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  1. Added Skill Item Efst Changed Skill Item Efst Files
  2. mobs info MVP : Ominous Turtle General Gears Illusion Immaterial Sword [2] Can't be destroyed. Drain 1 SP when dealing normal physical attack. Has a 8% chance to drain 30% SP from enemy when dealing physical attack. Increase the chance by 2% per refine rate. If refine rate is 12 or higher, increase SP drain from enemy by 20%. When equipped by Rogue classes and equipped with Illusion Ancient Cape, Matk + 100. If refine rate of both are 7 or higher, additional Matk + 50. If the sum of refine rate is 18 or higher, has a chance to auto-cast bolt spells when dealing physical damage. If the sum of refine rate is 22 or higher, has a chance to increase damage of Storm Gust, Meteor Storm, lord of Vermilion and Heaven's Drive by 30% for 10 seconds when dealing physical damage. Class : Sword Attack : 180 Weight : 90 Property : Ghost Weapon Level : 4 Required Level : 120 Usable Jobs : Swordsman classes, Thief classes, Merchant classes. Illusion War Axe [2] Can't be destroyed. Str + 2, Dex + 2, Luk + 2. Increase damage of Axe Tornado and Axe Boomerang by 100%. Increase damage of Cart Tornado by 75%. If refine rate is 7 or higher, add an additional damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. If refine rate is 9 or higher, add an additional damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. When equipped with Illusion Shoes, Atk + 40. If refine rate of both are 7 or higher, add an additional damage of Axe Boomerang by 15%. If the sum of refine rate is 18 or higher, Atk + 10%. If the sum of refine rate is 22 or higher, increase long ranged physical damage by 10%. Class : Axe Attack : 180 Weight : 420 Weapon Level : 4 Required Level : 120 Usable Jobs : Merchant classes. Illusion Pole Axe [2] Str + 3, Int + 2, Dex + 2. If refine rate is 9 or higher, reduce cooldown of Hundred Spear by 1 second. If refine rate is 13 or higher, reduce cooldown of Hundred Spear by additional 1 second. When equipped with Illusion Shoes, Atk + 40. If refine rate of both are 7 or higher, increase damage of Hundred Spear by 20%. If the sum of refine rate is 18 or higher, Atk + 10%. If the sum of refine rate is 22 or higher, add an additional damage of Hundred Spear by 20%. Class : Spear Attack : 190 Weight : 150 Weapon Level : 4 Required Level : 120 Usable Jobs : Swordsman classes. Illusion Wing Shuriken [2] Can't be destroyed, Dex + 2. Increase damage of Kunai Splash by 9% per refine rate. When equipped with Illusion Apple O' Archer, Atk + 50. If refine rate of both are 7 or higher, increase damage of Kunai Splash by 30%. If the sum of refine rate is 18 or higher, increase long ranged physical damage by 10%. If the sum of refine rate is 22 or higher, add an additional damage of Kunai Splash by 30%. Class : Shuriken Attack : 300 Weight : 150 Property : Wind Weapon Level : 4 Required Level : 120 Usable Jobs : Ninja classes. Illusion Iron Driver [2] Can't be destroyed. Increase damage of Duple Light by 3% per refine rate. ASPD + 1 per 2 refine rate. When equipped with Illusion Muffler, Increase attack speed (reduce delay after attack by 10%). If refine rate of both are 7 or higher, increase damage of Duple Light by 25%. If the sum of refine rate is 18 or higher, Cri + 20. If the sum of refine rate is 22 or higher, increase critical damage by 20%. Class : Mace Attack : 210 Weight : 200 Weapon Level : 4 Required Level : 120 Usable Jobs : Archbishop. Illusion Fancy Flower [1] Matk + 1%. Matk + 2 per refine rate. Class : Headgear Defense : 0 Location : Top Weight : 10 Required Level : 120 Usable Jobs : All Crafting recipe Illusion Immaterial Sword [2] : +9 Immaterial Sword + Illusion Stone 100 ea + Logbook 50 ea Illusion War Axe [2] : +9 War Axe [1] + Illusion Stone 100 ea + Black Soul Piece 200 ea Illusion Pole Axe [2] : +9 Pole Axe [1] + Illusion Stone 100 ea + Black Soul Piece 200 ea Illusion Wing Shuriken [2] : +9 Wing Shuriken + Illusion Stone 100 ea + Old Shell 200 ea Illusion Iron Driver [2] : +9 Iron Driver + Illusion Stone 100 ea + Old Shell 200 ea Illusion Fancy Flower [1] : Fancy Flower + Illusion Stone 50 ea + Beautiful Old Doll 50 ea Cards Ominous Solider Card MaxHP + 10%, Def + 50. MaxHP + 1% per 3 refine rate. If base level is 160 or higher, add an additonal Def + 50, Vit + 3. Compounded on : Armor Prefix : Firm Ominous Pemeter Card Int + 1, MaxSP + 80. MaxSP + 10 per 2 refine rate. If refine rate is 7 or higher, increase SP recovery rate by 30%. When equipped with Ominous Solider Card, MaxHP + 1% per 3 refine rate of armor. MaxSP + 5 per 2 refine rate of headgear. Compounded on : Headgear Prefix : Sensible Ominous Heater Card Cri + 3, increase critical damage by 5%. When equipped with Ominous Assaulter Card, add an additonal Cri + 2, increase critical damage by 2%. Compounded on : Accesory Prefix : Dual Critical Ominous Assaulter Card Increase critical damage by 10%. When compounded on whip, musical instrument, book, two-handed sword or two-handed spear, Cri + 5. Atk + 3, increase critical damage by 1% per refine rate. Compounded on : Weapon Prefix : Lethal Ominous Freezer Card MaxHP + 10%, Str + 2. If base level is 160 or higher, increase damage of Hundred Spear and Over Brand by 10%. If refine rate is 9 or higher, add an additonal damage of Hundred Spear and Over Brand by 10%. Compounded on : Shoes Suffix : of Pierce Ominous Turtle General Card Def + 30, Mdef + 5. Reduce damage taken from all size monsters by 25%. When equipped with Turtle General Card, add an additonal reduction from all size monsters by 5%, Accuracy + 25, Increase damage against all size monsters by 20%. Compounded on : Shield Suffix : of Turtle Shell source : http://ro.gnjoy.com/...ind=A&curpage=1 http://www.inven.co....idx=1951&l=3962
  3. mobs info MVP : Awaken Ktullanux Gears Illusion Combo Battle Glove [2] Increase Sky Blow and Dragon Combo damage by 10%. Additional increase Sky Blow and Dragon Combo damage by 5% per 2 refine rate. Increase Tiger Cannon damage by 5% per 3 refine rate. When equipped with Illusion Muffler, Atk + 40. If refine rate of both are 7 or higher, add an additional damage of Tiger Cannon by 20%. If the sum of refine rate is 18 or higher, Reduce cooldown of Flash Combo by 1 second. If the sum of refine rate is 22 or higher, add an additional damage of Tiger Cannon by 15%. Class : Knuckle Attack : 250 Weight : 50 Weapon Level : 4 Required Level : 120 Usable Jobs : Sura Illusion Huuma Fluttering Snow [2] Matk + 50. Atk + 30 per 3 refine rate. Increase long ranged physical damage by 3% per refine rate. When equipped with Illusion Apple O' Archer, reduce variable casting time by 15%. If refine rate of both are 7 or higher, increase damage of Swirling Petal by 25%. If the sum of refine rate is 18 or higher, add an additional damage of Swirling Petal by 25%. If the sum of refine rate is 22 or higher, reduce cooldown of Swirling Petal by 1 second. Class : Huuma Shuriken Attack : 250 Weight : 150 Property : Water Weapon Level : 4 Required Level : 120 Usable Jobs : Ninja classes Illusion Cap [1] Atk + 1%. Atk + 2 per refine rate. Class : Headgear Defense : 15 Location : Top Weight : 40 Required Level : 120 Usable Jobs : Swordsman classes, Novice classes, Thief classes, Merchant classes. Illusion Survivor's Manteau [1] Vit + 15. When equipped with Survivor's Rod [1], MaxHP +100, Matk - 50, Matk + 20 per refine rate, reduce skill reuse delay by 3% per 3 refine rate. Reduce neutral property damage by 1% per 2 refine rate. (Matk and reduction bonuses only apply until +10) When equipped with Illusion Wizardry Staff, increase Crimson Rock damage by 10%. If refine rate of both are 7 or higher, increase Hell Inferno damage by 40%. If the sum of refine rate is 18 or higher, increase wind and shadow magic damage by 10%. If the sum of refine rate is 22 or higher, increase fire magic damage by 10%. Class : Garment Defense : 30 Weight : 55 Required Level : 130 Usable Jobs : Mage classes, Soul Linker. Illusion Sacred Mission [1] Int + 2, Vit + 3. Cannot be destroyed. Increase Earth Drive damage by 7% per refine rate. Class : Shield Defense : 190 Weight : 160 Required Level : 120 Usable Jobs : Royal Guard. Crafting recipe Illusion Combo Battle Glove [2] : +9 Combo Battle Glove [4] + Illusion Stone 100 ea + Snowball 100 ea Illusion Huuma Fluttering Snow [2] : +9 Huuma Fluttering Snow + Illusion Stone 100 ea + Ktullanux's Eye 20 ea Illusion Cap [1] : +9 Cap [1] + Illusion Stone 50 ea + Frozen Stone 100 ea Illusion Survivor's Manteau [1] : +9 Survivor's Manteau + Illusion Stone 100 ea + Frozen Stone 200 ea Illusion Sacred Mission [1] : +9 Sacred Mission [1] + Illusion Stone 100 ea + Soul-contained Gemstone 300 ea Cards Furious Gazeti Card Reduce damage taken from long ranged physical attack by 20%. When equipped with Furious Snowier Card, reduce damage taken from small size monsters by 20%. Compounded on : Armor Prefix : Nimble Furious Snowier Card Increase recovery rate of Red Raffle Sap, Yellow Raffle Sap and White Raffle Sap by 50%. Compounded on : Accessory Prefix : Cheerful Furious Ice Titan Card Def + 5, additional Def + 5 per refine rate. When equipped with Furious Snowier Card, reduce damage taken from medium size monsters by 20%. Compounded on : Armor Prefix : Sturdy Awaken Ktullanux Card Increase water magic damage by 20%, additional increase water magic damage by 3% per refine rate. If compounded on Sapien's Armor of Ocean, Has a 5% chance to auto-casting Water Ball lv.5 to the attackers when receiving physical damage. Compounded on : Armor Prefix : Frozen source : http://ro.gnjoy.com/...ind=A&curpage=1 http://www.inven.co....idx=1951&l=3884
  4. mobs info MVP : Furious Dracula Gears Illusion Infiltrator [2] Increase damage against demi-human monster by 60%. Def + 3, Flee + 5, Perfect Dodge + 2. If refine rate is 9 or higher, additional Flee + 5, Perfect Dodge + 2. If refine rate is 10 or higher, Atk + 5%. When equipped with Illusion Ring, Increase attack speed (reduce delay after attack by 10%). If refine rate is 9 or higher, increase critical damage by 10%. If refine rate is 11 or higher, increase damage against brute monster by 25%. Class : Katar Attack : 200 Weight : 150 Weapon Level : 4 Required Level : 100 Usable Jobs : Assassin Cross classes Illusion Sharpened Legbone of Ghoul [2] When dealing melee physical damage, has 4% chance to transform into Ghoul for 6 seconds. While in Ghoul form, enchants your armor with undead property and gain Endure effect. Class : Katar Attack : 220 Weight : 170 Weapon Level : 3 Required Level : 100 Usable Jobs : Assassin Cross classes Illusion Wizardry Staff [2] Int + 6, Dex + 2. Int + 1, Dex + 1 per 2 refine rate (up to refine level 10). Matk + 250 Class : Two-handed Staff Attack : 150 Weight : 240 Weapon Level : 4 Required Level : 100 Usable Jobs : High Mage classes Illusion Ballista [2] Increase long-ranged physical damage by 1% per refine rate. When equipped with Illusion Apple O' Archer, Atk + 50, add an additional long-ranged physical damage by 5%. If refine rate of both are 7 or higher, increase damage of Arrow Storm by 20%. If the sum of refine rate is 18 or higher, Atk + 10%. If the sum of refine rate is 22 or higher, add an additional damage of Arrow Storm by 30%. Class : Bow Attack : 200 Weight : 350 Weapon Level : 4 Required Level : 100 Usable Jobs : High Archer classes Illusion Apocalypse [2] Increase damage against Water, Earth, Fire and Wind properties monsters by 10%. Additional damage against Water, Earth, Fire and Wind properties monsters by 10% per 3 refine rate (up to refine level 10). Increase damage taken from Holy property monsters by 30%. When equipped with Illusion Skull Ring, Increase attack speed (reduce delay after attack by 8%). Increase critical damage by 5% per 2 refine rate. If refine rate is 9 or higher, Cri + 15, grants immunity to curse status. If refine rate is 11 or higher, Atk + 100. Class : Book Attack : 170 Weight : 80 Property : Shadow Weapon Level : 4 Required Level : 100 Usable Jobs : Priest classes, Sage classes. Illusion Ancient Cape [1] Agi + 2. Additional Agi + 1 per 2 refine rate (up to refine level 10). When equipped with Illusion Moonlight Dagger, Matk + 80. If refine rate of both are 7 or higher, additional Matk + 80. If the sum of refine rate is 18 or higher, additional Matk + 40. If the sum of refine rate is 22 or higher, increase fire magic damage by 15%. Class : Garment Defense : 18 Weight : 60 Required Level : 100 Usable Jobs : All except Novice Illusion Skull Ring [1] Has a 50% chance to inflict curse to either enemies or yourself when dealing melee physical damage. Class : Accessory Defense : 0 Weight : 10 Required Level : 100 Usable Jobs : All Illusion Ring [1] Str + 3. If base Str is 100 or higher, additional Atk + 30. Class : Accessory Defense : 0 Weight : 20 Required Level : 100 Usable Jobs : All except Novice Crafting recipe Illusion Infiltrator [2] : +9 Infiltrator [1] + Illusion Stone 80 ea + Torn Paper Piece 20 ea Illusion Sharpen Legbone of Ghoul [2] : +9 Sharpen Legbone of Ghoul + Illusion Stone 10 ea + Nightmare Clump 100 ea Illusion Wizardry Staff [2] : +9 Wizardry Staff + Illusion Stone 40 ea + Suspicious Magic Circle 100 ea Illusion Ballista [2] : +9 Ballista [1] + Illusion Stone 50 ea + Glowing Spore 100 ea Illusion Apocalypse [2] : +9 Book of Apocalypse + Illusion Stone 50 ea + Well-dried Clover 10 ea Illusion Ancient Cape [1] : +9 Ancient Cape [1] + Illusion Stone 50 ea + Small Bat Fur 200 ea Illusion Skull Ring [1] : Skull Ring [1] + Illusion Stone 50 ea + Dried Yggdrasil Leaf 400 ea Illusion Ring [1] : Ring [1] + Illusion Stone 50 ea + Suspicious Magic Circle 400 ea Cards Sweet Nightmare Card Matk + 20. Skills casting can't be interrupted. If user equip Vampire's Servant, Matk + 1% for every 3 refine rate. Compounded on : Armor Prefix : Sorcery Matt drainliar Card Grants immunity to Burning Status. If user equip Vampire's Servant, Perfect Dodge + 5. Compounded on : Headgear Prefix : Fire Immunity Rest-stolen Man Card Atk + 20. Weapon and Armor can't be destroyed. If user equip Vampire's Servant, Atk + 1% for every 3 refine rate. Compounded on : Armor Prefix : Vigor Furious Dracula Card Enable to use Indulge lv.1 If user equip Vampire's Servant, recover 30 HP and 1 SP every 3 seconds. When equipped with Bomi Card, MaxHP + 1000, MaxSP + 50. If refine rate is 9 or higher, MaxHP + 1000, MaxSP + 50. Compounded on : Garment Prefix : Compassion Bomi Card Enable to use Napalm Vulcan lv.4 If user equip Vampire's Servant, Matk + 30. Compounded on : Accessory (right) Prefix : Sorrow http://ro.gnjoy.com/...ind=A&curpage=1 http://www.inven.co....=170971&site=ro
  5. mobs info MVP : Furious Moonlight Gears Illusion Puente Robe [1] Reduces fixed casting time by 3%. Increases heal effectiveness by 5%, increases heal effectiveness by additional 1% and reduces fixed casting time by additional 3% per refine rate. When equipped with Illusion Long Mace, Matk + 100, increase heal effectiveness by 20%. If refine rate of both are 7 or higher, additional Matk + 50. If the sum of refine rate is 18 or higher, increases heal effectiveness by additional 15%. If the sum of refine rate is 22 or higher, reduce delay after skill by 15%. Class : Armor Defense : 52 Weight : 40 Required Level : 99 Usable Jobs : All Illusion Long Mace [2] 3 cells attack range. Reduces long ranged physical damage by 10%, reduces long ranged physical damage by additional 3% per 2 refine rate. Class : Mace Attack : 185 Weight : 80 Weapon Level : 4 Required Level : 99 Usable Jobs : Acolyte classes Illusion Nurse Cap [1] Int + 1 additional Int + 1 and increases heal effectiveness by 3% per 2 refine rate. When equipped with llusion Puente Robe, increase movement speed, increases heal effectiveness by 10% Class : Headgear Defense : 1 Location : Top Weight : 20 Required Level : 99 Usable Jobs : Acolyte classes Illusion Apple of Archer [1] Dex + 3 additional Dex + 1 per 2 refine rate. Class : Headgear Defense : 4 Location : Top Weight : 10 Required Level : 99 Usable Jobs : All except Novice Illusion Muffler [1] MaxHP + 100, MaxSP + 10. additional MaxHP + 100 and MaxSP + 5 per refine rate. Class : Garment Defense : 8 Weight : 40 Required Level : 99 Usable Jobs : All except Novice Illusion Shoes [1] MaxHP + 100, MaxSP + 10. additional MaxHP + 100 and MaxSP + 5 per refine rate. Class : Shoes Defense : 10 Weight : 40 Required Level : 99 Usable Jobs : All except Novice Illusion Spectral Spear [1] Increases physcial damage against shadow property, demon and undead races monster by 20%. Reduces damage taken from shadow property, demon and undead races monster by 10%. Increases physical damage and reduce damaged taken by additional 3% per 2 refine rate. Restore 50 HP when killing enemy with melee physical damage. Per 2 refine rate, restore additional 1 SP when killing enemy with melee physical damage. Has a chance to inflict confusion status on user. When equipped with Illusion Shoes, Increases attack speed (reduce delay after attack by 8%). If refine rate of both are 7 or higher, increases damage of Banishing Point by 20%. If the sum of refine rate is 18 or higher, increases long ranged physical damage by 10%. If the sum of refine rate is 22 or higher, increases damage of Banishing Point by additional 30%. Class : Two-handed Spear Attack : 240 Weight : 200 Weapon Level : 4 Required Level : 99 Usable Jobs : Swordsman classes Illusion Staff of Bordeaux [2] Matk + 180, Int + 3, Dex + 2. If user learn Dragonology at maximum level, reduces SP consumption of skills by 15% and Matk + 5%, reduces SP consumption of skills by additional 5% and Matk + 1% per 3 refine rate. When equipped with Illusion Muffler, increases Psychic Wave damage by 10%. If refine rate of both are 7 or higher, increases Earth Grave damage by 40%. If the sum of refine rate is 18 or higher, increases neutral and earth magic damage by 10%. If the sum of refine rate is 22 or higher, increases water magic damage by 10%. Class : One-handed Staff Attack : 60 Weight : 50 Weapon Level : 4 Required Level : 99 Usable Jobs : High Mage classes Illusion Moonlight Dagger [1] MaxSP + 10%. Restore 3 SP when dealing damage to enemies, if refine rate is 10 or higher, increases SP restore by additional 4. Class : Dagger Attack : 150 Weight : 70 Weapon Level : 4 Required Level : 99 Usable Jobs : Swordsman classes, Archer classes, Ninja classes, Thief classes, Mage classes, Merchant classes, Soul linker Crafting recipe Illusion Staff of Bordeaux [2] : +9 Staff of Bordeaux + Illusion Stone 30 ea + Hazy Dream Fragment 100 ea Illusion Long Mace [2] : +9 Long Mace + Illusion Stone 10 ea + Hazy Dream Fragment 20 ea Illusion Moonlight Dagger [1] : +9 Moonlight Dagger + Illusion Stone 60 ea + Hazy Dream Fragment 100 ea Illusion Spectral Spear : +9 Spectral Spear + Illusion Stone 30 ea + Hazy Dream Fragment 100 ea Illusion Nurse Cap [1] : +9 Nurse Cap + Illusion Stone 10 ea + Bloodstained Love Letter 100 ea Illusion Apple O' Archer [1] : +9 Apple O' Archer + Illusion Stone 10 ea + Broken Arrow 100 ea Illusion Muffler [1] : +9 Muffler [1] + Illusion Stone 10 ea + Hazy Moon Cake 100 ea Illusion Shoes [1] : +9 Shoes [1] + Illusion Stone 10 ea + Hazy Moon Cake 100 ea Illusion Puente Robe [1] : +9 Puente Robe [1] + Illusion Stone 10 ea + Hazy Dream Fragment 100 ea Cards Furious Moonlight Card Enable to use Gloria Domini Lv. 4 When equipped with Moonlight Card. Has 7% chance to gain [ Perfect Dodge + 10 ] for 5 seconds when dealing melee physical damage. Compounded on : Armor Prefix : Moonlight Furious Ninetail Card Cri + 5, Increase critical damage by 10%. If refine rate is 10 or higher, additional Cri + 10. When equipped with Ninetail Card. Has 2% chance to gain [ Flee + 10 ] for 5 seconds when dealing melee physical damage. Compounded on : Armor Prefix : Foxtail Resentful Bongun Card Atk + 20 Matk + 20 When equipped with Bongun Card. Has 2% chance to gain [ Receive 100% more damage from Munak] for 5 seconds when receiving melee physical damage. Compounded on : Armor Prefix : Growth Resentful Sohee Card Matk + 10 If refine rate is 10 or higher, additional Matk + 2%. When equipped with Sohee Card. Has 2% chance to gain [ increase SP regeneration by 100%] for 5 seconds when dealing magical damage. Compounded on : Armor Prefix : Gruesome Resentful Munak Card Atk + 15 Matk + 15 When compounded on Girl's Diary, additional Atk + 100, Matk + 100 When equipped with Munak Card. Has 2% chance to gain [ additional 50% chance to stun enemy ] for 5 seconds when dealing melee physical damage. Compounded on : Weapon Prefix : Delicate Resentful Soldier Card When compounded on Bow, has a low chance to auto-cast Double Strafe lv.5 when dealing physical damage. If refine rate is 10 or higher, increase Bow damage by 20% When equipped with Archer Skeleton Card. Has 2% chance to gain [ ASPD + 1 ] for 5 seconds when dealing physical damage. Compounded on : Weapon Prefix : Sagittarius Truthful Wizard Card Matk + 25 Has 0.5% chance to gain [ skill casting cannot be interrupted ] for 5 seconds when dealing magical damage. Compounded on : Weapon Prefix : Truth Furious Hero Card Atk + 2% Has 0.5% chance to gain [ Endure ] for 5 seconds when dealing melee physical damage. Compounded on : Headgear Prefix : Incite source : http://ro.gnjoy.com/...q=197&curpage=1 http://www.inven.co....=170020&site=ro
  6. Added Accessory Map NpcIdentity Item Card Changed Quest Accessory Skill Item Card Files
  7. 1. The name of instance has been changed to "Royal shoes heel" - added Gold Card drop from killing Charleston. NPC : Ingrata A 1. Sell the equipment - Supplement Part Str [0] : 3,999,999 Zeny - Upgrade Part - Plate [0] : 3,999,999 Zeny 2. Upgrades Pilebunker Pilebunker [0] + Dented Iron Plate 300 ea + Broken Engine 15 ea You can choose type of Pilebunker you need. Pilebunker S [1] Pilebunker P [0] Pilebunker T [1] NPC : Ingrata M 1. exchange Charleston component for equipment. Charleston component 10 ea can be exchanged to Supplement Part Agi, Supplement Part Con, Supplement Part Dex, Upgrade Part - Booster, Upgrade Part - Engine, Upgrade Part - Bun Barrel 2. exchange Charleston component for enchant material Charleston component 15 ea can be exchanged to Charleston upgrade part (melee) and Charleston upgrade part (range) - Enchant-able weapons - Robot's Arm Pilebunker Pilebunker S Pilebunker T Pilebunker P Tornado Axe Gigant Blade Enchant details If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough material. NPC : Ingrata D Enchants equipment - Enchant-able armor - Supplement Part Str [0] Supplement Part Str [1] Supplement Part Agi Supplement Part Con Supplement Part Dex Upgrade Part - Plate [0] Upgrade Part - Plate [1] Upgrade Part - Booster Upgrade Part - Engine Upgrade Part - Bun Barrel - Enchantment is the same as old version Charleston Crisis - NPC : Su Winterguard Exchanges unslotted armor to slotted one. 1. +9 Supplement Part Str [0] + Charleston component 300 ea > +0 Supplement Part Str [1] 2. +9 Upgrade Part - Plate [0] + Charleston component 300 ea > +0 Upgrade Part - Plate [1] Slotted version require level 130 to equip. NPC : Magnetum Exchanges Gold Card 50 ea to 1 old fuel cell. source : http://ro.gnjoy.com/news/update/View.asp?seq=220&curpage=1
  8. Changed Quest Files
  9. 1. Job improvement : Archbishop - new skills Currently we are in improving process of Archbishop skills. It will be update after final testing around May. Below is overview of skills improvement. 2. Illusion of Launda This dungeon is in development process of in will be updated within this April <dungeon overview> <new illusion gears> 3. Star Emperor and Soul Reaper The development of Star Emperor and Soul Reaper are underway. Currently we are working on job-related quest and character sprite. Once everything is complete. We will do internal testing again and may be updated within the second quarter. Below is overview of skills ( Character sprites are on development process so we use temporary sprite instead) <Star Emperor skills : Gravity Control and Supernova> <Soul Reaper skills : Spirit Explosion, Espa and Eshu> source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3869148
  10. Added Item Card Changed Quest Item Card Files
  11. Added ItemRandOption Changed ItemRandOption Quest Files
  12. 1. Job improvement : Archbishop 1.1 New skills - Convenio : teleport all party members in the same map to the caster's location. - Vituperatum : Cast Lex Athena to all enemies in target area. 1.2 skills improvement - Adoramus : become multi-target skill. but slightly lower its damage. - Renovatio : will affect to all party members in caster's range and increase recovery rate from 3% per 5 seconds to 5% per 5% seconds. - Expiatio : will ignore target's Mdef too. - Lauda Agnus : increase success rate (100% at level 4) and increase MaxHP instead of Vit. - Lauda Ramus : increase success rate (100% at level 4) and increase critical damage instead of Luk. - Ancilla : reduces SP required to create it to 10%. When using Ancilla, HP/SP recovery rate are increased too. - Judex : increases damage from 400% to 570% at level 5. 1.3 removed skill Eucharistica : replaced by Vituperatum. 2. Taekwondo third classed They're on internal testing and almost finish. In addition, exclusive riding halter for them will be added. 3. New dyes for doram and improve its appearance. 4. Illusion of Launda new illusion dungeon based on Comodo cave. 5. Episode 17.1 6. Party booking improvement 6.1 Party leader register party booking at adventurer's agent. 6.2 Set party details 6.3 Party recruitment will pop up in party recruitment window. 6.4 When click accept button on party joining message. Player will join party. source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3864253&curpage=1
  13. Added Item Changed Quest Robe Item
  14. Added Item Changed Quest Item Files
  15. Mobs info There is MVP "Shining Teddy Bear" in dungeon https://ro.gnjoy.com/guide/runemidgarts/popup/monsterview.asp?monsterID=ILL_TEDDY_BEAR_S New gears Illusion Survivor's Staff [2] Dex + 2, Int + 2. Can't be destroyed. Matk + 240, MaxHP + 600. Matk + 1% per 2 refine rate. If refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%. If refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%. If refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%. When equipped with Illusion Survivor's Manteau, Matk + 50. If refine rate of both are 7 or higher, increases water, wind, earth and fire magical damage by 10%. If the sum of refine rate is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%. If the sum of refine rate is 22 or higher, reduces delay after skill by 15%. Class : Two-handed Staff Attack : 100 Weight : 120 Weapon Level : 4 Required Level : 120 Usable Jobs : Mage classes, Soul Linker classes. Illusion Hot-blooded Headband [1] Str + 2. Atk + 10 per 2 refine rate. If refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%. Class : Headgear Defense : 3 Location : Upper Weight : 10 Required Level : 120 Usable Job : All except Novice. Illusion Boots [1] Increases attack speed (reduces delay after attack by 1%) per refine rate. Cri + 5 per 3 refine rate. Class : Shoes Defense : 16 Weight : 60 Required Level : 100 Usable Job : Swordsman classes, Merchant classes, Thief classes, Archer classes, Gunslinger classes, Star Gladiator classes. Illusion Gate Keeper-DD [2] Splash attack, Dex + 1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6 (If user has higher level, that level will be auto-cast instead). When equipped with Illusion Hot-blooded Headband, Atk + 10%. If refine rate of both are 7 or higher, ASPD + 2. If the sum of refine rate is 18 or higher, increases long ranged physical damage by additional 10%. If the sum of refine rate is 22 or higher, increases Spread Attack damage by 30%. Class : Shotgun Attack : 240 Weight : 130 Weapon Level : 4 Required Level : 120 Usable Jobs : Rebellion Illusion Counter Dagger [2] Cri + 90. Increases critical damage by 3% per 2 refine rate. If refine rate is 7 or higher, Atk + 5%. If refine rate is 9 or higher, increases physical damage against all size monsters by 20%. If refine rate is 11 or higher, increases physical damage against all property monsters by 20%. When equipped with Illusion Survivor's Manteau, increases attack speed (reduces delay after attack by 10%). If refine rate of both are 7 or higher, increases critical damage by 15%. If the sum of refine rate is 18 or higher, increases attack speed (reduces delay after attack by additional 15%). If the sum of refine rate is 22 or higher, enable to use Double Attack level 4. Class : Dagger Attack : 170 Weight : 90 Weapon Level : 4 Required Level : 120 Usable Jobs : Mage classes, Soul Linker classes. Crafting recipe Illusion Counter Dagger [2] : +9 Counter Dagger + Illusion Stone 95 ea + Green Bearopy 75 ea + Finest Chonchon Doll 50 ea Illusion Gate Keeper-DD [2] : +9 Gate Keeper-DD [2] + Illusion Stone 95 ea + Finest Chonchon Doll 75 ea + Nasarian's Soulstone 150 ea Illusion Survivor's Staff [2] : +9 Survivor's Rod [DEX] [1] + +9 Survivor's Rod [INT] [1] + Illusion Stone 125 ea + Clay Figurine 15 ea + Gothic Porcelain Doll 100 ea + Finest Chonchon Doll 100 ea Illusion Boots [1] : +9 Boots [1] + Illusion Stone 85 ea + Green Bearopy 50 ea + Gothic Porcelain Doll 50 ea Illusion Hot-blooded Headband [1] : +9 Hot-blooded Headband + Illusion Stone 115 ea + Clay Figurine 5 ea + Finest Chonchon Doll 50 ea + Nasarian's Soulstone 100 ea New cards Colorful Teddy Bear Card Matk + 5. Increases magical damage against large size monsters by 15%. Compounded on : Weapon Prefix : Lumping Shining Teddy Bear Card Increases SP consumption of skills by 10%. Increases holy property magical damage by 3% per refine rate. Compounded on : Shoes Suffix : of Luminant Hardworking Pitman Card Hit + 10, Atk + 5%. If refine rate is 10 or higher, additional Hit + 5. Compounded on : Armor Suffix : of Worker Soul Fragment Card Matk + 5. Increases magical damage against medium size monsters by 15%. Compounded on : Weapon Prefix : Proper Sinister Dwelling Obsidian Card Flee + 3 and increases attack speed (reduces delay after attack by 1%) for every 10 base Agi. If base Agi is 120 or higher, additional ASPD + 1. Compounded on : Garment Suffix : of Obsidian source : https://www.divine-pride.net/forum/index.php?/topic/3038-kro-changelog-february-21-2018/ http://ro.gnjoy.com/news/event/View.asp?Seq=804&kind=A&curpage=1 http://www.inven.co.kr/board/ro/1951/4393
  16. Added Item Changed Quest
  17. Changed Item Card Files
  18. Added Map NpcIdentity Item Card Changed Quest Item Card Files
  19. Added ItemRandOption Map NpcIdentity Skill Changed ItemRandOption Quest Card Files
  20. 1. New monster skills update 1.1 Recovery Conversion Convert specific damage type recieved to heal themselves for 30 seconds. There are 3 types of Recovery Conversion, physical / magical / special. Attacking target with correspond recovery conversion type will heal them instead. You need to change damage type dealing to them. 1.2 Location Change Swap position between monster and target player instantly. 1.3 Gravity Increase Debuff skill that reduce target MaxHP as percentage every second for short period of time. If target HP reach 0. It will die. 1.4 Immune Elemental Buff monster to immune to certain element for a period of time. Any damage dealt that correspond to their elemental immunity will miss. There are 10 types of Immune Elemental, water, wind, earth, fire, ghost, neutral, holy, shadow, undead and poison. 1.5 Allstat Down Debuff skill that greatly reduces target's all stat for a period of time. These new monster skills will be implemented in episode 17.1 1. Phantom Corridor The limited-time event "Phantom Corridor" will be opened with upgraded bosses. Phantom Corridor can be access through "Phantom Shade" by using "Phantom Seal" like Bosnia. Phantom bosses are stronger than normal bosses and will use new skills. *Phantom Dark Lord's blind aura and Phantom Beelzebub's fly form will be removed.* Player can access all 3 floors of Phantom Corridor for 1 hour by using Phantom Seal. After duration ends. Phantom Seal will disappear and Phantom Shade will offer you a new Seal, can be bought with Zenny or Silvervine cat fruit, which can be access for additional 4 hours. List of MVPs in each floor. Phantom MVPs won't drop equipment or card. Instead they will drop "Phantom Flower" which can be used to exchange cards as below. *Yellow bar are MVP cards. Some of MVP cards are missing like Whire Lady, MVPs from Infinite Space and Bio5, etc. White bar are boss type monster cards. Collect 10 Phantom Flower to exchange random card. Wow. Phreeoni card! source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3846495&curpage=1
  21. First classes set Second classes set Third classes set [First Class set] + [Second Class set] + [Thrid Class set] All Stat + 10, MaxHP + 5%, MaxSP + 5%. Ignores defense and magic defense of normal monsters by 50%. Expanded classes set (exclusive to their class only)
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