MATK, MHP Cancel certainImmune to some buffs and abnormal status Decrease HP, SP continuously Cancel all kinds of buffs and abnormal status Lose certain amount of EX effects Consumes HP and SP Id: 410 EFST_RAISINGDRAGON Raising Dragon Increase the maximum number of Spirit Spheres Increase the mMaximum HP and SP Increase ASPD Keeps Fury status Consume certain amount of HP in every secMaintain Critical Explosion Id: 445 EFST_STRIKING Strikeing %s Increase weapon ATK, critical Increase Guide Hit rate Id: 464 EFST_BLOOD_SUCKER Id: 576 EFST_NEEDLE_OF_PARALYZE Id: 577 EFST_PAIN_KILLER Pain Killer %s Attack Speed Decrease WRemoves motion delay when receiving damage, no motionattacks Reudce incoming delay damage received is decreased Id: 607 EFST_PYROCLASTIC Pyroclastic %s Weapon of Deeter and Owner Change to Fire Property RaiIncrease Weapon's Damange ATK Id: 620 EFST_CRUSHSTRIKE Rhydo Runestone : Crushing Strike %s Increase short distancmelee physical attack damage Id: 722 EFST_UNLIMIT UNLIMITnlimit[/color] %s[/b][/color] Increase long distance P. Atk rate DEF, MDEF Massively decrease %snged physical damage Id: 1088 EFST_ENSEMBLEFATIGUE Fatigue after duet %s ÇÕÁÖ·Î ÀÎÇÑ ÇÇ·Î »óÅÂ. ½ºÅ³ »ç¿ë ºÒ°¡. À̵¿, °ø°Ý¼ÓµµExhausted due to Ensemble. Cannot use a skill. Reduce movement, ASPD by 30% °¨¼Ò. Id: 1095 EFST_ANCILLA ANCILLAncilla %s Increase Healing by 15%.. Increase SP recovery by 30%. Adoramus becomes Neutral property [/SPOILER] Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now