Jump to content

Dia

Administrators
  • Posts

    8180
  • Joined

  • Last visited

  • Days Won

    68

Everything posted by Dia

  1. Changed Item Spoiler Alert: Id: (12261) Medicina Secreta Uma poção consumível feita de uma flor hipnotizadora. Concede 2.000.000 de EXP de base e 1.000.000 de EXP de classe ao ser utilizado. Concede no máximo 1 nível por uso. Esse item não pode ser negociado, derrubado no chão e nem colocado no carrinho, mas pode ser colocado no armazém. Peso: 0 Id: (19816) Chapéu de Peco Para celebrar o 10º Aniversário de Ragnarök nada melhor do que contar com o visual da 1ª montaria do jogo, o Peco-Peco, a ave mais fiel e companheira dos aventureiros! Atenção! Este item não poder ser negociado, colocado no carrinho e nem derrubado no chão, mas pode ser colocado na Kafra.Agora, o Peco-Peco, a ave mais fiel e companheira dos aventureiros não vai mais sair de sua cabeça! Tipo: Visual Equipa em: Topo Nível Necessário: 1 Peso: 10 Classes que Utilizam: Todas Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\sprite\아이템\호박케이크.act data\sprite\아이템\호박케이크.spr data\texture\유저인터페이스\collection\호박케이크.bmp data\texture\유저인터페이스\item\호박케이크.bmp Ragexe.exe
  2. Files Spoiler Alert: data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\mp3nametable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\resnametable.txt data\sprite\아이템\3d안경.act data\sprite\아이템\3d안경.spr data\sprite\아이템\gm_force_transfer.act data\sprite\아이템\gm_force_transfer.spr data\sprite\아이템\rg빨간포션.act data\sprite\아이템\rg빨간포션.spr data\sprite\아이템\가란사스가드.act data\sprite\아이템\가란사스가드.spr data\sprite\아이템\각성포션.act data\sprite\아이템\각성포션.spr data\sprite\아이템\간반테인.act data\sprite\아이템\간반테인.spr data\sprite\아이템\거신뱀의껍질.act data\sprite\아이템\거신뱀의껍질.spr data\sprite\아이템\거인의끌.act data\sprite\아이템\거인의끌.spr data\sprite\아이템\검은토끼모자.act data\sprite\아이템\검은토끼모자.spr data\sprite\아이템\검은토끼헤어밴드.act data\sprite\아이템\검은토끼헤어밴드.spr data\sprite\아이템\고대의문관.act data\sprite\아이템\고대의문관.spr data\sprite\아이템\고래.act data\sprite\아이템\고래.spr data\sprite\아이템\곰돌이풍선.act data\sprite\아이템\곰돌이풍선.spr data\sprite\아이템\과라나사탕.act data\sprite\아이템\과라나사탕.spr data\sprite\아이템\괴도의외눈안경.act data\sprite\아이템\괴도의외눈안경.spr data\sprite\아이템\꼬마데빌링.act data\sprite\아이템\꼬마데빌링.spr data\sprite\아이템\나무보물상자.act data\sprite\아이템\나무보물상자.spr data\sprite\아이템\냉기입김.act data\sprite\아이템\냉기입김.spr data\sprite\아이템\눈의결정.act data\sprite\아이템\눈의결정.spr data\sprite\아이템\눈토끼니트모자.act data\sprite\아이템\눈토끼니트모자.spr data\sprite\아이템\늘어진아르지오프.act data\sprite\아이템\늘어진아르지오프.spr data\sprite\아이템\늘어진판다.act data\sprite\아이템\늘어진판다.spr data\sprite\아이템\다식.act data\sprite\아이템\다식.spr data\sprite\아이템\다이아보물상자.act data\sprite\아이템\다이아보물상자.spr data\sprite\아이템\대왕문어.act data\sprite\아이템\대왕문어.spr data\sprite\아이템\대왕오징어.act data\sprite\아이템\대왕오징어.spr data\sprite\아이템\대지의실크햇.act data\sprite\아이템\대지의실크햇.spr data\sprite\아이템\돌풍의헌팅캡.act data\sprite\아이템\돌풍의헌팅캡.spr data\sprite\아이템\똬리튼뱀모자1.act data\sprite\아이템\똬리튼뱀모자1.spr data\sprite\아이템\똬리튼뱀모자2.act data\sprite\아이템\똬리튼뱀모자2.spr data\sprite\아이템\라모르쉴드_언데드.act data\sprite\아이템\라모르쉴드_언데드.spr data\sprite\아이템\레드플라워모자.act data\sprite\아이템\레드플라워모자.spr data\sprite\아이템\루나틱모자.act data\sprite\아이템\루나틱모자.spr data\sprite\아이템\루드마스크.act data\sprite\아이템\루드마스크.spr data\sprite\아이템\룬마력의정수.act data\sprite\아이템\룬마력의정수.spr data\sprite\아이템\룬문자의비밀.act data\sprite\아이템\룬문자의비밀.spr data\sprite\아이템\마녀의구두.act data\sprite\아이템\마녀의구두.spr data\sprite\아이템\마녀의모자.act data\sprite\아이템\마녀의모자.spr data\sprite\아이템\마력깃든청동괴.act data\sprite\아이템\마력깃든청동괴.spr data\sprite\아이템\마왕.act data\sprite\아이템\마왕.spr data\sprite\아이템\마칭햇.act data\sprite\아이템\마칭햇.spr data\sprite\아이템\막대사탕.act data\sprite\아이템\막대사탕.spr data\sprite\아이템\무닌의혼.act data\sprite\아이템\무닌의혼.spr data\sprite\아이템\무스펠리움.act data\sprite\아이템\무스펠리움.spr data\sprite\아이템\무지개떡.act data\sprite\아이템\무지개떡.spr data\sprite\아이템\무통라이프.act data\sprite\아이템\무통라이프.spr data\sprite\아이템\물의니트캡.act data\sprite\아이템\물의니트캡.spr data\sprite\아이템\뭔가있는캔디홀더.act data\sprite\아이템\뭔가있는캔디홀더.spr data\sprite\아이템\미니말머리핀1.act data\sprite\아이템\미니말머리핀1.spr data\sprite\아이템\미니말머리핀2.act data\sprite\아이템\미니말머리핀2.spr data\sprite\아이템\미니트리.act data\sprite\아이템\미니트리.spr data\sprite\아이템\바캉스모자.act data\sprite\아이템\바캉스모자.spr data\sprite\아이템\발광산타포링.act data\sprite\아이템\발광산타포링.spr data\sprite\아이템\방한모자.act data\sprite\아이템\방한모자.spr data\sprite\아이템\버서크포션.act data\sprite\아이템\버서크포션.spr data\sprite\아이템\버클러.act data\sprite\아이템\버클러.spr data\sprite\아이템\베룬드의망치.act data\sprite\아이템\베룬드의망치.spr data\sprite\아이템\베룬드의모루.act data\sprite\아이템\베룬드의모루.spr data\sprite\아이템\베룬드의팔찌.act data\sprite\아이템\베룬드의팔찌.spr data\sprite\아이템\벨의비둘기.act data\sprite\아이템\벨의비둘기.spr data\sprite\아이템\별빛하늘스크롤.act data\sprite\아이템\별빛하늘스크롤.spr data\sprite\아이템\병정모자.act data\sprite\아이템\병정모자.spr data\sprite\아이템\보물상자.act data\sprite\아이템\보물상자.spr data\sprite\아이템\부러진뿔.act data\sprite\아이템\부러진뿔.spr data\sprite\아이템\부유하는현자의돌.act data\sprite\아이템\부유하는현자의돌.spr data\sprite\아이템\사명스크롤.act data\sprite\아이템\사명스크롤.spr data\sprite\아이템\사안봉인의붕대.act data\sprite\아이템\사안봉인의붕대.spr data\sprite\아이템\사탕.act data\sprite\아이템\사탕.spr data\sprite\아이템\산타모자.act data\sprite\아이템\산타모자.spr data\sprite\아이템\선장모자.act data\sprite\아이템\선장모자.spr data\sprite\아이템\선장의모자.act data\sprite\아이템\선장의모자.spr data\sprite\아이템\성가대모자.act data\sprite\아이템\성가대모자.spr data\sprite\아이템\성스러운알.act data\sprite\아이템\성스러운알.spr data\sprite\아이템\수다쟁이까마귀.act data\sprite\아이템\수다쟁이까마귀.spr data\sprite\아이템\수제초콜렛.act data\sprite\아이템\수제초콜렛.spr data\sprite\아이템\수제초콜렛_.act data\sprite\아이템\수제초콜렛_.spr data\sprite\아이템\쉴드.act data\sprite\아이템\쉴드.spr data\sprite\아이템\스위트보넷.act data\sprite\아이템\스위트보넷.spr data\sprite\아이템\스쿠터헬멧.act data\sprite\아이템\스쿠터헬멧.spr data\sprite\아이템\아미스트르캡.act data\sprite\아이템\아미스트르캡.spr data\sprite\아이템\얼음날개귀.act data\sprite\아이템\얼음날개귀.spr data\sprite\아이템\에길망토.act data\sprite\아이템\에길망토.spr data\sprite\아이템\에길슈즈.act data\sprite\아이템\에길슈즈.spr data\sprite\아이템\에길아머.act data\sprite\아이템\에길아머.spr data\sprite\아이템\에길헬름.act data\sprite\아이템\에길헬름.spr data\sprite\아이템\엔젤스테어즈.act data\sprite\아이템\엔젤스테어즈.spr data\sprite\아이템\엘더크라운.act data\sprite\아이템\엘더크라운.spr data\sprite\아이템\여의주를품은용모자1.act data\sprite\아이템\여의주를품은용모자1.spr data\sprite\아이템\여의주를품은용모자2.act data\sprite\아이템\여의주를품은용모자2.spr data\sprite\아이템\여의주를품은용모자3.act data\sprite\아이템\여의주를품은용모자3.spr data\sprite\아이템\여의주를품은용모자4.act data\sprite\아이템\여의주를품은용모자4.spr data\sprite\아이템\오러쿼츠의왕관.act data\sprite\아이템\오러쿼츠의왕관.spr data\sprite\아이템\왕새우.act data\sprite\아이템\왕새우.spr data\sprite\아이템\왕지렁이.act data\sprite\아이템\왕지렁이.spr data\sprite\아이템\요르문간드.act data\sprite\아이템\요르문간드.spr data\sprite\아이템\요르문간드의늑골.act data\sprite\아이템\요르문간드의늑골.spr data\sprite\아이템\윈드링.act data\sprite\아이템\윈드링.spr data\sprite\아이템\유과.act data\sprite\아이템\유과.spr data\sprite\아이템\음계의오오라.act data\sprite\아이템\음계의오오라.spr data\sprite\아이템\음유시인모자.act data\sprite\아이템\음유시인모자.spr data\sprite\아이템\음침한호박모자.act data\sprite\아이템\음침한호박모자.spr data\sprite\아이템\이블드루이드모자.act data\sprite\아이템\이블드루이드모자.spr data\sprite\아이템\이사벨라레드귀모자.act data\sprite\아이템\이사벨라레드귀모자.spr data\sprite\아이템\이사벨라브라운귀모자.act data\sprite\아이템\이사벨라브라운귀모자.spr data\sprite\아이템\이사벨라블루귀모자.act data\sprite\아이템\이사벨라블루귀모자.spr data\sprite\아이템\익명요청.act data\sprite\아이템\익명요청.spr data\sprite\아이템\인비지블마스크.act data\sprite\아이템\인비지블마스크.spr data\sprite\아이템\인비지블캡.act data\sprite\아이템\인비지블캡.spr data\sprite\아이템\입에문풍선껌.act data\sprite\아이템\입에문풍선껌.spr data\sprite\아이템\자하인형모자.act data\sprite\아이템\자하인형모자.spr data\sprite\아이템\잘구운쿠키.act data\sprite\아이템\잘구운쿠키.spr data\sprite\아이템\잭캐슬배트.act data\sprite\아이템\잭캐슬배트.spr data\sprite\아이템\젤라또모자.act data\sprite\아이템\젤라또모자.spr data\sprite\아이템\조각케이크.act data\sprite\아이템\조각케이크.spr data\sprite\아이템\주머니.act data\sprite\아이템\주머니.spr data\sprite\아이템\주먹밥.act data\sprite\아이템\주먹밥.spr data\sprite\아이템\진화된위스퍼마스크.act data\sprite\아이템\진화된위스퍼마스크.spr data\sprite\아이템\집중포션.act data\sprite\아이템\집중포션.spr data\sprite\아이템\철갑상어.act data\sprite\아이템\철갑상어.spr data\sprite\아이템\체인퍼펫.act data\sprite\아이템\체인퍼펫.spr data\sprite\아이템\초콜렛.act data\sprite\아이템\초콜렛.spr data\sprite\아이템\초콜렛드링크.act data\sprite\아이템\초콜렛드링크.spr data\sprite\아이템\코폴라.act data\sprite\아이템\코폴라.spr data\sprite\아이템\콜드링.act data\sprite\아이템\콜드링.spr data\sprite\아이템\큐브마스크.act data\sprite\아이템\큐브마스크.spr data\sprite\아이템\크리스마스알.act data\sprite\아이템\크리스마스알.spr data\sprite\아이템\토끼귀니트모자.act data\sprite\아이템\토끼귀니트모자.spr data\sprite\아이템\토끼마술모자.act data\sprite\아이템\토끼마술모자.spr data\sprite\아이템\트랜스캔디그린.act data\sprite\아이템\트랜스캔디그린.spr data\sprite\아이템\트랜스캔디레드.act data\sprite\아이템\트랜스캔디레드.spr data\sprite\아이템\트랜스캔디블루.act data\sprite\아이템\트랜스캔디블루.spr data\sprite\아이템\트랜스캔디옐로우.act data\sprite\아이템\트랜스캔디옐로우.spr data\sprite\아이템\티라야보넷.act data\sprite\아이템\티라야보넷.spr data\sprite\아이템\파란양갈래산타모자.act data\sprite\아이템\파란양갈래산타모자.spr data\sprite\아이템\파란파자마모자.act data\sprite\아이템\파란파자마모자.spr data\sprite\아이템\파란포션.act data\sprite\아이템\파란포션.spr data\sprite\아이템\파랑털모자.act data\sprite\아이템\파랑털모자.spr data\sprite\아이템\파이어링.act data\sprite\아이템\파이어링.spr data\sprite\아이템\퍼레이드모자.act data\sprite\아이템\퍼레이드모자.spr data\sprite\아이템\페이스웜의다리.act data\sprite\아이템\페이스웜의다리.spr data\sprite\아이템\풀죽은엘리엇모자.act data\sprite\아이템\풀죽은엘리엇모자.spr data\sprite\아이템\풀죽은키엘모자.act data\sprite\아이템\풀죽은키엘모자.spr data\sprite\아이템\프레스베르크의가죽.act data\sprite\아이템\프레스베르크의가죽.spr data\sprite\아이템\프리티토끼후드.act data\sprite\아이템\프리티토끼후드.spr data\sprite\아이템\플라워포트마스크.act data\sprite\아이템\플라워포트마스크.spr data\sprite\아이템\피묻은나비귀.act data\sprite\아이템\피묻은나비귀.spr data\sprite\아이템\피아멧트의두건.act data\sprite\아이템\피아멧트의두건.spr data\sprite\아이템\핑크파자마모자.act data\sprite\아이템\핑크파자마모자.spr data\sprite\아이템\하얀포션.act data\sprite\아이템\하얀포션.spr data\sprite\아이템\헤르보르.act data\sprite\아이템\헤르보르.spr data\sprite\아이템\헤르보르아르비트.act data\sprite\아이템\헤르보르아르비트.spr data\sprite\아이템\호박케이크.act data\sprite\아이템\호박케이크.spr data\sprite\아이템\혼자놀기상자2.act data\sprite\아이템\혼자놀기상자2.spr data\sprite\아이템\화려한하이캡.act data\sprite\아이템\화려한하이캡.spr data\sprite\아이템\화이트초콜렛.act data\sprite\아이템\화이트초콜렛.spr data\sprite\아이템\회색털모자.act data\sprite\아이템\회색털모자.spr data\sprite\아이템\후긴의혼.act data\sprite\아이템\후긴의혼.spr data\sprite\아이템\흰수염고래.act data\sprite\아이템\흰수염고래.spr data\sprite\아이템\흰토끼헤어밴드.act data\sprite\아이템\흰토끼헤어밴드.spr data\sprite\악세사리\남\남_3d안경.act data\sprite\악세사리\남\남_3d안경.spr data\sprite\악세사리\남\남_가란사스가드.act data\sprite\악세사리\남\남_가란사스가드.spr data\sprite\악세사리\남\남_검은토끼모자.act data\sprite\악세사리\남\남_검은토끼모자.spr data\sprite\악세사리\남\남_검은토끼헤어밴드.act data\sprite\악세사리\남\남_검은토끼헤어밴드.spr data\sprite\악세사리\남\남_고대의문관.act data\sprite\악세사리\남\남_고대의문관.spr data\sprite\악세사리\남\남_곰돌이풍선.act data\sprite\악세사리\남\남_곰돌이풍선.spr data\sprite\악세사리\남\남_꼬마데빌링.act data\sprite\악세사리\남\남_꼬마데빌링.spr data\sprite\악세사리\남\남_냉기입김.act data\sprite\악세사리\남\남_냉기입김.spr data\sprite\악세사리\남\남_눈토끼니트모자.act data\sprite\악세사리\남\남_눈토끼니트모자.spr data\sprite\악세사리\남\남_늘어진아르지오프.act data\sprite\악세사리\남\남_늘어진아르지오프.spr data\sprite\악세사리\남\남_늘어진판다.act data\sprite\악세사리\남\남_늘어진판다.spr data\sprite\악세사리\남\남_대지의실크햇.act data\sprite\악세사리\남\남_대지의실크햇.spr data\sprite\악세사리\남\남_돌풍의헌팅캡.act data\sprite\악세사리\남\남_돌풍의헌팅캡.spr data\sprite\악세사리\남\남_똬리튼뱀모자1.act data\sprite\악세사리\남\남_똬리튼뱀모자1.spr data\sprite\악세사리\남\남_똬리튼뱀모자2.act data\sprite\악세사리\남\남_똬리튼뱀모자2.spr data\sprite\악세사리\남\남_레드플라워모자.act data\sprite\악세사리\남\남_레드플라워모자.spr data\sprite\악세사리\남\남_루나틱모자.act data\sprite\악세사리\남\남_루나틱모자.spr data\sprite\악세사리\남\남_루드마스크.act data\sprite\악세사리\남\남_루드마스크.spr data\sprite\악세사리\남\남_마녀의모자.act data\sprite\악세사리\남\남_마녀의모자.spr data\sprite\악세사리\남\남_마왕.act data\sprite\악세사리\남\남_마왕.spr data\sprite\악세사리\남\남_마칭햇.act data\sprite\악세사리\남\남_마칭햇.spr data\sprite\악세사리\남\남_무통라이프.act data\sprite\악세사리\남\남_무통라이프.spr data\sprite\악세사리\남\남_물의니트캡.act data\sprite\악세사리\남\남_물의니트캡.spr data\sprite\악세사리\남\남_미니말머리핀1.act data\sprite\악세사리\남\남_미니말머리핀1.spr data\sprite\악세사리\남\남_미니말머리핀2.act data\sprite\악세사리\남\남_미니말머리핀2.spr data\sprite\악세사리\남\남_미니트리.act data\sprite\악세사리\남\남_미니트리.spr data\sprite\악세사리\남\남_바캉스모자.act data\sprite\악세사리\남\남_바캉스모자.spr data\sprite\악세사리\남\남_발광산타포링.act data\sprite\악세사리\남\남_발광산타포링.spr data\sprite\악세사리\남\남_방한모자.act data\sprite\악세사리\남\남_방한모자.spr data\sprite\악세사리\남\남_벨의비둘기.act data\sprite\악세사리\남\남_벨의비둘기.spr data\sprite\악세사리\남\남_병정모자.act data\sprite\악세사리\남\남_병정모자.spr data\sprite\악세사리\남\남_사안봉인의붕대.act data\sprite\악세사리\남\남_사안봉인의붕대.spr data\sprite\악세사리\남\남_산타모자.act data\sprite\악세사리\남\남_산타모자.spr data\sprite\악세사리\남\남_선장모자.act data\sprite\악세사리\남\남_선장모자.spr data\sprite\악세사리\남\남_선장의모자.act data\sprite\악세사리\남\남_선장의모자.spr data\sprite\악세사리\남\남_성가대모자.act data\sprite\악세사리\남\남_성가대모자.spr data\sprite\악세사리\남\남_수다쟁이까마귀.act data\sprite\악세사리\남\남_수다쟁이까마귀.spr data\sprite\악세사리\남\남_스위트보넷.act data\sprite\악세사리\남\남_스위트보넷.spr data\sprite\악세사리\남\남_스쿠터헬멧.act data\sprite\악세사리\남\남_스쿠터헬멧.spr data\sprite\악세사리\남\남_얼음날개귀.act data\sprite\악세사리\남\남_얼음날개귀.spr data\sprite\악세사리\남\남_에길헬름.act data\sprite\악세사리\남\남_에길헬름.spr data\sprite\악세사리\남\남_엘더크라운.act data\sprite\악세사리\남\남_엘더크라운.spr data\sprite\악세사리\남\남_여의주를품은용모자1.act data\sprite\악세사리\남\남_여의주를품은용모자1.spr data\sprite\악세사리\남\남_여의주를품은용모자2.act data\sprite\악세사리\남\남_여의주를품은용모자2.spr data\sprite\악세사리\남\남_여의주를품은용모자3.act data\sprite\악세사리\남\남_여의주를품은용모자3.spr data\sprite\악세사리\남\남_여의주를품은용모자4.act data\sprite\악세사리\남\남_여의주를품은용모자4.spr data\sprite\악세사리\남\남_오러쿼츠의왕관.act data\sprite\악세사리\남\남_오러쿼츠의왕관.spr data\sprite\악세사리\남\남_음유시인모자.act data\sprite\악세사리\남\남_음유시인모자.spr data\sprite\악세사리\남\남_이블드루이드모자.act data\sprite\악세사리\남\남_이블드루이드모자.spr data\sprite\악세사리\남\남_이사벨라레드귀모자.act data\sprite\악세사리\남\남_이사벨라레드귀모자.spr data\sprite\악세사리\남\남_이사벨라브라운귀모자.act data\sprite\악세사리\남\남_이사벨라브라운귀모자.spr data\sprite\악세사리\남\남_이사벨라블루귀모자.act data\sprite\악세사리\남\남_이사벨라블루귀모자.spr data\sprite\악세사리\남\남_익명요청.act data\sprite\악세사리\남\남_익명요청.spr data\sprite\악세사리\남\남_입에문풍선껌.act data\sprite\악세사리\남\남_입에문풍선껌.spr data\sprite\악세사리\남\남_자하인형모자.act data\sprite\악세사리\남\남_자하인형모자.spr data\sprite\악세사리\남\남_잭캐슬배트.act data\sprite\악세사리\남\남_잭캐슬배트.spr data\sprite\악세사리\남\남_젤라또모자.act data\sprite\악세사리\남\남_젤라또모자.spr data\sprite\악세사리\남\남_체인퍼펫.act data\sprite\악세사리\남\남_체인퍼펫.spr data\sprite\악세사리\남\남_코폴라.act data\sprite\악세사리\남\남_코폴라.spr data\sprite\악세사리\남\남_토끼귀니트모자.act data\sprite\악세사리\남\남_토끼귀니트모자.spr data\sprite\악세사리\남\남_토끼마술모자.act data\sprite\악세사리\남\남_토끼마술모자.spr data\sprite\악세사리\남\남_티라야보넷.act data\sprite\악세사리\남\남_티라야보넷.spr data\sprite\악세사리\남\남_파란양갈래산타모자.act data\sprite\악세사리\남\남_파란양갈래산타모자.spr data\sprite\악세사리\남\남_파란파자마모자.act data\sprite\악세사리\남\남_파란파자마모자.spr data\sprite\악세사리\남\남_파랑털모자.act data\sprite\악세사리\남\남_파랑털모자.spr data\sprite\악세사리\남\남_퍼레이드모자.act data\sprite\악세사리\남\남_퍼레이드모자.spr data\sprite\악세사리\남\남_풀죽은엘리엇모자.act data\sprite\악세사리\남\남_풀죽은엘리엇모자.spr data\sprite\악세사리\남\남_풀죽은키엘모자.act data\sprite\악세사리\남\남_풀죽은키엘모자.spr data\sprite\악세사리\남\남_프리티토끼후드.act data\sprite\악세사리\남\남_프리티토끼후드.spr data\sprite\악세사리\남\남_플라워포트마스크.act data\sprite\악세사리\남\남_플라워포트마스크.spr data\sprite\악세사리\남\남_피묻은나비귀.act data\sprite\악세사리\남\남_피묻은나비귀.spr data\sprite\악세사리\남\남_피아멧트의두건.act data\sprite\악세사리\남\남_피아멧트의두건.spr data\sprite\악세사리\남\남_핑크파자마모자.act data\sprite\악세사리\남\남_핑크파자마모자.spr data\sprite\악세사리\남\남_혼자놀기상자2.act data\sprite\악세사리\남\남_혼자놀기상자2.spr data\sprite\악세사리\남\남_화려한하이캡.act data\sprite\악세사리\남\남_화려한하이캡.spr data\sprite\악세사리\남\남_회색털모자.act data\sprite\악세사리\남\남_회색털모자.spr data\sprite\악세사리\남\남_흙빛의투구.act data\sprite\악세사리\남\남_흙빛의투구.spr data\sprite\악세사리\남\남_흰토끼헤어밴드.act data\sprite\악세사리\남\남_흰토끼헤어밴드.spr data\sprite\악세사리\여\여_3d안경.act data\sprite\악세사리\여\여_3d안경.spr data\sprite\악세사리\여\여_가란사스가드.act data\sprite\악세사리\여\여_가란사스가드.spr data\sprite\악세사리\여\여_검은토끼모자.act data\sprite\악세사리\여\여_검은토끼모자.spr data\sprite\악세사리\여\여_검은토끼헤어밴드.act data\sprite\악세사리\여\여_검은토끼헤어밴드.spr data\sprite\악세사리\여\여_고대의문관.act data\sprite\악세사리\여\여_고대의문관.spr data\sprite\악세사리\여\여_곰돌이풍선.act data\sprite\악세사리\여\여_곰돌이풍선.spr data\sprite\악세사리\여\여_꼬마데빌링.act data\sprite\악세사리\여\여_꼬마데빌링.spr data\sprite\악세사리\여\여_냉기입김.act data\sprite\악세사리\여\여_냉기입김.spr data\sprite\악세사리\여\여_눈토끼니트모자.act data\sprite\악세사리\여\여_눈토끼니트모자.spr data\sprite\악세사리\여\여_늘어진아르지오프.act data\sprite\악세사리\여\여_늘어진아르지오프.spr data\sprite\악세사리\여\여_늘어진판다.act data\sprite\악세사리\여\여_늘어진판다.spr data\sprite\악세사리\여\여_대지의실크햇.act data\sprite\악세사리\여\여_대지의실크햇.spr data\sprite\악세사리\여\여_돌풍의헌팅캡.act data\sprite\악세사리\여\여_돌풍의헌팅캡.spr data\sprite\악세사리\여\여_똬리튼뱀모자1.act data\sprite\악세사리\여\여_똬리튼뱀모자1.spr data\sprite\악세사리\여\여_똬리튼뱀모자2.act data\sprite\악세사리\여\여_똬리튼뱀모자2.spr data\sprite\악세사리\여\여_레드플라워모자.act data\sprite\악세사리\여\여_레드플라워모자.spr data\sprite\악세사리\여\여_루나틱모자.act data\sprite\악세사리\여\여_루나틱모자.spr data\sprite\악세사리\여\여_루드마스크.act data\sprite\악세사리\여\여_루드마스크.spr data\sprite\악세사리\여\여_마녀의모자.act data\sprite\악세사리\여\여_마녀의모자.spr data\sprite\악세사리\여\여_마왕.act data\sprite\악세사리\여\여_마왕.spr data\sprite\악세사리\여\여_마칭햇.act data\sprite\악세사리\여\여_마칭햇.spr data\sprite\악세사리\여\여_무통라이프.act data\sprite\악세사리\여\여_무통라이프.spr data\sprite\악세사리\여\여_물의니트캡.act data\sprite\악세사리\여\여_물의니트캡.spr data\sprite\악세사리\여\여_미니말머리핀1.act data\sprite\악세사리\여\여_미니말머리핀1.spr data\sprite\악세사리\여\여_미니말머리핀2.act data\sprite\악세사리\여\여_미니말머리핀2.spr data\sprite\악세사리\여\여_미니트리.act data\sprite\악세사리\여\여_미니트리.spr data\sprite\악세사리\여\여_바캉스모자.act data\sprite\악세사리\여\여_바캉스모자.spr data\sprite\악세사리\여\여_발광산타포링.act data\sprite\악세사리\여\여_발광산타포링.spr data\sprite\악세사리\여\여_방한모자.act data\sprite\악세사리\여\여_방한모자.spr data\sprite\악세사리\여\여_벨의비둘기.act data\sprite\악세사리\여\여_벨의비둘기.spr data\sprite\악세사리\여\여_병정모자.act data\sprite\악세사리\여\여_병정모자.spr data\sprite\악세사리\여\여_사안봉인의붕대.act data\sprite\악세사리\여\여_사안봉인의붕대.spr data\sprite\악세사리\여\여_산타모자.act data\sprite\악세사리\여\여_산타모자.spr data\sprite\악세사리\여\여_선장모자.act data\sprite\악세사리\여\여_선장모자.spr data\sprite\악세사리\여\여_선장의모자.act data\sprite\악세사리\여\여_선장의모자.spr data\sprite\악세사리\여\여_성가대모자.act data\sprite\악세사리\여\여_성가대모자.spr data\sprite\악세사리\여\여_수다쟁이까마귀.act data\sprite\악세사리\여\여_수다쟁이까마귀.spr data\sprite\악세사리\여\여_스위트보넷.act data\sprite\악세사리\여\여_스위트보넷.spr data\sprite\악세사리\여\여_스쿠터헬멧.act data\sprite\악세사리\여\여_스쿠터헬멧.spr data\sprite\악세사리\여\여_얼음날개귀.act data\sprite\악세사리\여\여_얼음날개귀.spr data\sprite\악세사리\여\여_에길헬름.act data\sprite\악세사리\여\여_에길헬름.spr data\sprite\악세사리\여\여_엘더크라운.act data\sprite\악세사리\여\여_엘더크라운.spr data\sprite\악세사리\여\여_여의주를품은용모자1.act data\sprite\악세사리\여\여_여의주를품은용모자1.spr data\sprite\악세사리\여\여_여의주를품은용모자2.act data\sprite\악세사리\여\여_여의주를품은용모자2.spr data\sprite\악세사리\여\여_여의주를품은용모자3.act data\sprite\악세사리\여\여_여의주를품은용모자3.spr data\sprite\악세사리\여\여_여의주를품은용모자4.act data\sprite\악세사리\여\여_여의주를품은용모자4.spr data\sprite\악세사리\여\여_오러쿼츠의왕관.act data\sprite\악세사리\여\여_오러쿼츠의왕관.spr data\sprite\악세사리\여\여_음유시인모자.act data\sprite\악세사리\여\여_음유시인모자.spr data\sprite\악세사리\여\여_이블드루이드모자.act data\sprite\악세사리\여\여_이블드루이드모자.spr data\sprite\악세사리\여\여_이사벨라레드귀모자.act data\sprite\악세사리\여\여_이사벨라레드귀모자.spr data\sprite\악세사리\여\여_이사벨라브라운귀모자.act data\sprite\악세사리\여\여_이사벨라브라운귀모자.spr data\sprite\악세사리\여\여_이사벨라블루귀모자.act data\sprite\악세사리\여\여_이사벨라블루귀모자.spr data\sprite\악세사리\여\여_익명요청.act data\sprite\악세사리\여\여_익명요청.spr data\sprite\악세사리\여\여_입에문풍선껌.act data\sprite\악세사리\여\여_입에문풍선껌.spr data\sprite\악세사리\여\여_자하인형모자.act data\sprite\악세사리\여\여_자하인형모자.spr data\sprite\악세사리\여\여_잭캐슬배트.act data\sprite\악세사리\여\여_잭캐슬배트.spr data\sprite\악세사리\여\여_젤라또모자.act data\sprite\악세사리\여\여_젤라또모자.spr data\sprite\악세사리\여\여_진화된위스퍼마스크.act data\sprite\악세사리\여\여_진화된위스퍼마스크.spr data\sprite\악세사리\여\여_체인퍼펫.act data\sprite\악세사리\여\여_체인퍼펫.spr data\sprite\악세사리\여\여_코폴라.act data\sprite\악세사리\여\여_코폴라.spr data\sprite\악세사리\여\여_큐브마스크.act data\sprite\악세사리\여\여_큐브마스크.spr data\sprite\악세사리\여\여_토끼귀니트모자.act data\sprite\악세사리\여\여_토끼귀니트모자.spr data\sprite\악세사리\여\여_토끼마술모자.act data\sprite\악세사리\여\여_토끼마술모자.spr data\sprite\악세사리\여\여_티라야보넷.act data\sprite\악세사리\여\여_티라야보넷.spr data\sprite\악세사리\여\여_파란양갈래산타모자.act data\sprite\악세사리\여\여_파란양갈래산타모자.spr data\sprite\악세사리\여\여_파란파자마모자.act data\sprite\악세사리\여\여_파란파자마모자.spr data\sprite\악세사리\여\여_파랑털모자.act data\sprite\악세사리\여\여_파랑털모자.spr data\sprite\악세사리\여\여_퍼레이드모자.act data\sprite\악세사리\여\여_퍼레이드모자.spr data\sprite\악세사리\여\여_풀죽은엘리엇모자.act data\sprite\악세사리\여\여_풀죽은엘리엇모자.spr data\sprite\악세사리\여\여_풀죽은키엘모자.act data\sprite\악세사리\여\여_풀죽은키엘모자.spr data\sprite\악세사리\여\여_프리티토끼후드.act data\sprite\악세사리\여\여_프리티토끼후드.spr data\sprite\악세사리\여\여_플라워포트마스크.act data\sprite\악세사리\여\여_플라워포트마스크.spr data\sprite\악세사리\여\여_피묻은나비귀.act data\sprite\악세사리\여\여_피묻은나비귀.spr data\sprite\악세사리\여\여_피아멧트의두건.act data\sprite\악세사리\여\여_피아멧트의두건.spr data\sprite\악세사리\여\여_핑크파자마모자.act data\sprite\악세사리\여\여_핑크파자마모자.spr data\sprite\악세사리\여\여_혼자놀기상자2.act data\sprite\악세사리\여\여_혼자놀기상자2.spr data\sprite\악세사리\여\여_화려한하이캡.act data\sprite\악세사리\여\여_화려한하이캡.spr data\sprite\악세사리\여\여_회색털모자.act data\sprite\악세사리\여\여_회색털모자.spr data\sprite\악세사리\여\여_흙빛의투구.act data\sprite\악세사리\여\여_흙빛의투구.spr data\sprite\악세사리\여\여_흰토끼헤어밴드.act data\sprite\악세사리\여\여_흰토끼헤어밴드.spr data\test_ch.xml data\texture\유저인터페이스\collection\3d안경.bmp data\texture\유저인터페이스\collection\rtc3등전용.bmp data\texture\유저인터페이스\collection\가란사스가드.bmp data\texture\유저인터페이스\collection\간반테인.bmp data\texture\유저인터페이스\collection\강한자의헤어.bmp data\texture\유저인터페이스\collection\거신뱀의껍질.bmp data\texture\유저인터페이스\collection\거인의끌.bmp data\texture\유저인터페이스\collection\검은고양이귀베레모.bmp data\texture\유저인터페이스\collection\검은뿔테안경.bmp data\texture\유저인터페이스\collection\검은토끼모자.bmp data\texture\유저인터페이스\collection\검은토끼헤어밴드.bmp data\texture\유저인터페이스\collection\고대의문관.bmp data\texture\유저인터페이스\collection\고래.bmp data\texture\유저인터페이스\collection\고양이눈.bmp data\texture\유저인터페이스\collection\곰돌이풍선.bmp data\texture\유저인터페이스\collection\과라나사탕.bmp data\texture\유저인터페이스\collection\기원의벚꽃.bmp data\texture\유저인터페이스\collection\꼬마데빌링.bmp data\texture\유저인터페이스\collection\나무보물상자.bmp data\texture\유저인터페이스\collection\냉기입김.bmp data\texture\유저인터페이스\collection\눈토끼니트모자.bmp data\texture\유저인터페이스\collection\늘어진아르지오프.bmp data\texture\유저인터페이스\collection\늘어진판다.bmp data\texture\유저인터페이스\collection\다이아보물상자.bmp data\texture\유저인터페이스\collection\대왕문어.bmp data\texture\유저인터페이스\collection\대왕오징어.bmp data\texture\유저인터페이스\collection\대지의실크햇.bmp data\texture\유저인터페이스\collection\돌풍의헌팅캡.bmp data\texture\유저인터페이스\collection\드레스햇.bmp data\texture\유저인터페이스\collection\똬리튼뱀모자1.bmp data\texture\유저인터페이스\collection\똬리튼뱀모자2.bmp data\texture\유저인터페이스\collection\라모르쉴드_언데드.bmp data\texture\유저인터페이스\collection\레드플라워모자.bmp data\texture\유저인터페이스\collection\루나틱모자.bmp data\texture\유저인터페이스\collection\루드마스크.bmp data\texture\유저인터페이스\collection\룬마력의정수.bmp data\texture\유저인터페이스\collection\룬문자의비밀.bmp data\texture\유저인터페이스\collection\리프인형모자.bmp data\texture\유저인터페이스\collection\마녀의구두.bmp data\texture\유저인터페이스\collection\마녀의모자.bmp data\texture\유저인터페이스\collection\마력깃든청동괴.bmp data\texture\유저인터페이스\collection\마왕.bmp data\texture\유저인터페이스\collection\마칭햇.bmp data\texture\유저인터페이스\collection\맥주모자.bmp data\texture\유저인터페이스\collection\메모리오브러버스.bmp data\texture\유저인터페이스\collection\무닌의혼.bmp data\texture\유저인터페이스\collection\무스펠리움.bmp data\texture\유저인터페이스\collection\무통라이프.bmp data\texture\유저인터페이스\collection\물의니트캡.bmp data\texture\유저인터페이스\collection\뭔가있는캔디홀더.bmp data\texture\유저인터페이스\collection\뭔가있어.bmp data\texture\유저인터페이스\collection\미니말머리핀1.bmp data\texture\유저인터페이스\collection\미니말머리핀2.bmp data\texture\유저인터페이스\collection\미니트리.bmp data\texture\유저인터페이스\collection\바닐미르스모자.bmp data\texture\유저인터페이스\collection\바캉스모자.bmp data\texture\유저인터페이스\collection\발광산타포링.bmp data\texture\유저인터페이스\collection\방울리본.bmp data\texture\유저인터페이스\collection\방한모자.bmp data\texture\유저인터페이스\collection\베룬드의망치.bmp data\texture\유저인터페이스\collection\베룬드의모루.bmp data\texture\유저인터페이스\collection\베룬드의팔찌.bmp data\texture\유저인터페이스\collection\벨의비둘기.bmp data\texture\유저인터페이스\collection\별빛하늘스크롤.bmp data\texture\유저인터페이스\collection\병정모자.bmp data\texture\유저인터페이스\collection\보물상자.bmp data\texture\유저인터페이스\collection\부러진뿔.bmp data\texture\유저인터페이스\collection\부유하는현자의돌.bmp data\texture\유저인터페이스\collection\불꽃의텐겔론햇.bmp data\texture\유저인터페이스\collection\사명스크롤.bmp data\texture\유저인터페이스\collection\사안봉인의붕대.bmp data\texture\유저인터페이스\collection\사이그룬2.bmp data\texture\유저인터페이스\collection\산타모자.bmp data\texture\유저인터페이스\collection\선장모자.bmp data\texture\유저인터페이스\collection\선장의모자.bmp data\texture\유저인터페이스\collection\성가대모자.bmp data\texture\유저인터페이스\collection\성스러운알.bmp data\texture\유저인터페이스\collection\수다쟁이까마귀.bmp data\texture\유저인터페이스\collection\스몰데빌링모자.bmp data\texture\유저인터페이스\collection\스위트보넷.bmp data\texture\유저인터페이스\collection\스쿠터헬멧.bmp data\texture\유저인터페이스\collection\승리의날개.bmp data\texture\유저인터페이스\collection\아미스트르캡.bmp data\texture\유저인터페이스\collection\악마의가면.bmp data\texture\유저인터페이스\collection\야구모자.bmp data\texture\유저인터페이스\collection\얼음날개귀.bmp data\texture\유저인터페이스\collection\에길망토.bmp data\texture\유저인터페이스\collection\에길슈즈.bmp data\texture\유저인터페이스\collection\에길아머.bmp data\texture\유저인터페이스\collection\에길헬름.bmp data\texture\유저인터페이스\collection\엔젤스테어즈.bmp data\texture\유저인터페이스\collection\엘더크라운.bmp data\texture\유저인터페이스\collection\여우귀방울리본.bmp data\texture\유저인터페이스\collection\여의주를품은용모자1.bmp data\texture\유저인터페이스\collection\여의주를품은용모자2.bmp data\texture\유저인터페이스\collection\여의주를품은용모자3.bmp data\texture\유저인터페이스\collection\여의주를품은용모자4.bmp data\texture\유저인터페이스\collection\오러쿼츠의왕관.bmp data\texture\유저인터페이스\collection\왕새우.bmp data\texture\유저인터페이스\collection\왕지렁이.bmp data\texture\유저인터페이스\collection\요르문간드.bmp data\texture\유저인터페이스\collection\요르문간드의늑골.bmp data\texture\유저인터페이스\collection\음유시인모자.bmp data\texture\유저인터페이스\collection\음침한호박모자.bmp data\texture\유저인터페이스\collection\이블드루이드모자.bmp data\texture\유저인터페이스\collection\이사벨라레드귀모자.bmp data\texture\유저인터페이스\collection\이사벨라브라운귀모자.bmp data\texture\유저인터페이스\collection\이사벨라블루귀모자.bmp data\texture\유저인터페이스\collection\이프리트의숨결.bmp data\texture\유저인터페이스\collection\익명요청.bmp data\texture\유저인터페이스\collection\인비지블마스크.bmp data\texture\유저인터페이스\collection\인비지블캡.bmp data\texture\유저인터페이스\collection\입에문풍선껌.bmp data\texture\유저인터페이스\collection\자하인형모자.bmp data\texture\유저인터페이스\collection\잭캐슬배트.bmp data\texture\유저인터페이스\collection\젤라또모자.bmp data\texture\유저인터페이스\collection\진화된위스퍼마스크.bmp data\texture\유저인터페이스\collection\질풍신뢰.bmp data\texture\유저인터페이스\collection\철갑상어.bmp data\texture\유저인터페이스\collection\체인퍼펫.bmp data\texture\유저인터페이스\collection\초원의바람.bmp data\texture\유저인터페이스\collection\코폴라.bmp data\texture\유저인터페이스\collection\큐브마스크.bmp data\texture\유저인터페이스\collection\크리스마스알.bmp data\texture\유저인터페이스\collection\토끼귀니트모자.bmp data\texture\유저인터페이스\collection\토끼마술모자.bmp data\texture\유저인터페이스\collection\트랜스캔디그린.bmp data\texture\유저인터페이스\collection\트랜스캔디레드.bmp data\texture\유저인터페이스\collection\트랜스캔디블루.bmp data\texture\유저인터페이스\collection\트랜스캔디옐로우.bmp data\texture\유저인터페이스\collection\티라야보넷.bmp data\texture\유저인터페이스\collection\파란양갈래산타모자.bmp data\texture\유저인터페이스\collection\파란파자마모자.bmp data\texture\유저인터페이스\collection\파랑털모자.bmp data\texture\유저인터페이스\collection\퍼레이드모자.bmp data\texture\유저인터페이스\collection\풀죽은엘리엇모자.bmp data\texture\유저인터페이스\collection\풀죽은키엘모자.bmp data\texture\유저인터페이스\collection\프레스베르크의가죽.bmp data\texture\유저인터페이스\collection\프리티토끼후드.bmp data\texture\유저인터페이스\collection\플라워포트마스크.bmp data\texture\유저인터페이스\collection\피묻은나비귀.bmp data\texture\유저인터페이스\collection\피아멧트의두건.bmp data\texture\유저인터페이스\collection\필리르모자.bmp data\texture\유저인터페이스\collection\핑크파자마모자.bmp data\texture\유저인터페이스\collection\헤르보르.bmp data\texture\유저인터페이스\collection\헤르보르아르비트.bmp data\texture\유저인터페이스\collection\호박케이크.bmp data\texture\유저인터페이스\collection\혼자놀기상자2.bmp data\texture\유저인터페이스\collection\화려한하이캡.bmp data\texture\유저인터페이스\collection\회색털모자.bmp data\texture\유저인터페이스\collection\후긴의혼.bmp data\texture\유저인터페이스\collection\흰수염고래.bmp data\texture\유저인터페이스\collection\흰토끼헤어밴드.bmp data\texture\유저인터페이스\item\3d안경.bmp data\texture\유저인터페이스\item\rtc3등전용.bmp data\texture\유저인터페이스\item\가란사스가드.bmp data\texture\유저인터페이스\item\간반테인.bmp data\texture\유저인터페이스\item\강한자의헤어.bmp data\texture\유저인터페이스\item\거신뱀의껍질.bmp data\texture\유저인터페이스\item\거인의끌.bmp data\texture\유저인터페이스\item\검은고양이귀베레모.bmp data\texture\유저인터페이스\item\검은뿔테안경.bmp data\texture\유저인터페이스\item\검은토끼모자.bmp data\texture\유저인터페이스\item\검은토끼헤어밴드.bmp data\texture\유저인터페이스\item\고대의문관.bmp data\texture\유저인터페이스\item\고래.bmp data\texture\유저인터페이스\item\고양이눈.bmp data\texture\유저인터페이스\item\곰돌이풍선.bmp data\texture\유저인터페이스\item\과라나사탕.bmp data\texture\유저인터페이스\item\기원의벚꽃.bmp data\texture\유저인터페이스\item\꼬마데빌링.bmp data\texture\유저인터페이스\item\나무보물상자.bmp data\texture\유저인터페이스\item\냉기입김.bmp data\texture\유저인터페이스\item\눈토끼니트모자.bmp data\texture\유저인터페이스\item\늘어진아르지오프.bmp data\texture\유저인터페이스\item\늘어진판다.bmp data\texture\유저인터페이스\item\다이아보물상자.bmp data\texture\유저인터페이스\item\대왕문어.bmp data\texture\유저인터페이스\item\대왕오징어.bmp data\texture\유저인터페이스\item\대지의실크햇.bmp data\texture\유저인터페이스\item\돌풍의헌팅캡.bmp data\texture\유저인터페이스\item\드레스햇.bmp data\texture\유저인터페이스\item\똬리튼뱀모자1.bmp data\texture\유저인터페이스\item\똬리튼뱀모자2.bmp data\texture\유저인터페이스\item\라모르쉴드_언데드.bmp data\texture\유저인터페이스\item\레드플라워모자.bmp data\texture\유저인터페이스\item\루나틱모자.bmp data\texture\유저인터페이스\item\루드마스크.bmp data\texture\유저인터페이스\item\룬마력의정수.bmp data\texture\유저인터페이스\item\룬문자의비밀.bmp data\texture\유저인터페이스\item\리프인형모자.bmp data\texture\유저인터페이스\item\마녀의구두.bmp data\texture\유저인터페이스\item\마녀의모자.bmp data\texture\유저인터페이스\item\마력깃든청동괴.bmp data\texture\유저인터페이스\item\마왕.bmp data\texture\유저인터페이스\item\마칭햇.bmp data\texture\유저인터페이스\item\맥주모자.bmp data\texture\유저인터페이스\item\메모리오브러버스.bmp data\texture\유저인터페이스\item\무닌의혼.bmp data\texture\유저인터페이스\item\무스펠리움.bmp data\texture\유저인터페이스\item\무통라이프.bmp data\texture\유저인터페이스\item\물의니트캡.bmp data\texture\유저인터페이스\item\뭔가있는캔디홀더.bmp data\texture\유저인터페이스\item\뭔가있어.bmp data\texture\유저인터페이스\item\미니말머리핀1.bmp data\texture\유저인터페이스\item\미니말머리핀2.bmp data\texture\유저인터페이스\item\미니트리.bmp data\texture\유저인터페이스\item\바닐미르스모자.bmp data\texture\유저인터페이스\item\바캉스모자.bmp data\texture\유저인터페이스\item\발광산타포링.bmp data\texture\유저인터페이스\item\방울리본.bmp data\texture\유저인터페이스\item\방한모자.bmp data\texture\유저인터페이스\item\베룬드의망치.bmp data\texture\유저인터페이스\item\베룬드의모루.bmp data\texture\유저인터페이스\item\베룬드의팔찌.bmp data\texture\유저인터페이스\item\벨의비둘기.bmp data\texture\유저인터페이스\item\별빛하늘스크롤.bmp data\texture\유저인터페이스\item\병정모자.bmp data\texture\유저인터페이스\item\보물상자.bmp data\texture\유저인터페이스\item\부러진뿔.bmp data\texture\유저인터페이스\item\부유하는현자의돌.bmp data\texture\유저인터페이스\item\불꽃의텐겔론햇.bmp data\texture\유저인터페이스\item\사명스크롤.bmp data\texture\유저인터페이스\item\사안봉인의붕대.bmp data\texture\유저인터페이스\item\사이그룬2.bmp data\texture\유저인터페이스\item\산타모자.bmp data\texture\유저인터페이스\item\선장모자.bmp data\texture\유저인터페이스\item\선장의모자.bmp data\texture\유저인터페이스\item\성가대모자.bmp data\texture\유저인터페이스\item\성스러운알.bmp data\texture\유저인터페이스\item\수다쟁이까마귀.bmp data\texture\유저인터페이스\item\스몰데빌링모자.bmp data\texture\유저인터페이스\item\스위트보넷.bmp data\texture\유저인터페이스\item\스쿠터헬멧.bmp data\texture\유저인터페이스\item\승리의날개.bmp data\texture\유저인터페이스\item\아미스트르캡.bmp data\texture\유저인터페이스\item\악마의가면.bmp data\texture\유저인터페이스\item\야구모자.bmp data\texture\유저인터페이스\item\얼음날개귀.bmp data\texture\유저인터페이스\item\에길망토.bmp data\texture\유저인터페이스\item\에길슈즈.bmp data\texture\유저인터페이스\item\에길아머.bmp data\texture\유저인터페이스\item\에길헬름.bmp data\texture\유저인터페이스\item\엔젤스테어즈.bmp data\texture\유저인터페이스\item\엘더크라운.bmp data\texture\유저인터페이스\item\여우귀방울리본.bmp data\texture\유저인터페이스\item\여의주를품은용모자1.bmp data\texture\유저인터페이스\item\여의주를품은용모자2.bmp data\texture\유저인터페이스\item\여의주를품은용모자3.bmp data\texture\유저인터페이스\item\여의주를품은용모자4.bmp data\texture\유저인터페이스\item\오러쿼츠의왕관.bmp data\texture\유저인터페이스\item\왕새우.bmp data\texture\유저인터페이스\item\왕지렁이.bmp data\texture\유저인터페이스\item\요르문간드.bmp data\texture\유저인터페이스\item\요르문간드의늑골.bmp data\texture\유저인터페이스\item\음유시인모자.bmp data\texture\유저인터페이스\item\음침한호박모자.bmp data\texture\유저인터페이스\item\이블드루이드모자.bmp data\texture\유저인터페이스\item\이사벨라레드귀모자.bmp data\texture\유저인터페이스\item\이사벨라브라운귀모자.bmp data\texture\유저인터페이스\item\이사벨라블루귀모자.bmp data\texture\유저인터페이스\item\이프리트의숨결.bmp data\texture\유저인터페이스\item\익명요청.bmp data\texture\유저인터페이스\item\인비지블마스크.bmp data\texture\유저인터페이스\item\인비지블캡.bmp data\texture\유저인터페이스\item\입에문풍선껌.bmp data\texture\유저인터페이스\item\자하인형모자.bmp data\texture\유저인터페이스\item\잭캐슬배트.bmp data\texture\유저인터페이스\item\젤라또모자.bmp data\texture\유저인터페이스\item\진화된위스퍼마스크.bmp data\texture\유저인터페이스\item\질풍신뢰.bmp data\texture\유저인터페이스\item\철갑상어.bmp data\texture\유저인터페이스\item\체인퍼펫.bmp data\texture\유저인터페이스\item\초원의바람.bmp data\texture\유저인터페이스\item\코폴라.bmp data\texture\유저인터페이스\item\큐브마스크.bmp data\texture\유저인터페이스\item\크리스마스알.bmp data\texture\유저인터페이스\item\토끼귀니트모자.bmp data\texture\유저인터페이스\item\토끼마술모자.bmp data\texture\유저인터페이스\item\트랜스캔디그린.bmp data\texture\유저인터페이스\item\트랜스캔디레드.bmp data\texture\유저인터페이스\item\트랜스캔디블루.bmp data\texture\유저인터페이스\item\트랜스캔디옐로우.bmp data\texture\유저인터페이스\item\티라야보넷.bmp data\texture\유저인터페이스\item\파란양갈래산타모자.bmp data\texture\유저인터페이스\item\파란파자마모자.bmp data\texture\유저인터페이스\item\파랑털모자.bmp data\texture\유저인터페이스\item\퍼레이드모자.bmp data\texture\유저인터페이스\item\페이스웜의다리.bmp data\texture\유저인터페이스\item\풀죽은엘리엇모자.bmp data\texture\유저인터페이스\item\풀죽은키엘모자.bmp data\texture\유저인터페이스\item\프레스베르크의가죽.bmp data\texture\유저인터페이스\item\프리티토끼후드.bmp data\texture\유저인터페이스\item\플라워포트마스크.bmp data\texture\유저인터페이스\item\피묻은나비귀.bmp data\texture\유저인터페이스\item\피아멧트의두건.bmp data\texture\유저인터페이스\item\필리르모자.bmp data\texture\유저인터페이스\item\핑크파자마모자.bmp data\texture\유저인터페이스\item\헤르보르.bmp data\texture\유저인터페이스\item\헤르보르아르비트.bmp data\texture\유저인터페이스\item\호박케이크.bmp data\texture\유저인터페이스\item\혼자놀기상자2.bmp data\texture\유저인터페이스\item\화려한하이캡.bmp data\texture\유저인터페이스\item\회색털모자.bmp data\texture\유저인터페이스\item\후긴의혼.bmp data\texture\유저인터페이스\item\흰수염고래.bmp data\texture\유저인터페이스\item\흰토끼헤어밴드.bmp data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading00_.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading01_.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading02_.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading03_.jpg data\texture\유저인터페이스\t_배경1-1.bmp data\texture\유저인터페이스\t_배경1-2.bmp data\texture\유저인터페이스\t_배경1-3.bmp data\texture\유저인터페이스\t_배경1-4.bmp data\texture\유저인터페이스\t_배경2-1.bmp data\texture\유저인터페이스\t_배경2-2.bmp data\texture\유저인터페이스\t_배경2-3.bmp data\texture\유저인터페이스\t_배경2-4.bmp data\texture\유저인터페이스\t_배경3-1.bmp data\texture\유저인터페이스\t_배경3-2.bmp data\texture\유저인터페이스\t_배경3-3.bmp data\texture\유저인터페이스\t_배경3-4.bmp data\texture\유저인터페이스\thumbs.db
  3. Files Spoiler Alert: data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\mp3nametable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\resnametable.txt data\sprite\아이템\3d안경.act data\sprite\아이템\3d안경.spr data\sprite\아이템\gm_force_transfer.act data\sprite\아이템\gm_force_transfer.spr data\sprite\아이템\rg빨간포션.act data\sprite\아이템\rg빨간포션.spr data\sprite\아이템\가란사스가드.act data\sprite\아이템\가란사스가드.spr data\sprite\아이템\각성포션.act data\sprite\아이템\각성포션.spr data\sprite\아이템\간반테인.act data\sprite\아이템\간반테인.spr data\sprite\아이템\거신뱀의껍질.act data\sprite\아이템\거신뱀의껍질.spr data\sprite\아이템\거인의끌.act data\sprite\아이템\거인의끌.spr data\sprite\아이템\검은토끼모자.act data\sprite\아이템\검은토끼모자.spr data\sprite\아이템\검은토끼헤어밴드.act data\sprite\아이템\검은토끼헤어밴드.spr data\sprite\아이템\고대의문관.act data\sprite\아이템\고대의문관.spr data\sprite\아이템\고래.act data\sprite\아이템\고래.spr data\sprite\아이템\곰돌이풍선.act data\sprite\아이템\곰돌이풍선.spr data\sprite\아이템\과라나사탕.act data\sprite\아이템\과라나사탕.spr data\sprite\아이템\괴도의외눈안경.act data\sprite\아이템\괴도의외눈안경.spr data\sprite\아이템\꼬마데빌링.act data\sprite\아이템\꼬마데빌링.spr data\sprite\아이템\나무보물상자.act data\sprite\아이템\나무보물상자.spr data\sprite\아이템\냉기입김.act data\sprite\아이템\냉기입김.spr data\sprite\아이템\눈의결정.act data\sprite\아이템\눈의결정.spr data\sprite\아이템\눈토끼니트모자.act data\sprite\아이템\눈토끼니트모자.spr data\sprite\아이템\늘어진아르지오프.act data\sprite\아이템\늘어진아르지오프.spr data\sprite\아이템\늘어진판다.act data\sprite\아이템\늘어진판다.spr data\sprite\아이템\다식.act data\sprite\아이템\다식.spr data\sprite\아이템\다이아보물상자.act data\sprite\아이템\다이아보물상자.spr data\sprite\아이템\대왕문어.act data\sprite\아이템\대왕문어.spr data\sprite\아이템\대왕오징어.act data\sprite\아이템\대왕오징어.spr data\sprite\아이템\대지의실크햇.act data\sprite\아이템\대지의실크햇.spr data\sprite\아이템\돌풍의헌팅캡.act data\sprite\아이템\돌풍의헌팅캡.spr data\sprite\아이템\똬리튼뱀모자1.act data\sprite\아이템\똬리튼뱀모자1.spr data\sprite\아이템\똬리튼뱀모자2.act data\sprite\아이템\똬리튼뱀모자2.spr data\sprite\아이템\라모르쉴드_언데드.act data\sprite\아이템\라모르쉴드_언데드.spr data\sprite\아이템\레드플라워모자.act data\sprite\아이템\레드플라워모자.spr data\sprite\아이템\루나틱모자.act data\sprite\아이템\루나틱모자.spr data\sprite\아이템\루드마스크.act data\sprite\아이템\루드마스크.spr data\sprite\아이템\룬마력의정수.act data\sprite\아이템\룬마력의정수.spr data\sprite\아이템\룬문자의비밀.act data\sprite\아이템\룬문자의비밀.spr data\sprite\아이템\마녀의구두.act data\sprite\아이템\마녀의구두.spr data\sprite\아이템\마녀의모자.act data\sprite\아이템\마녀의모자.spr data\sprite\아이템\마력깃든청동괴.act data\sprite\아이템\마력깃든청동괴.spr data\sprite\아이템\마왕.act data\sprite\아이템\마왕.spr data\sprite\아이템\마칭햇.act data\sprite\아이템\마칭햇.spr data\sprite\아이템\막대사탕.act data\sprite\아이템\막대사탕.spr data\sprite\아이템\무닌의혼.act data\sprite\아이템\무닌의혼.spr data\sprite\아이템\무스펠리움.act data\sprite\아이템\무스펠리움.spr data\sprite\아이템\무지개떡.act data\sprite\아이템\무지개떡.spr data\sprite\아이템\무통라이프.act data\sprite\아이템\무통라이프.spr data\sprite\아이템\물의니트캡.act data\sprite\아이템\물의니트캡.spr data\sprite\아이템\뭔가있는캔디홀더.act data\sprite\아이템\뭔가있는캔디홀더.spr data\sprite\아이템\미니말머리핀1.act data\sprite\아이템\미니말머리핀1.spr data\sprite\아이템\미니말머리핀2.act data\sprite\아이템\미니말머리핀2.spr data\sprite\아이템\미니트리.act data\sprite\아이템\미니트리.spr data\sprite\아이템\바캉스모자.act data\sprite\아이템\바캉스모자.spr data\sprite\아이템\발광산타포링.act data\sprite\아이템\발광산타포링.spr data\sprite\아이템\방한모자.act data\sprite\아이템\방한모자.spr data\sprite\아이템\버서크포션.act data\sprite\아이템\버서크포션.spr data\sprite\아이템\버클러.act data\sprite\아이템\버클러.spr data\sprite\아이템\베룬드의망치.act data\sprite\아이템\베룬드의망치.spr data\sprite\아이템\베룬드의모루.act data\sprite\아이템\베룬드의모루.spr data\sprite\아이템\베룬드의팔찌.act data\sprite\아이템\베룬드의팔찌.spr data\sprite\아이템\벨의비둘기.act data\sprite\아이템\벨의비둘기.spr data\sprite\아이템\별빛하늘스크롤.act data\sprite\아이템\별빛하늘스크롤.spr data\sprite\아이템\병정모자.act data\sprite\아이템\병정모자.spr data\sprite\아이템\보물상자.act data\sprite\아이템\보물상자.spr data\sprite\아이템\부러진뿔.act data\sprite\아이템\부러진뿔.spr data\sprite\아이템\부유하는현자의돌.act data\sprite\아이템\부유하는현자의돌.spr data\sprite\아이템\사명스크롤.act data\sprite\아이템\사명스크롤.spr data\sprite\아이템\사안봉인의붕대.act data\sprite\아이템\사안봉인의붕대.spr data\sprite\아이템\사탕.act data\sprite\아이템\사탕.spr data\sprite\아이템\산타모자.act data\sprite\아이템\산타모자.spr data\sprite\아이템\선장모자.act data\sprite\아이템\선장모자.spr data\sprite\아이템\선장의모자.act data\sprite\아이템\선장의모자.spr data\sprite\아이템\성가대모자.act data\sprite\아이템\성가대모자.spr data\sprite\아이템\성스러운알.act data\sprite\아이템\성스러운알.spr data\sprite\아이템\수다쟁이까마귀.act data\sprite\아이템\수다쟁이까마귀.spr data\sprite\아이템\수제초콜렛.act data\sprite\아이템\수제초콜렛.spr data\sprite\아이템\수제초콜렛_.act data\sprite\아이템\수제초콜렛_.spr data\sprite\아이템\쉴드.act data\sprite\아이템\쉴드.spr data\sprite\아이템\스위트보넷.act data\sprite\아이템\스위트보넷.spr data\sprite\아이템\스쿠터헬멧.act data\sprite\아이템\스쿠터헬멧.spr data\sprite\아이템\아미스트르캡.act data\sprite\아이템\아미스트르캡.spr data\sprite\아이템\얼음날개귀.act data\sprite\아이템\얼음날개귀.spr data\sprite\아이템\에길망토.act data\sprite\아이템\에길망토.spr data\sprite\아이템\에길슈즈.act data\sprite\아이템\에길슈즈.spr data\sprite\아이템\에길아머.act data\sprite\아이템\에길아머.spr data\sprite\아이템\에길헬름.act data\sprite\아이템\에길헬름.spr data\sprite\아이템\엔젤스테어즈.act data\sprite\아이템\엔젤스테어즈.spr data\sprite\아이템\엘더크라운.act data\sprite\아이템\엘더크라운.spr data\sprite\아이템\여의주를품은용모자1.act data\sprite\아이템\여의주를품은용모자1.spr data\sprite\아이템\여의주를품은용모자2.act data\sprite\아이템\여의주를품은용모자2.spr data\sprite\아이템\여의주를품은용모자3.act data\sprite\아이템\여의주를품은용모자3.spr data\sprite\아이템\여의주를품은용모자4.act data\sprite\아이템\여의주를품은용모자4.spr data\sprite\아이템\오러쿼츠의왕관.act data\sprite\아이템\오러쿼츠의왕관.spr data\sprite\아이템\왕새우.act data\sprite\아이템\왕새우.spr data\sprite\아이템\왕지렁이.act data\sprite\아이템\왕지렁이.spr data\sprite\아이템\요르문간드.act data\sprite\아이템\요르문간드.spr data\sprite\아이템\요르문간드의늑골.act data\sprite\아이템\요르문간드의늑골.spr data\sprite\아이템\윈드링.act data\sprite\아이템\윈드링.spr data\sprite\아이템\유과.act data\sprite\아이템\유과.spr data\sprite\아이템\음계의오오라.act data\sprite\아이템\음계의오오라.spr data\sprite\아이템\음유시인모자.act data\sprite\아이템\음유시인모자.spr data\sprite\아이템\음침한호박모자.act data\sprite\아이템\음침한호박모자.spr data\sprite\아이템\이블드루이드모자.act data\sprite\아이템\이블드루이드모자.spr data\sprite\아이템\이사벨라레드귀모자.act data\sprite\아이템\이사벨라레드귀모자.spr data\sprite\아이템\이사벨라브라운귀모자.act data\sprite\아이템\이사벨라브라운귀모자.spr data\sprite\아이템\이사벨라블루귀모자.act data\sprite\아이템\이사벨라블루귀모자.spr data\sprite\아이템\익명요청.act data\sprite\아이템\익명요청.spr data\sprite\아이템\인비지블마스크.act data\sprite\아이템\인비지블마스크.spr data\sprite\아이템\인비지블캡.act data\sprite\아이템\인비지블캡.spr data\sprite\아이템\입에문풍선껌.act data\sprite\아이템\입에문풍선껌.spr data\sprite\아이템\자하인형모자.act data\sprite\아이템\자하인형모자.spr data\sprite\아이템\잘구운쿠키.act data\sprite\아이템\잘구운쿠키.spr data\sprite\아이템\잭캐슬배트.act data\sprite\아이템\잭캐슬배트.spr data\sprite\아이템\젤라또모자.act data\sprite\아이템\젤라또모자.spr data\sprite\아이템\조각케이크.act data\sprite\아이템\조각케이크.spr data\sprite\아이템\주머니.act data\sprite\아이템\주머니.spr data\sprite\아이템\주먹밥.act data\sprite\아이템\주먹밥.spr data\sprite\아이템\진화된위스퍼마스크.act data\sprite\아이템\진화된위스퍼마스크.spr data\sprite\아이템\집중포션.act data\sprite\아이템\집중포션.spr data\sprite\아이템\철갑상어.act data\sprite\아이템\철갑상어.spr data\sprite\아이템\체인퍼펫.act data\sprite\아이템\체인퍼펫.spr data\sprite\아이템\초콜렛.act data\sprite\아이템\초콜렛.spr data\sprite\아이템\초콜렛드링크.act data\sprite\아이템\초콜렛드링크.spr data\sprite\아이템\코폴라.act data\sprite\아이템\코폴라.spr data\sprite\아이템\콜드링.act data\sprite\아이템\콜드링.spr data\sprite\아이템\큐브마스크.act data\sprite\아이템\큐브마스크.spr data\sprite\아이템\크리스마스알.act data\sprite\아이템\크리스마스알.spr data\sprite\아이템\토끼귀니트모자.act data\sprite\아이템\토끼귀니트모자.spr data\sprite\아이템\토끼마술모자.act data\sprite\아이템\토끼마술모자.spr data\sprite\아이템\트랜스캔디그린.act data\sprite\아이템\트랜스캔디그린.spr data\sprite\아이템\트랜스캔디레드.act data\sprite\아이템\트랜스캔디레드.spr data\sprite\아이템\트랜스캔디블루.act data\sprite\아이템\트랜스캔디블루.spr data\sprite\아이템\트랜스캔디옐로우.act data\sprite\아이템\트랜스캔디옐로우.spr data\sprite\아이템\티라야보넷.act data\sprite\아이템\티라야보넷.spr data\sprite\아이템\파란양갈래산타모자.act data\sprite\아이템\파란양갈래산타모자.spr data\sprite\아이템\파란파자마모자.act data\sprite\아이템\파란파자마모자.spr data\sprite\아이템\파란포션.act data\sprite\아이템\파란포션.spr data\sprite\아이템\파랑털모자.act data\sprite\아이템\파랑털모자.spr data\sprite\아이템\파이어링.act data\sprite\아이템\파이어링.spr data\sprite\아이템\퍼레이드모자.act data\sprite\아이템\퍼레이드모자.spr data\sprite\아이템\페이스웜의다리.act data\sprite\아이템\페이스웜의다리.spr data\sprite\아이템\풀죽은엘리엇모자.act data\sprite\아이템\풀죽은엘리엇모자.spr data\sprite\아이템\풀죽은키엘모자.act data\sprite\아이템\풀죽은키엘모자.spr data\sprite\아이템\프레스베르크의가죽.act data\sprite\아이템\프레스베르크의가죽.spr data\sprite\아이템\프리티토끼후드.act data\sprite\아이템\프리티토끼후드.spr data\sprite\아이템\플라워포트마스크.act data\sprite\아이템\플라워포트마스크.spr data\sprite\아이템\피묻은나비귀.act data\sprite\아이템\피묻은나비귀.spr data\sprite\아이템\피아멧트의두건.act data\sprite\아이템\피아멧트의두건.spr data\sprite\아이템\핑크파자마모자.act data\sprite\아이템\핑크파자마모자.spr data\sprite\아이템\하얀포션.act data\sprite\아이템\하얀포션.spr data\sprite\아이템\헤르보르.act data\sprite\아이템\헤르보르.spr data\sprite\아이템\헤르보르아르비트.act data\sprite\아이템\헤르보르아르비트.spr data\sprite\아이템\호박케이크.act data\sprite\아이템\호박케이크.spr data\sprite\아이템\혼자놀기상자2.act data\sprite\아이템\혼자놀기상자2.spr data\sprite\아이템\화려한하이캡.act data\sprite\아이템\화려한하이캡.spr data\sprite\아이템\화이트초콜렛.act data\sprite\아이템\화이트초콜렛.spr data\sprite\아이템\회색털모자.act data\sprite\아이템\회색털모자.spr data\sprite\아이템\후긴의혼.act data\sprite\아이템\후긴의혼.spr data\sprite\아이템\흰수염고래.act data\sprite\아이템\흰수염고래.spr data\sprite\아이템\흰토끼헤어밴드.act data\sprite\아이템\흰토끼헤어밴드.spr data\sprite\악세사리\남\남_3d안경.act data\sprite\악세사리\남\남_3d안경.spr data\sprite\악세사리\남\남_가란사스가드.act data\sprite\악세사리\남\남_가란사스가드.spr data\sprite\악세사리\남\남_검은토끼모자.act data\sprite\악세사리\남\남_검은토끼모자.spr data\sprite\악세사리\남\남_검은토끼헤어밴드.act data\sprite\악세사리\남\남_검은토끼헤어밴드.spr data\sprite\악세사리\남\남_고대의문관.act data\sprite\악세사리\남\남_고대의문관.spr data\sprite\악세사리\남\남_곰돌이풍선.act data\sprite\악세사리\남\남_곰돌이풍선.spr data\sprite\악세사리\남\남_꼬마데빌링.act data\sprite\악세사리\남\남_꼬마데빌링.spr data\sprite\악세사리\남\남_냉기입김.act data\sprite\악세사리\남\남_냉기입김.spr data\sprite\악세사리\남\남_눈토끼니트모자.act data\sprite\악세사리\남\남_눈토끼니트모자.spr data\sprite\악세사리\남\남_늘어진아르지오프.act data\sprite\악세사리\남\남_늘어진아르지오프.spr data\sprite\악세사리\남\남_늘어진판다.act data\sprite\악세사리\남\남_늘어진판다.spr data\sprite\악세사리\남\남_대지의실크햇.act data\sprite\악세사리\남\남_대지의실크햇.spr data\sprite\악세사리\남\남_돌풍의헌팅캡.act data\sprite\악세사리\남\남_돌풍의헌팅캡.spr data\sprite\악세사리\남\남_똬리튼뱀모자1.act data\sprite\악세사리\남\남_똬리튼뱀모자1.spr data\sprite\악세사리\남\남_똬리튼뱀모자2.act data\sprite\악세사리\남\남_똬리튼뱀모자2.spr data\sprite\악세사리\남\남_레드플라워모자.act data\sprite\악세사리\남\남_레드플라워모자.spr data\sprite\악세사리\남\남_루나틱모자.act data\sprite\악세사리\남\남_루나틱모자.spr data\sprite\악세사리\남\남_루드마스크.act data\sprite\악세사리\남\남_루드마스크.spr data\sprite\악세사리\남\남_마녀의모자.act data\sprite\악세사리\남\남_마녀의모자.spr data\sprite\악세사리\남\남_마왕.act data\sprite\악세사리\남\남_마왕.spr data\sprite\악세사리\남\남_마칭햇.act data\sprite\악세사리\남\남_마칭햇.spr data\sprite\악세사리\남\남_무통라이프.act data\sprite\악세사리\남\남_무통라이프.spr data\sprite\악세사리\남\남_물의니트캡.act data\sprite\악세사리\남\남_물의니트캡.spr data\sprite\악세사리\남\남_미니말머리핀1.act data\sprite\악세사리\남\남_미니말머리핀1.spr data\sprite\악세사리\남\남_미니말머리핀2.act data\sprite\악세사리\남\남_미니말머리핀2.spr data\sprite\악세사리\남\남_미니트리.act data\sprite\악세사리\남\남_미니트리.spr data\sprite\악세사리\남\남_바캉스모자.act data\sprite\악세사리\남\남_바캉스모자.spr data\sprite\악세사리\남\남_발광산타포링.act data\sprite\악세사리\남\남_발광산타포링.spr data\sprite\악세사리\남\남_방한모자.act data\sprite\악세사리\남\남_방한모자.spr data\sprite\악세사리\남\남_벨의비둘기.act data\sprite\악세사리\남\남_벨의비둘기.spr data\sprite\악세사리\남\남_병정모자.act data\sprite\악세사리\남\남_병정모자.spr data\sprite\악세사리\남\남_사안봉인의붕대.act data\sprite\악세사리\남\남_사안봉인의붕대.spr data\sprite\악세사리\남\남_산타모자.act data\sprite\악세사리\남\남_산타모자.spr data\sprite\악세사리\남\남_선장모자.act data\sprite\악세사리\남\남_선장모자.spr data\sprite\악세사리\남\남_선장의모자.act data\sprite\악세사리\남\남_선장의모자.spr data\sprite\악세사리\남\남_성가대모자.act data\sprite\악세사리\남\남_성가대모자.spr data\sprite\악세사리\남\남_수다쟁이까마귀.act data\sprite\악세사리\남\남_수다쟁이까마귀.spr data\sprite\악세사리\남\남_스위트보넷.act data\sprite\악세사리\남\남_스위트보넷.spr data\sprite\악세사리\남\남_스쿠터헬멧.act data\sprite\악세사리\남\남_스쿠터헬멧.spr data\sprite\악세사리\남\남_얼음날개귀.act data\sprite\악세사리\남\남_얼음날개귀.spr data\sprite\악세사리\남\남_에길헬름.act data\sprite\악세사리\남\남_에길헬름.spr data\sprite\악세사리\남\남_엘더크라운.act data\sprite\악세사리\남\남_엘더크라운.spr data\sprite\악세사리\남\남_여의주를품은용모자1.act data\sprite\악세사리\남\남_여의주를품은용모자1.spr data\sprite\악세사리\남\남_여의주를품은용모자2.act data\sprite\악세사리\남\남_여의주를품은용모자2.spr data\sprite\악세사리\남\남_여의주를품은용모자3.act data\sprite\악세사리\남\남_여의주를품은용모자3.spr data\sprite\악세사리\남\남_여의주를품은용모자4.act data\sprite\악세사리\남\남_여의주를품은용모자4.spr data\sprite\악세사리\남\남_오러쿼츠의왕관.act data\sprite\악세사리\남\남_오러쿼츠의왕관.spr data\sprite\악세사리\남\남_음유시인모자.act data\sprite\악세사리\남\남_음유시인모자.spr data\sprite\악세사리\남\남_이블드루이드모자.act data\sprite\악세사리\남\남_이블드루이드모자.spr data\sprite\악세사리\남\남_이사벨라레드귀모자.act data\sprite\악세사리\남\남_이사벨라레드귀모자.spr data\sprite\악세사리\남\남_이사벨라브라운귀모자.act data\sprite\악세사리\남\남_이사벨라브라운귀모자.spr data\sprite\악세사리\남\남_이사벨라블루귀모자.act data\sprite\악세사리\남\남_이사벨라블루귀모자.spr data\sprite\악세사리\남\남_익명요청.act data\sprite\악세사리\남\남_익명요청.spr data\sprite\악세사리\남\남_입에문풍선껌.act data\sprite\악세사리\남\남_입에문풍선껌.spr data\sprite\악세사리\남\남_자하인형모자.act data\sprite\악세사리\남\남_자하인형모자.spr data\sprite\악세사리\남\남_잭캐슬배트.act data\sprite\악세사리\남\남_잭캐슬배트.spr data\sprite\악세사리\남\남_젤라또모자.act data\sprite\악세사리\남\남_젤라또모자.spr data\sprite\악세사리\남\남_체인퍼펫.act data\sprite\악세사리\남\남_체인퍼펫.spr data\sprite\악세사리\남\남_코폴라.act data\sprite\악세사리\남\남_코폴라.spr data\sprite\악세사리\남\남_토끼귀니트모자.act data\sprite\악세사리\남\남_토끼귀니트모자.spr data\sprite\악세사리\남\남_토끼마술모자.act data\sprite\악세사리\남\남_토끼마술모자.spr data\sprite\악세사리\남\남_티라야보넷.act data\sprite\악세사리\남\남_티라야보넷.spr data\sprite\악세사리\남\남_파란양갈래산타모자.act data\sprite\악세사리\남\남_파란양갈래산타모자.spr data\sprite\악세사리\남\남_파란파자마모자.act data\sprite\악세사리\남\남_파란파자마모자.spr data\sprite\악세사리\남\남_파랑털모자.act data\sprite\악세사리\남\남_파랑털모자.spr data\sprite\악세사리\남\남_퍼레이드모자.act data\sprite\악세사리\남\남_퍼레이드모자.spr data\sprite\악세사리\남\남_풀죽은엘리엇모자.act data\sprite\악세사리\남\남_풀죽은엘리엇모자.spr data\sprite\악세사리\남\남_풀죽은키엘모자.act data\sprite\악세사리\남\남_풀죽은키엘모자.spr data\sprite\악세사리\남\남_프리티토끼후드.act data\sprite\악세사리\남\남_프리티토끼후드.spr data\sprite\악세사리\남\남_플라워포트마스크.act data\sprite\악세사리\남\남_플라워포트마스크.spr data\sprite\악세사리\남\남_피묻은나비귀.act data\sprite\악세사리\남\남_피묻은나비귀.spr data\sprite\악세사리\남\남_피아멧트의두건.act data\sprite\악세사리\남\남_피아멧트의두건.spr data\sprite\악세사리\남\남_핑크파자마모자.act data\sprite\악세사리\남\남_핑크파자마모자.spr data\sprite\악세사리\남\남_혼자놀기상자2.act data\sprite\악세사리\남\남_혼자놀기상자2.spr data\sprite\악세사리\남\남_화려한하이캡.act data\sprite\악세사리\남\남_화려한하이캡.spr data\sprite\악세사리\남\남_회색털모자.act data\sprite\악세사리\남\남_회색털모자.spr data\sprite\악세사리\남\남_흙빛의투구.act data\sprite\악세사리\남\남_흙빛의투구.spr data\sprite\악세사리\남\남_흰토끼헤어밴드.act data\sprite\악세사리\남\남_흰토끼헤어밴드.spr data\sprite\악세사리\여\여_3d안경.act data\sprite\악세사리\여\여_3d안경.spr data\sprite\악세사리\여\여_가란사스가드.act data\sprite\악세사리\여\여_가란사스가드.spr data\sprite\악세사리\여\여_검은토끼모자.act data\sprite\악세사리\여\여_검은토끼모자.spr data\sprite\악세사리\여\여_검은토끼헤어밴드.act data\sprite\악세사리\여\여_검은토끼헤어밴드.spr data\sprite\악세사리\여\여_고대의문관.act data\sprite\악세사리\여\여_고대의문관.spr data\sprite\악세사리\여\여_곰돌이풍선.act data\sprite\악세사리\여\여_곰돌이풍선.spr data\sprite\악세사리\여\여_꼬마데빌링.act data\sprite\악세사리\여\여_꼬마데빌링.spr data\sprite\악세사리\여\여_냉기입김.act data\sprite\악세사리\여\여_냉기입김.spr data\sprite\악세사리\여\여_눈토끼니트모자.act data\sprite\악세사리\여\여_눈토끼니트모자.spr data\sprite\악세사리\여\여_늘어진아르지오프.act data\sprite\악세사리\여\여_늘어진아르지오프.spr data\sprite\악세사리\여\여_늘어진판다.act data\sprite\악세사리\여\여_늘어진판다.spr data\sprite\악세사리\여\여_대지의실크햇.act data\sprite\악세사리\여\여_대지의실크햇.spr data\sprite\악세사리\여\여_돌풍의헌팅캡.act data\sprite\악세사리\여\여_돌풍의헌팅캡.spr data\sprite\악세사리\여\여_똬리튼뱀모자1.act data\sprite\악세사리\여\여_똬리튼뱀모자1.spr data\sprite\악세사리\여\여_똬리튼뱀모자2.act data\sprite\악세사리\여\여_똬리튼뱀모자2.spr data\sprite\악세사리\여\여_레드플라워모자.act data\sprite\악세사리\여\여_레드플라워모자.spr data\sprite\악세사리\여\여_루나틱모자.act data\sprite\악세사리\여\여_루나틱모자.spr data\sprite\악세사리\여\여_루드마스크.act data\sprite\악세사리\여\여_루드마스크.spr data\sprite\악세사리\여\여_마녀의모자.act data\sprite\악세사리\여\여_마녀의모자.spr data\sprite\악세사리\여\여_마왕.act data\sprite\악세사리\여\여_마왕.spr data\sprite\악세사리\여\여_마칭햇.act data\sprite\악세사리\여\여_마칭햇.spr data\sprite\악세사리\여\여_무통라이프.act data\sprite\악세사리\여\여_무통라이프.spr data\sprite\악세사리\여\여_물의니트캡.act data\sprite\악세사리\여\여_물의니트캡.spr data\sprite\악세사리\여\여_미니말머리핀1.act data\sprite\악세사리\여\여_미니말머리핀1.spr data\sprite\악세사리\여\여_미니말머리핀2.act data\sprite\악세사리\여\여_미니말머리핀2.spr data\sprite\악세사리\여\여_미니트리.act data\sprite\악세사리\여\여_미니트리.spr data\sprite\악세사리\여\여_바캉스모자.act data\sprite\악세사리\여\여_바캉스모자.spr data\sprite\악세사리\여\여_발광산타포링.act data\sprite\악세사리\여\여_발광산타포링.spr data\sprite\악세사리\여\여_방한모자.act data\sprite\악세사리\여\여_방한모자.spr data\sprite\악세사리\여\여_벨의비둘기.act data\sprite\악세사리\여\여_벨의비둘기.spr data\sprite\악세사리\여\여_병정모자.act data\sprite\악세사리\여\여_병정모자.spr data\sprite\악세사리\여\여_사안봉인의붕대.act data\sprite\악세사리\여\여_사안봉인의붕대.spr data\sprite\악세사리\여\여_산타모자.act data\sprite\악세사리\여\여_산타모자.spr data\sprite\악세사리\여\여_선장모자.act data\sprite\악세사리\여\여_선장모자.spr data\sprite\악세사리\여\여_선장의모자.act data\sprite\악세사리\여\여_선장의모자.spr data\sprite\악세사리\여\여_성가대모자.act data\sprite\악세사리\여\여_성가대모자.spr data\sprite\악세사리\여\여_수다쟁이까마귀.act data\sprite\악세사리\여\여_수다쟁이까마귀.spr data\sprite\악세사리\여\여_스위트보넷.act data\sprite\악세사리\여\여_스위트보넷.spr data\sprite\악세사리\여\여_스쿠터헬멧.act data\sprite\악세사리\여\여_스쿠터헬멧.spr data\sprite\악세사리\여\여_얼음날개귀.act data\sprite\악세사리\여\여_얼음날개귀.spr data\sprite\악세사리\여\여_에길헬름.act data\sprite\악세사리\여\여_에길헬름.spr data\sprite\악세사리\여\여_엘더크라운.act data\sprite\악세사리\여\여_엘더크라운.spr data\sprite\악세사리\여\여_여의주를품은용모자1.act data\sprite\악세사리\여\여_여의주를품은용모자1.spr data\sprite\악세사리\여\여_여의주를품은용모자2.act data\sprite\악세사리\여\여_여의주를품은용모자2.spr data\sprite\악세사리\여\여_여의주를품은용모자3.act data\sprite\악세사리\여\여_여의주를품은용모자3.spr data\sprite\악세사리\여\여_여의주를품은용모자4.act data\sprite\악세사리\여\여_여의주를품은용모자4.spr data\sprite\악세사리\여\여_오러쿼츠의왕관.act data\sprite\악세사리\여\여_오러쿼츠의왕관.spr data\sprite\악세사리\여\여_음유시인모자.act data\sprite\악세사리\여\여_음유시인모자.spr data\sprite\악세사리\여\여_이블드루이드모자.act data\sprite\악세사리\여\여_이블드루이드모자.spr data\sprite\악세사리\여\여_이사벨라레드귀모자.act data\sprite\악세사리\여\여_이사벨라레드귀모자.spr data\sprite\악세사리\여\여_이사벨라브라운귀모자.act data\sprite\악세사리\여\여_이사벨라브라운귀모자.spr data\sprite\악세사리\여\여_이사벨라블루귀모자.act data\sprite\악세사리\여\여_이사벨라블루귀모자.spr data\sprite\악세사리\여\여_익명요청.act data\sprite\악세사리\여\여_익명요청.spr data\sprite\악세사리\여\여_입에문풍선껌.act data\sprite\악세사리\여\여_입에문풍선껌.spr data\sprite\악세사리\여\여_자하인형모자.act data\sprite\악세사리\여\여_자하인형모자.spr data\sprite\악세사리\여\여_잭캐슬배트.act data\sprite\악세사리\여\여_잭캐슬배트.spr data\sprite\악세사리\여\여_젤라또모자.act data\sprite\악세사리\여\여_젤라또모자.spr data\sprite\악세사리\여\여_진화된위스퍼마스크.act data\sprite\악세사리\여\여_진화된위스퍼마스크.spr data\sprite\악세사리\여\여_체인퍼펫.act data\sprite\악세사리\여\여_체인퍼펫.spr data\sprite\악세사리\여\여_코폴라.act data\sprite\악세사리\여\여_코폴라.spr data\sprite\악세사리\여\여_큐브마스크.act data\sprite\악세사리\여\여_큐브마스크.spr data\sprite\악세사리\여\여_토끼귀니트모자.act data\sprite\악세사리\여\여_토끼귀니트모자.spr data\sprite\악세사리\여\여_토끼마술모자.act data\sprite\악세사리\여\여_토끼마술모자.spr data\sprite\악세사리\여\여_티라야보넷.act data\sprite\악세사리\여\여_티라야보넷.spr data\sprite\악세사리\여\여_파란양갈래산타모자.act data\sprite\악세사리\여\여_파란양갈래산타모자.spr data\sprite\악세사리\여\여_파란파자마모자.act data\sprite\악세사리\여\여_파란파자마모자.spr data\sprite\악세사리\여\여_파랑털모자.act data\sprite\악세사리\여\여_파랑털모자.spr data\sprite\악세사리\여\여_퍼레이드모자.act data\sprite\악세사리\여\여_퍼레이드모자.spr data\sprite\악세사리\여\여_풀죽은엘리엇모자.act data\sprite\악세사리\여\여_풀죽은엘리엇모자.spr data\sprite\악세사리\여\여_풀죽은키엘모자.act data\sprite\악세사리\여\여_풀죽은키엘모자.spr data\sprite\악세사리\여\여_프리티토끼후드.act data\sprite\악세사리\여\여_프리티토끼후드.spr data\sprite\악세사리\여\여_플라워포트마스크.act data\sprite\악세사리\여\여_플라워포트마스크.spr data\sprite\악세사리\여\여_피묻은나비귀.act data\sprite\악세사리\여\여_피묻은나비귀.spr data\sprite\악세사리\여\여_피아멧트의두건.act data\sprite\악세사리\여\여_피아멧트의두건.spr data\sprite\악세사리\여\여_핑크파자마모자.act data\sprite\악세사리\여\여_핑크파자마모자.spr data\sprite\악세사리\여\여_혼자놀기상자2.act data\sprite\악세사리\여\여_혼자놀기상자2.spr data\sprite\악세사리\여\여_화려한하이캡.act data\sprite\악세사리\여\여_화려한하이캡.spr data\sprite\악세사리\여\여_회색털모자.act data\sprite\악세사리\여\여_회색털모자.spr data\sprite\악세사리\여\여_흙빛의투구.act data\sprite\악세사리\여\여_흙빛의투구.spr data\sprite\악세사리\여\여_흰토끼헤어밴드.act data\sprite\악세사리\여\여_흰토끼헤어밴드.spr data\test_ch.xml data\texture\유저인터페이스\collection\3d안경.bmp data\texture\유저인터페이스\collection\rtc3등전용.bmp data\texture\유저인터페이스\collection\가란사스가드.bmp data\texture\유저인터페이스\collection\간반테인.bmp data\texture\유저인터페이스\collection\강한자의헤어.bmp data\texture\유저인터페이스\collection\거신뱀의껍질.bmp data\texture\유저인터페이스\collection\거인의끌.bmp data\texture\유저인터페이스\collection\검은고양이귀베레모.bmp data\texture\유저인터페이스\collection\검은뿔테안경.bmp data\texture\유저인터페이스\collection\검은토끼모자.bmp data\texture\유저인터페이스\collection\검은토끼헤어밴드.bmp data\texture\유저인터페이스\collection\고대의문관.bmp data\texture\유저인터페이스\collection\고래.bmp data\texture\유저인터페이스\collection\고양이눈.bmp data\texture\유저인터페이스\collection\곰돌이풍선.bmp data\texture\유저인터페이스\collection\과라나사탕.bmp data\texture\유저인터페이스\collection\기원의벚꽃.bmp data\texture\유저인터페이스\collection\꼬마데빌링.bmp data\texture\유저인터페이스\collection\나무보물상자.bmp data\texture\유저인터페이스\collection\냉기입김.bmp data\texture\유저인터페이스\collection\눈토끼니트모자.bmp data\texture\유저인터페이스\collection\늘어진아르지오프.bmp data\texture\유저인터페이스\collection\늘어진판다.bmp data\texture\유저인터페이스\collection\다이아보물상자.bmp data\texture\유저인터페이스\collection\대왕문어.bmp data\texture\유저인터페이스\collection\대왕오징어.bmp data\texture\유저인터페이스\collection\대지의실크햇.bmp data\texture\유저인터페이스\collection\돌풍의헌팅캡.bmp data\texture\유저인터페이스\collection\드레스햇.bmp data\texture\유저인터페이스\collection\똬리튼뱀모자1.bmp data\texture\유저인터페이스\collection\똬리튼뱀모자2.bmp data\texture\유저인터페이스\collection\라모르쉴드_언데드.bmp data\texture\유저인터페이스\collection\레드플라워모자.bmp data\texture\유저인터페이스\collection\루나틱모자.bmp data\texture\유저인터페이스\collection\루드마스크.bmp data\texture\유저인터페이스\collection\룬마력의정수.bmp data\texture\유저인터페이스\collection\룬문자의비밀.bmp data\texture\유저인터페이스\collection\리프인형모자.bmp data\texture\유저인터페이스\collection\마녀의구두.bmp data\texture\유저인터페이스\collection\마녀의모자.bmp data\texture\유저인터페이스\collection\마력깃든청동괴.bmp data\texture\유저인터페이스\collection\마왕.bmp data\texture\유저인터페이스\collection\마칭햇.bmp data\texture\유저인터페이스\collection\맥주모자.bmp data\texture\유저인터페이스\collection\메모리오브러버스.bmp data\texture\유저인터페이스\collection\무닌의혼.bmp data\texture\유저인터페이스\collection\무스펠리움.bmp data\texture\유저인터페이스\collection\무통라이프.bmp data\texture\유저인터페이스\collection\물의니트캡.bmp data\texture\유저인터페이스\collection\뭔가있는캔디홀더.bmp data\texture\유저인터페이스\collection\뭔가있어.bmp data\texture\유저인터페이스\collection\미니말머리핀1.bmp data\texture\유저인터페이스\collection\미니말머리핀2.bmp data\texture\유저인터페이스\collection\미니트리.bmp data\texture\유저인터페이스\collection\바닐미르스모자.bmp data\texture\유저인터페이스\collection\바캉스모자.bmp data\texture\유저인터페이스\collection\발광산타포링.bmp data\texture\유저인터페이스\collection\방울리본.bmp data\texture\유저인터페이스\collection\방한모자.bmp data\texture\유저인터페이스\collection\베룬드의망치.bmp data\texture\유저인터페이스\collection\베룬드의모루.bmp data\texture\유저인터페이스\collection\베룬드의팔찌.bmp data\texture\유저인터페이스\collection\벨의비둘기.bmp data\texture\유저인터페이스\collection\별빛하늘스크롤.bmp data\texture\유저인터페이스\collection\병정모자.bmp data\texture\유저인터페이스\collection\보물상자.bmp data\texture\유저인터페이스\collection\부러진뿔.bmp data\texture\유저인터페이스\collection\부유하는현자의돌.bmp data\texture\유저인터페이스\collection\불꽃의텐겔론햇.bmp data\texture\유저인터페이스\collection\사명스크롤.bmp data\texture\유저인터페이스\collection\사안봉인의붕대.bmp data\texture\유저인터페이스\collection\사이그룬2.bmp data\texture\유저인터페이스\collection\산타모자.bmp data\texture\유저인터페이스\collection\선장모자.bmp data\texture\유저인터페이스\collection\선장의모자.bmp data\texture\유저인터페이스\collection\성가대모자.bmp data\texture\유저인터페이스\collection\성스러운알.bmp data\texture\유저인터페이스\collection\수다쟁이까마귀.bmp data\texture\유저인터페이스\collection\스몰데빌링모자.bmp data\texture\유저인터페이스\collection\스위트보넷.bmp data\texture\유저인터페이스\collection\스쿠터헬멧.bmp data\texture\유저인터페이스\collection\승리의날개.bmp data\texture\유저인터페이스\collection\아미스트르캡.bmp data\texture\유저인터페이스\collection\악마의가면.bmp data\texture\유저인터페이스\collection\야구모자.bmp data\texture\유저인터페이스\collection\얼음날개귀.bmp data\texture\유저인터페이스\collection\에길망토.bmp data\texture\유저인터페이스\collection\에길슈즈.bmp data\texture\유저인터페이스\collection\에길아머.bmp data\texture\유저인터페이스\collection\에길헬름.bmp data\texture\유저인터페이스\collection\엔젤스테어즈.bmp data\texture\유저인터페이스\collection\엘더크라운.bmp data\texture\유저인터페이스\collection\여우귀방울리본.bmp data\texture\유저인터페이스\collection\여의주를품은용모자1.bmp data\texture\유저인터페이스\collection\여의주를품은용모자2.bmp data\texture\유저인터페이스\collection\여의주를품은용모자3.bmp data\texture\유저인터페이스\collection\여의주를품은용모자4.bmp data\texture\유저인터페이스\collection\오러쿼츠의왕관.bmp data\texture\유저인터페이스\collection\왕새우.bmp data\texture\유저인터페이스\collection\왕지렁이.bmp data\texture\유저인터페이스\collection\요르문간드.bmp data\texture\유저인터페이스\collection\요르문간드의늑골.bmp data\texture\유저인터페이스\collection\음유시인모자.bmp data\texture\유저인터페이스\collection\음침한호박모자.bmp data\texture\유저인터페이스\collection\이블드루이드모자.bmp data\texture\유저인터페이스\collection\이사벨라레드귀모자.bmp data\texture\유저인터페이스\collection\이사벨라브라운귀모자.bmp data\texture\유저인터페이스\collection\이사벨라블루귀모자.bmp data\texture\유저인터페이스\collection\이프리트의숨결.bmp data\texture\유저인터페이스\collection\익명요청.bmp data\texture\유저인터페이스\collection\인비지블마스크.bmp data\texture\유저인터페이스\collection\인비지블캡.bmp data\texture\유저인터페이스\collection\입에문풍선껌.bmp data\texture\유저인터페이스\collection\자하인형모자.bmp data\texture\유저인터페이스\collection\잭캐슬배트.bmp data\texture\유저인터페이스\collection\젤라또모자.bmp data\texture\유저인터페이스\collection\진화된위스퍼마스크.bmp data\texture\유저인터페이스\collection\질풍신뢰.bmp data\texture\유저인터페이스\collection\철갑상어.bmp data\texture\유저인터페이스\collection\체인퍼펫.bmp data\texture\유저인터페이스\collection\초원의바람.bmp data\texture\유저인터페이스\collection\코폴라.bmp data\texture\유저인터페이스\collection\큐브마스크.bmp data\texture\유저인터페이스\collection\크리스마스알.bmp data\texture\유저인터페이스\collection\토끼귀니트모자.bmp data\texture\유저인터페이스\collection\토끼마술모자.bmp data\texture\유저인터페이스\collection\트랜스캔디그린.bmp data\texture\유저인터페이스\collection\트랜스캔디레드.bmp data\texture\유저인터페이스\collection\트랜스캔디블루.bmp data\texture\유저인터페이스\collection\트랜스캔디옐로우.bmp data\texture\유저인터페이스\collection\티라야보넷.bmp data\texture\유저인터페이스\collection\파란양갈래산타모자.bmp data\texture\유저인터페이스\collection\파란파자마모자.bmp data\texture\유저인터페이스\collection\파랑털모자.bmp data\texture\유저인터페이스\collection\퍼레이드모자.bmp data\texture\유저인터페이스\collection\풀죽은엘리엇모자.bmp data\texture\유저인터페이스\collection\풀죽은키엘모자.bmp data\texture\유저인터페이스\collection\프레스베르크의가죽.bmp data\texture\유저인터페이스\collection\프리티토끼후드.bmp data\texture\유저인터페이스\collection\플라워포트마스크.bmp data\texture\유저인터페이스\collection\피묻은나비귀.bmp data\texture\유저인터페이스\collection\피아멧트의두건.bmp data\texture\유저인터페이스\collection\필리르모자.bmp data\texture\유저인터페이스\collection\핑크파자마모자.bmp data\texture\유저인터페이스\collection\헤르보르.bmp data\texture\유저인터페이스\collection\헤르보르아르비트.bmp data\texture\유저인터페이스\collection\호박케이크.bmp data\texture\유저인터페이스\collection\혼자놀기상자2.bmp data\texture\유저인터페이스\collection\화려한하이캡.bmp data\texture\유저인터페이스\collection\회색털모자.bmp data\texture\유저인터페이스\collection\후긴의혼.bmp data\texture\유저인터페이스\collection\흰수염고래.bmp data\texture\유저인터페이스\collection\흰토끼헤어밴드.bmp data\texture\유저인터페이스\item\3d안경.bmp data\texture\유저인터페이스\item\rtc3등전용.bmp data\texture\유저인터페이스\item\가란사스가드.bmp data\texture\유저인터페이스\item\간반테인.bmp data\texture\유저인터페이스\item\강한자의헤어.bmp data\texture\유저인터페이스\item\거신뱀의껍질.bmp data\texture\유저인터페이스\item\거인의끌.bmp data\texture\유저인터페이스\item\검은고양이귀베레모.bmp data\texture\유저인터페이스\item\검은뿔테안경.bmp data\texture\유저인터페이스\item\검은토끼모자.bmp data\texture\유저인터페이스\item\검은토끼헤어밴드.bmp data\texture\유저인터페이스\item\고대의문관.bmp data\texture\유저인터페이스\item\고래.bmp data\texture\유저인터페이스\item\고양이눈.bmp data\texture\유저인터페이스\item\곰돌이풍선.bmp data\texture\유저인터페이스\item\과라나사탕.bmp data\texture\유저인터페이스\item\기원의벚꽃.bmp data\texture\유저인터페이스\item\꼬마데빌링.bmp data\texture\유저인터페이스\item\나무보물상자.bmp data\texture\유저인터페이스\item\냉기입김.bmp data\texture\유저인터페이스\item\눈토끼니트모자.bmp data\texture\유저인터페이스\item\늘어진아르지오프.bmp data\texture\유저인터페이스\item\늘어진판다.bmp data\texture\유저인터페이스\item\다이아보물상자.bmp data\texture\유저인터페이스\item\대왕문어.bmp data\texture\유저인터페이스\item\대왕오징어.bmp data\texture\유저인터페이스\item\대지의실크햇.bmp data\texture\유저인터페이스\item\돌풍의헌팅캡.bmp data\texture\유저인터페이스\item\드레스햇.bmp data\texture\유저인터페이스\item\똬리튼뱀모자1.bmp data\texture\유저인터페이스\item\똬리튼뱀모자2.bmp data\texture\유저인터페이스\item\라모르쉴드_언데드.bmp data\texture\유저인터페이스\item\레드플라워모자.bmp data\texture\유저인터페이스\item\루나틱모자.bmp data\texture\유저인터페이스\item\루드마스크.bmp data\texture\유저인터페이스\item\룬마력의정수.bmp data\texture\유저인터페이스\item\룬문자의비밀.bmp data\texture\유저인터페이스\item\리프인형모자.bmp data\texture\유저인터페이스\item\마녀의구두.bmp data\texture\유저인터페이스\item\마녀의모자.bmp data\texture\유저인터페이스\item\마력깃든청동괴.bmp data\texture\유저인터페이스\item\마왕.bmp data\texture\유저인터페이스\item\마칭햇.bmp data\texture\유저인터페이스\item\맥주모자.bmp data\texture\유저인터페이스\item\메모리오브러버스.bmp data\texture\유저인터페이스\item\무닌의혼.bmp data\texture\유저인터페이스\item\무스펠리움.bmp data\texture\유저인터페이스\item\무통라이프.bmp data\texture\유저인터페이스\item\물의니트캡.bmp data\texture\유저인터페이스\item\뭔가있는캔디홀더.bmp data\texture\유저인터페이스\item\뭔가있어.bmp data\texture\유저인터페이스\item\미니말머리핀1.bmp data\texture\유저인터페이스\item\미니말머리핀2.bmp data\texture\유저인터페이스\item\미니트리.bmp data\texture\유저인터페이스\item\바닐미르스모자.bmp data\texture\유저인터페이스\item\바캉스모자.bmp data\texture\유저인터페이스\item\발광산타포링.bmp data\texture\유저인터페이스\item\방울리본.bmp data\texture\유저인터페이스\item\방한모자.bmp data\texture\유저인터페이스\item\베룬드의망치.bmp data\texture\유저인터페이스\item\베룬드의모루.bmp data\texture\유저인터페이스\item\베룬드의팔찌.bmp data\texture\유저인터페이스\item\벨의비둘기.bmp data\texture\유저인터페이스\item\별빛하늘스크롤.bmp data\texture\유저인터페이스\item\병정모자.bmp data\texture\유저인터페이스\item\보물상자.bmp data\texture\유저인터페이스\item\부러진뿔.bmp data\texture\유저인터페이스\item\부유하는현자의돌.bmp data\texture\유저인터페이스\item\불꽃의텐겔론햇.bmp data\texture\유저인터페이스\item\사명스크롤.bmp data\texture\유저인터페이스\item\사안봉인의붕대.bmp data\texture\유저인터페이스\item\사이그룬2.bmp data\texture\유저인터페이스\item\산타모자.bmp data\texture\유저인터페이스\item\선장모자.bmp data\texture\유저인터페이스\item\선장의모자.bmp data\texture\유저인터페이스\item\성가대모자.bmp data\texture\유저인터페이스\item\성스러운알.bmp data\texture\유저인터페이스\item\수다쟁이까마귀.bmp data\texture\유저인터페이스\item\스몰데빌링모자.bmp data\texture\유저인터페이스\item\스위트보넷.bmp data\texture\유저인터페이스\item\스쿠터헬멧.bmp data\texture\유저인터페이스\item\승리의날개.bmp data\texture\유저인터페이스\item\아미스트르캡.bmp data\texture\유저인터페이스\item\악마의가면.bmp data\texture\유저인터페이스\item\야구모자.bmp data\texture\유저인터페이스\item\얼음날개귀.bmp data\texture\유저인터페이스\item\에길망토.bmp data\texture\유저인터페이스\item\에길슈즈.bmp data\texture\유저인터페이스\item\에길아머.bmp data\texture\유저인터페이스\item\에길헬름.bmp data\texture\유저인터페이스\item\엔젤스테어즈.bmp data\texture\유저인터페이스\item\엘더크라운.bmp data\texture\유저인터페이스\item\여우귀방울리본.bmp data\texture\유저인터페이스\item\여의주를품은용모자1.bmp data\texture\유저인터페이스\item\여의주를품은용모자2.bmp data\texture\유저인터페이스\item\여의주를품은용모자3.bmp data\texture\유저인터페이스\item\여의주를품은용모자4.bmp data\texture\유저인터페이스\item\오러쿼츠의왕관.bmp data\texture\유저인터페이스\item\왕새우.bmp data\texture\유저인터페이스\item\왕지렁이.bmp data\texture\유저인터페이스\item\요르문간드.bmp data\texture\유저인터페이스\item\요르문간드의늑골.bmp data\texture\유저인터페이스\item\음유시인모자.bmp data\texture\유저인터페이스\item\음침한호박모자.bmp data\texture\유저인터페이스\item\이블드루이드모자.bmp data\texture\유저인터페이스\item\이사벨라레드귀모자.bmp data\texture\유저인터페이스\item\이사벨라브라운귀모자.bmp data\texture\유저인터페이스\item\이사벨라블루귀모자.bmp data\texture\유저인터페이스\item\이프리트의숨결.bmp data\texture\유저인터페이스\item\익명요청.bmp data\texture\유저인터페이스\item\인비지블마스크.bmp data\texture\유저인터페이스\item\인비지블캡.bmp data\texture\유저인터페이스\item\입에문풍선껌.bmp data\texture\유저인터페이스\item\자하인형모자.bmp data\texture\유저인터페이스\item\잭캐슬배트.bmp data\texture\유저인터페이스\item\젤라또모자.bmp data\texture\유저인터페이스\item\진화된위스퍼마스크.bmp data\texture\유저인터페이스\item\질풍신뢰.bmp data\texture\유저인터페이스\item\철갑상어.bmp data\texture\유저인터페이스\item\체인퍼펫.bmp data\texture\유저인터페이스\item\초원의바람.bmp data\texture\유저인터페이스\item\코폴라.bmp data\texture\유저인터페이스\item\큐브마스크.bmp data\texture\유저인터페이스\item\크리스마스알.bmp data\texture\유저인터페이스\item\토끼귀니트모자.bmp data\texture\유저인터페이스\item\토끼마술모자.bmp data\texture\유저인터페이스\item\트랜스캔디그린.bmp data\texture\유저인터페이스\item\트랜스캔디레드.bmp data\texture\유저인터페이스\item\트랜스캔디블루.bmp data\texture\유저인터페이스\item\트랜스캔디옐로우.bmp data\texture\유저인터페이스\item\티라야보넷.bmp data\texture\유저인터페이스\item\파란양갈래산타모자.bmp data\texture\유저인터페이스\item\파란파자마모자.bmp data\texture\유저인터페이스\item\파랑털모자.bmp data\texture\유저인터페이스\item\퍼레이드모자.bmp data\texture\유저인터페이스\item\페이스웜의다리.bmp data\texture\유저인터페이스\item\풀죽은엘리엇모자.bmp data\texture\유저인터페이스\item\풀죽은키엘모자.bmp data\texture\유저인터페이스\item\프레스베르크의가죽.bmp data\texture\유저인터페이스\item\프리티토끼후드.bmp data\texture\유저인터페이스\item\플라워포트마스크.bmp data\texture\유저인터페이스\item\피묻은나비귀.bmp data\texture\유저인터페이스\item\피아멧트의두건.bmp data\texture\유저인터페이스\item\필리르모자.bmp data\texture\유저인터페이스\item\핑크파자마모자.bmp data\texture\유저인터페이스\item\헤르보르.bmp data\texture\유저인터페이스\item\헤르보르아르비트.bmp data\texture\유저인터페이스\item\호박케이크.bmp data\texture\유저인터페이스\item\혼자놀기상자2.bmp data\texture\유저인터페이스\item\화려한하이캡.bmp data\texture\유저인터페이스\item\회색털모자.bmp data\texture\유저인터페이스\item\후긴의혼.bmp data\texture\유저인터페이스\item\흰수염고래.bmp data\texture\유저인터페이스\item\흰토끼헤어밴드.bmp data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading00_.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading01_.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading02_.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading03_.jpg data\texture\유저인터페이스\t_배경1-1.bmp data\texture\유저인터페이스\t_배경1-2.bmp data\texture\유저인터페이스\t_배경1-3.bmp data\texture\유저인터페이스\t_배경1-4.bmp data\texture\유저인터페이스\t_배경2-1.bmp data\texture\유저인터페이스\t_배경2-2.bmp data\texture\유저인터페이스\t_배경2-3.bmp data\texture\유저인터페이스\t_배경2-4.bmp data\texture\유저인터페이스\t_배경3-1.bmp data\texture\유저인터페이스\t_배경3-2.bmp data\texture\유저인터페이스\t_배경3-3.bmp data\texture\유저인터페이스\t_배경3-4.bmp data\texture\유저인터페이스\thumbs.db
  4. Changed Map Spoiler Alert: alberta - 港口之都 艾尔贝塔 Music: bgm\15.mp3 alberta_in - 艾尔贝塔 内部 Music: bgm\15.mp3 aldeba_in - 运河之都 艾尔帕兰 Music: bgm\39.mp3 aldebaran - 运河之都 艾尔帕兰 Music: bgm\39.mp3 geffen - 魔法之都 吉芬 Music: bgm\13.mp3 geffen_in - 吉芬 内部 Music: bgm\13.mp3 hu_in01 - 毀葛内部 Music: bgm\93.mp3 hugel - 田园都市毀葛 Music: bgm\93.mp3 izlude - 卫星都市 依斯鲁得岛 Music: bgm\26.mp3 izlude_in - 依斯鲁得 内部 Music: bgm\26.mp3 prontera - 卢恩 米德加兹王国 首都 普隆德拉 Music: bgm\08.mp3 prt_church - 普隆德拉 圣堂 内部 Music: bgm\10.mp3 prt_in - 卢恩 米德加兹王国 首都 普隆德拉 Music: bgm\08.mp3 Item Spoiler Alert: Id: (20010) 时装 虹色羽耳 彩虹色翅膀样式的耳朵. "中国活动限定属性" (2014年 12月 2431日~ 20145年 1月 2831日为止) All state +13,经验值获得+130%. 系列 : 服装装备 防御: 0 位置 : 中段 重量 : 0 等级要求 : 1 装备 : 所有职业 ====== auto-parsed ====== Location : Middle Weight : 0 Id: (20047) 时装 祈纺之樱 用充满祈祷之力的符咒装饰的樱花. "中国活动限定属性" (2014年 12月 2431日~ 20145年 1月 2831日为止) All state +1,经验值获得+10%. 系列 : 服装装备 位置 : 中段 重量 : 0 等级要求 : 1 装备 : 所有职业 ====== auto-parsed ====== Location : Middle Weight : 0 Files Spoiler Alert: data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\mp3nametable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\resnametable.txt data\sprite\아이템\3d안경.act data\sprite\아이템\3d안경.spr data\sprite\아이템\gm_force_transfer.act data\sprite\아이템\gm_force_transfer.spr data\sprite\아이템\rg빨간포션.act data\sprite\아이템\rg빨간포션.spr data\sprite\아이템\가란사스가드.act data\sprite\아이템\가란사스가드.spr data\sprite\아이템\각성포션.act data\sprite\아이템\각성포션.spr data\sprite\아이템\간반테인.act data\sprite\아이템\간반테인.spr data\sprite\아이템\거신뱀의껍질.act data\sprite\아이템\거신뱀의껍질.spr data\sprite\아이템\거인의끌.act data\sprite\아이템\거인의끌.spr data\sprite\아이템\검은토끼모자.act data\sprite\아이템\검은토끼모자.spr data\sprite\아이템\검은토끼헤어밴드.act data\sprite\아이템\검은토끼헤어밴드.spr data\sprite\아이템\고대의문관.act data\sprite\아이템\고대의문관.spr data\sprite\아이템\고래.act data\sprite\아이템\고래.spr data\sprite\아이템\곰돌이풍선.act data\sprite\아이템\곰돌이풍선.spr data\sprite\아이템\과라나사탕.act data\sprite\아이템\과라나사탕.spr data\sprite\아이템\괴도의외눈안경.act data\sprite\아이템\괴도의외눈안경.spr data\sprite\아이템\꼬마데빌링.act data\sprite\아이템\꼬마데빌링.spr data\sprite\아이템\나무보물상자.act data\sprite\아이템\나무보물상자.spr data\sprite\아이템\냉기입김.act data\sprite\아이템\냉기입김.spr data\sprite\아이템\눈의결정.act data\sprite\아이템\눈의결정.spr data\sprite\아이템\눈토끼니트모자.act data\sprite\아이템\눈토끼니트모자.spr data\sprite\아이템\늘어진아르지오프.act data\sprite\아이템\늘어진아르지오프.spr data\sprite\아이템\늘어진판다.act data\sprite\아이템\늘어진판다.spr data\sprite\아이템\다식.act data\sprite\아이템\다식.spr data\sprite\아이템\다이아보물상자.act data\sprite\아이템\다이아보물상자.spr data\sprite\아이템\대왕문어.act data\sprite\아이템\대왕문어.spr data\sprite\아이템\대왕오징어.act data\sprite\아이템\대왕오징어.spr data\sprite\아이템\대지의실크햇.act data\sprite\아이템\대지의실크햇.spr data\sprite\아이템\돌풍의헌팅캡.act data\sprite\아이템\돌풍의헌팅캡.spr data\sprite\아이템\똬리튼뱀모자1.act data\sprite\아이템\똬리튼뱀모자1.spr data\sprite\아이템\똬리튼뱀모자2.act data\sprite\아이템\똬리튼뱀모자2.spr data\sprite\아이템\라모르쉴드_언데드.act data\sprite\아이템\라모르쉴드_언데드.spr data\sprite\아이템\레드플라워모자.act data\sprite\아이템\레드플라워모자.spr data\sprite\아이템\루나틱모자.act data\sprite\아이템\루나틱모자.spr data\sprite\아이템\루드마스크.act data\sprite\아이템\루드마스크.spr data\sprite\아이템\룬마력의정수.act data\sprite\아이템\룬마력의정수.spr data\sprite\아이템\룬문자의비밀.act data\sprite\아이템\룬문자의비밀.spr data\sprite\아이템\마녀의구두.act data\sprite\아이템\마녀의구두.spr data\sprite\아이템\마녀의모자.act data\sprite\아이템\마녀의모자.spr data\sprite\아이템\마력깃든청동괴.act data\sprite\아이템\마력깃든청동괴.spr data\sprite\아이템\마왕.act data\sprite\아이템\마왕.spr data\sprite\아이템\마칭햇.act data\sprite\아이템\마칭햇.spr data\sprite\아이템\막대사탕.act data\sprite\아이템\막대사탕.spr data\sprite\아이템\무닌의혼.act data\sprite\아이템\무닌의혼.spr data\sprite\아이템\무스펠리움.act data\sprite\아이템\무스펠리움.spr data\sprite\아이템\무지개떡.act data\sprite\아이템\무지개떡.spr data\sprite\아이템\무통라이프.act data\sprite\아이템\무통라이프.spr data\sprite\아이템\물의니트캡.act data\sprite\아이템\물의니트캡.spr data\sprite\아이템\뭔가있는캔디홀더.act data\sprite\아이템\뭔가있는캔디홀더.spr data\sprite\아이템\미니말머리핀1.act data\sprite\아이템\미니말머리핀1.spr data\sprite\아이템\미니말머리핀2.act data\sprite\아이템\미니말머리핀2.spr data\sprite\아이템\미니트리.act data\sprite\아이템\미니트리.spr data\sprite\아이템\바캉스모자.act data\sprite\아이템\바캉스모자.spr data\sprite\아이템\발광산타포링.act data\sprite\아이템\발광산타포링.spr data\sprite\아이템\방한모자.act data\sprite\아이템\방한모자.spr data\sprite\아이템\버서크포션.act data\sprite\아이템\버서크포션.spr data\sprite\아이템\버클러.act data\sprite\아이템\버클러.spr data\sprite\아이템\베룬드의망치.act data\sprite\아이템\베룬드의망치.spr data\sprite\아이템\베룬드의모루.act data\sprite\아이템\베룬드의모루.spr data\sprite\아이템\베룬드의팔찌.act data\sprite\아이템\베룬드의팔찌.spr data\sprite\아이템\벨의비둘기.act data\sprite\아이템\벨의비둘기.spr data\sprite\아이템\별빛하늘스크롤.act data\sprite\아이템\별빛하늘스크롤.spr data\sprite\아이템\병정모자.act data\sprite\아이템\병정모자.spr data\sprite\아이템\보물상자.act data\sprite\아이템\보물상자.spr data\sprite\아이템\부러진뿔.act data\sprite\아이템\부러진뿔.spr data\sprite\아이템\부유하는현자의돌.act data\sprite\아이템\부유하는현자의돌.spr data\sprite\아이템\사명스크롤.act data\sprite\아이템\사명스크롤.spr data\sprite\아이템\사안봉인의붕대.act data\sprite\아이템\사안봉인의붕대.spr data\sprite\아이템\사탕.act data\sprite\아이템\사탕.spr data\sprite\아이템\산타모자.act data\sprite\아이템\산타모자.spr data\sprite\아이템\선장모자.act data\sprite\아이템\선장모자.spr data\sprite\아이템\선장의모자.act data\sprite\아이템\선장의모자.spr data\sprite\아이템\성가대모자.act data\sprite\아이템\성가대모자.spr data\sprite\아이템\성스러운알.act data\sprite\아이템\성스러운알.spr data\sprite\아이템\수다쟁이까마귀.act data\sprite\아이템\수다쟁이까마귀.spr data\sprite\아이템\수제초콜렛.act data\sprite\아이템\수제초콜렛.spr data\sprite\아이템\수제초콜렛_.act data\sprite\아이템\수제초콜렛_.spr data\sprite\아이템\쉴드.act data\sprite\아이템\쉴드.spr data\sprite\아이템\스위트보넷.act data\sprite\아이템\스위트보넷.spr data\sprite\아이템\스쿠터헬멧.act data\sprite\아이템\스쿠터헬멧.spr data\sprite\아이템\아미스트르캡.act data\sprite\아이템\아미스트르캡.spr data\sprite\아이템\얼음날개귀.act data\sprite\아이템\얼음날개귀.spr data\sprite\아이템\에길망토.act data\sprite\아이템\에길망토.spr data\sprite\아이템\에길슈즈.act data\sprite\아이템\에길슈즈.spr data\sprite\아이템\에길아머.act data\sprite\아이템\에길아머.spr data\sprite\아이템\에길헬름.act data\sprite\아이템\에길헬름.spr data\sprite\아이템\엔젤스테어즈.act data\sprite\아이템\엔젤스테어즈.spr data\sprite\아이템\엘더크라운.act data\sprite\아이템\엘더크라운.spr data\sprite\아이템\여의주를품은용모자1.act data\sprite\아이템\여의주를품은용모자1.spr data\sprite\아이템\여의주를품은용모자2.act data\sprite\아이템\여의주를품은용모자2.spr data\sprite\아이템\여의주를품은용모자3.act data\sprite\아이템\여의주를품은용모자3.spr data\sprite\아이템\여의주를품은용모자4.act data\sprite\아이템\여의주를품은용모자4.spr data\sprite\아이템\오러쿼츠의왕관.act data\sprite\아이템\오러쿼츠의왕관.spr data\sprite\아이템\왕새우.act data\sprite\아이템\왕새우.spr data\sprite\아이템\왕지렁이.act data\sprite\아이템\왕지렁이.spr data\sprite\아이템\요르문간드.act data\sprite\아이템\요르문간드.spr data\sprite\아이템\요르문간드의늑골.act data\sprite\아이템\요르문간드의늑골.spr data\sprite\아이템\윈드링.act data\sprite\아이템\윈드링.spr data\sprite\아이템\유과.act data\sprite\아이템\유과.spr data\sprite\아이템\음계의오오라.act data\sprite\아이템\음계의오오라.spr data\sprite\아이템\음유시인모자.act data\sprite\아이템\음유시인모자.spr data\sprite\아이템\음침한호박모자.act data\sprite\아이템\음침한호박모자.spr data\sprite\아이템\이블드루이드모자.act data\sprite\아이템\이블드루이드모자.spr data\sprite\아이템\이사벨라레드귀모자.act data\sprite\아이템\이사벨라레드귀모자.spr data\sprite\아이템\이사벨라브라운귀모자.act data\sprite\아이템\이사벨라브라운귀모자.spr data\sprite\아이템\이사벨라블루귀모자.act data\sprite\아이템\이사벨라블루귀모자.spr data\sprite\아이템\익명요청.act data\sprite\아이템\익명요청.spr data\sprite\아이템\인비지블마스크.act data\sprite\아이템\인비지블마스크.spr data\sprite\아이템\인비지블캡.act data\sprite\아이템\인비지블캡.spr data\sprite\아이템\입에문풍선껌.act data\sprite\아이템\입에문풍선껌.spr data\sprite\아이템\자하인형모자.act data\sprite\아이템\자하인형모자.spr data\sprite\아이템\잘구운쿠키.act data\sprite\아이템\잘구운쿠키.spr data\sprite\아이템\잭캐슬배트.act data\sprite\아이템\잭캐슬배트.spr data\sprite\아이템\젤라또모자.act data\sprite\아이템\젤라또모자.spr data\sprite\아이템\조각케이크.act data\sprite\아이템\조각케이크.spr data\sprite\아이템\주머니.act data\sprite\아이템\주머니.spr data\sprite\아이템\주먹밥.act data\sprite\아이템\주먹밥.spr data\sprite\아이템\진화된위스퍼마스크.act data\sprite\아이템\진화된위스퍼마스크.spr data\sprite\아이템\집중포션.act data\sprite\아이템\집중포션.spr data\sprite\아이템\철갑상어.act data\sprite\아이템\철갑상어.spr data\sprite\아이템\체인퍼펫.act data\sprite\아이템\체인퍼펫.spr data\sprite\아이템\초콜렛.act data\sprite\아이템\초콜렛.spr data\sprite\아이템\초콜렛드링크.act data\sprite\아이템\초콜렛드링크.spr data\sprite\아이템\코폴라.act data\sprite\아이템\코폴라.spr data\sprite\아이템\콜드링.act data\sprite\아이템\콜드링.spr data\sprite\아이템\큐브마스크.act data\sprite\아이템\큐브마스크.spr data\sprite\아이템\크리스마스알.act data\sprite\아이템\크리스마스알.spr data\sprite\아이템\토끼귀니트모자.act data\sprite\아이템\토끼귀니트모자.spr data\sprite\아이템\토끼마술모자.act data\sprite\아이템\토끼마술모자.spr data\sprite\아이템\트랜스캔디그린.act data\sprite\아이템\트랜스캔디그린.spr data\sprite\아이템\트랜스캔디레드.act data\sprite\아이템\트랜스캔디레드.spr data\sprite\아이템\트랜스캔디블루.act data\sprite\아이템\트랜스캔디블루.spr data\sprite\아이템\트랜스캔디옐로우.act data\sprite\아이템\트랜스캔디옐로우.spr data\sprite\아이템\티라야보넷.act data\sprite\아이템\티라야보넷.spr data\sprite\아이템\파란양갈래산타모자.act data\sprite\아이템\파란양갈래산타모자.spr data\sprite\아이템\파란파자마모자.act data\sprite\아이템\파란파자마모자.spr data\sprite\아이템\파란포션.act data\sprite\아이템\파란포션.spr data\sprite\아이템\파랑털모자.act data\sprite\아이템\파랑털모자.spr data\sprite\아이템\파이어링.act data\sprite\아이템\파이어링.spr data\sprite\아이템\퍼레이드모자.act data\sprite\아이템\퍼레이드모자.spr data\sprite\아이템\페이스웜의다리.act data\sprite\아이템\페이스웜의다리.spr data\sprite\아이템\풀죽은엘리엇모자.act data\sprite\아이템\풀죽은엘리엇모자.spr data\sprite\아이템\풀죽은키엘모자.act data\sprite\아이템\풀죽은키엘모자.spr data\sprite\아이템\프레스베르크의가죽.act data\sprite\아이템\프레스베르크의가죽.spr data\sprite\아이템\프리티토끼후드.act data\sprite\아이템\프리티토끼후드.spr data\sprite\아이템\플라워포트마스크.act data\sprite\아이템\플라워포트마스크.spr data\sprite\아이템\피묻은나비귀.act data\sprite\아이템\피묻은나비귀.spr data\sprite\아이템\피아멧트의두건.act data\sprite\아이템\피아멧트의두건.spr data\sprite\아이템\핑크파자마모자.act data\sprite\아이템\핑크파자마모자.spr data\sprite\아이템\하얀포션.act data\sprite\아이템\하얀포션.spr data\sprite\아이템\헤르보르.act data\sprite\아이템\헤르보르.spr data\sprite\아이템\헤르보르아르비트.act data\sprite\아이템\헤르보르아르비트.spr data\sprite\아이템\호박케이크.act data\sprite\아이템\호박케이크.spr data\sprite\아이템\혼자놀기상자2.act data\sprite\아이템\혼자놀기상자2.spr data\sprite\아이템\화려한하이캡.act data\sprite\아이템\화려한하이캡.spr data\sprite\아이템\화이트초콜렛.act data\sprite\아이템\화이트초콜렛.spr data\sprite\아이템\회색털모자.act data\sprite\아이템\회색털모자.spr data\sprite\아이템\후긴의혼.act data\sprite\아이템\후긴의혼.spr data\sprite\아이템\흰수염고래.act data\sprite\아이템\흰수염고래.spr data\sprite\아이템\흰토끼헤어밴드.act data\sprite\아이템\흰토끼헤어밴드.spr data\sprite\악세사리\남\남_3d안경.act data\sprite\악세사리\남\남_3d안경.spr data\sprite\악세사리\남\남_가란사스가드.act data\sprite\악세사리\남\남_가란사스가드.spr data\sprite\악세사리\남\남_검은토끼모자.act data\sprite\악세사리\남\남_검은토끼모자.spr data\sprite\악세사리\남\남_검은토끼헤어밴드.act data\sprite\악세사리\남\남_검은토끼헤어밴드.spr data\sprite\악세사리\남\남_고대의문관.act data\sprite\악세사리\남\남_고대의문관.spr data\sprite\악세사리\남\남_곰돌이풍선.act data\sprite\악세사리\남\남_곰돌이풍선.spr data\sprite\악세사리\남\남_꼬마데빌링.act data\sprite\악세사리\남\남_꼬마데빌링.spr data\sprite\악세사리\남\남_냉기입김.act data\sprite\악세사리\남\남_냉기입김.spr data\sprite\악세사리\남\남_눈토끼니트모자.act data\sprite\악세사리\남\남_눈토끼니트모자.spr data\sprite\악세사리\남\남_늘어진아르지오프.act data\sprite\악세사리\남\남_늘어진아르지오프.spr data\sprite\악세사리\남\남_늘어진판다.act data\sprite\악세사리\남\남_늘어진판다.spr data\sprite\악세사리\남\남_대지의실크햇.act data\sprite\악세사리\남\남_대지의실크햇.spr data\sprite\악세사리\남\남_돌풍의헌팅캡.act data\sprite\악세사리\남\남_돌풍의헌팅캡.spr data\sprite\악세사리\남\남_똬리튼뱀모자1.act data\sprite\악세사리\남\남_똬리튼뱀모자1.spr data\sprite\악세사리\남\남_똬리튼뱀모자2.act data\sprite\악세사리\남\남_똬리튼뱀모자2.spr data\sprite\악세사리\남\남_레드플라워모자.act data\sprite\악세사리\남\남_레드플라워모자.spr data\sprite\악세사리\남\남_루나틱모자.act data\sprite\악세사리\남\남_루나틱모자.spr data\sprite\악세사리\남\남_루드마스크.act data\sprite\악세사리\남\남_루드마스크.spr data\sprite\악세사리\남\남_마녀의모자.act data\sprite\악세사리\남\남_마녀의모자.spr data\sprite\악세사리\남\남_마왕.act data\sprite\악세사리\남\남_마왕.spr data\sprite\악세사리\남\남_마칭햇.act data\sprite\악세사리\남\남_마칭햇.spr data\sprite\악세사리\남\남_무통라이프.act data\sprite\악세사리\남\남_무통라이프.spr data\sprite\악세사리\남\남_물의니트캡.act data\sprite\악세사리\남\남_물의니트캡.spr data\sprite\악세사리\남\남_미니말머리핀1.act data\sprite\악세사리\남\남_미니말머리핀1.spr data\sprite\악세사리\남\남_미니말머리핀2.act data\sprite\악세사리\남\남_미니말머리핀2.spr data\sprite\악세사리\남\남_미니트리.act data\sprite\악세사리\남\남_미니트리.spr data\sprite\악세사리\남\남_바캉스모자.act data\sprite\악세사리\남\남_바캉스모자.spr data\sprite\악세사리\남\남_발광산타포링.act data\sprite\악세사리\남\남_발광산타포링.spr data\sprite\악세사리\남\남_방한모자.act data\sprite\악세사리\남\남_방한모자.spr data\sprite\악세사리\남\남_벨의비둘기.act data\sprite\악세사리\남\남_벨의비둘기.spr data\sprite\악세사리\남\남_병정모자.act data\sprite\악세사리\남\남_병정모자.spr data\sprite\악세사리\남\남_사안봉인의붕대.act data\sprite\악세사리\남\남_사안봉인의붕대.spr data\sprite\악세사리\남\남_산타모자.act data\sprite\악세사리\남\남_산타모자.spr data\sprite\악세사리\남\남_선장모자.act data\sprite\악세사리\남\남_선장모자.spr data\sprite\악세사리\남\남_선장의모자.act data\sprite\악세사리\남\남_선장의모자.spr data\sprite\악세사리\남\남_성가대모자.act data\sprite\악세사리\남\남_성가대모자.spr data\sprite\악세사리\남\남_수다쟁이까마귀.act data\sprite\악세사리\남\남_수다쟁이까마귀.spr data\sprite\악세사리\남\남_스위트보넷.act data\sprite\악세사리\남\남_스위트보넷.spr data\sprite\악세사리\남\남_스쿠터헬멧.act data\sprite\악세사리\남\남_스쿠터헬멧.spr data\sprite\악세사리\남\남_얼음날개귀.act data\sprite\악세사리\남\남_얼음날개귀.spr data\sprite\악세사리\남\남_에길헬름.act data\sprite\악세사리\남\남_에길헬름.spr data\sprite\악세사리\남\남_엘더크라운.act data\sprite\악세사리\남\남_엘더크라운.spr data\sprite\악세사리\남\남_여의주를품은용모자1.act data\sprite\악세사리\남\남_여의주를품은용모자1.spr data\sprite\악세사리\남\남_여의주를품은용모자2.act data\sprite\악세사리\남\남_여의주를품은용모자2.spr data\sprite\악세사리\남\남_여의주를품은용모자3.act data\sprite\악세사리\남\남_여의주를품은용모자3.spr data\sprite\악세사리\남\남_여의주를품은용모자4.act data\sprite\악세사리\남\남_여의주를품은용모자4.spr data\sprite\악세사리\남\남_오러쿼츠의왕관.act data\sprite\악세사리\남\남_오러쿼츠의왕관.spr data\sprite\악세사리\남\남_음유시인모자.act data\sprite\악세사리\남\남_음유시인모자.spr data\sprite\악세사리\남\남_이블드루이드모자.act data\sprite\악세사리\남\남_이블드루이드모자.spr data\sprite\악세사리\남\남_이사벨라레드귀모자.act data\sprite\악세사리\남\남_이사벨라레드귀모자.spr data\sprite\악세사리\남\남_이사벨라브라운귀모자.act data\sprite\악세사리\남\남_이사벨라브라운귀모자.spr data\sprite\악세사리\남\남_이사벨라블루귀모자.act data\sprite\악세사리\남\남_이사벨라블루귀모자.spr data\sprite\악세사리\남\남_익명요청.act data\sprite\악세사리\남\남_익명요청.spr data\sprite\악세사리\남\남_입에문풍선껌.act data\sprite\악세사리\남\남_입에문풍선껌.spr data\sprite\악세사리\남\남_자하인형모자.act data\sprite\악세사리\남\남_자하인형모자.spr data\sprite\악세사리\남\남_잭캐슬배트.act data\sprite\악세사리\남\남_잭캐슬배트.spr data\sprite\악세사리\남\남_젤라또모자.act data\sprite\악세사리\남\남_젤라또모자.spr data\sprite\악세사리\남\남_체인퍼펫.act data\sprite\악세사리\남\남_체인퍼펫.spr data\sprite\악세사리\남\남_코폴라.act data\sprite\악세사리\남\남_코폴라.spr data\sprite\악세사리\남\남_토끼귀니트모자.act data\sprite\악세사리\남\남_토끼귀니트모자.spr data\sprite\악세사리\남\남_토끼마술모자.act data\sprite\악세사리\남\남_토끼마술모자.spr data\sprite\악세사리\남\남_티라야보넷.act data\sprite\악세사리\남\남_티라야보넷.spr data\sprite\악세사리\남\남_파란양갈래산타모자.act data\sprite\악세사리\남\남_파란양갈래산타모자.spr data\sprite\악세사리\남\남_파란파자마모자.act data\sprite\악세사리\남\남_파란파자마모자.spr data\sprite\악세사리\남\남_파랑털모자.act data\sprite\악세사리\남\남_파랑털모자.spr data\sprite\악세사리\남\남_퍼레이드모자.act data\sprite\악세사리\남\남_퍼레이드모자.spr data\sprite\악세사리\남\남_풀죽은엘리엇모자.act data\sprite\악세사리\남\남_풀죽은엘리엇모자.spr data\sprite\악세사리\남\남_풀죽은키엘모자.act data\sprite\악세사리\남\남_풀죽은키엘모자.spr data\sprite\악세사리\남\남_프리티토끼후드.act data\sprite\악세사리\남\남_프리티토끼후드.spr data\sprite\악세사리\남\남_플라워포트마스크.act data\sprite\악세사리\남\남_플라워포트마스크.spr data\sprite\악세사리\남\남_피묻은나비귀.act data\sprite\악세사리\남\남_피묻은나비귀.spr data\sprite\악세사리\남\남_피아멧트의두건.act data\sprite\악세사리\남\남_피아멧트의두건.spr data\sprite\악세사리\남\남_핑크파자마모자.act data\sprite\악세사리\남\남_핑크파자마모자.spr data\sprite\악세사리\남\남_혼자놀기상자2.act data\sprite\악세사리\남\남_혼자놀기상자2.spr data\sprite\악세사리\남\남_화려한하이캡.act data\sprite\악세사리\남\남_화려한하이캡.spr data\sprite\악세사리\남\남_회색털모자.act data\sprite\악세사리\남\남_회색털모자.spr data\sprite\악세사리\남\남_흙빛의투구.act data\sprite\악세사리\남\남_흙빛의투구.spr data\sprite\악세사리\남\남_흰토끼헤어밴드.act data\sprite\악세사리\남\남_흰토끼헤어밴드.spr data\sprite\악세사리\여\여_3d안경.act data\sprite\악세사리\여\여_3d안경.spr data\sprite\악세사리\여\여_가란사스가드.act data\sprite\악세사리\여\여_가란사스가드.spr data\sprite\악세사리\여\여_검은토끼모자.act data\sprite\악세사리\여\여_검은토끼모자.spr data\sprite\악세사리\여\여_검은토끼헤어밴드.act data\sprite\악세사리\여\여_검은토끼헤어밴드.spr data\sprite\악세사리\여\여_고대의문관.act data\sprite\악세사리\여\여_고대의문관.spr data\sprite\악세사리\여\여_곰돌이풍선.act data\sprite\악세사리\여\여_곰돌이풍선.spr data\sprite\악세사리\여\여_꼬마데빌링.act data\sprite\악세사리\여\여_꼬마데빌링.spr data\sprite\악세사리\여\여_냉기입김.act data\sprite\악세사리\여\여_냉기입김.spr data\sprite\악세사리\여\여_눈토끼니트모자.act data\sprite\악세사리\여\여_눈토끼니트모자.spr data\sprite\악세사리\여\여_늘어진아르지오프.act data\sprite\악세사리\여\여_늘어진아르지오프.spr data\sprite\악세사리\여\여_늘어진판다.act data\sprite\악세사리\여\여_늘어진판다.spr data\sprite\악세사리\여\여_대지의실크햇.act data\sprite\악세사리\여\여_대지의실크햇.spr data\sprite\악세사리\여\여_돌풍의헌팅캡.act data\sprite\악세사리\여\여_돌풍의헌팅캡.spr data\sprite\악세사리\여\여_똬리튼뱀모자1.act data\sprite\악세사리\여\여_똬리튼뱀모자1.spr data\sprite\악세사리\여\여_똬리튼뱀모자2.act data\sprite\악세사리\여\여_똬리튼뱀모자2.spr data\sprite\악세사리\여\여_레드플라워모자.act data\sprite\악세사리\여\여_레드플라워모자.spr data\sprite\악세사리\여\여_루나틱모자.act data\sprite\악세사리\여\여_루나틱모자.spr data\sprite\악세사리\여\여_루드마스크.act data\sprite\악세사리\여\여_루드마스크.spr data\sprite\악세사리\여\여_마녀의모자.act data\sprite\악세사리\여\여_마녀의모자.spr data\sprite\악세사리\여\여_마왕.act data\sprite\악세사리\여\여_마왕.spr data\sprite\악세사리\여\여_마칭햇.act data\sprite\악세사리\여\여_마칭햇.spr data\sprite\악세사리\여\여_무통라이프.act data\sprite\악세사리\여\여_무통라이프.spr data\sprite\악세사리\여\여_물의니트캡.act data\sprite\악세사리\여\여_물의니트캡.spr data\sprite\악세사리\여\여_미니말머리핀1.act data\sprite\악세사리\여\여_미니말머리핀1.spr data\sprite\악세사리\여\여_미니말머리핀2.act data\sprite\악세사리\여\여_미니말머리핀2.spr data\sprite\악세사리\여\여_미니트리.act data\sprite\악세사리\여\여_미니트리.spr data\sprite\악세사리\여\여_바캉스모자.act data\sprite\악세사리\여\여_바캉스모자.spr data\sprite\악세사리\여\여_발광산타포링.act data\sprite\악세사리\여\여_발광산타포링.spr data\sprite\악세사리\여\여_방한모자.act data\sprite\악세사리\여\여_방한모자.spr data\sprite\악세사리\여\여_벨의비둘기.act data\sprite\악세사리\여\여_벨의비둘기.spr data\sprite\악세사리\여\여_병정모자.act data\sprite\악세사리\여\여_병정모자.spr data\sprite\악세사리\여\여_사안봉인의붕대.act data\sprite\악세사리\여\여_사안봉인의붕대.spr data\sprite\악세사리\여\여_산타모자.act data\sprite\악세사리\여\여_산타모자.spr data\sprite\악세사리\여\여_선장모자.act data\sprite\악세사리\여\여_선장모자.spr data\sprite\악세사리\여\여_선장의모자.act data\sprite\악세사리\여\여_선장의모자.spr data\sprite\악세사리\여\여_성가대모자.act data\sprite\악세사리\여\여_성가대모자.spr data\sprite\악세사리\여\여_수다쟁이까마귀.act data\sprite\악세사리\여\여_수다쟁이까마귀.spr data\sprite\악세사리\여\여_스위트보넷.act data\sprite\악세사리\여\여_스위트보넷.spr data\sprite\악세사리\여\여_스쿠터헬멧.act data\sprite\악세사리\여\여_스쿠터헬멧.spr data\sprite\악세사리\여\여_얼음날개귀.act data\sprite\악세사리\여\여_얼음날개귀.spr data\sprite\악세사리\여\여_에길헬름.act data\sprite\악세사리\여\여_에길헬름.spr data\sprite\악세사리\여\여_엘더크라운.act data\sprite\악세사리\여\여_엘더크라운.spr data\sprite\악세사리\여\여_여의주를품은용모자1.act data\sprite\악세사리\여\여_여의주를품은용모자1.spr data\sprite\악세사리\여\여_여의주를품은용모자2.act data\sprite\악세사리\여\여_여의주를품은용모자2.spr data\sprite\악세사리\여\여_여의주를품은용모자3.act data\sprite\악세사리\여\여_여의주를품은용모자3.spr data\sprite\악세사리\여\여_여의주를품은용모자4.act data\sprite\악세사리\여\여_여의주를품은용모자4.spr data\sprite\악세사리\여\여_오러쿼츠의왕관.act data\sprite\악세사리\여\여_오러쿼츠의왕관.spr data\sprite\악세사리\여\여_음유시인모자.act data\sprite\악세사리\여\여_음유시인모자.spr data\sprite\악세사리\여\여_이블드루이드모자.act data\sprite\악세사리\여\여_이블드루이드모자.spr data\sprite\악세사리\여\여_이사벨라레드귀모자.act data\sprite\악세사리\여\여_이사벨라레드귀모자.spr data\sprite\악세사리\여\여_이사벨라브라운귀모자.act data\sprite\악세사리\여\여_이사벨라브라운귀모자.spr data\sprite\악세사리\여\여_이사벨라블루귀모자.act data\sprite\악세사리\여\여_이사벨라블루귀모자.spr data\sprite\악세사리\여\여_익명요청.act data\sprite\악세사리\여\여_익명요청.spr data\sprite\악세사리\여\여_입에문풍선껌.act data\sprite\악세사리\여\여_입에문풍선껌.spr data\sprite\악세사리\여\여_자하인형모자.act data\sprite\악세사리\여\여_자하인형모자.spr data\sprite\악세사리\여\여_잭캐슬배트.act data\sprite\악세사리\여\여_잭캐슬배트.spr data\sprite\악세사리\여\여_젤라또모자.act data\sprite\악세사리\여\여_젤라또모자.spr data\sprite\악세사리\여\여_진화된위스퍼마스크.act data\sprite\악세사리\여\여_진화된위스퍼마스크.spr data\sprite\악세사리\여\여_체인퍼펫.act data\sprite\악세사리\여\여_체인퍼펫.spr data\sprite\악세사리\여\여_코폴라.act data\sprite\악세사리\여\여_코폴라.spr data\sprite\악세사리\여\여_큐브마스크.act data\sprite\악세사리\여\여_큐브마스크.spr data\sprite\악세사리\여\여_토끼귀니트모자.act data\sprite\악세사리\여\여_토끼귀니트모자.spr data\sprite\악세사리\여\여_토끼마술모자.act data\sprite\악세사리\여\여_토끼마술모자.spr data\sprite\악세사리\여\여_티라야보넷.act data\sprite\악세사리\여\여_티라야보넷.spr data\sprite\악세사리\여\여_파란양갈래산타모자.act data\sprite\악세사리\여\여_파란양갈래산타모자.spr data\sprite\악세사리\여\여_파란파자마모자.act data\sprite\악세사리\여\여_파란파자마모자.spr data\sprite\악세사리\여\여_파랑털모자.act data\sprite\악세사리\여\여_파랑털모자.spr data\sprite\악세사리\여\여_퍼레이드모자.act data\sprite\악세사리\여\여_퍼레이드모자.spr data\sprite\악세사리\여\여_풀죽은엘리엇모자.act data\sprite\악세사리\여\여_풀죽은엘리엇모자.spr data\sprite\악세사리\여\여_풀죽은키엘모자.act data\sprite\악세사리\여\여_풀죽은키엘모자.spr data\sprite\악세사리\여\여_프리티토끼후드.act data\sprite\악세사리\여\여_프리티토끼후드.spr data\sprite\악세사리\여\여_플라워포트마스크.act data\sprite\악세사리\여\여_플라워포트마스크.spr data\sprite\악세사리\여\여_피묻은나비귀.act data\sprite\악세사리\여\여_피묻은나비귀.spr data\sprite\악세사리\여\여_피아멧트의두건.act data\sprite\악세사리\여\여_피아멧트의두건.spr data\sprite\악세사리\여\여_핑크파자마모자.act data\sprite\악세사리\여\여_핑크파자마모자.spr data\sprite\악세사리\여\여_혼자놀기상자2.act data\sprite\악세사리\여\여_혼자놀기상자2.spr data\sprite\악세사리\여\여_화려한하이캡.act data\sprite\악세사리\여\여_화려한하이캡.spr data\sprite\악세사리\여\여_회색털모자.act data\sprite\악세사리\여\여_회색털모자.spr data\sprite\악세사리\여\여_흙빛의투구.act data\sprite\악세사리\여\여_흙빛의투구.spr data\sprite\악세사리\여\여_흰토끼헤어밴드.act data\sprite\악세사리\여\여_흰토끼헤어밴드.spr data\test_ch.xml data\texture\유저인터페이스\collection\3d안경.bmp data\texture\유저인터페이스\collection\rtc3등전용.bmp data\texture\유저인터페이스\collection\가란사스가드.bmp data\texture\유저인터페이스\collection\간반테인.bmp data\texture\유저인터페이스\collection\강한자의헤어.bmp data\texture\유저인터페이스\collection\거신뱀의껍질.bmp data\texture\유저인터페이스\collection\거인의끌.bmp data\texture\유저인터페이스\collection\검은고양이귀베레모.bmp data\texture\유저인터페이스\collection\검은뿔테안경.bmp data\texture\유저인터페이스\collection\검은토끼모자.bmp data\texture\유저인터페이스\collection\검은토끼헤어밴드.bmp data\texture\유저인터페이스\collection\고대의문관.bmp data\texture\유저인터페이스\collection\고래.bmp data\texture\유저인터페이스\collection\고양이눈.bmp data\texture\유저인터페이스\collection\곰돌이풍선.bmp data\texture\유저인터페이스\collection\과라나사탕.bmp data\texture\유저인터페이스\collection\기원의벚꽃.bmp data\texture\유저인터페이스\collection\꼬마데빌링.bmp data\texture\유저인터페이스\collection\나무보물상자.bmp data\texture\유저인터페이스\collection\냉기입김.bmp data\texture\유저인터페이스\collection\눈토끼니트모자.bmp data\texture\유저인터페이스\collection\늘어진아르지오프.bmp data\texture\유저인터페이스\collection\늘어진판다.bmp data\texture\유저인터페이스\collection\다이아보물상자.bmp data\texture\유저인터페이스\collection\대왕문어.bmp data\texture\유저인터페이스\collection\대왕오징어.bmp data\texture\유저인터페이스\collection\대지의실크햇.bmp data\texture\유저인터페이스\collection\돌풍의헌팅캡.bmp data\texture\유저인터페이스\collection\드레스햇.bmp data\texture\유저인터페이스\collection\똬리튼뱀모자1.bmp data\texture\유저인터페이스\collection\똬리튼뱀모자2.bmp data\texture\유저인터페이스\collection\라모르쉴드_언데드.bmp data\texture\유저인터페이스\collection\레드플라워모자.bmp data\texture\유저인터페이스\collection\루나틱모자.bmp data\texture\유저인터페이스\collection\루드마스크.bmp data\texture\유저인터페이스\collection\룬마력의정수.bmp data\texture\유저인터페이스\collection\룬문자의비밀.bmp data\texture\유저인터페이스\collection\리프인형모자.bmp data\texture\유저인터페이스\collection\마녀의구두.bmp data\texture\유저인터페이스\collection\마녀의모자.bmp data\texture\유저인터페이스\collection\마력깃든청동괴.bmp data\texture\유저인터페이스\collection\마왕.bmp data\texture\유저인터페이스\collection\마칭햇.bmp data\texture\유저인터페이스\collection\맥주모자.bmp data\texture\유저인터페이스\collection\메모리오브러버스.bmp data\texture\유저인터페이스\collection\무닌의혼.bmp data\texture\유저인터페이스\collection\무스펠리움.bmp data\texture\유저인터페이스\collection\무통라이프.bmp data\texture\유저인터페이스\collection\물의니트캡.bmp data\texture\유저인터페이스\collection\뭔가있는캔디홀더.bmp data\texture\유저인터페이스\collection\뭔가있어.bmp data\texture\유저인터페이스\collection\미니말머리핀1.bmp data\texture\유저인터페이스\collection\미니말머리핀2.bmp data\texture\유저인터페이스\collection\미니트리.bmp data\texture\유저인터페이스\collection\바닐미르스모자.bmp data\texture\유저인터페이스\collection\바캉스모자.bmp data\texture\유저인터페이스\collection\발광산타포링.bmp data\texture\유저인터페이스\collection\방울리본.bmp data\texture\유저인터페이스\collection\방한모자.bmp data\texture\유저인터페이스\collection\베룬드의망치.bmp data\texture\유저인터페이스\collection\베룬드의모루.bmp data\texture\유저인터페이스\collection\베룬드의팔찌.bmp data\texture\유저인터페이스\collection\벨의비둘기.bmp data\texture\유저인터페이스\collection\별빛하늘스크롤.bmp data\texture\유저인터페이스\collection\병정모자.bmp data\texture\유저인터페이스\collection\보물상자.bmp data\texture\유저인터페이스\collection\부러진뿔.bmp data\texture\유저인터페이스\collection\부유하는현자의돌.bmp data\texture\유저인터페이스\collection\불꽃의텐겔론햇.bmp data\texture\유저인터페이스\collection\사명스크롤.bmp data\texture\유저인터페이스\collection\사안봉인의붕대.bmp data\texture\유저인터페이스\collection\사이그룬2.bmp data\texture\유저인터페이스\collection\산타모자.bmp data\texture\유저인터페이스\collection\선장모자.bmp data\texture\유저인터페이스\collection\선장의모자.bmp data\texture\유저인터페이스\collection\성가대모자.bmp data\texture\유저인터페이스\collection\성스러운알.bmp data\texture\유저인터페이스\collection\수다쟁이까마귀.bmp data\texture\유저인터페이스\collection\스몰데빌링모자.bmp data\texture\유저인터페이스\collection\스위트보넷.bmp data\texture\유저인터페이스\collection\스쿠터헬멧.bmp data\texture\유저인터페이스\collection\승리의날개.bmp data\texture\유저인터페이스\collection\아미스트르캡.bmp data\texture\유저인터페이스\collection\악마의가면.bmp data\texture\유저인터페이스\collection\야구모자.bmp data\texture\유저인터페이스\collection\얼음날개귀.bmp data\texture\유저인터페이스\collection\에길망토.bmp data\texture\유저인터페이스\collection\에길슈즈.bmp data\texture\유저인터페이스\collection\에길아머.bmp data\texture\유저인터페이스\collection\에길헬름.bmp data\texture\유저인터페이스\collection\엔젤스테어즈.bmp data\texture\유저인터페이스\collection\엘더크라운.bmp data\texture\유저인터페이스\collection\여우귀방울리본.bmp data\texture\유저인터페이스\collection\여의주를품은용모자1.bmp data\texture\유저인터페이스\collection\여의주를품은용모자2.bmp data\texture\유저인터페이스\collection\여의주를품은용모자3.bmp data\texture\유저인터페이스\collection\여의주를품은용모자4.bmp data\texture\유저인터페이스\collection\오러쿼츠의왕관.bmp data\texture\유저인터페이스\collection\왕새우.bmp data\texture\유저인터페이스\collection\왕지렁이.bmp data\texture\유저인터페이스\collection\요르문간드.bmp data\texture\유저인터페이스\collection\요르문간드의늑골.bmp data\texture\유저인터페이스\collection\음유시인모자.bmp data\texture\유저인터페이스\collection\음침한호박모자.bmp data\texture\유저인터페이스\collection\이블드루이드모자.bmp data\texture\유저인터페이스\collection\이사벨라레드귀모자.bmp data\texture\유저인터페이스\collection\이사벨라브라운귀모자.bmp data\texture\유저인터페이스\collection\이사벨라블루귀모자.bmp data\texture\유저인터페이스\collection\이프리트의숨결.bmp data\texture\유저인터페이스\collection\익명요청.bmp data\texture\유저인터페이스\collection\인비지블마스크.bmp data\texture\유저인터페이스\collection\인비지블캡.bmp data\texture\유저인터페이스\collection\입에문풍선껌.bmp data\texture\유저인터페이스\collection\자하인형모자.bmp data\texture\유저인터페이스\collection\잭캐슬배트.bmp data\texture\유저인터페이스\collection\젤라또모자.bmp data\texture\유저인터페이스\collection\진화된위스퍼마스크.bmp data\texture\유저인터페이스\collection\질풍신뢰.bmp data\texture\유저인터페이스\collection\철갑상어.bmp data\texture\유저인터페이스\collection\체인퍼펫.bmp data\texture\유저인터페이스\collection\초원의바람.bmp data\texture\유저인터페이스\collection\코폴라.bmp data\texture\유저인터페이스\collection\큐브마스크.bmp data\texture\유저인터페이스\collection\크리스마스알.bmp data\texture\유저인터페이스\collection\토끼귀니트모자.bmp data\texture\유저인터페이스\collection\토끼마술모자.bmp data\texture\유저인터페이스\collection\트랜스캔디그린.bmp data\texture\유저인터페이스\collection\트랜스캔디레드.bmp data\texture\유저인터페이스\collection\트랜스캔디블루.bmp data\texture\유저인터페이스\collection\트랜스캔디옐로우.bmp data\texture\유저인터페이스\collection\티라야보넷.bmp data\texture\유저인터페이스\collection\파란양갈래산타모자.bmp data\texture\유저인터페이스\collection\파란파자마모자.bmp data\texture\유저인터페이스\collection\파랑털모자.bmp data\texture\유저인터페이스\collection\퍼레이드모자.bmp data\texture\유저인터페이스\collection\풀죽은엘리엇모자.bmp data\texture\유저인터페이스\collection\풀죽은키엘모자.bmp data\texture\유저인터페이스\collection\프레스베르크의가죽.bmp data\texture\유저인터페이스\collection\프리티토끼후드.bmp data\texture\유저인터페이스\collection\플라워포트마스크.bmp data\texture\유저인터페이스\collection\피묻은나비귀.bmp data\texture\유저인터페이스\collection\피아멧트의두건.bmp data\texture\유저인터페이스\collection\필리르모자.bmp data\texture\유저인터페이스\collection\핑크파자마모자.bmp data\texture\유저인터페이스\collection\헤르보르.bmp data\texture\유저인터페이스\collection\헤르보르아르비트.bmp data\texture\유저인터페이스\collection\호박케이크.bmp data\texture\유저인터페이스\collection\혼자놀기상자2.bmp data\texture\유저인터페이스\collection\화려한하이캡.bmp data\texture\유저인터페이스\collection\회색털모자.bmp data\texture\유저인터페이스\collection\후긴의혼.bmp data\texture\유저인터페이스\collection\흰수염고래.bmp data\texture\유저인터페이스\collection\흰토끼헤어밴드.bmp data\texture\유저인터페이스\item\3d안경.bmp data\texture\유저인터페이스\item\rtc3등전용.bmp data\texture\유저인터페이스\item\가란사스가드.bmp data\texture\유저인터페이스\item\간반테인.bmp data\texture\유저인터페이스\item\강한자의헤어.bmp data\texture\유저인터페이스\item\거신뱀의껍질.bmp data\texture\유저인터페이스\item\거인의끌.bmp data\texture\유저인터페이스\item\검은고양이귀베레모.bmp data\texture\유저인터페이스\item\검은뿔테안경.bmp data\texture\유저인터페이스\item\검은토끼모자.bmp data\texture\유저인터페이스\item\검은토끼헤어밴드.bmp data\texture\유저인터페이스\item\고대의문관.bmp data\texture\유저인터페이스\item\고래.bmp data\texture\유저인터페이스\item\고양이눈.bmp data\texture\유저인터페이스\item\곰돌이풍선.bmp data\texture\유저인터페이스\item\과라나사탕.bmp data\texture\유저인터페이스\item\기원의벚꽃.bmp data\texture\유저인터페이스\item\꼬마데빌링.bmp data\texture\유저인터페이스\item\나무보물상자.bmp data\texture\유저인터페이스\item\냉기입김.bmp data\texture\유저인터페이스\item\눈토끼니트모자.bmp data\texture\유저인터페이스\item\늘어진아르지오프.bmp data\texture\유저인터페이스\item\늘어진판다.bmp data\texture\유저인터페이스\item\다이아보물상자.bmp data\texture\유저인터페이스\item\대왕문어.bmp data\texture\유저인터페이스\item\대왕오징어.bmp data\texture\유저인터페이스\item\대지의실크햇.bmp data\texture\유저인터페이스\item\돌풍의헌팅캡.bmp data\texture\유저인터페이스\item\드레스햇.bmp data\texture\유저인터페이스\item\똬리튼뱀모자1.bmp data\texture\유저인터페이스\item\똬리튼뱀모자2.bmp data\texture\유저인터페이스\item\라모르쉴드_언데드.bmp data\texture\유저인터페이스\item\레드플라워모자.bmp data\texture\유저인터페이스\item\루나틱모자.bmp data\texture\유저인터페이스\item\루드마스크.bmp data\texture\유저인터페이스\item\룬마력의정수.bmp data\texture\유저인터페이스\item\룬문자의비밀.bmp data\texture\유저인터페이스\item\리프인형모자.bmp data\texture\유저인터페이스\item\마녀의구두.bmp data\texture\유저인터페이스\item\마녀의모자.bmp data\texture\유저인터페이스\item\마력깃든청동괴.bmp data\texture\유저인터페이스\item\마왕.bmp data\texture\유저인터페이스\item\마칭햇.bmp data\texture\유저인터페이스\item\맥주모자.bmp data\texture\유저인터페이스\item\메모리오브러버스.bmp data\texture\유저인터페이스\item\무닌의혼.bmp data\texture\유저인터페이스\item\무스펠리움.bmp data\texture\유저인터페이스\item\무통라이프.bmp data\texture\유저인터페이스\item\물의니트캡.bmp data\texture\유저인터페이스\item\뭔가있는캔디홀더.bmp data\texture\유저인터페이스\item\뭔가있어.bmp data\texture\유저인터페이스\item\미니말머리핀1.bmp data\texture\유저인터페이스\item\미니말머리핀2.bmp data\texture\유저인터페이스\item\미니트리.bmp data\texture\유저인터페이스\item\바닐미르스모자.bmp data\texture\유저인터페이스\item\바캉스모자.bmp data\texture\유저인터페이스\item\발광산타포링.bmp data\texture\유저인터페이스\item\방울리본.bmp data\texture\유저인터페이스\item\방한모자.bmp data\texture\유저인터페이스\item\베룬드의망치.bmp data\texture\유저인터페이스\item\베룬드의모루.bmp data\texture\유저인터페이스\item\베룬드의팔찌.bmp data\texture\유저인터페이스\item\벨의비둘기.bmp data\texture\유저인터페이스\item\별빛하늘스크롤.bmp data\texture\유저인터페이스\item\병정모자.bmp data\texture\유저인터페이스\item\보물상자.bmp data\texture\유저인터페이스\item\부러진뿔.bmp data\texture\유저인터페이스\item\부유하는현자의돌.bmp data\texture\유저인터페이스\item\불꽃의텐겔론햇.bmp data\texture\유저인터페이스\item\사명스크롤.bmp data\texture\유저인터페이스\item\사안봉인의붕대.bmp data\texture\유저인터페이스\item\사이그룬2.bmp data\texture\유저인터페이스\item\산타모자.bmp data\texture\유저인터페이스\item\선장모자.bmp data\texture\유저인터페이스\item\선장의모자.bmp data\texture\유저인터페이스\item\성가대모자.bmp data\texture\유저인터페이스\item\성스러운알.bmp data\texture\유저인터페이스\item\수다쟁이까마귀.bmp data\texture\유저인터페이스\item\스몰데빌링모자.bmp data\texture\유저인터페이스\item\스위트보넷.bmp data\texture\유저인터페이스\item\스쿠터헬멧.bmp data\texture\유저인터페이스\item\승리의날개.bmp data\texture\유저인터페이스\item\아미스트르캡.bmp data\texture\유저인터페이스\item\악마의가면.bmp data\texture\유저인터페이스\item\야구모자.bmp data\texture\유저인터페이스\item\얼음날개귀.bmp data\texture\유저인터페이스\item\에길망토.bmp data\texture\유저인터페이스\item\에길슈즈.bmp data\texture\유저인터페이스\item\에길아머.bmp data\texture\유저인터페이스\item\에길헬름.bmp data\texture\유저인터페이스\item\엔젤스테어즈.bmp data\texture\유저인터페이스\item\엘더크라운.bmp data\texture\유저인터페이스\item\여우귀방울리본.bmp data\texture\유저인터페이스\item\여의주를품은용모자1.bmp data\texture\유저인터페이스\item\여의주를품은용모자2.bmp data\texture\유저인터페이스\item\여의주를품은용모자3.bmp data\texture\유저인터페이스\item\여의주를품은용모자4.bmp data\texture\유저인터페이스\item\오러쿼츠의왕관.bmp data\texture\유저인터페이스\item\왕새우.bmp data\texture\유저인터페이스\item\왕지렁이.bmp data\texture\유저인터페이스\item\요르문간드.bmp data\texture\유저인터페이스\item\요르문간드의늑골.bmp data\texture\유저인터페이스\item\음유시인모자.bmp data\texture\유저인터페이스\item\음침한호박모자.bmp data\texture\유저인터페이스\item\이블드루이드모자.bmp data\texture\유저인터페이스\item\이사벨라레드귀모자.bmp data\texture\유저인터페이스\item\이사벨라브라운귀모자.bmp data\texture\유저인터페이스\item\이사벨라블루귀모자.bmp data\texture\유저인터페이스\item\이프리트의숨결.bmp data\texture\유저인터페이스\item\익명요청.bmp data\texture\유저인터페이스\item\인비지블마스크.bmp data\texture\유저인터페이스\item\인비지블캡.bmp data\texture\유저인터페이스\item\입에문풍선껌.bmp data\texture\유저인터페이스\item\자하인형모자.bmp data\texture\유저인터페이스\item\잭캐슬배트.bmp data\texture\유저인터페이스\item\젤라또모자.bmp data\texture\유저인터페이스\item\진화된위스퍼마스크.bmp data\texture\유저인터페이스\item\질풍신뢰.bmp data\texture\유저인터페이스\item\철갑상어.bmp data\texture\유저인터페이스\item\체인퍼펫.bmp data\texture\유저인터페이스\item\초원의바람.bmp data\texture\유저인터페이스\item\코폴라.bmp data\texture\유저인터페이스\item\큐브마스크.bmp data\texture\유저인터페이스\item\크리스마스알.bmp data\texture\유저인터페이스\item\토끼귀니트모자.bmp data\texture\유저인터페이스\item\토끼마술모자.bmp data\texture\유저인터페이스\item\트랜스캔디그린.bmp data\texture\유저인터페이스\item\트랜스캔디레드.bmp data\texture\유저인터페이스\item\트랜스캔디블루.bmp data\texture\유저인터페이스\item\트랜스캔디옐로우.bmp data\texture\유저인터페이스\item\티라야보넷.bmp data\texture\유저인터페이스\item\파란양갈래산타모자.bmp data\texture\유저인터페이스\item\파란파자마모자.bmp data\texture\유저인터페이스\item\파랑털모자.bmp data\texture\유저인터페이스\item\퍼레이드모자.bmp data\texture\유저인터페이스\item\페이스웜의다리.bmp data\texture\유저인터페이스\item\풀죽은엘리엇모자.bmp data\texture\유저인터페이스\item\풀죽은키엘모자.bmp data\texture\유저인터페이스\item\프레스베르크의가죽.bmp data\texture\유저인터페이스\item\프리티토끼후드.bmp data\texture\유저인터페이스\item\플라워포트마스크.bmp data\texture\유저인터페이스\item\피묻은나비귀.bmp data\texture\유저인터페이스\item\피아멧트의두건.bmp data\texture\유저인터페이스\item\필리르모자.bmp data\texture\유저인터페이스\item\핑크파자마모자.bmp data\texture\유저인터페이스\item\헤르보르.bmp data\texture\유저인터페이스\item\헤르보르아르비트.bmp data\texture\유저인터페이스\item\호박케이크.bmp data\texture\유저인터페이스\item\혼자놀기상자2.bmp data\texture\유저인터페이스\item\화려한하이캡.bmp data\texture\유저인터페이스\item\회색털모자.bmp data\texture\유저인터페이스\item\후긴의혼.bmp data\texture\유저인터페이스\item\흰수염고래.bmp data\texture\유저인터페이스\item\흰토끼헤어밴드.bmp data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading00_.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading01_.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading02_.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading03_.jpg data\texture\유저인터페이스\t_배경1-1.bmp data\texture\유저인터페이스\t_배경1-2.bmp data\texture\유저인터페이스\t_배경1-3.bmp data\texture\유저인터페이스\t_배경1-4.bmp data\texture\유저인터페이스\t_배경2-1.bmp data\texture\유저인터페이스\t_배경2-2.bmp data\texture\유저인터페이스\t_배경2-3.bmp data\texture\유저인터페이스\t_배경2-4.bmp data\texture\유저인터페이스\t_배경3-1.bmp data\texture\유저인터페이스\t_배경3-2.bmp data\texture\유저인터페이스\t_배경3-3.bmp data\texture\유저인터페이스\t_배경3-4.bmp data\texture\유저인터페이스\thumbs.db
  5. Added Quest Spoiler Alert: Id: 105757 異界の大地‐森林‐ 再調査依頼 Info: 次元の狭間 調査兵の話によると、新しい調査依頼の資料が来るまで、しばらく時間がかかるそうだ。 Quickinfo: 再度依頼を受けるには10分程度待ってから次元の狭間 調査兵に話しかけよう。 Id: 105869 異界の大地‐森境‐ 再調査依頼 Info: 次元の狭間 調査兵の話によると、新しい調査依頼の資料が来るまで、しばらく時間がかかるそうだ。 Quickinfo: 再度依頼を受けるには30分程度待ってから次元の狭間 調査兵に話しかけよう。 Id: 105875 異界の大地‐渓谷‐ 再調査依頼 Info: 次元の狭間 調査兵の話によると、新しい調査依頼の資料が来るまで、しばらく時間がかかるそうだ。 Quickinfo: 再度依頼を受けるには10分程度待ってから次元の狭間 調査兵に話しかけよう。 Id: 105876 異界の大地‐森林‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスターラキリンの生態調査を依頼された。 Quickinfo: ラキリンを40匹倒す。 Id: 105877 異界の大地‐森林‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスタージュラルリンの生態調査を依頼された。 Quickinfo: ジュラルリンを40匹倒す。 Id: 105878 異界の大地‐森林‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスタースピリンの生態調査を依頼された。 Quickinfo: スピリンを40匹倒す。 Id: 105879 異界の大地‐森林‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスターゾンリンの生態調査を依頼された。 Quickinfo: ゾンリンを40匹倒す。 Id: 105880 異界の大地‐森林‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスターバシリンの生態調査を依頼された。 Quickinfo: バシリンを40匹倒す。 Id: 105881 異界の大地‐森林‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスターガチポの生態調査を依頼された。 Quickinfo: ガチポを40匹倒す。 Id: 105882 異界の大地‐森林‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスターデッドラゴラの生態調査を依頼された。 Quickinfo: デッドラゴラを25匹倒す。 Id: 105883 異界の大地‐森境‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスター刃風の生態調査を依頼された。 Quickinfo: 刃風を150匹倒す。 Id: 105884 異界の大地‐森境‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスター烈風の生態調査を依頼された。 Quickinfo: 烈風を150匹倒す。 Id: 105885 異界の大地‐森境‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスター旋風の生態調査を依頼された。 Quickinfo: 旋風を150匹倒す。 Id: 105886 異界の大地‐森境‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスター羽風の生態調査を依頼された。 Quickinfo: 羽風を50匹倒す。 Id: 105887 異界の大地‐森境‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスター魔風の生態調査を依頼された。 Quickinfo: 魔風を20匹倒す。 Id: 105888 異界の大地‐渓谷‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスター蜷局次兄の生態調査を依頼された。 Quickinfo: 蜷局次兄を30匹倒す。 Id: 105889 異界の大地‐渓谷‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスター蜷局長兄の生態調査を依頼された。 Quickinfo: 蜷局長兄を15匹倒す。 Id: 105890 異界の大地‐渓谷‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスターオオカミマンの生態調査を依頼された。 Quickinfo: オオカミマンを20匹倒す。 Id: 105891 異界の大地‐渓谷‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスターワンダーアキの生態調査を依頼された。 Quickinfo: ワンダーアキを15匹倒す。 Id: 105892 異界の大地‐渓谷‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスターロックベルの生態調査を依頼された。 Quickinfo: ロックベルを30匹倒す。 Id: 105893 異界の大地‐渓谷‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスター泣蟲の生態調査を依頼された。 Quickinfo: 泣蟲を20匹倒す。 Id: 105894 異界の大地‐渓谷‐ 調査依頼 Info: 次元の狭間 調査兵に異界の大地に生息するモンスターマミィの生態調査を依頼された。 Quickinfo: マミィを15匹倒す。 Id: 105895 DimensionDiver F Info: 次元の狭間の調査依頼を受けた。 Quickinfo: 異界 庭にいる次元の狭間 調査兵(座標:141,218)  (座標:217,167)(座標:62,171)に話しかけて      仕事を受けよう。 Map Spoiler Alert: dd_queen10 - 異界 皇妃の間 Music: bgm\120.mp3 dd_queen06 - 異界 皇妃の間 Music: bgm\120.mp3 dd_raid07 - 異界 悠久の祠 Music: bgm\120.mp3 dd_raid04 - 異界 悠久の祠 Music: bgm\120.mp3 dd_raid05 - 異界 悠久の祠 Music: bgm\120.mp3 dd_raid03 - 異界 悠久の祠 Music: bgm\120.mp3 dd_raid01 - 異界 悠久の祠 Music: bgm\120.mp3 dd_raid06 - 異界 悠久の祠 Music: bgm\120.mp3 dd_raid02 - 異界 悠久の祠 Music: bgm\120.mp3 dd_raid08 - 異界 悠久の祠 Music: bgm\120.mp3 dd_raid09 - 異界 悠久の祠 Music: bgm\120.mp3 dd_queen05 - 異界 皇妃の間 Music: bgm\120.mp3 dd_queen03 - 異界 皇妃の間 Music: bgm\120.mp3 dd_queen08 - 異界 皇妃の間 Music: bgm\120.mp3 dd_queen04 - 異界 皇妃の間 Music: bgm\120.mp3 dd_king01 - 異界 界皇の道 Music: bgm\120.mp3 dd_king02 - 異界 界皇の間 Music: bgm\120.mp3 dd_queen02 - 異界 皇妃の間 Music: bgm\120.mp3 dd_queen01 - 異界 皇妃の間 Music: bgm\120.mp3 dd_queen09 - 異界 皇妃の間 Music: bgm\120.mp3 dd_queen07 - 異界 皇妃の間 Music: bgm\120.mp3 diver_main - 異界 庭 Music: bgm\120.mp3 NpcIdentity Spoiler Alert: Id: 3381 JT_DARK_SOUL Id: 3382 JT_WANDERING_SOUL Id: 3383 JT_ANGRY_PENGUIN Id: 3384 JT_MIN_PORING Id: 3385 JT_MIN_LUNATIC Id: 3386 JT_MIN_FABRE Id: 3387 JT_MIN_PICKY Id: 3388 JT_MIN_CONDOR Id: 3389 JT_MIN_WILOW Id: 3390 JT_MIN_SPORE Id: 3391 JT_MIN_POPORING Id: 3392 JT_MIN_SMOKIE Id: 3393 JT_MIN_DOKEBI Id: 3394 JT_MIN_BIGFOOT Id: 3395 JT_MIN_WORM_TAIL Id: 3396 JT_MIN_WOLF Id: 3397 JT_MIN_SNAKE Id: 3398 JT_MIN_ANACONDAQ Id: 3399 JT_MIN_MARIN Id: 3400 JT_MIN_MUKA Id: 3401 JT_MIN_PECOPECO Id: 3402 JT_MIN_DENIRO Id: 3403 JT_MIN_PIERE Id: 3404 JT_MIN_ANDRE Id: 3405 JT_MIN_GOLEM Id: 3406 JT_MIN_SCORPION Id: 3407 JT_MIN_CHONCHON Id: 3408 JT_MIN_METALLER Id: 3409 JT_MIN_SAND_MAN Id: 3410 JT_MIN_RAGGLER Id: 3411 JT_MIN_DRAGON_TAIL Id: 3412 JT_MIN_GREEN_IGUANA Id: 3413 JT_MIN_SEE_OTTER Id: 3414 JT_MIN_GALAPAGO Id: 3415 JT_MIN_FUR_SEAL Id: 3416 JT_MIN_ALLIGATOR Id: 3417 JT_MIN_MEGALODON Id: 3418 JT_MIN_TRI_JOINT Id: 3419 JT_MIN_MEGALITH Id: 3420 JT_MIN_DRYAD Id: 3421 JT_MIN_TOAD Id: 3422 JT_MIN_VAGABOND_WOLF Id: 3423 JT_MIN_VOCAL Id: 3424 JT_MIN_ECLIPSE Id: 3425 JT_MIN_CHIMERA Id: 3426 JT_MIN_EDDGA Id: 3427 JT_MIN_OSIRIS Id: 3428 JT_MIN_PHREEONI Id: 3429 JT_MIN_ORK_HERO Id: 3430 JT_MIN_TAO_GUNKA Id: 3431 JT_MIN_G_RODA_FROG Id: 3432 JT_MIN_G_WOLF Id: 3433 JT_MIN_G_ROCKER Id: 3434 JT_MIN_G_LUNATIC Id: 3435 JT_MIN_G_GARGOYLE Id: 3436 JT_MIN_G_BIGFOOT Id: 3437 JT_MIN_G_ANCIENT_MUMMY Id: 3438 JT_MIN_G_SAND_MAN Id: 3439 JT_MIN_G_HIGH_ORC Id: 3440 JT_MIN_G_MEGALITH Id: 3441 JT_B_DRACULA Id: 3442 JT_FROZENWOLF Id: 3443 JT_TAFFY Id: 3444 JT_WATCHER Id: 3445 JT_P_ARCHER_SKELETON Id: 3446 JT_P_SKELETON Id: 3447 JT_P_SOLDIER_SKELETON Id: 3448 JT_P_AMDARAIS Id: 3449 JT_G_P_AMDARAIS Id: 3450 JT_BIJOU Id: 3451 JT_IMMOTAL_CORPS Id: 3452 JT_ZOMBIE_GUARD Id: 3453 JT_LOST_LAMB Id: 3454 JT_HEART_HUNTER_N Id: 3455 JT_GLASS_PLATE Id: 3456 JT_WATERMELON_34 Id: 3457 JT_WATERMELON_35 Id: 3458 JT_WATERMELON_36 Id: 3459 JT_WATERMELON_37 Id: 3460 JT_WATERMELON_38 Id: 3461 JT_WATERMELON_39 Id: 3462 JT_WATERMELON_40 Id: 3463 JT_WATERMELON_41 Id: 3464 JT_WATERMELON_42 Id: 3465 JT_WATERMELON_43 Id: 3466 JT_WATERMELON_44 Id: 3467 JT_WATERMELON_45 Id: 3468 JT_WATERMELON_46 Id: 3469 JT_WATERMELON_47 Id: 3470 JT_WATERMELON_48 Id: 3471 JT_WATERMELON_49 Id: 3472 JT_WATERMELON_50 Id: 10113 JT_4_EL_AQUA Id: 10114 JT_4_EP16_NIHIL Id: 10115 JT_4_EP16_SPICA Id: 10116 JT_4_EP16_SKIA Id: 10117 JT_4_EP16_PETER Id: 10118 JT_4_EP16_CRUX Id: 10119 JT_4_EP16_GRANZ Id: 10120 JT_4_EP16_STOLZ Id: 10121 JT_4_EP16_EGEO Id: 10122 JT_4_EP16_COOK Id: 10123 JT_4_EP16_MARK Id: 10124 JT_4_EP16_TAMARIN Id: 10125 JT_4_EP16_POE Id: 10126 JT_4_EP16_ISAAC Id: 10127 JT_4_EP16_HELMUT Id: 10128 JT_4_EP16_WOLF Id: 10129 JT_4_EP16_MEYER Id: 10130 JT_4_EP16_AGNES Id: 10131 JT_4_EP16_FOOD Id: 10132 JT_4_EP16_LOUVIERE Id: 10133 JT_4_EP16_MAX Id: 10134 JT_4_EP16_SPIEGEL Id: 10135 JT_4_MOONLIGHT Id: 10136 JT_4_MISTRESS Id: 10137 JT_4_DRACULA Id: 10138 JT_4_STORMKNIGHT Id: 10139 JT_4_TATTER Item Spoiler Alert: Id: (5429) ドケビ帽 [1] 子供のドケビを モチーフにした帽子。 愛くるしい外見だが 小悪魔のような 腹黒さがたまにきず。 ――――――――――――― Mdef + 5 ――――――――――――― 近接物理攻撃で 悪魔形モンスターを 倒した時、SP + 5 ――――――――――――― 近接物理攻撃で モンスターを 倒した時、HP + 100 ――――――――――――― [ドケビ帽]の 精錬値が5以上の時、追加で 悪魔形モンスターから 受けるダメージ - 2% 精錬値が7以上の時、追加で 悪魔形モンスターから 受けるダメージ - 3% ――――――――――――― 系列 : 兜 防御 : 5 位置 : 上段 重量 : 30 要求レベル : 20 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 5 Location : Upper Weight : 30 Required Level : 20 Id: (6952) 究極精錬チケット 材質、デザイン、 あらゆる部分に こだわって作られた 究極のチケット。 ――――――――――――― イズルードにいるNPC 「放浪の鍛冶師レイブン」に 持って行くと特別な精錬を 行ってもらえる ――――――――――――― このアイテムの利用期間は、 2015年2月24日(火) 定期メンテナンス開始まで となります ――――――――――――― 究極精錬チケットは倉庫への 移動のみ可能です ――――――――――――― 重量 : 0 ====== auto-parsed ====== Weight : 0 Id: (15125) 海女の服 [1] 海女が潜る時に着る 白い木綿の服。 魚類を引き付ける 不思議な力がある。 ――――――――――――― モンスターを倒した時、 一定確率で、 [おいしい魚]をドロップ ――――――――――――― [海女の服]の 精錬値が1上がる度に追加で [おいしい魚]の ドロップ確率が上昇 ――――――――――――― [海女の服]の 精錬値が7以上の時、追加で 近接物理攻撃で モンスターを 倒した時、HP + 100 HP自然回復量 - 100% ――――――――――――― 系列 : 鎧 防御 : 20 重量 : 30 要求レベル : 80 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Armor Defense : 20 Weight : 30 Required Level : 80 Id: (22871) 究極精錬チケットの箱 究極精錬チケットが 入っている箱。 ――――――――――――― 究極精錬チケットは 箱を開けてから 696時間後に自動的に 消滅します ――――――――――――― このアイテムの利用期間は、 2015年2月24日(火) 定期メンテナンス開始まで となります。 利用期間終了後に箱を あけた場合、 何も出現しません ――――――――――――― 究極精錬チケットの箱は 倉庫への移動のみ可能です ――――――――――――― 究極精錬チケット: イズルードにいるNPC 「放浪の鍛冶師レイブン」に 持って行くと特別な精錬を 行ってもらえる ――――――――――――― 重量 : 1 ====== auto-parsed ====== Weight : 1 Id: (28359) ヴェスパーギア4 [1] ヴェスパーの部品の一つ。 部品によって司る機能が 違うようだ。 ――――――――――――― Mdef + 3 ――――――――――――― Hit + 10 ――――――――――――― [メモリーオブラバーズ]と 共に装備時、追加で 詠唱時間 - 5% BaseLvが20上がる度に Dex + 1 ――――――――――――― 系列 : アクセサリー 防御 : 1 重量 : 10 要求レベル : 90 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Accessory Defense : 1 Weight : 10 Required Level : 90 Changed NpcIdentity Spoiler Alert: Id: 2289 JT_E_FABRE Id: 2290 JT_J_THIEF_BUG Id: 2291 JT_E_HORNET Id: 2292 JT_E_HORN Id: 2293 JT_E_KIND_OF_BEETLE Id: 2294 JT_E_ARGIOPE Id: 2295 JT_E_GIANT_SPIDER Id: 2296 JT_E_KILLER_MANTIS Id: 2297 JT_E_GIANT_HONET Id: 2298 JT_E_DRAGON_TAIL Id: 2299 JT_E_STAINER Id: 2300 JT_E_CHONCHON Id: 2301 JT_E_STEEL_CHONCHON Id: 2510 JT_WATERMELON_1 Id: 2511 JT_WATERMELON_2 Id: 2512 JT_WATERMELON_3 Id: 2513 JT_WATERMELON_4 Id: 2514 JT_WATERMELON_5 Id: 2515 JT_WATERMELON_6 Id: 2516 JT_WATERMELON_7 Id: 2517 JT_WATERMELON_8 Id: 2518 JT_WATERMELON_9 Id: 2519 JT_WATERMELON_10 Id: 2520 JT_WATERMELON_11 Id: 2521 JT_WATERMELON_12 Id: 2522 JT_WATERMELON_13 Id: 2523 JT_WATERMELON_14 Id: 2524 JT_WATERMELON_15 Id: 2525 JT_WATERMELON_16 Id: 3042 JT_WATERMELON_17 Id: 3043 JT_WATERMELON_18 Id: 3044 JT_WATERMELON_19 Id: 3045 JT_WATERMELON_20 Id: 3046 JT_WATERMELON_21 Id: 3047 JT_WATERMELON_22 Id: 3048 JT_WATERMELON_23 Id: 3049 JT_WATERMELON_24 Id: 3050 JT_WATERMELON_25 Id: 3051 JT_WATERMELON_26 Id: 3052 JT_WATERMELON_27 Id: 3053 JT_WATERMELON_28 Id: 3054 JT_WATERMELON_29 Id: 3055 JT_WATERMELON_30 Id: 3056 JT_WATERMELON_31 Id: 3057 JT_WATERMELON_32 Id: 3058 JT_WATERMELON_33 Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\lua files\datainfo\jobname.lub data\luafiles514\lua files\datainfo\npcidentity.lub data\mapnametable.txt data\mp3nametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\palette\몸\기사_남_0.pal data\palette\몸\기사_남_1.pal data\palette\몸\기사_남_2.pal data\palette\몸\기사_남_3.pal data\palette\몸\기사_남_4.pal data\palette\몸\기사_여_0.pal data\palette\몸\기사_여_1.pal data\palette\몸\기사_여_2.pal data\palette\몸\기사_여_3.pal data\palette\몸\기사_여_4.pal data\palette\몸\페코페코_기사_남_0.pal data\palette\몸\페코페코_기사_남_1.pal data\palette\몸\페코페코_기사_남_2.pal data\palette\몸\페코페코_기사_남_3.pal data\palette\몸\페코페코_기사_남_4.pal data\palette\몸\페코페코_기사_여_0.pal data\palette\몸\페코페코_기사_여_1.pal data\palette\몸\페코페코_기사_여_2.pal data\palette\몸\페코페코_기사_여_3.pal data\palette\몸\페코페코_기사_여_4.pal data\questid2display.txt data\resnametable.txt data\sprite\아이템\도깨비모자.act data\sprite\아이템\도깨비모자.spr data\sprite\아이템\해녀의옷.act data\sprite\아이템\해녀의옷.spr data\sprite\악세사리\남\남_도깨비모자.act data\sprite\악세사리\남\남_도깨비모자.spr data\sprite\악세사리\여\여_도깨비모자.act data\sprite\악세사리\여\여_도깨비모자.spr data\sprite\인간족\몸통\남\기사_남.act data\sprite\인간족\몸통\남\기사_남.spr data\sprite\인간족\몸통\남\사자기사_남.act data\sprite\인간족\몸통\남\사자기사_남.spr data\sprite\인간족\몸통\남\페코페코_기사_남.act data\sprite\인간족\몸통\남\페코페코_기사_남.spr data\sprite\인간족\몸통\여\기사_여.act data\sprite\인간족\몸통\여\기사_여.spr data\sprite\인간족\몸통\여\사자기사_여.act data\sprite\인간족\몸통\여\사자기사_여.spr data\sprite\인간족\몸통\여\페코페코_기사_여.act data\sprite\인간족\몸통\여\페코페코_기사_여.spr data\texture\유저인터페이스\collection\도깨비모자.bmp data\texture\유저인터페이스\collection\해녀의옷.bmp data\texture\유저인터페이스\illust\jp_ev_information01.bmp data\texture\유저인터페이스\item\도깨비모자.bmp data\texture\유저인터페이스\item\해녀의옷.bmp
  6. Added Map Spoiler Alert: ecl_in01 - Inside of Eclage Music: bgm\155.mp3 ecl_hub01 - Eclage Perimeter Music: bgm\155.mp3 ecl_in04 - Inside of Eclage Music: bgm\155.mp3 ecl_in02 - Inside of Eclage Music: bgm\155.mp3 ecl_tdun03 - Bifrost Floor 3 Music: bgm\154.mp3 ecl_tdun02 - Bifrost Floor 2 Music: bgm\154.mp3 que_avan01 - Avant's Laboratory Music: bgm\155.mp3 ecl_fild01 - Blooming Flower Land Music: bgm\140.mp3 ecl_in03 - Inside of Eclage Music: bgm\155.mp3 eclage - Eclage Music: bgm\155.mp3 ecl_tdun01 - Bifrost Floor 1 Music: bgm\154.mp3 1@ecl - Eclage Interior Music: bgm\155.mp3 ecl_tdun04 - Bifrost Floor 4 Music: bgm\154.mp3 moc_pryd1 - Music: bgm\22.mp3 moc_pryd2 - Music: bgm\22.mp3 Item Spoiler Alert: Id: (2915) Ettlang Keepsake Cannot trade to other user A necklace from Ettlang the ancestor of ancient Laphine. It shows his will to revive this devastated Bifrost. MDEF + 10. Class : Accessary Def : 0 Weight : 5 Required LV : 100 Job : All Id: (2915) Ettlang Keepsake Impossible à échanger avec d'autres utilisateurs Un collier d'Ettlang, l'ancêtre des anciens Laphines. Il affiche sa volonté à restaurer le Bifrost dévasté. MDEF + 10. Classe : Accessoire Def : 0 Poids : 5 NIV requis : 100 Profession : Toutes Id: (2915) Ettlang Keepsake Handel mit anderem Nutzer nicht mÆglich Eine Kette von Ettlang, dem Vorfahren der uralten Laphine. Sie zeigt seinen Willen, dieses zerstÆrte Bifrost wiederzubeleben. MDEF + 10. Klasse : Accessory Def : 0 Gewicht : 5 Erforderliche LV : 100 Job : Alle Id: (2915) Ettlang Keepsake Cannot trade to other user A necklace from Ettlang the ancestor of ancient Laphine. It shows his will to revive this devastated Bifrost. MDEF + 10. Class : Accessary Def : 0 Weight : 5 Required LV : 100 Job : All Id: (2916) Fairy Wing Cannot trade to other user A little broach made as the shape of Laphine's wing. Provides warp ability for returning to Eclage the capital of Laphine. Class : Accessary Def : 0 Weight : 1 Required LV : 90 Job : All Id: (2916) Fairy Wing Impossible à échanger avec d'autres utilisateurs Une petite broche en forme d'aile des Laphines. Confère la capacité à se téléporter à Eclage, la capitale des Laphines. Classe : Accessoire Def : 0 Poids : 1 NIV requis : 90 Profession : Toutes Id: (2916) Fairy Wing Handel mit anderem Nutzer nicht mÆglich Eine kleine Brosche in der Form eines Laphine-FlÝgels. Bietet Warp-FÄhigkeit fÝr die RÝckkehr nach Eclage, der Hauptstadt der Laphines. Klasse : Accessory Def : 0 Gewicht : 1 Erforderliche LV : 90 Job : All Id: (2916) Fairy Wing Cannot trade to other user A little broach made as the shape of Laphine's wing. Provides warp ability for returning to Eclage the capital of Laphine. Class : Accessary Def : 0 Weight : 1 Required LV : 90 Job : All Id: (2917) Str Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK +1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2917) Str Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 ATK+1 conféré en fonction de la caractéristique du personnage, sur une base de STR+10. ATK +1 % conféré quand la caractéristique du personnage dépasse STR 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2917) Str Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt ATK +1 auf der Grundlage des Charakter-Stat fÝr Basis STR +10. Bringt ATK +1%, wenn Charakter-Stat Ýber STR 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2917) Str Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK +1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2918) Int Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2918) Int Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 MATK+1 conféré en fonction de la caractéristique du personnage, sur une base de INT+10. MATK + 1 % conféré quand la caractéristique du personnage dépasse INT 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2918) Int Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt MATK +1 auf der Grundlage des Charakter-Stat fÝr Basis INT +10. Bringt MATK +1%, wenn Charakter-Stat Ýber INT 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2918) Int Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2919) Agi Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2919) Agi Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 FLEE+1 conféré en fonction de la caractéristique du personnage, sur une base de AGI+10. Flee complet + 1 conféré quand la caractéristique du personnage dépasse AGI 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2919) Agi Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt FLEE +1 auf der Grundlage des Charakter-Stat fÝr Basis AGI +10. Bringt vollstÄndiges Flee +1, wenn Charakter-Stat Ýber AGI 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2919) Agi Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2920) Vit Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2920) Vit Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 MHP+50 conféré en fonction de la caractéristique du personnage, sur une base de VIT+10. MHP + 1 % conféré quand la caractéristique du personnage dépasse VIT 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2920) Vit Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt MHP +50 auf der Grundlage des Charakter-Stat fÝr Basis VIT +10. Bringt MHP +1%, wenn Charakter-Stat Ýber VIT 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2920) Vit Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2921) Dex Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2921) Dex Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 HIT+1 conféré en fonction de la caractéristique du personnage, sur une base de DEX+10. ATK à distance + 1 % conféré quand la caractéristique du personnage dépasse DEX 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2921) Dex Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt HIT +1 auf der Grundlage des Charakter-Stat fÝr Basis DEX +10. Bringt Range ATK +1%, wenn Charakter-Stat Ýber DEX 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2921) Dex Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2922) Luk Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2922) Luk Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 CRI+1 conféré en fonction de la caractéristique du personnage, sur une base de LUK+10. Dégâts critiques 1 % conférés quand la caractéristique du personnage dépasse LUK 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2922) Luk Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt CRT +1 auf der Grundlage des Charakter-Stat fÝr Basis LUK +10. Bringt kritischen Schaden 1%, wenn Charakter-Stat Ýber STR 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2922) Luk Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2923) Str Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK + 1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2923) Str Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 ATK+1 conféré en fonction de la caractéristique du personnage, sur une base de STR+10. ATK + 1 % conféré quand la caractéristique du personnage dépasse STR 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2923) Str Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt ATK +1 auf der Grundlage des Charakter-Stat fÝr Basis STR +10. Bringt ATK +1%, wenn Charakter-Stat Ýber STR 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2923) Str Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK + 1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2924) Int Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2924) Int Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 MATK+1 conféré en fonction de la caractéristique du personnage, sur une base de INT+10. MATK + 1 % conféré quand la caractéristique du personnage dépasse INT 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2924) Int Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt MATK +1 auf der Grundlage des Charakter-Stat fÝr Basis INT +10. Bringt MATK +1%, wenn Charakter-Stat Ýber INT 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2924) Int Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2925) Agi Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2925) Agi Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 FLEE+1 conféré en fonction de la caractéristique du personnage, sur une base de AGI+10. Flee complet + 1 conféré quand la caractéristique du personnage dépasse AGI 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2925) Agi Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt FLEE +1 auf der Grundlage des Charakter-Stat fÝr Basis AGI +10. Bringt vollstÄndiges Flee +1, wenn Charakter-Stats Ýber AGI 110 Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2925) Agi Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2926) Vit Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2926) Vit Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 MHP+50 conféré en fonction de la caractéristique du personnage, sur une base de VIT+10. MHP + 1 % conféré quand la caractéristique du personnage dépasse VIT 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2926) Vit Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt MHP +50 auf der Grundlage der Charakter-Stat fÝr Basis VIT +10. Bringt MHP +1%, wenn Charakter-Stat Ýber VIT 110 Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2926) Vit Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2927) Dex Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2927) Dex Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 HIT+1 conféré en fonction de la caractéristique du personnage, sur une base de DEX+10. ATK à distance + 1 % conféré quand la caractéristique du personnage dépasse DEX 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2927) Dex Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt HIT +1 auf der Grundlage des Charakter-Stat fÝr Basis DEX +10. Bringt Range ATK +1%, wenn Charakter-Stat Ýber DEX 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2927) Dex Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2928) Luk Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2928) Luk Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 CRI+1 conféré en fonction de la caractéristique du personnage, sur une base de LUK+10. Dégâts critiques 1 % conférés quand la caractéristique du personnage dépasse LUK 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2928) Luk Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt CRT +1 auf der Grundlage des Charakter-Stat fÝr Basis LUK +10. Bringt kritischen Schaden 1%, wenn Charakter-Stat Ýber STR 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2928) Luk Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (6539) Old Left Lapine Cannot trade to other user An old dusty jewelry used to be shiny and beautiful. Weight : 0 Id: (6539) Old Left Lapine Impossible à échanger avec d'autres utilisateurs Un ancien bijou qui était jadis brillant et superbe. Poids : 0 Id: (6539) Old Left Lapine Handel mit anderem Nutzer nicht mÆglich Ein altes, staubiges SchmuckstÝck, das einst blank und schÆn war. Gewicht : 0 Id: (6539) Old Left Lapine Cannot trade to other user An old dusty jewelry used to be shiny and beautiful. Weight : 0 Id: (6540) Golden Leaf Cannot trade to other user Golden leaf fallen out from the home tree. Doesn't seem that important. Weight : 0 Id: (6540) Golden Leaf Impossible à échanger avec d'autres utilisateurs Feuille d'or tombée de l'arbre-maison. Semble sans importance. Poids : 0 Id: (6540) Golden Leaf Handel mit anderem Nutzer nicht mÆglich Goldenes Blatt, das vom Home Tree abgefallen ist. Scheint nicht so wichtig zu sein. Gewicht : 0 Id: (6540) Golden Leaf Cannot trade to other user Golden leaf fallen out from the home tree. Doesn't seem that important. Weight : 0 Id: (6541) Avant Research Data Cannot trade to other user A research result by dark scientist Avant. Includes core researching Orb magic formula. Weight : 0 Id: (6541) Avant Research Data Impossible à échanger avec d'autres utilisateurs Le résultat d'une recherche du sombre érudit, Avant. Comprend une formule magique de recherche sur l'Orb. Poids : 0 Id: (6541) Avant Research Data Handel mit anderem Nutzer nicht mÆglich Ein Forschungsergebnis des finsteren Wissenschaftlers Avant. EnthÄlt die Zauberformel zur Erforschung des Orb-Kerns. Gewicht : 0 Id: (6541) Avant Research Data Cannot trade to other user A research result by dark scientist Avant. Includes core researching Orb magic formula. Weight : 0 Id: (6542) Star Shape Mushroom Cannot trade to other user Heavy mushroom grows in Alfheim forest. Can be used for making certain medicine Weight : 10 Id: (6542) Star Shape Mushroom Impossible à échanger avec d'autres utilisateurs Gros champignon originaire de la forêt Alfheim. Peut être utilisé pour concocter certains médicaments. Poids : 10 Id: (6542) Star Shape Mushroom Handel mit anderem Nutzer nicht mÆglich Schwerer Pilz, der im Wald von Alfheim wÄchst. Kann zur Herstellung einer bestimmten Medizin verwendet werden. Gewicht : 10 Id: (6542) Star Shape Mushroom Cannot trade to other user Heavy mushroom grows in Alfheim forest. Can be used for making certain medicine Weight : 10 Id: (6545) Firm Hair Cannot trade to other user Sapha Tribe's hair. It looks like a wood branch.. But it is a hair. Weight : 0 Id: (6545) Firm Hair Impossible à échanger avec d'autres utilisateurs Cheveu de la tribu des Saphas. Ressemble à une branche d'arbre, mais c'est bien un cheveu. Poids : 0 Id: (6545) Firm Hair Handel mit anderem Nutzer nicht mÆglich Haar des Sapha-Stammes. Es sieht aus wie ein hÆlzerner Ast. Doch es ist ein Haar. Gewicht : 0 Id: (6545) Firm Hair Cannot trade to other user Sapha Tribe's hair. It looks like a wood branch.. But it is a hair. Weight : 0 Id: (6546) Younger Bro Letter Cannot trade to other user A letter from the brother with his love for the youngster. Weight : 0 Id: (6546) Younger Bro Letter Impossible à échanger avec d'autres utilisateurs Une lettre du frère exprimant tout son amour pour le cadet. Poids : 0 Id: (6546) Younger Bro Letter Handel mit anderem Nutzer nicht mÆglich Ein Brief vom Bruder voll Liebe zu dem Jungen. Gewicht : 0 Id: (6546) Younger Bro Letter Cannot trade to other user A letter from the brother with his love for the youngster. Weight : 0 Id: (6547) Stained Research Book Cannot trade to other user Report about shape shifting. It has dirty stains all over. Weight : 0 Id: (6547) Stained Research Book Impossible à échanger avec d'autres utilisateurs Rapport sur la métamorphose. Il est couvert de taches. Poids : 0 Id: (6547) Stained Research Book Handel mit anderem Nutzer nicht mÆglich Bericht Ýber Gestaltwandlung. Er ist voller Schmutzflecken. Gewicht : 0 Id: (6547) Stained Research Book Cannot trade to other user Report about shape shifting. It has dirty stains all over. Weight : 0 Id: (6548) Piece Of Lapine Wing Cannot trade to other user High class Laphine wing piece. It looks like it will take you to somewhere.. But it won't. Weight : 0 Id: (6548) Piece Of Lapine Wing Impossible à échanger avec d'autres utilisateurs Pièce d'aile d'un Laphine de classe supérieure. Elle pourrait permettre de vous mener quelque part, mais ce n'est pas le cas. Poids : 0 Id: (6548) Piece Of Lapine Wing Handel mit anderem Nutzer nicht mÆglich StÝck eines Laphine-FlÝgels der hohen Klasse. Es sieht aus, als wÝrde es einen irgendwohin bringen. Aber das wird es nicht tun. Gewicht : 0 Id: (6548) Piece Of Lapine Wing Cannot trade to other user High class Laphine wing piece. It looks like it will take you to somewhere.. But it won't. Weight : 0 Id: (6552) Mail Package Cannot trade to other user A box containing letters from Splendide to Eclage. Ordinary letters they are. Weight : 0 Id: (6552) Mail Package Impossible à échanger avec d'autres utilisateurs Une boîte contenant des lettres de Splendide pour Eclage. Ce sont des lettres ordinaires. Poids : 0 Id: (6552) Mail Package Handel mit anderem Nutzer nicht mÆglich Ein Kasten, der Briefe von Splendide nach Eclage enthÄlt. Es sind normale Briefe. Gewicht : 0 Id: (6552) Mail Package Cannot trade to other user A box containing letters from Splendide to Eclage. Ordinary letters they are. Weight : 0 Id: (6553) Leaf Made Wood Cannot trade to other user A big piece of bridge made with many leaves together. Comes in many length types. Weight : 0 Id: (6553) Leaf Made Wood Impossible à échanger avec d'autres utilisateurs Un grand élément de pont, composé de plusieurs feuilles. Existe en différentes longueurs. Poids : 0 Id: (6553) Leaf Made Wood Handel mit anderem Nutzer nicht mÆglich Ein groúes BrÝckenstÝck, das aus vielen BlÄttern besteht. Das gibt es in vielen unterschiedlichen LÄngenarten. Gewicht : 0 Id: (6553) Leaf Made Wood Cannot trade to other user A big piece of bridge made with many leaves together. Comes in many length types. Weight : 0 Id: (6554) Seed Box Cannot trade to other user A delivery box for Red and Blue Seeds. [Hand with CARE] Weight : 0 Id: (6554) Seed Box Impossible à échanger avec d'autres utilisateurs Une caisse de livraison pour des graines rouges et bleues. [Attention, FRAGILE] Poids : 0 Id: (6554) Seed Box Handel mit anderem Nutzer nicht mÆglich Eine Lieferbox fÝr Red und Blue Seeds. [VORSICHTIG behandeln] Gewicht : 0 Id: (6554) Seed Box Cannot trade to other user A delivery box for Red and Blue Seeds. [Hand with CARE] Weight : 0 Id: (6555) Birthday Candle Cannot trade to other user Birthday celebrating candle. Long stands for 10 years, short on stands for 1 year. Weight : 0 Id: (6555) Birthday Candle Impossible à échanger avec d'autres utilisateurs Bougie d'anniversaire. Les longues fêtent 10 années, les petites 1 année. Poids : 0 Id: (6555) Birthday Candle Handel mit anderem Nutzer nicht mÆglich Geburtstagskerze. Lange stehen fÝr 10 Jahre, kurze stehen fÝr 1 Jahr. Gewicht : 0 Id: (6555) Birthday Candle Cannot trade to other user Birthday celebrating candle. Long stands for 10 years, short on stands for 1 year. Weight : 0 Id: (6557) Fancy Fairy Wing Big and fancy fairy wing. It looks pretty expensive. Weight : 1 Id: (6557) Fancy Fairy Wing Grande et belle aile de fée. Grande valeur potentielle. Poids : 1 Id: (6557) Fancy Fairy Wing Groúer Kunstvoller ElfenflÝgel. Er sieht ziemlich teuer aus. Gewicht : 1 Id: (6557) Fancy Fairy Wing Big and fancy fairy wing. It looks pretty expensive. Weight : 1 Id: (6558) Pile Of Acorn A stack of small acorns. Not enough for anyone. Weight : 1 Id: (6558) Pile Of Acorn Un lot de petits glands. Pas suffisant pour faire un repas. Poids : 1 Id: (6558) Pile Of Acorn Ein Haufen kleiner Eicheln. Reicht fÝr niemanden. Gewicht : 1 Id: (6558) Pile Of Acorn A stack of small acorns. Not enough for anyone. Weight : 1 Id: (6559) Eye Drops A potion good for dried eyes. 5ml size. Weight : 1 Id: (6559) Eye Drops Une potion pour traiter les yeux secs. Contient 5 ml. Poids : 1 Id: (6559) Eye Drops Ein Trank, der gut fÝr trockene Augen ist. Menge 5 ml. Gewicht : 1 Id: (6559) Eye Drops A potion good for dried eyes. 5ml size. Weight : 1 Id: (6560) Leaf Bookmark A dusty bookmark left alone for a long time. It's so dry, you might break it easily. Weight : 1 Id: (6560) Leaf Bookmark Un marque-page poussiéreux, abandonné depuis longtemps. Il est tellement sec qu'il pourrait se casser facilement. Poids : 1 Id: (6560) Leaf Bookmark Ein staubiges Lesezeichen, das lange Zeit in Ruhe gelassen wurde. Es ist so trocken, dass es leicht kaputt gehen kann. Gewicht : 1 Id: (6560) Leaf Bookmark A dusty bookmark left alone for a long time. It's so dry, you might break it easily. Weight : 1 Id: (6561) Dustball Dusty dust seems like threatening our daily health. Weight : 1 Id: (6561) Dustball De la poussière, à éviter pour rester en bonne santé. Poids : 1 Id: (6561) Dustball Staubiger Staub, der unsere tÄgliche Gesundheit bedrohen kann. Gewicht : 1 Id: (6561) Dustball Dusty dust seems like threatening our daily health. Weight : 1 Id: (6562) Tiny Mouse Tail Cannot trade to other user Throw this near by Dominic. He will be frightened by this mouse. Weight : 0 Id: (6562) Tiny Mouse Tail ff0000Impossible à échanger avec d'autres utilisateurs A jeter près de Dominic. Cette souris l'effrayera. Poids : 0 Id: (6562) Tiny Mouse Tail Handel mit anderem Nutzer nicht mÆglich Wirf dies in die NÄhe von Dominic. Er wird sich vor dieser Maus erschrecken. Gewicht : 0 Id: (6562) Tiny Mouse Tail Cannot trade to other user Throw this near by Dominic. He will be frightened by this mouse. Weight : 0 Id: (6563) Weeds Cannot trade to other user Wild like weed that possibly would grow anywhere. Let's plant it near by the bookshelf. Weight : 0 Id: (6563) Weeds Impossible à échanger avec d'autres utilisateurs Une herbe sauvage qui pousse partout. Plantons-la près de l'étagère. Poids : 0 Id: (6563) Weeds Handel mit anderem Nutzer nicht mÆglich Wildes Unkraut, das mÆglicherweise Ýberall wachsen kÆnnte. Setzen wir es in die NÄhe des BÝcherregals. Gewicht : 0 Id: (6563) Weeds Cannot trade to other user Wild like weed that possibly would grow anywhere. Let's plant it near by the bookshelf. Weight : 0 Id: (6564) Captive Hatchling Id: (6564) Captive Hatchling Id: (6564) Captive Hatchling Id: (6564) Captive Hatchling Id: (12812) Snow Flip A snow whilte even cold feeling flower leaf. Caution : This really is colder than the snow. Cures effect of Ignition, bleeding, Deep sleep, Sleep. 5 second cool time. Weight : 1 Id: (12812) Snow Flip Un pétale de la couleur de la neige. Attention : il est plus froid que la neige. Soigne les effets de Ignition, bleeding, Deep sleep, Sleep. 5 secondes de délai. Poids : 1 Id: (12812) Snow Flip Ein schneeweiúes BlÝtenblatt, das sich sogar kalt anfÝhlt. Vorsicht: Das ist wirklich kÄlter als Schnee. Heilt die Wirkung von Ignition, bleeding, Deep sleep, Sleep. 5 second cool time. Gewicht : 1 Id: (12812) Snow Flip A snow whilte even cold feeling flower leaf. Caution : This really is colder than the snow. Cures effect of Ignition, bleeding, Deep sleep, Sleep. 5 second cool time. Weight : 1 Id: (12813) Peony Mommy Weirdly warm pink flower leaf. Reminds you the old days back at home with mommy. Cures effect of Freeze, Ice, Cold. 5 second cool time. Weight : 1 Id: (12813) Peony Mommy Pétale chaud au toucher. Evoque des souvenirs d'enfance, à la maison avec maman. Soigne les effets de Freeze, Ice, Cold. 5 secondes de délai. Poids : 1 Id: (12813) Peony Mommy Seltsam warmes pinkfarbenes BlÝtenblatt. Erinnert dich an die frÝheren Tage zu Hause bei Mutti. Heilt die Wirkung von Freeze, Ice, Cold. 5 second cool time. Gewicht : 1 Id: (12813) Peony Mommy Weirdly warm pink flower leaf. Reminds you the old days back at home with mommy. Cures effect of Freeze, Ice, Cold. 5 second cool time. Weight : 1 Id: (12814) Slapping Herb Stimulating smelly herb. You might think it's fresh, but others generally won't. Cures effect of Stun, Horror, Confusion, Illusion. 5 second cool time. Weight : 1 Id: (12814) Slapping Herb Herbe à l'odeur stimulante. On pourrait la croire fraîche, mais ce n'est pas que pense tout le monde. Soigne les effets de Stun, Horror, Confusion, Illusion. 5 secondes de délai. Poids : 1 Id: (12814) Slapping Herb Anregendes stinkendes Kraut. Du meinst vielleicht, es sei frisch, aber andere wÝrden das nicht meinen. Heilt die Wirkung von Stun, Horror, Confusion, Illusion. 5 second cool time. Gewicht : 1 Id: (12814) Slapping Herb Stimulating smelly herb. You might think it's fresh, but others generally won't. Cures effect of Stun, Horror, Confusion, Illusion. 5 second cool time. Weight : 1 Id: (12815) Yggdrasil Dust Dust from the sacred life tree known as Yggdrasil. Even as a dust, this seems to be useful for meditation. Cures effect of Stone, Dark, Curse, Poison, Decrease Agility, Reverse Orcish. 5 second cool time. Weight : 1 Id: (12815) Yggdrasil Dust Poussière de l'arbre de vie sacré, Yggdrasil. Semble être utile pour la méditation. Soigne les effets de Stone, Dark, Curse, Poison, Decrease Agility, Reverse Orcish. 5 secondes de délai. Poids : 1 Id: (12815) Yggdrasil Dust Staub vom heiligen Lebensbaum, den man Yggdrasil nennt. Selbst als Staub scheint dies nÝtzlich fÝr das Meditieren zu sein. Heilt die Wirkung von Stone, Dark, Curse, Poison, Decrease Agility, Reverse Orcish. 5 second cool time. Gewicht : 1 Id: (12815) Yggdrasil Dust Dust from the sacred life tree known as Yggdrasil. Even as a dust, this seems to be useful for meditation. Cures effect of Stone, Dark, Curse, Poison, Decrease Agility, Reverse Orcish. 5 second cool time. Weight : 1 Id: (19543) Oliver Wolf Hood Wolf face shaped fluffy hood item. Useful when you cannot sleep well. Class : Costume Location : Upper Weight : 30 Required LV : 70 Job : All Id: (19543) Oliver Wolf Hood Couvre-chef en forme de loup. Utile pour les insomniaques. Classe : Costume Emplacement : Haut Poids : 30 NIV requis : 70 Profession : Toutes Id: (19543) Oliver Wolf Hood Flaumiges Kapuzenobjekt in Form eines Wolfgesichts. NÝtzlich, wenn man nicht gut schlafen kann. Klasse: Costume Region: Upper Gewicht: 10 Erforderliche LV : 70 Job : All Id: (19543) Oliver Wolf Hood Wolf face shaped fluffy hood item. Useful when you cannot sleep well. Class : Costume Location : Upper Weight : 30 Required LV : 70 Job : All Id: (19545) C Boy's Cap Lousy black hat for school kids. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19545) C Boy's Cap Casquette noire pour les étudiants. Classe : Costume Emplacement : Haut Poids : 10 NIV requis : 100 Profession : Toutes Id: (19545) C Boy's Cap Scheuúlicher schwarzer Hut fÝr Schulkinder. Klasse: Costume Location : Upper Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19545) C Boy's Cap Lousy black hat for school kids. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19546) C Valkyrie Helm A Helm of 'Battle Princess' serves Odin. Beautiful decoration stands for open wide wing. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19546) C Valkyrie Helm Heaume de "Battle Princess" servant Odin. Très bel objet à utiliser les ailes déployées. Classe : Costume Emplacement : Haut Poids : 10 NIV requis : 100 Profession : Toutes Id: (19546) C Valkyrie Helm Ein Helm der 'Kampfprinzessin', die Odin dient. Herrliche Verzierung steht fÝr weit offene FlÝgel. Klasse: Costume Location : Upper Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19546) C Valkyrie Helm A Helm of 'Battle Princess' serves Odin. Beautiful decoration stands for open wide wing. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19547) C Deviruchi Cap Copied hat for Babe Devil Deviruchi. Easy and cute designed hat will give you alternative comfort. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19547) C Deviruchi Cap Copie du chapeau du Babe Devil Deviruchi. Ce couvre-chef sympa est en outre très confortable. Classe : Costume Emplacement : Haut Poids : 10 NIV requis : 100 Profession : Toutes Id: (19547) C Deviruchi Cap Kopierter Hut fÝr Babe Devil Deviruchi. Leichter, niedlicher Hut sorgt fÝr alternative Behaglichkeit. Klasse: Costume Location : Upper Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19547) C Deviruchi Cap Copied hat for Babe Devil Deviruchi. Easy and cute designed hat will give you alternative comfort. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19548) C Frog Cap Frog god shaped Hat. Just a routine Frog shaped hat you can consider. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19548) C Frog Cap Chapeau en forme de grenouille. Rien d'exceptionnel à son sujet. Classe : Costume Emplacement : Haut Poids : 10 NIV requis : 100 Profession : Toutes Id: (19548) C Frog Cap Hut in der Form des Froschgottes. Einfach ein Ýblicher Hut in Froschform, den du erwÄgen kannst. Klasse: Costume Location : Upper Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19548) C Frog Cap Frog god shaped Hat. Just a routine Frog shaped hat you can consider. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19550) C Blush Wear this when you want to look cute for your lover. Necessary item for pretty boys/girls... Class : Costume Location : Middle Weight : 10 Required LV : 100 Job : All Id: (19550) C Blush A porter pour briller face à son ou sa bien-aimé(e). Objet nécessaire pour les personnages fans de mode... Classe : Costume Emplacement : Milieu Poids : 10 NIV requis : 100 Profession : Toutes Id: (19550) C Blush Trage dies, wenn du fÝr deine(n) Geliebte(n) hÝbsch aussehen mÆchtest. Notwendiges Objekt fÝr hÝbsche Jungs/MÄdels ... Klasse: Costume Location : Middle Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19550) C Blush Wear this when you want to look cute for your lover. Necessary item for pretty boys/girls... Class : Costume Location : Middle Weight : 10 Required LV : 100 Job : All Id: (19552) C Centimental Flower A little flower leaf. The whole world seem pretty and happy. Class : Costume Location : Low Weight : 10 Required LV : 100 Job : All Id: (19552) C Centimental Flower Un petit pétale. Le monde entier paraît heureux et merveilleux. Classe : Costume Emplacement : Bas Poids : 10 NIV requis : 100 Profession : Toutes Id: (19552) C Centimental Flower Ein kleines BlÝtenblatt. Die ganze Welt erscheint hÝbsch und frÆhlich. Klasse: Costume Location : Low Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19552) C Centimental Flower A little flower leaf. The whole world seem pretty and happy. Class : Costume Location : Low Weight : 10 Required LV : 100 Job : All Id: (19553) C Assassin Mask A dark mask for assassins. Calms you down well. Class : Costume Location : Low Weight : 10 Required LV : 100 Job : All Id: (19553) C Assassin Mask Un masque noir pour les assassins. Vous apaise également. Classe : Costume Emplacement : Bas Poids : 10 NIV requis : 100 Profession : Toutes Id: (19553) C Assassin Mask Eine dunkle Maske fÝr MÆrder. Beruhigt gut. Klasse: Costume Location : Low Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19553) C Assassin Mask A dark mask for assassins. Calms you down well. Class : Costume Location : Low Weight : 10 Required LV : 100 Job : All Id: (19554) C Hahoe Mask A smily face mask eastern style, sculpted carefully. Makes you feel like home. Class : Costume Location : Middle Low Weight : 10 Required LV : 100 Job : All Id: (19554) C Hahoe Mask Un masque en forme de visage souriant de style oriental, très bien sculpté. Vous donne la sensation d'être à la maison. Classe : Costume Emplacement : Milieu Bas Poids : 10 NIV requis : 100 Profession : Toutes Id: (19554) C Hahoe Mask Eine lÄchelnde Gesichtsmaske in Æstlichem Stil, sorgfÄltig ausgeformt. Damit fÝhlt man sich wie zu Hause. Klasse: Costume Location : Middle Low Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19554) C Hahoe Mask A smily face mask eastern style, sculpted carefully. Makes you feel like home. Class : Costume Location : Middle Low Weight : 10 Required LV : 100 Job : All Changed Skill Spoiler Alert: Id: (1) Basic Skill Basic Skill MAX Lv : 9 Enables the use of Basic Interface Skills. [Lv 1]: Enables Trading Allows the trading of items with other characters. Right click on a character to initiate. [Lv 2]: Enables Emotions Alt+(0~9) and Ctrl+(1,-,=.), Alt+L opens additional Emotion icons. [Lv 3]: Enables Sitting Sitting doubles HP/SP Recovery Speed. Press the Insert key or type /sit. [Lv 4]: Enables Chat Room Creation Alt + C Opens a Chat Room or click the [Lv 5]: Join a Party Character can join a party. [Lv 6]: Enables Use of Kafra Storage Allows use of Kafra Storage. [Lv 7]: Organize Party Able to create a party. /organize [Party Name] for creating party. Alt+Z for set party options. [Lv 9]: Enables Change to First Job Class Qualifies character for change from Novice to one of the First Job Classes. Id: (2) Sword Mastery Sword Mastery MAX Lv : 10 Skill Form: Passive Description: Increase damage with One Handed Sword. [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (3) Two-Handed Sword Mastery Two Handed Sword Mastery MAX Lv : 10 Requirement : Sword Mastery 1 Skill Form: Passive Description: Increase damage with Two Handed Sword Class Weapons. [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (4) Increase HP Recovery Increase HP Recovery MAX Lv : 10 Skill Form: Passive Description: Enhance natural HP Recovery. Max HP affects how much HP restoration is increased by this skill. [Lv 1]: HP +5/10 sec [Lv 2]: HP +10/10 sec [Lv 3]: HP +15/10 sec [Lv 4]: HP +20/10 sec [Lv 5]: HP +25/10 sec [Lv 6]: HP +30/10 sec [Lv 7]: HP +35/10 sec [Lv 8]: HP +40/10 sec [Lv 9]: HP +45/10 sec [Lv 10]: HP +50/10 sec Id: (5) Bash Bash MAX Lv : 10 Skill Form: Offensive Target: Enemy Description: Hit an enemy with crushing force. If the Fatal Blow skill is learned, Bash will have an added Stun effect at levels 5 and higher. [Lv 1]: +Atk 130% [Lv 2]: +Atk 160% [Lv 3]: +Atk 190% [Lv 4]: +Atk 220% [Lv 5]: +Atk 250% [Lv 6]: +Atk 280% [Lv 7]: +Atk 310% [Lv 8]: +Atk 340% [Lv 9]: +Atk 370% [Lv 10]: +Atk 400% Id: (6) Provoke Provoke MAX Lv : 10 Skill Form: Supportive Target: Enemy Description: Enrage a target to decrease its defense while increasing its Attack Strength. Ineffective against the Undead. Effect of Provoke on Enemies by Skill's Level [Lv 1]: +5% Atk, -10% DEF [Lv 2]: +8% Atk, -15% DEF [Lv 3]: +11% Atk, -20% DEF [Lv 4]: +14% Atk, -25% DEF [Lv 5]: +17% Atk, -30% DEF [Lv 6]: +20% Atk, -35% DEF [Lv 7]: +23% Atk, -40% DEF [Lv 8]: +26% Atk, -45% DEF [Lv 9]: +29% Atk, -50% DEF [Lv 10]: +32% Atk, -55% DEF Id: (7) Magnum Break Magnum Break MAX Lv : 10 Requirement : Bash 5 Skill Form: Offensive(Fire) Description: A Fire Property[color=# Splas]h Attack which makes monsters to be pushed out after giving damage. For 10 seconds after Magnum Break, additional 20% of Fire Property Attack will be added. Small amount of HP will be reduced after usage. [Lv 1]: [/color]+Atk 120% [Lv 2]: +Atk 140% [Lv 3]: +Atk 160% [Lv 4]: +Atk 180% [Lv 5]: +Atk 200% [Lv 6]: +Atk 220% [Lv 7]: +Atk 240% [Lv 8]: +Atk 260% [Lv 9]: +Atk 280% [Lv 10]: +Atk 300% Id: (8) Endure Endure MAX Lv : 10 Requirement : Provoke 5 Skill Form: Supportive Description: Enables attacking and movement while receiving damage. Disabled in Siege mode. After receiving over 7 times of attack, Endure will be disabled. It needs 10 sec to cast again. [Lv 1]: 10 sec, Mdef +1 [Lv 2]: 13 sec, Mdef +2 [Lv 3]: 16 sec, Mdef +3 [Lv 4]: 19 sec, Mdef +4 [Lv 5]: 22 sec, Mdef +5 [Lv 6]: 25 sec, Mdef +6 [Lv 7]: 28 sec, Mdef +7 [Lv 8]: 31 sec, Mdef +8 [Lv 9]: 34 sec, Mdef +9 [Lv 10]: 37 sec, Mdef +10 Id: (9) Increase SP Recovery Increase SP Recovery MAX Lv : 10 Skill Form: Passive Description: Increase the speed of SP recovery. Depending the MAX SP, recovery amount will be increased than normal amount. [Lv 1]: +3 SP every 10 seconds, [Lv 2]: +6 SP every 10 seconds, [Lv 3]: +9 SP every 10 seconds, [Lv 4]: +12 SP every 10 seconds, [Lv 5]: +15 SP every 10 seconds, [Lv 6]: +18 SP every 10 seconds, [Lv 7]: +21 SP every 10 seconds, [Lv 8]: +24 SP every 10 seconds, [Lv 9]: +27 SP every 10 seconds, [Lv 10]: +30 SP every 10 seconds, Id: (10) Sight Sight MAX Lv : 1 Skill Form: Supportive(Fire) Description: 7Detect hidden enemies around. Id: (11) Napalm Beat Napalm Beat MAX Lv : 10 Skill Form: Offensive(Spiritual) Target: Enemy Description: Attack an enemy with spiritual attack. Id: (12) Safety Wall Safety Wall MAX Lv : 10 2Requirement : Napalm Beat 7, Soul Strike 5 23Requirement : Napalm Beat 7, Soul Strike 5 8Requirement : Aspersio 4, Sanctuary 3 Skill Form: Supportive(Spiritual) Target: Ground Description: Create a magic barrier on a targeted spot that will block short range melee. Once its duration time is expired, it will disappear. Only blocks the short range of physical attack. Needs 1 Blue Gemstone to use. Id: (13) Soul Strike Soul Strike MAX Lv : 10 Requirement : Napalm Beat 4 Skill Form: Offensive(Spiritual) Target: Enemy Description: Summon holy ghosts to attack. Specially this skill works well on Undead. Id: (14) Cold Bolt Cold Bolt MAX Lv : 10 Skill Form: Offensive0000bb(Ice) Target: Enemy Description: Attack monsters with arrows made with ice. Each arrow attack has the same amount of power with Matk. Id: (15) Frost Diver Frost Driver MAX Lv : 10 Requirement : Cold Bolt 5 Skill Form: Offensive0000bb(Ice) Target: Enemy Description: It freezes the enemy for certain period of time. Id: (16) Stone Curse Stone Curse MAX Lv : 10 Skill Form: Curse(Earth) Target: Enemy Description: Curse an enemy by turning it into stone. Each cast requires 1 Red Gemstone. Id: (17) Fire Ball Fire Ball MAX Lv : 10 Requirement : Fire Bolt 4 Skill Form: Offensive(Fire) Target: Enemy Description: Attack enemy and around at the same time. Enemies near the targeted enemy gets 3/4 of damage of what targeted enemy gets. After skill Lv. 6, casting and delay time will be reduced. Id: (18) Fire Wall Fire Wall MAX Lv : 10 Requirement : Sight 1, Fire Ball 5 Skill Form: Offensive(Fire) Target: Ground Description: Protect from enemy by creating fire wall. Id: (19) Fire Bolt Fire Bolt MAX Lv : 10 Skill Form: Offensive(Fire) Target: Enemy Description: Attack monsters with arrows made with fire. Each arrow attack has the same amount of power with Matk. Id: (20) Lightening Bolt Lightning Bolt MAX Lv : 10 Skill Form: Offensive(Lightning) Target: Enemy Description: Attack enemy with lightning attack. Id: (21) Thunder Storm Thunder Storm MAX Lv : 10 Requirement : Lightning Bolt 4 Skill Form: Offensivebbbb00(Lightning) Target: Ground Description: Summon a storm of lightning on the targeted area to damage enemies around. Id: (22) Divine Protection Divine Protection MAX Lv : 10 14Requirement : Cure 1 Skill Form: Passive Description: Increase Defense against Demon and Undead monsters based on user's level. [Lv 1]: DEF +3 [Lv 2]: DEF +6 [Lv 3]: DEF +9 [Lv 4]: DEF +12 [Lv 5]: DEF +15 [Lv 6]: DEF +18 [Lv 7]: DEF +21 [Lv 8]: DEF +24 [Lv 9]: DEF +27 [Lv 10]: DEF +30 Id: (23) Demon Bane Demon Bane MAX Lv : 10 Requirement : Divine Protection 3 Skill Form: Passive Description: Increase Attack Strength against Demon and Undead monsters based on user's level. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (24) Ruwach Ruwach MAX Lv : 1 Skill Form: Supportive Description: Attack hidden enemies with the Holy Spirit. Id: (25) Pneuma Pneuma MAX Lv : 1 Requirement : Warp Portal 4 Skill Form: Supportive Target: Ground Description: Makes targeted area to disable the long range of physical attack for the certain amount of time. Id: (26) Teleport Teleport MAX Lv : 2 Requirement : Ruwach 1 Skill Form: Supportive Description: Able to teleport to other places. [Lv 1]: Teleport to a random spot within that map. [Lv 2]: Teleport to your Saved Point. Id: (27) Warp Portal Warp Portal MAX Lv : 4 Requirement : Teleport 2 Skill Form: Supportive Target: Ground Description: Create a Warp Portal that leads to the saved location. Max 8 people can use teleport at the same time. Blue Gemstone is required for activation. [Lv 1]: Warp to Saved Point. [Lv 2]: Enable 1 Memo point. [Lv 3]: Enable 2 Memo points. [Lv 4]: Enables 3 Memo points. [Memo Point]: Specific map area memorized as a destination for a Warp Portal. Type /memo in a target area to set location as a Memo Point. Id: (28) Heal Heal MAX Lv : 10 14Requirement : Faith 10, Demon Bane 5 Skill Form: Recovery Target: Player Description: Recover a targeted player's HP. Caster's base level and INT affect the amount of HP recovered by Heal. Id: (29) Increase AGI Increase Agility MAX Lv : 10 Requirement : Heal 3 Skill Form: Supportive Target: Player Description: Increase targeted character's Movement and Attack Speeds for the duration of the skill. Consumes a little HP for casting. Id: (30) Decrease AGI Decrease Agility MAX Lv : 10 Requirement : Increase Agility 1 Skill Form: Supportive Target: Enemy Description: Decrease target's Movement and Attack Speeds for the duration of the skill 000000 Id: (31) Aqua Benedicta Aqua Benedicta MAX Lv : 1 Skill Form: Recovery Description: Create Holy Water with 1 Empty Bottle while standing in water. Id: (32) Signum Crusis Signum Crucis MAX Lv : 10 Requirement : Demon Bane 3 Skill Form: Supportive Range : Entire Screen Description: Decrease the Defense of Undead and Ghost monsters in the caster's vicinity. Id: (33) Angelus Angelus MAX Lv : 10 Requirement : Divine Protection 3 Skill Form: Supportive Description: Increase the Defense of the entire party including caster. Id: (34) Blessing Blessing MAX Lv : 10 Requirement : Divine Protection 5 Skill Form: Supportive Target: Player Description: Increase targeted player's DEX, INT, and STR for temporally. It can also recover abnormal statuses from Curse and Stone Curse. Id: (35) Cure Cure MAX Lv : 1 4Requirement : Heal 2 14Requirement : Faith 5 Skill Form: Recovery Target: Player Description: Recover various abnormal statuses such as Silence, Chaos or Darkness. Undead monsters will be Chaos status if Cure is used on. Id: (36) Enlarge Weight Limit Enlarge Weight Limit MAX Lv : 10 Skill Form: Passive Description: Increase Maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 Id: (37) Discount Discount MAX Lv : 10 Requirement : Enlarge Weight Limit 3 Skill Form: Passive Description: Able to buy items with cheaper price than suggested price from the store. [Lv 1]: 7% NPC Price Reduction [Lv 2]: 9% NPC Price Reduction [Lv 3]: 11% NPC Price Reduction [Lv 4]: 13% NPC Price Reduction [Lv 5]: 15% NPC Price Reduction [Lv 6]: 17% NPC Price Reduction [Lv 7]: 19% NPC Price Reduction [Lv 8]: 21% NPC Price Reduction [Lv 9]: 23% NPC Price Reduction [Lv 10]: 24% NPC Price Reduction Id: (38) Overcharge Overcharge MAX Lv : 10 Requirement : Discount 3 Skill Form: Passive Description: Increases amount of zeny received for items sold to NPC shops. [Lv 1]: 7% Price Increase [Lv 2]: 9% Price Increase [Lv 3]: 11% Price Increase [Lv 4]: 13% Price Increase [Lv 5]: 15% Price Increase [Lv 6]: 17% Price Increase [Lv 7]: 19% Price Increase [Lv 8]: 21% Price Increase [Lv 9]: 23% Price Increase [Lv 10]: 24% Price Increase Id: (39) Pushcart Pushcart MAX Lv : 10 Requirement : Enlarge Weight Limit 5 Skill Form: Passive Description: Able to use a cart which can store many items. Cart can be rented from Kafra Employees. Shortcut: Alt-W. Items in cart cannot be directly used. Items have to be moved to inventory. Id: (40) Item Appraisal Item Appraisal MAX Lv : 1 Skill Form: Supportive Description: Identify an unknown item. Id: (41) Vending Vending MAX Lv : 10 Requirement : Pushcart 3 Skill Form: Supportive Description: Open a street stall for selling items to other players. Amount of items to sell will be increase depending the level. Id: (42) Mammonite Mammonite MAX Lv : 10 Skill Form: Offensive Target: Enemy Description: Inflict surprising damage to a target by spending an amount of zeny. [Lv 1]: Atk 150%, 100 zeny [Lv 2]: Atk 200%, 200 zeny [Lv 3]: Atk 250%, 300 zeny [Lv 4]: Atk 300%, 400 zeny [Lv 5]: Atk 350%, 500 zeny [Lv 6]: Atk 400%, 600 zeny [Lv 7]: Atk 450%, 700 zeny [Lv 8]: Atk 500%, 800 zeny [Lv 9]: Atk 550%, 900 zeny [Lv 10]: Atk 600%, 1,000 zeny Id: (43) Owl's Eye Owl's Eye MAX Lv : 10 Skill Form: Passive Description: Increase DEX. [Lv 1]: DEX +1 [Lv 2]: DEX +2 [Lv 3]: DEX +3 [Lv 4]: DEX +4 [Lv 5]: DEX +5 [Lv 6]: DEX +6 [Lv 7]: DEX +7 [Lv 8]: DEX +8 [Lv 9]: DEX +9 [Lv 10]: DEX +10 Id: (44) Vulture's Eye Vulture's Eye MAX Lv : 10 3Requirement : Owl's Eye 3 23Requirement : Owl's Eye 3 Skill Form: Passive Description: Increase the Attack Range and Accuracy Rate for Bow. [Lv 1]: Range +1 [Lv 2]: Range +2 [Lv 3]: Range +3 [Lv 4]: Range +4 [Lv 5]: Range +5 [Lv 6]: Range +6 [Lv 7]: Range +7 [Lv 8]: Range +8 [Lv 9]: Range +9 [Lv 10]: Range +10 Id: (45) Improve Concentration Improve Concentration MAX Lv : 10 Requirement : Vulture's Eye 1 Skill Form: Supportive Description: Increase DEX and AGI for temporary, and detect hidden enemies as well. Id: (46) Double Strafe Double Strafe MAX Lv : 10 17Requirement : Vulture's Eye 10 Skill Form: Offensive Target: Enemy Description: Inflict double damage on a target by firing two arrows in one attack. Id: (47) Arrow Shower Arrow Shower MAX Lv : 10 Requirement : Double Strafe 5 Skill Form: Offensive Target: Enemy Description: Shoot a volley of arrows at enemies to damage a target and others in the target's vicinity. Id: (48) Double Attack Double Attack MAX Lv : 10 Skill Form: Passive Description: Increase the chance of performing double attacks when using Dagger. This skill also affects Left-Hand damage with Katar Class Weapons. Id: (49) Improve Dodge Improve Dodge MAX Lv : 10 Skill Form: Passive Description: Increase the Flee Rate from enemy. Id: (50) Steal Steal MAX Lv : 10 Skill Form: Supportive Target: Enemy Description: Steal items from monsters. Id: (51) Hiding Hiding MAX Lv : 10 Requirement : Steal 5 Skill Form: Supportive Description: Hide under the ground to avoid enemy attack but it can be detected by Detection skill. Id: (52) Envenom Envenom MAX Lv : 10 Skill Form: Offensive (Poison) Target: Enemy Description: It gives the Poison property damage to a target. Enemy can be poisoned at a certain rate. Id: (53) Detoxify Detoxify MAX Lv : 1 Requirement : Envenom 3 Skill Form: Supportive (Poison) Description: Remove the Poisoned status from a targeted character Id: (54) Resurrection Resurrection MAX Lv : 4 Requirement : Increase SP Recovery 4, Recovery 1 Skill Form: Supportive Target: Dead Player Description: Revive a dead character. [Lv 1]: Recover 10% of HP [Lv 2]: Recover 30% of HP [Lv 3]: Recover 50% of HP [Lv 4]: Recover 80% of HP Id: (55) Spear Mastery Spear Mastery MAX Lv : 10 Skill Form: Passive Description: Increase damage with Spears. +1 attack power per each level will be added when character is riding Peco Peco. [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (56) Pierce Pierce MAX Lv : 10 Requirement : Spear Mastery 1 Skill Form: Offensive Target: Enemy Description: Attack the enemy with spear. Able to use repeated attack depending the size of monsters and Spear must be equipped.000000 [Small Monsters]: 1 hit [Medium Monsters]: 2 hits [Large Monsters]: 3 hits Id: (57) Brandish Spear Brandish Spear MAX Lv : 10 Requirement : Peco Peco Ride 1, Spear Stab 3 Skill Form: Offensive Target: Enemy Description: A powerful lancing strike made while riding a Peco Peco. Requires Spear and Peco Peco. Id: (58) Spear Stab Spear Stab MAX Lv : 10 Requirement : Pierce 5 Skill Form: Offensive Target: Enemy Description: Attack an enemy with a forceful spear stab that will knock it back a distance. Requires Spear. Id: (59) Spear Boomerang Spear Boomerang MAX Lv : 5 Requirement : Pierce 3 Skill Form: Offensive Target: Enemy Description: Attack an enemy from a distance by hurling a spear. Requires Spear. Id: (60) Twohand Quicken Two Hand Quicken MAX Lv : 10 Requirement : Two Handed Sword Mastery 1 Skill Form: Supportive Description: Temporarily increase the Attack Speed for Two-Handed Sword. Skill will be disappeared by removing Two-Handed Sword. [Lv 1]: 30 sec duration [Lv 2]: 60 sec duration [Lv 3]: 90 sec duration [Lv 4]: 120 sec duration [Lv 5]: 150 sec duration [Lv 6]: 180 sec duration [Lv 7]: 210 sec duration [Lv 8]: 240 sec duration [Lv 9]: 270 sec duration [Lv 10]: 300 sec duration Id: (61) Counter Attack Counter Attack MAX Lv : 5 Requirement : Two Handed Sword Mastery 1 Skill Form: Offensive Target: Enemy Description: After blocking the close range damage from an enemy, critical attack will be automatically retaliated. Id: (62) Bowling Bash Bowling Bash MAX Lv : 10 Requirement : Bash 10, Magnum Break 3, Two Handed Sword Mastery 5, Two Hand Quicken 10, Counter Attack 5 Skill Form: Offensive Target: Enemy Description: Strike many enemies at once by tumbling away and giving damages to each others. Id: (63) Peco Peco Ride Peco Peco Ride MAX Lv : 1 Requirement : Endure 1 Skill Form: Passive Description: Enables riding of Peco Peco. Id: (64) Cavalier Mastery Cavalier Mastery MAX Lv : 5 Requirement : Peco Peco Ride 1 Skill Form: Passive Description: Increase Attack Speed while mounted on a Peco Peco. Attack speed will be normal as usual after its mastery. Id: (65) Mace Mastery Mace Mastery MAX Lv : 10 Skill Form: Passive Description: Increase the damage with Mace. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (66) Impositio Manus Impositio Manus MAX Lv : 5 Skill Form: Blessing Target: Player Description: Bless a targeted player by increasing the weapon damage of that character for 1 minute. [Lv 1]: 13sp, Attack +5 [Lv 2]: 16sp, Attack +10 [Lv 3]: 19sp, Attack +15 [Lv 4]: 22sp, Attack +20 [Lv 5]: 25sp, Attack +25 Id: (67) Suffragium Suffragium MAX Lv : 3 Requirement : Impositio Manus 2 Skill Form: Blessing Target: Player (Excluding caster) Description: This invocation can only be used on others and will not work on caster. Reduces the skill casting time for one time. [Lv 1]: 15% reduction, 30 sec [Lv 2]: 30% reduction, 20 sec [Lv 3]: 45% reduction, 10 sec Id: (68) Aspersio Aspersio MAX Lv : 5 Requirement : Aqua Benedicta 1, Impositio Manus 3 Skill Form: Blessing Target: Player Description: Endow the targeted player's weapon with the Holy property for the skill's duration. Requires 1 Holy Water. [Lv 1]: 1 min duration [Lv 2]: 1 min, 30 sec duration [Lv 3]: 2 min duration [Lv 4]: 2 min, 30 sec duration [Lv 5]: 3 min duration Id: (69) B.S Sacramenti B.S Sacramenti MAX Lv : 1 Requirement : Aspersio 5, Gloria 3 Skill Form: Blessing Target: Ground Description: The Holy ceremony with commune. This Sacramenti blessing endows the armor of all party members with the Holy property. This skill requires total 2 Priest classes in left and right side in the same party. Id: (70) Sanctuary Sanctuary MAX Lv : 10 Requirement : Heal 1 Skill Form: Supportive Target: Ground Description: Create a holy area on the ground that will provide continuous HP restoration. Id: (71) Slow Poison Slow Poison MAX Lv : 4 Skill Form: Supportive Target: Player Description: Slow the effect of poison on a character that is Poisoned. Id: (72) Status Recovery Status Recovery MAX Lv : 1 Skill Form: Supportive Target: Player Description: Recover from White Imprison, Despair Song skill effects and the abnormal status such as Frozen, Stone or etc. It gives Darkness status on the Undead. Id: (73) Kyrie Eleison Kyrie Eleison MAX Lv : 10 Requirement : Angelus 2 Skill Form: Eulogy Description: Create a perfect barrier around a character that will be able to withstand a certain number of attacks, before barrier is broken. Otherwise, it lasts for 2 minutes. Holy Light skill immediately cancels this skill. [Lv 1]: Max HP 12%, 5 Attacks Blocked [Lv 2]: Max HP 14%, 6 Attacks Blocked [Lv 3]: Max HP 16%, 6 Attacks Blocked [Lv 4]: Max HP 18%, 7 Attacks Blocked [Lv 5]: Max HP 20%, 7 Attacks Blocked [Lv 6]: Max HP 22%, 8 Attacks Blocked [Lv 7]: Max HP 24%, 8 Attacks Blocked [Lv 8]: Max HP 26%, 9 Attacks Blocked [Lv 9]: Max HP 28%, 9 Attacks Blocked [Lv 10]: Max HP 30%, 10 Attacks Blocked Id: (74) Magnificat Magnificat MAX Lv : 5 Skill Form: Eulogy Description: Double the caster and party's SP Recovery speed for the duration of the skill. Id: (75) Gloria Gloria MAX Lv : 5 Requirement : Kyrie Eleison 4, Magnificat 3 Skill Form: Eulogy Description: Add +30 LUK to the caster and party members for the duration of the skill. Id: (76) Lex Divina Lex Divina MAX Lv : 10 Requirement : Ruwach 1 Skill Form: Exorcism Target: Enemy Description: Silence an enemy, temporarily disabling its use of skills, for a set duration. Id: (77) Turn Undead Turn Undead MAX Lv : 10 Requirement : Resurrection 1, Lex Divina 3 Skill Form: Exorcism Target: Enemy Description: Destroy the Undead monster by certain rate. If fails, Undead monster will get proper amount of damage. Id: (78) Lex Aeterna Lex Aeterna MAX Lv : 1 Requirement : Lex Divina 5 Skill Form: Exorcism Target: Enemy Description: Weaken an enemy so that it will receive twice as much damage from the next attack that hits it. Ineffective against enemies afflicted by the Frozen or Stone statuses. Id: (79) Magnus Exorcismus Magnus Exorcismus MX Lv : 10 Requirement : Turn Undead 3, Lex Aeterna 1, Safety Wall 1 Skill Form: Exorcism Target: Ground Description: Summon a purifying cross on the ground to exterminate Demon and Undead monsters. Requires 1 Blue Gemstone. Id: (80) Fire Pillar Fire Pillar MAX Lv : 10 Requirement : Fire Wall 1 Skill Form: Offensive(Fire) Target: Ground Description: Summon a pillar of flame on a targeted spot that will damage enemies that come into contact with it. Id: (81) Sightrasher Sightrasher MAX Lv : 10 Requirement : Sight 1, Lightning Bolt 1 Skill Form: Offensive(Fire) Description: Attack enemies by shooting fireballs, which are first summoned by the Sight , in directions that radiate away from the caster. Id: (83) Meteor Storm Meteor Storm MAX Lv : 10 Requirement : Thunder Storm 1, Sightrasher 2 Skill Form: Offensive(Fire) Target: Ground Description: Summon meteors towards a targeted area to inflict area effect damage upon enemies Id: (84) Jupitel Thunder Jupitel Thunder MAX Lv : 10 Requirement : Napalm Beat 1, Lightning Bolt 1 Skill Form: Offensive(Lightning) Target: Enemy Description: Fire a ball of crackling lightning that will damage and push back the targeted enemy. Id: (85) Lord of Vermilion Lord of Vermilion MAX Lv : 10 Requirement : Thunder Storm 1, Jupitel Thunder 5 Skill Form: Offensive(Lightning) Target: Ground Description: Summon explosive lightning to strike a targeted area. When the level goes up, the casting time will be faster. Id: (86) Water Ball Waterball MAX Lv : 5 Requirement : Cold Bolt 1, Lightning Bolt 1 Skill Form: Offensive(Ice) Target: Enemy Description: Attack enemy with water nearby. It cannot be used without water nearby. Id: (87) Ice Wall Icewall MAX Lv : 10 Requirement : Stone Curse 1, Frost Diver 1 Skill Form: Supportive(Ice) Target: Ground Description: Create a frozen wall of ice that will block enemies. Id: (88) Frost Nova Frost Nova MAX Lv : 10 Requirement : Frost Diver 1, Icewall 1 Skill Form: Offensive(Ice) Target: Player Description: Create an aura of icy cold that will simultaneously freeze enemies around the caster. Id: (89) Storm Gust Storm Gust MAX Lv : 10 Requirement : Frost Diver 1, Jupitel 3 Skill Form: Offensive(Ice) Target: Ground Description: Summon a blizzard on a targeted spot to damage enemies within Storm Gust's range. Id: (90) Earth Spike Earth Spike MAX Lv : 5 9Requirement : Stone Curse 1 4190Requirement : Stone Curse 1 16Requirement : Endow Quake 1 Skill Form: Offensive(Earth) Target: Enemy Description: Command the ground beneath a targeted enemy to rise into spikes. Id: (91) Heaven's Drive Heaven's Drive MAX Lv : 5 9Requirement : Earth Spike 3 4190Requirement : Earth Spike 3 16Requirement : Earth Spike 3 Skill Form: Offensive(Earth) Target: Ground Description: Command the ground in a targeted area to rise into spikes in order to damage enemies within its range. Id: (92) Quagmire Quagmire MAX Lv : 5 Requirement : Heaven's Drive 1 Skill Form: Supportive (Earth) Target: Ground Description: Temporarily convert a targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all monsters on it. AGI and DEX of targeted monsters cannot be decreased lower than 50. For players, this skill only has half of the effect that it has on monsters. Id: (93) Sense Sense MAX Lv : 1 Skill Form: Supportive Target: Monster Description: Reveal detailed information about a targeted monster to both caster and members in caster's party. Id: (94) Iron Tempering Iron Tempering MAX Lv : 5 Skill Form: Passive Description: Enables the tempering of Iron. Success rate will be increased whenever level goes up. Id: (95) Steel Tempering Steel Tempering MAX Lv : 5 Requirement : Iron Tempering 1 Skill Form: Passive Description: Enables the tempering of Steel. Success rate will be increased whenever level goes up. Id: (96) Enchantedstone Craft Enchanted Stone Craft MAX Lv : 5 Requirement : Iron Tempering 1 Skill Form: Passive Description: Enables the refining of 4 kinds of property stones. Success rate will be increased whenever level goes up. Id: (97) Research Orideocon Research Oridecon MAX Lv : 5 Requirement : Enchanted Stone Craft 1 Skill Form: Passive Description: Increase the success rate of forging items with Oridecon. Id: (98) Smith Dagger Smith Dagger MAX Lv : 3 Skill Form: Passive Description: Enables forging of Dagger Class weapons. Success rate will be increased whenever level goes up. Id: (99) Smith Sword Smith Sword MAX Lv : 3 Requirement : Smith Dagger 1 Skill Form: Passive Description: Enables forging of Sword Class weapons. Success rate will be increased whenever level goes up. Id: (100) Smith Two-handed Sword Smith Two-handed Sword MAX Lv : 3 Requirement : Smith Sword 1 Skill Form: Passive Description: Enables forging of Two Handed Sword Class Weapons. Success rate will be increased whenever level goes up. Id: (101) Smith Axe Smith Axe MAX Lv : 3 Requirement : Smith Sword 2 Skill Form: Passive Description:Enables forging of Axe Class Weapons. Success rate will be increased whenever level goes up. Id: (102) Smith Mace Smith Mace MAX Lv : 3 Requirement : Smith Brass Knuckle 1 Skill Form: Passive Description: Enables forging of Mace Class weapons. Success rate will be increased whenever level goes up. Id: (103) Smith Knucklebrace Smith Brass Knuckle MAX Lv : 3 Requirement : Smith Dagger 1 Skill Form: Passive Description: Enables forging of Knuckle Class weapons. Success rate will be increased whenever level goes up. Id: (104) Smith Spear Smith Spear MAX Lv : 3 Requirement : Smith Dagger 2 Skill Form: Passive Description: Enables forging of Spear Class weapons. Success rate will be increased whenever level goes up. Id: (105) Hilt Binding Hilt Binding MAX Lv : 1 Skill Form: Passive Description: ATK+4. Increase the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection by 10%. Id: (106) Ore Discovery Ore Discovery MAX Lv : 1 Requirement : Hilt Binding 1, Steel Tempering 1 Skill Form: Passive Description: Increase the success rate of finding ores dropped from monsters. Id: (107) Weaponry Research Weaponry Research MAX Lv : 10 Requirement : Hilt Binding 1 Skill Form: Passive Description: Improves weapon knowledge in order to refine and use. Id: (108) Weapon Repair Repair Weapon MAX Lv : 1 Requirement : Weaponry Research Skill Form: Supportive Target: Weaponry Description: Repair damaged Weapons. Id: (109) Skin Tempering Skin Tempering MAX Lv : 5 Skill Form: Passive Description: Increase resistance to Fire and Neutral property attacks. [Lv 1]: Fire +5%, Neutral +1% [Lv 2]: Fire +10%, Neutral +2% [Lv 3]: Fire +15%, Neutral +3% [Lv 4]: Fire +20%, Neutral +4% [Lv 5]: Fire +25%, Neutral +5% Id: (110) Hammer Fall Hammerfall MAX Lv : 5 Skill Form: Supportive Target: Ground Description: Pound a targeted cell to stun enemies in the impacts vicinity. Id: (111) Adrenaline Rush Adrenaline Rush MAX Lv : 5 Requirement : Hammerfall 2 Skill Form: Supportive Description: Double the Attack Speed of Axe and Mace weapons for the duration of the skill. Id: (112) Weapon Perfection Weapon Perfection MAX Lv : 5 Requirement : Adrenaline Rush 2, Weaponry Research 2 Skill Form: Supportive Description: During the certain amount of time, it gives 100% of damages to each Small-Medium-Large types of monsters regardless of weapon. Id: (113) Power-Thrust Power Thrust MAX Lv : 5 Requirement : Adrenaline Rush 3 Skill Form: Supportive Description: Attack power increases but weapon has more possibility to be destroyed. [Lv 1]: Atk +5%, Destroy Rate +0.1% [Lv 2]: Atk +10%, Destroy Rate +0.1% [Lv 3]: Atk +15%, Destroy Rate +0.1% [Lv 4]: Atk +20%, Destroy Rate +0.1% [Lv 5]: Atk +25%, Destroy Rate +0.1% Id: (114) Maximize Power Maximize Power MAX Lv : 5 Requirement : Weapon Perfection 3, Power Thrust 2 Skill Form: Supportive Description: Amplify Weapon Attack Power by continuously draining a specific amount of SP while skill is active. This skill can be canceled by casting it once again. Id: (115) Skid Trap Skid Trap MAX Lv : 5 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. Requires 1 Trap. [Lv 1]: 6 cell sliding range, 300 sec [Lv 2]: 7 cell sliding range, 240 sec [Lv 3]: 8 cell sliding range, 180 sec [Lv 4]: 9 cell sliding range, 120 sec [Lv 5]: 10 cell sliding range, 60 sec Id: (116) Land Mine Land Mine MAX Lv : 5 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will explode once an enemy steps on it. Requires 1 Trap. [Lv 1]: Atk 50%, 65 sec duration [Lv 2]: Atk 75%, 50 sec duration [Lv 3]: Atk 100%, 35 sec duration [Lv 4]: Atk 125%, 20 sec duration [Lv 5]: Atk 150%, 5 sec duration Id: (117) Ankle Snare Anklesnare MAX Lv : 5 Requirement : Skid Trap 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap that will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target. Requires 1 Trap. Id: (118) Shockwave Trap Shockwave Trap MAX Lv : 5 Requirement : Anklesnare 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will drain SP away from enemies. Requires 2 Traps. [Lv 1]: 20% Max SP consume, 200 sec duration [Lv 2]: 35% Max SP consume, 160 sec duration [Lv 3]: 50% Max SP consume, 120 sec duration [Lv 4]: 65% Max SP consume, 80 sec duration [Lv 5]: 80% Max SP consume, 40 sec duration Id: (119) Sandman Sandman MAX Lv : 5 Requirement : Flasher 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep. Requires 1 Trap. [Lv 1]: 50% Sleep Chance, 150 sec duration [Lv 2]: 60% Sleep Chance, 120 sec duration [Lv 3]: 70% Sleep Chance, 90 sec duration [Lv 4]: 80% Sleep Chance, 60 sec duration [Lv 5]: 90% Sleep Chance, 30 sec duration Id: (120) Flasher Flasher MAX lv : 5 Requirement : Skid Trap 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will emit intense light, which may inflict the target with the Blind status. Requires 2 Traps. [Lv 1]: 150 sec duration [Lv 2]: 120 sec duration [Lv 3]: 90 sec duration [Lv 4]: 60 sec duration [Lv 5]: 30 sec duration Id: (121) Freezing Trap Freezing Trap MAX Lv : 5 Requirement : Flasher 1 Skill Form: Hidden Trap Target: Ground Description: Set a trap which will freeze an enemy once it has been triggered. Requires 2 Traps . [Lv 1]: 150 sec duration [Lv 2]: 120 sec duration [Lv 3]: 90 sec duration [Lv 4]: 60 sec duration [Lv 5]: 30 sec duration Id: (122) Blast Mine Blast Mine MAX Lv : 5 Requirement : Sandman 1, Land Mine 1, Freezing Trap 1 Skill Form: Trap(Visible) Target: Ground Description: Set a trap that will automatically explode after a specific time period determined by the level of the skill. Requires 1 Trap . [Lv 1]: Explode after 10 sec [Lv 2]: Explode after 8 sec [Lv 3]: Explode after 6 sec [Lv 4]: Explode after 4 sec [Lv 5]: Explode after 2 sec Id: (123) Claymore Trap Claymore Trap MAX Lv : 5 Skill Form: Trap(Visible) Requirement : Blast Mine 1, Shockwave Trap 1 Target: Ground Description: Set a trap which will inflict splashed damage. Requires 2 Traps. [Lv 1]: 20 sec duration [Lv 2]: 40 sec duration [Lv 3]: 60 sec duration [Lv 4]: 80 sec duration [Lv 5]: 100 sec duration Id: (124) Remove Trap Remove Trap MAX Lv : 1 11Requirement : Land Mine 1 17Requirement : Double Strafe 5 Skill Form: Supportive Target: Trap on the Ground Description: Remove a trap that has been set on the ground, as well as regain that Trap. Id: (125) Talkie Box Talkie Box MAX Lv : 1 Requirement : Remove Trap 1, Shockwave Trap 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will last for 600 seconds and will display a prepared message for the person who triggers it. Requires 1 Trap. Id: (126) Beast Bane Beastbane MAX Lv : 10 Skill Form: Passive Description: Increase Attack Power against Animal and Insect monsters.[/color] [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (127) Falconry Mastery Falconry Mastery MAX Lv : 1 Requirement : Beastbane 1 Skill Form: Passive Description: Enable renting of a Falcon from the Hunter Guild. Id: (128) Steel Crow Steel Crow MAX Lv : 10 Requirement : Blitz Beat 5 Skill Form: Passive Description: Increase the damage inflicted by Falcon. [Lv 1]: Atk +6 [Lv 2]: Atk +12 [Lv 3]: Atk +18 [Lv 4]: Atk +24 [Lv 5]: Atk +30 [Lv 6]: Atk +36 [Lv 7]: Atk +42 [Lv 8]: Atk +48 [Lv 9]: Atk +54 [Lv 10]: Atk +60 Id: (129) Blitz Beat Blitz Beat MAX Lv : 5 Requirement : Falconly Mastery 1 Skill Form: Offensive Target: Enemy Description: 777777Command Falcon to attack a targeted enemy. Leveling this skill also increases the chance of automatic attacks from the Falcon when attacking an enemy with a Bow Class Weapon. The Falcon's Attack Range : 3+(Vulture's Eye skill).[/color] Id: (130) Detect Detect MAX Lv : 4 Requirement : Improve Concentration 1, Falconry Mastery 1 Skill Form: Supportive Target: Ground Description: Command a Falcon to detect hidden enemies from a distance. Id: (131) Spring Trap Spring Trap MAX Lv : 5 Requirement : Remove Trap 1, Falconly Mastery Skill Form: Supportive Target: Trap Description: Command Falcon to explode the set trap. Id: (132) Righthand Mastery Righthand Mastery MAX Lv : 5 Skill Form: Passive Description: Increases the damage of the weapon in the right hand when equipped with dual weapons. Equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. [Lv 1]: Atk 60% [Lv 2]: Atk 70% [Lv 3]: Atk 80% [Lv 4]: Atk 90% [Lv 5]: Atk 100% Id: (133) Lefthand Mastery Lefthand Mastery MAX Lv : 5 Requirement : Righthand Mastery 2 Skill Form: Passive Description: Increases the damage of the weapon in the left hand when equipped with dual weapons. Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. [Lv 1]: Atk 40% [Lv 2]: Atk 50% [Lv 3]: Atk 60% [Lv 4]: Atk 70% [Lv 5]: Atk 80% Id: (134) Katar Mastery Katar Mastery MAX Lv : 10 Skill Form: Passive Description: Increase damaged inflicted with Katar Class Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (135) Cloaking Cloaking MAX Lv : 10 Requirement : Hinding 2 Skill Form: Supportive Description: Initiate Cloaking status, which hides the caster from enemies without disabling movement. At Levels 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. Id: (136) Sonic Blow Sonic Blow MAX Lv : 10 Requirement : Katar Mastery 4 Skill Form: Offensive Target: Enemy Description: Direct a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target. Id: (137) Grimtooth Grimtooth MAX Lv : 5 Requirement : Cloaking 2, Sonic Blow 5 Skill Form: Offensive Target: Enemy Description: Strike an enemy only with a close range Katar attack while in hiding status. Id: (138) Enchant Poison Enchant Poison MAX Lv : 10 Requirement : Envenom 1 Skill Form: Supportive(Poison) Property: Poison Target: Temporarily enchant equipped weapon with the Poison property. Poison enchanted weapons have a chance of inflicting targets with the Poison status. Id: (139) Poison React Poison React MAX Lv : 10 Requirement : Enchant Poison 3 Skill Form: Supportive(Poison) Target: Player Description: If the enemy uses Poison property attacks, the caster will reflect the damage instead.(1 time Only) Once this skill is activated, the caster will automatically cast Envenom after receiving damage from normal enemy attacks. Id: (140) Venom Dust Venom Dust MAX Lv : 10 Requirement : Enchant Poison 5 Skill Form: Supportive(Poison) Target: Ground Description: Contaminate a targeted area with Poison. Requires 1 Red Gemstone. Id: (141) Venom Splasher Venom Splasher MAX Lv : 10 Requirement : Poison React 5, Venom Dust 5 Skill Form: Offensive(Poison) Target: Enemy Description: Enemy will be on poison status after certain amount of time. Requires 1 Red Gemstone. When struck by this skill, the target will explode and damage to other enemies in its vicinity. Id: (142) First Aid First Aid Requirement : Finish Quest Skill Form: Recovery Description: Consume 3SP to restore 5HP. Id: (143) Play Dead Play Dead Skill Form: Supportive Requirement : Finish Quest, Novice Only Description: Feign death to avoid the menace of nearby enemies. The Play Dead status is cancelled by casting this skill again or attacking by an enemy. Id: (144) HP Recovery While Moving HP Recovery While Moving Requirement : Finish Quest Skill Form: Passive Description: Enable natural recovery of HP while moving. Only 25% of the HP that is naturally recovered while standing is restored during movement. The Increase Recovery skill does not affect HP Recovery While Moving. Id: (145) Fatal Blow Fatal Blow Requirement : Finish Quest Skill Form: Passive Description: Cause the Stun effect on targeted enemy when using Level 6 Bash or higher. The chance of inflicting Stun increases with Bash Lv. and Base Lv. of the caster. Id: (146) Berserk Berserk Requirement : Finish Quest Skill Form: Passive Description: Empowered by rage, character enters condition that is equivalent to Lv. 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified. Id: (147) Arrow Crafting Arrow Crafting Requirement : Finish Quest Skill Form: Supportive Target: Item Description: Change specific items into arrows. Type of arrow produced, as well as the amount, is determined by the items used. Id: (148) Arrow Repel Arrow Repel Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Draw the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. Id: (149) Sand Attack Sand Attack Requirement : Finish Quest Skill Form: Offensive(Earth) Target: Enemy Description: Sand atack inflicts 130% damage of a normal attack and also have the chance to cause the Blind or Stun status on the target. Id: (150) Back Slide Back Slide Requirement : Finish Quest Skill Form: Supportive Description: Quickly move backwards safely away from enemies. Id: (151) Find Stone Find Stone Requirement : Finish Quest Skill Form: Supportive Target: Ground Description: Pick up a Stone from the ground. Id: (152) Stone Fling Stone Fling Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Attack an enemy with a Stone which inflicts 50 damage that will pierce enemy defense and has a low chance of causing the Stun or Blind status. Requires 1 Stone. Id: (153) Cart Revolution Cart Revolution Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Give a splash damage to the enemy by Cart. Inflicts 150% of the damage of a normal attack in addition to extra damage from the cart weight. Id: (154) Change Cart Change Cart Requirement : Finish Quest Skill Form: Supportive Description: 777777Cart styles can be changed depending the character's Lv. Five different style of carts are ready.[/color] Id: (155) Crazy Uproar Crazy Uproar Requirement : Finish Quest Skill Form: Supportive Target: Caster Description: Scream with battle vigor to add +4 STR for 5 minutes. Id: (156) Holy Light Holy Light Requirement : Finish Quest Skill Form: Offensive(Holy) Target: Enemy Description: Summon holy light to counter evil. Id: (157) Energy Coat Energy Coat Requirement : Finish Quest Skill Form: Supportive Description: Create a barrier of spiritual energy that will buffer attacks at the caster.The caster's remaining SP affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate. Id: (210) Gank Snatcher MAX Lv : 10 Requirement : Steal 1 Skill Form: Passive Target: Caster Description: Automatically steal items from monsters while attacking them. The success rate of stealing is affected by the Lv. of Steal. Id: (211) Mug Mug MAX Lv : 10 Requirement : Snatcher 4 Skill Form: Supportive Target: Enemy(Not Player) Description: Steal zeny from monsters. Zeny can only be stolen once from monster. The success rate rises as the skill Lv. is increased. Id: (212) Back Stab Back Stab MAX Lv : 10 Requirement : Mug 4 Skill Form: Offensive Target: Enemy Description: Back Stab is only usable when enemy shows its back. Never misses its target, but the target will turn face to user after hit. When used with a Bow, this skill's damage is reduced by half. Addtional stun effect depending its Lv. Skill can be used while hiding, but it will cancel Hiding. Id: (213) Stalk Stalk MAX Lv : 5 Requirement : Hiding 1 Skill Form: Passive Target: Caster Description: Able to move in Hiding status but ut it is slower than normal speed. Id: (214) Sightless Mind Sightless Mind MAX Lv : 5 Requirement : Stalk 2, Back Stab 2 Skill Form: Offensive Range: 9 cells around the caster Description: Sightless Mind is only usable while in Hiding status. This attack has a chance of causing the Stun and Blind effects on targets within the skill's range. Targets get an additional 20% damage from every certain number of physical attacks. But the Boss Monster gets an additional 10% damage. Once used, Hiding will be cancelled. Id: (215) Divest Weapon Divest Weapon MAX Lv : 5 Requirement : Divest Armor 5 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Weapon off a target. In PVP, targeted character temporarily cannot re-equip Weapon. On monsters, this skill will temporarily reduce Attack Power by 25%. Skill level and caster's DEX affect chance of success. Id: (216) Divest Shield Divest Shield MAX LV : 5 Requirement : Divest Helm 5 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Shield off a target. In PVP, targeted character temporarily cannot re-equip Shield. On monsters, this skill will temporarily reduce their Defense by 15%. Skill level and caster's DEX affect chance of success. Id: (217) Divest Armor Divest Armor MAX Lv : 5 Requirement : Divest Shield 5 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Armor off a target. In PVP, targeted character temporarily cannot re-equip Armor. On monsters, this skill will temporarily reduce their VIT by 40%. Skill level and caster's DEX affect chance of success. Id: (218) Divest Helm Divest Helm MAX Lv : 5 Requirement : Mug 2 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Helmet off a target. In PVP, targeted character temporarily cannot re-equip Helmet. On monsters, this skill will temporarily reduce their INT by 40%. Skill level and caster's DEX affect chance of success. Id: (219) Intimidate Intimidate MAX Lv : 5 Requirement : Back Stab 4, Sightless Mind 5 Skill Form: Active Target: Enemy Description: Strike a target and will forcibly teleport with the caster to a random location on the same map. This skill's success rate is affected by the level difference between caster and target. Boss monsters are unaffected by this skill. Id: (220) Scribble Scribble MAX Lv : 1 Requirement : Piece 5 Skill Form: Supportive Target: Ground Description: Scribble graffiti around a targeted cell with a message of up to 20 characters. Graffiti cannot be overlapped or painted over before it disappears. Requires 1 Giant Paint Brush. Id: (221) Piece Piece MAX Lv : 5 Requirement : Remover 1 Skill Form: Supportive Target: Guild Flag Description: Scribble graffiti over a guild's flag which will be shown instead of the guild's emblem. This skill's level affects the amount of graffiti that can be painted. Requires 1 Small Paint Brush. (Not implemented yet.) Id: (222) Remover Remover MAX Lv : 1 Requirement : Slyness Skill Form: Supportive Target: Guild Flag Description: Remove graffiti from a guild's flag. Requires 1 Wet Duster. (Not implemented yet) Id: (223) Slyness Slyness MAX Lv : 1 Requirement : Divest Shield 3 Skill Form: Passive Description: When more than 2 Rogues sit beside each other, they will not be attacked by monsters with the exception of Bosses. Id: (224) Haggle Haggle MAX Lv : 5 Requirement : Slyness 1 Skill Form: Passive Description: Purchase items from NPC shops at lower prices. [Lv 1]: 9% Discount [Lv 2]: 13% Discount [Lv 3]: 17% Discount [Lv 4]: 21% Discount [Lv 5]: 25% Discount Id: (225) Snatch Snatch MAX Lv : 10 Requirement : Intimidate 5 Skill Form: Passive Description: Enable the use of the last skill inflicted by an enemy. Skill Level to be remembered can be higher as the Skill Level goes up. Id: (226) Axe Mastery Axe Mastery MAX Lv : 10 Skill Form: Passive Description: Increase Attack Power when using Axe Class Weapons or Sword Class Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (227) Potion Research Potion Research MAX Lv : 10 Skill Form: Passive Description: Increase effectiveness of potions when using them, and increase potion creation success rate as well. Id: (228) Prepare Potion Prepare Potion MAX Lv : 10 Requirement : Potion Research 5 Skill Form: Supportive Description: Enables manufacturing of potions and chemicals. The correct Potion Creation Guide is needed to manufacture each potions. Each Cast Requires 1 Medicine Bowl. Id: (229) Bomb Bomb MAX Lv : 5 Requirement : Prepare Potion 4 Skill Form: Active (Fire Property) Target: Ground Description: Target an area and set it on fire by throwing a Bottle Grenade. The flames will not push back enemies within their range, but they do have a chance of damaging the weapons of enemies with a certain chance. Each cast requires 1 Bottle Grenade. Id: (230) Acid Terror Acid Terror MAX Lv : 5 Requirement : Prepare Potion 5 Skill Form: Offensive Target: Enemy Description: Fling a bottle of corrosive acid at an enemy that has the chance of damaging the target's armor or causing the Bleeding effect. Each cast requires 1 Acid Bottle. More effective as the skill level goes up. Id: (231) Aid Potion Aid Potion MAX Lv : 5 Requirement : Prepare Potion 3 Skill Form: Supportive Target: Single Ally Description: Throw a potion to an ally so he will immediately take the effect. Skill level determines the effect of potion thrown, and increasing the skill level let more kinds of potions to use. [Lv 1]: Able to use Red Potion [Lv 2]: Able to use Orange Potion [Lv 3]: Able to use Yellow Potion [Lv 4]: Able to use White Potion [Lv 5]: Able to use Blue Potion Id: (232) Summon Flora Summon Flora MAX Lv : 5 Requirement : Prepare Potion 6 Skill Form: Supportive Target: Ground Description: Summon a Plant monster to a targeted cell. The Monster will disappear after the skill's duration. Skill level affects the type of Plant monster to summon, also the monster's Max HP. Each cast requires 1 Plant Bottle. Caster can only summon monsters of the same type at once. As the skill level is lower, more monsters can be summoned. And Level 5 can only summon one monster. Id: (233) Summon Marine Sphere Summon Marine Sphere MAX Lv : 5 Requirement : Prepare Potion 2 Skill Form: Support Target: Ground Description: Summon a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage. Each cast requires 1 Marine Sphere Bottle. Id: (234) Alchemical Weapon Alchemical Weapon MAX Lv : 5 Requirement : Synthetic Armor 3 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Weapon from damage in battle for a set duration. Each cast requires 1 Glistening Coat. Duration gets longer as the skill level goes up. Id: (235) Synthesized Shield Synthesized Shield MAX Lv : 5 Requirement : Biochemical Helm 3 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Shield from damage in battle for a set duration. Each cast requires 1 Glistening Coat. Duration gets longer as the skill level goes up. Id: (236) Synthetic Armor Synthetic Armor MAX Lv : 5 Requirement : Synthesized Shield 3 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Armor from damage in battle for a set duration. Each cast requires 1 Glistening Coat. Duration gets longer as the skill level goes up. Id: (237) Biochemical Helm Biochemical Helm MAX Lv : 5 Requirement : Prepare Potion 2 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Headgear from damage in battle for a set duration. Each cast requires 1 Glistening Coat. Duration gets longer as the skill level goes up. Id: (238) Bioethics Bioethics Requirement : Finish Quest Skill Form: Passive Description: It has no function but is a skill that is fundamental in enabling the creation of Homunculus. But Bioethics are never enough to emphasize for those who treat life that is precious. Id: (239) Biotechnology Biotechnology Skill Form: Passive Description: Study the fundamental theory for life creation. Increase Creature Creation success rate and Homunculus Max HP when using. Id: (240) Creature Creation Creature Creation Skill Form: Supportive Description: Create Embryo by using Origin of Life. Skill level affects the chance of success. Id: (241) Cultivation Cultivation Skill Form: Supportive Description: Develop an Embryo so it grows into a Homunculus. Skill level affects the chance of success. Cultivation cannot be used when the caster already has a Homunculus present. And the Homunculus successfully created will be the one to grow after. Id: (242) Flame Control Flame Control Skill Form: Passive Description: Increase the chance of success when using the Cultivation skill, as well as resistance to the Fire property. Id: (243) Call Homunculus Call Homunculus MAX Lv : 1 Requirement : Vaporize 1 Skill Form: Supportive Description: Summon an existing Homunculus or create a Homunculus. To summon an existing one, the Homunculus needs to be created before and to be asleep by the Vaporize skill. Each cast requires 1 Embryo. Id: (244) Vaporize Vaporize MAX Lv : 1 Requirement : Bioethics 1 Skill Form: Supportive Description: Vaporize Homunculus in order to let it rest. This skill only can be used if Homunculus has at least 80% of its Max HP. Vaporized Homunculus can be restored with the [Call Homunculus] skill. Id: (245) Drillmaster Drillmaster Skill Form: Passive Description: Increase the Attack Power of own Homunculus. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (246) Heal Homunculus Heal Homunculus Skill Form: Supportive Target: Homunculus Description: Heal a Homunculus with an amount of HP equivalent to that of the Heal skill. Id: (247) Homunculus Resurrection Homunculus Resurrection MAX Lv : 5 Requirement : Call Homunculus 1 Skill Form: Supportive Target: Homunculus Description: Revive a Homunculus that has been defeated in battle. Id: (248) Faith Faith MAX Lv : 10 Skill Form: Passive Description: Increase Max HP and resistance against the Holy property. Id: (249) Guard Guard MAX Lv : 10 Skill Form: Supportive Description: Activate Guard status which has a chance of blocking long and short range physical attacks while activating. This skill can be used only if a shield is worn. So if the shield is disarmed, the skill effect will be gone too. Casting this skill while the skill is already being used cancels the skill. When this skill blocks an attack, caster is immobilized for 0.3 seconds, but this time can be reduced as the skill level increases. Id: (250) Smite Smite MAX Lv : 5 Requirement : Guard 5 Skill Form: Offensive Target: Enemy Description: Smash an enemy with a shield, pushing it a few cells backward with a chance of causing the Stun status. Requires to wear a Shield. Id: (251) Shield Boomerang Shield Boomerang MAX Lv : 5 Requirement : Smite 3 Skill Form: Offensive Target: Enemy Description: Attack an enemy from a distance by throwing a Shield. The Shield's weight and upgrade status affect the amount of damage that is inflicted. Requires to wear a Shield. Id: (252) Shield Reflect Shield Reflect MAX Lv : 10 Requirement : Shield Boomerang 3 Skill Form: Supportive Description: Reflect a certain amount of damage back to the enemy after they inflict damage with short ranged physical attacks. Only when it is short ranged physical attack. Requires to wear a Shield. Id: (253) Holy Cross Holy Cross MAX Lv : 10 Requirement : Faith 7 Skill Form: Offensive Target: Enemy Description: Attack an enemy with a double hit Holy cross attack that has the chance of causing a Blind status. Wearing a Two-handed Spear allows to improve Attack Power. Id: (254) Grand Cross Grand Cross MAX Lv : 10 Requirement : Faith 10, Holy Cross 6 Skill Form: Offensive Target: Ground Description: Summon a cross of holy light on the ground around the caster. When cast, Grand Cross will drain 20% of caster's remaining HP and inflict additional damage after Grand Cross is summoned. Grand Cross will continue even when the caster is being attacked and will cause the Blind effect on Undead and Demon monsters aside from Boss monsters. Id: (255) Sacrifice Sacrifice MAX Lv : 5 Requirement : Grand Cross 4, Shield Reflect 5 Skill Form: Supportive Target: 1 Party Member Description: Protect a party member by receiving all damage intended for targeted ally. Sacrifice only works when level difference between caster and party member is less than 10. The skill's effect is canceled when the party member moves out of the skill's range or dies. Sacrifice cannot be used for other Crusaders or Paladins. Id: (256) Resistant Souls Resistant Souls MAX Lv : 5 Requirement : Divine Protection 5, Heal 5 Skill Form: Supportive Target: Party Description: Temporarily increase party members resistance to Demon and Holy property monsters by God's blessing. Id: (257) Defending Aura Defending Aura MAX Lv : 5 Requirement : Shield Boomerang 1 Skill Form: Supportive Description: Reduce damage inflicted from long ranged physical attacks at the cost of decreasing caster's attack and movement speeds for the skill's duration. Casting this skill again cancels the Defending Aura status. Requires a Shield. Id: (258) Spear Quicken Spear Quicken MAX Lv : 10 Requirement : Spear Mastery 10 Skill Form: Active Description: Increase Attack Speed when using a Spear weapon. Using the skill with higher level allows to have faster speed, longer duration of the skill and higher chance of Critical and Flee Rate. Requires to wear a Spear weapon, so removing a Spear weapon will stop the skill. Id: (259) Iron Fists Iron Fists MAX Lv : 10 Requirement : Demon Bane, Divine Protection 10 Skill Form: Passive Description: Increase damage when using bare hands and Knuckle Class Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (260) Spiritual Cadence Spiritual Cadence MAX Lv : 5 Requirement : Root 2 Skill Form: Passive Description: Restore additional HP and SP every 10 seconds while sitting. If user's carried weight is over 50% of the maximum capacity this extra HP and SP is recovered every 20 sec. Id: (261) Summon Spirit Sphere Summon Spirit Sphere MAX Lv : 5 Requirement : Iron Fists 2 Skill Form: Supportive Description: Summon a Spirit Sphere, which can be used to amplify different skill abilities. Each Spirit Sphere adds 3 Attack Power. Id: (262) Spiritual Sphere Absorption Spiritual Sphere Absorption MAX Lv : 1 Requirement : Summon Spirit Sphere 5 Skill Form: Supportive Description: Absorb a certain amount of SP from a Spirit Sphere, which can be stolen from other Monks or Champions during PvP and Guild War . When used on monsters, this skill has a 20% chance to give the caster an amount of SP that is determined by the monster's level. Ineffective against Boss monsters and WoE guardians. Id: (263) Raging Trifecta Blow Raging Trifecta Blow MAX Lv : 10 Requirement : Flee 5 Skill Form: Passive Description: Enables the chance of automatically delivering a triple attack in battle. If Raging Quadruple Blow is already mastered, there will be a delay time to use Raging Quadruple Blow after using the skill. Id: (264) Snap Snap MAX Lv : 1 Requirement : Spritual Cadence 2, Guillotine Fist 3, Mental Strength 3 Skill Form: Supportive Target: Ground Description: Instantly teleport to a targeted spot. Any obstacle between the caster and the destination will fail the skill. Each cast requires 1 Spirit Sphere, but it won't consume any in Fury state. Id: (265) Flee Flee MAX Lv : 10 Requirement : Iron Fists 5, Summon Spirit Sphere 5 Skill Form: Passive Description: Drop an enemy's attack. Increase Flee Rate. Id: (266) Occult Impaction Occult Impaction MAX Lv : 5 Requirement : Summmon Spirit Sphere 5 Skill Form: Offensive Target: Enemy Description: Attack an enemy with a massive psychic impact that will inflict more damage when the enemy has high Defense. Each cast requires 1 Spirit Sphere. Id: (267) Throw Spirit Sphere Throw Spirit Sphere MAX Lv : 5 Requirement : Occult Impaction 3 Skill Form: Offensive Target: Enemy Description: Attack a distant enemy by firing a Spirit Sphere. Higher Skill level allows to attack more as much as the level. Requires Spirit Spheres. Id: (268) Mental Strength Mental Strength MAX Lv : 5 Requirement : Raging Thrust 3 Skill Form: Supportive Description: Temporarily enhance caster's Defense and Magic Defense. while active, other skills cannot be used, and it will decrease Movement and Attack Speed. Each cast requires 5 Spirit Spheres. Id: (269) Root Root MAX Lv : 5 Requirement : Flee 5 Skill Form: Supportive Description: Immobilize both the caster and the enemy. While working, the caster and the enemy cannot move until either one of them dies. Level up of this skill enables to attack after catching the enemy's attack. Ineffective against Boss monsters. Each cast requires 1 Spirit Sphere. [Lv 1]: 20 sec [Lv 2]: 30 sec, Throw Spirit Sphere enabled [Lv 3]: 40 sec, Occult Impaction enabled [Lv 4]: 50 sec, Raging Quadruple Blow enabled [Lv 5]: 60 sec, Guillotine Fist enabled The caster must be in Fury status and have at least 4 Spirit Spheres to use Guillotine Fist. Id: (270) Fury Fury MAX Lv : 5 Requirement : Spiritual Sphere Absorbtion 1 Skill Form: Supportive Description: Temporarily increase caster's Critical Attack rate. During this status, natural restoration of SP is reduced to 50%. Each cast requires 5 Spirit Spheres. Id: (271) Guillotine Fist Guillotine Fist MAX Lv : 5 Requirement : Fury 3, Throw Spirit Sphere 3 Skill Form: Offensive Target: Enemy Description: Only usable during Fury status. Inflict devastating damage depending on the caster's remaining SP. After using Guillotine Fist, the Fury status will be automatically canceled. Consumes all Spirit Spheres when skill is used. SP will not be naturally restored for 10 seconds. Id: (272) Raging Quadruple Blow Raging Quadruple Blow MAX Lv : 5 Requirement : Raging Trifecta Blow 5 Skill Form: Offensive Target: Enemy Description: Only usable during delay after Raging Trifecta Blow used. Attack an enemy with a quadruple hit as spining him like Sonic Blow. If Raging Thrust is already mastered, there will be a delay time to use Raging Thrust after quadruple hit. Id: (273) Raging Thrust Raging Thrust MAX Lv : 5 Requirement : Raging Quadruple Blow 3 Skill Form: Offensive Target: Enemy Description: Only usable during delay after Raging Quadruple Blow activated. If Guillotine Fist is already mastered and usable, there will be a delay time to summon Guillotine Fist after the skill. To summon Guillotine Fist after Raging Thrust, the user should be in Fury status and has summoned at least 4 Spirit Spheres. Each cast requires 1 Spirit Sphere. Id: (274) Study Study MAX Lv : 10 Skill Form: Passive Description: Increase Attack Speed and Power when using Book Class Weapons. [Lv 1]: Atk +3, Aspd +0.5% [Lv 2]: Atk +6, Aspd +1% [Lv 3]: Atk +9, Aspd +1.5% [Lv 4]: Atk +12, Aspd +2% [Lv 5]: Atk +15, Aspd +2.5% [Lv 6]: Atk +18, Aspd +3% [Lv 7]: Atk +21, Aspd +3.5% [Lv 8]: Atk +24, Aspd +4% [Lv 9]: Atk +27, Aspd +4.5% [Lv 10]: Atk +30, Aspd +5% Id: (275) Cast Cancel Cast Cancel MAX Lv : 5 Requirement : Study 2 Skill Form: Supportive Description: Only usable while casting a magic spell. The user can immediately cancel a spell and take another action without any delay. As the skill level is higher, SP of the skill due to the casting magic spell will be consumed less. Id: (276) Magic Rod Magic Rod MAX Lv : 5 Requirement : Study 4 Skill Form: Supportive Description: Upon being attacked with a skill, Magic Rod allows not to get damage and absorb the SP used for the skill by the enemy. Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. Id: (277) Spell Breaker Spell Breaker MAX Lv : 5 Requirement : Magic Rod 1 Skill Form: Supportive Target: Enemy Description: Interrupt a magic spell cast by an enemy and absorb the SP used for the skill. Reduce 2% of the enemy's HP as well, and at skill level 5 and above, half of damaging HP is absorbed by the caster. HP drain cannot be applied to Boss monsters and WoE Guardians, and this skill does have a 10% chance of interrupting Boss monster spells. Id: (278) Free Cast Free Cast MAX Lv : 10 Requirement : Cast Cancel 1 Skill Form: Passive Description: Enable movement and attacking even during casting of magic spells. Movement speed and Attack Speed differ by the skill level. Id: (279) Hindsight Hindsight MAX Lv : 10 Requirement : Free Cast 4 Skill Form: Supportive Description: Auto Cast certain magic spells by a certain chance while battling enemies with physical attacks. Spells that are auto cast through Hindsight only consume 2/3 of the required SP. Spells that are not learned by the caster can't be cast. [Lv 1]: Level 3Napalm beat [Lv 2]: Level 1Cold, Fire or Lightning Bolt [Lv 3]: Level 2 Cold, Fire or Lightning Bolt [Lv 4]: Level 3Cold, Fire or Lightning Bolt [Lv 5]: Level 1Soul Strike [Lv 6]: Level 2Soul Strike [Lv 7]: Level 3Soul Strike [Lv 8]: Level 1Fire Ball [Lv 9]: Level 2Fire Ball000000 [Lv 10]: Level 1Frost Diver The level of the skill cast by Hindsight is randomly determined under the skill level limit of the caster. Id: (280) Endow Blaze Endow Blaze MAX Lv : 5 Requirement : Cold Bolt 1, Study 5 Skill Form: Supportive(Fire) Target: Party Member Description: Endow a party member's weapon with the Fire property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. Each cast requires 1 Red Blood. Id: (281) Endow Tsunami Endow Tsunami MAX Lv : 5 Requirement : Cold Bolt 1, Study 5 Skill Form: Supportive Target: Party Member Description: Endow a party member's weapon with the Water property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. Each cast requires 1 Crystal Blue. Id: (282) Endow Tornado Endow Tornado MAX Lv : 5 Requirement : Lightning Bolt 1, Study 5 Skill Form: Supportive Target: Party Member Description: Endow a party member's weapon with the Wind property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. Each cast requires 1 Wind of Verdure. Id: (283) Endow Quake Endow Quake MAX Lv : 5 Requirement : Stone Curse 1, Study 5 Skill Form: Supportive Target: Party Member Description: Endow a party member's weapon with the Earth property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. Each cast requires 1 Green Live. Id: (284) Dragonology Dragonology MAX Lv : 5 Requirement : Study 9 Skill Form: Passive Description: Increase Resistance and Attack Power against Dragon type monsters. Also passively increases caster's INT depending on Skill Level up to 3. Id: (285) Volcano Volcano MAX Lv : 5 Requirement : Endow Blaze 2 Skill Form: Supportive(Fire) Target: Ground Description: Enchant an area on the ground so that it will amplify all Fire attacks, as well as the Fire property targets' Attack Power in its range. Ice Wall and Sage skills that target the ground can't be cast over Volcano. Initial cast requires 1 Yellow Gemstone, but multiple casting of Volcano, Deluge and Wirlwind will not consume Gemstones throughout Volcano's active duration. Id: (286) Deluge Deluge MAX Lv: 5 Requirement : Endow Tsunami 2 Skill Form: Supportive Target: Ground Description: Enchant an area on the ground so that it will amplify all Water attacks and the Max HP of Water property targets in its range. This area will also enable the use of Water Ball and Aqua Benedicta. Other Sage skills that target the ground can't be cast over Deluge. Initial cast requires 1 Yellow Gemstone, but multiple casting of Volcano, Deluge and Wirlwind will not consume Gemstones throughout Deluge's active duration. Id: (287) Whirlwind Whirlwind MAX Lv : 5 Requirement : Endow Tornado 2 Skill Form: Supportive Target: Ground Description: Enchant an area on the ground so that it will amplify all Wind attacks and the Flee Rate of Wind property targets in its range. This area will also increase the duration of Fire Wall so that it lasts 1.5 times longer Other Sage skills that target the ground can't be cast over Whirlwind. Initial cast requires 1 Yellow Gemstone, but multiple casting of Volcano, Deluge and Wirlwind will not consume Gemstones throughout Whirlwind's active duration. Id: (288) Magnetic Earth Magnetic Earth MAX Lv : 5 Requirement : Volcano 3, Deluge 3, Whirlwind 3 Skill Form: Supportive Target: Ground Description: Cast a spell that will block or cancel all ground targeting spells or enchantments. Other Sage skills that target the ground can't be cast in the area enchanted by Magnetic Earth. Each cast requires 1 Blue Gemstone and 1 Yellow Gemstone. Id: (289) Dispell Dispell MAX Lv : 5 Requirement : Spell Breaker 3 Skill Form: Supportive Target: Enemy Description: Casting Dispell has a chance of canceling all magic effects that have been cast on a target. Each cast requires 1 Yellow Gemstone. Id: (290) Hocus-pocus Hocus-pocus MAX Lv : 10 Requirement : Hindsight 5, Dispell 1, Magnetic Earth 1 Skill Form: Undefined Target: Undefined Description: Cast a random skill. Leveling this skill increases the variety of skills that are cast through Hocus Pocus. Each cast requires 2 Yellow Gemstones. Id: (291) Mono Cell Mono Cell Skill Form: Active Target: Enemy Description: Transmogrify a target into a Poring for the skill's duration. Note: This skill is exclusively cast through Hocus Pocus. Id: (292) Class Change Class Change Skill Form: Active Target: Enemy Description: Transmogrify a target into a Boss monster for the skill's duration. Note: This skill is exclusively cast through Hocus Pocus. Id: (293) Monster Chant Monster Chant Skill Form: Active Target: Self Description: Same ability as the Dead Branch. Note: This skill is exclusively cast through Hocus Pocus. Id: (294) Grampus Morph Grampus Morph Skill Form: Active Target: Self Description: Transform caster's face into an Orc for a set period. Note: This skill is exclusively cast through Hocus Pocus. Id: (295) Grim Reaper Grim Reaper Skill Form: Active Target: Enemy Description: Deliver instant death to a target. The target will not reward any EXP points or items. Note: This skill is exclusively cast through Hocus Pocus. Id: (296) Gold Digger Gold Digger Skill Form: Active Target: Enemy Description: Gain as much zeny as a target's level multiplied by 100. Note: This skill is exclusively cast through Hocus Pocus. Id: (297) Beastly Hypnosis Beastly Hypnosis Skill Form: Active Target: Enemy Description: Tame a tamable monster without the required item. Note: This skill is exclusively cast through Hocus Pocus. Id: (298) Questioning Questioning Skill Form: Active Target: Enemy Description: Target shows a emotion [?]. Note: This skill is exclusively cast through Hocus Pocus. Id: (299) Gravity Gravity Skill Form: Active Target: Self Description: Gravity logo appears on the head of caster. Note: This skill is exclusively cast through Hocus Pocus. Id: (300) Leveling Leveling Skill Form: Active Target: Self Description: Automatically level up the caster. Note: This skill is exclusively cast through Hocus Pocus. Id: (301) Suicide Suicide Skill Form: Active Target: Self Description: Commit suicide. Experience is lost as normal. Note: This skill is exclusively cast through Hocus Pocus. Id: (302) Rejuvenation Rejuvenation Skill Form: Active Target: Self Description: Recover full HP and SP, and cure all abnormal status. Note: This skill is exclusively cast through Hocus Pocus. Id: (303) Coma Coma Skill Form: Active Target: Self Description: Reduce the caster's HP and SP down to 1. Note: This skill is exclusively cast through Hocus Pocus. Id: (304) Amp Amp MAX Lv : 1 Skill Form: Supportive Description: Immediately stop the current Dance or Song spell. The Encore skill cannot be used to repeat Amp. Id: (305) Encore Encore MAX Lv : 1 Requirement : Amp 1 Skill Form: Supportive Description: Recast the previous Song or Dance that was performed. Skills cast by Encore consume only half of the required SP. Id: (306) Lullaby Lullaby MAX Lv : 1 Requirement : Perfect Tablature 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that has the chance of causing the Sleep effect on enemies within its range. Ineffective against Boss monsters. Id: (307) Mental Sensing Mental Sensing MAX Lv : 5 Requirement : Acoustic Rhythm 3 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that increases the EXP rewarded for defeating monsters within its range. Can get more EXP with higher Skill Level. Id: (308) Down Tempo Down Tempo MAX Lv : 1 Requirement : Classical Pluck 1 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which the Defense of all characters and monsters within its range will be reduced to 0. Id: (309) Battle Theme Battle Theme MAX Lv : 5 Requirement : Song of Lutie 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which the Attack Power and Defense of Party Members within its range is increased. Id: (310) Harmonic Lick Harmonic Lick MAX Lv : 5 Requirement : Battle Theme 3 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that will amplify Weapon damage for Party Members within its range. Id: (311) Classical Pluck Classical Pluck MAX Lv : 1 Requirement : Impressive Riff 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which skills and magic spells are disabled. Ineffective against Boss monsters. Id: (312) Power Chord Power Chord MAX Lv : 1 Requirement : Lullaby 1 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which Party Members can use certain skills without any Gemstone requirement. Id: (313) Acoustic Rhythm Acoustic Rhythm MAX Lv : 5 Requirement : Magic Strings 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that will endow resistance to every element by a set amount, as well as 50% tolerance to all abnormal statuses, for every Party Member within its range. [Lv 1]: +60% Elemental Resistance [Lv 2]: +65% Elemental Resistance [Lv 3]: +70% Elemental Resistance [Lv 4]: +75% Elemental Resistance [Lv 5]: +80% Elemental Resistance Id: (315) Music Lessons Music Lessons MAX Lv : 10 Skill Form: Passive Description: Increase the damage of Musical Instrument Class Weapons, as well as the quality and Movement Speed of Play Skills. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (316) Melody Strike Melody Strike MAX Lv : 5 Requirement : Music Lessons 3 Skill Form: Offensive Target: Enemy Description: Fire a powerful volley of arrows, even while using Play skills, by using an instrument. Requires a Musical Instrument Class Weapon. The Arrow's property determines the property of this attack. Id: (317) Unchained Serenade Unchained Serenade MAX Lv : 5 Requirement : Amp 1, Music Lessons 1 Skill Form: Offensive Range: 7 cells around the caster Description: Continuously inflict damage to enemies within the skill's range for 30 seconds. Id: (318) Unbarring Octave Unbarring Octave MAX Lv : 5 Requirement : Encore 1 Skill Form: Offensive Range: Caster's View Description: Freeze all enemies within the caster's view. Skill's level affects the chance of freezing enemies. However, the Bard's Party Members also have a low chance of being frozen. Id: (319) Perfect Tablature Perfect Tablature MAX Lv : 10 Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Flee and Perfect Dodge rate of all the players within the skill's range for 60 seconds. Id: (320) Impressive Riff Impressive Riff MAX Lv : 10 Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Attack Speed of all players within the skill's range. This skill will have no effect on characters using long range attacks, as well as characters in certain statuses such as Two-Hand Quicken and Adrenaline Rush. Id: (321) Magic Strings Magic Strings MAX Lv : 10 Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 7 cells around the caster Description: Reduce magic spell casting time and delay for all players within the skill's range. Id: (322) Song of Lutie Song of Lutie MAX lv : 10 Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Max HP of any Party Members within the skill's range, as well as regenerate their HP over time. Id: (323) Dance Lessons Dance Lessons MAX Lv : 10 Skill Form: Passive Description: Increase the damage of Whip Class Weapons, as well as the quality and Movement Speed of Dance skills. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (324) Slinging Arrow Slinging Arrow MAX Lv : 5 Requirement : Dance Lessons 3 Skill Form: Offensive Target: Enemy Description: Sling a powerful volley of arrows, even while using Dance skills, by using a whip. The Arrow's property determines the property of this attack. Requires a Whip Class Weapon. Id: (325) Hip Shaker Hip Shaker MAX Lv : 5 Requirement : Amp 1, Dance Lessons 1 Skill Form: Offensive Range: 7 cells around the caster Description: Continuously reduce the SP of enemies within Hip Shaker's range. Id: (326) Dazzler Dazzler MAX Lv : 5 Requirement : Encore 1 Skill Form: Offensive Range: Caster's View Description: Inflict the Stun status to enemies within the caster's view with a low chance of also causing the Stun status to Dancer's Party Members. Id: (327) Focus Ballet Focus Ballet MAX Lv : 10 Requirement : Hip Shaker 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Accuracy Rate of all players within the range of Focus Ballet. Id: (328) Slow Grace Slow Grace MAX Lv : 10 Requirement : Hip Shaker 3 Skill Form: Supportive Range: 7 cells around the caster Description: Decrease the Attack and Movement Speeds of all enemies that are within this skill's range. Slow Grace will also cancel any statuses that increase Movement and Attack Speed. Id: (329) Lady Luck Lady Luck MAX Lv : 10 Requirement : Hip Shaker 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Critical Attack rate of all players within this skill's range. Id: (330) Gypsy's Kiss Gypsy's Kiss MAX Lv : 10 Requirement : Hip Shaker 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Max SP of Party Members within this skill's range, as well as reduce their SP consumption for skills. Id: (334) Loving Touch Loving Touch This skill can only be used for your partner. Restore your spouse's HP by consuming an amount of HP equal to 10% of your Max HP. This skill cannot be used when remaining HP is less than 10% of Max HP. Id: (335) Undying Love Undying Love This skill can only be used for your partner. Restore your spouse's SP by consuming an amount of SP equal to 10% of your Max SP. This skill cannot be used when remaining SP is less than 10% of Max SP. Id: (336) Romantic Rendezvous Romantic Rendezvous If you chant the spell while wearing the wedding ring, it will summon your spouse to your current location. This skill is disabled in certain places, such as WoE areas. Id: (337) Tomahawk Throwing Tomahawk Throwing Description: Throw a tomahawk to attack an enemy in long distance. Id: (355) Aura Blade Aura Blade MAX Lv : 5 Requirement : Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 Skill Form: Supportive Description: Enchant equipped weapon with an aura that will grant additional damage. This is unaffected by the caster's Accuracy Rate and gives damage to enemy. [Lv 1]: +20 Damage [Lv 2]: +40 Damage [Lv 3]: +60 Damage [Lv 4]: +80 Damage [Lv 5]: +100 Damage Id: (356) Parry Parry MAX Lv : 10 Requirement : Provoke 5, Two Handed Sword Mastery 10, Two Hand Quicken 3 Skill Form: Supportive Description: Block an attack using a Two Handed Sword while battling. When a block is successful, damage from the enemy is canceled, as well as one of the caster's physical attacks. Requires Two Handed Sword. [Lv 1]: Block +23% [Lv 2]: Block +26% [Lv 3]: Block +29% [Lv 4]: Block +32% [Lv 5]: Block +35% [Lv 6]: Block +38% [Lv 7]: Block +41% [Lv 8]: Block +44% [Lv 9]: Block +47% [Lv 10]: Block +50% Id: (357) Spear Dynamo Spear Dynamo MAX Lv : 5 Requirement : Increase HP Recovery 5, Spear Mastery 5, Peco Peco Riding 1 Skill Form: Supportive Description: When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense. [Lv 1]: Accuracy +10%, Atk +5%, DEF -5% [Lv 2]: Accuracy +20%, Atk +10%, DEF -10% [Lv 3]: Accuracy +30%, Atk +15%, DEF -15% [Lv 4]: Accuracy +40%, Atk +20%, DEF -20% [Lv 5]: Accuracy +50%, Atk +25%, DEF -25% Id: (358) Relax Relax MAX Lv : 1 Requirement : Provoke 5, Increase HP Recovery 10, Endure 3 Skill Form: Supportive Description: Increase HP restoration speed while sitting and resting through relaxing tension. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. Id: (359) Frenzy Frenzy MAX Lv : 1 Requirement : Lord Knight JobLevel over 50 Skill Form: Supportive Description: Use the power of rage to increase Max HP, Movement Speend and Attack Power. However, this skill will inhibit any other actions as decreasing the caster's Flee Rate. Nor item use or receiving support from healing skills. The Frenzy status will drain a certain amount of HP. After using, it disables natural HP and SP restoration for 5 minutes after the Frenzy status has worn off. Id: (361) Assumptio Assumptio MAX Lv : 5 Requirement : Angelus 1, Increase SP Recovery 3, Impositio Manus 3 Skill Form: Supportive Description: Due to the blessing of an angel, temporarily increase Caster's Defense Power by 100%. Cannot be used in conjunction with the Kyrie Eleison skill. Will increase by 35% in PvP and WoE maps. [Lv 1]: 20 sec duration [Lv 2]: 40 sec duration [Lv 3]: 60 sec duration [Lv 4]: 80 sec duration [Lv 5]: 100 sec duration Id: (362) Basilica Basilica MAX Lv : 5 Requirement : Gloria 2, Increase SP Recovery 1, Kyrie Eleison 3 Skill Form: Supportive Description: Block all enemies from entering this skill's range and cancel any attack and spell. Each cast requires 1 Holy Water, 1 Yellow Gemstone, 1 Blue Gemstone and 1 Red Gemstone. Ineffective against Boss monsters and WoE guardians. Basilica cannot be cast if there is any obstacle in the area. [Lv 1]: 20 sec duration [Lv 2]: 25 sec duration [Lv 3]: 30 sec duration [Lv 4]: 35 sec duration [Lv 5]: 40 sec duration Id: (363) Meditation Meditation MAX Lv : 10 Requirement : Increase SP Recovery 5, Lex Divina 5, Aspersio 3 Skill Form: Passive Description: Increase SP Recovery Rate and Max SP by means of a meditation. When using the Heal skill, the amount of HP restored is also increased. [Lv 1]: Max SP +1%, SP Recovery Rate + 3% [Lv 2]: Max SP +2%, SP Recovery Rate + 6% [Lv 3]: Max SP +3%, SP Recovery Rate + 9% [Lv 4]: Max SP +4%, SP Recovery Rate + 12% [Lv 5]: Max SP +5%, SP Recovery Rate + 15% [Lv 6]: Max SP +6%, SP Recovery Rate + 18% [Lv 7]: Max SP +7%, SP Recovery Rate + 21% [Lv 8]: Max SP +8%, SP Recovery Rate + 24% [Lv 9]: Max SP +9%, SP Recovery Rate + 27% [Lv 10]: Max SP +10%, SP Recovery Rate + 30% Id: (364) Soul Drain Soul Drain MAX Lv : 10 Requirement : Increase SP Recovery 5, Soul Strike 7 Skill Form: Passive Description: Increase Max SP and regain a certain amount of SP, depending on the enemy's level, each time an enemy is defeated by a magic spell or physical attack. [Lv 1]: Max SP +2% [Lv 2]: Max SP +4% [Lv 3]: Max SP +6% [Lv 4]: Max SP +8% [Lv 5]: Max SP +10% [Lv 6]: Max SP +12% [Lv 7]: Max SP +14% [Lv 8]: Max SP +16% [Lv 9]: Max SP +18% [Lv 10]: Max SP +20% Id: (365) Stave Crasher Stave Crasher MAX Lv : 1 Requirement : Increase SP Recovery 1 Skill Form: Active Description: Inflict Neutral property damage that is equal to the Magic Attack Power (Matk) of the caster and is affected by the target's Defense. Id: (366) Mystical Amplification Mystical Amplification MAX Lv : 10 Skill Form: Supportive Description: Amplify the Magic Attack Power of the next magic skill that is cast. [Lv 1]: Matk +5% [Lv 2]: Matk +10% [Lv 3]: Matk +15% [Lv 4]: Matk +20% [Lv 5]: Matk +25% [Lv 6]: Matk +30% [Lv 7]: Matk +35% [Lv 8]: Matk +40% [Lv 9]: Matk +45% [Lv 10]: Matk +50% Id: (367) Gloria Domini Gloria Domini MAX Lv : 5 Requirement : Endure 5, Faith 5, Smite 2 Skill Form: Offensive Description: Summon a massive crucifix to crush enemies This skill inflicts a fixed amount of damage, depending on the skill's level, which ignores Defense and Attack Power. On other players, this skill will also drain SP. Gloria Domini cannot be cancelled by any method. [Lv 1]: 800 Damage [Lv 2]: 1,100 Damage [Lv 3]: 1,400 Damage [Lv 4]: 1,700 Damage [Lv 5]: 2,000 Damage Id: (368) Martyr's Reckoning Martyr's Reckoning MAX Lv : 5 Requirement : Endure 1, Sacrifice 3 Skill Form: offensive Description: Enhance the damage of 5 physical attacks after activating this skill. Each attack enhanced by Martyr's Reckoning will drain an amount of HP equal to 9% of character's Max HP. [Lv 1]: Damage times 1 [Lv 2]: Damage*1.1 [Lv 3]: Damage*1.2 [Lv 4]: Damage*1.3 [Lv 5]: Damage*1.4 Id: (369) Battle Chant Battle Chant MAX Lv : 10 Requirement : Faith 8, Divine Protection 3, Demon Bane 5 Skill Form: Supportive Range: 7 cells around the caster Description: Sing a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within this skill's range. Applies to anyone inside the range. This skill is cancelled if the caster is muted during the casting of Battle Chant. Id: (370) Raging Palm Strike Raging Palm Strike MAX Lv : 5 Requirement : Iron Fists 7, Summon Spirit Sphere 5 Skill Form: Offensive Description: Strike an enemy using the palms, pushing back the enemy and causing damage, which is determined by the skill's level, after a 1 second delay. This skill can only be used during the Fury status. [Lv 1]: Atk +300% [Lv 2]: Atk +400% [Lv 3]: Atk +500% [Lv 4]: Atk +600% [Lv 5]: Atk +700% Id: (371) Glacier Fist Glacier Fist MAX Lv : 5 Requirement : Iron Fists 5, Raging Trifecta Blow 5, Raging Thrust 3 Skill Form: Offensive Description: A combo skill that can be cast after using Raging Quadruple Blow. An enemy hit by this skill is immobilized for a short period of time Each cast requires 1 Spirit Sphere. [Lv 1]: Atk +140%, Freezing Chance 20% [Lv 2]: Atk +240%, Freezing Chance 30% [Lv 3]: Atk +340%, Freezing Chance 40% [Lv 4]: Atk +440%, Freezing Chance 50% [Lv 5]: Atk +540%, Freezing Chance 60% Id: (372) Chain Crush Combo Chain Crush Combo MAX Lv : 10 Requirement : Iron Fists 5, Summon Spirit Sphere 5, Glacier Fist 2 Skill Form: Offensive Description: A combo skill that can be cast after using Raging Thrust. Glacier Fist cannot be used after this skill, although it can be followed up with Guillotine Fist. Each cast requires 2 Spirit Spheres. [Lv 1]: Atk +500% [Lv 2]: Atk +600% [Lv 3]: Atk +700% [Lv 4]: Atk +800% [Lv 5]: Atk +900% [Lv 6]: Atk +1000% [Lv 7]: Atk +1100% [Lv 8]: Atk +1200% [Lv 9]: Atk +1300% [Lv 10]: Atk +1400% Id: (373) Indulge Indulge MAX Lv : 5 Requirement : Increase SP Recovery 1, Magic Rod 1 Skill Form: Supportive Description: Consume an amount of HP equal to 10% of Max HP to restore an SP amount determined by the skill's level. [Lv 1]: SP +10% [Lv 2]: SP +20% [Lv 3]: SP +30% [Lv 4]: SP +40% [Lv 5]: SP +50% Id: (374) Soul Exhale Soul Exhale MAX Lv : 1 Requirement : Magic Rod 3, Spell Breaker 2 Skill Form: Supportive Description: Exchange caster's remaining SP with target's remaining SP. The SP that the caster receives cannot exceed the caster's Max SP limit. Id: (375) Soul Siphon Soul Siphon MAX Lv : 5 Requirement : Cast Cancel 5, Magic Rod 3, Dispell 3 Skill Form: Offensive Description: Cast a spell that has the chance of draining the target's SP. At level 5, this skill will also inflict an amount of damage equal to double of the caster's remaining SP. However, if this skill fails, this damage will be received by the caster. Soul Siphon is only enabled in WoE (Guild War) battles and PvP zones, and has a 15 second delay after each use. [Lv 1]: 40% Success Rate [Lv 2]: 50% Success Rate [Lv 3]: 60% Success Rate [Lv 4]: 70% Success Rate [Lv 5]: 70% Success Rate Id: (376) Advanced Katar Mastery Advanced Katar Mastery MAX Lv : 5 Requirement : Double Attack 5, Katar Matery 7 Skill Form: Passive Description: Enhance the damage that is inflicted with Katar Class Weapons. [Lv 1]: Atk +12% [Lv 2]: Atk +14% [Lv 3]: Atk +16% [Lv 4]: Atk +18% [Lv 5]: Atk +20% Id: (378) Enchant Deadly Poison Enchant Deadly Poison MAX Lv : 5 Requirement : Create Deadly Poison 1 Skill Form: Supportive Description: Enchant a weapon with deadly poison to enhance its damage. Each cast requires 1 Poison Bottle. Poison targets by chance, causing the target's HP to dramatically decrease in the poison's duration. This damage enhancement will not apply to Boss monsters. Id: (379) Soul Destroyer Soul Destroyer MAX Lv : 10 Requirement : Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 Skill Form: Offensive Description: Inflict an amount of damage to an enemy, calculated as half of the target's Defense added to half of its Magic Defense, This is affected by the caster's INT and Atk Power. Id: (380) Falcon Eyes Falcon Eyes MAX Lv : 10 Requirement : Owl's Eye 10, Vulture's Eye 10, Improve Concentration 10, Falconly Mastery 1 Skill Form: Supportive Description: Add +5 to all Stats, as well as increase Attack Accuracy (Hit), Weapon Damage and Critical Attack Rate. [Lv 1]: Hit +3%, Damage +2%, Crit +1 [Lv 2]: Hit +6%, Damage +4%, Crit +2 [Lv 3]: Hit +9%, Damage +6%, Crit +3 [Lv 4]: Hit +12%, Damage +8%, Crit +4 [Lv 5]: Hit +15%, Damage +10%, Crit +5 [Lv 6]: Hit +18%, Damage +12%, Crit +6 [Lv 7]: Hit +21%, Damage +14%, Crit +7 [Lv 8]: Hit +24%, Damage +16%, Crit +8 [Lv 9]: Hit +27%, Damage +18%, Crit +9 [Lv 10]: Hit +30%, Damage +20%, Crit +10 Id: (381) Falcon Assault Falcon Assault MAX Lv : 5 Requirement : Vulture's Eye 5, Falconly Mastery 1, Blitz Beat 5, Steel Crow 3 Skill Form: Offensive Description: Command Falcon to attack an enemy with numerous strikes. Id: (382) Focused Arrow Strike Focused Arrow Strike MAX lv : 5 Requirement : Double Strafe 5, Improve Concentration 10 Skill Form: Offensive Description: Shoot an arrow with incredible power directly towards a targeted spot. Damages greatly any enemies in its path. This is a Critical Attack that is calculated as the caster's Critical Attack Rate +20. [Lv 1]: Atk +150% [Lv 2]: Atk +200% [Lv 3]: Atk +250% [Lv 4]: Atk +300% [Lv 5]: Atk +350% Id: (383) Wind Walker Wind Walker MAX Lv : 10 Requirement : Improve Concentration 9 Skill Form: Supportive Description: Increase the Movement Speed and Flee Rate of the caster and Party Members. However, Movement Speed will not be increased if a similar effect, such as Increase AGI which has already been cast. Skills which decrease Movement Speed, such as Quagmire, cancel the Movement Speed increase from Wind Walker. Id: (384) Shattering Strike Shattering Strike MAX Lv : 10 Requirement : Skin Tempering 3, Hilt Binding 1, Weaponry Research 5, Power Thrust 3 Skill Form: Supportive Description: This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or todecrease Attack Power or Defense when used on monsters. This skill's level affects its duration and success rate. [Lv 1]: 15 sec duration [Lv 2]: 20 sec duration [Lv 3]: 25 sec duration [Lv 4]: 30 sec duration [Lv 5]: 35 sec duration [Lv 6]: 40 sec duration [Lv 7]: 45 sec duration [Lv 8]: 50 sec duration [Lv 9]: 55 sec duration [Lv 10]: 60 sec duration Id: (385) Coin Craft Id: (386) Nugget Craft Id: (387) Cart Boost Cart Boost MAX Lv : 1 Requirement : Push Cart 5, Hilt Binding 1, Cart Revolution, Change Cart Skill Form: Supportive Description: Increase Movement Speed when a Pushcart is equipped. Effects which decrease Movement Speed cannot interfere with this skill. Id: (388) Battle Machine Craft Id: (389) Stealth Stealth MAX Lv : 5 Requirement : Hiding 5, Stalk 3 Skill Form: Supportive Description: Enter a special Hiding status in which caster can move without being detected by skills such as Improve Concentration, Sight or Ruwach. However, the caster will leave footprints and can be damaged by skills that target the ground. Ineffective against Insect, Devil and Boss monsters. During WoE (Guild War), this skill will consume 5 more times of SP. [Lv 1]: 12 SP/10 sec 70% Movement Speed +1 STR added after 1st 10 sec [Lv 2]: 14 SP/10 sec 75% Movement Speed +2 STR added after 1st 10 sec [Lv 3]: 16 SP/10 sec 80% Movement Speed +4 STR added after 1st 10 sec [Lv 4]: 18 SP/10 sec 85% Movement Speed +8 STR added after 1st 10 sec [Lv 5]: 20 SP/10 sec 90% Movement Speed +16 STR added after 1st 10 sec Id: (390) Counter Instinct Counter Instinct MAX Lv : 5 Skill Form: Supportive Description: If an enemy is using a Sword Class Weapon, activating this skill can deflect attacks, reducing damage from Swords by half. A total of 3 attacks can be deflected after this skill is cast. On monsters, the damage that is deflected will be directed back at the monster. [Lv 1]: 15% Deflect Sword Attack Success [Lv 2]: 30% Deflect Sword Attack Success [Lv 3]: 45% Deflect Sword Attack Success [Lv 4]: 60% Deflect Sword Attack Success [Lv 5]: 75% Deflect Sword Attack Success Id: (391) Pick Pocket Id: (394) Arrow Vulcan Arrow Vulcan MAX Lv : 10 Requirement : Double Strafe 5, Arrow Shower 5, Melody Strike 1 Skill Form: Offensive Description: Fire an awesome flurry of arrows at a targeted enemy. Requires Musical Instrument Class Weapon for Minstrels and Whip Class Weapon for Gypsies. [Lv 1]: Atk 300% [Lv 2]: Atk 400% [Lv 3]: Atk 500% [Lv 4]: Atk 600% [Lv 5]: Atk 700% [Lv 6]: Atk 800% [Lv 7]: Atk 900% [Lv 8]: Atk 1000% [Lv 9]: Atk 1100% [Lv 10]: Atk 1200% Id: (395) Sheltering Bliss Sheltering Bliss MAX Lv : 5 Requirement : Improve Concentration 5, Music(Dance) Lessons 7 Skill Form: Ensemble Skill Description: A Minstrel and Gypsy Ensemble Skill that creates a 5*5 cell area around the casters where other players and monsters cannot enter. This skill cannot offer protection from magic or long ranged attacks. This skill cannot be cast in areas that are adjacent to obstacles. [Lv 1]: 20 sec duration [Lv 2]: 25 sec duration [Lv 3]: 30 sec duration [Lv 4]: 35 sec duration [Lv 5]: 40 sec duration Id: (396) Marionette Control Marionette Control MAX Lv : 1 Requirement : Improve Concentration 10, Music(Dance) Lessons 5 Skill Form: Supportive Description: Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster. However, each of the target's Stats cannot exceed 99. This skill is cancelled if this Party Member is more than 7 cells away from the caster. Id: (397) Clashing Spiral Clashing Spiral MAX Lv : 5 Requirement : Spear Mastery 5, Pierce 5, Peco Peco Riding 1, Spear Stab 5 Skill Form: Offensive Description: Hit an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage. It is also multiple combo attack It is determined by the skill's level and the weight of the equipped weapon. This skill's level also affects its cast time and delay. Requires spear, one hand sword, or two hand sword to use the skill Id: (398) Traumatic Blow Traumatic Blow MAX Lv : 5 Requirement : Spear Mastery 9, Peco Peco Riding 1 Skill Form: Offensive Description: Brutally strike an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. [Lv 1]: Atk 140% [Lv 2]: Atk 180% [Lv 3]: Atk 220% [Lv 4]: Atk 260% [Lv 5]: Atk 300% Id: (399) Vital Strike Vital Strike MAX Lv : 10 Requirement : Spear Mastery 9, Peco Peco Riding 1, Cavalier Mastery 3, Traumatic Blow 3 Skill Form: Offensive Description: Requires Spear Class Weapon. Strike an enemy's vital points to cause various abnormal statuses. This Skill's level affects the Attack Power and the success rate of causing abnormal status effects. [Lv 1]: Atk 60% [Lv 2]: Atk 70% [Lv 3]: Atk 80% [Lv 4]: Atk 90% [Lv 5]: Atk 100% [Lv 6]: Atk 110% [Lv 7]: Atk 120% [Lv 8]: Atk 130% [Lv 9]: Atk 140% [Lv 10]: Atk 150% Id: (400) Napalm Vulcan Napalm Vulcan MAX Lv : 5 Requirement : Napalm Beat 5 Skill Form: Offensive(Psychokinesis) Target: Enemy Description: Deliver multiple psychokinetic blows at an enemy with a low chance of causing an abnormal status. This skill's level affects the number of strikes from Napalm Vulcan. Id: (401) Zen Zen MAX Lv : 1 Requirement : Fury 5 Skill Form: Supportive Description: Summon 5 Spirit Spheres at one time. The cast time of this skill is double the time of the Summon Spirit Sphere skill. Id: (402) Mind Breaker Mind Breaker MAX Lv : 5 Requirement : Increase SP Recovery 3, Soul Siphon 2 Skill Form: Supportive Description: Induce mental turmoil in an enemy that will reduce its Magic Defense, but will also increase its Magic Attack Power. This skill's level affects its rate of success. [Lv 1]: Matk +20%, Mdef -12% [Lv 2]: Matk +40%, Mdef -24% [Lv 3]: Matk +60%, Mdef -36% [Lv 4]: Matk +80%, Mdef -48% [Lv 5]: Matk +100%, Mdef -60% Id: (403) Foresight Foresight MAX Lv : 1 Requirement : Study 5, Hindsight 1, Free Cast 5 Skill Form: Supportive Description: Reduce cast time for a skill by half for 5 casts. This skill is canceled when caster dies, but otherwise it has no duration. Foresight's cast time, which is unaffected by DEX, is 5 seconds. Id: (404) Blinding Mist Blinding Mist MAX Lv : 1 Requirement : Whirlwind 2, Deluge 2 Skill Form: Supportive Description: Create a fog wall in a 5*3 cell area that will cause the Blind status on players and monsters. All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have reduced damage. Negative effects only apply to monsters in normal fields, but will also apply to players in PvP zones. Id: (405) Fiber Lock Fiber Lock MAX Lv : 1 Requirement : Dragonology 4 Skill Form: Supportive Description: Shoot a spider web that will bind and immobilize a target, and decrease its Flee Rate by half for 8 seconds. Fire property attacks will cause 2.5 times more damage on Fiber Locked targets and cancel the Fiber Locked status. A maximum of 2 Spider Webs can be shot at once. Each cast requires 1 Cobweb. Id: (406) Meteor Assault Meteor Assault MAX Lv : 10 Requirement : Katar Mastery 5, Righthand Mastery 3, Sonic Blow 5, Soul Destroyer 1 Skill Form: Offensive Description: Damage all enemies in a 5*5 cell area around the caster with the chance of causing statuses such as Stun, Blind or Bleed. [Lv 1]: Atk 80% [Lv 2]: Atk 120% [Lv 3]: Atk 160% [Lv 4]: Atk 200% [Lv 5]: Atk 240% [Lv 6]: Atk 280% [Lv 7]: Atk 320% [Lv 8]: Atk 360% [Lv 9]: Atk 400% [Lv 10]: Atk 440% Id: (407) Create Deadly Poison Create Deadly Poison MAX Lv : 1 Requirement : Envenom 10, Detoxify 1, Enchant Poison 5 Skill Form: Supportive Description: Create a bottle of Deadly Poison that will increase the Attack Speed of Assassin Crosses with the risk of being inflicted with the Poison status. But it will instantly kill characters in any other job if they drink it. Caster's DEX and LUK affect this skill's success rate. If this skill fails, the caster loses an amount of HP equal to 25% of his Max HP. Items Required to create Deadly Poison: 1 Empty Bottle, 1 Poison Spore, 1 Venom Canine, 1 Bee Sting, 1 Cactus Needle, 1 Berserk Potion, 1 Karnodailnirol Id: (408) Mom, Dad, I love you! Mom, Dad, I love you! Skill Form: Supportive Description: Caster's parents will not lose any experience points if they die within this skill's 2 minute duration. Each cast consumes an amount of SP equal to 10% of the caster's Max SP. Id: (409) Mom, Dad, I miss you! Mom, Dad, I miss you! Skill Form: Supportive Description: Summon parents to a spot that is adjacent to caster's current location. Id: (410) Come to me, honey~ Come to me, honey~ Skill Form: Supportive Description: Parent summons adopted child to a spot adjacent to the parent's current location. Id: (411) Sprint Sprint MAX Lv : 10 Skill Form: Movement and Passive Description: Enable the caster to run with incredible speed. At levels 7 and above, this skill endows the caster with the Spurt status which will temporarily increase STR for 150 seconds, if the caster stops running and is barehanded. Spurt status is canceled if the caster equips a weapon. Each level of the Sprint skill increases its user's barehanded damage by +10. [Lv 1] 6 Sec Cast Time, 100 SP [Lv 2] 5 Sec Cast Time, 90 SP [Lv 3] 4 Sec Cast Time, 80 SP [Lv 4] 3 Sec Cast Time, 70 SP [Lv 5] 2 Sec Cast Time, 60 SP [Lv 6] 1 Sec Cast Time, 50 SP [Lv 7] 0 Sec Cast Time, 40 SP [Lv 8] 0 Sec Cast Time, 30 SP [Lv 9] 0 Sec Cast Time, 20 SP [Lv 10] 0 Sec Cast Time, 10 SP Id: (412) Tornado Stance Tornado Stance MAX Lv : 1 Requirement : Tornado Kick 1 Skill Form: Stance Description: Enable a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill.[/color] [Lv 1] 0 Sec Cast Time, 1 SP Id: (413) Tornado Kick Tornado Kick MAX Lv : 7 Skill Form: Offensive Description: Caster must be in Tornado Stance to perform this skill. It will attack all enemies within a 5*5 cell area around the caster. [Lv 1] 14 SP, 180% Atk [Lv 2] 12 SP, 200% Atk [Lv 3] 10 SP, 220% Atk [Lv 4] 8 SP, 240% Atk [Lv 5] 6 SP, 260% Atk [Lv 6] 4 SP, 280% Atk [Lv 7] 2 SP, 300% Atk Id: (414) Heel Drop Stance Heel Drop Stance MAX Lv : 1 Requirement : Heel Drop 1 Skill Form: Stance Description: Enable a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1] 0 Sec Cast Time, 1 SP Id: (415) Heel Drop Heel Drop MAX Lv : 7 Skill Form: Offensive Description: Caster must be in Heel Drop Stance to perform this skill. It will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy. [Lv 1] 14 SP, 180% Atk [Lv 2] 12 SP, 200% Atk [Lv 3] 10 SP, 220% Atk [Lv 4] 8 SP, 240% Atk [Lv 5] 6 SP, 260% Atk [Lv 6] 4 SP, 280% Atk [Lv 7] 2 SP, 300% Atk Id: (416) Roundhouse Stance Roundhouse Stance MAX Lv : 1 Requirement : Roundhouse 1Skill Form: Stance Description: Enable a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1] 0 Sec Cast Time, 1 SP Id: (417) Roundhouse Roundhouse MAX Lv : 7 Skill Form: Offensive Description: Caster must be in Roundhouse Stance to perform this skill. It will damage its target and and push back enemies around the target. Enemies that are pushed do not receive any damage. [Lv 1] 14 SP, 220% Atk [Lv 2] 12 SP, 250% Atk [Lv 3] 10 SP, 280% Atk [Lv 4] 8 SP, 310% Atk [Lv 5] 6 SP, 340% Atk [Lv 6] 4 SP, 370% Atk [Lv 7] 2 SP, 400% Atk Id: (418) Counter Kick Stance Counter Kick Stance MAX Lv : 1 Requirement : Counter Kick 1 Skill Form: Stance Description: Enable a 20% chance of automatically entering Counter Kick Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP Id: (419) Counter Kick Counter Kick MAX Lv : 7 Skill Form: Offensive Description: Caster must be in Counter Kick Stance to perform this skill. It will always hit its target. [Lv 1] 14 SP, 220% Atk [Lv 2] 12 SP, 250% Atk [Lv 3] 10 SP, 280% Atk [Lv 4] 8 SP, 310% Atk [Lv 5] 6 SP, 340% Atk [Lv 6] 4 SP, 370% Atk [Lv 7] 2 SP, 400% Atk Id: (420) Tumbling Tumbling MAX Lv : 1 Requirement : Flying Kick 7 Skill Form: Stance Description: Enable a 20% chance of blocking long ranged physical attacks. When caster is in Spurt status (after performing Lv 7 Sprint or higher), Tumbling will also block other kinds of attacks. [Lv 1] 0 Sec Cast Time, 1 SP Id: (421) Flying Kick Flying Kick MAX Lv : 7 Skill Form: Offensive Description: Attack a distant enemy with a kick that instantly close the gap between the target and the player. When in Tumbling status, the caster's Base Level affects the amount of inflicted damage. Soul Linkers cannot perform this skill. Flying Kick will have increased damage affected by Base Level during Sprint status. If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage. Flying Kick will also cancel most positive statuses on the target, which include: Spirit statuses endowed by Soul Linkers, One Hand Quicken, Kaahi, Kaite, and the Berserk Potion effect. However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill. [Lv 1] 70 SP, 40% Atk [Lv 2] 60 SP, 50% Atk [Lv 3] 50 SP, 60% Atk [Lv 4] 40 SP, 70% Atk [Lv 5] 30 SP, 80% Atk [Lv 6] 20 SP, 90% Atk [Lv 7] 10 SP, 100% Atk Id: (422) Peaceful Break Peaceful Break MAX Lv : 10 Skill Form: Passive Description: When two or more Taekwon Class characters sit next to each other, HP will be restored for both characters. This HP restoration is affected by VIT. An additional 30 HP with Doridori command. [Lv 1] HP +30 [Lv 2] HP +60 [Lv 3] HP +90 [Lv 4] HP +120 [Lv 5] HP +150 [Lv 6] HP +180 [Lv 7] HP +210 [Lv 8] HP +240 [Lv 9] HP +270 [Lv 10] HP +300 Id: (423) Happy Break Happy Break MAX Lv : 10 Skill Form: Passive Description: When two or more Taekwon Class characters sit next to each other, SP will be restored for both characters. This SP restoration is affected by Max SP. And it is enhanced by an additional 3 SP with Doridori command. Using Doridori command while in Happy Break status will make it last for 30 minutes. During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10. Using the Earth Spike scroll during this status will consume 10 SP. [Lv 1] SP +3 [Lv 2] SP +6 [Lv 3] SP +9 [Lv 4] SP +12 [Lv 5] SP +15 [Lv 6] SP +18 [Lv 7] SP +21 [Lv 8] SP +24 [Lv 9] SP +27 [Lv 10] SP +30 Id: (424) Kihop Kihop MAX Lv : 5 Skill Form: Passive Description: Increase Attack Power based on the number of Party Members on the same map. Normal attacks, and skills with 500% power, inflict an amount of additional according to the skill's level. [Lv 1] +(Party Member*2%) [Lv 2] +(Party Member*4%) [Lv 3] +(Party Member*6%) [Lv 4] +(Party Member*8%) [Lv 5] +(Party Member*10%) Id: (425) Mild Wind Mild Wind MAX Lv : 7 Requirement : Peaceful Break 5, Happy Break 5, Kihop 5 Skill Form: Supportive Description: Summon a wind that will enchant the caster's attacks for 5 minutes with an elemental property based on the level of the cast skill. [Lv 1] Earth (20 SP) [Lv 2] Wind (20 SP) [Lv 3] Water (20 SP) [Lv 4] Fire (20 SP) [Lv 5] Ghost (50 SP) [Lv 6] Shadow (50 SP) [Lv 7] Holy (50 SP) Id: (426) Leap Leap MAX Lv : 5 Skill Form: Movement Description: Leap to a targeted cell within the skill's range. So long as the targeted cell is not dead or inaccesibble, the caster can leap over walls and obstacles. Leap cannot be used in areas where Fly Wings are disabled, except for WoE (Guild War) maps. Obtaining Leap skill increases casting time for Urgent Call to twice. [Lv 1] 5 sec, 2 cells [Lv 2] 4 sec, 4 cells [Lv 3] 3 sec, 6 cells [Lv 4] 2 sec, 8 cells [Lv 5] 1 sec, 10 cells Id: (427) Solar, Lunar and Stellar Perception Solar, Lunar and Stellar Perception MAX Lv : 3 Skill Form: Designation Description: Designate the current map with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a map's cosmic alignment once it is designated. Using this skill on a cosmically aligned map will display a list of map designations. [Lv 1] Designate current map with Solar alignment [Lv 2] Designate current map with Lunar alignment [Lv 3] Designate current map with Stellar alignment Id: (428) Solar Heat Solar Heat MAX Lv : 3 Requirement : Solar, Lunar and Stellar Perception 1 Skill Form: Offensive Description: This skill is only enabled in Solar areas. Inflict damage and push back monsters around the caster. Consumes 2 SP per casting, and not enough SP will cancel the skill. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1] 20 SP, 10 sec [Lv 2] 20 SP, 20 sec [Lv 3] 20 SP, 60 sec Id: (429) Lunar Heat Lunar Heat MAX Lv :3 Requirement : Solar, Lunar and Stellar Perception 2 Skill Form: Offensive Description: This skill is only enabled in Lunar areas Inflict damage, drain 2 SP and push back mosters around the caster. Consumes 2 SP per casting, and not enough SP will cancel the skill. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1] 20 SP, 10 sec [Lv 2] 20 SP, 20 sec [Lv 3] 20 SP, 60 sec Id: (430) Stellar Heat Stellar Heat MAX Lv : 3 Requirement : Solar, Lunar and Stellar Perception 3 Skill Form: Offensive Description: This skill is only enabled in Stellar areas Inflict damage, drain 2 SP and push back mosters around the caster. Consumes 2 SP per casting, and not enough SP will cancel the skill. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1] 10 SP, 10 sec [Lv 2] 10 SP, 20 sec [Lv 3] 10 SP, 60 sec Id: (431) Solar Protection Solar Protection MAX Lv : 4 Requirement : Solar, Lunar and Stellar Perception 1 Skill Form: Supportive Description: This skill is only enabled on Solar (even numbered) days in a Solar aligned map. Improves Defence Power influenced by Base Level, DEX and LUK. When using, any change on DEF cancels the skill. [Lv 1] 70 SP, 80 sec [Lv 2] 60 SP, 160 sec [Lv 3] 50 SP, 240 sec [Lv 4] 40 SP, 320 sec Id: (432) Lunar Protection Lunar Protection MAX Lv : 4 Requirement : Solar, Lunar and Stellar Perception 2 Skill Form: Supportive Description: This skill is only enabled on Lunar (odd numbered) days in a Lunar aligned map. Increases Flee Rate influenced by Base Level,DEX and LUK. [Lv 1] 70 SP, 80 sec [Lv 2] 60 SP, 160 sec [Lv 3] 50 SP, 240 sec [Lv 4] 40 SP, 320 sec Id: (433) Stellar Protection Stellar Protection MAX Lv : 4 Requirement : Solar, Lunar and Stellar Perception 3 Skill Form: Supportive Description: This skill is only enabled on Stellar (multiple of five) days in a Stellar aligned map. Increases Attack Speed influenced by Base Level, DEX and LUK. [Lv 1] 70 SP, 80 sec [Lv 2] 60 SP, 160 sec [Lv 3] 50 SP, 240 sec [Lv 4] 40 SP, 320 sec Id: (434) Solar, Lunar and Stellar Opposition Solar, Lunar and Stellar Opposition MAX Lv : 3 Skill Form: Designation Description: Designate the targeted monster with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a monster's cosmic alignment once it is designated. Using this skill on a cosmically aligned monster will display a list of monster designations. [Lv 1] Designate monster with Solar alignment.(Limited to Small sized monsters.) [Lv 2] Designate monster with Lunar alignment.(Limited to Medium sized monsters with Max HP of 6,000 or more). [Lv 3] Designate monster with Stellar alignment.(Limited to Large sized monsters with Max HP of 20,000 or more). On players, character jobs can be designated without regarding size and Max HP. Id: (435) Solar Wrath Solar Wrath MAX Lv : 3 Requirement : Solar, Lunar and Stellar Opposition 1 Skill Form: Passive Description: Increase Attack Power against Solar aligned monsters. Character's Base Level, LUK, DEX and skill's level affect this damage increase. Id: (436) Lunar Wrath Lunar Wrath MAX Lv : 3 Requirement : Solar, Lunar and Stellar Opposition 2 Skill Form: Passive Description: Increase Attack Power against Lunar aligned monsters. Charactoer's Base Level, LUK, DEX and skill's level affect this damage increase. Id: (437) Stellar Wrath Stellar Wrath MAX Lv : 3 Requirement : Solar, Lunar, and Stellar Opposition 3 Skill Form: Passive Description: Increase Attack Power against Stellar aligned monsters. Character's Base Level, LUK, DEX, STR and skill's level affect this damage increase. Id: (438) Solar Blessings Solar Blessings MAX Lv : 5 Requirement : Solar, Lunar and Stellar Perception 1, Solar, Lunar, and Stellar Opposition 1 Skill Form: Passive Description: Increase the EXP reward from defeating Solar aligned monsters on Solar (even numbered) days. [Lv 1] EXP +10% [Lv 2] EXP +20% [Lv 3] EXP +30% [Lv 4] EXP +40% [Lv 5] EXP +50% Id: (439) Lunar Blessings Lunar Blessings MAX Lv : 5 Requirement : Solar, Lunar and Stellar Perception 2, Solar, Lunar, and Stellar Opposition 2 Skill Form: Passive Description: Increase the EXP reward from defeating Lunar aligned monsters on Lunar (odd numbered) days. [Lv 1] EXP +10% [Lv 2] EXP +20% [Lv 3] EXP +30% [Lv 4] EXP +40% [Lv 5] EXP +50% Id: (440) Stellar Blessings Stellar Blessings MAX Lv : 5 Requirement : Solar, Lunar and Stellar Perception 3, Solar, Lunar, and Stellar Opposition 3 Skill Form: Passive Description: Increase the EXP reward from defeating Stellar aligned monsters on Stellar (multiple of five) days. [Lv 1] EXP +20% [Lv 2] EXP +40% [Lv 3] EXP +60% [Lv 4] EXP +80% [Lv 5] EXP +100% Id: (441) Solar, Lunar and Stellar Shadow Solar, Lunar and Stellar Shadow MAX Lv : 10 Requirement : Job Level 50 Skill Form: Passive Description: This skill's effects will only activate for Job Level 50 characters. Increasing this skills' level will permanently increase Attack Speed but permanently reduce sight, similarly to the Blind effect. [Lv 1] Aspd +3% [Lv 2] Aspd +6% [Lv 3] Aspd +9% [Lv 4] Aspd +12% [Lv 5] Aspd +15% [Lv 6] Aspd +18% [Lv 7] Aspd +21% [Lv 8] Aspd +24% [Lv 9] Aspd +27% [Lv 10] Aspd +30% Id: (442) Solar, Lunar and Stellar Team-up Solar, Lunar and Stellar Team-Up MAX Lv : 3 Skill Form: Passive Description: Increase a Monk class character's chance of casting Raging Trifecta when using Counter Kick. And monk's Raging Thrust will increase the Taekwon Master's chance of casting Counter Kick. [Lv 1] Chance +100% [Lv 2] Chance +150% [Lv 3] Chance +200% Id: (443) Solar, Lunar and Stellar Courier Solar, Lunar and Stellar Courier MAX Lv : 10 Skill Form: Passive For those who think designating of area and monster is too complicated. Allocating Skill Points to Taekwon Boy or Girl Job skills will facilitate playing. When sitting, Teakwon Master can see further through the Solar, lunar and stellar energy. Description: Increase Maximum Weight Limit when in Solar, Lunar and Stellar areas. The skill effect will disappear when its user leaves the Solar, Lunar or Stellar designated area. [Lv 1] Maximum Weight +10% [Lv 2] Maximum Weight +20% [Lv 3] Maximum Weight +30% [Lv 4] Maximum Weight +40% [Lv 5] Maximum Weight +50% [Lv 6] Maximum Weight +60% [Lv 7] Maximum Weight +70% [Lv 8] Maximum Weight +80% [Lv 9] Maximum Weight +90% [Lv 10] Maximum Weight +100% Id: (444) Solar, Lunar and Stellar Union Solar, Lunar and Stellar Union Requirement : Solar, Lunar, and Stellar Courier 9, Sprit State Skill Form: Awakening Description: Awaken the caster's hidden potential for 10 minutes while in a spirit status endowing the caster with attacks that have 100% Accuracy and will ignore enemy's Defense and will increase Movement Speed. However 2% of caster's HP will be drained with each attack on monsters and 8% will be drained with each attack on other players. In this status, attacking when the caster's remaining HP is less that 20% of Max HP will instantly kill the caster. Caster's remaining HP is less that 20% of Max HP instantly kill the caster. Id: (445) Alchemist Spirit Alchemist Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's greatest Alchemist and temporarily endow its power upon a targeted Alchemist, enhancing that Alchemist's Aid Potion skill, which is affected by Base Level, and enabling the use of the Aid Berserk Potion and the Spiritual Potion Creation skills. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (446) Aid Berserk Potion Aid Berserk Potion Requirement : Spirit State Skill Form: Supportive Description: Force the imbibing of Berserk Potions upon any job class at Base level 85 and above. However the duration of the increase in Attack Speed from this skill lasts only half as long as the Berserk Potion item. Each cast requires 2 Berserk Potions. Id: (447) Monk Spirit Monk Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's toughest Monk and temporarily endow its powers upon a targeted Monk, enhancing that Monk's Raging Thrust skill so that it inflicts splashed damage on enemies within a 5*5 cell area. Monk Spirit also enables Monks to use combo skills with reduced SP consumption and to restore SP during Fury status. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (448) Taekwon Master Spirit Taekwon Master Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's greatest Taekwon Master and temporarily endow its power upon a targeted Taekwon Master, enabling Taekwon Master to use Solar, Lunar and Stellar Union skill. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (449) Sage Spirit Sage Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's greatest Sage and temporarily endow its abilities upon a targeted Sage, enhancing that Sage's Hindsight skill so that it casts the highest level Bolt skills. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (450) Crusader Spirit Crusader Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of brave Crusader endow its abilities on a targeted Crusader. During the skill's duration, Shield Boomerang skill can be used with half cool time, double damage, and will never miss its target. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (451) Super Novice Spirit Super Novice Spirit MAX Lv : 5 Requirement : Taekwon Master Spirit 1 Skill Form: Supportive Description: Summon the spirit of awesome Super Novice endow its abilities on the Super Novice targeted by this skill. During skill's duration, a Guardian Angel can be summoned by low chance and erase your death record. Super Novices at Base Level 90 and above can any headgear regardless of location, At Base Level 96 and above, they can equip Level 4 Weapons(One Handed Swords, Maces Axes, Staffs and Daggers). [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (452) Knight Spirit Knight Spirit MAX Lv : 5 Requirement : Crusader Spirit 1 Skill Form: Supportive Description: Summon the spirit of chivalrous Knight and endow its abilities upon the Knight targeted by this skill. For the skill's duration, the use of One Hand Quicken will be enabled if 10 level Two Hand Quicken skill is mastered. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (453) Wizard Spirit Wizard Spirit MAX Lv : 5 Requirement : Sage Spirit 1 Skill Form: Supportive Description: Summon the spirit of powerful Wizard endow its abilities upon the Wizard targeted by this skill. Gemstone is not required to use the skill. When summoned the spirit, using the skill without gemstone will increase casting time to 50% and SP consumption. If the wizard owns a Crystal Fragment while under this skill's effect, the Crystal Fragment will be used, and the spell reflected toward the wizard will disappear by Kaite. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (454) Priest Spirit Priest Spirit MAX Lv : 5 Requirement : Monk Spirit 1 Skill Form: Supportive Description: Summon the spirit of pious priest endow its abilities upon the Priest targeted by this skill. For the skill's duration, the targeted Priest's Holy Light skill will have its Attack Power and SP cost multiplied by five. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (455) Bard and Dancer Spirits Bard and Dancer Spirits MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of performer and endow its abilities upon the Bard or Dancer targeted by this skill. For the skill's duration, Bards and Dancers have increased Movement Speed, receive the same effect as Party Members when performing Play or Dance skills, and are able to combo skills with Perfect Tablature, Focus Ballet, Impressive Riff, Slow Grace, Magic Strings, Lady Luck, Song of Lutie and Gypsy's Kiss. SP consumption to link the skill is increased 50 %. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (456) Rogue Spirit Rogue Spirit MAX Lv : 5 Requirement : Assassin Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's sneakiest Rogue and endow its abilities upon the Rogue targeted by this skill, enhancing Stealth status's Movement Speed and STR increase For this skill's duration, this Rogue will be unaffected by dispell skills and will receive more HP and SP from potions created by a Top Ten Ranking Alchemist. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (457) Assassin Spirit Assassin Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's most mysterious Assassin and endow its abilities upon a targeted Assassin. For the skill's duration, Sonic Blow will have a 100% increase in damage and reduced cast delay. In WoE, Sonic Blow will be increased 25% and will not be reduced cast delay. Using Sonic Blow will increase 100% of SP consumption. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (458) Blacksmith Spirit Blacksmith Spirit MAX Lv : 5 Requirement : Alchemist Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most proficient Blacksmith and endow its abilities upon a targeted Blacksmith. For the skill's duration, the use of Advanced Adrenaline Rush is enabled if the Blacksmith has mastered the level 5 Adrenaline Rush skill. Advanced Adrenaline Rush can be used on all weapons, except Bow Class Weapons, and cannot be used with skills with similar effects such as Two Hand Quicken, Adrenaline Rush, One Hand Quicken, Solar, Lunar and Stellar Shadow or Protection, Spear Quicken or Impressive Riff. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (459) Advanced Adrenaline Rush Advanced Adrenaline Rush Requirement : Adrenaline Rush 5, Spirit State Skill Form: Supportive Description: Increase the Attack Speed of every weapon class except for Bows. Cannot be used in conjunction with skills that have similar effects such as Adrenaline Rush, One Hand Quicken, Two Hand Quicken, Spear Quicken, Impressive Riff, and Solar, Lunar and Stellar Shadow or Protection. Consumes 64 SP and has a duration of 150 seconds. Id: (460) Hunter Spirit Hunter Spirit MAX Lv : 5 Requirement : Bard and Dancer Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most popular Hunter and endow its abilities on a targeted Hunter, temporarily enhancing that Hunter's Beast Bane skill according to the Hunter's STR. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (461) Soul Linker Spirit Soul Linker Spirit MAX Lv : 5 Requirement : Taekwon Master Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most skilled Soul Linker and endow its abilities on a targeted Soul Linker, temporarily allowing the use of [Ka-] category skills on any character. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (462) Kaizel Kaizel MAX Lv : 7 Requirement : Priest Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. Casting time doesn't get effected by user's DEX, and instantly revive a fallen character with 2 seconds of Kyrie Eleison status. Skill effect lasts for 30 minutes and is cancelled by resurrecting the target. This skill is disabled during WoE. [Lv 1] 120 SP, 4.5 sec, 10% Max HP [Lv 2] 110 SP, 4 sec, 20% Max HP [Lv 3] 100 SP, 3.5 sec, 30% Max HP [Lv 4] 90 SP, 3 sec, 40% Max HP [Lv 5] 80 SP, 2.5 sec, 50% Max HP [Lv 6] 70 SP, 2.5 sec, 60% Max HP [Lv 7] 60 SP, 2.5 sec, 70% Max HP Id: (463) Kaahi Kaahi MAX Lv : 7 Requirement : Priest Spirit 1, Monk Spirit 1, Crusader Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. Consumes certain amount of SP to restore HP each time being attacked. It cannot work when HP is full. SP Cost per attack: 5 ~ 35 HP Regained: 200~1400 Id: (464) Kaupe Kaupe MAX Lv : 3 Requirement : Assassin Spirit 1, Rogue Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. Kaupe status enables the chance of dodging a physical attack from an enemy and lasts until the 10 minute duration elapses or until character successfully dodges an attack. [Lv 1] 20 SP, Dodge +33% [Lv 2] 30 SP, Dodge +66% [Lv 3] 40 SP, Dodge +100% Id: (465) Kaite Kaite MAX Lv : 7 Requirement : Wizard Spirit 1, Sage Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. Reflect most magic spells back at the original caster. Reflected Healing spells will not heal the original caster. The magic spells of high level monsters cannot be reflected. Whereas this skill has a 100% chance of reflecting spells from other players regardless of level. Kaite cannot be combined with Asumptio, and this status let to get 400% more physical damage. The reflection Chance becomes 50%, and Ground Magic cannot be reflected. All the physical damage received will be 400%. [Lv 1] 1 Reflection 6 sec cast, 1 min duration [Lv 2] 1 Reflection 5.5 sec cast, 2 min duration [Lv 3] 1 Reflection 5 sec cast, 3 min duration [Lv 4] 1 Reflection 4.5 sec cast, 4 min duration [Lv 5] 2 Reflection 4 sec cast, 5 min duration [Lv 6] 2 Reflection 3.5 sec cast, 6 min duration [Lv 7] 2 Reflections 3 sec cast, 10 min duration Id: (466) Kaina Kaina MAX Lv : 7 Requirement : Happy Break 1 Skill Form: Passive Description: Increase Max SP and enhance the efficiency of the Happy Break skill. At Base Level 70, this skill reduces the SP consumption of the Estin, Estun and Esma skills by 3% in proportion to the skill level of Kaina. At Base Level 80, this SP consumption is reduced by 5% and at Level 90, it is reduced by 7%. [Lv 1] H.B. +40% , Max SP +30 [Lv 2] H.B. +50% , Max SP +60 [Lv 3] H.B. +60% , Max SP +90 [Lv 4] H.B. +70% , Max SP +120 [Lv 5] H.B. +80% , Max SP +150 [Lv 6] H.B. +90% , Max SP +180 [Lv 7] H.B. +100% , Max SP +210 Id: (467) Estin Estin MAX Lv : 7 Requirement : Wizard Spirit 1 Skill Form: Magic Attack Description: [Es-] Category Magic Spell which can oly be used on monsters. Push back a targeted monster 2 cells away. Only Small sized monsters are damaged by this skill. And Medium and Big sized monsters won't get damaged but just will be pushed back. It takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estin will have a 3 second delay that will allow the casting of the Esma skill. [Lv 1] 18 SP, 10% Damage [Lv 2] 20 SP, 20% Damage [Lv 3] 22 SP, 30% Damage [Lv 4] 24 SP, 40% Damage [Lv 5] 26 SP, 50% Damage [Lv 6] 28 SP, 60% Damage [Lv 7] 30 SP, 70% Damage Id: (468) Estun Estun MAX Lv : 7 Requirement : Wizard Spirit 1 Skill Form: Magic Attack Description: [Es-] Category Magic Spell which can oly be used on monsters. Medium sized monsters get damaged and in Stun status for 2 seconds. Small and Big sized monsters only get damaged. It takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estun will have a 3 second delay that will allow the casting of the Esma skill. [Lv 1] 18 SP, 5% Damage [Lv 2] 20 SP, 10% Damage [Lv 3] 22 SP, 15% Damage [Lv 4] 24 SP, 20% Damage [Lv 5] 26 SP, 25% Damage [Lv 6] 28 SP, 30% Damage [Lv 7] 30 SP, 35% Damage Id: (469) Esma Esma MAX Lv : 10 Requirement : Estin 7, Estun 7 Skill Form: Magic Attack Description: [Es-] Category Magic Spell which can oly be used on monsters. It will only take on the elemental property applied by the Mild Wind skill. This skill can be activated only when the Esma casting requirement is satisfied. One blast inflicts an amount of damage that is calculated as (40 + Base Level)% of a Magic Attack. Lv stands for Level of Character. [Lv 1]: 8 SP, 1 Blast [Lv 2]: 16 SP, 2 Blasts [Lv 3]: 24 SP, 3 Blasts [Lv 4]: 32 SP, 4 Blasts [Lv 5]: 40 SP, 5 Blasts [Lv 6]: 48 SP, 6 Blasts [Lv 7]: 56 SP, 7 Blasts [Lv 8]: 64 SP, 8 Blasts [Lv 9]: 72 SP, 9 Blasts [Lv 10]: 80 SP, 10 Blasts Id: (470) Eswoo Eswoo MAX Lv : 7 Requirement : Priest Spirit 1 Skill Form: Status Magic Description: [Es-] Category Magic Spell which can oly be used on monsters. Temporarily shrink a monster to rduce its Movement Speed. Boss monsters will only be shrunk for 1/5th of the normal skill duration. If this skill is cast on a monster that is already shrunken, the caster will be inflicted by the Stun status and the targeted monster will recover from Shrunken status morequickly. [Lv 1]: 75 SP, 1 sec [Lv 2]: 65 SP, 2 sec [Lv 3]: 55 SP, 3 sec [Lv 4]: 45 SP, 4 sec [Lv 5]: 35 SP, 5 sec [Lv 6]: 25 SP, 6 sec [Lv 7]: 15 SP, 7 sec Id: (471) Eske Eske MAX Lv : 3 Requirement : Knight Spirit 1 Skill Form: Status Magic Description: [Es-] Category Magic Spell which can oly be used on monsters. Increase targeted monster's Attack Power, multiplying it by 4, but reduce its Defense by half. This skill is followed by a 3 second delay in which the Esma skill can be cast. [Lv 1]: 45sp, 3sec cast 10sec duration [Lv 2]: 30sp, 2sec cast 20sec duration [Lv 3]: 15sp, 1sec cast 30sec duration Id: (472) Eska Eska MAX Lv : 3 Requirement : Monk Spirit 1 Skill Form: Status Magic Description: [Es-] Category Magic Spell which can oly be used on monsters. Description: Force a monster into a status similar to Monk's Mental Strength. [Lv 1]: 100sp, 3sec cast 10sec duration [Lv 2]: 80sp, 2sec cast 20sec duration [Lv 3]: 60sp, 1sec cast 30sec duration Id: (475) Preserve Preserve MAX Lv : 1 Requirement : Snatch 10 Skill Form: Supportive Description: Prevent the automatic copying of skills through the Snatch skill for 10 minutes. Id: (476) Full Divestment Full Divestment MAX Lv : 5 Requirement : Divest Weapon 5 Skill Form: Supportive Target: Enemy Description: Cast all four Divest skills at the same time. This skill's success rate increases if the caster has higher DEX than the skill's target. [Lv 1]: 7% Success Rate [Lv 2]: 9% Success Rate [Lv 3]: 11% Success Rate [Lv 4]: 13% Success Rate [Lv 5]: 15% Success Rate Id: (477) Upgrade Weapon Upgrade Weapon MAX Lv : 10 Requirement : Weaponry Research 10 Skill Form: Craft Description:Refine weapons to increase their grade. Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level. Master Smiths have about the same rate of success as Item Upgrade NPCs at Job Level 50, have a 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70. If upgrade attempt fails, the weapon will be destroyed. Lvl 1 Weapon Upgrade requires 1 Phracon. Lvl 2 Weapon Upgrade requires 1 Emveretarcon. Lvl 3-4 Weapon Upgrade requires 1 Oridecon. [Lv 1]:Can upgrade weapon item to +1 [Lv 2]:Can upgrade weapon item to +2 [Lv 3]:Can upgrade weapon item to +3 [Lv 4]:Can upgrade weapon item to +4 [Lv 5]:Can upgrade weapon item to +5 [Lv 6]:Can upgrade weapon item to +6 [Lv 7]:Can upgrade weapon item to +7 [Lv 8]:Can upgrade weapon item to +8 [Lv 9]:Can upgrade weapon item to +9 [Lv 10]:Can upgrade weapon item to +10 Id: (478) Aid Condensed Potion Aid Condensed Potion MAX Lv : 10 Requirement : Aid Potion 5 Consume one Condensed Potion to heal all Party Members within a 7*7 cell area around the targeted spot. [Lv 1]: 110% Slim potion effect, [Red] [Lv 2]: 120% Slim potion effect, [Red] [Lv 3]: 130% Slim potion effect, [Red] [Lv 4]: 140% Slim potion effect, [Red] [Lv 5]: 150% Slim potion effect, [Red] [Lv 6]: 160% Slim potion effect, [Yellow] [Lv 7]: 170% Slim potion effect, [Yellow] [Lv 8]: 180% Slim potion effect, [Yellow] [Lv 9]: 190% Slim potion effect, [Yellow] [Lv 10]: 200% Slim potion effect, [White] Id: (479) Full Chemical Protection Full Chemical Protection MAX Lv : 5 Requirement : Chemical Protection(Helm, Shield, Armor, and Weapon) 5 Skill Form: Supportive Description: Protect the targeted character with all four kinds of chemical protection. Each cast requires 1 Glistening Coat. [Lv 1]: 120 Sec Duration [Lv 2]: 240 Sec Duration [Lv 3]: 360 Sec Duration [Lv 4]: 480 Sec Duration [Lv 5]: 600 Sec Duration Id: (480) Rapid Smiting Rapid Smiting MAX Lv : 5 Requirement : Shield Boomerang 5 Description: Enable the chance of striking an enemy 5 times with a Shield while in battle. Accuracy Rate affects chance of success and the Shield's weight and Upgrade status affects the amount of damage. Rapid Smiting has a 1 second cast delay and a range of 4. [Lv 1]: +30% Damage Success Chance +20 [Lv 2]: +60% Damage Success Chance +20 [Lv 3]: +90% Damage Success Chance +20 [Lv 4]: +120% Damage Success chance +20 [Lv 5]: +150% Damage Success Chance +20 Id: (481) Spiritual Thrift Spiritual Thrift MAX Lv : 5 Requirement : Mace Mastery 10, Demon Bane 10 Description: Reduce the amount of SP that is consumed by skills. [Lv 1]: 4% [Lv 2]: 8% [Lv 3]: 12% [Lv 4]: 16% [Lv 5]: 20% Id: (482) Double Bolt Double Bolt MAX Lv : 5 Requirement : Hindsignts 1 Description: Enable the chance of repeating any Bolt skill with set chance once used the Bolt skill while casting the skill. [Lv 1]: 40% Chance, 90 second duration [Lv 2]: 50% Chance, 90 second duration [Lv 3]: 60% Chance, 90 second duration [Lv 4]: 70% Chance, 90 second duration [Lv 5]: 80% Chance, 90 second duration Id: (483) Ganbantein Ganbantein MAX Lv : 1 Requirement : Sense 1, Icewall 1 Description: Enable the chance of canceling any ground targeting magic spell cast on a 3*3 cell area around the targeted spot. Each cast requires1 Blue Gemstone and Yellow Gemstone. This skill will cancel Magnetic Earth on areas that have been enchanted by that skill. This skill is unaffected by items or skills that remove Gemstone requirements. 5 second Cast Delay. Id: (484) Gravitational Field Gravitational Field MAX Lv : 5 Requirement : Quagmire 1, Stave Crasher 1, Mystical Amplification 10 Description: Consuming a Blue Gemstone, increase the gravity in a 5*5 cell area around a targeted spot which will decrease the Movement and Attack Speeds of enemies within range, as well as cause continuous damage that will pierce Defense. This skill's effect on Movement and Attack Speeds does not apply to Boss Monsters. When skill is active, the caster's movement and attacks are disabled. 2 second Cast Delay. [Lv 1]: 5 Sec Duration Enemy Speed -5%, 600 Damage/0.5Sec [Lv 2]: 6 Sec Duration Enemy Speed -10%, 700 Damage/0.5Sec [Lv 3]: 7 Sec Duration Enemy Speed -15%, 800 Damage/0.5Sec [Lv 4]: 8 Sec Duration Enemy Speed -20%, 900 Damage/0.5Sec [Lv 5]: 9 Sec Duration Enemy Speed -25%, 1,000 Damage/0.5Sec Id: (485) High Speed Cart Ram High Speed Cart Ram MAX Lv : 10 Requirement : Hammerfall 5, Mammonite 10, Cart Boost 1 Description: This skill is only enabled during Cart Boost status. Spend a certain amount of zeny to smash a Pushcart into an enemy with a chance of inflicting the Stun status. The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart. [Lv 1]: 600 zeny, 5% Stun Chance [Lv 2]: 700 zeny, 10% Stun Chance [Lv 3]: 800 zeny, 15% Stun Chance [Lv 4]: 900 zeny, 20% Stun Chance [Lv 5]: 1,000 zeny, 25% Stun Chance [Lv 6]: 1,100 zeny, 30% Stun Chance [Lv 7]: 1,200 zeny, 35% Stun Chance [Lv 8]: 1,300 zeny, 40% Stun Chance [Lv 9]: 1,400 zeny, 45% Stun Chance [Lv 10]: 1,500 zeny, 50% Stun Chance Id: (486) Maximum Power-Thrust Maximum Power-Thrust MAX Lv : 5 Requirement : Power Thrust 5 Description: Increase caster's weapon damage by spending a certain amount of zeny. Cannot be activated to anyone beside the caster. Has 0.1% chance of destroying the weapon every time when attacking. [Lv 1]: Atk +20%, 3,000 zeny [Lv 2]: Atk +40%, 3,500 zeny [Lv 3]: Atk +60%, 4,000 zeny [Lv 4]: Atk +80%, 4,500 zeny [Lv 5]: Atk +100%, 5,000 zeny Id: (487) Longing for Freedom Longing for Freedom MAX Lv : 5 Requirement : Marionette Control 1, Hip Shaker 3, Music(Dance) Lessons 10 Description: Enable movement of a Gypsy and Minstrel within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing an Ensemble skill. The caster will continously spend 3 SP through 3 second duration of the performed Ensemble skill. Longing for Freedom is cancelled when the Gypsy or Minstrel move out of the Ensemble skill's range, dies, or uses the Amp skill. Any other performance skill cannot be used at the same time. [Lv 1]: 60% of Attack speed and Movement speed [Lv 2]: 70% of Attack speed and Movement speed [Lv 3]: 80% of Attack speed and Movement speed [Lv 4]: 90% of Attack speed and Movement speed [Lv 5]: 100% of Attack speed and Movement speed Id: (488) Hermode's Rod Hermode's Rod MAX Lv : 5 Requirement : Improve Concentration 10, Music(Dance) Lessons 10 Description: This skill can only be used near Warp Portals inside Guild Siege maps during WoE times. Hermode's Rod will cancel all positive statuses, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets. No one including the caster can use any skillsfor the skill's duration, but Hermode's Rod is canceled upon leaving its effective range. [Lv 1]: 10 Sec Duration [Lv 2]: 20 Sec Duration [Lv 3]: 30 Sec Duration [Lv 4]: 40 Sec Duration [Lv 5]: 50 Sec Duration Id: (489) Tarot Card of Fate Tarot Card of Fate MAX Lv : 5 Requirement : Improve Concentration 10, Hip Shaker 3 Description: Cast a randomly chosen effect from one out of 14 tarot cards. The level of this skill affects the chance of success. 3 second Cast Delay. [Lv 1]: 8% Success Chance [Lv 2]: 16% Success Chance [Lv 3]: 24% Success Chance [Lv 4]: 32% Success Chance [Lv 5]: 40% Success Chance Id: (490) Acid Bomb Acid Bomb MAX Lv : 10 Requirement : Bomb 5, Acid Terror 5 Description: Attack an enemy by throwing both a Bottle Grenade and an Acid Bottle, inflicting an amount of damage that is affected by the skill's level, and the caster's INT and the target's VIT. This skill only inflicts 50% of its damage on other players, but it has the chance of damaging that player's weapon or armor. [Lv 1] 1% Weapon/Armor Damage Chance [Lv 2] 2% Weapon/Armor Damage Chance [Lv 3] 3% Weapon/Armor Damage Chance [Lv 4] 4% Weapon/Armor Damage Chance [Lv 5] 5% Weapon/Armor Damage Chance [Lv 6] 6% Weapon/Armor Damage Chance [Lv 7] 7% Weapon/Armor Damage Chance [Lv 8] 8% Weapon/Armor Damage Chance [Lv 9] 9% Weapon/Armor Damage Chance [Lv 10] 10% Weapon/Armor Damage Chance Id: (491) Cultivate Plant Cultivate Plant MAX Lv : 2 Description: Initiate an attempt, which will have a 50% chance of success, to creat a random type of Mushroom from a Mushroom Spore, or a Plant from a Stem. This skill is disabled during WoE (Guild War). [Lv 1]: Cultivate Mushrooms(Requires Mushroom Spore) [Lv 2]: Cultivate Plants (Requires Stem) Id: (493) Taekwon Mission Taekwon Mission MAX Lv : 1 Requirement : Kihop 5 Skill Form: Ranking (/taekwon) Description: This skill is disabled once a character changes to Taekwon Master or Soul Linker. Activating this skill will display the current monster target for the Taekwon Mission. Taekwon Boys and Girls will earn 1 Taekwon Mission Point by defeating 100 target monsters. Fulfilling the 100 target monster quota will begin a new Taekwon Mission with a randomly chosen target. Mini Boss and Boss monsters will never be chosen as targets. Taekwon characters that achieve the Top 10 Taekwon Ranking by earning the most Taekwon Mission Points can string combos with the Tornado Kick, Roundhouse, Heel Drop, and Counter Kick skills. Taekwon Rankers at Base Level 90 and above with have tripled Max HP and SP, and will be able to use all Taekwon Boy skills. Id: (494) 1st Transcendent Spirit 1st Transcendent Spirit MAX Lv : 5 Requirement : Super Novice Spirit 5 Skill Form: Supportive Description: Call upon the spirits of the most powerful 1st Transcendent Class warriors ever so that they can lend their powers to their successors. Stat will be increased depending on Caster's Level, but each Stat bonus will not exceed more than +50. [Lv 1]: 460 SP, 150 sec duration [Lv 2]: 360 SP, 200 sec duration [Lv 3]: 260 SP, 250 sec duration [Lv 4]: 160 SP, 300 sec duration [Lv 5]: 60 SP, 350 sec duration Id: (495) One-Hand Quicken One Hand Quicken Requirement : Two Hand Quicken 10, Spirit State Skill Form: Supportive Description: Increase Attack Speed when using a One Handed Sword Class Weapon. Activating this skill cancels the effect of any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast. Unequipping Sword will cancel this skill's effect. Id: (496) Spiritual Potion Creation Spiritual Potion Creation Requirement : Prepare Potion 10, Spirit State Skill Form: Supportive Description: Consume 200 SP in order to make 200 White Potions, 1 for each 0.005 seconds. This skill has the same success rate as the Prepare Potion skill and has a 3 second cast time that is unaffected by DEX. Each cast requires enough materials to craft 200 White Potions. Id: (497) Spiritual Potion Creation Spiritual Potion Creation Requirement : Prepare Potion 10, Spirit State Skill Form: Supportive Description: This skill is only enabled through the power of the Super Novice Guardian Angel. Consume 200 SP in order to make 200 White Potions 1 for each 0.005 seconds. This skill can earn Alchemist Ranking Points and has the same success rate as the Prepare Potion skill, as well as a 3 second cast time that is unaffected by DEX. Each cast requires enough materials to craft 200 White Potions. Id: (498) Spiritual Potion Creation Spiritual Potion Creation Requirement : Prepare Potion 10, Spirit State Skill Form: Supportive Description: This skill is only enabled through the power of the Taekwon-Do Guardian Angel. Consume 200 SP in order to create 100 Alcohol, 50 Acid Bottle and 50 Bottle Grenade. Each cast requires 50 Fabric, 50 Empty Bottle and enough materials to craft the produced items. Id: (499) Beast Charge Beast Charge Requirement : Double Strafe 10, Spirit State Skill Form: Offensive Target: Enemy Description: Attack by using a modified form of Double Strafe that was developed to cause extra damage to Brute monsters. Caster's STR affects the amount of inflicted damage. Id: (500) Coin Flip Coin Flip MAX Lv : 5 Skill Form:Supportive Description: Consume 1 zeny to flip a coin. If it lands showing heads, the caster will gain 1 coin, but if it shows tails, the caster willlose 1 coin. The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads. Id: (501) Coin Fling Coin Fling MAX Lv 1 Requirement : Coin Flip 1 Skill Form:Offensive Description: Spend coins to fling them at an enemy to inflict damage and reduce its Defense. Coin Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's Defense if more coins are spent. Id: (502) Triple Action Triple Action MAX Lv : 1 Requirement : Chain Action 10, Coin Flip 1 Skill Form:Offensive Description: Spend 1 coin to shoot an enemy 3 times in one attack. Id: (503) Bull's Eye Bull's Eye MAX Lv : 1 Requirement : Tracking 10, Coin Flip 5 Skill Form:Offensive Description: Consume 1 coin to inflict 500% damage to Demihuman and Brute monsters. Bull's Eye has a 0.1% chance to inflict the Coma effect on all enemies except Boss monsters. Id: (504) Last Stand Last Stand MAX Lv : 1 Requirement : Gatling Fever 10, Coin Flip 4 Skill Form:Supportive Description: Consume 4 coins to activate Last Stand status in which the caster is immobilized, but has +100 Atk and +20% Aspd. Last Stand has a 15 second duration, and cannot be used with Gunslinger's Panic. Id: (505) Gunslinger's Panic Gunslinger's Panic MAX Lv : 1 Requirement : Disarm 5, Coin Flip 4 Skill Form:Supportive Description: Consume 2 coins to activate the Gunslinger's Panic status in which caster has +30 Flee Rate and receives 20% less damage from long range physical attacks, but has -30 Accuracy. This skill has a 30 second duration, and cannot be used with Last Stand skill. Id: (506) Increase Accuracy Increase Accuracy MAX Lv : 1 Requirement : Snake Eye 10, Coin Flip 2 Skill Form:Supportive Description: Consume 4 coins to add +20 Accuracy, +4 DEX, and +4 AGI for a 1 minute duration. Id: (507) Magical Bullet Magicial Bullet MAX Lv : 1 Requirement : Coin Flip 1 Skill Form:Supportive Description: Consume 1 coin to fire a magic shot that does not use any bullets, inflicting an amount of Ghost property damage equal to the caster's Atk + Matk. Id: (508) Cracker Cracker MAX Lv : 1 Requirement : Coin Flip 1 Skill Form:Supportive Description: Consume 1 coin to fire a bullet that will shock an enemy, causing the Stun status. The nearer the target is to the caster, the greater the chance of inflicting the Stun status. Id: (509) Single Action Single Action MAX Lv : 10 Skill Form:Passive Description: Essential Gunslinger skill that enables Gunslingers to fire their weapons more quickly and accurately. Raising this skill's level will increase Accuracy and Attack Speed. [Lv 1]: Accuracy +2, Aspd +1% [Lv 2]: Accuracy +4, Aspd +1% [Lv 3]: Accuracy +6, Aspd +2% [Lv 4]: Accuracy +8, Aspd +2% [Lv 5]: Accuracy +10, Aspd +3% [Lv 6]: Accuracy +12, Aspd +3% [Lv 7]: Accuracy +14, Aspd +4% [Lv 8]: Accuracy +16, Aspd +4% [Lv 9]: Accuracy +18, Aspd +5% [Lv 10]: Accuracy +20, Aspd +5% Id: (510) Snake Eyes Snake Eyes MAX Lv : 10 Skill Form:Passive Description: Increase attack range and Accuracy when equipped with a Pistol Class Weapon. [Lv 1]: Accuracy +1, Range +1 [Lv 2]: Accuracy +2, Range +2 [Lv 3]: Accuracy +3, Range +3 [Lv 4]: Accuracy +4, Range +4 [Lv 5]: Accuracy +5, Range +5 [Lv 6]: Accuracy +6, Range +6 [Lv 7]: Accuracy +7, Range +7 [Lv 8]: Accuracy +8, Range +8 [Lv 9]: Accuracy +9, Range +9 [Lv 10]: Accuracy +10, Range: +10 Id: (511) Chain Action Chain Action MAX Lv : 10 Requirement : Single Action 1 Skill Form:Passive Description: Enables the chance of firing two shots in a single attack while fighting enemies when equipped with a Pistol Class Weapon. Raising this skill's level increases the chance of firing these double shots. Id: (512) Tracking Tracking MAX Lv : 10 Requirement : Single Action 5 Skill Form:Offensive Description: Carefully aim at a target to inflict devastating damage. Raising this skill's level increases Cast Time and damage. Pistol or Rifle Class weapon required to use Tracking. [Lv 1]: ATK 300%, Cast Time 1.2 sec [Lv 2]: ATK 400%, Cast Time 1.4 sec [Lv 3]: ATK 500%, Cast Time 1.6 sec [Lv 4]: ATK 600%, Cast Time 1.8 sec [Lv 5]: ATK 700%, Cast Time 2 sec [Lv 6]: ATK 800%, Cast Time 2.2 sec [Lv 7]: ATK 900%, Cast Time 2.4 sec [Lv 8]: ATK 1000%,Cast Time 2.6 sec [Lv 9]: ATK 1100%,Cast Time 2.8 sec [Lv 10]: ATK 1200%, Cast Time 3 sec Id: (513) Disarm Disarm MAX Lv : 5 Requirement : Tracking 7 Skill Form:Offensive Description: Shoot an enemy's appendages to render it incapable of attacking. This skill's success rate increases as its level is raised. When used on monsters, this skill will reduce Atk by 25%, but has no effect on Boss monsters. Disarm has a range of 7 cells, and requires a Pistol or Rifle Class Weapon. Id: (514) Wounding Shot Wounding Shot MAX Lv : 5 Requirement : Tracking 5 Skill Form:Offensive Description: Inflict Defense piercing damage that has the chance of causing the Bleeding effect on its target. Requires a Pistol or Rifle Class Weapon, and Using a rifle will increase Atk damage. [Lv 1]: Atk 120%(180%), Bleeding Chance 3% [Lv 2]: Atk 140%(210%), Bleeding Chance 6% [Lv 3]: Atk 160%(240%), Bleeding Chance 9% [Lv 4]: Atk 180%(270%), Bleeding Chance 12% [Lv 5]: Atk 200%(300%), Bleeding Chance 15% Id: (515) Trigger Happy Shot Trigger Happy Shot MAX Lv : 10 Requirement : Chain Action 3 Skill Form:Offensive Description: Consume 5 bullets to perform a rapidfire 5 consecutive shot attack. Requires a Pistol Class Weapon. [Lv 1]: 550% Atk [Lv 2]: 600% Atk [Lv 3]: 650% Atk [Lv 4]: 700% Atk [Lv 5]: 750% Atk [Lv 6]: 800% Atk [Lv 7]: 850% Atk [Lv 8]: 900% Atk [Lv 9]: 950% Atk [Lv 10]: 1000% Atk Id: (516) Desperado Desperado MAX Lv : 10 Requirement : Trigger Happy Shot 5 Skill Form:Offensive Description: Consume 10 bullets to perform a haphazard attack that may damage enemies within a 7 cell radius around the caster. Each cast has a maximum of 10 strikes, and requires a Pistol Class Weapon. [Lv 1]: 100% Atk [Lv 2]: 150% Atk [Lv 3]: 200% Atk [Lv 4]: 250% Atk [Lv 5]: 300% Atk [Lv 6]: 350% Atk [Lv 7]: 400% Atk [Lv 8]: 450% Atk [Lv 9]: 500% Atk [Lv 10]: 550% Atk Id: (517) Gatling Fever Gatling Fever MAX Lv : 10 Requirement : Trigger Happy Shot 7, Desperado 5 Skill Form:Supportive Description: Temporarily increase Attack Speed and damage at the cost of reducing Flee Rate and Movement Speed. Gatling Fever status is cancelled when this skill is double cast. Requires Gatling Gun Class Weapon. [Lv 1]: +30 Atk, +1% Aspd , -5% Flee, 30 sec. duration [Lv 2]: +40 Atk, +2% Aspd, -10% Flee, 45 sec. duration [Lv 3]: +50 Atk, +3% Aspd, -15% Flee, 60 sec. duration [Lv 4]: +60 Atk, +4% Aspd, -20% Flee, 75 sec. duration [Lv 5]: +70 Atk, +5% Aspd, -25% Flee, 90 sec. duration [Lv 6]: +80 Atk, +6% Aspd, -30% Flee, 105 sec. duration [Lv 7]: +90 Atk, +7% Aspd, -35% Flee, 120 sec. duration [Lv 8]: +100 Atk, +8% Aspd, -40% Flee, 135 sec. duration [Lv 9]: +110 Atk, +9% Aspd, -45% Flee, 150 sec. duration [Lv 10]: +120 Atk, +10% Aspd, -50% Flee, 165 sec. duration Id: (518) Crowd Control Shot Crowd Control Shot MAX Lv : 10 Requirement : Single Action 5 Skill Form:Offensive Description: Fire a close range shot that will push an enemy 5 cells backward. Requires a Shotgun Class Weapon. [Lv 1]: 150% Atk [Lv 2]: 200% Atk [Lv 3]: 250% Atk [Lv 4]: 300% Atk [Lv 5]: 350% Atk [Lv 6]: 400% Atk [Lv 7]: 450% Atk [Lv 8]: 500% Atk [Lv 9]: 550% Atk [Lv 10]: 600% Atk Id: (519) Full Blast Full Blast MAX Lv : 10 Requirement : Crowd Control Shot 3Skill Form:Offensive Description: Inflict devastating damage to an enemy by firing multiple bullets at once. This skill has a small chance of causing the Blind status to the caster, and can consume up to 10 bullets per cast. Requires a Shotgun Class Weapon. [Lv 1]: 400% Atk, Consumes 2 Bullets [Lv 2]: 500% Atk, Consumes 2 Bullets [Lv 3]: 600% Atk, Consumes 4 Bullets [Lv 4]: 700% Atk, Consumes 4 Bullets [Lv 5]: 800% Atk, Consumes 6 Bullets [Lv 6]: 900% Atk, Consumes 6 Bullets [Lv 7]: 1000% Atk, Consumes 8 Bullets [Lv 8]: 1100% Atk, Consumes 8 Bullets [Lv 9]: 1200% Atk, Consumes 10 Bullets [Lv 10]: 1300% Atk, Consumes 10 Bullets Id: (520) Spread Shot Spread Shot MAX Lv : 10 Requirement : Full Blast 5 Skill Form:Offensive Description: Consume 5 bullets to spread damage over a large area. Requires a Shotgun Class Weapon. [Lv 1]: 220% Atk, 3*3 cells [Lv 2]: 240% Atk, 3*3 cells [Lv 3]: 260% Atk, 3*3 cells [Lv 4]: 280% Atk, 5*5 cells [Lv 5]: 300% Atk, 5*5 cells [Lv 6]: 320% Atk, 5*5 cells [Lv 7]: 340% Atk, 7*7 cells [Lv 8]: 360% Atk, 7*7 cells [Lv 9]: 380% Atk, 7*7 cells [Lv 10]: 400% Atk, 9*9 cells Id: (521) Gunslinger Mine Gunslinger Mine MAX Lv : 10 Requirement : Full Blast 5, Spread Shot 7 Skill Form:Offensive Description: Plant Bullet Spheres into the ground that will explode upon enemy approach. The explosion's effect varies according to the type of bullet planted. Requires a Grenade Launcher Class Weapon. [Lv 1]: 220% Atk, 3 Sec. [Lv 2]: 240% Atk, 6 Sec [Lv 3]: 260% Atk, 9 Sec. [Lv 4]: 280% Atk, 12 Sec. [Lv 5]: 300% Atk, 15 Sec. [Lv 6]: 320% Atk, 18 Sec. [Lv 7]: 340% Atk, 21 Sec. [Lv 8]: 360% Atk, 24 Sec. [Lv 9]: 380% Atk, 27 Sec. [Lv 10]: 400% Atk, 30 Sec. Id: (522) Dagger Throwing Practice Dagger Throwing Practice MAX Lv : 10 Skill Form:Passive Description: Increase Shuriken damage. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (523) Throw Shuriken Throw Shuriken MAX Lv : 10 Requirement : Dagger Throwing Practice 1 Skill Form:Offensive Description: Throw a Shuriken at a target from a distance of up to 9 cells away from the caster. Each cast consumes 1 Shuriken. [Lv 1]: Damage +4 [Lv 2]: Damage +8 [Lv 3]: Damage +12 [Lv 4]: Damage +16 [Lv 5]: Damage +20 [Lv 6]: Damage +24 [Lv 7]: Damage +28 [Lv 8]: Damage +32 [Lv 9]: Damage +36 [Lv 10]: Damage +40 Id: (524) Throw Kunai Throw Kunai MAX Lv : 5 Requirement : Dagger Throwing Practice 5 Skill Form:Offensive Description: Throw a Kunai that will strike its target 3 times in one attack. Each cast consumes 1 Kunai, and the attack's property is affected by the type of Kunai thrown. Id: (525) Throw Huuma Shuriken Throw Huuma Shuriken MAX Lv : 5 Requirement : Dagger Throwing Practice 5, Throw Kunai 5 Skill Form:Offensive Description: Requires a Huuma Class Weapon. Throw a Huuma Shuriken that will damage its target and any nearby enemies. The total amount of damage is divided among the enemies damaged by this skill. Raising this skill's level increases its number of strikes. [Lv 1]: 300% Atk [Lv 2]: 450% Atk [Lv 3]: 600% Atk [Lv 4]: 750% Atk [Lv 5]: 900% Atk Id: (526) Throw Coins Throw Coins MAX Lv : 10 Requirement : Dagger Throwing Practice 10, Throw Huuma Shuriken 5 Skill Form:Offensive Description: Throw money at a target to inflict an amount of Defense piercing damage equal to the amount of zeny spent in the attack. This skill is followed by a 5 second Cast Delay, and its damage is reduced against Boss monsters and in PvP. [Lv 1]: Consumes 500~1,000 zeny [Lv 2]: Consumes 1,000~2,000 zeny [Lv 3]: Consumes 1,500~3,000 zeny [Lv 4]: Consumes 2,000~4,000 zeny [Lv 5]: Consumes 2,500~5,000 zeny [Lv 6]: Consumes 3,000~6,000 zeny [Lv 7]: Consumes 3,500~7,000 zeny [Lv 8]: Consumes 4,000~8,000 zeny [Lv 9]: Consumes 4,500~9,000 zeny [Lv 10]: Consumes 5,000~10,000 zeny Id: (527) Flip Tatami Flip Tatami MAX Lv : 5 Skill Form:Offensive Description: Flip tatami to cause the 4*4 area around the caster to ignore long range physical damage for 3 seconds. Each cast is followed by a 3 second cast delay, and has the chance to damage and push enemies 5 cells backward if they are within the skill's attack range. [Lv 1]: Atk Range 1 cell, 110% Atk [Lv 2]: Atk Range 2 cells, 120% Atk [Lv 3]: Atk Range 2 cells, 130% Atk [Lv 4]: Atk Range 3 cells, 140% Atk [Lv 5]: Atk Range 3 cells, 150% Atk Id: (528) Haze Slasher Haze Slasher MAX Lv : 10 Requirement : Shadow Leap 1 Skill Form:Offensive Description: Strike an enemy, and then immediately enter the Hiding status. [Lv 1]: Atk 110% [Lv 2]: Atk 120% [Lv 3]: Atk 130% [Lv 4]: Atk 140% [Lv 5]: Atk 150% [Lv 6]: Atk 160% [Lv 7]: Atk 170% [Lv 8]: Atk 180% [Lv 9]: Atk 190% [Lv 10]: Atk 200% Id: (529) Shadow Leap Shadow Leap MAX Lv : 5 Requirement : Flip Tatami 1 Skill Form:Supportive Description: Requires to be in Hiding status. This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way. [Lv 1]: Leap Range 5 cells [Lv 2]: Leap Range 6 cells [Lv 3]: Leap Range 7 cells [Lv 4]: Leap Range 8 cells [Lv 5]: Leap Range 9 cells Id: (530) Shadow Slash Shadow Slash MAX Lv : 5 Requirement : Haze Slasher 5 Skill Form:Offensive Description: Requires to be in Hiding status and has a range equal to Shadow Leap's. Hiding will be cancelled as using the skill. [Lv 1]: 100% Atk, +30% Critical [Lv 2]: 200% Atk, +35% Critical [Lv 3]: 300% Atk, +40% Critical [Lv 4]: 400% Atk, +45% Critical [Lv 5]: 500% Atk, +50% Critical Id: (531) Cicada Skin Shed Cicada Skin Shed MAX Lv : 5 Requirement : Shadow Leap 5 Skill Form:Supportive Description: Enable Cicada Skin Shed status, which enables caster to automatically dodge a set number of attacks. Each special dodge is followed by a backward movement of 7 cells. When the number of attacks reaches the skill's limit, Cicada Skin Shed status is cancelled. [Lv 1]: 20 Sec, 1 Dodge [Lv 2]: 30 Sec, 1 Dodge [Lv 3]: 40 Sec, 2 Dodges [Lv 4]: 50 Sec, 2 Dodges [Lv 5]: 60 Sec, 3 Dodges Id: (532) Mirror Image Mirror Image MAX Lv : 10 Requirement : Shadow Slash 3, Ninja Aura 1, Cicada Skid Shed 4 Skill Form:Supportive Description: Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb. Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks. This skill cannot be used to block or evade magic based attacks. [Lv 1]: 60 Sec, 1 Dodge [Lv 2]: 80 Sec, 1 Dodge [Lv 3]: 100 Sec, 2 Dodges [Lv 4]: 120 Sec, 2 Dodges [Lv 5]: 140 Sec, 3 Dodges [Lv 6]: 160 Sec, 3 Dodges [Lv 7]: 180 Sec, 4 Dodges [Lv 8]: 200 Sec, 4 Dodges [Lv 9]: 220 Sec,[color=# 5 Dod]ges000000 [Lv 10]: [/color]240 Sec, 5 Dodges Id: (533) Ninja Mastery Ninja Mastery MAX Lv : 10 Skill Form:Passive Description: Increase SP Restoration Speed by training in the Ninja Arts. The amount of SP restored by this skill is affected by the character's Max SP. [Lv 1]: +3 SP/10 Sec. [Lv 2]: +6 SP/10 Sec. [Lv 3]: +9 SP/10 Sec. [Lv 4]: +12 SP/10 Sec. [Lv 5]: +15 SP/10 Sec. [Lv 6]: +18 SP/10 Sec. [Lv 7]: +21 SP/10 Sec. [Lv 8]: +24 SP/10 Sec. [Lv 9]: +27 SP/10 Sec. [Lv 10]: +30 SP/10 Sec. Id: (534) Flaming Petals Flaming Petals MAX Lv : 10 Requirement : Ninja Mastery 1 Skill Form:Offensive(Fire) Description: Inflict Fire property damage at a target by shooting flaming petals. This skill's level affects the number of strikes, and each strike causes an amount of damage equal to 90% of the caster's Matk. Id: (535) Blaze Shield Blaze Shield MAX Lv : 10 Requirement : Flaming Petals 5 Skill Form:Offensive(Fire) Description: Summon a blazing storm in a 5*5 cell area around the caster that will deliver multiple strikes to enemies within its range. The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting its maximum number of strikes. Each cast consumes 1 Flame Stone. [Lv 1]: 5 Strikes [Lv 2]: 5 Strikes [Lv 3]: 6 Strikes [Lv 4]: 6 Strikes [Lv 5]: 7 Strikes [Lv 6]: 7 Strikes [Lv 7]: 8 Strikes [Lv 8]: 8 Strikes [Lv 9]: 9 Strikes [Lv 10]: 9 Strikes Id: (536) Exploding Dragon Exploding Dragon MAX Lv : 5 Requirement : Ninja Mastery 10, Blaze Shield 7 Skill Form:Offensive(Fire) Description: Summon a flaming dragon that will inflict 3 strikes on all enemies in a 5*5 cell area around the cell targeted by this skill. Each cast consumes 1 Flame Stone. [Lv 1]: +300% Matk [Lv 2]: +450% Matk [Lv 3]: +600% Matk [Lv 4]: +750% Matk [Lv 5]: +900% Matk Id: (537) Freezing Spear Freezing Spear MAX Lv : 10 Requirement : Ninja Mastery 1 Skill Form:Offensive(Ice) Description: Summon spears of ice that will strike a targeted enemy. Skill level matters to attack more times. SkillLV 1 allows to attack 3 times, and SkillLv 10 allows to attack 12 times as maximum. Each strike inflicts an amount of damage that is equal to 70% of the caster's Matk. Id: (538) Watery Evasion Watery Evasion MAX Lv : 10 Requirement : Freezing Spear 5 Skill Form:Supportive(Ice) Description: Create a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed by 50%. All Ninja Class characters, including the caster, are immune to these AGI and Movement Speed penalties. The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill, and enable the use of Water Ball and Aqua Benedicta for other players. Each cast consumes 1 Ice Stone. [Lv 1]: Range 3*3 cells, Duration 15 Sec [Lv 2]: Range 3*3 cells, Duration 20 Sec, AGI - 3 [Lv 3]: Range 3*3 cells, Duration 25 Sec, AGI - 3 [Lv 4]: Range 5*5 cells, Duration 30 Sec, AGI - 3 [Lv 5]: Range 5*5 cells, Duration 35 Sec, AGI - 5 [Lv 6]: Range 5*5 cells, Duration 40 Sec, AGI - 5 [Lv 7]: Range 7*7 cells, Duration 45 Sec, AGI - 5 [Lv 8]: Range 7*7 cells, Duration 50 Sec, AGI - 8 [Lv 9]: Range 7*7 cells, Duration 55 Sec, AGI - 8 [Lv 10]: Range 9*9 cells, Duration 60 Sec, AGI - 8 Id: (539) Snow Flake Draft Snow Flake Draft MAX Lv : 5 Requirement : Ninja Mastery 10, Watery Evasion 7 Skill Form:Offensive(Ice) Description: Summon a meteor of ice that will damage enemies in a 7*7 cell area around the caster Each cast consumes 1 Ice Stone. [Lv 1]: +150% Matk, 20% Freeze Chance [Lv 2]: +200% Matk, 30% Freeze Chance [Lv 3]: +250% Matk, 40% Freeze Chance [Lv 4]: +300% Matk, 50% Freeze Chance [Lv 5]: +350% Matk, 60% Freeze Chance Id: (540) Wind Blade Wind Blade MAX Lv : 10 Requirement : Ninja Mastery 1 Skill Form:Offensive(Lightning) Description: Shoot a shearing blade of air that will inflict Wind property damage to a targeted enemy. [Lv 1]: 1 Strike [Lv 2]: 2 Strikes [Lv 3]: 2 Strikes [Lv 4]: 3 Strikes [Lv 5]: 3 Strikes [Lv 6]: 4 Strikes [Lv 7]: 4 Strikes [Lv 8]: 5 Strikes [Lv 9]: 5 Strikes [Lv 10]: 6 Strikes Id: (541) Lightning Jolt Lightning Jolt MAX Lv : 5 Requirement : Wind Blade 5 Skill Form:Offensive(Lightning) Description: Summon lightning bolts around the caster to damage enemies within the skill's range. Each cast consumes 1 Wind Stone. [Lv 1]: +200% Matk, Range 5*5 cells [Lv 2]: +240% Matk, Range 5*5 cells [Lv 3]: +280% Matk, Range 7*7 cells [Lv 4]: +320% Matk, Range 7*7 cells [Lv 5]: +360% Matk, Range 9*9 cells Id: (542) First Wind First Wind MAX Lv : 5 Requirement : Ninja Mastery 10, Lightning Jolt 5 Skill Form:Offensive(Lightning) Description: Shoot a blade of sharp wind that will slash all enemies between the caster and the skill's target. Each cast consumes 1 Wind Stone. [Lv 1]: +200% Matk, Range 5 cells [Lv 2]: +300% Matk, Range 6 cells [Lv 3]: +400% Matk, Range 7 cells [Lv 4]: +500% Matk, Range 8 cells [Lv 5]: +600% Matk, Range 9 cells Id: (543) Ninja Aura Ninja Aura MAX Lv : 5 Requirement : Ninja Mastery 5 Skill Form:Supportive(Psychokinesis) Description: Focus spritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses. Consumes 5% of MHP. Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel Ninja Aura. [Lv 1]: STR, INT +1, Duration 30 Sec. [Lv 2]: STR, INT +2, Duration 45 Sec. [Lv 3]: STR, INT +3, Duration 60 Sec. [Lv 4]: STR, INT +4, Duration 75 Sec. [Lv 5]: STR, INT +5, Duration 90 Sec. Id: (544) Killing Stroke Killing Strike MAX Lv : 10 Requirement : Dagger Throwing Practice 7, Shadow Slash 5, Ninja Aura 1 Skill Form:Offensive Description: Sacrifice the caster's remaining HP to inflict devastating damage to the targeted enemy. The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1.[/color] Id: (545) Munak Fighting Id: (546) Bongun Neutral Id: (547) Pet Friend Id: (548) White Potion Delivery Id: (549) Mental Delivery Id: (550) Card Fling Id: (551) Pet Fling Id: (552) Body Study Id: (553) Body Altering Id: (554) Pet Memory Id: (555) Munak Teleport Id: (556) Bongun Gain Id: (557) Munak Gain Id: (558) Tame Mission Id: (559) Tame Mastery Id: (560) Munak Ball Id: (561) Bongun Scroll Id: (562) Bongun Gathering Id: (563) Munak Gathering Id: (564) Bongun Exclude Id: (565) Bongun Drift Id: (566) Bongun Wall Rush Id: (567) Munak Wall Rush Id: (568) Bongun Wall Shift Id: (569) Munak Wall Crash Id: (570) Munak Reincarnation Id: (571) Bongun Almighty Id: (572) Death Knight Spirit Id: (573) Dark Collector Spirit Id: (574) Ninja Spirit Id: (575) Gunslinger Spirit Id: (576) Twilight Pharmacy Id: (578) Berserkaizer Id: (579) Dark Soul Power Id: (580) Death Passive Id: (581) Death Attack Passive Id: (582) Death Speed Passive Id: (583) Death Defense Passive Id: (584) Death Critical Passive Id: (585) Death Recovery Passive Id: (586) Death Magic Passive Id: (587) Death Optimize Id: (588) Death Ranking Passive Id: (589) Death Triple Passive Id: (590) Death Energy Id: (591) Death Nightmare Id: (592) Death Slash Id: (593) Death Coil Id: (594) Death Wave Id: (595) Death Reverse Energy Id: (596) Death Aura Id: (597) Death Freezer Id: (598) Death Attack Change Id: (599) Death Punish Id: (600) Death Poison Slash Id: (601) Death Instant Barrier Id: (602) Death Warning Id: (603) Death Knife Id: (604) Death Gradius Id: (605) Mighty Gauge Id: (606) Mighty Time Charge Id: (607) Mighty Pain Charge Id: (608) Mighty Skill Charge Id: (609) Mighty Kill Charge Id: (610) Dead Acceleration Id: (611) Double Blocking Id: (612) Near Blocking Id: (613) Distant Blocking Id: (614) Dead Rush Attack Id: (615) Dangerous Attack Id: (616) Twin Attack Id: (617) Storm Attack Id: (618) Water Attack Id: (619) Dark Energy Id: (620) Dark Cloud Id: (621) Dark First Fantasy Id: (622) Dark Head Defense Id: (623) Dark Twilight Id: (624) Dark Transformation Id: (625) Dark Explosion Id: (626) Dark Reward Id: (627) Dark Crush Id: (628) Dark Item Rebuild Id: (629) Dark Illusion Id: (630) Dark Neutralization Id: (631) Dark Runner Id: (632) Dark Transfer Id: (633) Dark Wall Id: (635) Dark Revenge Id: (636) Dark Ear Plug Id: (637) Black Gemstone Contract Id: (638) Black Gemstone Magic Id: (639) Black Gemstone Dream Id: (640) Magic Cart Id: (641) Copy Id: (642) Crystal Id: (643) EXP Id: (644) Magical Cart Swing Id: (645) Human Rebuild Id: (646) Novice Job Change Id: (647) Emperium Darkness Id: (648) Emperium Guardian Id: (649) Time Out Id: (650) Time In Id: (651) Ranking Id: (652) Accessory Mix Id: (653) Earthquake Id: (659) Dragon Fear Id: (661) Pulse Strike Id: (662) Hell's Judgment Id: (663) Wide Silence Id: (664) Wide Freeze Id: (665) Bleed Id: (666) Wide Stone Curse Id: (667) Wide Confusion Id: (668) Wide Sleep Id: (670) Evil Land Id: (671) Magic Mirror Id: (672) Slow Cast Id: (673) Fatal Wound Id: (675) Stone Skin Id: (676) Anti Magic Id: (677) Wide Curse Id: (678) Wide Stun Id: (679) Vampire's Gift Id: (680) SP Draining Id: (681) Enlarge Weight Limit Enlarge Weight Limit MAX Lv : 10 Skill Form: Passive Description: Increase Maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 Id: (683) Hell Power Id: (687) Life Stream Id: (688) Goodnight, Sweety Goodnight, Sweety Skill Form : Supportive Description : Make the enemy fall asleep by singing irresistible lullaby. Id: (692) Monster's Cry Monster's Cry Description : Can hear a cat's crying for kicking the mice out. Id: (693) Party Flee Blowing Wind !! Description : Wind with Flowers Id: (694) Thank You So Much Thank You So Much!! Id: (695) Summer Dream Summer Dream Description : Feels like dreaming in the middle of summer. Id: (697) Reverse Orcish Id: (698) Christmas Carol Oh! Holy Night Description:Sing The blessing song about the day that everyone is looking forward to. Singing this to singles can cause a side effect. Id: (1001) Charge Attack Charge Attack Skill Requirement : Finish Quest Skill Form : Offensive Target : Enemy Description : Reach and attack the enemy in distance very quickly. Further the enemy, stronger the attack becomes but longer the casting time. Id: (1002) Shrink Shrink Requirement : Finish Quest Skill Form: Supportive Description: Shrink must be used together with the Guard skill in order to have any effect. When a monster attacks and triggers the Guard effect, this skill adds a chance of pushing that monster 2 cells backward. The push back success rate is 5% for Lv 1 Guard, and increases by 5% for each successive Guard Skill Level. At Lv 10 Guard, the push back success rate is 50%. Shrink has a 5 minute duration, and is cancelled if it is double cast. Id: (1003) Sonic Acceleration Sonic Acceleration Requirement : Finish Quest Skill Form: Passive Description: Increase the Sonic Blow skill's success rate by 50%, and enhance its damage by 10%. Id: (1004) Venom Knife Venom Knife Requirement : Finish Quest Skill Form: Active Target: Enemy Description : Poison an enemy from a distance by throwing 1 Venom Knife. Venom Knife item must be equipped to use this skill. The enemy can be poisoned with a high chance. Id: (1005) Close Confine Close Confine Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Immobilize an enemy for 15 secs at the cost of also freezing the movements of the caster. The caster's Dodge Rate is increased by 10 during this skill's duration. This skill is cancelled if caster or enemy uses Fly wing, Butterfly wing, Teleport or Hiding skill, or the gap between the caster and the target is bigger due to Knockback. It doesn't work for Boss monsters. Id: (1006) Sight Blaster Sight Blaster Requirement : Finish Quest Skill Form: Active Target: Caster Description : Summon a protective fire ball that will encircle the caster for 2 minutes. When an enemy approaches the caster, the fire ball will inflict damage equal to caster's Matk, push the enemy backward, and then the skill will cancel. Sight Blaster's knockback effect is cancelled during WoE. Id: (1007) Create Elemental Converter Create Elemental Converter Requirement : Finish Quest Skill Form: Supportive Description: create an Elemental Converter. There are 4 different kinds of Elemental Converters. Item Requirements Fire Converter: 3 Scorpion Tails, 1 Blank Scroll Earth Converter: 3 Horns, 1 Blank Scroll Wind Converter: 3 Rainbow Shells, 1 Blank Scroll Water Converter: 3 Snail Shells, 1 Blank Scroll Id: (1008) Elemental Change (Water) Elemental Change - Water Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: change target monster's property to Water. Id: (1009) Phantasmic Arrow Phantasmic Arrow Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Enables the caster to shoot a magic arrow without requiring actual arrows. Inflicts 150% damage and pushes the enemy 3 cells backward after impact. Id: (1010) Pang Voice Pang Voice Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Scream at an enemy to inflict the Chaos effect. Pang Voice cannot be used against Boss monsters. Id: (1011) Charming Wink Charming Wink Requirement : Finish Quest Skill Form: Supportive Target: Enemy Description: Wink at a target to prevent it from attacking the caster for 10 seconds. This skill's success rate increases when the caster's level is greater than the target. When cast against other players, this skill inflicts the Chaos effect by a low chance. Charming Wink can only be used against Angel, Demon and Demihuman monsters; cannot be cast on Boss monsters. Id: (1012) Dubious Salesmanship Dubious Salesmanship Requirement : Finish Quest Skill Form: Passive Description: Reduce the amount of zeny consumed by the Mammonite skill by 10%. Id: (1013) Greed Greed Requirement : Finish Quest Skill Form: Supportive Target: 2 cells around the Caster Description: Automatically pick up every item within 2 cells of the caster. This skill cannot be used within towns, PvP maps, or in WoE. Id: (1014) Redemption Redemptio Requirement : Finish Quest Skill Form: Supportive Target: Party Members Description : Sacrifice yourself to revive every Party Member within the caster's screen, restoring 50% of their Max HP. The EXP penalty for the caster is decreased if more Party Members are revived. If the caster has less than 1% EXP for the current Base Level, then the skill cannot be cast. Id: (1015) Spiritual Bestowment Spiritual Bestowment Requirement : Finish Quest Skill Form: Supportive Target: 1 Party Member Description: Transfer the caster's Spiritual Spheres to a targeted Party Member. Each cast will transfer 1 Spiritual Sphere. Id: (1016) Excruciating Palm Excruciating Palm Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Strike an enemy with the palm to damage and push away It inflicts 300% damage, and push away enemies near the target, stunning them for 2 seconds. Each cast consumes a small HP amount. Id: (1017) Elemental Change (Earth) Elemental Change - Earth Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Change target monster's property to Earth. Id: (1018) Elemental Change (Fire) Elemental Change - Fire Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Change target monster's property to Fire. Id: (1019) Elemental Change (Wind) Elemental Change - Wind Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Change target monster's property to Wind. Id: (2001) Enchant Blade Enchant Blade MAX Lv : 5 Requirement : Rune Mastery 2 Skill Form : Supportive Target : Caster only Description : Cast spell to add MATK on physical attack for 5 minutes. According to the skill level, the amount of MATK is added. Affected by the caster's basic level and INT. [Level 1] : MATK +120 [Level 2] : MATK +140 [Level 3] : MATK +160 [Level 4] : MATK +180 [Level 5] : MATK +200 Id: (2002) Sonic Wave Sonic Wave MAX Lv : 5 Requirement : Enchant Blade 3 Skill Form : Damage Description : Attack the enemy in distance using the shock by smashing the weapon on the ground. [Level 1] : ATK 600% [Level 2] : ATK 700% [Level 3] : ATK 800% [Level 4] : ATK 900% [Level 5] : ATK 1000% Id: (2003) Death Bound Death Bound MAX Lv : 10 Requirement : Counter Attack 1, Enchant Blade 2 Skill Form : Damage/Counterattack Description : Ampllify and reflect the damage which one got to the enemy. Some part of amplified damage is also reflected to the caster, too. Cannot use to MVP type monster. [Level 1] : Amplify Damage by 600% [Level 2] : Amplify Damage by 700% [Level 3] : Amplify Damage by 800% [Level 4] : Amplify Damage by 900% [Level 5] : Amplify Damage by 1000% [Level 6] : Amplify Damage by 1100% [Level 7] : Amplify Damage by 1200% [Level 8] : Amplify Damage by 1300% [Level 9] : Amplify Damage by 1400% [Level 10] : Amplify Damage by 1500% Id: (2004) Hundred Spears Hundred Spears MAX Lv : 10 Requirement : Phantom Thrust 3 Skill Form : Damage Description : A skill for a spear. Attack the enemy with the spear repeatedly and give huge damage to the target. Have chance to activate Spear Boomerang. Add additional damage, if the caster acquired Clashing Spiral. [Level 1] : ATK 680% / Chance to activate Spear Boomerang by 13% [Level 2] : ATK 760% / Chance to activate Spear Boomerang by 16% [Level 3] : ATK 840% / Chance to activate Spear Boomerang by 19% [Level 4] : ATK 920% / Chance to activate Spear Boomerang by 22% [Level 5] : ATK 1000% / Chance to activate Spear Boomerang by 25% [Level 6] : ATK 1080% / Chance to activate Spear Boomerang by 28% [Level 7] : ATK 1160% / Chance to activate Spear Boomerang by 31% [Level 8] : ATK 1240% / Chance to activate Spear Boomerang by 34% [Level 9] : ATK 1320% / Chance to activate Spear Boomerang by 37% [Level 10] : ATK 1400% / Chance to activate Spear Boomerang by 40% Id: (2005) Wind Cutter Wind Cutter MAX Lv : 5 Requirement : Enchant Blade 5 Skill Form : Range Damage Description : Push down the enemy by the wind created by swinging one's equipped weapon. Have chance to make the enemy terrified. [Level 1] : ATK 150% / Chance to make the enemy terrified by 5% [Level 2] : ATK 200% / Chance to make the enemy terrified by 7% [Level 3] : ATK 250% / Chance to make the enemy terrified by 9% [Level 4] : ATK 300% / Chance to make the enemy terrified by 11% [Level 5] : ATK 350% / Chance to make the enemy terrified by 13% Id: (2006) Ignition Break Ignition Break MAX Lv : 5 Requirement : Sonic Wave 2, Wind Cutter 3, Death Bound 5 Skill Form : Range Damage Description : Attack all the enemies around the caster by using the heat created by striking one's weapon on the ground. Closer the enemy is, bigger the damage gets. Add additional damage when equipped with fire property sword. [Level 1] : ATK 300%-250%-200% [Level 2] : ATK 600%-500%-400% [Level 3] : ATK 900%-750%-600% [Level 4] : ATK 1200%-1000%-800% [Level 5] : ATK 1500%-1250%-1000% Id: (2007) Dragon Training Dragon Training MAX Lv : 5 Requirement : Cavalier Mastery 1 Skill Form : Passive Description : When the dragon uprises, increases ASPD and weight limit, and affects the damage of Dragon Breath. Always attacks with 100% damage when attacking with the spear while the dragon is uprise, and also the damage increases slightly. Id: (2008) Dragon Breath Dragon Breath MAX Lv : 10 Requirement : Dragon Training 2 Skill Form : Range Damage Description : Make the dragon spurt out the fire breath. The enemy hit by this skill has chance to be damaged continuously. The power of dragon's breath is decided by its manipulator's condition. Id: (2009) Dragon Howling Dragon Howling MAX Lv : 5 Skill Requirement : Dragon Training 2 Skill Form : Debuff Description : Make the dragon howl, and have all the enimies near you got terrified. [Level 1] : 3 cells effective / 56% Rate [Level 2] : 4 cells effective / 62% Rate [Level 3] : 5 cells effective / 68% Rate [Level 4] : 6 cells effective / 74% Rate [Level 5] : 7 cells effective / 80% Rate Id: (2010) Rune Mastery Rune Mastery MAX Lv : 10 Skill Form : Passive Description : Rune Knights have gained the power to use Runes by acquiring Rune Mastery. This skill enables them to make Rune Stones, and it affects the chance of success when making and using Rune Stones. There are total 9 Rune Stones and the number of Rune Stones available to make increases based on the level of Rune Mastery. 1 Rune Gemstone and 1 Branch of Elder will be consumed when making Rune Stone and you need additional material according to the type of Rune Stone. From Lv.5, you can make 1-2 Rune Stones at a time and from Lv.10, can make 1-3 Rune Stones. [Level 1] : Turisus Rune Stone - Kobold Hair 1 , Claw Of Desert Wolf 1 [Level 2] : Isia Rune Stone - Burning Heart 1 [Level 3] : Pertz Rune Stone - Light Granule 1, Tangled Chain 1, Dragon's Canine 1 [Level 4] : Hagalas Rune Stone - Round Shell 1 , Dragon's Skin 1 [Level 5] : Asir Rune Stone - Light Granule 1, Ogre's Tooth 1 [Level 6] : Urj Rune Stone - Horrendous Hair 1, Honey 1 [Level 7] : Rhydo Rune Stone - Light Granule 1, Red Gemstone 1 [Level 8] : Nosiege Rune Stone - Light Granule 1, Broken Armor Piece 1, Old Magic Circle 1 [Level 9] : Verkana Rune Stone - Dullahan's Armor Piece 1 [Level10] : Increase the success rate of making Runs Stones Id: (2011) Millenium Shield Id: (2012) Crushing Strike Id: (2013) Refresh Id: (2014) Giant Cross Id: (2015) Stonehard Skin Id: (2016) Vitality Activation Id: (2017) Storm Blast Id: (2018) Fighting Spirit Id: (2019) Abundance Id: (2020) Phantom Thrust Phantom Thrust MAX Lv : 5 Skill Requirement : Brandish Spear 2 Skill Form : Active Description : Skill for Spear. The caster attacks the enemy far away and bring the enemy in front of the caster. Can be used to the caster's party member, and in this case, doesn't give any damage. Can give additional damage if mastered Spear Mastery. [Level 1] : 5 cells effective / ATK 50% [Level 2] : 6 cells effective / ATK 100% [Level 3] : 7 cells effective / ATK 150% [Level 4] : 8 cells effective / ATK 200% [Level 5] : 9 cells effective / ATK 250% Id: (2021) Venom Impression Venom Impression MAX Lv : 5 Skill Requirement : Enchant Poison 3 Skill Form : Active / Debuff Description : Weaken the enemy's resistance against Venom type of attack. 10 cells effective range [Level 1] : Weaken the resistance by -10% [Level 2] : Weaken the resistance by -20% [Level 3] : Weaken the resistance by -30% [Level 4] : Weaken the resistance by -40% [Level 5] : Weaken the resistance by -50% Id: (2022) Cross Impact Cross Impact MAX Lv : 5 Skill Requirement : Sonic Blow 10 Skill Form : Active / Damage Description : Quickly attack 1 target for 7 times. Damage will increase depending on caster's BaseLV. 3 cells effective range. [Level 1] : Damage 1100% [Level 2] : Damage 1200% [Level 3] : Damage 1300% [Level 4] : Damage 1400% [Level 5] : Damage 1500% Id: (2023) Dark Illusion Dark Illusion MAX Lv : 5 Requirement : Cross Impact 3 Skill Form : Active / Damage - Special Description : Quickly reach and attack the enemy. Have low chance of activate Cross Impact. [Level 1] : Damage 100% / 5 cells effective [Level 2] : Damage 100% / 6 cells effective [Level 3] : Damage 100% / 7 cells effective [Level 4] : Damage 100% / 8 cells effective [Level 5] : Damage 100% / 9 cells effective Id: (2024) New Poison Research New Poison Research MAX Lv : 10 Requirement : Basic Skill of Guillotine Cross Skill Form :Passive Description : Learn skill to make new poison. According to Skill Level, possible poison can be made and the number of poison increase, also increase the success rate. When each skill level is increased, the duration of 'Deadly Poison' is increased by 3 sec. Basically you need Medicine Bowl and Poison Kit and additional materials for the type of each poison. [Level 1] : Success Rate 35% / Paralyze (Paralyzing Poison) - Poison Toad's Skin 20 , Amoena 1 [Level 2] : Success Rate 40% / Pyrexia (Pyrexia Poison) - Anolian's Skin 20 , Rantana 1 [Level 3] : Success Rate 45% / Death Hurt (Wound Polluting Poison) - Decayed Nail 25 , Seratum 1 [Level 4] : Success Rate 50% / Leech End (Leech Poison) - Scopolia 1, Nerium 1 [Level 5] : Success Rate 55% / Antidote (Detoxification) - Green Herb 2 , Blue Herb 1, White Herb 1 [Level 6] : Success Rate 60% / Venom Bleed (Weakening Poison) - Sticky Poison 10, Izidor 1 [Level 7] : Success Rate 65% / Magic Mushroom (Laughing Mushroom Poison) - Poison Spore 10, Makulata 1 [Level 8] : Success Rate 70% / Toxin (Paralyzing Poison) - Sticky Poison 10 , Nerium 1 [Level 9] : Success Rate 75% / Oblivion Curse - Heart Of Mermaid 10 , Izidor 1 [Level 10] : Success Rate 80% / - Id: (2025) New Poison Creation New Poison Creation MAX Lv : 1 Skill Requirement : New Poison Research 1 Skill Form : Active Description : Create new poison. List of possible poison is shown according to the level of New Poison Research and the materials you have. Id: (2026) Anti Dote Anti Dote MAX Lv : 1 Skill Requirement : New Poison Research 5 Skill Form : Active / Detoxification Description : If the caster has Antidote, can detoxify Guillotine Cross's poison of the caster and 1 target. Id: (2027) Poisonous Weapon Poisonous Weapon MAX Lv : 5 Skill Requirement : New Poison Research 1 Skill Form : Active / Buff Description : Make the caster's weapon poisoned by Guillotine Cross's new poison. Can get the target poisoned by attacking with this weapon. [Level 1] : 4% Rate / 60 sec. duration [Level 2] : 6% Rate / 120 sec. duration [Level 3] : 8% Rate / 180 sec. duration [Level 4] : 10% Rate / 240 sec. duration [Level 5] : 12% Rate / 300 sec. duration Id: (2028) Weapon Blocking Weapon Blocking MAX Lv : 5 Skill Requirement : Lefthand Mastery 5 Skill Form : Active / Buff Description : Have certain chance to cancel the enemy's melee physical attack when activating Weapon Blocking. Can use Counter Slash or Weapon Crush successively. Continuously consume SP while this skill is activated. If you use this once more, Weapon Blocking is canceled. [Level 1] : Defense Rate 12% / 180 sec. duration [Level 2] : Defense Rate 14% / 180 sec. duration [Level 3] : Defense Rate 16% / 180 sec. duration [Level 4] : Defense Rate 18% / 180 sec. duration [Level 5] : Defense Rate 20% / 180 sec. duration Id: (2029) Counter Slash Counter Slash MAX Lv : 5 Skill Requirement : Weapon Blocking 1 Skill Form : Active / Buff Description : If you succeeded to defend the enemy's attack by Weapon Blocking, you can attack the enemy successively by Counter Slash. Give damage to all enemies in 3 x 3 cells from the caster. This damage is affected by the caster's BaseLV, JobLV, and AGI. [Level 1] : ATK 400% [Level 2] : ATK 500% [Level 3] : ATK 600% [Level 4] : ATK 700% [Level 5] : ATK 800% Id: (2030) Weapon Crush Weapon Crush MAX Lv : 5 Skill Requirement : Weapon Blocking 1 Skill Form : Active / Debuff Description : If you succeeded to defend the enemy's attack by Weapon Blocking, you can attack the enemy successively by Weapon Crush. Able to divest the target's weapon. Increase the duration and success rate according to the caster's Skill Level. Id: (2031) Venom Pressure Venom Pressure MAX Lv : 5 Skill Requirement : Weapon Blocking 1, Poisoning Weapon 3 Skill Form : Active / Buff Description : Give damage to the enemy nearby and poison the enemy with the poisoned weapon. After casting the skill, the effect of Poisoning Weapon is canceled. [Level 1] : Poisoning Rate 75% / Accuracy +14 [Level 2] : Poisoning Rate 80% / Accuracy +18 [Level 3] : Poisoning Rate 85% / Accuracy +22 [Level 4] : Poisoning Rate 90% / Accuracy +26 [Level 5] : Poisoning Rate 95% / Accuracy +30 Id: (2032) Poisonous Smoke Poisonous Smoke MAX Lv : 5 Skill Requirement : Venom Pressure 5 , Poisoning Weapon 5 Skill Form : Active / Buff Description : While activating Poisoning Weapon, make the poisonous smoke and spread it within 5 x 5 cells. The enemies in the range have 50% chance of get poisoned in every 2 seconds. 5 cells range. [Level 1] : 10 sec. duration [Level 2] : 12 sec. duration [Level 3] : 14 sec. duration [Level 4] : 16 sec. duration [Level 5] : 18 sec. duration Id: (2033) Cloaking Exceed Cloaking Exceed MAX Lv : 5 Skill Requirement : Cloaking 3 Skill Form : Active / Special Description : Cannot be found by Insect and Demon type monsters. Not released until the caster is hit 3 times. Increase Movement Speed according to Skill Level. [Level 1] : Consume SP 9 per sec. / Movement Speed 100% / Endure the damage once [Level 2] : Consume SP 8 per sec. / Movement Speed 110% / Endure the damage once [Level 3] : Consume SP 7 per sec. / Movement Speed 120% / Endure the damage twice [Level 4] : Consume SP 6 per sec. / Movement Speed 130% / Endure the damage twice [Level 5] : Consume SP 5 per sec. / Movement Speed 140% / Endure the damage three times Id: (2034) Phantom Menace Phantom Menace MAX Lv : 1 Skill Requirement : Dark Illusion 5 , Cloaking Exceed 5 Skill Form : Active / Detecting Description : Guillotine Cross attacks all the enemies hidden within 7 x 7 cells by 300% damage. The enemies hit by this can be seen. Id: (2035) Hallucination Walk Hallucination Walk MAX Lv : 5 Skill Requirement : Phantom Menace 1 Skill Form : Active / Buff Description : Increase the caster's speed to the maximum and increase Flee and have certain chance to ignore MATK. Consume HP when casting, after using the skill, decrease Movement Speed and ASPD by half for 25 seconds. [Level 1] : Flee + 50 / Chance to ignore MATK by 10% [Level 2] : Flee + 100 / Chance to ignore MATK by 20% [Level 3] : Flee + 150 / Chance to ignore MATK by 30% [Level 4] : Flee + 200 / Chance to ignore MATK by 40% [Level 5] : Flee + 250 / Chance to ignore MATK by 50% Id: (2036) Rolling Cutter Rolling Cutter MAX Lv : 5 Skill Requirement : Sonic Blow 10 Skill Form : Active / Damage Description : Skill for Katar, give damage to the enemies within effective range by spinning fast with Katar. Your spinning counter is accumulated whenever you spins, and it increases the damage of Cross Ripper Slasher. Spinning counter can be accumulated maximum 10 times. [Level 1] : ATK 100% / Effective Range 3 x 3 [Level 2] : ATK 150% / Effective Range 3 x 3 [Level 3] : ATK 200% / Effective Range 3 x 3 [Level 4] : ATK 250% / Effective Range 3 x 3 [Level 5] : ATK 300% / Effective Range 5 x 5 Id: (2037) Cross Ripper Slasher Cross Ripper Slasher MAX Lv : 5 Skill Requirement : Rolling Cutter 1 Skill Form : Active / Damage Description : Can be activated by consuming the spinning counts of Rollic Cutter. Throw the spinning cutter to the enemy far away and give a powerful damage. Can Give more damages depeding on caster's AGI and spinning counts. After activating Cross Ripper Slasher, spinning counts becomes zero. [Level 1] : ATK 480% / Range 9 cells [Level 2] : ATK 560% / Range 10 cells [Level 3] : ATK 640% / Range 11 cells [Level 4] : ATK 720% / Range 12 cells [Level 5] : ATK 800% / Range 13 cells Id: (2038) Judex Judex MAX Lv : 5 Skill Requirement : Turn Undead 1 Skill Form : Holy Property Magic Description : Give MATK of holy property to the 1 target and the enemies within 3 cells of that target. [Level 1] : MATK 300% [Level 2] : MATK 320% [Level 3] : MATK 340% [Level 4] : MATK 360% [Level 5] : MATK 400% Id: (2039) Ancilla Ancilla MAX Lv : 1 Skill Requirement : Clementia 3 Skill Form : Create Ancilla Description : Create Ancilla, the magic stone. Consume 30% of SP and 1 Blue Gemstone. Id: (2040) Adoramus Adoramus MAX Lv : 10 Skill Requirement : Judex 5, Ancilla 1, Magnus Exorcismus 1 Skill Form : Holy Property Magic Description : Give damage to the target by using powerful holy light and additionally make the target get dark curse and decrease AGI. Consume 1 Blue Gemstone. Doesn't consume a Blue Gemstone if there is Acolyte type character in front of the caster and consume some SP of that supportive character. [Level 1] : MATK 600% [Level 2] : MATK 700% [Level 3] : MATK 800% [Level 4] : MATK 900% [Level 5] : MATK 1000% [Level 6] : MATK 1100% [Level 7] : MATK 1200% [Level 8] : MATK 1300% [Level 9] : MATK 1400% [Level10] : MATK 1500% Id: (2041) Clementia Clementia MAX Lv : 3 Skill Requirement : Blessing 1 Skill Form : Supportive Description : Give a bless to all the party members around the caster and give Blessing effect of Acolyte. Blessing effect will be increased depending on caster's Job LV. [Level 1] : 3 cells effective / 120 sec. duration [Level 2] : 7 cells effective / 180 sec. duration [Level 3] : 15 cells effective / 240 sec. duration Id: (2042) Cantocandidus Cantocandidus MAX Lv : 3 Skill Requirement : Increase AGI 1 Skill Form : Supportive Description : Give an effect of Increase AGI of Acolyte to all the party members around the caster. Additional AGI will be added depending on caster's Job LV. [Level 1] : 3 cells effective / 120 sec. duration [Level 2] : 7 cells effective / 180 sec. duration [Level 3] : 15 cells effective / 240 sec. duration Id: (2043) Coluseo Heal Coluseo Heal MAX Lv : 3 Skill Requirement : Heal 1 Skill Form : Heal Description : Recover HP of all the party members around the caster. Addtional amount of recovery will be added depending on the number of party member. [Level 1] : 3 cells effective [Level 2] : 7 cells effective [Level 3] : 15 cells effective Id: (2044) Epiclesis Epiclesis MAX Lv : 5 Skill Requirement : Ancilla 1, Highness Heal 1 Skill Form : Summon Description : Summon the Tree of Life and revive the dead person and recover HP and SP. Consume 1 Ancilla and 1 Holy Water. [Level 1] : MHP +5% Recover 3% HP per sec. / SP Recovery by 2% [Level 2] : MHP +10% Recover 3% HP per sec. / SP Recovery by 2% [Level 3] : MHP +15% Recover 4% HP per sec. / SP Recovery by 3% [Level 4] : MHP +20% Recover 4% HP per sec. / SP Recovery by 3% [Level 5] : MHP +25% Recover 5% HP per sec. / SP Recovery by 4% Id: (2045) Praefation Praefatio MAX Lv : 10 Skill Requirement : Kyrie Eleison 1 Skill Form : Supportive Description : Give an effect of Kyrie Eleison of Priest to all the party members. Additional defense of Kyrie Eleison will be added depending on the number of party member. [Level 1] : Defend 7 times [Level 2] : Defend 8 times [Level 3] : Defend 9 times [Level 4] : Defend 10 times [Level 5] : Defend 11 times [Level 6] : Defend 12 times [Level 7] : Defend 13 times [Level 8] : Defend 14 times [Level 9] : Defend 15 times [Level10] : Defend 16 times Id: (2046) Oratio Oratio MAX Lv : 10 Skill Requirement : Praefatio 5 Skill Form : Debuff Description : Decrease all the target's resistance against holy property shown in the screen. [Level 1] : Success Rate 45% / Decrease the resistance against holy property by 2% [Level 2] : Success Rate 50% / Decrease the resistance against holy property by 4% [Level 3] : Success Rate 55% / Decrease the resistance against holy property by 6% [Level 4] : Success Rate 60% / Decrease the resistance against holy property by 8% [Level 5] : Success Rate 65% / Decrease the resistance against holy property by 10% [Level 6] : Success Rate 70% / Decrease the resistance against holy property by 12% [Level 7] : Success Rate 75% / Decrease the resistance against holy property by 14% [Level 8] : Success Rate 80% / Decrease the resistance against holy property by 16% [Level 9] : Success Rate 85% / Decrease the resistance against holy property by 18% [Level10] : Success Rate 90% / Decrease the resistance against holy property by 20% Id: (2047) Laudaagnus Laudaagnus MAX Lv : 4 Skill Requirement : Recovery 1 Skill Form : Recover Description : Recover the curses of Freeze, Stone, Dark, Frost, Cold, Burn of all party members. It gives additional VIT Bonus to normal party member. [Level 1] : Success Rate 50% [Level 2] : Success Rate 60% [Level 3] : Success Rate 70% [Level 4] : Success Rate 80% Id: (2048) Laudaramus Laudaramus MAX Lv : 4 Skill Requirement : Laudaagnus 2 Skill Form : Recover Description : Recover Slience, Sleep, Stun, and Deep Sleep with Mandragora Curse of all party members. It gives additional LUK Bonus to normal party member. [Level 1] : Success Rate 50% [Level 2] : Success Rate 60% [Level 3] : Success Rate 70% [Level 4] : Success Rate 80% Id: (2049) Eucharistica Eucharistica MAX Lv : 10 Skill Requirement : Epiclesis 1, Expiatio 1 Skill Form : Passive Description : Increase ATK against Undead and Dark property enemies and decrease the damage the caster get. [Level 1] : ATK +1% / Damage -1% [Level 2] : ATK +2% / Damage -2% [Level 3] : ATK +3% / Damage -3% [Level 4] : ATK +4% / Damage -4% [Level 5] : ATK +5% / Damage -5% [Level 6] : ATK +6% / Damage -6% [Level 7] : ATK +7% / Damage -7% [Level 8] : ATK +8% / Damage -8% [Level 9] : ATK +9% / Damage -9% [Level10] : ATK +10% / Damage -10% Id: (2050) Renovatio Renovatio MAX Lv : 1 Skill Requirement : Coluseo Heal 3 Skill Form : Heal Description : Recover 3% of HP for 35 seconds. When casting to Undead monster, give certain damage according to the caster's Level. Id: (2051) Highness Heal Highness Heal MAX Lv : 5 Skill Requirement : Renovatio 1 Skill Form : Heal Description : Use HP healing magic storonger than Heal of Acolyte. [Level 1] : Healing Amount 2 times [Level 2] : Healing Amount 2.3 times [Level 3] : Healing Amount 2.6 times [Level 4] : Healing Amount 2.9 times [Level 5] : Healing Amount 3.2 times Id: (2052) Clearance Clearance MAX Lv : 5 Skill Requirement : Laudaramus 2 Skill Form : Special Description : Release all the buff, debuff and curse of party members and the monsters. [Level 1] : Success Rate 68% [Level 2] : Success Rate 76% [Level 3] : Success Rate 84% [Level 4] : Success Rate 92% [Level 5] : Success Rate 100% Id: (2053) Expiatio Expiatio MAX Lv : 5 Skill Requirement : Oratio 5 Duple Light 5 Skill Form : Supportive Description : Give holy power to the caster and 1 target's weapon and have certain chance to ignore the target's defense rate in a melee physical attack. [Level 1] : Ignore Defense by 5% / 150 sec. duration [Level 2] : Ignore Defense by 10% / 180 sec. duration [Level 3] : Ignore Defense by 15% / 210 sec. duration [Level 4] : Ignore Defense by 20% / 240 sec. duration [Level 5] : Ignore Defense by 25% / 270 sec. duration Id: (2054) Duple Light Duple Light MAX Lv : 10 Skill Requirement : Aspersio 1 Skill Form : Active Description : Summon two holy lights and give additional damage to the target when melee attacking. [Level 1] : Physical ATK + 110% MATK + 220% / 90 sec. duration [Level 2] : Physical ATK + 120% MATK + 240% / 120 sec. duration [Level 3] : Physical ATK + 130% MATK + 260% / 150 sec. duration [Level 4] : Physical ATK + 140% MATK + 280% / 180 sec. duration [Level 5] : Physical ATK + 150% MATK + 300% / 210 sec. duration [Level 6] : Physical ATK + 160% MATK + 320% / 240 sec. duration [Level 7] : Physical ATK + 170% MATK + 340% / 270 sec. duration [Level 8] : Physical ATK + 180% MATK + 360% / 300 sec. duration [Level 9] : Physical ATK + 190% MATK + 380% / 330 sec. duration [Level10] : Physical ATK + 200% MATK + 400% / 360 sec. duration Id: (2055) Duple Ligh Id: (2056) Duple Light Id: (2057) Silentium Silentium MAX Lv : 5 Skill Requirement : Clearance 1 Skill Form : Debuff Description : Cast Lex Divina skill of Priest to the target within the certain range from the caster. [Level 1] : Effect Range 9 x 9 [Level 2] : Effect Range 11 x 11 [Level 3] : Effect Range 13 x 13 [Level 4] : Effect Range 15 x 15 [Level 5] : Effect Range 17 x 17 Id: (2201) White Imprison White Imprison MAX LV 5 Skill Requirement : Soul Expansion 3 Skill Form : Curse Description : Make the target locked up in the transparent box and cannot move. Can cast to the caster him/herself. When the duration is finished or damaged by Telekinesis property, effect will be stopped and the caster loses certain amount of HP. Not effective to Boss type monster. [Level 1] : Success Rate 50% / 10 sec. duration [Level 2] : Success Rate 60% / 12 sec. duration [Level 3] : Success Rate 70% / 14 sec. duration [Level 4] : Success Rate 80% / 16 sec. duration [Level 5] : Success Rate 90% / 18 sec. duration Id: (2202) Soul Expansion Soul Expansion MAX LV 5 Skill Requirement : Drain Life 1 Skill Form : Active / Damage Description : Give damage to the enemy far away twice. When the target is on White Imprison effect, it gets double damage. [Level 1] : Ghost Property Magic Damage 500% [Level 2] : Ghost Property Magic Damage 600% [Level 3] : Ghost Property Magic Damage 700% [Level 4] : Ghost Property Magic Damage 800% [Level 5] : Ghost Property Magic Damage 900% Id: (2203) Frost Misty Frost Misty MAX LV 5 Skill Requirement : Summon Waterball 1 Skill Form : Debuff Description : Spread frost mist on all over the screen. It gives damage and Freezing curse to the all enemies within the range. The target's Defense, Movement Speed and ASPD are decreased and the fixed casting time is increased when got Freezing curse. [Level 1] : Freezing Success Rate 30% / Water Property Magic Damage 300% [Level 2] : Freezing Success Rate 35% / Water Property Magic Damage 400% [Level 3] : Freezing Success Rate 40% / Water Property Magic Damage 500% [Level 4] : Freezing Success Rate 45% / Water Property Magic Damage 600% [Level 5] : Freezing Success Rate 50% / Water Property Magic Damage 700% Id: (2204) Jack Frost Jack Frost MAX LV 5 Skill Requirement : Frost Misty 2 Skill Form : Debuff Description : Give water property damage to the all enemies Freezing cursed. Also enemies on frost curse gets biggar damages and make it freezing status with 100%. [Level 1] : Water Property Magic Damage 600% [Level 2] : Water Property Magic Damage 700% [Level 3] : Water Property Magic Damage 800% [Level 4] : Water Property Magic Damage 900% [Level 5] : Water Property Magic Damage 1000% Id: (2205) Marsh Of Abyss Marsh Of Abyss MAX LV 5 Skill Requirement : Quagmire 1 Skill Form : Debuff Description : Spell Marsh Of Abyss curse to the target and decrease its Movement Speed, Defense and Flee. The caster's INT and Job Level affects the effect. [Level 1] : Movement Speed -10% [Level 2] : Movement Speed -20% [Level 3] : Movement Speed -30% [Level 4] : Movement Speed -40% [Level 5] : Movement Speed -50% Id: (2206) Recognized Spell Recognized Spell MAX LV 5 Skill Requirement : Release 2 , Stasis 1, White Imprison 1 Skill Form : Buff Description : Increase the knowledge on magic of the caster and enable the caster to attack with his/her maximized MATK. Amount of SP consume is increased by 25%. [Level 1] : 60 sec. duration [Level 2] : 90 sec. duration [Level 3] : 120 sec. duration [Level 4] : 150 sec. duration [Level 5] : 180 sec. duration Id: (2207) Sienna Execrate Sienna Execrate MAX LV 5 Skill Requirement : Summon Stone 1 Skill Form : Curse Description : Spell Stone Curse to the target and the enemies within the range. Consume 2 Red Gemstones. Success Rate is affected by the caster's Job Level. [Level 1] : Basic Success Rate 48% / 3 x 3 cells / 10 sec. duration [Level 2] : Basic Success Rate 56% / 5 x 5 cells / 12 sec. duration [Level 3] : Basic Success Rate 64% / 5 x 5 cells / 14 sec. duration [Level 4] : Basic Success Rate 72% / 7 x 7 cells / 16 sec. duration [Level 5] : Basic Success Rate 80% / 7 x 7 cells / 18 sec. duration Id: (2208) Radius Radius MAX LV 3 Skill Requirement : Warlock Basic Skill Skill Form : Passive Description : Increase magic skill range of Warlock and slightly increase the casting speed. [Level 1] : Casting Range +1 Cell / Decrease fixed casting speed by 10% [Level 2] : Casting Range +2 Cells / Decrease fixed casting speed by 15% [Level 3] : Casting Range +3 Cells / Decrease fixed casting speed by 20% Id: (2209) Stasis Stasis MAX LV 5 Skill Requirement : Drain Life 1 Skill Form : Curse Description : Cease the movement of air around the characters. All the targets within the range cannot use Magic skills, some Song skills and Chorus skill.(minimal duration: 10 sec.) [Level 1] : 20 sec. duration / 19 x 19 cells range [Level 2] : 30 sec. duration / 21 x 21 cells range [Level 3] : 40 sec. duration / 23 x 23 cells range [Level 4] : 50 sec. duration / 25 x 25 cells range [Level 5] : 60 sec. duration / 27 x 27 cells range Id: (2210) Drain Life Drain Life MAX LV 5 Skill Requirement : Radius 1 Skill Form : Damage / Recover Description : Give magical damage to the target and receive some of the target's damage as caster's HP. Damage will be increased depending on caster's INT. [Level 1] : Neutral property Magic Damage 200% / Absorb 10% of Damage / Absorb Success Rate 75% [Level 2] : Neutral property Magic Damage 400% / Absorb 15% of Damage / Absorb Success Rate 80% [Level 3] : Neutral property Magic Damage 600% / Absorb 20% of Damage / Absorb Success Rate 85% [Level 4] : Neutral property Magic Damage 800% / Absorb 25% of Damage / Absorb Success Rate 90% [Level 5] : Neutral property Magic Damage 1000% / Absorb 30% of Damage / Absorb Success Rate 95% Id: (2211) Crimson Rock Crimson Rock MAX LV 5 Skill Requirement : Summon Fireball 1 Skill Form : Active / Damage Description : Summon huge rocks from the sky and give fire property damage to the target and the enemies around the target. All the damaged target is knock down by the shock and they might get stunned. [Level 1] : Fire Property Damage 1600% [Level 2] : Fire Property Damage 1900% [Level 3] : Fire Property Damage 2200% [Level 4] : Fire Property Damage 2500% [Level 5] : Fire Property Damage 2800% Id: (2212) Hell Inferno Hell Inferno MAX LV 5 Skill Requirement : Crimson Rock 2 Skill Form : Damage / Curse Description : Burn the target with the flame of the hell and give fire and dark property damage to the target. Also make the target got [Ignition] Curse. Enemies closer to the impact point take more damage. It decreases the target's MDEF and the target is continuously fire property damaged. [Level 1] : Fire Property Damage 60% / Dark Property Magic Damage 240% [Level 2] : Fire Property Damage 120% / Dark Property Magic Damage 480% [Level 3] : Fire Property Damage 180% / Dark Property Magic Damage 720% [Level 4] : Fire Property Damage 240% / Dark Property Magic Damage 960% [Level 5] : Fire Property Damage 300% / Dark Property Magic Damage 1200% Id: (2213) Comet Comet MAX LV 5 Skill Requirement : Hell Inferno 3 Skill Form : Damage / Curse Description : Attack with the destructive comets from the universe and give Neutral property damage to the targets within 19 x 19 cells and make them Ignition cursed. Enemies closer to the impact point take more damage. Consume 2 Red Gemstones. When there are Warlock in the party and near by, able to cast it without consuming Red Gemstones and disappear the decreasing damage effect due to the effect range. [Level 1] : Neutral property Magic Damage 1500% ~ 3000% [Level 2] : Neutral property Magic Damage 2000% ~ 3500% [Level 3] : Neutral property Magic Damage 2500% ~ 4000% [Level 4] : Neutral property Magic Damage 3000% ~ 4500% [Level 5] : Neutral property Magic Damage 3500% ~ 5000% Id: (2214) Chain Lightning Chain Lightning MAX LV 5 Skill Requirement : Summon Ball Lightning 1 Skill Form : Active / Damage Description : Give damage to the target with lightning magic. If there is another enemy near the original target, Chain Lightning automatically finds the target and give damage. When there are several enemies, it randomly selects the targets. Skill Level affects the number of attack. If there is no more target near the last target, attack the last target 3 times more. [Level 1] : Wind Property Magic Damage 600% / 5 Chain Attacks [Level 2] : Wind Property Magic Damage 700% / 6 Chain Attacks [Level 3] : Wind Property Magic Damage 800% / 7 Chain Attacks [Level 4] : Wind Property Magic Damage 900% / 8 Chain Attacks [Level 5] : Wind Property Magic Damage 1000% / 9 Chain Attacks Id: (2216) Earth Strain Earth Strain MAX LV 5 Skill Requirement : Sienna Execrate 2 Skill Form : Damage / Debuff Description : Uplift the land and attack the enemies within the range. The enemies' equipments have chance to be divested. The effect of this divestment is affected by the caster's Job level and DEX. [Level 1] : Earth Property Magic Damage 2100% / Divest Weapon and Helm by 6% Rate [Level 2] : Earth Property Magic Damage 2200% / Divest Weapon and Helm by 14% Rate [Level 3] : Earth Property Magic Damage 2300% / Divest Weapon, Helm and Armor by 24% Rate [Level 4] : Earth Property Magic Damage 2400% / Divest Weapon, Helm, Armor and Shield by 36% Rate [Level 5] : Earth Property Magic Damage 2500% / Divest Weapon, Helm, Armor, Shield and Accessory by 50% Rate Id: (2217) Tetra Vortex Tetra Vortex MAX LV 5 Skill Requirement : Jack Frost 5, Chain Lightning 5, Earth Strain 5, Hell Inferno 5 Skill Form : Damage / Debuff Description : Summon 4 property Aeater and spell each Fire, Water, Earth and Wind property magics to the enemy. To use Tetra Vortex, at least you should summon 4 stones of Fire Ball, Ball Lightning, Water Ball, Stone. The property of Tetra Vortex is decided upon what summon skill you used. The target hit by Tetra Vortex is cursed by 1 among Ignition, Freezing, Stun and Bleeding curse. [Level 1] : 4 Property Magic Damage 1000% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding [Level 2] : 4 Property Magic Damage 1500% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding [Level 3] : 4 Property Magic Damage 2000% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding [Level 4] : 4 Property Magic Damage 2500% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding [Level 5] : 4 Property Magic Damage 3000% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding Id: (2222) Call Fire Ball Call Fire Ball MAX LV 5 Skill Requirement : Meteor Storm 1 Skill Form : Active / Damage Description : Summon maximum 5 Fireballs around the caster. Continuously consume SP while fireball is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Level 1] : Fire Property Damage / 120 sec. duration [Level 2] : Fire Property Damage / 160 sec. duration [Level 3] : Fire Property Damage / 200 sec. duration [Level 4] : Fire Property Damage / 240 sec. duration [Level 5] : Fire Property Damage / 280 sec. duration Id: (2223) Call Ball Lightening Call Ball Lightning MAX LV 5 Skill Requirement : Lord Of Vermillion 1 Skill Form : Active / Damage Description : Summon maximum 5 Lightning Balls around the caster. Continuously consume SP while Lighning ball is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Level 1] : Wind Property Magic Damage / 120 sec. duration [Level 2] : Wind Property Magic Damage / 160 sec. duration [Level 3] : Wind Property Magic Damage / 200 sec. duration [Level 4] : Wind Property Magic Damage / 240 sec. duration [Level 5] : Wind Property Magic Damage / 280 sec. duration Id: (2224) Call Water Ball Call Water Ball MAX LV 5 Skill Requirement : Storm Gust 1 Skill Form : Active / Damage Description : Summon maximum 5 Water Balls around the caster. Continuously consume SP while Waterball is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Level 1] : Water Property Magic Damage / 120 sec. duration [Level 2] : Water Property Magic Damage / 160 sec. duration [Level 3] : Water Property Magic Damage / 200 sec. duration [Level 4] : Water Property Magic Damage / 240 sec. duration [Level 5] : Water Property Magic Damage / 280 sec. duration Id: (2229) Call Stone Call Stone MAX LV 5 Skill Requirement : Heaven's Drive 1 Skill Form : Active / Damage Description : Summon maximum 5 Stones around the caster. Continuously consume SP while Stone is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Level 1] : Earth Property Magic Damage / 120 sec. duration [Level 2] : Earth Property Magic Damage / 160 sec. duration [Level 3] : Earth Property Magic Damage / 200 sec. duration [Level 4] : Earth Property Magic Damage / 240 sec. duration [Level 5] : Earth Property Magic Damage / 280 sec. duration Id: (2230) Release Release MAX LV 2 Skill Requirement : Warlock Basic Skill Skill Form : Active / Special Description : Give damage to 1 target by throwing Fire Ball / Ball Lightening / Water Ball / Stone that summoned by Warlock. [Level 1] : Release 1 Magic Sphere among summoned Magic Spheres to 1 target. [Level 2] : Release all summoned Magic Spheres to 1 target. Id: (2231) Reading Spell Book Reading Spell Book MAX LV 1 Skill Requirement : Warlock Basic Skill Skill Form : Active / Special Description : Warlock can maintain their magic by reading magic books and also can release those maintained magic by release skill. However, they cannot keep magic if those are not yet acquired magic by Warlock. Id: (2232) Freezing Spell Freezing Spell MAX LV 5 Skill Requirement : Warlock Basic Skill Skill Form : Passive Description : To maintain magic by Reading Spell Book, Warlock has to learn the basic maintaining skills. The number of magic that can be maintained increases depending on caster's level and INT. Caster consumes SP while maintaining magic, and also consuming amount is different depending on the quantities and kinds of maintained magic. Id: (2233) Arrow Storm Arrow Storm MAX Lv : 10 Skill Requirement : Aimed Bolt 5 Skill Form : Active / Damage Description : Shoot a volley of arrows at a target and its surroundings. Consume 10 arrows. Damage will be increased depending on caster's BaseLV. [Level 1] : ATK 1080% / Effective Range 7 x 7 Cells [Level 2] : ATK 1160% / Effective Range 7 x 7 Cells [Level 3] : ATK 1240% / Effective Range 7 x 7 Cells [Level 4] : ATK 1320% / Effective Range 7 x 7 Cells [Level 5] : ATK 1400% / Effective Range 7 x 7 Cells [Level 6] : ATK 1480% / Effective Range 9 x 9 Cells [Level 7] : ATK 1560% / Effective Range 9 x 9 Cells [Level 8] : ATK 1640% / Effective Range 9 x 9 Cells [Level 9] : ATK 1720% / Effective Range 9 x 9 Cells [Level10] : ATK 1800% / Effective Range 11 x 11 Cells Id: (2234) Fear Breeze Fear Breeze MAX Lv : 5 Skill Requirement : Camouflage 1, Storm 5 Skill Form : Active toggle / Buff (To yourself) Description : Number of attacks increases while attacking with arrows within casting duration. Arrows are consumed as its number of attacks. [Level 1] : Number of Attacks +1 / Chance to activate 12% / Duration 60 sec. [Level 2] : Number of Attacks +1 / Chance to activate 12 % / Duration 90 sec. [Level 3] : Number of Attacks +1 ~ +2 / Chance to activate 21 % / Duration 120 sec. [Level 4] : Number of Attacks +1 ~ +3 / Chance to activate 27 % / Duration 150 sec. [Level 5] : Number of Attacks +1 ~ +4 / Chance to activate 30% / Duration 180 sec. Id: (2235) Main Ranger Main Ranger MAX Lv : 10 Skill Requirement : Ranger Basic Skill Skill Form : Passive Description : Increase ATK to Animal, Plant and Fish types of monster and decrease damages from those monsters. [Level 1] : ATK / Resistance + 5 [Level 2] : ATK / Resistance + 10 [Level 3] : ATK / Resistance + 15 [Level 4] : ATK / Resistance + 20 [Level 5] : ATK / Resistance + 25 [Level 6] : ATK / Resistance + 30 [Level 7] : ATK / Resistance + 35 [Level 8] : ATK / Resistance + 40 [Level 9] : ATK / Resistance + 45 [Level10] : ATK / Resistance + 50 Id: (2236) Aimed Bolt Aimed Bolt MAX Lv : 10 Skill Requirement : Ankle Snare 5 Skill Form : Active / Damage Description : If the target is immobilized (by Ankle Snare, Electric Shock, Wug Bite..etc), the target gets more damage by this skill. The number of attacks increases depending on target's size. This skill fails when caster doesn't have enough arrows. The target gets released from traps once the target gets damaged by this skill. [Level 1] : ATK 550% x ??? times [Level 2] : ATK 600% x ??? times [Level 3] : ATK 650% x ??? times [Level 4] : ATK 700% x ??? times [Level 5] : ATK 750% x ??? times [Level 6] : ATK 800% x ??? times [Level 7] : ATK 850% x ??? times [Level 8] : ATK 900% x ??? times [Level 9] : ATK 950% x ??? times [Level10] : ATK 1000% x ??? times Id: (2237) Detonator Detonator MAX Lv : 1 Skill Requirement : Bomb Cluster 3 Skill Form : Active / Special Description : It can <immediately> activate the traps that already set on the ground. Skill range is 7 x 7 cells around the trap. It can also activate hunter's traps. However, it is only enabled to use caster's trap. (Nullified to other's trap that set by other players) Id: (2238) Electric Shock Electric Shock MAX Lv : 5 Skill Requirement : Shockwave Trap 5 Skill Form : Active / Trap Description : Once the target reaches to the trap range of 3 x 3 cells, this skill immobilizes the target and surroundings around the target (5 x 5 cells). Also, it decreases target's SP continuously while it is trapped. Electric Shock can not be removed by [Remove Trap] from Hunter. 1 <Special Alloy Trap> is required to cast Electric Shock. Maximum 3 traps are allowed to be set. [Level 1] : Consuming SP per sec. 5% / Duration 20 sec. [Level 2] : Consuming SP per sec. 10% / Duration 22 sec. [Level 3] : Consuming SP per sec. 15% / Duration 24 sec. [Level 4] : Consuming SP per sec. 20% / Duration 26 sec. [Level 5] : Consuming SP per sec. 25% / Duration 28 sec. Id: (2239) Bomb Cluster Bomb Cluster MAX Lv : 5 Skill Requirement : Trap Research 3 Skill Form : Active / Trap Description : Maximum 3 traps are allowed to be set at once and damage range is 7 x 7 cells. Can be combined with Detonator. Bomb Cluster can not be removed by [Remove Trap] from Hunter. 1 <Special Alloy Trap> is required to cast Bomb Cluster. [Level 1] : Damage 300% + Additional Trap Damage / Duration 15 sec. [Level 2] : Damage 400% + Additional Trap Damage / Duration 15 sec. [Level 3] : Damage 500% + Additional Trap Damage / Duration 15 sec. [Level 4] : Damage 600% + Additional Trap Damage / Duration 15 sec. [Level 5] : Damage 700% + Additional Trap Damage / Duration 15 sec. Id: (2240) Wug Mastery Wug Mastery MAX Lv : 1 Skill Requirement : Ranger Basic Skill Skill Form : Active / Special Description : Ranger summons wolf [Wug] with Wolf Flute. To summon Wug, Ranger must have [Wolf Flute]. To send Wug to Nature, use this skill one more time. Then Wug will return to the Nature and stands by till caster calls him. Id: (2241) Wug Rider Wug Rider MAX Lv : 3 Skill Requirement : Wug Mastery 1 Skill Form : Active / Special Description : Ranger can ride on [Wug]. Wug's movement speed gets faster as skill level increases. Disabled to shoot arrows and use other skills but Wug's skills and some of Trap skills while riding a Wug. Id: (2242) Wug Dash Wug Dash MAX Lv : 1 Skill Requirement : Wug Rider 1 Skill Form : Active / Special Description : Enable to use it only when Ranger is on Wug riding. Make Wug scamper into straight direction. To stop the Wug, use the skill one more time. In the case of bump against any obstacles, Wug will stop, but if the Ranger has already learned Wug Strike, it gives damage to the crashed enemy. Id: (2243) Wug Strike Wug Strike MAX Lv : 5 Skill Requirement : Wug Teeth 1 Skill Form : Active / Damage Description : Enabled to use it during Wug riding. Make Wug run into 1 target and give damage to 1 target. Damage increase as skill level gets higher. [Level 1] : Damage 200% [Level 2] : Damage 400% [Level 3] : Damage 600% [Level 4] : Damage 800% [Level 5] : Damage 1000% Id: (2244) Wug Bite Wug Bite MAX Lv : 5 Skill Requirement : Wug Strike 1 Skill Form : Active / Damage Description : Disabled to use during Wug riding. Make Wug ran into 1 target and give damage to the target. With this skill, Wug bites the target and captures the enemy to immobilize. Success rate will be increased depending on target's AGI. [Level 1] : Damage 600% / Duration 1 sec. + Increase as Wug Teeth's skill level [Level 2] : Damage 800% / Duration 2 sec. + Increase as Wug Teeth's skill level [Level 3] : Damage 1000% / Duration 3 sec. + Increase as Wug Teeth's skill level [Level 4] : Damage 1200% / Duration 4 sec. + Increase as Wug Teeth's skill level [Level 5] : Damage 1500% / Duration 5 sec. + Increase as Wug Teeth's skill level Id: (2245) Wug Teeth Wug Teeth MAX Lv : 10 Skill Requirement : Wug Mastery 1 Skill Form : Passive Description : Increase wolf's skill damage and also give effect to other wolf skills. Increase damage as skill level gets higher. [Level 1] : ATK +30 [Level 2] : ATK +60 [Level 3] : ATK +90 [Level 4] : ATK +120 [Level 5] : ATK +150 [Level 6] : ATK +180 [Level 7] : ATK +210 [Level 8] : ATK +240 [Level 9] : ATK +270 [Level10] : ATK +300 Id: (2246) Keen Nose Keen Nose MAX Lv : 5 Skill Requirement : Wug Teeth 3 Skill Form : Active / Detect Description : Wolf senses the danger around caster and finds traps and enemies. Wolf attacks 1 enemy that surrounded the target with Wug Bite by a certain chance. [Level 1] : Range 7 x 7 / Damage 150% / Chance to auto-cast Wug Bite 8% [Level 2] : Range 9 x 9 / Damage 200% / Chance to auto-cast Wug Bite 16% [Level 3] : Range 11 x11 / Damage 250% / Chance to auto-cast Wug Bite 24% [Level 4] : Range 13 x13 / Damage 300% / Chance to auto-cast Wug Bite 32% [Level 5] : Range 15 x15 / Damage 350% / Chance to auto-cast Wug Bite 40% Id: (2247) Camouflage Camouflage MAX Lv : 5 Skill Requirement : Main Ranger 1 Skill Form : Active / Buff (To yourself) Description : Hide yourself behind walls or any obstacles so other monsters can't notice the caster (Except Demon/Insect monsters). Caster turns into translucent body during hiding. Increase Critical rate and ATK, but decrease DEF while casting the skill. ATK, Critical rate and DEF revert to normal once the skill is canceled. The skill is canceled once caster uses it one more time or duration ends. It decreases caster's SP continuously while casting the skill. It can be used without any obstacles if the skill level gets higher. [Level 1] : Consuming SP 6 by a sec. / Disabled to move [Level 2] : Consuming SP 5 by a sec. / Disabled to move [Level 3] : Consuming SP 4 by a sec. / movement 50 % [Level 4] : Consuming SP 3 by a sec. / movement 75 % [Level 5] : Consuming SP 2 by a sec. / movement 100 % Id: (2248) Trap Research Trap Research MAX Lv : 5 Skill Requirement : Claymore Trap 1, Remove Trap 1 Skill Form : Passive Description : Increase trap damage and trap set range of Hunter and Ranger, also add INT and MSP [Level 1] : Additional Damage +40 / INT +1 / MSP +220 / Skill Range +1 [Level 2] : Additional Damage +80 / INT +2 / MSP +240 / Skill Range +1 [Level 3] : Additional Damage +120 / INT +3 / MSP +260 / Skill Range +2 [Level 4] : Additional Damage +160 / INT +4 / MSP +280 / Skill Range +2 [Level 5] : Additional Damage +200 / INT +5 / MSP +300 / Skill Range +3 Id: (2249) Magenta Trap Magenta Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) are changed to fire property permanently. Nullified to use on MVP monsters and other players. 1 Scarlet point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. Id: (2250) Cobalt Trap Cobalt Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) are changed to water property permanently. Nullified to use on MVP monsters and other players. 1 Indigo Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. Id: (2251) Maize Trap Maze Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) are changed to earth property permanently. Nullified to use on MVP monsters and other players. 1 Lime Green Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. Id: (2252) Verdure Trap Verdure Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) are changed to wind property permanently. Nullified to use on MVP monsters and other players. 1 Yellow Wish Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. Id: (2253) Fire Trap Fire Trap MAX Lv : 5 Skill Requirement : Detonator 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, it gives damage and [Ignition] status on the target and surroundings that are in 5 x 5 cells. The success chance increases as skill level gets higher. Consume 1 <Special Alloy Trap>. Can be set on target's underfoot but, maximum 2 trap is allowed. [Level 1] : Success Rate 60% [Level 2] : Success Rate 70% [Level 3] : Success Rate 80% [Level 4] : Success Rate 90% [Level 5] : Success Rate 100% Id: (2254) Ice Trap Ice Trap MAX Lv : 5 Skill Requirement : Detonator 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, it gives damage and [Freezing] status on the target and surroundings that are in 5 x 5 cells. The success chance increases as skill level gets higher. Consume 1 <Special Alloy Trap>. Can be set on target's underfoot but, maximum 2 trap is allowed. [Level 1] : Success Rate 60% [Level 2] : Success Rate 70% [Level 3] : Success Rate 80% [Level 4] : Success Rate 90% [Level 5] : Success Rate 100% Id: (2255) Madogear License Madogear License MAX Lv : 5 Skill Requirement : Mechanic Basic Skill Form : Passive Description : Learn basic skills in order to control Madogear. Increase ATK during Madogear riding. Decrease movement speed by half if the caster hasn't learned this skill and rides a Madogear. [Level 1] : On Madogear Riding ATK +15 / Movement Speed 40% decrease [Level 2] : On Madogear Riding ATK +30 / Movement Speed 30% decrease [Level 3] : On Madogear Riding ATK +45 / Movement Speed 20% decrease [Level 4] : On Madogear Riding ATK +60 / Movement Speed 10% decrease [Level 5] : On Madogear Riding ATK +75 / Movement Speed 0% decrease Id: (2256) Nuckle Boost Knuckle Boost MAX Lv : 5 Skill Requirement : Madogear License 1 Skill Form : Active / Damage Description : Trigger rocket punch that equipped on Madogear and give damage to a long distance enemy. ATK increases as caster's DEX and base LV get higher. Range 11 cells. [Level 1] : ATK 300% [Level 2] : ATK 400% [Level 3] : ATK 500% [Level 4] : ATK 600% [Level 5] : ATK 700% Id: (2257) Pile Bunker Pile Bunker MAX Lv : 3 Skill Requirement : Knuckle Boost 2 Skill Form : Active / Damage(Special) Description : Pull out deadly drills from his arms and attack enemies. Some buff skills that casted by damaged target gets canceled with a certain rate. Required to equip <Pile Bunker> when usage of skill. ATK increases as caster's BaseLV and STR gets higher. [Level 1] : Chance to cancel Defense magic skill 40% [Level 2] : Chance to cancel Defense magic skill 55% [Level 3] : Chance to cancel Defense magic skill 70% Id: (2258) Vulcan Arm Vulcan Arm MAX Lv : 3 Skill Requirement : Knuckle Boost 2 Skill Form : Active / Damage Description : Shoot a large-caliber gun that equipped on Madogear and attack the target and nearby. Consume 1 Vulcan Bullet to activate the skill. ATK increases as caster's BaseLV and DEX gets higher. Range 13 cells. [Level 1] : 1 Target and nearby 3 x 3 / ATK 70 % [Level 2] : 1 Target and nearby 3 x 3 / ATK 140 % [Level 3] : 1 Target and nearby 3 x 3 / ATK 210 % Id: (2259) Flame Launcher Flame Launcher MAX Lv : 3 Skill Requirement : Vulcan Arm 1 Skill Form : Active / Damage Description : Set flames to one target by Flame Thrower to damage and give [Ignition] status to target and nearby that are inside of the range. Comsume 1 Magic Gear Fuel when usage of skill. Required to equip or have <Flame Thrower>. [Level 1] : Fire property ATK 600 % / Chance to curse [Ignition] status 30% [Level 2] : Fire property ATK 900 % / Chance to curse [Ignition] status 40% [Level 3] : Fire property ATK 1200 % / Chance to curse [Ignition] status 50% Id: (2260) Cold Slower Cold Slower MAX Lv : 3 Skill Requirement : Vulcan Arm 3 Skill Form : Active / Damage Description : Use a quick freezer to give damage and [Freezing] / [Freeze] status to all targets that are inside of the range. Consume 1 Magic Gear Fuel and 1 Liquid Condensed Bullet to activate the skill. [Level 1] : Water property ATK 600 % / Range 5 x 5 cells [Level 2] : Water property ATK 900 % / Range 7 x 7 cells [Level 3] : Water property ATK 1200 % / Range 9 x 9 cells Id: (2261) Arm Cannon Arm Cannon MAX Lv : 3 Skill Requirement : Flame Launcher 2 / Cold Slower 2 Skill Form : Active / Damage Description : Launch the equipped cannon ball to attack to the target and nearby. Damage property is changeable depending on cannon ball types, and damage increases as target's size gets smaller. 1 Magic Gear Fuel and 1 equipped cannon ball are required. [Level 1] : ATK 700% / 650% / 600% / ATK Range 9 cells / Effective Range 7 x 7 cells [Level 2] : ATK 1100% / 1000% / 900% / ATK Range 11 cells / Effective Range 5 x 5 cells [Level 3] : ATK 1500% / 1350% / 1200% / ATK Range 13 cells / Effective Range 3 x 3 cells Id: (2262) Acceleration Acceleration MAX Lv : 3 Skill Requirement : Madogear License 1 Skill Form : Active / Buff Description : Increase Madogear's movement speed for a while. Required to equip or have <Accelerator> when usage of skill. Consume 1 Magic Gear Fuel. [Level 1] : Skill Duration 60 sec. [Level 2] : Skill Duration 90 sec. [Level 3] : Skill Duration 120 sec. Id: (2263) Hover Hover MAX Lv : 1 Skill Requirement : Acceleration 1 Skill Form : Active / Buff Description : Make Madogear hovering over the ground to escape traps and any other magic attacks. Required to equip <Hovering Booster> when usage of skill. Consume 1 Magic Gear Fuel. [Level 1] : Skill Duration 90 sec. Id: (2264) Front Slide Front Slide MAX Lv : 1 Skill Requirement : Hover 1 Skill Form : Active / Movement Description : Madogear rushes forward 7 cells by the skill. Consume 1 Magic Gear Fuel. Id: (2265) Back Slide Back Slide MAX Lv : 1 Skill Requirement : Hover 1 Skill Form : Active / Movement Description : Madogear moves backward 7 cells by this skill. Consume 1 Magic Gear Fuel. Id: (2266) Remodel Mainframe Remodel Mainframe MAX Lv : 4 Skill Requirement : Madogear License 4 Skill Form : Passive Description : Remodel Madogear's main frame to increase defense and over heat limit. If Madogear gets often damages, it will be over-heated and cause by this, it keeps getting damages by overheat itself. As long as Overheat limits increase, overheat status comes late. [Level 1] : Defense +40 / Over Heat Limit + 200 [Level 2] : Defense +60 / Over Heat Limit + 280 [Level 3] : Defense +80 / Over Heat Limit + 360 [Level 4] : Defense +100 / Over Heat Limit + 450 Id: (2267) Suicidal Destruction Suicidal Destruction MAX Lv : 3 Skill Requirement : Remodel Mainframe 2 Skill Form : Active / Damage Description : Make Madogear explodes itself, so it can give huge damage around it. Madogear is unequipped after the skill casting and consume all casters' SP. Required to equip or have <Suicidal Device>. 3 Magic Gear Fuel will be comsumed. [Level 1] : Range 5 x 5 cells [Level 2] : Range 7 x 7 cells [Level 3] : Range 9 x 9 cells Id: (2268) Shift Shape Shift Shape MAX Lv : 4 Skill Requirement : Remodel Mainframe 2 Skill Form : Active / Buff Description : Change Madogear's property. Required to equip or have <Shape Shifter>. Consume 2 Magic Gear Fuel and 1 Enchanted Stone. [Level 1] : Change to fire property / Consume 3 Scarlet Point [Level 2] : Change to ground property / Consume 3 Lime Green Point [Level 3] : Change to wind property / Consume 3 Yellow Wish Point [Level 4] : Change to water property / Consume 3 Indigo Point Id: (2269) Cool Emergency Cool Emergency MAX Lv : 1 Skill Requirement : Suicidal Destruction 2 Skill Form : Active / Buff Description : Cool down Madogear's overheat immediately. Required to equip or have <Cooling Device>. Consume 1 Magic Gear Fuel. Id: (2270) Infra Red Scan Infra Red Scan MAX Lv : 1 Skill Requirement : Shift Shape 2 Skill Form : Active / Detect / Debuff Description : Scan 15 x 15 cells around caster with infrared and fine hidden enemies. Whether it is detected or not, all enemies' flee rate will be reduced by 30% for 5 sec if they are inside of skill range. Id: (2271) Analyze Analyze MAX Lv : 3 Skill Requirement : Infra Red Scan 1 Skill Form : Active / Debuff Description : Analyze target's status and decrease physical / magic defense strength of the target. Skill ranges 9 cells. Duration 20 sec. Consume 1 Magic Gear Fuel. [Level 1] : physical / magic defense 14% decrease [Level 2] : physical / magic defense 28% decrease [Level 3] : physical / magic defense 42% decrease Id: (2272) Magnetic Field Magnetic Field MAX Lv : 3 Skill Requirement : Cool Emergency 1 Skill Form : Active / Debuff Description : Immobilize all enemies within ths range of 5 x 5 cells including caster with electromagnetic waves. If caster or targets are in hovering state, they don't get skill effect. Also the magnetic field from the skill decreases target's SP continuously. Required to equip or have <Magnetic Field Generator>. If a target under magnetic field status receives earth type damage or casted by Quagmire, the effect is canceled immediately. Consume 2 Magic Gear Fuel. [Level 1] : Duration 4 Sec / Consume 50 SP per sec. [Level 2] : Duration 6 Sec / Consume 50 SP per sec. [Level 3] : Duration 8 Sec / Consume 50 SP per sec. Id: (2273) Neutral Barrier Neutral Barrier MAX Lv : 3 Skill Requirement : Magnetic Field 2 Skill Form : Active / Buff Description : Increase all target's physical / magic defense around caster by building energy barrier, also ignore long distance attack. Effect range of barrier will be moved whenever Madogear moves. Required to equip or have <Barrier Builder>. Consume 1 Magic Gear Fuel. [Level 1] : Increase 15% of physical, magical defense / Duration 30 sec. [Level 2] : Increase 20% of physical, magical defense / Duration 45 sec. [Level 3] : Increase 25% of physical, magical defense / Duration 60 sec. Id: (2274) Stealth Field Stealth Field MAX Lv : 3 Skill Requirement : Analyze 3 / Neutral Barrier 2 Skill Form : Active / Buff Description : Give all targets around caster [Cloaking] status by building energy barrier. Affected target turns into translucent body and doesn't get any attacks or magic spells. It keeps consuming caster's SP while the skill is casted and decrease 20% of caster's movement speed. The effective range will be move together when magogear moves. It can be canceled if Stealth Field is casted twice. Required to equip or have <Camouflage Generator>. Consume 2 Magic Gear Fuel. [Level 1] : Range 3 x 3 cells / Duration 15 sec. [Level 2] : Range 3 x 3 cells / Duration 20 sec. [Level 3] : Range 3 x 3 cells / Duration 25 sec. Id: (2275) Repair Repair MAX Lv : 5 Skill Requirement : Madogear License 2 Skill Form : Active / Recovery Description : Enable to repair(recover) Madogear itself or other Madogears. Required to equip or have <Repair Kit>. Skill ranges 5 cells. [Level 1] : MHP 4% recovery / 1 Repair A [Level 2] : MHP 7% recovery / 1 Repair A [Level 3] : MHP 13% recovery / 1 Repair B [Level 4] : MHP 17% recovery / 1 Repair B [Level 5] : MHP 23% recovery / 1 Repair C Id: (2276) Axe Mastery Axe Mastery MAX Lv : 10 Skill Requirement : Mechanic Basic Skill Form : Passive Description : Increase ATK and Accuracy rate when caster equips an axe, also Mace gets little effect of the skill. [Level 1] : ATK +5 / Accuracy Rate +3 [Level 2] : ATK +10 / Accuracy Rate +6 [Level 3] : ATK +15 / Accuracy Rate +9 [Level 4] : ATK +20 / Accuracy Rate +12 [Level 5] : ATK +25 / Accuracy Rate +15 [Level 6] : ATK +30 / Accuracy Rate +18 [Level 7] : ATK +35 / Accuracy Rate +21 [Level 8] : ATK +40 / Accuracy Rate +24 [Level 9] : ATK +45 / Accuracy Rate +27 [Level 10] : ATK +50 / Accuracy Rate +30 Id: (2277) Fire Earth Research Fire Earth Research MAX Lv : 5 Skill Requirement : Mechanic Basic Skill Form : Passive Description : Research about Fire / Ground property monsters and decrease damage from those monsters. But Give more damages to Fire / Ground property monsters. [Level 1] : Resistance +10 / ATK +10 [Level 2] : Resistance +20 / ATK +20 [Level 3] : Resistance +30 / ATK +30 [Level 4] : Resistance +40 / ATK +40 [Level 5] : Resistance +50 / ATK +50 Id: (2278) Axe Boomerang Axe Boomerang MAX Lv : 5 Skill Requirement : Axe Mastery 1 Skill Form : Active / Damage Description : Give damage to long distance enemies with knock back by throwing an axe. Increase ATK as axe's weight is heavier. [Level 1] : ATK 300% + Axe Weight / Range 5 cells [Level 2] : ATK 350% + Axe Weight / Range 6 cells [Level 3] : ATK 400% + Axe Weight / Range 7 cells [Level 4] : ATK 450% + Axe Weight / Range 8 cells [Level 5] : ATK 500% + Axe Weight / Range 9 cells Id: (2279) Power Swing Power Swing MAX Lv : 5 Skill Requirement : Axe Boomerang 3 Skill Form : Active / Damage Description : Give damage and [Stun] status to 1 target by swaying weapon. Add a certain chance of auto-casting Axe Boomerang if caster uses the skill while equipped an axe. Increase ATK depending on caster's STR and DEX. [Level 1] : ATK 400% [Level 2] : ATK 500% [Level 3] : ATK 600% [Level 4] : ATK 700% [Level 5] : ATK 800% Id: (2280) Axe Tornado Axe Tornado MAX Lv : 5 Skill Requirement : Axe Mastery 1 Skill Form : Active / Damage Description : Make tornado by swaying an axe and give damage to all surrounding enemies. Increase ATK as caster's VIT gets higher. Give additional damage to the targets if the caster equipped a wind property weapon but certain amount of HP will be consumed. [Level 1] : ATK 300%, Range 5 x 5 cells / Consume 20 HP [Level 2] : ATK 400%, Range 5 x 5 cells / Consume 40 HP [Level 3] : ATK 500%, Range 7 x 7 cells / Consume 60 HP [Level 4] : ATK 600%, Range 7 x 7 cells / Consume 80 HP [Level 5] : ATK 700%, Range 7 x 7 cells / Consume 100 HP Id: (2281) FAW Silver Sniper FAW Silver Sniper MAX Lv : 5 Skill Requirement : Fire Earth Research 2 Skill Form : Active / FAW Set Description : Set FAW(Fixed Autonomic Weapon) on the ground that executes long distance attack. Maximum 2 FAW can be set. Consume 2 Steel, 1 Iron. It requires Oridecon Hammer and Portable Furnace. [Level 1] : ATK + 0 / Duration 20sec. [Level 2] : ATK +200 / Duration 30sec. [Level 3] : ATK +400 / Duration 40sec. [Level 4] : ATK +800 / Duration 50sec. [Level 5] : ATK +1000 / Duration 60sec. Id: (2282) FAW Magic Decoy FAW Magic Decoy MAX Lv : 5 Skill Requirement : FAW Silver Sniper 2 Skill Form : Active / FAW Set Description : Set FAW(Fixed Autonomic Weapon) on the ground that executes magic attack. Maximum 2 FAW can be set. Consume 2 Iron, 1 Brigan and 2 point-types of items among Scarlet, Lime Green, Yellow Wish, Indigo. It requires Oridecon Hammer and Portable Furnace. [Level 1] : MATK 300 / Duration 20sec. [Level 2] : MATK 350 / Duration 30sec. [Level 3] : MATK 400 / Duration 40sec. [Level 4] : MATK 450 / Duration 50sec. [Level 5] : MATK 500 / Duration 60sec. Id: (2283) FAW divest FAW divest MAX Lv : 1 Skill Requirement : FAW Silver Sniper 1 Skill Form : Active / FAW Divest Description : Divest FAW from the ground. Also enable to divest other caster's FAW. Range : 5 cells Id: (2284) Fatal Manace Fatal Manace MAX Lv : 5 Skill Requirement : Intimidate 5 Skill Form : Active / Damage Description : 1 target and all enemies around the target are damaged and teleported by the skill. Undamaged enemy is not teleported. [Level 1] : ATK 200% / Accuracy Rate -30 [Level 2] : ATK 300% / Accuracy Rate -25 [Level 3] : ATK 400% / Accuracy Rate -20 [Level 4] : ATK 500% / Accuracy Rate -15 [Level 5] : ATK 600% / Accuracy Rate -10 Id: (2285) Reproduce Reproduce MAX Lv : 10 Skill Requirement : Snatch 5 Skill Form : Active Toggle / Buff Description : The caster can learn other skill that has been attacking the caster during the skill duration. If caster uses this skill one more time, then the skill effect is disappeared and caster can keep the new acquired skill. Caster can learn only 1 skill. Acquired skill level is different depending on Reproduce skill level. When you use skill which obtained by Reproduce, Double SP will be consumed. Id: (2286) Shadow Spell Shadow Spell MAX Lv : 10 Skill Requirement : Reproduce 5 Skill Form : Active / Buff Description : If the caster has learned other skills by Snatch or Reproduce skill, it can be used by Shadow Spell. [Level 1] : Chance to activate skill 28% / Activate Level 1 / Duration 60 sec. [Level 2] : Chance to activate skill 26% / Activate Level 1 / Duration 80 sec. [Level 3] : Chance to activate skill 24% / Activate Level 2 / Duration 100 sec. [Level 4] : Chance to activate skill 22% / Activate Level 2 / Duration 120 sec. [Level 5] : Chance to activate skill 20% / Activate Level 3 / Duration 140 sec. [Level 6] : Chance to activate skill 18% / Activate Level 3 / Duration 160 sec. [Level 7] : Chance to activate skill 16% / Activate Level 4 / Duration 180 sec. [Level 8] : Chance to activate skill 14% / Activate Level 4 / Duration 200 sec. [Level 9] : Chance to activate skill 12% / Activate Level 5 / Duration 220 sec. [Level 10] : Chance to activate skill 15% / Activate Level 5 / Duration 300 sec. Id: (2287) Shadow Formation Shadow Formation MAX Lv : 5 Skill Requirement : Stalk 3 Skill Form : Active / Debuff Description : Hide yourself behind another player's shadow and make the front player gets damage instead of you. The skill is canceled if the front player has been attacked certain times or the distance between you and the front player gets farther. Disabled to use skill or item or attack while in Shadow Form. It has a chance to be cancelled by detecting skill. [Level 1] : Number of damage 5 times / Consume SP in a sec. 10 / Duration 30 sec. [Level 2] : Number of damage 6 times / Consume SP in a sec. 9 / Duration 40 sec. [Level 3] : Number of damage 7 times / Consume SP in a sec. 8 / Duration 50 sec. [Level 4] : Number of damage 8 times / Consume SP in a sec. 7 / Duration 60 sec. [Level 5] : Number of damage 9 times / Consume SP in a sec. 6 / Duration 70 sec. Id: (2288) Triangle Shot Triangle Shot MAX Lv : 10 Skill Requirement : Double Strafe 7 Skill Form : Active / Damage Description : Attack the enemy by throwing 3 arrows at once. Increase damage as caster's AGI gets higher. Consume 3 arrows to activate the skill. The damaged enemy gets knock back by a low chance. [Level 1] : Skill Range 7 cells / 2% chance to give knock back [Level 2] : Skill Range 7 cells / 3% chance to give knock back [Level 3] : Skill Range 7 cells / 4% chance to give knock back [Level 4] : Skill Range 9 cells / 5% chance to give knock back [Level 5] : Skill Range 9 cells / 6% chance to give knock back [Level 6] : Skill Range 9 cells / 7% chance to give knock back [Level 7] : Skill Range 9 cells / 8% chance to give knock back [Level 8] : Skill Range 11 cells / 9% chance to give knock back [Level 9] : Skill Range 11 cells / 10% chance to give knock back [Level 10] : Skill Range 11 cells / 11% chance to give knock back Id: (2289) Body Painting Body Painting MAX Lv : 5 Skill Requirement : Shadow Chaser Basic Skill Form : Active / Debuff / Detect Description : Splash paint around the caster and find hidden enemies. The target and all surroundings that have been exposed to the paint get [Blind] curse along with 25% decrease in attack speed. [Level 1] : Chance to curse [Blind] 55% / Chance to decrease attack speed 25% / Duration 5 sec. [Level 2] : Chance to curse [Blind] 57% / Chance to decrease attack speed 30% / Duration 7 sec. [Level 3] : Chance to curse [Blind] 59% / Chance to decrease attack speed 35% / Duration 9 sec. [Level 4] : Chance to curse [Blind] 61% / Chance to decrease attack speed 40% / Duration 11 sec. [Level 5] : Chance to curse [Blind] 63% / Chance to decrease attack speed 45% / Duration 13 sec. Id: (2290) Invisibility Invisibility MAX Lv : 5 Skill Requirement : Shadow Spell 7 / Deadly Infection 5 / Masquerade-Unlucky 3 Skill Form : Active / Buff Description : Make yourself invisible temporarily. You can attack enemies during invisible state but the property of attack becomes Telekinesis Property level 1. It keeps consuming caster's SP and also other skill or items cannot be used while the skill is casted. Skill is automatically canceled if SP becomes 0. Ignore some of detect skills and receive no damages. [Level 1] : Critical +20% / Attack Speed decrease 40% / Consume 10% of SP in a sec. [Level 2] : Critical +40% / Attack Speed decrease 30% / Consume 8% of SP in a sec. [Level 3] : Critical +60% / Attack Speed decrease 20% / Consume 6% of SP in a sec. [Level 4] : Critical +80% / Attack Speed decrease 10% / Consume 4% of SP in a sec. [Level 5] : Critical +100% / Attack Speed decrease 0% / Consume 2% of SP in a sec. Id: (2291) Deadly Infection Deadly Infection MAX Lv : 5 Skill Requirement : Shadow Formation 3 / Shadow Spell 5 Skill Form : Active / Buff Description : Transfer abnormal status that caster holds at the moment to the target or attacking enemies. Even if the caster transferred its curse to others, the curse on caster is maintained. [Level 1] : Skill Duration 10 sec. / Infection Rate 40% [Level 2] : Skill Duration 15 sec. / Infection Rate 50% [Level 3] : Skill Duration 20 sec. / Infection Rate 60% [Level 4] : Skill Duration 25 sec. / Infection Rate 70% [Level 5] : Skill Duration 30 sec. / Infection Rate 80% Id: (2292) Masquerade-Enervation Masquerade-Enervation MAX Lv : 3 Skill Requirement : Body Painting 1 Skill Form : Active / Debuff Description : Decrease target's ATK with the skill and the target loses all Spirit Spheres. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : ATK 30% Decrease / Duration 10 sec. [Level 2] : ATK 40% Decrease / Duration 15 sec. [Level 3] : ATK 50% Decrease / Duration 20 sec. Id: (2293) Masquerade-Groomy Masquerade-Groomy MAX Lv : 3 Skill Requirement : Body Painting 1 Skill Form : Active / Debuff Description : Decrease target's movement speed and attack speed. Target's mounts, pets or Homunculus leave the target. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : Attack Speed 30% Decrease / Accuracy Rate 20% Decrease / Duration 10 sec. [Level 2] : Attack Speed 40% Decrease / Accuracy Rate 40% Decrease / Duration 15 sec. [Level 3] : Attack Speed 50% Decrease / Accuracy Rate 60% Decrease / Duration 20 sec. Id: (2294) Masquerade-Ignorance Masquerade-Ignorance MAX Lv : 3 Skill Requirement : Body Painting 1 Skill Form : Active / Debuff Description : The target loses its certain amount of SP, and caster receives half of target's lost SP. To monsters, caster receives certain amount of SP depending on monster's level. Target is disabled to use magic or skill while skill is casted. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : Consume SP 100 / Duration 10 sec. [Level 2] : Consume SP 200 / Duration 15 sec. [Level 3] : Consume SP 300 / Duration 20 sec. Id: (2295) Masquerade-Laziness Masquerade-Laziness MAX Lv : 3 Skill Requirement : Masquerade-Enervation 1 / Groomy 1 / Ignorance 1 Skill Form : Active / Debuff Description : Decrease target's movement speed and casting speed, also flee rate. The target has to consume additional SP [Laziness skill level x 10] to use any skills while target is affected by Laziness. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : Flee Rate 10% Decrease / Casting Speed 20% Decrease / Duration 10 sec. [Level 2] : Flee Rate 20% Decrease / Casting Speed 30% Decrease / Duration 15 sec. [Level 3] : Flee Rate 30% Decrease / Casting Speed 40% Decrease / Duration 20 sec. Id: (2296) Masquerade-Unlucky Masquerade-Unlucky MAX Lv : 3 Skill Requirement : Masquerade-Laziness 1 / Weakness 1 Skill Form : Active / Debuff Description : Decrease target's CRI and Perfect Dodge rate. Certain amount of Zeny is consumed every time target is casting the skill. Must give 1 abnormal status to the target among Poison, Blind and Silence status. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : Critical 10 Decrease / Perfect Dodge 10 Decrease / Duration 10 sec. [Level 2] : Critical 20 Decrease / Perfect Dodge 20 Decrease / Duration 15 sec. [Level 3] : Critical 30 Decrease / Perfect Dodge 30 Decrease / Duration 20 sec. Id: (2297) Masquerade-Weakness Masquerade-Weakness MAX Lv : 3 Skill Requirement : Masquerade-Enervation 1 / Groomy 1 / Ignorance 1 Skill Form : Active / Debuff Description : Decrease maximum HP and divest weapon and shield from target's body temporary. Target cannot equip weapon or shield during casting duration. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : MHP 10% Decrease / Duration 10 sec. [Level 2] : MHP 20% Decrease / Duration 15 sec. [Level 3] : MHP 30% Decrease / Duration 20 sec. Id: (2298) Divest Accessory Divest Accessory MAX Lv : 5 Skill Requirement : Divest Weapon 1 Skill Form : Active / Debuff Description : Divest 2 accessories from target's body. The target is disabled to re-equip those released accessories during skill duration. To monsters, it decreases 20% of INT, DEX and LUK for a while. [Level 1] : Chance of Success 14% / Duration 60 sec. [Level 2] : Chance of Success 16% / Duration 60 sec. [Level 3] : Chance of Success 18% / Duration 60 sec. [Level 4] : Chance of Success 20% / Duration 60 sec. [Level 5] : Chance of Success 22% / Duration 60 sec. Id: (2299) Manhole Manhole MAX Lv : 3 Skill Requirement : Piece 1 Skill Form : Active / Ground Description : Draw 1 manhole on the ground and push 1 target into the hole. Fallen target to the manhole is disabled to do anything including attacks. Required to have Paint Brush and consume 1 Surface Paint. [Level 1] : Skill Duration 5 sec. [Level 2] : Skill Duration 10 sec. [Level 3] : Skill Duration 15 sec. Id: (2300) Dimension Door Dimension Door MAX Lv : 3 Skill Requirement : Manhole 1 Skill Form : Active / Ground Description : Draw magic door on the ground and teleport caster and party member to the random location. Required to have Paint Brush and consume 1 Surface Paint. [Level 1] : Skill Duration 4 sec. [Level 2] : Skill Duration 8 sec. [Level 3] : Skill Duration 12 sec. Id: (2301) Chaos Panic Chaos Panic MAX Lv : 3 Skill Requirement : Manhole 1 Skill Form : Active / Ground Description : Draw whirling shape on the ground and trap the target into a chaos. The trapped target is in a chaos, so it loses its way and move abnormally. To monsters, it makes the monster confused, so the monster changes its attacking target randomly. Required to have Paint Brush and consume 2 Surface Paint. [Level 1] : Skill Duration 5 sec. [Level 2] : Skill Duration 10 sec. [Level 3] : Skill Duration 15 sec. Id: (2302) Maelstrom Maelstrom MAX Lv : 3 Skill Requirement : Chaos Panic 3 / Masquerade-Unlucky 3 Skill Form : Active / Ground Description : Draw swirling circle on the ground and absorb other magic that is casted on the ground. Caster recovers its SP depending on absorbed magic level. Required to have Paint Brush and consume 2 Surface Paint. [Level 1] : Skill Duration 7 sec. [Level 2] : Skill Duration 14 sec. [Level 3] : Skill Duration 21 sec. Id: (2303) Bloody Lust Bloody Lust MAX Lv : 3 Skill Requirement : Dimension Door 3 Skill Form : Active / Ground Description : Draw a hot red circle on the ground and give the target who stepped on the circle Berserk effect. Required to have Paint Brush and consume 2 Surface Paint. [Level 1] : Skill Duration 7 sec. [Level 2] : Skill Duration 14 sec. [Level 3] : Skill Duration 21 sec. Id: (2304) Feint Bomb Feint Bomb MAX Lv : 3 Skill Requirement : Dimension Door 3 Skill Form : Active / Ground Description : Draw a fake copycat of yourself on the ground. And caster steps backward with Back Slide and hides. After a while, the fake copycat explodes itself and gives damage to all surrounding enemies. Required to have Paint Brush and consume 1 Surface Paint. Increase damage as caster's JobLV and DEX gets higher. [Level 1] : 3 Cells Backward [Level 2] : 6 Cells Backward [Level 3] : 9 Cells Backward Id: (2307) Cannon Spear Cannon Spear MAX Lv : 5 Skill Requirement : Pinpoint Attack 1 Skill Form : Active / Damage Description : Exclusive skill for spear users. Attack all enemies that are straight forward within 11 cells (width 3 cells) from the caster. Increase Damage depending on caster's BaseLV and STR. [Level 1] : ATK 50% [Level 2] : ATK 100% [Level 3] : ATK 150% [Level 4] : ATK 200% [Level 5] : ATK 250% Id: (2308) Banishing Point Banishing Point MAX Lv : 10 Skill Requirement : Spear Mastery 1 Skill Form : Active / Damage Description : Exclusive skill for spear users. Attack long distance enemy that is within 7 cells. Increase Accuracy rate as skill level gets higher. Give additional damage depending on Bash level. [Level 1] : ATK 50% [Level 2] : ATK 110% [Level 3] : ATK 150% [Level 4] : ATK 200% [Level 5] : ATK 250% [Level 6] : ATK 300% [Level 7] : ATK 350% [Level 8] : ATK 400% [Level 9] : ATK 450% [Level 10] : ATK 500% Id: (2309) Trample Trample MAX Lv : 3 Skill Requirement : Royal Guard Basic Skill Form : Active / Special Description : Trampling enemies. If caster is trapped or finds traps within 5 x 5 cells around caster, it removes the traps by trampling. But, if the trap is explosion type, the trap might not be activated by a certain chance. Increase chance of not having any damages from trap explosion depending on caster's DEX and AGI. [Level 1] : Chance of Success 50% [Level 2] : Chance of Success 75% [Level 3] : Chance of Success 100% Id: (2310) Shield Press Shield Press MAX Lv : 5 Skill Requirement : Smite 3 Skill Form : Active / Damage Description : Required to equip a Shield to activate the skill. Give damage and [Stun] status by bashing 1 target with a shield. Skill damage gets affected by shield weight, refined level and also caster's stats. Increase a chance of success in giving [Stun] as caster's DEX and job level get higher. [Level 1] : Chance to give [Stun] 38% [Level 2] : Chance to give [Stun] 46% [Level 3] : Chance to give [Stun] 54% [Level 4] : Chance to give [Stun] 62% [Level 5] : Chance to give [Stun] 70% Id: (2311) Reflect Damage Reflect Damage MAX Lv : 5 Skill Requirement : Shield Reflect 5 Skill Form : Active / Buff (To yourself) Description : Required to equip a Shield to activate the skill. Reflect some part of physical damage to surrounding enemies that caster has been received. Maximum amount of reflected damage is equal to caster's MHP and also it can reach up to 1.5 times depending on caster's base level. Consume certain amount of SP in a sec. Cannot be used with Reflect Shield. [Level 1] : Reflect 20% of Damage / Reflect Rate 40% / Reflect 30 times [Level 2] : Reflect 25% of Damage / Reflect Rate 50% / Reflect 35 times [Level 3] : Reflect 30% of Damage / Reflect Rate 60% / Reflect 40 times [Level 4] : Reflect 35% of Damage / Reflect Rate 70% / Reflect 45 times [Level 5] : Reflect 40% of Damage / Reflect Rate 80% / Reflect 50 times Id: (2312) Pinpoint Attack Pinpoint Attack MAX Lv : 5 Skill Requirement : Banishing Point 5 Skill Form : Active / Damage Description : Exclusive skill for spear users. Rush against 1 target and strike target's vital spot. Various effects are casted depending on the skill level. Increase damage depending on caster's AGI. 100% Critical Damage. [Level 1] : ATK 100% / Activate Bleeding effect [Level 2] : ATK 200% / Activate Headgear destruction [Level 3] : ATK 300% / Activate Shield destruction [Level 4] : ATK 400% / Activate Armor destruction [Level 5] : ATK 500% / Activate Weapon destruction Id: (2313) Vanguard Force Vanguard Force MAX Lv : 5 Skill Requirement : Royal Guard Basic Skill Form : Active / Buff (To yourself) Description : After skill is casted, caster's defense and MHP increase and Wrath Counter is piling every time caster gets damage. This piled Wrath Counter is used for Burst Attack. The skill is canceled once caster uses it one more time or duration ends. It keeps consuming caster's SP during skill duration. [Level 1] : When caster gets damages, get maximum 7 Wrath Counter by 20% [Level 2] : When caster gets damages, get maximum 9 Wrath Counter by 32% [Level 3] : When caster gets damages, get maximum 11 Wrath Counter by 44% [Level 4] : When caster gets damages, get maximum 13 Wrath Counter by 56% [Level 5] : When caster gets damages, get maximum 15 Wrath Counter by 68% Id: (2314) Burst Attack Burst Attack MAX Lv : 1 Skill Requirement : Vanguard Force 1 Skill Form : Active / Damage Description : Release all Wrath Counters that were piled by Vanguard Force to 1 target and give great damage. As many as the caster has Spirit Spheres, its damage increases. Id: (2315) Shield Spell Shield Spell MAX Lv : 3 Skill Requirement : Shield Press 3 / Earth Drive 2 Skill Form : Active / Special Description : Required to equip a Shield to activate the skill. Various options are casted from equipped shield according to shield's defense, magic defense and refined level. [Level 1] : Activate magic spell depending on shield defense [Level 2] : Activate magic spell depending on shield magic defense [Level 3] : Activate magic spell depending on shield refine level Id: (2316) Exceed Break Exceed Break MAX Lv : 5 Skill Requirement : Banishing Point 3 Skill Form : Active / Buff (To yourself) Description : Gather all the strength in one point and strike at once to give great damage. Damage increase according to caster's job level, weapon level and weapon weight. Skill is canceled immediately after close physical attack, but doesn't affect to skill damage. Able to move while casting but movement Speed can decreases depending on skill level. [Level 1] : ATK 100% [Level 2] : ATK 200% [Level 3] : ATK 300% [Level 4] : ATK 400% [Level 5] : ATK 500% Id: (2317) Over Brand Over Brand MAX Lv : 5 Skill Requirement : Moon Slasher 3 / Pinpoint Attack 1 Skill Form : Active / Damage Description : Exclusive skill for spear users. Pierce the targets in a row that are inside of 6 cells forward and smash enemies that are inside of width 6 cells by drawing blood cross. Smashed target gets damage along with knock back, and if the target gets hit by wall or any obstacles while having knock back, it gives more damages. Piercing attack is affected by caster's BaseLV and Spear Quicken level, Smashing attack is affected by caster's BaseLV, STR and DEX to increase its damages. [Level 1] : Piercing ATK 200% / Smashing ATK 100% [Level 2] : Piercing ATK 400% / Smashing ATK 200% [Level 3] : Piercing ATK 600% / Smashing ATK 300% [Level 4] : Piercing ATK 800% / Smashing ATK 400% [Level 5] : Piercing ATK 1000% / Smashing ATK 500% Id: (2318) Prestige Prestige MAX Lv : 5 Skill Requirement : Trample 3 Skill Form : Active / Buff (To yourself) Description : Privilege. Increase defense rate and give magic flee rate for a while. Magic flee rate is affected by caster's stats and defense rate is affected by defender's skill level. Caster doesn't get any magic damages if the caster succeeds in magic flee. [Level 1] : Skill Duration 30 sec. [Level 2] : Skill Duration 45 sec. [Level 3] : Skill Duration 60 sec. [Level 4] : Skill Duration 75 sec. [Level 5] : Skill Duration 90 sec. Id: (2319) Banding Banding MAX Lv : 5 Skill Requirement : Pinpoint Attack 3 / Burst Attack 1 Skill Form : Active / Buff (To yourself) Description : If there are Royal Guards in the party and they're using Banding skills within the range, ATK and defense will increase, and they share HP together. It decreases target's SP continuously while skill is casted and it is canceled once caster uses it one more time or duration ends. The skill effect increases according to number of party members. If an enemy approaches to Royal Guard while skill is casted, then Royal Guards 'overawe' the enemy and decrease its movement speed. As much as Royal Guard's base level and Banding level increase, the success rate of 'overawe' and duration are increased. Id: (2320) Moon Slasher Moon Slasher MAX Lv : 5 Skill Requirement : Spear Mastery 1 Skill Form : Active / Damage Description : Give damage to surrounding enemies within 3 cells, and also force them to be sitting on the ground. To monsters, immobilize the monsters for 1~3 seconds. Increase damage depending on Over Brand skill level. [Level 1] : ATK 120% / Chance to success 40% [Level 2] : ATK 240% / Chance to success 48% [Level 3] : ATK 360% / Chance to success 56% [Level 4] : ATK 480% / Chance to success 64% [Level 5] : ATK 600% / Chance to success 72% Id: (2321) Genesis Ray Genesis Ray MAX Lv : 5 Skill Requirement : Grand Cross 5 Skill Form : Active / Damage Description : The Envoy's anger from the God strike on the ground. Give holy property damage to all enemies within 5 cells. To cast the skill, more than 2 Royal Guards have to be in Banding casting, or 1 of Royal Guard has to be in Inspiration casting. Give additional magic damage as much as the number of Banding Royal Guards. Give [Blind] status by 50%, if the targets are Undead or Demon monsters. [Level 1] : Physical ATK 600% Magical ATK 300% / Consume 3% of HP [Level 2] : Physical ATK 900% Magical ATK 600% / Consume 6% of HP [Level 3] : Physical ATK 1200% Magical ATK 900% / Consume 9% of HP [Level 4] : Physical ATK 1500% Magical ATK 1200% / Consume 12% of HP [Level 5] : Physical ATK 1800% Magical ATK 1500% / Consume 15% of HP Id: (2322) Piety Piety MAX Lv : 5 Skill Requirement : Faith 3 Skill Form : Active / Buff Description : Religious Nature. Give holy property to surrounding party member's armor with this skill casted by caster or 1 party member. Consume 2 Holy Water. [Level 1] : Skill Duration 60 sec. [Level 2] : Skill Duration 80 sec. [Level 3] : Skill Duration 100 sec. [Level 4] : Skill Duration 120 sec. [Level 5] : Skill Duration 140 sec. Id: (2323) Earth Drive Earth Drive MAX Lv : 5 Skill Requirement : Reflect Damage 3 Skill Form : Active / Damage Description : Give [earth] property damage to all surrounding enemies by swaying shield. Decrease damaged target's defense and attack speed by 25%. Divest magic spells that is already casted on the ground and enable to attack hidden enemies. As skill level gets higher, target's duration of decreasing attack speed and defense is extended. Increase damage as shield's weight. It destroys the shield by a low chance. [Level 1] : Skill Range 3 x 3 cells / Decrease ATK speed and DEF for 3 sec. [Level 2] : Skill Range 3 x 3 cells / Decrease ATK speed and DEF for 6 sec. [Level 3] : Skill Range 5 x 5 cells / Decrease ATK speed and DEF for 9 sec. [Level 4] : Skill Range 5 x 5 cells / Decrease ATK speed and DEF for 12 sec. [Level 5] : Skill Range 7 x 7 cells / Decrease ATK speed and DEF for 15 sec. Id: (2324) Hesperus Lit Hesperus Lit MAX Lv : 5 Skill Requirement : Prestige 3 / Banding 3 Skill Form : Active / Damage Description : To cast the skill, more than 3 Royal Guards have to be in Banding casting, or 1 of Royal Guard has to be in Inspiration casting. All banding Royal Guards attack 1 target together. Depends on the number of banding Royal guards, attack number increases and various additional effects are given. During the casting time, caster consumes certain amount of SP and also other banding Royal Guards consume half amount of caster's consumed SP. [Level 1] : ATK 120% [Level 2] : ATK 240% [Level 3] : ATK 360% [Level 4] : ATK 480% [Level 5] : ATK 600% Id: (2325) Inspiration Inspiration MAX Lv : 5 Skill Requirement : Shield Spell 3 / Genesis Ray 4 / Piety 5 Skill Form : Active / Buff (To yourself) Description : Spirit of the Lord. Increase Accuracy rate and stats temporary by accepting Holy Lord. Also increase ATK and MHP. All buff and abnormal status are canceled, and be protected by special aurora against specific buff and abnormal status. It decreases target's SP and HP continuously while casting the skill. Also caster receives a small amount of damage from what you have given to the enemies. Skill is canceled if SP becomes 0 or skill duration ends. There is a chance that caster can consume all of HP and drain all energy. 1% of caster's EXP is drained once the skill is casted. Cannot be used with Banding and Prestige. [Level 1] : Skill Duration 30 sec. [Level 2] : Skill Duration 45 sec. [Level 3] : Skill Duration 60 sec. [Level 4] : Skill Duration 75 sec. [Level 5] : Skill Duration 90 sec. Id: (2326) Dragon Combo Dragon Combo MAX Lv : 10 Skill Requirement : Raging Trifecta Blow 5 Skill Form : Active / Damage Description : Give damage to 1 target by 2 quick roundhouse kicks. Fallen Empire can be used right after Dragon Combo. [Level 1] : ATK 140% / Stun Chance 2% [Level 2] : ATK 180% / Stun Chance 3% [Level 3] : ATK 220% / Stun Chance 4% [Level 4] : ATK 260% / Stun Chance 5% [Level 5] : ATK 300% / Stun Chance 6% [Level 6] : ATK 340% / Stun Chance 7% [Level 7] : ATK 380% / Stun Chance 8% [Level 8] : ATK 420% / Stun Chance 9% [Level 9] : ATK 460% / Stun Chance 10% [Level 10] : ATK 500% / Stun Chance 11% Id: (2327) Sky Blow Sky Blow MAX Lv : 5 Skill Requirement : Dragon Combo 3 Skill Form : Active / Damage Description : Spinning yourself on the standing and give continuous beating to all surrounding enemies. It damages the enemies and gives them 3 cells knock back. Increase damage as caster's AGI gets higher. [Level 1] : ATK 80% [Level 2] : ATK 160% [Level 3] : ATK 240% [Level 4] : ATK 320% [Level 5] : ATK 400% Id: (2328) Earth Shaker Earth Shaker MAX Lv : 5 Skill Requirement : Dragon Combo 1 / Cursed Circle 1 Skill Form : Active / Damage Description : Set strike wave on the ground to give damage and [Stun] status to all enemies that are inside of 11 x 11 cells around caster. Give additional damage to hiding enemies. Find Hiding/Cloaking enemies and make them reappeared. Consume 1 Spirit Sphere. [Level 1] : Range 3 x 3 cells / ATK 100% / 300% [Level 2] : Range 5 x 5 cells /ATK 150% / 450% [Level 3] : Range 7 x 7 cells /ATK 200% / 600% [Level 4] : Range 9 x 9 cells /ATK 250% / 750% [Level 5] : Range 11 x 11 cells /ATK 300% / 900% Id: (2329) Fallen Empire Fallen Empire MAX Lv : 5 Skill Requirement : Dragon Combo 1 Skill Form : Active / Damage Description : Make the target floating in the air and give great damage by using fist and shoulder. Add damage as much as target's weight. Damaged target is immobilized for a while. Enabled to use only after Dragon Combo's casting. Tiger Cannon / Hell Gate can be used right after Fallen Empire casting. Consume 2 Spirit Spheres. [Level 1] : ATK 250% / Immobilized for 0.5 sec. [Level 2] : ATK 400% / Immobilized for 1 sec. [Level 3] : ATK 550% / Immobilized for 1.5 sec. [Level 4] : ATK 700% / Immobilized for 2 sec. [Level 5] : ATK 850% / Immobilized for 2.5 sec. Id: (2330) Tiger Cannon Tiger Cannon MAX Lv : 10 Skill Requirement : Fallen Empire 3 Skill Form : Active / Damage Description : Give damage to 1 target's HP / SP both by consuming caster's HP and SP. More damage can be given as much as caster consuming HP and SP. Consume 2 Spirit Spheres. Only can be activated when caster is in Fury status. Give additional damage if it is casted after Fallen Empire. [Level 1] : Range 3 x 3 cells / Consume caster's HP by 12% / SP by 6% [Level 2] : Range 3 x 3 cells / Consume caster's HP by 14% / SP by 7% [Level 3] : Range 3 x 3 cells / Consume caster's HP by 16% / SP by 8% [Level 4] : Range 3 x 3 cells / Consume caster's HP by 18% / SP by 9% [Level 5] : Range 3 x 3 cells / Consume caster's HP by 20% / SP by 10% [Level 6] : Range 5 x 5 cells / Consume caster's HP by 22% / SP by 11% [Level 7] : Range 5 x 5 cells / Consume caster's HP by 24% / SP by 12% [Level 8] : Range 5 x 5 cells / Consume caster's HP by 26% / SP by 13% [Level 9] : Range 5 x 5 cells / Consume caster's HP by 28% / SP by 14% [Level 10] : Range 5 x 5 cells / Consume caster's HP by 30% / SP by 15% Id: (2332) Rampage Blast Rampage Blast MAX Lv : 5 Skill Requirement : Earth Shaker 2 Skill Form : Active / Damage Description : Give damage to all enemies around the caster within 7 x 7 cells by consuming all Spirit Spheres. Give more damages as much as the number of caster's Spirit Spheres. Give additional damages when caster is in Fury status. Id: (2333) Crescent Elbow Crescent Elbow MAX Lv : 5 Skill Requirement : Sky Blow 1 Skill Form : Active / Counterattack Description : Fight back to the target as it gives knock back and damage to the target. Also the caster gets damage from the fight. Give more damages as target's HP is higher. Additional activate rate will be increased depending on caster's JobLV. Consume 2 Spirit Spheres. Nullified to use on MVP monsters. [Level 1] : Activate Rate 55% / Duration 3 sec. [Level 2] : Activate Rate 60% / Duration 4 sec. [Level 3] : Activate Rate 65% / Duration 5 sec. [Level 4] : Activate Rate 70% / Duration 6 sec. [Level 5] : Activate Rate 75% / Duration 7 sec. Id: (2334) Cursed Circle Cursed Circle MAX Lv : 5 Skill Requirement : Root 2 / Gentle Touch-Silence 2 Skill Form : Active / Special Description : Immobilize all enemies in move / attack that are around the caster. Also give [Silence] status to immobilized targets. Caster can use other skills while casting Cursed Circle, but Cursed Circle will be canceled once caster uses other skills. Consume 1 Spirit Sphere per 1 target that is inside of the skill range. [Level 1] : Range 3 x 3 cells / Duration 3 sec. [Level 2] : Range 3 x 3 cells / Duration 4 sec. [Level 3] : Range 5 x 5 cells / Duration 5 sec. [Level 4] : Range 5 x 5 cells / Duration 6 sec. [Level 5] : Range 7 x 7 cells / Duration 7 sec. Id: (2335) Lightning Walk Lightning Walk MAX Lv : 5 Skill Requirement : Wind Mill 1 Skill Form : Active Toggle / Special Description : When caster is targeted by physical attacks, it nullifies the damage for 1 time. And rush into the target instantaneously with trotting steps. Once skill is casted, the effect is canceled. [Level 1] : Activate Rate 45% / Duration 5 sec. [Level 2] : Activate Rate 50% / Duration 6 sec. [Level 3] : Activate Rate 55% / Duration 7 sec. [Level 4] : Activate Rate 60% / Duration 8 sec. [Level 5] : Activate Rate 65% / Duration 9 sec. Id: (2336) Knuckle Arrow Knuckle Arrow MAX Lv : 5 Skill Requirement : Lightning Walk 3 / Rampage Blast 3 Skill Form : Active / Damage Description : Rush into the target instantly and strike the target to give damage and knock back. It gives more damages, if the target hits wall or any obstacles while having knock back. Consume 2 Spirit Spheres. [Level 1] : ATK 600% / Knock back Damage 150% + add [Level 2] : ATK 700% / Knock back Damage 300% + add [Level 3] : ATK 800% / Knock back Damage 450% + add [Level 4] : ATK 900% / Knock back Damage 600% + add [Level 5] : ATK 1000% / Knock back Damage 750% + add Id: (2337) Wind Mill Wind Mill MAX Lv : 1 Skill Requirement : Cursed Circle 1 Skill Form : Active / Damage Description : Give damage to surrounding enemies within 5 x 5 cells, and also force them to be sitting on the ground by spinning kicks. To monsters, it gives [Stun] status for 1~4 seconds. Nullified to use on MVP monsters Id: (2338) Rising Dragon Rising Dragon MAX Lv : 10 Skill Requirement : Rampage Blast 3 / Gentle Touch-Save 3 Skill Form : Active / Buff Description : Expose caster's vigor spot to extend the space to have more Spirit Spheres and gain that much Spirit Spheres. Increase maximum amount of HP and SP and Movement speed. Also caster keeps in a Fury status while Rising Dragon is casted. Lose a small amount of HP in a sec during casting time. Skill is canceled once HP is drained below certain amount. [Level 1] : Max Spirit Spheres 6 / MHP, MSP 3% Increase / Duration 30 sec. [Level 2] : Max Spirit Spheres 7 / MHP, MSP 4% Increase / Duration 45 sec. [Level 3] : Max Spirit Spheres 8 / MHP, MSP 5% Increase / Duration 60 sec. [Level 4] : Max Spirit Spheres 9 / MHP, MSP 6% Increase / Duration 75 sec. [Level 5] : Max Spirit Spheres 10 / MHP, MSP 7% Increase / Duration 90 sec. [Level 6] : Max Spirit Spheres 11 / MHP, MSP 8% Increase / Duration 105 sec. [Level 7] : Max Spirit Spheres 12 / MHP, MSP 9% Increase / Duration 120 sec. [Level 8] : Max Spirit Spheres 13 / MHP, MSP 10% Increase / Duration 135 sec. [Level 9] : Max Spirit Spheres 14 / MHP, MSP 11% Increase / Duration 150 sec. [Level 10] : Max Spirit Spheres 15 / MHP, MSP 12% Increase / Duration 165 sec. Id: (2340) Power Absorb Power Absorb MAX Lv : 1 Skill Requirement : Spiritual Sphere Absorption 1, Power Implantation 1 Skill Form : Active / Special Description : Recover caster's SP by absorbing all Spirit Spheres that are within 5 x 5 cells including caster's Spirit Spheres. Id: (2341) Power Implantation Power Implantation MAX Lv : 1 Skill Requirement : Summon Spirit Sphere 5 Skill Form : Active / Special Description : Give caster's all Spirit Spheres to 1 target. Id: (2343) Hell Gate Hell Gate MAX Lv : 10 Skill Requirement : Rising Dragon 5 / Tiger Cannon 5 Skill Form : Active / Damage Description : Give continuous strikes to the targets. Increase damage as caster's HP is lower. Consume 20% of caster's MSP and 5 Spirit Spheres to activate the skill. Enable to cast right after Fallen Empire, in this case, ATK will increase. Id: (2344) Gentle Touch-Silence Gentle Touch-Silence MAX Lv : 5 Skill Requirement : Power Implantation 1 Skill Form : Active / Damage and Debuff Description : During a certain period of time it gives damage and [Silence] status to 1 target by Gentle Touch. Increase damage as caster's DEX gets higher. [Level 1] : Skill Range 2 cells / ATK 100% [Level 2] : Skill Range 2 cells / ATK 200% [Level 3] : Skill Range 2 cells / ATK 300% [Level 4] : Skill Range 2 cells / ATK 400% [Level 5] : Skill Range 2 cells / ATK 500% Id: (2345) Gentle Touch-Speed Gentle Touch-Speed MAX Lv : 5 Skill Requirement : Power Implantation 1 Skill Form : Active / Recovery and Buff Description : Recover caster or 1 target's HP by Gentle Touch and also cure some of abnormal status. Success rate is increased according to skill level. Abnormal Status that can be cured : Stone / Freezing / Stun / Poison / Silence / Blind / Confusion. Able to use skill when caster's abnormal status like Stone / Freezing / Stun. Consume Spirit Spheres with the same number of skill LV. Id: (2346) Gentle Touch-Save Gentle Touch-Save MAX Lv : 5 Skill Requirement : Gentle Touch-Silence 3 Skill Form : Active / Buff (To yourself) Description : Use Gentle Touch by yourself and bring up your combative spirit. Create 1 Spirit Sphere once caster is doing close physical attack or gets damage. Consume certain amount of caster's HP to cast the skill. Disabled to use with [Gentle Touch-Alive] and [Gentle Touch-Opposite] [Level 1] : HP 1% Consume / Chance to create Spirit Sphere 15% [Level 2] : HP 2% Consume / Chance to create Spirit Sphere 20% [Level 3] : HP 3% Consume / Chance to create Spirit Sphere 25% [Level 4] : HP 4% Consume / Chance to create Spirit Sphere 30% [Level 5] : HP 5% Consume / Chance to create Spirit Sphere 35% Id: (2347) Gentle Touch-Opposite Gentle Touch-Opposite MAX Lv : 5 Skill Requirement : Gentle Touch-Speed 4 Skill Form : Active / Buff Description : Decrease target's strength and magic defense but increase ATK and movement speed by Gentle Touch. Consume Spirit Spheres with the same number of skill LV. and some of HP, and also decrease MHP. Disabled to use with [Gentle Touch-Alive] and [Gentle Touch-Save] [Level 1] : HP 1% Consume [Level 2] : HP 2% Consume [Level 3] : HP 3% Consume [Level 4] : HP 4% Consume [Level 5] : HP 5% Consume Id: (2348) Gentle Touch-Alive Gentle Touch-Alive MAX Lv : 5 Skill Requirement : Gentle Touch-Opposite 5 Skill Form : Active / Buff Description : Increase caster and 1 target's VIT and MHP, and also increase HP recovery speed by Gentle Touch. Increase Physical defense. During the skill duration, HP is still recovering even if caster or target is moving / attacking. Consume Spirit Spheres with the same number of skill LV. Disabled to use with [Gentle Touch-Save] and [Gentle Touch-Opposite]. [Level 1] : MHP 2% Increase / HP Recovery Speed 80% Increase [Level 2] : MHP 4% Increase / HP Recovery Speed 110% Increase [Level 3] : MHP 6% Increase / HP Recovery Speed 140% Increase [Level 4] : MHP 8% Increase / HP Recovery Speed 170% Increase [Level 5] : MHP 10% Increase / HP Recovery Speed 200% Increase Id: (2350) Swing Dance Swing Dance MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class. Increase movement speed and attack speed of caster and party members for 60 seconds. Increment of attack speed is affected by skill LV. and LV. of obtained lesson skill level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2351) Lover Symphony Lover Symphony MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class. Increase magic defense of caster and party members for 60 seconds. Increment of magic defense is affected by lesson skill level and caster's job level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2352) Moonlight Serenade Moonlight Serenade MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class. Increase MATK of caster and party members for 60 seconds. Increment of MATK is affected by lesson skill and caster's job level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2381) Rush To Windmill Rush To Windmill MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for musical instruments. Increase ATK of caster and party members for 60 seconds. Increment of ATK is affected by lesson skill and caster's job level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2382) Echo Song Echo Song MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for musical instruments. Increase defense of caster and party members for 60 seconds. Increment of defense is affected by lesson skill and caster's job level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2383) Harmonize Harmonize MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for musical instruments. Equalize all bonus stats of caster and 1 target for 60 seconds. [Level 1] : Reduce 10 from all weighted stats [Level 2] : Reduce 15 from all weighted stats [Level 3] : Reduce 20 from all weighted stats [Level 4] : Reduce 25 from all weighted stats [Level 5] : Reduce 30 from all weighted stats Id: (2412) Lesson Lesson MAX Lv : 10 Skill Requirement : Wanderer, Minstrel Basic Skill Skill Form : Passive Description : Increase MSP and SP recovery speed. If skill level reaches above 5, enable to use Third-Song skills during casting Second-Play Skills or Ensemble skills. [Level 1] : MSP +30 [Level 2] : MSP +60 [Level 3] : MSP +90 [Level 4] : MSP +120 [Level 5] : MSP +150 / Enable to use Third-Song skills during casting Second-Play Skills [Level 6] : MSP +180 / Enable to use Third-Song skills during casting Second-Play Skills [Level 7] : MSP +200 / Enable to use Third-Song skills during casting Second-Play Skills [Level 8] : MSP +240 / Enable to use Third-Song skills during casting Second-Play Skills [Level 9] : MSP +270 / Enable to use Third-Song skills during casting Second-Play Skills [Level 10] : MSP +300 / Enable to use Third-Song skills during casting Second-Play Skills Id: (2413) Metalic Sound Metalic Sound MAX Lv : 5 Skill Requirement : Dominion Impulse 1 Skill Form : Active / Damage Description : Shout high-pitched sounds to 1 target to damage its HP and SP along with giving chaos. Give more damages to an enemy that is in a sleep. Increase damage according to lesson skill level. [Level 1] : MATK 120% + Additional damage depending on lesson skill level [Level 2] : MATK 240% + Additional damage depending on lesson skill level [Level 3] : MATK 360% + Additional damage depending on lesson skill level [Level 4] : MATK 480% + Additional damage depending on lesson skill level [Level 5] : MATK 600% + Additional damage depending on lesson skill level Id: (2414) Reverberation Reverberation MAX Lv : 5 Skill Requirement : Unchained Serenade or Hip Shaker 5 Skill Form : Active / Damage Description : Generate high-frequency waves on 1 spot, so if any target reaches out to the wave or skill duration ends, it gives scattered damages to all enemies inside 3 x 3 cells. This skill can be removed by long distance attack or magic attack. [Level 1] : ATK 400% + MATK 200% [Level 2] : ATK 500% + MATK 300% [Level 3] : ATK 600% + MATK 400% [Level 4] : ATK 700% + MATK 500% [Level 5] : ATK 800% + MATK 600% Id: (2417) Dominion Impulse Dominion Impulse MAX Lv : 1 Skill Requirement : Reverberation 1 Skill Form : Active / Special Description : Activate any Reverberations immediately that is already generated on the ground inside 11 x 11 cells range. It can also activate other caster's Reverberations that are already generated on the ground. Id: (2418) Severe Rainstorm Severe Rainstorm MAX Lv : 5 Skill Requirement : Slinging Arrow or Melody Strike 5 Skill Form : Active / Damage Description : Exclusive skill for Arrow users. Shoot a volley of arrows into the air and generate arrow shower within 11 x 11 cells. Increase damage depending on caster's AGI / DEX. Consume 20 arrows to activate the skill. Required to have minimum 20 arrows, otherwise it won't be activated. [Level 1] : 1 Strike per 0.3 sec. / Duration 0.9 sec. [Level 2] : 1 Strike per 0.3 sec. / Duration 1.5 sec. [Level 3] : 1 Strike per 0.3 sec. / Duration 2.1 sec. [Level 4] : 1 Strike per 0.3 sec. / Duration 2.7 sec. [Level 5] : 1 Strike per 0.3 sec. / Duration 3.0 sec. Id: (2419) Despair Song Despair Song MAX Lv : 5 Skill Requirement : Lesson 1 Skill Form : Active / Debuff Description : Exclusive skill for Whip Class / musical instruments. Generate special sound wave on the ground and immobilize all enemies that are within 3 x 3 cells. Maximum 5 skills can be generated at the same time. Nullified to use on MVP monsters. Decrease skill duration depending on target's level. Consume 1 [Protect Neck Candy]. [Level 1] : Effect Duration 8 sec. / Sound Wave Duration 9 sec. [Level 2] : Effect Duration 10 sec. / Sound Wave Duration 11 sec. [Level 3] : Effect Duration 12 sec. / Sound Wave Duration 13 sec. [Level 4] : Effect Duration 14 sec. / Sound Wave Duration 15 sec. [Level 5] : Effect Duration 16 sec. / Sound Wave Duration 17 sec. Id: (2420) Voice Of Siren Voice Of Siren MAX Lv : 5 Skill Requirement : Despair Song 3 Skill Form : Active / Debuff Description : Exclusive skill for Whip Class / musical instruments. Tempt all enemies that are within 11 x 11 cells to be fallen love with caster. To monsters, monsters are disabled to attack the target. To enemies, they cannot make a target on the caster during the skill casting (Except Caster). Effected target shows 'Heart emoticon'. Decrease skill duration depending on target's level. Skill is canceled once the target receives damage. [Level 1] : Skill Range 5 x 5 / Skill Duration 15 sec. [Level 2] : Skill Range 7 x 7 / Skill Duration 18 sec. [Level 3] : Skill Range 9 x 9 / Skill Duration 21 sec. [Level 4] : Skill Range 11 x 11 / Skill Duration 24 sec. [Level 5] : Skill Range 13 x 13 / Skill Duration 27 sec. Id: (2421) At Dead Hill At Dead Hill MAX Lv : 5 Skill Requirement : Circling Nature 3 Skill Form : Active / Recovery Description : Exclusive skill for Whip Class / musical instruments. This skill revives 1 dead player. The revived player gains some of HP that equals to SP amount that remained when player was in death state. If the player had 0 SP before revival, then the revived player gains 1 HP. Consume 1 [Heartbroken Tears] [Level 1] : Chance of Success 90% / Consume 50% of SP from revival target [Level 2] : Chance of Success 92% / Consume 40% of SP from revival target [Level 3] : Chance of Success 94% / Consume 30% of SP from revival target [Level 4] : Chance of Success 96% / Consume 20% of SP from revival target [Level 5] : Chance of Success 98% / Consume 10% of SP from revival target Id: (2422) Lullaby Lullaby MAX Lv : 5 Skill Requirement : Lesson 1 Skill Form : Active / Debuff Description : Exclusive skill for Whip Class / musical instruments. Force all targets nearby the caster to 'Deep Sleep' state. Once, the targets are in a 'Deep Sleep', they are immobilized in moving, attacking, using items and skills. Even they disabled to chat. The skill is canceled immediately if the caster gets damages. Give 1.5 times greater damage to the enemies if they are in a 'Deep Sleep'. Affected targets recover 3% of HP/SP per 2 seconds when they are in a 'Deep Sleep' [Level 1] : Range 11 x 11 [Level 2] : Range 13 x 13 [Level 3] : Range 15 x 15 [Level 4] : Range 17 x 17 [Level 5] : Range 19 x 19 Id: (2423) Circling Nature Circling Nature MAX Lv : 5 Skill Requirement : Lesson 1 Skill Form : Active / Recovery Description : Exclusive skill for Whip Class / musical instruments. Give circling nature effect to all enemies within certain range for 60 seconds. It continuously drains certain amount of target's SP per second, but recovers target's HP. If the target's SP is all drained, then the skill is canceled immediately. [Level 1] : Skill Range 7 x 7 / SP 4 Consume per sec./ HP 40 recovery per sec. [Level 2] : Skill Range 9 x 9 / SP 8 Consume per sec./ HP 80 recovery per sec. [Level 3] : Skill Range 11 x 11 / SP 12 Consume per sec./ HP 120 recovery per sec. [Level 4] : Skill Range 13 x 13 / SP 16 Consume per sec./ HP 160 recovery per sec. [Level 5] : Skill Range 15 x 15 / SP 20 Consume per sec./ HP 200 recovery per sec. Id: (2424) Formless Spell Formless Spell MAX Lv : 5 Skill Requirement : Despair Song 1 Skill Form : Active / Special Description : Generate 1 random magic spell attack of Magician or Wizard and activate it. All required catalyst items to generate the magic spell are ignored. [Level 1] : Activate one of level 5 magic spells randomly [Level 2] : Activate one of level 6 magic spells randomly [Level 3] : Activate one of level 7 magic spells randomly [Level 4] : Activate one of level 8 magic spells randomly [Level 5] : Activate one of level 9 magic spells randomly Id: (2425) Gloomy Shyness Gloomy Shyness MAX Lv : 5 Skill Requirement : Formless Spell 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class / musical instruments. Increase specific skill's damage but decrease target's flee rate and attack speed. The skills that are effected by Gloomy Shyness : [Hundred Spears / Brandish Spear / Clashing Spiral / Spear / Smite / Shield Boomerang / Rapid Smiting / Shield Press] If the target doesn't have those skills, then the target only gets flee rate and attack speed penalty. Sometimes when you get so depressed, movement speed can be reduced and pecopeco, dragon, and gryphon can run away. Enabled to use it to both friend and foe in PK area. [Level 1] : Flee Rate -25 / Attack Speed -20% [Level 2] : Flee Rate -30 / Attack Speed -25% [Level 3] : Flee Rate -35 / Attack Speed -30% [Level 4] : Flee Rate -40 / Attack Speed -35% [Level 5] : Flee Rate -45 / Attack Speed -40% Id: (2426) Great Echo Great Echo MAX Lv : 5 Skill Requirement : Metalic Sound 1 Skill Form : Active / Damage / Chorus Description : Caster sings a song loudly to generate noise wave to give damage to all enemies that are within certain range. Increase ATK as the number of Wanderer or Minstrel increases in the party. Also decrease consuming SP amount depending on the number of Wanderer or Minstrel. All of Wanderer / Minstrel from the party consume its SP once skill is casted. Consume 1 [Protect Neck Candy]. [Level 1] : Skill Range 5 x 5 / ATK 600% [Level 2] : Skill Range 7 x 7 / ATK 800% [Level 3] : Skill Range 7 x 7 / ATK 1000% [Level 4] : Skill Range 9 x 9 / ATK 1200% [Level 5] : Skill Range 9 x 9 / ATK 1400% Id: (2427) Song Of Mana Song Of Mana MAX Lv : 5 Skill Requirement : Swing Dance(Harmonize) , Lover Symphony (Rush To Windmill), Moonlight Serenade (Echo Song) 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Sing for MANA to support her circulation, it recovers 10 SP of the caster and party members per 5 seconds. Increase Healing Amount as the number of Wanderer or Minstrel increases in the party. [Level 1] : Skill Range 11 x 11 / Duration 30 sec. [Level 2] : Skill Range 13 x 13 / Duration 60 sec. [Level 3] : Skill Range 15 x 15 / Duration 90 sec. [Level 4] : Skill Range 17 x 17 / Duration 120 sec. [Level 5] : Skill Range 19 x 19 / Duration 150 sec. Id: (2428) Dance With Wug Dance With Wug MAX Lv : 5 Skill Requirement : Swing Dance(Harmonize) , Lover Symphony (Rush To Windmill), Moonlight Serenade (Echo Song) 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Sing a high tempo song to encourage yourself and party members. Increases ASPD a bit and decrease fixed casting delay of the caster and party members. Also long range ATK power of Ranger and Wolf in the party will be increased. Increase skill effect as the number of Wanderer or Minstrel increases in the party. [Level 1] : Skill Range 11 x 11 / Duration 30 sec. [Level 2] : Skill Range 13 x 13 / Duration 60 sec. [Level 3] : Skill Range 15 x 15 / Duration 90 sec. [Level 4] : Skill Range 17 x 17 / Duration 120 sec. [Level 5] : Skill Range 19 x 19 / Duration 150 sec. Id: (2429) Destruction Song Destruction Song MAX Lv : 5 Skill Requirement : Saturday Fever 3 , Sinking Melody 3 Skill Form : Active / Special / Chorus Description : Exclusive skill for Whip Class / musical instruments. Cancel all of Singing and Chorus effects inside of effective range. Also it gives certain fixed damage as cancelling effects, and make stun status by 100%. It is also affected by lesson skill level. Increase success rate as the number of Wanderer or Minstrel increases in the party. [Level 1] : Effective Range 9 x 9 [Level 2] : Effective Range 9 x 9 [Level 3] : Effective Range 11 x 11 [Level 4] : Effective Range 13 x 13 [Level 5] : Effective Range 15 x 15 Id: (2430) Saturday Fever Saturday Fever MAX Lv : 5 Skill Requirement : Dance With Wug 1 Skill Form : Active / Special / Chorus Description : Exclusive skill for Whip Class / musical instruments. All characters including caster that appeared on the screen become frantic state. Frenzied targets keep losing HP / SP and decrease huge amount of defense and flee rate, but increase ATK. Disabled to use items during casting time. Affected targets are forced to be sat on the ground for 3 seconds after the frantic state. If the skill succeeds in giving effect to more than 7 enemies at once, Lord of Madness appears in the air and gives 9999 damage to all frenzied targets. [Level 1] : Skill Range 7 x 7 / ATK +100 / Defense -20% / Flee Rate -50% [Level 2] : Skill Range 9 x 9 / ATK +200 / Defense -30% / Flee Rate -60% [Level 3] : Skill Range 11 x 11 / ATK +300 / Defense -40% / Flee Rate -70% [Level 4] : Skill Range 13 x 13 / ATK +400 / Defense -50% / Flee Rate -80% [Level 5] : Skill Range 15 x 15 / ATK +500 / Defense -60% / Flee Rate -90% Id: (2431) Lerad's Dew Lerad's Dew MAX Lv : 5 Skill Requirement : Swing Dance(Harmonize) , Lover Symphony (Rush To Windmill), Moonlight Serenade (Echo Song) 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Increase MHP of caster and around party members for a while. Nullified to Berserk casting characters. Increase amount of given MHP as the number of Wanderer or Minstrel increases in the party. [Level 1] : Range 11 x 11 / MHP 200 Increase / Duration 20 Sec [Level 2] : Range 11 x 11 / MHP 400 Increase / Duration 30 Sec [Level 3] : Range 13 x 13 / MHP 600 Increase / Duration 40 Sec [Level 4] : Range 13 x 13 / MHP 800 Increase / Duration 50 Sec [Level 5] : Range 15 x 15 / MHP 1000 Increase / Duration 60 Sec Id: (2432) Sinking Melody Sinking Melody MAX Lv : 5 Skill Requirement : Song Of Mana 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Rapidly decrease SP of all enemeies around the caster and INT of effected target(s) will be decreased alot. Increase success rate and effect as the number of Wanderer or Minstrel increases in the party. [Level 1] : Success Rate 20 % / Duration 20 Sec [Level 2] : Success Rate 25 % / Duration 30 Sec [Level 3] : Success Rate 30 % / Duration 40 Sec [Level 4] : Success Rate 35 % / Duration 50 Sec [Level 5] : Success Rate 40 % / Duration 60 Sec Id: (2433) Beyound Cry Beyound Cry MAX Lv : 5 Skill Requirement : Lerad's Dew 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Decrease MHP of all enemeies around the caster but STR and critical rate of effected target(s) will be increased. Increase success rate and effect as the number of Wanderer or Minstrel increases in the party. [Level 1] : Success Rate 20 % / Duration 20 Sec [Level 2] : Success Rate 25 % / Duration 30 Sec [Level 3] : Success Rate 30 % / Duration 40 Sec [Level 4] : Success Rate 35 % / Duration 50 Sec [Level 5] : Success Rate 40 % / Duration 60 Sec Id: (2434) Infinite Humming Infinite Humming MAX Lv : 5 Skill Requirement : Destruction Song 1 , Beyound Cry 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. All targets around the caster and in the skill range don't get any disconnection in skill and magic casting. Increase consuming SP amount by 15%. Decrease consuming SP as the number of Wanderer or Minstrel increases in the party. [Level 1] : Range 11 x 11 / Duration 60 Sec [Level 2] : Range 11 x 11 / Duration 90 Sec [Level 3] : Range 13 x 13 / Duration 120 Sec [Level 4] : Range 13 x 13 / Duration 150 Sec [Level 5] : Range 15 x 15 / Duration 180 Sec Id: (2443) Fire Walk Fire Walk MAX Lv : 5 Skill Requirement : Volcano 1 Skill Form : Active / Special / Damage Description : Set the flame on caster's underfoot for 12 seconds, so it builds up fire damage zone on every steps that caster has been walking. Increase damage as skill level gets higher. [Level 1] : Create maximum 8 [Level 2] : Create maximum 10 [Level 3] : Create maximum 12 [Level 4] : Create maximum 14 [Level 5] : Create maximum 16 Id: (2444) Electric Walk Electric Walk MAX Lv : 5 Skill Requirement : Whirlwind 1 Skill Form : Active / Special / Damage Description : Set the electronic wave on caster's underfoot for 12 seconds, so it builds up wind damage zone on every steps that caster has been walking. Increase damage as skill level gets higher. [Level 1] : Create maximum 8 [Level 2] : Create maximum 10 [Level 3] : Create maximum 12 [Level 4] : Create maximum 14 [Level 5] : Create maximum 16 Id: (2445) Fist Spell Fist Spell MAX Lv : 5 Skill Requirement : Hindsight 4 Skill Form : Active / Special / Damage Description : If the caster use this skill while casting Fire Bolt or Cold Bolt or Lightening Bolt, the Bolt casting is canceled but all the bolt power are concentrated on caster's hands. By this state, the caster can give Bolt magic damages to the target with direct strike. Increase damage as skill level gets higher. The skill is canceled once the caster has given certain times stikes or uses other skills. [Level 1] : Skill Duration 20 sec. / Maximum 2 Strikes [Level 2] : Skill Duration 25 sec. / Maximum 3 Strikes [Level 3] : Skill Duration 30 sec. / Maximum 4 Strikes [Level 4] : Skill Duration 35 sec. / Maximum 5 Strikes [Level 5] : Skill Duration 40 sec. / Maximum 6 Strikes Id: (2446) Earth Grave Earth Grave MAX Lv : 5 Skill Requirement : Earth Spike 5 Skill Form : Active / Damage Description : Transform soil mounds into sharp spear and generate it on target's underfoot to give earth property magic damage and [Bleeding] status. Increase damage as skill level and Endow Quake skill level get higher. Also, it can give damage to Hiding/Cloaking enemies. [Level 1] : Range 7 x 7 cells [Level 2] : Range 7 x 7 cells [Level 3] : Range 7 x 7 cells [Level 4] : Range 9 x 9 cells [Level 5] : Range 9 x 9 cells Id: (2447) Diamond Dust Diamond Dust MAX Lv : 5 Skill Requirement : Deluge 3 Skill Form : Active / Damage Description : Give water property magic damage with [Freezing] status by generating cold waves inside certain range. Increase damage depending on skill level and Endow Tsunami level. Decrease [Freezing] status duration as the target's VIT gets higher. [Level 1] : Range 7 x 7 cells [Level 2] : Range 7 x 7 cells [Level 3] : Range 7 x 7 cells [Level 4] : Range 9 x 9 cells [Level 5] : Range 9 x 9 cells Id: (2448) Poison Burst Poison Burst MAX Lv : 5 Skill Requirement : Killing Cloud 2 Skill Form : Active / Damage Description : Give great damage to poisoned target as it activates target's poisonous virus inside of the body. Damaged target gets released from [Poison] status. Nullified to use on poison property monsters. Increase damage as skill level gets higher. Id: (2449) Psychic Wave Psychic Wave MAX Lv : 5 Skill Requirement : Dispell 2 Skill Form : Active / Damage Description : Generate medium spirits inside of certain range and give continuous strikes with neutral property magic damage. Increase damage depending on skill level and caster's INT. [Level 1] : Range 7 x 7 cells / Number of Strikes 3 [Level 2] : Range 7 x 7 cells / Number of Strikes 4 [Level 3] : Range 9 x 9 cells / Number of Strikes 5 [Level 4] : Range 9 x 9 cells / Number of Strikes 6 [Level 5] : Range 11 x 11 cells / Number of Strikes 7 Id: (2450) Killing Cloud Killing Cloud MAX Lv : 5 Skill Requirement : Heaven's Drive 5 Skill Form : Active / Damage Description : Give poison property magic damage along with [Poison] status to all targets inside 7 x 7 cells by summoning poison clouds. Increase damage as skill level gets higher. Consume 2 Red Gemstone. [Level 1] : Skill Duration 8 sec. [Level 2] : Skill Duration 10 sec. [Level 3] : Skill Duration 12 sec. [Level 4] : Skill Duration 14 sec. [Level 5] : Skill Duration 16 sec. Id: (2451) Striking Striking MAX Lv : 5 Skill Requirement : Endow Blaze 1 / Endow Tsunami 1 / Endow Tornado 1 / Endow Quake 1 Skill Form : Active / Buff Description : Increase weapon's ATK and Critical rate of caster and party members for 1 minute. Affected target consumes certain amount of SP per second. Increase skill effect depending on weapon level and required skill level(Endow Blaze / Endow Tsunami / Endow Tornado / Endow Quake ) Id: (2452) Warmer Warmer MAX Lv : 5 Skill Requirement : Volcano 1 / Whirlwind 1 Skill Form : Active / Ground / Recovery Description : Cancel all target's Freeze, Freezing status that are inside of 7 x 7 cells. During the skill duration, all affected targets are protected against Freeze, Freezing status. Also, all affected targets recover certain amount of HP per 3 seconds. [Level 1] : Duration 40 Sec [Level 2] : Duration 45 Sec [Level 3] : Duration 50 Sec [Level 4] : Duration 55 Sec [Level 5] : Duration 60 Sec Id: (2453) Extreme Vacuum Extreme Vacuum MAX Lv : 5 Skill Requirement : Magnetic Earth 2 Skill Form : Active / Special Description : Dig a hole on the ground(1 cell) and capture all targets that reaches to certain range and immobilize its movement. Captured all targets cannot move till skill duration ends. Decrease skill duration as target's STR gets higher. Some skills can ignore the effect of Extreme Vacuum. [Level 1] : Range 3 x 3 cells / Duration 4 sec. [Level 2] : Range 3 x 3 cells / Duration 6 sec. [Level 3] : Range 5 x 5 cells / Duration 8 sec. [Level 4] : Range 5 x 5 cells / Duration 10 sec. [Level 5] : Range 7 x 7 cells / Duration 12 sec. Id: (2454) Varetyr Spear Varetyr Spear MAX Lv : 5 Skill Requirement : Endow Quake 1 / Whirlwind 4 Skill Form : Active / Damage Description : Summon a huge lightning spear from the sky and give physical and magical damage (Wind property) to 1 target and surrounding enemies. Also give [Stun] status to all damaged targets by a certain chance. Increase damage as skill level and Endow Tornado level get higher. [Level 1] : target and surroundings 3 x 3 cells [Level 2] : target and surroundings 3 x 3 cells [Level 3] : target and surroundings 5 x 5 cells [Level 4] : target and surroundings 5 x 5 cells [Level 5] : target and surroundings 7 x 7 cells Id: (2455) Arrullo Arrullo MAX Lv : 5 Skill Requirement : Warmer 2 Skill Form : Active / Special Description : Make the target and all surroundings to fall into a [Deep Sleep]. Consume 1 Yellow Gemstone to activate the skill. Disabled to use to caster's guild members or party members. [Level 1] : target and surroundings 3 x 3 cells [Level 2] : target and surroundings 3 x 3 cells [Level 3] : target and surroundings 5 x 5 cells [Level 4] : target and surroundings 5 x 5 cells [Level 5] : target and surroundings 7 x 7 cells Id: (2456) Spirit Control Spirit Control MAX Lv : 4 Skill Requirement : Element Analyze 1 Skill Form : Active Description : Command a waiting mode spirit to switch its mode to Passive (Buff), Defensive (Defense), Offensive (Attack). To switch the spirit into waiting mode, caster just commands same order one more time. When spirits are in waiting mode, they recover little amount of HP and SP continuously. [Level 1] : Switch the spirit to Passive mode [Level 2] : Switch the spirit to Defensive mode [Level 3] : Switch the spirit to Offensive mode [Level 4] : Switch the spirit to Waiting mode Id: (2457) Call Agni Call Agni MAX Lv : 3 Skill Requirement : Spirit Control 1 / Warmer 3 Skill Form : Active / Summon Description : Summon Spirit of Fire, AGNI. Consume [3 Red Blood or 6 Red Blood or 1 Flame Heart ] as catalyst items depending on the skill level. [Level 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Level 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Level 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2458) Call Aqua Call Aqua MAX Lv : 3 Skill Requirement : Spirit Control 1 / Diamond Dust 3 Skill Form : Active / Summon Description : Summon spirit of water, AQUA. Consume [3 Crystal Blue or 6 Crystal Blue or 1 Mistic Frozen ] as catalyst items depending on the skill level. [Level 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Level 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Level 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2459) Call Ventus Call Ventus MAX Lv : 3 Skill Requirement : Spirit Control 1 / Varetyr Spear 3 Skill Form : Active / Summon Description : Summon spirit of wind, Ventus. Consume [3 Wind Of Verdure or 6 Wind Of Verdure or 1 Rough Wind ] as catalyst items depending on the skill level. [Level 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Level 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Level 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2460) Call Tera Call Tera MAX Lv : 3 Skill Requirement : Spirit Control 1 / Earth Grave 3 Skill Form : Active / Summon Description : Summon spirit of earth, TERA. Consume [3 Green Live or 6 Green Live or 1 Great Nature ] as catalyst items depending on the skill level. [Level 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Level 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Level 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2461) Elemental Action Elemental Action MAX Lv : 1 Skill Requirement : Spirit Control 3 Skill Form : Active Description : Activate 1 offensive (Attack) command immediately from summoned spirit. Id: (2462) Element Analyze Element Analyze Skill Requirement : Flame Launcher 1 / Endow Tsunami 1 / Endow Tornado 1 / Endow Quake 1 Skill Form : Active Description : Analyze enchanted ores which are used as catalyst items for summoning spirits into pure gemstones. Also, conversely, combine pure gemstones into an enchanted ore. [Level 1] : Analyze enchanted ores into pure gemstones (Once caster puts 1 of Flame Heart, Rough Wind, Mistic Frozen, Great Nature into convert window, it will be divided into Red Blood, Wind of Verdure, Crystal Blue, Green Live. Divided item quantities are randomly decided. [Level 2] : Combine pure gemstones into an enchanted ore (Once caster puts 10 Red Blood, Wind of Verdure, Crystal Blue, Green Live into convert window, it will be combined into 1 Flame Heart, Rough Wind, Mistic Frozen, Great Nature ) There is chance to fail in combining pure gemstones and getting nothing. Id: (2463) Spirit Sympathy Spirit Sympathy MAX Lv : 5 Skill Requirement : Spirit Control 3 Skill Form : Passive Description : Increase summoned spirit's HP, SP and ATK by sharing the feelings between caster and spirits. It also decreases caster's consuming SP. [Level 1] : HP 5%, SP 5% Increase / ATK 25 increase / Decrease 10% of SP in summoning [Level 2] : HP 10%, SP 10% Increase / ATK 50 increase / Decrease 15% of SP in summoning [Level 3] : HP 15%, SP 15% Increase / ATK 75 increase / Decrease 20% of SP in summoning [Level 4] : HP 20%, SP 20% Increase / ATK 100 increase / Decrease 25% of SP in summoning [Level 5] : HP 25%, SP 25% Increase / ATK 125 increase / Decrease 30% of SP in summoning Id: (2464) Spirit Cure Spirit Cure MAX Lv : 1 Skill Requirement : Spirit Sympathy 1 Skill Form : Active / Recovery Description : Recover spirit's HP and SP by consuming caster's HP and SP. Id: (2465) Fire Insignia Fire Insignia MAX Lv : 3 Skill Requirement : Call Agni 3 Skill Form : Active / Ground Magic Description : Draw a fire insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds if the target is equipped fire property armor or it is a fire property monster. Conversely, decrease 1% of HP per 5 seconds if the target is equipped earth property armor or it is a earth property monster. But all the targets that are inside of skill range get 1.5 times more damage from water property attack. Consume [Scarlet Point 1 / 2 / 3 ] depending on the skill level. [Level 1] : Increase AGNI's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Level 2] : ATK + 50. Weapon property changes to fire property. Increase physical ATK by 10%. [Level 3] : MATK + 50. Increase ATK by 25% in specific fire property magic spell. Id: (2466) Water Insignia Water Insignia MAX Lv : 3 Skill Requirement : Call Aqua 3 Skill Form : Active / Ground Description : Draw a water insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped water property armor or it is a water property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped fire property armor or it is a fire property monster. But all the targets that are inside of skill range get 1.5 times more damage from wind property attack. Consume [Indigo Point 1 / 2 / 3 ] depending on the skill level. [Level 1] : Increase AQUA's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Level 2] : Increase Recovery effect by 10%. Weapon property changes to water property. Increase physical ATK by 10%. [Level 3] : Decrease casting delay by 30% and increase ATK by 25% in specific water property magic spell. Id: (2467) Wind Insignia Wind Insignia MAX Lv : 3 Skill Requirement : Call Ventus 3 Skill Form : Active / Ground Description : Draw a wind insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped wind property armor or it is a wind property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped water property armor or it is a water property monster. But all the targets that are inside of skill range get 1.5 times more damage from earth property attack. Consume [Yellow Wish Point 1 / 2 / 3 ] depending on the skill level. [Level 1] : Increase VENTUS's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Level 2] : Increase attack speed a bit. Weapon property changes to wind property. Increase physical ATK by 10%. [Level 3] : Decrease casting delay by 50% and increase ATK by 25% in specific wind property magic spell. Id: (2468) Earth Insignia Earth Insignia MAX Lv : 3 Skill Requirement : Call Tera 3 Skill Form : Active / Ground Description : Draw a earth insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped earth property armor or it is a earth property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped wind property armor or it is a wind property monster. But all the targets that are inside of skill range get 1.5 times more damage from fire property attack. Consume [Lime Green Point 1 / 2 / 3 ] depending on the skill level. [Level 1] : Increase TERA's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Level 2] : MHP + 500, DEF + 50. Weapon property changes to earth property. Increase physical ATK by 10%. [Level 3] : MSP + 50 , MDEF + 50. Increase ATK by 25% in specific earth property magic spell. Id: (2474) Sword Mastery Sword Mastery MAX Lv : 5 Skill Requirement : Genetic Basic Skill Form : Passive Description : Increase ATK and Accuracy rate of One Handed Sword or Dagger Class Weapons. [Level 1] : ATK + 10 / Accuracy Rate + 3 [Level 2] : ATK + 20 / Accuracy Rate + 6 [Level 3] : ATK + 30 / Accuracy Rate + 9 [Level 4] : ATK + 40 / Accuracy Rate + 12 [Level 5] : ATK + 50 / Accuracy Rate + 15 Id: (2475) Cart Remodeling Cart Remodeling MAX Lv : 5 Skill Requirement : Genetic Basic Skill Form : Passive Description : Increase Accuracy rate of Cart Revolution, Cart Tornado and Cart Cannon by remodeling the cart. Extend maximum loading capacity of the cart. [Level 1] : Loading Capacity + 500 / Cart skill Accuracy rate + 4 [Level 2] : Loading Capacity + 1000 / Cart skill Accuracy rate + 8 [Level 3] : Loading Capacity + 1500 / Cart skill Accuracy rate + 12 [Level 4] : Loading Capacity + 2000 / Cart skill Accuracy rate + 16 [Level 5] : Loading Capacity + 2500 / Cart skill Accuracy rate + 20 Id: (2476) Cart Tornado Cart Tornado MAX Lv : 5 Skill Requirement : Cart Remodeling 1 Skill Form : Active / Damage Description : By spinning caster's cart, it gives damage and 2 cells knock back to the target and surrounding enemies within 2 cells. Requires to equip cart on character. Increase damage as Cart Remodeling level gets higher and item weight of inside of cart is heavier. [Level 1] : ATK 50% [Level 2] : ATK 100% [Level 3] : ATK 150% [Level 4] : ATK 200% [Level 5] : ATK 250% Id: (2477) Cart Cannon Cart Cannon MAX Lv : 5 Skill Requirement : Cart Remodeling 2 Skill Form : Active / Damage Description : Launch the cannon that is equipped on Cart to give great damage to 1 target and surroundings. Required to equip cart on character to activate the skill. Increase damage as Cart Remodeling level and caster's INT get higher. Consume 1 Cannon Ball. [Level 1] : ATK 60% + as Cart Remodeling level [Level 2] : ATK 120% + as Cart Remodeling level [Level 3] : ATK 180% + as Cart Remodeling level [Level 4] : ATK 240% + as Cart Remodeling level [Level 5] : ATK 300% + as Cart Remodeling level Id: (2478) Cart Boost Cart Boost MAX Lv : 5 Skill Requirement : Cart Remodeling 3 Skill Form : Buff (To yourself) Description : Increase caster's movement speed and ATK for 90 seconds. Required to equip cart on character to activate the skill. [Level 1] : Movement Speed 50% increase / ATK 10 increase [Level 2] : Movement Speed 50% increase / ATK 20 increase [Level 3] : Movement Speed 75% increase / ATK 30 increase [Level 4] : Movement Speed 75% increase / ATK 40 increase [Level 5] : Movement Speed 100% increase / ATK 50 increase Id: (2479) Thorns Trap Thorns Trap MAX Lv : 5 Skill Requirement : Special Pharmacy 2 Skill Form : Special / Damage Description : Set thorns trap on the ground in range 1 cell and trap enemies on it. Target receives damage continuously while trapped on the ground. If the trapped target gets fire attack, it burns the thorn trap and the target can be released. Consume 1 Seed Of Horny Plant. The max number of Thorns Tap can be used is 3. [Level 1] : Skill Duration 10 sec. [Level 2] : Skill Duration 12 sec. [Level 3] : Skill Duration 14 sec. [Level 4] : Skill Duration 16 sec. [Level 5] : Skill Duration 18 sec. Id: (2480) Blood Sucker Blood Sucker MAX Lv : 5 Skill Requirement : Special Pharmacy 3 Skill Form : Special / Damage Description : Attach Bloodsuck Plant into 1 target and suck all its vital energy. It gives damage to the target but recovery caster's HP a bit. Maximum 3 Bloodsuck Plants can be used. The skill is canceled once the caster gets further than 12 cells from the target. Consume 1 Bloodsuck Plant Seed. [Level 1] : Skill Duration 20 sec. [Level 2] : Skill Duration 22 sec. [Level 3] : Skill Duration 24 sec. [Level 4] : Skill Duration 26 sec. [Level 5] : Skill Duration 28 sec. Id: (2481) Spore Explosion Spore Explosion MAX Lv : 5 Skill Requirement : Special Pharmacy 4 Skill Form : Special / Damage Description : Attach Bomb Mushroom Spore into 1 target. After a while, the Bomb Mushroom Spore explodes by itself and gives great damage to the target and all surrounding enemies. Explosion range increases as skill level gets higher. Consume 1 Bomb Mushroom Spore. [Level 1] : Range 3 x 3 cells / Explode in 2 sec. [Level 2] : Range 5 x 5 cells / Explode in 2 sec. [Level 3] : Range 7 x 7 cells / Explode in 3 sec. [Level 4] : Range 9 x 9 cells / Explode in 3 sec. [Level 5] : Range 11 x 11 cells / Explode in 4 sec. Id: (2482) Wall Of Thorn Wall Of Thorn MAX Lv : 5 Skill Requirement : Thorns Trap 3 Skill Form : Special / Wall Description : Build up horny plant wall around 1 target. Once the target reaches to horny plant wall, target gets damage and pushed back. It can be destroyed by attacks and damages. Once horny plant wall gets fire property damages, it burns out and turns into Fire Wall. Disabled to build more than 1 horny plant wall. Consume 1 Seed Of Horny Plant. [Level 1] : Skill Duration 10 sec. [Level 2] : Skill Duration 11 sec. [Level 3] : Skill Duration 12 sec. [Level 4] : Skill Duration 13 sec. [Level 5] : Skill Duration 14 sec. Id: (2483) Crazy Weed Crazy Weed MAX Lv : 10 Skill Requirement : Wall Of Thorn 3 Skill Form : Active / Damage Description : Give earth property damage to all the enemies within the skill range by dropping huge plant vines. Also it removes traps and its effect from the ground. Comsume 1 Seed Of Horny Plant when usage of skill. Increase the number of plant vines as the skill level gets higher. [Level 1] : ATK 600% / 3 vines [Level 2] : ATK 700% / 4 vines [Level 3] : ATK 800% / 4 vines [Level 4] : ATK 900% / 5 vines [Level 5] : ATK 1000% / 5 vines [Level 6] : ATK 1100% / 6 vines [Level 7] : ATK 1200% / 6 vines [Level 8] : ATK 1300% / 7 vines [Level 9] : ATK 1400% / 7 vines [Level 10] : ATK 1500% / 8 vines Id: (2485) Demonic Fire Demonic Fire MAX Lv : 5 Skill Requirement : Spore Explosion 3 Skill Form : Active / Damage Description : Throw a fire bottle on the ground and set flames. All targets within the skill range keep receiving damages and also get [Ignition] status. Consume 1 Fire Bottle. [Level 1] : Fire Property Damage 130 % / Duration 10 sec. / Chance to give Ignition 8% [Level 2] : Fire Property Damage 150 % / Duration 12 sec. / Chance to give Ignition 12% [Level 3] : Fire Property Damage 170 % / Duration 14 sec. / Chance to give Ignition 16% [Level 4] : Fire Property Damage 190 % / Duration 16 sec. / Chance to give Ignition 20% [Level 5] : Fire Property Damage 210 % / Duration 18 sec. / Chance to give Ignition 24% Id: (2486) Fire Expansion Fire Expansion MAX Lv : 5 Skill Requirement : Demonic Fire 3 Skill Form : Active / Special / Damage Description : When Demonic Fire and Fire Expansion are cast in the same range, it gives several effects depending on consuming items. [Level 1] : Consume 1 Oil Bottle / Increase Demonic Fire Damage / Add 10 sec. Duration [Level 2] : Consume 1 Explosive Powder/ Increase Demonic Fire Damage depending on caster's INT / Cancel Demonic Fire [Level 3] : Consume 1 Smoke Powder / Demonic Fire turns into Smoke bullet / Decrease long distance and melee damage / Add Flee Rate [Level 4] : Consume 1 Tear Gas / Demonic Fire turns into Tear Gas / Decrease HP, Accuracy rate, Flee Rate [Level 5] : Consume 1 Acid Bottle / Demonic Fire turns into Acid Bomb / Activated in the highest level among acquired skill. Id: (2490) Hell Plant Hell Plant MAX Lv : 5 Skill Requirement : Blood Sucker 3 Skill Form : Active / Special / Damage Description : Bury cannibal plants in the ground and make them to bite approached enemies. It gives damage along with effect of [Stun] or [Bleeding]. [Level 1] : Maximum summoning plants 2 / [Bleeding] 10 % / [Stun] 30% [Level 2] : Maximum summoning plants 3 / [Bleeding] 15 % / [Stun] 40% [Level 3] : Maximum summoning plants 4 / [Bleeding] 20 % / [Stun] 50% [Level 4] : Maximum summoning plants 5 / [Bleeding] 25 % / [Stun] 60% [Level 5] : Maximum summoning plants 6 / [Bleeding] 30 % / [Stun] 70% Id: (2492) Mandragora Howling Mandragora Howling MAX Lv : 5 Skill Requirement : Hell Plant 3 Skill Form : Active / Special / Damage Description : Pull out noisy MANDRAGORA from the pot and let him howl at surrounding enemies. Decrease all target's INT and SP. Increase all skill's casting delay. Decrease success rate of the skill depending on target's VIT and LUK. [Level 1] : Range 11 x 11 / INT 4 Decrease / SP 30% Decrease [Level 2] : Range 13 x 13 / INT 8 Decrease / SP 35% Decrease [Level 3] : Range 13 x 13 / INT 12 Decrease / SP 40% Decrease [Level 4] : Range 15 x 15 / INT 16 Decrease / SP 45% Decrease [Level 5] : Range 15 x 15 / INT 20 Decrease / SP 50% Decrease Id: (2493) Item Sling Item Sling MAX Lv : 1 Skill Requirement : Change Material 1 Skill Form : Active Description : Throw fruit bombs or pitching items. Skill ranges 11 cells. Id: (2494) Change Material Change Material MAX Lv : 1 Skill Requirement : Genetic Basic Skill Form : Active Description : Create new item by combining various items that caster carries. It doesn't mean that you can make any items by combining random items. You have to combine correct items with exact quantities to create new items. You can get the detailed information around the world. Id: (2495) Mixed Cooking Mixed Cooking MAX Lv : 2 Skill Requirement : Special Pharmacy 1 Skill Form : Active Description : Cook delicious dishes by mixing various ingredients. You can make 10 dishes at once with Mixed Cooking level 2. Need a 'Cook Recipe (Cook Book)' to make specific food. Id: (2496) Bomb Creation Bomb Creation MAX Lv : 2 Skill Requirement : Mixed Cooking 1 Skill Form : Active Description : Make a bomb out of fruits. You can make 10 bombs at once with level 2 Bomb Creation. Need a 'Bomb Making Manual (Manual Book)' to make specific bombs. Id: (2497) Special Pharmacy Special Pharmacy MAX Lv : 10 Skill Requirement : Genetic Basic Skill Form : Active Description : Genetic can create more various potion or liquid medicine. The number of liquid medicine that caster can create increases as skill level gets higher. To make liquid medicine, you need a specific Potion Making Manual. Id: (2515) Secrament Secrament MAX Lv : 5 Skill Requirement : Epiclesis 1 / Expiatio 1 Skill Form : Buff Description : Decrease target's casting delay by performing holy ceremony. [Level 1] : Decrease casting delay by 10% / Duration 60 sec. [Level 2] : Decrease casting delay by 20% / Duration 90 sec. [Level 3] : Decrease casting delay by 30% / Duration 120 sec. [Level 4] : Decrease casting delay by 40% / Duration 150 sec. [Level 5] : Decrease casting delay by 50% / Duration 180 sec. Id: (2517) Lion Howling Lion Howling MAX Lv : 5 Skill Requirement : Power Absorb 1 / Lightning Ride 3 Skill Form : Active / Damage(Special) Description : Shout out from the bottom of the heart at targets to damage them surrounding the caster. Also it makes targets feel terrified. The skill is canceled if damaged target was affecting by Song effects from Minstrel or Wanderer. Number of consuming Spirit Spheres is equal to the skill level. [Level 1] : Range 7 x 7 cells / ATK 300% / Chance to make the enemy terrified by 10% [Level 2] : Range 9 x 9 cells / ATK 600% / Chance to make the enemy terrified by 15% [Level 3] : Range 11 x 11 cells / ATK 900% / Chance to make the enemy terrified by 20% [Level 4] : Range 13 x 13 cells / ATK 1200% / Chance to make the enemy terrified by 25% [Level 5] : Range 15 x 15 cells / ATK 1500% / Chance to make the enemy terrified by 30% Id: (2518) Lightning Ride Lightning Ride MAX Lv : 5 Skill Requirement : Throw Spirit Sphere 3 Skill Form : Active / Damage Description : Shoot Spirit Spheres to the certain range and explode it to give all surrounding targets wide-ranging damage. Number of consuming Spirit Spheres is different depending on the skill level. As many as the caster consumes Spirit Spheres, damage increases. Also, additional damage can occur if the caster is using wind property weapon. [Level 1] : Range 5 x 5 / Consume 1 Spirit Sphere [Level 2] : Range 5 x 5 / Consume 2 Spirit Spheres [Level 3] : Range 7 x 7 / Consume 3 Spirit Spheres [Level 4] : Range 7 x 7 / Consume 4 Spirit Spheres [Level 5] : Range 9 x 9 / Consume 5 Spirit Spheres Id: (2533) Odin's Call Id: (2534) To El Dicastes To El Dicastes MAX LV : 1 Skill Form : Supportive(Return) Description : Return to El Dicastes, the Capital of Sapha. 5 minutes cool down time exists. Id: (2535) Open Buying Store Open Buying Store Skill Form : Supportive Description : On the location where you're at, open the simple store by which you can buy various items. Consumes 1 Buying Store Ticket. Id: (2536) Call of Guardian Call of Guardian MAX LV : 1 Skill Form : Supportive(Return) Description : Move to Mora Town. 3 seconds of fixed castind. Cannot use it again within 5 minutes. Id: (2537) Odin's Power Odin's Power Skill Form : Active / Buff Deacription : Increase target's physical and magic attack for certain period but decrease physical and magic defense. [Level 1] : ATK , MATK + 70 /DEF, MDEF -20 for 60 Sec. [Level 2] : ATK , MATK + 100 /DEF, MDEF -40 for 60 Sec. Id: (3001) ¾Ï¿î Id: (3002) ¿À¸¥¼Õ ¼ö·Ã Id: (3003) ¿Þ¼Õ ¼ö·Ã Id: (3004) ½ÊÀÚ º£±â Id: (3005) ¿µÈ¥ Àý´Ü Id: (3006) Æø¹ß Äí³ªÀÌ Id: (3007) Æȹæ Äí³ªÀÌ Id: (3008) ¸¶±¸ ´øÁö±â Id: (3009) dz¸¶¼ö¸®°Ë ³­È­ Id: (3010) ¸¶Å°ºñ½Ã Id: (3011) ¸í°æÁö¼ö Id: (3012) ȯ¼ú - ÀÜ»ó Id: (3013) ȯ¼ú - °æ¾Ç Id: (3014) ȯ¼ú - ÁÖ»ì Id: (3015) È­ºÎ : ¿°Ãµ Id: (3016) ºùºÎ : Ãë¼³ Id: (3017) dzºÎ : û¶÷ Id: (3018) ÅäºÎ : °­±« Id: (3019) ¼ú½Ä Çعæ Id: (3020) ¼ú½Ä Àü°³ Id: (3021) ȯ¼ú - ȯȤ Id: (3022) ¿­ ¿©¼¸¹ø°ÀÇ ¹ã Id: (3023) ±×¸²ÀÚ ¹â±â Id: (3024) Ç㹫ÀÇ ±×¸²ÀÚ Id: (3025) ±×¸²ÀÚ¹«»ç Id: (3026) Àϱ׷¯Áø ÃÊ½Â´Þ Id: (3027) È帰 ´ÞºûÀÇ È¯»ó Id: (3029) ºÒ±æÇÑ ºÓÀº ´Þºû Id: (8001) Healing Hands Healing Hands MAX Lv : 5 Description: Restore the Master's HP with a method that mimics the Acolyte's Heal skill. The amount of restored HP is affected by the skill's level, Humonculi's Base Level and INT. Each cast requires 1 Condensed Red Potion. SP Consumption By Level [Lv 1]: 13 SP [Lv 2]: 16 SP [Lv 3]: 19 SP [Lv 4]: 22 SP [Lv 5]: 25 SP Id: (8002) Urgent Escape Urgent Escape MAX Lv : 5 Description: Temporarily increase the moving speed of caster and Homunculus so that they can escape from a critical situation. [Lv 1]: Movement Speed +10%, 40 Sec Duration [Lv 2]: Movement Speed +20%, 35 Sec Duration [Lv 3]: Movement Speed +30%, 30 Sec Duration [Lv 4]: Movement Speed +40%, 25 Sec Duration [Lv 5]: Movement Speed +50%, 20 Sec Duration000000 Id: (8003) Brain Surgery Brain Surgery MAX Lv : 5 Skill Form: Passive Description: Alter the Lif Homunculus's brain to increase its Max SP, SP Recovery Rate and the effectiveness of the Healing Hands skill. [Lv 1]: Max SP +1%, SP Recovery +3%, Healing Hands +2% [Lv 2]: Max SP +2%, SP Recovery +6%, Healing Hands +4% [Lv 3]: Max SP +3%, SP Recovery +9%, Healing Hands +6% [Lv 4]: Max SP +4%, SP Recovery +12%, Healing Hands +8% [Lv 5]: Max SP +5%, SP Recovery +15%, Healing Hands +10% Id: (8004) Mental Change Mental Change MAX Lv : 3 Description: Exchange the Lif Homunculus's Max SP with its Max HP for this skill's duration. Upon activating this skill, Lif's HP will be fully restored and will perform normal attacks that inflict damage equal to its Magic Attack Power. This skill is cancelled after its duration and Lif's remaining HP and SP will become 10. [Lv 1] 1 Min Duration, 10 Min Cast Delay [Lv 2] 3 Min Duration, 15 Min Cast Delay [Lv 3] 5 Min Duration, 20 Min Cast Delay Id: (8005) Castling Castling MAX Lv :5 Description: Instantly switch the location of the caster with the Amistr Homunculus so that monsters attacking the caster will target Amistr instead. [Lv 1]: 20% Success Chance [Lv 2]: 40% Success Chance [Lv 3]: 60% Success Chance [Lv 4]: 80% Success Chance [Lv 5]: 100% Success Chance Id: (8006) Amistr Bulwark Amistr Bulwark MAX Lv :5 Description: Enhance the Defense of the caster and the Amistr Homunculus for this skill's duration. [Lv 1]: DEF +2, 40 Sec Duration [Lv 2]: DEF +4, 35 Sec Duration [Lv 3]: DEF +6, 30 Sec Duration [Lv 4]: DEF +8, 25 Sec Duration [Lv 5]: DEF +10, 20 Sec Duration Id: (8007) Adamantium Skin Adamantium Skin MAX Lv : 5 Skill Form: Passive Description: Permanently increase the Homunculus's Defense, Max HP and HP Recovery Rate. [Lv 1]: MHP +2%, HP Recovery Rate +5%, DEF +4 [Lv 2]: MHP +4%, HP Recovery Rate +10%, DEF +8 [Lv 3]: MHP +6%, HP Recovery Rate +15%, DEF +12 [Lv 4]: MHP +8%, HP Recovery Rate +20%, DEF +16 [Lv 5]: MHP +10%, HP Recovery Rate +25%, DEF +20 Id: (8008) Blood Lust Blood Lust MAX Lv : 3 Description: Increase the Homunculus's Attack Power for the duration of this skill. During the Blood Lust status, each attack has the chance of restoring an amount of HP to Homunculus equal to 20% of the damage inflicted to targeted enemy. [Lv 1]: 1 Min Duration Attack Power +130%, HP Gain Chance +3% 5 Min Cast Delay [Lv 2]: 3 Min Duration Attack Power +140%, HP Gain Chance +6% 10 Min Cast Delay [Lv 3]: 5 Min Duration Attack Power +150%, HP Gain Chance +9% 15 Min Cast Delay Id: (8009) Moonlight Moonlight MAX Lv :5 Description: Command Filir Homunculus to peck repeatedly at a nearby target with its beak. [Lv 1]:1 Peck, Damage +220% [Lv 2]:2 Pecks, Damage +330% [Lv 3]:2 Pecks, Damage +440% [Lv 4]:2 Pecks, Damage +550% [Lv 5]:3 Pecks, Damage +660% Id: (8010) Flitting Flitting MAX Lv :5 Description: Temporarily increase Filir Homunculus's Attack Power and Speed. [Lv 1]: Aspd +3 Attack Power +110%, 60 Sec Duration 60 Sec Cast Delay [Lv 2]: Aspd +6 Attack Power +115%, 55 Sec Duration 70 Sec Cast Delay [Lv 3]: Aspd +9 Attack Power +120%, 50 Sec Duration 80 Sec Cast Delay [Lv 4]: Aspd +12 Attack Power +125%, 45 Sec Duration 90 Sec Cast Delay [Lv 5]: Aspd +15 Attack Power +130%, 40 Sec Duration 120 Sec Cast Delay Id: (8011) Accelerated Flight Accelerated Flight MAX Lv : 5 Description: Temporarily increase Filir Homunculus's Flee Rate by pushing it to its physical limits.[/color] [Lv 1]: Flee Rate +20, 60 Sec Duration, 60 Sec Cast Delay [Lv 2]: Flee Rate +30, 55 Sec Duration, 70 Sec Cast Delay [Lv 3]: Flee Rate +40, 50 Sec Duration, 80 Sec Cast Delay [Lv 4]: Flee Rate +50, 45 Sec Duration, 90 Sec Cast Delay [Lv 5]: Flee Rate +60, 40 Sec Duration, 120 Sec Cast Delay Id: (8012) S.B.R.44 S.B.R.44 MAX Lv : 3 Description: Sacrifice intimacy between the caster and Homunculus to inflict great damage to a targeted enemy. [Lv 1] [Lv 2] [Lv 3] Id: (8013) Caprice Caprice MAX Lv : 5 Description: Cast a random Bolt skill. The effect to be cast cannot be known until using the skill. The level of the Bolt skill cast is affected by the skill level of Caprice. [Lv 1]: Cast Lv 1 Bolt skill [Lv 2]: Cast Lv 2 Bolt skill [Lv 3]: Cast Lv 3 Bolt skill [Lv 4]: Cast Lv 4 Bolt skill [Lv 5]: Cast Lv 5 Bolt skill Id: (8014) Chaotic Blessings Chaotic Blessings MAX Lv :5 Description: Restore HP to a target randomly selected among enemies, the Homuculus's master or the Homunculus itself. [Lv 1]: Lv 1 Heal : 20% Chance of Healing Self, 30% Chance of Healing Master, 50% Chance of Healing Enemy [Lv 2]: Lv 1~2 Heal : 50% Chance of Healing Self, 10% Chance of Healing Master, 40% Chance of Healing Enemy [Lv 3]: Lv 1~3 Heal : 25% Chance of Healing Self, 50% Chance of Healing Master, 25% Chance of Healing Enemy [Lv 4]: Lv 1~4 Heal : 60% Chance of Healing Self, 4% Chance of Healing Master, 36% Chance of Healing Enemy [Lv 5]: Lv 1~5 Heal : 34% Chance of Healing Self, 33% Chance of Healing Master, 33% Chance of Healing Enemy Id: (8015) Instruction Change Instruction Change MAX Lv : 5 Skill Form: Passive Description: Increase Homunculus's INT and STR. [Lv 1]: +1 INT, +1 STR [Lv 2]: +2 INT, +1 STR [Lv 3]: +2 INT, +3 STR [Lv 4]: +4 INT, +4 STR [Lv 5]: +5 INT, +4 STR Id: (8016) Self-Destruction Self-Destruction MAX Lv : 3 Description: Command the Homunculus to self destruct, inflicting splashed damage within 9*9 cells, proportionate to Homunculus's Max HP, and the attack reduces the intimacy to 1. [Lv 1]: Damage = Max HP*1 [Lv 2]: Damage = Max HP*1.5 [Lv 3]: Damage = Max HP*2 Id: (8018) Call Legion Call Legion MAX Lv : 5 Description : Summons a Swarm of Bugs and attacks a target. Higher the skill level, the more powerful swarm of bugs is summoned. [Lv 1] Summon Hornet / Duration: 20 seconds [Lv 2] Summon Giant Hornet / Duration: 30 seconds [Lv 3] Summon Giant Hornet / Duration: 40 seconds [Lv 4] Summon Luciola Versper / Duration: 50 seconds [Lv 5] Summon Luciola Versper / Duration: 60 seconds Id: (8019) Needle Of Paralyze Needle Of Paralyze MAX Lv : 5 Description : Changes the target state to abnormal Paralyze with Poison Property Damage from a powerful paralyzing poison. The poisoned enemy is immobilized and casting time increases while defense decreases. Paralyze duration is reduced according to the target's VIT and LUK. [Lv 1] Physical Atk 800% / Paralysis Rate 45% [Lv 2] Physical Atk 900% / Paralysis Rate 50% [Lv 3] Physical Atk 1000% / Paralysis Rate 55% [Lv 4] Physical Atk 1100% / Paralysis Rate 60% [Lv 5] Physical Atk 1200% / Paralysis Rate 65% Id: (8020) Poisonous Mist Poisonous Mist MAX Lv : 5 Description : Sprinkle poison powder over an area and everyone in the range will continuously. be inflicted with Poison Property Damage with Darkness. Cannot use more than one over an area. [Lv 1] Darkness Rate 20 % / Duration: 12 seconds [Lv 2] Darkness Rate 30 % / Duration: 14 seconds [Lv 3] Darkness Rate 40 % / Duration: 16 seconds [Lv 4] Darkness Rate 50 % / Duration: 18 seconds [Lv 5] Darkness Rate 60% / Duration: 20 seconds Id: (8021) Pain Killer Pain Killer MAX Lv : 5 Description : Injects a weak paralytic poison into a target and causes delay and damage reduction from any damage inflicted. Butside effects include attack speed slowings down. [Lv 1] Duration: 20 seconds [Lv 2] Duration: 30 seconds [Lv 3] Duration: 40 seconds [Lv 4] Duration: 50 seconds [Lv 5] Duration: 60 seconds Id: (8022) Regene Light Regene Light MAX Lv : 5 Description : Homunculus casts Light of Rejuvenation to its owner. If its owner dies within the effect duration, it will sacrifice itself to resurrect its owner automatically. Level of Intimacy with Homunculus will drop once this skill is used. If you have another resurrection item at the time of death, then the item takes priority and is used instead of this effect. The higher the skill level, the more HP is recovered when resurrected. [Lv 1] Duration: 360 seconds [Lv 2] Duration: 420 seconds [Lv 3] Duration: 480 seconds [Lv 4] Duration: 540 seconds [Lv 5] Duration: 600 seconds Id: (8023) Over Boost Over Boost MAX Lv : 5 Description : Locks the flee rate and attack speed of the Homunculus and its owner, but decreases defense by half. No effects related to flee rate and attack speed changes can be casted on to the targets during the duration of this effect. Homunculus Hunger and owner's SP will be consumed at half after this effect. [Lv 1] Flee 340 / ASPD 181 [Lv 2] Flee 380 / ASPD 183 [Lv 3] Flee 420 / ASPD 185 [Lv 4] Flee 460 / ASPD 187 [Lv 5] Flee 500 / ASPD 189 Id: (8024) Eraser Cutter Eraser Cutter MAX Lv : 5 Description : Creates a Sonic Blade that can strike a long range enemy multiple times. Depending on skill level, can also be used for Wind Property Damage and/or Neutral Property Damage. [Lv 1] Atk 600% / Wind Property Magic Damage [Lv 2] Atk 1000% / Neutral Property Magic Damage [Lv 3] Atk 800% / Wind Property Magic Damage [Lv 4] Atk 1200% / Neutral Property Magic Damage [Lv 5] Atk 1000% / Wind Property MagicDamage Id: (8025) Xeno Slasher Xeno Slasher MAX Lv : 5 Description : Uses the Eraser Cutter for wide range attacks. Just like the Eraser Cutter, the property can be divided depending on skill level. All targets inflicted with damage have a low chance of falling to an abnormal bleeding state. [Lv 1] Atk 500% / Wind Property Magic Damage / 5 x 5 cells [Lv 2] Atk 700% / Neutral Property Magic Damage / 5 x 5 cells [Lv 3] Atk 600% / Wind Property Magic Damage / 7 x 7 cells [Lv 4] Atk 900% / Neutral Property Magic Damage / 7 x 7 cells [Lv 5] Atk 700% / Wind Property Magic Damage / 9 x 9 cells Id: (8026) Silent Breeze Silent Breeze MAX Lv : 5 Description : Silent Breeze will recover a target's HP for a certain amount but also casts a silent effect on the target that prevents using other skills. Using this skill will also remove Mandragora Howling, Deep Sleep, Harmonize, Charm, Sleep, Confusion, Hallucination and other effects. [Lv 1] Duration: 9 seconds [Lv 2] Duration: 12 seconds [Lv 3] Duration: 15 seconds [Lv 4] Duration: 18 seconds [Lv 5] Duration: 21 seconds Id: (8027) Style Change Style Change MAX Lv : 1 Description : Changes the Homunculus's style from Fighter to Grappler or vice versa. As a Fighter, it will gather energy balls at a fixed rate while either attacking or receiving damage. Id: (8028) Sonic Claw Sonic Claw MAX Lv : 5 Description : Can only be used in Fighter style. Inflicts a Sonic Claw attack to a target. Number of attacks depends on the how many energy balls you have currently. Skill does not work if there are no energy balls. [Lv 1] Atk 40% [Lv 2] Atk 80% [Lv 3] Atk 120% [Lv 4] Atk 160% [Lv 5] Atk 200% Id: (8029) Silvervein Rush Silvervein Rush MAX Lv : 5 Description : Can only be used in Fighter style. Used as a chain skill after the Sonic Claw. Consumes 1 energy ball after use. Inflicts abnormal stun state at a fixed rate at the same time damage is given to the target. [Lv 1] Atk 150% / Stun Rate 25% [Lv 2] Atk 300% / Stun Rate 30% [Lv 3] Atk 450% / Stun Rate 35% [Lv 4] Atk 600% / Stun Rate 40% [Lv 5] Atk 750% / Stun Rate 45% Id: (8030) Midnight Frenzy Midnight Frenzy MAX Lv : 5 Description : Can only be used in Fighter style. Used as a chain skill after the Silvervein Rush. Consumes 2 energy balls after use. Inflicts abnormal Horror state at a fixed rate at the same time damage is given to the target. Chances of target falling into Horror state increases depending on the number of energy balls consumed. Can use the [Sonic Claw] as a chain skill after use. [Lv 1] Atk 300% [Lv 2] Atk 600% [Lv 3] Atk 900% [Lv 4] Atk 1200% [Lv 5] Atk 1500% Id: (8031) Stahl Horn : Steel Horn STAHL HORN MAX Lv : 5 Description : Charge and attack a target to inflict damage. Inflicts knocks back 3 cells and puts the target into abnormal stun state. [Lv 1] Atk 600% / Range: 5 cells / Stun Rate 20% [Lv 2] Atk 700% / Range: 6 cells / Stun Rate 24% [Lv 3] Atk 800% / Range: 7 cells / Stun Rate 28% [Lv 4] Atk 900% / Range: 8 cells / Stun Rate 32% [Lv 5] Atk 1000% / Range: 9 cells / Stun Rate 36% Id: (8032) Goldene Ferse : Golden Heel Goldene Ferse MAX Lv : 5 Description : Increases the flee rate and attack speed of the Homunculus. Attacks inflict property damage at a fixed rate. Holy Property Attack takes effect when the [Stahl Horn] is used during this skill duration. This skill cannot be used with the [Angriff Modus] skill. [Lv 1] Flee Rate + 20 / ASPD 10% Increase / Holy Property Damage by 4% Rate / Duration: 30 seconds [Lv 2] Flee Rate + 30 / ASPD 14% Increase / Holy Property Damage by 6% Rate / Duration: 45 seconds [Lv 3] Flee Rate + 40 / ASPD 18% Increase / Holy Property Damage by 8% Rate / Duration: 60 seconds [Lv 4] Flee Rate + 50 / ASPD 22% Increase / Holy Property Damage by 10% Rate / Duration: 75 seconds [Lv 5] Flee Rate + 60 / ASPD 26% Increase / Holy Property Damage by 12% Rate / Duration: 90 seconds Id: (8033) Steinwand : Stone Wall Steinwand MAX Lv : 5 Description : Casts a [Safety Wall] beneath the feet of the Homunculus and its owner. [Lv 1] Duration: 30 seconds [Lv 2] Duration: 45 seconds [Lv 3] Duration: 60 seconds [Lv 4] Duration: 75 seconds [Lv 5] Duration: 90 seconds Id: (8034) Heilige Stange : Holy Spear Heilige Stange MAX Lv : 5 Description : Inflicts Holy Property Magic Damage to a target and all enemies surrounding it. [Lv 1] Atk 750% / Holy Property Damage / 3 x 3 cells [Lv 2] Atk 1000% / Holy Property Damage / 3 x 3 cells [Lv 3] Atk 1250% / Holy Property Damage / 3 x 3 cells [Lv 4] Atk 1500% / Holy Property Damage / 3 x 3 cells [Lv 5] Atk 1750% / Holy Property Damage / 5 x 5 cells Id: (8035) Angriff Modus : Battle Mode Angriff Modus MAX Lv : 5 Description : Either increases the Homunculus's attack for a period of time or significantly decreases defense and flee rate. This skill cannot be used with [Goldene Ferse]. [Lv 1] Atk +70 / Def -50 / Flee -60 / Duration: 30 seconds [Lv 2] Atk +90 / Def -70 / Flee -80 / Duration: 45 seconds [Lv 3] Atk +110 / Def -90 / Flee - 100 / Duration: 60 seconds [Lv 4] Atk +130 / Def -110 / Flee -120 / Duration: 75 seconds [Lv 5] Atk +150 / Def -130 / Flee -140 / Duration: 90 seconds Id: (8036) Tinder Breaker Tinder Breaker MAX Lv : 5 Description : Approach and grab the target to break its joints. Both the target and the Homunculus are immobilized after use and their flee rate drops to 0. Consumes 1 energy ball after use. Attack and grabbing time increases depending on the Homunculus's STR. [Lv 1] Atk 100% [Lv 2] Atk 200% [Lv 3] Atk 300% [Lv 4] Atk 400% [Lv 5] Atk 500% Id: (8037) C.B.C : Continual Break Combo C.B.C. (Continual Break Combo) MAX Lv : 5 Description : Used only as a chain skill after Tinder Break. Consumes 1 energy ball after use. Inflicts damage while continuously reducing the target's SP. If the target is a monster, additional damage is inflicted instead of consuming SP. Immobilized and flee drops to 0 during the skill duration just like Tinder Break. Skill duration is increased according to Homunculus's STR. [Lv 1] Basic 400 Damage [Lv 2] Basic 800 Damage [Lv 3] Basic 1200 Damage [Lv 4] Basic 1600 Damage [Lv 5] Basic 2000 Damage Id: (8038) E.Q.C : Eternal Quick Combo E.Q.C (Eternal Quick Combo) MAX Lv : 5 Description : Used only as a chain skill after C.B.C. Consumes 2 energy balls after use. Inflicts damage and puts the target into stun state 100% of the time while reducing MHP, attack and defense. Homunculus is freed from the target and can move after this skill is used and Flee also returns to normal. This skill does not work on Boss Monsters. [Lv 1] MHP 2 % Reduction / Atk, Def 5 % Reduction [Lv 2] MHP 4 % Reduction / Atk, Def 10 % Reduction [Lv 3] MHP 6 % Reduction / Atk, Def 15 % Reduction [Lv 4] MHP 8 % Reduction / Atk, Def 20 % Reduction [Lv 5] MHP 10 % Reduction / Atk, Def 25 % Reduction Id: (8039) Magma Flow Magma Flow MAX Lv : 5 Description : Homunculus emits magma at a fixed rate every time it receives damage while inflicting Fire Property Damage to all surrounding enemies. [Lv 1] Atk 100% / Range: 3 x 3 / Activasion Rate 3 % [Lv 2] Atk 200% / Range: 3 x 3 / Activasion Rate 6 % [Lv 3] Atk 300% / Range: 3 x 3 / Activasion Rate 9 % [Lv 4] Atk 400% / Range: 5 x 5 / Activasion Rate 12 % [Lv 5] Atk 500% / Range: 5 x 5 / Activasion Rate 15 % Id: (8040) Granitic Armor Granitic Armor MAX Lv : 5 Description : Creates a Hard Armor made from granite. Temporarily increases the Homunculus and its owner's defense to reduce damage. Some HP is consumed after the skill duration ends. Skill duration is 60 seconds. [Lv 1] Damage 2% Reduction / HP 6% Loss [Lv 2] Damage 4% Reduction / HP 12% Loss [Lv 3] Damage 6% Reduction / HP 18% Loss [Lv 4] Damage 8% Reduction / HP 24% Loss [Lv 5] Damage 10% Reduction / HP 30% Loss Id: (8041) Lava Slide Lava Slide MAX Lv : 5 Description : Spills lava over an area and inflicts damage to all enemies within range. All targets within the effect range will fall into an abnormal ignite state by a fixed rate. [Lv 1] Ignite Rate 10% [Lv 2] Ignite Rate 20% [Lv 3] Ignite Rate 30% [Lv 4] Ignite Rate 40% [Lv 5] Ignite Rate 50% Id: (8042) Pyroclastic Pyroclastic MAX Lv : 5 Description : The attack property of the Homunculus attack and the weapon used by its owner changes temporarily to Fire Property and increases weapon attack. Also automatically activates [Hammerfall] at a fixed rate during attack. Weapon will be destroyed after the skill duration. The higher the skill level, the higher the activation rate for Hammerfall and better attack. [Lv 1] Duration: 60 seconds [Lv 2] Duration: 90 seconds [Lv 3] Duration: 120 seconds [Lv 4] Duration: 150 seconds [Lv 5] Duration: 180 seconds Id: (8043) Volcanic Ash Volcanic Ash MAX Lv : 5 Description : Scatters volcanic ash over an area and inflicts damage to all enemies within range. All targets within range falls into an abnormal volcanic ash state. Attack accuracy of all targets in this state decreases and 50% failure rate in skill usage. Additional damage is inflicted within range for Fire Property Attacks. If the target is a plant monster, defense drops by 50%, if the monster is of the water property, attack and flee rate drops 50%. The effect duration increases depending on skill level. This skill can be used up to 3 times in an area. [Lv 1] Duration: 8 seconds [Lv 2] Duration: 16 seconds [Lv 3] Duration: 24 seconds [Lv 4] Duration: 32 seconds [Lv 5] Duration: 40 seconds Id: (8201) Bash Bash Skill Form: Offensive Target: Enemy Description: Hit an enemy with crushing force. If the Fatal Blow skill is learned, Bash will have an added Stun effect at levels 5 and higher. [Lv.1]: Atk 130% [Lv.2]: Atk 160% [Lv.3]: Atk 190% [Lv.4]: Atk 220% [Lv.5]: Atk 250% [Lv.6]: Atk 280% [Lv.7]: Atk 310% [Lv.8]: Atk 340% [Lv.9]: Atk 370% [Lv.10]: Atk 400% Id: (8202) Magnum Break Magnum Break Skill Form: Offensive(Fire) Description: bb0000Fire property splash Attack which inflict a damage on enemies in the caster's vicinity and force push them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire property strength enhancement.Some HP will be reduced. [Lv.1]: Atk 120% [Lv.2]: Atk 140% [Lv.3]: Atk 160% [Lv.4]: Atk 180% [Lv.5]: Atk 200% [Lv.6]: Atk 220% [Lv.7]: Atk 240% [Lv.8]: Atk 260% [Lv.9]: Atk 280% [Lv.10]: Atk 300% Id: (8203) Bowling Bash Bowling Bash Skill Form: Offensive Target: Enemy Description: Strike an enemy with massive force, causing it to tumble away and damage other enemies Id: (8204) Parry Parry Skill Form: Supportive Description: Block an attack using a Two Handed Sword while battling. When a block is successful, damage from the enemy is canceled, as well as one of the caster's physical attacks. [Lv.1]: Block +23% [Lv.2]: Block +26% [Lv.3]: Block +29% [Lv.4]: Block +32% [Lv.5]: Block +35% [Lv.6]: Block +38% [Lv.7]: Block +41% [Lv.8]: Block +44% [Lv.9]: Block +47% [Lv.10]: Block +50% Id: (8205) Shield Reflect Shield Reflect Skill Form: Supportive Description: Reflect a certain amount of damage back to the enemy after they inflict damage with short ranged physical attacks. Id: (8206) Frenzy Frenzy Skill Form: Supportive Description: Use the power of rage to increase Max HP, Movement Speed and Attack Power. However, this skill will decrease the caster's Flee Rate and will inhibit actions including moving, attacking, item use or receiving support from healing skills. The Frenzy status will drain a certain amount of HP per second and disables natural HP and SP restoration for 5 minutes after the Frenzy status has worn off. Id: (8207) Double Strafe Double Strafe Skill Form: Offensive Target: Enemy Description: Inflict double damage on a target by firing two arrows in one attack. Id: (8208) Arrow Shower Arrow Shower Skill Form: Offensive Target: Enemy Description: Shoot a volley of arrows at a target to damage and other enemies in the target's vicinity. Id: (8209) Skid Trap Skid Trap Skill Form: Hidden trap Target: Ground Description: Set a trap which will make an enemy slide into the direction that the caster was facing at the moment the trap was set. Each cast requires 1 Trap. [Lv.1]: 6 cells, 300 Sec [Lv.2]: 7 cells, 240 Sec [Lv.3]: 8 cells, 180 Sec [Lv.4]: 9 cells, 120 Sec [Lv.5]: 10 cells, 60 Sec Id: (8210) Land Mine Land Mine Skill Form: Hidden trap Target: Ground Description: Set a trap which will explode once an enemy steps on it. Each cast requires 1 Trap. [Lv.1]: Atk 50%, 65 Sec [Lv.2]: Atk 75%, 50 Sec [Lv.3]: Atk 100%, 35 Sec [Lv.4]: Atk 125%, 20 Sec [Lv.5]: Atk 150%, 5 Sec Id: (8211) Sandman Sandman Skill Form: Hidden Trap Target: Ground Description: Set a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep. Each cast requires 1 Trap. [Lv.1]: 150 Sec [Lv.2]: 120 Sec [Lv.3]: 90 Sec [Lv.4]: 60 Sec [Lv.5]: 30 Sec Id: (8212) Freezing Trap Freezing Trap Skill Form: Hidden trap Target: Ground Description: Set a trap which will freeze an enemy once it has been triggered. Each cast requires 2 Traps. [Lv.1]: 150 Sec [Lv.2]: 120 Sec [Lv.3]: 90 Sec [Lv.4]: 60 Sec [Lv.5]: 30 Sec Id: (8213) Remove Trap Remove Trap Skill Form: Supportive Target: Trap Description: Remove a trap that has been set on the ground, as well as regain that Trap item. Id: (8214) Arrow Repel Arrow Repel Skill Form: Offensive Target: Enemy Description: Draw the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. Id: (8215) Focused Arrow Strike Focused Arrow Strike Skill Form: Offensive Description: Shoot an arrow with incredible might directly towards a targeted spot, greatly damaging any enemies in its path. This is a Critical Attack that is calculated as the caster's Critical Attack Rate +20. [Lv.1]: Atk +150% [Lv.2]: Atk +200% [Lv.3]: Atk +250% [Lv.4]: Atk +300% [Lv.5]: Atk +350% Id: (8216) Pierce Pierce Skill Form: Offensive Target: Enemy Description: Attack an enemy using a thrusting stab with a number of additional hits that will depend on monster's size. Requires Spear Class Weapon. [Small Monsters]: 1 hit [Medium Monsters]: 2 hits [Large Monsters]: 3 hits Id: (8217) Brandish Spear Brandish Spear Skill Form: Offensive Target: Enemy Description: A powerful lancing strike made while riding a Peco Peco. Requires Spear Class Weapon and can only be performed while mounted on a Peco Peco. Id: (8218) Clashing Spiral Clashing Spiral Skill Form: Offensive Description: Hit an enemy repeatedly with a spear doing spiraling strikes which has more destructive and killing power caused by strengthening the power. Heavier the weapon is, the damage increases, and it allows the target not moving for 1 second. Skill level affects the damage and also affects its cast time and delay. Id: (8219) Defending Aura Defending Aura Skill Form: Supportive Description: damage inflicted from long ranged physical attacks at the cost of decreasing caster's attack and movement speeds for the skill's duration. Casting this skill again cancels the Defending Aura status. Id: (8220) Guard Guard Skill Form: Supportive Description: Guard status which has a chance of blocking long and short range physical attacks for the duration of the skill. When this skill blocks an attack, caster is immobilized for 0.3 seconds, but this time can be reduced by increasing the skill's level.. Id: (8221) Sacrifice Sacrifice Skill Form: Supportive Target: 1 Party Member Description: Protect a party member by receiving all damage intended for targeted ally. Sacrifice only works when level difference between caster and party member is less than 10. The skill's effect is canceled when the party member moves out of the skill's range or dies.. Id: (8222) Magnificat Magnificat Skill Form: Supportive Target: Player, Mercenary Description: Double the caster and party members' SP Recovery Rate for the duration of the skill. Id: (8223) Weapon Quicken Weapon Quicken Skill Form: Supportive Description: Temporarily increase Attack Speed. Skill duration increases as skill level rises. [Lv.1]: 30 Sec [Lv.2]: 60 Sec [Lv.3]: 1 Min 30 Sec [Lv.4]: 2 Min [Lv.5]: 2 Min 30 Sec [Lv.6]: 3 Min [Lv.7]: 3 Min 30 Sec [Lv.8]: 4 Min [Lv.9]: 4 Min 30 Sec [Lv.10]: 5 Min Id: (8224) Sight Sight Skill Form: Supportive(Fire) Description: Detects enemies hidden in the caster's vicinity. Id: (8225) Crash Crash Skill Form: Offensive Target: Enemy Description: Increase attack damage, and add the chance of stunning enemies. [Lv.1]: Atk 110%, 6% Stun Rate [Lv.2]: Atk 120%, 12% Stun Rate [Lv.3]: Atk 130%, 18% Stun Rate [Lv.4]: Atk 140%, 24% Stun Rate [Lv.5]: Atk 150%, 30% Stun Rate Id: (8226) Regain Regain Skill Form: Supportive Target: Player, Mercenary Description: Nullify Stun and Sleep status for the target. Id: (8227) Tender Tender Skill Form: Supportive Target: Player, Mercenary Description: Nullify Freeze and Stone status for the target. Id: (8228) Benediction Benediction Skill Form: Supportive Target: Player, Mercenary Description: Nullify Curse and Blind status for the target. Id: (8229) Recuperate Recuperate Skill Form: Supportive Target: Player, Mercenary Description: Nullify Silence and Poison status for the target. Id: (8230) Mental Cure Mental Cure Skill Form: Supportive Target: Player, Mercenary Description: Nullify Confusion and Poison status for the target. Id: (8231) Compress Compress Skill Form: Supportive Target: Player, Mercenary Description: Nullify Bleeding status for the target. Id: (8232) Provoke Provoke Skill Form: Supportive Target: Enemy Description: Enrage a target to decrease its Defense while increasing its Attack Strength. Ineffective against the Undead. [Lv.1]: +5% Atk, -10% DEF [Lv.2]: +8% Atk, -15% DEF [Lv.3]: +11% Atk, -20% DEF [Lv.4]: +14% Atk, -25% DEF [Lv.5]: +17% Atk, -30% DEF [Lv.6]: +20% Atk, -35% DEF [Lv.7]: +23% Atk, -40% DEF [Lv.8]: +26% Atk, -45% DEF [Lv.9]: +29% Atk, -50% DEF [Lv.10]: +32% Atk, -55% DEF Id: (8233) Berserk Berserk Skill Form: Passive Description: Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified. Id: (8234) Decrease AGI Decrease AGI Skill Form: Supportive Target: Enemy Description: Decrease target's Movement and Attack Speeds for the skill's duration. Id: (8235) Scapegoat Scapegoat Skill Form: Supportive Description: Mercenary will sacrifice himself to give his remaining HP to his summoner. Surplus HP will disappear. Id: (8236) Lex Divina Lex Divina Skill Form: Exorcism Target: Enemy Description: Silence an enemy temporarily for a set duration. Id: (8237) Sense Sense Skill Form: Supportive Target: Monster Description: Provide the targeted monster's information to the caster and all party members. Id: (8238) Kyrie Eleison Id: (8239) Blessing Id: (8240) Increase AGI Id: (8401) Fire Circle Id: (8402) Fire Cloak Id: (8403) Fire Mantle Id: (8404) Water Screen Id: (8405) Water Drop Id: (8406) Water Barrier Id: (8407) Wind Step Id: (8408) Wind Curtain Id: (8409) Zephyr Id: (8410) Solid Skin Id: (8411) Stone Shield Id: (8412) Gaia Power Id: (8413) Pyro Technic Id: (8414) Heater Id: (8415) Tropic Id: (8416) Aqua Play Id: (8418) Chilly Air Id: (8419) Gust Id: (8420) Blast Id: (8421) Wild Storm Id: (8422) Petrology Id: (8423) Cursed Soil Id: (8424) Upheaval Id: (8425) Fire Arrow Id: (8426) Fire Bomb Id: (8427) Fire Bomb Id: (8428) Fire Wave Id: (8429) Fire Wave Id: (8430) Ice Needle Id: (8431) Water Screw Id: (8432) Water Screw Id: (8433) Tidal Weapon Id: (8434) Wind Slash Id: (8435) Hurricane Rage Id: (8436) Hurricane Rage Id: (8437) Typhoon Missile Id: (8438) Typhoon Missile Id: (8439) Stone Hammer Id: (8440) Rock Crusher Id: (8441) Rock Crusher Id: (8442) Stone Rain Id: (10000) Official Guild Approval Official Guild Approval Skill Form: Passive Target: Guild Description: Receive certification as an official guild in the Rune-Midgarts Kingdom. Official guild members are authorized to attack the Emperiums of other guilds. Id: (10001) Contract with Kafra Contract With Kafra Skill Form: Passive Target: Guild Description: Contract with the Kafra Corporation, which is located in Aldebaran, to hire a personal Kafra Employee for territory owned by your guild. Id: (10002) Guardian Research Guardian Research Skill Form: Passive Target: Guild Description: The study of Guardian technology which enables guilds to create Guardians that will protect their territories. Id: (10003) Strengthen Guardians Strengthen Guardians Skill Form: Passive Description: Enhance the strength of Guardians that are protecting Guild Castles in your Guild's possession. This skill's level affects the Guardians' Attack Power and Speed. Id: (10004) Guild Extension Guild Extension Skill Form: Passive Target: Guild Description: Increase the maximum member capacity of your guild by extending the guild system. [Lv 1]: +6 people [Lv 2]: +12 people [Lv 3]: +18 people [Lv 4]: +24 people [Lv 5]: +30 people [Lv 6]: +36 people [Lv 7]: +42 people [Lv 8]: +48 people [Lv 9]: +54 people [Lv 10]: +60 people Id: (10006) Great Leadership Great Leadership Skill Form: Passive Target: Guildsmen within 5 cells around the caster Description: Add +5 STR to all guildsmen within this skill's range. Id: (10007) Glorious Wounds Glorious Wounds Skill Form: Passive Target: Guildsmen within 5 cells around the caster Description: Add +5 VIT to all guildsmen within this skill's range. Id: (10008) Cold Heart Cold Heart Skill Form: Passive Target: Guildsmen within 5 cells around the caster Description: Add +5 AGI to all guildsmen within this skill's range. Id: (10009) Sharp Gaze Sharp Gaze Skill Form: Passive Target: Guildsmen within 5 cells around the caster Description: Add +5 DEX to all guildsmen within this skill's range. Id: (10010) Battle Command Battle Command Skill Form: Passive Target: Guildsmen in the Guildmaster's View Description: This skill is only enabled during WoE (Guild War). Guildmaster can add +5 to STR, INT and DEX for all guildsmen within the screen. This skill lasts for 1 minute and the caster must wait 5 minutes before this skill can be cast again. Id: (10011) Regeneration Regeneration Skill Form: Supportive Target: Guildsmen in the Guildmaster's View Description: This skill is only enabled during WoE (Guild War). The Guildmaster can increase the HP/SP Recovery Rate for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes. [Lv 1]: HP Recovery Rate*2 [Lv 2]: HP/SP Recovery Rate*2 [Lv 3]: HP/SP Recovery Rate*3 Id: (10012) Restoration Restoration Skill Form: Supportive Target: Guildsmen in the Guildmaster's View Description: This skill is only enabled during WoE (Guild War). The Guildmaster can restore 90% Max HP/SP for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes. Id: (10013) GD_EMERGENCYCALL Urgent Call Skill Form: Supportive Target: All Online Guildsmen Description: This skill is only enabled during WoE (Guild War). The Guildmaster can summon all online members of his guild to his side. Once used, this skill cannot be cast again for 5 minutes. Id: (10014) Permanent Development Permanent Development Skill Form: Passive Description: This skill enables a 50% chance of adding an extra point whenever an investment in the Guild's commercial growth is made. Which means, the point can be obtain one or two.[/color] Id: (10015) Urgent Call Item Spoiler Alert: Id: (2904) Naqsi Id: (2904) Naqsi Files Spoiler Alert: data\[email protected] data\[email protected] data\[email protected] data\alb2trea.gat data\alb2trea.gnd data\alb2trea.rsw data\bif_fild02.gat data\bif_fild02.gnd data\bif_fild02.rsw data\cmd_fild03.gat data\cmd_fild03.gnd data\cmd_fild03.rsw data\default\fogparametertable.txt data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\indoorrswtable.txt data\default\itemslotcounttable.txt data\default\mapnametable.txt data\default\mp3nametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\default\questid2display.txt data\default\resnametable.txt data\default\viewpointtable.txt data\ecl_fild01.gat data\ecl_fild01.gnd data\ecl_fild01.rsw data\ecl_hub01.gat data\ecl_hub01.gnd data\ecl_hub01.rsw data\ecl_in01.gat data\ecl_in01.gnd data\ecl_in01.rsw data\ecl_in02.gat data\ecl_in02.gnd data\ecl_in02.rsw data\ecl_in03.gat data\ecl_in03.gnd data\ecl_in03.rsw data\ecl_in04.gat data\ecl_in04.gnd data\ecl_in04.rsw data\ecl_tdun01.gat data\ecl_tdun01.gnd data\ecl_tdun01.rsw data\ecl_tdun02.gat data\ecl_tdun02.gnd data\ecl_tdun02.rsw data\ecl_tdun03.gat data\ecl_tdun03.gnd data\ecl_tdun03.rsw data\ecl_tdun04.gat data\ecl_tdun04.gnd data\ecl_tdun04.rsw data\eclage.gat data\eclage.gnd data\eclage.rsw data\english\fogparametertable.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\indoorrswtable.txt data\english\itemslotcounttable.txt data\english\mapnametable.txt data\english\mp3nametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\english\questid2display.txt data\english\resnametable.txt data\english\viewpointtable.txt data\fogparametertable.txt data\french\fogparametertable.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\indoorrswtable.txt data\french\itemslotcounttable.txt data\french\mapnametable.txt data\french\mp3nametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\french\questid2display.txt data\french\resnametable.txt data\french\viewpointtable.txt data\german\fogparametertable.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\indoorrswtable.txt data\german\itemslotcounttable.txt data\german\mapnametable.txt data\german\mp3nametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\german\questid2display.txt data\german\resnametable.txt data\german\viewpointtable.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\indoorrswtable.txt data\itemslotcounttable.txt data\luafiles514\default\lua files\skillinfoz\skilldescript.lub data\luafiles514\default\lua files\skillinfoz\skillinfolist.lub data\luafiles514\lua files\skillinfoz\skillid.lub data\luafiles514\lua files\skillinfoz\skillinfo_f.lub data\luafiles514\lua files\skillinfoz\skilltreeview.lub data\mapnametable.txt data\moc_prydn1.gat data\moc_prydn1.gnd data\moc_prydn1.rsw data\moc_prydn2.gat data\moc_prydn2.gnd data\moc_prydn2.rsw data\model\dewata\풀a01.rsm data\model\dewata\풀a02.rsm data\model\dewata\풀a03.rsm data\model\dewata\풀a04.rsm data\model\eclage\model1.rsm data\model\eclage\나무01.rsm data\model\eclage\나무02.rsm data\model\eclage\나무03.rsm data\model\eclage\나무04.rsm data\model\eclage\나무가로등01.rsm data\model\eclage\나무잎01.rsm data\model\eclage\나무잎02.rsm data\model\eclage\나무잎03.rsm data\model\eclage\나무잎04.rsm data\model\eclage\나무잎05.rsm data\model\eclage\나무장식01.rsm data\model\eclage\나무장식02.rsm data\model\eclage\나무장식03.rsm data\model\eclage\나무장식04.rsm data\model\eclage\나무장식05.rsm data\model\eclage\나무장식06.rsm data\model\eclage\나무장식07.rsm data\model\eclage\나무장식08.rsm data\model\eclage\나무창문01.rsm data\model\eclage\나무창문02.rsm data\model\eclage\덤블01.rsm data\model\eclage\덤블02.rsm data\model\eclage\덤블03.rsm data\model\eclage\덤블04.rsm data\model\eclage\덤블길01.rsm data\model\eclage\덤블길02.rsm data\model\eclage\덤블길03.rsm data\model\eclage\덤블길04.rsm data\model\eclage\덤블길05.rsm data\model\eclage\덤블길06.rsm data\model\eclage\덤블길기둥.rsm data\model\eclage\덤블길이음.rsm data\model\eclage\바위01.rsm data\model\eclage\버섯01.rsm data\model\eclage\버섯02.rsm data\model\eclage\버섯03.rsm data\model\eclage\야이01.rsm data\model\eclage\야이02.rsm data\model\eclage\왕궁가로등01.rsm data\model\eclage\왕궁기둥.rsm data\model\eclage\왕궁데코01.rsm data\model\eclage\왕궁데코02.rsm data\model\eclage\왕궁데코03.rsm data\model\eclage\왕궁발코니01.rsm data\model\eclage\왕궁발코니02.rsm data\model\eclage\왕궁벤치.rsm data\model\eclage\왕궁벽01.rsm data\model\eclage\왕궁벽등.rsm data\model\eclage\왕궁보관함.rsm data\model\eclage\왕궁상점감판01.rsm data\model\eclage\왕궁상점감판02.rsm data\model\eclage\왕궁상점감판03.rsm data\model\eclage\왕궁상점입구.rsm data\model\eclage\왕궁샹들리에.rsm data\model\eclage\왕궁어항.rsm data\model\eclage\왕궁오브.rsm data\model\eclage\왕궁오브링.rsm data\model\eclage\왕궁오브받침.rsm data\model\eclage\왕궁왕좌.rsm data\model\eclage\왕궁창문.rsm data\model\eclage\왕궁책상.rsm data\model\eclage\왕궁침대01.rsm data\model\eclage\왕궁카펱장식.rsm data\model\eclage\왕궁커튼.rsm data\model\eclage\왕궁콘솔.rsm data\model\eclage\왕궁콘솔의자.rsm data\model\eclage\왕궁큰창문.rsm data\model\eclage\왕궁큰커튼.rsm data\model\eclage\왕궁탁자01.rsm data\model\eclage\왕궁탁자02.rsm data\model\eclage\왕궁풀01.rsm data\model\eclage\왕궁풀02.rsm data\model\eclage\왕궁풀03.rsm data\model\eclage\왕궁풀04.rsm data\model\eclage\왕궁화단.rsm data\model\eclage\왕궁회의실의자.rsm data\model\eclage\왕궁회의실테이블.rsm data\model\eclage\이음길.rsm data\model\eclage\절벽01.rsm data\model\eclage\절벽02.rsm data\model\eclage\절벽03.rsm data\model\eclage\천정조명.rsm data\model\eclage\큰나무01.rsm data\model\eclage\큰나무가지01.rsm data\model\eclage\큰나무가지02.rsm data\model\eclage\큰나무가지03.rsm data\model\eclage\큰나무가지04.rsm data\model\eclage\큰나무잎01.rsm data\model\eclage\큰나무잎02.rsm data\model\eclage\큰나무잎03.rsm data\model\eclage\큰나무잎04.rsm data\model\eclage\큰나무잎05.rsm data\model\eclage\큰나무잎06.rsm data\model\eclage\큰나무잎07.rsm data\model\eclage\큰나무잎08.rsm data\model\eclage\타워_계단01.rsm data\model\eclage\타워_계단02.rsm data\model\eclage\타워_계단03.rsm data\model\eclage\타워_계단04.rsm data\model\eclage\타워_계단기둥.rsm data\model\eclage\타워_계단줄.rsm data\model\eclage\타워_기념비.rsm data\model\eclage\타워_기둥.rsm data\model\eclage\타워_문.rsm data\model\eclage\타워_방석01.rsm data\model\eclage\타워_볏집01.rsm data\model\eclage\타워_볏집02.rsm data\model\eclage\타워_수레.rsm data\model\eclage\타워_의자01.rsm data\model\eclage\타워_짐01.rsm data\model\eclage\타워_짐02.rsm data\model\eclage\타워_책장01.rsm data\model\eclage\타워_책장02.rsm data\model\eclage\타워_침대01.rsm data\model\eclage\타워_퀼트천.rsm data\model\eclage\타워_테이블01.rsm data\model\eclage\타워_테이블02.rsm data\model\eclage\타워_테이블03.rsm data\model\eclage\타워_테이블04.rsm data\model\eclage\타워_협탁.rsm data\model\eclage\타워_화분01.rsm data\model\eclage\타워_화분02.rsm data\model\eclage\타워-벽난로.rsm data\model\eclage\탑01.rsm data\model\eclage\홈트리.rsm data\model\eclage\홈트리앞장미01.rsm data\model\eclage\홈트리잎.rsm data\model\malaya\내부난간03.rsm data\model\malaya\내부난간04.rsm data\mp3nametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\que_avan01.gat data\que_avan01.gnd data\que_avan01.rsw data\questid2display.txt data\resnametable.txt data\spanish\fogparametertable.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\idnum2itemresnametable.txt data\spanish\indoorrswtable.txt data\spanish\itemslotcounttable.txt data\spanish\mapnametable.txt data\spanish\mp3nametable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\num2itemresnametable.txt data\spanish\questid2display.txt data\spanish\resnametable.txt data\spanish\viewpointtable.txt data\spl_in02.gat data\spl_in02.gnd data\spl_in02.rsw data\splendide.gat data\splendide.gnd data\splendide.rsw data\sprite\npc\4_f_clockdoll.act data\sprite\npc\4_f_clockdoll.spr data\sprite\npc\4_f_fairy2.act data\sprite\npc\4_f_fairy2.spr data\sprite\npc\4_f_pinkwoman.act data\sprite\npc\4_f_pinkwoman.spr data\sprite\npc\4_fairydeadleaf.act data\sprite\npc\4_fairydeadleaf.spr data\sprite\npc\4_frog.act data\sprite\npc\4_frog.spr data\sprite\npc\4_m_blackman.act data\sprite\npc\4_m_blackman.spr data\sprite\npc\4_m_blueman.act data\sprite\npc\4_m_blueman.spr data\sprite\npc\4_m_fairyang.act data\sprite\npc\4_m_fairyang.spr data\sprite\npc\4_m_fairyavant.act data\sprite\npc\4_m_fairyavant.spr data\sprite\npc\4_m_fairyfreak.act data\sprite\npc\4_m_fairyfreak.spr data\sprite\npc\4_m_fairykid6.act data\sprite\npc\4_m_fairykid6.spr data\sprite\npc\4_m_fairyscholar.act data\sprite\npc\4_m_fairyscholar.spr data\sprite\npc\4_m_fairyscholar_dirty.act data\sprite\npc\4_m_fairyscholar_dirty.spr data\sprite\npc\4_m_fariy_hisie.act data\sprite\npc\4_m_fariy_hisie.spr data\sprite\npc\4_m_fariyking.act data\sprite\npc\4_m_fariyking.spr data\sprite\npc\4_m_newoz.act data\sprite\npc\4_m_newoz.spr data\sprite\npc\4_m_oliver.act data\sprite\npc\4_m_oliver.spr data\sprite\npc\4_m_professorworm.act data\sprite\npc\4_m_professorworm.spr data\sprite\npc\4_m_redman.act data\sprite\npc\4_m_redman.spr data\sprite\몬스터\antique_book.act data\sprite\몬스터\antique_book.spr data\sprite\몬스터\cenere.act data\sprite\몬스터\cenere.spr data\sprite\몬스터\faithful_manager.act data\sprite\몬스터\faithful_manager.spr data\sprite\몬스터\lichtern_b.act data\sprite\몬스터\lichtern_b.spr data\sprite\몬스터\lichtern_g.act data\sprite\몬스터\lichtern_g.spr data\sprite\몬스터\lichtern_r.act data\sprite\몬스터\lichtern_r.spr data\sprite\몬스터\lichtern_y.act data\sprite\몬스터\lichtern_y.spr data\sprite\몬스터\menblatt.act data\sprite\몬스터\menblatt.spr data\sprite\몬스터\n_amon_ra.act data\sprite\몬스터\n_amon_ra.spr data\sprite\몬스터\n_ancient_mummy.act data\sprite\몬스터\n_ancient_mummy.spr data\sprite\몬스터\n_arclouse.act data\sprite\몬스터\n_arclouse.spr data\sprite\몬스터\n_mimic.act data\sprite\몬스터\n_mimic.spr data\sprite\몬스터\n_minorous.act data\sprite\몬스터\n_minorous.spr data\sprite\몬스터\n_mummy.act data\sprite\몬스터\n_mummy.spr data\sprite\몬스터\n_vorit.act data\sprite\몬스터\n_vorit.spr data\sprite\몬스터\petal.act data\sprite\몬스터\petal.spr data\sprite\몬스터\petal_bullet.act data\sprite\몬스터\petal_bullet.spr data\sprite\몬스터\rock.act data\sprite\몬스터\rock.spr data\sprite\몬스터\soil.act data\sprite\몬스터\soil.spr data\sprite\몬스터\thicket.act data\sprite\몬스터\thicket.spr data\sprite\아이템\ecl_peonymamy.act data\sprite\아이템\ecl_peonymamy.spr data\sprite\아이템\ecl_sadagui.act data\sprite\아이템\ecl_sadagui.spr data\sprite\아이템\ecl_sequoiadust.act data\sprite\아이템\ecl_sequoiadust.spr data\sprite\아이템\ecl_snowflip.act data\sprite\아이템\ecl_snowflip.spr data\sprite\아이템\eclage_recall.act data\sprite\아이템\eclage_recall.spr data\sprite\아이템\낙엽책갈피.act data\sprite\아이템\낙엽책갈피.spr data\sprite\아이템\낡은라피네의유품.act data\sprite\아이템\낡은라피네의유품.spr data\sprite\아이템\도토리무더기.act data\sprite\아이템\도토리무더기.spr data\sprite\아이템\먼지덩어리.act data\sprite\아이템\먼지덩어리.spr data\sprite\아이템\민첩의글러브.act data\sprite\아이템\민첩의글러브.spr data\sprite\아이템\별모양장식.act data\sprite\아이템\별모양장식.spr data\sprite\아이템\별무늬버섯.act data\sprite\아이템\별무늬버섯.spr data\sprite\아이템\빨간천조각.act data\sprite\아이템\빨간천조각.spr data\sprite\아이템\사다귀.act data\sprite\아이템\사다귀.spr data\sprite\아이템\사로잡힌해츨링.act data\sprite\아이템\사로잡힌해츨링.spr data\sprite\아이템\세계수의먼지.act data\sprite\아이템\세계수의먼지.spr data\sprite\아이템\손재주의글러브.act data\sprite\아이템\손재주의글러브.spr data\sprite\아이템\스노우플립.act data\sprite\아이템\스노우플립.spr data\sprite\아이템\안약.act data\sprite\아이템\안약.spr data\sprite\아이템\에뜰랑의유품.act data\sprite\아이템\에뜰랑의유품.spr data\sprite\아이템\에이반트의연구자료.act data\sprite\아이템\에이반트의연구자료.spr data\sprite\아이템\올리버늑대후드.act data\sprite\아이템\올리버늑대후드.spr data\sprite\아이템\지력의글러브.act data\sprite\아이템\지력의글러브.spr data\sprite\아이템\체력의글러브.act data\sprite\아이템\체력의글러브.spr data\sprite\아이템\페오니마미.act data\sprite\아이템\페오니마미.spr data\sprite\아이템\행운의글러브.act data\sprite\아이템\행운의글러브.spr data\sprite\아이템\화려한요정날개.act data\sprite\아이템\화려한요정날개.spr data\sprite\아이템\황금의잎.act data\sprite\아이템\황금의잎.spr data\sprite\아이템\힘의글러브.act data\sprite\아이템\힘의글러브.spr data\sprite\악세사리\남\남_올리버늑대후드.act data\sprite\악세사리\남\남_올리버늑대후드.spr data\sprite\악세사리\여\여_올리버늑대후드.act data\sprite\악세사리\여\여_올리버늑대후드.spr data\texture\dewata\indo_52.bmp data\texture\eclage\ecl_bed.bmp data\texture\eclage\ecl_bigwood01.bmp data\texture\eclage\ecl_bigwood02.bmp data\texture\eclage\ecl_bigwood03.bmp data\texture\eclage\ecl_bigwood04.bmp data\texture\eclage\ecl_bigwood05.bmp data\texture\eclage\ecl_book01.bmp data\texture\eclage\ecl_candle.bmp data\texture\eclage\ecl_door.bmp data\texture\eclage\ecl_door01.bmp data\texture\eclage\ecl_fild_bottom01.bmp data\texture\eclage\ecl_fild_bottom02.bmp data\texture\eclage\ecl_fild_bottom03.bmp data\texture\eclage\ecl_floow up.bmp data\texture\eclage\ecl_flower.bmp data\texture\eclage\ecl_homewood01.bmp data\texture\eclage\ecl_homewood02.bmp data\texture\eclage\ecl_homewood03.bmp data\texture\eclage\ecl_homewood04.bmp data\texture\eclage\ecl_homewood04.tga data\texture\eclage\ecl_homewood05.bmp data\texture\eclage\ecl_homewood06.bmp data\texture\eclage\ecl_homewood07.bmp data\texture\eclage\ecl_homewood08.bmp data\texture\eclage\ecl_homewood09.bmp data\texture\eclage\ecl_homewood10.bmp data\texture\eclage\ecl_homewood11.bmp data\texture\eclage\ecl_homewood12.bmp data\texture\eclage\ecl_in_bchair.bmp data\texture\eclage\ecl_in_bed.tga data\texture\eclage\ecl_in_bottom01.bmp data\texture\eclage\ecl_in_candle.bmp data\texture\eclage\ecl_in_cape.bmp data\texture\eclage\ecl_in_cape2.bmp data\texture\eclage\ecl_in_capex.bmp data\texture\eclage\ecl_in_chang1.bmp data\texture\eclage\ecl_in_curtail2.bmp data\texture\eclage\ecl_in_curtain.tga data\texture\eclage\ecl_in_dchair.bmp data\texture\eclage\ecl_in_fish.bmp data\texture\eclage\ecl_in_leaf2.bmp data\texture\eclage\ecl_in_leaf3.bmp data\texture\eclage\ecl_in_light.tga data\texture\eclage\ecl_in_light2.bmp data\texture\eclage\ecl_in_lileaf1.bmp data\texture\eclage\ecl_in_ltable.bmp data\texture\eclage\ecl_in_pull.bmp data\texture\eclage\ecl_in_redca.bmp data\texture\eclage\ecl_in_wall.bmp data\texture\eclage\ecl_in_wall01.bmp data\texture\eclage\ecl_jeem.bmp data\texture\eclage\ecl_leaf01.bmp data\texture\eclage\ecl_leaf02.bmp data\texture\eclage\ecl_leaf03.bmp data\texture\eclage\ecl_leaf04.bmp data\texture\eclage\ecl_leaf05.bmp data\texture\eclage\ecl_leaf06.bmp data\texture\eclage\ecl_leaf07.bmp data\texture\eclage\ecl_obj001.bmp data\texture\eclage\ecl_obj001.tga data\texture\eclage\ecl_obj002.bmp data\texture\eclage\ecl_obj002.tga data\texture\eclage\ecl_obj003.bmp data\texture\eclage\ecl_obj01.bmp data\texture\eclage\ecl_obj01.tga data\texture\eclage\ecl_obj02.bmp data\texture\eclage\ecl_obj02.tga data\texture\eclage\ecl_obj03.bmp data\texture\eclage\ecl_obj03_01.bmp data\texture\eclage\ecl_obj04.bmp data\texture\eclage\ecl_obj04.tga data\texture\eclage\ecl_obj05.bmp data\texture\eclage\ecl_obj06.bmp data\texture\eclage\ecl_obj06.tga data\texture\eclage\ecl_obj08.bmp data\texture\eclage\ecl_obj09.bmp data\texture\eclage\ecl_obj09.tga data\texture\eclage\ecl_obj10.bmp data\texture\eclage\ecl_obj11.bmp data\texture\eclage\ecl_obj12.bmp data\texture\eclage\ecl_obj13.bmp data\texture\eclage\ecl_obj13.tga data\texture\eclage\ecl_obj14.bmp data\texture\eclage\ecl_obj15.bmp data\texture\eclage\ecl_obj16.bmp data\texture\eclage\ecl_obj17.bmp data\texture\eclage\ecl_obj18.bmp data\texture\eclage\ecl_obj19.bmp data\texture\eclage\ecl_obj20.bmp data\texture\eclage\ecl_obj21.bmp data\texture\eclage\ecl_obj21.tga data\texture\eclage\ecl_obj22.bmp data\texture\eclage\ecl_port.bmp data\texture\eclage\ecl_rose.bmp data\texture\eclage\ecl_scie.bmp data\texture\eclage\ecl_sic.bmp data\texture\eclage\ecl_sq_bottom01.bmp data\texture\eclage\ecl_sq_bottom02.bmp data\texture\eclage\ecl_sq_bottom03.bmp data\texture\eclage\ecl_sq_bottom04.bmp data\texture\eclage\ecl_sq_wall01.bmp data\texture\eclage\ecl_sq_wall02.bmp data\texture\eclage\ecl_stem01.bmp data\texture\eclage\ecl_stem02.bmp data\texture\eclage\ecl_stem03.bmp data\texture\eclage\ecl_stem04.bmp data\texture\eclage\ecl_stem05.bmp data\texture\eclage\ecl_stem06.bmp data\texture\eclage\ecl_stem07.bmp data\texture\eclage\ecl_stem08.bmp data\texture\eclage\ecl_stem09.bmp data\texture\eclage\ecl_stem10.bmp data\texture\eclage\ecl_stem11.bmp data\texture\eclage\ecl_stem12.bmp data\texture\eclage\ecl_t_dun_bottom01.bmp data\texture\eclage\ecl_t_dun_wall01.bmp data\texture\eclage\ecl_table.bmp data\texture\eclage\ecl_tow_01.bmp data\texture\eclage\ecl_tow_02.bmp data\texture\eclage\ecl_tow_03.bmp data\texture\eclage\ecl_tow_04.bmp data\texture\eclage\ecl_tow_05.bmp data\texture\eclage\ecl_tow_06.bmp data\texture\eclage\ecl_tow_07.bmp data\texture\eclage\ecl_tow_08.bmp data\texture\eclage\ecl_tow_09.bmp data\texture\eclage\ecl_tow_10.bmp data\texture\eclage\ecl_tow_11.bmp data\texture\eclage\ecl_twol.bmp data\texture\eclage\ecl_wood01.bmp data\texture\eclage\ecl_wood02.bmp data\texture\eclage\ecl_wood03.bmp data\texture\eclage\ecl_wood04.bmp data\texture\effect\1-1.tga data\texture\effect\1-10.tga data\texture\effect\1-2.tga data\texture\effect\1-3.tga data\texture\effect\1-4.tga data\texture\effect\1-5.tga data\texture\effect\1-6.tga data\texture\effect\1-7.tga data\texture\effect\1-8.tga data\texture\effect\1-9.tga data\texture\effect\2-1.tga data\texture\effect\2-10.tga data\texture\effect\2-2.tga data\texture\effect\2-3.tga data\texture\effect\2-4.tga data\texture\effect\2-5.tga data\texture\effect\2-6.tga data\texture\effect\2-7.tga data\texture\effect\2-8.tga data\texture\effect\2-9.tga data\texture\effect\ab_offertorium.str data\texture\effect\ab_offertorium_ring.str data\texture\effect\akuma copy.bmp data\texture\effect\all_full_throttle.str data\texture\effect\all_ray_of_protection.tga data\texture\effect\angel.bmp data\texture\effect\angel2.bmp data\texture\effect\arrown.tga data\texture\effect\b_cauldron.bmp data\texture\effect\bb.bmp data\texture\effect\bback_2.bmp data\texture\effect\bback2_2.bmp data\texture\effect\blast.bmp data\texture\effect\bubble_a1.bmp data\texture\effect\bubble_b1.bmp data\texture\effect\bubble_c1.bmp data\texture\effect\bubble_d1.bmp data\texture\effect\bubble1_1.str data\texture\effect\bubble2_1.str data\texture\effect\bubble3_1.str data\texture\effect\bubble4_1.str data\texture\effect\c moon.bmp data\texture\effect\cauldron.bmp data\texture\effect\center.bmp data\texture\effect\center1.bmp data\texture\effect\changematerial_fa.ezv data\texture\effect\changematerial_fa.str data\texture\effect\changematerial_su.ezv data\texture\effect\changematerial_su.str data\texture\effect\charm.bmp data\texture\effect\cherry_circle.bmp data\texture\effect\chill.str data\texture\effect\dancingblade.str data\texture\effect\darkcrow.bmp data\texture\effect\darkcrow.tga data\texture\effect\dust.ezv data\texture\effect\dust_b.bmp data\texture\effect\dust_b_1.bmp data\texture\effect\dust_blast.bmp data\texture\effect\dust_c.bmp data\texture\effect\dust_part copy.bmp data\texture\effect\dust1.bmp data\texture\effect\dustblast_stick.bmp data\texture\effect\dustblast_stick2.bmp data\texture\effect\elemental_1.bmp data\texture\effect\elemental_2.bmp data\texture\effect\elemental_3.bmp data\texture\effect\ff-1.bmp data\texture\effect\fire_smoke.bmp data\texture\effect\flower_leaf.tga data\texture\effect\freeze.bmp data\texture\effect\freezesmall.bmp data\texture\effect\frigg_song.tga data\texture\effect\full_throttle.tga data\texture\effect\gc_darkcrow.str data\texture\effect\glastheim_atk.tga data\texture\effect\glastheim_def.tga data\texture\effect\glastheim_heal.tga data\texture\effect\gn_illusiondoping.str data\texture\effect\guardian.ezv data\texture\effect\guardian.str data\texture\effect\hero_001.tga data\texture\effect\hero_002.tga data\texture\effect\hero_003.tga data\texture\effect\hero_004.tga data\texture\effect\hero_005.tga data\texture\effect\hero_006.bmp data\texture\effect\hero_006.tga data\texture\effect\hero_007.bmp data\texture\effect\hero_008.bmp data\texture\effect\hero_009.bmp data\texture\effect\hero_010.bmp data\texture\effect\hero_011.bmp data\texture\effect\hero_011.tga data\texture\effect\hero_012.bmp data\texture\effect\hero_013.bmp data\texture\effect\hero_014.bmp data\texture\effect\hero_015.bmp data\texture\effect\hero_016.bmp data\texture\effect\hero_017.bmp data\texture\effect\hero_021.tga data\texture\effect\hero_031.tga data\texture\effect\hero_055.tga data\texture\effect\hero01.tga data\texture\effect\hero02.bmp data\texture\effect\hero03.bmp data\texture\effect\hero04.bmp data\texture\effect\hero05.bmp data\texture\effect\hero06.bmp data\texture\effect\hero07.tga data\texture\effect\hero08.bmp data\texture\effect\hero09.bmp data\texture\effect\hero10.bmp data\texture\effect\hero11.bmp data\texture\effect\hero12.bmp data\texture\effect\hero13.bmp data\texture\effect\hero14.bmp data\texture\effect\hero15.bmp data\texture\effect\hero16.bmp data\texture\effect\icemine_.act data\texture\effect\icemine_.spr data\texture\effect\invincibleoff2.str data\texture\effect\kings_grace.tga data\texture\effect\lg_kings_grace.tga data\texture\effect\lock.bmp data\texture\effect\lord_blast.bmp data\texture\effect\magma eruption1.bmp data\texture\effect\magma eruption2.bmp data\texture\effect\magma eruption3.bmp data\texture\effect\magma eruption4.bmp data\texture\effect\magma eruption5.bmp data\texture\effect\magma eruption6.bmp data\texture\effect\magma eruption7.bmp data\texture\effect\magma eruption8.bmp data\texture\effect\moon.bmp data\texture\effect\moon1.bmp data\texture\effect\moon2.bmp data\texture\effect\muk.bmp data\texture\effect\muk2.bmp data\texture\effect\nc_magma_eruption.str data\texture\effect\offertorium.tga data\texture\effect\pok1.bmp data\texture\effect\pok2.bmp data\texture\effect\preist_resurrection_wing2.bmp data\texture\effect\preist_resurrection_wing3.bmp data\texture\effect\ra_unlimit.tga data\texture\effect\rebound.tga data\texture\effect\ring2.bmp data\texture\effect\rk_luxanima.str data\texture\effect\rune_fail.ezv data\texture\effect\rune_fail.str data\texture\effect\rune_success.ezv data\texture\effect\rune_success.str data\texture\effect\rune01.bmp data\texture\effect\rune02.bmp data\texture\effect\rune03.bmp data\texture\effect\rune04.bmp data\texture\effect\rune05.bmp data\texture\effect\rune06.bmp data\texture\effect\rune07.bmp data\texture\effect\rune08.bmp data\texture\effect\rwc2011.ezv data\texture\effect\s_1.bmp data\texture\effect\s_2.bmp data\texture\effect\s_3.bmp data\texture\effect\s_4.bmp data\texture\effect\s_5.bmp data\texture\effect\skid_flash1_a.bmp data\texture\effect\skid_flash1_b.bmp data\texture\effect\skid_flash2_a.bmp data\texture\effect\skid_flash2_b.bmp data\texture\effect\skid_flash3_a.bmp data\texture\effect\skid_flash3_b.bmp data\texture\effect\skid_flash4_a.bmp data\texture\effect\skid_flash4_b.bmp data\texture\effect\skid_illusion_f.bmp data\texture\effect\skid_illusion_s.bmp data\texture\effect\so_elemental_shield.str data\texture\effect\sr_flashcombo.str data\texture\effect\stay2.ezv data\texture\effect\stay2.str data\texture\effect\stone_part copy.bmp data\texture\effect\telekinesis_intense.tga data\texture\effect\throttle.bmp data\texture\effect\thunder_pang1.bmp data\texture\effect\time.bmp data\texture\effect\unlimit.tga data\texture\effect\wl_telekinesis_intense.str data\texture\malaya\ma_handrail01.bmp data\texture\유저인터페이스\basic_interface\0-a.bmp data\texture\유저인터페이스\basic_interface\0-b.bmp data\texture\유저인터페이스\basic_interface\0-c.bmp data\texture\유저인터페이스\basic_interface\1-a.bmp data\texture\유저인터페이스\basic_interface\1-b.bmp data\texture\유저인터페이스\basic_interface\1-c.bmp data\texture\유저인터페이스\basic_interface\2-a.bmp data\texture\유저인터페이스\basic_interface\2-b.bmp data\texture\유저인터페이스\basic_interface\2-c.bmp data\texture\유저인터페이스\basic_interface\2ndpassword_bg.bmp data\texture\유저인터페이스\basic_interface\3-a.bmp data\texture\유저인터페이스\basic_interface\3-b.bmp data\texture\유저인터페이스\basic_interface\3-c.bmp data\texture\유저인터페이스\basic_interface\4-a.bmp data\texture\유저인터페이스\basic_interface\4-b.bmp data\texture\유저인터페이스\basic_interface\4-c.bmp data\texture\유저인터페이스\basic_interface\5-a.bmp data\texture\유저인터페이스\basic_interface\5-b.bmp data\texture\유저인터페이스\basic_interface\5-c.bmp data\texture\유저인터페이스\basic_interface\6-a.bmp data\texture\유저인터페이스\basic_interface\6-b.bmp data\texture\유저인터페이스\basic_interface\6-c.bmp data\texture\유저인터페이스\basic_interface\7-a.bmp data\texture\유저인터페이스\basic_interface\7-b.bmp data\texture\유저인터페이스\basic_interface\7-c.bmp data\texture\유저인터페이스\basic_interface\8-a.bmp data\texture\유저인터페이스\basic_interface\8-b.bmp data\texture\유저인터페이스\basic_interface\8-c.bmp data\texture\유저인터페이스\basic_interface\9-a.bmp data\texture\유저인터페이스\basic_interface\9-b.bmp data\texture\유저인터페이스\basic_interface\9-c.bmp data\texture\유저인터페이스\basic_interface\btn_big_num0.bmp data\texture\유저인터페이스\basic_interface\btn_big_num0_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num0_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num1.bmp data\texture\유저인터페이스\basic_interface\btn_big_num1_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num1_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num2.bmp data\texture\유저인터페이스\basic_interface\btn_big_num2_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num2_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num3.bmp data\texture\유저인터페이스\basic_interface\btn_big_num3_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num3_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num4.bmp data\texture\유저인터페이스\basic_interface\btn_big_num4_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num4_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num5.bmp data\texture\유저인터페이스\basic_interface\btn_big_num5_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num5_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num6.bmp data\texture\유저인터페이스\basic_interface\btn_big_num6_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num6_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num7.bmp data\texture\유저인터페이스\basic_interface\btn_big_num7_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num7_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num8.bmp data\texture\유저인터페이스\basic_interface\btn_big_num8_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num8_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num9.bmp data\texture\유저인터페이스\basic_interface\btn_big_num9_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num9_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_numr.bmp data\texture\유저인터페이스\basic_interface\btn_big_numr_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_numr_b.bmp data\texture\유저인터페이스\basic_interface\reset-a.bmp data\texture\유저인터페이스\basic_interface\reset-b.bmp data\texture\유저인터페이스\basic_interface\reset-c.bmp data\texture\유저인터페이스\btn_big_cancel.bmp data\texture\유저인터페이스\btn_big_cancel_a.bmp data\texture\유저인터페이스\btn_big_cancel_b.bmp data\texture\유저인터페이스\btn_big_change.bmp data\texture\유저인터페이스\btn_big_change_a.bmp data\texture\유저인터페이스\btn_big_change_b.bmp data\texture\유저인터페이스\btn_big_change_c.bmp data\texture\유저인터페이스\btn_big_next.bmp data\texture\유저인터페이스\btn_big_next_a.bmp data\texture\유저인터페이스\btn_big_next_b.bmp data\texture\유저인터페이스\btn_big_ok.bmp data\texture\유저인터페이스\btn_big_ok_a.bmp data\texture\유저인터페이스\btn_big_ok_b.bmp data\texture\유저인터페이스\btn_big_unused.bmp data\texture\유저인터페이스\btn_big_unused_a.bmp data\texture\유저인터페이스\btn_big_unused_b.bmp data\texture\유저인터페이스\btn_big_unused_c.bmp data\texture\유저인터페이스\btn_big_used.bmp data\texture\유저인터페이스\btn_big_used_a.bmp data\texture\유저인터페이스\btn_big_used_b.bmp data\texture\유저인터페이스\btn_big_used_c.bmp data\texture\유저인터페이스\collection\낙엽책갈피.bmp data\texture\유저인터페이스\collection\낡은라피네의유품.bmp data\texture\유저인터페이스\collection\도토리무더기.bmp data\texture\유저인터페이스\collection\먼지덩어리.bmp data\texture\유저인터페이스\collection\민첩의글러브.bmp data\texture\유저인터페이스\collection\별모양장식.bmp data\texture\유저인터페이스\collection\별무늬버섯.bmp data\texture\유저인터페이스\collection\빨간천조각.bmp data\texture\유저인터페이스\collection\사다귀.bmp data\texture\유저인터페이스\collection\사로잡힌해츨링.bmp data\texture\유저인터페이스\collection\세계수의먼지.bmp data\texture\유저인터페이스\collection\손재주의글러브.bmp data\texture\유저인터페이스\collection\스노우플립.bmp data\texture\유저인터페이스\collection\안약.bmp data\texture\유저인터페이스\collection\에뜰랑의유품.bmp data\texture\유저인터페이스\collection\에이반트의연구자료.bmp data\texture\유저인터페이스\collection\올리버늑대후드.bmp data\texture\유저인터페이스\collection\지력의글러브.bmp data\texture\유저인터페이스\collection\체력의글러브.bmp data\texture\유저인터페이스\collection\페오니마미.bmp data\texture\유저인터페이스\collection\행운의글러브.bmp data\texture\유저인터페이스\collection\화려한요정날개.bmp data\texture\유저인터페이스\collection\황금의잎.bmp data\texture\유저인터페이스\collection\힘의글러브.bmp data\texture\유저인터페이스\illust\avant01.bmp data\texture\유저인터페이스\illust\avant02.bmp data\texture\유저인터페이스\illust\avn_book01.bmp data\texture\유저인터페이스\illust\avn_book02.bmp data\texture\유저인터페이스\illust\avn_desk01.bmp data\texture\유저인터페이스\illust\avn_desk02.bmp data\texture\유저인터페이스\illust\avn_desk03.bmp data\texture\유저인터페이스\illust\avn_desk04.bmp data\texture\유저인터페이스\illust\avn_desk05.bmp data\texture\유저인터페이스\illust\avn_labo.bmp data\texture\유저인터페이스\illust\bu_alp1.bmp data\texture\유저인터페이스\illust\bu_alp2.bmp data\texture\유저인터페이스\illust\bu_alp3.bmp data\texture\유저인터페이스\illust\bu_alp4.bmp data\texture\유저인터페이스\illust\bu_alp5.bmp data\texture\유저인터페이스\illust\bu_du1.bmp data\texture\유저인터페이스\illust\bu_du2.bmp data\texture\유저인터페이스\illust\bu_du3.bmp data\texture\유저인터페이스\illust\bu_du4.bmp data\texture\유저인터페이스\illust\bu_du5.bmp data\texture\유저인터페이스\illust\bu_maggi1.bmp data\texture\유저인터페이스\illust\bu_maggi2.bmp data\texture\유저인터페이스\illust\bu_maggi3.bmp data\texture\유저인터페이스\illust\bu_maggi4.bmp data\texture\유저인터페이스\illust\bu_mark1.bmp data\texture\유저인터페이스\illust\bu_mark2.bmp data\texture\유저인터페이스\illust\bu_mark3.bmp data\texture\유저인터페이스\illust\bu_mark4.bmp data\texture\유저인터페이스\illust\bu_oliver0.bmp data\texture\유저인터페이스\illust\bu_oliver1.bmp data\texture\유저인터페이스\illust\bu_oliver2.bmp data\texture\유저인터페이스\illust\bu_oliver3.bmp data\texture\유저인터페이스\illust\bu_oliver4.bmp data\texture\유저인터페이스\illust\bu_oliver5.bmp data\texture\유저인터페이스\illust\bu_oliver6.bmp data\texture\유저인터페이스\illust\bu_oliver7.bmp data\texture\유저인터페이스\illust\bu_oliver81.bmp data\texture\유저인터페이스\illust\bu_oliver82.bmp data\texture\유저인터페이스\illust\bu_oliver83.bmp data\texture\유저인터페이스\illust\bu_oliver84.bmp data\texture\유저인터페이스\illust\bu_oliver85.bmp data\texture\유저인터페이스\illust\bu_oliver86.bmp data\texture\유저인터페이스\illust\ep14_bif01.bmp data\texture\유저인터페이스\illust\ep14_bif02.bmp data\texture\유저인터페이스\illust\ep14_bif03.bmp data\texture\유저인터페이스\illust\ep14_etran0.bmp data\texture\유저인터페이스\illust\ep14_etran01.bmp data\texture\유저인터페이스\illust\ep14_etran1.bmp data\texture\유저인터페이스\illust\ep14_etran2.bmp data\texture\유저인터페이스\illust\ep14_etran3.bmp data\texture\유저인터페이스\illust\ep14_etran4.bmp data\texture\유저인터페이스\illust\ep14_etran5.bmp data\texture\유저인터페이스\illust\ep14_etran6.bmp data\texture\유저인터페이스\illust\ep14_etran7.bmp data\texture\유저인터페이스\illust\ep14_etran8.bmp data\texture\유저인터페이스\illust\ep14_pro_worm.bmp data\texture\유저인터페이스\illust\ep14_robert0.bmp data\texture\유저인터페이스\illust\ep14_robert01.bmp data\texture\유저인터페이스\illust\ep14_robert1.bmp data\texture\유저인터페이스\illust\ep14_robert2.bmp data\texture\유저인터페이스\illust\ep14_robert3.bmp data\texture\유저인터페이스\illust\ep14_robert4.bmp data\texture\유저인터페이스\illust\ep14_robert5.bmp data\texture\유저인터페이스\illust\ep14_yai01.bmp data\texture\유저인터페이스\illust\hisie01.bmp data\texture\유저인터페이스\illust\hisie02.bmp data\texture\유저인터페이스\illust\hisie03.bmp data\texture\유저인터페이스\illust\hisie04.bmp data\texture\유저인터페이스\illust\kardui01.bmp data\texture\유저인터페이스\illust\kardui02.bmp data\texture\유저인터페이스\illust\kardui03.bmp data\texture\유저인터페이스\illust\kardui04.bmp data\texture\유저인터페이스\illust\kardui05.bmp data\texture\유저인터페이스\illust\minuel01.bmp data\texture\유저인터페이스\illust\minuel02.bmp data\texture\유저인터페이스\illust\nines01.bmp data\texture\유저인터페이스\illust\nines02.bmp data\texture\유저인터페이스\illust\nines03.bmp data\texture\유저인터페이스\illust\nines04.bmp data\texture\유저인터페이스\illust\war_y1.bmp data\texture\유저인터페이스\illust\war_y2.bmp data\texture\유저인터페이스\illust\war_y3.bmp data\texture\유저인터페이스\illust\war_y4.bmp data\texture\유저인터페이스\item\ecl_peonymamy.bmp data\texture\유저인터페이스\item\ecl_sadagui.bmp data\texture\유저인터페이스\item\ecl_sequoiadust.bmp data\texture\유저인터페이스\item\ecl_snowflip.bmp data\texture\유저인터페이스\item\eclage_recall.bmp data\texture\유저인터페이스\item\낙엽책갈피.bmp data\texture\유저인터페이스\item\낡은라피네의유품.bmp data\texture\유저인터페이스\item\도토리무더기.bmp data\texture\유저인터페이스\item\먼지덩어리.bmp data\texture\유저인터페이스\item\민첩의글러브.bmp data\texture\유저인터페이스\item\별모양장식.bmp data\texture\유저인터페이스\item\별무늬버섯.bmp data\texture\유저인터페이스\item\빨간천조각.bmp data\texture\유저인터페이스\item\사다귀.bmp data\texture\유저인터페이스\item\사로잡힌해츨링.bmp data\texture\유저인터페이스\item\세계수의먼지.bmp data\texture\유저인터페이스\item\손재주의글러브.bmp data\texture\유저인터페이스\item\스노우플립.bmp data\texture\유저인터페이스\item\안약.bmp data\texture\유저인터페이스\item\에뜰랑의유품.bmp data\texture\유저인터페이스\item\에이반트의연구자료.bmp data\texture\유저인터페이스\item\올리버늑대후드.bmp data\texture\유저인터페이스\item\지력의글러브.bmp data\texture\유저인터페이스\item\체력의글러브.bmp data\texture\유저인터페이스\item\페오니마미.bmp data\texture\유저인터페이스\item\행운의글러브.bmp data\texture\유저인터페이스\item\화려한요정날개.bmp data\texture\유저인터페이스\item\황금의잎.bmp data\texture\유저인터페이스\item\힘의글러브.bmp data\texture\유저인터페이스\map\alb2trea.bmp data\texture\유저인터페이스\map\bif_fild02.bmp data\texture\유저인터페이스\map\cmd_fild03.bmp data\texture\유저인터페이스\map\ecl_fild01.bmp data\texture\유저인터페이스\map\ecl_hub01.bmp data\texture\유저인터페이스\map\ecl_tdun01.bmp data\texture\유저인터페이스\map\ecl_tdun02.bmp data\texture\유저인터페이스\map\ecl_tdun03.bmp data\texture\유저인터페이스\map\eclage.bmp data\texture\유저인터페이스\map\moc_prydn1.bmp data\texture\유저인터페이스\map\moc_prydn2.bmp data\texture\유저인터페이스\map\splendide.bmp data\texture\유저인터페이스\map\yuno_fild02.bmp data\turkish\fogparametertable.txt data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\indoorrswtable.txt data\turkish\itemslotcounttable.txt data\turkish\mapnametable.txt data\turkish\mp3nametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt data\turkish\questid2display.txt data\turkish\resnametable.txt data\turkish\viewpointtable.txt data\viewpointtable.txt data\wav\aira_atk.wav data\wav\amdarais_atk.wav data\wav\amdarais_damage.wav data\wav\amdarais_die.wav data\wav\brinaranea_atk.wav data\wav\brinaranea_die.wav data\wav\effect\ab_offertorium.wav data\wav\effect\all_full_throttle.wav data\wav\effect\gn_illusiondoping.wav data\wav\effect\lg_kings_grace.wav data\wav\effect\nc_magma_eruption.wav data\wav\effect\ra_unlimit.wav data\wav\effect\rk_luxanima.wav data\wav\effect\so_elemental_shield.wav data\wav\effect\sr_flashcombo.wav data\wav\effect\wl_telekinesis_intense.wav data\wav\effect\wm_frigg_song.wav data\wav\fworm_damage.wav data\wav\fworm_q_atk.wav data\wav\fworm_q_damage.wav data\wav\fworm_q_die.wav data\wav\fworm_q_std.wav data\wav\fworm_std.wav data\wav\grand_pere_atk.wav data\wav\grand_pere_die.wav data\wav\king_poring_atk.wav data\wav\king_poring_dam.wav data\wav\king_poring_die.wav data\wav\king_poring_move.wav data\wav\morocc_adt_atk.wav data\wav\morocc_adt_die.wav data\wav\morocc_kid_atk.wav data\wav\muspellskoll_atk.wav data\wav\pere_die.wav data\wav\pere2_atk.wav data\wav\pere3_atk.wav data\wav\queen_scaraba_attack.wav data\wav\queen_scaraba_damage.wav data\wav\queen_scaraba_die.wav data\wav\scaraba_egg_damage.wav data\wav\scaraba_egg_die.wav data\wav\venom_bug_atk.wav data\wav\venom_bug_die.wav data\wav\xm_celine_kimi_atk.wav data\wav\xm_celine_kimi_die.wav data\wav\xm_celine_kimi_std.wav data\yuno_fild02.gat data\yuno_fild02.gnd data\yuno_fild02.rsw
  7. Added Quest Spoiler Alert: Id: 7671 Find my Lost lamb. Info: Use the Hunting Rope on to Lost Lambs wandering Rune Midgard. Quickinfo: Retrieve 5 lost lambs Id: 7672 The lambs keep running away. Info: The guard dog seems to be scaring the lambs away regularly. Come back after a few hours and Bori will likely have lost more lambs. Quickinfo: Return to Bori after the timer has expired Id: 11393 2015 new year's hat Info: Shepherd Boy's latest masterpiece! Try make this warm looking wool hat. Quickinfo: Complete Hat manufacture. NpcIdentity Spoiler Alert: Id: 3356 JT_E_DENIRO Id: 3357 JT_E_VITATA Id: 3358 JT_E_ANDRE Id: 3359 JT_E_HORN_SCARABA Id: 3360 JT_E_HORN_SCARABA2 Id: 3361 JT_E_RAKE_SCARABA Id: 3362 JT_C_HORN_SCARABA Id: 3363 JT_C_HORN_SCARABA2 Id: 3364 JT_C_ANTLER_SCARABA Id: 3365 JT_C_RAKE_SCARABA Id: 3453 JT_LOST_LAMB Item Spoiler Alert: Id: (6956) Captured Sheep Account Bound A captured lost lamb. Bring it back to Bori the Shepherd. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6957) Soft Wool Account Bound Warm lamb's wool useful for making apparel. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (6958) Lamb Horn A trophy from the battle against innocent little lost lambs! It might be useful in creating something... Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (18518) Angel Wing Ears An ear accesory that looks just like white, beautiful angel wings. Class : Costume Defense: 0 Location: Middle Weight : 0 Required Level : 1 Jobs: All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Id: (20234) Costume: Baphomet Hat Warm and cozy hat made with top class lamb's wool. HP+15%, SP+15%. 15% magic damage increase to all types of monsters. 2015% Recovery amount increases when drinking milk. These effects will vanish after the event period. Class : Costume Location : Upper Middle Lower Weight : 0 Req LvL : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Id: (22881) Hunting Rope Account Bound A hunting rope to capture something or someone. Useful for capturing 'Lost Lamb'. Weight : 0 ====== auto-parsed ====== Weight : 0 Changed Map Spoiler Alert: alberta - Alberta Music: bgm\15.mp3 alberta_in - Inside Alberta Music: bgm\15.mp3 aldeba_in - Inside Al De Baran Music: bgm\39.mp3 aldebaran - Al De Baran Music: bgm\39.mp3 geffen - Geffen Music: bgm\13.mp3 geffen_in - Inside Geffen Music: bgm\13.mp3 hu_in01 - Inside Hugel Music: bgm\93.mp3 hugel - Hugel, the Quaint Garden Village Music: bgm\93.mp3 izlude - Izlude Town Music: bgm\26.mp3 izlude_in - Inside Izlude Music: bgm\26.mp3 prontera - Prontera City, Capitol of Rune-Midgarts Music: bgm\08.mp3 prt_church - the Sanctuary Music: bgm\10.mp3 prt_in - Inside Prontera Music: bgm\08.mp3 Item Spoiler Alert: Id: (17347) Champion Shoes Shadow Box Cannot be traded to other accounts. A box containing Champion Shoes Shadow. _ Special shoes wear over your original shoes. Not really effective when worn alone. HP + 20, SP + 10. When refine level is 7, increase MHP + 1%, MSP + 1%. When equipped with Champion Shoes Shadow and Hard Armor Shadow, increase HP, SP basedEach Groove Pack will always give you 1 Battle Manual X3 and 2 Kitcoin and contains one onf the total of refine rate. When refine rate total is 15 , additional HP + 1%. Class : Shadow Armor Location : Shoes Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1[/s]following at random: 2x Bloody Branch 3x HE Battle Manual 1x Heroic Backpack 1x Costume: Pavianne Doll Hat 1x Costume: Mochiring Hat 1x Costume: Dark Age Hat Weight : [/color]1 Box Account Bound[/b][/color] ====== auto-parsed ====== Weight : 1 Id: (19696) Costume: Mochiring Hat Cute hat with a mochi snowman on top! Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Id: (19724) Costume: DeprotPavianne Doll Hat A headgear that is shaped like the ever famous Kafra employee, Deporte. Pavianne. A great many adventurers use the Kafra Storage at least twenty times a day, just to see Deporteher smile. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Id: (19728) Costume: Tare Zonda A simulated Zonda EmployeeCool Event Corp. hat. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Id: (19923) Costume: Dark Age A hat of black feathers made by the power of demons who bless the arrival of the Dark Ages. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 [/SPOILER] Files Spoiler Alert: data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\LuaFiles514\Lua Files\Datainfo\accessoryid.lub data\LuaFiles514\Lua Files\Datainfo\accname.lub data\LuaFiles514\Lua Files\Datainfo\jobname.lub data\LuaFiles514\Lua Files\Datainfo\npcidentity.lub data\mp3nametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\몬스터\amistr.act data\sprite\몬스터\amistr.spr data\sprite\몬스터\md_giant_octopus.act data\sprite\몬스터\md_giant_octopus.spr data\sprite\몬스터\md_octopus.act data\sprite\몬스터\md_octopus.spr data\sprite\몬스터\md_octopus_leg.act data\sprite\몬스터\md_octopus_leg.spr data\sprite\아이템\먹물볼.act data\sprite\아이템\먹물볼.spr data\sprite\아이템\문어구이.act data\sprite\아이템\문어구이.spr data\sprite\아이템\문어다리.act data\sprite\아이템\문어다리.spr data\sprite\아이템\바포메트투구.act data\sprite\아이템\바포메트투구.spr data\sprite\아이템\포획된양.act data\sprite\아이템\포획된양.spr data\sprite\악세사리\남\남_바포메트투구.act data\sprite\악세사리\남\남_바포메트투구.spr data\sprite\악세사리\여\여_바포메트투구.act data\sprite\악세사리\여\여_바포메트투구.spr data\texture\유저인터페이스\collection\Thumbs.db data\texture\유저인터페이스\collection\먹물볼.bmp data\texture\유저인터페이스\collection\문어구이.bmp data\texture\유저인터페이스\collection\문어다리.bmp data\texture\유저인터페이스\collection\바포메트투구.bmp data\texture\유저인터페이스\collection\포획된양.bmp data\texture\유저인터페이스\item\먹물볼.bmp data\texture\유저인터페이스\item\문어구이.bmp data\texture\유저인터페이스\item\문어다리.bmp data\texture\유저인터페이스\item\바포메트투구.bmp data\texture\유저인터페이스\item\포획된양.bmp PatchClient\Lua Files\SkinInfoz\SkinInfo_NEW.lub PatchClient\Patcher\ad_1.bmp PatchClient\Patcher\ad_2.bmp PatchClient\Patcher\ad_3.bmp PatchClient\Patcher\Thumbs.db Ragexe.exe
  8. Added Item Spoiler Alert: Id: (18716) Id: (19713) Id: (19830) Id: (19852) Boné de Pingu Feito com a aparência dos pinguins de mesmo nome das redondezas de Comodo, este boné foi criado pela grande estilista Leira para atender ao público infantil, mas aparentemente caiu no gosto de alguns marmanjos. Tipo: Visual Defesa: 0 Equipa em: Topo Peso: 0 Nível Necessário: 1 Classes: Todas Id: (19934) Chapéu Flamejante A moda do mar agora é usar fogo! Pelo menos é a tendência que a estilista Leira está apresentando nas passarelas. Ela se inspirou no monge-pirata Ás Punho Flamejante, capaz de fazer com que suas mãos peguem fogo ao utilizar o Punho Supremo de Asura. Tipo: Visual Defesa: 0 Equipa em: Topo Peso: 0 Nível Necessário: 1 Classes: Todas Changed Item Spoiler Alert: Id: (12208) Manual de Combate Um livro com mais de 500 páginas, trazendo descrições detalhadas de como maximizar seus treinamentos no campo de batalha. Provavelmente vem com um curso de leitura dinâmica, pois você deve terminar de lê-lo em meia hora... Aumenta a EXP ganha ao se derrotar monstros em +50% pelo período de 30 minutos. Peso: 1 Negociação: O item não pode ser derrubado e negociado, mas pode ser colocado na Kafra e no Carrinho Id: (12900) Cx Manual de Combate[10] Uma caixa contendo 10 Manuais de Combate. Manual de Combate - Aumenta a EXP ganha ao se derrotar monstros em +50% pelo período de 30 minutos. Peso: 1 Negociação: O item não pode ser derrubado e negociado, mas pode ser colocado na Kafra e no Carrinho Id: (13696) Cx Grimório de Combate [10] Uma caixa contendo 10 Grimórios de Combate. Grimório de Combate - aumenta a EXP ganha ao se derrotar monstros em +100% pelo período de 30 minutos. O item não pode ser derrubado e negociado, mas pode ser colocado na Kafra e no Carrinho. Peso: 1 Id: (13990) Cx Man. Combate de Classe[10] Uma caixa contendo 10 Manual de Batalha de Classe. Manual de Combate - Aumenta a EXP de Classe ganha ao se derrotar monstros em +50% pelo período de 30 minutos. Peso: 1 Negociação: O item não pode ser derrubado e negociado, mas pode ser colocado na Kafra e no Carrinho Id: (14533) Grimório de Combate Um livro cujas páginas foram escritas por Sábios antigos. Contém um encantamento que amplifica seu aprendizado em batalha. Aumenta a EXP ganha ao se derrotar monstros em +100% pelo período de 30 minutos. _ ATENÇÃO! Este item não pode ser negociado ou derrubado no chão, mas pode ser transferido para o armazém ou colocado no carrinho. Peso: 1 Card Spoiler Alert: Id: 4073 Id: 4505 Id: 4506 Id: 4507 Id: 4508 Id: 4509 Id: 4510 Id: 4511 Id: 4512 Id: 4513 Id: 4514 Id: 4515 Id: 4516 Id: 4517 Id: 4518 Id: 4519 Id: 4520 Id: 4521 Id: 4522 Id: 4523 Id: 4524 Id: 4525 Id: 4526 Id: 4527 Id: 4528 Id: 4529 Id: 4530 Id: 4531 Id: 4532 Id: 4533 Id: 4534 Files Spoiler Alert: data\carditemnametable.txt data\cardpostfixnametable.txt data\cardprefixnametable.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\sprite\아이템\불꽃의텐겔론햇.act data\sprite\아이템\불꽃의텐겔론햇.spr data\sprite\아이템\선글래스.act data\sprite\아이템\선글래스.spr data\sprite\아이템\오리모자.act data\sprite\아이템\오리모자.spr data\sprite\아이템\이름없는카드.act data\sprite\아이템\이름없는카드.spr data\sprite\아이템\입에무는딸기.act data\sprite\아이템\입에무는딸기.spr data\sprite\아이템\입에문네잎클로버.act data\sprite\아이템\입에문네잎클로버.spr data\sprite\악세사리\남\남_불꽃의텐겔론햇.act data\sprite\악세사리\남\남_불꽃의텐겔론햇.spr data\sprite\악세사리\남\남_선글래스.act data\sprite\악세사리\남\남_선글래스.spr data\sprite\악세사리\남\남_오리모자.act data\sprite\악세사리\남\남_오리모자.spr data\sprite\악세사리\남\남_입에무는딸기.act data\sprite\악세사리\남\남_입에무는딸기.spr data\sprite\악세사리\남\남_입에문네잎클로버.act data\sprite\악세사리\남\남_입에문네잎클로버.spr data\sprite\악세사리\여\여_불꽃의텐겔론햇.act data\sprite\악세사리\여\여_불꽃의텐겔론햇.spr data\sprite\악세사리\여\여_선글래스.act data\sprite\악세사리\여\여_선글래스.spr data\sprite\악세사리\여\여_오리모자.act data\sprite\악세사리\여\여_오리모자.spr data\sprite\악세사리\여\여_입에무는딸기.act data\sprite\악세사리\여\여_입에무는딸기.spr data\sprite\악세사리\여\여_입에문네잎클로버.act data\sprite\악세사리\여\여_입에문네잎클로버.spr data\texture\유저인터페이스\cardbmp\괴이한실러캔스카드.bmp data\texture\유저인터페이스\cardbmp\꼬마파툼카드.bmp data\texture\유저인터페이스\cardbmp\대왕문어카드.bmp data\texture\유저인터페이스\cardbmp\도프레항아리카드.bmp data\texture\유저인터페이스\cardbmp\돌로메데스카드.bmp data\texture\유저인터페이스\cardbmp\돌연변이실러캔스카드.bmp data\texture\유저인터페이스\cardbmp\라플레시아알놀디카드.bmp data\texture\유저인터페이스\cardbmp\무시무시한릭카드.bmp data\texture\유저인터페이스\cardbmp\미밍카드.bmp data\texture\유저인터페이스\cardbmp\바나스파티카드.bmp data\texture\유저인터페이스\cardbmp\부토이조카드.bmp data\texture\유저인터페이스\cardbmp\빨강에루마카드.bmp data\texture\유저인터페이스\cardbmp\세도라카드.bmp data\texture\유저인터페이스\cardbmp\센드라와시카드.bmp data\texture\유저인터페이스\cardbmp\스로포카드.bmp data\texture\유저인터페이스\cardbmp\스카라바카드.bmp data\texture\유저인터페이스\cardbmp\시오라바카드.bmp data\texture\유저인터페이스\cardbmp\암흑의실러캔스카드.bmp data\texture\유저인터페이스\cardbmp\앙그라맨티스카드.bmp data\texture\유저인터페이스\cardbmp\여왕스카라바카드.bmp data\texture\유저인터페이스\cardbmp\와일드라이더카드.bmp data\texture\유저인터페이스\cardbmp\작은문어카드.bmp data\texture\유저인터페이스\cardbmp\코모도카드.bmp data\texture\유저인터페이스\cardbmp\크라켄카드.bmp data\texture\유저인터페이스\cardbmp\킹드라모카드.bmp data\texture\유저인터페이스\cardbmp\파루스카드.bmp data\texture\유저인터페이스\cardbmp\포악한실러캔스카드.bmp data\texture\유저인터페이스\cardbmp\폼스파이더카드.bmp data\texture\유저인터페이스\cardbmp\황금스카라바카드.bmp data\texture\유저인터페이스\cardbmp\황금여왕스카라바카드.bmp data\texture\유저인터페이스\collection\불꽃의텐겔론햇.bmp data\texture\유저인터페이스\collection\선글래스.bmp data\texture\유저인터페이스\collection\오리모자.bmp data\texture\유저인터페이스\collection\이름없는카드.bmp data\texture\유저인터페이스\collection\입에무는딸기.bmp data\texture\유저인터페이스\collection\입에문네잎클로버.bmp data\texture\유저인터페이스\item\불꽃의텐겔론햇.bmp data\texture\유저인터페이스\item\선글래스.bmp data\texture\유저인터페이스\item\오리모자.bmp data\texture\유저인터페이스\item\이름없는카드.bmp data\texture\유저인터페이스\item\입에무는딸기.bmp data\texture\유저인터페이스\item\입에문네잎클로버.bmp Ragexe.exe
  9. Changed MsgStringTable Spoiler Alert: Files Spoiler Alert: data\cardpostfixnametable.txt data\cardprefixnametable.txt data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\mapnametable.txt data\mp3nametable.txt data\msgstringtable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\resnametable.txt data\sprite\아이템\성원스크롤.act data\sprite\아이템\성원스크롤.spr data\texture\유저인터페이스\basic_interface\nc_background3.bmp data\texture\유저인터페이스\basic_interface\nc_background4.bmp data\texture\유저인터페이스\collection\성원스크롤.bmp data\texture\유저인터페이스\item\성원스크롤.bmp
  10. Added Item Spoiler Alert: Id: (6327) (한정)고밀도 브라디움 타 계정과 거래가 불가능한 아이템 입니다. 미드가르드 학자들이 연구를 거듭하여 밀도와 강도가 더욱 높아졌다. 무기 제련에는 더욱 까다로워진 것 같다. - 제련도가 +10 이상인 무기를 제련 시, 실패하더라도 무기가 파괴되어 사라지지 않습니다! - (제련에 실패 시 제련도가 1 하락합니다.) <NAVI>[바스타]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI>[/color] 무게 : 1 ====== auto-parsed ====== Weight : 1 Id: (6906) (한정)고밀도 카르늄 타 계정과 거래가 불가능한 아이템 입니다. 까마득하게 오랜시간 압축되어 밀도와 강도가 더욱 높아졌다. 방어구 제련에는 더욱 까다로워진 것 같다. - 제련도가 +10 이상인 방어구를 제련 시, 실패하더라도 방어구가 파괴되어 사라지지 않습니다! - (제련에 실패 시 제련도가 1 하락합니다.) <NAVI>[바스타]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI>[/color] 무게 : 1 ====== auto-parsed ====== Weight : 1 Id: (17549) (한정)고밀도브라디움 30개 상자 타 계정과 거래가 불가능한 아이템 입니다. (한정)고밀도 브라디움이 30개 들어있는 상자. 무게 : 1 미드가르드 학자들이 연구를 거듭하여 밀도와 강도가 더욱 높아졌다. 무기 제련에는 더욱 까다로워진 것 같다. - 제련도가 +10 이상인 무기를 제련 시, 실패하더라도 무기가 파괴되어 사라지지 않습니다! - (제련에 실패 시 제련도가 1 하락합니다.) 무게 : 1 본 아이템을 개봉하시면 청약철회 및 환불 대상에서 제외 됩니다. ====== auto-parsed ====== Weight : 1 Id: (17550) (한정)고밀도카르늄 30개 상자 타 계정과 거래가 불가능한 아이템 입니다. (한정)고밀도 카르늄이 30개 들어있는 상자. 무게 : 1 까마득하게 오랜시간 압축되어 밀도와 강도가 더욱 높아졌다. 방어구 제련에는 더욱 까다로워진 것 같다. - 제련도가 +10 이상인 방어구를 제련 시, 실패하더라도 방어구가 파괴되어 사라지지 않습니다! - (제련에 실패 시 제련도가 1 하락합니다.) 무게 : 1 본 아이템을 개봉하시면 청약철회 및 환불 대상에서 제외 됩니다. ====== auto-parsed ====== Weight : 1 Id: (22887) 골드PC방 상자 타 계정과 거래가 불가능한 아이템 입니다. [비매품]화이트슬림포션이 100개가 들어있는 상자. 아주 가끔 포션이 아닌, 황금인장카드 또는 무기 7제련 보장권 등 좀 더 희귀한 것이 나온다고 한다. 무게 : 1 ====== auto-parsed ====== Weight : 1 Changed Item Spoiler Alert: Id: (657) 버서크 포션 온몸의 피를 끓게하여 광전사의 상태로 만드는 대단한 물약. 복용하면 공격속도가 상승한다. 85레벨 이상의 캐릭터만 사용할 수 있으며 검사계열/상인계열/로그/마법사/위저드/상인계열/태권/권성/소울링커/건너/리벨리온만이 사용가능하다. 무게 : 20 ====== auto-parsed ====== Weight : 20 Id: (12886) 무한 버서크 포션 임대 아이템 타 계정과 거래가 불가능한 아이템 입니다. 온몸의 피를 끓게하여 광전사의 상태로 만드는 대단한 물약. 복용하면 공격속도가 상승한다. 85레벨 이상의 캐릭터만 사용할 수 있으며 검사계열/상인계열/로그/마법사/위저드/상인계열/태권/권성/소울링커/건너/리벨리온만이 사용가능하다. 신기하게도 아무리 마셔도 5초면 다시 새것처럼 채워져 있다! 무게 : 0 ====== auto-parsed ====== Weight : 0 Id: (17265) 무한 버서크 포션 3일상자 타 계정과 거래가 불가능한 아이템 입니다. 3일간 사용 가능한 무한 버서크 포션이 1개 들어있는 상자. _ 임대 아이템 타 계정과 거래가 불가능한 아이템 입니다. 온몸의 피를 끓게하여 광전사의 상태로 만드는 대단한 물약. 복용하면 공격속도가 상승한다. 85레벨 이상의 캐릭터만 사용할 수 있으며 검사계열/상인계열/로그/마법사/위저드/상인계열만이 사용가능하다. 신기하게도 아무리 마셔도 5초면 다시 새것처럼 채워져 있다! 무게 : 0 _ 본 아이템을 개봉하시면 청약철회 대상에서 제외 됩니다. 무게 : 1 ====== auto-parsed ====== Weight : 0 Id: (22543) [비매품] 버서크 포션 타 계정과 거래가 불가능한 아이템 입니다. 온몸의 피를 끓게하여 광전사의 상태로 만드는 대단한 물약. 복용하면 공격속도가 상승한다. 85레벨 이상의 캐릭터만 사용할 수 있으며 검사계열/상인계열/로그/마법사/위저드/상인계열만이 사용가능하다. 무게 : 20 ====== auto-parsed ====== Weight : 20 Files Spoiler Alert: data\texture\유저인터페이스\basic_interface\btn_comparison_resize.bmp data\texture\유저인터페이스\basic_interface\collection_comparison_bg.bmp data\texture\유저인터페이스\basic_interface\comparison_disable_card_slot.bmp data\texture\유저인터페이스\basic_interface\comparison_empty_card_slot.bmp data\texture\유저인터페이스\basic_interface\sysbox_comparison_bg.bmp data\texture\유저인터페이스\basic_interface\sysbox_comparison_ld.bmp data\texture\유저인터페이스\basic_interface\sysbox_comparison_lm.bmp data\texture\유저인터페이스\basic_interface\sysbox_comparison_lu.bmp data\texture\유저인터페이스\basic_interface\sysbox_comparison_md.bmp data\texture\유저인터페이스\basic_interface\sysbox_comparison_mu.bmp data\texture\유저인터페이스\basic_interface\sysbox_comparison_rd.bmp data\texture\유저인터페이스\basic_interface\sysbox_comparison_rm.bmp data\texture\유저인터페이스\basic_interface\sysbox_comparison_ru.bmp data\texture\유저인터페이스\sysbox_bg.bmp RagexeRE.exe System\itemInfo_Sak.lub
  11. Added Item Spoiler Alert: Id: (2827) 黑暗騎士手套B 受到敵人的攻擊時,有一定機率10秒內MHP增加10%。 和黑暗騎士面具、黑暗騎士皮帶是套裝物品。 系列 : 裝飾品 防禦 : 1 重量 : 50 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Accessory Defense : 1 Weight : 50 Required Level : 1 Id: (22889) 星藍轉蛋 白色的星光,倘佯在無盡的藍色天空。 重量 : 1 ====== auto-parsed ====== Weight : 1 Id: (22890) 泡沫轉蛋 思念的泡沫,在天空與海洋間飄散。 重量 : 1 ====== auto-parsed ====== Weight : 1 Id: (22891) 封印轉蛋 寶石閃耀碧色光耀,未知的事物被封印在其中。 重量 : 1 ====== auto-parsed ====== Weight : 1 Id: (22892) 天體轉蛋 宇宙不可思議的景象,帶來無限的想像! 重量 : 1 ====== auto-parsed ====== Weight : 1 Changed MsgStringTable Spoiler Alert: Item Spoiler Alert: Id: (5766) 艾咪斯可魯帽 [1] 摹仿生命體'艾咪斯可魯'的帽子. VIT + 5. 遭受物裡攻擊時有機率減少2秒內受到的所有物裡傷害 20% , Mdef降低 20%. 系列 : 頭盔 防禦 : 4 位置: 上面 重量 : 50 要求等級 : 50 裝備 : 所有職業皆可裝備 ====== auto-parsed ====== Itemclass : Headgear Defense : 4 Required Level : 50 Files Spoiler Alert: data\cardpostfixnametable.txt data\cardprefixnametable.txt data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\mapnametable.txt data\mp3nametable.txt data\msgstringtable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\resnametable.txt data\sprite\아이템\성원스크롤.act data\sprite\아이템\성원스크롤.spr data\texture\유저인터페이스\basic_interface\nc_background3.bmp data\texture\유저인터페이스\basic_interface\nc_background4.bmp data\texture\유저인터페이스\collection\성원스크롤.bmp data\texture\유저인터페이스\item\성원스크롤.bmp
  12. Added Quest Spoiler Alert: Id: 96130 ドラモ マシーンからの課題 Info: ドラモ マシーンから課題を受けた。        課題を達成したら、イズルードにいる        [ドラモ マシーン]のところにいこう。 Quickinfo: コボルドアーチャーを500匹倒す。 Item Spoiler Alert: Id: (19764) [衣装] くわえたカード 見たものの心を躍らせる カードを模して作られた 衣装用のカード。 地面に落とすとドキッと する人が多いらしい。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 下段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (19846) [衣装] ファントムマスク ある不運な主人公が かぶったと言われている 衣装用の仮面。 見つめていると主人公の 苦痛が伝わって来るようだ。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 中段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (20162) [衣装] 白羊毛帽子 もこもこした毛糸で ふくよかに作られた 衣装用の羊毛帽子。 きれいなまっしろい 毛糸で編まれている。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上中段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : MiddleUpper Weight : 0 Required Level : 1 Id: (20163) [衣装] 桃羊毛帽子 もこもこした毛糸で ふくよかに作られた 衣装用の羊毛帽子。 かわいいピンクに染めた 毛糸で編まれている。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上中段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : MiddleUpper Weight : 0 Required Level : 1 Id: (20244) [衣装] ジルタスの仮面 グラストヘイム地下監獄の 主であるジルタスを象徴する 衣装用の仮面。 この仮面をかぶると人間を 見下すようになるそうだ。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上中段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : MiddleUpper Weight : 0 Required Level : 1 Id: (20245) [衣装] 肉球のヘアピン 猫の肉球の形をした 衣装用のヘアピン。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Changed Item Spoiler Alert: Id: (5934) ハッピーバルーン 頭の後ろにフワフワと 浮いているバルーン。 そのままどこかに 飛んでいってしまうことは ないので心配無用。 ――――――――――――― Mdef + 5 ――――――――――――― モンスターを倒した時、 一定確率で [プレゼントボックス]を ドロップ ――――――――――――― [ミストケースカード]と 共に装備時、 純粋なLukが77以上の時、 モンスターを倒した時、 一定確率で [ハッピーボックス]を ドロップ ――――――――――――― 系列 : 兜 防御 : 0 位置 : 下段 重量 : 10 要求レベル : 10 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 10 Required Level : 10 Id: (20239) [衣装] 大きいリボンマフラー リボン結びの大きな 衣装用のマフラー。 首元がとても暖かくなるため 寒い日には手放せなくなる。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 下段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20242) [衣装] スノウノウ帽子 ルティエの街を守る雪の人形 スノウノウをモチーフにした 衣装用の帽子。 かぶると不思議なことに 頭上で雪が降り続ける。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20243) [衣装] チョコミントボネット まるで本物のアイスクリーム かと見間違えてしまう程 おいしそうな衣装用帽子。 クールなチョコミントカラー のデザインがたまらない。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\아이템\스페어카드.act data\sprite\아이템\스페어카드.spr data\sprite\아이템\양털모자1.act data\sprite\아이템\양털모자1.spr data\sprite\아이템\양털모자2.act data\sprite\아이템\양털모자2.spr data\sprite\악세사리\남\남_스페어카드.act data\sprite\악세사리\남\남_스페어카드.Spr data\sprite\악세사리\남\남_양털모자1.act data\sprite\악세사리\남\남_양털모자1.spr data\sprite\악세사리\남\남_양털모자2.act data\sprite\악세사리\남\남_양털모자2.spr data\sprite\악세사리\여\여_스페어카드.act data\sprite\악세사리\여\여_스페어카드.Spr data\sprite\악세사리\여\여_양털모자1.act data\sprite\악세사리\여\여_양털모자1.spr data\sprite\악세사리\여\여_양털모자2.act data\sprite\악세사리\여\여_양털모자2.spr data\texture\유저인터페이스\collection\스페어카드.bmp data\texture\유저인터페이스\collection\양털모자1.bmp data\texture\유저인터페이스\collection\양털모자2.bmp data\texture\유저인터페이스\item\스페어카드.bmp data\texture\유저인터페이스\item\양털모자1.bmp data\texture\유저인터페이스\item\양털모자2.bmp
  13. Files Spoiler Alert: Ragexe.exe
  14. Changed Map Spoiler Alert: aldeba_in - Inside Al De Baran Music: bgm\39.mp3 aldebaran - Al De Baran Music: bgm\39.mp3 gef_tower - Geffen Tower Music: bgm\13.mp3 geffen - Geffen Music: bgm\13.mp3 geffen_in - Inside Geffen Music: bgm\13.mp3 izlude - Izlude Town Music: bgm\26.mp3 izlude_in - Inside Izlude Music: bgm\26.mp3 prontera - Prontera City, Capitol of Rune-Midgard Music: bgm\08.mp3 prt_in - Inside Prontera Music: bgm\08.mp3 Item Spoiler Alert: Id: (16036) Blue Mace [1] Blue Mace which has destructive power. VIT +5, INT +5. Premium: ATk+ 20% Reduce 10% Cast time Type : blunt Attack : 7190 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Sura Type Id: (16036) Blue Mace [1] Mace bleue avec des pouvoirs destructeurs. VIT +5, INT +5. Premium: ATk+ 20% Reduce 10% Cast time Type : blunt Puissance : 7190 Poids : 150 Niveau Arme : 3 Niveau requis : 100 Profession : Sura Id: (16036) Blue Mace [1] Blaue Keule mit zerstörerischer Kraft. VIT +5, INT +5. Premium: ATk+ 20% Reduziert Castzeit um 10%. Type : Mace Angriff : 7190 Gewicht : 150 Waffenlevel : 3 Benötigter Level : 100 Jobs : Sura Id: (16036) Blue Mace [1] Blue Mace which has destructive power. VIT +5, INT +5. Premium: ATk+ 20% Reduce 10% Cast time Type : blunt Attack : 7190 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Sura Type Files Spoiler Alert: data\default\etcinfo.txt data\default\idnum2itemdesctable.txt data\default\mp3nametable.txt data\default\num2itemdesctable.txt data\english\etcinfo.txt data\english\idnum2itemdesctable.txt data\english\mp3nametable.txt data\english\num2itemdesctable.txt data\etcinfo.txt data\french\etcinfo.txt data\french\idnum2itemdesctable.txt data\french\mp3nametable.txt data\french\num2itemdesctable.txt data\german\etcinfo.txt data\german\idnum2itemdesctable.txt data\german\mp3nametable.txt data\german\num2itemdesctable.txt data\idnum2itemdesctable.txt data\luafiles514\german\lua files\msgstring_de.lub data\luafiles514\german\lua files\msgstring_fr.lub data\mp3nametable.txt data\num2itemdesctable.txt data\spanish\etcinfo.txt data\spanish\idnum2itemdesctable.txt data\spanish\mp3nametable.txt data\spanish\num2itemdesctable.txt data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\turkish\etcinfo.txt data\turkish\idnum2itemdesctable.txt data\turkish\mp3nametable.txt data\turkish\num2itemdesctable.txt
  15. Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt
  16. Added Quest Spoiler Alert: Id: 60865 Neraid Hunting Info: Hunt the Neraid monsters and return to Gramps at the Eden Group to get your reward. Quickinfo: Hunt 400 Neraid monsters. Id: 60866 Sedora Hunting Info: Hunt the Sedora monsters and return to Gramps at the Eden Group to get your reward. Quickinfo: Hunt 400 Sedora monsters. Id: 60867 Ancient Worm Hunting Info: Hunt the Ancient Worm monsters and return to Gramps at the Eden Group to get your reward. Quickinfo: Hunt 400 Ancient Worm monsters. Id: 62820 Bounty Board Skel Worker Info: Hunt 150 Skel Worker monsters and return to the Bounty Board at Geffen Quickinfo: Id: 62821 Bounty Board Miming Info: Hunt 150 Miming monsters and return to the Bounty Board at Mora Quickinfo: Id: 62822 Bounty Board Little Fatum Info: Hunt 150 Little Fatum monsters and return to the Bounty Board at Mora Quickinfo: Id: 62823 Bounty Board Cenere Info: Hunt 150 Cenere monsters and return to the Bounty Board at Mora Quickinfo: Id: 62824 Bounty Board Menblatt Info: Hunt 150 Menblatt monsters and return to the Bounty Board at Mora Quickinfo: Id: 62825 Bounty Board Petal Info: Hunt 150 Petal monsters and return to the Bounty Board at Mora Quickinfo: Id: 62826 Bounty Board Angra Mantis Info: Hunt 150 Angra Mantis monsters and return to the Bounty Board at Mora Quickinfo: Id: 62827 Bounty Board Antique Book Info: Hunt 150 Antique Book monsters and return to the Bounty Board at Mora Quickinfo: Id: 62828 Bounty Board Yellow Lichtern Info: Hunt 150 Yellow Lichtern monsters and return to the Bounty Board at Mora Quickinfo: Id: 62829 Bounty Board Blue Lichtern Info: Hunt 150 Blue Lichtern monsters and return to the Bounty Board at Mora Quickinfo: Id: 62830 Bounty Board Red Lichtern Info: Hunt 150 Red Lichtern monsters and return to the Bounty Board at Mora Quickinfo: Id: 62831 Bounty Board Green Lichtern Info: Hunt 150 Green Lichtern monsters and return to the Bounty Board at Mora Quickinfo: Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt
  17. Files Spoiler Alert: data\cardpostfixnametable.txt data\cardprefixnametable.txt data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\LuaFiles514\Lua Files\Datainfo\AccessoryId.lub data\LuaFiles514\Lua Files\Datainfo\AccName.lub data\mapnametable.txt data\mp3nametable.txt data\msgstringtable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\resnametable.txt data\sprite\아이템\그랜드페코의머리띠.act data\sprite\아이템\그랜드페코의머리띠.spr data\sprite\아이템\기계식물모자.act data\sprite\아이템\기계식물모자.spr data\sprite\아이템\기동형투구.act data\sprite\아이템\기동형투구.spr data\sprite\아이템\기적의푸른장미.act data\sprite\아이템\기적의푸른장미.spr data\sprite\아이템\나비의트윈바렛.act data\sprite\아이템\나비의트윈바렛.spr data\sprite\아이템\낡은타테나시의갑옷.act data\sprite\아이템\낡은타테나시의갑옷.spr data\sprite\아이템\녹색강아지풀.act data\sprite\아이템\녹색강아지풀.spr data\sprite\아이템\다크나이트글로브.act data\sprite\아이템\다크나이트글로브.spr data\sprite\아이템\다크나이트마스크.act data\sprite\아이템\다크나이트마스크.spr data\sprite\아이템\다크나이트벨트.act data\sprite\아이템\다크나이트벨트.spr data\sprite\아이템\도사의장식.act data\sprite\아이템\도사의장식.spr data\sprite\아이템\비행기모자.act data\sprite\아이템\비행기모자.spr data\sprite\아이템\빛나는편사각다면체.act data\sprite\아이템\빛나는편사각다면체.spr data\sprite\아이템\사무라이마스크.act data\sprite\아이템\사무라이마스크.spr data\sprite\아이템\샤먼링.act data\sprite\아이템\샤먼링.spr data\sprite\아이템\샤먼의머리장식.act data\sprite\아이템\샤먼의머리장식.spr data\sprite\아이템\샤먼이어링.act data\sprite\아이템\샤먼이어링.spr data\sprite\아이템\선인장모자.act data\sprite\아이템\선인장모자.spr data\sprite\아이템\성스러운로사리오.act data\sprite\아이템\성스러운로사리오.spr data\sprite\아이템\세계수의모자.act data\sprite\아이템\세계수의모자.spr data\sprite\아이템\세계수의반지.act data\sprite\아이템\세계수의반지.spr data\sprite\아이템\애니버서리별모자.act data\sprite\아이템\애니버서리별모자.spr data\sprite\아이템\앤티크담뱃대.act data\sprite\아이템\앤티크담뱃대.spr data\sprite\아이템\얼어붙은땅의장미.act data\sprite\아이템\얼어붙은땅의장미.spr data\sprite\아이템\중장보병의투구.act data\sprite\아이템\중장보병의투구.spr data\sprite\아이템\진홍의장미.act data\sprite\아이템\진홍의장미.spr data\sprite\아이템\타테나시의갑옷.act data\sprite\아이템\타테나시의갑옷.spr data\sprite\아이템\풍신의부채.act data\sprite\아이템\풍신의부채.spr data\sprite\아이템\해적의대거.act data\sprite\아이템\해적의대거.spr data\sprite\아이템\헤르모즈캡.act data\sprite\아이템\헤르모즈캡.spr data\sprite\악세사리\남\남_그랜드페코의머리띠.act data\sprite\악세사리\남\남_그랜드페코의머리띠.spr data\sprite\악세사리\남\남_기계식물모자.act data\sprite\악세사리\남\남_기계식물모자.spr data\sprite\악세사리\남\남_기동형투구.act data\sprite\악세사리\남\남_기동형투구.spr data\sprite\악세사리\남\남_기적의푸른장미.act data\sprite\악세사리\남\남_기적의푸른장미.spr data\sprite\악세사리\남\남_나비의트윈바렛.act data\sprite\악세사리\남\남_나비의트윈바렛.spr data\sprite\악세사리\남\남_녹색강아지풀.act data\sprite\악세사리\남\남_녹색강아지풀.spr data\sprite\악세사리\남\남_다크나이트마스크.act data\sprite\악세사리\남\남_다크나이트마스크.spr data\sprite\악세사리\남\남_도사의장식.act data\sprite\악세사리\남\남_도사의장식.spr data\sprite\악세사리\남\남_비행기모자.act data\sprite\악세사리\남\남_비행기모자.spr data\sprite\악세사리\남\남_사무라이마스크.act data\sprite\악세사리\남\남_사무라이마스크.spr data\sprite\악세사리\남\남_샤먼의머리장식.act data\sprite\악세사리\남\남_샤먼의머리장식.spr data\sprite\악세사리\남\남_선인장모자.act data\sprite\악세사리\남\남_선인장모자.spr data\sprite\악세사리\남\남_성스러운로사리오.act data\sprite\악세사리\남\남_성스러운로사리오.spr data\sprite\악세사리\남\남_세계수의모자.act data\sprite\악세사리\남\남_세계수의모자.spr data\sprite\악세사리\남\남_애니버서리별모자.act data\sprite\악세사리\남\남_애니버서리별모자.spr data\sprite\악세사리\남\남_앤티크담뱃대.act data\sprite\악세사리\남\남_앤티크담뱃대.spr data\sprite\악세사리\남\남_얼어붙은땅의장미.act data\sprite\악세사리\남\남_얼어붙은땅의장미.spr data\sprite\악세사리\남\남_중장보병의투구.act data\sprite\악세사리\남\남_중장보병의투구.spr data\sprite\악세사리\남\남_진홍의장미.act data\sprite\악세사리\남\남_진홍의장미.spr data\sprite\악세사리\남\남_풍신의부채.act data\sprite\악세사리\남\남_풍신의부채.spr data\sprite\악세사리\남\남_해적의대거.act data\sprite\악세사리\남\남_해적의대거.spr data\sprite\악세사리\남\남_헤르모즈캡.act data\sprite\악세사리\남\남_헤르모즈캡.spr data\sprite\악세사리\여\여_그랜드페코의머리띠.act data\sprite\악세사리\여\여_그랜드페코의머리띠.spr data\sprite\악세사리\여\여_기계식물모자.act data\sprite\악세사리\여\여_기계식물모자.spr data\sprite\악세사리\여\여_기동형투구.act data\sprite\악세사리\여\여_기동형투구.spr data\sprite\악세사리\여\여_기적의푸른장미.act data\sprite\악세사리\여\여_기적의푸른장미.spr data\sprite\악세사리\여\여_나비의트윈바렛.act data\sprite\악세사리\여\여_나비의트윈바렛.spr data\sprite\악세사리\여\여_녹색강아지풀.act data\sprite\악세사리\여\여_녹색강아지풀.spr data\sprite\악세사리\여\여_다크나이트마스크.act data\sprite\악세사리\여\여_다크나이트마스크.spr data\sprite\악세사리\여\여_도사의장식.act data\sprite\악세사리\여\여_도사의장식.spr data\sprite\악세사리\여\여_비행기모자.act data\sprite\악세사리\여\여_비행기모자.spr data\sprite\악세사리\여\여_사무라이마스크.act data\sprite\악세사리\여\여_사무라이마스크.spr data\sprite\악세사리\여\여_샤먼의머리장식.act data\sprite\악세사리\여\여_샤먼의머리장식.spr data\sprite\악세사리\여\여_선인장모자.act data\sprite\악세사리\여\여_선인장모자.spr data\sprite\악세사리\여\여_성스러운로사리오.act data\sprite\악세사리\여\여_성스러운로사리오.spr data\sprite\악세사리\여\여_세계수의모자.act data\sprite\악세사리\여\여_세계수의모자.spr data\sprite\악세사리\여\여_애니버서리별모자.act data\sprite\악세사리\여\여_애니버서리별모자.spr data\sprite\악세사리\여\여_앤티크담뱃대.act data\sprite\악세사리\여\여_앤티크담뱃대.spr data\sprite\악세사리\여\여_얼어붙은땅의장미.act data\sprite\악세사리\여\여_얼어붙은땅의장미.spr data\sprite\악세사리\여\여_중장보병의투구.act data\sprite\악세사리\여\여_중장보병의투구.spr data\sprite\악세사리\여\여_진홍의장미.act data\sprite\악세사리\여\여_진홍의장미.spr data\sprite\악세사리\여\여_풍신의부채.act data\sprite\악세사리\여\여_풍신의부채.spr data\sprite\악세사리\여\여_해적의대거.act data\sprite\악세사리\여\여_해적의대거.spr data\sprite\악세사리\여\여_헤르모즈캡.act data\sprite\악세사리\여\여_헤르모즈캡.spr data\texture\유저인터페이스\basic_interface\nc_background3.bmp data\texture\유저인터페이스\basic_interface\nc_background4.bmp data\texture\유저인터페이스\collection\그랜드페코의머리띠.bmp data\texture\유저인터페이스\collection\기계식물모자.bmp data\texture\유저인터페이스\collection\기동형투구.bmp data\texture\유저인터페이스\collection\기적의푸른장미.bmp data\texture\유저인터페이스\collection\나비의트윈바렛.bmp data\texture\유저인터페이스\collection\낡은타테나시의갑옷.bmp data\texture\유저인터페이스\collection\녹색강아지풀.bmp data\texture\유저인터페이스\collection\다크나이트글로브.bmp data\texture\유저인터페이스\collection\다크나이트마스크.bmp data\texture\유저인터페이스\collection\다크나이트벨트.bmp data\texture\유저인터페이스\collection\도사의장식.bmp data\texture\유저인터페이스\collection\비행기모자.bmp data\texture\유저인터페이스\collection\빛나는편사각다면체.bmp data\texture\유저인터페이스\collection\사무라이마스크.bmp data\texture\유저인터페이스\collection\샤먼링.bmp data\texture\유저인터페이스\collection\샤먼의머리장식.bmp data\texture\유저인터페이스\collection\샤먼이어링.bmp data\texture\유저인터페이스\collection\선인장모자.bmp data\texture\유저인터페이스\collection\성스러운로사리오.bmp data\texture\유저인터페이스\collection\세계수의모자.bmp data\texture\유저인터페이스\collection\세계수의반지.bmp data\texture\유저인터페이스\collection\애니버서리별모자.bmp data\texture\유저인터페이스\collection\앤티크담뱃대.bmp data\texture\유저인터페이스\collection\얼어붙은땅의장미.bmp data\texture\유저인터페이스\collection\중장보병의투구.bmp data\texture\유저인터페이스\collection\진홍의장미.bmp data\texture\유저인터페이스\collection\타테나시의갑옷.bmp data\texture\유저인터페이스\collection\풍신의부채.bmp data\texture\유저인터페이스\collection\해적의대거.bmp data\texture\유저인터페이스\collection\헤르모즈캡.bmp data\texture\유저인터페이스\item\그랜드페코의머리띠.bmp data\texture\유저인터페이스\item\기계식물모자.bmp data\texture\유저인터페이스\item\기동형투구.bmp data\texture\유저인터페이스\item\기적의푸른장미.bmp data\texture\유저인터페이스\item\나비의트윈바렛.bmp data\texture\유저인터페이스\item\낡은타테나시의갑옷.bmp data\texture\유저인터페이스\item\녹색강아지풀.bmp data\texture\유저인터페이스\item\다크나이트글로브.bmp data\texture\유저인터페이스\item\다크나이트마스크.bmp data\texture\유저인터페이스\item\다크나이트벨트.bmp data\texture\유저인터페이스\item\도사의장식.bmp data\texture\유저인터페이스\item\비행기모자.bmp data\texture\유저인터페이스\item\빛나는편사각다면체.bmp data\texture\유저인터페이스\item\사무라이마스크.bmp data\texture\유저인터페이스\item\샤먼링.bmp data\texture\유저인터페이스\item\샤먼의머리장식.bmp data\texture\유저인터페이스\item\샤먼이어링.bmp data\texture\유저인터페이스\item\선인장모자.bmp data\texture\유저인터페이스\item\성스러운로사리오.bmp data\texture\유저인터페이스\item\세계수의모자.bmp data\texture\유저인터페이스\item\세계수의반지.bmp data\texture\유저인터페이스\item\애니버서리별모자.bmp data\texture\유저인터페이스\item\앤티크담뱃대.bmp data\texture\유저인터페이스\item\얼어붙은땅의장미.bmp data\texture\유저인터페이스\item\중장보병의투구.bmp data\texture\유저인터페이스\item\진홍의장미.bmp data\texture\유저인터페이스\item\타테나시의갑옷.bmp data\texture\유저인터페이스\item\풍신의부채.bmp data\texture\유저인터페이스\item\해적의대거.bmp data\texture\유저인터페이스\item\헤르모즈캡.bmp
  18. Changed MsgStringTable Spoiler Alert: Files Spoiler Alert: data\cardpostfixnametable.txt data\cardprefixnametable.txt data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\LuaFiles514\Lua Files\Datainfo\AccessoryId.lub data\LuaFiles514\Lua Files\Datainfo\AccName.lub data\mapnametable.txt data\mp3nametable.txt data\msgstringtable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\resnametable.txt data\sprite\아이템\그랜드페코의머리띠.act data\sprite\아이템\그랜드페코의머리띠.spr data\sprite\아이템\기계식물모자.act data\sprite\아이템\기계식물모자.spr data\sprite\아이템\기동형투구.act data\sprite\아이템\기동형투구.spr data\sprite\아이템\기적의푸른장미.act data\sprite\아이템\기적의푸른장미.spr data\sprite\아이템\나비의트윈바렛.act data\sprite\아이템\나비의트윈바렛.spr data\sprite\아이템\낡은타테나시의갑옷.act data\sprite\아이템\낡은타테나시의갑옷.spr data\sprite\아이템\녹색강아지풀.act data\sprite\아이템\녹색강아지풀.spr data\sprite\아이템\다크나이트글로브.act data\sprite\아이템\다크나이트글로브.spr data\sprite\아이템\다크나이트마스크.act data\sprite\아이템\다크나이트마스크.spr data\sprite\아이템\다크나이트벨트.act data\sprite\아이템\다크나이트벨트.spr data\sprite\아이템\도사의장식.act data\sprite\아이템\도사의장식.spr data\sprite\아이템\비행기모자.act data\sprite\아이템\비행기모자.spr data\sprite\아이템\빛나는편사각다면체.act data\sprite\아이템\빛나는편사각다면체.spr data\sprite\아이템\사무라이마스크.act data\sprite\아이템\사무라이마스크.spr data\sprite\아이템\샤먼링.act data\sprite\아이템\샤먼링.spr data\sprite\아이템\샤먼의머리장식.act data\sprite\아이템\샤먼의머리장식.spr data\sprite\아이템\샤먼이어링.act data\sprite\아이템\샤먼이어링.spr data\sprite\아이템\선인장모자.act data\sprite\아이템\선인장모자.spr data\sprite\아이템\성스러운로사리오.act data\sprite\아이템\성스러운로사리오.spr data\sprite\아이템\세계수의모자.act data\sprite\아이템\세계수의모자.spr data\sprite\아이템\세계수의반지.act data\sprite\아이템\세계수의반지.spr data\sprite\아이템\애니버서리별모자.act data\sprite\아이템\애니버서리별모자.spr data\sprite\아이템\앤티크담뱃대.act data\sprite\아이템\앤티크담뱃대.spr data\sprite\아이템\얼어붙은땅의장미.act data\sprite\아이템\얼어붙은땅의장미.spr data\sprite\아이템\중장보병의투구.act data\sprite\아이템\중장보병의투구.spr data\sprite\아이템\진홍의장미.act data\sprite\아이템\진홍의장미.spr data\sprite\아이템\타테나시의갑옷.act data\sprite\아이템\타테나시의갑옷.spr data\sprite\아이템\풍신의부채.act data\sprite\아이템\풍신의부채.spr data\sprite\아이템\해적의대거.act data\sprite\아이템\해적의대거.spr data\sprite\아이템\헤르모즈캡.act data\sprite\아이템\헤르모즈캡.spr data\sprite\악세사리\남\남_그랜드페코의머리띠.act data\sprite\악세사리\남\남_그랜드페코의머리띠.spr data\sprite\악세사리\남\남_기계식물모자.act data\sprite\악세사리\남\남_기계식물모자.spr data\sprite\악세사리\남\남_기동형투구.act data\sprite\악세사리\남\남_기동형투구.spr data\sprite\악세사리\남\남_기적의푸른장미.act data\sprite\악세사리\남\남_기적의푸른장미.spr data\sprite\악세사리\남\남_나비의트윈바렛.act data\sprite\악세사리\남\남_나비의트윈바렛.spr data\sprite\악세사리\남\남_녹색강아지풀.act data\sprite\악세사리\남\남_녹색강아지풀.spr data\sprite\악세사리\남\남_다크나이트마스크.act data\sprite\악세사리\남\남_다크나이트마스크.spr data\sprite\악세사리\남\남_도사의장식.act data\sprite\악세사리\남\남_도사의장식.spr data\sprite\악세사리\남\남_비행기모자.act data\sprite\악세사리\남\남_비행기모자.spr data\sprite\악세사리\남\남_사무라이마스크.act data\sprite\악세사리\남\남_사무라이마스크.spr data\sprite\악세사리\남\남_샤먼의머리장식.act data\sprite\악세사리\남\남_샤먼의머리장식.spr data\sprite\악세사리\남\남_선인장모자.act data\sprite\악세사리\남\남_선인장모자.spr data\sprite\악세사리\남\남_성스러운로사리오.act data\sprite\악세사리\남\남_성스러운로사리오.spr data\sprite\악세사리\남\남_세계수의모자.act data\sprite\악세사리\남\남_세계수의모자.spr data\sprite\악세사리\남\남_애니버서리별모자.act data\sprite\악세사리\남\남_애니버서리별모자.spr data\sprite\악세사리\남\남_앤티크담뱃대.act data\sprite\악세사리\남\남_앤티크담뱃대.spr data\sprite\악세사리\남\남_얼어붙은땅의장미.act data\sprite\악세사리\남\남_얼어붙은땅의장미.spr data\sprite\악세사리\남\남_중장보병의투구.act data\sprite\악세사리\남\남_중장보병의투구.spr data\sprite\악세사리\남\남_진홍의장미.act data\sprite\악세사리\남\남_진홍의장미.spr data\sprite\악세사리\남\남_풍신의부채.act data\sprite\악세사리\남\남_풍신의부채.spr data\sprite\악세사리\남\남_해적의대거.act data\sprite\악세사리\남\남_해적의대거.spr data\sprite\악세사리\남\남_헤르모즈캡.act data\sprite\악세사리\남\남_헤르모즈캡.spr data\sprite\악세사리\여\여_그랜드페코의머리띠.act data\sprite\악세사리\여\여_그랜드페코의머리띠.spr data\sprite\악세사리\여\여_기계식물모자.act data\sprite\악세사리\여\여_기계식물모자.spr data\sprite\악세사리\여\여_기동형투구.act data\sprite\악세사리\여\여_기동형투구.spr data\sprite\악세사리\여\여_기적의푸른장미.act data\sprite\악세사리\여\여_기적의푸른장미.spr data\sprite\악세사리\여\여_나비의트윈바렛.act data\sprite\악세사리\여\여_나비의트윈바렛.spr data\sprite\악세사리\여\여_녹색강아지풀.act data\sprite\악세사리\여\여_녹색강아지풀.spr data\sprite\악세사리\여\여_다크나이트마스크.act data\sprite\악세사리\여\여_다크나이트마스크.spr data\sprite\악세사리\여\여_도사의장식.act data\sprite\악세사리\여\여_도사의장식.spr data\sprite\악세사리\여\여_비행기모자.act data\sprite\악세사리\여\여_비행기모자.spr data\sprite\악세사리\여\여_사무라이마스크.act data\sprite\악세사리\여\여_사무라이마스크.spr data\sprite\악세사리\여\여_샤먼의머리장식.act data\sprite\악세사리\여\여_샤먼의머리장식.spr data\sprite\악세사리\여\여_선인장모자.act data\sprite\악세사리\여\여_선인장모자.spr data\sprite\악세사리\여\여_성스러운로사리오.act data\sprite\악세사리\여\여_성스러운로사리오.spr data\sprite\악세사리\여\여_세계수의모자.act data\sprite\악세사리\여\여_세계수의모자.spr data\sprite\악세사리\여\여_애니버서리별모자.act data\sprite\악세사리\여\여_애니버서리별모자.spr data\sprite\악세사리\여\여_앤티크담뱃대.act data\sprite\악세사리\여\여_앤티크담뱃대.spr data\sprite\악세사리\여\여_얼어붙은땅의장미.act data\sprite\악세사리\여\여_얼어붙은땅의장미.spr data\sprite\악세사리\여\여_중장보병의투구.act data\sprite\악세사리\여\여_중장보병의투구.spr data\sprite\악세사리\여\여_진홍의장미.act data\sprite\악세사리\여\여_진홍의장미.spr data\sprite\악세사리\여\여_풍신의부채.act data\sprite\악세사리\여\여_풍신의부채.spr data\sprite\악세사리\여\여_해적의대거.act data\sprite\악세사리\여\여_해적의대거.spr data\sprite\악세사리\여\여_헤르모즈캡.act data\sprite\악세사리\여\여_헤르모즈캡.spr data\texture\유저인터페이스\basic_interface\nc_background4.bmp data\texture\유저인터페이스\collection\그랜드페코의머리띠.bmp data\texture\유저인터페이스\collection\기계식물모자.bmp data\texture\유저인터페이스\collection\기동형투구.bmp data\texture\유저인터페이스\collection\기적의푸른장미.bmp data\texture\유저인터페이스\collection\나비의트윈바렛.bmp data\texture\유저인터페이스\collection\낡은타테나시의갑옷.bmp data\texture\유저인터페이스\collection\녹색강아지풀.bmp data\texture\유저인터페이스\collection\다크나이트글로브.bmp data\texture\유저인터페이스\collection\다크나이트마스크.bmp data\texture\유저인터페이스\collection\다크나이트벨트.bmp data\texture\유저인터페이스\collection\도사의장식.bmp data\texture\유저인터페이스\collection\비행기모자.bmp data\texture\유저인터페이스\collection\빛나는편사각다면체.bmp data\texture\유저인터페이스\collection\사무라이마스크.bmp data\texture\유저인터페이스\collection\샤먼링.bmp data\texture\유저인터페이스\collection\샤먼의머리장식.bmp data\texture\유저인터페이스\collection\샤먼이어링.bmp data\texture\유저인터페이스\collection\선인장모자.bmp data\texture\유저인터페이스\collection\성스러운로사리오.bmp data\texture\유저인터페이스\collection\세계수의모자.bmp data\texture\유저인터페이스\collection\세계수의반지.bmp data\texture\유저인터페이스\collection\애니버서리별모자.bmp data\texture\유저인터페이스\collection\앤티크담뱃대.bmp data\texture\유저인터페이스\collection\얼어붙은땅의장미.bmp data\texture\유저인터페이스\collection\중장보병의투구.bmp data\texture\유저인터페이스\collection\진홍의장미.bmp data\texture\유저인터페이스\collection\타테나시의갑옷.bmp data\texture\유저인터페이스\collection\풍신의부채.bmp data\texture\유저인터페이스\collection\해적의대거.bmp data\texture\유저인터페이스\collection\헤르모즈캡.bmp data\texture\유저인터페이스\item\그랜드페코의머리띠.bmp data\texture\유저인터페이스\item\기계식물모자.bmp data\texture\유저인터페이스\item\기동형투구.bmp data\texture\유저인터페이스\item\기적의푸른장미.bmp data\texture\유저인터페이스\item\나비의트윈바렛.bmp data\texture\유저인터페이스\item\낡은타테나시의갑옷.bmp data\texture\유저인터페이스\item\녹색강아지풀.bmp data\texture\유저인터페이스\item\다크나이트글로브.bmp data\texture\유저인터페이스\item\다크나이트마스크.bmp data\texture\유저인터페이스\item\다크나이트벨트.bmp data\texture\유저인터페이스\item\도사의장식.bmp data\texture\유저인터페이스\item\비행기모자.bmp data\texture\유저인터페이스\item\빛나는편사각다면체.bmp data\texture\유저인터페이스\item\사무라이마스크.bmp data\texture\유저인터페이스\item\샤먼링.bmp data\texture\유저인터페이스\item\샤먼의머리장식.bmp data\texture\유저인터페이스\item\샤먼이어링.bmp data\texture\유저인터페이스\item\선인장모자.bmp data\texture\유저인터페이스\item\성스러운로사리오.bmp data\texture\유저인터페이스\item\세계수의모자.bmp data\texture\유저인터페이스\item\세계수의반지.bmp data\texture\유저인터페이스\item\애니버서리별모자.bmp data\texture\유저인터페이스\item\앤티크담뱃대.bmp data\texture\유저인터페이스\item\얼어붙은땅의장미.bmp data\texture\유저인터페이스\item\중장보병의투구.bmp data\texture\유저인터페이스\item\진홍의장미.bmp data\texture\유저인터페이스\item\타테나시의갑옷.bmp data\texture\유저인터페이스\item\풍신의부채.bmp data\texture\유저인터페이스\item\해적의대거.bmp data\texture\유저인터페이스\item\헤르모즈캡.bmp
  19. Changed Map Spoiler Alert: alberta - Alberta Music: bgm\15.mp3 alberta_in - Inside Alberta Music: bgm\15.mp3 aldeba_in - Inside Al De Baran Music: bgm\39.mp3 aldebaran - Al De Baran Music: bgm\39.mp3 geffen - Geffen Music: bgm\13.mp3 geffen_in - Inside Geffen Music: bgm\13.mp3 hu_in01 - Inside Hugel Music: bgm\93.mp3 hugel - Hugel, the Quaint Garden Village Music: bgm\93.mp3 izlude - Izlude Town Music: bgm\26.mp3 izlude_in - Inside Izlude Music: bgm\26.mp3 prontera - Prontera City, Capitol of Rune-Midgarts Music: bgm\08.mp3 prt_church - the Sanctuary Music: bgm\10.mp3 prt_in - Inside Prontera Music: bgm\08.mp3 Files Spoiler Alert: data\etcinfo.txt data\mp3nametable.txt data\texture\유저인터페이스\bgi_temp.bmp data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\Loading03.jpg data\texture\유저인터페이스\Loading04.jpg
  20. Added MsgStringTable Spoiler Alert: Item Spoiler Alert: Id: (2777) 薩滿戒 [1] 使用技能時SP消耗量減少5%。 和薩滿頭飾、 薩滿耳環是套裝物品。 系列 : 裝飾品 防禦 : 0 重量 : 10 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 1 Id: (2778) 薩滿耳環 INT + 2. 和薩滿頭飾、薩滿戒一起裝備時,MHP 增加LV的10倍,MSP增加LV的2倍。詠唱不會取消,且變動詠唱時間增加15%。 系列 : 裝飾品 防禦 : 0 重量 : 10 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 1 Id: (2779) 黑暗騎士皮帶 STR +2、AGI +1 和黑暗騎士面具A、黑暗騎士手套A或B是套裝物品。 系列 : 裝飾品 防禦 : 1 重量 : 50 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Accessory Defense : 1 Weight : 50 Required Level : 1 Id: (2780) 黑暗騎士手套A 攻擊敵人時,有較低的機率10秒內攻擊速度增加。(攻擊後延遲減少2%) 和黑暗騎士面具、黑暗騎士皮帶是套裝物品。 系列 : 裝飾品 防禦 : 1 重量 : 50 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Accessory Defense : 1 Weight : 50 Required Level : 1 Id: (2993) 天地樹戒指 [1] 利用天地樹的新芽製成的戒指,有股神祕的氣息。 MaxHP + 200、MaxSP + 100 Hit + 5 和世界樹帽子一起裝備時,治癒、光耀之堂、藥水投擲、高階治癒術、燦爛聖光等的技能恢復量+ 5%。 此外,對所有屬性的抗性+ 3%。 不可精煉、破壞 系列 : 裝飾品 防禦 : 0 重量 : 10 要求等級 : 70 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 70 Id: (2998) 光芒水晶 [1] 來自自世界的謎樣水晶體,似乎可以召喚出不存在於這個世界上的東西。 對聖屬性攻擊的抗性增加10%。 和栩栩如生煙火牛仔帽、疾風狩獵帽、大水針織帽、飄渺大地禮帽其中一個一起裝備時,從人類系怪物受到的傷害減少5%。 和栩栩如生煙火牛仔帽、疾風狩獵帽、大水針織帽、飄渺大地禮帽的精煉值為+7以上時,從人類系怪物受到的傷害額外減少5%。 系列 : 裝飾品 防禦 : 0 重量 : 10 要求等級 : 90 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 90 Id: (5479) 薩滿頭飾 薩滿的粉紅色羽毛頭飾。 MDEF + 3、無屬性抗性增加5% 和薩滿戒、薩滿耳環,或是和薩滿戒, 薩滿耳環B一起裝備時,產生套裝效果。 系列 : 頭盔 防禦 : 1 位置 : 頭上 重量 : 30 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 1 Location : Upper Weight : 30 Required Level : 1 Id: (5481) 赫爾莫德帽 [1] 攻擊速度增加5%、ATK增加 + 3%。 精煉+9時,ATK增加 + 4%,精煉+10時,ATK額外增加 + 1%。 系列 : 頭盔 防禦 : 1 位置 : 頭上 重量 : 100 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 1 Location : Upper Weight : 100 Required Level : 1 Id: (5482) 黑暗騎士面具A STR + 3 和黑暗騎士皮帶A、黑暗騎士手套A或是B一起裝備時, MHP會增加Lv的15倍, MSP會增加Lv的1.2倍、ATK + 3%。 系列 : 頭盔 防禦 : 5 位置 : 頭上中下 重量 : 300 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 5 Weight : 300 Required Level : 1 Id: (5532) 海盜短劍 嘴裡含劍,以利於水裡作戰,叔叔有練過,小朋友不可以學喔! 受到近距離物理攻擊時1%反射。 系列 : 頭盔 防禦 : 0 位置 : 頭下 重量 : 10 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 10 Id: (5548) 鮮紅玫瑰 含在嘴裡的鮮紅色玫瑰,不知道有沒有刺呢? ATK + 1%、MATK + 1%、MSP + 30 系列 : 頭盔 防禦 : 0 位置 : 頭下 重量 : 10 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 10 Required Level : 1 Id: (5657) 船長的煙斗 要使船長的時尚度趨於完美不可或缺的年代久遠煙斗。 和飛空艇船長之帽一起裝備時,遠距離物理攻擊會根據飛空艇船長之帽的精煉值而增加。 系列 : 頭盔 防禦 : 0 位置 : 頭下 重量 : 10 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 10 Id: (5670) 紀念日星星帽 怪盜紀念日的可愛星星圖案帽。 AGI + 1 物理攻擊時,有一定機率發動偷竊 1Lv。和單眼眼鏡一起裝備時,偷竊的發動機率增加。 系列 : 頭盔 防禦 : 3 位置: 頭上 重量 : 30 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 3 Required Level : 1 Id: (5737) 紅色軍帽 造型取自蘇克拉特沙漠 摩卡的帽子。 擊倒植物系怪物時,有一定機率掉落'仙人掌刺'。 系列 : 頭盔 防禦 : 1 位置: 頭上 重量 : 30 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 1 Required Level : 1 Id: (5767) 日本武士面具 日本武士的面具,據說是用來保護喉嚨的部分, ATK + 1% 系列 : 頭盔 防禦 : 1 位置: 頭下 重量 : 30 要求等級 : 50 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 1 Required Level : 50 Id: (5782) 重裝步兵頭盔 [1] MaxHP + 3% 和[長矛]、[長柄短劍]一起裝備時,使用物理攻擊利給予的傷害+3%。 和[強硬鋼盾]一起裝備時,Def + 2、物理/魔法攻擊抗性+ 5%。 系列 : 頭盔 防禦 : 4 位置: 頭上中下 重量 : 70 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 4 Required Level : 1 Id: (5878) 奇蹟的藍玫瑰 自然界裡不存在的藍玫瑰。 完美地創造出藍玫瑰是遺傳學家的夢想。 受到物理攻擊時,有一定機率發動自動念咒 [撒水祈福] Lv1。 LUK + 1 系列 : 頭盔 防禦 : 0 位置 : 頭下 重量 : 30 要求等級 : 30 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 30 Required Level : 30 Id: (5908) 道士的頭飾 [1] 專門消滅不死系怪物的人的頭飾。 給予不死系怪物的傷害增加5%。 對不死系怪物的抗性增加5%。 擊倒不死系怪物時,有一定機率可獲得'啼笑的箱子'。 MDEF + 3 系列 : 頭盔 防禦 : 3 位置 : 頭上 重量 : 20 要求等級 : 20 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 3 Location : Upper Weight : 20 Required Level : 20 Id: (15136) 老舊泰納西鎧甲 [1] 受傷太嚴重以至於無法發揮原本的力量,要修復雖然不容易,但修復後似乎可以找回原本的力量。 MAXHP +100. 和「廢鐵暖爐卡片」、「邪惡向日葵卡片」、「小花豹卡片」、「岩石龜卡片」、「銀月魔女卡片」、「黃諾博斯卡片」、「虎蜥人卡片」其中一個一起裝備時,根據?? 泰納西 鎧甲的精煉值,精煉+5時轉變成地屬性、 精煉+6時轉變成水屬性、 精煉+7時轉變成風屬性、精煉+8時轉變成火屬性、精煉+9時轉變成暗屬性、精煉+10時轉變成聖屬性。 和「阿克坦卡片」一起裝備時,每精煉+2,連續盾擊、 捨命攻擊的技能傷害額外增加5%。 系列 : 鎧甲 防禦 : 0 重量 : 60 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Armor Defense : 0 Weight : 60 Required Level : 1 Id: (15137) 泰納西鎧甲 [1] "楯無鎧",堅固無比,據說''有它就不需盾牌'',修復後已找回原本的力量。 不可破壞 每精煉+1,VIT +1 和泰納西頭盔一起裝備時,泰納西頭盔或泰納西鎧甲的精煉值每+1,DEF +15。 和卡那多斯卡片一起裝備時,VIT +15。 和RSX-0806卡片一起裝備時,泰納西鎧甲的精煉值每+1,VIT +5、MAXHP +5%。 系列 : 鎧甲 防禦 : 120 重量 : 60 要求等級 : 99 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Armor Defense : 120 Weight : 60 Required Level : 99 Id: (18881) 世界樹帽子 [1] 利用天地樹的樹葉製成的帽子,有股神祕的氣息。 MDEF + 2 受到的治癒、恢復系物品效能+ 5%。 治癒、光耀之堂、藥水投擲、高階治癒術、燦爛聖光等的技能恢復量+ 5%。 精煉+7以上時,技能恢復量額外增加10%。 和世界樹戒指一起裝備時,技能恢復量額外增加5%。 此外,對所有屬性的抗性+ 3%。 系列 : 頭盔 防禦 : 16 位置 : 頭上 重量 : 50 要求等級 : 70 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 16 Location : Upper Weight : 50 Required Level : 70 Id: (18884) 泰納西頭盔 [1] "楯無鎧",堅固無比,據說''有它就不需盾牌'',是從武士的頭領世代流傳下來的珍貴物品。 對無屬性攻擊的抗性5%。 受到的魔法攻擊增加5%。 精煉+6時,每精煉+1,對無屬性攻擊的抗性+ 1%,受到近距離物理攻擊時,有一定機率發動"雙劍挌擋"Lv1。 精煉+7時,每精煉+1,"雙劍挌擋"的發動機率增加。 絕對不可破壞 系列 : 頭盔 防禦 : 15 位置 : 頭上 重量 : 100 要求等級 : 70 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 15 Location : Upper Weight : 100 Required Level : 70 Id: (18903) 冰霜玫瑰 只生長在冰天雪地的玫瑰,經過特殊加工後絕對不會融化。 暴風雪、凍僵術的技能傷害增加3%。 使用技能時SP消耗量增加5%。 不可精煉、破壞。 系列 : 頭盔 防禦 : 0 位置 : 頭下 重量 : 30 要求等級 : 30 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 30 Required Level : 30 Id: (18904) 男人的勳章 [1] 造型像是老是惹是生非的男人的物品。 物理攻擊時,有一定機率發動挑釁 5Lv。 精煉+6時,每精煉+1挑釁 Lv增加。 和太陽眼鏡一起裝備時,可額外增加挑釁的發動率。 和香菸一起裝備時,可額外增加挑釁的發動率。 系列 : 頭盔 防禦 : 15 位置 : 頭上 重量 : 30 要求等級 : 50 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 15 Location : Upper Weight : 30 Required Level : 50 Id: (18905) 蝶翼髮夾 造型如美麗藍蝶翅膀的可愛髮夾。 擊倒昆蟲系怪物時經驗值增加5%。 從昆蟲系怪物受到的傷害增加10% 不可精煉 系列 : 頭盔 防禦 : 0 位置 : 頭上 重量 : 100 要求等級 : 10 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 100 Required Level : 10 Id: (18906) 神聖珠鍊 受到金光洗禮的珠鏈。 治癒、光耀之堂、藥水投擲、高階治癒術、燦爛聖光技能的HP恢復量增加3%。 和劍魚卡片一起裝備時,上述技能的恢復量額外增加2%,且變動詠唱時間減少15%。 系列 : 頭盔 防禦 : 0 位置 : 頭下 重量 : 30 要求等級 : 60 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 30 Required Level : 60 Id: (18925) 風神的手扇 用手扇後會起風的道具,據說是風神使用過的。 怒雷強擊、連鎖閃電的技能傷害增加3%。 使用技能時SP消耗量增加5%。 不可精煉、破壞 系列 : 頭盔 防禦 : 0 位置 : 頭下 重量 : 30 要求等級 : 30 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 30 Required Level : 30 Id: (18926) 狐尾草 長得像狗尾巴的雜草,有大地的味道,拿到貓咪面前的話,貓咪一定會忍不住伸手去抓。 崩裂術、地牛翻身的傷害+ 3%。 使用技能時SP消耗量+ 5%。 不可精煉、破壞 系列 : 頭盔 防禦 : 0 位置 : 頭下 重量 : 30 要求等級 : 30 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 30 Required Level : 30 Id: (18933) 機器植物帽 [1] 機械和植物的結合體,上面有裝飾品。 爆炸孢子的傷害增加5%。 每精煉+2,爆炸孢子的傷害額外增加5%。 和煙斗一起裝備時,技能後延遲減少5%。 和鐘塔守護者卡片一起裝備時,變動詠唱時間減少10%。 系列 : 頭盔 防禦 : 10 位置 : 頭上 重量 : 50 要求等級 : 45 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 50 Required Level : 45 Id: (20065) (服飾)七彩大嘴鳥髮飾 使用七彩大嘴鳥的翅膀羽毛製成的華麗頭飾。 系列 : 服飾防禦 : 0 位置 : 頭上中 重量 : 0 要求等級 : 1 裝備 : 全職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Changed MsgStringTable Spoiler Alert: Item Spoiler Alert: Id: (4529) 暴力腔棘魚卡片 裝有可使用貪婪技能的捲軸,攜帶的話讓人有一股貪婪般的感覺不知為什麼? 警告! - 不能在村落裡使用。 使用時只會讓捲軸破損掉 _ 重量 : 1 ====== auto-parsed ====== Weight : 1 Id: (5909) 波利男孩氣球 有頂濃濃文質氣質的帽子。 增加了不少紳士氣味。 STR + 2, MaxHP + 200 系列: 頭盔 防禦: 5 位置: 頭下 重量: 5 要求等級: 1 裝備: 全職業 Id: (5910) 波利男孩耳飾 [1] 就要有個性的耳罩來點綴。 STR + 2, MaxSP + 50, MDEF + 1 系列: 頭盔 防禦: 3 位置: 頭中 重量: 10 要求等級: 1 裝備: 全職業 Files Spoiler Alert: data\cardpostfixnametable.txt data\cardprefixnametable.txt data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\LuaFiles514\Lua Files\Datainfo\AccessoryId.lub data\LuaFiles514\Lua Files\Datainfo\AccName.lub data\mapnametable.txt data\mp3nametable.txt data\msgstringtable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\resnametable.txt data\sprite\아이템\그랜드페코의머리띠.act data\sprite\아이템\그랜드페코의머리띠.spr data\sprite\아이템\기계식물모자.act data\sprite\아이템\기계식물모자.spr data\sprite\아이템\기동형투구.act data\sprite\아이템\기동형투구.spr data\sprite\아이템\기적의푸른장미.act data\sprite\아이템\기적의푸른장미.spr data\sprite\아이템\나비의트윈바렛.act data\sprite\아이템\나비의트윈바렛.spr data\sprite\아이템\낡은타테나시의갑옷.act data\sprite\아이템\낡은타테나시의갑옷.spr data\sprite\아이템\녹색강아지풀.act data\sprite\아이템\녹색강아지풀.spr data\sprite\아이템\다크나이트글로브.act data\sprite\아이템\다크나이트글로브.spr data\sprite\아이템\다크나이트마스크.act data\sprite\아이템\다크나이트마스크.spr data\sprite\아이템\다크나이트벨트.act data\sprite\아이템\다크나이트벨트.spr data\sprite\아이템\도사의장식.act data\sprite\아이템\도사의장식.spr data\sprite\아이템\비행기모자.act data\sprite\아이템\비행기모자.spr data\sprite\아이템\빛나는편사각다면체.act data\sprite\아이템\빛나는편사각다면체.spr data\sprite\아이템\사무라이마스크.act data\sprite\아이템\사무라이마스크.spr data\sprite\아이템\샤먼링.act data\sprite\아이템\샤먼링.spr data\sprite\아이템\샤먼의머리장식.act data\sprite\아이템\샤먼의머리장식.spr data\sprite\아이템\샤먼이어링.act data\sprite\아이템\샤먼이어링.spr data\sprite\아이템\선인장모자.act data\sprite\아이템\선인장모자.spr data\sprite\아이템\성스러운로사리오.act data\sprite\아이템\성스러운로사리오.spr data\sprite\아이템\세계수의모자.act data\sprite\아이템\세계수의모자.spr data\sprite\아이템\세계수의반지.act data\sprite\아이템\세계수의반지.spr data\sprite\아이템\애니버서리별모자.act data\sprite\아이템\애니버서리별모자.spr data\sprite\아이템\앤티크담뱃대.act data\sprite\아이템\앤티크담뱃대.spr data\sprite\아이템\얼어붙은땅의장미.act data\sprite\아이템\얼어붙은땅의장미.spr data\sprite\아이템\중장보병의투구.act data\sprite\아이템\중장보병의투구.spr data\sprite\아이템\진홍의장미.act data\sprite\아이템\진홍의장미.spr data\sprite\아이템\타테나시의갑옷.act data\sprite\아이템\타테나시의갑옷.spr data\sprite\아이템\풍신의부채.act data\sprite\아이템\풍신의부채.spr data\sprite\아이템\해적의대거.act data\sprite\아이템\해적의대거.spr data\sprite\아이템\헤르모즈캡.act data\sprite\아이템\헤르모즈캡.spr data\sprite\악세사리\남\남_그랜드페코의머리띠.act data\sprite\악세사리\남\남_그랜드페코의머리띠.spr data\sprite\악세사리\남\남_기계식물모자.act data\sprite\악세사리\남\남_기계식물모자.spr data\sprite\악세사리\남\남_기동형투구.act data\sprite\악세사리\남\남_기동형투구.spr data\sprite\악세사리\남\남_기적의푸른장미.act data\sprite\악세사리\남\남_기적의푸른장미.spr data\sprite\악세사리\남\남_나비의트윈바렛.act data\sprite\악세사리\남\남_나비의트윈바렛.spr data\sprite\악세사리\남\남_녹색강아지풀.act data\sprite\악세사리\남\남_녹색강아지풀.spr data\sprite\악세사리\남\남_다크나이트마스크.act data\sprite\악세사리\남\남_다크나이트마스크.spr data\sprite\악세사리\남\남_도사의장식.act data\sprite\악세사리\남\남_도사의장식.spr data\sprite\악세사리\남\남_비행기모자.act data\sprite\악세사리\남\남_비행기모자.spr data\sprite\악세사리\남\남_사무라이마스크.act data\sprite\악세사리\남\남_사무라이마스크.spr data\sprite\악세사리\남\남_샤먼의머리장식.act data\sprite\악세사리\남\남_샤먼의머리장식.spr data\sprite\악세사리\남\남_선인장모자.act data\sprite\악세사리\남\남_선인장모자.spr data\sprite\악세사리\남\남_성스러운로사리오.act data\sprite\악세사리\남\남_성스러운로사리오.spr data\sprite\악세사리\남\남_세계수의모자.act data\sprite\악세사리\남\남_세계수의모자.spr data\sprite\악세사리\남\남_애니버서리별모자.act data\sprite\악세사리\남\남_애니버서리별모자.spr data\sprite\악세사리\남\남_앤티크담뱃대.act data\sprite\악세사리\남\남_앤티크담뱃대.spr data\sprite\악세사리\남\남_얼어붙은땅의장미.act data\sprite\악세사리\남\남_얼어붙은땅의장미.spr data\sprite\악세사리\남\남_중장보병의투구.act data\sprite\악세사리\남\남_중장보병의투구.spr data\sprite\악세사리\남\남_진홍의장미.act data\sprite\악세사리\남\남_진홍의장미.spr data\sprite\악세사리\남\남_풍신의부채.act data\sprite\악세사리\남\남_풍신의부채.spr data\sprite\악세사리\남\남_해적의대거.act data\sprite\악세사리\남\남_해적의대거.spr data\sprite\악세사리\남\남_헤르모즈캡.act data\sprite\악세사리\남\남_헤르모즈캡.spr data\sprite\악세사리\여\여_그랜드페코의머리띠.act data\sprite\악세사리\여\여_그랜드페코의머리띠.spr data\sprite\악세사리\여\여_기계식물모자.act data\sprite\악세사리\여\여_기계식물모자.spr data\sprite\악세사리\여\여_기동형투구.act data\sprite\악세사리\여\여_기동형투구.spr data\sprite\악세사리\여\여_기적의푸른장미.act data\sprite\악세사리\여\여_기적의푸른장미.spr data\sprite\악세사리\여\여_나비의트윈바렛.act data\sprite\악세사리\여\여_나비의트윈바렛.spr data\sprite\악세사리\여\여_녹색강아지풀.act data\sprite\악세사리\여\여_녹색강아지풀.spr data\sprite\악세사리\여\여_다크나이트마스크.act data\sprite\악세사리\여\여_다크나이트마스크.spr data\sprite\악세사리\여\여_도사의장식.act data\sprite\악세사리\여\여_도사의장식.spr data\sprite\악세사리\여\여_비행기모자.act data\sprite\악세사리\여\여_비행기모자.spr data\sprite\악세사리\여\여_사무라이마스크.act data\sprite\악세사리\여\여_사무라이마스크.spr data\sprite\악세사리\여\여_샤먼의머리장식.act data\sprite\악세사리\여\여_샤먼의머리장식.spr data\sprite\악세사리\여\여_선인장모자.act data\sprite\악세사리\여\여_선인장모자.spr data\sprite\악세사리\여\여_성스러운로사리오.act data\sprite\악세사리\여\여_성스러운로사리오.spr data\sprite\악세사리\여\여_세계수의모자.act data\sprite\악세사리\여\여_세계수의모자.spr data\sprite\악세사리\여\여_애니버서리별모자.act data\sprite\악세사리\여\여_애니버서리별모자.spr data\sprite\악세사리\여\여_앤티크담뱃대.act data\sprite\악세사리\여\여_앤티크담뱃대.spr data\sprite\악세사리\여\여_얼어붙은땅의장미.act data\sprite\악세사리\여\여_얼어붙은땅의장미.spr data\sprite\악세사리\여\여_중장보병의투구.act data\sprite\악세사리\여\여_중장보병의투구.spr data\sprite\악세사리\여\여_진홍의장미.act data\sprite\악세사리\여\여_진홍의장미.spr data\sprite\악세사리\여\여_풍신의부채.act data\sprite\악세사리\여\여_풍신의부채.spr data\sprite\악세사리\여\여_해적의대거.act data\sprite\악세사리\여\여_해적의대거.spr data\sprite\악세사리\여\여_헤르모즈캡.act data\sprite\악세사리\여\여_헤르모즈캡.spr data\texture\유저인터페이스\basic_interface\basewin_bg3.bmp data\texture\유저인터페이스\basic_interface\gedare_a.bmp data\texture\유저인터페이스\basic_interface\gedare_b.bmp data\texture\유저인터페이스\basic_interface\nc_background3.bmp data\texture\유저인터페이스\basic_interface\nc_lastpage.bmp data\texture\유저인터페이스\basic_interface\검색a.bmp data\texture\유저인터페이스\basic_interface\검색b.bmp data\texture\유저인터페이스\basic_interface\특가a.bmp data\texture\유저인터페이스\basic_interface\특가b.bmp data\texture\유저인터페이스\btn_additem.bmp data\texture\유저인터페이스\btn_additem_a.bmp data\texture\유저인터페이스\btn_additem_b.bmp data\texture\유저인터페이스\btn_additem_c.bmp data\texture\유저인터페이스\btn_deleteitem.bmp data\texture\유저인터페이스\btn_deleteitem_a.bmp data\texture\유저인터페이스\btn_deleteitem_b.bmp data\texture\유저인터페이스\btn_deleteitem_c.bmp data\texture\유저인터페이스\btn_refresh.bmp data\texture\유저인터페이스\btn_refresh_a.bmp data\texture\유저인터페이스\btn_refresh_b.bmp data\texture\유저인터페이스\btn_search.bmp data\texture\유저인터페이스\btn_search_a.bmp data\texture\유저인터페이스\btn_search_b.bmp data\texture\유저인터페이스\btn_search_c.bmp data\texture\유저인터페이스\collection\그랜드페코의머리띠.bmp data\texture\유저인터페이스\collection\기계식물모자.bmp data\texture\유저인터페이스\collection\기동형투구.bmp data\texture\유저인터페이스\collection\기적의푸른장미.bmp data\texture\유저인터페이스\collection\나비의트윈바렛.bmp data\texture\유저인터페이스\collection\낡은타테나시의갑옷.bmp data\texture\유저인터페이스\collection\녹색강아지풀.bmp data\texture\유저인터페이스\collection\다크나이트글로브.bmp data\texture\유저인터페이스\collection\다크나이트마스크.bmp data\texture\유저인터페이스\collection\다크나이트벨트.bmp data\texture\유저인터페이스\collection\도사의장식.bmp data\texture\유저인터페이스\collection\비행기모자.bmp data\texture\유저인터페이스\collection\빛나는편사각다면체.bmp data\texture\유저인터페이스\collection\사무라이마스크.bmp data\texture\유저인터페이스\collection\샤먼링.bmp data\texture\유저인터페이스\collection\샤먼의머리장식.bmp data\texture\유저인터페이스\collection\샤먼이어링.bmp data\texture\유저인터페이스\collection\선인장모자.bmp data\texture\유저인터페이스\collection\성스러운로사리오.bmp data\texture\유저인터페이스\collection\세계수의모자.bmp data\texture\유저인터페이스\collection\세계수의반지.bmp data\texture\유저인터페이스\collection\애니버서리별모자.bmp data\texture\유저인터페이스\collection\앤티크담뱃대.bmp data\texture\유저인터페이스\collection\얼어붙은땅의장미.bmp data\texture\유저인터페이스\collection\중장보병의투구.bmp data\texture\유저인터페이스\collection\진홍의장미.bmp data\texture\유저인터페이스\collection\타테나시의갑옷.bmp data\texture\유저인터페이스\collection\풍신의부채.bmp data\texture\유저인터페이스\collection\해적의대거.bmp data\texture\유저인터페이스\collection\헤르모즈캡.bmp data\texture\유저인터페이스\item\그랜드페코의머리띠.bmp data\texture\유저인터페이스\item\기계식물모자.bmp data\texture\유저인터페이스\item\기동형투구.bmp data\texture\유저인터페이스\item\기적의푸른장미.bmp data\texture\유저인터페이스\item\나비의트윈바렛.bmp data\texture\유저인터페이스\item\낡은타테나시의갑옷.bmp data\texture\유저인터페이스\item\녹색강아지풀.bmp data\texture\유저인터페이스\item\다크나이트글로브.bmp data\texture\유저인터페이스\item\다크나이트마스크.bmp data\texture\유저인터페이스\item\다크나이트벨트.bmp data\texture\유저인터페이스\item\도사의장식.bmp data\texture\유저인터페이스\item\비행기모자.bmp data\texture\유저인터페이스\item\빛나는편사각다면체.bmp data\texture\유저인터페이스\item\사무라이마스크.bmp data\texture\유저인터페이스\item\샤먼링.bmp data\texture\유저인터페이스\item\샤먼의머리장식.bmp data\texture\유저인터페이스\item\샤먼이어링.bmp data\texture\유저인터페이스\item\선인장모자.bmp data\texture\유저인터페이스\item\성스러운로사리오.bmp data\texture\유저인터페이스\item\세계수의모자.bmp data\texture\유저인터페이스\item\세계수의반지.bmp data\texture\유저인터페이스\item\애니버서리별모자.bmp data\texture\유저인터페이스\item\앤티크담뱃대.bmp data\texture\유저인터페이스\item\얼어붙은땅의장미.bmp data\texture\유저인터페이스\item\중장보병의투구.bmp data\texture\유저인터페이스\item\진홍의장미.bmp data\texture\유저인터페이스\item\타테나시의갑옷.bmp data\texture\유저인터페이스\item\풍신의부채.bmp data\texture\유저인터페이스\item\해적의대거.bmp data\texture\유저인터페이스\item\헤르모즈캡.bmp Ragexe.exe Ragtwt.exe
  21. Added Accessory Spoiler Alert: Id: 1315 ACCESSORY_STRONGMAN_HAIR_BLACK, 강한자의헤어검정 Id: 1316 ACCESSORY_STRONGMAN_HAIR_RED, 강한자의헤어빨강 Id: 1317 ACCESSORY_STRONGMAN_HAIR_WHITE, 강한자의헤어하얀 Item Spoiler Alert: Id: (22893) 신년 쉐도우 큐브 타 계정과 거래가 불가능한 아이템 입니다. 인기 쉐도우 아이템 중 하나를 얻을 수 있는 상자. 무게 : 1 ====== auto-parsed ====== Weight : 1 Changed Accessory Spoiler Alert: Id: 1159 ACCESSORY_Male_Poring_Balloon, 남포링풍선 Id: 1160 ACCESSORY_Male_Poring_Earmuff, 남포링귀장식 Id: 1161 ACCESSORY_Female_Poring_Balloon, 여포링풍선 Id: 1162 ACCESSORY_Female_Poring_Earmuff, 여포링귀장식 Id: 1289 ACCESSORY_Happy_Balloon_J, 해피벌룬 Item Spoiler Alert: Id: (19052) 사이그룬의 날개 타 계정과 거래가 불가능한 아이템 입니다. 임대아이템 착용자의 클래스에 맞추어 능력을 변화시키는 신비한 날개. 검사계열, 도둑계열, 상인계열, 태권, 권성은 ASPD + 1. 마법사계열, 복사계열, 닌자, 소울링커는 MATK + 5, 자신이 사용하는 힐량 2% 증가. 궁수계열, 건슬링거는 원거리 물리공격 2%. 노비스, 슈퍼노비스는 HP + 120, SP + 60. 계열 : 투구 방어 : 2 위치: 중단 무게 : 10 요구 레벨 : 1 장착 : 전 직업 ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Required Level : 1 Job : All Files Spoiler Alert: data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\texture\유저인터페이스\t_테입1.tga System\itemInfo_Sak.lub
  22. Files Spoiler Alert: RagexeRE.exe
  23. Added Item Spoiler Alert: Id: (5573) Chifre do Dokebi [1] Um pequeno chifre que foi retirado de um jovem dokebi. Você ficará mais sortudo com este pequeno amuleto em sua cabeça. Baixa chance de derrubar pedras diversas quando derrotar um monstro. Ao atacar fisicamente, chance de ativar Mammonita Nível 5. Gasta zeny ao ativar a habilidade. Se o jogador estiver sem zenys, a habilidade não será ativada. Tipo: Equipamento para Cabeça Defesa : 6 Equipa em: Topo Peso: 10 Classes: Todas Id: (18524) Máscara de Dokebi Uma máscara bizarra e assustadora. Há quem diga que traz má sorte. FOR +2 Aumenta em 5% o dano causado a monstros da Raça Anjo. Quando receber ataques físicos e mágicos, alta chances do usuário receber o status ‘Silêncio’. Tipo: Equipamento para Cabeça Defesa : 1 Equipa em: Meio / Baixo Peso: 70 Nível Necessário : 50 Classes: Todas Id: (19971) Adorno de Penas de Cisne Um lindo adorno inspirado na última roupa usada pela Sailor Musa. Feita com penas selecionadas de cisne, é o visual do chapéu das Musas que agora está disponível para todas as classes. Tipo: Visual Defesa: 0 Equipa em: Topo Peso: 0 Nível Necessário: 1 Classes: Todas Changed Map Spoiler Alert: alberta - Alberta Music: bgm\15.mp3 alberta_in - Casa em Alberta Music: bgm\15.mp3 aldeba_in - Dentro de Al De Baran Music: bgm\39.mp3 aldebaran - Al De Baran Music: bgm\39.mp3 geffen - Geffen Music: bgm\13.mp3 geffen_in - Casa em Geffen Music: bgm\13.mp3 prontera - Prontera Music: bgm\08.mp3 prt_church - Catedral Music: bgm\10.mp3 prt_in - Casa em Prontera Music: bgm\08.mp3 Item Spoiler Alert: Id: (2883) Selo de Ur [1] Selo criado ao purificar uma Runa Ur. HP Máximo + 2%, Reduz o consumo de SP das habilidades Perfurar em Espiral e Lança das Mil Pontas em 5. Tipo : Acessório Defesa : 4 Peso : 20 Nível Necessário : 100 Classe : Cavaleiro Rúnico Id: (2884) Selo de Peuz [1] Selo criado ao purificar uma Runa Peuz. ATQ + 20, SP Máximo + 20. Tipo : Acessório Defesa : 3 Peso : 20 Nível Necessário : 100 Classe : Cavaleiro Rúnico Id: (5742) Gorro da Rena do Papai Noel Não, este não é o chapéu do Capitão Alcemento, mas uma divertida opção para um gorro natalino! Aumenta em 100% a recuperação dos itens Pedaço de Bolo e Biscoito de Gengibre. Quando equipado com Nariz de Palhaço, aumenta o dano infringido em monstros do tipo Humanoides em 5% Quando equipado com Nariz de Rudolf, aumenta o dano infringido em monstros do tipo Brutos em 2%, se refinado em +5, adiciona mais 5% de dano e se refinado em +7, adiciona mais 3% de dano, totalizando 10% de dano contra monstros do tipo Bruto. Tipo: Equipamento para Cabeça Defesa: 05 Equipa em: Topo Peso: 40 Nível Necessário: 10 Classes: Todas Id: (7608) Ticket de Promoção Ticket promocional criado pela Corporação Kafra. Troque-o por um item aleatório no NPC Máquina de Promoções, encontrado em Prontera nas coordenadas 141 226. Esta promoção está disponível apenas até o dia 22/1219/01, então troque-o agora mesmo! ATENÇÃO: Este ticket será removido durante a manutenção do dia 23/120/01. O item obtido na troca com o NPC é aleatório! Boa sorte! Peso: 1 Files Spoiler Alert: data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\mp3nametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\sprite\아이템\도깨비가면.act data\sprite\아이템\도깨비가면.spr data\sprite\아이템\도깨비뿔.act data\sprite\아이템\도깨비뿔.spr data\sprite\악세사리\남\남_도깨비가면.act data\sprite\악세사리\남\남_도깨비가면.spr data\sprite\악세사리\남\남_도깨비뿔.act data\sprite\악세사리\남\남_도깨비뿔.spr data\sprite\악세사리\여\여_도깨비가면.act data\sprite\악세사리\여\여_도깨비가면.spr data\sprite\악세사리\여\여_도깨비뿔.act data\sprite\악세사리\여\여_도깨비뿔.spr data\texture\유저인터페이스\collection\도깨비가면.bmp data\texture\유저인터페이스\collection\도깨비뿔.bmp data\texture\유저인터페이스\item\도깨비가면.bmp data\texture\유저인터페이스\item\도깨비뿔.bmp Ragexe.exe
  24. Added Accessory Spoiler Alert: Id: 1309 ACCESSORY_Time_Accessory, 시간의장식 Id: 1310 ACCESSORY_Blackhand_Of_Fate, 운명의검은손 Id: 1312 ACCESSORY_Large_Ribbon_Muffler, 커다란리본머플러 Id: 1313 ACCESSORY_Snownow_Hat, 스노우노우모자 Id: 1314 ACCESSORY_Choco_Mint_Bonnet, 초코민트보넷 Item Spoiler Alert: Id: (17528) コスたまFrozenII 開けると衣装装備が飛び出す 不思議なたまご。 ――――――――――――― 以下の衣装装備のいずれか 1つがランダムで出現する。 ・[衣装] スノウノウ帽子 ・[衣装] 大きい リボンマフラー ・[衣装] 雪の贈り物 ・[衣装] チョコミント ボネット ・[衣装] エクリプス帽子 ・[衣装] 大いなる水の ニットキャップ ・[衣装] 凍土の薔薇 ・[衣装] アーク エンジェリング帽 ・[衣装] 毛糸の帽子(桃) ・[衣装] たれ猫(青) ――――――――――――― 重量 : 1 ====== auto-parsed ====== Weight : 1 Id: (20235) [衣装] 凍土の薔薇 永久凍土にだけ咲く 衣装用の氷の薔薇。 造花なので絶対に溶けない。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 下段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20236) [衣装] アークエンジェリング帽 アークエンジェリングの 形をした衣装用の帽子。 パタパタと羽が動いていて 今にも飛んでいって しまいそうだ。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20237) [衣装] 毛糸の帽子(桃) 頭を暖かくするための 衣装用帽子。 ただ見た目が気に入って かぶる者もいるようだ。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20238) [衣装] たれ猫(青) 頭にのせて歩けるようにした 衣装用のぬいぐるみ。 どこかで猫の鳴き声が 聞こえると、 頭の上で動いたように 感じるのは気のせいだ。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20239) [衣装] 大きいリボンマフラー リボン結びの大きな 衣装用のマフラー。 首元がとても暖かくなるため 寒い日には手放せなくなる。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 下段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20240) [衣装] 雪の贈り物 キラキラと光る 衣装用の雪の結晶。 寒く晴れた日に見られる ダイヤモンドダストを 身に纏ったようだ。 ――――――――――――― エフェクト装備のため、 エフェクト(/effect)を OFFにしていると表示 されない ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 下段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20241) [衣装] エクリプス帽子 エクリプスを模った 衣装用の帽子。 被るともふもふの 肌触りに癒される。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20242) [衣装] スノウノウ帽子 ルティエの街を守る雪の人形 スノウノウをモチーフにした 衣装用の帽子。 かぶると不思議なことに 頭上で雪が降り続ける。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20243) [衣装] チョコミントボネット まるで本物のアイスクリーム かと見間違えてしまう程 おいしそうな衣装用帽子。 クールなチョコミントカラー のデザインがたまらない。 ――――――――――――― 系列 : 衣装 防御 : 0 位置 : 上段 重量 : 0 要求レベル : 1 装備 : 全ての職業 ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Changed Quest Spoiler Alert: Id: 96128 ドラモ マシーンからの課題 Info: ドラモ マシーンから課題を受けた。        課題を達成したら、イズルードにいる        [ドラモ マシーン]のところにいこう。この案内は2015年1月6日以降、           『エイド』より一覧から削除することができます。 Quickinfo: ミストケースを77匹倒す。ドラモ マシーンからの課題 終了 Id: 96129 ドラモ マシーンからの課題 Info: ドラモ マシーンから課題を受けた。        課題を達成したら、イズルードにいる        [ドラモ マシーン]のところにいこう。この案内は2015年1月6日以降、           『エイド』より一覧から削除することができます。 Quickinfo: ワイルドローズを300匹倒す。ドラモ マシーンからの課題 終了 Id: 96708 除夜の餅つき Info: 「除夜の餅つき」に参加することになった!     「モチリン」を煩悩の数だけついて、        おめでたい正月を迎えよう!この案内は2015年1月6日以降、           『エイド』より一覧から削除することができます。 Quickinfo: 「モチリン」を「108」匹倒したら、         「餅神様」に報告する。アマツ招福モチモチ祭り 終了 Map Spoiler Alert: login - Music: bgm\159.mp3 Files Spoiler Alert: data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\LuaFiles514\Lua Files\Datainfo\AccessoryId.lub data\LuaFiles514\Lua Files\Datainfo\AccName.lub data\mp3nametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\아이템\눈의선물.act data\sprite\아이템\눈의선물.spr data\sprite\아이템\성원스크롤.act data\sprite\아이템\성원스크롤.spr data\sprite\아이템\스노우노우모자.act data\sprite\아이템\스노우노우모자.spr data\sprite\아이템\이클립스모자.act data\sprite\아이템\이클립스모자.spr data\sprite\아이템\초코민트보넷.act data\sprite\아이템\초코민트보넷.spr data\sprite\아이템\커다란리본머플러.act data\sprite\아이템\커다란리본머플러.spr data\sprite\악세사리\남\남_분홍털모자.act data\sprite\악세사리\남\남_분홍털모자.Spr data\sprite\악세사리\남\남_스노우노우모자.act data\sprite\악세사리\남\남_스노우노우모자.Spr data\sprite\악세사리\남\남_얼어붙은땅의장미.act data\sprite\악세사리\남\남_얼어붙은땅의장미.Spr data\sprite\악세사리\남\남_이클립스모자.act data\sprite\악세사리\남\남_이클립스모자.spr data\sprite\악세사리\남\남_초코민트보넷.act data\sprite\악세사리\남\남_초코민트보넷.Spr data\sprite\악세사리\남\남_커다란리본머플러.act data\sprite\악세사리\남\남_커다란리본머플러.Spr data\sprite\악세사리\여\여_분홍털모자.act data\sprite\악세사리\여\여_분홍털모자.Spr data\sprite\악세사리\여\여_스노우노우모자.act data\sprite\악세사리\여\여_스노우노우모자.Spr data\sprite\악세사리\여\여_이클립스모자.act data\sprite\악세사리\여\여_이클립스모자.spr data\sprite\악세사리\여\여_초코민트보넷.act data\sprite\악세사리\여\여_초코민트보넷.Spr data\sprite\악세사리\여\여_커다란리본머플러.act data\sprite\악세사리\여\여_커다란리본머플러.Spr data\texture\effect\efst_gift_of_snow\gift_of_snow.str data\texture\effect\efst_gift_of_snow\pika02.bmp data\texture\effect\efst_gift_of_snow\snow_a.bmp data\texture\effect\efst_gift_of_snow\snow1.bmp data\texture\effect\efst_gift_of_snow\snow2.bmp data\texture\effect\efst_gift_of_snow\snow3.bmp data\texture\effect\efst_gift_of_snow\yukino2.str data\texture\유저인터페이스\bgi_temp.bmp data\texture\유저인터페이스\collection\눈의선물.bmp data\texture\유저인터페이스\collection\성원스크롤.bmp data\texture\유저인터페이스\collection\스노우노우모자.bmp data\texture\유저인터페이스\collection\이클립스모자.bmp data\texture\유저인터페이스\collection\초코민트보넷.bmp data\texture\유저인터페이스\collection\커다란리본머플러.bmp data\texture\유저인터페이스\illust\jp_ev_information03.bmp data\texture\유저인터페이스\item\눈의선물.bmp data\texture\유저인터페이스\item\성원스크롤.bmp data\texture\유저인터페이스\item\스노우노우모자.bmp data\texture\유저인터페이스\item\이클립스모자.bmp data\texture\유저인터페이스\item\초코민트보넷.bmp data\texture\유저인터페이스\item\커다란리본머플러.bmp data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading04.jpg Ragexe.exe
  25. Added Quest Spoiler Alert: Id: 62802 Bounty Board Antler Scaraba Info: Hunt 150 Antler Scaraba monsters and return to the Bounty Board at El Dicastes Quickinfo: Id: 62803 Bounty Board Horn Scaraba Info: Hunt 150 Horn Scaraba monsters and return to the Bounty Board at El Dicastes Quickinfo: Id: 62804 Bounty Board Rake Horn Scaraba Info: Hunt 150 Rake Horn Scaraba monsters and return to the Bounty Board at El Dicastes Quickinfo: Id: 62805 Bounty Board Uni-Horn Scaraba Info: Hunt 150 Uni-Horn Scaraba monsters and return to the Bounty Board at El Dicastes Quickinfo: Id: 62806 Bounty Board Pinguicula Info: Hunt 150 Pinguicula monsters and return to the Bounty Board at the United Midgard Alliance Camp Quickinfo: Id: 62807 Bounty Board Dark Pinguicula Info: Hunt 150 Dark Pinguicula monsters and return to the Bounty Board at the United Midgard Alliance Camp Quickinfo: Id: 62808 Bounty Board Nepenthes Info: Hunt 150 Nepenthes monsters and return to the Bounty Board at the United Midgard Alliance Camp Quickinfo: Id: 62809 Bounty Board Flora Info: Hunt 150 Flora monsters and return to the Bounty Board at Comodo Quickinfo: Id: 62810 Bounty Board Coco Info: Hunt 150 Coco monsters and return to the Bounty Board at Geffen Quickinfo: Id: 62811 Bounty Board Smokie Info: Hunt 150 Smokie monsters and return to the Bounty Board at Geffen Quickinfo: Id: 62812 Bounty Board Martin Info: Hunt 150 Martin monsters and return to the Bounty Board at Geffen Quickinfo: Id: 62813 Bounty Board Elder Willow Info: Hunt 150 Elder Willow monsters and return to the Bounty Board at Geffen Quickinfo: Id: 62814 Bounty Board Soldier Skeleton Info: Hunt 150 Soldier Skeleton monsters and return to the Bounty Board at Geffen Quickinfo: Id: 62815 Bounty Board Majoruros Info: Hunt 150 Majoruros monsters and return to the Bounty Board at Geffen Quickinfo: Id: 62816 Bounty Board Lunatic Info: Hunt 150 Lunatic monsters and return to the Bounty Board at Prontera Quickinfo: Id: 62817 Bounty Board Ambernite Info: Hunt 150 Ambernite monsters and return to the Bounty Board at Prontera Quickinfo: Id: 62818 Bounty Board Muka Info: Hunt 150 Muka monsters and return to the Bounty Board at Prontera Quickinfo: Id: 62819 Bounty Board Magnolia Info: Hunt 150 Magnolia monsters and return to the Bounty Board at Prontera Quickinfo: Item Spoiler Alert: Id: (11572) Jolly Blue Potion HP Recovery Item A potion made from ground Blue Herbs that restores about 60 SP. Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (11573) Jolly Condensed White Potion HP Recovery Item A condensed White Potion that weighs less. _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (11583) Jolly Chocolate Drink HP/SP Recovery Item A kind of drink made from chocolate and milk from one of the Royal Court Dessert Specialist's recipes. Although the Dessert Chef wishes for people to drink this treat elegantly, it's usually gulped down, enjoyed with hands sloppily placed on the waist. Restores 330 ~ 410 HP Restores 45 ~ 65 SP Weight : 15 ====== auto-parsed ====== Weight : 15 Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt
×
×
  • Create New...