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Some skills have been improved as below 1. Knight classes 1.1. Brandish Spear - Reduces cooldown from 2 seconds to 1 second. 1.2. Pierce - Improves number of attack hit depends on target size, small : 2 hits, medium : 3 hits, large : 4 hits. 1.3. Clashing Spiral - Improves damage depends on target size. 1.4. Spear Dynamo / Aura Blade - Adds buff icon. - When reconnecting (moving to certain maps). The skill effect no longer be removed. 1.5. Bowling Bash - Reduces cooldown from 3 seconds to 1.8 seconds. - Reduces knock-back distance to 2 cells. - Increases SP consumption from 22 to 38 on level 10. - For two-handed sword, increases maximum number of hit from 4 hits to 5 hits. - For other weapons, increases number of hit from 2 hits to 3 hits. - Damage is increased depends on user's Str. 2. Crusader classes 2.1. Holy Cross - Changes bonus damage that applied to two-handed spear only to also applies to one-handed spear as well. - Damage is increased depends on user's Vit. 2.2. Sacrifice - Increases level different limit from 10 to 15. - Reduces fixed casting time from 1.5 seconds to 0.5 seconds. - Reduces variable casting time from 1.5 seconds to 1.0 seconds. - Between Sacrifice and Defending Aura. Only latest used skill is applied. 2.3. Resistant Souls - Reworks skill. Only cast on self. Also increases resistant to stun, petrified, curse and confusion. 2.4. Gloria Domini - Increases damage from 1250%Matk to 1450%Matk on level 5. - Target attacked by this skill will take more damage from holy property by 20% for 5 seconds. 2.5.Rapid Smiting - Reduces variable casting time from 0.8 seconds to 0.5 seconds. - Reduces cooldown from 0.7 seconds to 0.3 seconds. 3. Blacksmith classes 3.1. Shattering Strike - Increases duration. - Reduces SP consumption from 90 to 45 on level 10. - Adds bonus physical damage for the skill duration. - When reconnecting (moving to certain maps). The skill effect no longer be removed. And the skill buff can be dispelled. 3.2. Maximum Power-Thrust - Reduces zeny cost from 5,000 to 3,000 on level 5. - Increases damage deal from 200% to 300% on level 5. - The skill effect no longer be removed when user swap equipment. When reconnecting (moving to certain maps). The skill effect no longer be removed. 4. Assassin classes 4.1. Sonic Blow - Reduces cooldown from 1 second to 0.3 seconds. - Reduces SP consumption from 34 to 28 on level 10. 4.2. Grimtooth - Cast range is 9 cells regardless skill level. - Increases damage from 200%Atk to 300%Atk on level 5. - Damage is increased depends on user's Agi. 4.3. Meteor Assault - Damage is increased depends on user's Agi (changed from Str). 4.4. Enchant Deadly Poison - Increases duration to 180 seconds on level 5. - When reconnecting (moving to certain maps). The skill effect no longer be removed. 5. Mage/Wizard classes 5.1. Fire Bolt / Cold Bolt / Lightning Bolt / Thunderstorm / Heaven's Drive / Earth Spike / Lord of Vermilion / Storm Gust / Meteor Storm - Damage is increased depends on user's Int. 6. Rogue classes 6.1. Sightless Mind - Increases damage from 800%Atk to 850%Atk on level 5. - Damage is increased depends on user's Dex and Agi. 6.2. Back Stab - Reduces cooldown from 1 second to 0.5 seconds. 6.3. Preserve - Reworks skill to become ON/OFF toggle skill. 7. Sage classes 7.1. Dragonology - Adds effect that ignores magic defense of dragon race monsters depends on skill level. - Changes bonus damage against dragon race monsters and damage reduction from dragon race monsters. - Changes bonus Int. 7.2. Free Cast - Improves movement speed penalty from 75% to 100% on level 10. 8. Monk classes 8.1. Raging Thrust - Increases damage from 1200%Atk to 2250%Atk on level 5. 8.2. Glacier Fist - No longer consume spirit sphere. - No longer immobilize target and increases damage from 1250%Atk to 1850%Atk on level 5. 8.3. Chain Crush Combo - Increases damage from 2000%Atk to 2300%Atk on level 10. - Damage is increased depends on user's Str. 9. Hunter classes 9.1. Wind Walker - Reduces area of effect to 13x13 cells around the user. - Increases bonus Flee from 5 to 20 on level 10. - When reconnecting (moving to certain maps). The skill effect no longer be removed. 10. Performers classes 10.1. Magic Strings / Impressive Riff / Song of Lutie / Perfect Tablature / Gypsy's Kiss / Lady Luck / Focus Ballet / Battle Theme / Mental Sensing / Acoustic Rhythm / Power Cord - Increases duration from 60 seconds to 180 seconds. 10.2. Slinging Arrow / Melody Strike - Damage is increased depends on user's Int. - Adds 0.1 seconds fixed casting time. Adds 0.1 seconds cooldown. - Increases SP consumption from 12 to 15 ---------------------------------------------------------------------------------------------------------------------------------- Some of 2nd class quest skills also be improved as below 1. Knight classes 1.1. Charge Attack - Damage is 700%Atk regardless distance from target. - Knock-back distance is 2 cells in normal maps and 4 cells in PVP maps (knock-back doesn't work on WoE environment maps) 2. Crusader classes 2.1. Shrink - Increases duration from 5 minutes to 15 minutes. - Changes knock-back inflicting on successful blocking to 50% chance of stun inflicting instead. - Increases SP consumption to 100. - Chance to trigger shrink is 50% regardless of skill level of Guard. 3. Blacksmith classes 3.1. Dubious Salesmanship - Also reduces zeny cost of High Speed Cart Ram. - Zeny consumption reduction is increased from 10% to 20%. 4. Assassin classes 4.1. Sonic Acceleration - Increases hit rate bonus from 50% to 90%. - Increases bonus damage of Sonic Blow from 10% to 90%. 4.2. Venom Knife - Increases SP consumption from 15 to 35. - Increases damage from 100%Atk to 500%Atk. 5. Rogue classes 5.1. Close Confine - Increases SP consumption from 15 to 35. - Increases Flee bonus from 10 to 50 after 10 seconds of user and target immobilization. 6. Wizard classes 6.1. Sight Blaster - Increases duration from 2 minutes to 15 minutes and increases damage from 100%Matk to 600%Matk. - Increases SP consumption from 40 to 80. 7. Sage classes 7.1. Create Elemental Converter - Changes material to 1 elemental ore and 1 blank scroll (element of converter corresponding to element of used ore). - Increases duration of elemental converter endowment to 20 minutes. 8. Priest classes 8.1. Redemptio - Changes from consume all remain SP to 800 SP. - No longer consume experience point but consume 100% HP instead. 9. Monk classes 9.1. Excruciating Palm - Increases SP and HP consumption. Deals 800%Atk to target. - Knocks all enemies back within 3x3 cells around the target and inflict stun to them. 10. Hunter classes 10.1. Phantasmic Arrow - Increases SP consumption from 10 to 50. - Deals 500%Atk as wind element long ranged physical type to target, doesn't consume arrow. - Knocks target back for 3 cells. 11. Bard classes 11.1. Pang Voice - Increases SP consumption from 20 to 40. - Adds bleeding inflicting. 12. Dancer classes 12.1. Charming Wink - Increases SP consumption from 20 to 40. - Adds hallucination inflicting. source : http://roz.gnjoy.com/news/devnote/View.asp?category=1&seq=1216
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Added Quest Accessory Robe NpcIdentity Item Changed LapineDdukddakBox Quest HatEffect Item Files