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mRO changelog June 20, 2018


Dia

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Changed
Item
Spoiler


Id: (1236)

Sucsamad
A specialty dagger made by a small, mysterious, desert dwelling tribe.
_
Type: Weapon
Class: Dagger
Attack: 140
Property: Neutral
Weight: 80
Weapon Level: 4
Required Level: 36
Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
Increases physical damage on Earth and Wind property targets by 10%.
This item is indestructible in battle.
====== auto-parsed ======
Itemclass : Dagger
Attack : 140
Weight : 80
Weapon Level : 4
Required Level : 36

Id: (1238)

Zeny Knife
A dagger that steals Zeny from monsters upon their defeat.
_
Type: Weapon
Class: Dagger
Attack: 64
Property: Neutral
Weight: 120
Weapon Level: 3
Required Level: 70
Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
Adds a 40% chance of gaining 1 to 100 zeny when a monster is killed.
====== auto-parsed ======
Itemclass : Dagger
Attack : 64
Weight : 120
Weapon Level : 3
Required Level : 70

Id: (1239)

Poison Knife
A dreadful dagger whose blade has been soaked in toxin.
_
Type: Weapon
Class: Dagger
Attack: 64
Property: Poison
Weight: 80
Weapon Level: 3
Required Level: 65
Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
Adds a 30% chance of inflicting Poison on the target when performing a physical attack.
====== auto-parsed ======
Itemclass : Dagger
Attack : 64
Weight : 80
Weapon Level : 3
Required Level : 65

Id: (1240)

Princess Knife
A beautiful dagger that is rumored to have been used by an ancient princess to protect herself.
_
Type: Weapon
Class: Dagger
Attack: 84
Property: Neutral
Weight: 40
Weapon Level: 4
Required Level: 1
Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
_
ALL Stats + 1
====== auto-parsed ======
Itemclass : Dagger
Attack : 84
Weight : 40
Weapon Level : 4
Required Level : 1

Id: (14616)

STR Biscuit Stick
STR +15 for 30 Minutes.
+11~33 ATK For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14617)

VIT Biscuit Stick
VIT +15 for 30 Minutes.
+11~33 HP recovery For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14618)

AGI Biscuit Stick
AGI +15 for 30 Minutes.
+11~33 FLEE For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14619)

INT Biscuit Stick
INT +15 for 30 Minutes.
+11~33 MATK For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14620)

DEX Biscuit Stick
DEX +15 for 30 Minutes.
+11~33 HIT For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14621)

LUK Biscuit Stick
LUK +15 for 30 Minutes.
+11~33 CRI For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (17270)

STR Biscuit Stick Box
Contains 20 Bars in the box.
STR +15 for 30 Minutes.
+11~33 ATK For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (17271)

VIT Biscuit Stick Box
Contains 20 Bars in the box.
VIT +15 for 30 Minutes.
+11~33 HP recovery For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (17272)

AGI Biscuit Stick Box
Contains 20 Bars in the box.
AGI +15 for 30 Minutes.
+11~33 FLEE For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (17273)

INT Biscuit Stick Box
Contains 20 Bars in the box.
INT +15 for 30 Minutes.
+11~33 MATK For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (17274)

DEX Biscuit Stick Box
Contains 20 Bars in the box.
DEX +15 for 30 Minutes.
+11~33 HIT For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (17275)

LUK Biscuit Stick Box
Contains 20 Bars in the box.
LUK +15 for 30 Minutes.
+11~33 CRI For 10 Minutes.
Weight : 1
====== auto-parsed ======
Weight : 1



Files
Spoiler



2018-06-20_item.gpf


  • data\idnum2itemdesctable.txt
  • data\idnum2itemdisplaynametable.txt



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