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Dandelion

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Posts posted by Dandelion

  1. On 5/28/2020 at 10:01 PM, Silf said:

    If they want to keep each class specific they have to rework entire job 3 skills (it won't happen). Many job 3 take over others class role. Rune knight replace wizard precast, Sorcerer have better magic than warlock, etc. They should add more buff and passive skill. Job 3 have very few passive skill. Some example:

    - One hand quicken can be use without spirit.

    - Gx should have fastest walking speed, not genetic.

    - Ranger should have further zoom, they gave it to sitting taekwon instead.

    - Treat mado as normal ride like peco.

    - Upgrade armor skill.

    - Royal guard should be the best tanker, not sura (it already broken since job 2).

    So stat for attacker class is a lot of power, some concentration, decent creative.

    I believe they haven't spend all stats point yet. Calculate with https://play.google.com/store/apps/details?id=com.ekomersial.rocalc it possible to do 6 100 stats on level 200 and still 317 points left. Level 250 will make 6 100 stats common. Build will become even more boring. Its already broken since gravity implemen stupidly costly stat over 100. Imho they should increase max stat point to 250 and keep the cost linear. It will make builds more specific like prerenewal.

     

    I believe this is true, specially in IRo /some server also/ madogears cant use the skill of merchant / blacksmith / mastersmith, and the Lava Flow skill cant be used on madogear,
    I wish that before they release the 4th jobs, 3rd job should be fixed.

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