Jump to content

iRO changelog November 09, 2018


Dia

Recommended Posts

Added
Achievement
Spoiler


Id: (999975)
Frugal Fashionista
Frugal Fashionista

Be an exceptionally frugal Fashionista.
Score: 5



Title
Spoiler


Id: 9989: Frugal Fashionista



Item
Spoiler


Id: (23997)

November Harvest Costume Box
Class: Item Giver
Weight: 0
When opened gives one of the following:
Costume: Clay Poring Jar
Costume: Clockwork Cap
Costume: Drosera Hairpin
Costume: Eremes Scarf Blue
Costume: Gryphon Hat
Costume: Piamette's Curls
Costume: Poporing Mascot Head
Costume: Red Gemini Eyes
Costume: Siorava Hat
Costume: Wild Poring Rider
====== auto-parsed ======
Weight : 0



Changed
Item
Spoiler


Id: (4121)

Phreeoni Card
Account Bound
Class: Card
Compounds On: Weapon
Weight: 1
Hit + 100
Set Bonus
Phreeoni Card
Phreeoni Wings
Perfect Hit + 50
Immune to Stone.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4391)

Baroness of Retribution Card
Class: Card
Compounds On: Accessory
Weight: 1
Adds a chance of
dropp
gaining Fried Sweet
Potatoes when Angel race monster is killed.
Set Bonus
Baron
ess of Reatribution Card
Book of Soy
ga
Increases
the experience given from Angel typrace monsters by 5%.
ClIf Book of Soyga upgrade level is +6 or higher,
Incre
ases : Card
Compound on: Accessory
Weight : 1
the experience given from Angel race monsters by an additional 5%.
If Book of Soyga upgrade level is +8 or higher,
Increases the experience given from Angel race monsters by an additional 5%.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4442)

Tatacho Card
Decreases damage from Neutral Property by 20%.
Increases damage dealt to Neutral Property by 5%.
Class : Card
Compound os On: Shield
Weight : 1
DecreasReduces damage taken from Neutral Pproperty enemies by 20%.
Increases physical damage dealt ton Neutral Pproperty by 5%.
Class : Card
Compound on: Shield
Weight : 1
targets by 5%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4443)

Aqua Elemental Card
Decreases damage from Water Property by 20%.
Increases damage dealt to Water Property by 5%.
Class : Card
Compound os On: Shield
Weight : 1
DecreasReduces damage taken from Water Pproperty enemies by 20%.
Increases physical damage dealt ton Water Pproperty by 5%.
Class : Card
Compound on: Shield
Weight : 1
targets by 5%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4444)

Draco Card
Decreases damage from Earth Property by 20%.
Increases damage dealt to Earth Property by 5%.
Class : Card
Compound os On: Shield
Weight : 1
DecreasReduces damage taken from Earth Pproperty enemies by 20%.
Increases physical damage dealt ton Earth Pproperty by 5%.
Class : Card
Compound on: Shield
Weight : 1
targets by 5%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4445)

Luciola Vespa Card
Decreases damage from Wind Property by 20%.
Increases damage dealt to Wind Property by 5%.
Class : Card
Compound os On: Shield
Weight : 1
DecreasReduces damage taken from Wind Pproperty enemies by 20%.
Increases physical damage dealt ton Wind Pproperty targets by 5%.
Class : Card
Compound on: Shield
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4447)

Centipede Card
Decreases damage from Poison Property by 20%.
Increases damage dealt to Poison Property by 5%.
Class : Card
Compound os On: Shield
Weight : 1
DecreasReduces damage taken from Poison Pproperty enemies by 20%.
Increases physical damage dealt ton Poison Pproperty targets by 5%.
Class : Card
Compound on: Shield
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4448)

Cornus Card
Decreases damage from Holy Property by 20%.
Increases damage dealt to Holy Property by 5%.
Class : Card
Compound os On: Shield
Weight : 1
DecreasReduces damage taken from Holy Pproperty enemies by 20%.
Increases physical damage dealt ton Holy Pproperty targets by 5%.
Class : Card
Compound on: Shield
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4449)

Dark Shadow Card
Decreases damage from Shadow Property by 20%.
Increases damage dealt to Shadow Property by 5%.
Class : Card
Compound os On: Shield
Weight : 1
DecreasReduces damage taken from Shadow Pproperty enemies by 20%.
Increases physical damage dealt ton Shadow Pproperty targets by 5%.
Class : Card
Compound on: Shield
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4450)

Banshee Master Card
Int +1, Matk +10
Class : Card
Compound os On: Armor
Weight : 1
Int +1, 1
Matk +10
Class : Card
Compound on: Armor
Weight :
10
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4451)

Entweihen Crothen Card
Matk +100
Class : Card
Compound os On: Armor
Weight : 1
Matk + 100
Class : Card
Compound on: Armor
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4452)

Centipede Larva Card
Int +1, Matk +3
Class : Card
Compound os On: Weapon
Weight : 1
Int +1, 1
Matk +3
Class : Card
Compound on: Weapon
Weight : 1
3
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4453)

Hillslion Card
Atk +25
Class : Card
Compound os On: Weapon
Weight : 1
Atk + 25
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4456)

Nidhoggur Shadow Card
INT + 5. When equipped by a Account Bound
Class: Card
Compounds On: Armor
Weight: 1
Int + 5
High Wizard or& Warlock Jobs, FBonus
Reduces the f
ixed casting time of all skills -by 50%.
Class : Card
Compound on: Armor
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4457)

Naght Seiger Card
Class: Card
Compounds On: Armor
Weight: 1
Increases the damage of all gGhost elementproperty magical attacks by 30%.
Class : Card
Compound on: Armor
Weight : 1
on targets by 30%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4462)

Hardrock Mammoth Card
Hardrock Mammoth DEFClass: Card
Compounds On: Armor
Weight: 1
Def
+ 5.
If the armor is refined tocompounded item upgrade level is +12 or higher, DEF + 20,
Max HP + 10%.
Def + 20
If the armor is refined tocompounded item upgrade level is +14 or higher,
Additional
Max HP + 3%.
Class : Card
Compound on: Armor
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4463)

Tendrillion Card
Tendrillion CRITClass: Card
Compounds On: Weapon
Weight: 1
Crit
+ 5.
If the weacompounded is refined totem upgrade level is +12 or higher, ATK
Atk
+ 35.
If the weacompounded is refined totem upgrade level is +14 or higher, CRIT + 10.
Class : Card
Compound on: Weapon
Weight :

Additional Crit +
10
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4465)

Fanat Card
ATKClass: Card
Compounds On: Weapon
Weight: 1
Atk
+ 10.

If compounded on a two hand sto Two Handed Sword, at
If upgrade level is
+10 refine or higher grants ASPD +1, at, Aspd + 1.
If upgrade level is
+14 refine or higher grants an, additional ASPD + 1.
Clas
s : Card
Com
pound on: Weapon
Weight :
+ 1.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4466)

Beholder Master Card
Ranged Class: Card
Compounds On: Weapon
Weight: 1
Attack DamaRange + 3%.

If compounded ton a bow, at
If upgrade level is
+10 refine or higher crants ASPD, Aspd + 1, at.
If upgrade level is
+14 refine or higher grants an, additional ASPD + 1.
Cla
ss : Card
Com
pound on: Weapon
Weight :
+ 1.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4467)

Heavy Metaling Card
STR + 2. If equipped by a mClass: Card
Compounds On: Shoes
Weight: 1
Str + 2

M
erchant job, iBonus
I
ncreases cthe damage of Cart rRevolution damage by 50%, but i.
I
ncreases itsthe SP cost by 12.
Class : Card
Compound on: Shoes
Weight :
of Cart Revolution by 12.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4468)

Dark Pinguicula Card
ATK + 10. When killing a monster, aClass: Card
Compounds On: Headgear
Weight: 1
Atk + 10
A
dds a chance to have a pof gaining
Poison Herb Nerium,
P
oisonous h Herb Rantana,
Poison H
erb drop.
Class : Card
Compound
Makulata,
Poison Herb Seratum,
Poison Herb Amoena,
or Pois
on: Headgear
Weight : 1
rb Scopolia when a monster is killed.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4469)

Naga Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage on Fish type monsterrace targets by 10%.
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4470)

Nepenthes Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage on Plant type monsterrace targets by 10%.
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4471)

Draco Egg Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage on Dragon type monsterrace targets by 10%.
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4472)

Bradium Golem Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage on Brute type monsterrace targets by 10%.
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4473)

Ancient Tree Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage on Undead type monsterrace targets by 10%.
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4474)

Zakudam Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage on Demi-Human type monsterrace targets by 10%.
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4475)

Cobalt Mineral Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage on Formless type monsterrace targets by 10%.
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4476)

Pinguicula Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage on Insect type monsterrace targets by 10%.
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4477)

Hell Apocalypse Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage on Demon type monsterrace targets by 10%.
Class : Card
Compound on: Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4505)

Scaraba Card
MATK + 20, MSP - 1%.
Class : Card
Compound on s On: Accessory
Weight : 1
Max SP - 1%
Matk + 20

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4508)

Gold Scaraba Card
ATK + 20, MHP - 1%.
Class : Card
Compound on s On: Accessory
Weight :: 1
Max HP -
1%
Atk + 20

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4513)

Angra Mantis Card
Class: Card
Compounds On: Headgear
Weight: 1
Increase Cs critical damage on targets by 2%.
If Thief clBonus
Incre
ases, Increaseitical damage on targets by an additionally 1% per 2 refine.
Class : Card
C
upgrade levels of the compound on : Headgear
Weight : 1
ed item.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4514)

Pom Spider Card
Increases damage against undead monsters by 20%.
Class : Card
Location Compounds On: Weapon
Weight : 1
20% addtionIncreases physical damage to immortal monster.
Class : Card
Location : Weapon
Weight : 1
on Undead property targets by 20%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4515)

Alnold Card
Class: Card
Compounds On: Shield
Weight: 1
Reduces damage taken from Plant typrace enemies by 30%.
Set Bonus
Alnold
Card
Happy Shie
ld [1]
Incre
ases : Card
Compound on : ¹æÆÐ00
Weight : 1
the experience given from Plant race monsters by 5%.
If Happy Shield [1] upgrade level is +6 or higher,
Increases the experience given from Plant race monsters by an additional 5%.
If Happy Shield [1] upgrade level is +8 or higher,
Increases the experience given from Plant race monsters by an additional 5%.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4516)

Comodo Card
DEF + 50, FLEE - 25.
Class : Card
Compound on s On: Armor
Weight : 1
Def + 50
Flee - 25

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4518)

Banaspaty Card
Physical and Ranged AttackClass: Card
Compounds On: Weapon
Weight: 1
Add
s have a chance of inflicting the burning status to enemies.
Class : Card
Compound on : Weapon
Weight : 1
Burn on the target when performing a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4519)

Butoijo Card
Increases damage against angel type monsters by 20%.
Class : Card
Location Compounds On: Weapon
Weight : 1
20% additionIncreases physical damage to aon Angel typrace of monster
Class : C
ard
Location : Weapon
Weight : 1
gets by 20%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4520)

Leak Card
STR + 3.
Chance of causing Confusion on target enemy when hit by magic damage.
Class : Card
Location : ClothesCompounds On: Garment
Weight : 1
STRtr + 3.
cast panic to enemy

Adds a chance of inflicting Chaos on the attacker
when receiving a physical or and magic attck
C
lass : Card
Loc
ation : Clothes
Weight : 1
tack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4521)

Sedora Card
Increase critical attacks by 15%.
Class : Card
Compound on s On: Weapon
Weight :: 1
Increases critical damage on targets by
15%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4523)

Pot Dofle Card
Changes armor to water property.lass: Card
Compounds On: Armor
Weight: 1

Reduces damage taken from Fish type monsterrace enemies by 10%.
Class : Card
Location : armor
Weight : 1
The armor type is changed to wat
When compounded, the item's proper type.
10% damage d
becreased from seafood.
Clas
s : Card
Location : armor
Weight : 1
Water.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4525)

Kraken Card
FLEEClass: Card
Compounds On: Garment
Weight: 1
Flee
+ 10.
Enables usage ofLevel 1 Hide land Level 1 & Raid level 1.
C
Sightless Mind.
Adds a c
hance of causinflicting Bleeding effec on the target when using Raid.
Class : Card
Location : Upper
We
Sight : 1
FLEE + 10.
[Hiding] 1Lv, [Surprise attack] 1Lv availab
le to use.
[Surprise attack] make enemy to blee
ss Mind.
Class : Card
Location : Upper
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4526)

OdWeird Coelacanth Card
MaxSP + 5%, MDEF + 50.
Class : Card
Location : aCompounds On: Armor
Weight : 1
Max SP + 5%, MDEF
Mdef
+ 50.
Class : Card
Location : armor
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4527)

BlacDark Coelacanth Card
MaxHP + 10%, DEF + 100.
Class : Card
Location : aCompounds On: Armor
Weight : 1
Max HP + 10%, DEF
Def
+ 100.
Class : Card
Location : armor
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4530)

Siorava Card
LUK + 2
If used by merchant types, each 3 refine adds LUK + 1
Class : Card
Location Compounds On: Headgear
Weight : 1
LUKuk + 2, per 3 refineLUK

Merchant Bonus
Additional Luk
+ 1 for merchant class
Class : Card
Location : Headgear
Weight : 1
per 3 upgrade levels of the compounded item.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4531)

Red Eruma Card
Magic attacks haveClass: Card
Compounds On: Weapon
Weight: 1
Adds
a chance of inflicting cCurse status to enemies.
Class : Card
Compound on : Weapon
Weight : 1
on the target when performing a magical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4532)

Wild Rider Card
AGI + 1.
When dealing physical damage there is a high chance to cast Agi Up Lv1 on yourself.
Class : Card
Location : sCompounds On: Shoes
Weight : 1
AGIgi + 1.
cast agility i

Adds a chance of casting Level 1 I
ncrease 1lv for himself.
Class : Card
Location : shoes
Weight : 1
Agility on the user when performing a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4533)

Mini Octopus Card
When dealing magic damage there's a chance to cause blind status.
Class : Card
Location Compounds On: Weapon
Weight : 1
cast black when magic attack
Class : Card
Location : Weapon
Weight : 1
Adds a chance of inflicting Blind on the target when performing a magical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4534)

Giant Octopus Card
MaxHP + 12%.
Enables usage of Waterball Lv 5.
Class : Card
Location : aCompounds On: Armor
Weight : 1
Max HP + 12%.
[waterball] 5Lv available.
Class : Card
Location : armor
Weight : 1

Enables Level 5 Waterball.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4557)

Weakened Fenrir Card
MATK +25.
Class : Card
Compound os On: Helmadgear
Weight : 1
Matk + 25

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4559)

Lord Morocc Card
ASPD + 1
MSP - 10%
Class : Card
Location Compounds On: Shoes
Weight : 1
Aspd + 1
Max SP - 10%

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4560)

Clown Card
Class: Card
Compounds On: Armor
Weight: 1
Flee + 20
Additional Flee + 20, if the user's base Vit is 110 or higher.
Enables Level 10 Magic Strings, (if equipped withthe user has a Musical Instrument/Whip).
FLEE +20. If VIT 110 or greater, additional FLEE +20.
Class: Card
Compound on: Armor
Weight: 1
equipped.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4561)

Professor Card
Magic attacks from enemies create aClass: Card
Compounds On: Armor
Weight: 1
Matk + 7%
Additional Matk + 7%, if the user's base Dex is 110 or
higher.
Adds a
chance of auto-casting Level 5 Magnetic Earth.
MATK +7%. If DEX 110 or greater, additional MATK +7%.
Class: Card
Compound on: Armor
Weight: 1
on the user when receiving a magical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4562)

Champion Card
Physical attacks from enemies create aClass: Card
Compounds On: Armor
Weight: 1
Atk + 7%
Additional Atk + 7%, if the user's base Agi is 110 or
higher.
Adds a
chance of auto-casting Level 5 Occult Impaction.
ATK +7%. If AGI 110
or greater, additional ATK +7%.
Class: Card
Compound on: Armor
Weight: 1
n the attacker when receiving a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4563)

Creator Card
Physical attacks from enemies creatClass: Card
Compounds On: Armor
Weight: 1
Crit + 20
Additional Crit + 20, if th
e user's base Str is 110 or higher.
Adds a
chance of auto-casting Level 5 Acid Terror. (Requires Acid Bottles.)
CRI +20. If STR 110 or greater, additional CRI +20.
Class: Card
Compound on: Armor
Weight: 1
on the attacker when receiving a physical attack, consumes Acid Bottle.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4564)

Stalker Card
Physical attacks from enemies create aClass: Card
Compounds On: Armor
Weight: 1
Hit + 20
Additional Hit + 20, if the user's base Luk is 110 or
higher.
Adds a
chance of auto-casting Level 1 Full Divestment.
HIT + 20. If LUK 110
or greater, additional HIT +20.
Class: Card
Compound on: Armor
Weight: 1
n the attacker when receiving a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4565)

Paladin Card
Magic attacks from enemies creatClass: Card
Compounds On: Armor
Weight: 1
Max HP + 10%
Additional Max HP + 10%, if th
e user's base Int is 110 or higher.
Adds a
chance of auto-casting Level 10 Grand Cross.
MHP + 10%. If INT 110 or greater, additional MHP +10%.
Class: Card
Compound on: Armor
Weight: 1
on the user when receiving a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4566)

Gypsy Card
Class: Card
Compounds On: Armor
Weight: 1
Flee + 20
Additional Flee + 20, if the user's base Vit is 110 or higher.
Enables Level 10 Lady Luck, (if equipped withthe user has a Musical Instrument/Whip).
FLEE +20. If VIT 110 or greater, additional FLEE +20.
Class: Card
Compound on: Armor
Weight: 1
equipped.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4567)

Alphoccio Card
FLEE +10.
(For Bard classes) MHP +10%, MSP +5%.
Class: Card
Compound os On: Garment
Weight: 1
Flee + 10

Bard Bonus
Max HP +10%
Max SP +5%

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4569)

Chen Card
FLEEClass: Card
Compounds On: Garment
Weight: 1
Flee
+ 10.
Enables Level 2 Summon Spirit Sphere.
Class: Card
Compound on: Garment
Weight: 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4570)

Flamel Card
FLEEClass: Card
Compounds On: Garment
Weight: 1
Flee
+ 10.
Increases the recovery rate of Condensed Red/ Potion, Condensed Yellow/ Potion, and Condensed White Potions effectiveness + consumables by 200%.
Class: Card
Compound on: Garment
Weight: 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4571)

Gertie Card
FLEE +10.
Enables Level 1 Close Confine.
Class: Card
Compound os On: Garment
Weight: 1
Flee + 10
Enables Level 1 Close Confine.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4572)

Randel Card
FLEE +10.
Enables Level 3 Guard.
Class: Card
Compound os On: Garment
Weight: 1
Flee + 10
Enables Level 3 Guard.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4573)

Trentini Card
FLEE +10.
(For Dancer classes) MHP +10%, MSP +5%.
Class: Card
Compound os On: Garment
Weight: 1
Flee + 10

Dancer Bonus
Max HP + 10%
Max SP + 5%

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4574)

Daehyon Card
One/two-handed Swords ATK +100.
Class: Card
Compound os On: Weapon
Weight: 1
Atk + 100, if compounded to One-Handed or Two-Handed Sword.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4575)

Soheon Card
ATKClass: Card
Compounds On: Weapon
Weight: 1
Atk
+ 10.
(For Daggers) ASPD +1 when U

Aspd + 1, if compounded to u
pgraded to level +10 and above, additional ASPD +1 when Uor higher Dagger.
If Dagger u
pgraded to level is +14 and above.
Class: Card
Compound on: Weapon
Weight:
or higher, additional Aspd + 1.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4576)

Gioia Card
Wind/Ghost MagicClass: Card
Compounds On: Garment
Weight: 1
Increases the
damage +100%.
All elemental resis
of Wind and Ghost property magical attancks on targets -3by 100%.
Class: Card
Compound on: Garment
Weight: 1
Increases damage taken from all property attacks by 30%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4577)

Elvira Card
Wind/Ghost Magic damage +20%.
Class: Card
Compound os On: Accessory
Weight: 1
Increases the damage of Wind and Ghost property magical attacks on targets by 20%.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4578)

Pyuriel Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases c
ritical damage +on targets by 30%.
DIncreases damage taken from all monster types +10%.
Class: Card
Compound on: Weapon
Weight:
race enemies by 10%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4579)

Lora Card
(ForClass: Card
Compounds On: Weapon
Weight: 1
If compounded to a
Maces) ATK,
Atk
+ 20, CRI
Crit
+ 10.
Additional ATKtk +1/CRI +1 depending on the Uand Crit + 1 per upgrade levels.
Class: Card
Compound on: Weapon
Weight: 1
of the Mace.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4580)

Kades Card
Fire/Class: Card
Compounds On: Garment
Weight: 1
Reduces damage taken from
Water/, Earth/, Fire, Wind/, Shadow/, and Undead Resistances +property attacks by 50%.
Ghost/HolyIncreases damage taken from enemies +100%.
Class: Card
Compound on: Garment
Weight:
Holy and Ghost property attacks by 100%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4584)

Manananggal Card
Each attack on enemies restores 1 SP.
MSP -1%.
Class: Card
Compound os On: Weapon
Weight: 1
Max SP - 1%
Restores 1 SP to the user when performing a physical attack.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4585)

Mangkukulam Card
MaxSP +10%
Each kill consumes 666 of your HP.
Class: Card
Compound os On: Armor
Weight: 1
Max SP + 10%
Drains 666 HP from the user when a monster is killed by a physical attack.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4587)

Tiyanak Card
+12 Critical damage on Human/Animal/Fish monsters.
Class: Card
Compound os On: Accessory
Weight: 1
Crit + 12 on Demi-Human, Brute and Fish race targets.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4588)

Wakwak Card
ATK +5 every 10 pure STR.
Class: Card
Compound os On: Garment
Weight: 1
Atk + 5 for every 10 base Str.
Set Bonus
Wakwak Card
Wakwak Manteau
Disables the following effects of Wakwak Card, Atk + 5 for every 10 base Str.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4589)

Jejeling Card
MHP +200 every 10 pure VIT.
Class: Card
Compound os On: Garment
Weight: 1
Max HP + 200 for every 10 base Vit.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4590)

Bangungot Card
INT + 4. Magic attacks from enemies create a highClass: Card
Compounds On: Armor
Weight: 1
Int + 4
Adds a
chance of inflicasting Sleep on enemiesany target within a 23x-23 cell area around you.
Class: Card
Compound on: Armor
Weight: 1
s of the user when receiving a magical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4591)

Bakonawa Card
STR + 4. Physical attacks from enemies createClass: Card
Compounds On: Armor
Weight: 1
Str + 4
Adds
a high chance of inflicasting Bleeding on enemiesany target within a 23x-23 cell area around you.
Class: Card
Compound on: Armor
Weight: 1
s of the user when receiving a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4592)

Buwaya Card
VIT + 4. Magic attacks from enemies createClass: Card
Compounds On: Armor
Weight: 1
Vit + 4
Adds
a high chance of inflicasting PetrificatiStone on enemiesany target within a 23x-23 cell area around you.
Class: Card
Compound on: Armor
Weight: 1
s of the user when receiving a magical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4593)

Menblatt Card
Long-ranged Attack Strength +1% for every 10 pure DEX.
Class: Card
Compound os On: Garment
Weight: 1
Attack Range + 1% for every 10 base Dex.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4594)

Petal Card
Critical damage +2% for every 10 pure LUK.
Class: Card
Compound os On: Garment
Weight: 1
Increases critical damage on targets by 2% for every 10 base Luk.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4595)

Cenere Card
Bonus on Attack Speed for every 10 pure AGI. (-2% post-attack delay)
Class: Card
Compound os On: Garment
Weight: 1
Aspd + 2% for every 10 base Agi.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4596)

Antique Book Card
MATK +5 every 10 pure INT.
Class: Card
Compound os On: Garment
Weight: 1
Matk + 5 for every 10 base Int.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4601)

Amdarais Card
ATKClass: Card
Compounds On: Armor
Weight: 1
Atk
+ 15%, MATK
Matk
+ 15%.
-

Drains
666 HP and -66 SP from the user every 4 seconds.
-6,Drains 6666 HP and -666 HP wSP from then unequipped.
Class: Card
C
ser when the compound on: Armor
Weight: 1
ed item is unequipped.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4603)

Corruption Root Card
ATK +20.
Melee Physical attacks create a h
Class: Card
Compounds On: Weapon
We
ight: 1
Atk + 20
Adds a
chance of casting Petriflicationg Curse, Sleep, and CursStone on all monstersny target within a 5x-5 cell area around you.
Class: Card
Compound on: Weapon
Weight: 1
s of the user when receiving a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4605)

Undead Knight Mof Agony Card
Class: Card
Compounds On: Armor
Weight: 1
Max HP - 44%
If a Melee PRestores 200 HP to the user when a monster is killed by a physical attack finish,
Restor
es a monster, HP +200. (An additional 10 HP +10 every Uto the user per upgrade level)
-4,444 HP w
of then compounequipped.
Neutral Resistance +20%, FLEE +20,
ded item.

Drains 4444
HP -100 and SP -6 every 6 sefrom the user when the compounds when ed item is unequipped with .
Set Bonus
Undead Knight (F)of Agony Card.
Class:

Undead Knight of Grudge
Card
Compound on: Armor
Weight:
Flee + 20
Reduces damage taken from Neutral property attacks by 20%.
Drains
100 HP and 6 SP from the user every 6 seconds.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4606)

Undead Knight Fof Grudge Card
Class: Card
Compounds On: Garment
Weight: 1
Max SP - 44%.
If a Melee PRestores 20 SP to the user when a monster is killed by a physical attack finish,
Restor
es a monster, SP +20. (An additional 1 SP +1 every 2 Uto the user per 2 upgrade levels)
SP -444 w
of then compounequipped.
Neutral Resistance +20%, FLEE +20, HP -100, and
ded item.

Drains 444
SP -6 every 6 sefrom the user when the compounds when ed item is unequipped with .
Set Bonus
Undead Knight of Agony Card
Undead Knight (M)of Grudge Card.
Class: Card
Compound on: Garment
Weight: 1

Flee + 20
Reduces damage taken from Neutral property attacks by 20%.
Drains 100 HP and 6 SP from the user every 6 seconds.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4607)

Faithful Manager Card
ATK +5, MATK +5.
(For Books) ATK + 20 and MATK + 20 when U
Class: Card
Compounds On: Weapon
Weight: 1
Atk + 5
Matk + 5

If compounded to a Book,
If u
pgraded to level is +10 and above. ATKor higher, Atk + 20, MATK and Matk + 20 when U.
If u
pgraded to level is +14 and above.
Class: Card
Compound on: Weapon
Weight: 1
or higher, additional Atk + 20 and Matk + 20.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4625)

Time Holder Card
MATKClass: Card
Compounds On: Weapon
Weight: 1
Matk
+ 20%.
Increases the SP consumption of skills by 10%.
Class : Card
Compound on : Weapon
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4626)

Big Ben Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage againston Formless and Demon race targets by 5%.
When equipped with a shield compounded to Set Bonus
Big Ben Card
Neo Punk Card:
ignores 50% of

Reduces damage taken from
Formless and Demon race enemies by an additional 5%.
Bypa
ster's M50% of hard magic Ddefense Rate.
Cla
of Formless : Card
Compou
nd Demon : Weapon
Weight : 1
race targets when performing a magical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4627)

Big Bell Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases physical damage againston Formless and Demon race targets by 10%.
When equipped with a shield compounded to Set Bonus
Big Bell Card
Neo Punk Card:
ignores 50% of

Reduces damage taken from
Formless and Demon monster's Defense Rate.
Cl
race enemies by an additional 5%.
Byp
ass : Card
Compou
50% of hard defense of Formless and Demon : Weapon
Weight : 1
race targets when performing a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4628)

Neo Punk Card
Class: Card
Compounds On: Shield
Weight: 1
Reduces damage taken from Formless and Demon race enemies by 20%.
When equipped with a weapon compounded to Set Bonus
Big Ben Card:
further r

Neo Punk Card
R
educes damage taken from Formless and Demon race enemies by an additional 5%.
When equipped with aBypass 50% of hard magic defense of Formless and Demon race targets wheapon compounded to performing a magical attack.

Set Bonus
Big Bell Card:
further r

Neo Punk Card
R
educes damage taken from Formless and Demon race enemies by an additional 5%.
ClBypass : Card
Compou
50% of hard defense of Formless and Demon : Shield
Weight : 1
race targets when performing a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4629)

Arc Elder Card
Class: Card
Compounds On: Garment
Weight: 1
Reduces damage taken from Neutral property attacks by 15%.
Increases the damage of Earth property magical attacks on targets by 3% per upgrade level of the compounded item.
Set Bonus
Arc Elder Card
Time Keeper Card
Reduces damage taken from Neutral property attacks by an additional 5%.
Adds an additional chance of inflicting Curse on any target within 11-11 cells of the user when receiving a physical or a magical attack.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4630)

Timer Keeper Card
HClass: Card
Compounds On: Shoes
Weight: 1
Adds
a chance of inflicting the Curse status ton all enemy target within 11x11 around-11 cells of the wearuser when attack.
When equipped with a garment compounded with
receiving a physical or a magical attack.
Set Bonus
Arc Elder Card:
the chan

Time Keeper Card
Redu
ce is further increased.
Class : Card
Compound on : Footwear
Weight : 1
damage taken from Neutral property attacks by an additional 5%.
Adds an additional chance of inflicting Curse on any target within 11-11 cells of the user when receiving a physical or a magical attack.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4631)

Owl Viscount Card
ASPD +3%
Class : Card
Compound on s On: Accessory
Weight :: 1
Aspd + 3%
Set Bonus
Owl Viscount Card
Owl Marquees Card
Adds a chance of casting Level
1 Lord of Vermilion on the target when performing a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4632)

Owl Marquees Card
Class: Card
Compounds On: Accessory
Weight: 1
Adds a chance of auto casting Level 1 Whirlwind when dealperforming a physical attack.
If the user has mastered the skill atWhirlwind is at level 5, Level 5, it Whirlwind will be cast Level 5 instead.
When equipped with an accessory compounded to Set Bonus
Owl Viscount Card:
Owl Marquees Card
A
dds a chance of auto casting lLevel 1 Lord of Vermilion on the target when dealperforming a physical attack.
Class : Card
Compound on : Accessory
Weight : 1

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4638)

Watcher Card
Class: Card
Compounds On: Armor
Weight: 1
Atk + 30
Drains 5 SP from the user when performreceiving a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4653)

Nightmare Arclouse Card
Class: Card
Compounds On: Shield
Weight: 1
Reduces damage taken from Brute and Undead monsterrace enemies by 20%
Class :
.
Set Bonus
Nightmare Arclouse Card
Nightmare Mimic
Card
CReduces damage taken from Brute and Undead race enemies by an additional 5%.
By
pass 50% of hard magic defense of Brute and on : Shield
Weight : 1
Undead race targets when performing a magical attack.

Set Bonus
Nightmare Arclouse Card
Nightmare Minorous Card
Reduces damage taken from Brute and Undead race enemies by an additional 5%.
Bypass 50% of hard defense of Brute and Undead race targets when performing a physical attack.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4654)

Nightmare Mimic Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases magical damage againston Brute and Undead monster by 5%
When equipped with equip compounded with
race targets 5%.
Set Bonus
Nightmare Arclouse Card
Nightmare Mimi
c Card
Reduces damage taken from Brute and Undead monsterrace enemies by an additional 5%
Ignore
.
Bypass
50% of hard magic defense of Brute and Undead monsters
Class : Card
Compound on : Weapon
Weight : 1
race targets when performing a magical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4655)

Nightmare Minorous Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases physical damage againston Brute and Undead monsterrace targets by 10%
When equipped with equip compounded with
.
Set Bonus
Nightmare Arclouse Card
Nightmare Arclouse cMinorous Card
Reduces damage taken from Brute and Undead monsterrace enemies by an additional 5%
Ignore
.
Bypass
50% physicalof hard defense of Brute and Undead monsters
Class : Card
Compound on : Weapon
Weight : 1
race targets when performing a physical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4656)

Nightmare Mummy Card
When physically and magically attacked,
Class: Card
Compounds On: Shoes
Weight: 1
Adds a
chance to causeof inflicting Sleep ton allny targets o within 11x-11 cells.
When equipped with equip compounded with
of the user when receiving a physical or a magical attack.
Set Bonus
Nightmare Mummy Card
Nightmare Ancient Mummy cCard
Increase theReduces damage taken from Neutral probabilityperty attacks by an additional 5%.
Adds an additional chance
of causinflicting Sleep
Class : Card
Compound on : Footwear
Weight : 1
on any target within 11-11 cells of the user when receiving a physical or a magical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4657)

Nightmare Ancient Mummy Card
Class: Card
Compounds On: Garment
Weight: 1
Reduces damage taken from Neutral property attacks by 15%
Every refin
.
Increases the damag
e of garment increaseFire property magical Fire damaattacks on targets by 3%
When equipped wi
per upgrade level of th equip compounded with em.
Set Bonus
Nightmare Mummy cCard
Increase resistanNightmare Ancient Mummy Card
Redu
ces damagainste taken from Neutral property attacks by an additional 5%
Class : Card
Compound
.
Adds an additional chance of inflicting Sleep
on : Garment
Weight : 1
any target within 11-11 cells of the user when receiving a physical or a magical attack.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4658)

Nightmare Verit Card
MATKClass: Card
Compounds On: Shoes
Weight: 1
Matk
+ 5%
When refined to +7, increase magical damage inflicted by 3%
When refined to +9, increase magical damage inflicted by 2%
Class : Card
Compound on : Footwear
Weight : 1
If upgrade level is +7 or higher, additional Matk + 3%.
If upgrade level is +9 or higher, additional Matk + 2%.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4697)

Charleston Card
Class: Card
Compounds On: Weapon
Weight: 1
Max SP - 300.
Each short ranged P

Adds a chance of damaging the target's armor when performing a p
hysical attack has a high chance of destroying an enemy's armor.
Equip with
.
Set Bonus
Charleston Card
Kick Step Card, no consumes
Madogear energy.
Class : Card
Compound on : Weapon
Weight : 1
will no longer consume Magic Gear Fuel.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4698)

Step Card
Increase 30% of [Axe Boomerang] damage.Class: Card
Compounds On: Weapon
Weight: 1

Increase additional 30%s the damage of [Axe Boomerang] damage if weapon ha by 30%.
If upgrade level of the compounded item i
s +10 refined or higher.
Cl
,
Incre
ases : Card
Compound on : Weapon
Weight : 1
the damage of Axe Boomerang by an additional 30%.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4699)

Rock Step Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases the 20%damage of [Arm Cannon] damage.
Increase additional 20%
by 20%.
If upgrade level of the compounded item is +10 or higher,
Increases the damage
of [Arm Cannon] damage if weapon has + 10 refined or higher.
Equip with
by an additional 20%.
Set Bonus
Rock Step Card
Kick Step Card, no consumes
Madogear energy.
Class : Card
Compound on : Weapon
Weight : 1
will no longer consume Magic Gear Fuel.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (5267)

Costume: Sakkat
The stylish Hat of the Eastern warrior.
East Costume Set :
Costume Sakkat
Costume Dark Blindfold,
Costume Angry Mouth
Class : Costume
LocaPosition: Upper
Defense : 0
Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (5451)

Costume: Gold Dragonhelm
Gold Dragonhelm is specially constructed to offer the utmost in protection and offense against Dragon Type Monsters.
The Gold Dragonhelm is the epitome of Dragonhelm technology, making it a wonderful showpiece, as such it is a Costume item.
Available by quest until February 7, 2012 in celebration of the Year of the Dragon.
12% tolerance to
Class: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable By: All Jobs
Reduces damage taken from
Dragon Rrace monsters
8%
enemies by 12%.
Increases physical
damage ton Dragon Rrace monsters
5% bonus XP when fighting
targets by 8%.
Increases the experience given from
Dragons.
Cannot
be upgraded
Class : Costume Headgear
Location : Upper
Defense: 0
Weight : 0
Required Level : 1
Jobs: All
ce monsters by 5%.
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (6187)

Blank Card
This card appears to be defective because it's blank!
The manufacturer may have forgotten to put in it's stats or it may be someone's cruel joke.
Bring this to the Kafra Staff in the Kafra Headquarters in Aldebaran.
_Class: Generic
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (18730)

Criatura Academy Hat [1]
aA beginner's hat for newbie adventurers. Also known as a chick cap.
MHP + 15, MSP + 5.
Class : Headgear
Defense : 2
Loca
Position : Upper
Defense:
2
Weight : 20
Requireds Level : 1
Jobs Usable By: All Jobs
Max HP + 15
Max SP + 5
Set Bonus
Criatura Academy Hat [1]
Novice Poring Card
Atk + 5
Matk + 5

====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Weight : 20
Required Level : 1

Id: (19502)

Costume: Goggles
A pair of goggles
designed for pilots
in order to reduce
vision impairment
when traveling at
very high speeds.
Grants 30% extra EXP per monster kill
Class : Costume
LocaPosition : Upper
Defense Weight: 0
Weight : 0
Jobs
Requires Level: 1
Usable By
: All Jobs
Increases the experience given from monsters by 30%.

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19507)

Costume: Shining Sun
A brightly shining sun that floats above your head.
This item is account bound
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19509)

Costume: Butterfly Ears
Have the appearance of wearing the wings of a butterfly as your ears with this accessory.
Class : Costume
LocaPosition: Middle
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19510)

Costume: Bolt Ears
You can look like you just rolled off the assembly line with these bolt-on ear accessories.
Class : Costume
LocaPosition: Middle
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19513)

Costume: Chicken Beak
A simple bird beak. Wearing this won't make you less fearful of things.
Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to add enchantments to it.
Class : Lower
Loca
Costume
Posi
tion: UppLower
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19514)

Costume: Old Timey Mustache
A neatly trimmed mustache reminiscent of the style worn by an 'Old Timey' actor from the past.
Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to add enchantments to it.
Class : Costume
LocaPosition: UppLower
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19515)

Costume: Yellow Hat
A simple yellow hat with a long feather in it. Fashionistas wear it to the side lest they be shunned.
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19516)

Costume: Singing Bird
A newly hatched baby bird chirps it's tunes on a twig of dreams.
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19517)

Costume: Rooster's Comb
A roosters dignified comb. But don't be fooled while wearing this or the yolk's on you!
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19518)

Costume: Rainbow
Share your happiness with others with this brightly colored rainbow.
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19519)

Costume: Lightning Cloud
A dark thunder cloud that rivals the bolts created by Thor... well maybe not.
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19520)

Costume: Rain Cloud
When it rains it pours. Especially when it's only raining above your head.
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19521)

Costume: Old Timey Derby
A circular shaped bowler hat reminiscent of the style worn by an 'Old Timey' actor from the past.
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19522)

Costume: Mini Crown
A mini red crown affixed to a headband and worn off to the side. Though not a true symbol of royalty, this crown does have a regal air about it.
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19525)

Costume: Jack be Dandy
A pair of glasses that
are worn on the head
for a more charming
appearance, instead of
vision related purposes.
Class : Costume
Defense : 0
Loca
Position : Upper
Weight: 0
Requires Level
: 0
Jobs
1
Usable By
: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19526)

Costume: Helm
A lightweight replica of the famous warrior's helmet, the latest in Rune-Midgards fashion. It won't really protect you from anything.
Class: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19527)

Costume: Spiky Band
A headband with
two dangerously
fashionable spikes.
Class : Costume
Defense : 0
Loca
Position : Upper
Weight : 0
Requireds Level : 1
JobsUsable By: All Except NoviceJobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19528)

Costume: Iron Cain
Specialized face armor
that protects the jaw
and teeth in battle.
Class : Headgear
Defense : 0
Loca
Costume
Posi
tion : Lower
Weight: 0
Requires Level
: 301
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19529)

Costume: Angel Wing
A headband adorned
with what appears to
be the wings of an angel.
Class : Costume
Defense : 0
Loca
Position : Upper
Weight: 0
Requires Level
: 0
Jobs
1
Usable By
: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19537)

Costume Gryphon Hat

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19538)

Costume: Full Moon
Bright full moon which is the biggest on the 15th of August.
HClass: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable By: All Jobs
Adds
a chance of addbuffing +50 Atk or +50 Matk whilethe user for 5 seconds when performing a physically attacking or a magically attacking for 5 seconds.;
Atk + 50
Matk + 50

The item's effect does not work durare disabled ing War of Emperium
Class : Costume
Location : Upper
Weight : 0
Required Level : 1
Job : All jobs
oE environment.
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19542)

Costume: Devil Whisper
You can get strong power if you resist its sweetness!
Class : Costume
LocaPosition : Mid dle
Weight : 0
Required LV s Level: 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19545)

Costume: Boy's Cap
A black cap that is
usually worn by boys
attending schools that
require uniforms.
Grants 30% extra EXP per monster kill
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 20
Jobs
100
Usable By
: All
Lousy black hat for school kids.
Cl
Jobs
Incre
ases : Costume
Location : Upper
Weight : 10
Required Level : 100
Job : All
the experience given from monsters by 30%.
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 100

Id: (19546)

Costume: Valkyrie Helm
A Helm of 'Battle Princess' who serves Odin.
Class : Costume
LocaPosition : Upper
Weight : 10
Requireds Level : 100
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 100

Id: (19547)

Costume: Deviruchi Cap
Copied hat of Baby Deviruchi.
Class : Costume
LocaPosition : Upper
Weight : 10
Requireds Level : 100
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 100

Id: (19548)

Costume: Frog Cap
Frog god shaped Hat.
Class : Costume
LocaPosition : Upper
Weight : 10
Requireds Level : 100
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 100

Id: (19549)

Costume: Magestic Goat
Goat shape helm gives spot light for the user.
Class : Costume
LocaPosition : Upper
Weight : 10
Requireds Level : 100
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 100

Id: (19551)

Costume: Elven Ears
Modeled after the long ears of a fairy, when worn you can hear fairyies playing in the blue forest.
Class : Costume
LocaPosition : Middle
Weight : 10
Requireds Level : 100
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 100

Id: (19553)

Costume: Assassin Mask
A dark mask for assassins.
Class : Costume
LocaPosition : Low er
Weight : 10
Requireds Level : 100
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 100

Id: (19554)

Costume: Hahoe Mask
A smily face mask eastern style, sculpted carefully. Makes you feel like home.
Class : Costume
LocaPosition : Middle, Low er
Weight : 10
Requireds Level : 100
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 100

Id: (19555)

Costume: Crescent Helm
A solid hat decorated very colorful, which was from the far east.
Class : Costume
LocaPosition : Upper, Mid dle
Weight : 0
Required LV s Level: 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19556)

Costume: Kabuki Mask
A traditional artistic mask from a far eastern country.
Class : Costume
LocaPosition : Upper, Middle, Lower
Weight : 0
Required LV s Level: 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19566)

Costume: Samurai Mask
A Samurai mask to protect its neck.
Class : Costume Defense : 0
Loca

Posi
tion : Lower
Weight : 0
Required LV s Level: 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19573)

Costume: Heart Wing Hairband
a girlish hairband that has small heart and lace.
Class : Clothes
loca
ostume
Posi
tion : Upper
Weight : 0
Requires Lv evel: 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19574)

Costume: Lord of Death
it looks fromModeled after a headgear which was owned by the master of deat
Type
h.
Class
: Costume Equipment
Loca

Posi
tion : Upper-mid , Middle
Weight : 0
Requireds Level : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19577)

Costume: 10th Anniversary Poring Hat
A Poring hat made to celebrate Ragnarok Online's 10th anniversary.
Class : Costume
LocaPosition : Upper
Weight : 10
Requireds Level : 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19580)

Costume: Sphinx Helm
The ornamental version of long dead Pharaoh Amset-Ra's headdress. It is lightweight and can be worn over your existing hat-
For decorative use.
Class : Costume
LocaPosition: Upper &, Lower
Defense : 0
Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19581)

Costume: Adventurer's Hat
The lucky, well-worn hat of former adventurer Mort Whimsey.
Class : Costume
LocaPosition: Upper & Lower
Defense : 0
, Middle
Weight : 0
Requireds Level : 30
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 30

Id: (19582)

Costume: Cowboy Hat
The fancy Cowboy hat of the western Cowboy. Part of the Western Costume Set, obtainable from the GoC
Cl
ash East West Costume Box.
West Costume Set
:
Costume
Cowboy Hat
Co
stume Zorro Mask,
C

P
ostume Dagger in Mouth
Untradable
Class : Costume
Loca
tion: Upper
Defense : 0
Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19583)

Costume: Zorro Mask
The mysterious mask of the roguish hero. Part of the Western Costume Set, obtainable from the GoC
Cl
ash East West Costume Box.
West Costume Set
:
Costume
Cowboy Hat
Co
stume Zorro Mask,
C

P
ostume Dagger in Mouth
Class : Costume
Loca
tion: Middle
Defense : 0
Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19587)

Costume: King Poring Hat
The Master of all porings, the King Poring's hat.
Class : Costume
Defense : 0
Loca
Position : Upper
Weight : 10
Requireds Level : 1
Job Usable By: All jJobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19600)

Costume: Drooping Kiehl Doll
A cute doll of a drooping Kiehl from the Robot Factory.
Created by Allysia
C
lass : Headgear
Defense : 0
Loca
Costume
Posi
tion : Upper
Weight : 40
Requireds Level: 1
Usable By
: 30
All Jobs :
Concept by
Allysia.
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19601)

Costume: Drooping Aliot Doll
A cute doll of a drooping Aliot from the Robot Factory.
Created by Allysia
C
lass : Headgear
Defense : 0
Loca
Costume
Posi
tion : Upper
Weight : 10
Requireds Level : 1
Usable By: All Jobs :
Concept by
Allysia.
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19607)

Costume: Love Chick Hat
The power of love made change to this chick.
Need delicate care.
Class : Costume Def : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19616)

Costume: Wickebine's Black Cat Ears
Wickebine's black cat ears.
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 20
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 20

Id: (19617)

Costume: Puppy Headband
A cute headband that looks just like a pair of adorable puppy ears.
Class : Costume
LocaPosition : Upper
Weight : 0
Requireds Level : 20
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 20

Id: (19619)

Costume: Corsair
A flamboyant hat worn
only by the strongest
of pirates.
Class : Costume
LocaPosition: Upper
Defense : 0
Weight : 0
Requireds Level : 20
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 20

Id: (19621)

Costume: Evil Wing Ears

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19622)

Costume: Crescent Hairpin

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19623)

Costume: Bijofnil Wings
A hat made to honor Bijofnil, the legendary bird that lives above the Yggdrasil tree.
Class : Costume
LocaPosition: Upper
Defense : 0

Weight : 0
Requireds Level : 20
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 20

Id: (19624)

Costume: Blank Eyes
A special item that makes its wearer look absent-minded.
Class : Costume
LocaPosition : Middle
Weight : 0
Requireds Level : 20
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 20

Id: (19625)

Costume: Bunny Band
A hairband that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck.
Class : Costume
LocaPosition : Upper
Weight : 0
Requireds Level : 20
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 20

Id: (19627)

Costume: Satellite Hairband
Stay in tuned with the universe with this orbital headpiece
Grants 30% extra EXP per monster kill
.
Class : Costume
LocaPosition: Upper
Defense : 0
Weight : 0
Requireds Level : 20
Jobs
1
Usable By
: All Jobs
Increases the experience given from monsters by 30%.

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19629)

Costume: Tiara
A jeweled coronet said
to grant the wisdom of
an ancient queen that
had worn it.
Grants 30% extra EXP per monster kill
Class : Costume
LocaPosition: Upper
Defense : 0
Weight : 0
Requireds Level : 20
Jobs
1
Usable By
: All Jobs
Increases the experience given from monsters by 30%.

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19630)

Costume: Crown
A crown adorned with
gorgeous jewels that
is said to be worn by a wise, ancient king who
will grant his wisdom
to the wearer.
Grants 30% extra EXP per monster kill
Class : Costume
LocaPosition: Upper
Defense : 0
Weight : 0
Requireds Level : 20
Jobs
1
Usable By
: All Jobs
Increases the experience given from monsters by 30%.

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19636)

Costume: Rudolf's Nose
You can make people laugh by wearing this oversized red nose
Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to add enchantments to it
.
Class : Costume
LocaPosition : Bottom Lower
Weight : 0
Required Lv. s Level: 1
Job Usable By: All jJobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19649)

Costume: White Kitten Ears
A white kitten looking cute hair lace.
Class : Costume Def : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19659)

Costume: Brown Beanie
A woolly hat made for warming heads, but it seems that some people wear it for fashion.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Requires Level. : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19660)

Costume: Coppola's Hat
Marco's favorite hat. Inside you can find a short phrase Andrea had written, 'His memories to you...'.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Requires Level. : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19661)

Costume: Sweet Bonnet
A sweet bonnet.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Requires Level. : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19677)

Costume: Soulless Wing
A mysterious ring floating above your head. It feels like that you don't have a soul?!
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19678)

Costume: Bell Ribbon
A cute ribbon with small bells. The bells seem to jingle.
Class : Costume
LocaPosition : Upper
Weight : 0
Required LV s Level: 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19679)

Costume: Round Blank Eyes J
White round eyes make youA special item that makes its wearer look innocent aabsent-mind cuted.
Class : Costume Defense : 0
Loca

Posi
tion : Middle
Weight : 0
Required LV s Level: 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19680)

Costume: Tongue Mask
A funny mask that children love to put on.
Class : Costume Defense : 0
Loca

Posi
tion : Middle, Lower
Weight : 0
Required LV s Level: 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19681)

Costume: Silver Tiara
A silver shining hair accessory with a star at the center.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19682)

Costume: Santa Poring Hat
A cute santa poring is tumbling on your head!
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19684)

Costume: Happy Wig
A funky afro wig! The warmer your head, the warmer your heart.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19685)

Costume: Santa Poring Hat
A cute hat made from a hopping Poring wearing a Santa's Hat.
Class : Costume
Defense : 0
Loca
Position : Upper
Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19688)

Costume: Katusa
A hairband decorated with small flowers.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19689)

Costume: Ati Atihan
A grand, magnificent-looking headgear that is made of rings of various attributes.
Class : HeadGear Defense : 0
Loca
Costume
Posi
tion : Upper, Middle, Lower
Weight : 0
Requireds Level : 1
Job : All
A grand, magnificent-looking headgear that is made of rings of various attributes.
Class : HeadGear Defense : 0
Location : UpperMiddleLower Weight : 0
Required Leve
Usable By: All : 1
Job : Alls
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19690)

Costume: Dark Snake Lord Hat
Dark Snake Lord's hat that affects an air of authority.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Requireds Level : 1
Job : All
Dark Snake Lord's hat that affects an air of authority.
Class : Costume Defense : 0
Location : Upper Weight : 0
Required Leve
Usable By: All : 1
Job : Alls
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19691)

Costume: Blue Ribbon
The symbol of an honor student!
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19693)

Costume: Triple Poring Hat
A hat which seems to stack a few of the most popular monster, Poring.
Are they Angeling at the bottom, Masterling in the middle, Poring at the top?
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19896)

Costume: P pRO 10th Cap
A headgear to commemorate pRO's 10th Anniversary!
Happy 10th Anniversary pRO!
Class : Costume Defense : 0
Loca

Posi
tion: Upper
Weight : 0
Required LV s Level: 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19923)

Costume: Dark Age
A hat of black feathers made by the power of demons who bless the arrival of the Dark Ages.
Class : Costume
Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19927)

Costume: Drooping Gray Kitty
This fuzzy costume accurately replicates a cute, lazy kitten. Conveniently fits over your existing hats!
Class : Costume
Defense : 0
Loca
Position : Upper
Weight : 0
Requireds Level : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19930)

Costume: Angel Mini Silk Hat
Cute hat with angel wings on top!
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Requireds Level : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19955)

Costume: Christmas Tree Hat
A 'fashionable' Christmas Tree hat.
Class : Costume
Defense : 0
Loca
Position : Upper
Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (19959)

Costume: Drooping Argiope
Argiope put on top of head. Be careful, sometimes it might move fiercely.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Requires Level. : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20007)

Costume Bullock Helm
A costume helm made of heavy metal that trembles with every attack.
_
Type
Class: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20034)

Costume: Castle Bat
Nothing says 'I am the night' better than a flying bat
Bring t
A castle's bat, follows his masto [Aver De Dosh] in Malangdo at twherever he building location 115 150 to add enchantments to it.
Class : Costume
LocaPosition : Bottom Lower
Weight : 0
Required Lv. s Level: 1
Job Usable By: All jJobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20035)

Costume: Miracle Blue Rose
A blue rose that can neverdoesn't exist.
This
is a totaln nature. It is a plant breeder dream to make it to geneticistssuch a perfect blue rose.
Class : Costume Defense : 0
Loca

Posi
tion : Lower
Weight : 0
Required LV s Level: 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20036)

Costume: Sword Master's Crown
A costume equipment that replicated from a crown of a famous swordsman.
This can be exchanged with [Designer Heidam] for enchantment stones that are used to enchant other kitcoin costume items.
Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to enchant your Kitcoin costume item on slot 1.
Class : Costume
Defense : 0
Loca
Position : Upper
Weight : 0
Required Lv. s Level: 1
Job Usable By: All jJobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20037)

Costume: Owlduke Silk Hat
A silk hat of Owlduke.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Required LV s Level: 1
Job : all jUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20100)

Costume: Volume Feather Hat
A costume of the Volumne FHat Item! Wear it with pride.
Class: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20164)

Costume: Duneyrr Helm
Deer skeleton shaped helm worn by monster Duneyrr.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Requireds Level : 1
Jobs Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20190)

Costume: Chicken Hat

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20234)

Costume: Baphomet Hat
Warm and cozy hat made with top class lamb's wool.
HP+15%, SP+15%.
15% magic damage increase to all types of monsters.
2015% Recovery amount increases when drinking milk.
These effects will vanish after the event period.
Class : Costume
LocaPosition : Upper, Middle, Lower
Weight : 0
Requires LvL evel: 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20266)

Costume: Secret Zipper
Odd and secretive zip.
Some sort of Rabbit creature was seen from the zip.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>
Can be exchanged with costume enchant stone box.
Class : Costume Def : 0
Loca

Posi
tion : Upper
Weight : 0
Requireds Level : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20278)

Costume: Man's Pride
A hat resembles the man's hairdo who always looks for someone to fight with.
_
Type
Class: Costume
Position: Headgear (Upper)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20281)

Costume: Kindergartener's Hat
A magical hat which protects kids' head from a pool of radiant summer sunlight.
_
Type
Class: Costume
Position: Headgear (Upper)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20283)

Costume: Overprotector
A hat having a story that a father left it to his son. You can feel how much he loved his son from its stout design.
_
Type
Class: Costume
Position: Headgear (Upper)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20285)

Costume: Fluttering Cherry Blossom
Petals of cherry blossoms are failling gently. The petals dance beautifully as if they inform you that spring has come.
_
This equipment's visual appearance relies on special effects. If /effect is turned OFF the headgear will not be fully displayed.
Class
: Costume
Position: Headgear (Lower)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20293)

Costume: Sleeper Hat
A hat taken after the monster Sleeper living in Juno fields.
_
Type
Class: Costume
Position: Headgear (Upper)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20296)

Costume: Yoyo Hat
A hat modeled after mischievous monkey monster Yoyo.
_
Type
Class: Costume
Position: Headgear (Upper)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20297)

Costume: Cactus Hat
A hat taken after Muka of Sograt Desert.
_
Type
Class: Costume
Position: Headgear (Upper)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20298)

Costume: Happy Droopy Lunatic Ear
Droopy Lunatic ears. Cutely garnished with clover flower bouquets.
_
Type
Class: Costume
Position: Headgear (Middle)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20299)

Costume: Face Crasher
A mask made up with a pie to bury one's head in a party. It makes wearer's face dirty, but the liberally spread cream tastes sweet and delicious.
_
Type
Class: Costume
Position: Headgear (Middle, Lower)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20300)

Costume: Hill Wind Mask
A mask resembles a head of Hill Wind inhabiting in Rachel fields. Surprisingly, this complicated expression seems to be popular.
_
Type
Class: Costume
Position: Headgear (Upper, Middle, Lower)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20301)

Costume: Golden Savage Hat
A Savage Babe doll dyed with gold. It is a pretty doll but makes you feel hunger when you look at it.
_
Type
Class: Costume
Position: Headgear (Upper)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20311)

Costume: Magical Booster
A tool amplifying the wearer's magical ability by controlling brainwave. It also has a voice recognition function and is said to resonate some types of equipment.
_
Type
Class: Costume
Position: Headgear (Middle)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20313)

Costume: Disk In Mouth
It feels that a lot of data in CDs flow into the brain through the mouth.
_
Type
Class: Costume
Position: Headgear (Lower)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20314)

Costume: New Wave Sunglasses
Sunglasses feel like a futuristic design.
_
Type
Class: Costume
Position: Headgear (Middle)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20315)

Costume: Analyzing Eye
An item developed by fusing uncharted technology and magic power of Juperos Ruin. When you wear as if it is overlapped on eyes, an image is projected right in front of the eyes. Its principle is not fully explained yet.
_
Type
Class: Costume
Position: Headgear (Lower)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20316)

Costume: Cherub's Winged Helm
A helm features the decorations describe a shield and the wings symbolize a Cerub. Especially, it was designed to suit Royal Guards well.
_
Type
Account Bound
Class
: Costume
Position: Headgear (Upper)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20318)

Costume: Charleston's Antenna
A costume item resembles a decoration of the robot Charleston's body in Verus. It is said to be an antenna having a receiving function, but the details are unknown.
_
Type
Class: Costume
Position: Headgear (Middle)
Weight: 0
Requireds Level: 1
Required JobUsable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20434)

Costume: Drooping Gunslinger
This gunslinger doll perches on your head.
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Required Lv. s Level: 1
Job Usable By: All jJobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20458)

Costume: Wild Poring Rider
Two monsters became a team! To loot your heart!
Class: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20778)

Red Lotus Stole [1]
A reddish cloak invented by the Magician's Guild to extend the magical power of the wearer.
Class: Garment
Defense: 8
Weight: 70
Requires Level: 1
Usable By: All Jobs
Max SP + 10%
Mdef + 3
Reduces the SP cost of skills by 1%.
Reduces the SP cost of skills by an additional 2% per 3 upgrade levels of the item.
If upgrade level is +10 or higher,
Restores 20 SP to the user when a monster is killed by a short-ranged attack.


Set Bonus
Red Lotus Stole
Undead Knight Fof Grudge Card
Disables the following effects of Undead Knight Fof Grudge Card, Restores 20 SP to the user when a monster is killed by a short-ranged attack.
====== auto-parsed ======
Itemclass : Garment
Defense : 8
Weight : 70
Required Level : 1

Id: (20859)

Phreeoni Wings [1]
A suit inspired by Phreeoni. You feel like you can fly!
Class: Garment
Defense: 10
Weight: 30
Requires Level: 100
Usable By: All Jobs
Max HP + 10%
Hit + 10
If upgrade level is +7 or higher,
Additional Hit + 20
If upgrade level is +8 or higher,
Additional Hit + 30
If upgrade level is +9 or higher,
Additional Hit + 40
If upgrade level is +10 or higher,
Additional Hit + 100

Set Bonus
Phreeoni Card
Phreeoni Wings
Perfect Hit + 50
Immune to Stone Curse.
====== auto-parsed ======
Itemclass : Garment
Defense : 10
Weight : 30
Required Level : 100

Id: (24024)

Breeze Armor (Shadow) Armor
An armor worn on top of normal armor for additional DEF. Can be enhance dodging capabilities.
Class: Shadow Armor
Weight: 0
R
equipped alone but needs a set to have any effect.
FLEE
res Level: 1
Usable By: All Jobs
Max HP + 10 per upgrade level of the item.
Flee
+ 5.
FLEE + 10, when refined over +7.
Class : Shadow Armor
Location : Armor
Weight : 0
Required Level : 1
Job : All

If upgrade level is +7 or higher,
Additional Flee + 10

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24033)

Healing Shadow Weapon
MATK + 10.
When refined
A glove worn to +7, increasenhance healing power by 5%.
Class : Shadow Armor
Location :
Weapon
Weight : 0
Requireds Level : 1
Usable By: All Job : Alls
Matk + 10
Additional Matk + 1 per upgrade level of the item.
If upgrade level is +7 or higher,
Increases the recovery rate of recovery skills by 5%.

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24047)

Rapid Shadow Pendant (Shadow)
It is a Neckless thaA pendant is known for protecting its owner. It brings out the potential from the owner.
I
n to enhancre ase Attack spd.(reduce the delay by 1% after attacking).
When Refined by
eed.
Class: Shadow Pendant
Weight: 0
Requires
Lev.7, reduce delay after attack by 1% additionally.
When Refined by Lv.9, reduce delay after attack by 2% additionally.
Class : Shadow Armor
Loca
: 1
Usable By: All Jobs
Max HP + 10 per upgrade level of the item.
Aspd + 1%
If upgrade level is +7 or higher,
Addi
tion : Pendant
Weight : 0
Required L
al Aspd + 1%
If upgrade l
evel : 1
Job : All
is +9 or higher,
Additional Aspd + 2%

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24048)

Caster Shadow Pendant (Shadow)
Sacred necklaA pendant worn to enhance protecasting the owner. Enspeed.
Class: Shadow Pendant
Weight: 0
Requires Level: 1
Us
ables us By: All Jobs
Max HP + 10 p
er's upgrade level of thential ability.
Fluctuant C
em.
Reduces the variable c
asting -time of skills by 1%.
When refinIf upgrade level is 7, extra Fluctuant C+7 or higher,
Reduces the variable c
asting 1% decrease.
When refine level 9, extra Fluctuant Casting 2% decrease.
Class : Shadow Armor
Location : Pendant
Weight : 0
Required Level : 1
Job : All
time of skills by an additional 1%.
If upgrade level is +9 or higher,
Reduces the variable casting time of skills by an additional 2%.

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24049)

Hard Shadow Earring (Shadow)
SacredAn earring protecting the worn to enhance health.
Class: Shad
owner. Enables user's potential ability.
arring
Weight: 0
Requires Level: 1
Usable By: All Jobs
Max
HP + 100.
When refin

Additional Max HP + 10 per upgrad
e level is 7, MHP +1% increase.
When refin
of the item.
If upgrad
e level 9, Mis +7 or higher,
Max
HP + 1% increase.
Class : Shadow Armor
Location : Accessory
Weight : 0
Required Level : 1
Job : All

If upgrade level is +9 or higher,
Additional Max HP + 1%

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24050)

Wise Shadow Earring (Shadow)
SacredAn earring protectingworn to enhance owner. Enables user's potential ability.
SP +50.
When refin
mana.
Class: Shadow Earring
Weight: 0
Requires Level: 1
Usable By: All Jobs
Max HP + 10 per upgrad
e level is 7, Mof the item.
Max
SP +1% increase.
When refin
50
If upgrad
e level 9, Mis +7 or higher,
Max
SP + 1% increase.
Class : Shadow Armor
Location : Accessory
Weight : 0
Required Level : 1
Job : All

If upgrade level is +9 or higher,
Additional Max SP + 1%

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24055)

Gargantua Shield (Shadow)adow Shield
Small extraA shield gives you additional defense effect. Not really effective when worn alone.
1% damage decrease when at
worn to enhance insect resistance.
Class: Shadow Shield
Weight: 0
Requires Level: 1
Usable By: All Jobs
Max HP + 10 per upgrade level of the item.
Reduces damage
tacked by in from Insect type monsters.
When refin
race enemies by 1%.
If upgrad
e level is 7, 1% extra+7 or higher,
Reduces
damage decreastaken from Insect race when attackedemies by insect type monsters.
When refin
an additional 1%.
If upgrad
e level 9, 1% extrais +9 or higher,
Reduces
damage decrease when attacked by in from Insect typrace monsters.
Wh
en equipped togemies by an additional 1%.
S
ether with Bonus
Gargantua Shield Shadow and Shield
Insecticide Shoes Shadow, 3% exp i Shoes
I
ncrease when hunting is the experience given from Insect typrace monsters.
Class : Shadow Armor
Location : Shield
Weight : 0
Required Level : 1
Job : All
by 3%.
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24081)

Malicious Shadow Armor
An armor worn on top of normal ato enhance health leeching.
Class: Shadow A
rmor for a
Weight: 0
Requires Level: 1
Usable By: All Jobs
Max HP + 100
A
dditional DEF. Can be equipped alone but needs a setMax HP + 10 per upgrade level of to have any effect.
HP+100
item.
If refined toupgrade level is +7 or greater, increases higher,
Max HP by 1%.
If the set consisting of
+ 1%
Set Bonus
Malicious Shield Shadow, Armor
Malicious Armor Shadow, and Shield
Malicious Shoes Shadow is worn together, enablesShoes
Adds a
4% chance of gainrestoring 24% of DMG inflicted upon an enemydamage as HP withen performing ach physical attack.
IncreasAdds a 4% chance of restoring an additional 1% of DMG inflicted upon an enemydamage as HP when per evforming a physical attack pery 5 refinupgrade levels of Mall three items in the set.
Class :
icious Shadow Equipment
Location : Armor
Required Level : 1
Jobs : All Jobs
Armor, Malicious Shadow Shield and Malicious Shadow Shoes.
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24082)

Malicious Shadow Shoes
SA pair of shoes worn on top of normal shoes for additional DEF. Can be enhance health leeching.
Class: Shadow Shoes
Weight: 0
R
equipped alone but needs a set to have any effect. res Level: 1
Usable By: All Jobs
Max HP + 10 per upgrade level of the item.
Max HP + 1%. If refined to
If upgrade level is
+7 or greater, increaseshigher,
Additional
Max HP by 1%.
If the set consisting of
+ 1%
Set Bonus
Malicious Shield Shadow, Armor
Malicious Armor Shadow, and Shield
Malicious Shoes Shadow is worn together,
enables
Shoes
Adds a
4% chance of gainrestoring 24% of DMG inflicted upon an enemydamage as HP withen performing ach physical attack.
IAdds a 4% chance of reasestoring an additional 1% of DMG inflicted upon an enemy as HPdamage as HP when performing a physical attack per every 5 refinupgrade levels of Mall three items in the set.
Class :
icious Shadow Equipment
Location : Footwear
Required Level : 1
Jobs : All Jobs
Armor, Malicious Shadow Shield and Malicious Shadow Shoes.
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24083)

Malicious Shadow Shield
A small shield worn to enhance the arm for additional DEF. Can be alth leeching.
Class: Shadow Shield
Weight: 0
R
equipped alone but needs a set to have any effectres Level: 1
Usable By: All Jobs
Max HP + 10 per upgrade level of the item
.
HP regeneration+Recovery + 5%.
If refined toupgrade level is +7 or greater, increases ahigher,
A
dditional HP regeneration by 5%.
If the set consisting of
Recovery + 5%
Set Bonus
Malicious Shield Shadow, Armor
Malicious Armor Shadow, and Shield
Malicious Shoes Shadow is worn together, enablesShoes
Adds a
4% chance of gainrestoring 24% of DMG inflicted upon an enemydamage as HP withen performing ach physical attack.
IAdds a 4% chance of reasestoring an additional 1% of DMG inflicted upon an enemy as HPdamage as HP when performing a physical attack per every 5 refinupgrade levels of Mall three items in the set.
Class :
icious Shadow Equipment
Location :
Armor, Malicious Shadow Shield
Required Level : 1
Jobs : All Jobs
and Malicious Shadow Shoes.
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (27012)

Kick Step Card
Class: Card
Compounds On: Armor
Weight: 1
Max HP + 8%.
For Mechanic class, decreasingBonus
Reduces damage taken from long-ranged attacks by
30%.
Set
Bonus
Char
lestong distance phys Card
Kick Step Card
Madogear will no longer consume Mag
ic Gear Fuel.

Set Bonus
Rock Step
Card
Kick Step C
ard
Madogear will no longer consu
me Magic Gear Fuel.
Class :
Set Bonus
Kick And Kick
Card
Compound on : Armor
Weight : 1
Kick Step Card
Madogear will no longer consume Magic Gear Fuel.

====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27013)

Kick Aand Kick Card
Class: Card
Compounds On: Weapon
Weight: 1
Increasing 10%es the damage of [Vulcan Arm] damage by 10%.
If upgrade level is +10 Refined, 20% additional [or higher,
Increases the damage of
Vulcan Arm] damage incaresed.
Equip with
by an additional 20%.
Set Bonus
Kick And Kick Card
Kick Step Card, no consumes
Madogear energy.
Class : Card
Compound on : Weapon
Weight : 1
will no longer consume Magic Gear Fuel.
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (31087)

Costume Dwarf Beard
Dwarf'sA heavy dwarven beard.
Y
It's so thick and warm, you don't even need a scarf.
Class : Costume Defense : 0
Loca

Posi
tion : Lower
Weight : 0
Requireds Level : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31092)

Costume Rabbit Ribbon
GElegant and cute gothic -style hat with bunny hat.
Elegant and cute stylish hat.
ears on top. What more could you ask for?
Class : Costume Defense : 0
Loca

Posi
tion : Upper
Weight : 0
Requireds Level : 1
Job Usable By: All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31540)

Costume: Red Gemini Eyes
Costume colored contacts made to mimic the eyes of Gemini-S58.
Class: Costume
Position: Middle
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31541)

Costume: Drosera Hairpin
A hairpin fashioned from the leaves of the Drosera. It's cuter on you than it is on them!
Class: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31542)

Costume: Clay Poring Jar
A happy little Poring has decided to take a bath in this giant jug of water you were carrying. He doesn't seem to want to leave... lucky you!
Class: Costume
Position: Middle
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31543)

Costume: Siorava Hat
Soft as a Siorava. I wonder what it's made of...?
Class: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31544)

Costume: Piamette's Curls
A luxurious costume wig modeled after Piamette's hair style. Its soft and perfect curls frame your face perfectly!
Class: Costume
Position: Lower
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31545)

Costume: Eremes Scarf Blue
The classic Eremes scarf, long and tattered, dyed blue to match the rest of your blue outfits.
Class: Costume
Position: Lower
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31546)

Costume: Clockwork Cap
A wonderful red cap inspired by the design of the Aldebaran Clock Tower. It looks so fancy on you!
Class: Costume
Position: Upper
Weight: 0
Requires Level: 1
Usable By: All Jobs

====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (31547)

Costume Poporing Mascot Head
Have you ever dreamed of your entire head becoming a Poporing?
Well, your dreams have just come true.
Class: Costume
Position: Upper
Weight: 0
====== auto-parsed ======
Itemclass : Costume
Weight : 0



Files
Spoiler



2018-11-08data.rgz


  • system\achievement_list.lub

2018-11-08data_gm_desc_r.rgz

  • system\iteminfo.lub

2018-11-08data_gm_r.gpf

  • data\luafiles514\lua files\datainfo\titletable.lub
  • data\sprite\아이템\costama_egg68.act
  • data\sprite\아이템\costama_egg68.spr
  • data\texture\유저인터페이스\collection\costama_egg68.bmp
  • data\texture\유저인터페이스\collection\Thumbs.db
  • data\texture\유저인터페이스\item\costama_egg68.bmp
  • data\texture\유저인터페이스\item\Thumbs.db

2018-11-08data_ragexe.rgz

  • ragexe.exe

data_gm_descholder.gpf

  • data\descpatchplaceholder.txt
  • data\descpatchplaceholder.txt
  • data\descpatchplaceholder.txt
  • data\Thumbs.db
  • data\Thumbs.db
  • data\Thumbs.db



Link to comment
Share on other sites

×
×
  • Create New...