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iRO changelog October 14, 2022


Dia

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Added
Skill
Spoiler


Id: (5078)

Reading Spell Book



Item
Spoiler


Id: (7925)

Powerful Dimensional Essence
An essence that is said to have been made by refining substances from another dimension.
It is not known who and how this is possible.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (9510)

Costume Enchant Stone Box 17
Box containing costume enchant stones.
It contains new stones, such as Sura Stone II(Garment), Sorcerer Stone II(Garment), Shadowchaser Stone II(Garment).
It also contains existing stones .
<URL>[Costume Enchant Stone Box 17]<INFO>http://ro.gnjoy.com/news/probability/View.asp?category=2&seq=3911507&curpage=1,1024,768</INFO></URL>
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (11621)

Red Syrup
A stamina recovery agent made by grinding red herbs and compressing the effects.
Recovers about 325 HP.
Weight : 7
Required Level : 60
Cooldown : 1 second
====== auto-parsed ======
Weight : 7
Required Level : 60

Id: (11622)

Yellow Syrup
A stamina recovery agent made by grinding yellow herbs and compressing the effects.
Recovers about 900 HP.
Weight : 10
Required Level : 60
Cooldown : 1 second
====== auto-parsed ======
Weight : 10
Required Level : 60

Id: (11623)

White Syrup
A stamina recovery agent made by grinding white herbs and compressing the effect.
Recovers about 1800 HP.
Weight : 14
Required Level : 60
Cooldown : 1 second
====== auto-parsed ======
Weight : 14
Required Level : 60

Id: (11624)

Blue Syrup
A magic recovery agent made by grinding blue herbs and compressing the effect.
Recovers about 180 SP.
Weight : 10
Required Level : 60
Cooldown : 10 second
====== auto-parsed ======
Weight : 10
Required Level : 60

Id: (15858)

Choco Banana
A hat prepared for adventurers.
The scent of chocolate and banana is in harmony.
Type : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20543)

Holloween Poring Bag
A bag shaped like a pumpkin for Halloween.
<NAVI>[Heidam Fellows]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Can be traded to Costume Enchant Stone Box 16.
Type : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (25797)

Sura Stone II(Garment)
Stone that awakens the power of Sura.
Give the following abilities to the costume Garment slot.
Increase damage of Knuckle Arrow by 15%.
When equipped with Champion Stone II(Upper), increase damage of Tiger Cannon by 15%.
When equipped with Champion Stone II(Middle), MHP +10%.
When equipped with Champion Stone II(Lower), increase damage of Tiger Cannon by 15%.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25798)

Champion Stone II(Lower)
Stone that awakens the power of Champion.
Give the following abilities to the costume Lower slot.
ATK +2 per 1 skill level of Divine Protection.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25799)

Champion Stone II(Middle)
Stone that awakens the power of Champion.
Give the following abilities to the costume Middle slot.
Increase damage of Combo Finish by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25800)

Champion Stone II(Upper)
Stone that awakens the power of Champion.
Give the following abilities to the costume Upper slot.
Increase damage of Chain Crush Combo by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25801)

Sorcerer Stone II(Garment)
Stone that awakens the power of Sorcerer.
Give the following abilities to the costume Garment slot.
Increase damage of Diamond Dust by 15%
When equipped with Professor Stone II(Upper), increase damage of Diamond Dust by additional 10%.
When equipped with Professor Stone II(Middle), increase damage of Earth Grave by 20%.
When equipped with Professor Stone II(Lower), reduce cooltime of Varetyr Spear by 1 sec.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25802)

Professor Stone II(Lower)
Stone that awakens the power of Professor.
Give the following abilities to the costume Lower slot.
MATK + 2 per 1 skill level of Auto Spell.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25803)

Professor Stone II(Middle)
Stone that awakens the power of Professor.
Give the following abilities to the costume Middle slot.
Increase damage of Fire, Cold, Lightning Bolt by 20%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25804)

Professor Stone II(Upper)
Stone that awakens the power of Professor.
Give the following abilities to the costume Upper slot.
Increase damage of Earth Spike, Heavens Drive by 20%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25805)

Shadowchaser Stone II(Garment)
Stone that awakens the power of Shadowchaser.
Give the following abilities to the costume Garment slot.
Increase damage of Fatal Menace by 15%.
When equipped with Stalker Stone II(Upper), increase damage of Fatal Menace by 10%.
When equipped with Stalker Stone II(Middle), reduce SP consumption of Fatal Menace by 10%.
When equipped with Stalker Stone II(Lower), adds 1% chance to drain 1% of physical damage dealt as SP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25806)

Stalker Stone II(Lower)
Stone that awakens the power of Stalker.
Give the following abilities to the costume Lower slot.
HIT + 1 per 1 skill level of Dodge.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25807)

Stalker Stone II(Middle)
Stone that awakens the power of Stalker.
Give the following abilities to the costume Middle slot.
Increase damage of Back Stab by 15%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25808)

Stalker Stone II(Upper)
Stone that awakens the power of Stalker.
Give the following abilities to the costume Upper slot.
ATK + 2 per 1 skill level of Snatcher.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (29427)

Sura Stone II(Garment)
Increase damage of Knuckle Arrow by 15%.
When equipped with Champion Stone II(Upper), increase damage of Tiger Cannon by 15%.
When equipped with Champion Stone II(Middle), MHP +10%.
When equipped with Champion Stone II(Lower), increase damage of Tiger Cannon by 15%.
Id: (29611)

Champion Stone II(Lower)
ATK +2 per 1 skill level of Divine Protection.
Id: (29612)

Champion Stone II(Middle)
Increase damage of Combo Finish by 15%.
Id: (29613)

Champion Stone II(Upper)
Increase damage of Chain Crush Combo by 15%.
Id: (29614)

Sorcerer Stone II(Garment)
Increase damage of Diamond Dust by 15%
When equipped with Professor Stone II(Upper), increase damage of Diamond Dust by additional 10%.
When equipped with Professor Stone II(Middle), increase damage of Earth Grave by 20%.
When equipped with Professor Stone II(Lower), reduce cooltime of Varetyr Spear by 1 sec.
Id: (29615)

Professor Stone II(Lower)
MATK + 2 per 1 skill level of Auto Spell.
Id: (29616)

Professor Stone II(Middle)
Increase damage of Fire, Cold, Lightning Bolt by 20%.
Id: (29617)

Professor Stone II(Upper)
Increase damage of Earth Spike, Heavens Drive by 20%.
Id: (29618)

Shadowchaser Stone II(Garment)
Increase damage of Fatal Menace by 15%.
When equipped with Stalker Stone II(Upper), increase damage of Fatal Menace by 10%.
When equipped with Stalker Stone II(Middle), reduce SP consumption of Fatal Menace by 10%.
When equipped with Stalker Stone II(Lower), adds 1% chance to drain 1% of physical damage dealt as SP.
Id: (29619)

Stalker Stone II(Lower)
HIT + 1 per 1 skill level of Dodge.
Id: (29620)

Stalker Stone II(Middle)
Increase damage of Back Stab by 15%.
Id: (29621)

Stalker Stone II(Upper)
ATK + 2 per 1 skill level of Snatcher.
Id: (29706)

Tenacity Lv. 1
Increase physical melee damage by 4%, Perfect Hit + 1
Id: (29707)

Tenacity Lv. 2
Increase physical melee damage by 8%, Perfect Hit + 2
Id: (29708)

Tenacity Lv. 3
Increase physical melee damage by 12%, Perfect Hit + 3
Id: (29709)

Tenacity Lv. 4
Increase physical melee damage by 16%, Perfect Hit + 4
Id: (29710)

Tenacity Lv. 5
Increase physical melee damage by 20%, Perfect Hit + 5
Id: (29711)

Tenacity Lv. 6
Increase physical melee damage by 24%, Perfect Hit + 6
Id: (29712)

Tenacity Lv. 7
Increase physical melee damage by 28%, Perfect Hit + 7
Id: (29713)

Tenacity Lv. 8
Increase physical melee damage by 32%, Perfect Hit + 8
Id: (29714)

Tenacity Lv. 9
Increase physical melee damage by 36%, Perfect Hit + 9
Id: (29715)

Tenacity Lv. 10
Increase physical melee damage by 44%, Perfect Hit + 10
Id: (31882)

Choco Stick In Mouth
A long chocolate stick. It is highly addictive.
Type: Costume Defense: 0
Location: Lower Weight: 0
Required Level: 1
Class: All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (100065)

Spell Book(Storm Gust)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Storm Gust is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100066)

Spell Book(Lord of Vermilion)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Lord of Vermilion is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100067)

Spell Book(Meteor Storm)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Meteor Storm is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100068)

Spell Book(Drain Life)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Drain Life is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100069)

Spell Book(Jack Frost)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Jack Frost is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100070)

Spell Book(Earth Strain)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Earth Strain is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100071)

Spell Book(Crimson Rock)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Crimson Rock is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100072)

Spell Book(Chain Lightning)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Chain Lightning is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100073)

Spell Book(Comet)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Comet is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100074)

Spell Book(Tetra Vortex)
Essential Spell Book for Warlock Skill Reading Spell Book.
You can elicit magical powers just by reading the text in this book.
Tetra Vortex is written in a magical language.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100231)

Golden X Potion
Reduces damage taken from reflect damage by 100%.
Duration : 30 seconds

Weight: 3
====== auto-parsed ======
Weight : 3

Id: (100232)

Red Herb Activator
Red solution made by mixing a solution derived from a red herb with the seed powder of Yggdrasil.
Increases melee physical damage and long ranged physical damage by 15%.
Duration: 500 seconds

Weight: 3
====== auto-parsed ======
Weight : 3

Id: (100233)

Blue Herb Activator
A blue solution made by mixing a solution derived from blue herbs with the seed powder of Yggdrasil.
Increases all property magical damage by 15%.
Duration : 500 seconds

Weight: 3
====== auto-parsed ======
Weight : 3

Id: (100371)

Homunculus Tablet
Homunculus's favorite tablet.
Intimacy of Homunculus will increase.
Weight: 1
====== auto-parsed ======
Weight : 1

Id: (101854)

Aerie Egg
The eggs contain spooky outfits.
Cannot be traded.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (400157)

Astrologer's Cap
[A triangular hat that is said to have magic.
A crescent moon is drawn on the front, and the sun is drawn on the back.
Type : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (400193)

Navy Drooping Kitty
A doll that you can carry around on your head.
It's just a feeling that you can hear a cat crying somewhere or feel movement above your head.
Type : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (410098)

Nero Mask
The golden mask that the goddess of water used.
Type : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (410099)

Avenger
The last image of a human being obsessed with revenge.
Eyepatch and contact lenses.
<NAVI>[Heidam Fellows]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Can be traded to Costume Enchant Stone Box 25.
Type : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Class : All except Summoners
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (420078)

Ghost Bat(Lower)
A lot of bats gather around and walk around like loyal servants waiting for your orders.
Type : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (420079)

Inner Color Long
A wig that makes you feel like you're doing a different hair style.
The highlight color of the point color is clearly visible on the inside.
Type : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (480119)

Niflheim Key
The key to the costume with the motif of Cube.
If you look inside the key, you can see the scenery of Nippleheim Street.
Type : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Class : All
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (1100003)

Concentrated Red Syrup Potion
A potion created by concentrating red syrup once more.
It became lighter and more efficient to use.
However, since it is a highly concentrated potion, there are some restrictions on taking it.
Recovers about 675 HP.
Required level: 120
Weight: .2
====== auto-parsed ======
Weight : .2

Id: (1100004)

Concentrated Blue Syrup Potion
Potion created by concentrating blue syrup once more.
Lighter, more efficient.
However, since it is a highly concentrated potion, there are some restrictions on taking it.
Restores 360 SP.
Required Level : 120
Weight: 0.2
====== auto-parsed ======
Required Level : 120
Weight : 0.2

Id: (1100005)

Concentrated Golden Syrup Potion
Potion created by mixing white and yellow syrups and concentrating them once more.
Lighter, more efficient.
However, because it is a highly concentrated potion, there are restrictions on taking it.
Recovers about 2750 HP.
Required Level : 180
Weight: 0.2
====== auto-parsed ======
Required Level : 180
Weight : 0.2



Efst
Spoiler


Id: 925
EFST_RUNEHELM

Id: 926
EFST_HELM_VERKANA
º£¸£Ä«³ª ·é ½ºÅæ
%s
¹°¸®, ¿ø°Å¸®, ¸¶¹ý °ø°Ý·Â - 50%
±ÙÁ¢ ¹°¸®°ø°Ý ¹ÞÀ» ½Ã ¹Ð·¹´Ï¾ö½Çµå Lv1 ¹ßµ¿
Id: 927
EFST_HELM_RHYDO
¶óÀ̵µ ·é ½ºÅæ
%s
³Ë¹éµÇÁö ¾Ê´Â´Ù.
Id: 928
EFST_HELM_TURISUS
Æ©¸®¼­½º ·é ½ºÅæ
%s
STR +30, INT -30
Id: 929
EFST_HELM_HAGALAS
ÇÏ°¥¶óÁî ·é ½ºÅæ
%s
±ÙÁ¢ ¹°¸®°ø°ÝÀ¸·Î ¹ÞÀº µ¥¹ÌÁö 10% ¹Ý»ç
Id: 930
EFST_HELM_ISIA
¾ÆÀÌ»þ ·é ½ºÅæ
%s
10Ãʸ¶´Ù HP 500¾¿ ȸº¹
Id: 931
EFST_HELM_ASIR
¿¡À̽ø£ ·é ½ºÅæ
%s
ATK +10, ASPD + 10%
Id: 932
EFST_HELM_URJ
¿ì¸£Áî ·é ½ºÅæ
%s
10Ãʸ¶´Ù SP 40¾¿ ȸº¹
Id: 1141
EFST_MISTY_FROST
Frozen Status
%s
Id: 1142
EFST_MAGIC_POISON
Magic Poison
%s
Reduce resistance against all property type attacks by 50%
Id: 1154
EFST_LUXANIMA
Lux Anima Rune Stone: Lux Anima
%s
When performing normal melee physical attacks, there is a probability
Activate Storm Blast Level 1
Increases physical damage against enemies of all sizes
Increase critical damage
Increase melee and ranged physical damage
Id: 1159
EFST_REUSE_LIMIT_LUXANIMA

Id: 1165
EFST_HELLS_PLANT_ARMOR
Hell Plant
%s
Deals melee physical damage
to targets around
Id: 1169
EFST_REF_T_POTION
Ref T Potion
%s
Reduce incoming reflection damage by 100%
Id: 1170
EFST_ADD_ATK_DAMAGE
Red Herb Activation
%s
Increase melee physical damage by 15%
Increase ranged physical damage by 15
Id: 1171
EFST_ADD_MATK_DAMAGE
Blue Herb Activation
%s
Increase all property magical damage by 15%
Id: 1303
EFST_HOMUN_TIME
Call Homunculus
%s
Homunculus activated
Id: 1310
EFST_POISON_MIST
Poison Mist
%s
Reduce Flee
Id: 1313
EFST_STONE_WALL
Stone Wall
%s
Increase physical armor
Increase magical armor
Id: 1315
EFST_OVERBRANDREADY
Overbrand Ready
%s
Increase damage of Overbrand
Id: 1316
EFST_SHIELDSPELL
Shield Spell
%s
Magic Shield effect
Id: 1318
EFST_CLOUD_POISON
Cloud Poison
%s
Reduce resistance against Poison property
Id: 1319
EFST_SPORE_EXPLOSION_DEBUFF
Spore Explosion
%s
Increase incoming ranged physical damage



Changed
MsgStringTable
Spoiler


OtherHeal
CostumeOther
Insufficient goods required for exchange.##



HatEffect
Spoiler


87: HAT_EF_Digital_Space
hatEffectID = 1240
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =



Skill
Spoiler


Id: (4)

Increase HP Recovery
Increase HP Recovery
MAX Lv : 10
Skill Form : Passive
Description: Enhance natural HP Recovery. Max
HP affects how much HP restoration is increased.
HP recovery happens every 10 seconds while standing.
But it doesn't work while walking or HP/SP regen disabled.
_
[Lv 1]: (HP 5+0.2% of MaxHP)/10 sec
[Lv 2]: (HP 10+0.4% of MaxHP)/10 sec
[Lv 3]: (HP 15+0.6% of MaxHP)/10 sec
[Lv 4]: (HP 20+0.8% of MaxHP)/10 sec
[Lv 5]: (HP 25+1.0% of MaxHP)/10 sec
[Lv 6]: (HP 30+1.2% of MaxHP)/10 sec
[Lv 7]: (HP 35+1.4% of MaxHP)/10 sec
[Lv 8]: (HP 40+1.6% of MaxHP)/10 sec
[Lv 9]: (HP 45+1.8% of MaxHP)/10 sec
[Lv 10]: (HP 50+2.0% of MaxHP)/10 sec
Id: (9)

Increase SP Recovery
Increase SP Recovery
MAX Lv : 10
Skill Form : Passive
Description: Enhance natural SP Recovery.
Max SP affects how much SP restoration is
increased by this skill. Increases the efficiency
of SP recovering items for 2% per skill level.
Description : Additional SP every 10 seconds while the character is not moving.
No SP is restored if normal SP/HP regeneration is not permitted or the character is moving.
_
[Lv 1] : (3 + 0.2% of MaxSP)/10 sec
[Lv 2] : (6 + 0.4% of MaxSP)/10 sec
[Lv 3] : (9 + 0.6% of MaxSP)/10 sec
[Lv 4] : (12 + 0.8% of MaxSP)/10 sec
[Lv 5] : (15 + 1.0% of MaxSP)/10 sec
[Lv 6] : (18 + 1.2% of MaxSP)/10 sec
[Lv 7] : (21 + 1.4% of MaxSP)/10 sec
[Lv 8] : (24 + 1.6% of MaxSP)/10 sec
[Lv 9] : (27 + 1.8% of MaxSP)/10 sec
[Lv10] : (30 + 2.0% of MaxSP)/10 sec
Id: (12)

Safety Wall
Safety wall
MAX Lv : 10
2Skill Requirement : Napalm Beat 7, Soul Strike 5
23Skill Requirement : Napalm Beat 7, Soul Strike 5
8Skill Requirement : Aspersio 4, Sanctuary 3
2Skill Requirement : Napalm Beat 7, Soul Strike 5
8Skill Requirement : Aspersio 4, Sanctuary 3
Skill Form : Active
Type : Magic, Supportive
Target: cell on ground
Description: Create a magic barrier on
a targeted spot that will block short range melee
attacks for the duration of the Safety Wall.
Each cast requires 1 Blue Gemstone.
Description : Creates a wall on a targeted location that blocks every form of close range physical damage until its durability wears off or expires. Each cast consumes a Blue Gemstone.
INT, Base Level, MaxSP affects durability of defence
Only the first time can prevent damage beyond the total durability.
_
[Lv 1] : Durability: 300, Number of Defence: 2times
[Lv 2] : Durability: 600, Number of Defence: 3times
[Lv 3] : Durability: 900, Number of Defence: 4times
[Lv 4] : Durability:1200, Number of Defence: 5times
[Lv 5] : Durability:1500, Number of Defence: 6times
[Lv 6] : Durability:1800, Number of Defence: 7times
[Lv 7] : Durability:2100, Number of Defence: 8times
[Lv 8] : Durability:2400, Number of Defence: 9times
[Lv 9] : Durability:2700, Number of Defence:10times
[Lv10] : Durability:3000, Number of Defence:11times
Id: (48)

Double Attack
Double Attack
MAX Lv : 10
Skill Form : Passive
Description : Gives the chance to inflict two hits instead of one and improves hit rate while attacking with Dagger class weapons. The chance of effect is improved upon skill level.
This skill also

When using Katar type weapon, it
affects leftoff-hand damage with Katar class weapons.
_
[Lv 1] : Activation Chance: 5%, Acurracy Bonus7%, Hit improvement: 1%
[Lv 2] : Activation Chance: 10%, Acurracy Bonus4%, Hit improvement: 2%
[Lv 3] : Activation Chance: 215%, Acurracy BonusHit improvement: 3%
[Lv 4] : Activation Chance: 20%, Acurracy Bonus8%, Hit improvement: 4%
[Lv 5] : Activation Chance: 235%, Acurracy BonusHit improvement: 5%
[Lv 6] : Activation Chance: 30%, Acurracy Bonus42%, Hit improvement: 6%
[Lv 7] : Activation Chance: 35%, Acurracy Bonus49%, Hit improvement: 7%
[Lv 8] : Activation Chance: 40%, Acurracy Bonus56%, Hit improvement: 8%
[Lv 9] : Activation Chance: 45%, Acurracy Bonus63%, Hit improvement: 9%
[Lv10] : Activation Chance: 570%, Acurracy BonusHit improvement: 10%
Id: (61)

Counter Attack
Auto Counter
MAX Lv : 5
Skill Requirement : Two-Handed Sword Mastery 1
Skill Form : Active
Type : Buff
Target : Caster OnlySelf
Description : Performs a stance thaIf an opponent physicallows the user to bloy attacks and retaliate a physical attack back to player casting Auto Counter while facing it, the attacker with a critical hit, ell be blocked anding the castance.
Retaliation is always
er will perform one critical attack on them.
_
[Lv 1] : Auto Counterattack Effective Time Duration : 0.4 sec
[Lv 2] : Auto Counter Durattack Effective Timeion : 0.8 sec
[Lv 3] : Auto Counterattack Effective Time Duration : 1.2 sec
[Lv 4] : Auto Counter Durattack Effective Timeion : 1.6 sec
[Lv 5] : Auto Counter Durattack Effective Timeion : 2.0 sec
Id: (73)

Kyrie Eleison
Kyrie Eleison
MAX Lv : 10
Skill Requirement : Angelus 2
Skill Form : Active
Type : Buff
Target: 1 Target
Description : Creates a protective barrier on a single target that blocks every form of physical damage until its durability wears off or expires. Its durability is a portion of the target's Max HP.
level of this skill maximize the number of hits blocked per skill point used
Holy Light will immediately cancel the barrier on the targeted player.
_
[Lv 1] : Durability: MaxHP 12%, Up to 5 Hits Blocked
[Lv 2] : Durability: MaxHP 14%, Up to 6 Hits Blocked
[Lv 3] : Durability: MaxHP 16%, Up to 6 Hits Blocked
[Lv 4] : Durability: MaxHP 18%, Up to 7 Hits Blocked
[Lv 5] : Durability: MaxHP 20%, Up to 7 Hits Blocked
[Lv 6] : Durability: MaxHP 22%, Up to 8 Hits Blocked
[Lv 7] : Durability: MaxHP 24%, Up to 8 Hits Blocked
[Lv 8] : Durability: MaxHP 26%, Up to 9 Hits Blocked
[Lv 9] : Durability: MaxHP 28%, Up to 9 Hits Blocked
[Lv10] : Durability: MaxHP 30%, Up to 10 Hits Blocked
Id: (146)

Berserk
Berserk
Skill Requirement : Finish Quest
Skill Form: Passive
Description: Empowered by rage, character
enters condition that is equivalent to Level 10
Provoke status when HP is reduced to less than
25% of Max HP. Provoked status lasts until
character HP is restored to more than 25% of
Max HP or if Provoke effect is nullified.
Id: (231)

Aid Potion
Potion Pitcher
MAX Lv : 5
Skill Requirement : Pharmacy 3
Skill Form : Active
Type : Recovery
Target: 1 : Target 1
Description : Throws a potion at a single target, granting its effect immediatelynd recovers party member/guild member/ humunculus.
The potion that iseffectiveness of the thrown potion increases in effectiveness depending obased on the skill level, and when the skill level, and rises, the typenumber of potions thatyou can be thrown increases as the skill level rises.
R
.
Can throw normal potions, r
anking effect idoes not appliedy.
HP recovery hugely increases
when used as a potion pitcherHomunculus.
_
[Lv 1] : RCan use red potion available
[Lv 2] : OCan use orange potion available
[Lv 3] : YCan use yellow potion available
[Lv 4] : WCan use white potion available
[Lv 5] : BCan use blue potion available
Id: (232)

Summon Flora
Bio Cannibalize
MAX Lv : 5
Skill Requirement : Pharmacy 6
Skill Form : Active
Type : Installation
Type : 1 cell on ground
Description : Summons a plant monster on a targeted location. Each cast consumes a Plant Bottle.
Installed monsters automatically disappear after a certain period of time
Monster MaxHP depends on skill level.
Different monsters are installed for each skill level, and only one type of monster can be installed..
The lower the skill level, the more monsters can be installed. At level 5, only one monster can be installed.
_
[Lv 1] : Maximum installations: 5monsters, Installed Monster: Mandragora
[Lv 2] : Maximum installations: 4monsters, Installed Monster: Hydra
[Lv 3] : Maximum installations: 3monsters, Installed Monster: Flora
[Lv 4] : Maximum installations: 2monsters, Installed Monster: Parasite
[Lv 5] : Maximum installations: 1monsters, Installed Monster: Geographer
Id: (239)

Biotechnology
Biotechnology
Skill Form : Passive
Description : Increases the chance of successful Homunculus creation and its Max HP.
Id: (243)

Call Homunculus
Call Homunculus
MAX Lv : 1
Skill Requirement : Rest 1
Skill Form : Active
Type : SupportiveAssist
Target : Immediatelynstant Cast
Description : SummonCalls out an existing Hhomunculus that was stois in red by usting with the Vaporize skill. This consumes one Embryo if you haven't created a Hs a new homunculus yetwith an embryo.
Id: (244)

Vaporize
Rest
MAX Lv : 1
Skill Requirement : Bioethics 1
Skill Form : Active
Type : SupportiveAssist
Target : Immediatelynstant Cast
Description : Vaporize HPuts homunculus into a form that is much easier to carry around.
This skill is only usable if Homunculus has at least 80% of it's Max HP.
VaporizRested Homunculus can be restored with the [Call Homunculus] skill.
Id: (247)

Homunculus Resurrection
Resurrection Homunculus
MAX Lv : 5
Skill Requirement : Call Homunculus 1
Skill Form : Active
Type : Recovery
Target : Immediatelynstant Cast
Description : Revive astores Homunculus that has beenfrom rested status or resurrects a defeated in battlehomunculus.
_
[Lv 1] : Revival tosurrects with HP 20% Recovery
[Lv 2] : Revival tosurrects with HP 40% Recovery
[Lv 3] : Revival tosurrects with HP 60% Recovery
[Lv 4] : Revival tosurrects with HP 80% Recovery
[Lv 5] : Revival tosurrects with HP 100% Recovery
Id: (248)

Faith
Faith (Faith)
MAX Lv : 10
Skill Form : Passive
Description : Enhances Max HP and resistance to Holy property damage.
_
[Lv 1] : MaxHP + 200, Resistance to Sacred property: + 5%
[Lv 2] : MaxHP + 400, Resistance to Sacred property: +10%
[Lv 3] : MaxHP + 600, Resistance to Sacred property: +15%
[Lv 4] : MaxHP + 800, Resistance to Sacred property: +20%
[Lv 5] : MaxHP +1000, Resistance to Sacred property: +25%
[Lv 6] : MaxHP +1200, Resistance to Sacred property: +30%
[Lv 7] : MaxHP +1400, Resistance to Sacred property: +35%
[Lv 8] : MaxHP +1600, Resistance to Sacred property: +40%
[Lv 9] : MaxHP +1800, Resistance to Sacred property: +45%
[Lv10] : MaxHP +2000, Resistance to Sacred property: +50%
Id: (254)

Grand Cross
Grand Cross
MAX Lv : 10
Skill Requirement : Faith 10, Holy Cross 6
Skill Form : Active
Type : Special(Magic)
Target : Immediately
Description : Inflicts Holy property Hybrid Damage 1 to 3 times to all enemies in a cross-shaped area around the user.
each cast drains 20% of Max HP and inflicts a third of the damage to the user.
Cast Time cannot be interrupted.
All demon, undead race monsters becomes [Abnormal Status: Blind] except boss monster.
_
[Lv 1] : ATK, MATK 140%
[Lv 2] : ATK, MATK 180%
[Lv 3] : ATK, MATK 220%
[Lv 4] : ATK, MATK 260%
[Lv 5] : ATK, MATK 300%
[Lv 6] : ATK, MATK 340%
[Lv 7] : ATK, MATK 380%
[Lv 8] : ATK, MATK 420%
[Lv 9] : ATK, MATK 460%
[Lv10] : ATK, MATK 500%
Id: (260)

Spiritual Cadence
Spiritual Cadence
MAX Lv : 5
Skill Requirement : Root 2
Skill Form : Passive
Description : Enables to naturally recover additional HP and SP while the user is sitting.
When overweight(over 70%), HP and SP is recovered every 20 seconds instead.
Below is the recovery amount for 10sec.
_
[Lv 1] : HP+( 4+MaxHP 0.2%),SP+( 2+MaxSP 0.2%)
[Lv 2] : HP+( 8+MaxHP 0.4%),SP+( 4+MaxSP 0.4%)
[Lv 3] : HP+(12+MaxHP 0.6%),SP+( 6+MaxSP 0.6%)
[Lv 4] : HP+(16+MaxHP 0.8%),SP+( 8+MaxSP 0.8%)
[Lv 5] : HP+(20+MaxHP 1.0%),SP+(10+MaxSP 1.0%)
Id: (276)

Magic Rod
Magic Rod (Magic Rod)
MAX Lv : 5
Skill Requirement : Study 4
Skill Form : Active
Type : Supportive
Target: Caster Only
Description : Absorbs incoming magic spells and replenishes SP from a portion of their SP Cost.
If an enemy casts Spell Breaker and is countered by this skill, the user of this skill will absorb 20% of the enemy's Max SP.
_
[Lv 1] : Timing: 0.4sec, SP Absorbed amount: 20%
[Lv 2] : Timing: 0.6sec, SP Absorbed amount: 40%
[Lv 3] : Timing: 0.8sec, SP Absorbed amount: 60%
[Lv 4] : Timing: 1.0sec, SP Absorbed amount: 80%
[Lv 5] : Timing: 1.2sec, SP Absorbed amount:100%
Id: (277)

Spell Breaker
Spell Breaker (Spell Breaker)
MAX Lv : 5
Skill Requirement : Magic Rod 1
Skill Form : Active
Type : Supportive
Target: 1 Target
Description : Can be used for casting targets.
Disrupts a single target's ongoing skill casting and replenishes SP from a portion of its SP Cost.
If mastered, this skill also inflicts damage equal to 2% of the target's Max HP and absorbs the half of it.
This skill can interrupt skills from boss and Guardian monsters,
although the chance of success is reduced to 10%.
_
[Lv 1] : SP Absorbed amount: 0%
[Lv 2] : SP Absorbed amount: 25%
[Lv 3] : SP Absorbed amount: 50%
[Lv 4] : SP Absorbed amount: 75%
[Lv 5] : SP Absorbed amount:100%
Id: (286)

Deluge
Deluge
MAX Lv : 5
Skill Requirement : Frost Weapon 2
Skill Form : Active
Type : Installation
Type : 1 cell on ground
Description : Consumption of one blue gemstone, making 7X7 cells around the designated area into a deluge area.
Casts an area on the ground that amplifies all Water property attacks.
and increases the Max HP of all characters within its area of effect,
This skill acts as shallow water for skills Aqua Benedicta and Water Ball.
(When using waterball, Deluge's range is reduced by the range of waterball.)
This skill cannot be cast on a cell currently affected by any floor skill or ground targeted skill.
Duration is (skill level)minutes. Casting this skill, Whirlwind or Volcano while the buff is active will not incur a Gemstone cost.
_
[Lv 1] : damage(water) +10%, MaxHP + 5%
[Lv 2] : damage(water) +14%, MaxHP + 9%
[Lv 3] : damage(water) +17%, MaxHP +12%
[Lv 4] : damage(water) +19%, MaxHP +14%
[Lv 5] : damage(water) +20%, MaxHP +15%
Id: (307)

Mental Sensing
Mental Sensing
MAX Lv : 5
Skill Requirement : Acoustic Rhythm 3
Skill Form : Active
Type : eEnsemble sSkill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : Performs an ensemble that will increase experieOn-screen (31x31) Gives yourself and your party members a chance yield of all monsters around the performto gain EXP points based on its skill level when fighting monsters.
This skill canIt does not be overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with an instrument oring whips.
Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells
. When Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect.
Cannot us
e skills, reduced movement speed and attack speed)ASP reduction for 10 seconds.
_
[Lv 1] : EXP ixp Increase : 20%
[Lv 2] : EXP ixp Increase : 30%
[Lv 3] : EXP ixp Increase : 40%
[Lv 4] : EXP ixp Increase : 50%
[Lv 5] : EXP ixp Increase : 60%
Id: (309)

Battle Theme
Battle Theme
MAX Lv : 5
Skill Requirement : Song of Lutie(Gypsy's Kiss) 10
Skill Form : Active
Type : eEnsemble sSkill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : Performs an ensemble that will boost attack and defense of allOn-screen (31x31) Increases yourself and your party members ATK around the performers.
Thi
DEF based on its skill cannot belevel.
It does not
overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with aning whips / instrument or whips.
Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells
. When Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect.
Cannot us
e skills, reduced movement speed and attack speed)ASP reduction for 10 seconds.
_
[Lv 1] : ATK + 20, DEF + 15.
[Lv 2] : ATK + 25, DEF + 30.
[Lv 3] : ATK + 30, DEF + 45.
[Lv 4] : ATK + 35, DEF + 60.
[Lv 5] : ATK + 40, DEF + 75.
Id: (312)

Power Cord
Power Cord
MAX Lv : 1
Skill Requirement : Lullaby 1
Skill Form : Active
Type : eEnsemble sSkill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : Performs an ensOn-screen (31x31), Casts a skill to yourself and your party memblers that will remove 1nullifies gemstone requirement of skills used around the performers.
Thi
by 1 when using magic.
It doe
s skill cannot be overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with aning whips / instrument or whip. s.
Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells
. When Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect.
Cannot us
e skills, reduced movement speed and attack speed)ASP reduction for 10 seconds.
Id: (313)

Acoustic Rhythm
Acoustic Rhythm
MAX Lv : 5
Skill Requirement : Magic Strings(Lady Luck) 10
Skill Form : Active
Type : eEnsemble sSkill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : PerformOn-screen (31x31), increases resistan ensce of party memblers' Earth/Wat will booster/Fire/Wind resistance to elemental properties (not Neutral).
and Status Effects of all party members around the performers.
Thi
based on its skill level.
Al increases resistance to Petrification, Stone, Frozen, Stun, Curse, Sleep, Silence, Confusion.
It doe
s skill cannot be overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with aning whips / instrument or whips.
Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells
. When Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect.
Cannot us
e skills, reduced movement speed and attack speed)ASP reduction for 10 seconds.
_
[Lv 1] : Resistance to Properties + 3%,y Resistance to+ 3%, Status Effect Resistance + 5%
[Lv 2] : Resistance to Properties + 6%,y Resistance to+ 6%, Status Effect Resistance + 10%
[Lv 3] : Resistance to Properties + 9%,y Resistance to+ 9%, Status Effect Resistance + 15%
[Lv 4] : Resistance to Properties + 12%,y Resistance to+ 12%, Status Effect Resistance + 20%
[Lv 5] : Resistance to Properties + 15%,y Resistance to+ 15%, Status Effect Resistance + 25%
Id: (315)

Music Lessons
Musical Lesson
MAX Lv : 10
Skill Form : Passive
Description : Enhances attack (Weapon Mastery) with Instrument class weapons and enables movement while playing songs.
MaxSP always increases and ATK, Cirital Rate increases only with intruments.
_
[Lv 1] : ATK Bonus +3, Reduction of delay after atk 1%, MaxSP + 1%
[Lv 2] : ATK Bonus +6, Reduction of delay after atk 2% MaxSP + 2%
[Lv 3] : ATK Bonus +9, Reduction of delay after atk 3%, MaxSP + 3%
[Lv 4] : ATK Bonus +12, Reduction of delay after atk 4%, MaxSP + 4%
[Lv 5] : ATK Bonus +15, Reduction of delay after atk 5%, MaxSP + 5%
[Lv 6] : ATK Bonus +18, Reduction of delay after atk 6%, MaxSP + 6%
[Lv 7] : ATK Bonus +21, Reduction of delay after atk 7%, MaxSP + 7%
[Lv 8] : ATK Bonus +24, Reduction of delay after atk 8%, MaxSP + 8%
[Lv 9] : ATK Bonus +27, Reduction of delay after atk 9%, MaxSP + 9%
[Lv 10] : ATK Bonus +30, Reduction of delay after atk 10%, MaxSP + 10%
Id: (319)

Perfect Tablature
Perfect Tablature
MAX Lv : 10
Skill Requirement : Unchained SerenadDissonance 3
Skill Form : Active
Type : Instrumental Skill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : Performs a song that will boost Flee rate and Perfect Dodge of allOn-screen (31x31), increases plarty members' FLEE around the performer for 60sect dodge.
It does not overlap with other playing sInstrumental Skills and can only be used when the instrument is mountedcaster is equipping instruments.
_
[Lv 1] : Flee + 20, Perfect Dodge +1
[Lv 2] : Flee + 22, Perfect Dodge +1
[Lv 3] : Flee + 24, Perfect Dodge +2
[Lv 4] : Flee + 26, Perfect Dodge +2
[Lv 5] : Flee + 28, Perfect Dodge +3
[Lv 6] : Flee + 30, Perfect Dodge +3
[Lv 7] : Flee + 32, Perfect Dodge +4
[Lv 8] : Flee + 34, Perfect Dodge +4
[Lv 9] : Flee + 36, Perfect Dodge +5
[Lv10] : Flee + 40, Perfect Dodge +5
Id: (320)

Impressive Riff
Impressive Riff
MAX Lv : 10
Skill Requirement : Unchained SerenadDissonance 3
Skill Form : Active
Type : Instrumental Skill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : Performs a song that will boost attack speed of all playerOn-screen (31x31), increases paround the performer for 60sty members' ASPD.
It does not overlap with other playing sInstrumental Skills and can only be used when the incasterument is mountedequipping instruments.
_
[Lv 1] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 1%)
[Lv 2] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 3%)
[Lv 3] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 5%)
[Lv 4] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 7%)
[Lv 5] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 9%)
[Lv 6] : Increases ATK SpeedSPD(Reduction ofe delay after atk: 10tack by 11%)
[Lv 7] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 13%)
[Lv 8] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 15%)
[Lv 9] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 17%)
[Lv10] : Increases ATK SpeedSPD(Reduction ofe delay after atk:tack by 20%)
Id: (321)

Magic Strings
Magic Strings
MAX Lv : 10
Skill Requirement : Unchained SerenadDissonance 3
Skill Form : Active
Type : Instrumental Skill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : Performs a song that will shorten VOn-screen (31x31), reduces party members' variable Cast Tcasting time (VCT) and Cast Delay of all players around the perforglobal skill cooltimer.
It does not overlap with other playing sInstrumental Skills and can only be used when the caster is equipping instrument is mounted.
_
[Lv 1] : Variable Cast Timeing- 2%, Cast DelayGlobal Cooltime- 3%
[Lv 2] : Variable Cast Timeing- 4%, Global Cast Delayooltime- 6%
[Lv 3] : Variable Cast Timeing- 6%, Cast DelayGlobal Cooltime- 9%
[Lv 4] : Variable Cast Timeing- 8%, Cast DelayGlobal Cooltime-12%
[Lv 5] : Variable Cast Timeing-10%, Cast DelayGlobal Cooltime-15%
[Lv 6] : Variable Cast Timeing-12%, Cast DelayGlobal Cooltime-18%
[Lv 7] : Variable Cast Timeing-14%, Cast DelayGlobal Cooltime-21%
[Lv 8] : Variable Cast Timeing-16%, Cast DelayGlobal Cooltime-24%
[Lv 9] : Variable Cast Timeing-18%, Cast DelayGlobal Cooltime-27%
[Lv10] : Variable Cast Timeing-20%, Cast DelayGlobal Cooltime-30%
Id: (322)

Song of Lutie
Song of Lutie
MAX Lv : 10
Skill Requirement : Unchained SerenadDissonance 3
Skill Form : Active
Type : Instrumental Skill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : Performs a song that will boost MOn-screen (31x31), increases party members' maximum HP of all players around the performer and restore their HP for 60salings received.
It does not overlap with other playing sInstrumental Skills and can only be used when the incasterument is mountedequipping instruments.
_
[Lv 1] : MaxHP +10%, Healings Received heal amount + 2%
[Lv 2] : MaxHP +11%, Healings Received heal amount + 4%
[Lv 3] : MaxHP +12%, Healings Received heal amount + 6%
[Lv 4] : MaxHP +13%, Healings Received heal amount + 8%
[Lv 5] : MaxHP +14%, Healings Received heal amount +10%
[Lv 6] : MaxHP +15%, Healings Received heal amount +12%
[Lv 7] : MaxHP +16%, Healings Received heal amount +14%
[Lv 8] : MaxHP +17%, Healings Received heal amount +16%
[Lv 9] : MaxHP +18%, Healings Received heal amount +18%
[Lv10] : MaxHP +20%, Healings Received heal amount +20%
Id: (323)

Dance Lessons
Dancing Lesson
MAX Lv : 10
Skill Form : Passive
Description : Enhances attack (Weapon Mastery) with Whip class weapons and enables movement while dancing.
MaxSP always increases and ATK, Cirital Rate increases only with whip.
_
[Lv 1] : Whip Damage +3, CRI + 1, MaxSP + 1%
[Lv 2] : Whip Damage +6, CRI + 2, MaxSP + 2%
[Lv 3] : Whip Damage +9, CRI + 3, MaxSP + 3%
[Lv 4] : Whip Damage +12, CRI + 4, MaxSP + 4%
[Lv 5] : Whip Damage +15, CRI + 5, MaxSP + 5%
[Lv 6] : Whip Damage +18, CRI + 6, MaxSP + 6%
[Lv 7] : Whip Damage +21, CRI + 7, MaxSP + 7%
[Lv 8] : Whip Damage +24, CRI + 8, MaxSP + 8%
[Lv 9] : Whip Damage +27, CRI + 9, MaxSP + 9%
[Lv 10] : Whip Damage +30, CRI + 10, MaxSP + 10%
Id: (327)

Focus Ballet
Focus Ballet
MAX Lv : 10
Skill Requirement : Hip ShakerUgly Dance 3
Skill Form : Active
Type : dDance sSkill
Target: 31*31 cells : Self around the userParty members in 31x31 cell
Description : Performs a dance that will boost HitIncreases HIT rate of all players around the performer for 60stargets in an area based on its skill level.
It does not overlap with other playing sDance Skills and can only be used when the caster has a whip is mountequipped.
_
[Lv 1] : HIT + 4
[Lv 2] : HIT + 8
[Lv 3] : HIT + 12
[Lv 4] : HIT + 16
[Lv 5] : HIT + 20
[Lv 6] : HIT + 24
[Lv 7] : HIT + 28
[Lv 8] : HIT + 32
[Lv 9] : HIT + 36
[Lv 10] : HIT + 40
Id: (329)

Lady Luck
Lady Luck
MAX Lv : 10
Skill Requirement : Hip ShakerUgly Dance 3
Skill Form : Active
Type : dDance sSkill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : boosts the cOn-screen (31x31), increases Critical hit rRate and cCritical dDamage of tall playergets around the performer for 60sin area.
It does not overlap with other playing sDance Skills and can only be used when the whipcaster is mountedequipping whips.
_
[Lv 1] : CRI +1, Critical Damage + 2%
[Lv 2] : CRI +2, Critical Damage + 4%
[Lv 3] : CRI +3, Critical Damage + 6%
[Lv 4] : CRI +4, Critical Damage + 8%
[Lv 5] : CRI +5, Critical Damage + 10%
[Lv 6] : CRI +6, Critical Damage + 12%
[Lv 7] : CRI +7, Critical Damage + 14%
[Lv 8] : CRI +8, Critical Damage + 16%
[Lv 9] : CRI +9, Critical Damage + 18%
[Lv10] : CRI +10, Critical Damage + 20%
Id: (330)

Gypsy's Kiss
Gypsy's Kiss
MAX Lv : 10
Skill Requirement : Hip ShakerUgly Dance 3
Skill Form : Active
Type : dDance sSkill
Target : 31*31 cellSelf and Party members around the user31 X 31 cell
Description : InOn-screases the target's MSP within the range of 31 X 31 cells for 60 (31x31), increaseconds and decreasMaxSP, reduces SP consumption when using the skillof targets in area.
It does not overlap with other playing sDance Skills and can only be used when the whipcaster is mountedequipping whips.
_
[Lv 1] : MaxSP + 10%, SP Cconsumption decrease: 6%
[Lv 2] : MaxSP + 11%, SP Cconsumption decrease: 7%
[Lv 3] : MaxSP + 12%, SP Cconsumption decrease: 8%
[Lv 4] : MaxSP + 13%, SP Cconsumption decrease: 9%
[Lv 5] : MaxSP + 14%, SP Cconsumption decrease: 10%
[Lv 6] : MaxSP + 15%, SP Cconsumption decrease: 11%
[Lv 7] : MaxSP + 16%, SP Cconsumption decrease: 12%
[Lv 8] : MaxSP + 17%, SP Cconsumption decrease: 13%
[Lv 9] : MaxSP + 18%, SP Cconsumption decrease: 14%
[Lv10] : MaxSP + 20%, SP Cconsumption decrease: 15%
Id: (357)

Spear Dynamo
ConcentrationSpear Dynamo
MAX Lv : 5
Skill Requirement : HP Recovery 5, Spear Mastery 5, Riding 1
Skill Form : Active
Type : Buff
Target: Caster Only
Description : This skill also boosts attack power and Hit rate and endure effect at cost of physical defense.
_
[Lv 1] : HIT +10, ATK + 7%, DEF - 7%
[Lv 2] : HIT +20, ATK + 9%, DEF - 9%
[Lv 3] : HIT +30, ATK +11%, DEF -11%
[Lv 4] : HIT +40, ATK +13%, DEF -13%
[Lv 5] : HIT +50, ATK +15%, DEF -15%
Id: (364)

Soul Drain
Soul Drain
MAX Lv : 10
Skill Requirement : Improved SP Recovery 5, Soul Strike 7
Skill Form : Passive
Description : IEnhancrease Max HSP and regain a
certain amount of SP, depending
, allows to absorb SP based on the enemy's
monster's level, each time an enemy when they're killed with single target spells.
(The effect
is defeated by a magic
spe
termined based on the skill used just befor physical attack.e the effect of the soul drain is activated)
_
[Lv 1] : MAXaxSP +2%
[Lv 2] : MAXaxSP +4%
[Lv 3] : MAXaxSP +6%
[Lv 4] : MAXaxSP +8%
[Lv 5] : MAXaxSP +10%
[Lv 6] : MAXaxSP +12%
[Lv 7] : MAXaxSP +14%
[Lv 8] : MAXaxSP +16%
[Lv 9] : MAXaxSP +18%
[Lv10] : MAXaxSP +20%
Id: (366)

Mystical Amplification
Mystical Amplification
MAX Lv : 10
Skill Form : Active
Type : Buff
Target : Caster OnlySelf
Description : Amplifies the magic power of the next skillIncreases base MATK for 360 seconds or until the next skill is used.
_
[Level 1] : MATK + 5%
[Level 2] : MATK +10%
[Level 3] : MATK +15%
[Level 4] : MATK +20%
[Level 5] : MATK +25%
[Level 6] : MATK +30%
[Level 7] : MATK +35%
[Level 8] : MATK +40%
[Level 9] : MATK +45%
[Level 10] : MATK +50%
Id: (368)

Martyr's Reckoning
Martyr's Reckoning
MAX Lv : 5
Skill Requirement : Endure 1, Sacrifice 3
Skill Form : Active
Type : Supportive
Target: 1 Target
Description: Change 5 physical attacks
after activating this skill into special attack.
Each attack enhanced by Martyr's Reckoning will drain an
amount of HP equal to 9% of character's Max HP.
This skill can make the caster killed.
_
[Lv 1]: Damage times 1
[Lv 2]: Damage*1.1
[Lv 3]: Damage*1.2
[Lv 4]: Damage*1.3
[Lv 5]: Damage*1.4
Id: (373)

Indulge
Indulge
MAX Lv : 5
Skill Requirement : Improved SP Recovery 1, Magic Rod 1
Skill Form : Active
Type : Supportive
Target: Caster Only
Description: Consume an amount of HP equal to
10% of Max HP to restore an SP amount
determined by the skill's level.
_
[Lv 1] : SP +10% of reduced HP
[Lv 2] : SP +20% of reduced HP
[Lv 3] : SP +30% of reduced HP
[Lv 4] : SP +40% of reduced HP
[Lv 5] : SP +50% of reduced HP
Id: (374)

Soul Exhale
Soul Exhale
MAX Lv : 1
Skill Requirement : Magic Rod 3, Spell Breaker 2
Skill Form : Active
Type : Supportive
Target: 1 Target
Description: Exchange caster's remaining SP with
target's remaining SP. The SP that the caster
receives cannot exceed the caster's Max SP limit.
Id: (379)

Soul Destroyer
Soul Destroyer
MAX Lv : 10
Skill Requirement : Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6
Skill Form : Active
Type : Special Ranged Attackphysical
Target : 1 Ttarget
Description : Inflict an amount ofDeals strong ranged physical
and magical damage at once to an enemy.
It
damage to a target.
Only the half of Critical Chance i
s applied. Damage increases affected bbased on BaseLv, STR and INT.
Onl
y the half of Criticaster's INT and
Attack Power.
l Damage option applies.
[Lv 1] : ATK 150%
[Lv 2] : ATK 300%
[Lv 3] : ATK 450%
[Lv 4] : ATK 600%
[Lv 5] : ATK 750%
[Lv 6] : ATK 900%
[Lv 7] : ATK 1050%
[Lv 8] : ATK 1200%
[Lv 9] : ATK 1350%
[Lv10] : ATK 1500%

Id: (382)

Focused Arrow Strike
Focused Arrow Strike
MAX Lv : 5
Skill Requirement : Double Strafe 5, ImproveAttention Concentratione 10
Skill Form : Active
Type : Ranged Pphysical Attack
Target: 1 : Target 1
Description : Shoot an arrow with incredible
might directly towards a targeted spot, greatly
damaging any
Inflicts ranged physical damage to all enemies within its path. This can be
the Area of Effect of 5x5 cell.
Half of
Critical Attack with high ratechance is applied.
Half
of chance.
The ra
Critical damage option is applied.
Range of Sharp Shooti
nge is 9 fixed at 11cells.
_
[Lv 1] : ATK 35600%
[Lv 2] : ATK 55900%
[Lv 3] : ATK 751200%
[Lv 4] : ATK 951500%
[Lv 5] : ATK 115800%
Id: (407)

Create Deadly Poison
Create Deadly Poison
MAX Lv : 1
Skill Requirement : Envenom 10, Detoxify 1,
Enchant Poison 5
Skill Form: Supportive
Description: Create a bottle of Deadly Poison
that will increase the Attack Speed of Assassin
Crosses with the risk of being inflicted with
the Poison status, but will instantly kill
characters in any other job if they drink it.
Caster's DEX and LUK affect this skill's
success rate. If this skill fails, the caster
loses an amount of HP equal to 25% of
his Max HP.
Items Required to create Deadly Poison:
1 Empty Bottle
1 Poison Spore
1 Venom Canine
1 Bee Sting
1 Cactus Needle
1 Berserk Potion
1 Karvodailnirol
Id: (408)

Mom, Dad, I love you!
Mom, Dad, I love you!
Skill Form: Supportive
Description: Caster's parents will not lose any
experience points if they die within this
skill's 2 minute duration. Each cast consumes
an amount of SP equal to 10% of the caster's
Max SP.
Id: (423)

Happy Break
Happy Break
MAX Lv : 10
Skill Form: Passive
Description: When two or more Taekwon Class
characters sit next to each other, SP will be
restored for both characters. This SP
restoration is affected by Max SP and enhanced
by an additional 3 SP with the /doridori command.
Using the /doridori command while in Happy Break
status will make it last for 30 minutes. During
this status, the caster will have a low chance
of using the Earth Spike spell scroll, with a
10% chance at Skill Level 1, and a 1% chance at
Skill Level 10. Using the Earth Spike scroll
during this status will consume 10 SP.
[Lv 1] SP +3
[Lv 2] SP +6
[Lv 3] SP +9
[Lv 4] SP +12
[Lv 5] SP +15
[Lv 6] SP +18
[Lv 7] SP +21
[Lv 8] SP +24
[Lv 9] SP +27
[Lv 10] SP +30
Id: (434)

Solar, Lunar and Stellar Opposition
Solar, Lunar and Stellar Opposition
MAX Lv : 3
Skill Form: Designation
Description: Designate the targeted monster with
one of the cosmic alignments, Solar, Lunar or
Stellar, for the use of certain skills. It is
impossible to change a monster's cosmic
alignment once it is designated. Using this
skill on a cosmically aligned monster will
display a list of monster designations.
Only 1 monster can be designated for each
cosmic alignment.
[Lv 1] Designate monster with Solar alignment.
Limited to Small sized monsters.
[Lv 2] Designate monster with Lunar alignment.
Limited to Medium sized monsters with Max HP
of 6,000 or more.
[Lv 3] Designate monster with Stellar alignment.
Limited to Large sized monsters with Max HP
of 20,000 or more. On players, character jobs
can be designated without regarding size and
Max HP.
Id: (444)

Solar, Lunar and Stellar Union
Solar, Lunar and Stellar Union
Skill Requirement : Solar, Lunar, and
Stellar Courier 9, Sprit State
Skill Form: Awakening
Description: Awaken the caster's hidden
potential for 10 minutes while in a spirit
status, endowing the caster with attacks that
have 100% Accuracy and will ignore enemy's
Defense, and increased Movement Speed. However,
2% of caster's HP will be drained with each
attack on monsters and 8% will be drained with
each attack on other players. In this status,
attacking when the caster's remaining HP is
less that 20% of Max HP will instantly kill the
caster. Caster's remaining HP is less that
20% of Max HP instantly kill the caster.
Id: (462)

Kaizel
Kaizel
MAX Lv : 7
Skill Requirement : Priest Spirit 1
Skill Form: Supportive
[Ka-] Category: Can only be used on family
members and other Soul Linkers
Description: Instantly revive a fallen character
that will be in Kyrie Eleison status for
3 seconds upon revival. This revival lasts for
30 minutes and is cancelled by resurrecting the
target. This skill is disabled during WoE.
Cast Time & HP Restored Upon Revival
[Lv 1] 120 SP, 4.5 sec, 10% Max HP
[Lv 2] 110 SP, 4 sec, 20% Max HP
[Lv 3] 100 SP, 3.5 sec, 30% Max HP
[Lv 4] 90 SP, 3 sec, 40% Max HP
[Lv 5] 80 SP, 2.5 sec, 50% Max HP
[Lv 6] 70 SP, 2.5 sec, 60% Max HP
[Lv 7] 60 SP, 2.5 sec, 70% Max HP
Id: (466)

Kaina
Kaina
MAX Lv : 7
Skill Requirement : Happy Break 1
Skill Form: Passive
Description: Increase Max SP and enhance the
efficiency of the Happy Break skill. At Base
Level 70, this skill reduces the SP consumption
of the Estin, Estun and Esma skills by 3% in
proportion to the skill level of Kaina. At Base
Level 80, this SP consumption is reduced by 5%
and at Level 90, it is reduced by 7%.
Happy Break Efficiency & MaxSP Increase By Level
[Lv 1] H.B. +40% , Max SP +30
[Lv 2] H.B. +50% , Max SP +60
[Lv 3] H.B. +60% , Max SP +90
[Lv 4] H.B. +70% , Max SP +120
[Lv 5] H.B. +80% , Max SP +150
[Lv 6] H.B. +90% , Max SP +180
[Lv 7] H.B. +100% , Max SP +210
Id: (484)

Gravitational Field
Gravitational Field
MAX Lv : 5
Skill Requirement : Quagmire 1,
Stave Crasher 1, Mystical Amplification 10
Target: Ground
Description: Increase the gravity in a 5*5 cell
area around a targeted spot which will decrease
the Movement and Attack SpeedsSPD of enemies within
range, as well as cause continuous damage that
will pierce Defense. This skill's effect on
Movement and Attack SpeedsSPD does not apply to
Boss monsters. When skill is active, the
caster's movement and attacks are disabled.
Each cast requires 1 Blue Gemstone.
2 second Cast Delay
.
[Lv 1]:5 Sec Duration Enemy Speed -5%
400 Damage/Sec
[Lv 2]:6 Sec Duration Enemy Speed -10%
600 Damage/Sec
[Lv 3]:7 Sec Duration Enemy Speed -15%
800 Damage/Sec
[Lv 4]:8 Sec Duration Enemy Speed -20%
1,000 Damage/Sec
[Lv 5]:9 Sec Duration Enemy Speed -25%
1,200 Damage/Sec
Id: (490)

Acid Bomb
Acid Bomb
MAX Lv : 10
Skill Requirement : BombDemonstration 5, Acid Terror 5
Skill Form : Active
Type : Special Ranged AttackPhysical
Target: 1 : Target 1
Description : Consume 1 Bottle Grenade
and 1 Acid Bottle to hurl th
Ranged Physical Damage contents of both
items at
a targeted enemy to inflict an amount
of d
, consumes 1 Fire and Acid Bottle.
D
amage affected by this skill's level, the
caster's
increases based on BaseLv, INT, andthe target's VIT.
In PvP, Acid Bomb gives damage
the targeted character by
Deals half of the usual
and also may
damage the targeted character's Weapon or Armor.
Ha
o players
and add
s a Skill Level's % chance to break weapon or armor
W
target's weapon/Armor Damage Chance By Level
_
Weapon/A
d armor Damage Chance By Ls based on skill level.
[Lv 1]1 : ATK 200%
[Lv 2]2 : ATK 400%
[Lv 3]3 : ATK 600%
[Lv 4]4 : ATK 800%
[Lv 5]5 : ATK 1000%
[Lv 6]6 : ATK 1200%
[Lv 7]7 : ATK 1400%
[Lv 8]8 : ATK 1600%
[Lv 9]9 : ATK 1800%
[Lv 10]1 : ATK 2000%
Id: (493)

Taekwon Mission
Taekwon Mission
MAX Lv : 1
Skill Requirement : Kihop 5
Skill Form: Ranking (/taekwon)
Description: This skill is disabled once a
character changes to an advanced job, such as
Taekwon Master or Soul Linker. Activating this
skill will display the current monster target
for the Taekwon Mission. Taekwon Boys and Girls
will earn 1 Taekwon Mission Point by defeating
100 target monsters. Fulfilling the 100 target
monster quota will begin a new Taekwon Mission
with a randomly chosen target. Mini Boss and
Boss monsters will never be chosen as targets.
Taekwon characters that achieve the Top 10
Taekwon Ranking by earning the most Taekwon
Mission Points can string combos with the
Tornado Kick, Roundhouse, Heel Drop, and Counter
Kick skills. Taekwon Rankers at Base Level 90
and above with have tripled Max HP and SP, and
will be able to use all Taekwon Boy and Girl
skills.
Id: (530)

Shadow Slash
Shadow Slash
MAX Lv : 5
Skill Requirement : Haze Slashwer 5
Skill Form:Offensive : Active
Type : Physical Melee
Target : 1 target

Description : Requires Hiding Status.
Leaps from the s
hadow Slash can only bes toward a single target and performs a slicing move to inflict physical damage.
Hiduring His removed upon using status, whichthis skill, and Critical Damage can be enabled by
the Haze Slasher
applied depending on its skill. Strike a target with an
attack whose range is equ
level.
For Critical Damage, only the h
alf tof the caster's
Shadow Leap ran
otal Critical Damage.
Casting
Opthions skwill will cancel Hiding statusbe applied.
_
[Lv 1]: 100% Atk, +3 : ATK 200%, Critical Chance 30%
[Lv 2]: 200% Atk, + : ATK 350%, Critical Chance 35%
[Lv 3]: 300% Atk, +4 : ATK 500%, Critical Chance 40%
[Lv 4]: 400% Atk, +45% : ATK 650%, Critical Chance 45%
[Lv 5]: 500% Atk, +5 : ATK 800%, Critical Chance 50%
Id: (533)

Ninja Mastery
Ninja Mastery
MAX Lv : 10
Skill Form:Passive
Description: Increase SP Restoration Speed by
training in the Ninja Arts. The amount of SP
restored by this skill is affected by the
character's Max SP.
[Lv 1]: +3 SP/10 Sec.
[Lv 2]: +6 SP/10 Sec.
[Lv 3]: +9 SP/10 Sec.
[Lv 4]: +12 SP/10 Sec.
[Lv 5]: +15 SP/10 Sec.
[Lv 6]: +18 SP/10 Sec.
[Lv 7]: +21 SP/10 Sec.
[Lv 8]: +24 SP/10 Sec.
[Lv 9]: +27 SP/10 Sec.
[Lv 10]: +30 SP/10 Sec.
Id: (1014)

Redemptio
Redemptio
Skill Requirement : Finish Quest
Skill Form: Supportive
Target: Party Members
Description : Sacrifice yourself to revive every
Party Member within the caster's screen,
restoring 50% of their Max HP. The EXP penalty
for the caster is decreased if more Party
Members are revived. If the caster has less
than 1% EXP for the current Base Level, then
the skill cannot be cast.
Id: (2001)

Enchant Blade
Enchant Blade
MAX Lv : 10
Skill Requirement : Rune Mastery 2
Skill Form : Supportive
대상 : Player
Asist
Target : Self

Description : Enchant your blade with magic, allowing you to deal additional magic with yourAdds the caster's MATK to the melee physical attacks for 5 minutes.
Amount of Matk goes up by
Additional MATK per skill level, and influenc. It's affected by the caster's Base Level and INT.
[Level 1] : MATK +120
[Level 2] : MATK +140
[Level 3] : MATK +160
[Level 4] : MATK +180
[Level 5] : MATK +200
[Level 6] : MATK +220
[Level 7] : MATK +240
[Level 8] : MATK +260
[Level 9] : MATK +280
[Level10] : MATK +300
Id: (2002)

Sonic Wave
Sonic Wave
MAX Lv : 10
Skill Requirement : Enchant Blade 3
Skill Form : OffensivDamage
Description : Smash your weapon totrikes the
ground creating a sonic wave to
damage a t
and attacks enemies at a farget in the distance.
AccurHIT racy Rate affecis assisted byas skill level and dincreases. Half of Critical Hit rate is applied.
D
amage affected byincreases as Base levelLv increases. Half of Critical Damage option can be applied.
[Level 1] : ATK 81200%
[Level 2] : ATK 901350%
[Level 3] : ATK 10500%
[Level 4] : ATK 110650%
[Level 5] : ATK 12800%
[Level 6] : ATK 130950%
[Level 7] : ATK 21400%
[Level 8] : ATK 1502250%
[Level 9] : ATK 162400%
[Level10] : ATK 1702550%
Id: (2004)

Hundred Spears
Hundred Spears
MAX Lv : 10
Skill Requirement : Phantom Thrust 3
Skill Form : OffensivDamage
Description : Spear exclusive sWeapon Skill. PiercesDeals great damage to a target 5 consecutive times.
Has a chance of activating the highest learne
, also enemies in range. Damage increases as BaseLv and slevel of [Spear Boomerang] if the caster has learned that skiiral Pierce increase.
Range: 7 ce
lls.
[Level 1] : ATK +6800% / Chance to activate Spear Boomerang +13% Area : 3x3
[Level 2] : ATK +761000% / Chance to activate Spear Boomerang +16% Area : 3x3
[Level 3] : ATK +841200% / Chance to activate Spear Boomerang +19% Area : 3x3
[Level 4] : ATK +921400% / Chance to activate Spear Boomerang +22% Area : 3x3
[Level 5] : ATK +101600% / Chance to activate Spear Boomerang +25% Area : 5x5
[Level 6] : ATK +18080% / Chance to activate Spear Boomerang +28% Area : 5x5
[Level 7] : ATK +1162000% / Chance to activate Spear Boomerang +31% Area : 5x5
[Level 8] : ATK +1242200% / Chance to activate Spear Boomerang +34% Area : 5x5
[Level 9] : ATK +132400% / Chance to activate Spear Boomerang +37% Area : 7x7
[Level 10] : ATK +142600% / Chance to activate Spear Boomerang +40%Area : 7x7
Id: (2005)

Wind Cutter
Wind Cutter
MAX Lv : 5
Skill Requirement : Enchant Blade 5
Skill Form : Range AttackArea of EffectDamage
Description : Swing your Wields a powerful weapon and push an
damages the surrounding enemy down with the power of wind.
Has a chance to inflict 'Fear'
ies using a wind pressure.
When spear's equipped, damage becomes ranged. When two-handed sword's equipped, damages twice
Damage increases as BaseLv increases
.
[Level 1] : Normal Weapon: ATK +150% / Fear chance +5300%/Two-handed Sword: ATK 250%/Spear: 400%
[Level 2] : Normal Weapon: ATK +200% / Fear chance +7600%/Two-handed Sword: ATK 500%/Spear: 800%
[Level 3] : Normal Weapon: ATK +250% / Fear chance +9900%/Two-handed Sword: ATK 750%/Spear:1200%
[Level 4] : Normal Weapon: ATK +300% / Fear chance +111200%/Two-handed Sword: ATK1000%/Spear:1600%
[Level 5] : Normal Weapon: ATK +350% / Fear chance +131500%/Two-handed Sword: ATK1250%/Spear:2000%
Id: (2006)

Ignition Break
Ignition Break
MAX Lv : 5
Skill Requirement : Sonic Wave 2, Wind Cutter 3, Death Bound 5
Skill Form : Range Area of EffectDamage
Description : Attack The weapon hits the ground, causing a strong explosion, damaging all enemies around by.
Half of
the heat created from striking your weapon toitical chance of the ground. Morecaster is applied, damage given to closer the enemies. Adds additional dincreases as BaseLv increases.
For Critical D
amage when equipped with a fir, half of Critical Damage property swortion is applied.
[Level 1] : Damage from 300%-2ATK 450%-200%
[Level 2] : Damage from 600%-500%-4ATK 900%
[Level 3] : Damage from 900%-7ATK 1350%-600%
[Level 4] : Damage fromATK 1200%-1000%-800%
[Level 5] : Damage from 1500%-1ATK 2250%-1000%
Id: (2007)

Dragon Training
Dragon Training
MAX Lv : 5
Skill Requirement : Cavalier Mastery 1
Skill Form : Passive
Description : Decreases tWhen movement penalty from ridingunted on a dragon and, this skill increases the maximum wWeight lLimit and, increase the damage of Dragon Breath damage.
[Lv 1] : Attackallows Speed 80% / Dragon Breath 100% / Weight +700
[Lv 2] : A
ar class weapons to ignore the size modifiers, dealing 100% damage at all time and increases attack Speed 85% /power..
[Level 1] :
Dragon Breath 105% / Weight +9Modifier 100%
[Lv 3evel 2] : Attack Speed 90% /Dragon Breath Modifier 110%
[Level 3] :
Dragon Breath 110% / Weight +1100Modifier 120%
[Level 4] : Attack Speed 95% / Dragon Breath 115% / Weight +1300Modifier 130%
[Level 5] : Attack Speed 100% / Dragon Breath 120% / Weight +1500Modifier 140%
Id: (2008)

Dragon's Breath
Dragon's Breath
MAX Lv : 10
Skill Requirement : Dragon Training 2
Skill Form : Range Area of EffectDamage
Description : CommandsUses Firebreath, causing special ranged physical damage to the speed of fire, agond enemies who are damaged by the dragon's breath sometimes suffer continuous damage due to fire. Targets wihe power of the dragon's breath depends on the condition range will take Fire Element damage and be inflicted based on caster's condition.of the caster who controls it.
When Giant Growth Effect, attack property becomes Holy. When Lux Anima Effect, attack property becomes Shadow.
(When Giant Growth and Anima Effect, attack property becomes Shadow)

Id: (2010)

Rune Mastery
Rune Mastery
MAX Lv : 10
Skill Form : Passive
Description : Rune Knights have gained the
power to understand and use Rrunes by acquiringthrough Rune
Mastery. This skill enables themplayes to make
R
rune Sstones and it affects the chance of
success when
success rate. There are 10 different types of runes, and number of making and usable runes stones increase depending Rune Stoon the runes mastery level.
1 ROne rune Gemstone and
1 Branch of
one Elder will bebranch are basically consumed when
making a R
to make a rune Sstone, and you needadditional more
m
aterials according to the type of Rune
S
required for each rune stone. From Lv.5, you can make 1-2 Rune
Stones at a time
At least two are produced at once, from slv 5, 2-4 are produced, and from Lv.level 10, can
make 1-3 Rune Stones
2-6 are produced.
[Level 1] : Turisus Rune Sstone
-Kobold
- Blue Hair 1 , Claw Oof Desert Wolf 1
[Level 2] : Isia Rune Sstone - Burning Heart 1
[Level 3] : Pertz Rune Sstone - Light Granule 1,
Tangled Chains 1, Dragon's Canine 1
[Level 4] : Hagalas Rune Sstone - Materials : Round Shell 1,
, Dragon's Skin 1
[Level 5] : Asir Rune Sstone - Materials : Light Granule 1,
Ogre's Tooth 1
[Level 6] : Urj Rune Sstone - Slender Snake 1,
Materials : Horrendous Hair 1, Honey 1
[Level 7] : Rhydo Rune Sstone - Materials : Light Granule 1,
Red Gemstone 1
[Level 8] : Nosiege Rune Sstone - Materials : Light
Granule 1, BrokenDestroyed Armor Piece 1, OldWorn-out Magic CircleScroll 1
[Level 9] : Verkana Rune Sstone - Dullahan's
Materials : Armor Piece of Dullahan 1
[Level 10] : Luxa Anima Rune Sstone - Materials : Gold 3, Light Granule 3 / Increase the success rate of Rune stone creation
Id: (2016)

Vitality Activation

Id: (2022)

Cross Impact
Cross Impact
MAX Lv : 5
Skill Requirement : Sonic Blow 10
Skill Form : Active / BuffDamage
Description : Quickly attack 1 Leaps to a target 7 times.
3 cells effective r
and deals melee physical damage.
Only the half of critical chance applies, damage increases based on BaseLv.
Only the half of Critical Damage option applies. R
ange 7Cell.
[Level 1] : Damage 110550%
[Level 2] : Damage 12700%
[Level 3] : Damage 130850%
[Level 4] : Damage 142000%
[Level 5] : Damage 21500%
Id: (2024)

New Poison Research
New Poison Research
MAX Lv : 10
Skill Requirement : NoGuillotine Cross Base Skill
Skill Form : Passive
Description : Learn skill to makecreate a new poison.
Accor
Depending on to She skill Llevel, a newthe number of poison skill
s and manufacturing that can be made increases, and the probability of success rate.
When each skill level is
increased,
the duration of 'Deadly Poison' increases
by 3 seconds.
M
s.
Requires a m
edicine Bbowl and Pa poison Kkit, are required
along with additional
nd each poison must have the necessary materials depending
.
Additi
onally, the type oflethal poison being made.grant time is increased by 15 seconds per level from 45 sec
[Level 1] : S Chance to success Rate 35% / Paralyze
(Paralyzing Poison) -
sis : 20 Poisonous Toad's Skin 20,
, 1 Poison herb Amoena 1
[Level 2] : S Chance to success Rate 40% / Pyrexia
(Pyrexia Poison) -
: 20 Anolian Skin 20,
,1 Poison Herb Rantana 1
[Level 3] : S Chance to success Rate 45% / Death Hurt
(Wound Polluting Poison) -
: 25 Decayed Nail 25,
, 1 Poison Herb Seratum 1
[Level 4] : S Chance to success Rate 50% / Leech End
(Leech
: 1 Poison) - Herb Scopolia, 1, Poison Herb Nerium 1
[Level 5] : S Chance to success Rate 55% / Antidote
(Detoxification) -
: 2 Green Herb 2 ,, 1 Blue Herb, 1,
White Herb 1
[Level 6] : S Chance to success Rate 60% / Venom Bleed
(Weakening Poison) -
: 10 Sticky Poison, 10,
Izidor 1
[Level 7] : S Chance to success Rate 65% / Magic Mushroom
(Laughing Mushroom
: 10 Poison) - Spore, 1 Poison Spore 10,
herb Makulata 1
[Level 8] : S Chance to success Rate 70% / Toxin
(Paralyzing
: 10 Sticky Poison) - Sticky, 1 Poison 10,
Herb Nerium 1
[Level 9] : S Chance to success Rate 75% / Oblivion Curse
Heart Of
: 10 Mermaid's Heart, 10 , Izidor 1
[Level 10] : S Chance to success Rate 80% / -
Id: (2027)

Poisonous Weapon
Poisonous Weapon
MAX Lv : 5
Skill Requirement : Research New Poison Research 1
Skill Form : Active / Buff
Description : Make the caster's weapon poisoned
coated by Guillotine Cross's new poison. During duration, caster's melee physical damage increases, provides special effect based on what's coated.
Has a change to poison the target by attacking.

[Level 1] : 20 SP / Chance 4% Rate // Duration 60 sec. d
[Level 2] : Chance 6% / D
uration 120 sec
[Lv 2evel 3] : 24 SP / 6% Rate / 12 Chance 8% / Duration 180 sec. d
[Level 4] : Chance 10% / D
uration 240 sec
[Lv 3evel 5] : 28 SP / 8% Rate / 180 sec. Chance 12% / Duration 300 sec
[Paralysis] : Increase movement speed
[Pyrexia] : Increase critical damage, increase base physical
damage
[Death H
urationt] : Recovers MaxHP 1% per 1 sec
[Lv 4eech End] : 32 SP / Increase resistance to dark and stun status by 100% Rate / 240 sec. duration
[Lv 5

[Venom Bleed] : Reduce melee reflection damage by 30%
[Magic Mushroom] : Reduce delay after skill by 10%
[Toxin
] : 36 Recovers MaxSP / 12% Rate / 300per 1 sec. duration
[Oblivion Curse] : Increase resistance to silence and curse by 100%

Id: (2029)

Counter Slash
Counter Slash
MAX Lv : 10
Skill Requirement : Weapon Blocking 1
Skill Form : Active / Buff Damage
Description : When attack block success on Weapon Blocking status, you can attack the enemy successively with Counter Slash. GiveCan be used while in Counter by Weapon Blocking. Deals damage to all enemies in 3x3 range from the caster.
This d
und.
D
amage ignores the targets' physical defense. D, and damage affected by cignorance increaster's AGI,based on BaseLv, JobLV.v and AGI다.
[Level 1] : ATK Damage 450% / Area of Effect 3 x 3
[Level 2] : ATK Damage 600% / Area of Effect 3 x 3
[Level 3] : ATK Damage 750% / Area of Effect 3 x 3
[Level 4] : ATK Damage 900% / Area of Effect 3 x 3
[Level 5] : ATK Damage 1050% / Area of Effect 3 x 3
[Level 6] : ATK Damage 1200% / Area of Effect 5 x 5
[Level 7] : ATK Damage 1350% / Area of Effect 5 x 5
[Level 8] : ATK Damage 1500% / Area of Effect 5 x 5
[Level 9] : ATK Damage 1650% / Area of Effect 5 x 5
[Level10] : ATK Damage 1800% / Area of Effect 5 x 5
Id: (2036)

Rolling Cutter
Rolling Cutter
MAX Lv : 5
Skill Requirement : Sonic Blow 10
Skill Form : Active / Damage
Description : Skill for Katar, gives damage to
enemies within range by
Weapon Skill, spins and ing with a
Katar. Your spinning counter is accumulated
whenever you s
flicts damage to all enemies around.
S
pin and iCount increases as using the skill, and damage
of Cross Ripper Slasher. increases based on Spin Counts.
Sp
ing c Counter can
be accumulated a maximum 10 times.
ontinues for 10 sec, and the effect is removed when you move.
[Level 1] : Damage 1030% / Area of Effective range 3x3 cells 3 x 3
[Level 2] : Damage 2150% / Area of Effective range 3x3 cells x 3
[Level 3] : Damage 2090% / Area of Effective range 3x3 cells 5 x 5
[Level 4] : Damage 25370% / Area of Effective range 3x3 cells 5 x 5
[Level 5] : Damage 30450% / Area of Effective range 5x5 cells 7 x 7
Id: (2037)

Cross Ripper Slasher
Cross Ripper Slasher
MAX Lv : 5
Skill Requirement : Rolling Cutter 1
Skill Form : Active / Damage
Description : Can be activated by consuming
spinning c
used when player has Spin Counts from Rolling Cutter.
Guillotine Cross throws a knifInflicts a strong damage ato a target
in range while spinning, causing significant
am
far away.
Damage increases based on BaseLv, AGI, and number of Spin C
ount of damage. Damas.
Skill ran
ge is increased by
the number of counters
s 1 cell per skill level, starting from 9 cell.
[Level 1] : Damage 480% / Range 9 cells+Spin Count%
[Level 2] : Damage 560% / Range 10 cells160%+Spin Count%
[Level 3] : Damage 640% / Range 11 cells240%+Spin Count%
[Level 4] : Damage 720% / Range 12 cells320%+Spin Count%
[Level 5] : Damage 800% / Range 13 cells400%+Spin Count%
Id: (2038)

Judex
Judex
MAX Lv : 10
Skill Requirement : Turn Undead 1
Skill Form : Holy Property Magic
Description : magic attack that dDeals Hholy
attribute
damage to a target and all enemies
in the sur
s within 3 cells arounding 3 cells the target.
Damage affected byincreases as caster's Base level.Lv increases
[Level 1] : MATK 3470%
[Level 2] : MATK 38440%
[Level 3] : MATK 42510%
[Level 4] : MATK 46580%
[Level 5] : MATK 6500%
[Level 6] : MATK 54720%
[Level 7] : MATK 58790%
[Level 8] : MATK 8620%
[Level 9] : MATK 66930%
[Level10] : MATK 71000%
Id: (2039)

Ancilla
Ancilla
MAX Lv : 1
Skill Requirement : Clementia 3
Skill Form : Create Ancilla
Description : Create Ancilla, thes magic stone called Ancilla.
CWhen used, consumes SP 10% of SP and 1 Blue Gemstone.
If consumes
When using Ancilla,
increase Heal amount +healing by 15% for 60 sec, SP recovery rate +30% for 30 sby 30%, property of Adoramus becomes neutral.
Id: (2040)

Adoramus
Adoramus
MAX Lv : 10
Skill Requirement : Judex 5, Ancilla 1,
Magnus Exorcismus 1
Skill Form : Holy Property Magic
Description : A powerful sacred lightDeals holy magic damages the surrounding enemies within the range,
furth
AoE, lower putting them in a state of darkness and deAGI and Shadow.
Damage in
creasing agility.
This skill
es based on BaseLv, consumes 1 Blue Gemstone.
If the caster is standing next to another
Acolyte type character
when used.
While in Ancilla effect, attack property becomes neutral.
When Cleric is around
, skill no longer consumes Blue Gemstone is
required, but will
, Cleric's partial SP is consume somed, caster's Adoramus SP from
that supportive character.
This skill doesn't affect
consumption is reduced.
Cannot damage
targets on Land Protector.
[Level 1] : MATK 400% /550%/ Area of Effective range 7x7 cCells
[Level 2] : MATK 470% /800%/ Area of Effective range 7x7 cCells
[Level 3] : MATK 10540% // Area of Effective range 7x7 cCells
[Level 4] : MATK 61300% // Area of Effective range 7x7 cCells
[Level 5] : MATK 680% /1550%/ Area of Effective range 7x7 cCells
[Level 6] : MATK 750% /1800%/ Area of Effective range 7x7 cCells
[Level 7] : MATK 82050% // Area of Effective range 11x11 cCells
[Level 8] : MATK 892300%/ Area of Effective range 11x11 cCells
[Level 9] : MATK 962550%/ Area of Effective range 11x11 cCells
[Lv evel10] : MATK 1032800%/ Area of Effective range 11x11 cCells
Id: (2044)

Epiclesis
Epiclesis
MAX Lv : 5
Skill Requirement : Ancilla 1,
High Heal 1
Skill Form : Summon
Description : Summon the Tree of Life that
revives any dead characters within 5x5 cell range of the tree, while increasing MaxHP and recovering HP and SP. Consumes 1 Ancilla and 1 Holy Water.
[Lv 1] : MaxHP +5% Recover 3% HP per 3 sec.
SP Recovery by 2 %
[Lv 2] : MaxHP +10% Recover 3% HP per 3 sec.
SP Recovery by 2 %
[Lv 3] : MaxHP +15% Recover 4 % HP per 3 sec.
SP Recovery by 3 %
[Lv 4] : MaxHP +20% Recover 4 % HP per 3 sec.
SP Recovery by 3 %
[Lv 5] : MaxHP +25% Recover 5 % HP per 3 sec.
SP Recovery by 4 %
Id: (2047)

Lauda Agnus
Lauda Agnus
MAX Lv : 4
Skill Requirement : Recovery 1
Skill Form : Recover
Description : Recover Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning of all party members. Max HP bonus when casting on normal condition party member.
[Lv 1] : Success Rate 70% / MaxHP + 4%
[Lv 2] : Success Rate 80% / MaxHP + 6%
[Lv 3] : Success Rate 90% / MaxHP + 8%
[Lv 4] : Success Rate 100% / MaxHP + 10%
Id: (2051)

High Heal
HIGHNESSHEAL / High Priest's Healing
MAX Lv : 5
Skill Requirement : Renovatio 1
Skill Form : Heal
Description : Restores a lot more HP than acolyte's heal.
[Level 1] : Healing amount 2x
[Level 2] : Healing amount 2.3x
[Level 3] : Healing amount 2.6x
[Level 4] : Healing amount 2.9x
[Level 5] : Healing amount 3.2x
Id: (2052)

Clearance
CLEARANCE / Removal
MAX Lv : 5
Skill Requirement : Laudaramus 2
Skill Form : Special
Description : Remove all party members and monsters' buffs, debuffs, and status effects.
[Level 1] : Success Rate 68%
[Level 2] : Success Rate 76%
[Level 3] : Success Rate 84%
[Level 4] : Success Rate 92%
[Level 5] : Success Rate 100%
Id: (2053)

Expiatio
EXPIATIO / Expiation
MAX Lv : 5
Skill Requirement : Oratio 5 Duple Light 5
Skill Form : Active
Description : Grants divine power to one's weapon to penetrate armors when physical/magical attacks.
[Level 1] : Armor Penetration 5% / Lasts for 150 sec
[Level 2] : Armor Penetration 10% / Lasts for 180 sec
[Level 3] : Armor Penetration 15% / Lasts for 210 sec
[Level 4] : Armor Penetration 20% / Lasts for 240 sec
[Level 5] : Armor Penetration 25% / Lasts for 270 sec
Id: (2054)

Duple Light
Duple Light / Two Lights
MAX Lv : 10
Skill Requirement : Aspersio 1
Skill Form : Active
Description : Summons two holy lights, deals extra damage when melee attacking.
[Level 1] : Physical ATK + 165% Magical Attack + 440% / Lasts for 90 sec
[Level 2] : Physical ATK + 180% Magical Attack + 480% / Lasts for 120 sec
[Level 3] : Physical ATK + 195% Magical Attack + 520% / Lasts for 150 sec
[Level 4] : Physical ATK + 210% Magical Attack + 560% / Lasts for 180 sec
[Level 5] : Physical ATK + 225% Magical Attack + 600% / Lasts for 210 sec
[Level 6] : Physical ATK + 240% Magical Attack + 640% / Lasts for 240 sec
[Level 7] : Physical ATK + 255% Magical Attack + 680% / Lasts for 270 sec
[Level 8] : Physical ATK + 270% Magical Attack + 720% / Lasts for 300 sec
[Level 9] : Physical ATK + 285% Magical Attack + 760% / Lasts for 330 sec
[Level10] : Physical ATK + 300% Magical Attack + 800% / Lasts for 360 sec
Id: (2202)

Soul Expansion
Soul Expansion
MAX LV 5
Skill Requirement : Drain Life 1
Skill Form : Active / Damage
Description : Strikes Deals Ghost magic damage to a target and
all surrounding foes at long distance with
ghost element
enemies in AoE. Deals twice damage. If used against a
player
when target is in White Imprison, the skill deals
double damage
.
Damage increases based on BaseLv and INT
.
[Level 1] : 30 SP / 5 MATK 1200% Matk
[Level 2] : 35 SP / 6 MATK 1400% Matk
[Level 3] : 40 SP / 7 MATK 1600% Matk
[Level 4] : 45 SP / MATK 1800% Matk
[Level 5] : 50 SP / 9 MATK 2000% Matk
Id: (2203)

Frost Misty
Frost Misty
MAX LV 5
Skill Requirement : Summon Waterb Ball 1
Skill Form : Debu Damage / Status Effect
Description : Covers a 15x15 area
in a
Releases freezing mist, caus around an area, dealing damage and
inflicting Freezing status to targets that enter.
Targets caught with
on all enemies. Enemies on Freezing status will have their
def
reduced movement speed, attack speed, and armovement speed
lowered, and take longer to
r, and increased fixed cast time and damage received from Jack Frost.
Damage increases based on
cast spellser's BaseLv.
[Level 1] : Chance of Freezing Rate 30% / Magic Damage/MATK 300% / 40 SP/attacks 1 time
[Level 2] : Chance of Freezing Rate 35% / Magic Damage/MATK 400% / 48 SP/attacks 2 times
[Level 3] : Chance of Freezing Rate 40% / Magic Damage/MATK 500% / 56 SP/attacks 3 times
[Level 4] : Chance of Freezing Rate 45% / Magic Damage/MATK 600% /attacks 64 SPtimes
[Level 5] : Chance of Freezing Rate 50% / Magic Damage/MATK 700% / 72 SP/attacks 5 times
Id: (2204)

Jack Frost
Jack Frost
MAX LV 5
Skill Requirement : Frost Misty 2
Skill Form : Active / Debuffamage
Description : Deal Inflicts Water Elementproperty magic damage to all anemies around the targets inflicted with. Deals more damage to Frozeezing status.
Damage increases based on caster's BaseLv.
[Level 1] : Magic Damage 6 MATK 1300%/Frozen Status MATK 1800%
[Level 2] : Magic Damage 7ATK 1600%/Frozen Status MATK 2400%
[Level 3] : Magic Damage 8 MATK 1900%/Frozen Status MATK 3000%
[Level 4] : Magic Damage 9 MATK 2200%/Frozen Status MATK 3600%
[Level 5] : Magic Damage 10 MATK 2500%/Frozen Status MATK 4200%
Id: (2211)

Crimson Rock
Crimson Rock
MAX LV 5
Skill Requirement : Summon Fireb Ball 1
Skill Form : Active / Damage
Description : Summons a meteor, inflicts Fire to deal
signif
property Magicant Damount of damage on aage to all enemies around the target
with a 7x7 AoE. K
.
All enemies inflicted by damage will get k
nocks targetsed back 3 cells
and has a 40% chance of adding Stun
.
Damage increases based on caster's BaseLv
.
[Level 1] : 60 SP MATK 1300%
[Level 2] : 70 SP MATK 1900%
[Level 3] : 80 SP MATK 2500%
[Level 4] : 90 SP MATK 3100%
[Level 5] : 100 SP MATK 3700%
Id: (2212)

Hell Inferno
Hell Inferno
MAX LV 5
Skill Requirement : Crimson Rock 2
Skill Form : Active / Damage / Curse
Description : Burn Inflicts Fire an enemy with fire from hell,
inflicting Burning status at a certain chance
d Shadow property Magic Damage to all enemies around the target.
Damage increases based on caster's BaseLv
.
[Level 1] : 35 SP / 20s duration / 60% Burn Chance MATK(Fire/Shadow) 400%/1000%/Area 3x3
[Level 2] : 40 SP / 30s duration / 65% Burn Chance MATK(Fire/Shadow) 800%/1200%/Area 3x3
[Level 3] : 45 SP / 40s duration / 70% Burn Chance MATK(Fire/Shadow) 1200%/1800%/Area 3x3
[Level 4] : 50 SP / 50s duration / 75% Burn Chance MATK(Fire/Shadow) 1600%/2400%/Area 5x5
[Level 5] : 55 SP / 60s duration / 80% Burn Chance MATK(Fire/Shadow) 2000%/3000%/Area 5x5
Id: (2213)

Comet
Comet
MAX LV 5
Skill Requirement : Hell Inferno 3
Skill Form : Damage / CurseSpecial
Description : Advanced destructive magic. Obliterates an area with meteor from space (19x19 AoE) inflicting all Inflicts Neutral property Magic Damage to all enemies in a 13x13 area around the targets with Burning Status at a 100% chance.
Consume 2 Red Gemstones.
If cast with another Warlock next to you,
consumes no R
ed location, leaving them magic poisoned that reduces resistance to all property by 50%.
Damage increases bas
ed Gemstones BaseLv.
[Level 1] : Magic Property Damage 1500%~30 MATK 3200%
[Level 2] : Magic Property Damage 2000%~35 MATK 3900%
[Level 3] : Magic Property Damage 2500%~40 MATK 4600%
[Level 4] : Magic Property Damage MATK 53000%~4500%
[Level 5] : Magic Property Damage 3500%~5 MATK 6000%
Id: (2216)

Earth Strain
Earth Strain
MAX LV 5
Skill Requirement : Sienna Execrate 2
Skill Form : Active / Damage / Debuff
Description : Uplift the land and attack enemies
within range. Has a chance of stripping enemies
of their equipment.

[Level 1] : 70 SP / 15x5 AoE (LengthxWidth) / 6 Hits
Divest Shield and Helm 6%.
MATK 1600%
[Level 2] : 78 SP / 15x6 AoE (LengthxWidth) / 7 Hits
Divest Shield and Helm 14%.
MATK 2200%
[Level 3] : 86 SP / 15x7 AoE (LengthxWidth) / 8 Hits
Divest Shield, Helm and Armor 24%.
MATK 2800%
[Level 4] : 94 SP / 15x8 AoE (LengthxWidth) / 9 Hits
Divest Shield, Helm, Armor and Weapon 36%. / 10 Hits
MATK 3400%
[Level 5] : 102 SP / 15x9 AoE (LengthxWidth)
Divest Shield, Helm, Armor, Weapon and Accessory 5
MATK 4000%.
Id: (2217)

Tetra Vortex
Tetra Vortex
MAX LV 10
Skill Requirement : Jack Frost 5, Chain Lightning 5, Earth Strain 5, Hell Inferno 5
Skill Form : Damage / Debuff
Description : Summons 4 property ether in the 4 elements, to deals, deals fire, water, earth, wind magic property damage of each element.
Tetra Vortex rRequires you to have summoned oneat least 4 of Fire Bball, Ball Lighteningball, Water Bball, and Stone before casting or the skill will failball summoned.
Tetra Vortex's Damage property changes dependings on whichthe Summoned skill was used.
From level 6 or higher, Tetra Vortex will be effective to the target and surrounding enemies(Not affected by the Land Protector).
Target
(Fire Ball, Water Ball, Lightning Ball, Stone) used. Requires at least 4 spheres to use.
When skill level is 6 or higher, deal
s that are damaged by Tetr to a Vortex are likely to be more than one coget and enemies in AOE around ition: Ignition.
Adds a high chance to Blaze
, Freezinge, Stun, or Bleed when damaging.
[Level 1] : 4 property magical damage 10MATK 1200% x 4 times /1 Target : 1 enemy
[Level 2] : 4 property magical damage 15MATK 1600% x 4 times /1 Target : 1 enemy
[Level 3] : 4 property magical damage MATK 2000% x 4 times /1 Target : 1 enemy
[Level 4] : 4 property magical damage 25MATK 2400% x 4 times /1 Target : 1 enemy
[Level 5] : 4 property magical damage 30MATK 2800% x 4 times /1 Target : 1 enemy
[Level 6] : 4 property magical damage MATK 3200% x 4 times / Targets : a target aound all enemies in the 3x3 cells
[Level 7] : 4 property magical damage 34MATK 3600% x 4 times / Target : a target as around all enemies in the 3x3 cells
[Level 8] : 4 property magical damage 36MATK 4000% x 4 times / Target : a target and all enemies in the 5x5 cellss around 3x3
[Level 9] : 4 property magical damage 38MATK 4400% x 4 times / Target : a target and all enemies in the 5x5 cellss around 3x3
[Level10] : 4 property magical damage 40MATK 4800% x 4 times / Target : a target as around all enemies in the 7x7 cells
Id: (2222)

Summon Fire Ball
Summon Fire Ball
MAX LV 52
Skill Requirement : Meteor Storm 1
Skill Form : Active / Damage
Description : Summon maximum 5 Fireballs around the caster. Continuously consumes SP while fireball is active. Increase the damage when using R
When level 2, removes all active Summon Balls, and summons 5 Fireballs.
When r
eleased, eaccording to theh fireball inflicts fire property magic damage, and damage increases based on caster's Base Level and Job Lv.
[
Level.
[Lv
1] : 120 sec. duration
[Lv 2] : 160 sec. d
Summons 1 Fireball / Duration
[Lv 3]
: 2080 sec. duration
[Lv 4evel 2] : 240 sec. d Summons 5 Fireballs / Duration
[Lv 5]
: 280 sec. duration
Id: (2223)

Summon Lightning Ball
Summon Lightning Ball
MAX LV 52
Skill Requirement : Lord Oof Vermillion 1
Skill Form : Active / Damage
Description : Summon maximum 5 Lightning Bballs around the caster. Continuously consumes SP while Lightning fireball is active. Increase the damage when using R
When level 2, removes all active Summon Balls, and summons 5 Lightningballs.
When r
eleased, eaccording to theh lightningball inflicts wind property magic damage, and damage increases based on caster's Base Level and Job Lv.
[
Level.
[Lv
1] : 120 sec. duration
[Lv 2] : 160 sec. d
Summons 1 Lightningball / Duration
[Lv 3]
: 2080 sec. duration
[Lv 4evel 2] : 240 sec. d Summons 5 Lightningballs / Duration
[Lv 5]
: 280 sec. duration
Id: (2224)

Summon Water Ball
Summon Water Ball
MAX LV 52
Skill Requirement : Storm Gust 1
Skill Form : Active / Damage
Description : Summon maximum 5 Water Bballs around the caster. Continuously consumes SP while Waterfireball is active. Increase the damage when using R
When level 2, removes all active Summon Balls, and summons 5 Waterballs.
When r
eleased, eaccording to theh waterball inflicts water property magic damage, and damage increases based on caster's Base Level and Job Lv.
[
Level.
[Lv
1] : 120 sec. duration
[Lv 2] : 160 sec. d
Summons 1 Waterball / Duration
[Lv 3]
: 2080 sec. duration
[Lv 4evel 2] : 240 sec. d Summons 5 Waterballs / Duration
[Lv 5]
: 280 sec. duration
Id: (2229)

Summon Stone
Summon Stone
MAX LV 52
Skill Requirement : Heaven's Drive 1
Skill Form : Active / Damage
Description : Summon maximum 5 Stoneballs around the caster. Continuously consumes SP while Stonefireball is active. Increase the damage when using R
When level 2, removes all active Summon Balls, and summons 5 Stoneballs.
When r
eleased, eaccording to theh stoneball inflicts earth property magic damage, and damage increases based on caster's Base Level and Job Lv.
[
Level.
[Lv
1] : 120 sec. duration
[Lv 2] : 160 sec. d
Summons 1 Stoneball / Duration
[Lv 3]
: 2080 sec. duration
[Lv 4evel 2] : 240 sec. d Summons 5 Stoneballs / Duration
[Lv 5]
: 280 sec. duration
Id: (2230)

Release
Release
MAX LV 2
Skill Requirement : Warlock Basice Skill
Skill Form : Active / Special
Description : Throws your active Fire Release spells memorized with Reading Spell Book. Releases summoned orbs from Summon skill, Lightning (Fire Ball, Water Ball or Stone, that you currently have summoned, to deal dLightning Ball, Stone) and inflicts Magic Damage to a single target one or multiple times.
[Level 1] : 3 SP / Release 1 Magic bamemorized spell at target.
[Level 2] : 20 SP / Release all sSummoned Magic balls at the target.
Id: (2231)

Reading Spell Book
Reading Spell Bbook
MAX LV 1
Skill Requirement : Warlock Basice Skill
Skill Form : Act Passive / Special
Description : Use ski Reads a spells inscribed
in
Magic Books by reading them and sealing
them up. Using the skill Release to let out
the sealed s
lected Spells.
Each Warlock has a number of maximum
Book and slots
in which th
ey can memorize spells, based on
their Base Level, INT and the level of Freezing
Spell
it up. This determines how many skills they
can keep memorized at any given time. At
level 150, a Warlock will have 15 slots, with
an additional slot for every 10 INT and an
additional 4 for every level of Freezing S
be used in conjunction with the Release skill in order to let out the sealed spells.
Id: (2232)

Freezing Spell
Freezing Spell
MAX LV 10
Skill Requirement : Warlock Basice Skill
Skill Form : Passive
Description : To preserve magic with Reading Spell Book, you must be familiar with the basics of magic preservation.
The n
Raises the amount of Mind Slots available for Reading Spell Book. Number or variety of magic that can be preservedspells increases dependingbased on caster's Base LVlevel and INT.
While the magic is p
When spells are servaled up, the SP is constantly consumedslowly drains SP depending on the number or type of magic preservedspells..
Id: (2233)

Arrow Storm
Arrow Storm
MAX Lv : 10
Skill Requirement : Aimed Bolt 5
Skill Form : Active / Damage
Description : Shoots countlessa storm of arrows at a single target for ranged a certain cell rangephysical damage to all enemies around the target. Each target will take 3 consecutive hits (Total
Consumes 5 arrows,
damage divided by 3 per hit). Consumes 10 arrows. Higher skill level increases thincreases based on BaseLv.
Inflicts mor
e damage done, SP cost and Area of Effectwhile in Fear Breeze.
[Level 1] : Attack Power 10 ATK 380% /450%(Fear Breeze)
Area of Effect 7x7 c: Target and Aoe 5x5Cell
[Level 2] : Attack Power 11 ATK 560% /700%(Fear Breeze)
Area of Effect 7x7 c: Target and Aoe 5x5Cell
[Level 3] : Attack Power 12 ATK 740% /950%(Fear Breeze)
Area of Effect 7x7 c: Target and Aoe 5x5Cell
[Level 4] : Attack Power 1320% / ATK 920%/1200%(Fear Breeze)
Area of Effect 7x7 c: Target and Aoe 5x5Cell
[Level 5] : Attack Power 14TK 1100% /1450%(Fear Breeze)
Area of Effect 7x7 c: Target and Aoe 5x5Cell
[Level 6] : Attack Power 14 ATK 1280% /1700%(Fear Breeze)
Area of Effect 9x9 c: Target and Aoe 7x7Cell
[Level 7] : Attack Power 15TK 1460% /1950%(Fear Breeze)
Area of Effect 9x9 c: Target and Aoe 7x7Cell
[Level 8] : Attack PowerTK 1640% /2200%(Fear Breeze)
Area of Effect 9x9 c: Target and Aoe 7x7Cell
[Level 9] : Attack Power 17 ATK 1820% /2450%(Fear Breeze)
Area of Effect 9x9 c: Target and Aoe 7x7Cell
[Lv evel10] : Attack Power 18 ATK 2000% /2700%(Fear Breeze)
Area of Effect 11x11 c: Target and Aoe 9x9Cell
Id: (2234)

Fear Breeze
Fear Breeze
MAX Lv : 5
Skill Requirement : Camouflage 1, Arrow Storm 5
Skill Form : Active toggle / Buff (To yourself)
Description : During the skill duration, normal ranged attacks have a chance of hittHit Count increases when Normal attack using a target multiple times. (2 ~ 5 attacks). Ebow. Consumes extra attacks will consume arrowbows as hit counts.
[Level 1] : Number of Attacks +1 / proc c Hit Count+1/Chance 12% / Duration 60 sec. 지속
[Level 2] : Number of Attacks +1 / proc c Hit Count+1/Chance 12% / Duration 90 sec. 지속
[Level 3] : Number of Attacks +1~+2 / proc c Hit Count+1~2/Chance 21% / Duration 120 sec. 지속
[Level 4] : Number of Attacks +1~+3 / proc c Hit Count+1~3/Chance 27% / Duration 150 sec. 지속
[Level 5] : Number of Attacks +1~+4 / proc c Hit Count+1~4/Chance 30% / Duration 180 sec. 지속
Id: (2236)

Aimed Bolt
Aimed Bolt
MAX Lv : 10
Skill Requirement : Ankle Snare 5
Skill Form : Active / Damage
Description : Intensively sShoots arrows at the target, causing great damage.
The number of attacks increases depending on target's size.
It
focused arrow, and deals huge ranged physical damages two to three tia target.
Consu
mes for small size, three to four times for medium size, and four to five3 arrows, deals damage 5 times for large size.
This skill fails when caster doesn't have enough arrows.
Increases Damage depending on caster's Base LV
.
Damage increases based on BaseLv.
While in Fear Breeze effect, deals more damage.

[Level 1] : ATK 520% x ??? Times /835%(Fear Breeze)
[Level 2] : ATK 540% x ??? Times /870%(Fear Breeze)
[Level 3] : ATK 560% x ??? Times /905%(Fear Breeze)
[Level 4] : ATK 580% x ??? Times /940%(Fear Breeze)
[Level 5] : ATK 600% x ??? Times /975%(Fear Breeze)
[Level 6] : ATK 620% x ??? Times /1010%(Fear Breeze)
[Level 7] : ATK 640% x ??? Times /1045%(Fear Breeze)
[Level 8] : ATK 660% x ??? Times /1080%(Fear Breeze)
[Level 9] : ATK 680% x ??? Times /1115%(Fear Breeze)
[Level10] : ATK 700% x ??? Times/1150%(Fear Breeze)
Id: (2248)

Trap Research
Trap Research (RESEARCH TRAP / Trap Research)
MAX Lv : 10
Skill Requirement : Claymore Trap 1, Remove Trap 1
Skill Form : Passive
Description : Increase trap damage and trap set range of Hunters and Rangers, also increases INT and MaxSP
[Level 1] : Additional Damage +40 / INT +1 / MaxSP +220 / Skill Range +1
[Level 2] : Additional Damage +80 / INT +2 / MaxSP +240 / Skill Range +1
[Level 3] : Additional Damage +120 / INT +3 / MaxSP +260 / Skill Range +2
[Level 4] : Additional Damage +160 / INT +4 / MaxSP +280 / Skill Range +2
[Level 5] : Additional Damage +200 / INT +5 / MaxSP +300 / Skill Range +3
[Level 6] : Additional Damage +240 / INT +6 / MaxSP +320 / Skill Range +3
[Level 7] : Additional Damage +280 / INT +7 / MaxSP +340 / Skill Range +4
[Level 8] : Additional Damage +320 / INT +8 / MaxSP +360 / Skill Range +4
[Level 9] : Additional Damage +360 / INT +9 / MaxSP +380 / Skill Range +5
[Level10] : Additional Damage +400 / INT +10 / MaxSP +400 / Skill Range +5
Id: (2256)

Knuckle Boost
Knuckle Boost
MAX Lv : 5
Skill Requirement : Madogear License 1
Skill Form : Active / Damage
Description : Shoot a rocket punch at Inflicts Ranged Physical Damage to a single target from a distance. Atk.
Damage
increases bas caster's Dex gets higher. ed on BaseLv and DEX.
Range: 11 cCells.
[Level 1] : Damage ATK 300%
[Level 2] : Damage 4 ATK 500%
[Level 3] : Damage 5 ATK 700%
[Level 4] : Damage 6 ATK 900%
[Level 5] : Damage 7 ATK 1100%
Id: (2258)

Vulcan Arm
Vulcan Arm
MAX Lv : 3
Skill Requirement : Knuckle Boost 2
Skill Form : Active / Damage
Description : Shoots a ltarge-caliber gun equipped on Madogear and attack enemies. t, dealing ranged physical damage to the surrounding targets.
Consume 1s one Vulcan Bullet to activat. Damage the skill. Atk increases bas caster'sed on BaseLv and DEX gets higher. .
Range: 13 cCells.
[Level 1] : Damage 70 % ATK 140% / Area of Effect 5 x 5
[Level 2] : Damage 14 ATK 280% / Area of Effect 5 x 5
[Level 3] : Damage 21 ATK 420% / Area of Effect 5 x 5
Id: (2261)

Arm Cannon
Arm Cannon
MAX Lv : 5
Skill Requirement : Flame Launcher 2 / Ice Launcher 2
Skill Form : Active / Damage
Description : Launch the cannon equipped on the Madogear to give great dInflicts Ranged Physical Damage to the target and all enemies in a set area around the targeted location.
Damage deincreases bas target's size gets bigger. Damage property ised on BaseLv.
Each cast
changeable depending on equipped cannon ball.
sumes 1 Magic Gear Fuel and 1 cCannon ball are requiredBall, the property of which depends the property of this skill.
Range: 9 Cell
.
[Level 1] : ATK 700% / 650% / 600% / Skill Range 9 cells /Area of Effective Range 3 x 3 cells
[Level 2] : ATK 1100% / 1000% / 900% / Skill Range 9 cells /Area of Effective Range 3 x 3 cells
[Level 3] : ATK 1500% / 1350% / 1200% / Skill Range 11 cells /Area of Effective Range 5 x 5 cells 3 x 3
[Level 4] : ATK 1900% / 17600% / 1500% / Skill Range 11 cells /Area of Effective Range 5 x 5 cells
[Level 5] : ATK 2300% / 2050% / 181900% / Skill Range 13 cells /Area of Effective Range 7 x 7 cells 5 x 5
Id: (2279)

Power Swing
Power Swing
MAX Lv : 10
Skill Requirement : Axe Boomerang 3
Skill Form : Active / Damage
Description : GiveDeals melee physical damage, and [Sstun] status to 1he target by swinging your weapon.
Add a sDamall chance of auto-casting Axe Boomerang if caster equipped with an Axe.
I
ncreases Damage dependingbased on caster's Base LVLv, STR and DEXex.
[Level 1] : ATK 400%
[Level 2] : ATK 500%
[Level 3] : ATK 600%
[Level 4] : ATK 700%
[Level 5] : ATK 800%
[Level 6] : ATK 900%
[Level 7] : ATK 1000%
[Level 8] : ATK 1100%
[Level 9] : ATK 1200%
[Level10] : ATK 1300%
Id: (2280)

Axe Tornado
Axe Tornado
MAX Lv : 5
Skill Requirement : Axe MasteryTraining 1
Skill Form : Active / Damage
Description : Axe exclusive Skill (One-handed, Two-handed) Causes a tornado to form Deals melee physical damage by spinning with an axe at a high speed, causing damage to all targets in range.s.
Damage increases based on BaseLv and VIT.

[Level 1] : 5x5 AoE / 18 SP / 20 HPTK 380%/ Area of Effect 5 x 5
[Level 2] : 5x5 AoE / 20 SP / 40 HPTK 560%/ Area of Effect 5 x 5
[Level 3] : 7x7 AoE / 22 SP / 60 HPTK 740%/ Area of Effect 7 x 7
[Level 4] : 7x7 AoE / 24 SP / 80 HPTK 920%/ Area of Effect 7 x 7
[Level 5] : 7x7 AoE / 26 SP / 100 HPTK 1100%/ Area of Effect 7 x 7
Id: (2284)

Fatal Menace
Fatal Manace
MAX Lv : 10
Skill Requirement : SnatchIntimidate 5
Skill Form : Active / Damage
Description : 1 target and all enemies around the target get Deals melee physical damaged.
If equipped with a dagger weapon, giv
to a target and enemies around it.
D
amage twice.
I
ncrease damage as caster's BaseLV gets highers based on BaseLv and AGI.
When using knife, deals damage twice
.
[Level 1] : ATK 1200% / Accuracy Rate -30 /%/HIT-30/Area of Effect 3x3
[Level 2] : ATK 300% / Accuracy Rate -25 /240%/HIT-25/Area of Effect 3x3
[Level 3] : ATK 400% / Accuracy Rate -20 /360%/HIT-20/Area of Effect 3x3
[Level 4] : ATK 500% / Accuracy Rate -15 /480%/HIT-15/Area of Effect 3x3
[Level 5] : ATK 600% / Accuracy Rate -10 //HIT-10/Area of Effect 3x3
[Level 6] : ATK 700% / Accuracy Rate +0 /20%/HIT+ 0/Area of Effect 5x5
[Level 7] : ATK 800% / Accuracy Rate +5 /40%/HIT+ 5/Area of Effect 5x5
[Level 8] : ATK 900% / Accuracy Rate +10 /60%/HIT+10/Area of Effect 5x5
[Level 9] : ATK 1000% / Accuracy Rate +15 /80%/HIT+15/Area of Effect 5x5
[Level10] : ATK 1100% / Accuracy Rate +20 /200%/HIT+20/Area of Effect 5x5
Id: (2286)

Shadow Spell
Shadow Spell
Max Lv.AX Lv : 10
Learning ConditionsSkill Requirement : Reproduce Lv. 5
ClassSkill Form : Active / Buff
Detailsscription : Enables you to use the Mthe caster to use magic skills that you'vthe caster has learned through Intimidate or Reproduce.
Basic Pphysical attacks creates a chance of casting those Mmagic skills for ithis skill's duration.
[Level 1] : Casting Chance: 28% / /3LvCasting Level: 3 / Duration: /MATK+ 5/60 sec.
[Level 2] : Casting Chance: 26% / /3LvCasting Level: 3 / Duration: /MATK+10/80 sec.
[Level 3] : Casting Chance: 24% / /4LvCasting Level: 4 / Duration: /MATK+15/100 sec.
[Level 4] : Casting Chance: 22% / /4LvCasting Level: 4 / Duration: /MATK+20/120 sec.
[Level 5] : Casting Chance: 20% / /5LvCasting Level: 5 / Duration: /MATK+25/140 sec.
[Level 6] : Casting Chance: 18% / /5LvCasting Level: 5 / Duration: /MATK+30/160 sec.
[Level 7] : Casting Chance: 16% / /6LvCasting Level: 6 / Duration: /MATK+35/180 sec.
[Level 8] : Casting Chance: 14% / /6LvCasting Level: 6 / Duration: /MATK+40/200 sec.
[Level 9] : Casting Chance: 12% / /7LvCasting Level: 7 / Duration: /MATK+45/220 sec.
[Level 10] : Casting Chance: 15% / /7LvCasting Level: 7 / Duration: /MATK+50/300 sec.
Id: (2288)

Triangle Shot
Triangle Shot
MAX Lv : 10
Skill Requirement : Double Strafe 7
Skill Form : Active / Damage
Description : Attack the enemy by throwing 3 arrows at once. I Deals ranged physical damage to 1 target.
Damage i
ncrease damage as caster'ss based on BaseLv and AGI gets higher. .
Consumes 3 arrows to activate the skill. The damaged enemy gets knock back by a low chance.
[Level 1] : Skill ATK 230% / Range 7 cCells / 2% chance to give knock back
[Level 2] : Skill ATK 460% / Range 7 cCells / 3% chance to give knock back
[Level 3] : Skill ATK 690% / Range 7 cCells / 4% chance to give knock back
[Level 4] : Skill ATK 920% / Range 9 cCells / 5% chance to give knock back
[Level 5] : Skill ATK 1150% / Range 9 cCells / 6% chance to give knock back
[Level 6] : Skill ATK 1380% / Range 9 cCells / 7% chance to give knock back
[Level 7] : Skill ATK 1610% / Range 9 cCells / 8% chance to give knock back
[Level 8] : Skill ATK 1840% / Range 11 cCells / 9% chance to give knock back
[Level 9] : Skill ATK 2070% / Range 11 cCells / 10% chance to give knock back
[Level 10] : Skill ATK 2300% / Range 11 cCells / 11% chance to give knock back
Id: (2297)

Masquerade-Weakness
Masquerade-Weakness
MAX Lv : 3
Skill Requirement : Masquerade-Enervation 1 / Gloomy 1 / Ignorance 1
Skill Form : Active / Debuff
Description : Decrease maximum HP and divest weapon and shield from target's body temporary. Target can not equip weapon or shield during casting duration. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats.
[Lv 1] : MaxHP 10% Decrease / Duration 10 sec.
[Lv 2] : MaxHP 20% Decrease / Duration 15 sec.
[Lv 3] : MaxHP 30% Decrease / Duration 20 sec.
Id: (2307)

Cannon Spear
Cannon Spear
MAX Lv : 5
Skill Requirement : Pinpoint Attack 1
Skill Form : Active / Damage
Description : Attack all enemies in a straight line up to 11 ce Spear Weapon Skill. Deals ranged physical damage to one target and all enemies (width 3 cells) from the caster. Iin the AoE around it.
Damage i
ncrease Damage dependings based on caster'sBaseLv and STR. Must have spear equi
Half of Critical rate is applied.
Half of Critical Damage option is a
pplied to cast.
[Level 1] : ATK 50% / Area of Effect : 3 x 3
[Level 2] : ATK 100% / Area of Effect : 3 x 3
[Level 3] : ATK 150% / Area of Effect : 3 x 3
[Level 4] : ATK 200% / Area of Effect : 5 x 5
[Level 5] : ATK 250% / Area of Effect : 5 x 5
Id: (2308)

Vanishing Point
Vanishing Point
MAX Lv : 10
Skill Requirement : Spear Mastery 1
Skill Form : Active / Damage
Description : Attack long distance enemy that is within 7 cells. I Spear Weapon Skill. Deals ranged physical damage to 1 target.
Hit i
ncrease Accuracy rates as skill level gets higher. Give additional damage depeincreases, Damage increases based on BaseLv anding on Bash skill level. Requires a Spear to cast
Range 7Cell
.
[Level 1] : ATK 580%
[Level 2] : ATK 1160%
[Level 3] : ATK 15240%
[Level 4] : ATK 3200%
[Level 5] : ATK 25400%
[Level 6] : ATK 30480%
[Level 7] : ATK 3560%
[Level 8] : ATK 6400%
[Level 9] : ATK 45720%
[Level 10] : ATK 5800%
Id: (2311)

Reflect Damage
Reflect Damage
MAX Lv : 5
Skill Requirement : Shield Reflect Shield 5
Skill Form : Active / Buff (To yourself)Self Buff
Description : When receiving physical or magical damage, part of the Shield Skill.
Reduce incoming reflection
damage is retdurned in an area aroundg the caster. While active, this skill duratins SP every second. Cannot be used with Shield Reflect.
[Level 1] : Reflect 20% ofion Damage / Proc chan10% reduced 40%
[Level 2] : Reflect 25% ofion Damage / Proc chan20% reduced 50%
[Level 3] : Reflect 30% ofion Damage / Proc chan30% reduced 60%
[Level 4] : Reflect 35% ofion Damage / Proc chan40% reduced 70%
[Level 5] : Reflect 40% ofion Damage / Proc chance 80%50% reduced
Id: (2312)

Pinpoint Attack
Pinpoint Attack
MAX Lv : 5
Skill Requirement : Vanishing Point 5
Skill Form : Active / Damage
Description : Quickly move close to th Spear skill. Leaps toward a single target and hit its vinflicts Critical point. HDamage.
It h
as a chance to cause different status change or oof either leaving them bleeding or breaking a piece of their effectquipment, depending on the skill level used. The cast. Damage increases depending on the player's Agility can increase the dBaseLv and AGI.
For Critical D
amage. Deals 100% c, only the half of total Critical dDamage Options will be applied.
[Level 1] : AtkTK 100% / cause bBleeding
[Level 2] : Atk ATK 200% / Bremove spirit spheres from targetak Helm [color=# 00000]0
[Level 3] : AtkTK 300% / bBreak target's Shield
[Level 4] : Atk ATK 400% / bBreak target's Armor
[Level 5] : Atk ATK 500% / bBreak target's Weapon[/color]
Id: (2315)

Shield Spell
Shield Spell
MAX Lv : 3
Skill Requirement : Shield Press 3 / Earth Drive 2
Skill Form : Active / Special
Description : Summons magical abilities based Shield Weapon Skill.
Put
your shield defense,will on the shield mand gic defense, or shield refine rate depending on the skill level used. An equipped shield is required to cast this skillve yourself an effect for 90 seconds.
Effect cannot be overlapped
.
[Level 1] : Activate magic based on shield defense Recovers 3% of MaxHP every 3 sec.
[Level 2] : Activate magic based on shield magic defense Recovers 5% of MaxSP every 5 sec.
[Level 3] : Activate magic based on shield refine level ATK +150, MATK +150
Id: (2317)

Overbrand
Overbrand
MAX Lv : 5
Skill Requirement : Moons Slasher 3 / Pinpoint Attack 1
Skill Form : Active / Damage
Description : Draws a cross on the ground to cause d Spear Weapon Skill. Inflicts Melee Physical Damage ato a range of up to 6x6. Enemies that ll enemies in a set area (7X7).
While in Moon Slasher effect, it deals mo
receive damage are knocked back. If target. Damage increases bare pushed into a wall or obstacles, they receive additional damageon BaseLv, STR and DEX.
[Level 1] : Piercing Atk 4TK 300% / Smashing Atk 300% 450%(Moon Slasher)
[Level 2] : Piercing Atk 8TK 600% / Smashing Atk 600% 900%(Moon Slasher)
[Level 3] : Piercing Atk 12TK 900% / Smashing Atk 900% 1350%(Moon Slasher)
[Level 4] : Piercing Atk 16TK 1200% / Smashing Atk 1200% 1800%(Moon Slasher)
[Level 5] : Piercing Atk 20TK 1500% / Smashing Atk 1500%2250%(Moon Slasher)
Id: (2318)

Prestige
Prestige
MAX Lv : 5
Skill Requirement : Trample 3
Skill Form : Active / Buff (To yourself)Self Buff
Description : Chan Places a to completely evade damage fromemporary buff on the user that increases Physical Defense and gives a chance of dodging magic attacks while increasing physdamage. Dodging magical defense. The evasiamage increases based on caster's state depends on your stats. Your ds, defense increases based on Defending Aura level influences the physical defense rate. Caster does not receive magic damage when dodged.
It does not overlap with Banding effect
.
[Level 1] : Skill Duration 30 sec.
[Level 2] : Skill Duration 45 sec.
[Level 3] : Skill Duration 60 sec.
[Level 4] : Skill Duration 75 sec.
[Level 5] : Skill Duration 90 sec.
Id: (2319)

Banding
Banding
MAX Lv : 5
Skill Requirement : Pinpoint Attack 3 / Rage Burst Attack 1
Skill Form : Active / Self Buff (To yourself)
Description : W Can be used when Royal Guardcaster's in your party have Banding activa.
When cas
ted, if you are within range with other Royncrease caster's physical Guards, your attack and defense increases while sharing HPmor based on number of players in 11x11 Area around the caster.
It does not overlap
with them. The number ofPrestige effect.
[Level 1] : Per 1
party members increases the effectiveness of the skill.
Consumes SP at regular interval to keep the skill active. To deactivate the skill, use the skill again.
, DEF + 18 / Duration : 60 sec
[Level 2] : Per 1 party member, DEF + 21 / Duration : 90 sec
[Level 3] : Per 1 party member, DEF + 24 / Duration : 120 sec
[Level 4] : Per 1 party member, DEF + 27 / Duration : 150 sec
[Level 5] : Per 1 party member, DEF + 30 / Duration : 180 sec

Id: (2320)

Moonslasher
Moonslasher
MAX Lv : 5
Skill Requirement : Spear Mastery 1
Skill Form : Active / Damage
Description : De Inflicts melee physicals damages to all targets in a 3 cell radiuenemies around the caster. Forcing all targets hit by it to sit. For monsters, they are unable to move for a short period. Damage is influenced by(7x7 Cell).
Damage increases based on BaseLv and skill level of
Overbrand skill level.
When casted, it amplifies Overbrand
.
[Level 1] : Atk ATK 120% / Chance of success 40% Duration : 2 sec
[Level 2] : Atk ATK 240% / Chance of success Duration : 48% sec
[Level 3] : Atk ATK 360% / Chance of success 56% Duration : 6 sec
[Level 4] : Atk ATK 480% / Chance of success 64% Duration : 8 sec
[Level 5] : Atk ATK 600% / Chance of success 72% Duration : 10 sec
Id: (2321)

Genesis Ray
Genesis Ray
MAX Lv : 10
Skill Requirement : Grand Cross 5
Skill Form : Active / Damage
Description : Summons the wrath of Angels from the sky.
Causes all targets around you
Inflicts Holy property Magic damage to all enemies in a 5 cell radius to receive holy elemental damage.
When used on u
11x11 area around the Caster. Versus Undead property and Demon race monsters, there iit has a 50% chance of receileaving the Bm blinding status.
Damage affected by caster's BaseLVincreases based on BaseLv and INT. During Inpiration, attack becomes neutral and deals more damage.
[Level 1] : MATK 200% / Consume 3% of HP 30%/300%(Inspiration)
[Level 2] : MATK 400% / Consume 3% of HP 60%/600%(Inspiration)
[Level 3] : MATK 690%/900% / Consume 6% of HP (Inspiration)
[Level 4] : MATK 800% / Consume 6% of HP 920%/1200%(Inspiration)
[Level 5] : MATK 1150%/1500% / Consume 9% of HP (Inspiration)
[Level 6] : MATK 1200% / Consume 9% of HP 380%/1800%(Inspiration)
[Level 7] : MATK 1400% / Consume 12% of HP 610%/2100%(Inspiration)
[Level 8] : MATK 1600% / Consume 12% of HP 840%/2400%(Inspiration)
[Level 9] : MATK 1800% / Consume 15% of HP 2070%/2700%(Inspiration)
[Level10] : MATK 2000% / Consume 15% of HP300%/3000%(Inspiration)
Id: (2323)

Earth Drive
Earth Drive
MAX Lv : 5
Skill Requirement : Reflect Damage Reduction 3
Skill Form : Active / Damage
Description : Brandish your s Shield to causing alSkill. Deals melee physical damge to targets in around.
C
an area to receive Emove some earth related magics. Can dental damage. Targets hit will have their defense and attack speed reduced by 25%. The weight of your shield can increase the damage dealt to enemies in Hiding.
Damage increases based on BaseLv, STR and VIT
.
[Level 1] : Skill Range 3 x 3 cells / 3 second duration ATK 380% / Area of Effect: 3 x 3
[Level 2] : Skill Range ATK 760% / Area of Effect : 3 x 3 cells / 6 second duration
[Level 3] : Skill Range 5 x 5 cells / 9 second duration ATK 1140% / Area of Effect : 5 x 5
[Level 4] : Skill Range 5 x 5 cells / 12 second duration ATK 1520% / Area of Effect : 5 x 5
[Level 5] : Skill Range 7 x 7 cells / 15 second duration ATK 1900% / Area of Effect : 7 x 7
Id: (2324)

Hesperus Lit
Hesperus Lit
MAX Lv : 5
Skill Requirement : Prestige 3 / Banding 3
Skill Form : Active / Damage
Description : Requires 3 Royal Guard with Banding activated. All Royal Guards in Banding targets the same enemy Deals melee physical damage to 1 target.
Damage increases based on BaseLv
and attack it at once. Consumes half of your SP (by other Royal Guards in Banding)VIT, deals more damage when Inspiration is active.
[Level 1] : Atk 120% ATK 300%/450%(Inspiration)
[Level 2] : Atk 240% ATK 600%/900%(Inspiration)
[Level 3] : Atk 360% ATK 900%/1350%(Inspiration)
[Level 4] : Atk 480% ATK 1200%/1800%(Inspiration)
[Level 5] : Atk 6 ATK 1500%/2250%(Inspiration)
Id: (2325)

Inspiration
Inspiration
MAX Lv : 5
Skill Requirement : Shield Spell 3 / Ray of Genesis Ray 4 / Piety 5
Skill Form : Active / Buff (To yourself)Self Buff
Description : Increases your accuracy, stats, attackspired by holy spirit. Temporarily increase HIT, State, ATK, MATK, and MaxHP. Costs 1% of your experienc
During the duration, character is immun
e to castsome buffs or status effects. Consumes your HP and SP over time. Part of yoper 5 sec.
Skill goes off when D
ur attack damage will reflion is over or HP or SP becomes 0.
Prot
ected back to you. The skill deactivates when your SP reaches 0. You die if you HP reaches 0. When the skill is active, you cannot use Banding or Prestige.uff and Status Effect : Poison, Dark, Stun, Silence, Confusion, Stone, Sleep, Bleeding, Curse, Blazing, Freezing, Frozen, Fear, Toxin, Paralysis, Venom Bleed, Magic Mushroom, Death heart, Pyrexia, Oblivion, Deel Sleep, Frenzy, Masquerade (Body Painting, Innovation, Groomy, Ignorance, Laziness, Unlucky, Weakness)
[Level 1] : Ski HIT +12/ All State +6/ MaxHP +4%
/ ATK +40/ MATK +40/
Duration 360 sec
Consumes HP 3%, SP 4% per 5 sec
.
[Level 2] : Ski HIT +24/ All State +12/ MaxHP +8%
/ ATK +80/ MATK +80/
Duration 490 sec
Consumes HP 2.5%, SP 3.5% per
5 sec.
[Level 3] : Ski HIT +36/ All State +18/ MaxHP +12%
/ ATK +120/ MATK +120/
Duration 60120 sec
Consumes HP 2%, SP 3% per 5
sec.
[Level 4] : Ski HIT +48/ All State +24/ MaxHP +16%
/ ATK +160/ MATK +160/
Duration 7150 sec
Consumes HP 1.5%, SP 2.5% per
5 sec.
[Level 5] : Ski HIT +60/ All State +30/ MaxHP +20%
/ ATK +200/ MATK +200/
Duration 90180 sec
Consumes HP 1%, SP 2% per 5
sec.
Id: (2326)

Dragon Combo
Dragon Combo
MAX Lv : 10
Skill Requirement : Raging Trifecta Blow 5
Skill Form : Active / Damage
Description : Rapidly hits a single target with two blows with a chanc Kicks twice, inflicts Melee Physical Damage to stun tha single target. The skillCan use with Fallen Empire can be used inas a combination with this skill.o.
[Level 1] : Atk 14 ATK 180% / Stun Chance to stun 2%
[Level 2] : Atk 18 ATK 260% / Stun Chance to stun 3%
[Level 3] : Atk 22 ATK 340% / Stun Chance to stun 4%
[Level 4] : Atk 26 ATK 420% / Stun Chance to stun 5%
[Level 5] : Atk 3 ATK 500% / Stun Chance to stun 6%
[Level 6] : Atk 34 ATK 580% / Stun Chance to stun 7%
[Level 7] : Atk 38TK 660% / Stun Chance to stun 8%
[Level 8] : Atk 42 ATK 740% / Stun Chance to stun 9%
[Level 9] : Atk 46 ATK 820% / Stun Chance to stun 10%
[Level 10] : Atk 5 ATK 900% / Stun Chance to stun 11%
Id: (2327)

Sky Blow
Sky Blow
MAX Lv : 5
Skill Requirement : Dragon Combo 3
Skill Form : Active / Damage
Description : A s Spinning blow that kicks up a storm, dealing damaginge to all targets in an area. ThDamage increaster's Agi statas BaseLv and base levelAGI increase the skill damage.
[Level 1] : Atk 8TK 200%
[Level 2] : Atk 16TK 400%
[Level 3] : Atk 24 ATK 600%
[Level 4] : Atk 32 ATK 800%
[Level 5] : Atk 4 ATK 1000%
Id: (2329)

Fallen Empire
Fallen Empire
MAX Lv : 10
Skill Requirement : Dragon Combo 13
Skill Form : Active / Damage(Special)
Description : Do an upward blow usingUse your shoulders and fists to deal damageo an upwards blow to a single tdeal larget.
Deals additional
damage to targets that have more weight.
The target will be immobilized.
.
Can be casted after Dragon Combo, and can cast Tiger
Can only be usednon / Gate of Hell after Dragon Combo.
Damage is increased dependings based on the CBaseLv and caster's base level, STR, DEX, target's size and weight.
C
.
Two Sphere is c
onsumes 2 spirit spd when using theres. If skill level is 6 or higher,, and one Sphere is consume 1 spirit sphere insteadd from level 6.
[Level 1] : ATK 350% / Immobilized for 0.5 sec 400%
[Level 2] : ATK 6700% / Immobilized for 0.5 sec
[Level 3] : ATK 850% / Immobilized for 1.0 sec 1000%
[Level 4] : ATK 11300% / Immobilized for 1.0 sec
[Level 5] : ATK 135600% / Immobilized for 1.5 sec
[Level 6] : ATK 16900% / Immobilized for 1.5 sec
[Level 7] : ATK 1850% / Immobilized for 2.0 sec 2200%
[Level 8] : ATK 21500% / Immobilized for 2.0 sec
[Level 9] : ATK 235800% / Immobilized for 2.5 sec
[Level10] : ATK 263100% / Immobilized for 2.5 sec
Id: (2330)

Tiger Cannon
Tiger Cannon
MAX Lv : 10
Skill Requirement : Fallen Empire 3
Skill Form : Active / Damage(Special)
Description : Damage to a target and its surrounding range in proporti Deals special physical damage based on to certain % of caster's MaxHP and MaxSP. Must b, to targets around the cast during Fury state. Whener. Consumes 2 Spheres and it can only be used while in Critical Explosion.
Can be
used after Fallen Empire, does additional damage. Consumes 2 spirit spheres. as a combo.
[Level 1] : Range 3 x 3 cArea of Effect 5 x 5Cells / 12% of MaxHP / 6% of12%/ MaxSP 6%
[Level 2] : Range 3 x 3 cArea of Effect 5 x 5Cells / 14% of MaxHP / 7% of14%/ MaxSP 7%
[Level 3] : Range 3 x 3 cArea of Effect 5 x 5Cells / 16% of MaxHP / 8% of16%/ MaxSP 8%
[Level 4] : Range 3 x 3 cArea of Effect 5 x 5Cells / 18% of MaxHP / 9% of18%/ MaxSP 9%
[Level 5] : Range 3 x 3 cArea of Effect 5 x 5Cells / 20% of MaxHP / 10% of20%/ MaxSP 10%
[Level 6] : Range 5 x 5 cArea of Effect 7 x 7Cells / MaxHP 22% of MH/ MaxSP / 11% of MSP
[Level 7] : Range 5 x 5 cArea of Effect 7 x 7Cells / 24% of MaxHP / 12% of24%/ MaxSP 12%
[Level 8] : Range 5 x 5 cArea of Effect 7 x 7Cells / MaxHP 26% of MHP // MaxSP 13% of MSP
[Level 9] : Range 5 x 5 cells /Area of Effect 7 x 7Cell/ MaxHP 28% of MHP // MaxSP 14% of MSP
[Level 10] : Range 5 x 5 cells /Area of Effect 7 x 7Cell/ MaxHP 30% of MH/ MaxSP / 15% of MSP
Id: (2332)

Rampage Blast
Rampage Blast
MAX Lv : 5
Skill Requirement : Earth Shaker 2
Skill Form : Active / Damage
Description : Deals ranged physical damage to all enemietargets win thein 7 x 7 cells area of effect whilound the caster. Consuming 5 spirit ses 3 Spheres. Must be cast during Fury state.
The
, and can be used when Critical Explosion is active.
Damage increases based on
caster's Base levelLv and skill level of Fury increase the skill damageCritical Explosion.
[Level 1] : ATK 350%(Normal) / 550%(Earth Shaker)
[Level 2] : ATK 700%(Normal) / 1100%(Earth Shaker)
[Level 3] : ATK 1050%(Normal) / 1650%(Earth Shaker)
[Level 4] : ATK 1400%(Normal) / 2200%(Earth Shaker)
[Level 5] : ATK 1750%(Normal) / 2750%(Earth Shaker)
Id: (2338)

Rising Dragon
Rising Dragon
MAX Lv : 10
Skill Requirement : Power Implantation 1
Skill Form : Active / Buff
Description : T Places a temporarily increase your mind and spiritual power. You will be able to gather more sbuff on the user that extends the limit of Spirit sSpheres, the user can have,
increase yours Max HP and MaxSP. This based on skill drains your HP regularly, it will cancel when your HP gets to a very low level. You will remain inlevel as a percentage, and applies all the effects of Fury state while this skill is active..
[Level 1] : Max Spirit Spheres 6 / Max HP-SP 3% increase / Duration 3120 sec.
[Level 2] : Max Spirit Spheres 7 / Max HP-SP 4% increase / Duration 45140 sec.
[Level 3] : Max Spirit Spheres 8 / Max HP-SP 5% increase / Duration 160 sec.
[Level 4] : Max Spirit Spheres 9 / Max HP-SP 6% increase / Duration 75180 sec.
[Level 5] : Max Spirit Spheres 10 / Max HP-SP 7% increase / Duration 9200 sec.
[Level 6] : Max Spirit Spheres 11 / Max HP-SP 8% increase / Duration 105220 sec.
[Level 7] : Max Spirit Spheres 12 / Max HP-SP 9% increase / Duration 1240 sec.
[Level 8] : Max Spirit Spheres 13 / Max HP-SP 10% increase / Duration 135260 sec.
[Level 9] : Max Spirit Spheres 14 / Max HP-SP 11% increase / Duration 15280 sec.
[Level 10] : Max Spirit Spheres 15 / Max HP-SP 12% increase / Duration 165300 sec.
Id: (2348)

Gentle Touch-Revitalize
Gentle Touch-Revitalize
MAX Lv : 5
Skill Requirement : Gentle Touch-Convert 5Energy Gain 3
Skill Form : Active / Buff
Description : Using the knowledge of pressure point techniques, your attack speed, Max HP and DEF increases while improving your natural and skill HP recovery. HP can be recovered while moving or attacking. This skill cannot be used in combination with Gentle Touch-Energy Gain or Gentle Touch-Convert. Consumes 1 Spirit Spheres.
[Lv 1] : MaxHP increases by 2% / DEF + 20 / HP Recovery Speed increases by 80%
[Lv 2] : MaxHP increases by 4% / DEF + 40 / HP Recovery Speed increases by 110%
[Lv 3] : MaxHP increases by 6% / DEF + 60 / HP Recovery Speed increases by 140%
[Lv 4] : MaxHP increases by 8% / DEF + 80 / HP Recovery Speed increases by 170%
[Lv 5] : MaxHP increases by 10% / DEF + 100 / HP Recovery Speed increases by 200%
Id: (2350)

Swing Dance
Swing Dance
MAX Lv : 5
Skill Requirement : Deep Sleep Lullaby 1
Skill Form : Active / Buff
Description : Exclusive sWhips Weapon Skill for Whip Class. I. 31 X 31 Cell, increases party members' movement and attack speed of caster and marty members within 31x31 range. Decrease, ASPD based on status, reduces fixed casting time. ASPD is affected bybased on caster's learnedLesson skill level of lesson. Consume 1 [Throat Lozenge].
[Level 1] : Increases ASPD +5%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -by 6%.
[Level 2] : Increases ASPD +10%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -by 12%.
[Level 3] : Increases ASPD +15%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -18% by 18%.
[Level 4] : Increases ASPD +20%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -by 24%.
[Level 5] : Increases ASPD +25%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / FReduces fixed Ccasting TIme -by 30%.
Id: (2351)

Lover Symphony
Lover Symphony
MAX Lv : 5
Skill Requirement : Deep Sleep Lullaby 1
Skill Form : Active / Buff
Description : Exclusive s Whips Weapon Skill for Whip Class. I. 31 X 31 Cell, increase magic defense of caster and party members within 31x31' magic armor and resistange. Consume 1 [Throat Lozenge].ce to Holy and Ghost property.
[Level 1] : MDEF + 2%, Property Resistance + 3%
[Level 2] : MDEF + 4%, Property Resistance + 6%
[Level 3] : MDEF + 6%, Property Resistance + 9%
[Level 4] : MDEF + 8%, Property Resistance + 12%
[Level 5] : MDEF + 10%, Property Resistance + 15%
Id: (2352)

Moonlight Serenade
Moonlight Serenade
MAX Lv : 5
Skill Requirement : Deep Sleep Lullaby 1
Skill Form : Active / Buff
Description : Exclusive s Whips Weapon Skill for Whip Class. I. 31 X 31 Cell, increase MATK of caster and party members' MATK. It does not overlap within 31x31 range. Increment of other Wanderer's Dance Skill and can only be used when caster's equipping whips. MATK increases affected by lbased on Lesson sSkill and caster's job level. Consume 1 [Throat Lozenge]BaseLv.
[Level 1] : MATK + 7, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely.
[Level 2] : MATK + 14, I0, Additional increasing Ce based on caster's skill level of Lesson additionalevely.
[Level 3] : MATK + 213, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely.
[Level 4] : MATK + 28, I15, Additional increasing Ce based on caster's skill level of Lesson additionalevely.
[Level 5] : MATK + 35, I20, Additional increasing Ce based on caster's skill level of Lesson additionalevely.
Id: (2381)

Windmill Rush
Windmill Rush
MAX Lv : 5
Skill Requirement : Deep Sleep Lullaby 1
Skill Form : Active / Buff
Target : Party members within 31x31 rangearea
Description : Instrument Weapon Skill. 31 X 31 Cell, increases the Atkparty member's ATK and movement speed of the caster and party members. It does not overlap within 31x31 range. Incre other Minstrel's Instrument is affected by lesson skill. Consume 1 [Throat Lozenge].
R
al Skill and can only be used when caster's equires anpping instruments. Effecto increast.es bassd on Lesson level.
[Level 1] : ATK + 7, Iincreasing Ces based on caster's skill level of Lesson additionalevely.
[Level 2] : ATK + 10, Iincreasing Ces based on caster's skill level of Lesson additionalevely.
[Level 3] : ATK + 13, Iincreasing Ces based on caster's skill level of Lesson additionalevely.
[Level 4] : ATK + 15, Iincreasing Ces based on caster's skill level of Lesson additionalevely.
[Level 5] : ATK + 20, Iincreasing Ces based on caster's skill level of Lesson additionalevely.
Id: (2413)

Metallic Sound
Metalic Sound
MAX Lv : 10
Skill Requirements : DominReverberation Impulse 1
Type
5
Skill Form
: Active / Damage
Description : ShoutGenerates a high pitched-frequency sound wave to deal a1 target and deals neutral magical damage to a single target.
This damage will cause
. Deals more damage to enemies affected by Sleep or Deep Sin sleep.
Damage is increased by 60% MATK per level ofs as BaseLv increases. Additional damage: Voice Lesson and Caster's Baseskill level x 60%.
[Level 1] : MATK 120% + Lesson Skill level x 60%
[Level 2] : MATK 240% + Lesson Skill level x 60%
[Level 3] : MATK 360% + Lesson Skill level x 60%
[Level 4] : MATK 480% + Lesson Skill level x 60%
[Level 5] : MATK 600% + Lesson Skill level x 60%
[Level 6] : MATK 720% + Lesson Skill level x 60%
[Level 7] : MATK 840% + Lesson Skill level x 60%
[Level 8] : MATK 960% + Lesson Skill level x 60%
[Level 9] : MATK 1080% + Lesson Skill level x 60%
[Level10] : MATK 1200% + Lesson Skill level x 60%
Id: (2414)

Reverberation
Reverberation
MAX Lv : 5
Skill Requirement : Unchained SerenadDissonance or Hip ShakerUgly Dance 5
Skill Form : Active / Damage
Description : GSkills for Whips and Instruments.
Shoots multipl
e arrows thate a generate high-frequency sound wave, and place it up todeals magical damage to all targets in 5 x 5 cells. If an enemy toucheArea of Effect. Damage property follows the cell or duration time is done, it will explode.
The sound wave
property of the equipped arrow.
Damage increases as BaseLv increases.
Consumes 5 arrows,
cannot be attacked and destroyed by ranged or magic attacks. Consume 1 [Throat Lozenge]casted when caster has less than 5 arrow.
[Level 1] : Atk 400% + Matk 7ATK 1000%
[Level 2] : Atk 500% + Matk 10ATK 1300%
[Level 3] : Atk 600% + Matk 13ATK 1600%
[Level 4] : Atk 700% + Matk 16ATK 1900%
[Level 5] : Atk 800% + Matk 19ATK 2200%
Id: (2417)

Dominion Impulse

Id: (2418)

Severe Rainstorm
Severe Rainstorm
MAX Lv : 5
Skill Requirement : SlingingThrow Arrow or MelodyOr Musical Strike 5
Skill Form : Active / Damage
Description : Bow, Whips, Instrument skill.
Shoots a volley of arrows into the air
and rain down arrows on enemies in an 11 x 11
area. D, dealing damage 12 times.
Damage
increased dependings based on the
Caster's base level, Agi and Dex stats
BaseLv and AGI / DEX.
Consumes 210 arrows, cand will fail notherwise.
Can only
be uscasted when the caster is equipped wihas less th an instrument, whip or b10 arrow.
Damage increases when used with anwhips or instrument or whis equipped.
[Level 1] : Attack once every 0.3 secs / Duration 0.9 SecondsTK 100%(Bow)/120%(Instrument/Whips)
[Level 2] : Attack once every 0.3 secs / Duration 1.5 SecondsTK 200%(Bow)/240%(Instrument/Whips)
[Level 3] : Attack once every 0.3 secs / Duration 2.1 SecondsTK 300%(Bow)/360%(Instrument/Whips)
[Level 4] : Attack once every 0.3 secs / Duration 2.7 SecondsTK 400%(Bow)/480%(Instrument/Whips)
[Level 5] : Attack once every 0.3 secs / Duration 3.0 SecondsTK 500%(Bow)/600%(Instrument/Whips)
Id: (2426)

Great Echo
Great Echo
MAX Lv : 5
Skill Requirement : Metallic Sound 1
Skill Form : Active / Damage / Chorus
Target : Player(Enemy), Monster
Description : The c Caster and at least one other
Wanderer/Maestr
creates a huge echo in the party, sing loudly to
generate a sound wave that d
flicts damage to all targets in area of effect. Damages all nearby
enemies. Caster's level of l
increases based on BaseLv and Voice Lesson andlevel. Damage dealt will base doublevel
increases the d
d when the partner is in samage dealt.
party. Consume 10 [s 2 Throat Lozenge].s when using the skill.
[Level 1] : Skill Range AoE 5 x 5 / ATK 750%
[Level 2] : Skill Range AoE 7 x 7 / ATK 1250%
[Level 3] : Skill Range AoE 7 x 7 / ATK 1750%
[Level 4] : Skill Range AoE 9 x 9 / ATK 2250%
[Level 5] : Skill Range AoE 9 x 9 / ATK 2750%
Id: (2427)

Song Of Mana
Song Of Mana
MAX Lv : 5
Skill Requirement : Harmonize / Swing Dance,
Windmill Rush / Lover Symphony & Echo Song /
Moonlight Serenade 1
Skill Form : Active / Buff / Chorus
Description : The caster and at least one other
Wanderer/Maestro in the party, sing for Mana,
asking for increased circulation. Recovers % of MaxSP
of the caster and party members and increase SP regeneration rate.
SP recovery amount and regeneration speed is increased based on the skill level of Lesson.
Consume 1 [Throat Lozenge].
Requires an instrument/whip to cast.
[Lv 1] : Skill Range 11 x 11 / Recovery 10% of MaxSP / SP regeneration rate +50%
[Lv 2] : Skill Range 13 x 13 / Recovery 10% of MaxSP / SP regeneration rate +100%
[Lv 3] : Skill Range 15 x 15 / Recovery 15% of MaxSP / SP regeneration rate +150%
[Lv 4] : Skill Range 17 x 17 / Recovery 15% of MaxSP / SP regeneration rate +200%
[Lv 5] : Skill Range 19 x 19 / Recovery 20% of MaxSP / SP regeneration rate +250%
Id: (2431)

Lerad's Dew
Lerad's Dew
MAX Lv : 5
Skill Requirement : Swing Dance/Harmonize,
Lover Symphony/Windmill Rush,
Moonlight Serenade/Echo Song 1
Skill Form : Active / Buff / Chorus
Target : Party member in range
Description : When sung by the caster at least
one other Wanderer/Maestro in the party, Lerad's
Dew will increase the MaxHP of all surrounding
party members. This skill does not affect
characters who are in Frenzy.
Increasing MaxHP as caster's skill level of Lesson additionally.
Consume 1 [Throat Lozenge].
Requires an instrument/whip to cast.
[Lv 1] : Range 11x11 / MaxHP +5%
[Lv 2] : Range 11x11 / MaxHP +8%
[Lv 3] : Range 13x13 / MaxHP +11%
[Lv 4] : Range 13x13 / MaxHP +14%
[Lv 5] : Range 15x15 / MaxHP +17%
Id: (2432)

Sinking Melody
Sinking Melody
MAX Lv : 5
Skill Requirement : Song Of Mana 1
Skill Form : Active / Buff / Chorus
Target : Enemy player in range
Description : Decrease MaxSP and INT of enemy players around the caster.
Increasing success rate as caster's skill level of Lesson additionally.
Consume 2 [Throat Lozenge].
Only usable in PVP/WoE
Requires an instrument/whip to cast.
[Lv 1] : Success Chance 10% / Increasing Caster's skill level of Lesson additionally.000000
[Lv 2] : Success Chance 15% / Increasing Caster's skill level of Lesson additionally.
[Lv 3] : Success Chance 20% / Increasing Caster's skill level of Lesson additionally.
[Lv 4] : Success Chance 25% / Increasing Caster's skill level of Lesson additionally.
[Lv 5] : Success Chance 30% / Increasing Caster's skill level of Lesson additionally.
Id: (2433)

Warcry from Beyond
Warcry from Beyond
MAX Lv : 5
Skill Requirement : Lerad's Dew 1
Skill Form : Active / Buff / Chorus
Target : Enemy player in range
Description : Decrease MaxHP and STR of enemy players around the caster.
Increasing success rate and skill effect as caster's skill level of Lesson additionally.
Consume 2 [Throat Lozenge].
Only usable in PVP/WoE
Requires an instrument/whip to cast.
[Lv 1] : Success Chance 15% / Increasing Caster's skill level of Lesson additionally.
[Lv 2] : Success Chance 18% / Increasing Caster's skill level of Lesson additionally.
[Lv 3] : Success Chance 21% / Increasing Caster's skill level of Lesson additionally.
[Lv 4] : Success Chance 24% / Increasing Caster's skill level of Lesson additionally.
[Lv 5] : Success Chance 27% / Increasing Caster's skill level of Lesson additionally.
Id: (2445)

Spell Fist
Spell Fist
MAX Lv : 10
Skill Requirement : HindsightAutospell 4
Skill Form : Active / Special / Damage
Description : If the caster uses this skill whilWhen Spell Fist is used during the casting of Fire Bolt or, Cold Bolt or, Lightening Bolt,
the Bolt casting is cancelled but all the bolt's power is concentrated in the casinterrupter's hands.
Whilen performin this state,g a physical attacks will deal magic damage of on a target, the target is dealt the bolt.
The amount of
interrupted elemental bolt damage depend.
Damage increase
s based on the skill level. The skill is cancelledBaseLv. During duration, consumes SP 20. Skill goes off when the duration expires over when the max number of hits is reachedor SP becomes 0.
[Level 1] : Duration 145 Seconds / 3 times the max impact
[Level 2] : Duration 260 Seconds / 6 times the max impact
[Level 3] : Duration 275 Seconds / 9 times the max impact
[Level 4] : Duration 390 Seconds / 12 times the max impact
[Level 5] : Duration 35 Seconds / 105 times the max impact
[Level 6] : Duration 4120 Seconds / 18 times the max impact
[Level 7] : Duration 45 Seconds / 2135 times the max impact
[Level 8] : Duration 150 Seconds / 24 times the max impact
[Level 9] : Duration 5165 Seconds / 27 times the max impact
[Level10] : Duration 60 Seconds / 3180 times the max impact
Id: (2446)

Earth Grave
Earth Grave
MAX Lv : 5
Skill Requirement : Earth Spike 5
Skill Form : Active / Damage
Description : Tra Summons spears of solid earms the g from und into spears, dealingerneath a targeted location that will inflict Earth elementproperty magic damage. Has a chance to tarbleed enemies.
Dama
gets in its range. Thiscreases based on skill hlevel, INT, BaseLv a certain chance to inflict Bleeding snd skill level of Seismic Weapon.
Can damage
targetus on targetsin Hiding.
[Level 1] : 62 SP / Area of Effect 7 x 7 AoECell
[Level 2] : 70 SP / Area of Effect 7 x 7 AoECell
[Level 3] : 78 SP / Area of Effect 7 x 7 AoECell
[Level 4] : 86 SP / Area of Effect 9 x 9 AoECell
[Level 5] : 94 SP / Area of Effect 9 x 9 AoECell
Id: (2447)

Diamond Dust
Diamond Dust
MAX Lv : 5
Skill Requirement : Deluge 3
Skill Form : Active / Damage
Description : Cr Deals wates freezing winds in an area which causes Water elemental magic dr property damage in AoE and provokes Frozen effect.
D
amage. Targets in the area w increases based on Skill be unable to movel, attackcaster's INT, use skills and items. It also drains 2% HP and 1% SP per second from the target level of Frost Weapon, and BaseLv.
[Level 1] : 50 SP / 7x7 AoE / 10% freeze chance Area of Effect 7 x 7 Cell
[Level 2] : 56 SP / 7x7 AoE / 15% freeze chance Area of Effect 7 x 7 Cell
[Level 3] : 62 SP / Area of Effect 7 x 7 AoE / 20% freeze chanceCell
[Level 4] : 68 SP / 7x7 AoE / 25% freeze chancerea of Effect 9 x 9 Cell
[Level 5] : 74 SP / 7x7 AoE / 30% freeze chance Area of Effect 9 x 9 Cell
Id: (2448)

Poison Burst
Poison Burst
MAX Lv : 5
Skill Requirement : Killing Cloud 2
Skill Form : Active / Damage
Description : Manipulates the Inflicts poison in a target, causing it to explodeproperty damage to a target and deal Poison Elementenemies in AoE.
Inflicts more
damage. This skill may not be used on to a target in Cloud Poison Element monsters or targets that are not poisoned. After a successful cast, Poison status is removed from the targeteffect. Damage increases based on BaseLv and INT.
[Level 1] : 70 SP MATK 1300% /1500%(Killing Cloud)
[Level 2] : 90 SP MATK 1600% /2000%(Killing Cloud)
[Level 3] : 110 SP MATK 1900% /2500%(Killing Cloud)
[Level 4] : 130 SP MATK 2200% /3000%(Killing Cloud)
[Level 5] : 150 SP MATK 2500% /3500%(Killing Cloud)
Id: (2449)

Psychic Wave
Psychic Wave
MAX Lv : 5
Skill Requirement : Dispell 2
Skill Form : Active / Damage
Description : Fires a wave of psychic energy at tar Deals Neutral magic damagets in an area to deal multiple hits of Neutral elemental magic. All targets that receiveAOE.
When equipping staff or book type weapon, deals
damage have a chance to be stunned. I2 times of 1 hit
Damage i
ncrease damage dependings based on sSkill lLevel and caster's, BaseLv, and INT.
[Level 1] : 48 SP / Area of Effect 7 x 7 AoE Cell/ Number of Hits Count 3
[Level 2] : 56 SP / Area of Effect 7 x 7 AoE / Number of HitsCell/ Hit Count 4
[Level 3] : 64 SP / 9x9 AoE / Number of Area of Effect 9 x 9 Cell/ Hits Count 5
[Level 4] : 70 SP / Area of Effect 9 x 9 AoE / Number of HitsCell/ Hit Count 6
[Level 5] : 78 SP / Area of Effect 11 x 11 AoE / Number ofCell/ Hits Count 7
Id: (2450)

Killing Cloud
Killing Cloud
MAX Lv : 5
Skill Requirement : Heaven's Drive 5
Skill Form : Active / Damage
Description : Create Summons a poisonous cloud in a 7x7 area, which will continuouslyCell AoE. During the duration, deal Ps poison elementalproperty magic damage in AoE and causeleaves Cloud Poison status. All teffect.
T
argets that receive damage have a ch' resistance to change its elemental attribute to poison propertyin Cloud Poison effect decreases.
Damage increases based on BaseLv and INT
.
[Level 1] : 48 SP / Duration 8 sec. MATK 40% /Poison Resistance - 5%
[Level 2] : 56 SP / Duration 10 sec. MATK 80% /Poison Resistance -10%
[Level 3] : 64 SP / Duration 12 sec. MATK 120% /Poison Resistance -15%
[Level 4] : 70 SP / Duration 14 sec. MATK 160% /Poison Resistance -20%
[Level 5] : 78 SP / Duration 16 sec. MATK 200% /Poison Resistance -25%
Id: (2451)

Striking
Striking
MAX Lv : 5
Skill Requirement : Endow BlazFlame Launcher 1 / Endow TsunamiFrost Weapon 1 / Endow TornadoLightning Loader 1 / Endow QuakeSeismic Weapon 1
Skill Form : Active / Buff
Description : Increase weapon's ATK and Critical rate of caster and 1 party member's. Affected target consumes certain amount of SP peTK and chance to guide hit for 90 second. Increase skill effect depend.
Targets with Strik
ing buff con required skill level (Endow Blaze / Endow Tsunami / Endow Tornado / Endow Quake ) sumes some SP every sec.
Can be used while in party.

[Level 1] : 50 SP / Critical +1% / Duration 60 sec. ATK+20/Guide Hit+30/Consumes SP5
[Level 2] : 55 SP / Critical +2% / Duration 60 sec. ATK+40/Guide Hit+40/Consumes SP4
[Level 3] : ATK+60 SP / Critical +3% / Duration 60 sec./Guide Hit+50/Consumes SP3
[Level 4] : 65 SP / Critical +4% / Duration 60 sec. ATK+80/Guide Hit+60/Consumes SP2
[Level 5] : 70 SP / Critical +5% / Duration 60 sec. ATK+100/Guide Hit+70/Consumes SP1
Id: (2454)

Varetyr Spear
Varetyr Spear
MAX Lv : 10
Skill Requirement : Endow QuakeSeismic Weapon 1 / WhirlwindViolent Gale 4
Skill Form : Active / Damage
Description : Summons a huge lightning spear from the sky and give, inflicts wind property magic damage (Wind property) to 1a target and surenemies arounding enemies.
Also ha
it.
Add
s a chance to [Sstun] damaged targets.
IDamage increases damage based on Caster's BaseLV, Int, skill Lv ofskill level, INT, Lightning Loader, Striking and Endow Tornado. skill level, BaseLv.
[Level 1] : Target and surroundingAoe 3 x 3 cCells
[Level 2] : Target and surroundingAoe 3 x 3 cCells
[Level 3] : Target and surroundingAoe 3 x 3 cCells
[Level 4] : Target and surroundingAoe 5 x 5 cCells
[Level 5] : Target and surroundingAoe 5 x 5 cCells
[Level 6] : Target and surroundingAoe 5 x 5 cCells
[Level 7] : Target and surroundingAoe 7 x 7 cCells
[Level 8] : Target and surroundingAoe 7 x 7 cCells
[Level 9] : Target and surroundingAoe 7 x 7 cCells
[Level10] : Target and surroundingAoe 9 x 9 cCells
Id: (2468)

Earth Insignia
Earth Insignia
MAX Lv : 3
Skill Requirement : Call Tera 3
Skill Form : Active / Ground
Description : Draw a earth insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped earth property armor or it is a earth property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped wind property armor or it is a wind property monster. But all the targets that are inside of skill range get 1.5 times more damage from fire property attack. Consume [Lime Green Point 1 / 2 / 3 ] depending on the skill level.
[Lv 1] : Increase TERA's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled.
[Lv 2] : Increase MaxHP 500, DEF 50. Weapon property changes to earth property. Increase physical ATK by 10%.
[Lv 3] : Increase MaxSP 50 , MDEF 50. Increase ATK by 25% in specific earth property magic spell.
Id: (2476)

Cart Tornado
Cart Tornado
MAX Lv : 10
Skill Requirement : Cart Remodeling 1
Skill Form : Active / Damage
Description : Deals damage by spinning cart to the target and any surroundingSpins the pushcart like a tornado to inflict physical damage to all enemies within 2 cells.
Increases damage ba
around the user. Cannot be used on Cart Remodeling level and cartwithout cart.
Damage increases based on STR,
weight. Must have a of the cart in order to cast, skill level of Cart Remodeling.
[Level 1] : ATK 1200%
[Level 2] : ATK 2400%
[Level 3] : ATK 3600%
[Level 4] : ATK 4800%
[Level 5] : ATK 51000%
[Level 6] : ATK 61200%
[Level 7] : ATK 71400%
[Level 8] : ATK 81600%
[Level 9] : ATK 91800%
[Level10] : ATK 12000%
Id: (2477)

Cart Cannon
Cart Cannon
MAX Lv : 5
Skill Requirement : Cart Remodeling 2
Skill Form : Active / Damage
Description : Launch the cannon to deal great Deals special ranged physical damage to 1a target and surenemies aroundings. Increase d it.
Cannot be used without a cart. D
amage increases based on skill level of Cart Remodeling level and c.
Damage incre
aster's INT. Must have a cart to castbased on BaseLv and cINT.
C
onsumes 1 Cannon Ball when used.
[Level 1] : ATK 60% + as (250+Cart Remodeling levelsLv x20)%
[Level 2] : ATK 120% + as (500+Cart Remodeling levelsLv x40)%
[Level 3] : ATK 180% + as (750+Cart Remodeling levelsLv x60)%
[Level 4] : ATK 240% + as (1000+Cart Remodeling levelsLv x80)%
[Level 5] : ATK 300% + as (1250+Cart Remodeling levelsLv x100)%
Id: (2480)

Blood Sucker
Blood Sucker
MAX Lv : 5
Skill Requirement : Special Pharmacy 3
Skill Form : Special / Damage Active / Buff
Description : Attach Blood Sucker Plant onto 1 target and suck all its vital energy. It gives damage to the target while recover Gives the party member a chance to drain HP when dealing physical attack.
Dra
ing caster's HP. A maximum 3 Blood Sucker Plants can be used. The skill is chanceled once the c increaster gets farther than 12 cells from the target. based on skill level.
Consumes 15 Blood Sucker Plant Seeds when used.
[Level 1] : HP Leach 10% / Skill Chance 1%/Drain amount 1%/Duration 240 sec.
[Level 2] : HP Leach 15% / Skill Chance 3%/Drain amount 2%/Duration 22100 sec.
[Level 3] : HP Leach 20% / Skill Chance 5%/Drain amount 3%/Duration 24160 sec.
[Level 4] : HP Leach 25% / Skill Chance 7%/Drain amount 4%/Duration 2620 sec.
[Level 5] : HP Leach 30% / Skill Chance 9%/Drain amount 5%/Duration 280 sec.
Id: (2481)

Spore Explosion
Spore Explosion
MAX Lv : 10
Skill Requirement : Special Pharmacy 4
Skill Form : SpecialActive / Damage
Description : Attach Bomb Mushroom SThrows an expolosive spore onto 1, deals ranged physical damage to a target.
After 2 secs, the Bomb Mushroom Spore explodes by itself
and enemies in AoE.
Damage increases based on BaseLv
and INT.
Additionally, it
gives physical damage tothe target within the target anArea of Effect receive increased all surroung-ding enemies.
Explosion range
stance physical damage for 5 seconds.
(Normal enemy :
increases as ca 10% / Boss monster's base level and INT gets higher. : increase 5%)
Consumes 1 Bomb Mushroom Spore when used.
[Level 1] : ATK 35600% / Area of Effective Range 3 x 3 c: 3x3Cells
[Level 2] : ATK 500% /800%/ Area of Effective Range 3 x 3 c: 3x3Cells
[Level 3] : ATK 650% /1000%/ Area of Effective Range 5 x 5 c: 5x5Cells
[Level 4] : ATK 800% /1200%/ Area of Effective Range 5 x 5 c: 5x5Cells
[Level 5] : ATK 951400% / Area of Effective Range 7 x 7 c: 7x7Cells
[Level 6] : ATK 1100% /600%/ Area of Effective Range 7 x 7 c: 7x7Cells
[Level 7] : ATK 125800% / Area of Effective Range 9 x 9 c: 9x9Cells
[Level 8] : ATK 142000% / Area of Effective Range 9 x 9 c: 9x9Cells
[Level 9] : ATK 1552200% / Area of Effective Range :11 x 11 cCells
[Level10] : ATK 172400% / Area of Effective Range :11 x 11 cCells
Id: (2483)

Crazy Vines
Crazy Vines
MAX Lv : 10
Skill Requirement : Wall of Thorn Walls 3
Skill Form : Active / Damage
Description : Give earth property damage to all the enemies within the skill range by Consuming one Seed of Thorns, summoning and dropping a huge block of plants, vines. Alsoflicting ranged physical damage on all targets in the aremova. It eliminates traps and its effect froms laid on the ground. I
As the skill level i
ncreases, the number of plant vlumps summoned increases, and the damage is furthe skill level gets higherr increased based on BaseLv.
[Level 1] : 24 SP / ATK 6800% / 3 vines5
[Level 2] : 28 SP / ATK 7900% / 4 vines6
[Level 3] : 32 SP / ATK 81000% / 4 vines6
[Level 4] : 36 SP / ATK 91100% / 5 vines7
[Level 5] : 40 SP / ATK 101200% / 5 vines7
[Level 6] : 44 SP / ATK 111300% / 6 vines8
[Level 7] : 48 SP / ATK 121400% / 6 vines8
[Level 8] : 52 SP / ATK 131500% / 7 vines9
[Level 9] : 56 SP / ATK 141600% / 7 vines9
[Level 10] : 60 SP / ATK 151700% / 8 vines10
Id: (2490)

Hell Plant
Hell Plant
MAX Lv : 5
Skill Requirement : Blood Sucker 3
Skill Form : Active / Special / Damage
Description : Bury Attach cannibal plants in the groundsummoned from hell to his body, bite and damake them bitege when Target approaching enemies. It gives des the 5x5 Cell Area around a target. Damage and inflicts of [Stun] or [Bleeding] status.
[Lv
is further increased based on the BaseLv, INT and the skill level of Biocannabis.
Consumes
1] : 40 SP / Max penEater Plants 2 / [Bottleeding].
[Level 1] : ATK
100% / [Stun] 30%Duration 60 sec
[Level 2] : 45 SP / Max plants 3 / [Bleeding] 15% / [Stun] 40% ATK 200% / Duration 90 sec
[Level 3] : 50 SP / Max plants 4 / [Bleeding] 20% / [Stun] 50% ATK 300% / Duration 120 sec
[Level 4] : 55 SP / Max plants 5 / [Bleeding] 25% / [Stun] 60% ATK 400% / Duration 150 sec
[Level 5] : 60 SP / Max plants 6 / [Bleeding] 30% / [Stun] 70% ATK 500% / Duration 180 sec
Id: (2517)

Lion's Howl
Lion's Howl
MAX Lv : 5
Skill Requirement : Power Absorb 1 / Lightning Ride 3, Power Absorb 1
Skill Form : Active / Damage(Special)
Description : Creates a Lion's Howl that Inflicts ranged physical damages to all targetenemies in an set area around you with a chance to cause the Fear status. If the targetand cancels were under the effect of air Maestro orand Wanderer's song, that effect is cancelled. Cs.
Damage increases depending on player's base level, and c
onsumes Spirit3 Spheres as skill levelwhen used.
[Level 1] : Range 7 x 7 Area of Effect 5 x 5 cells / Atk 3TK 500% / Chance to cause Fear 10%
[Level 2] : Range 9 x 9 Area of Effect 5 x 5 cells / Atk 6TK 1000% / Chance to cause Fear 15%
[Level 3] : Range 11 x 11 cells Area of Effect 7 x 7 / Atk 9TK 1500% / Chance to cause Fear 20%
[Level 4] : Range 13 x 13 cells Area of Effect 7 x 7 / Atk 12TK 2000% / Chance to cause Fear 25%
[Level 5] : Range 15 x 15 cells Area of Effect 9 x 9 / Atk 1TK 2500% / Chance to cause Fear 30%
Id: (2518)

Lightning Ride
Lightning Ride
MAX Lv : 5
Skill Requirement : Throw Spirit Sphere 3
Skill Form : Active / Damage
Description : Description : Fires your Spirit Spheres to create an explosion that d Inflicts Ranged Physical Damages to all targetenemies in thea set area of effect. The more Spheres fired, the higher the daround the targeted location by using 2 Spheres.
D
amage and combo. Iincreases with highdepending on caster's base level. Casters using, and if the equipped weapon is a Knuckle, type weaponshis skill will dealinflict additional damage.
[Level 1] : AoE 5 x 5TK 40%/ Consumes 1 Spirit Sphere / 1 combo 90%(Knuckle)/Area of Effect 3 x 3/1 time attack
[Level 2] : AoE 5 x 5 / Consumes 2 Spirit Spheres / 2 combo TK 80%/ 180%(Knuckle)/Area of Effect 3 x 3/2 time attack
[Level 3] : AoE 7 x 7 / Consumes 3 Spirit Spheres / 3 combo TK 120%/270%(Knuckle)/Area of Effect 5 x 5/3 time attack
[Level 4] : AoE 7 x 7 / Consumes 4 Spirit Spheres / 4 combo TK 160%/360%(Knuckle)/Area of Effect 5 x 5/4 time attack
[Level 5] : AoE 9 x 9 / Consumes 5 Spirit Spheres / 5 comboTK 200%/450%(Knuckle)/Area of Effect 7 x 7/5 time attack
Id: (2575)

Lunar Stance
Lunar Stance
Max Lv.: 3
Learning Conditions: Solar, Lunar, and Stellar Record Lv. 1
Class: Support/Toggle
Details: A Stance skill.
Enables you to take a stance and get ready to use the energy of the moon.
This skill activates the Lunar skills and increases Max HP for its duration.
[Level 1]: MaxHP +3%
[Level 2]: MaxHP +4%
[Level 3]: MaxHP +5%
Id: (2586)

Book of Dimensions
Book of Dimensions
Max Lv.: 5
Learning Conditions: Solar, Lunar, and Stellar Record Lv. 3 and Star Emperor's Descent Lv. 3
Class: Buff/Special
Details: A Universal skill.
Can be used in WoE and PvP.
Temperarily lends you the power of a different dimension, helping you use the power of the universe to the fullest.
During this skill's duration, Nova Explosion and Star Emperor's Descent create the following effects.
Nova Explosion: Waives cooldown and skill use restriction.
Star Emperor's Descent: Creates 2 defensive orbs by your Max SP for 30 seconds.
[Level 1]: Duration: 60 sec. / Skill Cooldown: 150 sec.
[Level 2]: Duration: 60 sec. / Skill Cooldown: 120 sec.
[Level 3]: Duration: 60 sec. / Skill Cooldown: 90 sec.
[Level 4]: Duration: 60 sec. / Skill Cooldown: 60 sec.
[Level 5]: Duration: 60 sec. / Skill Cooldown: 30 sec.
Id: (2612)

Kaute
Kaute
Max Lv.: 5
Learning Conditions: Soul Energy Research Lv. 1
Class: Buff/Special
Details: Requires 5 Soul Energy.
Enables you to use Soul Energy and convert your HP into a target's SP.
This skill can be used on you, Soul Linker classes, and your Family members, and Soul-bound targets.
Also, requires at least 30% of remaining HP for use.
[Level 1]: MaxHP -12% / SP +12%
[Level 2]: MaxHP -14% / SP +14%
[Level 3]: MaxHP -16% / SP +16%
[Level 4]: MaxHP -18% / SP +18%
[Level 5]: MaxHP -20% / SP +20%
Id: (3001)

Shadow Hiding
Shadow Hiding
MAX Lv : 1
Skill Required Skillment : Shadow Slash 5
Description : Hide yourself with this skill.
This is the same as the Rogue's Hide.
Skill disables if SP is fully consumed
or if skill is used again.
Continuously consumes SP while active
Id: (3004)

Cross Slash
Cross Slash
MAX Lv : 5
Skill Required Skillment : Shadow Hiding 1
Description : Combination skill of Kagerou and
Oboro. Enemy with cross impact damage will fall
into a <cross wound> state for about 3 seconds.
Attacking an enemy with a cross wound again
with a cross impact will inflict more powerful
damage.
The higher the Base level of the caster,
the more damage inflicted.
[LV 1] Atk 150% / Range 3 cells
[LV 2] Atk 300% / Range 4 cells
[LV 3] Atk 450% / Range 5 cells
[LV 4] Atk 600% / Range 6 cells
[LV 5] Atk 750% / Range 7 cells
Id: (3005)

Soul Cutter
Soul Cutter
MAX Lv : 5
Skill Required Skillment : Cross 2
Description : Additional damage is inflicted if the
target attacked has the Soul Linker Spirit buff.
Forcibly cancels the Spirit skill. The higher the
Spirit skill, the more damage is inflicted.
[LV 1] Atk 100%
[LV 2] Atk 200%
[LV 3] Atk 300%
[LV 4] Atk 400%
[LV 5] Atk 500%
Id: (3006)

Kunai Explosion
Kunai Explosion
MAX Lv : 5
Skill Required Skillment : Throw Kunai 5
Description : Throw an explosive Kunai and inflict damage to all enemies within the area of effect.
Consumes 1 Explosive Kunai.
Consumes any Explosive Kunai in your
item inventory.
(No Applicable Job for Kunai Explosion)
[LV 1] Range 7 cells / AOE 3 x 3 cells
[LV 2] Range 8 cells / AOE 3 x 3 cells
[LV 3] Range 9 cells / AOE 3 x 3 cells
[LV 4] Range 10 cells / AOE 3 x 3 cells
[LV 5] Range 11 cells / AOE 3 x 3 cells
Id: (3007)

Kunai Splash
Kunai Splash
MAX Lv : 5
Skill Required Skillment : Kunai Explosion 1
Description : Inflict damage with a Kunai to all
enemies within a radius around you.
Using this skill will consume 8 equipped Kunai.
[LV 1] Range 9 x 9 cells
[LV 2] Range 9 x 9 cells
[LV 3] Range 9 x 9 cells
[LV 4] Range 9 x 9 cells
[LV 5] Range 11 x 11 cells
Id: (3008)

Rapid Throw
Rapid Throw
MAX Lv : 10
Skill Required Skillment : Makibishi 3
Description : Powerup version of the Ninja skill
[Throw Coins] Throw up to 100,000 Zeny that
has a chance to inflict random slash damage
that ignores all enemy defense within a
certain range. Targets Ground.
Only half of the damage is inflicted to
Boss monsters.
[LV 1] 10,000 zeny Consumption
5,000 ~ 10,000 Random Damage
[LV 2] 20,000 zeny Consumption
10,000 ~ 20,000 Random Damage
[LV 3] 30,000 zeny Consumption
15,000 ~ 30,000 Random Damage
[LV 4] 40,000 zeny Consumption
20,000 ~ 40,000 Random Damage
[LV 5] 50,000 zeny Consumption
25,000 ~ 50,000 Random Damage
[LV 6] 60,000 zeny Consumption
30,000 ~ 60,000 Random Damage
[LV 7] 70,000 zeny Consumption
35,000 ~ 70,000 Random Damage
[LV 8] 80,000 zeny Consumption
40,000 ~ 80,000 Random Damage
[LV 9] 90,000 zeny Consumption
45,000 ~ 90,000 Random Damage
[LV 10] 100,000 zeny Consumption
50,000 ~ 100,000 Random Damage
Id: (3009)

Swirling Petal
Swirling Petal
MAX Lv : 5
Skill Required Skillment : Throw Huuma Shuriken 5
Description : Throw Shuriken and inflict damage
to all enemies within 7 x 7 cells range.
The higher [Ninja skill: Throw Huuma Shuriken]
level and DEX / AGI of the caster, the more attack
can take place.
Must be equipped with a Shuriken
[LV 1] Atk 150 % / Range 9 cells
[LV 2] Atk 300 % / Range 10 cells
[LV 3] Atk 450 % / Range 11 cells
[LV 4] Atk 600 % / Range 12 cells
[LV 5] Atk 750 % / Range 13 cells
Id: (3010)

Makibishi
Makibishi
MAX Lv : 5
Skill Required Skillment : Throw Coins 1
Description : Spread out caltrops for enemies to
step on and become immobilized or stunned.
The higher the skill level, the more you can
spread on the ground.
[LV 1] Consumes 3 Makibishi/Caltrop
[LV 2] Consumes 4 Makibishi/Caltrop
[LV 3] Consumes 5 Makibishi/Caltrop
[LV 4] Consumes 6 Makibishi/Caltrop
[LV 5] Consumes 7 Makibishi/Caltrop
Id: (3011)

Pure Soul
Pure Soul
MAX Lv : 5
Skill Required Skillment : Ninja Mastery 10
Description : Focus your mind for 10 seconds
to recover HP and SP quickly.
You are Immobilized while using this skill.
May not receive damage at a certain rate when
attacked in Pure Soul state.
[LV 1] Recovers 2% HP/1% SP per second
[LV 2] Recovers 4% HP/2% SP per second
[LV 3] Recovers 6% HP/3% SP per second
[LV 4] Recovers 8% HP/4% SP per second
[LV 5] Recovers 10% HP/5% SP per second
Id: (3012)

Illusion - Shadow
Illusion - Shadow
MAX Lv : 5
Skill Required Skillment : Cicada Skin Shed 1
Description : Creates a Shinobi clone.
The clone has HP and will disappear once
HP is consumed or the time expires.
[LV 1] Afterimage HP 6000
[LV 2] Afterimage HP 9000
[LV 3] Afterimage HP 12000
[LV 4] Afterimage HP 15000
[LV 5] Afterimage HP 18000
Id: (3013)

Illusion - Shock
Illusion - Shock
MAX Lv : 5
Skill Required Skillment : Illusion - Bewitch 2
Description : Cast an illusion to a target to reduce
all stats of the target and transform the target into
a monster.
Targets under this effect cannot change or
remove equipped items.
This effect does not apply to allies and monsters.
Can only be used during WoE.
[LV 1] All Stats 2 ~ 3 Reduction
[LV 2] All Stats 4 ~ 6 Reduction
[LV 3] All Stats 6 ~ 9 Reduction
[LV 4] All Stats 8 ~ 12 Reduction
[LV 5] All Stats 10 ~ 15 Reduction
Id: (3014)

Illusion - Death
Illusion - Death
MAX Lv : 5
Skill Required Skillment : Illusion - Shock 3
Description : Cast an illusion to a target to reduce
HP and all stats of the target and put a curse on
the target.
Also puts the target into a [Coma] state with a low
probability. Only applies to players with lower
base levels and does not apply to monsters.
Id: (3019)

Release Ninja Spell
Release Ninja Spell
MAX Lv : 1
Skill Required Skillment : Fire Charm 1, Ice Charm 1,
Wind Charm 1, Earth Charm 1
Description : Releases the spiritual energy from
the target to inflict damage.
Damage Property depends on the property
of the summoned spirit Charm.
Id: (3020)

Cast Ninja Spell
Cast Ninja Spell
MAX Lv : 1
Skill Required Skillment : Release Ninja Spell 1,
16th Night 1
Description : Transfer your spiritual energy to the
earth to create a portal that generates various
effects.
Fire Property Spirit - Casts Combust state to all
enemies within range. Increases attack if
equipped weapon is Fire Property.
Water Property Spirit - Casts either Freezing/
Deep Freeze/Congeal state to all enemies
within range. Increases attack if equipped
weapon is Water Property.
Wind Property Spirit - Casts either Silence/
Sleep/Deep Sleep state to all enemies
within range. Increases attack if equipped
weapon is Wind Property.
Earth Property Spirit - Casts either
Stone Curse/Poison state to all enemies
within range. Increases attack if
equipped weapon is Earth Property.
Id: (3021)

Illusion - Bewitch
Illusion - Bewitch
MAX Lv : 5
Skill Required Skillment : Cicada Skin Shed 1
Description : Has a chance to switch locations
between the target and yourself.
Has a chance to inflict both the caster and
target with the [Confusion] state at a certain rate.
Id: (3022)

16th Night
16th Night
MAX Lv : 5
Skill Required Skillment : Ninja Mastery 5
Description : All fixed casting of any ninja skills
will disappear when this skill is used.
Variable casting time will reduce to half,
while MATK increases a certain amount.
Id: (3023)

Shadow Trampling
Shadow Trampling
MAX Lv : 5
Skill Required Skillment : Illusion - Afterimage 1
Description : Stop targets using specific hiding
skills temporarily and forcibly cancel the skill.
Can only be used in PVP and WoE
[LV 1] AoE 5 x 5 cells
[LV 2] AoE 7 x 7 cells
[LV 3] AoE 9 x 9 cells
[LV 4] AoE 11 x 11 cells
[LV 5] AoE 13 x 13 cells
Id: (3024)

Empty Shadow
Empty Shadow
MAX Lv : 5
Skill Required Skillment : Shadow Trampling 2
Description : Dispels the reflection effect from a
target for a period of time.
Skill attempts may fail while under the
Empty Shadow effect. Using this skill will
consume 1 Shadow Orb.
[LV 1] Duration 10 seconds
[LV 2] Duration 15 seconds
[LV 3] Duration 20 seconds
[LV 4] Duration 25 seconds
[LV 5] Duration 30 seconds
Id: (3025)

Shadow Warrior
Shadow Warrior
MAX Lv : 5
Skill Required Skillment : Empty Shadow 3
Description : Imbues [Skill: Double Attack]
to a target for a period of time.
Consumes 1 SP each second while under effect.
Using this skill will consume 1 Shadow Orb.
[LV 1] Duration 60 seconds
[LV 2] Duration 90 seconds
[LV 3] Duration 120 seconds
[LV 4] Duration 150 seconds
[LV 5] Duration 180 seconds
Id: (3026)

Distorted Crescent
Distorted Crescent
MAX Lv : 5
Skill Required Skillment : Illusion - Bewitch 1
Description : Changes the target's MATK or ATK
according to the target's current HP and SP.
[LV 1] Duration 60 seconds
[LV 2] Duration 75 seconds
[LV 3] Duration 90 seconds
[LV 4] Duration 105 seconds
[LV 5] Duration 120 seconds
Id: (3027)

Moonlight Fantasy
Moonlight Fantasy
MAX Lv : 5
Skill Required Skillment : Ominous Moonlight 3
Description : Either randomly increases or
reduces HP and SP depending on the
target's current HP and SP.
Targets under the Moonlight Fantasy will
spread the damage they receive to
surrounding targets.
This skill does not apply to monsters.
[LV 1] Duration 10 seconds
[LV 2] Duration 15 seconds
[LV 3] Duration 20 seconds
[LV 4] Duration 25 seconds
[LV 5] Duration 30 seconds
Id: (3029)

Ominous Moonlight
Ominous Moonlight
MAX Lv : 5
Skill Required Skillment : Distorted Crescent 2
Description : When a target under this skill effect
receives specific HP recovery skills damage,
will be inflicted instead of recovering HP.
This skill cannot be used on players outside of
PVP areas and does not apply to allies and
Boss monsters.
[LV 1] Duration 10 seconds
[LV 2] Duration 15 seconds
[LV 3] Duration 20 seconds
[LV 4] Duration 25 seconds
[LV 5] Duration 30 seconds
Id: (5001)

Dark Claw
Dark Claw
MAX Lv : 5
Skill Required Skillment : Dark Illusion 5
TypeSkill Form : Active / Damage - Special (Debuff)
Description : Give an enemy a painful w Inflicts a wound that deals melee physical damge, and removes target's damage reflection effect.
W
ound continues for 520 seconds,, and target cannot using short rangede damage reflection effect, receives more damage from melee physical attacks to deal greater.
Only the half of
damage to the targetamplification applies to Boss monsters.
[Level 1] : 100% Damage / Melee100%/Wound damage received +30%1.3X
[Level 2] : 200% Damage / Melee d200%/Wound Damage received +60%1.6X
[Level 3] : 300% Damage / Melee d300%/Wound Damage received +90%1.9X
[Level 4] : 400% Damage / Melee d400%/Wound Damage received +120%2.2X
[Level 5] : 500% Damage / Melee d500%/Wound Damage received +150%2.5X
Id: (5002)

No Limits
No Limits
MAX Lv : 5
Skill Required Skillment : Fear Breeze 5
TypeSkill Form : Active / Buff (Self)
Description : Tap into the Borrows power of the gfrom God of hunting and aArchery to inc, and gains grease the explosive power of ranged attacks for a150 short timec.
[Level 1] : Ranged pPhysical dDamage +50%1.5X
[Level 2] : Ranged pPhysical dDamage +100%2.0X
[Level 3] : Ranged pPhysical dDamage +150%2.5X
[Level 4] : Ranged pPhysical dDamage +200%3.0X
[Level 5] : Ranged pPhysical dDamage +250%3.5X
Id: (5003)

Hallucination Drug
Hallucination Drug
MAX Lv : 5
Skill Required Skillment : Special Pharmacy 1
Type : Special / Debuff
Description : Throw a concentrated alcohol mix
to cause hallucinations and decreased accuracy
with a high probability. Consumes 1 alcohol.
[Level 1] : 100% damage / 9 x 9 splash
[Level 2] : 100% damage / 11 x 11 splash
[Level 3] : 100% damage / 13 x 13 splash
[Level 4] : 100% damage / 15 x 15 splash
[Level 5] : 100% damage / Full screen splash.
Id: (5004)

Dragon's Water Breath
Dragon Water Breath
MAX Lv : 10
Skill Required Skillment : Dragon Training 2
Type : Range Skill Form : Area of EffectDamage
Description : Deal ice-elementalUses Icebreath. Enemies damage with
your
d by the dragon's breath, which may cause [Fsometimes freezing]
status to
e and slow down the enemy. The damage depends on
the stats of t
ir movement.
When Fightning Spirit Effect, attack property becomes ghost. When Lux Anima effect, attack property becomes neutral.
(W
hen Fighting Spirider.t and Anima Effect, attack property becomes neutral)
Id: (5005)

RK_LUXANIMALux Anima

Id: (5006)

Lava Flow
Lava Flow
MAX Lv : 5
Skill Required Skillment : Fire Earth Research 1
Type : Active
Description : Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting stun and burning status. You cannot create more than 3 eruptions at a time.
[Level 1] : 1000 fixed damage per 1/2 second / 10% Stun and Burning status chance
[Level 2] : 1200 fixed damage per 1/2 second / 20% Stun and Burning status chance
[Level 3] : 1400 fixed damage per 1/2 second / 30% Stun and Burning status chance
[Level 4] : 1600 fixed damage per 1/2 second / 40% Stun and Burning status chance
[Level 5] : 1800 fixed damage per 1/2 second / 50% Stun and Burning status chance
Id: (5007)

Frigg's Song
Frigg's Song
MAX Lv : 5
Skill Required Skillment : Lesson 2
Type : Active / Buff
Description : Increase MaxHP of
allies for 60 sec and recover certain HP.
Consumes 1 Regrettable Tears.
in Siege mode such as PVP, only yourself and your party memeber will get the effect.
[Level 1] : Affected area- Caster's near cell 7 x 7, MaxHP 5% increase, Per 1 sec, 100 recover.
[Level 2] : Affected area- Caster's near cell 9 x 9, MaxHP 10% increase, Per 1 sec, 120 recover.
[Level 3] : Affected area- Caster's near cell 11 x 11, MaxHP 15% increase, Per 1 sec, 140 recover.
[Level 4] : Affected area- Caster's near cell 13 x 13, MaxHP 20% increase, Per 1 sec, 160 recover.
[Level 5] : Affected area- Caster's near cell 15 x 15, MaxHP 25% increase, Per 1 sec, 180 recover.
Id: (5008)

Elemental Shield
Elemental Shield
MAX Lv : 5
Skill Required Skillment : Spirit Control 3
Type : Sub(psychokinesis)
Target : Ground
Description : By expending summoned elemental's magic, sorcerer creates a magical barrier on the cells the caster and party members are standing on. Magical barrier dissipates once its durability reaches 0 or when skill duration ends.
Affects self and all party members within sorcerer's screen.
This magical barrier only blocks melee physical damage and caster's summoned elemental disappears on use. Consumes 1 blue gemstone.
Id: (5009)

Flash Combo
Flash Combo
MAX Lv : 5
Skill Required Skillment : Dragon Combo 3 / Fallen Empire 3 / Tiger Cannon 5 / Sky Blow 1
TypeSkill Form : Active / ComboSpecial
Description : Activates 4 consecutive combo
attacks,
Performs Dragon Combo, Fallen Empire,
and Tiger Cannon, Sky Blow, in extremely fast
rapid succession. EUses highest level learned of each of the skills.
Cannot consume
activany items at caster's
max learned
or use other skills whilevel. casting.
[Level 1] : UsConsumes 5 spirit sSpheres
, For 4 sec, ATK +40 for the next 4 increaseconds
[Level 2] : UsConsumes 5 spirit sSpheres
, For 4 sec, ATK +60 for the next 4 increaseconds
[Level 3] : UsConsumes 4 spirit sSpheres
, For 4 sec, ATK +80 for the next 4 increaseconds
[Level 4] : UsConsumes 4 spirit sSpheres
, For 4 sec, ATK +100 for the next 4 increaseconds
[Level 5] : UsConsumes 3 spirit sSpheres
, For 4 sec, ATK +120 for the next 4 increaseconds
Id: (5010)

Urgent Escape
Urgent Escape
MAX Lv : 5
Skill Required Skillment : Triangle Shot 2
Type : Active / Sub
Description : Caster immediately lays down a trap on the ground and backslides. Caster cannot backslide over dead cells (walls etc).
Consumes 1 Special Alloy Trap.
[Level 1] : Escape range 5 Cells
[Level 2] : Escape range 6 Cells
[Level 3] : Escape range 7 Cells
[Level 4] : Escape range 8 Cells
[Level 5] : Escape range 9 Cells
Id: (5011)

Offertorium
Offertorium
MAX Lv : 5
Skill Required Skillment : Highness Heal 2
Type : Active / Buff
Description : Increases the efficiency of High Heal, Coluseo Heal, Sanctuary, and Heal. This skill cannot be used in conjunction with Magnificat.
Cures status : Darkness, Curse, Poison, Delusion, Chaos, Bleeding, fire, Ice, Mandragora Howling, Guillotine Cross poison
[Level 1] : 90 seconds / Healing Power +30% / SP Cost 220%
[Level 2] : 90 seconds / Healing Power +60% / SP Cost 240%
[Level 3] : 90 seconds / Healing Power +90% / SP Cost 260%
[Level 4] : 90 seconds / Healing Power +120% / SP Cost 280%
[Level 5] : 90 seconds / Healing Power +150% / SP Cost 300%
Id: (5012)

Intensification
Intensification
MAX LV 5
Skill Required Skillment : Soul Expansion 5
Type : Active / Buff
Description : Ghost magic enters caster's circulatory system, increasing Ghost-type magic damage and reducing cast time and mana cost of spells.
This skill cannot be removed by clearance or dispel.
[Level 1] : 3 Minutes / Ghost-Spell Magic Damage +40% / -10% Variable Cast Time on all skills / -10% Ghost-Spell SP Cost
[Level 2] : 3 Minutes / Ghost-Spell Magic Damage +80% / -20% Variable Cast Time on all skills / -20% Ghost-Spell SP Cost
[Level 3] : 3 Minutes / Ghost-Spell Magic Damage +120% / -30% Variable Cast Time on all skills / -30% Ghost-Spell SP Cost
[Level 4] : 3 Minutes / Ghost-Spell Magic Damage +160% / -40% Variable Cast Time on all skills / -40% Ghost-Spell SP Cost
[Level 5] : 3 Minutes / Ghost-Spell Magic Damage +200% / -50% Variable Cast Time on all skills / -50% Ghost-Spell SP Cost
Id: (5013)

King's Grace
King's Grace
MAX Lv : 5
Skill Required Skillment : Reflect Damage Reduction 5
TypeSkill Form : Active / Buff
Description : Bestow Proyal blessings to the caster and allies around the caster to recover HP and protect againsts nearby allies from all status effects and damage.
If used in a PVP or Siege area, only affect
, recovers them caster and party members, and all targets under the skill's well.
Cannot control while being
protection will be unable to take any actions for the skill's duration.
Removes the following
ed. During PVP, only party members can be affected.
Curable
statuses : Poison, BlindFrozen, Frozen, Stone Curseeezing, Sleep, Deep Sleep, Stun, Sleep, Blone, Stun, BLeeding, Curse, Chaonfusion, Hallucination, Petrification, Silence, Burning, Crystalize, Freezing, Deep Sleep, Fear, Mandragora Hhowling.
[Level 1] : DurationCures ally's status effect for 5 seconds / HP r, Recovereds 4% everyHP per 1 second
[Level 2] : DurationCures ally's status effect for 5 seconds / HP r, Recovereds 5% everyHP per 1 second
[Level 3] : DCures ally's stationus effect for 5 seconds / HP r, Recovereds 6% everyHP per 1 second
[Level 4] : DurationCures ally's status effect for 5 seconds / HP r, Recovereds 7% everyHP per 1 second
[Level 5] : DurationCures ally's status effect for 5 seconds / HP r, Recovereds 8% everyHP per 1 second
Id: (5014)

Full Throttle
Full Throttle
MAX Lv : 5
Skill Required Skillment : 3rd jobs
Description : Exceed the limits of the body by
sacrificing your own vitality to strengthen yourself
for a short time. You will become horribly
exhausted after the skill's duration.
Fully restores HP when cast and increases
movement speed for the skill's duration.
All stats +20%.
After the skill duration ends, you will be inflicted
with Rebound status. During rebound status,
your movement speed is lowered and your
natural HP/SP recovery is disabled.
Cannot be removed by dispel or clearance.
50 Minute playtime cooldown
[Level 1] : Duration 10 seconds
Consumes 6% MaxSP per second
[Level 2] : Duration 15 seconds
Consumes 4% MaxSP per second
[Level 3] : Duration 20 seconds
Consumes 3% MaxSP per second
[Level 4] : Duration 25 seconds
Consumes 2% MaxSP per second
[Level 5] : Duration 30 seconds
Consumes 1% MaxSP per second
Id: (5024)

Sprite Mable
Sprite Marble
Max Lv.: 1
Learning Conditions: Leap Lv. 3
Class: Passive
Details: Employ sprites.
MaxHP +1,000, MaxSP +100
Employ Sea, Earth, and Life Sprites.
Id: (5032)

Scar of Tarou
Scar of Tarou
Max Lv.: 5
Learning Conditions: Arclouse Dash Lv. 3
Class: Animal (Attack)
Target: Enemy
Details: The wounded spirit of a country mouse inflicts the same wounds on enemies.
The bite wounds remove a certain amount of MaxHP, depending on the skill level and your DEX.
Can be canceled by Heal, Cure, Clearance, High Heal, or Coluseo Heal. This skill can't debuff Boss monsters, but inflicts double damage on them.
This skill creates a chance of being activated twice at Base Level 30 or above. This chance increases every 30 Base levels.
[Level 1]: 100% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec.
[Level 2]: 200% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec.
[Level 3]: 300% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec.
[Level 4]: 400% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec.
[Level 5]: 500% of ATK / Bite Wound: Remove some MaxHP every sec. for 9 sec.
Id: (5037)

Power of Sea
Power of Sea
Max Lv.: 1
Learning Conditions: Tuna Party Lv. 3
Class: Passive
Details: You've acquired the power of the sea, though partially, through the spirits you command.
MaxHP +1,000, MaxSP +100, healing amounts +10%. Invest 20 or more SP in Seafood skills to additionally get MaxHP +3,000, MaxSP +300, and healing amounts +20%.
Id: (5038)

Tuna Belly
Tuna Belly
Max Lv.: 5
Learning Conditions: Bunch of Shrimp Lv. 3
Class: Seafood (Recovery)
Target: Player
Details: Absorb the spirit of delicious tuna belly meat, healing a target by a certain amount of MaxHP.
[Level 1]: Restores 10% of MaxHP.
[Level 2]: Restores 30% of MaxHP.
[Level 3]: Restores 50% of MaxHP.
[Level 4]: Restores 70% of MaxHP.
[Level 5]: Restores 90% of MaxHP.
Id: (5039)

Tuna Party
Tuna Party
Max Lv.: 5
Learning Conditions: Tuna Belly Lv. 3
Class: Seafood (Supportive)
Target: Player
Details: The spirit of a delicious tuna protects a target for 30 seconds.
[Level 1]: Tuna DEF: 10% of your MaxHP
[Level 2]: Tuna DEF: 20% of your MaxHP
[Level 3]: Tuna DEF: 30% of your MaxHP
[Level 4]: Tuna DEF: 40% of your MaxHP
[Level 5]: Tuna DEF: 50% of your MaxHP
Id: (5072)

Vituperatum
VITUPERATUM / Criticism
MAX Lv : 5
Skill Requirement : Epiclesis 1, Expiatio 1
Skill Form : Support
Description : Doubles the damage of the next incoming attack on everyone around the target. Consumes 1 Blue Gemstone.
The cast time and SP consumption decrease per skill level.
[Level 1] : Splash Range 3
[Level 2] : Splash Range 3
[Level 3] : Splash Range 3
[Level 4] : Splash Range 5
[Level 5] : Splash Range 5
Id: (5073)

Convenio
CONVENIO / Gather
MAX Lv : 1
Skill Requirement : Ancilla 1, Oratio 5
Skill Form : Support
Description : Summons party members on the same map to the caster's location.
The skill cannot be used on PVP areas or maps where Teleport is disabled.
The skill can be used only when caster is a party leader, cannot be used if not in a party.
Id: (8003)

Brain Surgery
Brain Surgery
MAX Lv : 5
Skill Form: Passive
Description: Alter the Lif Homunculus's brain
to increase its Max SP, SP Recovery Rate and
the effectiveness of the Healing Hands skill.
[Lv 1]:Max SP +1% SP Recovery +3%
Healing Hands +2%
[Lv 2]:Max SP +2% SP Recovery +6%
Healing Hands+4%
[Lv 3]:Max SP +3% SP Recovery +9%
Healing Hands +6%
[Lv 4]:Max SP+ 4% SP Recovery +12%
Healing Hands +8%
[Lv 5]:Max SP +5% SP Recovery +15%
Healing Hands +10%
Id: (8004)

Mental Charge
Mental Charge
MAX Lv : 3
Description: Exchange the Lif Homunculus's Max SP
with its Max HP for this skill's duration.
Upon activating this skill, Lif's HP will be
fully restored and will perform normal attacks
that inflict damage equal to its Magic Attack
Power. This skill is cancelled after its
duration and Lif's remaining HP and SP will
become 10.
[Lv 1] 1 Min Duration 10 Min Cast Delay
[Lv 2] 3 Min Duration 15 Min Cast Delay
[Lv 3] 5 Min Duration 20 Min Cast Delay
Id: (8007)

Adamantium Skin
Adamantium Skin
MAX Lv : 5
Skill Form: Passive
Description: Permanently increase the
Homunculus's Defense, Max HP and HP Recovery
Rate.
[Lv 1]:DEF +4 Max HP +2% HP Recovery Rate +5%
[Lv 2]:DEF +8 Max HP +4% HP Recovery Rate +10%
[Lv 3]:DEF +12 Max HP +6% HP Recovery Rate +15%
[Lv 4]:DEF +16 Max HP +8% HP Recovery Rate +20%
[Lv 5]:DEF +20 Max HP +10% HP Recovery Rate +25%
Id: (8016)

Self-Destruction
Self-Destruction
MAX Lv : 3
Description: Command the Homunculus to self
destruct, inflicting splashed damage within
9*9 cells, proportionate to Homunculus's Max HP,
that pierces the Defense of targeted enemies. If
Homunculus successfully destroys itself, the
intimacy between Homunculus and master is
reduced to 1.
[Lv 1]:Damage = Max HP*1
[Lv 2]:Damage = Max HP*1.5
[Lv 3]:Damage = Max HP*2
Id: (8019)

Needle of Paralysis
Needle Of Paralyze
MAX Lv : 10
Description : Give paralyze curse to theDeals poison damage that ignores target's physical defenemy along with poison property damagese,
and puts a target in Paralysis effect
.
Target in Paralyzed enemysis effect cannot move with delay of, casting time andincreases, defense decreases.
Damag
e of Defense.
increases based on BaseLv and DEX, and Paralyzingsis duration can be reduceddecreases based on target's VIT and LUK rate.
[Lv 1] Physical ATK 60450% / Paralyze Ratsis Chance 35%
[Lv 2] Physical ATK 8900% / Paralyze Ratsis Chance 40%
[Lv 3] Physical ATK 100350% / Paralyze Ratsis Chance 45%
[Lv 4] Physical ATK 12800% / Paralyze Ratsis Chance 50%
[Lv 5] Physical ATK 1402250% / Paralyze Ratsis Chance 55%
[Lv 6] Physical ATK 162700% / Paralyze Ratsis Chance 60%
[Lv 7] Physical ATK 1803150% / Paralyze Ratsis Chance 65%
[Lv 8] Physical ATK 203600% / Paralyze Ratsis Chance 70%
[Lv 9] Physical ATK 2204050% / Paralyze Ratsis Chance 75%
[Lv 10] Physical ATK 24500% / Paralyze Ratsis Chance 80%
Id: (8020)

Poison Mist
Poison Mist
MAX Lv : 5
Description : SpreadThrows poison mistpowerders to certain Range of maparea, and give Blind curse anddeals constanttinuous poison property damage to
all enemies inside the Range. C AoE.
Gives a fog poisoning effect.
Damage increases based on BaseLv of Homunculus and DEX, c
an not installcreate more than 1 poison mist on the groundat a time.
[Lv 1] Blind Rate 20 MATK 200% / dArea of Effect Duration 12 S3second
[Lv 2] Blind Rate 30 MATK 400% / dArea of Effect Duration 14 S6second
[Lv 3] Blind Rate 40 % / dMATK 600% / Area of Effect Duration 16 S9second
[Lv 4] Blind Rate 50 MATK 800% / dArea of Effect Duration 18 S2second
[Lv 5] Blind Rate 60% / dMATK 1000% / Area of Effect Duration 20 S15second
Id: (8021)

Pain Killer
Pain Killer
MAX Lv : 10
Description : Inject paralyzing poison to 1 selected target, rReduce its delay from theincoming damage and actual damage itself.
But, there will
ays when attack speed decreasing as a side effect.
[Lv 1] dDuration 330 Ssecond
[Lv 2] dDuration 40 S360 second
[Lv 3] dDuration 50 S390 second
[Lv 4] dDuration 60 S420 second
[Lv 5] dDuration 70 S450 second
[Lv 6] dDuration 480 Ssecond
[Lv 7] dDuration 90 S510 second
[Lv 8] dDuration 100 S540 second
[Lv 9] dDuration 110 S570 second
[Lv 10] dDuration 120 S600 second
Id: (8022)

Light of Regeneration
Light Of Regenerate
MAX Lv : 5
Description : Homunculus uspells light of regeneration effect to the user, sacrifice itself toand resurrect the user automatically
when the user dies during the duration. Intimacy between Homunculus and master reduces after skill Activation.
When
.
If you have another item t
having other resurrection items,s you from death, the item Effect will be activatused before this Eeffect.
Resurrection
.
HP
recovering HPy increases based on player's skill level.
[Lv 1] dDuration 360 S second
[Lv 2] dDuration 420 S second
[Lv 3] dDuration 480 S second
[Lv 4] dDuration 540 S second
[Lv 5] dDuration 600 S second
Id: (8023)

Over Boost
Overed Boost
MAX Lv : 5
Description : Temporarily fixing HIncrease dodge rate ASPD of homunculus and mthe caster's Flee rate and Attack speed,
D
,
but reduces d
efense decrease to 1/2. But, noby 50%. During duration, other Flee Ratdodge or Attack speSPD related changing effect is possible during this skill's durationdoes not affect you.
After duration Homumculus', hunger drops by rate and mast50%, owner's SP decrease to half. rained by 50%
[Lv 1] Flee Rate 3FLEE 440 / Attack Speed 181SPD 182
[Lv 2] Flee Rate 3FLEE 480 / Attack Speed 183SPD 184
[Lv 3] Flee Rate 4FLEE 520 / Attack Speed 185SPD 186
[Lv 4] Flee Rate 4FLEE 560 / Attack Speed 187SPD 188
[Lv 5] Flee Rate 5FLEE 600 / Attack SpeedSPD 1890
Id: (8024)

Eraser Cutter
Eraser Cutter
MAX Lv : 10
Description : CreateAttacks a target using a sonic blade, attack 1 long ranknife.
Deals neutral magic dama
ge tharget enemy for many times.
Magical Attack to an enemy with Neutral property.
ignores target's magic defense.
Damage increases based on BaseLv of Homunculus and INT.

[Lv 1] MATK 90450%
[Lv 2] MATK 11900%
[Lv 3] MATK 13050%
[Lv 4] MATK 15800%
[Lv 5] MATK 1702250%
[Lv 6] MATK 192700%
[Lv 7] MATK 2103150%
[Lv 8] MATK 23600%
[Lv 9] MATK 2504050%
[Lv 10] MATK 274500%
Id: (8025)

Xeno Slasher
Xeno Slasher
MAX Lv : 10
Description : MDeals wind property magical Attack damage to a target and enemy in wide range with Wind property.
Low rat
ies around that ignores target's magic defense.
Damag
e incurease : Bleeding to all damaged targets. s based on BaseLv of Homunculus and INT.
[Lv 1] MATK 3500% / 3 x 3 Cell
[Lv 2] MATK 8700% / 3 x 3 Cell
[Lv 3] MATK 11050% / 3 x 3 Cell
[Lv 4] MATK 1400% / 5 x 5 Cell
[Lv 5] MATK 17050% / 5 x 5 Cell
[Lv 6] ATK 20MATK2100% / 5 x 5 Cell
[Lv 7] ATK 230MATK2450% / 7 x 7 Cell
[Lv 8] ATK 26MATK2800% / 7 x 7 Cell
[Lv 9] ATK 290MATK3150% / 7 x 7 Cell
[Lv 10] ATK 32MATK3500% / 9 x 9 Cell
Id: (8028)

Sonic Claw
Sonic_Claw
MAX Lv : 5
Description : Only availabCan be used while in Fighter sing Style. Activates high speed nail attack to 1Rapidly scratches a target enemy.
Attack is possible as many as courrently possessing number of Spirit is based on the Spheres. Skill does summoned. Cannot activatesbe casted withen out of Spirit Sphereit.
Damage increases based on BaseLv of Homunculus
.
[Lv 1] ATK 460%
[Lv 2] ATK 8120%
[Lv 3] ATK 1280%
[Lv 4] ATK 16240%
[Lv 5] ATK 2300%
Id: (8029)

Silvervein Rush
Silvervein Rush
MAX Lv : 10
Description : Only availabCan be used while in Fighter sing Style, . Can only be casted after Sonic Craw skill activation.
Spend
law.
Consume
s 1 Spirit Sphere when casting the skill. Give Curse : Stun for certain rate, along with.
Inflicts
damaging thee to a target.
I
Damage increases damage based onbased on BaseLv of Homunculus's base level and STR.
[Lv 1] ATK 200% / Stun Rate 50%
[Lv 2] ATK 4500% / Stun Rate 10%
[Lv 3] ATK 60750% / Stun Rate 15%
[Lv 4] ATK 8100% / Stun Rate 20%
[Lv 5] ATK 1000% / Stun Rate 250%
[Lv 6] ATK 121500% / Stun Rate 30%
[Lv 7] ATK 1400% / Stun Rate 35% 1750%
[Lv 8] ATK 16200% / Stun Rate 40%
[Lv 9] ATK 1802250% / Stun Rate 45%
[Lv 10] ATK 2000% / Stun Rate 52500%
Id: (8030)

Midnight Frenzy
Midnight Frenzy
MAX Lv : 10
Description : Only availableCan be used in Fighter sing Style, and after. Can be casted as a combo, followed by Silvervein Rush skill activation.
Spends 2 Spirit
.
Consumes 1
Spheres when casting the skill. Give Curse : terrifying for certain rate, along withd. Deals damaging thee to a target.
IDamage increases damage based onbased on BaseLv of Homunculus's base level.
Terrifying rate increase based on
and STR.
After using
the number of Spirit Spheres.
Available for using
skill, can use Sonic Craow as a link skill activationcombo.
[Lv 1] ATK 30450%
[Lv 2] ATK 6900%
[Lv 3] ATK 901350%
[Lv 4] ATK 12800%
[Lv 5] ATK 1502250%
[Lv 6] ATK 182700%
[Lv 7] ATK 2103150%
[Lv 8] ATK 243600%
[Lv 9] ATK 2704050%
[Lv 10] ATK 304500%
Id: (8031)

Stahl Horn
Stahl Horn
MAX Lv : 10
Description : RuDash against 1ttack to a target, give Ddeals damage,
1 Cell knock back,
that has a chand curse : Stun effect.
I
to stun.
Damage i
ncreases damage based onbased on BaseLv of Homunculus's base level. and VIT.
[Lv 1] Physical ATK 11800% / Casting Range 5 Cell / Shance to stun Rate 22%
[Lv 2] PhysicalATK 12100% / Casting Range 5 Cell / Shance to stun Rate 24%
[Lv 3] PhysicalATK 132400% / Casting Range 6 Cell / Shance to stun Rate 26%
[Lv 4] PhysicalATK 142700% / Casting Range 6 Cell / Shance to stun Rate 28%
[Lv 5] PhysicalATK 153000% / Casting Range 7 Cell / Shance to stun Rate 30%
[Lv 6] PhysicalATK 163300% / Casting Range 7 Cell / Shance to stun Rate 32%
[Lv 7] PhysicalATK 173600% / Casting Range 8 Cell / Shance to stun Rate 34%
[Lv 8] PhysicalATK 183900% / Casting Range 8 Cell / Shance to stun Rate 36%
[Lv 9] Physical ATK 194200% / Casting Range 9 Cell / Shance to stun Rate 38%
[Lv 10] Physical ATK 204500% / Casting Range 9 Cell / Shance to stun Rate 40%
Id: (8033)

Stein Wand
Stein Wand
MAX Lv : 5
Description : Immediately casts [Creates a Safety wWall] under the caster and Homunculus, increases physical damage and master. gical damage during the duration.
[Lv 1] dDEF +100, MDEF + 30, Duration 30 S200 second
[Lv 2] dDEF +200, MDEF + 60, Duration 45 S300 second
[Lv 3] dDEF +300, MDEF + 90, Duration 60 S400 second
[Lv 4] dDEF +400, MDEF +120, Duration 75 S500 second
[Lv 5] dDEF +500, MDEF +150, Duration 90 S600 second
Id: (8034)

Heilage Stange
Heilige Stange
MAX Lv : 10
Description : Give Holy propertDeals holy magic damage to 1the target and allsurrounding enemies aroundthat ignores the range.
I
target's magic defense.
Damage i
ncreases damage based onbased on BaseLv of Homunculus's base level. and VIT.
[Lv 1] MATK 1750% / 3 x 3 Cell
[Lv 2] MATK 12000% / 3 x 3 Cell
[Lv 3] MATK 12250% / 3 x 3 Cell
[Lv 4] MATK 12500% / 3 x 3 Cell
[Lv 5] MATK 12750% / 5 x 5 Cell
[Lv 6] MATK 23000% / 5 x 5 Cell
[Lv 7] MATK 23250% / 5 x 5 Cell
[Lv 8] MATK 23500% / 5 x 5 Cell
[Lv 9] MATK 23750% / 7 x 7 Cell
[Lv 10] MATK 34000% / 7 x 7 Cell
Id: (8036)

Tinder Breaker
Tinder Breaker
MAX Lv : 5
Description : ApproachGets close to thea target and breakings its joint. After the skill,s.
Deals special damage to a
target, and Homunculus
cannot move from the ground, each other's Flee R
reduce its dodge rate becomes 0. Spendy 50%
Consume
s 1 Spirit Sphere
when casting the skill. ATK and grapple tim
, damage increases based on BaseLv of Homunculus' STR stat. , and Dodge Rate reduction based on STR.
[Lv 1] ATK 12500%
[Lv 2] ATK 200%5000
[Lv 3] ATK 37500%
[Lv 4] ATK 400%10000
[Lv 5] ATK 12500%
Id: (8037)

C.B.C : Continual Break Combo
C.B.C (Continual Break Combo)
MAX Lv : 5
Description : OCan only available as a linkused skill after Tinder Breaker activation. Spends 2 Spirit. Consumes 1 Spheres when casting the skill.
Constantly reduce target's SP, Dealong with certain damage given. If target is monster, give additionspecial damage instead of
SP drain. Cannot move during skill duration, Flee Rate becomes 0.
Duration
to a target. Damage increases based on BaseLv of Homunculus's STR.
[Lv 1] BasicATK 400 Damage0
[Lv 2] BasicATK 800 Damage0
[Lv 3] BasicATK 1200 Damage0
[Lv 4] BasicATK 1600 Damage0
[Lv 5] BasicATK 2000 Damage0
Id: (8038)

E.Q.C : Eternal Quick Combo
E.Q.C (Eternal Quick Combo)
MAX Lv : 5
Description : OCan only available as a linkused skill after C,B,C activation. Spends 3 Spirit.B.C. Consumes 2 Spheres when casting the skill.
Stun the target for 100% along with d
.
Deals special damage to a target. D
amage given, also reduce MHP, ATK, and Defense.
After skill,
increases based on BaseLv of Homunculus is free to move out, Flee Rate also becomes normal.
This skill is not available for boss monsters
.
[Lv 1] MHP 2 % Reduce / Atk, Def 5 % ReduceATK 6000
[Lv 2] MHP 4 % Reduce / Atk, Def 10 % ReduceATK 12000
[Lv 3] MHP 6 % Reduce / Atk, Def 15 % ReduceATK 18000
[Lv 4] MHP 8 % Reduce / Atk, Def 20 % ReduceATK 24000
[Lv 5] MHP 10 % Reduce / Atk, Def 25 % ReduceATK 30000
Id: (8041)

Lava Slide
Lava Slide
MAX Lv : 10
Description : Spray down the lava on to the ground, giveDeals fire property physical damage to all enemies around the range. All targets
effectRange will be getting curse : ignition f
in AoE.
Damage increases based on BaseLv of Homunculus and STR, can not create m
ore certhain r1 lava at a time.
[Lv 1] Chance to give IgniPhysical ATK 50% / Area of Effect Duration 5% 6sec
[Lv 2] Chance to give IgniPhysical ATK 100% / Area of Effect Duration 10% 7sec
[Lv 3] Chance to give IgniPhysical ATK 150% / Area of Effect Duration 15% 8sec
[Lv 4] Chance to give IgniPhysical ATK 200% / Area of Effect Duration 20% 9sec
[Lv 5] Chance to give IgniPhysical ATK 250% / Area of Effect Duration 25% 10 sec
[Lv 6] Chance to give IgniPhysical ATK 300% / Area of Effect Duration 30% 11sec
[Lv 7] Chance to give IgniPhysical ATK 350% / Area of Effect Duration 35% 12sec
[Lv 8] Chance to give IgniPhysical ATK 400% / Area of Effect Duration 40% 13sec
[Lv 9] Chance to give IgniPhysical ATK 450% / Area of Effect Duration 45% 14sec
[Lv 10] Chance to give IgniPhysical ATK 500% / Area of Effect Duration 50%15sec
Id: (8042)

Pyroclastic
Pyroclastic
MAX Lv : 10
Description : Temporarily changeds Homumculus' attack and mCaster's wespon's attack property as fire property,
Weapon'
apon ATK and Humunculus ATK Iincreases. Also when attacking, [Hammerfall] skill automatically actGives additional debuff, Divates based on certain rate.
More ATK possible based
t Weapon skill levels.
[Lv 1] Duration 60 S330 second
[Lv 2] Duration 80 S360 second
[Lv 3] Duration 100 S390 second
[Lv 4] Duration 120 S420 second
[Lv 5] Duration 1450 Ssecond
[Lv 6] Duration 160 S480 second
[Lv 7] Duration 5180 Ssecond
[Lv 8] Duration 200 S540 second
[Lv 9] Duration 220 S570 second
[Lv 10] Duration 240 S600 second
Id: (8206)

Frenzy
Frenzy
Skill Form: Supportive
Description: Use the power of rage to increase
Max HP, Movement Speed and Attack Power.
However, this skill will decrease the caster's
Flee Rate and will inhibit actions including
moving, attacking, item use or receiving support
from healing skills. The Frenzy status will
drain a certain amount of HP per second and
disables natural HP and SP restoration for 5
minutes after the Frenzy status has worn off.
Id: (8233)

Berserk
Berserk
Skill Form: Passive
Description: Empowered by rage, character enters
condition that is equivalent to Level 10 Provoke
status when HP is reduced to less than 25% of
Max HP. Provoked status lasts until character
HP is restored to more than 25% of Max HP or
if Provoke effect is nullified.
Id: (10012)

Restoration
Restoration
Skill Form: Supportive
Target: Guildsmen
Range: Guildmaster's View
Description: This skill is only enabled during
WoE (Guild War). The Guildmaster can restore
90% Max HP/SP for all Guildsmen within the
screen. Once used, this skill cannot be cast
again for 5 minutes.



Item
Spoiler


Id: (4875)

Bear's Power
When being physically attacked, has a chance of changing into a Bigfooto increase STR like a hungry bear for 5s, but and increasing Str by 200 for 5s 500 HP per seconds while decreasing HP by 500 every secondeffect is active.
When unequipped, drains 300 SP
.
Id: (4877)

Speed Oof Light
When dealing physically attackings, hadds a low chance of increasing ASPD and Flee for 5to move at the speed of light, but drains 50 SP per seconds while decreasing HP by 4effect is active.
When unequipped, drains 3
00 and SP by 50 per second.
Id: (4878)

Muscle Fool
When bedealing physically attackeds, has a low chance of increasing defense for 5to gain Vital, but drains 50 SP per seconds while Atk and Matk are decreased 50%effect is active.
When unequipped, drains 300 SP
.
Id: (5963)

Wing Headphone [1]
These headphones are the latest style in the more hip regions of Rune Midgard.
Class: Headgear
Position: Upper, Middle
Defense: 24
Weight: 1
Requires Level: 1
Usable By: All Jobs
Int + 3
MatkATK + 1% per upgradrefine level of the item.
If upgradrefine level is +7 or higher,
Increases the damage of Reverberation by 30%.
Reduces the SP cost of Reverberation by 18.
If upgradrefine level is +10 or higher,
Reduces the cooldown of Metallic Sound by 2 seconds.

Class: Headgear
Position: Upper, Middle
Defense: 24
Weight: 1
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Headgear
Defense : 24
Weight : 1
Required Level : 1

Id: (6189)

Spell Book(Fire Bolt)
An essentialFire magic book for the Warlock Skill [Reading Spell Book]
Magic Power can
is written in a magical language, be drawn out by reading the words written in this book.
It's
it seems to be woritten about the Fire Property magic, Fire Bolt.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6190)

Spell Book(Cold Bolt)
An essentialWater magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Water Property magic, Cold Bolt.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6191)

Spell Book(Lightning Bolt)
An essentialWind magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Wind Property magic, Lightning Bolt.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6192)

Spell Book(Storm Gust)
An essentialWater magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Water Property magic, Storm Gust.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6193)

Spell Book(Lord Oof Vermilion)
An essentialWind magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Wind property magic, Lord of Vermillion.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6194)

Spell Book(Meteor Storm)
An essentialFire magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Fire property magic, Meteor Storm.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6195)

Spell Book(Comet)
An essentiNeutral magic book for the Warlock Skill [Reading Spell Book]
Magic Power can
is written in a magical language, be drawn out by reading the words written in this book.
It's
it seems to be woritten about the Neutral property magic, Comet.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6196)

Spell Book(Tetra Vortex)
An essential4 properties magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Four property magic, Tetra Vortex.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6197)

Spell Book(Thunder Storm)
An essentialWind magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Wind Property magic, Thunder Storm.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6198)

Spell Book(Jupitel Thunder)
An essentialWind magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Wind Property magic, Jupitel Thunder.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6199)

Spell Book(Water Ball)
An essentialWater magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Water Property magic, Water Ball.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6200)

Spell Book(Heaven's Drive)
An essentialEarth magic book for the Warlock Skill [Reading Spell Book]
M
is written in a magic Power can be drawn out by reading the words written in this book.
It's
al language, but it seems to be woritten about the Earth Property magic, Heaven's Drive.and no longer usable.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6285)

How to Make High Quality Potions
A book with instrucmanual required to manufacture various potions for creating Enrichsuch as Concentrated White Potion Z, Vitata 500, Enriched Celermine Juice and Cure Free.
Used for Geneticist skill Special Pharmacy.
Weight: 1
Crafting Materials:
Enrich
, etc.
Concentrat
ed White PotionZ
Z : 10Cylinders + 20 White Potion
s + 10 White Herb
s + 1 Alcohol
10 Empty Test Tube

Vitata 500
: 10 Cylinders + 10 Grape
s + 10 Honey
s + 10 Blue Herb
10 Empty Te
st Tube

Enriched Celermine Juice
5 Concentration Potion
: 10Cylinders + 5 Awakening Potion
5 Spicy Sauce
10 Empty Test Tube
s + 5 Center Pots + 5 Hot Sauce
Cure Free
: 10 Cylinders + 5 Panacea
s + 20 Green Herb
s + 1 Fruit of Mastela Fruit
1
+ 1 Leaf of Yggdrasil
Ref T Potion : 10 Cylinders + 10 Seed of Yggdrasil 10 + 5 Gold
Red Herb Activator : 10 Cylinders + 45 Red Herbs + 5 Seeds of
Yggdrasil Leaf

Blue Herb Activator : 10 Cylinders + 15Blue Herbs + 5 Seeds of Yggdrasil
Enriched Red Syrup Potion :
10 Empty Test TubeBottles + 5 Empty Bottles + 15 Red Syrups
Enriched Blue Syrup Potion : 10 Empty Bottles + 5 Empty Bottles + 15 Blue Syrups
Enriched Gold Syrup Potion : 10 Empty Bottles + 5 Empty Bottles + 10 White Syrups + 10 Yellow Syrups
Weight : 1

====== auto-parsed ======
Weight : 1

Id: (12725)

Nosiege Runestone
A stone crafted by Rune Knights, buffsEmbraces the refreshing energy of the user with Refresh.
Account Bound
Class: Stat Boost
Weight: 10
When using the item;
Restore
rune stone, it eliminates most abnormalities and debuffs,
Becomes immune to any status effects.
Recover
s 25% HP to the user.
Cures and increases resistanc
.
[Following abnormal status]
Stun / Sleep / Curs
e / Sto the following status by 100% for 60 seconds,
Abyss Curse
ne / Poison / Petrification / Silence / Bleed
Bl
ind
Burn
Chaos
Crystallization
Curse
g / Confusion / Deep Sleep
/ Burning / Freeze
ing / Frozen
Howling
- Guillotine Cross Poison
Silence
Sleep
Stone
Stun

Can be used while inflicted by Stun, Frozen, and Deep Sleep.

Maximum carry capacity: 60.
(2 Minutes Cooldown)
s
- Marsh of Abyss
- Howling of Mandragora
Weight : 1

====== auto-parsed ======
Weight : 1

Id: (12726)

Rhydo Runestone
A stone crafted by RUsing a rune Knights, allowstone to extract the usemaximum power of Crushing Strike.
Account Bound
Class: Stat Boost
Weight: 10
When using the item, buffs the next short-ranged damage on targets.
Adds
s weapon, it dramatically increases one time attack power of melee physical attack.
20% chance of damaging the user'sthat equipped weapon when performing a short-rangill be destroyed after the skill is ack.

Maximum carry capacity: 60
(60 Seconds Cooldown)
tivated.
Effect is disabled if player doesn't attack for 30 sec, or equipment is changed or unequipped.
Weight : 1

====== auto-parsed ======
Weight : 1

Id: (12727)

Verkana Runestone
A stone crafted byUsing the power of Rune Knights, buffs the user with Millennium S Stone, summons 2-4 magical shield.
Account Bound
Class: Stat Boost
Weight: 10
When using the item, buff
s that defend against any damage.
The shield's defenses are the same a
s the uscaster, each with 2 to 4 defensive shields for 3 minutes;
Each shield has 1000
a HP of 1000.
When receving more damage than
HP and Def/Mdef equal tothat shield has, the user's.
A defensive
number of shield is consumed upon blocking a single instance of incomings will be reduced, but the damage, that excess damage does not carry over to the next availablHP will be shignoreld.

Maximum carry capacity: 60
(60 Seconds Cooldown)
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (12728)

Isia Runestone
A stone crafted by Rune Knights, buffs the user with VitaBy activating the body's natural recovery capability Activation.
Account
Bound
Class: S
tat Boost
Weight: 10
W
hen using limit, the item, buffs the user for 3 minutes;
Increases the recovery rate of
ect is amplified 1.5 times when HP recovery skills and or item is by 50%.
Reduces the recovery rate of SP recovery skills and items
used on a caster.
Additionally, reduce incoming melee physical reflection damage
by 50%.
Disables SP Recovery.

Maximum carry capacity: 60
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (12729)

Asir Runestone
A stone crafted by Rune Knights, buffs the user with Fighting Spirit.
Account Bound
Class: Stat Boost
Weight: 10
When using the item, buffs the user and the party members for 3 minutes;
Atk + 70
Additional Atk by 7 per party member the user belongs to, party members
Raisese combat consciousness using a rune stone, temporarily increases caster's attack.
ATK increases as Rune Mastery level inc
receive half the buff of the users.
Additional Atly, attack sper level of Rune Mastery known.
Increases user's Aspd.
ed increases.
Weight : 1

====== auto-parsed ======
Weight : 1

Id: (12730)

Urj Runestone
A stone crafted by RPulls out the rune Knights, buffs the user with Abundance.
Account Bound
Class: Recovery
Weight: 10
When
stone's mana and using thes item, buffs the user for 3 minutes;
Restore
to restore the SP.
Recover
s 60 SP to the usper every 10 seconds.

Maximum carry capacity: 60
.
Weight : 1

====== auto-parsed ======
Weight : 1

Id: (12731)

Turisus Runestone
A stone crafted by Rune Knights, buffIt borrows the user with Gpower of ancient giants Growth.
Account Bound
Class: Stat Boost
Weight: 10
When using the item, buffs
rough the rune stone, and increases power of the user for 4 minutcaster.
Increas
es;
Str +
30
A
STR, adds a 1530% chance of increasing short-ranged damage by 200%.
If the us
to deal 2.5 damage when normal melee physical attack´Ù.
When cast
er is a Rune Knight, increases short-rangedphysical damage on tharget is based on ATK by 250%. (Effect is reduced to 125% in WoE and Pv(Siege mode or PVP areas).
Adds a chance of damaging the user's weapon when performing a short-ranged attack.
by 125%).
(Rhydo Runestone does : Cannot benefit from the 250% damage bonus). applied to Crush Strike.
Weight : 1

====== auto-parsed ======
Weight : 1

Id: (12732)

Pertz Runestone
A stone crafted by Rune Knights, Deallow the use of Storm Blast.
Account Bound
Class: Stat Boost
Weight: 10
Casts S
rong damage torm Blast;
Inf
licts physical damage on any target within 7-enemies around (7 x 7 cells of) the uscaster.
Affected targets gets knocked back by 7 cells.

I
Damage increases as Rune Mastery level, STR, and BaseLv increases the. Critical damage of Storm Blast for every base Str.
Increases the
applies based on caster's critical hit rate.
Casting cannot be canceled by
damage of Storm Blast per level of Rune Mastery known.

(1 Second Cooldown)
received.
Weight : 1

====== auto-parsed ======
Weight : 1

Id: (12733)

Hagalas Runestone
A stone crafted by RBy projecting the magical power of rune Knights, buffs the user with Sstone onto his own skin, he turns his HP into a hard, stonehard S-shelled skin.
Account
Bound
Class: St
at Boost
Weight: 10
When us
some cost.
Dur
ing the item, buffs the user for 3 minutes;
Consumes 25% of the user's HP to apply a defensive shield equal
duration, increases physical and magical armor, adds a chance to destory enemy's weapon who deals melee physical damage to the amount consumed; Increases Def and Mdef.
The defensive shield
a player.
Effect disappears when duration
is removed once itsr, or stone-shelled skin HP is beconsumed.
Adds a chanc
s 0.
In the cas
e of damagingmonsters, the attack power's weapon, if the attacker is a monster reduces damage taken by 25%decreases. However, this effect does not work for 10 seconds.

Maximum carry capacity: 60
boss monsters.
Weight : 1

====== auto-parsed ======
Weight : 1

Id: (18974)

Old Driver Band (Yellow) [1]
An old, abandoned driver band thCannot be traded.
All St
at emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Up
+ 1.
ATK + 4
per
Defense:
10
Weight: 10
Requires L
refine level: 170
Usable By: Mechanic
.
All Stat + 1
Max H
PD + 1% per 2 upgrad5 refine levels of the item.
MaxHP, MaxSP + 1% per 2 upgradrefine levels of the item.
Atk + 4 per upgrade levelIncrease damage of the item.
Aspd +
Arm Cannon by 15% per 5 upgrad2 refine levels of the item.
Reduces the cooldown of Suicidalelf Destruction by 10 seconds per 4 upgradrefine levels of the item.
Increases the damage of Arm Cannon by 5% per 2 upgrade levels of the item.

Set Bonus
Old Detachments Ring
Old Driver Band (Yellow) [1]
Incre
.
Type : Helm Defense : 10
Location : Upper Weight : 10
Required Level : 170
Cl
ases the damage of Flame Laun: Mecher and Ice Launcher by 70%.ic
====== auto-parsed ======
Defense : 10
Location : Upper
Weight : 10
Required Level : 170

Id: (18976)

Old Maestro Song's Hat [1]
An old, abCandoned minstrel song hat that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Maestro
All Stat + 1
Max HP +
be traded.
All Stats + 1.
Increase ranged physical damage by
1% per 2 upgrad1 refine levels of the item..
MaxHP, MaxSP + 1% per 2 upgrade levels of the item.
I
ncreases long-ranged damage on targets by 1% per upgrade level of the items.
Increases the damage of Arrow Vulcan by 20% per 2 upgradrefine levels of the item.
Increases the damage of Severe Rainstorm by 15% per 2 upgradrefine levels of the item..
Type : Helm Defense : 10
Location : Upper Weight : 10
Required Level : 170
Class : Minstrel

====== auto-parsed ======
Defense : 10
Location : Upper
Weight : 10
Required Level : 170

Id: (18978)

Old Magic Stone Hat [1]
An old, abandoned magic stone hat that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Requires Level: 170
Usable By: Warlock
All Stat + 1
Max HP
Cannot be traded.
All Stats + 1. MDEF+ 5. Increase SP recovery by 20%.
MATK
+ 1% per 2 upgrad1 refine levels of the item.
MaxHP, MaxSP + 1% per 2 upgradrefine levels of the item.
SP Recovery + 20%
Matk +
Increase damage of Soul Expansion by 15% per upgrad2 refine level of the items.
Mdef + 5
Reduces the cooldown of Crimson Rock by 1 second.
Reduces the cooldown of Crimson Rock by an additional 0.1 seconds per upgrade level of thedepending on item.
Increase
s the damage of Soul Expansion by 5% per 2 upgradrefine levels of the item.

Set Bonus
Old Detachments Ring
Old Magic Stone Hat [1]
Matk +
Type : Helm Defense : 10
Location : Upper Weight :
100
Reduces the cooldown of Crimson Rquired Level : 170
Class : Warl
ock by 0.5 seconds.
====== auto-parsed ======
Defense : 10
Location : Upper
Weight : 10
Required Level : 170

Id: (18981)

Old Dying Swan [1]
An old, abandoned dying swan that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Requires Level: 170
Usable By: Wanderer
All Stat + 1
Max HP +
Cannot be traded.
All Stats + 1.
Increase ranged physical damage by
1% per 2 upgrad1 refine levels of the item..
MaxHP, MaxSP + 1% per 2 upgrade levels of the item.
I
ncreases long-ranged damage on targets by 1% per upgrade level of the items.
Increases the damage of Arrow Vulcan by 20% per 2 upgradrefine levels of the item.
Increases the damage of Severe Rainstorm by 15% per 2 upgradrefine levels of the item.

Set Bonus
Old Detachments Ring
Old Dying Swan [1]
Immune to Stun.
Type : Helm Defense : 10
Location : Upper Weight : 10
Required Level : 170
Class : Wanderer

====== auto-parsed ======
Defense : 10
Location : Upper
Weight : 10
Required Level : 170

Id: (18982)

Old Bone Circlet [1]
An old, abandonedCannot bone circlet that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Require
traded.
All Stats + 1.
Increase critical damage by 1% an
d Level: 170
Requ
incred Jobs: Guillotinase Cross
All St
at + 1
Max HP +
tack speed by 1% per 2 upgrad1 refine levels of the item.
MaxHP, MaxSP + 1% per 2 upgrade levels of the item.
Aspd + 1% per upgrade level of the item.
I
ncreases critical damage on targets by 1% per upgrade level of the items.
Increases the damage of Cross Impact by 105% per 2 upgradrefine levels of the item.
Increases the damage of Cross Ripper Slasher by 20% per 2 upgradrefine levels of the item..
Type : Helm Defense : 10
Location : Upper Weight : 10
Required Level : 170
Class : Guillotine Cross

====== auto-parsed ======
Defense : 10
Location : Upper
Weight : 10
Required Level : 170

Id: (18983)

Old Casket of Protection [1]
An old, abCandoned casket of protection that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Requires Level: 170
Usable By: Royal Guard
be traded.
All Stats + 1
Max HP + 1%
. MDEF+ 5.
ATK + 4
per 2 upgrad1 refine levels of the item.
Max ASPD + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrad
5 refine level of the item.
Mdef + 5
Aspd
s.
MaxHP, MaxSP
+ 1% per 5 upgrad2 refine levels of the item.
Increases the damage of Cannon Spear by 20% per 2 upgradrefine levels of the item.
Increases the damage of Over Bbrand by 15% per 2 upgradrefine levels of the item.

Set Bonus
Old Detachments Ring
Old Casket of Protec
Type : Helm Defense : 10
Loca
tion [1]
Increases the damage of Cannon Spear by 70%.
: Upper Weight : 10
Required Level : 170
Class : Royal Guard

====== auto-parsed ======
Defense : 10
Location : Upper
Weight : 10
Required Level : 170

Id: (22540)

Lux Anima Runestone
ARune stone crafted by Rune Knights, allow the user to buff party members with runic powers.
Account Bound
Class: Stat Boost
Weight: 10
When using the item,
Buffs party members within 7-7 cells of the user w
's magic amplifies power.
When melee physical attack, adds 15% chance to autocast Storm Blast, increase physical and cr
ith runic power for 60 secal damage to all size monds.
Mul
tiplers buffs can be re-applied in the order that they were received by the uy 30%.
Increases MHP and MSP by 30%, increa
ser.

Eligible
buffs:
Millenniu
m Shield
Refresh
Giant Growth
Stone Skin
Vitality Activation
Abundance

Maximum carry capacity: 60.
ee and range physical damage by 30%.
Cooltime : 5 sec
Weight : 1

====== auto-parsed ======
Weight : 1

Id: (24510)

Reverberation Shadow Pendant
A sacred necklace that is said to protect the wearer.

Increase damage of Reverberation by 5%.
Increase damage of Reverberation by
additional 2% per 2 refine ratelevels.
Increases Max HP by 10 per refine level

SET BONUS
Reverberation Shadow Weapon
Reverberation Shadow Pendant
Reverberation Shadow Earring
Increase damage of Reverberation as
a percentage that is equivalent
to half the sum of its refine rate.

Type : Shadow Gear
Location : Accessory
Weight : 0
Required level : 99
Class: Maestro Type, Wanderer Type
====== auto-parsed ======
Weight : 0

Id: (29061)

Mettle Lv. 1
Atk + 3%
Hit + 3
TK + 4%, HIT + 10.
Id: (29062)

Mettle Lv. 2
Atk + 6%
Hit + 6
TK + 8%, HIT + 20.
Id: (29063)

Mettle Lv. 3
Atk + 9%
Hit + 9
TK + 12%, HIT + 30.
Id: (29064)

Mettle Lv. 4
AtkTK + 12%
Hit + 12
6%, HIT + 40.
Id: (29065)

Mettle Lv. 5
Atk + 15%
Hit
TK + 20%, HIT + 150.
Id: (29066)

Mettle Lv. 6
Atk + 18%
Hit + 18
TK + 24%, HIT + 60.
Id: (29067)

Mettle Lv. 7
AtkTK + 21%
Hit + 21
8%, HIT + 70.
Id: (29068)

Mettle Lv. 8
Atk + 24%
Hit + 24
TK + 32%, HIT + 80.
Id: (29069)

Mettle Lv. 9
Atk + 27%
Hit + 27
TK + 36%, HIT + 90.
Id: (29070)

Mettle Lv. 10
Atk + 33%
Hit + 30
TK + 44%, HIT + 100.
Id: (29071)

Magic Essence Lv. 1
Matk + 3%
Reduces the f
ATK + 4%, Fixed cCasting time of skills by -0.1 seconds.
Id: (29072)

Magic Essence Lv. 2
Matk + 6%
Reduces the f
ATK + 8%, Fixed cCasting time of skills by -0.2 seconds.
Id: (29073)

Magic Essence Lv. 3
Matk + 9%
Reduces the f
ATK + 12%, Fixed cCasting time of skills by -0.3 seconds.
Id: (29074)

Magic Essence Lv. 4
MatkATK + 12%
Reduces the f
6%, Fixed cCasting time of skills by -0.4 seconds.
Id: (29075)

Magic Essence Lv. 5
Matk + 15%
Reduces the f
ATK + 20%, Fixed cCasting time of skills by -0.5 seconds.
Id: (29076)

Magic Essence Lv. 6
Matk + 18%
Reduces the f
ATK + 24%, Fixed cCasting time of skills by -0.6 seconds.
Id: (29077)

Magic Essence Lv. 7
MatkATK + 21%
Reduces the f
8%, Fixed cCasting time of skills by -0.7 seconds.
Id: (29078)

Magic Essence Lv. 8
Matk + 24%
Reduces the f
ATK + 32%, Fixed cCasting time of skills by -0.8 seconds.
Id: (29079)

Magic Essence Lv. 9
Matk + 27%
Reduces the f
ATK + 36%, Fixed cCasting time of skills by -0.9 seconds.
Id: (29080)

Magic Essence Lv. 10
Matk + 33%
Reduces the f
ATK + 44%, Fixed cCasting time of skills by -1 second.
Id: (29081)

Acute Lv. 1
Crit + 3
Increases crit
ical dDamage on targets by 10%+ 20%, CRI + 3.
Id: (29082)

Acute Lv. 2
Crit + 6
Increases crit
ical dDamage on targets by 20%+ 35%, CRI + 6.
Id: (29083)

Acute Lv. 3
Crit + 9
Increases crit
ical dDamage on targets by 30%+ 50%, CRI + 9.
Id: (29084)

Acute Lv. 4
Crit + 12
Increases crit
ical dDamage on targets by 40%+ 65%, CRI + 12.
Id: (29085)

Acute Lv. 5
Crit + 15
Increases crit
ical dDamage on targets by 50%+ 80%, CRI + 15.
Id: (29086)

Acute Lv. 6
Crit + 18
Increases crit
ical dDamage on targets by 60%+ 95%, CRI + 18.
Id: (29087)

Acute Lv. 7
Crit + 21
Increases crit
ical dDamage on targets by 70%+ 110%, CRI + 21.
Id: (29088)

Acute Lv. 8
Crit + 24
Increases crit
ical dDamage on targets by 80%+ 125%, CRI + 24.
Id: (29089)

Acute Lv. 9
Crit + 27
Increases crit
ical dDamage on targets by 90%+ 140%, CRI + 27.
Id: (29090)

Acute Lv. 10
Crit + 30
Increases crit
ical dDamage on targets by 11+ 170%, CRI + 30.
Id: (29091)

Master Archer Lv. 1
Aspd + 1%
Increases physical damage on tarranged damagets by 4% when using, increase attack speed bowy 1%.
Id: (29092)

Master Archer Lv. 2
Aspd + 2%
Increases physical damage on tarranged damagets by 8% when using, increase attack speed bowy 2%.
Id: (29093)

Master Archer Lv. 3
Aspd + 3%
Increases physical damage on tarranged damagets by 12% when using, increase attack speed bowy 3%.
Id: (29094)

Master Archer Lv. 4
Aspd + 4%
Increases physical damage on tarranged damagets by 16% when using, increase attack speed bowy 4%.
Id: (29095)

Master Archer Lv. 5
Aspd + 5%
Increases physical damage on tarranged damagets by 20% when using, increase attack speed bowy 5%.
Id: (29096)

Master Archer Lv. 6
Aspd + 6%
Increases physical damage on tarranged damagets by 24% when using, increase attack speed bowy 6%.
Id: (29097)

Master Archer Lv. 7
Aspd + 7%
Increases physical damage on tarranged damagets by 28% when using, increase attack speed bowy 7%.
Id: (29098)

Master Archer Lv. 8
Aspd + 8%
Increases physical damage on tarranged damagets by 32% when using, increase attack speed bowy 8%.
Id: (29099)

Master Archer Lv. 9
Aspd + 9%
Increases physical damage on tarranged damagets by 36% when using, increase attack speed bowy 9%.
Id: (29100)

Master Archer Lv. 10
Aspd + 10%
Increases physical damage on tarranged damagets by 44% when using, increase attack speed bowy 10%.
Id: (29101)

Adamantine Lv. 1
Max HP + 5%
Def
, DEF + 1540, MDEF + 20.
Id: (29102)

Adamantine Lv. 2
Max HP + 10%
Def + 30
, DEF + 180, MDEF + 40.
Id: (29103)

Adamantine Lv. 3
Max HP + 15%
Def + 45
, DEF + 220, MDEF + 60.
Id: (29104)

Adamantine Lv. 4
Max HP + 20%
Def
, DEF + 260, MDEF + 80.
Id: (29105)

Adamantine Lv. 5
Max HP + 25%
Def + 75
, DEF + 300, MDEF + 100.
Id: (29106)

Adamantine Lv. 6
Max HP + 30%
Def + 90
, DEF + 340, MDEF + 120.
Id: (29107)

Adamantine Lv. 7
Max HP + 35%
Def
, DEF + 380, MDEF + 10540.
Id: (29108)

Adamantine Lv. 8
Max HP + 40%
Def
, DEF + 420, MDEF + 12060.
Id: (29109)

Adamantine Lv. 9
Max HP + 45%
Def
, DEF + 460, MDEF + 13580.
Id: (29110)

Adamantine Lv. 10
Max HP + 55%
Def
, DEF + 1500, MDEF + 200.
Id: (29111)

Affection Lv. 1
Mdef + 3
Increases the recovery rate of recovery skills by 5
Healing + 5%, MaxSP + 3%.
Id: (29112)

Affection Lv. 2
Mdef + 6
Increases the recovery rate of recovery skills by 10
Healing + 10%, MaxSP + 6%.
Id: (29113)

Affection Lv. 3
Mdef + 9
Increases the recovery rate of recovery skills by 15
Healing + 15%, MaxSP + 9%.
Id: (29114)

Affection Lv. 4
Mdef + 12
Increases the recovery rate of recovery skills by 20
Healing + 20%, MaxSP + 12%.
Id: (29115)

Affection Lv. 5
Mdef + 15
Increases the recovery rate of recovery skills by 2
Healing + 25%, MaxSP + 15%.
Id: (29116)

Affection Lv. 6
Mdef + 18
Increases the recovery rate of recovery skills by 30
Healing + 30%, MaxSP + 18%.
Id: (29117)

Affection Lv. 7
Mdef + 21
Increases the recovery rate of recovery skills by 35
Healing + 35%, MaxSP + 21%.
Id: (29118)

Affection Lv. 8
Mdef + 24
Increases the recovery rate of recovery skills by 40
Healing + 40%, MaxSP + 24%.
Id: (29119)

Affection Lv. 9
Mdef + 27
Increases the recovery rate of recovery skills by 45
Healing + 45%, MaxSP + 27%.
Id: (29120)

Affection Lv. 10
Mdef + 30
Increases the recovery rate of recovery skills by 55
Healing + 55%, MaxSP + 30%.
Id: (570000)

Booster Guitar [2]
Special instrument prepared for your rapid growth.
Type: Weapon
Class: Musical Instrument
Attack: 150
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Minstrel
MATK + 160
ATK + 3%
Non-property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, reduces variable casting by 1% per level of Instrument Handling.
If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.

When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduces After Skill Delay by 10%.
Vibration Reverberation damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration Enhancement is used, Vibration Reverberation damage increases by an additional 20% for 60 seconds.

When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Severe Rainstorm skill cooldown reduced by 2 seconds.
Severe Rainstorm damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration Enhancement is used, Severe Rainstorm damage increases by additional 20% for 60 seconds.
====== auto-parsed ======
Attack : 150
Weight : 0
Weapon Level : 4
Required Level : 100

Id: (580000)

Booster Whip [2]
Special whip prepared for your rapid growth.
Type: Weapon
Class: Whip
Attack: 150
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Wanderer
MATK + 160
ATK + 3%
Non-property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, variable casting time decreases by 1% per level of Dance Practice.
If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.

When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduces After Skill Delay by 10%.
Vibration Reverberation damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration Enhancement is used, Vibration Reverberation damage increases by additional 20% for 60 seconds.

When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Severe Rainstorm skill cooldown reduced by 2 seconds.
Severe Rainstorm damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration Enhancement is used, Severe Rainstorm damage increases by additional 20% for 60 seconds.
====== auto-parsed ======
Itemclass : Whip
Attack : 150
Weight : 0
Weapon Level : 4
Required Level : 100



Efst
Spoiler


Id: 59
EFST_REFLECTSHIELD
Shield Reflect
%s
Reflect certain amount of damage to the enemy
which the caster got from the milielee-physical attack
Id: 70
EFST_WHISTLE
Perfect Tablature
%s
ÆÄƼ¿øÀÇIncrease party member's FLEE Áõ°¡.
¿ÏÀüȸÇÇ Áõ°¡

Increase perfect dodge
.
Id: 71
EFST_ASSASSINCROSS
Impressive Riff
%s
ÆÄƼ¿øÀÇ °ø°Ý ¼Óµµ Áõ°¡.
(°ø°Ý ÈÄ µô·¹ÀÌ °¨¼Ò
Increase party member's ASPD.
(Reduce delay after attack
.)
Id: 72
EFST_POEMBRAGI
Magic Strings
%s
ÆÄƼ¿øÀÇ º¯µ¿ ij½ºÆà °¨¼Ò.
½ºÅ³ ÈÄ µô·¹ÀÌ °¨¼Ò
Reduce party member's variable casting.
Reduce delay after skill
.
Id: 73
EFST_APPLEIDUN
Song of Lutie
%s
ÆÄƼ¿øÀÇ ÃÖ´ëIncrease party member's maximum HP Áõ°¡.
¹Þ´Â ȸº¹·® Áõ°¡Increase healings received.
Id: 74
EFST_HUMMING
Focus Ballet
%s
ÆÄƼ¿øÀÇIncrease party member's HIT Áõ°¡.
Id: 75
EFST_DONTFORGETME
Slow Grace
%s
À̵¿, °ø°Ý ¼Óµµ °¨¼Ò.
À̵¿, °ø°Ý ¼Óµµ Áõ°¡ È¿°ú Á¦°Å
Reduce movement speed and ASPD.
Removes all effects that increase ASPD and movement speed
.
Id: 76
EFST_FORTUNEKISS
Lady Luck
%s
ÆÄƼ¿øÀÇIncrease party member's CRI Áõ°¡.
Å©¸®Æ¼Äà µ¥¹ÌÁö Áõ°¡Increase critical damage.
Id: 77
EFST_SERVICEFORYOU
Gypsy's Kiss
%s
ÆÄƼ¿øÀÇ ÃÖ´ëIncrease party member's maximum SP Áõ°¡.
¼ÒºñReduce SP °¨¼Òconsumption.
Id: 79
EFST_ETERNALCHAOS
Down Tempo
%s
¹æ¾î·ÂArmor fixed to 0À¸·Î °íÁ¤.
Id: 82
EFST_ROKISWEIL
Classical Pluck
%s
½ºÅ³ »ç¿ë ºÒ°¡.
ÀÏÁ¤ È®·ü·Î È¥¶õ »óÅÂ
Cannot use a skill.
Chance to Confuse
.
Id: 83
EFST_INTOABYSS
Power Cord
%s
ÆÄƼ¿øÀÇ Áª½ºÅæ ¼Ò¸ð Á¦°Å.
(ÀϺΠ½ºÅ³ ¿¹¿Ü
Remove Gemstone consumption of a party member.
(There are few exceptions
).
Id: 103
EFST_AURABLADE

Id: 105
EFST_LKCONCENTRATION

Id: 113
EFST_MAGICPOWER

Id: 143
EFST_DODGE_ON
Tumbling
Ready Stance for Flying Kick
Have chance to block long ranged
physical attacks or magical attacks
When caster is in Spurt
also can block milielee-attacks
Id: 316
EFST_ENCHANTBLADE
Enchant Blade
%s
Add MATK to milielee physical ATK
Id: 318
EFST_REFRESH
Nosiege Runestone : Refresh
%s
Recover all kinds of abnormal status and debuffs
Never get abnormal status and debuffs
Recover certain amount of HP
Id: 319
EFST_GIANTGROWTH
Turisus Runestone : Giant CrossGrowth
%s
Increase STR
When milielee attacking
have chance to give gigantic damage
have chaIncrease to destroy the caster's weaponmelee physical damage
Id: 320
EFST_STONEHARDSKIN
SHagalas Runestonehard : Skin of Stone
%s
Create defense barrier after consuming certain amount of HP
When other player milielee physical attacks to the caster
have chance to destroy the enemy's weapon
have chance to decrease ATK of the monster
Id: 321
EFST_VITALITYACTIVATION
Isia Runestone: Vitality Activation
%s
Increase the effect of
HP rRecovery skill and heal
Reduce incom
ing item
Cannot auto-recover SP
Decrease the effect of SP recovery potion
melee physical reflection damage
Id: 322
EFST_FIGHTINGSPIRIT
Fighting SpiritAsir Runestone : Determination
%s
Increase ATK
Increase ASPD of caster
Id: 323
EFST_ABUNDANCE
Urj Runestone : Abundance
%s
Recover certain amount of SP in every 10 sec
Id: 337
EFST_WEAPONBLOCKING
Weapon Blocking
%s
Have chance to fully avoid damage
of milielee physical attack
Id: 341
EFST_POISONINGWEAPON
Poisonous WeaponOISONING WEAPON
%s
Make the enemy poisonIncrease melee physical damage
Gives a buff according to the us
ed by poisonous
Poisons a target
with the enchanted poison when attacking
Id: 390
EFST_LG_REFLECTDAMAGE
[color=#=#7F0000]9bca9bbebefaReflect Damage Reduction[/color]
%s
Reflect some part of physical/magical damage to enemy
Consume certai
duce incoming Reflection Damount of SP in every secage
Id: 393
EFST_AUTOSHADOWSPELL
Auto Shadow Spell
%s
Enable thIncrease MATK
Can us
e magical skills
learned by using
Plagiarizesm and Reproduce
Id: 405
EFST_BANDING
Banding
%s
If in range of Royal Guard with Banding
Increase ATK and DEF and share HP
ncrease Physical Armor
Id: 407
EFST_INSPIRATION
Inspiration
%s
Increase AccuracyHIT, States
Increase ATK
, MATK, MHP
Cancel certainImmune to some buffs and abnormal status
Decrease HP, SP continuously
Cancel all kinds of buffs and abnormal status
Lose certain amount of EX
effects
Consumes HP and S
P
Id: 410
EFST_RAISINGDRAGON
Raising Dragon
Increase the maximum number of Spirit Spheres
Increase the mMaximum HP and SP
Increase ASPD
Keeps Fury status
Consume certain amount of HP in every sec
Maintain Critical Explosion
Id: 445
EFST_STRIKING
Strikeing
%s
Increase weapon ATK, critical
Increase Guide Hit
rate
Id: 464
EFST_BLOOD_SUCKER

Id: 576
EFST_NEEDLE_OF_PARALYZE

Id: 577
EFST_PAIN_KILLER
Pain Killer
%s
Attack Speed Decrease
W
Removes motion delay when receiving damage, no motionattacks
Reudce incoming
delay
d
amage received is decreased
Id: 607
EFST_PYROCLASTIC
Pyroclastic
%s
Weapon of Deeter and Owner
Change to Fire Property
Rai
Increase Weapon's Damange ATK
Id: 620
EFST_CRUSHSTRIKE
Rhydo Runestone : Crushing Strike
%s
Increase short distancmelee physical attack damage
Id: 722
EFST_UNLIMIT
UNLIMITnlimit[/color]
%s[/b][/color]
Increase long distance P. Atk rate
DEF, MDEF Massively decrease
%s
nged physical damage
Id: 1088
EFST_ENSEMBLEFATIGUE
Fatigue after duet
%s
ÇÕÁÖ·Î ÀÎÇÑ ÇÇ·Î »óÅÂ.
½ºÅ³ »ç¿ë ºÒ°¡.
À̵¿, °ø°Ý¼Óµµ
Exhausted due to Ensemble.
Cannot use a skill.
Reduce movement, ASPD by
30% °¨¼Ò.
Id: 1095
EFST_ANCILLA
ANCILLAncilla
%s
Increase Healing by 15%..
Increase SP recovery by 30%.
Adoramus becomes Neutral property

[/SPOILER]


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