Dia Posted June 20, 2018 Share Posted June 20, 2018 Changed Item Spoiler Id: (1236) Sucsamad A specialty dagger made by a small, mysterious, desert dwelling tribe. _ Type: Weapon Class: Dagger Attack: 140 Property: Neutral Weight: 80 Weapon Level: 4 Required Level: 36 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ Increases physical damage on Earth and Wind property targets by 10%. This item is indestructible in battle. ====== auto-parsed ====== Itemclass : Dagger Attack : 140 Weight : 80 Weapon Level : 4 Required Level : 36 Id: (1238) Zeny Knife A dagger that steals Zeny from monsters upon their defeat. _ Type: Weapon Class: Dagger Attack: 64 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 70 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ Adds a 40% chance of gaining 1 to 100 zeny when a monster is killed. ====== auto-parsed ====== Itemclass : Dagger Attack : 64 Weight : 120 Weapon Level : 3 Required Level : 70 Id: (1239) Poison Knife A dreadful dagger whose blade has been soaked in toxin. _ Type: Weapon Class: Dagger Attack: 64 Property: Poison Weight: 80 Weapon Level: 3 Required Level: 65 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ Adds a 30% chance of inflicting Poison on the target when performing a physical attack. ====== auto-parsed ====== Itemclass : Dagger Attack : 64 Weight : 80 Weapon Level : 3 Required Level : 65 Id: (1240) Princess Knife A beautiful dagger that is rumored to have been used by an ancient princess to protect herself. _ Type: Weapon Class: Dagger Attack: 84 Property: Neutral Weight: 40 Weapon Level: 4 Required Level: 1 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ALL Stats + 1 ====== auto-parsed ====== Itemclass : Dagger Attack : 84 Weight : 40 Weapon Level : 4 Required Level : 1 Id: (14616) STR Biscuit Stick STR +15 for 30 Minutes. +11~33 ATK For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (14617) VIT Biscuit Stick VIT +15 for 30 Minutes. +11~33 HP recovery For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (14618) AGI Biscuit Stick AGI +15 for 30 Minutes. +11~33 FLEE For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (14619) INT Biscuit Stick INT +15 for 30 Minutes. +11~33 MATK For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (14620) DEX Biscuit Stick DEX +15 for 30 Minutes. +11~33 HIT For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (14621) LUK Biscuit Stick LUK +15 for 30 Minutes. +11~33 CRI For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (17270) STR Biscuit Stick Box Contains 20 Bars in the box. STR +15 for 30 Minutes. +11~33 ATK For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (17271) VIT Biscuit Stick Box Contains 20 Bars in the box. VIT +15 for 30 Minutes. +11~33 HP recovery For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (17272) AGI Biscuit Stick Box Contains 20 Bars in the box. AGI +15 for 30 Minutes. +11~33 FLEE For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (17273) INT Biscuit Stick Box Contains 20 Bars in the box. INT +15 for 30 Minutes. +11~33 MATK For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (17274) DEX Biscuit Stick Box Contains 20 Bars in the box. DEX +15 for 30 Minutes. +11~33 HIT For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (17275) LUK Biscuit Stick Box Contains 20 Bars in the box. LUK +15 for 30 Minutes. +11~33 CRI For 10 Minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Files Spoiler 2018-06-20_item.gpf data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt Link to comment Share on other sites More sharing options...
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