(I don't see where to edit posts, so I'm making another one)
Visibility
If a player skill cast cannot be interrupted (naturally or because of an item), it fills up with orange instead of green
New visual option for PvP/Siege: a green outline/blur for allied players, with a red outline/blur for enemy players
Pet and visual pet
If you have an active pet, you can right-click the egg of a different pet in your inventory to set that egg as the skin for your current pet, so you can choose one pet for the stats you want and another pet for the skin you want, if you obtain both
The pet will still use the food/hunger of the old pet
Party rework
Doubled the range in which a monster kill is counted for quests when killed by another party member