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PHMYSGRO changelog August 04, 2022


Dia

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Added
LapineDdukddakBox
Spoiler



Costume_Mix_MSP
NeedCount: 2 NeedRefineMin: 0
NeedSourceString: Head Costume (Upper)

Source items






Quest
Spoiler


Id: 291082
Celebrate National Day
Info: You have comepleted daily quest. This is available once a day and reset at 4 am.
Quickinfo: Reset at 4 am
Id: 291083
Hunt Harimau
Info: Hunt 30 Harimau and report to <NAVI>[Abang Mat]<INFO>morocc,179,165,0,101,0,</INFO></NAVI>
Quickinfo: Hunt 30 Harimau
Id: 291084
Hunt Singa
Info: Hunt 30 Singa and report to <NAVI>[Abang Mat]<INFO>morocc,179,165,0,101,0,</INFO></NAVI>
Quickinfo: Hunt 30 Singa



NpcIdentity
Spoiler


Id: 21864
JT_E_HILLSRION

Id: 21865
JT_E_BABY_LEOPARD



Item
Spoiler


Id: (101741)

SG National Day 2022 Box
Singapore turns 57 on 9 August 2022! No matter where in the world you may be, we can't wait to celebrate National Day with you.

Weight : 1
====== auto-parsed ======
Weight : 1



Changed
MsgStringTable
Spoiler


Necessary mCombined Materials to combineNeeded



LapineUpgradeBox
Spoiler



Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow iItems

Target items







Quest
Spoiler


Id: 1261
Cursed Swordsman
Info: Entering the Ghost Palace is restricted until the timer has expired.
Quickinfo: Stop exploring to the palace of the ghosResets at 4am
Id: 3043
The Gigantic Majestic Goat
Info: Rust Blackhand says he can make the Gigantic Majestic Goat, that has the power of Baphomet, if you bring him all the materials he needs. Material: Cursed Baphomet Doll, Majestic Goat, 30 Crystal of Darkness, 50 Fragment of Darkness, and 990,000 Zeny.
Quickinfo: Cursed Baphomet Doll, Majestic Goat, 30 Black Birthstones, 50 Fragment of Darkness, and 990,000 Zenyect Material
Id: 7568
Explore the tower
Info: You've been asked to explore the tower of ThanatosDevil's Tower through the dimensional gap.
Quickinfo:
Id: 7570
Destroy the demons
Info: Demons are invading from the upper floor. Get rid of the EvilDemon God Shadows that are invading; there will be 7 of each kind to destroy.
Quickinfo: Destroy the demonsfeat Demon God Shadow
Id: 7571
Tower Expedition
Info: The tower was built by a demon tribe headed by the one named Thanatos during a war between gods and demons. It was activated by Demon Morocc in an attempt to re-enter Rune Midgard.
Quickinfo:
Id: 7574
Devil's Tower
Info: It is called ThanatoDevil's Tower because it is where the magic swordsman sealed the power of Demon God Morocc hundreds of years ago.
Quickinfo:
Id: 7576
Morocc castle seal
Info: Years from now, someone will try to awaken Demon God Morocc in Morocc castle since ThanatoDevil's Tower is sealed.
Quickinfo:
Id: 7577
Space distortion
Info: Exploring time and space causes your body to be in flux. You need to take a break or you will lose your mind.
Quickinfo: Wait for the timer before re-entering.Reset at 4am
Id: 9284
Stopping Geffen Bullies
Info: Stop the Geffen GangsterBullies from bullying Kafra
Quickinfo:
Id: 9285
Beating Geffen Bullies
Info: You've defeated the Geffen GangsterBullies but there might be another encounter soon.
Quickinfo: Register for the Magic CompetitionTournament
Id: 9286
Stop Geffen Bullies
Info: Stop Geffen GangsterBullies who are bullying a student
Quickinfo: Let's save Aa student
Id: 9287
Defeating Geffen Bullies
Info: You've defeated the Geffen GangsterBullies but there might be another encounter soon.
Quickinfo: Register for the Magic CompetitionTournament
Id: 9310
Encounter with Iris
Info: Speak with Iris . Receive a small gift.
Quickinfo: Speak with Iris
Id: 9312
Encounter with Lydia
Info: Speak with Lydia to receive a small gift.
Quickinfo: Speak with Lydia
Id: 9315
Exploring the Dimensional Gap
Info: The message from a scholar who is researching: Please check out the Magic CompetitionTournament.
Quickinfo: Exploring Geffen in the dimensional gap.
Id: 9316
Re-exploring the dimensional gap.
Info: The message of a scholar who is researching the dimensional gap : Please check out the magic competitionTournament in old Geffen in the gap.
Quickinfo: Exploring Geffen in the gap.Reset at 4am
Id: 15050
Memorial Dungeon: Airship Assault
Info: Reentry to the dungeon is prohibited for 23 hours following entry. E-entry is possible after the deadline written below.
Quickinfo: Resentry within 23 hours is not permittedat 4am
Id: 15052
Memorial Dungeon: Airship Assault
Info: The dungeon has been cleared within 5 minutes of entry, so e. Entry to the dungeon is prohibited for 23 hoursuntil it resets at 4am.
Quickinfo: RNo reentry within 23 hours is not permitted5 minutes clear time.



HatEffect
Spoiler


87: HAT_EF_Digital_Space
hatEffectID = 1240
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =



Skill
Spoiler


Id: (15)

Frost Driver
Frost Driver
MAX Lv: 10
Skill Requirement: Cold Bolt 5
Skill Form: Offensive
Property: Water
Target: Enemy
Description: Inflicts water damage and has
a chance of freezing its target.
[Lv 1]:25sp, 38% Chance, +110% Matk dmg
[Lv 2]:24sp, 41% Chance, +120% Matk dmg
[Lv 3]:23sp, 44% Chance, +130% Matk dmg
[Lv 4]:22sp, 47% Chance, +140% Matk dmg
[Lv 5]:21sp, 50% Chance, +150% Matk dmg
[Lv 6]:20sp, 53% Chance, +160% Matk dmg
[Lv 7]:19sp, 56% Chance, +170% Matk dmg
[Lv 8]:18sp, 59% Chance, +180% Matk dmg
[Lv 9]:17sp, 62% Chance, +190% Matk dmg
[Lv 10]:16sp, 65% Chance, +200% Matk dmg
Id: (116)

Land Mine
Land Mine
MAX Lv: 5
Skill Form: Hidden Trap
Target: Ground
Description: Sets a trap which will
explode once an enemy steps on it.
Each cast requires 1 Trap.
[Lv 1]:Atk 50%, 65200 sec duration
[Lv 2]:Atk 75%, 5160 sec duration
[Lv 3]:Atk 100%, 35120 sec duration
[Lv 4]:Atk 125%, 280 sec duration
[Lv 5]:Atk 150%, 540 sec duration
Id: (122)

Blast Mine
Blast Mine
MAX Lv: 5
Skill Requirement: Sandman 1,
Land Mine 1, Freezing Trap 1
Skill Form: Visible Trap
Target: Ground
Description: Sets a trap that will automatically
explode after a specific time period
determined by the level of the skill.
Each cast requires 1 Trap.
[Lv 1]:Explode after 1025 sec
[Lv 2]:Explode after 820 sec
[Lv 3]:Explode after 615 sec
[Lv 4]:Explode after 410 sec
[Lv 5]:Explode after 25 sec
Id: (279)

Hindsight
Hindsight
MAX Lv: 10
Skill Requirement: Free Cast 4
Skill Form: Supportive
Description: Auto Cast certain magic spells by
a certain chance while battling enemies with
physical attacks. Spells that are auto cast
through Hindsight only consume 2/3 of the
required SP. Spells that are not learned by
the caster can't be cast.
[Lv 1]: Level 3Napalm Beat
[Lv
2]: Level 1Cold, Fire or Lightning Bolt
[Lv 3]: Level 2 Cold, Fire or Lightning Bolt
[Lv 4]: Level 3Cold, Fire or Lightning Bolt
[Lv 5]: Level 1Soul Strike
[Lv 6]: Level 2Soul Strike
[Lv 7]: Level 3Soul Strike
[Lv 8]: Level 1Fire Ball
[Lv 9]: Level 2Fire Ball000000
[Lv 10]: Level 1Frost Diver
The level of the skill cast by Hindsight
is randomly determined and limited to the
highest level learned by the caster.



Item
Spoiler


Id: (1130)

Nagan
A one-handed sword topped with several extra edges for making wounds deeper and more unsightly.
_
Type: WeapEnable use to Lv5 Double Attack.
Increases physical damage
on Demi-Human enemies an additional by 5%.
_

Class : One-Handed Sword
Attack : 120
Property : Neutral
Weight : 50
Weapon Level : 4
Required Level : 40
Required Jobs : Swordsman jobs, Merchant jobs, Thief jobs
_
Increases physical damage on Demi-Human race targets by 5%.
Enables Level 5 Double Attack.
Classes
====== auto-parsed ======
Attack : 120
Weight : 50
Weapon Level : 4
Required Level : 40

Id: (1169)

Executioner
A gruesome sword used to behead criminals destined for the death penalty.
_
Increas
Ignores physical damage onefense of Demi-Human race targetmonsters by 2100%.
Pierces 100% of DEFIncrease physical damage on Demi-Human race targets when performing a physical attack.
I
monsters by 20%,
but i
ncreases physical damage taken from Demi-Human race targetmonsters by 10%.
Type: Weapon_
Class : Two-Handed Sword
Attack : 155
Weight : 220
Property : Shadow
Weapon Level : 4
Required Level : 48
Required Jobs : Swordman JobClasses
_
====== auto-parsed ======
Attack : 155
Weight : 220
Weapon Level : 4
Required Level : 48

Id: (1179)

Executioner [1]
A gruesome sword used to behead criminals destined for the death penalty.
_
Increas
Ignores physical damage onefense of Demi-Human race targetmonsters by 2100%.
Pierces 100% of DEFIncrease physical damage on Demi-Human race targets when performing a physical attack.
I
monsters by 20%,
but i
ncreases physical damage taken from Demi-Human targetmonsters by 10%.
Type: Weapon_
Class : Two-Handed Sword
Attack : 155
Weight : 220
Property : Shadow
Weapon Level : 4
Required Level : 48
Required Jobs : Swordman JobClasses
_
====== auto-parsed ======
Attack : 155
Weight : 220
Weapon Level : 4
Required Level : 48

Id: (1228)

Combat Knife
Military combat knifeA fatal dagger made for battles against Demi-Human monstersa variety of attacks in close combat.
_
Increases physical damage on Demi-Human race targetenemies by 10%.
Pierces 100% of DEF on Demi-Human race targets when performing aIgnores physical attack.
Reduces damage taken from
defense of Demi-Human race attackerenemies by 100%.
Increases physical damage taken from Demon race targetenemies by 10%.
Type: Weapon
Class : Dagger
Attack : 80
Property : Neutral
Weight : 40
Weapon Level : 4
Required Level : 36
Required Job: Novice Jobs, : Swordman JobClasses, Merchant JobClasses, Thief JobClasses, Mage JobClasses, Archer JobClasses, Ninja Classes, Soul Linker, Ninja Jobs
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 80
Weight : 40
Weapon Level : 4
Required Level : 36

Id: (1233)

Exorciser
A ceremonial dagger that possesses the power to defeat evil and that is used in performing exorcisms.
_
ReducesDecrease damage takeon from Demon race attackerenemies by 5%.
Pierces 100% of DEF onIgnores physical defense of Demon race targets when performing a physical attackes by 100%.
Increases physical damage taken fromon Demi-Human race targetenemies by 10%.
Type: Weapon_
Class : Dagger
Attack : 90
Property : Neutral
Weight : 70
Weapon Level : 4
Required Level : 36
Required Jobs : Novice JobClasses, Swordman JobClasses, Merchant JobClasses, Thief JobClasses, Mage JobClasses, Archer JobClasses, Soul Linker, Ninja Jobs
_
Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 90
Weight : 70
Weapon Level : 4
Required Level : 36

Id: (1261)

Infiltrator
A lethal Katar that has been perfectly designed to carry outfor quick assassinations.
_
DEF + 3
FLEE +5
Perfect Dodge +2
Increases physical damage on Demi-Human race targetenemies by 50%.
Type: Weapon_
Class : Katar
Attack : 140
Property : Neutral
Weight : 150
Weapon Level : 4
Required Level : 75
Required Jobs : Assassin Jobs
_
Classes
====== auto-parsed ======
Itemclass : Katar
Attack : 140
Weight : 150
Weapon Level : 4
Required Level : 75

Id: (1265)

Bloody Roar
This katar, known for being effective against humans, is rumored to give out a bestial roar when drenched iIf it is wet by, blood will be screaming so called as Bloody Roar. It has great affect to Demi-Human blood, hence its nameemy.
_
FLEE - (AGI + Base Level)
HP Recovery - 100%
SP R
Decrease natural HP and SP recovery -by 100%
Pierces 100% of DEF on
.
Ignores physical defense of
Demi-Human race targets when performing a physical attackes by 100%.
Type: Weapon
Class : Katar
Attack : 120
Property : Neutral
Weight : 100
Weapon Level : 4
Required Level : 75
Required Jobs : Assassin JobClasses
_
====== auto-parsed ======
Itemclass : Katar
Attack : 120
Weight : 100
Weapon Level : 4
Required Level : 75

Id: (1266)

Infiltrator [1]
A lethal Katar that has been designed for quick assassinations.
_
DEF + 3
FLEE +5
Perfect Dodge +2
Increases physical damage on Demi-Human race targetenemies by 50%.
Type: Weapon_
Class : Katar
Attack : 140
Property : Neutral
Weight : 150
Weapon Level : 4
Required Level : 75
Required Jobs : Assassin Jobs
_
Classes
====== auto-parsed ======
Itemclass : Katar
Attack : 140
Weight : 150
Weapon Level : 4
Required Level : 75

Id: (1291)

Guillotine Katar [1]
In the distant past, a guillotine cross known as Qatar used this to punish a traitor within the guild.
FLEE - 30, DEX + 2
Increases physical damage on Demi-Human race targetenemies by 50%.
Increases the damage of Cross Impact by 30%
Type: Weapon
.
Class : Katar
Attack : 200
Property : Neutral
Weight : 150
Weapon Level : 4
Required Level : 140
Required Jobs : Guillotine Cross Jobs
_
Classes
====== auto-parsed ======
Itemclass : Katar
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 140

Id: (1305)

Cleaver
A heavy, broad bladed hatchet used by butchers.
_
Increases physical damage on Demi-Human race targetenemies by 5%.
Adds a 30% chance of gaining Meat when a Brute race targets is killed.
This item is indest
defeated Bructible in battleenemies.
Type: Weapon
Class : One-Handed Axe
Attack : 140
Property : Neutral
Weight : 120
Weapon Level : 4
Required Level : 44
Required Jobs : Swordman JobClasses, Merchant JobClasses
_
====== auto-parsed ======
Attack : 140
Weight : 120
Weapon Level : 4
Required Level : 44

Id: (1369)

Guillotine
A huge guillotine blade welded to a handle for active decapitation.
_
Restores 2 SP to the user when performdealing a physical attack on Demi-Human race targetenemies.
Restores 20 SP to the user when a Demi-Human race targetenemies is killed by physical attacks.
Adds a 0.3%low chance of inflicting Coma on Demi-Human race targetenemies when performdealing a physical attack.
This item is indestructible in battle.
Type: Weapon
_
Class : Two-Handed Axe
Attack : 215
Property : Neutral
Weight : 300
Weapon Level : 4
Required Level : 44
Required Jobs : Swordman JobClasses, Merchant JobClasses
_
====== auto-parsed ======
Attack : 215
Weight : 300
Weapon Level : 4
Required Level : 44

Id: (1421)

Battle Hook [1]
A spear that is tipped with a hook that can push and pull enemies.
_
Increases physical damage on Demi-Human race targetenemies by an additional 20%.
Enable use to Level 3 Pierce.
Adds a 5% chance of inflicting Stun on the targetenemy when performdealing a physical attack.
_
Set Bonus
Battle Hook [1] or Hunting Spear [1] or Long Horn [1]
Tournament Shield [1]
DEF + 2
ATK + 4%
_
If used by Knight Jobs,
Aspd - 5%.
Type: Weapon
Class : One-Handed Spear
Attack : 140
Property : Neutral
Weight : 90
Weapon Level : 4
Required Level : 65
Required Jobs : Transcendent Swordman JobClasses
_
====== auto-parsed ======
Attack : 140
Weight : 90
Weapon Level : 4
Required Level : 65

Id: (1433)

Imperial Spear [1]
A beautiful spear engraved with patterns of the Rune Kingdom.
_
MATK +40
Increases the damage of BVanishing Point and Cannon Spear by 20%.
Increases the damage of BVanishing Point and Cannon Spear by 3% per 2 upgrade levels of this item.
_
Set Bonus
Im
When equipperial Guard [1]
with Imperial Spear [1]
I
,
i
ncreases the damage of Genesis Ray and Grand Cross by 10%.
Type : Weapon
Class : One-Handed Spear
Attack : 180
Property : Neutral
Weight : 180
Weapon Level : 3
Required Level : 102
Required Job : Royal Guard
_
====== auto-parsed ======
Attack : 180
Weight : 180
Weapon Level : 3
Required Level : 102

Id: (1435)

Cannon Spear [1]
Max A very sharp spear made from cranium.
M
SP - 100
Increases the damage of Banishing Point and Cannon Spear by 10%.
Increases the damage of Banishing Point and Cannon Spear by an additional 3% per upgrade level of the item.
Type : Weapon
Class : One-Handed Spear
Attack : 180
Property : Neutral
Weight : 160
Weapon Level : 4
Required Level : 100
Required Job : Royal Guard Jobs
_
====== auto-parsed ======
Attack : 180
Weight : 160
Weapon Level : 4
Required Level : 100

Id: (1467)

Bill Guisarme
A spear with a hooked blade that has proven its versatility in battle.
_
Type: Weap
Increases physical damage on Brute enemies by an additional 10%.
Increases physical damage on Demi-Human enemies by an additi
onal 5%.
Class : Two-Handed Spear
Attack : 183
Property : Neutral
Weight : 100
Weapon Level : 4
Required Level : 48
Required Jobs : Swordman Jobs
_
Increases physical damage on Brute race targets by 10%.
Increa
Classes physical damage on Demi-Human race targets by 5%.
====== auto-parsed ======
Attack : 183
Weight : 100
Weapon Level : 4
Required Level : 48

Id: (1468)

Zephyrus
A spear imbued with the Wind property.
_
Type: Weapon
Class: Two-Handed Spear
Attack: 170
Property: Wind
Weight: 200
Weapon Level: 4
Required Level: 48
Required Job: Swordman Jobs
_
Adds a 10%
Adds a low chance of casting Level 3 Thunderstorm on the targetenemy when performdealing a physical attack.
Adds a 2% chance of inflicting Silence on the targetenemy when performdealing a physical attack.
Class : Two-Handed Spear
Attack : 170
Property : Wind
Weight : 200
Weapon Level : 4
Required Level : 48
Jobs : Swordman Classes

====== auto-parsed ======
Attack : 170
Weight : 200
Weapon Level : 4
Required Level : 48

Id: (1469)

Longinus's Spear
A legendary spear owned by the tragic soldier, Longinus.
_
Type: Weapon
Increase physical damage on Demi-Human, Angel enemies by 10%.
_

Class : Two-Handed Spear
Attack : 180
Property : Shadow
Weight : 250
Weapon Level : 4
Required Level : 48
Required Job : Swordman Jobs
_
Increases physical damage on Demi-Human, Angel race targets by 10%.
Classes
_

====== auto-parsed ======
Attack : 180
Weight : 250
Weapon Level : 4
Required Level : 48

Id: (1478)

Ahlspiess
An auger-shaped spear that is designed for striking the weak points of an enemy.
_
Increas
Ignores physical damage on Demi-Human race targetefense of enemies by 100%.
Pierces 100% of DEF on Boss, Normal, Player protocol targets when performing a physical attackIncreases physical damage on Demi-Human by an additional 10%.
Adds a 3% chance of casting Level 5 Pierce on the targetenemy when performdealing a physical attack.
Type: Weapon_
Class: Two-Handed Spear
Attack : 120
Property : Neutral
Weight : 100
Weapon Level : 4
Required Level : 65
Required Jobs : Knight JobClasses, Crusader JobClasses
_
====== auto-parsed ======
Attack : 120
Weight : 100
Weapon Level : 4
Required Level : 65

Id: (1527)

Quadrille
A heavy and powerful iron mace with a rounded top.
_
Increases physical damage on Demi-Human race targetenemies by 10%.
Increases physical damage on Earth and Undead property targetenemies by 10%.
Type : Weapon
Class : Mace
Attack : 165
Property : Neutral
Weight : 90
Weapon Level : 4
Required Level : 40
Required Jobs : Acolyte JobClasses
_
====== auto-parsed ======
Itemclass : Mace
Attack : 165
Weight : 90
Weapon Level : 4
Required Level : 40

Id: (1565)

Death Note [2]
These books are used by demons to kill the living by writing their names on the pages,
and a few of these were lost and ended up in human hands.
The last name, 'Hollg--' looks like it wasn't completed. Maybe the demon changed his mind?
_
STR +3
INT + 3
LUK - 20
MATK + 100
Aspd + 1% per upgrade level of the item.For every refine level, increases ASPD by 1%.(Decrease delay after attack by 1%)
Adds a 0.1% chance of inflicting Coma on Demi-Human race targetenemies when performdealing a physical attack.
_
If usequipped by Sage Jobs,
Adds a 2% chance of casting Level 5 Hell's Judgment on thand inflict Curse starget when performing a physical attack.
Type: Weapon
tus ailment to every enemies onscreen.
_

Class : Book
Attack : 137
Property : Neutral
Weight : 100
Weapon Level : 4
Required Level : 85
Required Jobs : Priest JobClasses, Sage JobClasses, Taekwon Master
_

====== auto-parsed ======
Itemclass : Book
Attack : 137
Weight : 100
Weapon Level : 4
Required Level : 85

Id: (2185)

Magic Reflector [1]
Excellent Shield with ability to reflect magic.
MDEF + 10.
Adds aHas 3% chance to reflect single target magic attack that do not target the ground.
If refine level is +7, increase reflect chance by 3%.
If refine level is +9, increase reflect chance by 3%.
Class : Shield Defense : 50
Weight : 100
Required Level : 99
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shield
Defense : 50
Weight : 100
Required Level : 99

Id: (2186)

Revised Encyclopedia [1]
Revised Encyclopedia published by famous Prontera Editor. Its hard cover can be used to resist enemy attack.
MATK +5, INT +3, DEX +2, CRIT +3.
If refine level is +7, CRIT +2.
If refine level is +9, MATK +5.
If eEquipped with Encyclopedia, ASPD +1% pfor every refine level of Encyclopedia.
If e
, increase ASPD (Decrease delay after attack by 1%).
E
quipped with Rental Encyclopedia(Rental), increase ASPD +(Decrease delay after attack by 15%).
Class : Shield Defense : 50
Weight : 20
Required Level : 99
Jobs : Priest Jobs,Classes / Sage Jobs, Taekwon MasteClasses / Star Gladiator
====== auto-parsed ======
Itemclass : Shield
Defense : 50
Weight : 20
Required Level : 99

Id: (2291)

Masquerade
A black leather mask,
shaped like butterfly
wings, that i.
I
ncreases
physical damage inflicted
up
on Demih-Human
monster
enemies by 3%.
Class : Headgear
Defense : 0
Location : Middle
Weight : 10
Jobs : Every job
All Jobs except nNovice
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10

Id: (2963)

Physical Enhancer Ring [1]
Geffen developed magic ring, can enhance the body's ability.
ATK +5%.
If eEquipped with Anti-magic Suit, Iincreases ASPD. (Decrease Ddelay Aafter Aattack by 5%)
If e
.
E
quipped with Geffen Magic Robe, Ddecreases after skill delay by 5% and damage taken from Demi-Human enemies by 5%.
Class : Accessory Defense : 0
Weight : 10
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 90

Id: (2964)

Magic Intensifier Ring [1]
This magic ring developed in Geffen enhances its wearer's magical abilities.
MATK +5%.
If eEquipped with Geffen Magic Robe, Ddecreases variable cast time by 5%.
If eEquipped with Anti-magic Suit, Ddecreases after skill delay by 5% and damage taken from Demi-Human enemies by 5%.
Class : Accessory Defense : 0
Weight : 10
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 90

Id: (4035)

Hydra Card
Increase physical damage
on Demih-Human
monster
enemies by 20%.
Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4058)

Thara Frog Card
ReducesDecrease damage
from
on Demih-Human
monster
enemies by 30%.
Class : Card
Location : Shield
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1

Id: (4125)

Deviace Card
Increase physical damage on
Demih-Human, Brute,
Plant, and Insect
monster
enemies by 7%.
Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4245)

Am Mut Card
Am Mut Card.
Receiv
Increase 10% more Experience Ppoints fromby 10% when defeating Demih-Human monsters.
Receive 20% more
enemies.
Increase physical
damage fromon Demih-Human monstersenemies by 20%.
Class : Card
Location : Footwear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4246)

Assaulter Card
Assaulter Card.
Inflict 10% more
Increase critical damage
with a C
by 10%.
Increase c
ritical Attack.
Critical +7
rate on
Demih-Human monsters.
Swordman Card Set
Assaulter Card
enemies by 7%.
_
When equipped with
Permeter Card
, Solider Card
, Freezer Card
, and Heater Card:
Set Bonus: ATR +10
MHP +20%
HP Recovery +50%
Adds a
chance to cast
level 1 Weapon Perfec
of gaining a 'Red Potion
' item when defeattacking.
HP Regen +50%
enemies.
Adds a chance of gaining
Red Po
to cast Lv1 Weapon Perfection
each time a monster is killed.
Max HP +20%
STR +10
on the enemies when dealing physical attacks.
_

Swordman Class:
+50% HP Restoration
when using
Increase the recovery of Red, Yellow,
and White Potions by 50%.
Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4587)

Tiyanak Card
+12Increase Critical damage onRate against Players, Demih-Human/Players/Animal/, Brute, and Fish monsters by 12%.
Class : Card
Location : Accessory
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (4992)

HP RestoreAbsorb 1% (Phy.)
Has 1% chance to restabsore HP by 1% of physical damage dealt (P. ATK only)to enemy as HP.
Id: (4993)

SP RestoreAbsorb 1% (Phy.)
Has 1% chance to restabsore SP by 1% of physical damage dealt (P. ATK only)to enemy as SP.
Id: (5121)

Zealotus Mask
This mask, which is
symbolic of Zealotus,
mistress of the Glast
Heim Underground Prison,
makes its wearer feel like
looking down on normal human peons.
Increases
physical damage againston Demih-Human monsterenemies by 5% and reduces
.
Decrease
damage fromon Demih-Human
monster
enemies by 5%.
Class: Headgear
Defense : 3
Location : Upper, Mid
Weight : 40
Required Level : 70
Jobs : All Jobs except
Novice Class
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Weight : 40
Required Level : 70

Id: (5518)

´ëÇü ¸¶Á¦½ºÆ½ °í¿ìÆ®Gigantic Majestic Goat
A headgear made from the horns of Baphomet.
InDecreases resistance to damage taken from Demi-hHuman monsterenemies by 12%.
Increases a certain amount of ATK depending accordance withe wearer's Job Ljob level.
Equipment TypeClass : Headgear Defense : 5
Equip SlotLocation : Upper Weight : 80
Required Level : 50
Usable ByJobs : All Character TypeJobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Upper
Weight : 80
Required Level : 50

Id: (6642)

ATK Stone (Middle)
A stone with the ability to increase ATK +1%
_
.
Gives the following Stats item to to costume middle slot:
ATK +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Middle

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6643)

MATK Stone (Middle)
A stone with the ability to increase MATK +1%
_
.
Gives the following Stats item to to costume middle slot:
MATK +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Middle

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6671)

Geffen Magic Contest Coin
CThis item cannot be traded to anwith other game accounts.
A coin given to those who participated in the Geffen Magic tournament.
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6740)

Recovery Stone (Upper)
RA stone with the ability to increase recovery by skill or item +2%
_
Give this
effect.
Gives the following Stats to costume upper slot:
Recovery effect from heal and
item to +2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Upper

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6741)

Recovery Skill Stone (Upper)
Recovery SA stone with the ability to increase healing skill Eeffect +3%
_
.
Gives the following Stats item to to costume upper slot:
Healing skill effect +3%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Upper

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6743)

HP Stone (Middle)
Max HP +1%
_
A stone with the ability to increase HP.
Gives the following Stats item to to costume middle slot:
Max HP +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Middle

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6744)

SP Stone (Middle)
Max SP +1%
_
A stone with the ability to increase SP.
Gives the following Stats item to to costume middle slot:
Max SP +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Middle

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6745)

SP Restore Stone (Lower)
RA stone with the ability to gain SP during combat.
Giv
es the following Stats to costume lower slot:
R
estore 1 SP wheupon defeating monsterenemies with physical or magic attacks
_
Give this item to
.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Lower

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6943)

ATK Stone (Upper)
A stone with the ability to increase ATK +1%
_
.
Gives the following Stats item to to costume upper slot:
ATK +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Upper

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6944)

MATK Stone (Upper)
A stone with the ability to increase MATK +1%
_
.
Gives the following Stats item to to costume upper slot:
MATK +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Upper

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6951)

HP Stone (Lower)
Max HP +1%
_
A stone with the ability to increase SP.
Gives the following Stats item to to costume lower slot:
MaxHP +1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Lower

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6963)

HP Absorb Stone (Garment)
1% chance to restA stone with the ability fore HP by 1% of damage when dealingabsorption.
Gives the following Stats to costume garment slot:
Has 1% chance to absorb 1% of
physical attacks
_
Giv
damage dealthis ito enem to y as HP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Garment

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (6964)

SP Absorb Stone (Garment)
1% chance to restA stone with the ability fore SP by 1% of damage when dealingabsorption.
Gives the following Stats to costume garment slot:
Has 1% chance to absorb 1% of
physical attacks
_
Giv
damage dealthis ito enem to y as SP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
to enchant your costume.
_
Class: Enchant Stone
Location: Garment

Weight: 10
====== auto-parsed ======
Weight : 10

Id: (7799)

Black BirthCrystal of Darkness
A powerful gemstone that can be transmuted into another element when combined correctly.
Weight: 01
====== auto-parsed ======
Weight : 1

Id: (12418)

Full Swing K
A potion that increases a little bit of ATK for 500 seconds.
If the character becomes incapacitated the item effect will also disappear.

Weight : 5
====== auto-parsed ======
Weight : 5

Id: (12419)

Mana Plus
A potion that increases a little bit of MATK for 500 seconds.
If the character becomes incapacitated the item effect will also disappear.

Weight : 5
====== auto-parsed ======
Weight : 5

Id: (12938)

Rental Combat Knife Box
Rental Item
A box that contains
ing 1 Refined Combat Knife.
Please
handle with
take a care because is fragile.

Rental Item

A military combat
knife
period for 7 days.
_
A fatal dagger ma
designed for
killing humanoids
a variety of attacks in close combat.
Ignores Demi-human
monster
physical defense. Reduces of Demi-Human enemies by 100%.
Decrease
damage from
Demi-hHuman monsters
enemies by 10%, but i.
I
ncreases
damage inflicted by
taken from Devil monster enemies by 10%.
Restores 3 SP when
hitting a monsterenemies.
Max SP +10%.
_
Weapon Class : Dagger
Attack Strength: 129
Weight : 10
Weapon Level : 4
Required Level : 1
Jobs : Swordsman Classes, Merchant Classes, Thief Classes, Soul
Linker, and
Mage Classes, Archer Classes, Ninja jobs
_
Weight: 1
Classes, Soul Linker
====== auto-parsed ======
Itemclass : Dagger
Attack : 129
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (13012)

Murasame [1]
A famous sword that
is said to be sharp
enough to divide
oceans or cut
through the air to
make it bleed water.
AddIncrease Critical +10 against on the Demi-hHuman monstersenemies by 10,
when inflictdealing short range physical attacks.
Class : Dagger
Attack : 95
Weight : 70
Property :Water000000
Weapon Level : 2
Required Level : 24
Jobs :Ninja
====== auto-parsed ======
Itemclass : Dagger
Attack : 95
Weight : 70
Weapon Level : 2
Required Level : 24

Id: (13013)

Murasame [2]
A famous sword that
is said to be sharp
enough to divide
oceans or cut
through the air to
make it bleed water.
AddIncrease Critical +10 against on the Demi-hHuman monstersenemies by 10,
when inflictdealing short range physical attacks.
Class : Dagger
Attack : 95
Weight : 70
Property :Water000000
Weapon Level : 2
Required Level : 24
Jobs :Ninja
====== auto-parsed ======
Itemclass : Dagger
Attack : 95
Weight : 70
Weapon Level : 2
Required Level : 24

Id: (13021)

Rental Combat Knife
Rental Item

A military combat
knife designed
This item cannot be traded with other accounts.
A fatal dagger made
for
killing humanoids
a variety of attacks in close combat.
Ignores Demi-human
monster
physical defense. Reduces of Demi-Human enemies by 100%.
Decrease
damage from
Demi-hHuman monsters
enemies by 10%, but i.
I
ncreases
damage inflicted to
taken from Demon monsterenemies by 10%.
Restores 3 SP when
hitting a monsterenemies.
Max SP +10%.
_
Weapon Class : Dagger
Attack Strength: 129
Weight : 10
Weapon Level : 4
Required Level : 1
Jobs : Swordsman Classes, Merchant Classes, Thief Classes, Soul
Linker, and
Mage Classes, Archer Classes, Ninja jobsClasses, Soul Linker
====== auto-parsed ======
Itemclass : Dagger
Attack : 129
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (13093)

Thanatos Dagger [1]
A dagger sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +130, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Dagger
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 120
Jobs : Swordsman, Archer, Merchant, and Thief Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 120

Id: (15000)

Bone Plate [1]
Dark plated armor covered with sharp bones.
Has a 1% chance to Autocast Bleeding in a 5x5 area of the wearer when physically attacked.
Reduces damage fromIgnores 10% physical defense of Demi-hHuman &and Brute monsters by 10%. enemies.
STR +1, MDEF +3
Equipment TypeClass : Armor
Defense : 60
Weight : 100
Required Level : 85
Usable ByJobs : Transcendent Thief / ,Merchant / ,Swordsman Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 60
Weight : 100
Required Level : 85

Id: (15036)

Ur's Plate
Armor created by purifying Ur runestones.
MDEF +10.
Increases MaxHP by 1% per refinement level, and resistanc. Decrease damage ton Demi-hHumans and Neutral element enemies by 5%.
Ur's Armor Set
IfWhen equipped together with Ur's Greaves, Ur's Manteau, and Ur's Seal:
MaxHP +14%, .
Enable to use Lv1 Auto Guard.
Increases SP Costconsumption of all skills and resistance to Neutral element by 10%.
Increases damage of Hundred Spears by 50%, enables Crusader skill Lvl.1 Guard
Equipment Type
.
Class
: Armor
Defense : 110
Weight : 300
Required Level : 100
Usable ByJob : Rune Knight
====== auto-parsed ======
Itemclass : Armor
Defense : 110
Weight : 300
Required Level : 100

Id: (15074)

Geffen Magic Robe [1]
This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.
ReducesDecrease SP consumption by 10%.
Increases variable cast time by 15%. Casting cannot be interrupted outside of WoE.
If refine level is +7, reduces thdecrease SP consumption by 5%.
If refine level is +9, reducesdecrease variable cast time by 5%.
Class : Armor Defense : 40
Weight : 100
Required Level : 99
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 40
Weight : 100
Required Level : 99

Id: (15093)

Hero Plate [1]
MDEF +5
MaxHP/, MSP +5%
ATK +10, MATK +10, HIT +10, FLEE +10.
BIncrease the damage of Vanishing Point by 10%.
Increase the
damage +10%.
of Storm Blast damage +by 10%.
CAdds a chance to Autocast Lvl.10 Healing/ or Lv10 Storm Gust when physically attacking.
Chance to cast increases in accordance with refinement level.
Class: Armor Defense: 120
Weight: 400
Required Level: 160
Jobs: 3rd Swordsman Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 120
Weight : 400
Required Level : 160

Id: (15121)

Sarah's Battle Robe [1]
Sarah's robe is that imbued with spiritual power.
Has a certain chance to increase MATK by (8X Refine Level) for 10 sec when dealing magical attack
Class : Armor Defense : 35
Weight : 80
Required level : 145
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 35
Weight : 80

Id: (15922)

Charm Of Miystic Frozen
Able to cast Lv 1 Endow Tsunami.
For every 15 pure AGI + VIT, increase healing rate by 1%.

Equip with Manteau of Mystic Frozen,
Upon casting heal skill, has 100% chance to cast Auto Spell: Lv 1 Increase Agility (If the learned level is higher than Lv 1, higher skill will be casted)

Upon casting Increase Agility, has 100% chance to cast Auto Spell: Lv 1 Blessing (If the learned level is higher than Lv 1, higher skill will be casted)

Upon casting Cantocandidus, has 100% chance to cast Auto Spell: Lv 1 Clementia (If the learned level is higher than Lv 1, higher skill will be casted)

If refine level of Manteau of Mystic Frozen is +10,
d
Decrease cooldown of Coluseo Heal by 2 seconds.

Class : Headgear Defense : 0
Location : Lower Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 1

Id: (18120)

Evil Slayer Piercer bBow [1]
This bow was once used for vanquishing an evil slayer and his followers.
Increase damage on Demon and Undead monsters by 10%.
If refined to +9, increase ATK +by 5%,
If refined to +12, Aincreasr additional ATK +by 7%.
Class : Bow Attack : 115
Weight : 135
Weapon Level : 3
Required Level : 100
Jobs : Archer/Rogue
====== auto-parsed ======
Itemclass : Bow
Attack : 115
Weight : 135
Weapon Level : 3
Required Level : 100

Id: (18600)

Cat Ear Beret [1]
A cute beret with cat ears! Cats don't normally wear hats but if they did they would wear this one.
_
Increase physical damage ton all classes enemies by 5%.
Increase Pphysical Ddamage ton Demi-hHuman enemies by 1% and decrease damage taken fromon Demi-hHuman enemies by 1% for every refinement after + 6.
_
Class : Headgear Defense : 5
Location : Upper Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Upper
Weight : 30
Required Level : 1

Id: (18601)

Red Pom Band [1]
A lovely red hat with a white pom pom.

MATK + 5%, MDEF + 5.
Increase Mmagic Ddamage ton Demi-hHuman enemies by 1% and decrease damage takeon from Demi-hHuman enemies by 1% for every refinement after + 6.

Class : Headgear Defense : 0
Location : Upper Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 30
Required Level : 1

Id: (18940)

Ten Gallon Hat Of Flame [1]
A Ten Gallon Hat with sealed power of flame god.
Undestroyable.
Decrease resistance against Water property by 10%.
Increase resistance against Fire property by 10%.
Has a chance to inflict bapply Burn eEffect upon receivenemies when being attacked by physical or magic damage.
Equip with Shining Trapezohedron, ATK +9%, MATK +9%.
Has a chance to deduct enemyrain wearer's SP by 30 upon recwhen beiving attacked by physical or magic damage.
_
When equipped with Shining Trapezohedron:
Increase ATK and MATK by 9%.
Class : Headgear Defense : 0
Location : Upper Weight : 100
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 100
Required Level : 90

Id: (18941)

Hunting Cap Of Gust [1]
A Hunting Cap with sealed power of wind god.
Undestroyable.
Decrease resistance against Earth property by 10%.
Increase resistance against Wind property by 10%.
Has a chance to inflict fapply Fear eEffect upon enemies when being attacked by physical or magic damage.
Has a chan
ceiv to drain wearer's SP by 30 when being attacked by physical or magic damage.
E_
When e
quipped with Shining Trapezohedron, d:
D
ecrease ranged physical damage taken by 5%.,
Decrease magic damage taken by 5%.
Has a chance to deduct enemy's SP by 30 upon receiving physical or magic damage.
Class : Headgear Defense : 0
Location : Upper Weight : 100
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 100
Required Level : 90

Id: (18942)

Gigantic Water Cap [1]
A neatted cap with sacrealed power of water god power.
Undestroyable.
Decrease resistance against Wind property by 10%.
Increase resistance against Water property by 10%.
Has a chance to apply Crystallization on upon inflenemies when being attacked by physical or magic damage.
Has a chance
to drain wearer's SP by 30 when being attacked by physical andor magic damage.
E_
When e
quipped with Shining Trapezohedron, d:
D
ecrease variable cast time by 15%
Has a chance to decrease enemy's SP by 30 upon inflicting physical and magic damage
.
Class : Headgear Defense : 0
Location : Upper Weight : 100
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 100
Required Level : 90

Id: (18943)

Silk Hat of Earth [1]
A silk hat with sacrealed power of earth god power.
Undestroyable.
Decrease resistance against Fire property by 10%.
Increase resistance against Earth property by 10%.
Has a chance to apply Deep Sleep on upon inflenemies when being attacked by physical or magic damage.
Has a chance
to drain wearer's SP by 30 when being attacked by physical andor magic damage.
E_
When e
quipped with Shining Trapezohedron, i:
I
ncrease Max HP by 5%,
Increase white slim potion restore by 10%.
Has a chance to decrease enemy's SP by 30 upon inflicting physical and magic damage.
Class : Headgear Defense : 0
Location : Upper Weight : 100
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 100
Required Level : 90

Id: (19710)

Costume Wings Of Victory
A hair ornament made from Valkyrie's Feathers and precious gems. Rumored to protect it's wearer from any harm.

Class : Costume Defense : 0
Location : Upper/Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (20039)

Costume Butterfly Wing Ears
Wing ears made of beautiful butterfly wings.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Costume Enchantment Stone Box 7.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (20194)

Costume King Lion Mask
A mask of the king of beasts.

Class : Costume Defense : 0
Location : Upper/Middle/Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (20249)

Costume Hair of Strong Red
A hair inspired by certain race whose hair changes when they exceed their limits.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Costume Enchantment Stone Box 7.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20258)

Costume Blue Headdress
Cool refreshing headdress costume. Essentials for a fresh maiden.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Costume Enchantment Stone Box 7.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20313)

Costume Disk In Mouth
Feelings like a lot of data infrom the CD flows into the brain through the mouth.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Costume Enchantment Stone Box 7
.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (20315)

Costume Data Analyze Eye
A hologram used for analyzn item developed by fusing things ahead.
_
[Item Function]
This costume can be enchanted at Eden 2nd floo
uncharted technology and magic power of Juperos Ruin.
_
When you wea
r with NPC Costa, an image Gis prl (Lojecated right in fron 33, 185)t of the eyes.
_
Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (20745)

Manteau of Mystic Frozen [1]
A manteau with water spirit. It is protected by water all the time.
Decrease damage taken from Water property by 10%.
Increase damage taken from Wind property by 10%.
Has a chance to apply Frozen upon receiving melee physical damage.
If refined to +6, for every refine level, increase chance to apply Frozen.
If refined to + 10, increase chance to apply Frozen.
Indestructible.
Class : Garment Defense : 10
Weight : 30
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 10
Weight : 30
Required Level : 70

Id: (22046)

Airship Boots
Boots used by travelers who went on board the airship.
It is an object robbed by monsters during the Airship attack incident.
AGI + 1.
Increases attack speed (decrease after attack delay by 10%).
Unrefineable, Untradable.
Class : FootgearShoes Defense : 26
Weight : 0
Required level : 125
Jobs : All Jobs can equip
====== auto-parsed ======
Itemclass : Shoes
Defense : 26
Weight : 0

Id: (22047)

Felock's Boots
A possession of Felrock, the captain of the airship.
Obtained as a booty after solving the airship assault incident.
AGI + 1, increases attack speed (decreases after attack delay by 5%).
If refined to +7: AGI + 1, decreases after attack delay by 5%.
If refined to +9: AGI + 1, decreases after attack delay by 5%.
If refined to +12: ASPD + 1.
Class : GarmentShoes Defense : 13
Weight : 25
Required level : 125
Jobs : All Jobs can equip
====== auto-parsed ======
Itemclass : Shoes
Defense : 13
Weight : 25

Id: (23675)

°ÔÆæ ¸¶¹ý ¹æ¾î±¸ ÁÖ¹®¼­Geffen Magic Armor Scroll

====== auto-parsed ======
Weight : 10

Id: (23676)

Èëºû ¿¬¸¶Á¦ (¹°¸®Gray Abrasive (Physical)

====== auto-parsed ======
Weight : 5

Id: (23677)

Èëºû ¿¬¸¶Á¦ (¸¶¹ýGray Abrasive (Magic)

====== auto-parsed ======
Weight : 5

Id: (23678)

Èëºû ¿¬¸¶Á¦ (¿ø°Å¸®Gray Abrasive (Ranged)

====== auto-parsed ======
Weight : 5

Id: (23679)

°ÔÆæ ¸¶¹ý ¾Ç¼¼»ç¸® ÁÖ¹®¼­Geffen Magic Accessory Scroll

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Weight : 10

Id: (28310)

Sarah's Left Earring
Sarah's left earring. When equipped, it feels like you can use Sarah's power.
Can use Heal Lv. 1
This item cannot be traded with other accounts.
Class : Accessory Defense : 0
Weight : 10
Required level : 145
Jobs : All Jobs
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Itemclass : Accessory
Defense : 0
Weight : 10

Id: (28311)

Sarah's Right Earring
Sarah's right earring. When equipped, it feels like you can use Sarah's power.
Can use Teleport 1Lv.1
This item cannot be traded with other accounts.
Class : Accessory Defense : 0
Weight : 10
Required level : 145
Jobs : All Jobs
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Itemclass : Accessory
Defense : 0
Weight : 10

Id: (28391)

Thief Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Has 20% chance to active a state effect that increase ATK and FLEE by 30 for 5 seconds upon casting Stone Fling.
For every refine level, will additional increase ATK and FLEE by 10 when state effect active.
Equip with Thief Shadow (Earring and Pendant), ATK +1%, Max HP +1%.
If the total refine level of the set is +10, ATK +2%, Max HP +2%.
Class : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Jobs : All Jobs
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Weight : 0
Required Level : 1

Id: (28392)

Archer Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Has 20% chances to active a state effect that increase ATK and HIT by 30 for 5 seconds upon casting Double Strafe.
For every refine level, will additional increase ATK and HITFLEE by 10. when state effect active.
Equip with Archer Shadow (Earring and Pendant), ATK +1%, Max HP +1%.
If the total refine level of the set is +10, ATK +2%, Max HP +2%.
Class : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Jobs : All Jobs
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Weight : 0
Required Level : 1

Id: (29013)

HP Absorb Stone (Upper)3
A stone with the ability for HP absorption.
Gives the following Stats to costume upper slot:
Has 1% chance to absorb 3% of physical damage dealt to enemy as HP.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29014)

STR Exchange Stone (Middle)+3 INT -3
A stone with the ability to increase STR but decrease INT.
Gives the following Stats to costume middle slot:
STR +3, INT -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29015)

STR Exchange Stone (Lower)+3 DEX -3
A stone with the ability to increase STR but decrease DEX.
Gives the following Stats to costume lower slot:
STR +3, DEX -3.
Equip with STR Exchange Stone (Middle),
+3 INT +-3, DEX +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10
, INT +3.
Id: (29016)

INT Exchange Stone (Middle)+3 DEX -3
A stone with the ability to increase INT but decrease DEX.
Gives the following Stats to costume middle slot:
INT +3, DEX -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29017)

INT Exchange Stone (Lower)+3 VIT -3
A stone with the ability to increase INT but decrease VIT.
Gives the following Stats to costume lower slot:
INT +3, VIT -3.
Equip with INT Exchange Stone (Middle),
+3 DEX -3, DEX +3, VIT +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29018)

DEX Exchange Stone (Middle)+3 VIT -3
A stone with the ability to increase DEX but decrease VIT.
Gives the following Stats to costume middle slot:
DEX +3, VIT -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29019)

DEX Exchange Stone (Lower)+3 AGI -3
A stone with the ability to increase DEX but decrease AGI.
Gives the following Stats to costume lower slot:
DEX +3, AGI -3.
Equip with DEX Exchange Stone (Middle),
+3 VIT -3, VIT +3, AGI +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29020)

VIT Exchange Stone (Middle)+3 AGI -3
A stone with the ability to increase VIT but decrease AGI.
Gives the following Stats to costume middle slot:
VIT +3, AGI -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29021)

VIT Exchange Stone (Lower)+3 LUK -3
A stone with the ability to increase VIT but decrease LUK.
Gives the following Stats to costume lower slot:
VIT +3, LUK -3.
Equip with VIT Exchange Stone (Middle),
+3 AGI -3, AGI +3, LUK +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29022)

AGI Exchange Stone (Middle)+3 LUK -3
A stone with the ability to increase AGI but decrease LUK.
Gives the following Stats to costume middle slot:
AGI +3, LUK -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29023)

AGI Exchange Stone (Lower)+3 STR -3
A stone with the ability to increase AGI but decrease STR.
Gives the following Stats to costume lower slot:
AGI +3, STR -3.
Equip with AGI Exchange Stone (Middle),
+3 LUK -3, LUK +3, STR +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29024)

LUK Exchange Stone (Middle)+3 STR -3
A stone with the ability to increase LUK but decrease STR.
Gives the following Stats to costume middle slot:
LUK +3, STR -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29025)

LUK Exchange Stone (Lower)+3 INT -3
A stone with the ability to increase LUK but decrease INT.
Gives the following Stats to costume lower slot:
LUK +3, INT -3.
Equip with LUK Exchange Stone (Middle),
+3 STR -3, STR +3, INT +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29026)

DEF Stone (Middle)+20
A stone with the ability to increase Defense.
Gives the following Stats to costume middle slot:
DEF +20.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29027)

EXP Stone (Lower)+2%
A stone with the ability to increase EXP gain.
Gives the following Stats to costume lower slot:
Increase EXP from monsters by 2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

Id: (29028)

ATK +1% (Upper)
ATK +1%.
Gives ATK + 2%, ifEquip with ATK + 1% effect on Costume m(Middle and l, Lower slot), ATK +2%.
Id: (29029)

ATK +1% (Lower)
ATK +1%.
Id: (29030)

MATK +1% (Upper)
MATK +1%.
Gives MATK + 2%, ifEquip with MATK + 1% effect on Costume m(Middle and l, Lower slot), MATK +2%.
Id: (29031)

MATK +1% (Lower)
MATK +1%.
Id: (29032)

SPÈí¼ö Absorb 1
AHas 1% chance to absorb 1% of physical damage dealt to enemy intoas SP with 1% chance.
Id: (29033)

MDEF +4
MDEF +4
Equip with "DEF +20", HIT +5, FLEE +5.

Id: (31161)

Costume Tiger Mask
A mask rumored to make its wearer ferociously aggressive.

Class : Costume Defense : 0
Location : »óÁß´ÜUpper/Middle Weight : 0
Required Level : 1
Jobs : All Jobs
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Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (31303)

Costume Memory of the Noodle
A commemorative hat for those who spent their summer with noodles.
It's ramen with seafood.
HP +5%, SP +5%. Increase damage to Fish Monsters by 10%. HIT +20
Increase EXP from Fish Monsters by 5%.
(Item effect will be removed once event ends.)

Class: Costume Defense: 0
Location: Upper Weight: 0
Required Level: 1
Jobs: All Jobs
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Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31398)

Costume Blinking Small Eyes
Eyes flicker when worn.
'Why doesn't it blink normally?' Let's do not asknow the question.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Exchangeable for Costume Enchantment Stone Box 7
.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs except Doram
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Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (32018)

Aquatic Spear [2]
Spear used by a hero who received the blessing of the water spirit in the past.
A beautiful spear that reminisces a crashing wave.
It seems to resonate with Ancient Hero Boots.

Every 2 Refine levels ATK + 10.
For each 3 refine levels, increase ranged physical damage by 4%.
WhenIf refined to +7 or higher, increases damage of Cannon Spear, BVanishing Point by 15%.
WhenIf refined to +9 or higher, increases attack speed (reduces delay after attack by 10%.)
WhenIf refined to +11 or higher, increases damage of Cannon Spear, BVanishing Point by additional 20%.
When equipped with Ancient Hero Boots, adds random chance to increase STR +20, ATK+15% for 7 sec when wearer physical attacks.

Class : One-Handed Spear Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 100
Jobs : Royal Guard Classes
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Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 100



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