Dia Posted November 9, 2018 Share Posted November 9, 2018 Added Achievement Spoiler Id: (999975) Frugal Fashionista Frugal Fashionista Be an exceptionally frugal Fashionista. Score: 5 Title Spoiler Id: 9989: Frugal Fashionista Item Spoiler Id: (23997) November Harvest Costume Box Class: Item Giver Weight: 0 When opened gives one of the following: Costume: Clay Poring Jar Costume: Clockwork Cap Costume: Drosera Hairpin Costume: Eremes Scarf Blue Costume: Gryphon Hat Costume: Piamette's Curls Costume: Poporing Mascot Head Costume: Red Gemini Eyes Costume: Siorava Hat Costume: Wild Poring Rider ====== auto-parsed ====== Weight : 0 Changed Item Spoiler Id: (4121) Phreeoni Card Account Bound Class: Card Compounds On: Weapon Weight: 1 Hit + 100 Set Bonus Phreeoni Card Phreeoni Wings Perfect Hit + 50 Immune to Stone. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4391) Baroness of Retribution Card Class: Card Compounds On: Accessory Weight: 1 Adds a chance of dropp gaining Fried Sweet Potatoes when Angel race monster is killed. Set Bonus Baroness of Reatribution Card Book of Soyga Increases the experience given from Angel typrace monsters by 5%. ClIf Book of Soyga upgrade level is +6 or higher, Increases : Card Compound on: Accessory Weight : 1the experience given from Angel race monsters by an additional 5%. If Book of Soyga upgrade level is +8 or higher, Increases the experience given from Angel race monsters by an additional 5%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4442) Tatacho Card Decreases damage from Neutral Property by 20%. Increases damage dealt to Neutral Property by 5%. Class : Card Compound os On: Shield Weight : 1 DecreasReduces damage taken from Neutral Pproperty enemies by 20%. Increases physical damage dealt ton Neutral Pproperty by 5%. Class : Card Compound on: Shield Weight : 1targets by 5%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4443) Aqua Elemental Card Decreases damage from Water Property by 20%. Increases damage dealt to Water Property by 5%. Class : Card Compound os On: Shield Weight : 1 DecreasReduces damage taken from Water Pproperty enemies by 20%. Increases physical damage dealt ton Water Pproperty by 5%. Class : Card Compound on: Shield Weight : 1targets by 5%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4444) Draco Card Decreases damage from Earth Property by 20%. Increases damage dealt to Earth Property by 5%. Class : Card Compound os On: Shield Weight : 1 DecreasReduces damage taken from Earth Pproperty enemies by 20%. Increases physical damage dealt ton Earth Pproperty by 5%. Class : Card Compound on: Shield Weight : 1targets by 5%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4445) Luciola Vespa Card Decreases damage from Wind Property by 20%. Increases damage dealt to Wind Property by 5%. Class : Card Compound os On: Shield Weight : 1 DecreasReduces damage taken from Wind Pproperty enemies by 20%. Increases physical damage dealt ton Wind Pproperty targets by 5%. Class : Card Compound on: Shield Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4447) Centipede Card Decreases damage from Poison Property by 20%. Increases damage dealt to Poison Property by 5%. Class : Card Compound os On: Shield Weight : 1 DecreasReduces damage taken from Poison Pproperty enemies by 20%. Increases physical damage dealt ton Poison Pproperty targets by 5%. Class : Card Compound on: Shield Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4448) Cornus Card Decreases damage from Holy Property by 20%. Increases damage dealt to Holy Property by 5%. Class : Card Compound os On: Shield Weight : 1 DecreasReduces damage taken from Holy Pproperty enemies by 20%. Increases physical damage dealt ton Holy Pproperty targets by 5%. Class : Card Compound on: Shield Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4449) Dark Shadow Card Decreases damage from Shadow Property by 20%. Increases damage dealt to Shadow Property by 5%. Class : Card Compound os On: Shield Weight : 1 DecreasReduces damage taken from Shadow Pproperty enemies by 20%. Increases physical damage dealt ton Shadow Pproperty targets by 5%. Class : Card Compound on: Shield Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4450) Banshee Master Card Int +1, Matk +10 Class : Card Compound os On: Armor Weight : 1 Int +1, 1 Matk +10 Class : Card Compound on: Armor Weight : 10 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4451) Entweihen Crothen Card Matk +100 Class : Card Compound os On: Armor Weight : 1 Matk + 100 Class : Card Compound on: Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4452) Centipede Larva Card Int +1, Matk +3 Class : Card Compound os On: Weapon Weight : 1 Int +1, 1 Matk +3 Class : Card Compound on: Weapon Weight : 1 3 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4453) Hillslion Card Atk +25 Class : Card Compound os On: Weapon Weight : 1 Atk + 25 Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4456) Nidhoggur Shadow Card INT + 5. When equipped by a Account Bound Class: Card Compounds On: Armor Weight: 1 Int + 5 High Wizard or& Warlock Jobs, FBonus Reduces the fixed casting time of all skills -by 50%. Class : Card Compound on: Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4457) Naght Seiger Card Class: Card Compounds On: Armor Weight: 1 Increases the damage of all gGhost elementproperty magical attacks by 30%. Class : Card Compound on: Armor Weight : 1on targets by 30%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4462) Hardrock Mammoth Card Hardrock Mammoth DEFClass: Card Compounds On: Armor Weight: 1 Def + 5. If the armor is refined tocompounded item upgrade level is +12 or higher, DEF + 20, Max HP + 10%. Def + 20 If the armor is refined tocompounded item upgrade level is +14 or higher, Additional Max HP + 3%. Class : Card Compound on: Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4463) Tendrillion Card Tendrillion CRITClass: Card Compounds On: Weapon Weight: 1 Crit + 5. If the weacompounded is refined totem upgrade level is +12 or higher, ATK Atk + 35. If the weacompounded is refined totem upgrade level is +14 or higher, CRIT + 10. Class : Card Compound on: Weapon Weight : Additional Crit + 10 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4465) Fanat Card ATKClass: Card Compounds On: Weapon Weight: 1 Atk + 10. If compounded on a two hand sto Two Handed Sword, at If upgrade level is +10 refine or higher grants ASPD +1, at, Aspd + 1. If upgrade level is +14 refine or higher grants an, additional ASPD + 1. Class : Card Compound on: Weapon Weight :+ 1. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4466) Beholder Master Card Ranged Class: Card Compounds On: Weapon Weight: 1 Attack DamaRange + 3%. If compounded ton a bow, at If upgrade level is +10 refine or higher crants ASPD, Aspd + 1, at. If upgrade level is +14 refine or higher grants an, additional ASPD + 1. Class : Card Compound on: Weapon Weight :+ 1. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4467) Heavy Metaling Card STR + 2. If equipped by a mClass: Card Compounds On: Shoes Weight: 1 Str + 2 Merchant job, iBonus Increases cthe damage of Cart rRevolution damage by 50%, but i. Increases itsthe SP cost by 12. Class : Card Compound on: Shoes Weight :of Cart Revolution by 12. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4468) Dark Pinguicula Card ATK + 10. When killing a monster, aClass: Card Compounds On: Headgear Weight: 1 Atk + 10 Adds a chance to have a pof gaining Poison Herb Nerium, Poisonous h Herb Rantana, Poison Herb drop. Class : Card Compound Makulata, Poison Herb Seratum, Poison Herb Amoena, or Poison: Headgear Weight : 1rb Scopolia when a monster is killed. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4469) Naga Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage on Fish type monsterrace targets by 10%. Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4470) Nepenthes Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage on Plant type monsterrace targets by 10%. Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4471) Draco Egg Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage on Dragon type monsterrace targets by 10%. Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4472) Bradium Golem Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage on Brute type monsterrace targets by 10%. Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4473) Ancient Tree Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage on Undead type monsterrace targets by 10%. Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4474) Zakudam Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage on Demi-Human type monsterrace targets by 10%. Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4475) Cobalt Mineral Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage on Formless type monsterrace targets by 10%. Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4476) Pinguicula Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage on Insect type monsterrace targets by 10%. Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4477) Hell Apocalypse Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage on Demon type monsterrace targets by 10%. Class : Card Compound on: Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4505) Scaraba Card MATK + 20, MSP - 1%. Class : Card Compound on s On: Accessory Weight : 1 Max SP - 1% Matk + 20 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4508) Gold Scaraba Card ATK + 20, MHP - 1%. Class : Card Compound on s On: Accessory Weight :: 1 Max HP - 1% Atk + 20 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4513) Angra Mantis Card Class: Card Compounds On: Headgear Weight: 1 Increase Cs critical damage on targets by 2%. If Thief clBonus Increases, Increaseitical damage on targets by an additionally 1% per 2 refine. Class : Card Cupgrade levels of the compound on : Headgear Weight : 1ed item. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4514) Pom Spider Card Increases damage against undead monsters by 20%. Class : Card Location Compounds On: Weapon Weight : 1 20% addtionIncreases physical damage to immortal monster. Class : Card Location : Weapon Weight : 1on Undead property targets by 20%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4515) Alnold Card Class: Card Compounds On: Shield Weight: 1 Reduces damage taken from Plant typrace enemies by 30%. Set Bonus Alnold Card Happy Shield [1] Increases : Card Compound on : ¹æÆÐ00 Weight : 1the experience given from Plant race monsters by 5%. If Happy Shield [1] upgrade level is +6 or higher, Increases the experience given from Plant race monsters by an additional 5%. If Happy Shield [1] upgrade level is +8 or higher, Increases the experience given from Plant race monsters by an additional 5%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4516) Comodo Card DEF + 50, FLEE - 25. Class : Card Compound on s On: Armor Weight : 1 Def + 50 Flee - 25 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4518) Banaspaty Card Physical and Ranged AttackClass: Card Compounds On: Weapon Weight: 1 Adds have a chance of inflicting the burning status to enemies. Class : Card Compound on : Weapon Weight : 1Burn on the target when performing a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4519) Butoijo Card Increases damage against angel type monsters by 20%. Class : Card Location Compounds On: Weapon Weight : 1 20% additionIncreases physical damage to aon Angel typrace of monster Class : Card Location : Weapon Weight : 1gets by 20%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4520) Leak Card STR + 3. Chance of causing Confusion on target enemy when hit by magic damage. Class : Card Location : ClothesCompounds On: Garment Weight : 1 STRtr + 3. cast panic to enemy Adds a chance of inflicting Chaos on the attacker when receiving a physical or and magic attck Class : Card Location : Clothes Weight : 1tack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4521) Sedora Card Increase critical attacks by 15%. Class : Card Compound on s On: Weapon Weight :: 1 Increases critical damage on targets by 15%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4523) Pot Dofle Card Changes armor to water property.lass: Card Compounds On: Armor Weight: 1 Reduces damage taken from Fish type monsterrace enemies by 10%. Class : Card Location : armor Weight : 1 The armor type is changed to watWhen compounded, the item's proper type. 10% damage d becreased from seafood. Class : Card Location : armor Weight : 1Water. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4525) Kraken Card FLEEClass: Card Compounds On: Garment Weight: 1 Flee + 10. Enables usage ofLevel 1 Hide land Level 1 & Raid level 1. CSightless Mind. Adds a chance of causinflicting Bleeding effec on the target when using Raid. Class : Card Location : Upper WeSight : 1 FLEE + 10. [Hiding] 1Lv, [Surprise attack] 1Lv available to use. [Surprise attack] make enemy to bleess Mind. Class : Card Location : Upper Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4526) OdWeird Coelacanth Card MaxSP + 5%, MDEF + 50. Class : Card Location : aCompounds On: Armor Weight : 1 Max SP + 5%, MDEF Mdef + 50. Class : Card Location : armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4527) BlacDark Coelacanth Card MaxHP + 10%, DEF + 100. Class : Card Location : aCompounds On: Armor Weight : 1 Max HP + 10%, DEF Def + 100. Class : Card Location : armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4530) Siorava Card LUK + 2 If used by merchant types, each 3 refine adds LUK + 1 Class : Card Location Compounds On: Headgear Weight : 1 LUKuk + 2, per 3 refineLUK Merchant Bonus Additional Luk + 1 for merchant class Class : Card Location : Headgear Weight : 1per 3 upgrade levels of the compounded item. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4531) Red Eruma Card Magic attacks haveClass: Card Compounds On: Weapon Weight: 1 Adds a chance of inflicting cCurse status to enemies. Class : Card Compound on : Weapon Weight : 1on the target when performing a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4532) Wild Rider Card AGI + 1. When dealing physical damage there is a high chance to cast Agi Up Lv1 on yourself. Class : Card Location : sCompounds On: Shoes Weight : 1 AGIgi + 1. cast agility i Adds a chance of casting Level 1 Increase 1lv for himself. Class : Card Location : shoes Weight : 1Agility on the user when performing a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4533) Mini Octopus Card When dealing magic damage there's a chance to cause blind status. Class : Card Location Compounds On: Weapon Weight : 1 cast black when magic attack Class : Card Location : Weapon Weight : 1Adds a chance of inflicting Blind on the target when performing a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4534) Giant Octopus Card MaxHP + 12%. Enables usage of Waterball Lv 5. Class : Card Location : aCompounds On: Armor Weight : 1 Max HP + 12%. [waterball] 5Lv available. Class : Card Location : armor Weight : 1 Enables Level 5 Waterball. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4557) Weakened Fenrir Card MATK +25. Class : Card Compound os On: Helmadgear Weight : 1 Matk + 25 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4559) Lord Morocc Card ASPD + 1 MSP - 10% Class : Card Location Compounds On: Shoes Weight : 1 Aspd + 1 Max SP - 10% ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4560) Clown Card Class: Card Compounds On: Armor Weight: 1 Flee + 20 Additional Flee + 20, if the user's base Vit is 110 or higher. Enables Level 10 Magic Strings, (if equipped withthe user has a Musical Instrument/Whip). FLEE +20. If VIT 110 or greater, additional FLEE +20. Class: Card Compound on: Armor Weight: 1 equipped. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4561) Professor Card Magic attacks from enemies create aClass: Card Compounds On: Armor Weight: 1 Matk + 7% Additional Matk + 7%, if the user's base Dex is 110 or higher. Adds a chance of auto-casting Level 5 Magnetic Earth. MATK +7%. If DEX 110 or greater, additional MATK +7%. Class: Card Compound on: Armor Weight: 1 on the user when receiving a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4562) Champion Card Physical attacks from enemies create aClass: Card Compounds On: Armor Weight: 1 Atk + 7% Additional Atk + 7%, if the user's base Agi is 110 or higher. Adds a chance of auto-casting Level 5 Occult Impaction. ATK +7%. If AGI 110 or greater, additional ATK +7%. Class: Card Compound on: Armor Weight: 1n the attacker when receiving a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4563) Creator Card Physical attacks from enemies creatClass: Card Compounds On: Armor Weight: 1 Crit + 20 Additional Crit + 20, if the user's base Str is 110 or higher. Adds a chance of auto-casting Level 5 Acid Terror. (Requires Acid Bottles.) CRI +20. If STR 110 or greater, additional CRI +20. Class: Card Compound on: Armor Weight: 1 on the attacker when receiving a physical attack, consumes Acid Bottle. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4564) Stalker Card Physical attacks from enemies create aClass: Card Compounds On: Armor Weight: 1 Hit + 20 Additional Hit + 20, if the user's base Luk is 110 or higher. Adds a chance of auto-casting Level 1 Full Divestment. HIT + 20. If LUK 110 or greater, additional HIT +20. Class: Card Compound on: Armor Weight: 1n the attacker when receiving a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4565) Paladin Card Magic attacks from enemies creatClass: Card Compounds On: Armor Weight: 1 Max HP + 10% Additional Max HP + 10%, if the user's base Int is 110 or higher. Adds a chance of auto-casting Level 10 Grand Cross. MHP + 10%. If INT 110 or greater, additional MHP +10%. Class: Card Compound on: Armor Weight: 1 on the user when receiving a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4566) Gypsy Card Class: Card Compounds On: Armor Weight: 1 Flee + 20 Additional Flee + 20, if the user's base Vit is 110 or higher. Enables Level 10 Lady Luck, (if equipped withthe user has a Musical Instrument/Whip). FLEE +20. If VIT 110 or greater, additional FLEE +20. Class: Card Compound on: Armor Weight: 1 equipped. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4567) Alphoccio Card FLEE +10. (For Bard classes) MHP +10%, MSP +5%. Class: Card Compound os On: Garment Weight: 1 Flee + 10 Bard Bonus Max HP +10% Max SP +5% ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4569) Chen Card FLEEClass: Card Compounds On: Garment Weight: 1 Flee + 10. Enables Level 2 Summon Spirit Sphere. Class: Card Compound on: Garment Weight: 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4570) Flamel Card FLEEClass: Card Compounds On: Garment Weight: 1 Flee + 10. Increases the recovery rate of Condensed Red/ Potion, Condensed Yellow/ Potion, and Condensed White Potions effectiveness + consumables by 200%. Class: Card Compound on: Garment Weight: 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4571) Gertie Card FLEE +10. Enables Level 1 Close Confine. Class: Card Compound os On: Garment Weight: 1 Flee + 10 Enables Level 1 Close Confine. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4572) Randel Card FLEE +10. Enables Level 3 Guard. Class: Card Compound os On: Garment Weight: 1 Flee + 10 Enables Level 3 Guard. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4573) Trentini Card FLEE +10. (For Dancer classes) MHP +10%, MSP +5%. Class: Card Compound os On: Garment Weight: 1 Flee + 10 Dancer Bonus Max HP + 10% Max SP + 5% ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4574) Daehyon Card One/two-handed Swords ATK +100. Class: Card Compound os On: Weapon Weight: 1 Atk + 100, if compounded to One-Handed or Two-Handed Sword. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4575) Soheon Card ATKClass: Card Compounds On: Weapon Weight: 1 Atk + 10. (For Daggers) ASPD +1 when U Aspd + 1, if compounded to upgraded to level +10 and above, additional ASPD +1 when Uor higher Dagger. If Dagger upgraded to level is +14 and above. Class: Card Compound on: Weapon Weight:or higher, additional Aspd + 1. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4576) Gioia Card Wind/Ghost MagicClass: Card Compounds On: Garment Weight: 1 Increases the damage +100%. All elemental resisof Wind and Ghost property magical attancks on targets -3by 100%. Class: Card Compound on: Garment Weight: 1Increases damage taken from all property attacks by 30%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4577) Elvira Card Wind/Ghost Magic damage +20%. Class: Card Compound os On: Accessory Weight: 1 Increases the damage of Wind and Ghost property magical attacks on targets by 20%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4578) Pyuriel Card Class: Card Compounds On: Weapon Weight: 1 Increases critical damage +on targets by 30%. DIncreases damage taken from all monster types +10%. Class: Card Compound on: Weapon Weight:race enemies by 10%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4579) Lora Card (ForClass: Card Compounds On: Weapon Weight: 1 If compounded to a Maces) ATK, Atk + 20, CRI Crit + 10. Additional ATKtk +1/CRI +1 depending on the Uand Crit + 1 per upgrade levels. Class: Card Compound on: Weapon Weight: 1 of the Mace. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4580) Kades Card Fire/Class: Card Compounds On: Garment Weight: 1 Reduces damage taken from Water/, Earth/, Fire, Wind/, Shadow/, and Undead Resistances +property attacks by 50%. Ghost/HolyIncreases damage taken from enemies +100%. Class: Card Compound on: Garment Weight:Holy and Ghost property attacks by 100%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4584) Manananggal Card Each attack on enemies restores 1 SP. MSP -1%. Class: Card Compound os On: Weapon Weight: 1 Max SP - 1% Restores 1 SP to the user when performing a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4585) Mangkukulam Card MaxSP +10% Each kill consumes 666 of your HP. Class: Card Compound os On: Armor Weight: 1 Max SP + 10% Drains 666 HP from the user when a monster is killed by a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4587) Tiyanak Card +12 Critical damage on Human/Animal/Fish monsters. Class: Card Compound os On: Accessory Weight: 1 Crit + 12 on Demi-Human, Brute and Fish race targets. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4588) Wakwak Card ATK +5 every 10 pure STR. Class: Card Compound os On: Garment Weight: 1 Atk + 5 for every 10 base Str. Set Bonus Wakwak Card Wakwak Manteau Disables the following effects of Wakwak Card, Atk + 5 for every 10 base Str. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4589) Jejeling Card MHP +200 every 10 pure VIT. Class: Card Compound os On: Garment Weight: 1 Max HP + 200 for every 10 base Vit. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4590) Bangungot Card INT + 4. Magic attacks from enemies create a highClass: Card Compounds On: Armor Weight: 1 Int + 4 Adds a chance of inflicasting Sleep on enemiesany target within a 23x-23 cell area around you. Class: Card Compound on: Armor Weight: 1s of the user when receiving a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4591) Bakonawa Card STR + 4. Physical attacks from enemies createClass: Card Compounds On: Armor Weight: 1 Str + 4 Adds a high chance of inflicasting Bleeding on enemiesany target within a 23x-23 cell area around you. Class: Card Compound on: Armor Weight: 1s of the user when receiving a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4592) Buwaya Card VIT + 4. Magic attacks from enemies createClass: Card Compounds On: Armor Weight: 1 Vit + 4 Adds a high chance of inflicasting PetrificatiStone on enemiesany target within a 23x-23 cell area around you. Class: Card Compound on: Armor Weight: 1s of the user when receiving a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4593) Menblatt Card Long-ranged Attack Strength +1% for every 10 pure DEX. Class: Card Compound os On: Garment Weight: 1 Attack Range + 1% for every 10 base Dex. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4594) Petal Card Critical damage +2% for every 10 pure LUK. Class: Card Compound os On: Garment Weight: 1 Increases critical damage on targets by 2% for every 10 base Luk. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4595) Cenere Card Bonus on Attack Speed for every 10 pure AGI. (-2% post-attack delay) Class: Card Compound os On: Garment Weight: 1 Aspd + 2% for every 10 base Agi. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4596) Antique Book Card MATK +5 every 10 pure INT. Class: Card Compound os On: Garment Weight: 1 Matk + 5 for every 10 base Int. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4601) Amdarais Card ATKClass: Card Compounds On: Armor Weight: 1 Atk + 15%, MATK Matk + 15%. - Drains 666 HP and -66 SP from the user every 4 seconds. -6,Drains 6666 HP and -666 HP wSP from then unequipped. Class: Card Cser when the compound on: Armor Weight: 1ed item is unequipped. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4603) Corruption Root Card ATK +20. Melee Physical attacks create a hClass: Card Compounds On: Weapon Weight: 1 Atk + 20 Adds a chance of casting Petriflicationg Curse, Sleep, and CursStone on all monstersny target within a 5x-5 cell area around you. Class: Card Compound on: Weapon Weight: 1s of the user when receiving a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4605) Undead Knight Mof Agony Card Class: Card Compounds On: Armor Weight: 1 Max HP - 44% If a Melee PRestores 200 HP to the user when a monster is killed by a physical attack finish, Restores a monster, HP +200. (An additional 10 HP +10 every Uto the user per upgrade level) -4,444 HP w of then compounequipped. Neutral Resistance +20%, FLEE +20,ded item. Drains 4444 HP -100 and SP -6 every 6 sefrom the user when the compounds when ed item is unequipped with . Set Bonus Undead Knight (F)of Agony Card. Class: Undead Knight of Grudge Card Compound on: Armor Weight:Flee + 20 Reduces damage taken from Neutral property attacks by 20%. Drains 100 HP and 6 SP from the user every 6 seconds. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4606) Undead Knight Fof Grudge Card Class: Card Compounds On: Garment Weight: 1 Max SP - 44%. If a Melee PRestores 20 SP to the user when a monster is killed by a physical attack finish, Restores a monster, SP +20. (An additional 1 SP +1 every 2 Uto the user per 2 upgrade levels) SP -444 w of then compounequipped. Neutral Resistance +20%, FLEE +20, HP -100, andded item. Drains 444 SP -6 every 6 sefrom the user when the compounds when ed item is unequipped with . Set Bonus Undead Knight of Agony Card Undead Knight (M)of Grudge Card. Class: Card Compound on: Garment Weight: 1 Flee + 20 Reduces damage taken from Neutral property attacks by 20%. Drains 100 HP and 6 SP from the user every 6 seconds. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4607) Faithful Manager Card ATK +5, MATK +5. (For Books) ATK + 20 and MATK + 20 when UClass: Card Compounds On: Weapon Weight: 1 Atk + 5 Matk + 5 If compounded to a Book, If upgraded to level is +10 and above. ATKor higher, Atk + 20, MATK and Matk + 20 when U. If upgraded to level is +14 and above. Class: Card Compound on: Weapon Weight: 1or higher, additional Atk + 20 and Matk + 20. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4625) Time Holder Card MATKClass: Card Compounds On: Weapon Weight: 1 Matk + 20%. Increases the SP consumption of skills by 10%. Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4626) Big Ben Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage againston Formless and Demon race targets by 5%. When equipped with a shield compounded to Set Bonus Big Ben Card Neo Punk Card: ignores 50% of Reduces damage taken from Formless and Demon race enemies by an additional 5%. Bypaster's M50% of hard magic Ddefense Rate. Claof Formless : Card Compound Demon : Weapon Weight : 1race targets when performing a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4627) Big Bell Card Class: Card Compounds On: Weapon Weight: 1 Increases physical damage againston Formless and Demon race targets by 10%. When equipped with a shield compounded to Set Bonus Big Bell Card Neo Punk Card: ignores 50% of Reduces damage taken from Formless and Demon monster's Defense Rate. Clrace enemies by an additional 5%. Bypass : Card Compou50% of hard defense of Formless and Demon : Weapon Weight : 1race targets when performing a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4628) Neo Punk Card Class: Card Compounds On: Shield Weight: 1 Reduces damage taken from Formless and Demon race enemies by 20%. When equipped with a weapon compounded to Set Bonus Big Ben Card: further r Neo Punk Card Reduces damage taken from Formless and Demon race enemies by an additional 5%. When equipped with aBypass 50% of hard magic defense of Formless and Demon race targets wheapon compounded to performing a magical attack. Set Bonus Big Bell Card: further r Neo Punk Card Reduces damage taken from Formless and Demon race enemies by an additional 5%. ClBypass : Card Compou50% of hard defense of Formless and Demon : Shield Weight : 1race targets when performing a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4629) Arc Elder Card Class: Card Compounds On: Garment Weight: 1 Reduces damage taken from Neutral property attacks by 15%. Increases the damage of Earth property magical attacks on targets by 3% per upgrade level of the compounded item. Set Bonus Arc Elder Card Time Keeper Card Reduces damage taken from Neutral property attacks by an additional 5%. Adds an additional chance of inflicting Curse on any target within 11-11 cells of the user when receiving a physical or a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4630) Timer Keeper Card HClass: Card Compounds On: Shoes Weight: 1 Adds a chance of inflicting the Curse status ton all enemy target within 11x11 around-11 cells of the wearuser when attack. When equipped with a garment compounded with receiving a physical or a magical attack. Set Bonus Arc Elder Card: the chan Time Keeper Card Reduce is further increased. Class : Card Compound on : Footwear Weight : 1damage taken from Neutral property attacks by an additional 5%. Adds an additional chance of inflicting Curse on any target within 11-11 cells of the user when receiving a physical or a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4631) Owl Viscount Card ASPD +3% Class : Card Compound on s On: Accessory Weight :: 1 Aspd + 3% Set Bonus Owl Viscount Card Owl Marquees Card Adds a chance of casting Level 1 Lord of Vermilion on the target when performing a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4632) Owl Marquees Card Class: Card Compounds On: Accessory Weight: 1 Adds a chance of auto casting Level 1 Whirlwind when dealperforming a physical attack. If the user has mastered the skill atWhirlwind is at level 5, Level 5, it Whirlwind will be cast Level 5 instead. When equipped with an accessory compounded to Set Bonus Owl Viscount Card: Owl Marquees Card Adds a chance of auto casting lLevel 1 Lord of Vermilion on the target when dealperforming a physical attack. Class : Card Compound on : Accessory Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4638) Watcher Card Class: Card Compounds On: Armor Weight: 1 Atk + 30 Drains 5 SP from the user when performreceiving a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4653) Nightmare Arclouse Card Class: Card Compounds On: Shield Weight: 1 Reduces damage taken from Brute and Undead monsterrace enemies by 20% Class :. Set Bonus Nightmare Arclouse Card Nightmare Mimic Card CReduces damage taken from Brute and Undead race enemies by an additional 5%. Bypass 50% of hard magic defense of Brute and on : Shield Weight : 1Undead race targets when performing a magical attack. Set Bonus Nightmare Arclouse Card Nightmare Minorous Card Reduces damage taken from Brute and Undead race enemies by an additional 5%. Bypass 50% of hard defense of Brute and Undead race targets when performing a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4654) Nightmare Mimic Card Class: Card Compounds On: Weapon Weight: 1 Increases magical damage againston Brute and Undead monster by 5% When equipped with equip compounded with race targets 5%. Set Bonus Nightmare Arclouse Card Nightmare Mimic Card Reduces damage taken from Brute and Undead monsterrace enemies by an additional 5% Ignore. Bypass 50% of hard magic defense of Brute and Undead monsters Class : Card Compound on : Weapon Weight : 1race targets when performing a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4655) Nightmare Minorous Card Class: Card Compounds On: Weapon Weight: 1 Increases physical damage againston Brute and Undead monsterrace targets by 10% When equipped with equip compounded with . Set Bonus Nightmare Arclouse Card Nightmare Arclouse cMinorous Card Reduces damage taken from Brute and Undead monsterrace enemies by an additional 5% Ignore. Bypass 50% physicalof hard defense of Brute and Undead monsters Class : Card Compound on : Weapon Weight : 1race targets when performing a physical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4656) Nightmare Mummy Card When physically and magically attacked, Class: Card Compounds On: Shoes Weight: 1 Adds a chance to causeof inflicting Sleep ton allny targets o within 11x-11 cells. When equipped with equip compounded with of the user when receiving a physical or a magical attack. Set Bonus Nightmare Mummy Card Nightmare Ancient Mummy cCard Increase theReduces damage taken from Neutral probabilityperty attacks by an additional 5%. Adds an additional chance of causinflicting Sleep Class : Card Compound on : Footwear Weight : 1 on any target within 11-11 cells of the user when receiving a physical or a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4657) Nightmare Ancient Mummy Card Class: Card Compounds On: Garment Weight: 1 Reduces damage taken from Neutral property attacks by 15% Every refin. Increases the damage of garment increaseFire property magical Fire damaattacks on targets by 3% When equipped wi per upgrade level of th equip compounded with em. Set Bonus Nightmare Mummy cCard Increase resistanNightmare Ancient Mummy Card Reduces damagainste taken from Neutral property attacks by an additional 5% Class : Card Compound. Adds an additional chance of inflicting Sleep on : Garment Weight : 1any target within 11-11 cells of the user when receiving a physical or a magical attack. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4658) Nightmare Verit Card MATKClass: Card Compounds On: Shoes Weight: 1 Matk + 5% When refined to +7, increase magical damage inflicted by 3% When refined to +9, increase magical damage inflicted by 2% Class : Card Compound on : Footwear Weight : 1If upgrade level is +7 or higher, additional Matk + 3%. If upgrade level is +9 or higher, additional Matk + 2%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4697) Charleston Card Class: Card Compounds On: Weapon Weight: 1 Max SP - 300. Each short ranged P Adds a chance of damaging the target's armor when performing a physical attack has a high chance of destroying an enemy's armor. Equip with . Set Bonus Charleston Card Kick Step Card, no consumes Madogear energy. Class : Card Compound on : Weapon Weight : 1will no longer consume Magic Gear Fuel. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4698) Step Card Increase 30% of [Axe Boomerang] damage.Class: Card Compounds On: Weapon Weight: 1 Increase additional 30%s the damage of [Axe Boomerang] damage if weapon ha by 30%. If upgrade level of the compounded item is +10 refined or higher. Cl, Increases : Card Compound on : Weapon Weight : 1the damage of Axe Boomerang by an additional 30%. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4699) Rock Step Card Class: Card Compounds On: Weapon Weight: 1 Increases the 20%damage of [Arm Cannon] damage. Increase additional 20% by 20%. If upgrade level of the compounded item is +10 or higher, Increases the damage of [Arm Cannon] damage if weapon has + 10 refined or higher. Equip with by an additional 20%. Set Bonus Rock Step Card Kick Step Card, no consumes Madogear energy. Class : Card Compound on : Weapon Weight : 1will no longer consume Magic Gear Fuel. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (5267) Costume: Sakkat The stylish Hat of the Eastern warrior. East Costume Set : Costume Sakkat Costume Dark Blindfold, Costume Angry Mouth Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (5451) Costume: Gold Dragonhelm Gold Dragonhelm is specially constructed to offer the utmost in protection and offense against Dragon Type Monsters. The Gold Dragonhelm is the epitome of Dragonhelm technology, making it a wonderful showpiece, as such it is a Costume item. Available by quest until February 7, 2012 in celebration of the Year of the Dragon. 12% tolerance toClass: Costume Position: Upper Weight: 0 Requires Level: 1 Usable By: All Jobs Reduces damage taken from Dragon Rrace monsters 8%enemies by 12%. Increases physical damage ton Dragon Rrace monsters 5% bonus XP when fightingtargets by 8%. Increases the experience given from Dragons. Cannot be upgraded Class : Costume Headgear Location : Upper Defense: 0 Weight : 0 Required Level : 1 Jobs: Allce monsters by 5%. ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (6187) Blank Card This card appears to be defective because it's blank! The manufacturer may have forgotten to put in it's stats or it may be someone's cruel joke. Bring this to the Kafra Staff in the Kafra Headquarters in Aldebaran. _Class: Generic Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (18730) Criatura Academy Hat [1] aA beginner's hat for newbie adventurers. Also known as a chick cap. MHP + 15, MSP + 5. Class : Headgear Defense : 2 LocaPosition : Upper Defense: 2 Weight : 20 Requireds Level : 1 Jobs Usable By: All Jobs Max HP + 15 Max SP + 5 Set Bonus Criatura Academy Hat [1] Novice Poring Card Atk + 5 Matk + 5 ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Weight : 20 Required Level : 1 Id: (19502) Costume: Goggles A pair of goggles designed for pilots in order to reduce vision impairment when traveling at very high speeds. Grants 30% extra EXP per monster kill Class : Costume LocaPosition : Upper Defense Weight: 0 Weight : 0 JobsRequires Level: 1 Usable By: All Jobs Increases the experience given from monsters by 30%. ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19507) Costume: Shining Sun A brightly shining sun that floats above your head. This item is account bound Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19509) Costume: Butterfly Ears Have the appearance of wearing the wings of a butterfly as your ears with this accessory. Class : Costume LocaPosition: Middle Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19510) Costume: Bolt Ears You can look like you just rolled off the assembly line with these bolt-on ear accessories. Class : Costume LocaPosition: Middle Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19513) Costume: Chicken Beak A simple bird beak. Wearing this won't make you less fearful of things. Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to add enchantments to it. Class : Lower LocaCostume Position: UppLower Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19514) Costume: Old Timey Mustache A neatly trimmed mustache reminiscent of the style worn by an 'Old Timey' actor from the past. Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to add enchantments to it. Class : Costume LocaPosition: UppLower Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19515) Costume: Yellow Hat A simple yellow hat with a long feather in it. Fashionistas wear it to the side lest they be shunned. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19516) Costume: Singing Bird A newly hatched baby bird chirps it's tunes on a twig of dreams. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19517) Costume: Rooster's Comb A roosters dignified comb. But don't be fooled while wearing this or the yolk's on you! Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19518) Costume: Rainbow Share your happiness with others with this brightly colored rainbow. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19519) Costume: Lightning Cloud A dark thunder cloud that rivals the bolts created by Thor... well maybe not. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19520) Costume: Rain Cloud When it rains it pours. Especially when it's only raining above your head. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19521) Costume: Old Timey Derby A circular shaped bowler hat reminiscent of the style worn by an 'Old Timey' actor from the past. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19522) Costume: Mini Crown A mini red crown affixed to a headband and worn off to the side. Though not a true symbol of royalty, this crown does have a regal air about it. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19525) Costume: Jack be Dandy A pair of glasses that are worn on the head for a more charming appearance, instead of vision related purposes. Class : Costume Defense : 0 LocaPosition : Upper Weight: 0 Requires Level: 0 Jobs1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19526) Costume: Helm A lightweight replica of the famous warrior's helmet, the latest in Rune-Midgards fashion. It won't really protect you from anything. Class: Costume Position: Upper Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19527) Costume: Spiky Band A headband with two dangerously fashionable spikes. Class : Costume Defense : 0 LocaPosition : Upper Weight : 0 Requireds Level : 1 JobsUsable By: All Except NoviceJobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19528) Costume: Iron Cain Specialized face armor that protects the jaw and teeth in battle. Class : Headgear Defense : 0 LocaCostume Position : Lower Weight: 0 Requires Level: 301 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19529) Costume: Angel Wing A headband adorned with what appears to be the wings of an angel. Class : Costume Defense : 0 LocaPosition : Upper Weight: 0 Requires Level: 0 Jobs1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19537) Costume Gryphon Hat ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19538) Costume: Full Moon Bright full moon which is the biggest on the 15th of August. HClass: Costume Position: Upper Weight: 0 Requires Level: 1 Usable By: All Jobs Adds a chance of addbuffing +50 Atk or +50 Matk whilethe user for 5 seconds when performing a physically attacking or a magically attacking for 5 seconds.; Atk + 50 Matk + 50 The item's effect does not work durare disabled ing War of Emperium Class : Costume Location : Upper Weight : 0 Required Level : 1 Job : All jobsoE environment. ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19542) Costume: Devil Whisper You can get strong power if you resist its sweetness! Class : Costume LocaPosition : Mid dle Weight : 0 Required LV s Level: 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19545) Costume: Boy's Cap A black cap that is usually worn by boys attending schools that require uniforms. Grants 30% extra EXP per monster kill Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 20 Jobs 100 Usable By: All Lousy black hat for school kids. Cl Jobs Increases : Costume Location : Upper Weight : 10 Required Level : 100 Job : Allthe experience given from monsters by 30%. ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 100 Id: (19546) Costume: Valkyrie Helm A Helm of 'Battle Princess' who serves Odin. Class : Costume LocaPosition : Upper Weight : 10 Requireds Level : 100 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 100 Id: (19547) Costume: Deviruchi Cap Copied hat of Baby Deviruchi. Class : Costume LocaPosition : Upper Weight : 10 Requireds Level : 100 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 100 Id: (19548) Costume: Frog Cap Frog god shaped Hat. Class : Costume LocaPosition : Upper Weight : 10 Requireds Level : 100 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 100 Id: (19549) Costume: Magestic Goat Goat shape helm gives spot light for the user. Class : Costume LocaPosition : Upper Weight : 10 Requireds Level : 100 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 100 Id: (19551) Costume: Elven Ears Modeled after the long ears of a fairy, when worn you can hear fairyies playing in the blue forest. Class : Costume LocaPosition : Middle Weight : 10 Requireds Level : 100 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 100 Id: (19553) Costume: Assassin Mask A dark mask for assassins. Class : Costume LocaPosition : Low er Weight : 10 Requireds Level : 100 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 100 Id: (19554) Costume: Hahoe Mask A smily face mask eastern style, sculpted carefully. Makes you feel like home. Class : Costume LocaPosition : Middle, Low er Weight : 10 Requireds Level : 100 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 100 Id: (19555) Costume: Crescent Helm A solid hat decorated very colorful, which was from the far east. Class : Costume LocaPosition : Upper, Mid dle Weight : 0 Required LV s Level: 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19556) Costume: Kabuki Mask A traditional artistic mask from a far eastern country. Class : Costume LocaPosition : Upper, Middle, Lower Weight : 0 Required LV s Level: 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19566) Costume: Samurai Mask A Samurai mask to protect its neck. Class : Costume Defense : 0 Loca Position : Lower Weight : 0 Required LV s Level: 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19573) Costume: Heart Wing Hairband a girlish hairband that has small heart and lace. Class : Clothes locaostume Position : Upper Weight : 0 Requires Lv evel: 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19574) Costume: Lord of Death it looks fromModeled after a headgear which was owned by the master of deat Type h. Class: Costume Equipment Loca Position : Upper-mid , Middle Weight : 0 Requireds Level : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19577) Costume: 10th Anniversary Poring Hat A Poring hat made to celebrate Ragnarok Online's 10th anniversary. Class : Costume LocaPosition : Upper Weight : 10 Requireds Level : 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19580) Costume: Sphinx Helm The ornamental version of long dead Pharaoh Amset-Ra's headdress. It is lightweight and can be worn over your existing hat- For decorative use. Class : Costume LocaPosition: Upper &, Lower Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19581) Costume: Adventurer's Hat The lucky, well-worn hat of former adventurer Mort Whimsey. Class : Costume LocaPosition: Upper & Lower Defense : 0, Middle Weight : 0 Requireds Level : 30 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 30 Id: (19582) Costume: Cowboy Hat The fancy Cowboy hat of the western Cowboy. Part of the Western Costume Set, obtainable from the GoC Clash East West Costume Box. West Costume Set : Costume Cowboy Hat Costume Zorro Mask, C Postume Dagger in Mouth Untradable Class : Costume Location: Upper Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19583) Costume: Zorro Mask The mysterious mask of the roguish hero. Part of the Western Costume Set, obtainable from the GoC Clash East West Costume Box. West Costume Set : Costume Cowboy Hat Costume Zorro Mask, C Postume Dagger in Mouth Class : Costume Location: Middle Defense : 0 Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19587) Costume: King Poring Hat The Master of all porings, the King Poring's hat. Class : Costume Defense : 0 LocaPosition : Upper Weight : 10 Requireds Level : 1 Job Usable By: All jJobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19600) Costume: Drooping Kiehl Doll A cute doll of a drooping Kiehl from the Robot Factory. Created by Allysia Class : Headgear Defense : 0 LocaCostume Position : Upper Weight : 40 Requireds Level: 1 Usable By: 30 All Jobs : Concept by Allysia. ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19601) Costume: Drooping Aliot Doll A cute doll of a drooping Aliot from the Robot Factory. Created by Allysia Class : Headgear Defense : 0 LocaCostume Position : Upper Weight : 10 Requireds Level : 1 Usable By: All Jobs : Concept by Allysia. ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19607) Costume: Love Chick Hat The power of love made change to this chick. Need delicate care. Class : Costume Def : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19616) Costume: Wickebine's Black Cat Ears Wickebine's black cat ears. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 20 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 20 Id: (19617) Costume: Puppy Headband A cute headband that looks just like a pair of adorable puppy ears. Class : Costume LocaPosition : Upper Weight : 0 Requireds Level : 20 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 20 Id: (19619) Costume: Corsair A flamboyant hat worn only by the strongest of pirates. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 20 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 20 Id: (19621) Costume: Evil Wing Ears ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19622) Costume: Crescent Hairpin ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19623) Costume: Bijofnil Wings A hat made to honor Bijofnil, the legendary bird that lives above the Yggdrasil tree. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 20 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 20 Id: (19624) Costume: Blank Eyes A special item that makes its wearer look absent-minded. Class : Costume LocaPosition : Middle Weight : 0 Requireds Level : 20 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 20 Id: (19625) Costume: Bunny Band A hairband that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck. Class : Costume LocaPosition : Upper Weight : 0 Requireds Level : 20 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 20 Id: (19627) Costume: Satellite Hairband Stay in tuned with the universe with this orbital headpiece Grants 30% extra EXP per monster kill. Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 20 Jobs 1 Usable By: All Jobs Increases the experience given from monsters by 30%. ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19629) Costume: Tiara A jeweled coronet said to grant the wisdom of an ancient queen that had worn it. Grants 30% extra EXP per monster kill Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 20 Jobs 1 Usable By: All Jobs Increases the experience given from monsters by 30%. ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19630) Costume: Crown A crown adorned with gorgeous jewels that is said to be worn by a wise, ancient king who will grant his wisdom to the wearer. Grants 30% extra EXP per monster kill Class : Costume LocaPosition: Upper Defense : 0 Weight : 0 Requireds Level : 20 Jobs 1 Usable By: All Jobs Increases the experience given from monsters by 30%. ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19636) Costume: Rudolf's Nose You can make people laugh by wearing this oversized red nose Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to add enchantments to it. Class : Costume LocaPosition : Bottom Lower Weight : 0 Required Lv. s Level: 1 Job Usable By: All jJobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19649) Costume: White Kitten Ears A white kitten looking cute hair lace. Class : Costume Def : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19659) Costume: Brown Beanie A woolly hat made for warming heads, but it seems that some people wear it for fashion. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Requires Level. : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19660) Costume: Coppola's Hat Marco's favorite hat. Inside you can find a short phrase Andrea had written, 'His memories to you...'. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Requires Level. : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19661) Costume: Sweet Bonnet A sweet bonnet. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Requires Level. : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19677) Costume: Soulless Wing A mysterious ring floating above your head. It feels like that you don't have a soul?! Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19678) Costume: Bell Ribbon A cute ribbon with small bells. The bells seem to jingle. Class : Costume LocaPosition : Upper Weight : 0 Required LV s Level: 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19679) Costume: Round Blank Eyes J White round eyes make youA special item that makes its wearer look innocent aabsent-mind cuted. Class : Costume Defense : 0 Loca Position : Middle Weight : 0 Required LV s Level: 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19680) Costume: Tongue Mask A funny mask that children love to put on. Class : Costume Defense : 0 Loca Position : Middle, Lower Weight : 0 Required LV s Level: 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19681) Costume: Silver Tiara A silver shining hair accessory with a star at the center. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19682) Costume: Santa Poring Hat A cute santa poring is tumbling on your head! Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19684) Costume: Happy Wig A funky afro wig! The warmer your head, the warmer your heart. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19685) Costume: Santa Poring Hat A cute hat made from a hopping Poring wearing a Santa's Hat. Class : Costume Defense : 0 LocaPosition : Upper Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19688) Costume: Katusa A hairband decorated with small flowers. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19689) Costume: Ati Atihan A grand, magnificent-looking headgear that is made of rings of various attributes. Class : HeadGear Defense : 0 LocaCostume Position : Upper, Middle, Lower Weight : 0 Requireds Level : 1 Job : All A grand, magnificent-looking headgear that is made of rings of various attributes. Class : HeadGear Defense : 0 Location : UpperMiddleLower Weight : 0 Required LeveUsable By: All : 1 Job : Alls ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19690) Costume: Dark Snake Lord Hat Dark Snake Lord's hat that affects an air of authority. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Requireds Level : 1 Job : All Dark Snake Lord's hat that affects an air of authority. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LeveUsable By: All : 1 Job : Alls ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19691) Costume: Blue Ribbon The symbol of an honor student! Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19693) Costume: Triple Poring Hat A hat which seems to stack a few of the most popular monster, Poring. Are they Angeling at the bottom, Masterling in the middle, Poring at the top? Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19896) Costume: P pRO 10th Cap A headgear to commemorate pRO's 10th Anniversary! Happy 10th Anniversary pRO! Class : Costume Defense : 0 Loca Position: Upper Weight : 0 Required LV s Level: 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19923) Costume: Dark Age A hat of black feathers made by the power of demons who bless the arrival of the Dark Ages. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19927) Costume: Drooping Gray Kitty This fuzzy costume accurately replicates a cute, lazy kitten. Conveniently fits over your existing hats! Class : Costume Defense : 0 LocaPosition : Upper Weight : 0 Requireds Level : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19930) Costume: Angel Mini Silk Hat Cute hat with angel wings on top! Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Requireds Level : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19955) Costume: Christmas Tree Hat A 'fashionable' Christmas Tree hat. Class : Costume Defense : 0 LocaPosition : Upper Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (19959) Costume: Drooping Argiope Argiope put on top of head. Be careful, sometimes it might move fiercely. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Requires Level. : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20007) Costume Bullock Helm A costume helm made of heavy metal that trembles with every attack. _ TypeClass: Costume Position: Upper Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20034) Costume: Castle Bat Nothing says 'I am the night' better than a flying bat Bring tA castle's bat, follows his masto [Aver De Dosh] in Malangdo at twherever he building location 115 150 to add enchantments to it. Class : Costume LocaPosition : Bottom Lower Weight : 0 Required Lv. s Level: 1 Job Usable By: All jJobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20035) Costume: Miracle Blue Rose A blue rose that can neverdoesn't exist. This is a totaln nature. It is a plant breeder dream to make it to geneticistssuch a perfect blue rose. Class : Costume Defense : 0 Loca Position : Lower Weight : 0 Required LV s Level: 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20036) Costume: Sword Master's Crown A costume equipment that replicated from a crown of a famous swordsman. This can be exchanged with [Designer Heidam] for enchantment stones that are used to enchant other kitcoin costume items. Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to enchant your Kitcoin costume item on slot 1. Class : Costume Defense : 0 LocaPosition : Upper Weight : 0 Required Lv. s Level: 1 Job Usable By: All jJobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20037) Costume: Owlduke Silk Hat A silk hat of Owlduke. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Required LV s Level: 1 Job : all jUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20100) Costume: Volume Feather Hat A costume of the Volumne FHat Item! Wear it with pride. Class: Costume Position: Upper Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20164) Costume: Duneyrr Helm Deer skeleton shaped helm worn by monster Duneyrr. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Requireds Level : 1 Jobs Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20190) Costume: Chicken Hat ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20234) Costume: Baphomet Hat Warm and cozy hat made with top class lamb's wool. HP+15%, SP+15%. 15% magic damage increase to all types of monsters. 2015% Recovery amount increases when drinking milk. These effects will vanish after the event period. Class : Costume LocaPosition : Upper, Middle, Lower Weight : 0 Requires LvL evel: 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20266) Costume: Secret Zipper Odd and secretive zip. Some sort of Rabbit creature was seen from the zip. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> Can be exchanged with costume enchant stone box. Class : Costume Def : 0 Loca Position : Upper Weight : 0 Requireds Level : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20278) Costume: Man's Pride A hat resembles the man's hairdo who always looks for someone to fight with. _ TypeClass: Costume Position: Headgear (Upper) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20281) Costume: Kindergartener's Hat A magical hat which protects kids' head from a pool of radiant summer sunlight. _ TypeClass: Costume Position: Headgear (Upper) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20283) Costume: Overprotector A hat having a story that a father left it to his son. You can feel how much he loved his son from its stout design. _ TypeClass: Costume Position: Headgear (Upper) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20285) Costume: Fluttering Cherry Blossom Petals of cherry blossoms are failling gently. The petals dance beautifully as if they inform you that spring has come. _ This equipment's visual appearance relies on special effects. If /effect is turned OFF the headgear will not be fully displayed. Class: Costume Position: Headgear (Lower) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20293) Costume: Sleeper Hat A hat taken after the monster Sleeper living in Juno fields. _ TypeClass: Costume Position: Headgear (Upper) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20296) Costume: Yoyo Hat A hat modeled after mischievous monkey monster Yoyo. _ TypeClass: Costume Position: Headgear (Upper) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20297) Costume: Cactus Hat A hat taken after Muka of Sograt Desert. _ TypeClass: Costume Position: Headgear (Upper) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20298) Costume: Happy Droopy Lunatic Ear Droopy Lunatic ears. Cutely garnished with clover flower bouquets. _ TypeClass: Costume Position: Headgear (Middle) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20299) Costume: Face Crasher A mask made up with a pie to bury one's head in a party. It makes wearer's face dirty, but the liberally spread cream tastes sweet and delicious. _ TypeClass: Costume Position: Headgear (Middle, Lower) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20300) Costume: Hill Wind Mask A mask resembles a head of Hill Wind inhabiting in Rachel fields. Surprisingly, this complicated expression seems to be popular. _ TypeClass: Costume Position: Headgear (Upper, Middle, Lower) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20301) Costume: Golden Savage Hat A Savage Babe doll dyed with gold. It is a pretty doll but makes you feel hunger when you look at it. _ TypeClass: Costume Position: Headgear (Upper) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20311) Costume: Magical Booster A tool amplifying the wearer's magical ability by controlling brainwave. It also has a voice recognition function and is said to resonate some types of equipment. _ TypeClass: Costume Position: Headgear (Middle) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20313) Costume: Disk In Mouth It feels that a lot of data in CDs flow into the brain through the mouth. _ TypeClass: Costume Position: Headgear (Lower) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20314) Costume: New Wave Sunglasses Sunglasses feel like a futuristic design. _ TypeClass: Costume Position: Headgear (Middle) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20315) Costume: Analyzing Eye An item developed by fusing uncharted technology and magic power of Juperos Ruin. When you wear as if it is overlapped on eyes, an image is projected right in front of the eyes. Its principle is not fully explained yet. _ TypeClass: Costume Position: Headgear (Lower) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20316) Costume: Cherub's Winged Helm A helm features the decorations describe a shield and the wings symbolize a Cerub. Especially, it was designed to suit Royal Guards well. _ TypeAccount Bound Class: Costume Position: Headgear (Upper) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20318) Costume: Charleston's Antenna A costume item resembles a decoration of the robot Charleston's body in Verus. It is said to be an antenna having a receiving function, but the details are unknown. _ TypeClass: Costume Position: Headgear (Middle) Weight: 0 Requireds Level: 1 Required JobUsable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20434) Costume: Drooping Gunslinger This gunslinger doll perches on your head. Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Required Lv. s Level: 1 Job Usable By: All jJobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20458) Costume: Wild Poring Rider Two monsters became a team! To loot your heart! Class: Costume Position: Upper Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20778) Red Lotus Stole [1] A reddish cloak invented by the Magician's Guild to extend the magical power of the wearer. Class: Garment Defense: 8 Weight: 70 Requires Level: 1 Usable By: All Jobs Max SP + 10% Mdef + 3 Reduces the SP cost of skills by 1%. Reduces the SP cost of skills by an additional 2% per 3 upgrade levels of the item. If upgrade level is +10 or higher, Restores 20 SP to the user when a monster is killed by a short-ranged attack. Set Bonus Red Lotus Stole Undead Knight Fof Grudge Card Disables the following effects of Undead Knight Fof Grudge Card, Restores 20 SP to the user when a monster is killed by a short-ranged attack. ====== auto-parsed ====== Itemclass : Garment Defense : 8 Weight : 70 Required Level : 1 Id: (20859) Phreeoni Wings [1] A suit inspired by Phreeoni. You feel like you can fly! Class: Garment Defense: 10 Weight: 30 Requires Level: 100 Usable By: All Jobs Max HP + 10% Hit + 10 If upgrade level is +7 or higher, Additional Hit + 20 If upgrade level is +8 or higher, Additional Hit + 30 If upgrade level is +9 or higher, Additional Hit + 40 If upgrade level is +10 or higher, Additional Hit + 100 Set Bonus Phreeoni Card Phreeoni Wings Perfect Hit + 50 Immune to Stone Curse. ====== auto-parsed ====== Itemclass : Garment Defense : 10 Weight : 30 Required Level : 100 Id: (24024) Breeze Armor (Shadow) Armor An armor worn on top of normal armor for additional DEF. Can be enhance dodging capabilities. Class: Shadow Armor Weight: 0 Requipped alone but needs a set to have any effect. FLEEres Level: 1 Usable By: All Jobs Max HP + 10 per upgrade level of the item. Flee + 5. FLEE + 10, when refined over +7. Class : Shadow Armor Location : Armor Weight : 0 Required Level : 1 Job : All If upgrade level is +7 or higher, Additional Flee + 10 ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24033) Healing Shadow Weapon MATK + 10. When refinedA glove worn to +7, increasenhance healing power by 5%. Class : Shadow Armor Location : Weapon Weight : 0 Requireds Level : 1 Usable By: All Job : Alls Matk + 10 Additional Matk + 1 per upgrade level of the item. If upgrade level is +7 or higher, Increases the recovery rate of recovery skills by 5%. ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24047) Rapid Shadow Pendant (Shadow) It is a Neckless thaA pendant is known for protecting its owner. It brings out the potential from the owner. In to enhancre ase Attack spd.(reduce the delay by 1% after attacking). When Refined byeed. Class: Shadow Pendant Weight: 0 Requires Lev.7, reduce delay after attack by 1% additionally. When Refined by Lv.9, reduce delay after attack by 2% additionally. Class : Shadow Armor Loca: 1 Usable By: All Jobs Max HP + 10 per upgrade level of the item. Aspd + 1% If upgrade level is +7 or higher, Addition : Pendant Weight : 0 Required Lal Aspd + 1% If upgrade level : 1 Job : Allis +9 or higher, Additional Aspd + 2% ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24048) Caster Shadow Pendant (Shadow) Sacred necklaA pendant worn to enhance protecasting the owner. Enspeed. Class: Shadow Pendant Weight: 0 Requires Level: 1 Usables us By: All Jobs Max HP + 10 per's upgrade level of thential ability. Fluctuant Cem. Reduces the variable casting -time of skills by 1%. When refinIf upgrade level is 7, extra Fluctuant C+7 or higher, Reduces the variable casting 1% decrease. When refine level 9, extra Fluctuant Casting 2% decrease. Class : Shadow Armor Location : Pendant Weight : 0 Required Level : 1 Job : Alltime of skills by an additional 1%. If upgrade level is +9 or higher, Reduces the variable casting time of skills by an additional 2%. ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24049) Hard Shadow Earring (Shadow) SacredAn earring protecting the worn to enhance health. Class: Shadowner. Enables user's potential ability. arring Weight: 0 Requires Level: 1 Usable By: All Jobs Max HP + 100. When refin Additional Max HP + 10 per upgrade level is 7, MHP +1% increase. When refinof the item. If upgrade level 9, Mis +7 or higher, Max HP + 1% increase. Class : Shadow Armor Location : Accessory Weight : 0 Required Level : 1 Job : All If upgrade level is +9 or higher, Additional Max HP + 1% ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24050) Wise Shadow Earring (Shadow) SacredAn earring protectingworn to enhance owner. Enables user's potential ability. SP +50. When refinmana. Class: Shadow Earring Weight: 0 Requires Level: 1 Usable By: All Jobs Max HP + 10 per upgrade level is 7, Mof the item. Max SP +1% increase. When refin 50 If upgrade level 9, Mis +7 or higher, Max SP + 1% increase. Class : Shadow Armor Location : Accessory Weight : 0 Required Level : 1 Job : All If upgrade level is +9 or higher, Additional Max SP + 1% ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24055) Gargantua Shield (Shadow)adow Shield Small extraA shield gives you additional defense effect. Not really effective when worn alone. 1% damage decrease when atworn to enhance insect resistance. Class: Shadow Shield Weight: 0 Requires Level: 1 Usable By: All Jobs Max HP + 10 per upgrade level of the item. Reduces damage tacked by in from Insect type monsters. When refinrace enemies by 1%. If upgrade level is 7, 1% extra+7 or higher, Reduces damage decreastaken from Insect race when attackedemies by insect type monsters. When refinan additional 1%. If upgrade level 9, 1% extrais +9 or higher, Reduces damage decrease when attacked by in from Insect typrace monsters. When equipped togemies by an additional 1%. Sether with Bonus Gargantua Shield Shadow and Shield Insecticide Shoes Shadow, 3% exp i Shoes Increase when hunting is the experience given from Insect typrace monsters. Class : Shadow Armor Location : Shield Weight : 0 Required Level : 1 Job : All by 3%. ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24081) Malicious Shadow Armor An armor worn on top of normal ato enhance health leeching. Class: Shadow Armor for a Weight: 0 Requires Level: 1 Usable By: All Jobs Max HP + 100 Additional DEF. Can be equipped alone but needs a setMax HP + 10 per upgrade level of to have any effect. HP+100item. If refined toupgrade level is +7 or greater, increases higher, Max HP by 1%. If the set consisting of + 1% Set Bonus Malicious Shield Shadow, Armor Malicious Armor Shadow, and Shield Malicious Shoes Shadow is worn together, enablesShoes Adds a 4% chance of gainrestoring 24% of DMG inflicted upon an enemydamage as HP withen performing ach physical attack. IncreasAdds a 4% chance of restoring an additional 1% of DMG inflicted upon an enemydamage as HP when per evforming a physical attack pery 5 refinupgrade levels of Mall three items in the set. Class :icious Shadow Equipment Location : Armor Required Level : 1 Jobs : All JobsArmor, Malicious Shadow Shield and Malicious Shadow Shoes. ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24082) Malicious Shadow Shoes SA pair of shoes worn on top of normal shoes for additional DEF. Can be enhance health leeching. Class: Shadow Shoes Weight: 0 Requipped alone but needs a set to have any effect. res Level: 1 Usable By: All Jobs Max HP + 10 per upgrade level of the item. Max HP + 1%. If refined to If upgrade level is +7 or greater, increaseshigher, Additional Max HP by 1%. If the set consisting of + 1% Set Bonus Malicious Shield Shadow, Armor Malicious Armor Shadow, and Shield Malicious Shoes Shadow is worn together, enablesShoes Adds a 4% chance of gainrestoring 24% of DMG inflicted upon an enemydamage as HP withen performing ach physical attack. IAdds a 4% chance of reasestoring an additional 1% of DMG inflicted upon an enemy as HPdamage as HP when performing a physical attack per every 5 refinupgrade levels of Mall three items in the set. Class :icious Shadow Equipment Location : Footwear Required Level : 1 Jobs : All JobsArmor, Malicious Shadow Shield and Malicious Shadow Shoes. ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24083) Malicious Shadow Shield A small shield worn to enhance the arm for additional DEF. Can be alth leeching. Class: Shadow Shield Weight: 0 Requipped alone but needs a set to have any effectres Level: 1 Usable By: All Jobs Max HP + 10 per upgrade level of the item. HP regeneration+Recovery + 5%. If refined toupgrade level is +7 or greater, increases ahigher, Additional HP regeneration by 5%. If the set consisting of Recovery + 5% Set Bonus Malicious Shield Shadow, Armor Malicious Armor Shadow, and Shield Malicious Shoes Shadow is worn together, enablesShoes Adds a 4% chance of gainrestoring 24% of DMG inflicted upon an enemydamage as HP withen performing ach physical attack. IAdds a 4% chance of reasestoring an additional 1% of DMG inflicted upon an enemy as HPdamage as HP when performing a physical attack per every 5 refinupgrade levels of Mall three items in the set. Class :icious Shadow Equipment Location :Armor, Malicious Shadow Shield Required Level : 1 Jobs : All Jobs and Malicious Shadow Shoes. ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (27012) Kick Step Card Class: Card Compounds On: Armor Weight: 1 Max HP + 8%. For Mechanic class, decreasingBonus Reduces damage taken from long-ranged attacks by 30%. Set Bonus Charlestong distance phys Card Kick Step Card Madogear will no longer consume Magic Gear Fuel. Set Bonus Rock Step Card Kick Step Card Madogear will no longer consume Magic Gear Fuel. Class : Set Bonus Kick And Kick Card Compound on : Armor Weight : 1Kick Step Card Madogear will no longer consume Magic Gear Fuel. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (27013) Kick Aand Kick Card Class: Card Compounds On: Weapon Weight: 1 Increasing 10%es the damage of [Vulcan Arm] damage by 10%. If upgrade level is +10 Refined, 20% additional [or higher, Increases the damage of Vulcan Arm] damage incaresed. Equip with by an additional 20%. Set Bonus Kick And Kick Card Kick Step Card, no consumes Madogear energy. Class : Card Compound on : Weapon Weight : 1will no longer consume Magic Gear Fuel. ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (31087) Costume Dwarf Beard Dwarf'sA heavy dwarven beard. Y It's so thick and warm, you don't even need a scarf. Class : Costume Defense : 0 Loca Position : Lower Weight : 0 Requireds Level : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31092) Costume Rabbit Ribbon GElegant and cute gothic -style hat with bunny hat. Elegant and cute stylish hat.ears on top. What more could you ask for? Class : Costume Defense : 0 Loca Position : Upper Weight : 0 Requireds Level : 1 Job Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31540) Costume: Red Gemini Eyes Costume colored contacts made to mimic the eyes of Gemini-S58. Class: Costume Position: Middle Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31541) Costume: Drosera Hairpin A hairpin fashioned from the leaves of the Drosera. It's cuter on you than it is on them! Class: Costume Position: Upper Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31542) Costume: Clay Poring Jar A happy little Poring has decided to take a bath in this giant jug of water you were carrying. He doesn't seem to want to leave... lucky you! Class: Costume Position: Middle Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31543) Costume: Siorava Hat Soft as a Siorava. I wonder what it's made of...? Class: Costume Position: Upper Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31544) Costume: Piamette's Curls A luxurious costume wig modeled after Piamette's hair style. Its soft and perfect curls frame your face perfectly! Class: Costume Position: Lower Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31545) Costume: Eremes Scarf Blue The classic Eremes scarf, long and tattered, dyed blue to match the rest of your blue outfits. Class: Costume Position: Lower Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31546) Costume: Clockwork Cap A wonderful red cap inspired by the design of the Aldebaran Clock Tower. It looks so fancy on you! Class: Costume Position: Upper Weight: 0 Requires Level: 1 Usable By: All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31547) Costume Poporing Mascot Head Have you ever dreamed of your entire head becoming a Poporing? Well, your dreams have just come true. Class: Costume Position: Upper Weight: 0 ====== auto-parsed ====== Itemclass : Costume Weight : 0 Files Spoiler 2018-11-08data.rgz system\achievement_list.lub 2018-11-08data_gm_desc_r.rgz system\iteminfo.lub 2018-11-08data_gm_r.gpf data\luafiles514\lua files\datainfo\titletable.lub data\sprite\아이템\costama_egg68.act data\sprite\아이템\costama_egg68.spr data\texture\유저인터페이스\collection\costama_egg68.bmp data\texture\유저인터페이스\collection\Thumbs.db data\texture\유저인터페이스\item\costama_egg68.bmp data\texture\유저인터페이스\item\Thumbs.db 2018-11-08data_ragexe.rgz ragexe.exe data_gm_descholder.gpf data\descpatchplaceholder.txt data\descpatchplaceholder.txt data\descpatchplaceholder.txt data\Thumbs.db data\Thumbs.db data\Thumbs.db Link to comment Share on other sites More sharing options...
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