Basic Info | ||
---|---|---|
20219 | Lv. 109 | |
Formless | Large | Ghost 3 |
Primary stats | ||
382 STR | 223 AGI | 93 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
45,075,000 Health | 479 Def | 262 MDef |
3 Range | 5,764 - 8,401 Attack | 4,162 - 7,505 MATK |
532 Req. Hit | 641 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.35 Aspd (attacks/sec) |
Neutral | 0% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 100% |
Dark | 100% |
Ghost | 175% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7566 | Will of Red Darkness | Etc. | - | 574z | 30% | |
7023 | Blade Lost in Darkness | Etc. | - | 4,500z | 20% | |
7022 | Old Hilt | Etc. | - | 56z | 20% | |
2513 | Heavenly Maiden Robe [1] | Armor | Garment | 10z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
93 | 40 | 0 | 0 |
94 | 115 | 0 | 0 |
95 | 120 | 0 | 0 |
96 | 125 | 0 | 0 |
97 | 130 | 0 | 0 |
98 | 135 | 0 | 0 |
99 | 140 | 0 | 0 |
100 | 135 | 0 | 0 |
101 | 130 | 0 | 0 |
102 | 125 | 0 | 0 |
103 | 120 | 0 | 0 |
104 | 115 | 0 | 0 |
105 | 110 | 0 | 0 |
106 | 105 | 0 | 0 |
109 | 100 | 0 | 0 |
110 | 100 | 0 | 0 |
115 | 95 | 0 | 0 |
120 | 90 | 0 | 0 |
125 | 85 | 0 | 0 |
130 | 60 | 0 | 0 |
135 | 35 | 0 | 0 |
140 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_FIREATTACK | no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_TELEKINESISATTACK | no | Attacking | 10 | 10% | instant | 5 sec | |
Fire Pillar | yes | Attacking | 10 | 10% | instant | 5 sec | |
Bomb | yes | Attacking | 5 | 20% | instant | 5 sec | |
Bomb | yes | Chasing | 5 | 20% | instant | 5 sec | |
Pierce | no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_POWERUP | no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
NPC_POWERUP | no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
NPC_FIREBREATH | no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
Magnum Break | yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
Sightrasher | yes | Attacking | 10 | 20% | instant | 5 sec | |
Fire Ball | no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
Fire Ball | no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
NPC_BLEEDING2 | yes | Attacking | 3 | 20% | instant | 50 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_WIDELEASH | yes | Chasing | 5 | 50% | instant | 10 sec | If the monster is under range attack. |
Comet | no | Attacking | 5 | 100% | 2 sec | 2 min | If the monster's health drops below 10%. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 100% | 0.5 sec | 1 min | If the monster's health drops below 5%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_FIREATTACK | no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_TELEKINESISATTACK | no | Attacking | 10 | 10% | instant | 5 sec | |
Fire Pillar | yes | Attacking | 10 | 10% | instant | 5 sec | |
Bomb | yes | Attacking | 5 | 20% | instant | 5 sec | |
Bomb | yes | Chasing | 5 | 20% | instant | 5 sec | |
Pierce | no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_POWERUP | no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
NPC_POWERUP | no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
NPC_FIREBREATH | no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
Magnum Break | yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
Sightrasher | yes | Attacking | 10 | 20% | instant | 5 sec | |
Fire Ball | no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
Fire Ball | no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
NPC_BLEEDING2 | yes | Attacking | 3 | 20% | instant | 50 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_WIDELEASH | yes | Chasing | 5 | 50% | instant | 10 sec | If the monster is under range attack. |
Comet | no | Attacking | 5 | 100% | 2 sec | 2 min | If the monster's health drops below 10%. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 100% | 0.5 sec | 1 min | If the monster's health drops below 5%. |
Play | Name |
---|---|
gloomundernight_attack.wav | |
gloomundernight_damage.wav | |
gloomundernight_die.wav | |
gloomundernight_die2.wav | |
gloomundernight_stand.wav |
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