Hades
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Posts posted by Hades
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With Cardinal and Inquisitor getting Crit skills, only Biolo and Meister are left out.
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On 7/29/2021 at 12:55 PM, titan015 said:
Adding the ability to crit will not save this class. All the aforementioned skills required a state which requires AP farming which is totally lame. Inquisitor is like the most badly designed of all 4th job classes.
Damage wise Inquisitor is still strong. They just look like Arch mage that can body relocate.
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1 hour ago, memes said:
30% is good, if any his axe tornado is disappointing from the beginning lol.
True. I was comparing it with dragonic aura but I forgot dragonic aura uses 150AP. So yeah 30% is good
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@Mechanic_of_Pain that's not ABR but yeah the ABR does move.
Axe tornado damage increase after Axe stomp is disappointing
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ABR Battle Warrior:
ABR: Dual cannon
ABR: Infinity
this is just improved FAW. I am curious to know if they move with the mechanic or just stay put like FAW.
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14 hours ago, Sigma said:
Activation Defense Machine
Max level : 5
Prerequisite skills : Manufacture Machine level 1
Group : Active
Type : Buff
Target : Self and party members
Description : Uses 1 Machine Capsule, summons the machine to the friendly target that increases physical defense and physical resistance of the target.
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[Level 1] : Increases physical defense : 250 / increases physical resistance : 20 / skill duration : 80 seconds.
[Level 2] : Increases physical defense : 300 / increases physical resistance : 40 / skill duration : 120 seconds.
[Level 3] : Increases physical defense : 350 / increases physical resistance : 60 / skill duration : 160 seconds.
[Level 4] : Increases physical defense : 400 / increases physical resistance : 80 / skill duration : 200 seconds.
[Level 5] : Increases physical defense : 450 / increases physical resistance : 100 / skill duration : 240 seconds.is this 100% physical resistance? damn that would be OP
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Lol.. So after the nerf all the crit skills will do way more damage.
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Hybrid Mecha are the thing in kro. Everyone is switching to this built.
The person in this video is just using the pile bunker s. The new pile bunker will amplify the damage way more.
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The reason arm cannon got nerfed was because Mado mecha were owning Woe/PVM. Mado mecha are hard to kill since they can't be stripped the y are immune to slow movement , they can even move fast when cursed. The repair skill is not effected by critical wound. Front slide and Back slide allows mecha to move very fast. When Kro increased Arm cannon's level they were also able to out damage all class. (Arm cannon dmg to medium mob at lvl 5 and 185 lvl: 3160.41% / Arrow storm damage a 185 lvl: 3330%) The spam was crazy. Hence, lot of people were complaining .
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If the howard memory enchants are weapon enchants, which i think it is these weapons get a lot of boost. Arm cannon lvl 2 and 3 are still spamable and do great deal of damage in kro.
KRO : Jobs improvement project
in Content updates
Posted
Biolo always had huge damage buff. Dieter which gives extreme amount of E.ATK + now it gives 15 PATK. Hell tree with 20% long range bonus. For Dieter buffs you don't even need to be 4th Job. ABR Infinity consumes 2x more AP then Hell tree and doesnt even give 10 atk 😂. Prior to update CC did 70% more dmg then Arm cannon and was way faster. Now the difference is reduced. CC still does 10 - 20% more dmg then Arm cannon. Meister is nothing but a weaker version of Biolo with cheaper ingredients. Good for newbies maybe. But once you have the zeny, Biolo can beat the shit out of Meister.