Dia Posted May 21, 2024 Posted May 21, 2024 Added LapineUpgradeBox Spoiler GrayWolf_7_Ticket NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Gray Wolf Armors Target items450177 Gray_W_Suits 450178 Gray_W_Robe 480091 Gray_W_Manteau 480090 Gray_W_Muffler 470087 Gray_W_Boots 470088 Gray_W_Shoes GrayWolf_9_Ticket NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Gray Wolf Armors Target items450177 Gray_W_Suits 450178 Gray_W_Robe 480091 Gray_W_Manteau 480090 Gray_W_Muffler 470087 Gray_W_Boots 470088 Gray_W_Shoes Pontifex_Courage NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Weapons of Deception Target items600017 Adulter_F_T_Sword 610020 Adulter_F_Cakram 610021 Adulter_F_Katar 630012 Adulter_F_Lance 640019 Adulter_F_T_Staff 640020 Adulter_F_Rod 650008 Adulter_F_Humma 650009 Adulter_F_C_Humma 700030 Adulter_F_C_Bow 700031 Adulter_F_Ballista 700032 Adulter_F_A_Bow 800003 Adulter_F_Revolver 810002 Adulter_F_Rifle 820002 Adulter_F_Shotgun 830003 Adulter_F_Gatling 840002 Adulter_F_Launcher 500025 Adulter_F_G_Sword 500026 Adulter_F_Lapier 510032 Adulter_F_Dagger 520008 Adulter_F_Axe 530013 Adulter_F_G_Spear 540019 Adulter_F_M_Book 540020 Adulter_F_P_Book 540021 Adulter_F_Bible 540022 Adulter_F_Moon_B 540023 Adulter_F_Star_B 550024 Adulter_F_Wand 550025 Adulter_F_S_Stick 550026 Adulter_F_D_Wand 550027 Adulter_F_F_Wand 550028 Adulter_F_F_model 560018 Adulter_F_Knuckle 560019 Adulter_F_Claw 570017 Adulter_F_Violin 570018 Adulter_F_Harp 580017 Adulter_F_C_Rope 580018 Adulter_F_Ribbon 590021 Adulter_F_Mace 590022 Adulter_F_Hall Pontifex_Wisdom NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Weapons of Deception Target items600017 Adulter_F_T_Sword 610020 Adulter_F_Cakram 610021 Adulter_F_Katar 630012 Adulter_F_Lance 640019 Adulter_F_T_Staff 640020 Adulter_F_Rod 650008 Adulter_F_Humma 650009 Adulter_F_C_Humma 700030 Adulter_F_C_Bow 700031 Adulter_F_Ballista 700032 Adulter_F_A_Bow 800003 Adulter_F_Revolver 810002 Adulter_F_Rifle 820002 Adulter_F_Shotgun 830003 Adulter_F_Gatling 840002 Adulter_F_Launcher 500025 Adulter_F_G_Sword 500026 Adulter_F_Lapier 510032 Adulter_F_Dagger 520008 Adulter_F_Axe 530013 Adulter_F_G_Spear 540019 Adulter_F_M_Book 540020 Adulter_F_P_Book 540021 Adulter_F_Bible 540022 Adulter_F_Moon_B 540023 Adulter_F_Star_B 550024 Adulter_F_Wand 550025 Adulter_F_S_Stick 550026 Adulter_F_D_Wand 550027 Adulter_F_F_Wand 550028 Adulter_F_F_model 560018 Adulter_F_Knuckle 560019 Adulter_F_Claw 570017 Adulter_F_Violin 570018 Adulter_F_Harp 580017 Adulter_F_C_Rope 580018 Adulter_F_Ribbon 590021 Adulter_F_Mace 590022 Adulter_F_Hall Pontifex_Tenacity NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Purified Weapons of Belief Target items600018 Vivatus_F_T_Sword 610022 Vivatus_F_Cakram 610023 Vivatus_F_Katar 630013 Vivatus_F_Lance 640021 Vivatus_F_T_Staff 640022 Vivatus_F_Rod 700033 Vivatus_F_C_Bow 700034 Vivatus_F_Ballista 700035 Vivatus_F_A_Bow 500027 Vivatus_F_G_Sword 500028 Vivatus_F_Lapier 510033 Vivatus_F_Dagger 520009 Vivatus_F_Axe 530014 Vivatus_F_G_Spear 540024 Vivatus_F_M_Book 540025 Vivatus_F_P_Book 540026 Vivatus_F_Bible 550029 Vivatus_F_Wand 560020 Vivatus_F_Knuckle 560021 Vivatus_F_Claw 570019 Vivatus_F_Violin 570020 Vivatus_F_Harp 580019 Vivatus_F_C_Rope 580020 Vivatus_F_Ribbon 590023 Vivatus_F_Mace 590024 Vivatus_F_Hall Pontifex_Belief NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Purified Weapons of Belief Target items600018 Vivatus_F_T_Sword 610022 Vivatus_F_Cakram 610023 Vivatus_F_Katar 630013 Vivatus_F_Lance 640021 Vivatus_F_T_Staff 640022 Vivatus_F_Rod 700033 Vivatus_F_C_Bow 700034 Vivatus_F_Ballista 700035 Vivatus_F_A_Bow 500027 Vivatus_F_G_Sword 500028 Vivatus_F_Lapier 510033 Vivatus_F_Dagger 520009 Vivatus_F_Axe 530014 Vivatus_F_G_Spear 540024 Vivatus_F_M_Book 540025 Vivatus_F_P_Book 540026 Vivatus_F_Bible 550029 Vivatus_F_Wand 560020 Vivatus_F_Knuckle 560021 Vivatus_F_Claw 570019 Vivatus_F_Violin 570020 Vivatus_F_Harp 580019 Vivatus_F_C_Rope 580020 Vivatus_F_Ribbon 590023 Vivatus_F_Mace 590024 Vivatus_F_Hall LapineDdukddakBox Spoiler MajorAutoSpell_Mix NeedCount: NeedRefineMin: 7 NeedSourceString: Auto Spell Shadows Source items24724 S_AutoSpell_Shoes: 1 24723 S_AutoSpell_Armor: 1 24725 S_AutoSpell_Weapon: 1 24722 S_AutoSpell_Shield: 1 24727 S_AutoSpell_Earring: 1 24726 S_AutoSpell_Pendant: 1 SpellCasterShadow_Mix NeedCount: NeedRefineMin: 7 NeedSourceString: Spell Flow Shadows, Caster Shadows Source items24323 S2_Spell_Flow_Shield: 1 24113 S_Spell_Flow_Shield: 1 24112 S_Spell_Flow_Armor: 1 24111 S_Spell_Flow_Shoes: 1 24330 S2_Caster_Armor: 1 24242 S_Caster_Armor: 1 24241 S_Caster_Shield: 1 24240 S_Caster_Shoes: 1 24110 S_Caster_Weapon: 1 24109 S_Caster_earring: 1 24048 S_Caster_Pendant: 1 Quest Spoiler Id: 3493 Conversation with Jarad Info: Let's talk to <NAVI>[Jarad]<INFO>rachel,69,234,0,101,0</INFO></NAVI> about his opinion on the situation. Quickinfo: Talk to Jarad Id: 3494 Conversation with Rohi Info: Let's talk to <NAVI>[Rohi]<INFO>rachel,100,72,0,101,0</INFO></NAVI> about her opinion on the situation. Quickinfo: Talk to Rohi Id: 3495 Conversation with Jeojin Info: Let's talk to <NAVI>[Jeojin]<INFO>rachel,258,207,0,101,0</INFO></NAVI> about her opinion on the situation. Quickinfo: Talk to Jeojin Id: 3496 Conversation with Skuain Info: Let's talk to <NAVI>[Skuain]<INFO>rachel,159,173,0,101,0</INFO></NAVI> about his opinion on the situation. Quickinfo: Talk to Skuain Id: 3497 Conversation with Senado Info: Let's talk to <NAVI>[Senado]<INFO>rachel,190,30,0,101,0</INFO></NAVI> about her opinion on the situation. Quickinfo: Talk to Senado Id: 3498 Conversation with Japer Info: Let's talk to <NAVI>[Japer]<INFO>rachel,210,52,0,101,0</INFO></NAVI> about his opinion on the situation. Quickinfo: Talk to Japer Id: 3499 Conversation with Shiroan Info: Let's talk to <NAVI>[Shiroan]<INFO>rachel,40,73,0,101,0</INFO></NAVI> about her opinion on the situation. Quickinfo: Talk to Shiroan Id: 3500 Conversation with Isira Info: Let's talk to <NAVI>[Isira]<INFO>rachel,88,151,0,101,0</INFO></NAVI> about her opinion on the situation. Quickinfo: Talk to Isira Id: 3501 Conversation with Dina Info: Let's talk to <NAVI>[Dina]<INFO>rachel,240,182,0,101,0</INFO></NAVI> about her opinion on the situation. Quickinfo: Talk to Dina Id: 3502 Conversation with Hari Info: Let's talk to <NAVI>[Hari]<INFO>rachel,212,52,0,101,0</INFO></NAVI> about her opinion on the situation. Quickinfo: Talk to Hari Id: 3503 [Daily] Opinion Gathering Info: You have been tasked with checking on the social tension between natives and immigrants. Gather opinions by talking to 3 natives and 3 immigrants and then report your findings to <NAVI>[Junok]<INFO>rachel,155,236,0,101,0</INFO></NAVI>. Quickinfo: Gather 6 Opinions Id: 3504 [Cooldown] Opinion Gathering Info: This daily quest can be completed again when the cooldown expires. Quest can be accepted by talking to <NAVI>[Junok]<INFO>rachel,155,236,0,101,0</INFO></NAVI>. Quickinfo: Reset at 4 AM Id: 3505 Completed Opinion Gathering Info: We have enough opinions regarding the situation between natives and immigrants. Let's report our finding to <NAVI>[Junok]<INFO>rachel,155,236,0,101,0</INFO></NAVI>. Quickinfo: Report to Junok Id: 5932 Abused Child Info: I saw a child who was treated a bit too much by a man. What on earth happened? Let's try to talk to the child. Quickinfo: Talk to the child. Id: 5933 Business Plan Info: Mejai, who had an unusual way of speaking, asked you if you would be interested in joining his business. If you're interested, let's go to the place on the <NAVI>Foraging Practice (1) Info: It seems that in order to participate in Mejai's business, you must receive training in collecting half flowers. Quickinfo: Id: 5935 Foraging Practice (2) Info: Let's collect half flowers for practice. ------------------------ How to collect half flowers based on its bloom location: ------------------------ 1) Near Rocks Angle 40/2 Leaves left/Water 50ml/Secret Powder 2g 2) On Flat Ground Angle 30/4 Leaves left/Water 40ml/Secret Powder 4g 3) Near Trees Angle 20/4 Leaves left/Water 30ml/Secret Powder 6g 4) Near Water Angle 10/8 Leaves left/Water 20ml/Secret Powder 8g Quickinfo: Collect Half Flower Id: 5936 Foraging Practice (3) Info: Let's take the collected Half Flower to Mejai. Quickinfo: Report to Mejai Id: 5937 [Cooldown] Half Flower Gathering Info: Flower Room's Company Regulations NO EXCESSIVE WORK. IF YOU FINISHED ONE TASK, TAKE ENOUGH REST! It seems you can go to work again once the cooldown expires. Talk to <NAVI>[President Mejai]<INFO>rachel,70,135,0,101,0</INFO></NAVI> when you're ready to work again. Quickinfo: Reset after 20 hours Id: 5938 [Daily] Half Flower Gathering Info: Half Flower Gathering Bag The bag contains scissors, a small cylinder, Mejai's secret powder, some water, and a piece of paper with detailed instructions on how to collect them. Collect the flower according to the instruction and bring it to <NAVI>[President Mejai]<INFO>rachel,70,135,0,101,0</INFO></NAVI> before it withers. ------------------------ How to collect half flowers based on its bloom location: ------------------------ 1) Near Rocks Angle 40/2 Leaves left/Water 50ml/Secret Powder 2g 2) On Flat Ground Angle 30/4 Leaves left/Water 40ml/Secret Powder 4g 3) Near Trees Angle 20/4 Leaves left/Water 30ml/Secret Powder 6g 4) Near Water Angle 10/8 Leaves left/Water 20ml/Secret Powder 8g Quickinfo: Id: 5939 [Daily] Half Flower Gathering Info: Half Flower Gathering Bag The bag contains scissors, a small cylinder, Mejai's secret powder, some water, and a piece of paper with detailed instructions on how to collect them. Collect the flower according to the instruction and bring it to <NAVI>[President Mejai]<INFO>rachel,70,135,0,101,0</INFO></NAVI> before it withers. ------------------------ How to collect half flowers based on its bloom location: ------------------------ 1) Near Rocks Angle 40/2 Leaves left/Water 50ml/Secret Powder 2g 2) On Flat Ground Angle 30/4 Leaves left/Water 40ml/Secret Powder 4g 3) Near Trees Angle 20/4 Leaves left/Water 30ml/Secret Powder 6g 4) Near Water Angle 10/8 Leaves left/Water 20ml/Secret Powder 8g Quickinfo: Id: 5940 [Daily] Half Flower Gathering Info: Half Flower Gathering Bag The bag contains scissors, a small cylinder, Mejai's secret powder, some water, and a piece of paper with detailed instructions on how to collect them. Collect the flower according to the instruction and bring it to <NAVI>[President Mejai]<INFO>rachel,70,135,0,101,0</INFO></NAVI> before it withers. ------------------------ How to collect half flowers based on its bloom location: ------------------------ 1) Near Rocks Angle 40/2 Leaves left/Water 50ml/Secret Powder 2g 2) On Flat Ground Angle 30/4 Leaves left/Water 40ml/Secret Powder 4g 3) Near Trees Angle 20/4 Leaves left/Water 30ml/Secret Powder 6g 4) Near Water Angle 10/8 Leaves left/Water 20ml/Secret Powder 8g Quickinfo: Id: 5941 [Daily] Half Flower Gathering Info: Half Flower Gathering Bag The bag contains scissors, a small cylinder, Mejai's secret powder, some water, and a piece of paper with detailed instructions on how to collect them. Collect the flower according to the instruction and bring it to <NAVI>[President Mejai]<INFO>rachel,70,135,0,101,0</INFO></NAVI> before it withers. ------------------------ How to collect half flowers based on its bloom location: ------------------------ 1) Near Rocks Angle 40/2 Leaves left/Water 50ml/Secret Powder 2g 2) On Flat Ground Angle 30/4 Leaves left/Water 40ml/Secret Powder 4g 3) Near Trees Angle 20/4 Leaves left/Water 30ml/Secret Powder 6g 4) Near Water Angle 10/8 Leaves left/Water 20ml/Secret Powder 8g Quickinfo: Id: 5942 Flower Room Opening Ceremony Info: You attended the flower room opening ceremony. Quickinfo: Id: 5943 Flower Room Delivery Service Info: Flower Room has started a delivery service. Quickinfo: Id: 5944 Flower Delivery Service Info: Please deliver the flowers based on the information provided by the client. Don¡¯t forget to receive the delivery confirmation after delivery. ------------------------ Today, I ask you to deliver flowers to the girl I met on the <NAVI>[Stairs to the Temple]<INFO>rachel,150,192,0,101,0</INFO></NAVI>. Her name might be Mully or Molly, I don't remember very well. We couldn't talk much, but she was a girl with really pretty eyes. Quickinfo: Deliver the Flower Id: 5945 Flower Delivery Service Info: Please deliver the flowers based on the information provided by the client. Don¡¯t forget to receive the delivery confirmation after delivery. ------------------------ Today, I ask you to deliver flowers to the girl I met on the <NAVI>[North of Veins Village]<INFO>veins,218,354,0,101,0</INFO></NAVI>. Her name might be Martha? Masha? it's difficult to pronounce. She's wearing an exotic outfit that doesn't match Veins, so it won't be hard to find her. Quickinfo: Deliver the Flower Id: 5946 Flower Delivery Service Info: Please deliver the flowers based on the information provided by the client. Don¡¯t forget to receive the delivery confirmation after delivery. ------------------------ Today, I ask you to deliver flowers to the girl I met on the <NAVI>[Rachel Weapon Shop]<INFO>rachel,42,87,0,101,0</INFO></NAVI>. Tilling? Telling? No, I think it was Teilling? This girl looks great with yellow hair. Quickinfo: Deliver the Flower Id: 5947 Flower Delivery Service Info: Please deliver the flowers based on the information provided by the client. Don¡¯t forget to receive the delivery confirmation after delivery. ------------------------ Today, I ask you to deliver flowers to the girl I met on the <NAVI>[Gray Wolf Village]<INFO>wolfvill,269,29,0,101,0</INFO></NAVI>. Syeil? Seil? She was a girl with a name that made you think you needed to buy something quickly. Quickinfo: Deliver the Flower Id: 5948 Delivery Confirmation Info: I received a confirmation that the half flower was delivered and received. Show the receipt to <NAVI>[President Mejai]<INFO>rachel,70,135,0,101,0</INFO></NAVI> and claim your reward. Quickinfo: Show the receipt to Mejai Id: 5949 Delivery Confirmation Info: I received a confirmation that the half flower was delivered and received. Show the receipt to <NAVI>[President Mejai]<INFO>rachel,70,135,0,101,0</INFO></NAVI> and claim your reward. Quickinfo: Show the receipt to Mejai Id: 8681 Towards Rachel (1) Info: The automatons at Varmund Mansion finally confirmed the identity of the signal that had arrived. It comes from <NAVI>[Rachel]<INFO>rachel,182,176,0,101,0</INFO></NAVI>, and it looks like we'll have to move quickly. Quickinfo: Go to Rachel Id: 8682 Towards Rachel (2) Info: It seems the situation of Rachel is not looking good. As they were listening to a public discussion, a fight broke out among the people. However, a <NAVI>[Person]<INFO>rachel,183,170,0,101,0</INFO></NAVI> stood out. Quickinfo: Talk to the Priest Id: 8683 Heated Argument Info: The nervous priest asks to stop the fight, but what should we do? Quickinfo: Talk to the Priest Id: 8684 State of Conflict Info: Priest Junok, who could not hide his nervousness the whole time, said he would tell me about the current situation of Arunafeltz. He asks you to meet him <NAVI>[in front of the Temple]<INFO>ra_temple,72,54,0,101,0</INFO></NAVI>. Quickinfo: Go to the Temple Id: 8685 Suspicious Movement Info: As soon as Priest Junok and the security guards heard the disturbing news that an intruder had recently appeared in Cheshrumnir, word came that a suspicious movement had appeared in <NAVI>[the west side of the temple]<INFO>ra_temple,30,142,0,101,0</INFO></NAVI>. Quickinfo: Follow the Guards Id: 8686 Intruder of the Temple Info: Their identity, which I had seen somewhere before, was Heart Hunter. I don't think I've heard any news yet that those who invaded the mansion were vanquished. Quickinfo: Talk to the Priest Id: 8687 Staged Plot Info: Strangely, the power of the heart hunters is weak. A moment like a staged play ends without a hint of suspiciousness. The security guard who seems to know who this side is tells him to go see <NAVI>[High Priestess Niren]<INFO>ra_temin,173,40,0,101,0</INFO></NAVI>. Quickinfo: Talk to Niren Id: 8688 Today's Daily Bread Info: <NAVI>[Eruin]<INFO>wolfvill,202,166,0,101,0</INFO></NAVI> asks you to check the traps he set and collect 5 of them. Quickinfo: Retrieve 5 items from the trap Id: 8689 [Cooldown] Today's Daily Bread Info: <NAVI>[Eruin]<INFO>wolfvill,202,166,0,101,0</INFO></NAVI> is expecting you to help with the trap work tomorrow as well. Quickinfo: Reset after 20 hours Id: 8690 [Daily] Today's Daily Bread Info: <NAVI>[Eruin]<INFO>wolfvill,202,166,0,101,0</INFO></NAVI> asks you to check the traps he set and collect 5 of them. Quickinfo: Retrieve 5 items from the trap Id: 8691 Water Purification (1) Info: Budan of Gray Wolf Village asks you to buy a Water Filter in Rachel. Let's go to Rachel and find the <NAVI>[Trader]<INFO>rachel,103,141,0,101,0</INFO></NAVI>. Quickinfo: Buy a Water Filter Id: 8692 Water Purification (2) Info: You purchased a Water Filter from the trader. Now you can get clean water by bringing it to the <NAVI>[Water Bucket]<INFO>wolfvill,104,234,0,101,0</INFO></NAVI> in Gray Wolf Village. Quickinfo: Put the Filter into Water Bucket Id: 8693 Water Purification (3) Info: You got the Bucket of Purified Water. Bring it to <NAVI>[Budan]<INFO>wolfvill,103,230,0,101,0</INFO></NAVI> to receive your reward. Quickinfo: Talk to Budan Id: 8694 [Cooldown] Water Purification Info: <NAVI>[Budan]<INFO>wolfvill,103,230,0,101,0</INFO></NAVI> is expecting you to help him get some water again tomorrow. Quickinfo: Reset after 20 hours Id: 8695 [Daily] Water Purification (1) Info: Budan of Gray Wolf Village asks you to buy a Water Filter in Rachel. Let's go to Rachel and find the <NAVI>[Trader]<INFO>rachel,103,141,0,101,0</INFO></NAVI>. Quickinfo: Buy a Water Filter Id: 8696 [Daily] Water Purification (2) Info: You purchased a Water Filter from the trader. Now you can get clean water by bringing it to the <NAVI>[Water Bucket]<INFO>wolfvill,104,234,0,101,0</INFO></NAVI> in Gray Wolf Village. Quickinfo: Put the Filter into Water Bucket Id: 8697 [Daily] Water Purification (3) Info: You got the Bucket of Purified Water. Bring it to <NAVI>[Budan]<INFO>wolfvill,103,230,0,101,0</INFO></NAVI> to receive your reward. Quickinfo: Talk to Budan Id: 8698 Horim's Bizarre Adventure (1) Info: Horim, an employee she met at Rachel's hotel, wants to go to Gray Wolf Village. He agreed to meet at <NAVI>[West Rachel]<INFO>ra_fild11,358,229,0,101,0</INFO></NAVI> after the work. Quickinfo: Meet with Horim Id: 8699 Horim's Bizarre Adventure (2) Info: Horim said he has never felt a sense of belonging anywhere he has lived his entire life. We must <NAVI>[guide]<INFO>ra_fild10,375,293,0,101,0</INFO></NAVI> him who is still hesitant. Quickinfo: Talk to Horim Id: 8700 Horim's Bizarre Adventure (3) Info: Horim seems to be acting harshly, it might be because it's his first time going out of the city. Since I have stamina, let's continue <NAVI>[guide]<INFO>oz_dun01,285,170,0,101,0</INFO></NAVI> him. Quickinfo: Talk to Horim Id: 8701 Horim's Bizarre Adventure (4) Info: Horim, overwhelmed by Mother Nature, asks what the gray wolf forest is like. But perhaps the story Horim heard and reality are not much different. Let's continue <NAVI>[guide]<INFO>gw_fild01,275,338,0,101,0</INFO></NAVI> him. Quickinfo: Talk to Horim Id: 8702 Horim's Bizarre Adventure (5) Info: It seems that careless people have been spreading confidential information from the military base here and there. Anyway, you know that this place is dangerous. Let's continue <NAVI>[guide]<INFO>gw_fild01,38,99,0,101,0</INFO></NAVI> Horim. Quickinfo: Talk to Horim Id: 8703 Horim's Bizarre Adventure (6) Info: Horim says he needs a place to return to. Does that mean that to him, home has never been a place he wants to return to? He cannot sit for long. Let's <NAVI>[guide]<INFO>wolfvill,266,26,0,101,0</INFO></NAVI> him. Quickinfo: Talk to Horim Id: 8704 Temple Closure (1) Info: The temple door was suddenly closed. Let's <NAVI>[ask around]<INFO>rachel,243,37,0,101,0</INFO></NAVI> if there is another entrance for the worried Priest Nemma. Quickinfo: Let's ask around for other entrance Id: 8705 Temple Closure (2) Info: It is said that there is an unlocked <NAVI>[Window]<INFO>ra_temple,67,209,0,101,0</INFO></NAVI> in the temple that can be entered secretly... Quickinfo: Find the unlocked Window Id: 8706 Temple Closure (3) Info: I succeeded in sneaking into the temple. Let's go to the <NAVI>[entrance direction]<INFO>que_rachel,59,112,0,101,0</INFO></NAVI>. Quickinfo: Explore the Temple Id: 8707 Temple Closure (4) Info: A mumbling <NAVI>[sound]<INFO>que_rachel,94,138,0,101,0</INFO></NAVI> is heard from somewhere. Let's investigate it. Quickinfo: Go to the Hallway Id: 8708 Temple Closure (5) Info: A suspicious sound is heard. It seems to be coming from <NAVI>[the stairs]<INFO>que_rachel,132,70,0,101,0</INFO></NAVI>. Quickinfo: Move towards the stairs Id: 8709 Temple Closure (6) Info: <NAVI>[Sound]<INFO>que_rachel,239, 258,0,101,0</INFO></NAVI> seems to have come from the top of the stairs. Let's go upstairs. Quickinfo: Move up the stairs Id: 8710 Temple Closure (7) Info: Let¡¯s follow the direction where the <NAVI>[sound]<INFO>que_rachel,28,315,0,101,0</INFO></NAVI> came from. Quickinfo: Explore the Temple Id: 8711 Temple Closure (8) Info: What if someone shows up while I'm looking for something else? First, let's examine the blood stains again. Quickinfo: Investigate the blood stain Id: 8712 Temple Closure (9) Info: I don't know what will happen if I spend any more time and run into someone. First, let's head to <NAVI>[Door]<INFO>que_rachel,169,18,0,101,0</INFO></NAVI>. Quickinfo: Go to the temple lobby Id: 8713 Temple Closure (10) Info: The door opened safely and I was able to get out. Let's talk to <NAVI>[Priest Nemma]<INFO>rachel,116,174,0,101,0</INFO></NAVI>. Quickinfo: Talk to Priest Nemma Id: 8714 Temple Closure (11) Info: I have something to ask the <NAVI>[Priest Panno]<INFO>ra_temin,170,46,0,101,0</INFO></NAVI> inside the temple. Quickinfo: Talk to Priest Panno Id: 8715 Temple Closure (12) Info: I have something to ask the <NAVI>[Priest Panno]<INFO>ra_temin,170,46,0,101,0</INFO></NAVI> inside the temple. Quickinfo: Talk to Priest Panno Id: 8716 Temple Closure (13) Info: Does <NAVI>[Priest Nemma]<INFO>rachel,116,174,0,101,0</INFO></NAVI> really know nothing? Quickinfo: Talk to Priest Nemma Id: 8717 Temple Closure (14) Info: <NAVI>[Priest Nemma]<INFO>rachel,116,174,0,101,0</INFO></NAVI> asked me to procure 20 <ITEM>[Firecrackers]<INFO>12018</INFO></ITEM>. Quickinfo: Bring the required item Id: 8718 Greetings from a Friend Info: Albert of Gray Wolf Village is worried about the well-being of his friend, <NAVI>[Horim]<INFO>ra_in01,388,59,0,101,0</INFO></NAVI> who works at Rachel's hotel. Quickinfo: Talk to Horim Id: 11696 Niren's Request (1) Info: It seems like Dent from the security force has been having a hard time recently due to the Rachel situation. ------------------------ Let's listen to the story of <NAVI>[other guard]<INFO>ra_temin,174,38,0,101,0</INFO></NAVI>. Quickinfo: Talk to Marshal Neil Id: 11697 Niren's Request (2) Info: Neil also says he has a lot of difficulties. The situation at the temple doesn't seem to be good either. ------------------------ Let's also listen to the story of <NAVI>[Priest Freya]<INFO>ra_temin,172,36,0,101,0</INFO></NAVI>. Quickinfo: Talk to Priest Freya Id: 11698 Niren's Request (3) Info: Niren, who heard the word Heart Hunter, suggested moving the converstaion somewhere else. ------------------------ Let's talk to <NAVI>[Niren]<INFO>ra_temin,213,87,0,101,0</INFO></NAVI> in the corner of the hallway where people don't often go. Quickinfo: Talk to Niren Id: 11699 Niren's Request (4) Info: Niren asks his son Maram to find out the situation of the residents. ------------------------ Go back to the temple entrance and ask <NAVI>[Neil]<INFO>ra_temin,174,38,0,101,0</INFO></NAVI> about the place where Maram is likely to be. Quickinfo: Talk to Marshal Neal Id: 11700 Niren's Request (5) Info: Neil says he saw Maram near Rachel Square. Let's ask the villagers near the area about Maram's whereabouts. Quickinfo: Talk to the Villager Id: 11701 Niren's Request (6) Info: The villager said that they didn't know where Maram was. Let's talk to other villager. Quickinfo: Talk to other Villager Id: 11702 Niren's Request (7) Info: The villager said that they didn't know where Maram was. Let's talk to other villager. Quickinfo: Talk to other Villager Id: 11703 Niren's Request (8) Info: It is said that Maram passed the villagers and went up. ------------------------ Let's find <NAVI>[Maram]<INFO>rachel,70,147,0,101,0</INFO></NAVI> on the upper road. Quickinfo: Find Maram Id: 11704 Gray Children (1) Info: <NAVI>[Maram]<INFO>rachel,70,147,0,101,0</INFO></NAVI> tells me about the Gray Children. Then, he introduces his friend, Miriam. ------------------------ Let's talk to <NAVI>[Miriam]<INFO>rachel,62,144,0,101,0</INFO></NAVI>. Quickinfo: Talk to Miriam Id: 11705 Gray Children (2) Info: It appears that Miriam can't buy the item she intended to. ------------------------ Let's help her <NAVI>[buy things]<INFO>rachel,87,122,0,101,0</INFO></NAVI>. Quickinfo: Talk to the Merchant Id: 11706 Gray Children (3) Info: The merchant says he will not sell anything to Maram. ------------------------ Let's try to buy it at <NAVI>[Other Merchant]<INFO>rachel,107,102,0,101,0</INFO></NAVI>. Quickinfo: Talk to other Merchant Id: 11707 Gray Children (4) Info: In the end, I couldn't buy it. ------------------------ Let's go back to <NAVI>[Miriam]<INFO>rachel,107,102,0,101,0</INFO></NAVI>. Quickinfo: Talk to Miriam Id: 11708 Gray Children (5) Info: It seems the <NAVI>[Merchant]<INFO>rachel,107,102,0,101,0</INFO></NAVI> don't want to sell anything to the gray children. ------------------------ Let's talk to Maram to find the solution. Quickinfo: Talk to Maram Id: 11709 Gray Children (6) Info: Maram and Miriam left Rachel and tried to buy supplies to help the natives who were living a difficult life. ------------------------ Let's try to purchase goods from the <NAVI>[Merchant]<INFO>rachel,137,85,0,101,0</INFO></NAVI> without Maram. Quickinfo: Talk to the Merchant Id: 11710 Gray Children (7) Info: I signed a contract with the <NAVI>[Merchant]<INFO>rachel,137,85,0,101,0</INFO></NAVI> to purchase goods under the lie that I was from a foreign country. ------------------------ Let's talk to Miriam. Quickinfo: Talk to Miriam Id: 11711 Gray Children (8) Info: Let's wait and eat <NAVI>[Dumplings]<INFO>rachel,108,73,0,101,0</INFO></NAVI> while Maram and Miriam prepare to disguise themselves as merchants. Quickinfo: Eat the Dumplings Id: 11712 Gray Children (9) Info: I met Tamarin by chance and asked him to help me disguise. He asks you to take <NAVI>[Mark]<INFO>rachel,122,120,0,101,0</INFO></NAVI> and Maggi. Quickinfo: Find Mark Id: 11713 Gray Children (10) Info: Mark and Maggi also joined. Let's go to the place where we first met <NAVI>[Maram]<INFO>rachel,70,147,0,101,0</INFO></NAVI>. Quickinfo: Talk to Maram Id: 11714 Gray Children (11) Info: Maram and Miriam say they will wait at the village entrance. Let's meet the <NAVI>[Merchant]<INFO>rachel,137,85,0,101,0</INFO></NAVI> who purchased the product. Quickinfo: Talk to Merchant Id: 11715 Gray Children (12) Info: I talked to the merchant. Let's go to the west entrance of Rachel and check for the <NAVI>Gray Children (13) Info: I purchased the item safely. Talk to <NAVI>[Maram]<INFO>ra_fild11,354,235,0,101,0</INFO></NAVI> outside the western entrance to Rachel. Quickinfo: Talk to Maram Id: 11717 Gray Children (14) Info: In order not to reveal our destination, we decided to move separately from Maram. Let's meet with <NAVI>[Miriam]<INFO>ra_fild10,179,176,0,101,0</INFO></NAVI> in Oz Canyon, west of Rachel. Quickinfo: Talk to Miriam Id: 11718 Gray Children (15) Info: When preparations to go to the Oz Labyrinth are complete, talk to <NAVI>[Miriam]<INFO>ra_fild10,179,176,0,101,0</INFO></NAVI>. Quickinfo: Talk to Miriam Id: 11719 Gray Children (16) Info: Let's break through the Oz Labyrinth with the group. Quickinfo: Pass Oz Labyrinth Id: 11720 Gray Children (17) Info: You have broken through the labyrinth. Talk to <NAVI>[Maram]<INFO>gw_fild01,273,339,0,101,0</INFO></NAVI> outside the labyrinth. Quickinfo: Talk to Maram Id: 11721 Gray Children (18) Info: Find the village entrance to the west of Gray Wolf Forest and talk to Maram. Quickinfo: Find the village entrance Id: 11722 Gray Children (19) Info: It seems <NAVI>[Maram]<INFO>gw_fild01,35,102,0,101,0</INFO></NAVI> is not allowed to enter the village with outsider. Let's talk to Imril. Quickinfo: Talk to Imril Id: 11723 Gray Children (20) Info: I asked Imril to call Suad. Let's talk to <NAVI>[Maram]<INFO>gw_fild01,35,102,0,101,0</INFO></NAVI> while waiting for Suad. Quickinfo: Talk to Maram Id: 11724 Gray Children (21) Info: I received permission from Suad to enter Gray Wolf Village. Let's talk to <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> in the village. Quickinfo: Enter Gray Wolf Village Id: 11725 The Labyrinth and the Merchant (1) Info: Let's meet <NAVI>[Imril]<INFO>oz_dun01,27,184,0,101,0</INFO></NAVI> at the entrance to the first floor of Oz Labyrinth. Quickinfo: Go to Oz Labyrinth 1F Id: 11726 The Labyrinth and the Merchant (2) Info: Let's follow Imril's guidance and move to <NAVI>[narrow road]<INFO>oz_dun01,68,284,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11727 The Labyrinth and the Merchant (3) Info: I found the box. Let's continue Imril's instructions and move <NAVI>[below]<INFO>oz_dun01,65,189,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11728 The Labyrinth and the Merchant (4) Info: It's a dangerous road. Be careful and follow Imril's guidance by moving <NAVI>[below]<INFO>oz_dun01,111,96,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11729 The Labyrinth and the Merchant (5) Info: While investigating the hole where the steam was coming out, I heard a voice calling for Imril from somewhere. Let's investigate <NAVI>[where the sound came from]<INFO>oz_dun01,100,92,0,101,0</INFO></NAVI>. Quickinfo: Investigate the sound Id: 11730 The Labyrinth and the Merchant (6) Info: Let's defeat 10 monsters around <NAVI>[Paul]<INFO>oz_dun01,100,92,0,101,0</INFO></NAVI> so they don't interfere with the treatment. Quickinfo: Protect the treatment Id: 11731 The Labyrinth and the Merchant (7) Info: Let's follow Imril's instructions and move to <NAVI>[below]<INFO>oz_dun01,134,56,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11732 The Labyrinth and the Merchant (8) Info: I found the box. Let's continue Imril's instructions and move <NAVI>[below]<INFO>oz_dun01,110,37,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11733 The Labyrinth and the Merchant (9) Info: We arrived at the entrance to the second floor of the Oz Labyrinth. Let's follow Imril's instructions and move to <NAVI>[below]<INFO>oz_dun02,152,276,0,101,0</INFO></NAVI>. Quickinfo: Go to Labyrinth 2F Id: 11734 The Labyrinth and the Merchant (10) Info: The second floor investigation seems to be too much for Imril. Let's investigate the <NAVI>[surroundings]<INFO>oz_dun02,143,231,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11735 The Labyrinth and the Merchant (11) Info: I met the old labyrinth keeper. Let's return to the village and talk to <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> to inform Suad about the investigation. Quickinfo: Talk to Imril Id: 11736 Oz Labyrinth 1F (170lv) Info: Let's defeat 20 Ash Toad on the first floor of Oz Labyrinth. Return to <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> when you're done. Quickinfo: Explore Oz Labyrinth 1F Id: 11737 [Cooldown] Oz Labyrinth 1F Info: <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> is expecting you to join the expidition on the Oz Labyrinth 1F again tomorrow. Quickinfo: Reset after 20 hours Id: 11738 Oz Labyrinth 2F (200lv) Info: Let's defeat 20 Hot Molar on the second floor of Oz Labyrinth. Return to <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> when you're done. Quickinfo: Explore Oz Labyrinth 2F Id: 11739 [Cooldown] Oz Labyrinth 2F Info: <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> is expecting you to join the expidition on the Oz Labyrinth 2F again tomorrow. Quickinfo: Reset after 20 hours Id: 12520 [Normal] Villa of Deception Info: It is said that the foul beings that were already eradicated before are showing up again in a certain Villa. Ira hopes that adventurers can take care of it before it invokes the wrath of God. Quickinfo: Defeat the Twisted God Id: 12521 [Hard] Villa of Deception Info: It is said that the foul beings that were already eradicated before are showing up again in a certain Villa. Ira hopes that adventurers can take care of it before it invokes the wrath of God. Quickinfo: Defeat the Twisted God Id: 12522 [Cooldown] Villa of Deception Info: After staying in the Villa, I felt nauseous and dizzy. It would be a good idea to take some time to rest. Quickinfo: Reset after 20 hours Id: 12531 Transporting Goods Info: If we can retrieve the goods to this extent, I think we can avoid the worst situation. Let's go back to the <NAVI>[Upper Area]<INFO>wolfvill,79,211,0,101,0</INFO></NAVI> and help Camille. Quickinfo: Help Camille Id: 12532 Broken Wagon Info: There seems to be a problem with the wagon. I think I can use some <ITEM>[Materials]<INFO>7197</INFO></ITEM> to repair the broken wheel. Quickinfo: Find suitable materials. Id: 12533 Hidden Helper Info: Hazar told you to follow Camille on his trip to make sure he travels safely with the wagon. <NAVI>[Follow Wagon's track]<INFO>gw_fild01,118,131,0,101,0</INFO></NAVI> Quickinfo: Follow Camille secretly Id: 12534 Missing Camille Info: It seems like the situation I was worried about has happened. Camille must be in great trouble by now. Let's help him by following the <NAVI>[trace]<INFO>gw_fild01,200,96,0,101,0</INFO></NAVI> Quickinfo: Save Camille Id: 12535 Chief Decision Info: We don't know what kind of treatment Camille will receive in the village. Let's go back to the <NAVI>[Upper Area]<INFO>wolfvill,79,211,0,101,0</INFO></NAVI>, check Camille's disposition, and intervene if necessary. Quickinfo: Return to the Chief Id: 12536 Scattered Goods (North) Info: There may be a lost goods somewhere north of the Gray Wolf Forest. Let's search on the <NAVI>[estimated location]<INFO>gw_fild01,242,321,0,101,0</INFO></NAVI>. Quickinfo: Retrieve the Goods Id: 12537 Scattered Goods (West) Info: There may be a lost goods somewhere west of the Gray Wolf Forest. Let's search on the <NAVI>[estimated location]<INFO>gw_fild01,93,211,0,101,0</INFO></NAVI>. Quickinfo: Retrieve the Goods Id: 12538 Scattered Goods (East) Info: There may be a lost goods somewhere east of the Gray Wolf Forest. Let's search on the <NAVI>[estimated location]<INFO>gw_fild01,343,194,0,101,0</INFO></NAVI>. Quickinfo: Retrieve the Goods Id: 12539 Scattered Goods (South) Info: There may be a lost goods somewhere south of the Gray Wolf Forest. Let's search on the <NAVI>[estimated location]<INFO>gw_fild01,228,59,0,101,0</INFO></NAVI>. Quickinfo: Retrieve the Goods Id: 16548 I can't sleep Info: <NAVI>[Ahir]<INFO>wolfvill,147,97,0,101,0</INFO></NAVI> who seems to be having a hard time sleeping due to noisy monster cries, is asking you to hunt 30 Firewind Kites to help him sleep peacefully. Quickinfo: Id: 16549 [Daily] I can't sleep Info: <NAVI>[Ahir]<INFO>wolfvill,147,97,0,101,0</INFO></NAVI> is asking for your help in hunting 30 Firewind Kites again to help him sleep peacefully. Quickinfo: Id: 16550 [Cooldown] I can't sleep Info: Ahir seems to be sleep peacefully tonight. Let's come back to <NAVI>[Ahir]<INFO>wolfvill,147,97,0,101,0</INFO></NAVI> tomorrow and see whether he needs help again. Quickinfo: 04½Ã ÃʱâÈ Id: 16551 Collecting Folklore (1) Info: Take the notebook Gudra gave you and go to <NAVI>[Dinar]<INFO>wolfvill,106,224,0,101,0</INFO></NAVI> and write down the amazing story. Quickinfo: Talk to Dinar Id: 16552 Collecting Folklore (2) Info: Take the notebook Gudra gave you and go to <NAVI>[Amira]<INFO>wolfvill,180,204,0,101,0</INFO></NAVI> and write down the story about the mysterious gods. Quickinfo: Talk to Amira Id: 16553 Collecting Folklore (3) Info: Take the notebook Gudra gave you and go to <NAVI>[Shanina]<INFO>wolfvill,154,184,0,101,0</INFO></NAVI> and write down the old stories. Quickinfo: Talk to Shanina Id: 16554 Collecting Folklore (4) Info: We've collected all of today's stories. Let's return to <NAVI>[Gudra]<INFO>wolfvill,61,170,0,101,0</INFO></NAVI> with the collected stories. Quickinfo: Talk to Gudra Id: 16555 [Daily] Dinar's Story Info: Take the notebook Gudra gave you and go to <NAVI>[Dinar]<INFO>wolfvill,106,224,0,101,0</INFO></NAVI> and write down the amazing story. Quickinfo: Talk to Dinar Id: 16556 [Daily] Amira's Story Info: Take the notebook Gudra gave you and go to <NAVI>[Amira]<INFO>wolfvill,180,204,0,101,0</INFO></NAVI> and write down the story about the mysterious gods. Quickinfo: Talk to Amira Id: 16557 [Daily] Shanina's Story Info: Take the notebook Gudra gave you and go to <NAVI>[Shanina]<INFO>wolfvill,154,184,0,101,0</INFO></NAVI> and write down the old stories. Quickinfo: Talk to Shanina Id: 16558 [Daily] Collecting Folklore Info: We've collected all of today's stories. Let's return to <NAVI>[Gudra]<INFO>wolfvill,61,170,0,101,0</INFO></NAVI> with the collected stories. Quickinfo: Talk to Gudra Id: 16559 [Cooldown] Collecting Folklore Info: Let's come back to <NAVI>[Gudra]<INFO>wolfvill,61,170,0,101,0</INFO></NAVI> tomorrow and see whether she needs help again. Quickinfo: Reset after 20 hours Id: 16560 Ahab's Gossip (1) Info: A group of young men are seen complaining about someone near the lake. Let's listen to the gossip from <NAVI>[Kayar]<INFO>wolfvill,83,109,0,101,0</INFO></NAVI>. Quickinfo: Talk to Kayar Id: 16561 Ahab's Gossip (2) Info: They say the only people who can help them are adventurers... Let's hear from <NAVI>[Desel]<INFO>wolfvill,87,109,0,101,0</INFO></NAVI> to find out why. Quickinfo: Talk to Desel Id: 16562 Ahab's Gossip (3) Info: They were asked to meet in person the person they were talking about. Let's visit <NAVI>[Ahab]<INFO>wolfvill,127,155,0,101,0</INFO></NAVI>. Quickinfo: Talk to Ahab Id: 16563 Ahab's Gossip (4) Info: It seems there is nothing I can do. Let's go to <NAVI>[Merno Mart]<INFO>rachel,135,64,0,101,0</INFO></NAVI> in Rachel and buy a bottle of Cucumber Sauce. Quickinfo: Buy Cucumber Sauce Id: 16564 Ahab's Gossip (5) Info: I purchased some Cucumber Sauce, with my money..... Return to <NAVI>[Ahab]<INFO>wolfvill,127,155,0,101,0</INFO></NAVI> and complete the errand. Quickinfo: Talk to Ahab Id: 16565 Ahab's Gossip (6) Info: Let's persuade <NAVI>[Ahab]<INFO>wolfvill,127,155,0,101,0</INFO></NAVI>, who is busy eating with sauce. Quickinfo: Persuade Ahab Id: 16566 Ahab's Gossip (7) Info: Ahab says he will change his mind and asks you to tell this to others. Let's tell Ahab's decision to <NAVI>[Zlan]<INFO>wolfvill,85,111,0,101,0</INFO></NAVI> and the others. Quickinfo: Tell Ahab's decision Id: 16567 Gray Wolf Forest Tournament (1) Info: The Great Conference of the Gray Wolf Forest will soon begin. Let's go meet <NAVI>[Suad]<INFO>wolfvill,144,151,0,101,0</INFO></NAVI> where people are gathered. Quickinfo: Talk to Suad Id: 16568 People's Opinion (1) Info: I was advised to come after hearing various opinions. Let's hear the opinion of <NAVI>[Passionate Young Man]<INFO>wolfvill,145,146,0,101,0</INFO></NAVI>. Quickinfo: Talk to Passionate Young Man Id: 16569 People's Opinion (2) Info: I was advised to come after hearing various opinions. Let's hear the opinion of <NAVI>[Native Old Man]<INFO>wolfvill,139,148,0,101,0</INFO></NAVI>. Quickinfo: Talk to Native Old Man Id: 16570 People's Opinion (3) Info: I was advised to come after hearing various opinions. Let's hear the opinion of <NAVI>[Passionate Old Man]<INFO>wolfvill,150,147,0,101,0</INFO></NAVI>. Quickinfo: Talk to Passionate Old Man Id: 16571 People's Opinion (4) Info: I was advised to come after hearing various opinions. Let's hear the opinion of <NAVI>[Timid Young Man]<INFO>wolfvill,152,145,0,101,0</INFO></NAVI>. Quickinfo: Talk to Timid Young Man Id: 16572 Gray Wolf Forest Tournament (2) Info: I think I have listened enough opinions of the people of Gray Wolf Forest. Let's go back to <NAVI>[Suad]<INFO>wolfvill,144,151,0,101,0</INFO></NAVI>. Quickinfo: Talk to Suad Id: 16573 Source of Weapons (1) Info: After the meeting, <NAVI>[Miriam]<INFO>wolfvill,148,151,0,101,0</INFO></NAVI> quietly called you and the others. What's going on? Quickinfo: Talk to Miriam Id: 16574 Source of Weapons (2) Info: With Maram, go to the armed <NAVI>[Radical Youth]<INFO>wolfvill,143,145,0,101,0</INFO></NAVI> and find out the source of the weapon. Quickinfo: Talk to Radical Youth Id: 16575 Source of Weapons (3) Info: To find out where the weapon came from, you must call <NAVI>[Bearded Jack]<INFO>rachel,75,44,0,101,0</INFO></NAVI> for the password. Quickinfo: Talk to Bearded Jack Id: 16576 Source of Weapons (4) Info: Bearded Jack introduced the adventurer and Maram to <NAVI>[Dandelion]<INFO>veins,293,282,0,101,0</INFO></NAVI>, a Veins weapon dealer. Quickinfo: Talk to Dandelion Id: 16577 Source of Weapons (5) Info: Maram guided the adventurer, saying that he knew the shortcut to <NAVI>[Military Base]<INFO>que_thr,133,53,0,101,0</INFO></NAVI>. Quickinfo: Contact with Maram Id: 16578 Source of Weapons (6) Info: Who I met inside <NAVI>[Thor Military Base]<INFO>que_thr,133,53,0,101,0</INFO></NAVI> was an unexpected person. Quickinfo: Talk to Miriam Id: 16579 Source of Weapons (7) Info: Let's talk to Maram at <NAVI>[Thor Military Base]<INFO>que_thr,133,53,0,101,0</INFO></NAVI> about the clues you obtained. Quickinfo: Talk to Maram Id: 16580 Source of Weapons (8) Info: Let's quickly explain what we found out at the Thor Military Base to <NAVI>[Suad]<INFO>wolfvill,140,112,0,101,0</INFO></NAVI>. Quickinfo: Talk to Suad Id: 16581 Even children know (1) Info: <NAVI>[Kar]<INFO>rachel,37,41,0,101,0</INFO></NAVI>'s eyes widened when Naiman said that he had no money. Quickinfo: Talk to Kar=], NpcSpr = [=[4_M_RACHMAN1 Id: 16582 Even children know (2) Info: <NAVI>[Luccy]<INFO>rachel,40,45,0,101,0</INFO></NAVI> frowned when she saw Nai looking angry with a straight face. Quickinfo: Talk to Luccy Id: 16583 Even children know (3) Info: Why on earth did <NAVI>[Naiman]<INFO>rachel,36,45,0,101,0</INFO></NAVI> choose these kids as friends? Let's ask directly. Quickinfo: Talk to Naiman Id: 16584 The Price of Labor (1) Info: Amodipine wants help to receive overdue salary. Let's talk to Amodipine's employer, <NAVI>[Dahil]<INFO>rachel,136,95,0,101,0</INFO></NAVI>. Quickinfo: Talk to Dahil Id: 16585 The Price of Labor (2) Info: Dahil was very upset, but listened to the story anyway. Let's go to <NAVI>[Amodipine]<INFO>rachel,181,51,0,101,0</INFO></NAVI> and tell the news. Quickinfo: Talk to Amodipine Id: 17504 Where is My Home (1) Info: Adventurer, I have a favor to ask. A state-of-the-art clinic is a must here. Please persuade the <NAVI>[Elder]<INFO>wolfvill,176,111,0,101,0</INFO></NAVI>. Quickinfo: Talk to the Old Man Id: 17505 Where is My Home (2) Info: We'll go and talk about the clinic matter with <NAVI>[him]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> one more time later, so it would be best for outsiders to stay out of this matter. Quickinfo: Failed to Persuade Id: 17506 Where is My Home (3) Info: It seems Ezekiel is asking for some Steel. Let's bring 3 of them <NAVI>[here]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI>. Quickinfo: Collect 3 Steel Id: 17507 Where is My Home (4) Info: Let's talk to <NAVI>[Ezekiel]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> who helps another villager. Quickinfo: Treatment Process Id: 17508 [Daily] Shortage of Supplies Info: <NAVI>[Ezekiel]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> asked you to bring 1 <ITEM>[Steel]<INFO>999</INFO></ITEM> and 10 <ITEM>[Very Unusual Crystal]<INFO>1000406</INFO></ITEM>. Very Unusual Crystal can be obtained from Gray Wolf. Quickinfo: Gather Required Materials Id: 17509 [Cooldown] Shortage of Supplies Info: Adventurer, thank you for your hard work. Take a break today and I'll see you again after dawn! - <NAVI>[Ezekiel]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> Quickinfo: Reset after 20 hours Id: 17510 There are no evil beasts in this world (1) Info: <NAVI>[Aisha]<INFO>wolfvill,99,178,0,101,0</INFO></NAVI> seems want to guide you to train a baby gray wolf. Quickinfo: Talk to Aisha Id: 17511 There are no evil beasts in this world (2) Info: As long as you have a Meat, training a <NAVI>[Baby Gray Wolf]<INFO>wolfvill,100,177,0,101,0</INFO></NAVI> will not be a problem. Quickinfo: Give Meat to Baby Gray Wolf Id: 17512 There are no evil beasts in this world (3) Info: Let's get back to <NAVI>[Scania]<INFO>wolfvill,117,119,0,101,0</INFO></NAVI> and tell you are ready to become part of the village. Quickinfo: Talk to Scania Id: 17513 An Unexpected Shepherd (1) Info: It seems the goat likes to graze in the <NAVI>[forest]<INFO>gw_fild01,138,106,0,101,0</INFO></NAVI>. Let's protect it while it's grazing. Quickinfo: Go to the Forest Id: 17514 An Unexpected Shepherd (2) Info: Let's defeat 20 Ashring while <NAVI>[Boksil]<INFO>gw_fild01,138,106,0,101,0</INFO></NAVI> is grazing. Quickinfo: Defeat 20 Ashring Id: 17515 An Unexpected Shepherd (3) Info: Let's report back to <NAVI>[Scania]<INFO>wolfvill,117,119,0,101,0</INFO></NAVI> and return Boksil. Quickinfo: Talk to Scania Id: 17516 [Cooldown] An Unexpected Shepherd Info: Adventurer, you worked hard. Then please ask again tomorrow! - <NAVI>[Scania]<INFO>wolfvill,117,119,0,101,0</INFO></NAVI> Quickinfo: Reset after 20 hours. Id: 17517 Rebellion (1) Info: We need to warn <NAVI>[those guys]<INFO>wolfvill,131,257,0,101,0</INFO></NAVI> about the weapons. Quickinfo: Check the truth Id: 17518 Rebellion (2) Info: Although the punishment was relatively light, <NAVI>[Wolves]<INFO>wolfvill,131,257,0,101,0</INFO></NAVI> seem to be very dissatisfied. Quickinfo: People Rebel Id: 17519 Rebellion (3) Info: Well, now that it's decided, let's hurry. Tell them to gather <NAVI>[in front of the temple]<INFO>rachel,169,245,0,101,0</INFO></NAVI>. Quickinfo: Start the Protest! Id: 17520 Wolf Among Sheep (1) Info: Let's participate in the protest at <NAVI>[Rachel]<INFO>rachel,169,245,0,101,0</INFO></NAVI>. Quickinfo: Go to the temple Id: 17521 Wolf Among Sheep (2) Info: Everyone is moving to <NAVI>[Safe Place]<INFO>rachel,116,200,0,101,0</INFO></NAVI>. Quickinfo: Let's evacuate quickly Id: 17522 Wolf Among Sheep (3) Info: The main forces that infiltrated the temple have escaped, but please clean up the temple guards who have crossed over to the Heart Hunters! - <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI> Quickinfo: Defeat the Traitors Id: 17523 Sanctuary Purification Info: The remnants of the Heart Hunters still lingering in the Sanctuary Sessrumnir Heart Storage. Let's clear them out! - <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI> Quickinfo: Clear the Heart Hunters Id: 17524 [Completed] Renegade Cleaning Info: The operation to clear out the traitors has been completed. Let's report back to the <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI>. Quickinfo: Report to the Priest Id: 17525 Aftermath Info: Miriam said she had someone to accompany her and asked her to meet separately at the Maze of Oz. Let's wait at the appointment <NAVI>[location]<INFO>oz_dun01,223,116,0,101,0</INFO></NAVI>. Quickinfo: Go to the meeting place Id: 17526 [Completed] Sanctuary Purification Info: The operation to clear out the Heart Hunters has been completed. Let's report back to the <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI>. Quickinfo: Report to the Priest Id: 17527 [Cooldown] Sanctuary Purification Info: Thank you adventurer for your cooperation. Please rest today and cooperate again tomorrow! - <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI> Quickinfo: Reset after 20 hours Id: 18082 Eligibility to attend the competition Info: I was recognized as a member of the Gray Wolf Village and was eligible to attend the grand meeting. Let's ask <NAVI>[Village Boy]<INFO>wolfvill,180,179,0,101,0</INFO></NAVI> where the grand meeting will be held. Quickinfo: Ask the Village Boy Id: 18083 High Priest's Villa Info: You decided to investigate High Priest Amal's villa to find the whereabouts of Bagot and the Heart Hunter. with hope to interfere Bagot and High Priest Amal's plans. Quickinfo: Investigate the Villa Id: 18084 Fact Finding Info: We must find out what High Priest Amal's true purpose was and why he cooperated with the Illusion. Let's talk to <NAVI>[Miriam]<INFO>ra_temin,254,117,0,101,0</INFO></NAVI> in Sessrumnir. Quickinfo: Talk to Miriam Id: 18085 Direction of Prayer Info: Elly appeared in a strange form at the Sanctuary of Sessrumnir. It looks like she has something important to say. Let's talk to <NAVI>[Elly]<INFO>ra_temin,258,117,0,101,0</INFO></NAVI>. Quickinfo: Talk to Elly Id: 18086 [Daily] Gray Wolf Forest Hunting Info: The <NAVI>[Gatekeeper]<INFO>gw_fild01,32,101,0,101,0</INFO></NAVI> asked you to hunt the monsters in the Gray Wolf Forest to make the village safer. Quickinfo: Hunt Monsters in Gray Wolf Forest Id: 18087 [Cooldown] Gray Wolf Forest Hunting Info: It seems the <NAVI>[Gatekeeper]<INFO>gw_fild01,32,101,0,101,0</INFO></NAVI> is expecting you to help with the hunt again tomorrow. Quickinfo: Reset after 20 hours [/SPOILER] Map Spoiler gw_fild01 - Gray Wolf Forest Music: Maintitle: Gray Wolf Forest Subtitle: BackgroundBmp: field_s2 1@adv - High Priest Villa Music: Maintitle: High Priest Villa Subtitle: BackgroundBmp: noname_s2 2@nyr - Sanctuary Sessrumnir Heart Storage Music: Maintitle: Heart Storage Subtitle: Sanctuary Sessrumnir Heart Storage BackgroundBmp: noname 1@nyr - Sanctuary Sessrumnir Garden Music: Maintitle: Sanctuary Sessrumnir Garden Subtitle: BackgroundBmp: noname_s2 1@tcamp - Thor Volcano Military Base Music: Maintitle: Thor Volcano Military Base Subtitle: BackgroundBmp: noname_s2 que_thr - Inside Thor Volcano Music: Maintitle: Inside Thor Volcano Subtitle: BackgroundBmp: noname_s2 1@oz - Oz Labyrinth Music: Maintitle: Oz Labyrinth Subtitle: BackgroundBmp: dungeon_s2 oz_dun02 - Oz Labyrinth 2F Music: Maintitle: Oz Labyrinth 2F Subtitle: BackgroundBmp: dungeon_s2 gw_fild02 - Gray Wolf Forest Music: Maintitle: Gray Wolf Forest Subtitle: BackgroundBmp: field_s2 wolfvill - Gray Wolf Village Music: Maintitle: Gray Wolf Village Subtitle: Native Hideout BackgroundBmp: village oz_dun01 - Oz Labyrinth 1F Music: Maintitle: Oz Labyrinth 1F Subtitle: BackgroundBmp: dungeon_s2 1@advs - Villa of Deception Music: Maintitle: Villa of Deception Subtitle: BackgroundBmp: noname_s2 NpcIdentity Spoiler Id: 10285 JT_4_HEN Id: 10376 JT_4_EP18_MARAM Id: 10377 JT_4_EP18_MIRIAM Id: 10378 JT_4_EP18_SUAD Id: 10379 JT_4_EP18_IMRIL Id: 10380 JT_4_EP18_MERCHANT Id: 10381 JT_4_EP18_TAMARIN Id: 10382 JT_4_EP18_DEW Id: 10383 JT_4_EP18_MARK Id: 10384 JT_4_EP18_ALF Id: 10385 JT_4_EP18_SHULANG Id: 10386 JT_4_EP18_BAGOT Id: 10387 JT_4_EP18_DEMIFREYA Id: 10388 JT_4_EP18_KAMIL Id: 10389 JT_4_EP18_HAZAR Id: 10390 JT_4_EP18_WAGON Id: 10391 JT_4_EP18_PAPERS Id: 10392 JT_4_EP18_HALFFLOWER Id: 10393 JT_4_EP18_GW_OLD01 Id: 10394 JT_4_EP18_GW_OLD02 Id: 10395 JT_4_EP18_GW_MIDDLE01 Id: 10396 JT_4_EP18_GW_MIDDLE02 Id: 10397 JT_4_EP18_GW_MAN01 Id: 10398 JT_4_EP18_GW_MAN02 Id: 10399 JT_4_EP18_GW_WOMAN01 Id: 10400 JT_4_EP18_GW_WOMAN02 Id: 10401 JT_4_EP18_GW_CHILD01 Id: 10402 JT_4_EP18_GW_CHILD02 Id: 10428 JT_4_POINT_RED Id: 10429 JT_4_POINT_BLUE Id: 10430 JT_4_POINT_YELLOW Id: 10431 JT_4_POINT_BLACK Id: 10432 JT_4_POINT_WHITE Id: 21292 JT_EP18_ARMED_VILLAGER01 Id: 21293 JT_EP18_ARMED_VILLAGER02 Id: 21294 JT_EP18_ARMED_VILLAGER03 Id: 21295 JT_EP18_ASH_TOAD Id: 21296 JT_EP18_RAKEHAND Id: 21297 JT_EP18_SPARK Id: 21298 JT_EP18_HOT_MOLAR Id: 21299 JT_EP18_VOLCARING Id: 21300 JT_EP18_LAVA_TOAD Id: 21301 JT_EP18_BURNING_FANG Id: 21302 JT_EP18_ASHHOPPER Id: 21303 JT_EP18_ASHRING Id: 21304 JT_EP18_GREY_WOLF Id: 21305 JT_EP18_TUMBLE_RING Id: 21306 JT_EP18_FIREWIND_KITE Id: 21307 JT_EP18_PHANTOM_WOLF Id: 21308 JT_EP18_MD_HEARTHUNTER_A Id: 21309 JT_EP18_MD_THOR_GUARD Id: 21310 JT_EP18_MD_GUARD_A Id: 21311 JT_EP18_MD_GUARD_B Id: 21312 JT_EP18_MD_HEARTHUNTER_R Id: 21313 JT_EP18_MD_HEARTHUNTER_F Id: 21314 JT_EP18_MD_SCHULANG Id: 21315 JT_EP18_MD_DEMI_FREYJA Id: 21316 JT_EP18_MD_SCHULANG_R Id: 21317 JT_EP18_MD_DEMI_FREYJA_R Id: 21318 JT_EP18_MD_SANARE_R Id: 21319 JT_EP18_MD_HEARTHUNTER_R2 Id: 21320 JT_EP18_NPC_MARAM Id: 21321 JT_EP18_NPC_MIRIAM Id: 21322 JT_EP18_NPC_SUAD Id: 21323 JT_EP18_GREY_GOAT Id: 21324 JT_EP18_GREY_WOLF_BABY Id: 21360 JT_EP18_MD_SCHULANG_L Id: 21361 JT_EP18_MD_DEMI_FREYJA_L Id: 21377 JT_EP18_MD_SANARE_L Id: 21378 JT_EP18_MD_HEARTHUNTER_L Id: 21379 JT_G_EP18_LAVA_TOAD Id: 21380 JT_G_EP18_HOT_MOLAR Id: 21381 JT_G_EP18_VOLCARING MonsterSize Spoiler 21301: 1 21313: 1,7 21319: 1,3 MonsterEffect Spoiler 21301: 678 21301: 679 21301: 680 21313: 655 21313: 485 21319: -1 Card Spoiler Id: 300211 Illust: EP18_Ash_Toad_Card Prefix/Suffix: Magic Ground Id: 300212 Illust: EP18_Rakehand_Card Prefix/Suffix: Anti Darkness Id: 300213 Illust: EP18_Spark_Card Prefix/Suffix: Devil Catch Id: 300214 Illust: EP18_Hot_Molar_Card Prefix/Suffix: Power Quarter Id: 300215 Illust: EP18_Volcaring_Card Prefix/Suffix: Geothermal Id: 300216 Illust: EP18_Lava_Toad_Card Prefix/Suffix: High Blast Id: 300217 Illust: EP18_Burning_Fang_Card Prefix/Suffix: of Burning Fang Id: 300218 Illust: EP18_Ashhopper_Card Prefix/Suffix: High Immortal Id: 300219 Illust: EP18_Ashring_Card Prefix/Suffix: Dark Magical Id: 300220 Illust: EP18_Grey_Wolf_Card Prefix/Suffix: Wolf Scratch Id: 300221 Illust: EP18_Tumble_Ring_Card Prefix/Suffix: Intangible Exorcist Id: 300222 Illust: EP18_Firewind_Kite_Card Prefix/Suffix: High Wind Id: 300223 Illust: EP18_Phantom_Wolf_Card Prefix/Suffix: Wolf Tackle Id: 300227 Illust: EP18_Schulang_Card Prefix/Suffix: Angel Killer Id: 300228 Illust: EP18_Demi_Freyja_Card Prefix/Suffix: Devil Killer Item Spoiler Id: (2) Hero's Weapon Reform Box I A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Madogum, Awakenend Fatalist, Awakened Saint Hall, Awakened Exorcist's Bible, Awakened Aquatic Spear, Awakened Light Blade. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (24722) Auto Spell Shadow Shield MATK + 15. ------------------------ For every 2 refine level, MATK + 1. ------------------------ When refined to +9 or higher, there's a 7% chance to cast Napalm Beat Level 7 when performing normal melee physical attack. ------------------------ When refined to +10 or higher, there's a 10% chance to cast Napalm Beat Level 10 when performing normal melee physical attack. ------------------------ Set Bonus: Auto Spell Shadow Shield Auto Spell Shadow Armor Auto Spell Shadow Shoes MATK + 1%, ------------------------ When the total refine level of set is 21 or higher, there's a 4% chance to cast Napalm Vulcan Level 3 when performing normal melee physical attack. ------------------------ When the total refine level of set is 27 or higher, there's a 8% chance to cast Napalm Vulcan Level 5 when performing normal melee physical attack. ------------------------ Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24723) Auto Spell Shadow Armor HIT + 10. ------------------------ For every 2 refine level, HIT + 1. ------------------------ When refined to +9 or higher, Perfect Hit + 5. ------------------------ Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24724) Auto Spell Shadow Shoes FLEE + 10. ------------------------ For every 2 refine level, FLEE + 1. ------------------------ When refined to +9 or higher, ASPD + 1. ------------------------ Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24725) Auto Spell Shadow Weapon ATK + 15. ------------------------ For every 2 refine level, ATK + 1. ------------------------ When refined to +9 or higher, there's a 7% chance to cast Bash Level 7 when performing normal melee physical attack. ------------------------ When refined to +10 or higher, there's a 10% chance to cast Bash Level 10 when performing normal melee physical attack. ------------------------ Set Bonus: Auto Spell Shadow Weapon Auto Spell Shadow Pendant Auto Spell Shadow Earring ATK + 1%, ------------------------ When the total refine level of set is 21 or higher, there's a 4% chance to cast Sonic Blow Level 7 when performing normal melee physical attack. ------------------------ When the total refine level of set is 27 or higher, there's a 8% chance to cast Sonic Blow Level 10 when performing normal melee physical attack. ------------------------ Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24726) Auto Spell Shadow Pendant HIT + 10. ------------------------ For every 2 refine level, HIT + 1. ------------------------ When refined +9 or higher, Perfect Hit + 5. ------------------------ Class : Shadow Equipment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24727) Auto Spell Shadow Earring FLEE + 10. ------------------------ For every 2 refine level, FLEE + 1. ------------------------ When refined to +9 or higher, ASPD + 1. ------------------------ Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24728) Major Auto Spell Shadow Armor MATK + 3%. Increases all property magical damage by 1% per 2 refine rate. If refine rate is 9 or higher, ASPD + 1. If refine rate is 10 or higher, has a 7% chance to auto-cast Frost Misty level 3 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). ------------------------ Set Bonus: Major Auto Spell Shadow Armor Major Auto Spell Shadow Shoes MATK + 2%, if the sum of refine rate of set is 18 or higher, has a 4% chance to auto-cast Jack Frost level 2 when dealing normal melee physical damage (If user has higher level. That level will be cast instead), if the sum of refine rate of set is 20 or higher, has a 8% chance to auto-cast Jack Frost level 4 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). ------------------------ Class: Shadow Equipment Location: Shadow Armor Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24729) Major Auto Spell Shadow Shoes MATK + 3%. Increases all property magical damage by 1% per 2 refine rate. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 3%). ------------------------ Class: Shadow Equipment Location: Shadow Shoes Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24730) Major Auto Spell Shadow Earring ATK + 3%. Increases melee physical damage by 1% per 2 refine rate. If refine rate is 9 or higher, ASPD + 1. If refine rate is 10 or higher, has a 7% chance to auto-cast Fatal Menace level 7 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). Set Bonus: Major Auto Spell Shadow Earring Major Auto Spell Shadow Pendant ATK +2%, if the sum of refine rate of set is 18 or higher, has a 4% chance to auto-cast Power Swing level 4 when dealing normal melee physical damage (If user has higher level. That level will be cast instead), if the sum of refine rate of set is 20 or higher, has a 8% chance to auto-cast Power Swing level 8 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). ------------------------ Class: Shadow Equipment Location: Shadow Earring Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24731) Major Auto Spell Shadow Pendant ATK + 3%. Increases melee physical damage by 1% per 2 refine rate. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 3%). ------------------------ Class: Shadow Equipment Location: Shadow Pendant Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24747) Spell Caster Shadow Armor Reduces variable casting time by 1% per refine rate. Atk + 1% and Matk + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Armor Spell Caster Shadow Shoes Reduces SP consumption of skills by 10%, If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesn't stack with counterpart Spell Caster set (Earring, Pendant)). ------------------------ Class: Shadow Equipment Location: Shadow Armor Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24748) Spell Caster Shadow Shoes Reduces variable casting time by 1% per refine rate. Atk +1% and Matk +1% per 3 refine rate. ------------------------ Class: Shadow Equipment Location: Shadow Shoes Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24749) Spell Caster Shadow Earring Reduces variable casting time by 1% per refine rate. Atk + 1% and Matk + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Earring Spell Caster Shadow Pendant Reduces SP consumption of skills by 10%. If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesnt stack with counterpart Spell Caster set (Armor, Shoes)). ------------------------ Class: Shadow Equipment Location: Shadow Earring Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24750) Spell Caster Shadow Pendant Reduces variable casting time by 1% per refine rate. Atk +1% and Matk +1% per 3 refine rate. ------------------------ Class: Shadow Equipment Location: Shadow Pendant Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (25073) Old Papyrus An ancient document owned by the Sphinx's shaman Marduk. The contents of a certain ritual are recorded. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25077) Knights Supllies A box containing supplies for the Frontera Knights. It contains everything from simple food to first aid tools and medicine. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25920) Armor Enhancement Ore (High Grade) Advanced gemstone used to upgrade armor equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100591) Thanatos Weapon Reform Cube(Low) Reform box that can modify +9 Thanatos weapons or higher. Reformed weapons have their refinement level reduced by 5. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100592) Thanatos Weapon Reform Cube(Med) Reform box that can modify +9 Thanatos weapons or higher. Reformed weapons have their refinement level reduced by 1. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100626) +7 Gray Wolf Refining Box A magic box that can refine Gray Wolf armor to +7. ------------------------ [Applicable Items] Gray Wolf Suit Gray Wolf Robe Gray Wolf Manteau Gray Wolf Muffler Gray Wolf Boots Gray Wolf Shoes ------------------------ Cannot be traded. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100627) +9 Gray Wolf Refining Box A magic box that can refine Gray Wolf armor to +9. ------------------------ [Applicable Items] Gray Wolf Suit Gray Wolf Robe Gray Wolf Manteau Gray Wolf Muffler Gray Wolf Boots Gray Wolf Shoes ------------------------ Cannot be traded. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100648) Purification Ritual (False belief low-level reform box used to purify weapons and bring out their original power.) # Description is not entered in Item Info Lua Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100649) Advanced Purification Ritual (Better reform lower level box used to purify false belief weapons and bring out their original power.) # Description is not entered in Item Info Lua Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100650) Pontifex Courage A mysterious stone filled with strength and burning courage. ------------------------ It might engrave physical effects to Adulter equipment. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100651) Pontifex Wisdom A mysterious stone filled with magic and unfathomable wisdom. ------------------------ It might engrave magic effects to Adulter equipment. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100652) Pontifex Tenacity A mysterious stone filled with strength and unwavering determination. ------------------------ It might engrave physical effects to Vivatus equipment. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100653) Pontifex Belief A mysterious stone filled with magic and unyielding belief. ------------------------ It might engrave magic effects to Vivatus equipment. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100655) Purification Blueprint Bundle A bundle containing three of the blueprints needed to purify and reassemble weapons of false beliefs. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100656) Armor Enchantment Box Armor Enchantment Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100657) Garment Enchantment Box Garment Enchantment Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100658) Shoes Enchantment Box Shoes Enchantment Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100659) Right Accessory Box Right Accessory Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100660) Left Accessory Box Left Accessory Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100783) Major Auto Spell Shadow Mix Box Material: You need to put 6pcs of +7 or higher of shadow equipment below, Auto Spell Shadow Weapon, Auto Spell Shadow Armor, Auto Spell Shadow Shoes, Auto Spell Shadow Shield, Auto Spell Shadow Pendant, Auto Spell Shadow Earring. ------------------------ Result: One of Shadow Equipment Below, Major Auto Spell Shadow Armor, Major Auto Spell Shadow Earring, Major Auto Spell Shadow Pendant, Major Auto Spell Shadow Shoes. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100785) Auto Spell Shadow Box A box containing the Auto Spell Shadow equipment. ------------------------ Open to get one of the following: ------------------------ Auto Spell Shadow Weapon Auto Spell Shadow Shield Auto Spell Shadow Armor Auto Spell Shadow Shoes Auto Spell Shadow Pendant Auto Spell Shadow Earring ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100820) Hero's Weapon Reform Box II A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Blue Crystal Staff, Awakened Iron Staff, Awakened Chilling Cane, Awakened Shadow Staff, Awakened Ray Knuckle, Awakened Iron Nail. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100834) Hero's Weapon Reform Box III A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Red Lotus Sword, Awakened Slate Sword, Awakened Royal Bow, Awakened Scarlet Dragon Bow. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100918) Hero's Weapon Reform Box IV A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Trumpet Shell, Awakened Barbed Wire Whip, Awakened Narcis Bow, Awakened Avenger, Awakened Meteor Striker. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100939) Hero's Weapon Reform Box V A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Onimaru, Awakened Dragonic Slayer, Awakened Shiver Katar, Awakened Blade Katar, Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101078) Adulter Weapon Reform Box A box of purification that converts Adulter weapons into Vivatus weapons. ------------------------ It consumed an Adulter weapon and 400 Amethyst Fragment. When modification is completed, this box will consumed. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101182) Spell Caster Shadow Mix Box Material: You need to put 6pcs of +7 or higher of shadow equipment below, Spell Flow Shadow Shield II, Spell Flow Shadow Shield, Spell Flow Shadow Armor, Spell Flow Shadow Shoes, Caster Shadow Armor II, Caster Shadow Armor, Caster Shadow Shield, Caster Shadow Shoes, Caster Shadow Weapon, Caster Shadow Earring, ------------------------ Result: One of Shadow Equipment Below, Spell Caster Shadow Armor, Spell Caster Shadow Shoes, Spell Caster Shadow Earring, Spell Caster Shadow Pendant. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101190) Hero's Weapon Reform Box VI A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Humma Clear, Awakened Kiri no Tsuyu [=[Awakened Crimson Rose, Awakened Master Soul Rifle, Awakened Demon Slayer Shot, Awakened The Black, Awakened Golden Road Launcher, Awakened Meowmeow Foxtail, Awakened One Sky One Sun, Awakened Spirit Pendulum, Awakened Freedom Stick, Awakened Blessed Knife, Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101355) OS Weapon Reform Box A reform box that allows you to modify OS weapons that have been refined to 7 or higher. ------------------------ Random options are removed from reformed weapons. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (103097) Zodiac Boots Box A box containing Zodiac Boots made for specific class. Randomly receive 1 shoe out of 6 total. [Obtainable Item:] Zodiac Boots(Thief) Zodiac Boots(Merchant) Zodiac Boots(Acolyte) Zodiac Boots(Archer) Zodiac Boots(Swordman) Zodiac Boots(Mage) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103143) Thanatos Helmet Box This item cannot be traded with other accounts. A box containing Thanatos helmets. If you open the box, you can get one Thanatos Helmet. [Obtainable items:] Thanatos Warrior Helmet Thanatos Shooter Helmet Thanatos Magic Helmet Thanatos Fighter Helmet Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (103144) Helm of Faith Box 1 This item cannot be traded with other accounts. A box containing a helm containing the power of faith. If you open the box, you can get one Helm of Faith. [Obtainable items:] Helm of Faith(Warlock) Helm of Faith(Archbishop) Helm of Faith(Ranger) Helm of Faith(Royal Guard) Helm of Faith(Glt. Cross) Helm of Faith(Rune Knight) Helm of Faith(Mechanic) Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (300211) Ash Toad Card Increase Earth property magic damage by 35%. ------------------------ Increase SP consumption of skills by 10%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300212) Rakehand Card DEF + 50. ------------------------ Reduce physical and magic damage taken from Shadow property enemies by 10%. ------------------------ Class : Card Compound on : Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300213) Spark Card ATK + 5. ------------------------ Increase physical damage against Fire property enemies by 10%. ------------------------ Increase critical chance against Undead and Demon race enemies by 15%. ------------------------ Class : Card Compound on : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300214) Hot Molar Card When compounded on Katar: ------------------------ Increase melee physical damage by 10%. ------------------------ For every 2 refine level of Katar, increase melee physical damage by additional 1%. ------------------------ Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300215) Volcaring Card Increase Fire and Earth property magic damage by 5%. ------------------------ For every 2 refine level of Shoes, increase Fire and Earth property magic damage by additional 1%. ------------------------ Class : Card Compound on : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300216) Lava Toad Card Increase Fire property magic damage by 35%. ------------------------ Increase SP consumption of skills by 10%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300217) Burning Fang Card Increase melee physical damage by 20%. ------------------------ Increase damage taken from all property by 15%. ------------------------ Class : Card Compound on : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300218) Ashhopper Card Increase Neutral property magic damage by 35%. ------------------------ Increase SP consumption of skills by 10%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300219) Ashring Card When compounded on Staff or Two-handed Staff: ------------------------ Increase Shadow property magic damage by 10%. ------------------------ When weapon refined to +10 or higher, increase Shadow property magic damage by additional 10%. ------------------------ When weapon refined to +14 or higher, increase Shadow property magic damage by additional 10%. ------------------------ Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300220) Grey Wolf Card Increase melee physical damage by 6%. ------------------------ Set Bonus: Grey Wolf Card Phantom Wolf Card Increase melee physical damage by additional 8%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300221) Tumble Ring Card Increase Neutral and Shadow property magic damage by 5%. ------------------------ For every 2 refine level of Shoes, increase Neutral and Shadow property magic damage by additional 1%. ------------------------ Class : Card Compound on : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300222) Firewind Kite Card Increase Wind property magic damage by 35%. ------------------------ Increase SP consumption of skills by 10%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300223) Phantom Wolf Card Increase melee physical damage by 6%. ------------------------ Class : Card Compound on : Accessory (Right) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300227) Schulang Card Increase magic damage against Angel race enemies by 75%. ------------------------ Increase damage taken from Angel race enemies by 25%. ------------------------ Class : Card Compound on : Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300228) Twisted God Card Increase magic damage against Demon race enemies by 75%. ------------------------ Increase damage taken from Demon race enemies by 25%. ------------------------ Class : Card Compound on : Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (310478) Wolf Orb (STR) Level 1 STR + 1. ------------------------ When refine level is 7 or higher, additional STR + 1. ------------------------ When refine level is 9 or higher, additional STR + 1. ------------------------ When refine level is 11 or higher, additional STR + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310479) Wolf Orb (DEX) Level 1 DEX + 1. ------------------------ When refine level is 7 or higher, additional DEX + 1. ------------------------ When refine level is 9 or higher, additional DEX + 1. ------------------------ When refine level is 11 or higher, additional DEX + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310480) Wolf Orb (AGI) Level 1 AGI + 1. ------------------------ When refine level is 7 or higher, additional AGI + 1. ------------------------ When refine level is 9 or higher, additional AGI + 1. ------------------------ When refine level is 11 or higher, additional AGI + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310481) Wolf Orb (INT) Level 1 INT + 1. ------------------------ When refine level is 7 or higher, additional INT + 1. ------------------------ When refine level is 9 or higher, additional INT + 1. ------------------------ When refine level is 11 or higher, additional INT + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310482) Wolf Orb (VIT) Level 1 VIT + 1. ------------------------ When refine level is 7 or higher, additional VIT + 1. ------------------------ When refine level is 9 or higher, additional VIT + 1. ------------------------ When refine level is 11 or higher, additional VIT + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310483) Wolf Orb (LUK) Level 1 LUK + 1. ------------------------ When refine level is 7 or higher, additional LUK + 1. ------------------------ When refine level is 9 or higher, additional LUK + 1. ------------------------ When refine level is 11 or higher, additional LUK + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310484) Wolf Orb (STR) Level 2 STR + 2. ------------------------ When refine level is 7 or higher, additional STR + 1. ------------------------ When refine level is 9 or higher, additional STR + 1. ------------------------ When refine level is 11 or higher, additional STR + 2, increase melee physical damage by 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310485) Wolf Orb (DEX) Level 2 DEX + 2. ------------------------ When refine level is 7 or higher, additional DEX + 1. ------------------------ When refine level is 9 or higher, additional DEX + 1. ------------------------ When refine level is 11 or higher, additional DEX + 2, increase long ranged physical damage by 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310486) Wolf Orb (AGI) Level 2 AGI + 2. ------------------------ When refine level is 7 or higher, additional AGI + 1. ------------------------ When refine level is 9 or higher, additional AGI + 1. ------------------------ When refine level is 11 or higher, additional AGI + 2, Perfect Hit + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310487) Wolf Orb (INT) Level 2 INT + 2. ------------------------ When refine level is 7 or higher, additional INT + 1. ------------------------ When refine level is 9 or higher, additional INT + 1. ------------------------ When refine level is 11 or higher, additional INT + 2, increase all property magical damage by 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310488) Wolf Orb (VIT) Level 2 VIT + 2. ------------------------ When refine level is 7 or higher, additional VIT + 1. ------------------------ When refine level is 9 or higher, additional VIT + 1. ------------------------ When refine level is 11 or higher, additional VIT + 2, reduce after cast delay by 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310489) Wolf Orb (LUK) Level 2 LUK + 2. ------------------------ When refine level is 7 or higher, additional LUK + 1. ------------------------ When refine level is 9 or higher, additional LUK + 1. ------------------------ When refine level is 11 or higher, additional LUK + 2, Critical Damage + 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310490) Wolf Orb (STR) Level 3 STR + 3. ------------------------ When refine level is 7 or higher, additional STR + 1. ------------------------ When refine level is 9 or higher, additional STR + 1. ------------------------ When refine level is 11 or higher, additional STR + 2, increase melee physical damage by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310491) Wolf Orb (DEX) Level 3 DEX + 3. ------------------------ When refine level is 7 or higher, additional DEX + 1. ------------------------ When refine level is 9 or higher, additional DEX + 1. ------------------------ When refine level is 11 or higher, additional DEX + 2, increase long ranged physical damage by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310492) Wolf Orb (AGI) Level 3 AGI + 3. ------------------------ When refine level is 7 or higher, additional AGI + 1. ------------------------ When refine level is 9 or higher, additional AGI + 1. ------------------------ When refine level is 11 or higher, additional AGI + 2, Perfect Hit + 3. ====== auto-parsed ====== Compound on : Enchant Id: (310493) Wolf Orb (INT) Level 3 INT + 3. ------------------------ When refine level is 7 or higher, additional INT + 1. ------------------------ When refine level is 9 or higher, additional INT + 1. ------------------------ When refine level is 11 or higher, additional INT + 2, increase all property magical damage by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310494) Wolf Orb (VIT) Level 3 VIT + 3. ------------------------ When refine level is 7 or higher, additional VIT + 1. ------------------------ When refine level is 9 or higher, additional VIT + 1. ------------------------ When refine level is 11 or higher, additional VIT + 2, reduce after cast delay by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310495) Wolf Orb (LUK) Level 3 LUK + 3. ------------------------ When refine level is 7 or higher, additional LUK + 1. ------------------------ When refine level is 9 or higher, additional LUK + 1. ------------------------ When refine level is 11 or higher, additional LUK + 2, Critical Damage + 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310496) Wolf Orb (DEF) Level 1 DEF + 150. ------------------------ When refine level is 7 or higher, additional DEF + 75. ------------------------ When refine level is 9 or higher, additional DEF + 75. ------------------------ When refine level is 11 or higher, additional DEF + 75. ====== auto-parsed ====== Compound on : Enchant Id: (310497) Wolf Orb (MDEF) Level 1 MDEF + 15. ------------------------ When refine level is 7 or higher, additional MDEF + 7. ------------------------ When refine level is 9 or higher, additional MDEF + 7. ------------------------ When refine level is 11 or higher, additional MDEF + 7. ====== auto-parsed ====== Compound on : Enchant Id: (310498) Wolf Orb (DEF) Level 2 DEF + 200. ------------------------ When refine level is 7 or higher, additional DEF + 75. ------------------------ When refine level is 9 or higher, additional DEF + 75. ------------------------ When refine level is 11 or higher, additional DEF + 100. ====== auto-parsed ====== Compound on : Enchant Id: (310499) Wolf Orb (MDEF) Level 2 MDEF + 20. ------------------------ When refine level is 7 or higher, additional MDEF + 7. ------------------------ When refine level is 9 or higher, additional MDEF + 7. ------------------------ When refine level is 11 or higher, additional MDEF + 10. ====== auto-parsed ====== Compound on : Enchant Id: (310500) Wolf Orb (DEF) Level 3 DEF + 250. ------------------------ When refine level is 7 or higher, additional DEF + 75. ------------------------ When refine level is 9 or higher, additional DEF + 100. ------------------------ When refine level is 11 or higher, additional DEF + 100. ====== auto-parsed ====== Compound on : Enchant Id: (310501) Wolf Orb (MDEF) Level 3 MDEF + 25. ------------------------ When refine level is 7 or higher, additional MDEF + 7. ------------------------ When refine level is 9 or higher, additional MDEF + 10. ------------------------ When refine level is 11 or higher, additional MDEF + 10. ====== auto-parsed ====== Compound on : Enchant Id: (310502) Wolf Orb (Ranger) Level 1 Increase long ranged physical damage by 3%. ------------------------ When refine level is 7 or higher, increase long ranged physical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase long ranged physical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase long ranged physical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310503) Wolf Orb (Warrior) Level 1 ATK + 2%, ATK + 25. ------------------------ When refine level is 7 or higher, increase melee physical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase melee physical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase melee physical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310504) Wolf Orb (Mage) Level 1 MATK + 2%, MATK + 25. ------------------------ When refine level is 7 or higher, increase all property magical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase all property magical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase all property magical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310505) Wolf Orb (Ranger) Level 2 Increase long ranged physical damage by 5%. ------------------------ When refine level is 7 or higher, increase long ranged physical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase long ranged physical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase long ranged physical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310506) Wolf Orb (Warrior) Level 2 ATK + 4%, ATK + 50. ------------------------ When refine level is 7 or higher, increase melee physical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase melee physical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase melee physical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310507) Wolf Orb (Mage) Level 2 MATK + 4%, MATK + 50. ------------------------ When refine level is 7 or higher, increase all property magical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase all property magical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase all property magical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310508) Wolf Orb (Ranger) Level 3 Increase long ranged physical damage by 5%. ------------------------ When refine level is 7 or higher, increase long ranged physical damage by additional 5%. ------------------------ When refine level is 9 or higher, increase long ranged physical damage by additional 5%. ------------------------ When refine level is 11 or higher, increase long ranged physical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310509) Wolf Orb (Warrior) Level 3 ATK + 6%, ATK + 100. ------------------------ When refine level is 7 or higher, increase melee physical damage by additional 5%. ------------------------ When refine level is 9 or higher, increase melee physical damage by additional 5%. ------------------------ When refine level is 11 or higher, increase melee physical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310510) Wolf Orb (Mage) Level 3 MATK + 6%, MATK + 100. ------------------------ When refine level is 7 or higher, increase all property magical damage by additional 5%. ------------------------ When refine level is 9 or higher, increase all property magical damage by additional 5%. ------------------------ When refine level is 11 or higher, increase all property magical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310511) Wolf Orb (Reflect Reject) Level 1 Reduce damage taken from reflect damage by 2%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 2%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 2%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310512) Wolf Orb (Reflect Reject) Level 2 Reduce damage taken from reflect damage by 3%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 3%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 3%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310513) Wolf Orb (Reflect Reject) Level 3 Reduce damage taken from reflect damage by 4%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 4%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 4%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310514) Wolf Orb (Force) ATK + 2%, MATK + 2%. ------------------------ When refine level is 7 or higher, additional ATK + 2%, MATK + 2%. ------------------------ When refine level is 9 or higher, additional ATK + 2%, MATK + 2%. ------------------------ When refine level is 11 or higher, additional ATK + 4%, MATK + 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310515) Wolf Orb (After Cast Delay) Reduce after cast delay by 4%. ------------------------ When refine level is 7 or higher, reduce after cast delay by additional 4%. ------------------------ When refine level is 9 or higher, reduce after cast delay by additional 4%. ------------------------ When refine level is 11 or higher, reduce after cast delay by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310516) Wolf Orb (Dragon Breath) Increase Dragon's Breath and Dragon's Water Breath damage by 15%. ------------------------ When refine level is 7 or higher, increase Dragon's Breath and Dragon's Water Breath damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Dragon's Breath and Dragon's Water Breath damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Dragon's Breath and Dragon's Water Breath damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310517) Wolf Orb (Cutter Break) Increase Wind Cutter and Ignition Break damage by 15%. ------------------------ When refine level is 7 or higher, increase Wind Cutter and Ignition Break damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Wind Cutter and Ignition Break damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Wind Cutter damage by additional 15%, reduce Ignition Break cooldown by 0.3 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310518) Wolf Orb (Hundred Wave) Increase Sonic Wave and Hundred Spear damage by 15%. ------------------------ When refine level is 7 or higher, increase Sonic Wave and Hundred Spear damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Sonic Wave and Hundred Spear damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Sonic Wave damage by additional 15%, reduce Hundred Spear cooldown by 0.5 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310519) Wolf Orb (Brand Drive) Increase Overbrand and Earth Drive damage by 15%. ------------------------ When refine level is 7 or higher, increase Overbrand and Earth Drive damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Overbrand and Earth Drive damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Overbrand damage by additional 15%, reduce Earth Drive cooldown by 1 second. ====== auto-parsed ====== Compound on : Enchant Id: (310520) Wolf Orb (Vanishing Cannon) Increase Vanishing Point and Cannon Spear damage by 15%. ------------------------ When refine level is 7 or higher, increase Vanishing Point and Cannon Spear damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Vanishing Point and Cannon Spear damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Vanishing Point and Cannon Spear damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310521) Wolf Orb (Gloria Genesis) Increase Gloria Domini and Genesis Ray damage by 15%. ------------------------ When refine level is 7 or higher, increase Gloria Domini and Genesis Ray damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Gloria Domini and Genesis Ray damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Gloria Domini and Genesis Ray damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310522) Wolf Orb (Boost Cannon) Increase Knuckle Boost and Arm Cannon damage by 15%. ------------------------ When refine level is 7 or higher, increase Knuckle Boost and Arm Cannon damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Knuckle Boost and Arm Cannon damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Knuckle Boost and Arm Cannon damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310523) Wolf Orb (Vulcan Boomerang) Increase Vulcan Arm and Axe Boomerang damage by 15%. ------------------------ When refine level is 7 or higher, increase Vulcan Arm and Axe Boomerang damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Vulcan Arm and Axe Boomerang damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Vulcan Arm damage by additional 15%, reduce Axe Boomerang cooldown by 2 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310524) Wolf Orb (Tornado Swing) Increase Axe Tornado and Power Swing damage by 15%. ------------------------ When refine level is 7 or higher, increase Axe Tornado and Power Swing damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Axe Tornado and Power Swing damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Axe Tornado and Power Swing damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310525) Wolf Orb (Hell Tornado) Increase Cart Tornado and Hell Plant damage by 15%. ------------------------ When refine level is 7 or higher, increase Cart Tornado and Hell Plant damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Cart Tornado and Hell Plant damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Cart Tornado and Hell Plant damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310526) Wolf Orb (Crazy Cannon) Increase Crazy Vines and Cart Cannon damage by 15%. ------------------------ When refine level is 7 or higher, increase Crazy Vines and Cart Cannon damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Crazy Vines and Cart Cannon damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Cart Cannon damage by additional 15%, reduce Crazy Vines cooldown by 1 second. ====== auto-parsed ====== Compound on : Enchant Id: (310527) Wolf Orb (Acid Explosion) Increase Acid Bomb and Spore Explosion damage by 15%. ------------------------ When refine level is 7 or higher, increase Acid Bomb and Spore Explosion damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Acid Bomb and Spore Explosion damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Acid Bomb and Spore Explosion damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310528) Wolf Orb (Sonic Impact) Increase Sonic Blow and Cross Impact damage by 15%. ------------------------ When refine level is 7 or higher, increase Sonic Blow and Cross Impact damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Sonic Blow and Cross Impact damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Sonic Blow and Cross Impact damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310529) Wolf Orb (Rolling Slasher) Increase Rolling Cutter and Cross Ripper Slasher damage by 15%. ------------------------ When refine level is 7 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310530) Wolf Orb (Soul Slash) Increase Soul Destroyer and Counter Slash damage by 15%. ------------------------ When refine level is 7 or higher, increase Soul Destroyer and Counter Slash damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Soul Destroyer and Counter Slash damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Soul Destroyer and Counter Slash damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310531) Wolf Orb (Fatal Mind) Increase Fatal Menace and Sightless Mind damage by 15%. ------------------------ When refine level is 7 or higher, increase Fatal Menace and Sightless Mind damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Fatal Menace and Sightless Mind damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Fatal Menace and Sightless Mind damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310532) Wolf Orb (Shadow Spell) Increase all property magical damage by 15%. ------------------------ When refine level is 7 or higher, increase all property magical damage by additional 15%. ------------------------ When refine level is 9 or higher, increase all property magical damage by additional 15%. ------------------------ When refine level is 11 or higher, increase all property magical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310533) Wolf Orb (Triangle Shot) Increase Triangle Shot damage by 15% and long ranged physical damage by 5%. ------------------------ When refine level is 7 or higher, increase Triangle Shot damage by additional 15% and long ranged physical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Triangle Shot damage by additional 15% and long ranged physical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Triangle Shot damage by additional 15% and long ranged physical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310534) Wolf Orb (Crimson Strain) Increase Crimson Rock and Earth Strain damage by 15%. ------------------------ When refine level is 7 or higher, increase Crimson Rock and Earth Strain damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Crimson Rock and Earth Strain damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Crimson Rock and Earth Strain damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310535) Wolf Orb (Jack Lightning) Increase Jack Frost and Chain Lightning damage by 15%. ------------------------ When refine level is 7 or higher, increase Jack Frost and Chain Lightning damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Jack Frost and Chain Lightning damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Jack Frost and Chain Lightning damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310536) Wolf Orb (Comet Vortex) Increase Comet and Tetra Vortex damage by 15%. ------------------------ When refine level is 7 or higher, increase Comet and Tetra Vortex damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Comet and Tetra Vortex damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Comet and Tetra Vortex damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310537) Wolf Orb (Cloud Buster) Increase Killing Cloud and Poison Burst damage by 15%. ------------------------ When refine level is 7 or higher, increase Killing Cloud and Poison Burst damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Killing Cloud and Poison Burst damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Killing Cloud and Poison Burst damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310538) Wolf Orb (Varetyr Wave) Increase Varetyr Spear and Psychic Wave damage by 15%. ------------------------ When refine level is 7 or higher, increase Varetyr Spear and Psychic Wave damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Varetyr Spear and Psychic Wave damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Varetyr Spear and Psychic Wave damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310539) Wolf Orb (Diamond Grave) Increase Diamond Dust and Earth Grave damage by 15%. ------------------------ When refine level is 7 or higher, increase Diamond Dust and Earth Grave damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Diamond Dust and Earth Grave damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Diamond Dust and Earth Grave damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310540) Wolf Orb (Magnus Adoramus) Increase Magnus Exorcismus and Adoramus damage by 15%. ------------------------ When refine level is 7 or higher, increase Magnus Exorcismus and Adoramus damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Magnus Exorcismus and Adoramus damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Magnus Exorcismus and Adoramus damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310541) Wolf Orb (Holy Judex) Increase Judex damage by 15% and holy property magical damage by 5%. ------------------------ When refine level is 7 or higher, increase Judex damage by additional 15% and holy property magical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Judex damage by additional 15% and holy property magical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Judex damage by additional 15% and holy property magical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310542) Wolf Orb (Melee Duple) Increase Duple Light damage by 15% and melee physical damage by 5%. ------------------------ When refine level is 7 or higher, increase Duple Light damage by additional 15% and melee physical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Duple Light damage by additional 15% and melee physical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Duple Light damage by additional 15% and melee physical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310543) Wolf Orb (Tiger Empire) Increase Tiger Cannon and Fallen Empire damage by 15%. ------------------------ When refine level is 7 or higher, increase Tiger Cannon and Fallen Empire damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Tiger Cannon and Fallen Empire damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Tiger Cannon and Fallen Empire damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310544) Wolf Orb (Rampage Lightning) Increase Rampage Blast and Lightning Ride damage by 15%. ------------------------ When refine level is 7 or higher, increase Rampage Blast and Lightning Ride damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Rampage Blast and Lightning Ride damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Lightning Ride damage by additional 15%, reduce Rampage Blast cooldown by 0.5 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310545) Wolf Orb (Hell Arrow) Increase Gates of Hell and Knuckle Arrow damage by 15%. ------------------------ When refine level is 7 or higher, increase Gates of Hell and Knuckle Arrow damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Gates of Hell and Knuckle Arrow damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Gates of Hell and Knuckle Arrow damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310546) Wolf Orb (Bomb Cluster) Increase Bomb Cluster damage by 15%. ------------------------ When refine level is 7 or higher, increase Bomb Cluster damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Bomb Cluster damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Bomb Cluster damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310547) Wolf Orb (Breeze Shooting) Increase Focused Arrow Strike damage by 15% and critical damage by 10%. ------------------------ When refine level is 7 or higher, increase Focused Arrow Strike damage by additional 15% and critical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Focused Arrow Strike damage by additional 15% and critical damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Focused Arrow Strike damage by additional 15% and critical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310548) Wolf Orb (Aimed Storm) Increase Aimed Bolt and Arrow Storm damage by 15%. ------------------------ When refine level is 7 or higher, increase Aimed Bolt and Arrow Storm damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Aimed Bolt and Arrow Storm damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Aimed Bolt and Arrow Storm damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310549) Wolf Orb (Sound Metal) Increase Metallic Sound damage by 5% and neutral property magical damage by 5%. ------------------------ When refine level is 7 or higher, increase Metallic Sound and neutral property magical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Metallic Sound and neutral property magical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Metallic Sound and neutral property magical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310550) Wolf Orb (Reverb) Increase Reverberation damage by 15% and all property magical damage by 5%. ------------------------ When refine level is 7 or higher, increase Reverberation damage by additional 15% and all property magical damage by additional 5%. ------------------------ When refine level is 9 or higher, increase Reverberation damage by additional 15% and all property magical damage by additional 5%. ------------------------ When refine level is 11 or higher, increase Reverberation damage by additional 15% and all property magical damage by additional 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310551) Wolf Orb (Vulcan Rainstorm) Increase Arrow Vulcan and Severe Rainstorm damage by 15%. ------------------------ When refine level is 7 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310552) Wolf Orb (Prominence Burst) Increase Prominence Kick and Solar Burst damage by 15%. ------------------------ When refine level is 7 or higher, increase Prominence Kick and Solar Burst damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Prominence Kick and Solar Burst damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Prominence Kick and Solar Burst damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310553) Wolf Orb (Moon Kick) Increase New Moon Kick and Full Moon Kick damage by 15%. ------------------------ When refine level is 7 or higher, increase New Moon Kick and Full Moon Kick damage by additional 15%. ------------------------ When refine level is 9 or higher, increase New Moon Kick and Full Moon Kick damage by additional 15%. ------------------------ When refine level is 11 or higher, increase New Moon Kick and Full Moon Kick damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310554) Wolf Orb (Flash Falling) Increase Flash Kick and Falling Star damage by 15%. ------------------------ When refine level is 7 or higher, increase Flash Kick and Falling Star damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Flash Kick and Falling Star damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Flash Kick and Falling Star damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310555) Wolf Orb (Eswhoo) Increase Esma and Eswhoo damage by 15%. ------------------------ When refine level is 7 or higher, increase Esma and Eswhoo damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Esma and Eswhoo damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Esma and Eswhoo damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310556) Wolf Orb (Espa) Increase Espa damage by 15%. ------------------------ When refine level is 7 or higher, increase Espa damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Espa damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Espa damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310557) Wolf Orb (Curse Explosion) Increase Curse Explosion damage by 15% and shadow property magical damage by 5%. ------------------------ When refine level is 7 or higher, increase Curse Explosion damage by additional 15% and shadow property magical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Curse Explosion damage by additional 15% and shadow property magical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Curse Explosion damage by additional 15% and shadow property magical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310558) Wolf Orb (Des Hammer Dance) Increase Desperado, Fire Dance and Hammer of God damage by 15%. ------------------------ When refine level is 7 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310559) Wolf Orb (Fire Howling Tail) Increase Fire Rain, Howling Mine and Dragon Tail damage by 15%. ------------------------ When refine level is 7 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310560) Wolf Orb (Storm Buster Trip) Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15%. ------------------------ When refine level is 7 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310561) Wolf Orb (Flame Ice Wind) Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15%. ------------------------ When refine level is 7 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310562) Wolf Orb (Cross Petal) Increase Cross Slash and Swirling Petal damage by 15%. ------------------------ When refine level is 7 or higher, increase Cross Slash and Swirling Petal damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Cross Slash and Swirling Petal damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Cross Slash and Swirling Petal damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310563) Wolf Orb (Exploding Flake Wind) Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15%. ------------------------ When refine level is 7 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310564) Wolf Orb (Power of Sea) Reduce Tuna Party and Tasty Shrimp Party cooldown by 1 second. ------------------------ When refine level is 7 or higher, reduce Tuna Party and Tasty Shrimp Party cooldown by additional 1 second. ------------------------ When refine level is 9 or higher, reduce Tuna Party and Tasty Shrimp Party cooldown by additional 2 seconds. ------------------------ When refine level is 11 or higher, reduce Tuna Party and Tasty Shrimp Party cooldown by additional 2 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310565) Wolf Orb (Power of Land) Increase Silvervine Stem Spear and Catnip Meteor damage by 15%. ------------------------ When refine level is 7 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310566) Wolf Orb (Power of Life) Increase Picky Peck and Lunatic Carrot Beat damage by 15%. ------------------------ When refine level is 7 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310567) Wolf Orb (Speed) Level 1 FLEE + 10. ------------------------ When refine level is 7 or higher, ASPD + 6%. ------------------------ When refine level is 9 or higher, additional ASPD + 6%. ------------------------ When refine level is 11 or higher, additional ASPD + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310568) Wolf Orb (Caster) Level 1 Reduce variable casting time by 6%. ------------------------ When refine level is 7 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 9 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 11 or higher, reduce variable casting time by additional 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310569) Wolf Orb (Critical) Level 1 CRI + 10. ------------------------ When refine level is 7 or higher, critical damage + 6%. ------------------------ When refine level is 9 or higher, additional critical damage + 6%. ------------------------ When refine level is 11 or higher, additional critical damage + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310570) Wolf Orb (HIT) Level 1 HIT + 20. ------------------------ When refine level is 7 or higher, Perfect Hit + 6. ------------------------ When refine level is 9 or higher, additional Perfect Hit + 6. ------------------------ When refine level is 11 or higher, additional Perfect Hit + 8. ====== auto-parsed ====== Compound on : Enchant Id: (310571) Wolf Orb (Speed) Level 2 FLEE + 20. ------------------------ When refine level is 7 or higher, ASPD + 6%. ------------------------ When refine level is 9 or higher, additional ASPD + 8%. ------------------------ When refine level is 11 or higher, additional ASPD + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310572) Wolf Orb (Caster) Level 2 Reduce variable casting time by 8%. ------------------------ When refine level is 7 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 9 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 11 or higher, reduce variable casting time by additional 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310573) Wolf Orb (Critical) Level 2 CRI + 10. ------------------------ When refine level is 7 or higher, critical damage + 6%. ------------------------ When refine level is 9 or higher, additional critical damage + 8%. ------------------------ When refine level is 11 or higher, additional critical damage + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310574) Wolf Orb (HIT) Level 2 HIT + 20. ------------------------ When refine level is 7 or higher, Perfect Hit + 6. ------------------------ When refine level is 9 or higher, additional Perfect Hit + 8. ------------------------ When refine level is 11 or higher, additional Perfect Hit + 8. ====== auto-parsed ====== Compound on : Enchant Id: (310575) Wolf Orb (Speed) Level 3 FLEE + 30. ------------------------ When refine level is 7 or higher, ASPD + 8%. ------------------------ When refine level is 9 or higher, additional ASPD + 8%. ------------------------ When refine level is 11 or higher, additional ASPD + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310576) Wolf Orb (Caster) Level 3 MATK + 30. Reduce variable casting time by 8%. ------------------------ When refine level is 7 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 9 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 11 or higher, reduce variable casting time by additional 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310577) Wolf Orb (Critical) Level 3 CRI + 15. ------------------------ When refine level is 7 or higher, critical damage + 8%. ------------------------ When refine level is 9 or higher, additional critical damage + 8%. ------------------------ When refine level is 11 or higher, additional critical damage + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310578) Wolf Orb (HIT) Level 3 HIT + 30. ------------------------ When refine level is 7 or higher, Perfect Hit + 8. ------------------------ When refine level is 9 or higher, additional Perfect Hit + 8. ------------------------ When refine level is 11 or higher, additional Perfect Hit + 8. ====== auto-parsed ====== Compound on : Enchant Id: (310579) Wolf Orb (Above All) Level 1 Reduce physical and magical damage taken from normal and boss enemies by 3%. ------------------------ When refine level is 7 or higher, reduce physical and magical damage taken from all property enemies by 3%. ------------------------ When refine level is 9 or higher, reduce physical and magical damage taken from all size enemies by 3%. ------------------------ When refine level is 11 or higher, reduce physical and magical damage taken from all race enemies (except players) by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310580) Wolf Orb (Above All) Level 2 Reduce physical and magical damage taken from normal and boss enemies by 5%. ------------------------ When refine level is 7 or higher, reduce physical and magical damage taken from all property enemies by 5%. ------------------------ When refine level is 9 or higher, reduce physical and magical damage taken from all size enemies by 5%. ------------------------ When refine level is 11 or higher, reduce physical and magical damage taken from all race enemies (except players) by 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310581) Wolf Orb (Above All) Level 3 Reduce physical and magical damage taken from normal and boss enemies by 7%. ------------------------ When refine level is 7 or higher, reduce physical and magical damage taken from all property enemies by 7%. ------------------------ When refine level is 9 or higher, reduce physical and magical damage taken from all size enemies by 7%. ------------------------ When refine level is 11 or higher, reduce physical and magical damage taken from all race enemies (except players) by 7%. ====== auto-parsed ====== Compound on : Enchant Id: (310582) Wolf Orb (Powerful) Level 1 Increase melee, long ranged physical, and all property magical damage by 2%. ------------------------ When refine level is 7 or higher, increase melee, long ranged physical, and all property magical damage by additional 2%. ------------------------ When refine level is 9 or higher, increase melee, long ranged physical, and all property magical damage by additional 2%. ------------------------ When refine level is 11 or higher, increase melee, long ranged physical, and all property magical damage by additional 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310583) Wolf Orb (Powerful) Level 2 Increase melee, long ranged physical, and all property magical damage by 2%. ------------------------ When refine level is 7 or higher, increase melee, long ranged physical, and all property magical damage by additional 2%. ------------------------ When refine level is 9 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310584) Wolf Orb (Powerful) Level 3 Increase melee, long ranged physical, and all property magical damage by 3%. ------------------------ When refine level is 7 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310585) Wolf Orb (Mirror Counter) Level 1 Reduce damage taken from reflect damage by 2%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 2%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 3%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310586) Wolf Orb (Mirror Counter) Level 2 Reduce damage taken from reflect damage by 3%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 3%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 4%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310587) Wolf Orb (Mirror Counter) Level 3 Reduce damage taken from reflect damage by 4%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 4%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 5%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310588) Wolf Orb (Vital) Level 1 MHP + 5%, MHP + 1500. ------------------------ When refine level is 7 or higher, additional MHP + 2%. ------------------------ When refine level is 9 or higher, additional MHP + 2%. ------------------------ When refine level is 11 or higher, additional MHP + 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310589) Wolf Orb (Mental) Level 1 MSP + 5%, MSP + 300. ------------------------ When refine level is 7 or higher, additional MSP + 2%. ------------------------ When refine level is 9 or higher, additional MSP + 2%. ------------------------ When refine level is 11 or higher, additional MSP + 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310590) Wolf Orb (Heal) Level 1 Increase heal effectiveness by 3%. ------------------------ When refine level is 7 or higher, increase heal effectiveness by additional 4%. ------------------------ When refine level is 9 or higher, increase heal effectiveness by additional 5%. ------------------------ When refine level is 11 or higher, increase heal effectiveness by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310591) Wolf Orb (Vital) Level 2 MHP + 5%, MHP + 2000. ------------------------ When refine level is 7 or higher, additional MHP + 3%. ------------------------ When refine level is 9 or higher, additional MHP + 4%. ------------------------ When refine level is 11 or higher, additional MHP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310592) Wolf Orb (Mental) Level 2 MSP + 5%, MSP + 400. ------------------------ When refine level is 7 or higher, additional MSP + 3%. ------------------------ When refine level is 9 or higher, additional MSP + 4%. ------------------------ When refine level is 11 or higher, additional MSP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310593) Wolf Orb (Heal) Level 2 Increase heal effectiveness by 5%. ------------------------ When refine level is 7 or higher, increase heal effectiveness by additional 5%. ------------------------ When refine level is 9 or higher, increase heal effectiveness by additional 5%. ------------------------ When refine level is 11 or higher, increase heal effectiveness by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310594) Wolf Orb (Vital) Level 3 MHP + 5%, MHP + 2500. ------------------------ When refine level is 7 or higher, additional MHP + 5%. ------------------------ When refine level is 9 or higher, additional MHP + 5%. ------------------------ When refine level is 11 or higher, additional MHP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310595) Wolf Orb (Mental) Level 3 MSP + 5%, MSP + 450. ------------------------ When refine level is 7 or higher, additional MSP + 5%. ------------------------ When refine level is 9 or higher, additional MSP + 5%. ------------------------ When refine level is 11 or higher, additional MSP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310596) Wolf Orb (Heal) Level 3 Increase heal effectiveness by 5%. ------------------------ When refine level is 7 or higher, increase heal effectiveness by additional 5%. ------------------------ When refine level is 9 or higher, increase heal effectiveness by additional 7%. ------------------------ When refine level is 11 or higher, increase heal effectiveness by additional 7%. ====== auto-parsed ====== Compound on : Enchant Id: (310597) Wolf Orb (Robust) Level 1 MHP + 5%, MSP + 5%, MHP + 1200, MSP + 250. ------------------------ When refine level is 7 or higher, additional MHP + 1% and MSP + 1%. ------------------------ When refine level is 9 or higher, additional MHP + 2% and MSP + 2%. ------------------------ When refine level is 11 or higher, additional MHP + 2% and MSP + 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310598) Wolf Orb (Robust) Level 2 MHP + 5%, MSP + 5%, MHP + 1500, MSP + 300. ------------------------ When refine level is 7 or higher, additional MHP + 2% and MSP + 2%. ------------------------ When refine level is 9 or higher, additional MHP + 3% and MSP + 3%. ------------------------ When refine level is 11 or higher, additional MHP + 4% and MSP + 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310599) Wolf Orb (Robust) Level 3 MHP + 5%, MSP + 5%, MHP + 2000, MSP + 350. ------------------------ When refine level is 7 or higher, additional MHP + 3% and MSP + 3%. ------------------------ When refine level is 9 or higher, additional MHP + 4% and MSP + 4%. ------------------------ When refine level is 11 or higher, additional MHP + 5% and MSP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310600) Wolf Orb (Fixed Casting) Level 1 Reduce fixed casting time by 0.5 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310601) Wolf Orb (Fixed Casting) Level 2 Reduce fixed casting time by 0.7 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310602) Wolf Orb (Fixed Casting) Level 3 Reduce fixed casting time by 1 second. ====== auto-parsed ====== Compound on : Enchant Id: (310603) Wolf Orb (Magical Force) Level 1 Increase magical damage against all size enemies by 2%. ------------------------ When refine level is 7 or higher, increase magical damage against all size enemies by additional 2%. ------------------------ When refine level is 9 or higher, increase magical damage against all size enemies by additional 2%. ------------------------ When refine level is 11 or higher, increase magical damage against all size enemies by additional 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310604) Wolf Orb (Physical Force) Level 1 Increase physical damage against all size enemies by 2%. ------------------------ When refine level is 7 or higher, increase physical damage against all size enemies by additional 2%. ------------------------ When refine level is 9 or higher, increase physical damage against all size enemies by additional 2%. ------------------------ When refine level is 11 or higher, increase physical damage against all size enemies by additional 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310605) Wolf Orb (Magical Force) Level 2 Increase magical damage against all size enemies by 3%. ------------------------ When refine level is 7 or higher, increase magical damage against all size enemies by additional 3%. ------------------------ When refine level is 9 or higher, increase magical damage against all size enemies by additional 3%. ------------------------ When refine level is 11 or higher, increase magical damage against all size enemies by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310606) Wolf Orb (Physical Force) Level 2 Increase physical damage against all size enemies by 3%. ------------------------ When refine level is 7 or higher, increase physical damage against all size enemies by additional 3%. ------------------------ When refine level is 9 or higher, increase physical damage against all size enemies by additional 3%. ------------------------ When refine level is 11 or higher, increase physical damage against all size enemies by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310607) Wolf Orb (Magical Force) Level 3 Increase magical damage against all size enemies by 4%. ------------------------ When refine level is 7 or higher, increase magical damage against all size enemies by additional 4%. ------------------------ When refine level is 9 or higher, increase magical damage against all size enemies by additional 4%. ------------------------ When refine level is 11 or higher, increase magical damage against all size enemies by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310608) Wolf Orb (Physical Force) Level 3 Increase physical damage against all size enemies by 4%. ------------------------ When refine level is 7 or higher, increase physical damage against all size enemies by additional 4%. ------------------------ When refine level is 9 or higher, increase physical damage against all size enemies by additional 4%. ------------------------ When refine level is 11 or higher, increase physical damage against all size enemies by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310609) Wolf Orb (Unlimited Vital) When dealing physical damage, there's a 3% chance to gain VIT + 50 and ATK + 25% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310610) Wolf Orb (Spell Buster) When dealing magical damage, there's a 3% chance to gain INT + 50 and MATK + 25% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310611) Wolf Orb (Firing Shot) When dealing physical damage, there's a 3% chance to gain DEX + 50 and long ranged physical damage + 15% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310612) Wolf Orb (Overpower) When dealing physical damage, there's a 3% chance to gain STR + 50 and melee physical damage + 15% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310613) Wolf Orb (Fatal Flash) When dealing physical damage, there's a 3% chance to gain AGI + 50 and melee critical damage + 25% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310614) Wolf Orb (Lucky Strike) When dealing magical damage, there's a 3% chance to gain LUK + 50 and all property magical damage + 15% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310615) Wolf Orb (ASPD) Level 1 ATK + 18. ASPD + 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310616) Wolf Orb (Expert Archer) Level 1 HIT + 8. Increase long ranged physical damage by 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310617) Wolf Orb (Fatal) Level 1 CRI + 6. Critical Damage + 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310618) Wolf Orb (Fighting Spirit) Level 1 Perfect Hit + 2. Increase melee physical damage by 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310619) Wolf Orb (Spell) Level 1 MATK + 18. Reduce variable casting time by 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310620) Wolf Orb (ASPD) Level 2 ATK + 22. ASPD + 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310621) Wolf Orb (Expert Archer) Level 2 HIT + 12. Increase long ranged physical damage by 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310622) Wolf Orb (Fatal) Level 2 CRI + 9. Critical Damage + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310623) Wolf Orb (Fighting Spirit) Level 2 Perfect Hit + 3. Increase melee physical damage by 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310624) Wolf Orb (Spell) Level 2 MATK + 22. Reduce variable casting time by 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310625) Wolf Orb (ASPD) Level 3 ATK + 26. ASPD + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310626) Wolf Orb (Expert Archer) Level 3 HIT + 16. Increase long ranged physical damage by 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310627) Wolf Orb (Fatal) Level 3 CRI + 12. Critical Damage + 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310628) Wolf Orb (Fighting Spirit) Level 3 Perfect Hit + 4. Increase melee physical damage by 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310629) Wolf Orb (Spell) Level 3 MATK + 26. Reduce variable casting time by 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310630) Wolf Orb (ASPD) Level 4 ATK + 30. ASPD + 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310631) Wolf Orb (Expert Archer) Level 4 HIT + 20. Increase long ranged physical damage by 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310632) Wolf Orb (Fatal) Level 4 CRI + 15. Critical Damage + 12%. ====== auto-parsed ====== Compound on : Enchant Id: (310633) Wolf Orb (Fighting Spirit) Level 4 Perfect Hit + 5. Increase melee physical damage by 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310634) Wolf Orb (Spell) Level 4 MATK + 30. Reduce variable casting time by 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310635) Wolf Orb (HP Recovery) Level 1 Increase HP recovery rate by 20%. ====== auto-parsed ====== Compound on : Enchant Id: (310636) Wolf Orb (SP Recovery) Level 1 Increase SP recovery rate by 20%. ====== auto-parsed ====== Compound on : Enchant Id: (310637) Wolf Orb (HP Recovery) Level 2 Increase HP recovery rate by 30%. ====== auto-parsed ====== Compound on : Enchant Id: (310638) Wolf Orb (SP Recovery) Level 2 Increase SP recovery rate by 30%. ====== auto-parsed ====== Compound on : Enchant Id: (310639) Wolf Orb (HP Recovery) Level 3 Increase HP recovery rate by 40%. ====== auto-parsed ====== Compound on : Enchant Id: (310640) Wolf Orb (SP Recovery) Level 3 Increase SP recovery rate by 40%. ====== auto-parsed ====== Compound on : Enchant Id: (310641) Wolf Orb (HP Recovery) Level 4 Increase HP recovery rate by 50%. ====== auto-parsed ====== Compound on : Enchant Id: (310642) Wolf Orb (SP Recovery) Level 4 Increase SP recovery rate by 50%. ====== auto-parsed ====== Compound on : Enchant Id: (310643) Wolf Orb (Drain Life) When dealing physical damage, there's a 4% chance to to restore 2% of damage as HP. ====== auto-parsed ====== Compound on : Enchant Id: (310644) Wolf Orb (Drain Soul) When dealing physical damage, there's a 1% chance to to restore 3% of damage as SP. ====== auto-parsed ====== Compound on : Enchant Id: (310645) Wolf Orb (Magic Healing) When dealing magical damage, there's a 4% chance to recover 700 HP per 0.5 seconds for 19 times. ====== auto-parsed ====== Compound on : Enchant Id: (310646) Wolf Orb (Magic Soul) When dealing magical damage, there's a 2% chance to recover 100 SP per 0.5 seconds for 19 times. ====== auto-parsed ====== Compound on : Enchant Id: (310647) Wolf Orb (All Force) Increase melee physical, long ranged physical, and all property magical damage by 7%. ====== auto-parsed ====== Compound on : Enchant Id: (400127) Mini Elly Camouflage form of Smart Elly, one of the managers of Varmundt Mansion. ------------------------ Although its perfomance is slightly lower than the main body, it's possible to exchange information and communicate with Alpha. ------------------------ Type : Headgear Def : 0 Location : Upper Weight : 0 Required Level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (400128) Costume Mini Elly The Smart Elly has returned to its original body, leaving an empty shell of Mini Elly. Fearing that you might be lonely after the mission was over, it was remodeled into a cute doll and given to you as a gift. ------------------------ Type : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (400134) Thanatos Warrior Helmet [1] Warrior helmet made as a set with Thanatos weapons. It has the effect of increasing the performance of Thanos's melee physical weapons. ------------------------ Atk +4% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases melee physical damage by 10%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Warrior Helmet Thanatos Great Sword-AD increases physical damage against all size enemies by 10%, increases Wind Cutter damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet Thanatos Axe-AD increases physical damage against all race monsters by 10%, increases Axe Tornado damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet Thanatos Spear-AD Reduces global cooldown by 10%, increases Hesperus Lit damage by 10% per 2 refine rate of weapon. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400135) Thanatos Warrior Helmet-LT [1] Warrior helmet made as a set with Thanatos weapons. It has been improved. ------------------------ Atk +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases melee physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Warrior Helmet-LT Thanatos Great Sword-AD increases physical damage against all size enemies by 15%, increases Wind Cutter damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet-LT Thanatos Axe-AD increases physical damage against all race monsters by 15%, increases Axe Tornado damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet-LT Thanatos Spear-AD Reduces global cooldown by 15%, increases Hesperus Lit damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases melee physical damage by 5%. [Grade C] POW +2, P.Atk +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400141) Thanatos Shooter Helmet [1] A shooter helmet made as a set with Thanatos weapon. It has the effect of increasing the performance of Thanatos' long-distance physical weapon. ------------------------ Atk +4% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Shooter Helmet Thanatos Sword-AD increases physical damage against all size enemies by 10%, increases Cart Cannon damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet Thanatos Bow-AD increases physical damage against all race monsters by 10%, increases Focused Arrow Strike damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet Thanatos Violin-AD or Thanatos Shooter Helmet Thanatos Whipsword-AD increases long ranged physical damage by 10%, increases Severe Rainstorm damage by 10% per 2 refine rate of weapon. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400142) Thanos Shooter Helmet-LT [1] A shooter helmet made as a set with Thanatos weapon. It has been improved. ------------------------ Atk +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Sword-AD increases physical damage against all size enemies by 15%, increases Cart Cannon damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Bow-AD increases physical damage against all race monsters by 15%, increases Focused Arrow Strike damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Violin-AD or Thanatos Shooter Helmet-LT Thanatos Whipsword-AD increases long ranged physical damage by 15%, increases Severe Rainstorm damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases long ranged physical damage by 5%. [Grade C] POW +2, P.Atk +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400145) Thanatos Magic Helmet-LT [1] A magic helmet made as a set with Thanatos weapon. It has been improved. ------------------------ Matk +5% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases all property magical damage by 15%. If refine rate is 11 or higher, increases magical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Magic Helmet-LT Thanatos Two-handed Staff-AD increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet-LT Thanatos Staff-AD increases magical damage against all race monsters by 15%, increases Varetyr Spear damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet-LT Thanatos Dagger-AD increases all property magical damage by 15%, increases Psychic Wave damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases all property magical damage by 5%. [Grade C] SPL +2, S.Matk +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400146) Thanatos Magic Helmet [1] A magic helmet made as a set with Thanatos weapon. It has the effect of increasing the performance of Thanatos' magical weapon. ------------------------ Matk +4% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases all property magical damage by 10%. If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Helmet Thanatos Two-handed Staff-AD increases magical damage against all size enemies by 10%, increases Crimson Rock damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet Thanatos Staff-AD increases magical damage against all race monsters by 10%, increases Varetyr Spear damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet Thanatos Dagger-AD increases all property magical damage by 10%, increases Psychic Wave damage by 10% per 2 refine rate of weapon. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400150) Thanatos Fighter Helmet [1] A Fighter helmet made as a set with Thanatos weapon. It has the effect of increasing the performance of Thanatos' fighter weapon. ------------------------ Atk +4% per 3 refine rate.. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases melee physical damage by 10%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Fighter Helmet Thanatos Hammer-AD increases physical and magical damage against all size enemies by 10%, increases Duple Light damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet Thanatos Knuckle-AD MaxHP +10%, increases Tiger Cannon damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet Thanatos Katar-AD Reduces global cooldown by 10%, increases Rolling Cutter damage by 10% per 2 refine rate of weapon. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400151) Thanatos Fighter Helmet-LT [1] A fighter helmet made as a set with Thanatos weapon. It has been improved. ------------------------ Atk +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases melee physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Fighter Helmet-LT Thanatos Hammer-AD increases physical and magical damage against all size enemies by 15%, increases Duple Light damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet-LT Thanatos Knuckle-AD MaxHP + 15%, increases Tiger Cannon damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet-LT Thanatos Katar-AD Reduces global cooldown by 15%, increases Rolling Cutter damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases melee physical damage by 5%. [Grade C] POW +2, P.Atk +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400178) Helm of Faith(Warlock) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.Matk +1. If the user base level is 230 or higher, SPL +3, S.Matk +2. Matk +10 per 2 refine rate. Increases Soul Expansion damage by 15% per 3 refine rate. Increases ghost property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Warlock) Adulter Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Warlock) Vivatus Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% and Soul Vulcan Strike damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Soul Vulcan Strike damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Warlock ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400189) Helm of Faith(Archbishop) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.Matk +1. If the user base level is 230 or higher, SPL +3, S.Matk +2. Matk +10 per 2 refine rate. Increases Adoramus damage by 15% per 3 refine rate. Increases neutral and holy property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Archbishop) Adulter Fides Wand increases neutral and holy property magical damage by 10%, increases Adoramus damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Archbishop) Vivatus Fides Wand increases neutral and holy property magical damage by 10%, increases Adoramus damage by 5% and Arbitrium damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Arbitrium damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Archbishop ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400198) Helm of Faith(Ranger) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.Atk +1. If the user base level is 230 or higher, POW +3, P.Atk +2. Atk +10 per 2 refine rate. Increases Arrow Storm damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Ranger) Adulter Fides Balista increases long ranged physical damage by 10%, increases Arrow Storm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Ranger) Vivatus Fides Balista increases long ranged physical damage by 10%, increases Arrow Storm damage by 5% and Gale Storm damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Gale Storm damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Ranger ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400200) Helm of Faith(Royal Guard) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.Matk +1. If the user base level is 230 or higher, SPL +3, S.Matk +2. Matk +10 per 2 refine rate. Increases Genesis Ray damage by 15% per 3 refine rate. Increases neutral and holy property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Royal Guard) Adulter Fides Guardian Sword increases neutral and holy property magical damage by 10%, increases Genesis Ray damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Royal Guard) Vivatus Fides Guardian Sword increases neutral and holy property magical damage by 10%, increases Genesis Ray damage by 5% and Cross Rain damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Cross Rain damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Royal Guard ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400216) Helm of Faith(Glt.Cross) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.Atk +1. If the user base level is 230 or higher, POW +3, P.Atk +2. Atk +10 per 2 refine rate. Increases Counter Slash damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Glt.Cross) Adulter Fides Katar increases melee physical damage by 10%, increases Counter Slash damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Glt.Cross) Vivatus Fides Katar increases melee physical damage by 10%, increases Counter Slash damage by 5% and Eternal Slash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Eternal Slash damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Guillotine Cross ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400226) Helm of Faith(Rune Knight) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.Atk +1. If the user base level is 230 or higher, POW +3, P.Atk +2. Atk +10 per 2 refine rate. Increases Wind Cutter and Ignition Break damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Rune Knight) Adulter Fides Two-handed Sword Reduces skill cooldown of Ignition Break by 0.5 seconds, increases Wind Cutter and Ignition Break damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Rune Knight) Vivatus Fides Two-handed Sword Reduces skill cooldown of Ignition Break by 1 second, increases Wind Cutter and Ignition Break damage by 5% and Storm Slash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Storm Slash damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Rune Knight ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400230) Helm of Faith(Mechanic) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.Atk +1. If the user base level is 230 or higher, POW +3, P.Atk +2. Atk +10 per 2 refine rate. Increases Axe Boomerang and Axe Tornado damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Mechanic) Adulter Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Mechanic) Vivatus Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% and Axe Stomp damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Axe Stomp damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Mechanic ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (410067) Professor Mini Glasses [1] A pair of mini glasses modeled after a girl who earned her doctorate at Juno Academy. ------------------------ Increase magical damage against all size enemies by 10%. ------------------------ Reduce damage taken from players by 5%. ------------------------ Immune to Sleep. ------------------------ When learned Psychic Wave Level 5, reduce Fixed Casting Time of Psychic Wave by 100%, reduce Earth Grave and Diamond Dust cooldown by 4 seconds. ------------------------ When learned Extreme Vacuum Level 5, reduce After Cast Delay by 15%. ------------------------ Type : Headgear Def : 2 Location : Middle Weight : 10 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Middle Weight : 10 Job : AllJobs Id: (450177) Gray Wolf Suit [1] Armor given to those recognized by the Gray Wolf Tribe. ------------------------ Atk + 130. Atk + 15 per 2 refine rate. If refine rate is 7 or higher, ASPD +15%. ------------------------ Set Bonus: Gray Wolf Suit[1] Gray Wolf Manteau[1] Atk +50. ------------------------ Set Bonus: Gray Wolf Suit[1] Gray Wolf Muffler[1] Reduces the global delay of skills by 10%. ------------------------ Class : Armor Def : 160 Weight : 100 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Armor Weight : 100 Required Level : 190 Job : AllJobs Id: (450178) Gray Wolf Robe [1] Robe given to those recognized by the Gray Wolf Tribe. ------------------------ Matk + 130. Matk + 15 per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 15%. ------------------------ Set Bonus: Gray Wolf Robe[1] Gray Wolf Manteau[1] ASPD +10%. ------------------------ Set Bonus: Gray Wolf Robe[1] Gray Wolf Muffler[1] Matk +50. ------------------------ Class : Armor Def : 160 Weight : 100 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Armor Weight : 100 Required Level : 190 Job : AllJobs Id: (470087) Gray Wolf Boots [1] Boots given to those recognized by the Gray Wolf Tribe. ------------------------ MaxSP + 300. MaxSP + 50 per 2 refine rate. If refine rate is 7 or higher, increases long ranged physical damage by 7%. ------------------------ Set Bonus: Gray Wolf Boots[1] Gray Wolf Suit[1] Atk +7%. ------------------------ Set Bonus: Gray Wolf Boots[1] Gray Wolf Robe[1] ASPD +7%. ------------------------ Class : Shoes Def : 70 Weight : 50 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Shoes Weight : 50 Required Level : 190 Job : AllJobs Id: (470088) Gray Wolf Shoes [1] Shoes given to those recognized by the Gray Wolf Tribe. ------------------------ MaxSP + 250. MaxSP + 20 per 2 refine rate. If refine rate is 7 or higher, increases all property magical damage by 7%. ------------------------ Set Bonus: Gray Wolf Shoes[1] Gray Wolf Suit[1] MaxSP +7%. ------------------------ Set Bonus: Gray Wolf Shoes[1] Gray Wolf Robe[1] Matk +7%. ------------------------ Class : Shoes Def : 70 Weight : 50 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Shoes Weight : 50 Required Level : 190 Job : AllJobs Id: (470097) Demon Hunter Shoes [1] A replica of the shoes used by the hero who defeated the witch. However, it was unable to contain the god-like power after passing through ten million trials. ------------------------ ATK + 10%. ------------------------ Reduce physical damage taken from normal and boss monsters by 5%. ------------------------ For every refine level, MHP + 7%. ------------------------ When refined to +11 or higher, ATK + 15%. ------------------------ When refined to +14 or higher, additional ATK + 15%, adds Occult Impaction penetration effect. ------------------------ Type : Shoes Def : 0 Weight : 0 Required level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Shoes Weight : 0 Job : AllJobs Id: (470258) Zodiac Boots(Mage) [1] MATK + 50 Every 2 levels upgrade, MATK +10, MATK +1%. Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Reduces Crimson Rock skill cooldown by 3 seconds, for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%. ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Reduces the Cooldown of Psychic Wave skill by 1 second. Can use Dark Claw Lv.5 skill, Dark Claw cooldown reduced by 30 seconds for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%. ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Biolab Aquarius Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Biolab Aquarius Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase INT +200 for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Type: Shoes Defense: 60 Weight: 90 Required Lv: 100 Class: Mage Class ====== auto-parsed ====== Itemclass : Shoes Defense : 60 Weight : 90 Id: (470267) Zodiac Boots(Merchant) [1] ATK + 50 Every 2 levels upgrade, ATK +10, ATK +1%. Every 4 levels upgrade, Increases damage of Arm Cannon, Cart Cannon skills by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Merchant) Howard Memory Increases ranged physical damage by 20%. for every 4 upgrade level of weapon, Increases damage of Arm Cannon skill by 15%. ------------------------ Set Bonus: Zodiac Boots(Merchant) Flamel Memory Increases ranged physical damage by 20%. for every 4 upgrade level of weapon, Increases damage of Cart Cannon skill by 15%. ------------------------ Set Bonus: Zodiac Boots(Merchant) Howard Memory Biolab Taurus Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, increases ranged physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Reduces the delay after using skills by 10% and reduces Variable casting time of Arm Cannon skill by 50%. ------------------------ Set Bonus: Zodiac Boots(Merchant) Flamel Memory Biolab Taurus Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, increases ranged physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Reduces variable casting time of Cart Cannon skill by 100%. ------------------------ Type: Shoes Defense: 60 Weight: 90 Required Lv: 100 Class: Merchant Class ====== auto-parsed ====== Itemclass : Shoes Defense : 60 Weight : 90 Id: (470270) Zodiac Boots(Acolyte) [1] ATK and MATK +50. Every 2 levels upgrade, ATK and MATK +10, ATK and MATK +1%. Every 4 levels upgrade, Increases damage of Adoramus and Knuckle Arrow by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Reduces Adoramus skill cooldown by 1.5 seconds. for every 4 upgrade level of weapon, increases Holy magic damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Reduces delay after using skill by 15%. for every 4 upgrade level of weapon, increases physical damage against Boss monsters by 10%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Biolab Cancer Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, when using skills, Gemstone will not be lost. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the magic defense of all monsters by 40% (except Player). ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Biolab Lion Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Increases range physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of all monsters by 40% (except Player) ------------------------ Type: Shoes Defense: 60 Weight: 90 Required Lv: 100 Class: Acolyte Class ====== auto-parsed ====== Itemclass : Shoes Defense : 60 Weight : 90 Id: (470272) Zodiac Boots(Thief) [1] ATK + 50 Every 2 levels upgrade, ATK +10, ATK +1%. Every 4 levels upgrade, Increases damage of skills Severe Rainstorm, Soul Destroyer by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory reduces Cooldown of Soul Destroyer skill by 0.1 second for every 4 upgrade level of weapon, Crit +15. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Reduces delay after using skills by 15% for every 4 upgrade level of weapon, increases ranged physical damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory Biolab Gemini Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Reduces Delay after using skills by 10%, increases Soul Destroyer skill damage by 20%, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Remove penalty size of the weapon. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Biolab Capricorn Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Can use skill Severe Rainstorm Lv. 5. reduce the Cooldown of Severe Rainstorm skill by 6 seconds, reduce the Cooldown of Feint Bomb by 1.8 seconds, When physically attacking, has a 3% chance of DEX +200 for 10 seconds, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of monsters of all races by 40% (except Player). ------------------------ Type: Shoes Defense: 60 Weight: 90 Required Lv: 100 Class: Thief Class ====== auto-parsed ====== Itemclass : Shoes Defense : 60 Weight : 90 Id: (480090) Gray Wolf Muffler [1] Muffler given to those recognized by the Gray Wolf Tribe. ------------------------ MaxHP + 1500. MaxHP + 100 per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 7%. ------------------------ Set Bonus: Gray Wolf Muffler[1] Gray Wolf Boots[1] Increases long ranged physical damage by 7%. ------------------------ Set Bonus: Gray Wolf Muffler[1] Gray Wolf Shoes[1] Increases all property magical damage by 15%. ------------------------ Class : Garment Def : 70 Weight : 90 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Garment Weight : 90 Required Level : 190 Job : AllJobs Id: (480091) Gray Wolf Manteau [1] Manteau given to those recognized by the Gray Wolf Tribe. ------------------------ MaxHP + 2500. MaxHP + 150 per 2 refine rate. If refine rate is 7 or higher, ASPD +7%. ------------------------ Set Bonus: Gray Wolf Manteau[1] Gray Wolf Boots[1] Increases critical damage by 15%. ------------------------ Set Bonus: Gray Wolf Manteau[1] Gray Wolf Shoes[1] Reduces variable casting time by 15%. ------------------------ Class : Garment Def : 70 Weight : 90 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Garment Weight : 90 Required Level : 190 Job : AllJobs Id: (480455) Legendary Performer Manteau [1] A cloak worn by Midgard's legendary performer. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ For every Voice Lessons skill learned, INT + 3, MATK + 15. ------------------------ When learned Reverberation Level 5, increase Metallic Sound damage by 25%, increase magical damage to all property monsters by 10%. ------------------------ When refined to +11 or higher, MATK + 10%, increase Metallic Sound damage by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 10, increase Metallic Sound damage by additional 75%. ------------------------ Set Bonus: Legendary Performer Manteau [1] Loud Park [1] For every refine level of Armor, increase Neutral property magical damage by 7%. ------------------------ When Armor refined to +10 or higher, recover 100 HP and 10 SP when defeating enemies using magic attack. ------------------------ When Armor refined to +11 or higher, MATK + 150, increase magical damage against normal and boss monsters by 20%. ------------------------ When Armor refined to +13 or higher, there's a 5% chance LUK, INT, DEX + 200 for 10 seconds when dealing physical or magic damage. ------------------------ [Grade Bonus] [Grade D] RES + 30, MRES + 30. [Grade C] Increase neutral property magic damage by 20%. [Grade B] S.MATK + 20. [Grade A] When refined to +13 or higher, increase Metallic Sound damage by 60%. ------------------------ Class : Garment Def : 38 Weight : 30 Armor Level: 2 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Weight : 30 Armor Level : 2 Required Level : 100 Job : AllJobs Id: (490106) Gray Wolf Pendant [1] Pendant given to those recognized by the Gray Wolf Tribe. ------------------------ Atk +7%. MaxHP +5%. ------------------------ Class : Accessory(Right) Def : 0 Weight : 10 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Weight : 10 Required Level : 190 Job : AllJobs Id: (490107) Gray Wolf Ring [1] Ring given to those recognized by the Gray Wolf Tribe. ------------------------ Atk +7%. MaxSP +5%. ------------------------ Class : Accessory(Left) Def : 0 Weight : 10 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Weight : 10 Required Level : 190 Job : AllJobs Id: (490108) Gray Wolf Earring [1] Earring given to those recognized by the Gray Wolf Tribe. ------------------------ Matk +7%. MaxHP +5%. ------------------------ Class : Accessory(Right) Def : 0 Weight : 10 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Weight : 10 Required Level : 190 Job : AllJobs Id: (490109) Gray Wolf Necklace [1] Necklace given to those recognized by the Gray Wolf Tribe. ------------------------ Matk +7%. MaxSP +5%. ------------------------ Class : Accessory(Left) Def : 0 Weight : 10 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Weight : 10 Required Level : 190 Job : AllJobs Id: (490359) Lord of Elemental [1] A ring received from the Spirit King as proof of the bond with the spirits. You can use all higher-level spirits to exercise their power. ------------------------ SPL + 3 ------------------------ MATK + 10% ------------------------ Reduce damage taken from players by 3%. ------------------------ Enable to use Cure Level 1. ------------------------ Reduce Fixed Casting Time of Call Aqua and Call Tera by 100%. ------------------------ Every 10 Base Level, increase damage of Conflagration, Diamond Storm, Lightning Land, Terra Drive, and Venom Swamp by 1%. ------------------------ Class : Accessory Def : 0 Weight : 10 Required Level : 200 Jobs : 4th Job ====== auto-parsed ====== Itemclass : Accessory Weight : 10 Required Level : 200 Id: (490553) Divine Bell [1] A golden bell is known to bring good luck. Just don't ring it too hard because it's so loud. ------------------------ ATK + 30, MATK + 30. ------------------------ MATK + 10% ------------------------ Increase magical damage against all size enemies by 10%. ------------------------ For every level of Metallic Sound learned, increase Reverberation damage by 4%. ------------------------ For every level of Great Echo learned, increase Metallic Sound damage by 30%. ------------------------ When learned Dances with Wargs level 5, reduce Variable Casting Time of Reverberation and Metallic Sound by 50%. ------------------------ When learned Song Of Mana level 5, reduce After Cast Delay by 10%. ------------------------ When learned Lerad's Dew level 5, ignore 50% of magic defense of all races (excluding players) ------------------------ Class : Accessory Def : 0 Weight : 10 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Weight : 10 Required Level : 100 Job : AllJobs Id: (500024) Thanatos Sword-AD [2] Thanatos Sword remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases long ranged physical damage by 4% per 3 refine rate. If refine rate is 7 or higher, Atk + 5%, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Cart Cannon damage by 15%, ASPD +10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases Cart Cannon damage by additional 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by additional 10%. ------------------------ Class : Sword Atk : 190 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Geneticist ====== auto-parsed ====== Itemclass : Sword Weight : 100 Required Level : 190 Id: (500025) Adulter Fides Guardian Sword [2] A sword filled with false beliefs. Matk +220. ------------------------ Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ Class : Sword Atk : 200 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Royal Guard ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 180 Id: (500026) Adulter Fides Rapier [2] A rapier filled with false beliefs. ------------------------ Increases Cart Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Sword Atk : 210 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Geneticist ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 180 Id: (500027) Vivatus Fides Guardian Sword [2] A sword reborn with the power of true faith through a purification ritual. Matk + 220. ------------------------ Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds. If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Genesis Ray damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL +1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Sword Atk : 200 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Imperial Guard ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 210 Id: (500028) Vivatus Fides Rapier [2] A rapier reborn with the power of true faith through a purification ritual. ------------------------ Increases Cart Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Cart Cannon damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Sword Atk : 210 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Biolo ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 210 Id: (500051) Cannon Rapier-OSAD [2] Cannon Rapier-OS remodeled with Team Atnad's technology added. ------------------------ Matk + 150. When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10). If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%. If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4. ------------------------ Class : Sword Atk : 160 Weight : 80 Weapon Lv : 5 Required Level : 170 Class : Swordman,Novice,Thief,Merchant Classes ====== auto-parsed ====== Itemclass : Sword Weight : 80 Required Level : 170 Id: (510030) Thanatos Dagger-AD [2] Thanatos Dagger remodeled with Team Atnad's technology added. ------------------------ Matk + 160. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. Matk + 10 per 2 refine rate. Increases fire and neutral property magical damage by 4% per 3 refine rate. If refine rate is 7 or higher, Matk + 5%, increases fire and neutral property damage by additional 10%. If refine rate is 9 or higher, when dealing normal melee physical damage, has a chance to auto-cast Meteor Storm level 7 and Psychic Wave level 4. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases fire and neutral property magical damage by additional 15%. ------------------------ [Bonus By Grade] [Grade D] Matk + 2%, increases From the Abyss damage by 10%. [Grade C] Additional Matk + 3%, S.Matk + 1. [Grade B] Increases From the Abyss damage by additional 10%. ------------------------ Class : Dagger Atk : 150 Weight : 140 Weapon Lv : 5 Required Level : 190 Class : Shadow Chaser ====== auto-parsed ====== Itemclass : Dagger Weight : 140 Required Level : 190 Id: (510032) Adulter Fides Dagger [2] A dagger filled with false beliefs. ------------------------ Increases Fatal Menace damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Dagger Atk : 210 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Shadow Chaser ====== auto-parsed ====== Itemclass : Dagger Weight : 120 Required Level : 180 Id: (510033) Vivatus Fides Dagger [2] A dagger reborn with the power of true faith through a purification ritual. ------------------------ Increases Fatal Menace damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Fatal Menace damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Dagger Atk : 210 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Abyss Chaser ====== auto-parsed ====== Itemclass : Dagger Weight : 120 Required Level : 210 Id: (510066) Kuroiro-OSAD [2] Kuroiro-OS remodeled with Team Atnad's technology added. ------------------------ Matk + 150. Increases physical and magical damage against shadow and undead property enemies by 7%. If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%. If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%. If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%. ------------------------ Class : Dagger Atk : 150 Weight : 90 Weapon Lv : 5 Required Level : 170 Class : Ninja Classes ====== auto-parsed ====== Itemclass : Dagger Weight : 90 Required Level : 170 Id: (520008) Adulter Fides Axe [2] An axe filled with false beliefs. ------------------------ Increases Axe Boomerang damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Axe Atk : 270 Weight : 750 Weapon Lv : 4 Required Level : 180 Class : Mechanic ====== auto-parsed ====== Itemclass : Axe Weight : 750 Required Level : 180 Id: (520009) Vivatus Fides Axe [2] An axe reborn with the power of true faith through a purification ritual. ------------------------ Increases Axe Boomerang damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Axe Boomerang damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Axe Atk : 270 Weight : 750 Weapon Lv : 5 Required Level : 210 Class : Meister ====== auto-parsed ====== Itemclass : Axe Weight : 750 Required Level : 210 Id: (530012) Thanatos Spear-AD [2] Thanatos Spear remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Hesperus Lit damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases Hesperus Lit damage by additional 15%. If refine rate is 9 or higher, reduces variable casting time by 10%, increases Overbrand damage by 25%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Overslash damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Overslash damage by additional 10%. ------------------------ Class : Spear Atk : 190 Weight : 180 Weapon Lv : 5 Required Level : 190 Class : Royal Guard ====== auto-parsed ====== Itemclass : Spear Weight : 180 Required Level : 190 Id: (530013) Adulter Fides Guardian Spear [2] A spear filled with false beliefs. ------------------------ Increases Overbrand damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Overbrand damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Spear Atk : 220 Weight : 180 Weapon Lv : 4 Required Level : 180 Class : Royal Guard ====== auto-parsed ====== Itemclass : Spear Weight : 180 Required Level : 180 Id: (530014) Vivatus Fides Guardian Spear [2] A spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Overbrand damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Overbrand damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Overbrand damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Spear Atk : 220 Weight : 180 Weapon Lv : 5 Required Level : 210 Class : Imperial Guard ====== auto-parsed ====== Itemclass : Spear Weight : 180 Required Level : 210 Id: (530031) Boost Lance-OSAD [2] Boost Lance-OS remodeled with Team Atnad's technology added. ------------------------ Increases attack speed (reduces delay after attack by 5%). If refine rate is 7 or higher, additional increases attack speed (reduces delay after attack by additional 10%). If refine rate is 9 or higher, increases Vanishing Point and Cannon Spear damage by 20%. If refine rate is 11 or higher, increases Vanishing Point damage by additional 25%. ------------------------ Class : Spear Atk : 190 Weight : 100 Weapon Lv : 5 Required Level : 170 Class : Royal Guard Classes ====== auto-parsed ====== Itemclass : Spear Weight : 100 Required Level : 170 Id: (540019) Adulter Fides Magic Book [2] A book filled with false beliefs. Matk +200. ------------------------ Increases Psychic Wave damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second. If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Book Atk : 170 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Sorcerer ====== auto-parsed ====== Itemclass : Book Weight : 120 Required Level : 180 Id: (540020) Adulter Fides Poison Book [2] A book filled with false beliefs. Matk +200. ------------------------ Increases Poison Burst damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Poison Burst damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second. If refine rate is 11 or higher, increases Poison Burst damage by additional 25%. If refine rate is 12 or higher, increases poison property magical damage by 15%. ------------------------ Class : Book Atk : 170 Weight : 130 Weapon Lv : 4 Required Level : 180 Class : Sorcerer ====== auto-parsed ====== Itemclass : Book Weight : 130 Required Level : 180 Id: (540021) Adulter Fides Bible [2] A book filled with false beliefs. Matk +210. ------------------------ Increases Duple Light damage by 10%. Atk +12 and Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Duple Light damage by additional 25%. If refine rate is 9 or higher, increases ASPD by 10%. If refine rate is 11 or higher, increases Duple Light damage by additional 40%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Book Atk : 210 Weight : 180 Weapon Lv : 4 Required Level : 180 Class : Archbishop ====== auto-parsed ====== Itemclass : Book Weight : 180 Required Level : 180 Id: (540022) Adulter Fides Moon Book [2] A book filled with false beliefs. ------------------------ Increases Full Moon Kick damage by 10%. Atk +12 per 3 refine rate. If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Book Atk : 230 Weight : 110 Weapon Lv : 4 Required Level : 180 Class : Star Emperor ====== auto-parsed ====== Itemclass : Book Weight : 110 Required Level : 180 Id: (540023) Adulter Fides Stardust Book [2] A book filled with false beliefs. ------------------------ Increases Falling Star damage by 10%. Atk +12 per 3 refine rate. If refine rate is 7 or higher, increases Falling Star damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Falling Star damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Book Atk : 240 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Star Emperor ====== auto-parsed ====== Itemclass : Book Weight : 100 Required Level : 180 Id: (540024) Vivatus Fides Magic Book [2] A magic book reborn with the power of true faith through a purification ritual. Matk +200. ------------------------ Increases Psychic Wave damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second. If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Psychic Wave damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Book Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Elemental Master ====== auto-parsed ====== Itemclass : Book Weight : 120 Required Level : 210 Id: (540025) Vivatus Fides Poison Book [2] A poison book reborn with the power of true faith through a purification ritual. Matk +200. ------------------------ Increases Poison Burst damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Poison Burst damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second. If refine rate is 11 or higher, increases Poison Burst damage by additional 25%. If refine rate is 12 or higher, increases poison property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Poison Burst damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Book Atk : 170 Weight : 130 Weapon Lv : 5 Required Level : 210 Class : Elemental Master ====== auto-parsed ====== Itemclass : Book Weight : 130 Required Level : 210 Id: (540026) Vivatus Fides Bible [2] A Bible reborn with the power of true faith through a purification ritual. Matk +210. ------------------------ Increases Duple Light damage by 10%. Atk +12 and Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Duple Light damage by additional 25%. If refine rate is 9 or higher, increases ASPD by 10%. If refine rate is 11 or higher, increases Duple Light damage by additional 40%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical and magical damage against all property enemies by 15%. [Grade C] Increases Duple Light damage by additional 25%. [Grade B] Atk +7%, Matk +7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Book Atk : 210 Weight : 180 Weapon Lv : 5 Required Level : 210 Class : Cardinal ====== auto-parsed ====== Itemclass : Book Weight : 180 Required Level : 210 Id: (540051) Circuit Board-OSAD [2] Circuit Board-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases damage against small and medium size enemies by 30%. If refine rate is 11 or higher, increases critical damage by 20%, increases melee physical damage by 10%. ------------------------ Class : Book Atk : 180 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Sage, Priest, Star Gladiator Classes ====== auto-parsed ====== Itemclass : Book Weight : 120 Required Level : 170 Id: (550023) Thanatos Staff-AD [2] Thanatos Staff remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk + 180. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. Matk + 10 per 2 refine rate. Increases Varetyr Spear damage by 10% per 3 refine rate. If refine rate is 7 or higher, increases wind property magical damage by 15%, increases Varetyr Spear damage by additional 15%. If refine rate is 9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Varetyr Spear by 2.5 seconds. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces skill cooldown of Psychic Wave by 1 second. ------------------------ [Bonus By Grade] [Grade D] Matk + 2%, increases Lighntning Land damage by 10%. [Grade C] Additional Matk + 3%, S.Matk + 1. [Grade B] Increases Lighntning Land damage by additional 10%. ------------------------ Class : Staff Atk : 100 Weight : 140 Weapon Lv : 5 Required Level : 190 Class : Sorcerer ====== auto-parsed ====== Itemclass : Staff Weight : 140 Required Level : 190 Id: (550024) Adulter Fides Wand [2] A wand filled with false beliefs. Matk +210. Can't be destroyed in battle ------------------------ Increases Adoramus damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Adoramus damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Adoramus damage by additional 25%. If refine rate is 12 or higher, increases holy property magical damage by 15%. ------------------------ Class : Staff Atk : 160 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Arch Bishop ====== auto-parsed ====== Itemclass : Staff Weight : 150 Required Level : 180 Id: (550025) Adulter Fides Soul Stick [2] A stick filled with false beliefs. Matk +205. Can't be destroyed in battle ------------------------ Increases Eswhoo damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Eswhoo damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Eswhoo damage by additional 25%. If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%. ------------------------ Class : Staff Atk : 160 Weight : 190 Weapon Lv : 4 Required Level : 180 Class : Soul Reaper ====== auto-parsed ====== Itemclass : Staff Weight : 190 Required Level : 180 Id: (550026) Adulter Fides Dark Wand [2] A wand filled with false beliefs. Matk +220. Can't be destroyed in battle ------------------------ Increases Curse Explosion damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%. If refine rate is 12 or higher, increases shadow property magical damage by 15%. ------------------------ Class : Staff Atk : 160 Weight : 160 Weapon Lv : 4 Required Level : 180 Class : Soul Reaper ====== auto-parsed ====== Itemclass : Staff Weight : 160 Required Level : 180 Id: (550027) Adulter Fides Foxtail Wand [2] A foxtail filled with false beliefs. Matk +350. Can't be destroyed in battle ------------------------ Increases Catnip Meteor damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Catnip Meteor by 2 seconds. If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Staff Atk : 200 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Summoner (Doram) ====== auto-parsed ====== Itemclass : Staff Weight : 150 Required Level : 180 Id: (550028) Adulter Fides Foxtail Model [2] A foxtail filled with false beliefs. Can't be destroyed in battle ------------------------ Increases Picky Peck damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Picky Peck damage by additional 20%. If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Picky Peck damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Staff Atk : 320 Weight : 180 Weapon Lv : 4 Required Level : 180 Class : Summoner (Doram) ====== auto-parsed ====== Itemclass : Staff Weight : 180 Required Level : 180 Id: (550029) Vivatus Fides Wand [2] A wand reborn with the power of true faith through a purification ritual. Matk +210. Can't be destroyed in battle ------------------------ Increases Adoramus damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Adoramus damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Adoramus damage by additional 25%. If refine rate is 12 or higher, increases holy property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Adoramus damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Staff Atk : 160 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Cardinal ====== auto-parsed ====== Itemclass : Staff Weight : 150 Required Level : 210 Id: (550075) Rutilus Stick-OSAD [2] Rutilus Stick-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk + 175. Increases magical damage against neutral and earth property enemies by 10%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ Class : Staff Atk : 80 Weight : 90 Weapon Lv : 5 Required Level : 170 Class : Novice, Mage, Acolyte, Soul Linker classes ====== auto-parsed ====== Itemclass : Staff Weight : 90 Required Level : 170 Id: (550076) Electric Fox-OSAD [2] Electric Fox-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk + 350. Matk +10%. If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 30%. If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 20%. If refine rate is 11 or higher, increases Catnip Meteor damage by 45%. ------------------------ Class : Staff Atk : 250 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Doram (Summoner) ====== auto-parsed ====== Itemclass : Staff Weight : 120 Required Level : 170 Id: (560017) Thanatos Knuckle-AD [2] Thanatos Knuckle remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Tiger Cannon damage by 5% per 3 refine rate. If refine rate is 7 or higher, MaxHP + 5%, reduces skill cooldown of Tiger Cannon by 1 second. If refine rate is 9 or higher, increases Fallen Empire damage by 25%, increases Tiger Cannon damage by additional 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Third Flame Bomb damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Third Flame Bomb damage by additional 10%. ------------------------ Class : Knuckle Atk : 200 Weight : 120 Weapon Lv : 5 Required Level : 190 Class : Sura ====== auto-parsed ====== Weight : 120 Required Level : 190 Id: (560018) Adulter Fides Knuckle [2] A knuckle filled with false beliefs. ------------------------ Increases Tiger Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds. If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Knuckle Atk : 210 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Sura ====== auto-parsed ====== Weight : 100 Required Level : 180 Id: (560019) Adulter Fides Claw [2] A claw filled with false beliefs. ------------------------ Increases Rampage Blast damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Rampage Blast by 1 second. If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Knuckle Atk : 210 Weight : 90 Weapon Lv : 4 Required Level : 180 Class : Sura ====== auto-parsed ====== Weight : 90 Required Level : 180 Id: (560020) Vivatus Fides Knuckle [2] A knuckle reborn with the power of true faith through a purification ritual. ------------------------ Increases Tiger Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds. If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Tiger Cannon damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Knuckle Atk : 210 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Inquisitor ====== auto-parsed ====== Weight : 100 Required Level : 210 Id: (560021) Vivatus Fides Claw [2] A claw reborn with the power of true faith through a purification ritual. ------------------------ Increases Rampage Blast damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Rampage Blast by 1 second. If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Rampage Blast damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Knuckle Atk : 210 Weight : 90 Weapon Lv : 5 Required Level : 210 Class : Inquisitor ====== auto-parsed ====== Weight : 90 Required Level : 210 Id: (560034) Burning Knuckle-OSAD [2] Burning Knuckle-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, reduces skill cooldown of Earth Shaker by 1 second. If refine rate is 9 or higher, increases Rampage Blast damage by 30%. If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%, increases Rampage Blast damage by additional 45%. ------------------------ Class : Knuckle Atk : 175 Weight : 90 Weapon Lv : 5 Required Level : 170 Class : Sura Classes ====== auto-parsed ====== Weight : 90 Required Level : 170 Id: (570016) Thanatos Violin-AD [2] Thanatos Violin remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%, increases Severe Rainstorm damage by additional 15%. If refine rate is 9 or higher, reduces global cooldown by 10%, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Rhythm Shooting damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Rhythm Shooting damage by additional 10%. ------------------------ Class : Instrument Atk : 220 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Ministrel ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 100 Required Level : 190 Id: (570017) Adulter Fides Violin [2] A violin filled with false beliefs. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Instrument Atk : 170 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Ministrel ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 120 Required Level : 180 Id: (570018) Adulter Fides Harp [2] A harp filled with false beliefs. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Instrument Atk : 100 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Ministrel ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 100 Required Level : 180 Id: (570019) Vivatus Fides Violin [2] A violin reborn with the power of true faith through a purification ritual. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Severe Rainstorm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Instrument Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Troubadour ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 120 Required Level : 210 Id: (570020) Vivatus Fides Harp [2] A harp reborn with the power of true faith through a purification ritual. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Instrument Atk : 100 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Troubadour ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 100 Required Level : 210 Id: (580016) Thanatos Whipsword-AD [2] Thanatos Whip remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%, increases Severe Rainstorm damage by additional 15%. If refine rate is 9 or higher, reduces global cooldown by 10%, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Rhythm Shooting damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Rhythm Shooting damage by additional 10%. ------------------------ Class : Whip Atk : 220 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Wanderer ====== auto-parsed ====== Itemclass : Whip Weight : 100 Required Level : 190 Id: (580017) Adulter Fides Chain Rope [2] A chain rope filled with false beliefs. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Whip Atk : 170 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Wanderer ====== auto-parsed ====== Itemclass : Whip Weight : 120 Required Level : 180 Id: (580018) Adulter Fides Ribbon [2] An ornament rope filled with false beliefs. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Whip Atk : 100 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Wanderer ====== auto-parsed ====== Itemclass : Whip Weight : 100 Required Level : 180 Id: (580019) Vivatus Fides Chain Rope [2] A chain rope reborn with the power of true faith through a purification ritual. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Severe Rainstorm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Whip Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Trouvere ====== auto-parsed ====== Itemclass : Whip Weight : 120 Required Level : 210 Id: (580020) Vivatus Fides Ribbon [2] An ornated rope reborn with the power of true faith through a purification ritual. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Whip Atk : 100 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Trouvere ====== auto-parsed ====== Itemclass : Whip Weight : 100 Required Level : 210 Id: (590020) Thanos Hammer-AD [2] Thanatos Hammer remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Matk +190. When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 and Matk + 10 per 2 refine rate. Increases Duple Light damage by 18% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%. If refine rate is 9 or higher, Atk + 5%, Matk + 5%, increases Duple Light damage by additional 30%. If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 3%, increases Petitio damage by 10%. [Grade C] Increases long ranged physical damage by 15%, P.Atk + 1. [Grade B] Increases Petitio damage by additional 10%. ------------------------ Class : Mace Atk : 200 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Archbishop ====== auto-parsed ====== Itemclass : Mace Weight : 100 Required Level : 190 Id: (590021) Adulter Fides Mace [2] A mace filled with false beliefs. Can't be destroyed in battle. ------------------------ Increases Vulcan Arm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%. If refine rate is 9 or higher, increases ASPD +10%. If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Mace Atk : 340 Weight : 400 Weapon Lv : 4 Required Level : 180 Class : Mechanic ====== auto-parsed ====== Itemclass : Mace Weight : 400 Required Level : 180 Id: (590022) Adulter Fides Scepter [2] A mace filled with false beliefs. Can't be destroyed in battle. ------------------------ Increases Cart Tornado damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Mace Atk : 230 Weight : 300 Weapon Lv : 4 Required Level : 180 Class : Geneticist ====== auto-parsed ====== Itemclass : Mace Weight : 300 Required Level : 180 Id: (590023) Vivatus Fides Mace [2] An mace reborn with the power of true faith through a purification ritual. Can't be destroyed in battle. ------------------------ Increases Vulcan Arm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%. If refine rate is 9 or higher, increases ASPD +10%. If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Vulcan Arm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Mace Atk : 340 Weight : 400 Weapon Lv : 5 Required Level : 210 Class : Meister ====== auto-parsed ====== Itemclass : Mace Weight : 400 Required Level : 210 Id: (590024) Vivatus Fides Scepter [2] An mace reborn with the power of true faith through a purification ritual. Can't be destroyed in battle. ------------------------ Increases Cart Tornado damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Cart Tornado damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Mace Atk : 230 Weight : 300 Weapon Lv : 5 Required Level : 210 Class : Biolo ====== auto-parsed ====== Itemclass : Mace Weight : 300 Required Level : 210 Id: (590043) Saphir Mace-OSAD [2] Saphir Mace-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Atk + 5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by 25%. If refine rate is 11 or higher, increases long ranged physical damage by 15%, increases Cart Cannon damage by additional 20%. ------------------------ Class : Mace Atk : 185 Weight : 80 Weapon Lv : 5 Required Level : 170 Class : Geneticist Classes ====== auto-parsed ====== Itemclass : Mace Weight : 80 Required Level : 170 Id: (590044) Ultio-OSAD [2] Ultio-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk +170. Matk +5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%. If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces global cooldown by 15%. ------------------------ Class : Mace Atk : 150 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Archbishop Classes ====== auto-parsed ====== Itemclass : Mace Weight : 120 Required Level : 170 Id: (600016) Thanatos Great Sword-AD [2] Thanatos great sword remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Wind Cutter damage by 10% per 3 refine rate. If refine rate is 7 or higher, ASPD +10%, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, Atk + 5%, when dealing normal melee physical damage, has a high chance to auto-cast Wind Cutter level 2 (If user has higher level, that level will be cast instead). If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Servant Weapon damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Servant Weapon damage by additional 10%. ------------------------ Class : Two-handed Sword Atk : 240 Weight : 250 Weapon Lv : 5 Required Level : 190 Class : Rune Knight ====== auto-parsed ====== Weight : 250 Required Level : 190 Id: (600017) Adulter Fides Two-handed Sword [2] A two-handed sword filled with false beliefs. ------------------------ Increases Wind Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Two-handed Sword Atk : 300 Weight : 400 Weapon Lv : 4 Required Level : 180 Class : Rune Knight ====== auto-parsed ====== Weight : 400 Required Level : 180 Id: (600018) Vivatus Fides Two-handed Sword [2] A two-handed sword reborn with the power of true faith through a purification ritual. ------------------------ Increases Wind Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Wind Cutter damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Two-handed Sword Atk : 300 Weight : 400 Weapon Lv : 5 Required Level : 210 Class : Dragon Knight ====== auto-parsed ====== Weight : 400 Required Level : 210 Id: (600028) Beam Claymore-OSAD [2] Beam Claymore-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Cri + 10. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%. If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%. ------------------------ Class : Two-handed Sword Atk : 250 Weight : 180 Weapon Lv : 5 Required Level : 170 Class : Swordman Classes ====== auto-parsed ====== Weight : 180 Required Level : 170 Id: (610019) Thanatos Katar-AD [2] Thanatos katar remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Counter Slash damage by 7% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases Counter Slash damage by additional 15%. If refine rate is 9 or higher, Atk + 5%, increases Rolling Cutter damage by 25%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 3%, increases Impact Crater damage by 10%. [Grade C] Reduces global cooldown by 5%, P.Atk + 1. [Grade B] Increases Impact Crater damage by additional 10%. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 5 Required Level : 190 Class : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Weight : 200 Required Level : 190 Id: (610020) Adulter Fides Chakram [2] A chakram shaped katar filled with false beliefs. ------------------------ Increases Rolling Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Weight : 200 Required Level : 180 Id: (610021) Adulter Fides Katar [2] A katar filled with false beliefs. ------------------------ Increases Counter Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Counter Slash damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Counter Slash damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Katar Atk : 230 Weight : 170 Weapon Lv : 4 Required Level : 180 Class : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Weight : 170 Required Level : 180 Id: (610022) Vivatus Fides Chakram [2] A chakram shaped katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Rolling Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Rolling Cutter damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Shadow Cross ====== auto-parsed ====== Itemclass : Katar Weight : 200 Required Level : 210 Id: (610023) Vivatus Fides Katar [2] A katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Counter Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Counter Slash damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Counter Slash damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Counter Slash damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Katar Atk : 230 Weight : 170 Weapon Lv : 5 Required Level : 210 Class : Shadow Cross ====== auto-parsed ====== Itemclass : Katar Weight : 170 Required Level : 210 Id: (610039) Meuchler-OSAD [2] Meuchler-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%. If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces global cooldown by 15%. If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%. ------------------------ Class : Katar Atk : 190 Weight : 130 Weapon Lv : 5 Required Level : 170 Class : Assassin Classes ====== auto-parsed ====== Itemclass : Katar Weight : 130 Required Level : 170 Id: (620009) Thanatos Axe-AD [2] Thanatos Two-handed Axe remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Axe Tornado damage by 7% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, reduces skill cooldown of Axe Tornado by 1 second. If refine rate is 9 or higher, increases Axe Boomerang damage by 45%, increases Axe Tornado damage by additional 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Axe Stomp damage by 10%. [Grade C] Additional Atk + 3%,, P.Atk + 1. [Grade B] Increases Axe Stomp damage by additional 10%. ------------------------ Class : Two-handed Axe Atk : 320 Weight : 600 Weapon Lv : 5 Required Level : 190 Class : Mechanic ====== auto-parsed ====== Weight : 600 Required Level : 190 Id: (620018) Blasti-OSAD [2] Blasti-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Reduces damage taken from medium and large enemies by 15%. If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%. If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ Class : Two-handed Axe Atk : 400 Weight : 450 Weapon Lv : 5 Required Level : 170 Class : Mechanic Classes ====== auto-parsed ====== Weight : 450 Required Level : 170 Id: (630012) Adulter Fides Lance [2] A two-handed spear filled with false beliefs. ------------------------ Increases Hundred Spears damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds. If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Two-handed spear Atk : 270 Weight : 380 Weapon Lv : 4 Required Level : 180 Class : Rune Knight ====== auto-parsed ====== Weight : 380 Required Level : 180 Id: (630013) Vivatus Fides Lance [2] A two-handed spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Hundred Spears damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds. If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Hundred Spears damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Two-handed spear Atk : 270 Weight : 380 Weapon Lv : 5 Required Level : 210 Class : Rune Knight ====== auto-parsed ====== Weight : 380 Required Level : 210 Id: (640017) Thanatos Two-handed Staff-AD [2] Thanatos Staff remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk +300. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. Matk + 10 per 2 refine rate. Increases Crimson Rock damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases fire and earth property magical damage by 15%. If refine rate is 9 or higher, increases Earth Strain damage by 40%, increases Crimson Rock damage by additional 15%. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces damage taken from all property enemies by 15%. ------------------------ [Bonus By Grade] [Grade D] Matk + 2%, increases Floral Flare Road and Stratum Tremor damage by 10%.. [Grade C] Additional Matk + 3%, S.Matk + 1. [Grade B] Increases Floral Flare Road and Stratum Tremor damage by additional 10%. ------------------------ Class : Two-handed Staff Atk : 150 Weight : 140 Weapon Lv : 5 Required Level : 190 Class : Warlock ====== auto-parsed ====== Weight : 140 Required Level : 190 Id: (640019) Adulter Fides Two-handed Staff [2] A two-handed staff filled with false beliefs. ------------------------ Matk +340. Can't be destroyed in battle Increases Comet damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Comet damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Comet damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Two-handed staff Atk : 200 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Warlock ====== auto-parsed ====== Weight : 200 Required Level : 180 Id: (640020) Adulter Fides Rod [2] A rod filled with false beliefs. ------------------------ Matk +340. Can't be destroyed in battle Increases Soul Expansion damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%. If refine rate is 12 or higher, increases ghost property magical damage by 15%. ------------------------ Class : Two-handed staff Atk : 200 Weight : 190 Weapon Lv : 4 Required Level : 180 Class : Warlock ====== auto-parsed ====== Weight : 190 Required Level : 180 Id: (640021) Vivatus Fides Two-handed Staff [2] A two-handed staff reborn with the power of true faith through a purification ritual. ------------------------ Matk +340. Can't be destroyed in battle Increases Comet damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Comet damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Comet damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Comet damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk +1 per 3 refine rate. ------------------------ Class : Two-handed staff Atk : 200 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Arch Mage ====== auto-parsed ====== Weight : 200 Required Level : 210 Id: (640022) Vivatus Fides Rod [2] A rod reborn with the power of true faith through a purification ritual. ------------------------ Matk +340. Can't be destroyed in battle Increases Soul Expansion damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%. If refine rate is 12 or higher, increases ghost property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Soul Expansion damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk +1 per 3 refine rate. ------------------------ Class : Two-handed staff Atk : 200 Weight : 190 Weapon Lv : 5 Required Level : 210 Class : Arch Mage ====== auto-parsed ====== Weight : 190 Required Level : 210 Id: (650008) Adulter Fides Huuma Shuriken [2] A huuma shuriken filled with false beliefs. ------------------------ Can't be destroyed in battle Increases Swirling Petal damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Swirling Petal by 2 seconds. If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Huuma Shuriken Atk : 360 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Kagerou, Oboro ====== auto-parsed ====== Weight : 200 Required Level : 180 Id: (650009) Adulter Fides Cross Huuma Shuriken [2] A huuma shuriken filled with false beliefs. ------------------------ Can't be destroyed in battle Increases Cross Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Cross Slash damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Cross Slash by 2 seconds. If refine rate is 11 or higher, increases Cross Slash damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Huuma Shuriken Atk : 360 Weight : 220 Weapon Lv : 4 Required Level : 180 Class : Kagerou, Oboro ====== auto-parsed ====== Weight : 220 Required Level : 180 Id: (700029) Thanatos Bow-AD [2] Thanatos Bow remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Focused Arrow Strike damage by 5% per 3 refine rate. If refine rate is 7 or higher, increases critical damage by 15%, increases Focused Arrow Strike damage by additional 10%. If refine rate is 9 or higher, Cri + 15, reduces variable casting time by 10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Crescive Bolt damage by 10%. [Grade C] Reduces global cooldown by 5%, P.Atk + 1. [Grade B] Increases Crescive Bolt damage by additional 10%. ------------------------ Class : Bow Atk : 230 Weight : 200 Weapon Lv : 5 Required Level : 190 Class : Ranger ====== auto-parsed ====== Itemclass : Bow Weight : 200 Required Level : 190 Id: (700030) Adulter Fides Crossbow [2] A cross bow filled with false beliefs. ------------------------ Increases Triangle Shot damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Bow Atk : 240 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Shadow Chaser ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 180 Id: (700031) Adulter Fides Ballista [2] A balista bow filled with false beliefs. ------------------------ Cannot be destroyed in battle. Increases Arrow Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Arrow Storm by 1.2 seconds. If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Bow Atk : 250 Weight : 170 Weapon Lv : 4 Required Level : 180 Class : Ranger ====== auto-parsed ====== Itemclass : Bow Weight : 170 Required Level : 180 Id: (700032) Adulter Fides Aiming Bow [2] A bow filled with false beliefs. ------------------------ Increases Aimed Bolt damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Bow Atk : 230 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Ranger ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 180 Id: (700033) Vivatus Fides Cross Bow [2] A cross bow reborn with the power of true faith through a purification ritual. ------------------------ Increases Triangle Shot damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Triangle Shot damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Bow Atk : 240 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Abyss Chaser ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 210 Id: (700034) Vivatus Fides Ballista [2] A balista bow reborn with the power of true faith through a purification ritual. ------------------------ Can not be destroyed in battle. Increases Arrow Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Arrow Storm by 1.2 seconds. If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Arrow Storm damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Bow Atk : 250 Weight : 170 Weapon Lv : 5 Required Level : 210 Class : Wind Hawk ====== auto-parsed ====== Itemclass : Bow Weight : 170 Required Level : 210 Id: (700035) Vivatus Fides Aiming Bow [2] A bow reborn with the power of true faith through a purification ritual. ------------------------ Increases Aimed Bolt damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Aimed Bolt damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Bow Atk : 230 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Wind Hawk ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 210 Id: (700054) Virtual Bow-OSAD [2] Virtual Bow-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, Cri + 8, increases long ranged physical damage by 7%. If refine rate is 9 or higher, increases Arrow Storm damage by 40% and Focused Arrow Strike damage by 20%. If refine rate is 11 or higher, Cri + 7, increases Arrow Storm damage by additional 30%. ------------------------ Class : Bow Atk : 200 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Ranger Classes ====== auto-parsed ====== Itemclass : Bow Weight : 120 Required Level : 170 Id: (700055) MH-P89-OSAD [2] MH-P89-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by 40%. ------------------------ Class : Bow Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Ministrel,Wanderer Classes ====== auto-parsed ====== Itemclass : Bow Weight : 120 Required Level : 170 Id: (700056) AC-B44-OSAD [2] AC-B44-OS remodeled with Team Atnad's technology added. ------------------------ Matk + 135. Increase long ranged physical damage by 7%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases Triangle Shot damage by 25%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%. ------------------------ Class : Bow Atk : 190 Weight : 60 Weapon Lv : 5 Required Level : 170 Class : Shadow Chaser Classes ====== auto-parsed ====== Itemclass : Bow Weight : 60 Required Level : 170 Id: (800003) Adulter Fides Revolver [2] A revolver filled with false beliefs. Can't be destoryed in battle. ------------------------ Increases Fire Dance damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Fire Dance damage by additional 20%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%). If refine rate is 11 or higher, increases Fire Dance damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Pistol Atk : 210 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Itemclass : Pistol Weight : 120 Required Level : 180 Id: (810002) Adulter Fides Rifle [2] A rifle filled with false beliefs. Can't be destoryed in battle. ------------------------ Increases Hammer of God damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hammer of God damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hammer of God by 8 seconds. If refine rate is 11 or higher, increases Hammer of God damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Rifle Atk : 280 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Itemclass : Rifle Weight : 150 Required Level : 180 Id: (810013) HR-S55-OSAD [2] HR-55-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increases Hammer of God damage by 30%. If refine rate is 11 or higher, reduces skill cooldown of Hammer of God by 5 seconds, increases Hammer of God damage by additional 20%. ------------------------ Class : Rifle Atk : 250 Weight : 100 Weapon Lv : 5 Required Level : 170 Class : Gunslinger Classes ====== auto-parsed ====== Itemclass : Rifle Weight : 100 Required Level : 170 Id: (820002) Adulter Fides Shotgun [2] A shotgun filled with false beliefs. Attack of shotgun is splash attack. ------------------------ Increases Shatter Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Shatter Storm by 1 second. If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Shotgun Atk : 320 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Itemclass : Shotgun Weight : 200 Required Level : 180 Id: (830003) Adulter Fides Gatling Gun [2] A Gatling Gun filled with false beliefs. ------------------------ Increases Round Trip damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Round Trip damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Round Trip damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Gatling Gun Atk : 250 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Weight : 150 Required Level : 180 Id: (840002) Adulter Fides Launcher [2] A Grenade Launcher filled with false beliefs. ------------------------ Increases Dragon Tail damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Dragon Tail by 2 seconds. If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Grenade Launcher Atk : 350 Weight : 300 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Weight : 300 Required Level : 180 Id: (1000282) Episode 16 Clear Ticket Episode 16 Clear Ticket. *Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest. <NAVI>[Valkyrie]<INFO>prt_cas,373, 77,0,100,0,0</INFO></NAVI>[/color] Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000287) Episode 17 Clear Ticket Episode 17 Clear Ticket. *Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest. * You can select and complete either Episode 17.1 or Episode 17.2. <NAVI>[Valkyrie]<INFO>prt_cas,373, 77,0,100,0,0</INFO></NAVI>[/color] Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000405) Amethyst Fragment A crystal fragment often found near the Oz Gorge and Gray Wolf Forest. Local people use it to make accessories or give it as a gift as a sign of gratitude. ------------------------ You might be able to exchange it for something good at a certain collector. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000406) Very Unusual Crystal An odd-shaped crystal that can only be obtained in small quantities from the Grey Wolf. It looks like a lava that has been hardened. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000407) Half Flower A flower with two-colored petals, white on the right and gray on the left. It is said that it only grows in the Gray Wolf Forest. ------------------------ Due to its condition, it might wither after a certain amount of time passes. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000408) Recording Note A notebook for writing down various stories of the Gray Wolf Forest. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000409) Document Files A collection of files containing various data and reports. The content inside might be important. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000410) Water Filter An important necessity in places where clean water is lacking, such as deserts and volcanoes. You can find it being sold in Rachel, and it seems impossible to mass produce it. At first glance, it looks like an ordinary bag of medicine, but when placed in water, it instantly glows and purifies. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000411) Bucket of Purified Water A bucket filled with purified water. It might be better to boil it once if you want to drink from it. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000412) Trapped Bird A small bird caught in a trap in the forest. It can be used as a source of food for the villagers. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000413) Trapped Lizard A small lizard caught in a trap in the forest. It can be used as a source of food for the villagers. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000414) Trapped Pear An edible pear caught in a trap in the forest. It can be used as a source of food for the villagers. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000419) Weapon Enhancement Ore (Low Grade) Lesser gemstone used to upgrade weapon equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000420) Weapon Enhancement Ore (Medium Grade) Intermediate gemstone used to upgrade weapon equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000421) Weapon Enhancement Ore (High Grade) Advanced gemstone used to upgrade weapon equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000422) Weapon Enhancement Ore (Supreme Grade) A top-quality gemstone used to upgrade weapon equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000423) Armor Enhancement Ore (Low Grade) A low-grade gemstone used to upgrade armor equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000424) Armor Enhancement Ore (Medium Grade) Intermediate gemstone used to upgrade armor equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000425) Armor Enhancement Ore (Supreme Grade) Top-quality gemstone used to upgrade armor equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000426) Accessory Enhancement Ore (Low Grade) Lesser gemstone used to upgrade accessory equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000427) Accessory Enhancement Ore (Medium Grade) Intermediate gemstone used to upgrade accessory equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000428) Accessory Enhancement Ore (High Grade) A high-grade gemstone used to upgrade accessory equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000429) Accessory Enhancement Ore (Supreme Grade) Top quality gemstones used to upgrade accessory equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000430) Weapon Enhancement Stone (Low Grade) Ore made by refining weapon enhancement ore (lower grade). Used to upgrade weapon equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000431) Weapon Enhancement Stone (Medium Grade) Ore made by refining weapon enhancement ore (Medium Grade). Used to upgrade weapon equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000432) Weapon Enhancement Stone (High Grade) Ore made by refining weapon enhancement ore (High grade). Used to upgrade weapon equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000433) Weapon Enhancement Stone (Supreme Grade) Ore made by refining weapon enhancement ore (Supreme Grade). Used to upgrade weapon equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000434) Armor Enhancement Stone (Low Grade) Ore made by refining armor strengthening ores (lower grade). Used to upgrade armor equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000435) Armor Enhancement Stone(Medium Grade) Ore made by refining armor enhancement ore (Medium Grade). Used to upgrade armor equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000436) Armor Enhancement Stone(High Grade) Ore made by refining armor enhancement ore (High Grade). Used to upgrade armor equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000437) Armor Enhancement Stone(Supreme Grade) Ore made by refining armor enhancement ore (Supreme Grade). Used to upgrade armor equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000438) Accessory Enhancement Stone(Low Grade) Ore made by refining Accessory enhancement ore (Low Grade). Used to upgrade Accessory equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000439) Accessory Enhancement Stone (Medium Grade) Ore made by refining Accessory enhancement ore (Medium Grade). Used to upgrade Accessory equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000440) Accessory Enhancement Stone (High Grade) Ore made by refining Accessory enhancement ore (High Grade). Used to upgrade Accessory equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000441) Accessory Enhancement Stone (Supreme Grade) Ore made by refining Accessory enhancement ore (Supreme Grade). Used to upgrade Accessory equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000471) Villa Basement Key A key that fits into the lock of the forbidden door of the Villa of Deception. No one knows what lies inside the forbidden door. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (1000475) Fides Two-handed Sword Blueprint A blueprint required to purify and reassemble the Adulter Fides Two-handed Sword. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000476) Fides Lance Blueprint A blueprint required to purify and reassemble the Adulter Fides Lance. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000477) Fides Guardian Sword Blueprint A blueprint required to purify and reassemble the Adulter Fides Guardian Sword. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000478) Fides Guardian Spear Blueprint A blueprint required to purify and reassemble the Adulter Fides Guardian Spear. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000479) Fides Axe Blueprint A blueprint required to purify and reassemble the Adulter Fides Axe. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000480) Fides Mace Blueprint A blueprint required to purify and reassemble the Adulter Fides Mace. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000481) Fides Rapier Blueprint A blueprint required to purify and reassemble the Adulter Fides Rapier. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000482) Fides Scepter Blueprint A blueprint required to purify and reassemble the Adulter Fides Scepter. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000483) Fides Chakram Blueprint A blueprint required to purify and reassemble the Adulter Fides Chakram. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000484) Fides Katar Blueprint A blueprint required to purify and reassemble the Adulter Fides Katar. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000485) Fides Dagger Blueprint A blueprint required to purify and reassemble the Adulter Fides Dagger. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000486) Fides Crossbow Blueprint A blueprint required to purify and reassemble the Adulter Fides Crossbow. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000487) Fides Two-Handed Staff Blueprint A blueprint required to purify and reassemble the Adulter Fides Two-Handed Staff. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000488) Fides Rod Blueprint A blueprint required to purify and reassemble the Adulter Fides Rod. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000489) Fides Magic Book Blueprint A blueprint required to purify and reassemble the Adulter Fides Magic Book. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000490) Fides Poison Book Blueprint A blueprint required to purify and reassemble the Adulter Fides Poison Book. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000491) Fides Bible Blueprint A blueprint required to purify and reassemble the Adulter Fides Bible. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000492) Fides Wand Blueprint A blueprint required to purify and reassemble the Adulter Fides Wand. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000493) Fides Knuckle Blueprint A blueprint required to purify and reassemble the Adulter Fides Knuckle. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000494) Fides Claw Blueprint A blueprint required to purify and reassemble the Adulter Fides Claw. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000495) Fides Ballista Blueprint A blueprint required to purify and reassemble the Adulter Fides Ballista. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000496) Fides Aiming Bow Blueprint A blueprint required to purify and reassemble the Adulter Fides Aiming Bow. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000497) Fides Violin Blueprint A blueprint required to purify and reassemble the Adulter Fides Violin. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000498) Fides Chain Rope Blueprint A blueprint required to purify and reassemble the Adulter Fides Chain Rope. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000499) Fides Harp Blueprint A blueprint required to purify and reassemble the Adulter Fides Harp. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000500) Fides Ribbon Blueprint A blueprint required to purify and reassemble the Adulter Fides Ribbon. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000501) Holy Oil of Purification A holy oil that can purify the false belief contained within the weapon. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000502) Holy Water of Purification A holy water that can purify the false belief contained within the weapon. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000503) Shroud of Rest A holy piece of cloth that can purify the false belief contained within the weapon. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Changed LapineUpgradeBox Spoiler Shadow_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24286 S_DoramMagical_Weapon 24287 S_DoramPhysical_Weapon 24288 S_Runeknight_Weapon 24289 S_Royalguard_Weapon 24290 S_Mechanic_weapon 24291 S_Genetic_Weapon 24292 S_Archbishop_Weapon 24293 S_Sura_weapon 24294 S_Guillotine_Weapon 24295 S_Shadowchaser_Weapon 24296 S_Warlock_Weapon 24297 S_Sorcerer_Weapon 24298 S_Ranger_Weapon 24299 S_Minstrel_Weapon 24300 S_Wanderer_Weapon 24301 S_Runeknight_Shield 24302 S_Royalguard_Shield 24303 S_Mechanic_Shield 24304 S_Genetic_Shield 24305 S_Archbishop_Shield 24306 S_Sura_Shield 24307 S_Guillotine_Shield 24308 S_Shadowchaser_Shield 24309 S_Warlock_Shield 24310 S_Sorcerer_Shield 24311 S_Ranger_Shield 24312 S_Minstrel_Shield 24313 S_Wanderer_Shield 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24316 S_DoramPhysical_Shield 24317 S_DoramMagical_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24321 S2_Bearers_Pendent 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24402 S_Rebellion_Armor 24403 S_Kagerou_Armor 24404 S_Oboro_Armor 24405 S_Rebellion_Shoes 24406 S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24443 S_Ignition_Weapon 24444 S_Ignition_Pendant 24445 S_Ignition_Earing 24446 S_W_Breath_Armor 24447 S_W_Breath_Shield 24448 S_W_Breath_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24458 S_Arrow_Armor 24459 S_Arrow_Shield 24460 S_Arrow_Shoes 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24473 S_Arms_Weapon 24474 S_Arms_Pendant 24475 S_Arms_Earing 24476 S_Rampage_Armor 24477 S_Rampage_Shield 24478 S_Rampage_Shoes 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24491 S_Adoramus_Weapon 24492 S_Adoramus_Pendant 24493 S_Adoramus_Earing 24494 S_Judex_Armor 24495 S_Judex_Shield 24496 S_Judex_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24506 S_Metalic_Armor 24507 S_Metalic_Shield 24508 S_Metalic_Shoes 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24521 S_Chain_Weapon 24522 S_Chain_Pendant 24523 S_Chain_Earing 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24530 S_Menace_Armor 24531 S_Menace_Shield 24532 S_Menace_Shoes 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24536 S_Rolling_Armor 24537 S_Rolling_Shield 24538 S_Rolling_Shoes 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24554 S_Psychic_Armor 24555 S_Psychic_Shoes 24556 S_Psychic_Shield 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24566 S_Spore_Bomb_Armor 24567 S_Spore_Bomb_Shield 24568 S_Spore_Bomb_Shoes 24572 S_Brand_Armor 24573 S_Brand_Shield 24574 S_Brand_Shoes 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 24604 S_Flare_Dance_Earing 24606 S_Flare_Dance_Shoes 24613 S_Trip_Weapon 24614 S_Trip_Shield 24615 S_Trip_Armor 24625 S_Syuriken_Earing 24626 S_Syuriken_Pendant 24627 S_Syuriken_Shoes 24631 S_Huusouka_Earing 24632 S_Huusouka_Pendant 24633 S_Huusouka_Shoes 24661 S_FullPene_Earring 24662 S_FullPene_Pendant 24663 S_FullPene_Armor 24664 S_FullPene_Shoes 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24751 S_P_Power_Weapon 24752 S_P_Power_Shield 24753 S_M_Spell_Weapon 24754 S_M_Spell_Shield 24755 S_Concentration_Weapon 24756 S_Concentration_Shield 24757 S_Wisdom_Weapon 24758 S_Wisdom_Shield 24759 S_Stamina_Weapon 24760 S_Stamina_Shield 24761 S_Creative_Weapon 24762 S_Creative_Shield 24763 S_R_Bearers_Shoes 24764 S_R_Bearers_Armor 24765 S_R_Bearers_Pendant 24766 S_R_Bearers_Earring 24767 S_Mega_Blitz_Shield 24768 S_Mega_Blitz_Weapon 24876 S_Focusing_Pendant 24877 S_Focusing_Earring 24885 S_Centering_Pendant 24886 S_Centering_Earring 28391 S_Thief_earring 28392 S_Archer_earring 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24728 S_M_AutoSpell_Armor 24729 S_M_AutoSpell_Shoes 24730 S_M_AutoSpell_Earring 24731 S_M_AutoSpell_Pendant 24747 S_SpellCaster_Armor 24748 S_SpellCaster_Shoes 24749 S_SpellCaster_Earring 24750 S_SpellCaster_Pendant Shadow_Random_Mix NeedOptionNumMin: 0 NeedRefineMin: 7 NotSocketEnchantItem: True NeedSourceString: +7 Shadow Equipment Target items24000 T_Str1_Armor_S 24001 T_Dex1_Weapon_S 24002 T_Luk1_Shield_S 24003 T_Agi1_Shoes_S 24004 T_Vit1_Acc_R_S 24005 T_Int1_Acc_L_S 24006 T_Str2_Armor_S 24007 T_Dex2_Weapon_S 24008 T_Luk2_Shield_S 24009 T_Agi2_Shoes_S 24010 T_Vit2_Acc_R_S 24011 T_Int2_Acc_L_S 24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24320 S2_Hasty_Shoes 24321 S2_Bearers_Pendent 24322 S2_Gemstone_Earring 24323 S2_Spell_Flow_Shield 24324 S2_Spiritual_Weapon 24325 S2_Malicious_Armor 24326 S_Sigrun_Armor 24327 S_Sigrun_Shield 24328 S2_Force_Ex_Weapon 24329 S2_Spirit_M_E_Weapon 24330 S2_Caster_Armor 24331 S2_Reload_Armor 24334 S_MagicCompose_Armor 24335 S2_Gemstone_Weapon 24336 S2_Gemstone_Shield 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24345 S_Tempest_Shield 24346 S_Tempest_Shoes 24347 S_M_ExeHoly_Armor 24348 S_M_ExoCorrupt_Armor 24349 S_M_DragonVib_Armor 24350 S_M_SciHunting_Armor 24351 S_M_FishInsect_Armor 24352 S2_Plasterer's_Armor 24353 S2_Insomniac_Shoes 24354 S2_Peerless_Armor 24355 S2_Adurate_Shoes 24356 Unfreez_Weapon_S2 24357 Vitality_Earing_S2 24358 S2_Neutral_Weapon 24359 S2_Curse_Lift_Pendent 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24368 S_Restore_Earring 24369 S_Restore_Pendent 24370 S_MortalBlow_Weapon 24371 S_MortalBlow_Earring 24372 S_MortalBlow_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24378 S_SciHunting_Armor 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24393 S_Physical_Shoes 24394 S_Physical_Shield 24395 S_Physical_Armor 24396 S_Magical_Shoes 24397 S_Magical_Shield 24398 S_Magical_Armor 24401 S_KingbirdAncient_Armor 24423 S_Tempest_Weapon 24424 S_Tempest_Armor 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24443 S_Ignition_Weapon 24444 S_Ignition_Pendant 24445 S_Ignition_Earing 24446 S_W_Breath_Armor 24447 S_W_Breath_Shield 24448 S_W_Breath_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24458 S_Arrow_Armor 24459 S_Arrow_Shield 24460 S_Arrow_Shoes 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24464 S_Tornado_Armor 24465 S_Tornado_Shield 24466 S_Tornado_Shoes 24470 S_Vulcan_Armor 24471 S_Vulcan_Shield 24472 S_Vulcan_Shoes 24473 S_Arms_Weapon 24474 S_Arms_Pendant 24475 S_Arms_Earing 24476 S_Rampage_Armor 24477 S_Rampage_Shield 24478 S_Rampage_Shoes 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24482 S_Knucklearrow_Armor 24483 S_Knucklearrow_Shield 24484 S_Knucklearrow_Shoes 24485 S_TigerCannon_Weapon 24486 S_Tigercannon_Pendant 24487 S_Tigercannon_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24491 S_Adoramus_Weapon 24492 S_Adoramus_Pendant 24493 S_Adoramus_Earing 24494 S_Judex_Armor 24495 S_Judex_Shield 24496 S_Judex_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24506 S_Metalic_Armor 24507 S_Metalic_Shield 24508 S_Metalic_Shoes 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24512 S_Jack_Armor 24513 S_Jack_Shield 24514 S_Jack_Shoes 24515 S_Strain_Weapon 24516 S_Strain_Pendant 24517 S_Strain_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24521 S_Chain_Weapon 24522 S_Chain_Pendant 24523 S_Chain_Earing 24524 S_Triangle_Armor 24525 S_Triangle_Shield 24526 S_Triangle_Shoes 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24530 S_Menace_Armor 24531 S_Menace_Shield 24532 S_Menace_Shoes 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24536 S_Rolling_Armor 24537 S_Rolling_Shield 24538 S_Rolling_Shoes 24539 S_Katar_Weapon 24540 S_Katar_Pendant 24541 S_Katar_Earing 24542 S_Slash_Armor 24543 S_Slash_Shield 24544 S_Slash_Shoes 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24554 S_Psychic_Armor 24555 S_Psychic_Shoes 24556 S_Psychic_Shield 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24566 S_Spore_Bomb_Armor 24567 S_Spore_Bomb_Shield 24568 S_Spore_Bomb_Shoes 24572 S_Brand_Armor 24573 S_Brand_Shield 24574 S_Brand_Shoes 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 24601 S_Tail_Dragon_Weapon 24602 S_Tail_Dragon_Shield 24603 S_Tail_Dragon_Armor 24604 S_Flare_Dance_Earing 24606 S_Flare_Dance_Shoes 24610 S_Shatter_Buster_Earing 24611 S_Shatter_B_Pendant 24612 S_Shatter_Buster_Shoes 24613 S_Trip_Weapon 24614 S_Trip_Shield 24615 S_Trip_Armor 24616 S_Super_Magic_Shield 24617 S_Super_Magic_Armor 24618 S_Super_Magic_Shoes 24619 S_Super_Power_Weapon 24620 S_Super_Power_Pendant 24621 S_Super_Power_Earing 24622 S_Kunai_Weapon 24623 S_Kunai_Shield 24624 S_Kunai_Armor 24625 S_Syuriken_Earing 24626 S_Syuriken_Pendant 24627 S_Syuriken_Shoes 24628 S_Kamaenraku_Weapon 24629 S_Kamaenraku_Shield 24630 S_Kamaenraku_Armor 24631 S_Huusouka_Earing 24632 S_Huusouka_Pendant 24633 S_Huusouka_Shoes 24634 S_Pickyrush_Weapon 24635 S_Pickyrush_Shield 24636 S_Pickyrush_Armor 24637 S_SavageRabbit_Earing 24638 S_SavageRabbit_Pendant 24639 S_SavageRabbit_Shoes 24643 S_Silvervine_Earing 24644 S_Silvervine_Pendant 24645 S_Silvervine_Shoes 24646 S_Sunshine_Weapon 24647 S_Sunshine_Shield 24648 S_Sunshine_Armor 24649 S_Moonlight_Earring 24650 S_Moonlight_Pendant 24651 S_Moonlight_Shoes 24652 S_Stardust_Weapon 24653 S_Stardust_Shield 24654 S_Stardust_Armor 24655 S_S_Weapon 24656 S_S_Shield 24657 S_S_Armor 24661 S_FullPene_Earring 24662 S_FullPene_Pendant 24663 S_FullPene_Armor 24664 S_FullPene_Shoes 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24675 S_TrueGem_Armor 24676 S_TrueGem_Shoes 24677 S_TrueGem_Earring 24678 S_TrueGem_Pendant 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24751 S_P_Power_Weapon 24752 S_P_Power_Shield 24753 S_M_Spell_Weapon 24754 S_M_Spell_Shield 24755 S_Concentration_Weapon 24756 S_Concentration_Shield 24757 S_Wisdom_Weapon 24758 S_Wisdom_Shield 24759 S_Stamina_Weapon 24760 S_Stamina_Shield 24761 S_Creative_Weapon 24762 S_Creative_Shield 24767 S_Mega_Blitz_Shield 24768 S_Mega_Blitz_Weapon 24876 S_Focusing_Pendant 24877 S_Focusing_Earring 24885 S_Centering_Pendant 24886 S_Centering_Earring 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24728 S_M_AutoSpell_Armor 24729 S_M_AutoSpell_Shoes 24730 S_M_AutoSpell_Earring 24731 S_M_AutoSpell_Pendant 24747 S_SpellCaster_Armor 24748 S_SpellCaster_Shoes 24749 S_SpellCaster_Earring 24750 S_SpellCaster_Pendant Shadow_9_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24286 S_DoramMagical_Weapon 24287 S_DoramPhysical_Weapon 24288 S_Runeknight_Weapon 24289 S_Royalguard_Weapon 24290 S_Mechanic_weapon 24291 S_Genetic_Weapon 24292 S_Archbishop_Weapon 24293 S_Sura_weapon 24294 S_Guillotine_Weapon 24295 S_Shadowchaser_Weapon 24296 S_Warlock_Weapon 24297 S_Sorcerer_Weapon 24298 S_Ranger_Weapon 24299 S_Minstrel_Weapon 24300 S_Wanderer_Weapon 24301 S_Runeknight_Shield 24302 S_Royalguard_Shield 24303 S_Mechanic_Shield 24304 S_Genetic_Shield 24305 S_Archbishop_Shield 24306 S_Sura_Shield 24307 S_Guillotine_Shield 24308 S_Shadowchaser_Shield 24309 S_Warlock_Shield 24310 S_Sorcerer_Shield 24311 S_Ranger_Shield 24312 S_Minstrel_Shield 24313 S_Wanderer_Shield 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24316 S_DoramPhysical_Shield 24317 S_DoramMagical_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24321 S2_Bearers_Pendent 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24402 S_Rebellion_Armor 24403 S_Kagerou_Armor 24404 S_Oboro_Armor 24405 S_Rebellion_Shoes 24406 S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24443 S_Ignition_Weapon 24444 S_Ignition_Pendant 24445 S_Ignition_Earing 24446 S_W_Breath_Armor 24447 S_W_Breath_Shield 24448 S_W_Breath_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24458 S_Arrow_Armor 24459 S_Arrow_Shield 24460 S_Arrow_Shoes 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24473 S_Arms_Weapon 24474 S_Arms_Pendant 24475 S_Arms_Earing 24476 S_Rampage_Armor 24477 S_Rampage_Shield 24478 S_Rampage_Shoes 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24491 S_Adoramus_Weapon 24492 S_Adoramus_Pendant 24493 S_Adoramus_Earing 24494 S_Judex_Armor 24495 S_Judex_Shield 24496 S_Judex_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24506 S_Metalic_Armor 24507 S_Metalic_Shield 24508 S_Metalic_Shoes 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24521 S_Chain_Weapon 24522 S_Chain_Pendant 24523 S_Chain_Earing 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24530 S_Menace_Armor 24531 S_Menace_Shield 24532 S_Menace_Shoes 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24536 S_Rolling_Armor 24537 S_Rolling_Shield 24538 S_Rolling_Shoes 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24554 S_Psychic_Armor 24555 S_Psychic_Shoes 24556 S_Psychic_Shield 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24566 S_Spore_Bomb_Armor 24567 S_Spore_Bomb_Shield 24568 S_Spore_Bomb_Shoes 24572 S_Brand_Armor 24573 S_Brand_Shield 24574 S_Brand_Shoes 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 24604 S_Flare_Dance_Earing 24606 S_Flare_Dance_Shoes 24613 S_Trip_Weapon 24614 S_Trip_Shield 24615 S_Trip_Armor 24625 S_Syuriken_Earing 24626 S_Syuriken_Pendant 24627 S_Syuriken_Shoes 24631 S_Huusouka_Earing 24632 S_Huusouka_Pendant 24633 S_Huusouka_Shoes 24661 S_FullPene_Earring 24662 S_FullPene_Pendant 24663 S_FullPene_Armor 24664 S_FullPene_Shoes 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24751 S_P_Power_Weapon 24752 S_P_Power_Shield 24753 S_M_Spell_Weapon 24754 S_M_Spell_Shield 24755 S_Concentration_Weapon 24756 S_Concentration_Shield 24757 S_Wisdom_Weapon 24758 S_Wisdom_Shield 24759 S_Stamina_Weapon 24760 S_Stamina_Shield 24761 S_Creative_Weapon 24762 S_Creative_Shield 24763 S_R_Bearers_Shoes 24764 S_R_Bearers_Armor 24765 S_R_Bearers_Pendant 24766 S_R_Bearers_Earring 24767 S_Mega_Blitz_Shield 24768 S_Mega_Blitz_Weapon 24876 S_Focusing_Pendant 24877 S_Focusing_Earring 24885 S_Centering_Pendant 24886 S_Centering_Earring 28391 S_Thief_earring 28392 S_Archer_earring 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24728 S_M_AutoSpell_Armor 24729 S_M_AutoSpell_Shoes 24730 S_M_AutoSpell_Earring 24731 S_M_AutoSpell_Pendant 24747 S_SpellCaster_Armor 24748 S_SpellCaster_Shoes 24749 S_SpellCaster_Earring 24750 S_SpellCaster_Pendant Map Spoiler ra_fild02 - Od CanyonRachel Oz Gorge Music: bgm\97.mp3 Maintitle: Oz Gorge Subtitle: BackgroundBmp: field_s2 ra_fild07 - Od CanyonRachel Oz Gorge Music: bgm\97.mp3 Maintitle: Oz Gorge Subtitle: BackgroundBmp: field_s2 ra_fild09 - Rachel Audhumbla Grassland Music: bgm\98.mp3 Maintitle: Audhumbla Grassland Subtitle: BackgroundBmp: field_s2 ra_fild10 - Od CanyonRachel Oz Gorge Music: bgm\97.mp3 Maintitle: Oz Gorge Subtitle: BackgroundBmp: field_s2 ra_fild11 - TRache Plain of Ida Grassland Music: bgm\97.mp3 Maintitle: Ida Grassland Subtitle: BackgroundBmp: field_s2 ra_fild13 - Rachel Shore of Tears Music: bgm\97.mp3 Maintitle: Shore of Tears Subtitle: BackgroundBmp: field_s2 Item Spoiler Id: (23919) Kachua's Secret Key The key to unlocking Kachua's Secret Box. It contains various treasures! The contents of the secret box change every month, so please check before using it. ------------------------ When opened gives one of the following: ------------------------ Sealed SamuraiFallen Bishop Card 0.01% Shadow Smelting Hammer 0.39% Safe to 11 Weapon Certificate 0.40% Full TempenetSpell Caster Shadow SpellbookMix Box 0.80% PenetrationMajor Auto Spell Shadow Mix Box 0.76% Midgard KnightDemon Hunter Shoes [1] 0,19% Scarlet Hero Manteau [1]Helm of Faith Box 1 0,19% Full Penetration Shadow MixThanatos Helmet Box 0,19% DestroyerZodiac Boots [1]Box 0,19% Twinhead Dragon ScaleLegendary Performer Manteau [1] 0,19% New Wave SunglassesMythical Moonlight Paw [1] 0,19% Eye of the StormDivine Bell [1] 1,15% Cursed Knight's ShieldLord of Elemental [1] 1,15% Sprout of World Tree EggProfessor Mini Glasses [1] 1,15% Temporal Manteau BoxSpellflow Shadow Pack 1,15% Overwelm ArmorAuto Spell Shadow Box x2 1,15% Phantom's Invitation x8Shadow Enhancement Box x4 1,15% Refining Certificate Envelope 5.00% Shadow Cube (Weapon) 5.00% Shadow Cube (Armor) 5.00% Class Weapon Shadow Cube 2.94% Class Armor Shadow Cube 2.94% Class Shoes Shadow Cube 2.93 Class Shield Shadow Cube 2.93% Class Pendant Shadow Cube 2.93% Class Earring Shadow Cube 2.93% HE Battle Manual x2 14.25% Bloody Branch x2 14.25% Yggdrasilberry Box 14.25% Alchemist Box 14.25% ------------------------ Each key use will reward you with HE Bubble Gum. ------------------------ Type: Usable. Weight: 0 ====== auto-parsed ====== Weight : 0 .png" /> Gray Children (13) Info: I purchased the item safely. Talk to <NAVI>[Maram]<INFO>ra_fild11,354,235,0,101,0</INFO></NAVI> outside the western entrance to Rachel. Quickinfo: Talk to Maram Id: 11717 Gray Children (14) Info: In order not to reveal our destination, we decided to move separately from Maram. Let's meet with <NAVI>[Miriam]<INFO>ra_fild10,179,176,0,101,0</INFO></NAVI> in Oz Canyon, west of Rachel. Quickinfo: Talk to Miriam Id: 11718 Gray Children (15) Info: When preparations to go to the Oz Labyrinth are complete, talk to <NAVI>[Miriam]<INFO>ra_fild10,179,176,0,101,0</INFO></NAVI>. Quickinfo: Talk to Miriam Id: 11719 Gray Children (16) Info: Let's break through the Oz Labyrinth with the group. Quickinfo: Pass Oz Labyrinth Id: 11720 Gray Children (17) Info: You have broken through the labyrinth. Talk to <NAVI>[Maram]<INFO>gw_fild01,273,339,0,101,0</INFO></NAVI> outside the labyrinth. Quickinfo: Talk to Maram Id: 11721 Gray Children (18) Info: Find the village entrance to the west of Gray Wolf Forest and talk to Maram. Quickinfo: Find the village entrance Id: 11722 Gray Children (19) Info: It seems <NAVI>[Maram]<INFO>gw_fild01,35,102,0,101,0</INFO></NAVI> is not allowed to enter the village with outsider. Let's talk to Imril. Quickinfo: Talk to Imril Id: 11723 Gray Children (20) Info: I asked Imril to call Suad. Let's talk to <NAVI>[Maram]<INFO>gw_fild01,35,102,0,101,0</INFO></NAVI> while waiting for Suad. Quickinfo: Talk to Maram Id: 11724 Gray Children (21) Info: I received permission from Suad to enter Gray Wolf Village. Let's talk to <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> in the village. Quickinfo: Enter Gray Wolf Village Id: 11725 The Labyrinth and the Merchant (1) Info: Let's meet <NAVI>[Imril]<INFO>oz_dun01,27,184,0,101,0</INFO></NAVI> at the entrance to the first floor of Oz Labyrinth. Quickinfo: Go to Oz Labyrinth 1F Id: 11726 The Labyrinth and the Merchant (2) Info: Let's follow Imril's guidance and move to <NAVI>[narrow road]<INFO>oz_dun01,68,284,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11727 The Labyrinth and the Merchant (3) Info: I found the box. Let's continue Imril's instructions and move <NAVI>[below]<INFO>oz_dun01,65,189,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11728 The Labyrinth and the Merchant (4) Info: It's a dangerous road. Be careful and follow Imril's guidance by moving <NAVI>[below]<INFO>oz_dun01,111,96,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11729 The Labyrinth and the Merchant (5) Info: While investigating the hole where the steam was coming out, I heard a voice calling for Imril from somewhere. Let's investigate <NAVI>[where the sound came from]<INFO>oz_dun01,100,92,0,101,0</INFO></NAVI>. Quickinfo: Investigate the sound Id: 11730 The Labyrinth and the Merchant (6) Info: Let's defeat 10 monsters around <NAVI>[Paul]<INFO>oz_dun01,100,92,0,101,0</INFO></NAVI> so they don't interfere with the treatment. Quickinfo: Protect the treatment Id: 11731 The Labyrinth and the Merchant (7) Info: Let's follow Imril's instructions and move to <NAVI>[below]<INFO>oz_dun01,134,56,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11732 The Labyrinth and the Merchant (8) Info: I found the box. Let's continue Imril's instructions and move <NAVI>[below]<INFO>oz_dun01,110,37,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11733 The Labyrinth and the Merchant (9) Info: We arrived at the entrance to the second floor of the Oz Labyrinth. Let's follow Imril's instructions and move to <NAVI>[below]<INFO>oz_dun02,152,276,0,101,0</INFO></NAVI>. Quickinfo: Go to Labyrinth 2F Id: 11734 The Labyrinth and the Merchant (10) Info: The second floor investigation seems to be too much for Imril. Let's investigate the <NAVI>[surroundings]<INFO>oz_dun02,143,231,0,101,0</INFO></NAVI>. Quickinfo: Investigate Oz Labyrinth Id: 11735 The Labyrinth and the Merchant (11) Info: I met the old labyrinth keeper. Let's return to the village and talk to <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> to inform Suad about the investigation. Quickinfo: Talk to Imril Id: 11736 Oz Labyrinth 1F (170lv) Info: Let's defeat 20 Ash Toad on the first floor of Oz Labyrinth. Return to <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> when you're done. Quickinfo: Explore Oz Labyrinth 1F Id: 11737 [Cooldown] Oz Labyrinth 1F Info: <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> is expecting you to join the expidition on the Oz Labyrinth 1F again tomorrow. Quickinfo: Reset after 20 hours Id: 11738 Oz Labyrinth 2F (200lv) Info: Let's defeat 20 Hot Molar on the second floor of Oz Labyrinth. Return to <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> when you're done. Quickinfo: Explore Oz Labyrinth 2F Id: 11739 [Cooldown] Oz Labyrinth 2F Info: <NAVI>[Imril]<INFO>wolfvill,143,113,0,101,0</INFO></NAVI> is expecting you to join the expidition on the Oz Labyrinth 2F again tomorrow. Quickinfo: Reset after 20 hours Id: 12520 [Normal] Villa of Deception Info: It is said that the foul beings that were already eradicated before are showing up again in a certain Villa. Ira hopes that adventurers can take care of it before it invokes the wrath of God. Quickinfo: Defeat the Twisted God Id: 12521 [Hard] Villa of Deception Info: It is said that the foul beings that were already eradicated before are showing up again in a certain Villa. Ira hopes that adventurers can take care of it before it invokes the wrath of God. Quickinfo: Defeat the Twisted God Id: 12522 [Cooldown] Villa of Deception Info: After staying in the Villa, I felt nauseous and dizzy. It would be a good idea to take some time to rest. Quickinfo: Reset after 20 hours Id: 12531 Transporting Goods Info: If we can retrieve the goods to this extent, I think we can avoid the worst situation. Let's go back to the <NAVI>[Upper Area]<INFO>wolfvill,79,211,0,101,0</INFO></NAVI> and help Camille. Quickinfo: Help Camille Id: 12532 Broken Wagon Info: There seems to be a problem with the wagon. I think I can use some <ITEM>[Materials]<INFO>7197</INFO></ITEM> to repair the broken wheel. Quickinfo: Find suitable materials. Id: 12533 Hidden Helper Info: Hazar told you to follow Camille on his trip to make sure he travels safely with the wagon. <NAVI>[Follow Wagon's track]<INFO>gw_fild01,118,131,0,101,0</INFO></NAVI> Quickinfo: Follow Camille secretly Id: 12534 Missing Camille Info: It seems like the situation I was worried about has happened. Camille must be in great trouble by now. Let's help him by following the <NAVI>[trace]<INFO>gw_fild01,200,96,0,101,0</INFO></NAVI> Quickinfo: Save Camille Id: 12535 Chief Decision Info: We don't know what kind of treatment Camille will receive in the village. Let's go back to the <NAVI>[Upper Area]<INFO>wolfvill,79,211,0,101,0</INFO></NAVI>, check Camille's disposition, and intervene if necessary. Quickinfo: Return to the Chief Id: 12536 Scattered Goods (North) Info: There may be a lost goods somewhere north of the Gray Wolf Forest. Let's search on the <NAVI>[estimated location]<INFO>gw_fild01,242,321,0,101,0</INFO></NAVI>. Quickinfo: Retrieve the Goods Id: 12537 Scattered Goods (West) Info: There may be a lost goods somewhere west of the Gray Wolf Forest. Let's search on the <NAVI>[estimated location]<INFO>gw_fild01,93,211,0,101,0</INFO></NAVI>. Quickinfo: Retrieve the Goods Id: 12538 Scattered Goods (East) Info: There may be a lost goods somewhere east of the Gray Wolf Forest. Let's search on the <NAVI>[estimated location]<INFO>gw_fild01,343,194,0,101,0</INFO></NAVI>. Quickinfo: Retrieve the Goods Id: 12539 Scattered Goods (South) Info: There may be a lost goods somewhere south of the Gray Wolf Forest. Let's search on the <NAVI>[estimated location]<INFO>gw_fild01,228,59,0,101,0</INFO></NAVI>. Quickinfo: Retrieve the Goods Id: 16548 I can't sleep Info: <NAVI>[Ahir]<INFO>wolfvill,147,97,0,101,0</INFO></NAVI> who seems to be having a hard time sleeping due to noisy monster cries, is asking you to hunt 30 Firewind Kites to help him sleep peacefully. Quickinfo: Id: 16549 [Daily] I can't sleep Info: <NAVI>[Ahir]<INFO>wolfvill,147,97,0,101,0</INFO></NAVI> is asking for your help in hunting 30 Firewind Kites again to help him sleep peacefully. Quickinfo: Id: 16550 [Cooldown] I can't sleep Info: Ahir seems to be sleep peacefully tonight. Let's come back to <NAVI>[Ahir]<INFO>wolfvill,147,97,0,101,0</INFO></NAVI> tomorrow and see whether he needs help again. Quickinfo: 04½Ã ÃʱâÈ Id: 16551 Collecting Folklore (1) Info: Take the notebook Gudra gave you and go to <NAVI>[Dinar]<INFO>wolfvill,106,224,0,101,0</INFO></NAVI> and write down the amazing story. Quickinfo: Talk to Dinar Id: 16552 Collecting Folklore (2) Info: Take the notebook Gudra gave you and go to <NAVI>[Amira]<INFO>wolfvill,180,204,0,101,0</INFO></NAVI> and write down the story about the mysterious gods. Quickinfo: Talk to Amira Id: 16553 Collecting Folklore (3) Info: Take the notebook Gudra gave you and go to <NAVI>[Shanina]<INFO>wolfvill,154,184,0,101,0</INFO></NAVI> and write down the old stories. Quickinfo: Talk to Shanina Id: 16554 Collecting Folklore (4) Info: We've collected all of today's stories. Let's return to <NAVI>[Gudra]<INFO>wolfvill,61,170,0,101,0</INFO></NAVI> with the collected stories. Quickinfo: Talk to Gudra Id: 16555 [Daily] Dinar's Story Info: Take the notebook Gudra gave you and go to <NAVI>[Dinar]<INFO>wolfvill,106,224,0,101,0</INFO></NAVI> and write down the amazing story. Quickinfo: Talk to Dinar Id: 16556 [Daily] Amira's Story Info: Take the notebook Gudra gave you and go to <NAVI>[Amira]<INFO>wolfvill,180,204,0,101,0</INFO></NAVI> and write down the story about the mysterious gods. Quickinfo: Talk to Amira Id: 16557 [Daily] Shanina's Story Info: Take the notebook Gudra gave you and go to <NAVI>[Shanina]<INFO>wolfvill,154,184,0,101,0</INFO></NAVI> and write down the old stories. Quickinfo: Talk to Shanina Id: 16558 [Daily] Collecting Folklore Info: We've collected all of today's stories. Let's return to <NAVI>[Gudra]<INFO>wolfvill,61,170,0,101,0</INFO></NAVI> with the collected stories. Quickinfo: Talk to Gudra Id: 16559 [Cooldown] Collecting Folklore Info: Let's come back to <NAVI>[Gudra]<INFO>wolfvill,61,170,0,101,0</INFO></NAVI> tomorrow and see whether she needs help again. Quickinfo: Reset after 20 hours Id: 16560 Ahab's Gossip (1) Info: A group of young men are seen complaining about someone near the lake. Let's listen to the gossip from <NAVI>[Kayar]<INFO>wolfvill,83,109,0,101,0</INFO></NAVI>. Quickinfo: Talk to Kayar Id: 16561 Ahab's Gossip (2) Info: They say the only people who can help them are adventurers... Let's hear from <NAVI>[Desel]<INFO>wolfvill,87,109,0,101,0</INFO></NAVI> to find out why. Quickinfo: Talk to Desel Id: 16562 Ahab's Gossip (3) Info: They were asked to meet in person the person they were talking about. Let's visit <NAVI>[Ahab]<INFO>wolfvill,127,155,0,101,0</INFO></NAVI>. Quickinfo: Talk to Ahab Id: 16563 Ahab's Gossip (4) Info: It seems there is nothing I can do. Let's go to <NAVI>[Merno Mart]<INFO>rachel,135,64,0,101,0</INFO></NAVI> in Rachel and buy a bottle of Cucumber Sauce. Quickinfo: Buy Cucumber Sauce Id: 16564 Ahab's Gossip (5) Info: I purchased some Cucumber Sauce, with my money..... Return to <NAVI>[Ahab]<INFO>wolfvill,127,155,0,101,0</INFO></NAVI> and complete the errand. Quickinfo: Talk to Ahab Id: 16565 Ahab's Gossip (6) Info: Let's persuade <NAVI>[Ahab]<INFO>wolfvill,127,155,0,101,0</INFO></NAVI>, who is busy eating with sauce. Quickinfo: Persuade Ahab Id: 16566 Ahab's Gossip (7) Info: Ahab says he will change his mind and asks you to tell this to others. Let's tell Ahab's decision to <NAVI>[Zlan]<INFO>wolfvill,85,111,0,101,0</INFO></NAVI> and the others. Quickinfo: Tell Ahab's decision Id: 16567 Gray Wolf Forest Tournament (1) Info: The Great Conference of the Gray Wolf Forest will soon begin. Let's go meet <NAVI>[Suad]<INFO>wolfvill,144,151,0,101,0</INFO></NAVI> where people are gathered. Quickinfo: Talk to Suad Id: 16568 People's Opinion (1) Info: I was advised to come after hearing various opinions. Let's hear the opinion of <NAVI>[Passionate Young Man]<INFO>wolfvill,145,146,0,101,0</INFO></NAVI>. Quickinfo: Talk to Passionate Young Man Id: 16569 People's Opinion (2) Info: I was advised to come after hearing various opinions. Let's hear the opinion of <NAVI>[Native Old Man]<INFO>wolfvill,139,148,0,101,0</INFO></NAVI>. Quickinfo: Talk to Native Old Man Id: 16570 People's Opinion (3) Info: I was advised to come after hearing various opinions. Let's hear the opinion of <NAVI>[Passionate Old Man]<INFO>wolfvill,150,147,0,101,0</INFO></NAVI>. Quickinfo: Talk to Passionate Old Man Id: 16571 People's Opinion (4) Info: I was advised to come after hearing various opinions. Let's hear the opinion of <NAVI>[Timid Young Man]<INFO>wolfvill,152,145,0,101,0</INFO></NAVI>. Quickinfo: Talk to Timid Young Man Id: 16572 Gray Wolf Forest Tournament (2) Info: I think I have listened enough opinions of the people of Gray Wolf Forest. Let's go back to <NAVI>[Suad]<INFO>wolfvill,144,151,0,101,0</INFO></NAVI>. Quickinfo: Talk to Suad Id: 16573 Source of Weapons (1) Info: After the meeting, <NAVI>[Miriam]<INFO>wolfvill,148,151,0,101,0</INFO></NAVI> quietly called you and the others. What's going on? Quickinfo: Talk to Miriam Id: 16574 Source of Weapons (2) Info: With Maram, go to the armed <NAVI>[Radical Youth]<INFO>wolfvill,143,145,0,101,0</INFO></NAVI> and find out the source of the weapon. Quickinfo: Talk to Radical Youth Id: 16575 Source of Weapons (3) Info: To find out where the weapon came from, you must call <NAVI>[Bearded Jack]<INFO>rachel,75,44,0,101,0</INFO></NAVI> for the password. Quickinfo: Talk to Bearded Jack Id: 16576 Source of Weapons (4) Info: Bearded Jack introduced the adventurer and Maram to <NAVI>[Dandelion]<INFO>veins,293,282,0,101,0</INFO></NAVI>, a Veins weapon dealer. Quickinfo: Talk to Dandelion Id: 16577 Source of Weapons (5) Info: Maram guided the adventurer, saying that he knew the shortcut to <NAVI>[Military Base]<INFO>que_thr,133,53,0,101,0</INFO></NAVI>. Quickinfo: Contact with Maram Id: 16578 Source of Weapons (6) Info: Who I met inside <NAVI>[Thor Military Base]<INFO>que_thr,133,53,0,101,0</INFO></NAVI> was an unexpected person. Quickinfo: Talk to Miriam Id: 16579 Source of Weapons (7) Info: Let's talk to Maram at <NAVI>[Thor Military Base]<INFO>que_thr,133,53,0,101,0</INFO></NAVI> about the clues you obtained. Quickinfo: Talk to Maram Id: 16580 Source of Weapons (8) Info: Let's quickly explain what we found out at the Thor Military Base to <NAVI>[Suad]<INFO>wolfvill,140,112,0,101,0</INFO></NAVI>. Quickinfo: Talk to Suad Id: 16581 Even children know (1) Info: <NAVI>[Kar]<INFO>rachel,37,41,0,101,0</INFO></NAVI>'s eyes widened when Naiman said that he had no money. Quickinfo: Talk to Kar=], NpcSpr = [=[4_M_RACHMAN1 Id: 16582 Even children know (2) Info: <NAVI>[Luccy]<INFO>rachel,40,45,0,101,0</INFO></NAVI> frowned when she saw Nai looking angry with a straight face. Quickinfo: Talk to Luccy Id: 16583 Even children know (3) Info: Why on earth did <NAVI>[Naiman]<INFO>rachel,36,45,0,101,0</INFO></NAVI> choose these kids as friends? Let's ask directly. Quickinfo: Talk to Naiman Id: 16584 The Price of Labor (1) Info: Amodipine wants help to receive overdue salary. Let's talk to Amodipine's employer, <NAVI>[Dahil]<INFO>rachel,136,95,0,101,0</INFO></NAVI>. Quickinfo: Talk to Dahil Id: 16585 The Price of Labor (2) Info: Dahil was very upset, but listened to the story anyway. Let's go to <NAVI>[Amodipine]<INFO>rachel,181,51,0,101,0</INFO></NAVI> and tell the news. Quickinfo: Talk to Amodipine Id: 17504 Where is My Home (1) Info: Adventurer, I have a favor to ask. A state-of-the-art clinic is a must here. Please persuade the <NAVI>[Elder]<INFO>wolfvill,176,111,0,101,0</INFO></NAVI>. Quickinfo: Talk to the Old Man Id: 17505 Where is My Home (2) Info: We'll go and talk about the clinic matter with <NAVI>[him]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> one more time later, so it would be best for outsiders to stay out of this matter. Quickinfo: Failed to Persuade Id: 17506 Where is My Home (3) Info: It seems Ezekiel is asking for some Steel. Let's bring 3 of them <NAVI>[here]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI>. Quickinfo: Collect 3 Steel Id: 17507 Where is My Home (4) Info: Let's talk to <NAVI>[Ezekiel]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> who helps another villager. Quickinfo: Treatment Process Id: 17508 [Daily] Shortage of Supplies Info: <NAVI>[Ezekiel]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> asked you to bring 1 <ITEM>[Steel]<INFO>999</INFO></ITEM> and 10 <ITEM>[Very Unusual Crystal]<INFO>1000406</INFO></ITEM>. Very Unusual Crystal can be obtained from Gray Wolf. Quickinfo: Gather Required Materials Id: 17509 [Cooldown] Shortage of Supplies Info: Adventurer, thank you for your hard work. Take a break today and I'll see you again after dawn! - <NAVI>[Ezekiel]<INFO>wolfvill,171,253,0,101,0</INFO></NAVI> Quickinfo: Reset after 20 hours Id: 17510 There are no evil beasts in this world (1) Info: <NAVI>[Aisha]<INFO>wolfvill,99,178,0,101,0</INFO></NAVI> seems want to guide you to train a baby gray wolf. Quickinfo: Talk to Aisha Id: 17511 There are no evil beasts in this world (2) Info: As long as you have a Meat, training a <NAVI>[Baby Gray Wolf]<INFO>wolfvill,100,177,0,101,0</INFO></NAVI> will not be a problem. Quickinfo: Give Meat to Baby Gray Wolf Id: 17512 There are no evil beasts in this world (3) Info: Let's get back to <NAVI>[Scania]<INFO>wolfvill,117,119,0,101,0</INFO></NAVI> and tell you are ready to become part of the village. Quickinfo: Talk to Scania Id: 17513 An Unexpected Shepherd (1) Info: It seems the goat likes to graze in the <NAVI>[forest]<INFO>gw_fild01,138,106,0,101,0</INFO></NAVI>. Let's protect it while it's grazing. Quickinfo: Go to the Forest Id: 17514 An Unexpected Shepherd (2) Info: Let's defeat 20 Ashring while <NAVI>[Boksil]<INFO>gw_fild01,138,106,0,101,0</INFO></NAVI> is grazing. Quickinfo: Defeat 20 Ashring Id: 17515 An Unexpected Shepherd (3) Info: Let's report back to <NAVI>[Scania]<INFO>wolfvill,117,119,0,101,0</INFO></NAVI> and return Boksil. Quickinfo: Talk to Scania Id: 17516 [Cooldown] An Unexpected Shepherd Info: Adventurer, you worked hard. Then please ask again tomorrow! - <NAVI>[Scania]<INFO>wolfvill,117,119,0,101,0</INFO></NAVI> Quickinfo: Reset after 20 hours. Id: 17517 Rebellion (1) Info: We need to warn <NAVI>[those guys]<INFO>wolfvill,131,257,0,101,0</INFO></NAVI> about the weapons. Quickinfo: Check the truth Id: 17518 Rebellion (2) Info: Although the punishment was relatively light, <NAVI>[Wolves]<INFO>wolfvill,131,257,0,101,0</INFO></NAVI> seem to be very dissatisfied. Quickinfo: People Rebel Id: 17519 Rebellion (3) Info: Well, now that it's decided, let's hurry. Tell them to gather <NAVI>[in front of the temple]<INFO>rachel,169,245,0,101,0</INFO></NAVI>. Quickinfo: Start the Protest! Id: 17520 Wolf Among Sheep (1) Info: Let's participate in the protest at <NAVI>[Rachel]<INFO>rachel,169,245,0,101,0</INFO></NAVI>. Quickinfo: Go to the temple Id: 17521 Wolf Among Sheep (2) Info: Everyone is moving to <NAVI>[Safe Place]<INFO>rachel,116,200,0,101,0</INFO></NAVI>. Quickinfo: Let's evacuate quickly Id: 17522 Wolf Among Sheep (3) Info: The main forces that infiltrated the temple have escaped, but please clean up the temple guards who have crossed over to the Heart Hunters! - <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI> Quickinfo: Defeat the Traitors Id: 17523 Sanctuary Purification Info: The remnants of the Heart Hunters still lingering in the Sanctuary Sessrumnir Heart Storage. Let's clear them out! - <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI> Quickinfo: Clear the Heart Hunters Id: 17524 [Completed] Renegade Cleaning Info: The operation to clear out the traitors has been completed. Let's report back to the <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI>. Quickinfo: Report to the Priest Id: 17525 Aftermath Info: Miriam said she had someone to accompany her and asked her to meet separately at the Maze of Oz. Let's wait at the appointment <NAVI>[location]<INFO>oz_dun01,223,116,0,101,0</INFO></NAVI>. Quickinfo: Go to the meeting place Id: 17526 [Completed] Sanctuary Purification Info: The operation to clear out the Heart Hunters has been completed. Let's report back to the <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI>. Quickinfo: Report to the Priest Id: 17527 [Cooldown] Sanctuary Purification Info: Thank you adventurer for your cooperation. Please rest today and cooperate again tomorrow! - <NAVI>[Priest]<INFO>rachel,169,245,0,101,0</INFO></NAVI> Quickinfo: Reset after 20 hours Id: 18082 Eligibility to attend the competition Info: I was recognized as a member of the Gray Wolf Village and was eligible to attend the grand meeting. Let's ask <NAVI>[Village Boy]<INFO>wolfvill,180,179,0,101,0</INFO></NAVI> where the grand meeting will be held. Quickinfo: Ask the Village Boy Id: 18083 High Priest's Villa Info: You decided to investigate High Priest Amal's villa to find the whereabouts of Bagot and the Heart Hunter. with hope to interfere Bagot and High Priest Amal's plans. Quickinfo: Investigate the Villa Id: 18084 Fact Finding Info: We must find out what High Priest Amal's true purpose was and why he cooperated with the Illusion. Let's talk to <NAVI>[Miriam]<INFO>ra_temin,254,117,0,101,0</INFO></NAVI> in Sessrumnir. Quickinfo: Talk to Miriam Id: 18085 Direction of Prayer Info: Elly appeared in a strange form at the Sanctuary of Sessrumnir. It looks like she has something important to say. Let's talk to <NAVI>[Elly]<INFO>ra_temin,258,117,0,101,0</INFO></NAVI>. Quickinfo: Talk to Elly Id: 18086 [Daily] Gray Wolf Forest Hunting Info: The <NAVI>[Gatekeeper]<INFO>gw_fild01,32,101,0,101,0</INFO></NAVI> asked you to hunt the monsters in the Gray Wolf Forest to make the village safer. Quickinfo: Hunt Monsters in Gray Wolf Forest Id: 18087 [Cooldown] Gray Wolf Forest Hunting Info: It seems the <NAVI>[Gatekeeper]<INFO>gw_fild01,32,101,0,101,0</INFO></NAVI> is expecting you to help with the hunt again tomorrow. Quickinfo: Reset after 20 hours [/SPOILER] Map Spoiler gw_fild01 - Gray Wolf Forest Music: Maintitle: Gray Wolf Forest Subtitle: BackgroundBmp: field_s2 1@adv - High Priest Villa Music: Maintitle: High Priest Villa Subtitle: BackgroundBmp: noname_s2 2@nyr - Sanctuary Sessrumnir Heart Storage Music: Maintitle: Heart Storage Subtitle: Sanctuary Sessrumnir Heart Storage BackgroundBmp: noname 1@nyr - Sanctuary Sessrumnir Garden Music: Maintitle: Sanctuary Sessrumnir Garden Subtitle: BackgroundBmp: noname_s2 1@tcamp - Thor Volcano Military Base Music: Maintitle: Thor Volcano Military Base Subtitle: BackgroundBmp: noname_s2 que_thr - Inside Thor Volcano Music: Maintitle: Inside Thor Volcano Subtitle: BackgroundBmp: noname_s2 1@oz - Oz Labyrinth Music: Maintitle: Oz Labyrinth Subtitle: BackgroundBmp: dungeon_s2 oz_dun02 - Oz Labyrinth 2F Music: Maintitle: Oz Labyrinth 2F Subtitle: BackgroundBmp: dungeon_s2 gw_fild02 - Gray Wolf Forest Music: Maintitle: Gray Wolf Forest Subtitle: BackgroundBmp: field_s2 wolfvill - Gray Wolf Village Music: Maintitle: Gray Wolf Village Subtitle: Native Hideout BackgroundBmp: village oz_dun01 - Oz Labyrinth 1F Music: Maintitle: Oz Labyrinth 1F Subtitle: BackgroundBmp: dungeon_s2 1@advs - Villa of Deception Music: Maintitle: Villa of Deception Subtitle: BackgroundBmp: noname_s2 NpcIdentity Spoiler Id: 10285 JT_4_HEN Id: 10376 JT_4_EP18_MARAM Id: 10377 JT_4_EP18_MIRIAM Id: 10378 JT_4_EP18_SUAD Id: 10379 JT_4_EP18_IMRIL Id: 10380 JT_4_EP18_MERCHANT Id: 10381 JT_4_EP18_TAMARIN Id: 10382 JT_4_EP18_DEW Id: 10383 JT_4_EP18_MARK Id: 10384 JT_4_EP18_ALF Id: 10385 JT_4_EP18_SHULANG Id: 10386 JT_4_EP18_BAGOT Id: 10387 JT_4_EP18_DEMIFREYA Id: 10388 JT_4_EP18_KAMIL Id: 10389 JT_4_EP18_HAZAR Id: 10390 JT_4_EP18_WAGON Id: 10391 JT_4_EP18_PAPERS Id: 10392 JT_4_EP18_HALFFLOWER Id: 10393 JT_4_EP18_GW_OLD01 Id: 10394 JT_4_EP18_GW_OLD02 Id: 10395 JT_4_EP18_GW_MIDDLE01 Id: 10396 JT_4_EP18_GW_MIDDLE02 Id: 10397 JT_4_EP18_GW_MAN01 Id: 10398 JT_4_EP18_GW_MAN02 Id: 10399 JT_4_EP18_GW_WOMAN01 Id: 10400 JT_4_EP18_GW_WOMAN02 Id: 10401 JT_4_EP18_GW_CHILD01 Id: 10402 JT_4_EP18_GW_CHILD02 Id: 10428 JT_4_POINT_RED Id: 10429 JT_4_POINT_BLUE Id: 10430 JT_4_POINT_YELLOW Id: 10431 JT_4_POINT_BLACK Id: 10432 JT_4_POINT_WHITE Id: 21292 JT_EP18_ARMED_VILLAGER01 Id: 21293 JT_EP18_ARMED_VILLAGER02 Id: 21294 JT_EP18_ARMED_VILLAGER03 Id: 21295 JT_EP18_ASH_TOAD Id: 21296 JT_EP18_RAKEHAND Id: 21297 JT_EP18_SPARK Id: 21298 JT_EP18_HOT_MOLAR Id: 21299 JT_EP18_VOLCARING Id: 21300 JT_EP18_LAVA_TOAD Id: 21301 JT_EP18_BURNING_FANG Id: 21302 JT_EP18_ASHHOPPER Id: 21303 JT_EP18_ASHRING Id: 21304 JT_EP18_GREY_WOLF Id: 21305 JT_EP18_TUMBLE_RING Id: 21306 JT_EP18_FIREWIND_KITE Id: 21307 JT_EP18_PHANTOM_WOLF Id: 21308 JT_EP18_MD_HEARTHUNTER_A Id: 21309 JT_EP18_MD_THOR_GUARD Id: 21310 JT_EP18_MD_GUARD_A Id: 21311 JT_EP18_MD_GUARD_B Id: 21312 JT_EP18_MD_HEARTHUNTER_R Id: 21313 JT_EP18_MD_HEARTHUNTER_F Id: 21314 JT_EP18_MD_SCHULANG Id: 21315 JT_EP18_MD_DEMI_FREYJA Id: 21316 JT_EP18_MD_SCHULANG_R Id: 21317 JT_EP18_MD_DEMI_FREYJA_R Id: 21318 JT_EP18_MD_SANARE_R Id: 21319 JT_EP18_MD_HEARTHUNTER_R2 Id: 21320 JT_EP18_NPC_MARAM Id: 21321 JT_EP18_NPC_MIRIAM Id: 21322 JT_EP18_NPC_SUAD Id: 21323 JT_EP18_GREY_GOAT Id: 21324 JT_EP18_GREY_WOLF_BABY Id: 21360 JT_EP18_MD_SCHULANG_L Id: 21361 JT_EP18_MD_DEMI_FREYJA_L Id: 21377 JT_EP18_MD_SANARE_L Id: 21378 JT_EP18_MD_HEARTHUNTER_L Id: 21379 JT_G_EP18_LAVA_TOAD Id: 21380 JT_G_EP18_HOT_MOLAR Id: 21381 JT_G_EP18_VOLCARING MonsterSize Spoiler 21301: 1 21313: 1,7 21319: 1,3 MonsterEffect Spoiler 21301: 678 21301: 679 21301: 680 21313: 655 21313: 485 21319: -1 Card Spoiler Id: 300211 Illust: EP18_Ash_Toad_Card Prefix/Suffix: Magic Ground Id: 300212 Illust: EP18_Rakehand_Card Prefix/Suffix: Anti Darkness Id: 300213 Illust: EP18_Spark_Card Prefix/Suffix: Devil Catch Id: 300214 Illust: EP18_Hot_Molar_Card Prefix/Suffix: Power Quarter Id: 300215 Illust: EP18_Volcaring_Card Prefix/Suffix: Geothermal Id: 300216 Illust: EP18_Lava_Toad_Card Prefix/Suffix: High Blast Id: 300217 Illust: EP18_Burning_Fang_Card Prefix/Suffix: of Burning Fang Id: 300218 Illust: EP18_Ashhopper_Card Prefix/Suffix: High Immortal Id: 300219 Illust: EP18_Ashring_Card Prefix/Suffix: Dark Magical Id: 300220 Illust: EP18_Grey_Wolf_Card Prefix/Suffix: Wolf Scratch Id: 300221 Illust: EP18_Tumble_Ring_Card Prefix/Suffix: Intangible Exorcist Id: 300222 Illust: EP18_Firewind_Kite_Card Prefix/Suffix: High Wind Id: 300223 Illust: EP18_Phantom_Wolf_Card Prefix/Suffix: Wolf Tackle Id: 300227 Illust: EP18_Schulang_Card Prefix/Suffix: Angel Killer Id: 300228 Illust: EP18_Demi_Freyja_Card Prefix/Suffix: Devil Killer Item Spoiler Id: (2) Hero's Weapon Reform Box I A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Madogum, Awakenend Fatalist, Awakened Saint Hall, Awakened Exorcist's Bible, Awakened Aquatic Spear, Awakened Light Blade. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (24722) Auto Spell Shadow Shield MATK + 15. ------------------------ For every 2 refine level, MATK + 1. ------------------------ When refined to +9 or higher, there's a 7% chance to cast Napalm Beat Level 7 when performing normal melee physical attack. ------------------------ When refined to +10 or higher, there's a 10% chance to cast Napalm Beat Level 10 when performing normal melee physical attack. ------------------------ Set Bonus: Auto Spell Shadow Shield Auto Spell Shadow Armor Auto Spell Shadow Shoes MATK + 1%, ------------------------ When the total refine level of set is 21 or higher, there's a 4% chance to cast Napalm Vulcan Level 3 when performing normal melee physical attack. ------------------------ When the total refine level of set is 27 or higher, there's a 8% chance to cast Napalm Vulcan Level 5 when performing normal melee physical attack. ------------------------ Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24723) Auto Spell Shadow Armor HIT + 10. ------------------------ For every 2 refine level, HIT + 1. ------------------------ When refined to +9 or higher, Perfect Hit + 5. ------------------------ Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24724) Auto Spell Shadow Shoes FLEE + 10. ------------------------ For every 2 refine level, FLEE + 1. ------------------------ When refined to +9 or higher, ASPD + 1. ------------------------ Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24725) Auto Spell Shadow Weapon ATK + 15. ------------------------ For every 2 refine level, ATK + 1. ------------------------ When refined to +9 or higher, there's a 7% chance to cast Bash Level 7 when performing normal melee physical attack. ------------------------ When refined to +10 or higher, there's a 10% chance to cast Bash Level 10 when performing normal melee physical attack. ------------------------ Set Bonus: Auto Spell Shadow Weapon Auto Spell Shadow Pendant Auto Spell Shadow Earring ATK + 1%, ------------------------ When the total refine level of set is 21 or higher, there's a 4% chance to cast Sonic Blow Level 7 when performing normal melee physical attack. ------------------------ When the total refine level of set is 27 or higher, there's a 8% chance to cast Sonic Blow Level 10 when performing normal melee physical attack. ------------------------ Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24726) Auto Spell Shadow Pendant HIT + 10. ------------------------ For every 2 refine level, HIT + 1. ------------------------ When refined +9 or higher, Perfect Hit + 5. ------------------------ Class : Shadow Equipment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24727) Auto Spell Shadow Earring FLEE + 10. ------------------------ For every 2 refine level, FLEE + 1. ------------------------ When refined to +9 or higher, ASPD + 1. ------------------------ Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Job : AllJobs Id: (24728) Major Auto Spell Shadow Armor MATK + 3%. Increases all property magical damage by 1% per 2 refine rate. If refine rate is 9 or higher, ASPD + 1. If refine rate is 10 or higher, has a 7% chance to auto-cast Frost Misty level 3 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). ------------------------ Set Bonus: Major Auto Spell Shadow Armor Major Auto Spell Shadow Shoes MATK + 2%, if the sum of refine rate of set is 18 or higher, has a 4% chance to auto-cast Jack Frost level 2 when dealing normal melee physical damage (If user has higher level. That level will be cast instead), if the sum of refine rate of set is 20 or higher, has a 8% chance to auto-cast Jack Frost level 4 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). ------------------------ Class: Shadow Equipment Location: Shadow Armor Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24729) Major Auto Spell Shadow Shoes MATK + 3%. Increases all property magical damage by 1% per 2 refine rate. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 3%). ------------------------ Class: Shadow Equipment Location: Shadow Shoes Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24730) Major Auto Spell Shadow Earring ATK + 3%. Increases melee physical damage by 1% per 2 refine rate. If refine rate is 9 or higher, ASPD + 1. If refine rate is 10 or higher, has a 7% chance to auto-cast Fatal Menace level 7 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). Set Bonus: Major Auto Spell Shadow Earring Major Auto Spell Shadow Pendant ATK +2%, if the sum of refine rate of set is 18 or higher, has a 4% chance to auto-cast Power Swing level 4 when dealing normal melee physical damage (If user has higher level. That level will be cast instead), if the sum of refine rate of set is 20 or higher, has a 8% chance to auto-cast Power Swing level 8 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). ------------------------ Class: Shadow Equipment Location: Shadow Earring Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24731) Major Auto Spell Shadow Pendant ATK + 3%. Increases melee physical damage by 1% per 2 refine rate. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 3%). ------------------------ Class: Shadow Equipment Location: Shadow Pendant Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24747) Spell Caster Shadow Armor Reduces variable casting time by 1% per refine rate. Atk + 1% and Matk + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Armor Spell Caster Shadow Shoes Reduces SP consumption of skills by 10%, If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesn't stack with counterpart Spell Caster set (Earring, Pendant)). ------------------------ Class: Shadow Equipment Location: Shadow Armor Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24748) Spell Caster Shadow Shoes Reduces variable casting time by 1% per refine rate. Atk +1% and Matk +1% per 3 refine rate. ------------------------ Class: Shadow Equipment Location: Shadow Shoes Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24749) Spell Caster Shadow Earring Reduces variable casting time by 1% per refine rate. Atk + 1% and Matk + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Earring Spell Caster Shadow Pendant Reduces SP consumption of skills by 10%. If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesnt stack with counterpart Spell Caster set (Armor, Shoes)). ------------------------ Class: Shadow Equipment Location: Shadow Earring Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (24750) Spell Caster Shadow Pendant Reduces variable casting time by 1% per refine rate. Atk +1% and Matk +1% per 3 refine rate. ------------------------ Class: Shadow Equipment Location: Shadow Pendant Weight: 0 Required Lv: 1 Class: All Class ====== auto-parsed ====== Weight : 0 Id: (25073) Old Papyrus An ancient document owned by the Sphinx's shaman Marduk. The contents of a certain ritual are recorded. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25077) Knights Supllies A box containing supplies for the Frontera Knights. It contains everything from simple food to first aid tools and medicine. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25920) Armor Enhancement Ore (High Grade) Advanced gemstone used to upgrade armor equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100591) Thanatos Weapon Reform Cube(Low) Reform box that can modify +9 Thanatos weapons or higher. Reformed weapons have their refinement level reduced by 5. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100592) Thanatos Weapon Reform Cube(Med) Reform box that can modify +9 Thanatos weapons or higher. Reformed weapons have their refinement level reduced by 1. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100626) +7 Gray Wolf Refining Box A magic box that can refine Gray Wolf armor to +7. ------------------------ [Applicable Items] Gray Wolf Suit Gray Wolf Robe Gray Wolf Manteau Gray Wolf Muffler Gray Wolf Boots Gray Wolf Shoes ------------------------ Cannot be traded. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100627) +9 Gray Wolf Refining Box A magic box that can refine Gray Wolf armor to +9. ------------------------ [Applicable Items] Gray Wolf Suit Gray Wolf Robe Gray Wolf Manteau Gray Wolf Muffler Gray Wolf Boots Gray Wolf Shoes ------------------------ Cannot be traded. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100648) Purification Ritual (False belief low-level reform box used to purify weapons and bring out their original power.) # Description is not entered in Item Info Lua Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100649) Advanced Purification Ritual (Better reform lower level box used to purify false belief weapons and bring out their original power.) # Description is not entered in Item Info Lua Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100650) Pontifex Courage A mysterious stone filled with strength and burning courage. ------------------------ It might engrave physical effects to Adulter equipment. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100651) Pontifex Wisdom A mysterious stone filled with magic and unfathomable wisdom. ------------------------ It might engrave magic effects to Adulter equipment. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100652) Pontifex Tenacity A mysterious stone filled with strength and unwavering determination. ------------------------ It might engrave physical effects to Vivatus equipment. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100653) Pontifex Belief A mysterious stone filled with magic and unyielding belief. ------------------------ It might engrave magic effects to Vivatus equipment. ------------------------ Weight : 1 Required Level : 180 ====== auto-parsed ====== Weight : 1 Required Level : 180 Id: (100655) Purification Blueprint Bundle A bundle containing three of the blueprints needed to purify and reassemble weapons of false beliefs. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100656) Armor Enchantment Box Armor Enchantment Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100657) Garment Enchantment Box Garment Enchantment Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100658) Shoes Enchantment Box Shoes Enchantment Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100659) Right Accessory Box Right Accessory Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100660) Left Accessory Box Left Accessory Box ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (100783) Major Auto Spell Shadow Mix Box Material: You need to put 6pcs of +7 or higher of shadow equipment below, Auto Spell Shadow Weapon, Auto Spell Shadow Armor, Auto Spell Shadow Shoes, Auto Spell Shadow Shield, Auto Spell Shadow Pendant, Auto Spell Shadow Earring. ------------------------ Result: One of Shadow Equipment Below, Major Auto Spell Shadow Armor, Major Auto Spell Shadow Earring, Major Auto Spell Shadow Pendant, Major Auto Spell Shadow Shoes. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100785) Auto Spell Shadow Box A box containing the Auto Spell Shadow equipment. ------------------------ Open to get one of the following: ------------------------ Auto Spell Shadow Weapon Auto Spell Shadow Shield Auto Spell Shadow Armor Auto Spell Shadow Shoes Auto Spell Shadow Pendant Auto Spell Shadow Earring ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100820) Hero's Weapon Reform Box II A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Blue Crystal Staff, Awakened Iron Staff, Awakened Chilling Cane, Awakened Shadow Staff, Awakened Ray Knuckle, Awakened Iron Nail. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100834) Hero's Weapon Reform Box III A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Red Lotus Sword, Awakened Slate Sword, Awakened Royal Bow, Awakened Scarlet Dragon Bow. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100918) Hero's Weapon Reform Box IV A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Trumpet Shell, Awakened Barbed Wire Whip, Awakened Narcis Bow, Awakened Avenger, Awakened Meteor Striker. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (100939) Hero's Weapon Reform Box V A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Onimaru, Awakened Dragonic Slayer, Awakened Shiver Katar, Awakened Blade Katar, Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101078) Adulter Weapon Reform Box A box of purification that converts Adulter weapons into Vivatus weapons. ------------------------ It consumed an Adulter weapon and 400 Amethyst Fragment. When modification is completed, this box will consumed. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101182) Spell Caster Shadow Mix Box Material: You need to put 6pcs of +7 or higher of shadow equipment below, Spell Flow Shadow Shield II, Spell Flow Shadow Shield, Spell Flow Shadow Armor, Spell Flow Shadow Shoes, Caster Shadow Armor II, Caster Shadow Armor, Caster Shadow Shield, Caster Shadow Shoes, Caster Shadow Weapon, Caster Shadow Earring, ------------------------ Result: One of Shadow Equipment Below, Spell Caster Shadow Armor, Spell Caster Shadow Shoes, Spell Caster Shadow Earring, Spell Caster Shadow Pendant. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101190) Hero's Weapon Reform Box VI A special modification box secretly developed by Team Licht. The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material. [List of weapons] Awakened Humma Clear, Awakened Kiri no Tsuyu [=[Awakened Crimson Rose, Awakened Master Soul Rifle, Awakened Demon Slayer Shot, Awakened The Black, Awakened Golden Road Launcher, Awakened Meowmeow Foxtail, Awakened One Sky One Sun, Awakened Spirit Pendulum, Awakened Freedom Stick, Awakened Blessed Knife, Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101355) OS Weapon Reform Box A reform box that allows you to modify OS weapons that have been refined to 7 or higher. ------------------------ Random options are removed from reformed weapons. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (103097) Zodiac Boots Box A box containing Zodiac Boots made for specific class. Randomly receive 1 shoe out of 6 total. [Obtainable Item:] Zodiac Boots(Thief) Zodiac Boots(Merchant) Zodiac Boots(Acolyte) Zodiac Boots(Archer) Zodiac Boots(Swordman) Zodiac Boots(Mage) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103143) Thanatos Helmet Box This item cannot be traded with other accounts. A box containing Thanatos helmets. If you open the box, you can get one Thanatos Helmet. [Obtainable items:] Thanatos Warrior Helmet Thanatos Shooter Helmet Thanatos Magic Helmet Thanatos Fighter Helmet Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (103144) Helm of Faith Box 1 This item cannot be traded with other accounts. A box containing a helm containing the power of faith. If you open the box, you can get one Helm of Faith. [Obtainable items:] Helm of Faith(Warlock) Helm of Faith(Archbishop) Helm of Faith(Ranger) Helm of Faith(Royal Guard) Helm of Faith(Glt. Cross) Helm of Faith(Rune Knight) Helm of Faith(Mechanic) Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (300211) Ash Toad Card Increase Earth property magic damage by 35%. ------------------------ Increase SP consumption of skills by 10%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300212) Rakehand Card DEF + 50. ------------------------ Reduce physical and magic damage taken from Shadow property enemies by 10%. ------------------------ Class : Card Compound on : Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300213) Spark Card ATK + 5. ------------------------ Increase physical damage against Fire property enemies by 10%. ------------------------ Increase critical chance against Undead and Demon race enemies by 15%. ------------------------ Class : Card Compound on : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300214) Hot Molar Card When compounded on Katar: ------------------------ Increase melee physical damage by 10%. ------------------------ For every 2 refine level of Katar, increase melee physical damage by additional 1%. ------------------------ Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300215) Volcaring Card Increase Fire and Earth property magic damage by 5%. ------------------------ For every 2 refine level of Shoes, increase Fire and Earth property magic damage by additional 1%. ------------------------ Class : Card Compound on : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300216) Lava Toad Card Increase Fire property magic damage by 35%. ------------------------ Increase SP consumption of skills by 10%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300217) Burning Fang Card Increase melee physical damage by 20%. ------------------------ Increase damage taken from all property by 15%. ------------------------ Class : Card Compound on : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300218) Ashhopper Card Increase Neutral property magic damage by 35%. ------------------------ Increase SP consumption of skills by 10%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300219) Ashring Card When compounded on Staff or Two-handed Staff: ------------------------ Increase Shadow property magic damage by 10%. ------------------------ When weapon refined to +10 or higher, increase Shadow property magic damage by additional 10%. ------------------------ When weapon refined to +14 or higher, increase Shadow property magic damage by additional 10%. ------------------------ Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300220) Grey Wolf Card Increase melee physical damage by 6%. ------------------------ Set Bonus: Grey Wolf Card Phantom Wolf Card Increase melee physical damage by additional 8%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300221) Tumble Ring Card Increase Neutral and Shadow property magic damage by 5%. ------------------------ For every 2 refine level of Shoes, increase Neutral and Shadow property magic damage by additional 1%. ------------------------ Class : Card Compound on : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300222) Firewind Kite Card Increase Wind property magic damage by 35%. ------------------------ Increase SP consumption of skills by 10%. ------------------------ Class : Card Compound on : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300223) Phantom Wolf Card Increase melee physical damage by 6%. ------------------------ Class : Card Compound on : Accessory (Right) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300227) Schulang Card Increase magic damage against Angel race enemies by 75%. ------------------------ Increase damage taken from Angel race enemies by 25%. ------------------------ Class : Card Compound on : Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (300228) Twisted God Card Increase magic damage against Demon race enemies by 75%. ------------------------ Increase damage taken from Demon race enemies by 25%. ------------------------ Class : Card Compound on : Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (310478) Wolf Orb (STR) Level 1 STR + 1. ------------------------ When refine level is 7 or higher, additional STR + 1. ------------------------ When refine level is 9 or higher, additional STR + 1. ------------------------ When refine level is 11 or higher, additional STR + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310479) Wolf Orb (DEX) Level 1 DEX + 1. ------------------------ When refine level is 7 or higher, additional DEX + 1. ------------------------ When refine level is 9 or higher, additional DEX + 1. ------------------------ When refine level is 11 or higher, additional DEX + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310480) Wolf Orb (AGI) Level 1 AGI + 1. ------------------------ When refine level is 7 or higher, additional AGI + 1. ------------------------ When refine level is 9 or higher, additional AGI + 1. ------------------------ When refine level is 11 or higher, additional AGI + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310481) Wolf Orb (INT) Level 1 INT + 1. ------------------------ When refine level is 7 or higher, additional INT + 1. ------------------------ When refine level is 9 or higher, additional INT + 1. ------------------------ When refine level is 11 or higher, additional INT + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310482) Wolf Orb (VIT) Level 1 VIT + 1. ------------------------ When refine level is 7 or higher, additional VIT + 1. ------------------------ When refine level is 9 or higher, additional VIT + 1. ------------------------ When refine level is 11 or higher, additional VIT + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310483) Wolf Orb (LUK) Level 1 LUK + 1. ------------------------ When refine level is 7 or higher, additional LUK + 1. ------------------------ When refine level is 9 or higher, additional LUK + 1. ------------------------ When refine level is 11 or higher, additional LUK + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310484) Wolf Orb (STR) Level 2 STR + 2. ------------------------ When refine level is 7 or higher, additional STR + 1. ------------------------ When refine level is 9 or higher, additional STR + 1. ------------------------ When refine level is 11 or higher, additional STR + 2, increase melee physical damage by 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310485) Wolf Orb (DEX) Level 2 DEX + 2. ------------------------ When refine level is 7 or higher, additional DEX + 1. ------------------------ When refine level is 9 or higher, additional DEX + 1. ------------------------ When refine level is 11 or higher, additional DEX + 2, increase long ranged physical damage by 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310486) Wolf Orb (AGI) Level 2 AGI + 2. ------------------------ When refine level is 7 or higher, additional AGI + 1. ------------------------ When refine level is 9 or higher, additional AGI + 1. ------------------------ When refine level is 11 or higher, additional AGI + 2, Perfect Hit + 1. ====== auto-parsed ====== Compound on : Enchant Id: (310487) Wolf Orb (INT) Level 2 INT + 2. ------------------------ When refine level is 7 or higher, additional INT + 1. ------------------------ When refine level is 9 or higher, additional INT + 1. ------------------------ When refine level is 11 or higher, additional INT + 2, increase all property magical damage by 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310488) Wolf Orb (VIT) Level 2 VIT + 2. ------------------------ When refine level is 7 or higher, additional VIT + 1. ------------------------ When refine level is 9 or higher, additional VIT + 1. ------------------------ When refine level is 11 or higher, additional VIT + 2, reduce after cast delay by 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310489) Wolf Orb (LUK) Level 2 LUK + 2. ------------------------ When refine level is 7 or higher, additional LUK + 1. ------------------------ When refine level is 9 or higher, additional LUK + 1. ------------------------ When refine level is 11 or higher, additional LUK + 2, Critical Damage + 1%. ====== auto-parsed ====== Compound on : Enchant Id: (310490) Wolf Orb (STR) Level 3 STR + 3. ------------------------ When refine level is 7 or higher, additional STR + 1. ------------------------ When refine level is 9 or higher, additional STR + 1. ------------------------ When refine level is 11 or higher, additional STR + 2, increase melee physical damage by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310491) Wolf Orb (DEX) Level 3 DEX + 3. ------------------------ When refine level is 7 or higher, additional DEX + 1. ------------------------ When refine level is 9 or higher, additional DEX + 1. ------------------------ When refine level is 11 or higher, additional DEX + 2, increase long ranged physical damage by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310492) Wolf Orb (AGI) Level 3 AGI + 3. ------------------------ When refine level is 7 or higher, additional AGI + 1. ------------------------ When refine level is 9 or higher, additional AGI + 1. ------------------------ When refine level is 11 or higher, additional AGI + 2, Perfect Hit + 3. ====== auto-parsed ====== Compound on : Enchant Id: (310493) Wolf Orb (INT) Level 3 INT + 3. ------------------------ When refine level is 7 or higher, additional INT + 1. ------------------------ When refine level is 9 or higher, additional INT + 1. ------------------------ When refine level is 11 or higher, additional INT + 2, increase all property magical damage by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310494) Wolf Orb (VIT) Level 3 VIT + 3. ------------------------ When refine level is 7 or higher, additional VIT + 1. ------------------------ When refine level is 9 or higher, additional VIT + 1. ------------------------ When refine level is 11 or higher, additional VIT + 2, reduce after cast delay by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310495) Wolf Orb (LUK) Level 3 LUK + 3. ------------------------ When refine level is 7 or higher, additional LUK + 1. ------------------------ When refine level is 9 or higher, additional LUK + 1. ------------------------ When refine level is 11 or higher, additional LUK + 2, Critical Damage + 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310496) Wolf Orb (DEF) Level 1 DEF + 150. ------------------------ When refine level is 7 or higher, additional DEF + 75. ------------------------ When refine level is 9 or higher, additional DEF + 75. ------------------------ When refine level is 11 or higher, additional DEF + 75. ====== auto-parsed ====== Compound on : Enchant Id: (310497) Wolf Orb (MDEF) Level 1 MDEF + 15. ------------------------ When refine level is 7 or higher, additional MDEF + 7. ------------------------ When refine level is 9 or higher, additional MDEF + 7. ------------------------ When refine level is 11 or higher, additional MDEF + 7. ====== auto-parsed ====== Compound on : Enchant Id: (310498) Wolf Orb (DEF) Level 2 DEF + 200. ------------------------ When refine level is 7 or higher, additional DEF + 75. ------------------------ When refine level is 9 or higher, additional DEF + 75. ------------------------ When refine level is 11 or higher, additional DEF + 100. ====== auto-parsed ====== Compound on : Enchant Id: (310499) Wolf Orb (MDEF) Level 2 MDEF + 20. ------------------------ When refine level is 7 or higher, additional MDEF + 7. ------------------------ When refine level is 9 or higher, additional MDEF + 7. ------------------------ When refine level is 11 or higher, additional MDEF + 10. ====== auto-parsed ====== Compound on : Enchant Id: (310500) Wolf Orb (DEF) Level 3 DEF + 250. ------------------------ When refine level is 7 or higher, additional DEF + 75. ------------------------ When refine level is 9 or higher, additional DEF + 100. ------------------------ When refine level is 11 or higher, additional DEF + 100. ====== auto-parsed ====== Compound on : Enchant Id: (310501) Wolf Orb (MDEF) Level 3 MDEF + 25. ------------------------ When refine level is 7 or higher, additional MDEF + 7. ------------------------ When refine level is 9 or higher, additional MDEF + 10. ------------------------ When refine level is 11 or higher, additional MDEF + 10. ====== auto-parsed ====== Compound on : Enchant Id: (310502) Wolf Orb (Ranger) Level 1 Increase long ranged physical damage by 3%. ------------------------ When refine level is 7 or higher, increase long ranged physical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase long ranged physical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase long ranged physical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310503) Wolf Orb (Warrior) Level 1 ATK + 2%, ATK + 25. ------------------------ When refine level is 7 or higher, increase melee physical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase melee physical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase melee physical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310504) Wolf Orb (Mage) Level 1 MATK + 2%, MATK + 25. ------------------------ When refine level is 7 or higher, increase all property magical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase all property magical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase all property magical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310505) Wolf Orb (Ranger) Level 2 Increase long ranged physical damage by 5%. ------------------------ When refine level is 7 or higher, increase long ranged physical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase long ranged physical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase long ranged physical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310506) Wolf Orb (Warrior) Level 2 ATK + 4%, ATK + 50. ------------------------ When refine level is 7 or higher, increase melee physical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase melee physical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase melee physical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310507) Wolf Orb (Mage) Level 2 MATK + 4%, MATK + 50. ------------------------ When refine level is 7 or higher, increase all property magical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase all property magical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase all property magical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310508) Wolf Orb (Ranger) Level 3 Increase long ranged physical damage by 5%. ------------------------ When refine level is 7 or higher, increase long ranged physical damage by additional 5%. ------------------------ When refine level is 9 or higher, increase long ranged physical damage by additional 5%. ------------------------ When refine level is 11 or higher, increase long ranged physical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310509) Wolf Orb (Warrior) Level 3 ATK + 6%, ATK + 100. ------------------------ When refine level is 7 or higher, increase melee physical damage by additional 5%. ------------------------ When refine level is 9 or higher, increase melee physical damage by additional 5%. ------------------------ When refine level is 11 or higher, increase melee physical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310510) Wolf Orb (Mage) Level 3 MATK + 6%, MATK + 100. ------------------------ When refine level is 7 or higher, increase all property magical damage by additional 5%. ------------------------ When refine level is 9 or higher, increase all property magical damage by additional 5%. ------------------------ When refine level is 11 or higher, increase all property magical damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310511) Wolf Orb (Reflect Reject) Level 1 Reduce damage taken from reflect damage by 2%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 2%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 2%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310512) Wolf Orb (Reflect Reject) Level 2 Reduce damage taken from reflect damage by 3%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 3%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 3%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310513) Wolf Orb (Reflect Reject) Level 3 Reduce damage taken from reflect damage by 4%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 4%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 4%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310514) Wolf Orb (Force) ATK + 2%, MATK + 2%. ------------------------ When refine level is 7 or higher, additional ATK + 2%, MATK + 2%. ------------------------ When refine level is 9 or higher, additional ATK + 2%, MATK + 2%. ------------------------ When refine level is 11 or higher, additional ATK + 4%, MATK + 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310515) Wolf Orb (After Cast Delay) Reduce after cast delay by 4%. ------------------------ When refine level is 7 or higher, reduce after cast delay by additional 4%. ------------------------ When refine level is 9 or higher, reduce after cast delay by additional 4%. ------------------------ When refine level is 11 or higher, reduce after cast delay by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310516) Wolf Orb (Dragon Breath) Increase Dragon's Breath and Dragon's Water Breath damage by 15%. ------------------------ When refine level is 7 or higher, increase Dragon's Breath and Dragon's Water Breath damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Dragon's Breath and Dragon's Water Breath damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Dragon's Breath and Dragon's Water Breath damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310517) Wolf Orb (Cutter Break) Increase Wind Cutter and Ignition Break damage by 15%. ------------------------ When refine level is 7 or higher, increase Wind Cutter and Ignition Break damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Wind Cutter and Ignition Break damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Wind Cutter damage by additional 15%, reduce Ignition Break cooldown by 0.3 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310518) Wolf Orb (Hundred Wave) Increase Sonic Wave and Hundred Spear damage by 15%. ------------------------ When refine level is 7 or higher, increase Sonic Wave and Hundred Spear damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Sonic Wave and Hundred Spear damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Sonic Wave damage by additional 15%, reduce Hundred Spear cooldown by 0.5 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310519) Wolf Orb (Brand Drive) Increase Overbrand and Earth Drive damage by 15%. ------------------------ When refine level is 7 or higher, increase Overbrand and Earth Drive damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Overbrand and Earth Drive damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Overbrand damage by additional 15%, reduce Earth Drive cooldown by 1 second. ====== auto-parsed ====== Compound on : Enchant Id: (310520) Wolf Orb (Vanishing Cannon) Increase Vanishing Point and Cannon Spear damage by 15%. ------------------------ When refine level is 7 or higher, increase Vanishing Point and Cannon Spear damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Vanishing Point and Cannon Spear damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Vanishing Point and Cannon Spear damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310521) Wolf Orb (Gloria Genesis) Increase Gloria Domini and Genesis Ray damage by 15%. ------------------------ When refine level is 7 or higher, increase Gloria Domini and Genesis Ray damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Gloria Domini and Genesis Ray damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Gloria Domini and Genesis Ray damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310522) Wolf Orb (Boost Cannon) Increase Knuckle Boost and Arm Cannon damage by 15%. ------------------------ When refine level is 7 or higher, increase Knuckle Boost and Arm Cannon damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Knuckle Boost and Arm Cannon damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Knuckle Boost and Arm Cannon damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310523) Wolf Orb (Vulcan Boomerang) Increase Vulcan Arm and Axe Boomerang damage by 15%. ------------------------ When refine level is 7 or higher, increase Vulcan Arm and Axe Boomerang damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Vulcan Arm and Axe Boomerang damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Vulcan Arm damage by additional 15%, reduce Axe Boomerang cooldown by 2 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310524) Wolf Orb (Tornado Swing) Increase Axe Tornado and Power Swing damage by 15%. ------------------------ When refine level is 7 or higher, increase Axe Tornado and Power Swing damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Axe Tornado and Power Swing damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Axe Tornado and Power Swing damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310525) Wolf Orb (Hell Tornado) Increase Cart Tornado and Hell Plant damage by 15%. ------------------------ When refine level is 7 or higher, increase Cart Tornado and Hell Plant damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Cart Tornado and Hell Plant damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Cart Tornado and Hell Plant damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310526) Wolf Orb (Crazy Cannon) Increase Crazy Vines and Cart Cannon damage by 15%. ------------------------ When refine level is 7 or higher, increase Crazy Vines and Cart Cannon damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Crazy Vines and Cart Cannon damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Cart Cannon damage by additional 15%, reduce Crazy Vines cooldown by 1 second. ====== auto-parsed ====== Compound on : Enchant Id: (310527) Wolf Orb (Acid Explosion) Increase Acid Bomb and Spore Explosion damage by 15%. ------------------------ When refine level is 7 or higher, increase Acid Bomb and Spore Explosion damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Acid Bomb and Spore Explosion damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Acid Bomb and Spore Explosion damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310528) Wolf Orb (Sonic Impact) Increase Sonic Blow and Cross Impact damage by 15%. ------------------------ When refine level is 7 or higher, increase Sonic Blow and Cross Impact damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Sonic Blow and Cross Impact damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Sonic Blow and Cross Impact damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310529) Wolf Orb (Rolling Slasher) Increase Rolling Cutter and Cross Ripper Slasher damage by 15%. ------------------------ When refine level is 7 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310530) Wolf Orb (Soul Slash) Increase Soul Destroyer and Counter Slash damage by 15%. ------------------------ When refine level is 7 or higher, increase Soul Destroyer and Counter Slash damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Soul Destroyer and Counter Slash damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Soul Destroyer and Counter Slash damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310531) Wolf Orb (Fatal Mind) Increase Fatal Menace and Sightless Mind damage by 15%. ------------------------ When refine level is 7 or higher, increase Fatal Menace and Sightless Mind damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Fatal Menace and Sightless Mind damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Fatal Menace and Sightless Mind damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310532) Wolf Orb (Shadow Spell) Increase all property magical damage by 15%. ------------------------ When refine level is 7 or higher, increase all property magical damage by additional 15%. ------------------------ When refine level is 9 or higher, increase all property magical damage by additional 15%. ------------------------ When refine level is 11 or higher, increase all property magical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310533) Wolf Orb (Triangle Shot) Increase Triangle Shot damage by 15% and long ranged physical damage by 5%. ------------------------ When refine level is 7 or higher, increase Triangle Shot damage by additional 15% and long ranged physical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Triangle Shot damage by additional 15% and long ranged physical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Triangle Shot damage by additional 15% and long ranged physical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310534) Wolf Orb (Crimson Strain) Increase Crimson Rock and Earth Strain damage by 15%. ------------------------ When refine level is 7 or higher, increase Crimson Rock and Earth Strain damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Crimson Rock and Earth Strain damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Crimson Rock and Earth Strain damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310535) Wolf Orb (Jack Lightning) Increase Jack Frost and Chain Lightning damage by 15%. ------------------------ When refine level is 7 or higher, increase Jack Frost and Chain Lightning damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Jack Frost and Chain Lightning damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Jack Frost and Chain Lightning damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310536) Wolf Orb (Comet Vortex) Increase Comet and Tetra Vortex damage by 15%. ------------------------ When refine level is 7 or higher, increase Comet and Tetra Vortex damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Comet and Tetra Vortex damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Comet and Tetra Vortex damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310537) Wolf Orb (Cloud Buster) Increase Killing Cloud and Poison Burst damage by 15%. ------------------------ When refine level is 7 or higher, increase Killing Cloud and Poison Burst damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Killing Cloud and Poison Burst damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Killing Cloud and Poison Burst damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310538) Wolf Orb (Varetyr Wave) Increase Varetyr Spear and Psychic Wave damage by 15%. ------------------------ When refine level is 7 or higher, increase Varetyr Spear and Psychic Wave damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Varetyr Spear and Psychic Wave damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Varetyr Spear and Psychic Wave damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310539) Wolf Orb (Diamond Grave) Increase Diamond Dust and Earth Grave damage by 15%. ------------------------ When refine level is 7 or higher, increase Diamond Dust and Earth Grave damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Diamond Dust and Earth Grave damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Diamond Dust and Earth Grave damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310540) Wolf Orb (Magnus Adoramus) Increase Magnus Exorcismus and Adoramus damage by 15%. ------------------------ When refine level is 7 or higher, increase Magnus Exorcismus and Adoramus damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Magnus Exorcismus and Adoramus damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Magnus Exorcismus and Adoramus damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310541) Wolf Orb (Holy Judex) Increase Judex damage by 15% and holy property magical damage by 5%. ------------------------ When refine level is 7 or higher, increase Judex damage by additional 15% and holy property magical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Judex damage by additional 15% and holy property magical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Judex damage by additional 15% and holy property magical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310542) Wolf Orb (Melee Duple) Increase Duple Light damage by 15% and melee physical damage by 5%. ------------------------ When refine level is 7 or higher, increase Duple Light damage by additional 15% and melee physical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Duple Light damage by additional 15% and melee physical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Duple Light damage by additional 15% and melee physical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310543) Wolf Orb (Tiger Empire) Increase Tiger Cannon and Fallen Empire damage by 15%. ------------------------ When refine level is 7 or higher, increase Tiger Cannon and Fallen Empire damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Tiger Cannon and Fallen Empire damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Tiger Cannon and Fallen Empire damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310544) Wolf Orb (Rampage Lightning) Increase Rampage Blast and Lightning Ride damage by 15%. ------------------------ When refine level is 7 or higher, increase Rampage Blast and Lightning Ride damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Rampage Blast and Lightning Ride damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Lightning Ride damage by additional 15%, reduce Rampage Blast cooldown by 0.5 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310545) Wolf Orb (Hell Arrow) Increase Gates of Hell and Knuckle Arrow damage by 15%. ------------------------ When refine level is 7 or higher, increase Gates of Hell and Knuckle Arrow damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Gates of Hell and Knuckle Arrow damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Gates of Hell and Knuckle Arrow damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310546) Wolf Orb (Bomb Cluster) Increase Bomb Cluster damage by 15%. ------------------------ When refine level is 7 or higher, increase Bomb Cluster damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Bomb Cluster damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Bomb Cluster damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310547) Wolf Orb (Breeze Shooting) Increase Focused Arrow Strike damage by 15% and critical damage by 10%. ------------------------ When refine level is 7 or higher, increase Focused Arrow Strike damage by additional 15% and critical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Focused Arrow Strike damage by additional 15% and critical damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Focused Arrow Strike damage by additional 15% and critical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310548) Wolf Orb (Aimed Storm) Increase Aimed Bolt and Arrow Storm damage by 15%. ------------------------ When refine level is 7 or higher, increase Aimed Bolt and Arrow Storm damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Aimed Bolt and Arrow Storm damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Aimed Bolt and Arrow Storm damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310549) Wolf Orb (Sound Metal) Increase Metallic Sound damage by 5% and neutral property magical damage by 5%. ------------------------ When refine level is 7 or higher, increase Metallic Sound and neutral property magical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Metallic Sound and neutral property magical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Metallic Sound and neutral property magical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310550) Wolf Orb (Reverb) Increase Reverberation damage by 15% and all property magical damage by 5%. ------------------------ When refine level is 7 or higher, increase Reverberation damage by additional 15% and all property magical damage by additional 5%. ------------------------ When refine level is 9 or higher, increase Reverberation damage by additional 15% and all property magical damage by additional 5%. ------------------------ When refine level is 11 or higher, increase Reverberation damage by additional 15% and all property magical damage by additional 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310551) Wolf Orb (Vulcan Rainstorm) Increase Arrow Vulcan and Severe Rainstorm damage by 15%. ------------------------ When refine level is 7 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310552) Wolf Orb (Prominence Burst) Increase Prominence Kick and Solar Burst damage by 15%. ------------------------ When refine level is 7 or higher, increase Prominence Kick and Solar Burst damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Prominence Kick and Solar Burst damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Prominence Kick and Solar Burst damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310553) Wolf Orb (Moon Kick) Increase New Moon Kick and Full Moon Kick damage by 15%. ------------------------ When refine level is 7 or higher, increase New Moon Kick and Full Moon Kick damage by additional 15%. ------------------------ When refine level is 9 or higher, increase New Moon Kick and Full Moon Kick damage by additional 15%. ------------------------ When refine level is 11 or higher, increase New Moon Kick and Full Moon Kick damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310554) Wolf Orb (Flash Falling) Increase Flash Kick and Falling Star damage by 15%. ------------------------ When refine level is 7 or higher, increase Flash Kick and Falling Star damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Flash Kick and Falling Star damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Flash Kick and Falling Star damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310555) Wolf Orb (Eswhoo) Increase Esma and Eswhoo damage by 15%. ------------------------ When refine level is 7 or higher, increase Esma and Eswhoo damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Esma and Eswhoo damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Esma and Eswhoo damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310556) Wolf Orb (Espa) Increase Espa damage by 15%. ------------------------ When refine level is 7 or higher, increase Espa damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Espa damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Espa damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310557) Wolf Orb (Curse Explosion) Increase Curse Explosion damage by 15% and shadow property magical damage by 5%. ------------------------ When refine level is 7 or higher, increase Curse Explosion damage by additional 15% and shadow property magical damage by additional 10%. ------------------------ When refine level is 9 or higher, increase Curse Explosion damage by additional 15% and shadow property magical damage by additional 10%. ------------------------ When refine level is 11 or higher, increase Curse Explosion damage by additional 15% and shadow property magical damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310558) Wolf Orb (Des Hammer Dance) Increase Desperado, Fire Dance and Hammer of God damage by 15%. ------------------------ When refine level is 7 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310559) Wolf Orb (Fire Howling Tail) Increase Fire Rain, Howling Mine and Dragon Tail damage by 15%. ------------------------ When refine level is 7 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310560) Wolf Orb (Storm Buster Trip) Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15%. ------------------------ When refine level is 7 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310561) Wolf Orb (Flame Ice Wind) Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15%. ------------------------ When refine level is 7 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310562) Wolf Orb (Cross Petal) Increase Cross Slash and Swirling Petal damage by 15%. ------------------------ When refine level is 7 or higher, increase Cross Slash and Swirling Petal damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Cross Slash and Swirling Petal damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Cross Slash and Swirling Petal damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310563) Wolf Orb (Exploding Flake Wind) Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15%. ------------------------ When refine level is 7 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310564) Wolf Orb (Power of Sea) Reduce Tuna Party and Tasty Shrimp Party cooldown by 1 second. ------------------------ When refine level is 7 or higher, reduce Tuna Party and Tasty Shrimp Party cooldown by additional 1 second. ------------------------ When refine level is 9 or higher, reduce Tuna Party and Tasty Shrimp Party cooldown by additional 2 seconds. ------------------------ When refine level is 11 or higher, reduce Tuna Party and Tasty Shrimp Party cooldown by additional 2 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310565) Wolf Orb (Power of Land) Increase Silvervine Stem Spear and Catnip Meteor damage by 15%. ------------------------ When refine level is 7 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310566) Wolf Orb (Power of Life) Increase Picky Peck and Lunatic Carrot Beat damage by 15%. ------------------------ When refine level is 7 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 15%. ====== auto-parsed ====== Compound on : Enchant Id: (310567) Wolf Orb (Speed) Level 1 FLEE + 10. ------------------------ When refine level is 7 or higher, ASPD + 6%. ------------------------ When refine level is 9 or higher, additional ASPD + 6%. ------------------------ When refine level is 11 or higher, additional ASPD + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310568) Wolf Orb (Caster) Level 1 Reduce variable casting time by 6%. ------------------------ When refine level is 7 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 9 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 11 or higher, reduce variable casting time by additional 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310569) Wolf Orb (Critical) Level 1 CRI + 10. ------------------------ When refine level is 7 or higher, critical damage + 6%. ------------------------ When refine level is 9 or higher, additional critical damage + 6%. ------------------------ When refine level is 11 or higher, additional critical damage + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310570) Wolf Orb (HIT) Level 1 HIT + 20. ------------------------ When refine level is 7 or higher, Perfect Hit + 6. ------------------------ When refine level is 9 or higher, additional Perfect Hit + 6. ------------------------ When refine level is 11 or higher, additional Perfect Hit + 8. ====== auto-parsed ====== Compound on : Enchant Id: (310571) Wolf Orb (Speed) Level 2 FLEE + 20. ------------------------ When refine level is 7 or higher, ASPD + 6%. ------------------------ When refine level is 9 or higher, additional ASPD + 8%. ------------------------ When refine level is 11 or higher, additional ASPD + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310572) Wolf Orb (Caster) Level 2 Reduce variable casting time by 8%. ------------------------ When refine level is 7 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 9 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 11 or higher, reduce variable casting time by additional 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310573) Wolf Orb (Critical) Level 2 CRI + 10. ------------------------ When refine level is 7 or higher, critical damage + 6%. ------------------------ When refine level is 9 or higher, additional critical damage + 8%. ------------------------ When refine level is 11 or higher, additional critical damage + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310574) Wolf Orb (HIT) Level 2 HIT + 20. ------------------------ When refine level is 7 or higher, Perfect Hit + 6. ------------------------ When refine level is 9 or higher, additional Perfect Hit + 8. ------------------------ When refine level is 11 or higher, additional Perfect Hit + 8. ====== auto-parsed ====== Compound on : Enchant Id: (310575) Wolf Orb (Speed) Level 3 FLEE + 30. ------------------------ When refine level is 7 or higher, ASPD + 8%. ------------------------ When refine level is 9 or higher, additional ASPD + 8%. ------------------------ When refine level is 11 or higher, additional ASPD + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310576) Wolf Orb (Caster) Level 3 MATK + 30. Reduce variable casting time by 8%. ------------------------ When refine level is 7 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 9 or higher, reduce variable casting time by additional 8%. ------------------------ When refine level is 11 or higher, reduce variable casting time by additional 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310577) Wolf Orb (Critical) Level 3 CRI + 15. ------------------------ When refine level is 7 or higher, critical damage + 8%. ------------------------ When refine level is 9 or higher, additional critical damage + 8%. ------------------------ When refine level is 11 or higher, additional critical damage + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310578) Wolf Orb (HIT) Level 3 HIT + 30. ------------------------ When refine level is 7 or higher, Perfect Hit + 8. ------------------------ When refine level is 9 or higher, additional Perfect Hit + 8. ------------------------ When refine level is 11 or higher, additional Perfect Hit + 8. ====== auto-parsed ====== Compound on : Enchant Id: (310579) Wolf Orb (Above All) Level 1 Reduce physical and magical damage taken from normal and boss enemies by 3%. ------------------------ When refine level is 7 or higher, reduce physical and magical damage taken from all property enemies by 3%. ------------------------ When refine level is 9 or higher, reduce physical and magical damage taken from all size enemies by 3%. ------------------------ When refine level is 11 or higher, reduce physical and magical damage taken from all race enemies (except players) by 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310580) Wolf Orb (Above All) Level 2 Reduce physical and magical damage taken from normal and boss enemies by 5%. ------------------------ When refine level is 7 or higher, reduce physical and magical damage taken from all property enemies by 5%. ------------------------ When refine level is 9 or higher, reduce physical and magical damage taken from all size enemies by 5%. ------------------------ When refine level is 11 or higher, reduce physical and magical damage taken from all race enemies (except players) by 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310581) Wolf Orb (Above All) Level 3 Reduce physical and magical damage taken from normal and boss enemies by 7%. ------------------------ When refine level is 7 or higher, reduce physical and magical damage taken from all property enemies by 7%. ------------------------ When refine level is 9 or higher, reduce physical and magical damage taken from all size enemies by 7%. ------------------------ When refine level is 11 or higher, reduce physical and magical damage taken from all race enemies (except players) by 7%. ====== auto-parsed ====== Compound on : Enchant Id: (310582) Wolf Orb (Powerful) Level 1 Increase melee, long ranged physical, and all property magical damage by 2%. ------------------------ When refine level is 7 or higher, increase melee, long ranged physical, and all property magical damage by additional 2%. ------------------------ When refine level is 9 or higher, increase melee, long ranged physical, and all property magical damage by additional 2%. ------------------------ When refine level is 11 or higher, increase melee, long ranged physical, and all property magical damage by additional 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310583) Wolf Orb (Powerful) Level 2 Increase melee, long ranged physical, and all property magical damage by 2%. ------------------------ When refine level is 7 or higher, increase melee, long ranged physical, and all property magical damage by additional 2%. ------------------------ When refine level is 9 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310584) Wolf Orb (Powerful) Level 3 Increase melee, long ranged physical, and all property magical damage by 3%. ------------------------ When refine level is 7 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ------------------------ When refine level is 9 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ------------------------ When refine level is 11 or higher, increase melee, long ranged physical, and all property magical damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310585) Wolf Orb (Mirror Counter) Level 1 Reduce damage taken from reflect damage by 2%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 2%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 3%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310586) Wolf Orb (Mirror Counter) Level 2 Reduce damage taken from reflect damage by 3%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 3%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 4%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310587) Wolf Orb (Mirror Counter) Level 3 Reduce damage taken from reflect damage by 4%. ------------------------ When refine level is 7 or higher, reduce damage taken from reflect damage by additional 4%. ------------------------ When refine level is 9 or higher, reduce damage taken from reflect damage by additional 5%. ------------------------ When refine level is 11 or higher, reduce damage taken from reflect damage by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310588) Wolf Orb (Vital) Level 1 MHP + 5%, MHP + 1500. ------------------------ When refine level is 7 or higher, additional MHP + 2%. ------------------------ When refine level is 9 or higher, additional MHP + 2%. ------------------------ When refine level is 11 or higher, additional MHP + 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310589) Wolf Orb (Mental) Level 1 MSP + 5%, MSP + 300. ------------------------ When refine level is 7 or higher, additional MSP + 2%. ------------------------ When refine level is 9 or higher, additional MSP + 2%. ------------------------ When refine level is 11 or higher, additional MSP + 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310590) Wolf Orb (Heal) Level 1 Increase heal effectiveness by 3%. ------------------------ When refine level is 7 or higher, increase heal effectiveness by additional 4%. ------------------------ When refine level is 9 or higher, increase heal effectiveness by additional 5%. ------------------------ When refine level is 11 or higher, increase heal effectiveness by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310591) Wolf Orb (Vital) Level 2 MHP + 5%, MHP + 2000. ------------------------ When refine level is 7 or higher, additional MHP + 3%. ------------------------ When refine level is 9 or higher, additional MHP + 4%. ------------------------ When refine level is 11 or higher, additional MHP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310592) Wolf Orb (Mental) Level 2 MSP + 5%, MSP + 400. ------------------------ When refine level is 7 or higher, additional MSP + 3%. ------------------------ When refine level is 9 or higher, additional MSP + 4%. ------------------------ When refine level is 11 or higher, additional MSP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310593) Wolf Orb (Heal) Level 2 Increase heal effectiveness by 5%. ------------------------ When refine level is 7 or higher, increase heal effectiveness by additional 5%. ------------------------ When refine level is 9 or higher, increase heal effectiveness by additional 5%. ------------------------ When refine level is 11 or higher, increase heal effectiveness by additional 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310594) Wolf Orb (Vital) Level 3 MHP + 5%, MHP + 2500. ------------------------ When refine level is 7 or higher, additional MHP + 5%. ------------------------ When refine level is 9 or higher, additional MHP + 5%. ------------------------ When refine level is 11 or higher, additional MHP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310595) Wolf Orb (Mental) Level 3 MSP + 5%, MSP + 450. ------------------------ When refine level is 7 or higher, additional MSP + 5%. ------------------------ When refine level is 9 or higher, additional MSP + 5%. ------------------------ When refine level is 11 or higher, additional MSP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310596) Wolf Orb (Heal) Level 3 Increase heal effectiveness by 5%. ------------------------ When refine level is 7 or higher, increase heal effectiveness by additional 5%. ------------------------ When refine level is 9 or higher, increase heal effectiveness by additional 7%. ------------------------ When refine level is 11 or higher, increase heal effectiveness by additional 7%. ====== auto-parsed ====== Compound on : Enchant Id: (310597) Wolf Orb (Robust) Level 1 MHP + 5%, MSP + 5%, MHP + 1200, MSP + 250. ------------------------ When refine level is 7 or higher, additional MHP + 1% and MSP + 1%. ------------------------ When refine level is 9 or higher, additional MHP + 2% and MSP + 2%. ------------------------ When refine level is 11 or higher, additional MHP + 2% and MSP + 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310598) Wolf Orb (Robust) Level 2 MHP + 5%, MSP + 5%, MHP + 1500, MSP + 300. ------------------------ When refine level is 7 or higher, additional MHP + 2% and MSP + 2%. ------------------------ When refine level is 9 or higher, additional MHP + 3% and MSP + 3%. ------------------------ When refine level is 11 or higher, additional MHP + 4% and MSP + 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310599) Wolf Orb (Robust) Level 3 MHP + 5%, MSP + 5%, MHP + 2000, MSP + 350. ------------------------ When refine level is 7 or higher, additional MHP + 3% and MSP + 3%. ------------------------ When refine level is 9 or higher, additional MHP + 4% and MSP + 4%. ------------------------ When refine level is 11 or higher, additional MHP + 5% and MSP + 5%. ====== auto-parsed ====== Compound on : Enchant Id: (310600) Wolf Orb (Fixed Casting) Level 1 Reduce fixed casting time by 0.5 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310601) Wolf Orb (Fixed Casting) Level 2 Reduce fixed casting time by 0.7 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310602) Wolf Orb (Fixed Casting) Level 3 Reduce fixed casting time by 1 second. ====== auto-parsed ====== Compound on : Enchant Id: (310603) Wolf Orb (Magical Force) Level 1 Increase magical damage against all size enemies by 2%. ------------------------ When refine level is 7 or higher, increase magical damage against all size enemies by additional 2%. ------------------------ When refine level is 9 or higher, increase magical damage against all size enemies by additional 2%. ------------------------ When refine level is 11 or higher, increase magical damage against all size enemies by additional 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310604) Wolf Orb (Physical Force) Level 1 Increase physical damage against all size enemies by 2%. ------------------------ When refine level is 7 or higher, increase physical damage against all size enemies by additional 2%. ------------------------ When refine level is 9 or higher, increase physical damage against all size enemies by additional 2%. ------------------------ When refine level is 11 or higher, increase physical damage against all size enemies by additional 2%. ====== auto-parsed ====== Compound on : Enchant Id: (310605) Wolf Orb (Magical Force) Level 2 Increase magical damage against all size enemies by 3%. ------------------------ When refine level is 7 or higher, increase magical damage against all size enemies by additional 3%. ------------------------ When refine level is 9 or higher, increase magical damage against all size enemies by additional 3%. ------------------------ When refine level is 11 or higher, increase magical damage against all size enemies by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310606) Wolf Orb (Physical Force) Level 2 Increase physical damage against all size enemies by 3%. ------------------------ When refine level is 7 or higher, increase physical damage against all size enemies by additional 3%. ------------------------ When refine level is 9 or higher, increase physical damage against all size enemies by additional 3%. ------------------------ When refine level is 11 or higher, increase physical damage against all size enemies by additional 3%. ====== auto-parsed ====== Compound on : Enchant Id: (310607) Wolf Orb (Magical Force) Level 3 Increase magical damage against all size enemies by 4%. ------------------------ When refine level is 7 or higher, increase magical damage against all size enemies by additional 4%. ------------------------ When refine level is 9 or higher, increase magical damage against all size enemies by additional 4%. ------------------------ When refine level is 11 or higher, increase magical damage against all size enemies by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310608) Wolf Orb (Physical Force) Level 3 Increase physical damage against all size enemies by 4%. ------------------------ When refine level is 7 or higher, increase physical damage against all size enemies by additional 4%. ------------------------ When refine level is 9 or higher, increase physical damage against all size enemies by additional 4%. ------------------------ When refine level is 11 or higher, increase physical damage against all size enemies by additional 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310609) Wolf Orb (Unlimited Vital) When dealing physical damage, there's a 3% chance to gain VIT + 50 and ATK + 25% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310610) Wolf Orb (Spell Buster) When dealing magical damage, there's a 3% chance to gain INT + 50 and MATK + 25% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310611) Wolf Orb (Firing Shot) When dealing physical damage, there's a 3% chance to gain DEX + 50 and long ranged physical damage + 15% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310612) Wolf Orb (Overpower) When dealing physical damage, there's a 3% chance to gain STR + 50 and melee physical damage + 15% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310613) Wolf Orb (Fatal Flash) When dealing physical damage, there's a 3% chance to gain AGI + 50 and melee critical damage + 25% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310614) Wolf Orb (Lucky Strike) When dealing magical damage, there's a 3% chance to gain LUK + 50 and all property magical damage + 15% for 10 seconds. ====== auto-parsed ====== Compound on : Enchant Id: (310615) Wolf Orb (ASPD) Level 1 ATK + 18. ASPD + 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310616) Wolf Orb (Expert Archer) Level 1 HIT + 8. Increase long ranged physical damage by 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310617) Wolf Orb (Fatal) Level 1 CRI + 6. Critical Damage + 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310618) Wolf Orb (Fighting Spirit) Level 1 Perfect Hit + 2. Increase melee physical damage by 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310619) Wolf Orb (Spell) Level 1 MATK + 18. Reduce variable casting time by 4%. ====== auto-parsed ====== Compound on : Enchant Id: (310620) Wolf Orb (ASPD) Level 2 ATK + 22. ASPD + 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310621) Wolf Orb (Expert Archer) Level 2 HIT + 12. Increase long ranged physical damage by 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310622) Wolf Orb (Fatal) Level 2 CRI + 9. Critical Damage + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310623) Wolf Orb (Fighting Spirit) Level 2 Perfect Hit + 3. Increase melee physical damage by 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310624) Wolf Orb (Spell) Level 2 MATK + 22. Reduce variable casting time by 6%. ====== auto-parsed ====== Compound on : Enchant Id: (310625) Wolf Orb (ASPD) Level 3 ATK + 26. ASPD + 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310626) Wolf Orb (Expert Archer) Level 3 HIT + 16. Increase long ranged physical damage by 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310627) Wolf Orb (Fatal) Level 3 CRI + 12. Critical Damage + 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310628) Wolf Orb (Fighting Spirit) Level 3 Perfect Hit + 4. Increase melee physical damage by 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310629) Wolf Orb (Spell) Level 3 MATK + 26. Reduce variable casting time by 8%. ====== auto-parsed ====== Compound on : Enchant Id: (310630) Wolf Orb (ASPD) Level 4 ATK + 30. ASPD + 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310631) Wolf Orb (Expert Archer) Level 4 HIT + 20. Increase long ranged physical damage by 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310632) Wolf Orb (Fatal) Level 4 CRI + 15. Critical Damage + 12%. ====== auto-parsed ====== Compound on : Enchant Id: (310633) Wolf Orb (Fighting Spirit) Level 4 Perfect Hit + 5. Increase melee physical damage by 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310634) Wolf Orb (Spell) Level 4 MATK + 30. Reduce variable casting time by 10%. ====== auto-parsed ====== Compound on : Enchant Id: (310635) Wolf Orb (HP Recovery) Level 1 Increase HP recovery rate by 20%. ====== auto-parsed ====== Compound on : Enchant Id: (310636) Wolf Orb (SP Recovery) Level 1 Increase SP recovery rate by 20%. ====== auto-parsed ====== Compound on : Enchant Id: (310637) Wolf Orb (HP Recovery) Level 2 Increase HP recovery rate by 30%. ====== auto-parsed ====== Compound on : Enchant Id: (310638) Wolf Orb (SP Recovery) Level 2 Increase SP recovery rate by 30%. ====== auto-parsed ====== Compound on : Enchant Id: (310639) Wolf Orb (HP Recovery) Level 3 Increase HP recovery rate by 40%. ====== auto-parsed ====== Compound on : Enchant Id: (310640) Wolf Orb (SP Recovery) Level 3 Increase SP recovery rate by 40%. ====== auto-parsed ====== Compound on : Enchant Id: (310641) Wolf Orb (HP Recovery) Level 4 Increase HP recovery rate by 50%. ====== auto-parsed ====== Compound on : Enchant Id: (310642) Wolf Orb (SP Recovery) Level 4 Increase SP recovery rate by 50%. ====== auto-parsed ====== Compound on : Enchant Id: (310643) Wolf Orb (Drain Life) When dealing physical damage, there's a 4% chance to to restore 2% of damage as HP. ====== auto-parsed ====== Compound on : Enchant Id: (310644) Wolf Orb (Drain Soul) When dealing physical damage, there's a 1% chance to to restore 3% of damage as SP. ====== auto-parsed ====== Compound on : Enchant Id: (310645) Wolf Orb (Magic Healing) When dealing magical damage, there's a 4% chance to recover 700 HP per 0.5 seconds for 19 times. ====== auto-parsed ====== Compound on : Enchant Id: (310646) Wolf Orb (Magic Soul) When dealing magical damage, there's a 2% chance to recover 100 SP per 0.5 seconds for 19 times. ====== auto-parsed ====== Compound on : Enchant Id: (310647) Wolf Orb (All Force) Increase melee physical, long ranged physical, and all property magical damage by 7%. ====== auto-parsed ====== Compound on : Enchant Id: (400127) Mini Elly Camouflage form of Smart Elly, one of the managers of Varmundt Mansion. ------------------------ Although its perfomance is slightly lower than the main body, it's possible to exchange information and communicate with Alpha. ------------------------ Type : Headgear Def : 0 Location : Upper Weight : 0 Required Level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (400128) Costume Mini Elly The Smart Elly has returned to its original body, leaving an empty shell of Mini Elly. Fearing that you might be lonely after the mission was over, it was remodeled into a cute doll and given to you as a gift. ------------------------ Type : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (400134) Thanatos Warrior Helmet [1] Warrior helmet made as a set with Thanatos weapons. It has the effect of increasing the performance of Thanos's melee physical weapons. ------------------------ Atk +4% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases melee physical damage by 10%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Warrior Helmet Thanatos Great Sword-AD increases physical damage against all size enemies by 10%, increases Wind Cutter damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet Thanatos Axe-AD increases physical damage against all race monsters by 10%, increases Axe Tornado damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet Thanatos Spear-AD Reduces global cooldown by 10%, increases Hesperus Lit damage by 10% per 2 refine rate of weapon. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400135) Thanatos Warrior Helmet-LT [1] Warrior helmet made as a set with Thanatos weapons. It has been improved. ------------------------ Atk +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases melee physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Warrior Helmet-LT Thanatos Great Sword-AD increases physical damage against all size enemies by 15%, increases Wind Cutter damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet-LT Thanatos Axe-AD increases physical damage against all race monsters by 15%, increases Axe Tornado damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Warrior Helmet-LT Thanatos Spear-AD Reduces global cooldown by 15%, increases Hesperus Lit damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases melee physical damage by 5%. [Grade C] POW +2, P.Atk +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400141) Thanatos Shooter Helmet [1] A shooter helmet made as a set with Thanatos weapon. It has the effect of increasing the performance of Thanatos' long-distance physical weapon. ------------------------ Atk +4% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Shooter Helmet Thanatos Sword-AD increases physical damage against all size enemies by 10%, increases Cart Cannon damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet Thanatos Bow-AD increases physical damage against all race monsters by 10%, increases Focused Arrow Strike damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet Thanatos Violin-AD or Thanatos Shooter Helmet Thanatos Whipsword-AD increases long ranged physical damage by 10%, increases Severe Rainstorm damage by 10% per 2 refine rate of weapon. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400142) Thanos Shooter Helmet-LT [1] A shooter helmet made as a set with Thanatos weapon. It has been improved. ------------------------ Atk +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Sword-AD increases physical damage against all size enemies by 15%, increases Cart Cannon damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Bow-AD increases physical damage against all race monsters by 15%, increases Focused Arrow Strike damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Violin-AD or Thanatos Shooter Helmet-LT Thanatos Whipsword-AD increases long ranged physical damage by 15%, increases Severe Rainstorm damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases long ranged physical damage by 5%. [Grade C] POW +2, P.Atk +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400145) Thanatos Magic Helmet-LT [1] A magic helmet made as a set with Thanatos weapon. It has been improved. ------------------------ Matk +5% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases all property magical damage by 15%. If refine rate is 11 or higher, increases magical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Magic Helmet-LT Thanatos Two-handed Staff-AD increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet-LT Thanatos Staff-AD increases magical damage against all race monsters by 15%, increases Varetyr Spear damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet-LT Thanatos Dagger-AD increases all property magical damage by 15%, increases Psychic Wave damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases all property magical damage by 5%. [Grade C] SPL +2, S.Matk +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400146) Thanatos Magic Helmet [1] A magic helmet made as a set with Thanatos weapon. It has the effect of increasing the performance of Thanatos' magical weapon. ------------------------ Matk +4% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases all property magical damage by 10%. If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Helmet Thanatos Two-handed Staff-AD increases magical damage against all size enemies by 10%, increases Crimson Rock damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet Thanatos Staff-AD increases magical damage against all race monsters by 10%, increases Varetyr Spear damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Magic Helmet Thanatos Dagger-AD increases all property magical damage by 10%, increases Psychic Wave damage by 10% per 2 refine rate of weapon. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400150) Thanatos Fighter Helmet [1] A Fighter helmet made as a set with Thanatos weapon. It has the effect of increasing the performance of Thanatos' fighter weapon. ------------------------ Atk +4% per 3 refine rate.. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases melee physical damage by 10%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Fighter Helmet Thanatos Hammer-AD increases physical and magical damage against all size enemies by 10%, increases Duple Light damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet Thanatos Knuckle-AD MaxHP +10%, increases Tiger Cannon damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet Thanatos Katar-AD Reduces global cooldown by 10%, increases Rolling Cutter damage by 10% per 2 refine rate of weapon. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400151) Thanatos Fighter Helmet-LT [1] A fighter helmet made as a set with Thanatos weapon. It has been improved. ------------------------ Atk +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases melee physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Fighter Helmet-LT Thanatos Hammer-AD increases physical and magical damage against all size enemies by 15%, increases Duple Light damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet-LT Thanatos Knuckle-AD MaxHP + 15%, increases Tiger Cannon damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet-LT Thanatos Katar-AD Reduces global cooldown by 15%, increases Rolling Cutter damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases melee physical damage by 5%. [Grade C] POW +2, P.Atk +2. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 190 Class: All Class ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400178) Helm of Faith(Warlock) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.Matk +1. If the user base level is 230 or higher, SPL +3, S.Matk +2. Matk +10 per 2 refine rate. Increases Soul Expansion damage by 15% per 3 refine rate. Increases ghost property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Warlock) Adulter Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Warlock) Vivatus Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% and Soul Vulcan Strike damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Soul Vulcan Strike damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Warlock ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400189) Helm of Faith(Archbishop) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.Matk +1. If the user base level is 230 or higher, SPL +3, S.Matk +2. Matk +10 per 2 refine rate. Increases Adoramus damage by 15% per 3 refine rate. Increases neutral and holy property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Archbishop) Adulter Fides Wand increases neutral and holy property magical damage by 10%, increases Adoramus damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Archbishop) Vivatus Fides Wand increases neutral and holy property magical damage by 10%, increases Adoramus damage by 5% and Arbitrium damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Arbitrium damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Archbishop ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400198) Helm of Faith(Ranger) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.Atk +1. If the user base level is 230 or higher, POW +3, P.Atk +2. Atk +10 per 2 refine rate. Increases Arrow Storm damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Ranger) Adulter Fides Balista increases long ranged physical damage by 10%, increases Arrow Storm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Ranger) Vivatus Fides Balista increases long ranged physical damage by 10%, increases Arrow Storm damage by 5% and Gale Storm damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Gale Storm damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Ranger ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400200) Helm of Faith(Royal Guard) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.Matk +1. If the user base level is 230 or higher, SPL +3, S.Matk +2. Matk +10 per 2 refine rate. Increases Genesis Ray damage by 15% per 3 refine rate. Increases neutral and holy property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Royal Guard) Adulter Fides Guardian Sword increases neutral and holy property magical damage by 10%, increases Genesis Ray damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Royal Guard) Vivatus Fides Guardian Sword increases neutral and holy property magical damage by 10%, increases Genesis Ray damage by 5% and Cross Rain damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Cross Rain damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Royal Guard ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400216) Helm of Faith(Glt.Cross) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.Atk +1. If the user base level is 230 or higher, POW +3, P.Atk +2. Atk +10 per 2 refine rate. Increases Counter Slash damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Glt.Cross) Adulter Fides Katar increases melee physical damage by 10%, increases Counter Slash damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Glt.Cross) Vivatus Fides Katar increases melee physical damage by 10%, increases Counter Slash damage by 5% and Eternal Slash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Eternal Slash damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Guillotine Cross ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400226) Helm of Faith(Rune Knight) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.Atk +1. If the user base level is 230 or higher, POW +3, P.Atk +2. Atk +10 per 2 refine rate. Increases Wind Cutter and Ignition Break damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Rune Knight) Adulter Fides Two-handed Sword Reduces skill cooldown of Ignition Break by 0.5 seconds, increases Wind Cutter and Ignition Break damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Rune Knight) Vivatus Fides Two-handed Sword Reduces skill cooldown of Ignition Break by 1 second, increases Wind Cutter and Ignition Break damage by 5% and Storm Slash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Storm Slash damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Rune Knight ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (400230) Helm of Faith(Mechanic) [1] A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.Atk +1. If the user base level is 230 or higher, POW +3, P.Atk +2. Atk +10 per 2 refine rate. Increases Axe Boomerang and Axe Tornado damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Mechanic) Adulter Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Mechanic) Vivatus Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% and Axe Stomp damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Axe Stomp damage by additional 15%. ------------------------ Class: Headgear Defense: 10 Location: Upper Weight: 10 Armor Lv: 2 Required Lv: 180 Class: Mechanic ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 10 Id: (410067) Professor Mini Glasses [1] A pair of mini glasses modeled after a girl who earned her doctorate at Juno Academy. ------------------------ Increase magical damage against all size enemies by 10%. ------------------------ Reduce damage taken from players by 5%. ------------------------ Immune to Sleep. ------------------------ When learned Psychic Wave Level 5, reduce Fixed Casting Time of Psychic Wave by 100%, reduce Earth Grave and Diamond Dust cooldown by 4 seconds. ------------------------ When learned Extreme Vacuum Level 5, reduce After Cast Delay by 15%. ------------------------ Type : Headgear Def : 2 Location : Middle Weight : 10 Required level : 100 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Location : Middle Weight : 10 Job : AllJobs Id: (450177) Gray Wolf Suit [1] Armor given to those recognized by the Gray Wolf Tribe. ------------------------ Atk + 130. Atk + 15 per 2 refine rate. If refine rate is 7 or higher, ASPD +15%. ------------------------ Set Bonus: Gray Wolf Suit[1] Gray Wolf Manteau[1] Atk +50. ------------------------ Set Bonus: Gray Wolf Suit[1] Gray Wolf Muffler[1] Reduces the global delay of skills by 10%. ------------------------ Class : Armor Def : 160 Weight : 100 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Armor Weight : 100 Required Level : 190 Job : AllJobs Id: (450178) Gray Wolf Robe [1] Robe given to those recognized by the Gray Wolf Tribe. ------------------------ Matk + 130. Matk + 15 per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 15%. ------------------------ Set Bonus: Gray Wolf Robe[1] Gray Wolf Manteau[1] ASPD +10%. ------------------------ Set Bonus: Gray Wolf Robe[1] Gray Wolf Muffler[1] Matk +50. ------------------------ Class : Armor Def : 160 Weight : 100 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Armor Weight : 100 Required Level : 190 Job : AllJobs Id: (470087) Gray Wolf Boots [1] Boots given to those recognized by the Gray Wolf Tribe. ------------------------ MaxSP + 300. MaxSP + 50 per 2 refine rate. If refine rate is 7 or higher, increases long ranged physical damage by 7%. ------------------------ Set Bonus: Gray Wolf Boots[1] Gray Wolf Suit[1] Atk +7%. ------------------------ Set Bonus: Gray Wolf Boots[1] Gray Wolf Robe[1] ASPD +7%. ------------------------ Class : Shoes Def : 70 Weight : 50 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Shoes Weight : 50 Required Level : 190 Job : AllJobs Id: (470088) Gray Wolf Shoes [1] Shoes given to those recognized by the Gray Wolf Tribe. ------------------------ MaxSP + 250. MaxSP + 20 per 2 refine rate. If refine rate is 7 or higher, increases all property magical damage by 7%. ------------------------ Set Bonus: Gray Wolf Shoes[1] Gray Wolf Suit[1] MaxSP +7%. ------------------------ Set Bonus: Gray Wolf Shoes[1] Gray Wolf Robe[1] Matk +7%. ------------------------ Class : Shoes Def : 70 Weight : 50 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Shoes Weight : 50 Required Level : 190 Job : AllJobs Id: (470097) Demon Hunter Shoes [1] A replica of the shoes used by the hero who defeated the witch. However, it was unable to contain the god-like power after passing through ten million trials. ------------------------ ATK + 10%. ------------------------ Reduce physical damage taken from normal and boss monsters by 5%. ------------------------ For every refine level, MHP + 7%. ------------------------ When refined to +11 or higher, ATK + 15%. ------------------------ When refined to +14 or higher, additional ATK + 15%, adds Occult Impaction penetration effect. ------------------------ Type : Shoes Def : 0 Weight : 0 Required level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Shoes Weight : 0 Job : AllJobs Id: (470258) Zodiac Boots(Mage) [1] MATK + 50 Every 2 levels upgrade, MATK +10, MATK +1%. Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Reduces Crimson Rock skill cooldown by 3 seconds, for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%. ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Reduces the Cooldown of Psychic Wave skill by 1 second. Can use Dark Claw Lv.5 skill, Dark Claw cooldown reduced by 30 seconds for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%. ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Biolab Aquarius Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Biolab Aquarius Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase INT +200 for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Type: Shoes Defense: 60 Weight: 90 Required Lv: 100 Class: Mage Class ====== auto-parsed ====== Itemclass : Shoes Defense : 60 Weight : 90 Id: (470267) Zodiac Boots(Merchant) [1] ATK + 50 Every 2 levels upgrade, ATK +10, ATK +1%. Every 4 levels upgrade, Increases damage of Arm Cannon, Cart Cannon skills by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Merchant) Howard Memory Increases ranged physical damage by 20%. for every 4 upgrade level of weapon, Increases damage of Arm Cannon skill by 15%. ------------------------ Set Bonus: Zodiac Boots(Merchant) Flamel Memory Increases ranged physical damage by 20%. for every 4 upgrade level of weapon, Increases damage of Cart Cannon skill by 15%. ------------------------ Set Bonus: Zodiac Boots(Merchant) Howard Memory Biolab Taurus Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, increases ranged physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Reduces the delay after using skills by 10% and reduces Variable casting time of Arm Cannon skill by 50%. ------------------------ Set Bonus: Zodiac Boots(Merchant) Flamel Memory Biolab Taurus Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, increases ranged physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Reduces variable casting time of Cart Cannon skill by 100%. ------------------------ Type: Shoes Defense: 60 Weight: 90 Required Lv: 100 Class: Merchant Class ====== auto-parsed ====== Itemclass : Shoes Defense : 60 Weight : 90 Id: (470270) Zodiac Boots(Acolyte) [1] ATK and MATK +50. Every 2 levels upgrade, ATK and MATK +10, ATK and MATK +1%. Every 4 levels upgrade, Increases damage of Adoramus and Knuckle Arrow by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Reduces Adoramus skill cooldown by 1.5 seconds. for every 4 upgrade level of weapon, increases Holy magic damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Reduces delay after using skill by 15%. for every 4 upgrade level of weapon, increases physical damage against Boss monsters by 10%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Biolab Cancer Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, when using skills, Gemstone will not be lost. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the magic defense of all monsters by 40% (except Player). ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Biolab Lion Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Increases range physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of all monsters by 40% (except Player) ------------------------ Type: Shoes Defense: 60 Weight: 90 Required Lv: 100 Class: Acolyte Class ====== auto-parsed ====== Itemclass : Shoes Defense : 60 Weight : 90 Id: (470272) Zodiac Boots(Thief) [1] ATK + 50 Every 2 levels upgrade, ATK +10, ATK +1%. Every 4 levels upgrade, Increases damage of skills Severe Rainstorm, Soul Destroyer by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory reduces Cooldown of Soul Destroyer skill by 0.1 second for every 4 upgrade level of weapon, Crit +15. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Reduces delay after using skills by 15% for every 4 upgrade level of weapon, increases ranged physical damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory Biolab Gemini Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Reduces Delay after using skills by 10%, increases Soul Destroyer skill damage by 20%, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Remove penalty size of the weapon. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Biolab Capricorn Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Can use skill Severe Rainstorm Lv. 5. reduce the Cooldown of Severe Rainstorm skill by 6 seconds, reduce the Cooldown of Feint Bomb by 1.8 seconds, When physically attacking, has a 3% chance of DEX +200 for 10 seconds, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of monsters of all races by 40% (except Player). ------------------------ Type: Shoes Defense: 60 Weight: 90 Required Lv: 100 Class: Thief Class ====== auto-parsed ====== Itemclass : Shoes Defense : 60 Weight : 90 Id: (480090) Gray Wolf Muffler [1] Muffler given to those recognized by the Gray Wolf Tribe. ------------------------ MaxHP + 1500. MaxHP + 100 per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 7%. ------------------------ Set Bonus: Gray Wolf Muffler[1] Gray Wolf Boots[1] Increases long ranged physical damage by 7%. ------------------------ Set Bonus: Gray Wolf Muffler[1] Gray Wolf Shoes[1] Increases all property magical damage by 15%. ------------------------ Class : Garment Def : 70 Weight : 90 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Garment Weight : 90 Required Level : 190 Job : AllJobs Id: (480091) Gray Wolf Manteau [1] Manteau given to those recognized by the Gray Wolf Tribe. ------------------------ MaxHP + 2500. MaxHP + 150 per 2 refine rate. If refine rate is 7 or higher, ASPD +7%. ------------------------ Set Bonus: Gray Wolf Manteau[1] Gray Wolf Boots[1] Increases critical damage by 15%. ------------------------ Set Bonus: Gray Wolf Manteau[1] Gray Wolf Shoes[1] Reduces variable casting time by 15%. ------------------------ Class : Garment Def : 70 Weight : 90 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Itemclass : Garment Weight : 90 Required Level : 190 Job : AllJobs Id: (480455) Legendary Performer Manteau [1] A cloak worn by Midgard's legendary performer. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ For every Voice Lessons skill learned, INT + 3, MATK + 15. ------------------------ When learned Reverberation Level 5, increase Metallic Sound damage by 25%, increase magical damage to all property monsters by 10%. ------------------------ When refined to +11 or higher, MATK + 10%, increase Metallic Sound damage by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 10, increase Metallic Sound damage by additional 75%. ------------------------ Set Bonus: Legendary Performer Manteau [1] Loud Park [1] For every refine level of Armor, increase Neutral property magical damage by 7%. ------------------------ When Armor refined to +10 or higher, recover 100 HP and 10 SP when defeating enemies using magic attack. ------------------------ When Armor refined to +11 or higher, MATK + 150, increase magical damage against normal and boss monsters by 20%. ------------------------ When Armor refined to +13 or higher, there's a 5% chance LUK, INT, DEX + 200 for 10 seconds when dealing physical or magic damage. ------------------------ [Grade Bonus] [Grade D] RES + 30, MRES + 30. [Grade C] Increase neutral property magic damage by 20%. [Grade B] S.MATK + 20. [Grade A] When refined to +13 or higher, increase Metallic Sound damage by 60%. ------------------------ Class : Garment Def : 38 Weight : 30 Armor Level: 2 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Weight : 30 Armor Level : 2 Required Level : 100 Job : AllJobs Id: (490106) Gray Wolf Pendant [1] Pendant given to those recognized by the Gray Wolf Tribe. ------------------------ Atk +7%. MaxHP +5%. ------------------------ Class : Accessory(Right) Def : 0 Weight : 10 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Weight : 10 Required Level : 190 Job : AllJobs Id: (490107) Gray Wolf Ring [1] Ring given to those recognized by the Gray Wolf Tribe. ------------------------ Atk +7%. MaxSP +5%. ------------------------ Class : Accessory(Left) Def : 0 Weight : 10 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Weight : 10 Required Level : 190 Job : AllJobs Id: (490108) Gray Wolf Earring [1] Earring given to those recognized by the Gray Wolf Tribe. ------------------------ Matk +7%. MaxHP +5%. ------------------------ Class : Accessory(Right) Def : 0 Weight : 10 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Weight : 10 Required Level : 190 Job : AllJobs Id: (490109) Gray Wolf Necklace [1] Necklace given to those recognized by the Gray Wolf Tribe. ------------------------ Matk +7%. MaxSP +5%. ------------------------ Class : Accessory(Left) Def : 0 Weight : 10 Armor Lv : 1 Required Level : 190 Class : All Jobs ====== auto-parsed ====== Weight : 10 Required Level : 190 Job : AllJobs Id: (490359) Lord of Elemental [1] A ring received from the Spirit King as proof of the bond with the spirits. You can use all higher-level spirits to exercise their power. ------------------------ SPL + 3 ------------------------ MATK + 10% ------------------------ Reduce damage taken from players by 3%. ------------------------ Enable to use Cure Level 1. ------------------------ Reduce Fixed Casting Time of Call Aqua and Call Tera by 100%. ------------------------ Every 10 Base Level, increase damage of Conflagration, Diamond Storm, Lightning Land, Terra Drive, and Venom Swamp by 1%. ------------------------ Class : Accessory Def : 0 Weight : 10 Required Level : 200 Jobs : 4th Job ====== auto-parsed ====== Itemclass : Accessory Weight : 10 Required Level : 200 Id: (490553) Divine Bell [1] A golden bell is known to bring good luck. Just don't ring it too hard because it's so loud. ------------------------ ATK + 30, MATK + 30. ------------------------ MATK + 10% ------------------------ Increase magical damage against all size enemies by 10%. ------------------------ For every level of Metallic Sound learned, increase Reverberation damage by 4%. ------------------------ For every level of Great Echo learned, increase Metallic Sound damage by 30%. ------------------------ When learned Dances with Wargs level 5, reduce Variable Casting Time of Reverberation and Metallic Sound by 50%. ------------------------ When learned Song Of Mana level 5, reduce After Cast Delay by 10%. ------------------------ When learned Lerad's Dew level 5, ignore 50% of magic defense of all races (excluding players) ------------------------ Class : Accessory Def : 0 Weight : 10 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Weight : 10 Required Level : 100 Job : AllJobs Id: (500024) Thanatos Sword-AD [2] Thanatos Sword remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases long ranged physical damage by 4% per 3 refine rate. If refine rate is 7 or higher, Atk + 5%, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Cart Cannon damage by 15%, ASPD +10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases Cart Cannon damage by additional 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by additional 10%. ------------------------ Class : Sword Atk : 190 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Geneticist ====== auto-parsed ====== Itemclass : Sword Weight : 100 Required Level : 190 Id: (500025) Adulter Fides Guardian Sword [2] A sword filled with false beliefs. Matk +220. ------------------------ Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ Class : Sword Atk : 200 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Royal Guard ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 180 Id: (500026) Adulter Fides Rapier [2] A rapier filled with false beliefs. ------------------------ Increases Cart Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Sword Atk : 210 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Geneticist ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 180 Id: (500027) Vivatus Fides Guardian Sword [2] A sword reborn with the power of true faith through a purification ritual. Matk + 220. ------------------------ Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds. If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Genesis Ray damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL +1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Sword Atk : 200 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Imperial Guard ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 210 Id: (500028) Vivatus Fides Rapier [2] A rapier reborn with the power of true faith through a purification ritual. ------------------------ Increases Cart Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Cart Cannon damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Sword Atk : 210 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Biolo ====== auto-parsed ====== Itemclass : Sword Weight : 200 Required Level : 210 Id: (500051) Cannon Rapier-OSAD [2] Cannon Rapier-OS remodeled with Team Atnad's technology added. ------------------------ Matk + 150. When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10). If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%. If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4. ------------------------ Class : Sword Atk : 160 Weight : 80 Weapon Lv : 5 Required Level : 170 Class : Swordman,Novice,Thief,Merchant Classes ====== auto-parsed ====== Itemclass : Sword Weight : 80 Required Level : 170 Id: (510030) Thanatos Dagger-AD [2] Thanatos Dagger remodeled with Team Atnad's technology added. ------------------------ Matk + 160. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. Matk + 10 per 2 refine rate. Increases fire and neutral property magical damage by 4% per 3 refine rate. If refine rate is 7 or higher, Matk + 5%, increases fire and neutral property damage by additional 10%. If refine rate is 9 or higher, when dealing normal melee physical damage, has a chance to auto-cast Meteor Storm level 7 and Psychic Wave level 4. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases fire and neutral property magical damage by additional 15%. ------------------------ [Bonus By Grade] [Grade D] Matk + 2%, increases From the Abyss damage by 10%. [Grade C] Additional Matk + 3%, S.Matk + 1. [Grade B] Increases From the Abyss damage by additional 10%. ------------------------ Class : Dagger Atk : 150 Weight : 140 Weapon Lv : 5 Required Level : 190 Class : Shadow Chaser ====== auto-parsed ====== Itemclass : Dagger Weight : 140 Required Level : 190 Id: (510032) Adulter Fides Dagger [2] A dagger filled with false beliefs. ------------------------ Increases Fatal Menace damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Dagger Atk : 210 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Shadow Chaser ====== auto-parsed ====== Itemclass : Dagger Weight : 120 Required Level : 180 Id: (510033) Vivatus Fides Dagger [2] A dagger reborn with the power of true faith through a purification ritual. ------------------------ Increases Fatal Menace damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Fatal Menace damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Dagger Atk : 210 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Abyss Chaser ====== auto-parsed ====== Itemclass : Dagger Weight : 120 Required Level : 210 Id: (510066) Kuroiro-OSAD [2] Kuroiro-OS remodeled with Team Atnad's technology added. ------------------------ Matk + 150. Increases physical and magical damage against shadow and undead property enemies by 7%. If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%. If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%. If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%. ------------------------ Class : Dagger Atk : 150 Weight : 90 Weapon Lv : 5 Required Level : 170 Class : Ninja Classes ====== auto-parsed ====== Itemclass : Dagger Weight : 90 Required Level : 170 Id: (520008) Adulter Fides Axe [2] An axe filled with false beliefs. ------------------------ Increases Axe Boomerang damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Axe Atk : 270 Weight : 750 Weapon Lv : 4 Required Level : 180 Class : Mechanic ====== auto-parsed ====== Itemclass : Axe Weight : 750 Required Level : 180 Id: (520009) Vivatus Fides Axe [2] An axe reborn with the power of true faith through a purification ritual. ------------------------ Increases Axe Boomerang damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Axe Boomerang damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Axe Atk : 270 Weight : 750 Weapon Lv : 5 Required Level : 210 Class : Meister ====== auto-parsed ====== Itemclass : Axe Weight : 750 Required Level : 210 Id: (530012) Thanatos Spear-AD [2] Thanatos Spear remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Hesperus Lit damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases Hesperus Lit damage by additional 15%. If refine rate is 9 or higher, reduces variable casting time by 10%, increases Overbrand damage by 25%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Overslash damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Overslash damage by additional 10%. ------------------------ Class : Spear Atk : 190 Weight : 180 Weapon Lv : 5 Required Level : 190 Class : Royal Guard ====== auto-parsed ====== Itemclass : Spear Weight : 180 Required Level : 190 Id: (530013) Adulter Fides Guardian Spear [2] A spear filled with false beliefs. ------------------------ Increases Overbrand damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Overbrand damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Spear Atk : 220 Weight : 180 Weapon Lv : 4 Required Level : 180 Class : Royal Guard ====== auto-parsed ====== Itemclass : Spear Weight : 180 Required Level : 180 Id: (530014) Vivatus Fides Guardian Spear [2] A spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Overbrand damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Overbrand damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Overbrand damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Spear Atk : 220 Weight : 180 Weapon Lv : 5 Required Level : 210 Class : Imperial Guard ====== auto-parsed ====== Itemclass : Spear Weight : 180 Required Level : 210 Id: (530031) Boost Lance-OSAD [2] Boost Lance-OS remodeled with Team Atnad's technology added. ------------------------ Increases attack speed (reduces delay after attack by 5%). If refine rate is 7 or higher, additional increases attack speed (reduces delay after attack by additional 10%). If refine rate is 9 or higher, increases Vanishing Point and Cannon Spear damage by 20%. If refine rate is 11 or higher, increases Vanishing Point damage by additional 25%. ------------------------ Class : Spear Atk : 190 Weight : 100 Weapon Lv : 5 Required Level : 170 Class : Royal Guard Classes ====== auto-parsed ====== Itemclass : Spear Weight : 100 Required Level : 170 Id: (540019) Adulter Fides Magic Book [2] A book filled with false beliefs. Matk +200. ------------------------ Increases Psychic Wave damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second. If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Book Atk : 170 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Sorcerer ====== auto-parsed ====== Itemclass : Book Weight : 120 Required Level : 180 Id: (540020) Adulter Fides Poison Book [2] A book filled with false beliefs. Matk +200. ------------------------ Increases Poison Burst damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Poison Burst damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second. If refine rate is 11 or higher, increases Poison Burst damage by additional 25%. If refine rate is 12 or higher, increases poison property magical damage by 15%. ------------------------ Class : Book Atk : 170 Weight : 130 Weapon Lv : 4 Required Level : 180 Class : Sorcerer ====== auto-parsed ====== Itemclass : Book Weight : 130 Required Level : 180 Id: (540021) Adulter Fides Bible [2] A book filled with false beliefs. Matk +210. ------------------------ Increases Duple Light damage by 10%. Atk +12 and Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Duple Light damage by additional 25%. If refine rate is 9 or higher, increases ASPD by 10%. If refine rate is 11 or higher, increases Duple Light damage by additional 40%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Book Atk : 210 Weight : 180 Weapon Lv : 4 Required Level : 180 Class : Archbishop ====== auto-parsed ====== Itemclass : Book Weight : 180 Required Level : 180 Id: (540022) Adulter Fides Moon Book [2] A book filled with false beliefs. ------------------------ Increases Full Moon Kick damage by 10%. Atk +12 per 3 refine rate. If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Book Atk : 230 Weight : 110 Weapon Lv : 4 Required Level : 180 Class : Star Emperor ====== auto-parsed ====== Itemclass : Book Weight : 110 Required Level : 180 Id: (540023) Adulter Fides Stardust Book [2] A book filled with false beliefs. ------------------------ Increases Falling Star damage by 10%. Atk +12 per 3 refine rate. If refine rate is 7 or higher, increases Falling Star damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Falling Star damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Book Atk : 240 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Star Emperor ====== auto-parsed ====== Itemclass : Book Weight : 100 Required Level : 180 Id: (540024) Vivatus Fides Magic Book [2] A magic book reborn with the power of true faith through a purification ritual. Matk +200. ------------------------ Increases Psychic Wave damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Psychic Wave by 1 second. If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Psychic Wave damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Book Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Elemental Master ====== auto-parsed ====== Itemclass : Book Weight : 120 Required Level : 210 Id: (540025) Vivatus Fides Poison Book [2] A poison book reborn with the power of true faith through a purification ritual. Matk +200. ------------------------ Increases Poison Burst damage by 10%. Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Poison Burst damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Poison Burst by 1 second. If refine rate is 11 or higher, increases Poison Burst damage by additional 25%. If refine rate is 12 or higher, increases poison property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Poison Burst damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Book Atk : 170 Weight : 130 Weapon Lv : 5 Required Level : 210 Class : Elemental Master ====== auto-parsed ====== Itemclass : Book Weight : 130 Required Level : 210 Id: (540026) Vivatus Fides Bible [2] A Bible reborn with the power of true faith through a purification ritual. Matk +210. ------------------------ Increases Duple Light damage by 10%. Atk +12 and Matk +12 per 3 refine rate. If refine rate is 7 or higher, increases Duple Light damage by additional 25%. If refine rate is 9 or higher, increases ASPD by 10%. If refine rate is 11 or higher, increases Duple Light damage by additional 40%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical and magical damage against all property enemies by 15%. [Grade C] Increases Duple Light damage by additional 25%. [Grade B] Atk +7%, Matk +7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Book Atk : 210 Weight : 180 Weapon Lv : 5 Required Level : 210 Class : Cardinal ====== auto-parsed ====== Itemclass : Book Weight : 180 Required Level : 210 Id: (540051) Circuit Board-OSAD [2] Circuit Board-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases damage against small and medium size enemies by 30%. If refine rate is 11 or higher, increases critical damage by 20%, increases melee physical damage by 10%. ------------------------ Class : Book Atk : 180 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Sage, Priest, Star Gladiator Classes ====== auto-parsed ====== Itemclass : Book Weight : 120 Required Level : 170 Id: (550023) Thanatos Staff-AD [2] Thanatos Staff remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk + 180. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. Matk + 10 per 2 refine rate. Increases Varetyr Spear damage by 10% per 3 refine rate. If refine rate is 7 or higher, increases wind property magical damage by 15%, increases Varetyr Spear damage by additional 15%. If refine rate is 9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Varetyr Spear by 2.5 seconds. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces skill cooldown of Psychic Wave by 1 second. ------------------------ [Bonus By Grade] [Grade D] Matk + 2%, increases Lighntning Land damage by 10%. [Grade C] Additional Matk + 3%, S.Matk + 1. [Grade B] Increases Lighntning Land damage by additional 10%. ------------------------ Class : Staff Atk : 100 Weight : 140 Weapon Lv : 5 Required Level : 190 Class : Sorcerer ====== auto-parsed ====== Itemclass : Staff Weight : 140 Required Level : 190 Id: (550024) Adulter Fides Wand [2] A wand filled with false beliefs. Matk +210. Can't be destroyed in battle ------------------------ Increases Adoramus damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Adoramus damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Adoramus damage by additional 25%. If refine rate is 12 or higher, increases holy property magical damage by 15%. ------------------------ Class : Staff Atk : 160 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Arch Bishop ====== auto-parsed ====== Itemclass : Staff Weight : 150 Required Level : 180 Id: (550025) Adulter Fides Soul Stick [2] A stick filled with false beliefs. Matk +205. Can't be destroyed in battle ------------------------ Increases Eswhoo damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Eswhoo damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Eswhoo damage by additional 25%. If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%. ------------------------ Class : Staff Atk : 160 Weight : 190 Weapon Lv : 4 Required Level : 180 Class : Soul Reaper ====== auto-parsed ====== Itemclass : Staff Weight : 190 Required Level : 180 Id: (550026) Adulter Fides Dark Wand [2] A wand filled with false beliefs. Matk +220. Can't be destroyed in battle ------------------------ Increases Curse Explosion damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%. If refine rate is 12 or higher, increases shadow property magical damage by 15%. ------------------------ Class : Staff Atk : 160 Weight : 160 Weapon Lv : 4 Required Level : 180 Class : Soul Reaper ====== auto-parsed ====== Itemclass : Staff Weight : 160 Required Level : 180 Id: (550027) Adulter Fides Foxtail Wand [2] A foxtail filled with false beliefs. Matk +350. Can't be destroyed in battle ------------------------ Increases Catnip Meteor damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Catnip Meteor by 2 seconds. If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Staff Atk : 200 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Summoner (Doram) ====== auto-parsed ====== Itemclass : Staff Weight : 150 Required Level : 180 Id: (550028) Adulter Fides Foxtail Model [2] A foxtail filled with false beliefs. Can't be destroyed in battle ------------------------ Increases Picky Peck damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Picky Peck damage by additional 20%. If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Picky Peck damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Staff Atk : 320 Weight : 180 Weapon Lv : 4 Required Level : 180 Class : Summoner (Doram) ====== auto-parsed ====== Itemclass : Staff Weight : 180 Required Level : 180 Id: (550029) Vivatus Fides Wand [2] A wand reborn with the power of true faith through a purification ritual. Matk +210. Can't be destroyed in battle ------------------------ Increases Adoramus damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Adoramus damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Adoramus damage by additional 25%. If refine rate is 12 or higher, increases holy property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Adoramus damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Staff Atk : 160 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Cardinal ====== auto-parsed ====== Itemclass : Staff Weight : 150 Required Level : 210 Id: (550075) Rutilus Stick-OSAD [2] Rutilus Stick-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk + 175. Increases magical damage against neutral and earth property enemies by 10%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ Class : Staff Atk : 80 Weight : 90 Weapon Lv : 5 Required Level : 170 Class : Novice, Mage, Acolyte, Soul Linker classes ====== auto-parsed ====== Itemclass : Staff Weight : 90 Required Level : 170 Id: (550076) Electric Fox-OSAD [2] Electric Fox-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk + 350. Matk +10%. If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 30%. If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 20%. If refine rate is 11 or higher, increases Catnip Meteor damage by 45%. ------------------------ Class : Staff Atk : 250 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Doram (Summoner) ====== auto-parsed ====== Itemclass : Staff Weight : 120 Required Level : 170 Id: (560017) Thanatos Knuckle-AD [2] Thanatos Knuckle remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Tiger Cannon damage by 5% per 3 refine rate. If refine rate is 7 or higher, MaxHP + 5%, reduces skill cooldown of Tiger Cannon by 1 second. If refine rate is 9 or higher, increases Fallen Empire damage by 25%, increases Tiger Cannon damage by additional 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Third Flame Bomb damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Third Flame Bomb damage by additional 10%. ------------------------ Class : Knuckle Atk : 200 Weight : 120 Weapon Lv : 5 Required Level : 190 Class : Sura ====== auto-parsed ====== Weight : 120 Required Level : 190 Id: (560018) Adulter Fides Knuckle [2] A knuckle filled with false beliefs. ------------------------ Increases Tiger Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds. If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Knuckle Atk : 210 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Sura ====== auto-parsed ====== Weight : 100 Required Level : 180 Id: (560019) Adulter Fides Claw [2] A claw filled with false beliefs. ------------------------ Increases Rampage Blast damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Rampage Blast by 1 second. If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Knuckle Atk : 210 Weight : 90 Weapon Lv : 4 Required Level : 180 Class : Sura ====== auto-parsed ====== Weight : 90 Required Level : 180 Id: (560020) Vivatus Fides Knuckle [2] A knuckle reborn with the power of true faith through a purification ritual. ------------------------ Increases Tiger Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds. If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Tiger Cannon damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Knuckle Atk : 210 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Inquisitor ====== auto-parsed ====== Weight : 100 Required Level : 210 Id: (560021) Vivatus Fides Claw [2] A claw reborn with the power of true faith through a purification ritual. ------------------------ Increases Rampage Blast damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Rampage Blast by 1 second. If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Rampage Blast damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Knuckle Atk : 210 Weight : 90 Weapon Lv : 5 Required Level : 210 Class : Inquisitor ====== auto-parsed ====== Weight : 90 Required Level : 210 Id: (560034) Burning Knuckle-OSAD [2] Burning Knuckle-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, reduces skill cooldown of Earth Shaker by 1 second. If refine rate is 9 or higher, increases Rampage Blast damage by 30%. If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%, increases Rampage Blast damage by additional 45%. ------------------------ Class : Knuckle Atk : 175 Weight : 90 Weapon Lv : 5 Required Level : 170 Class : Sura Classes ====== auto-parsed ====== Weight : 90 Required Level : 170 Id: (570016) Thanatos Violin-AD [2] Thanatos Violin remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%, increases Severe Rainstorm damage by additional 15%. If refine rate is 9 or higher, reduces global cooldown by 10%, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Rhythm Shooting damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Rhythm Shooting damage by additional 10%. ------------------------ Class : Instrument Atk : 220 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Ministrel ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 100 Required Level : 190 Id: (570017) Adulter Fides Violin [2] A violin filled with false beliefs. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Instrument Atk : 170 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Ministrel ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 120 Required Level : 180 Id: (570018) Adulter Fides Harp [2] A harp filled with false beliefs. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Instrument Atk : 100 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Ministrel ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 100 Required Level : 180 Id: (570019) Vivatus Fides Violin [2] A violin reborn with the power of true faith through a purification ritual. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Severe Rainstorm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Instrument Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Troubadour ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 120 Required Level : 210 Id: (570020) Vivatus Fides Harp [2] A harp reborn with the power of true faith through a purification ritual. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Instrument Atk : 100 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Troubadour ====== auto-parsed ====== Itemclass : MusicalInstrument Weight : 100 Required Level : 210 Id: (580016) Thanatos Whipsword-AD [2] Thanatos Whip remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%, increases Severe Rainstorm damage by additional 15%. If refine rate is 9 or higher, reduces global cooldown by 10%, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Rhythm Shooting damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Rhythm Shooting damage by additional 10%. ------------------------ Class : Whip Atk : 220 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Wanderer ====== auto-parsed ====== Itemclass : Whip Weight : 100 Required Level : 190 Id: (580017) Adulter Fides Chain Rope [2] A chain rope filled with false beliefs. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Whip Atk : 170 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Wanderer ====== auto-parsed ====== Itemclass : Whip Weight : 120 Required Level : 180 Id: (580018) Adulter Fides Ribbon [2] An ornament rope filled with false beliefs. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Whip Atk : 100 Weight : 100 Weapon Lv : 4 Required Level : 180 Class : Wanderer ====== auto-parsed ====== Itemclass : Whip Weight : 100 Required Level : 180 Id: (580019) Vivatus Fides Chain Rope [2] A chain rope reborn with the power of true faith through a purification ritual. ------------------------ Increases Severe Rainstorm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Severe Rainstorm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Whip Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 210 Class : Trouvere ====== auto-parsed ====== Itemclass : Whip Weight : 120 Required Level : 210 Id: (580020) Vivatus Fides Ribbon [2] An ornated rope reborn with the power of true faith through a purification ritual. Matk + 210. ------------------------ Increases Metallic Sound damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Metallic Sound by 2 seconds. If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Metallic Sound damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. ------------------------ Class : Whip Atk : 100 Weight : 100 Weapon Lv : 5 Required Level : 210 Class : Trouvere ====== auto-parsed ====== Itemclass : Whip Weight : 100 Required Level : 210 Id: (590020) Thanos Hammer-AD [2] Thanatos Hammer remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Matk +190. When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 and Matk + 10 per 2 refine rate. Increases Duple Light damage by 18% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%. If refine rate is 9 or higher, Atk + 5%, Matk + 5%, increases Duple Light damage by additional 30%. If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 3%, increases Petitio damage by 10%. [Grade C] Increases long ranged physical damage by 15%, P.Atk + 1. [Grade B] Increases Petitio damage by additional 10%. ------------------------ Class : Mace Atk : 200 Weight : 100 Weapon Lv : 5 Required Level : 190 Class : Archbishop ====== auto-parsed ====== Itemclass : Mace Weight : 100 Required Level : 190 Id: (590021) Adulter Fides Mace [2] A mace filled with false beliefs. Can't be destroyed in battle. ------------------------ Increases Vulcan Arm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%. If refine rate is 9 or higher, increases ASPD +10%. If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Mace Atk : 340 Weight : 400 Weapon Lv : 4 Required Level : 180 Class : Mechanic ====== auto-parsed ====== Itemclass : Mace Weight : 400 Required Level : 180 Id: (590022) Adulter Fides Scepter [2] A mace filled with false beliefs. Can't be destroyed in battle. ------------------------ Increases Cart Tornado damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Mace Atk : 230 Weight : 300 Weapon Lv : 4 Required Level : 180 Class : Geneticist ====== auto-parsed ====== Itemclass : Mace Weight : 300 Required Level : 180 Id: (590023) Vivatus Fides Mace [2] An mace reborn with the power of true faith through a purification ritual. Can't be destroyed in battle. ------------------------ Increases Vulcan Arm damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%. If refine rate is 9 or higher, increases ASPD +10%. If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Vulcan Arm damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Mace Atk : 340 Weight : 400 Weapon Lv : 5 Required Level : 210 Class : Meister ====== auto-parsed ====== Itemclass : Mace Weight : 400 Required Level : 210 Id: (590024) Vivatus Fides Scepter [2] An mace reborn with the power of true faith through a purification ritual. Can't be destroyed in battle. ------------------------ Increases Cart Tornado damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Cart Tornado damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. ------------------------ Class : Mace Atk : 230 Weight : 300 Weapon Lv : 5 Required Level : 210 Class : Biolo ====== auto-parsed ====== Itemclass : Mace Weight : 300 Required Level : 210 Id: (590043) Saphir Mace-OSAD [2] Saphir Mace-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Atk + 5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by 25%. If refine rate is 11 or higher, increases long ranged physical damage by 15%, increases Cart Cannon damage by additional 20%. ------------------------ Class : Mace Atk : 185 Weight : 80 Weapon Lv : 5 Required Level : 170 Class : Geneticist Classes ====== auto-parsed ====== Itemclass : Mace Weight : 80 Required Level : 170 Id: (590044) Ultio-OSAD [2] Ultio-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk +170. Matk +5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%. If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces global cooldown by 15%. ------------------------ Class : Mace Atk : 150 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Archbishop Classes ====== auto-parsed ====== Itemclass : Mace Weight : 120 Required Level : 170 Id: (600016) Thanatos Great Sword-AD [2] Thanatos great sword remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Wind Cutter damage by 10% per 3 refine rate. If refine rate is 7 or higher, ASPD +10%, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, Atk + 5%, when dealing normal melee physical damage, has a high chance to auto-cast Wind Cutter level 2 (If user has higher level, that level will be cast instead). If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Servant Weapon damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Servant Weapon damage by additional 10%. ------------------------ Class : Two-handed Sword Atk : 240 Weight : 250 Weapon Lv : 5 Required Level : 190 Class : Rune Knight ====== auto-parsed ====== Weight : 250 Required Level : 190 Id: (600017) Adulter Fides Two-handed Sword [2] A two-handed sword filled with false beliefs. ------------------------ Increases Wind Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Two-handed Sword Atk : 300 Weight : 400 Weapon Lv : 4 Required Level : 180 Class : Rune Knight ====== auto-parsed ====== Weight : 400 Required Level : 180 Id: (600018) Vivatus Fides Two-handed Sword [2] A two-handed sword reborn with the power of true faith through a purification ritual. ------------------------ Increases Wind Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Wind Cutter damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Two-handed Sword Atk : 300 Weight : 400 Weapon Lv : 5 Required Level : 210 Class : Dragon Knight ====== auto-parsed ====== Weight : 400 Required Level : 210 Id: (600028) Beam Claymore-OSAD [2] Beam Claymore-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Cri + 10. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%. If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%. ------------------------ Class : Two-handed Sword Atk : 250 Weight : 180 Weapon Lv : 5 Required Level : 170 Class : Swordman Classes ====== auto-parsed ====== Weight : 180 Required Level : 170 Id: (610019) Thanatos Katar-AD [2] Thanatos katar remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Counter Slash damage by 7% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases Counter Slash damage by additional 15%. If refine rate is 9 or higher, Atk + 5%, increases Rolling Cutter damage by 25%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 3%, increases Impact Crater damage by 10%. [Grade C] Reduces global cooldown by 5%, P.Atk + 1. [Grade B] Increases Impact Crater damage by additional 10%. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 5 Required Level : 190 Class : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Weight : 200 Required Level : 190 Id: (610020) Adulter Fides Chakram [2] A chakram shaped katar filled with false beliefs. ------------------------ Increases Rolling Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Weight : 200 Required Level : 180 Id: (610021) Adulter Fides Katar [2] A katar filled with false beliefs. ------------------------ Increases Counter Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Counter Slash damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Counter Slash damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ Class : Katar Atk : 230 Weight : 170 Weapon Lv : 4 Required Level : 180 Class : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Weight : 170 Required Level : 180 Id: (610022) Vivatus Fides Chakram [2] A chakram shaped katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Rolling Cutter damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Rolling Cutter damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Katar Atk : 250 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Shadow Cross ====== auto-parsed ====== Itemclass : Katar Weight : 200 Required Level : 210 Id: (610023) Vivatus Fides Katar [2] A katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Counter Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Counter Slash damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Counter Slash damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Counter Slash damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Katar Atk : 230 Weight : 170 Weapon Lv : 5 Required Level : 210 Class : Shadow Cross ====== auto-parsed ====== Itemclass : Katar Weight : 170 Required Level : 210 Id: (610039) Meuchler-OSAD [2] Meuchler-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%. If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces global cooldown by 15%. If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%. ------------------------ Class : Katar Atk : 190 Weight : 130 Weapon Lv : 5 Required Level : 170 Class : Assassin Classes ====== auto-parsed ====== Itemclass : Katar Weight : 130 Required Level : 170 Id: (620009) Thanatos Axe-AD [2] Thanatos Two-handed Axe remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Axe Tornado damage by 7% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, reduces skill cooldown of Axe Tornado by 1 second. If refine rate is 9 or higher, increases Axe Boomerang damage by 45%, increases Axe Tornado damage by additional 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Axe Stomp damage by 10%. [Grade C] Additional Atk + 3%,, P.Atk + 1. [Grade B] Increases Axe Stomp damage by additional 10%. ------------------------ Class : Two-handed Axe Atk : 320 Weight : 600 Weapon Lv : 5 Required Level : 190 Class : Mechanic ====== auto-parsed ====== Weight : 600 Required Level : 190 Id: (620018) Blasti-OSAD [2] Blasti-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Reduces damage taken from medium and large enemies by 15%. If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%. If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ Class : Two-handed Axe Atk : 400 Weight : 450 Weapon Lv : 5 Required Level : 170 Class : Mechanic Classes ====== auto-parsed ====== Weight : 450 Required Level : 170 Id: (630012) Adulter Fides Lance [2] A two-handed spear filled with false beliefs. ------------------------ Increases Hundred Spears damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds. If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Two-handed spear Atk : 270 Weight : 380 Weapon Lv : 4 Required Level : 180 Class : Rune Knight ====== auto-parsed ====== Weight : 380 Required Level : 180 Id: (630013) Vivatus Fides Lance [2] A two-handed spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Hundred Spears damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds. If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Hundred Spears damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Two-handed spear Atk : 270 Weight : 380 Weapon Lv : 5 Required Level : 210 Class : Rune Knight ====== auto-parsed ====== Weight : 380 Required Level : 210 Id: (640017) Thanatos Two-handed Staff-AD [2] Thanatos Staff remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. Matk +300. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. Matk + 10 per 2 refine rate. Increases Crimson Rock damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases fire and earth property magical damage by 15%. If refine rate is 9 or higher, increases Earth Strain damage by 40%, increases Crimson Rock damage by additional 15%. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces damage taken from all property enemies by 15%. ------------------------ [Bonus By Grade] [Grade D] Matk + 2%, increases Floral Flare Road and Stratum Tremor damage by 10%.. [Grade C] Additional Matk + 3%, S.Matk + 1. [Grade B] Increases Floral Flare Road and Stratum Tremor damage by additional 10%. ------------------------ Class : Two-handed Staff Atk : 150 Weight : 140 Weapon Lv : 5 Required Level : 190 Class : Warlock ====== auto-parsed ====== Weight : 140 Required Level : 190 Id: (640019) Adulter Fides Two-handed Staff [2] A two-handed staff filled with false beliefs. ------------------------ Matk +340. Can't be destroyed in battle Increases Comet damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Comet damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Comet damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ Class : Two-handed staff Atk : 200 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Warlock ====== auto-parsed ====== Weight : 200 Required Level : 180 Id: (640020) Adulter Fides Rod [2] A rod filled with false beliefs. ------------------------ Matk +340. Can't be destroyed in battle Increases Soul Expansion damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%. If refine rate is 12 or higher, increases ghost property magical damage by 15%. ------------------------ Class : Two-handed staff Atk : 200 Weight : 190 Weapon Lv : 4 Required Level : 180 Class : Warlock ====== auto-parsed ====== Weight : 190 Required Level : 180 Id: (640021) Vivatus Fides Two-handed Staff [2] A two-handed staff reborn with the power of true faith through a purification ritual. ------------------------ Matk +340. Can't be destroyed in battle Increases Comet damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Comet damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Comet damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Comet damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk +1 per 3 refine rate. ------------------------ Class : Two-handed staff Atk : 200 Weight : 200 Weapon Lv : 5 Required Level : 210 Class : Arch Mage ====== auto-parsed ====== Weight : 200 Required Level : 210 Id: (640022) Vivatus Fides Rod [2] A rod reborn with the power of true faith through a purification ritual. ------------------------ Matk +340. Can't be destroyed in battle Increases Soul Expansion damage by 10%. Matk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%. If refine rate is 12 or higher, increases ghost property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Soul Expansion damage by additional 15%. [Grade B] Matk +7%. [Grade A] SPL +1 and S.Matk +1 per 3 refine rate. ------------------------ Class : Two-handed staff Atk : 200 Weight : 190 Weapon Lv : 5 Required Level : 210 Class : Arch Mage ====== auto-parsed ====== Weight : 190 Required Level : 210 Id: (650008) Adulter Fides Huuma Shuriken [2] A huuma shuriken filled with false beliefs. ------------------------ Can't be destroyed in battle Increases Swirling Petal damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Swirling Petal by 2 seconds. If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Huuma Shuriken Atk : 360 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Kagerou, Oboro ====== auto-parsed ====== Weight : 200 Required Level : 180 Id: (650009) Adulter Fides Cross Huuma Shuriken [2] A huuma shuriken filled with false beliefs. ------------------------ Can't be destroyed in battle Increases Cross Slash damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Cross Slash damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Cross Slash by 2 seconds. If refine rate is 11 or higher, increases Cross Slash damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Huuma Shuriken Atk : 360 Weight : 220 Weapon Lv : 4 Required Level : 180 Class : Kagerou, Oboro ====== auto-parsed ====== Weight : 220 Required Level : 180 Id: (700029) Thanatos Bow-AD [2] Thanatos Bow remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases Focused Arrow Strike damage by 5% per 3 refine rate. If refine rate is 7 or higher, increases critical damage by 15%, increases Focused Arrow Strike damage by additional 10%. If refine rate is 9 or higher, Cri + 15, reduces variable casting time by 10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] Atk + 2%, increases Crescive Bolt damage by 10%. [Grade C] Reduces global cooldown by 5%, P.Atk + 1. [Grade B] Increases Crescive Bolt damage by additional 10%. ------------------------ Class : Bow Atk : 230 Weight : 200 Weapon Lv : 5 Required Level : 190 Class : Ranger ====== auto-parsed ====== Itemclass : Bow Weight : 200 Required Level : 190 Id: (700030) Adulter Fides Crossbow [2] A cross bow filled with false beliefs. ------------------------ Increases Triangle Shot damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Bow Atk : 240 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Shadow Chaser ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 180 Id: (700031) Adulter Fides Ballista [2] A balista bow filled with false beliefs. ------------------------ Cannot be destroyed in battle. Increases Arrow Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Arrow Storm by 1.2 seconds. If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Bow Atk : 250 Weight : 170 Weapon Lv : 4 Required Level : 180 Class : Ranger ====== auto-parsed ====== Itemclass : Bow Weight : 170 Required Level : 180 Id: (700032) Adulter Fides Aiming Bow [2] A bow filled with false beliefs. ------------------------ Increases Aimed Bolt damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Bow Atk : 230 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Ranger ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 180 Id: (700033) Vivatus Fides Cross Bow [2] A cross bow reborn with the power of true faith through a purification ritual. ------------------------ Increases Triangle Shot damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Triangle Shot damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Bow Atk : 240 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Abyss Chaser ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 210 Id: (700034) Vivatus Fides Ballista [2] A balista bow reborn with the power of true faith through a purification ritual. ------------------------ Can not be destroyed in battle. Increases Arrow Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Arrow Storm by 1.2 seconds. If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Arrow Storm damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Bow Atk : 250 Weight : 170 Weapon Lv : 5 Required Level : 210 Class : Wind Hawk ====== auto-parsed ====== Itemclass : Bow Weight : 170 Required Level : 210 Id: (700035) Vivatus Fides Aiming Bow [2] A bow reborn with the power of true faith through a purification ritual. ------------------------ Increases Aimed Bolt damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Aimed Bolt damage by additional 15%. [Grade B] Atk +7%. [Grade A] POW +1 and P.Atk +1 per 3 refine rate. ------------------------ Class : Bow Atk : 230 Weight : 150 Weapon Lv : 5 Required Level : 210 Class : Wind Hawk ====== auto-parsed ====== Itemclass : Bow Weight : 150 Required Level : 210 Id: (700054) Virtual Bow-OSAD [2] Virtual Bow-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, Cri + 8, increases long ranged physical damage by 7%. If refine rate is 9 or higher, increases Arrow Storm damage by 40% and Focused Arrow Strike damage by 20%. If refine rate is 11 or higher, Cri + 7, increases Arrow Storm damage by additional 30%. ------------------------ Class : Bow Atk : 200 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Ranger Classes ====== auto-parsed ====== Itemclass : Bow Weight : 120 Required Level : 170 Id: (700055) MH-P89-OSAD [2] MH-P89-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by 40%. ------------------------ Class : Bow Atk : 170 Weight : 120 Weapon Lv : 5 Required Level : 170 Class : Ministrel,Wanderer Classes ====== auto-parsed ====== Itemclass : Bow Weight : 120 Required Level : 170 Id: (700056) AC-B44-OSAD [2] AC-B44-OS remodeled with Team Atnad's technology added. ------------------------ Matk + 135. Increase long ranged physical damage by 7%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases Triangle Shot damage by 25%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%. ------------------------ Class : Bow Atk : 190 Weight : 60 Weapon Lv : 5 Required Level : 170 Class : Shadow Chaser Classes ====== auto-parsed ====== Itemclass : Bow Weight : 60 Required Level : 170 Id: (800003) Adulter Fides Revolver [2] A revolver filled with false beliefs. Can't be destoryed in battle. ------------------------ Increases Fire Dance damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Fire Dance damage by additional 20%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%). If refine rate is 11 or higher, increases Fire Dance damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Pistol Atk : 210 Weight : 120 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Itemclass : Pistol Weight : 120 Required Level : 180 Id: (810002) Adulter Fides Rifle [2] A rifle filled with false beliefs. Can't be destoryed in battle. ------------------------ Increases Hammer of God damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hammer of God damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hammer of God by 8 seconds. If refine rate is 11 or higher, increases Hammer of God damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Rifle Atk : 280 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Itemclass : Rifle Weight : 150 Required Level : 180 Id: (810013) HR-S55-OSAD [2] HR-55-OS remodeled with Team Atnad's technology added. ------------------------ Atk + 5%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increases Hammer of God damage by 30%. If refine rate is 11 or higher, reduces skill cooldown of Hammer of God by 5 seconds, increases Hammer of God damage by additional 20%. ------------------------ Class : Rifle Atk : 250 Weight : 100 Weapon Lv : 5 Required Level : 170 Class : Gunslinger Classes ====== auto-parsed ====== Itemclass : Rifle Weight : 100 Required Level : 170 Id: (820002) Adulter Fides Shotgun [2] A shotgun filled with false beliefs. Attack of shotgun is splash attack. ------------------------ Increases Shatter Storm damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Shatter Storm by 1 second. If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Shotgun Atk : 320 Weight : 200 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Itemclass : Shotgun Weight : 200 Required Level : 180 Id: (830003) Adulter Fides Gatling Gun [2] A Gatling Gun filled with false beliefs. ------------------------ Increases Round Trip damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Round Trip damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Round Trip damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Gatling Gun Atk : 250 Weight : 150 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Weight : 150 Required Level : 180 Id: (840002) Adulter Fides Launcher [2] A Grenade Launcher filled with false beliefs. ------------------------ Increases Dragon Tail damage by 10%. Atk + 18 per 3 refine rate. If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Dragon Tail by 2 seconds. If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ Class : Grenade Launcher Atk : 350 Weight : 300 Weapon Lv : 4 Required Level : 180 Class : Rebellion ====== auto-parsed ====== Weight : 300 Required Level : 180 Id: (1000282) Episode 16 Clear Ticket Episode 16 Clear Ticket. *Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest. <NAVI>[Valkyrie]<INFO>prt_cas,373, 77,0,100,0,0</INFO></NAVI>[/color] Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000287) Episode 17 Clear Ticket Episode 17 Clear Ticket. *Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest. * You can select and complete either Episode 17.1 or Episode 17.2. <NAVI>[Valkyrie]<INFO>prt_cas,373, 77,0,100,0,0</INFO></NAVI>[/color] Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000405) Amethyst Fragment A crystal fragment often found near the Oz Gorge and Gray Wolf Forest. Local people use it to make accessories or give it as a gift as a sign of gratitude. ------------------------ You might be able to exchange it for something good at a certain collector. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000406) Very Unusual Crystal An odd-shaped crystal that can only be obtained in small quantities from the Grey Wolf. It looks like a lava that has been hardened. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000407) Half Flower A flower with two-colored petals, white on the right and gray on the left. It is said that it only grows in the Gray Wolf Forest. ------------------------ Due to its condition, it might wither after a certain amount of time passes. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000408) Recording Note A notebook for writing down various stories of the Gray Wolf Forest. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000409) Document Files A collection of files containing various data and reports. The content inside might be important. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000410) Water Filter An important necessity in places where clean water is lacking, such as deserts and volcanoes. You can find it being sold in Rachel, and it seems impossible to mass produce it. At first glance, it looks like an ordinary bag of medicine, but when placed in water, it instantly glows and purifies. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000411) Bucket of Purified Water A bucket filled with purified water. It might be better to boil it once if you want to drink from it. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000412) Trapped Bird A small bird caught in a trap in the forest. It can be used as a source of food for the villagers. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000413) Trapped Lizard A small lizard caught in a trap in the forest. It can be used as a source of food for the villagers. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000414) Trapped Pear An edible pear caught in a trap in the forest. It can be used as a source of food for the villagers. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000419) Weapon Enhancement Ore (Low Grade) Lesser gemstone used to upgrade weapon equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000420) Weapon Enhancement Ore (Medium Grade) Intermediate gemstone used to upgrade weapon equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000421) Weapon Enhancement Ore (High Grade) Advanced gemstone used to upgrade weapon equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000422) Weapon Enhancement Ore (Supreme Grade) A top-quality gemstone used to upgrade weapon equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000423) Armor Enhancement Ore (Low Grade) A low-grade gemstone used to upgrade armor equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000424) Armor Enhancement Ore (Medium Grade) Intermediate gemstone used to upgrade armor equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000425) Armor Enhancement Ore (Supreme Grade) Top-quality gemstone used to upgrade armor equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000426) Accessory Enhancement Ore (Low Grade) Lesser gemstone used to upgrade accessory equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000427) Accessory Enhancement Ore (Medium Grade) Intermediate gemstone used to upgrade accessory equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000428) Accessory Enhancement Ore (High Grade) A high-grade gemstone used to upgrade accessory equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000429) Accessory Enhancement Ore (Supreme Grade) Top quality gemstones used to upgrade accessory equipment. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000430) Weapon Enhancement Stone (Low Grade) Ore made by refining weapon enhancement ore (lower grade). Used to upgrade weapon equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000431) Weapon Enhancement Stone (Medium Grade) Ore made by refining weapon enhancement ore (Medium Grade). Used to upgrade weapon equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000432) Weapon Enhancement Stone (High Grade) Ore made by refining weapon enhancement ore (High grade). Used to upgrade weapon equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000433) Weapon Enhancement Stone (Supreme Grade) Ore made by refining weapon enhancement ore (Supreme Grade). Used to upgrade weapon equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000434) Armor Enhancement Stone (Low Grade) Ore made by refining armor strengthening ores (lower grade). Used to upgrade armor equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000435) Armor Enhancement Stone(Medium Grade) Ore made by refining armor enhancement ore (Medium Grade). Used to upgrade armor equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000436) Armor Enhancement Stone(High Grade) Ore made by refining armor enhancement ore (High Grade). Used to upgrade armor equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000437) Armor Enhancement Stone(Supreme Grade) Ore made by refining armor enhancement ore (Supreme Grade). Used to upgrade armor equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000438) Accessory Enhancement Stone(Low Grade) Ore made by refining Accessory enhancement ore (Low Grade). Used to upgrade Accessory equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000439) Accessory Enhancement Stone (Medium Grade) Ore made by refining Accessory enhancement ore (Medium Grade). Used to upgrade Accessory equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000440) Accessory Enhancement Stone (High Grade) Ore made by refining Accessory enhancement ore (High Grade). Used to upgrade Accessory equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000441) Accessory Enhancement Stone (Supreme Grade) Ore made by refining Accessory enhancement ore (Supreme Grade). Used to upgrade Accessory equipment. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (1000471) Villa Basement Key A key that fits into the lock of the forbidden door of the Villa of Deception. No one knows what lies inside the forbidden door. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (1000475) Fides Two-handed Sword Blueprint A blueprint required to purify and reassemble the Adulter Fides Two-handed Sword. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000476) Fides Lance Blueprint A blueprint required to purify and reassemble the Adulter Fides Lance. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000477) Fides Guardian Sword Blueprint A blueprint required to purify and reassemble the Adulter Fides Guardian Sword. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000478) Fides Guardian Spear Blueprint A blueprint required to purify and reassemble the Adulter Fides Guardian Spear. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000479) Fides Axe Blueprint A blueprint required to purify and reassemble the Adulter Fides Axe. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000480) Fides Mace Blueprint A blueprint required to purify and reassemble the Adulter Fides Mace. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000481) Fides Rapier Blueprint A blueprint required to purify and reassemble the Adulter Fides Rapier. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000482) Fides Scepter Blueprint A blueprint required to purify and reassemble the Adulter Fides Scepter. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000483) Fides Chakram Blueprint A blueprint required to purify and reassemble the Adulter Fides Chakram. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000484) Fides Katar Blueprint A blueprint required to purify and reassemble the Adulter Fides Katar. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000485) Fides Dagger Blueprint A blueprint required to purify and reassemble the Adulter Fides Dagger. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000486) Fides Crossbow Blueprint A blueprint required to purify and reassemble the Adulter Fides Crossbow. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000487) Fides Two-Handed Staff Blueprint A blueprint required to purify and reassemble the Adulter Fides Two-Handed Staff. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000488) Fides Rod Blueprint A blueprint required to purify and reassemble the Adulter Fides Rod. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000489) Fides Magic Book Blueprint A blueprint required to purify and reassemble the Adulter Fides Magic Book. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000490) Fides Poison Book Blueprint A blueprint required to purify and reassemble the Adulter Fides Poison Book. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000491) Fides Bible Blueprint A blueprint required to purify and reassemble the Adulter Fides Bible. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000492) Fides Wand Blueprint A blueprint required to purify and reassemble the Adulter Fides Wand. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000493) Fides Knuckle Blueprint A blueprint required to purify and reassemble the Adulter Fides Knuckle. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000494) Fides Claw Blueprint A blueprint required to purify and reassemble the Adulter Fides Claw. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000495) Fides Ballista Blueprint A blueprint required to purify and reassemble the Adulter Fides Ballista. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000496) Fides Aiming Bow Blueprint A blueprint required to purify and reassemble the Adulter Fides Aiming Bow. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000497) Fides Violin Blueprint A blueprint required to purify and reassemble the Adulter Fides Violin. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000498) Fides Chain Rope Blueprint A blueprint required to purify and reassemble the Adulter Fides Chain Rope. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000499) Fides Harp Blueprint A blueprint required to purify and reassemble the Adulter Fides Harp. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000500) Fides Ribbon Blueprint A blueprint required to purify and reassemble the Adulter Fides Ribbon. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000501) Holy Oil of Purification A holy oil that can purify the false belief contained within the weapon. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000502) Holy Water of Purification A holy water that can purify the false belief contained within the weapon. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1000503) Shroud of Rest A holy piece of cloth that can purify the false belief contained within the weapon. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Changed LapineUpgradeBox Spoiler Shadow_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24286 S_DoramMagical_Weapon 24287 S_DoramPhysical_Weapon 24288 S_Runeknight_Weapon 24289 S_Royalguard_Weapon 24290 S_Mechanic_weapon 24291 S_Genetic_Weapon 24292 S_Archbishop_Weapon 24293 S_Sura_weapon 24294 S_Guillotine_Weapon 24295 S_Shadowchaser_Weapon 24296 S_Warlock_Weapon 24297 S_Sorcerer_Weapon 24298 S_Ranger_Weapon 24299 S_Minstrel_Weapon 24300 S_Wanderer_Weapon 24301 S_Runeknight_Shield 24302 S_Royalguard_Shield 24303 S_Mechanic_Shield 24304 S_Genetic_Shield 24305 S_Archbishop_Shield 24306 S_Sura_Shield 24307 S_Guillotine_Shield 24308 S_Shadowchaser_Shield 24309 S_Warlock_Shield 24310 S_Sorcerer_Shield 24311 S_Ranger_Shield 24312 S_Minstrel_Shield 24313 S_Wanderer_Shield 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24316 S_DoramPhysical_Shield 24317 S_DoramMagical_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24321 S2_Bearers_Pendent 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24402 S_Rebellion_Armor 24403 S_Kagerou_Armor 24404 S_Oboro_Armor 24405 S_Rebellion_Shoes 24406 S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24443 S_Ignition_Weapon 24444 S_Ignition_Pendant 24445 S_Ignition_Earing 24446 S_W_Breath_Armor 24447 S_W_Breath_Shield 24448 S_W_Breath_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24458 S_Arrow_Armor 24459 S_Arrow_Shield 24460 S_Arrow_Shoes 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24473 S_Arms_Weapon 24474 S_Arms_Pendant 24475 S_Arms_Earing 24476 S_Rampage_Armor 24477 S_Rampage_Shield 24478 S_Rampage_Shoes 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24491 S_Adoramus_Weapon 24492 S_Adoramus_Pendant 24493 S_Adoramus_Earing 24494 S_Judex_Armor 24495 S_Judex_Shield 24496 S_Judex_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24506 S_Metalic_Armor 24507 S_Metalic_Shield 24508 S_Metalic_Shoes 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24521 S_Chain_Weapon 24522 S_Chain_Pendant 24523 S_Chain_Earing 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24530 S_Menace_Armor 24531 S_Menace_Shield 24532 S_Menace_Shoes 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24536 S_Rolling_Armor 24537 S_Rolling_Shield 24538 S_Rolling_Shoes 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24554 S_Psychic_Armor 24555 S_Psychic_Shoes 24556 S_Psychic_Shield 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24566 S_Spore_Bomb_Armor 24567 S_Spore_Bomb_Shield 24568 S_Spore_Bomb_Shoes 24572 S_Brand_Armor 24573 S_Brand_Shield 24574 S_Brand_Shoes 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 24604 S_Flare_Dance_Earing 24606 S_Flare_Dance_Shoes 24613 S_Trip_Weapon 24614 S_Trip_Shield 24615 S_Trip_Armor 24625 S_Syuriken_Earing 24626 S_Syuriken_Pendant 24627 S_Syuriken_Shoes 24631 S_Huusouka_Earing 24632 S_Huusouka_Pendant 24633 S_Huusouka_Shoes 24661 S_FullPene_Earring 24662 S_FullPene_Pendant 24663 S_FullPene_Armor 24664 S_FullPene_Shoes 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24751 S_P_Power_Weapon 24752 S_P_Power_Shield 24753 S_M_Spell_Weapon 24754 S_M_Spell_Shield 24755 S_Concentration_Weapon 24756 S_Concentration_Shield 24757 S_Wisdom_Weapon 24758 S_Wisdom_Shield 24759 S_Stamina_Weapon 24760 S_Stamina_Shield 24761 S_Creative_Weapon 24762 S_Creative_Shield 24763 S_R_Bearers_Shoes 24764 S_R_Bearers_Armor 24765 S_R_Bearers_Pendant 24766 S_R_Bearers_Earring 24767 S_Mega_Blitz_Shield 24768 S_Mega_Blitz_Weapon 24876 S_Focusing_Pendant 24877 S_Focusing_Earring 24885 S_Centering_Pendant 24886 S_Centering_Earring 28391 S_Thief_earring 28392 S_Archer_earring 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24728 S_M_AutoSpell_Armor 24729 S_M_AutoSpell_Shoes 24730 S_M_AutoSpell_Earring 24731 S_M_AutoSpell_Pendant 24747 S_SpellCaster_Armor 24748 S_SpellCaster_Shoes 24749 S_SpellCaster_Earring 24750 S_SpellCaster_Pendant Shadow_Random_Mix NeedOptionNumMin: 0 NeedRefineMin: 7 NotSocketEnchantItem: True NeedSourceString: +7 Shadow Equipment Target items24000 T_Str1_Armor_S 24001 T_Dex1_Weapon_S 24002 T_Luk1_Shield_S 24003 T_Agi1_Shoes_S 24004 T_Vit1_Acc_R_S 24005 T_Int1_Acc_L_S 24006 T_Str2_Armor_S 24007 T_Dex2_Weapon_S 24008 T_Luk2_Shield_S 24009 T_Agi2_Shoes_S 24010 T_Vit2_Acc_R_S 24011 T_Int2_Acc_L_S 24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24320 S2_Hasty_Shoes 24321 S2_Bearers_Pendent 24322 S2_Gemstone_Earring 24323 S2_Spell_Flow_Shield 24324 S2_Spiritual_Weapon 24325 S2_Malicious_Armor 24326 S_Sigrun_Armor 24327 S_Sigrun_Shield 24328 S2_Force_Ex_Weapon 24329 S2_Spirit_M_E_Weapon 24330 S2_Caster_Armor 24331 S2_Reload_Armor 24334 S_MagicCompose_Armor 24335 S2_Gemstone_Weapon 24336 S2_Gemstone_Shield 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24345 S_Tempest_Shield 24346 S_Tempest_Shoes 24347 S_M_ExeHoly_Armor 24348 S_M_ExoCorrupt_Armor 24349 S_M_DragonVib_Armor 24350 S_M_SciHunting_Armor 24351 S_M_FishInsect_Armor 24352 S2_Plasterer's_Armor 24353 S2_Insomniac_Shoes 24354 S2_Peerless_Armor 24355 S2_Adurate_Shoes 24356 Unfreez_Weapon_S2 24357 Vitality_Earing_S2 24358 S2_Neutral_Weapon 24359 S2_Curse_Lift_Pendent 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24368 S_Restore_Earring 24369 S_Restore_Pendent 24370 S_MortalBlow_Weapon 24371 S_MortalBlow_Earring 24372 S_MortalBlow_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24378 S_SciHunting_Armor 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24393 S_Physical_Shoes 24394 S_Physical_Shield 24395 S_Physical_Armor 24396 S_Magical_Shoes 24397 S_Magical_Shield 24398 S_Magical_Armor 24401 S_KingbirdAncient_Armor 24423 S_Tempest_Weapon 24424 S_Tempest_Armor 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24443 S_Ignition_Weapon 24444 S_Ignition_Pendant 24445 S_Ignition_Earing 24446 S_W_Breath_Armor 24447 S_W_Breath_Shield 24448 S_W_Breath_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24458 S_Arrow_Armor 24459 S_Arrow_Shield 24460 S_Arrow_Shoes 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24464 S_Tornado_Armor 24465 S_Tornado_Shield 24466 S_Tornado_Shoes 24470 S_Vulcan_Armor 24471 S_Vulcan_Shield 24472 S_Vulcan_Shoes 24473 S_Arms_Weapon 24474 S_Arms_Pendant 24475 S_Arms_Earing 24476 S_Rampage_Armor 24477 S_Rampage_Shield 24478 S_Rampage_Shoes 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24482 S_Knucklearrow_Armor 24483 S_Knucklearrow_Shield 24484 S_Knucklearrow_Shoes 24485 S_TigerCannon_Weapon 24486 S_Tigercannon_Pendant 24487 S_Tigercannon_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24491 S_Adoramus_Weapon 24492 S_Adoramus_Pendant 24493 S_Adoramus_Earing 24494 S_Judex_Armor 24495 S_Judex_Shield 24496 S_Judex_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24506 S_Metalic_Armor 24507 S_Metalic_Shield 24508 S_Metalic_Shoes 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24512 S_Jack_Armor 24513 S_Jack_Shield 24514 S_Jack_Shoes 24515 S_Strain_Weapon 24516 S_Strain_Pendant 24517 S_Strain_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24521 S_Chain_Weapon 24522 S_Chain_Pendant 24523 S_Chain_Earing 24524 S_Triangle_Armor 24525 S_Triangle_Shield 24526 S_Triangle_Shoes 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24530 S_Menace_Armor 24531 S_Menace_Shield 24532 S_Menace_Shoes 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24536 S_Rolling_Armor 24537 S_Rolling_Shield 24538 S_Rolling_Shoes 24539 S_Katar_Weapon 24540 S_Katar_Pendant 24541 S_Katar_Earing 24542 S_Slash_Armor 24543 S_Slash_Shield 24544 S_Slash_Shoes 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24554 S_Psychic_Armor 24555 S_Psychic_Shoes 24556 S_Psychic_Shield 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24566 S_Spore_Bomb_Armor 24567 S_Spore_Bomb_Shield 24568 S_Spore_Bomb_Shoes 24572 S_Brand_Armor 24573 S_Brand_Shield 24574 S_Brand_Shoes 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 24601 S_Tail_Dragon_Weapon 24602 S_Tail_Dragon_Shield 24603 S_Tail_Dragon_Armor 24604 S_Flare_Dance_Earing 24606 S_Flare_Dance_Shoes 24610 S_Shatter_Buster_Earing 24611 S_Shatter_B_Pendant 24612 S_Shatter_Buster_Shoes 24613 S_Trip_Weapon 24614 S_Trip_Shield 24615 S_Trip_Armor 24616 S_Super_Magic_Shield 24617 S_Super_Magic_Armor 24618 S_Super_Magic_Shoes 24619 S_Super_Power_Weapon 24620 S_Super_Power_Pendant 24621 S_Super_Power_Earing 24622 S_Kunai_Weapon 24623 S_Kunai_Shield 24624 S_Kunai_Armor 24625 S_Syuriken_Earing 24626 S_Syuriken_Pendant 24627 S_Syuriken_Shoes 24628 S_Kamaenraku_Weapon 24629 S_Kamaenraku_Shield 24630 S_Kamaenraku_Armor 24631 S_Huusouka_Earing 24632 S_Huusouka_Pendant 24633 S_Huusouka_Shoes 24634 S_Pickyrush_Weapon 24635 S_Pickyrush_Shield 24636 S_Pickyrush_Armor 24637 S_SavageRabbit_Earing 24638 S_SavageRabbit_Pendant 24639 S_SavageRabbit_Shoes 24643 S_Silvervine_Earing 24644 S_Silvervine_Pendant 24645 S_Silvervine_Shoes 24646 S_Sunshine_Weapon 24647 S_Sunshine_Shield 24648 S_Sunshine_Armor 24649 S_Moonlight_Earring 24650 S_Moonlight_Pendant 24651 S_Moonlight_Shoes 24652 S_Stardust_Weapon 24653 S_Stardust_Shield 24654 S_Stardust_Armor 24655 S_S_Weapon 24656 S_S_Shield 24657 S_S_Armor 24661 S_FullPene_Earring 24662 S_FullPene_Pendant 24663 S_FullPene_Armor 24664 S_FullPene_Shoes 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24675 S_TrueGem_Armor 24676 S_TrueGem_Shoes 24677 S_TrueGem_Earring 24678 S_TrueGem_Pendant 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24751 S_P_Power_Weapon 24752 S_P_Power_Shield 24753 S_M_Spell_Weapon 24754 S_M_Spell_Shield 24755 S_Concentration_Weapon 24756 S_Concentration_Shield 24757 S_Wisdom_Weapon 24758 S_Wisdom_Shield 24759 S_Stamina_Weapon 24760 S_Stamina_Shield 24761 S_Creative_Weapon 24762 S_Creative_Shield 24767 S_Mega_Blitz_Shield 24768 S_Mega_Blitz_Weapon 24876 S_Focusing_Pendant 24877 S_Focusing_Earring 24885 S_Centering_Pendant 24886 S_Centering_Earring 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24728 S_M_AutoSpell_Armor 24729 S_M_AutoSpell_Shoes 24730 S_M_AutoSpell_Earring 24731 S_M_AutoSpell_Pendant 24747 S_SpellCaster_Armor 24748 S_SpellCaster_Shoes 24749 S_SpellCaster_Earring 24750 S_SpellCaster_Pendant Shadow_9_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24012 S_Promotion_Weapon 24013 S_Promotion_Armor 24014 S_Promotion_Shoes 24015 S_Promotion_Shield 24016 S_Promotion_Earring 24017 S_Promotion_Pendant 24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24047 S_Rapid_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24050 S_Wise_Earring 24051 S_Athena_Earring 24052 S_Cranial_Shield 24053 S_Safeguard_Shield 24054 S_Brutal_Shield 24055 S_Gargantua_Shield 24056 S_Homers_Shield 24057 S_Dragoon_Shield 24058 S_Satanic_Shield 24059 S_Flameguard_Shield 24060 S_Requiem_Shield 24061 S_Cadi_Shield 24062 S_Bloody_Shoes 24063 S_Liberation_Shoes 24064 S_Chemical_Shoes 24065 S_Clamorous_Shoes 24066 S_Insecticide_Shoes 24067 S_Fisher_Shoes 24068 S_Seraphim_Shoes 24069 S_Beholder_Shoes 24070 S_Divine_Shoes 24071 S_Dragoon_Shoes 24072 S_Big_Armor 24073 S_Medium_Armor 24074 S_Small_Armor 24075 S_Big_Weapon 24076 S_Medium_Weapon 24077 S_Small_Weapon 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24084 S_Gemstone_Armor 24085 S_Gemstone_Shoes 24086 S_Gemstone_Shield 24087 S_Gemstone_Weapon 24088 S_Gemstone_Earring 24089 S_Gemstone_Pendent 24090 S_Stability_Shield 24091 S_Plasterer's_Armor 24092 S_Plasterer's_Shoes 24093 S_Insomniac_Armor 24094 S_Insomniac_Shoes 24095 S_Peerless_Armor 24096 S_Peerless_Shoes 24097 S_Adurate_Armor 24098 S_Adurate_Shoes 24099 Unfreez_Weapon_S 24100 Unfreeze_Earing_S 24101 Unfreeze_Pendent_S 24102 Vitality_Earing_S 24103 Vitality_Pendant_S 24104 S_Neutral_Weapon 24105 S_Neutral_Earring 24106 S_Neutral_Pendent 24107 S_Curse_Lift_Earring 24108 S_Curse_Lift_Pendent 24109 S_Caster_earring 24110 S_Caster_Weapon 24111 S_Spell_Flow_Shoes 24112 S_Spell_Flow_Armor 24113 S_Spell_Flow_Shield 24114 S_Greed_Armor 24115 S_Greed_Shoes 24116 S_Greed_Shield 24117 S_Greed_Weapon 24118 S_Greed_Earring 24119 S_Greed_Pendant 24120 S_Heal_Armor 24121 S_Heal_Shoes 24122 S_Heal_Shield 24123 S_Heal_Weapon 24124 S_Heal_Earring 24125 S_Heal_Pendant 24126 S_Hiding_Armor 24127 S_Hiding_Shoes 24128 S_Hiding_Shield 24129 S_Hiding_Weapon 24130 S_Hiding_Earring 24131 S_Hiding_Pendant 24132 S_Cloaking_Armor 24133 S_Cloaking_Shoes 24134 S_Cloaking_Shield 24135 S_Cloaking_Weapon 24136 S_Cloaking_Earring 24137 S_Cloaking_Pendant 24138 S_Teleport_Armor 24139 S_Teleport_Shoes 24140 S_Teleport_Shield 24141 S_Teleport_Weapon 24142 S_Teleport_Earring 24143 S_Teleport_Pendant 24144 S_Steal_Armor 24145 S_Steal_Shoes 24146 S_Steal_Shield 24147 S_Steal_Weapon 24148 S_Steal_Earring 24149 S_Steal_Pendant 24150 S_Infinity_Earring 24151 S_Infinity_Pendant 24152 S_Solid_Weapon 24153 S_Solid_Earring 24154 S_Immortal_Armor 24155 S_Immortal_Pendant 24156 S_Executioner_Weapon 24157 S_Exorcist_Weapon 24158 S_Hunting_Weapon 24159 S_Insect_Net_Weapon 24160 S_Fishing_Weapon 24161 S_Dragon_Killer_Weapon 24162 S_Corrupt_Weapon 24163 S_Vibration_Weapon 24164 S_Holy_Water_Weapon 24165 S_Scissors_Weapon 24166 S_Penetration_Earring 24167 S_Penetration_Pendent 24168 S_Tempest_Earring 24169 S_Tempest_Pendent 24170 S_M_Executioner_Weapon 24171 S_M_Exorcist_Weapon 24172 S_M_Hunting_Weapon 24173 S_M_Insect_Net_Weapon 24174 S_M_Fishing_Weapon 24175 S_M_Dragon_K_Weapon 24176 S_M_Corrupt_Weapon 24177 S_M_Vibration_Weapon 24178 S_M_Holy_Water_Weapon 24179 S_M_Scissors_Weapon 24180 S_Bearers_Armor 24181 S_Bearers_Shoes 24182 S_Bearers_Shield 24183 S_Bearers_Weapon 24184 S_Bearers_Earring 24185 S_Bearers_Pendent 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24196 S_Hasty_Shoes 24197 S_Hasty_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24208 S_Expert_Shoes 24209 S_Expert_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24214 S_Advanced_Shoes 24215 S_Advanced_Shield 24216 S_Attack_Armor 24217 S_Blitz_Earring 24218 S_Blitz_Pendent 24219 S_ColdBolt_Armor 24220 S_FireBolt_Armor 24221 S_LightingBolt_Armor 24222 S_EarthSpike_Armor 24223 S_Enhance_Force_Weapon 24224 S_Force_Weapon 24225 S_Force_Earring 24226 S_Force_Pendant 24227 S_Enhance_Spirit_Weapon 24228 S_Spirit_Weapon 24229 S_Spirit_Earring 24230 S_Spirit_Pendant 24231 S_Blitz_Shoes 24232 S_Blitz_Shield 24233 S_Exceed_Weapon 24234 S_Titan_Earring 24235 S_Titan_Pendant 24236 S_Boned_Earring 24237 S_Boned_Pendant 24238 S_Gigantic_Earring 24239 S_Gigantic_Pendant 24240 S_Caster_Shoes 24241 S_Caster_Shield 24242 S_Caster_Armor 24243 S_Reload_Shoes 24244 S_Reload_Shield 24245 S_Reload_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24286 S_DoramMagical_Weapon 24287 S_DoramPhysical_Weapon 24288 S_Runeknight_Weapon 24289 S_Royalguard_Weapon 24290 S_Mechanic_weapon 24291 S_Genetic_Weapon 24292 S_Archbishop_Weapon 24293 S_Sura_weapon 24294 S_Guillotine_Weapon 24295 S_Shadowchaser_Weapon 24296 S_Warlock_Weapon 24297 S_Sorcerer_Weapon 24298 S_Ranger_Weapon 24299 S_Minstrel_Weapon 24300 S_Wanderer_Weapon 24301 S_Runeknight_Shield 24302 S_Royalguard_Shield 24303 S_Mechanic_Shield 24304 S_Genetic_Shield 24305 S_Archbishop_Shield 24306 S_Sura_Shield 24307 S_Guillotine_Shield 24308 S_Shadowchaser_Shield 24309 S_Warlock_Shield 24310 S_Sorcerer_Shield 24311 S_Ranger_Shield 24312 S_Minstrel_Shield 24313 S_Wanderer_Shield 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24316 S_DoramPhysical_Shield 24317 S_DoramMagical_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24321 S2_Bearers_Pendent 24337 S2_Bearers_Armor 24338 S2_Bearers_Shoes 24339 S_AllMighty_Earring 24340 S_AllMighty_Pendant 24342 S_AllRace_Shield 24343 S_Blitz_Weapon 24344 S_Blitz_Armor 24360 S_Tension_Weapon 24361 S_Tension_Earring 24362 S_Tension_Pendent 24363 S_Elegant_Weapon 24364 S_Elegant_Earring 24365 S_Elegant_Pendent 24373 S_Penetration_Shoes 24374 S_Penetration_Shield 24380 Sentimental_Weapone_S 24381 Sentimental_Earring_S 24382 Sentimental_Pendant_S 24383 Enchanting_Weapone_S 24384 Enchanting_Earring_S 24385 Enchanting_Pendant_S 24402 S_Rebellion_Armor 24403 S_Kagerou_Armor 24404 S_Oboro_Armor 24405 S_Rebellion_Shoes 24406 S_Kagerou_Shoes 24407 S_Oboro_Shoes 24408 S_DoramPhysical_Armor 24409 S_DoramPhysical_Shoes 24410 S_DoramMagical_Armor 24411 S_DoramMagical_Shoes 24425 S_PerfectSize_Weapon 24426 S_PerfectSize_Armor 24427 S_M_Exo_Co_Weapon 24428 S_M_Viv_Dr_Weapon 24429 S_M_Sci_Hu_Weapon 24430 S_M_Fis_In_Weapon 24431 S_M_Exe_Ho_Weapon 24432 S_Penetration_Weapon 24433 S_Penetration_Armor 24434 S_Exe_Ho_Weapon 24435 S_Fis_In_Weapon 24436 S_Sci_Hu_Weapon 24437 S_Viv_Dr_Weapon 24438 S_Exo_Co_Weapon 24440 S_Sonic_Armor 24441 S_Sonic_Shield 24442 S_Sonic_Shoes 24443 S_Ignition_Weapon 24444 S_Ignition_Pendant 24445 S_Ignition_Earing 24446 S_W_Breath_Armor 24447 S_W_Breath_Shield 24448 S_W_Breath_Shoes 24449 S_F_Breath_Weapon 24450 S_F_Breath_Pendant 24451 S_F_Breath_Earing 24455 S_Aimed_Weapon 24456 S_Aimed_Pendant 24457 S_Aimed_Earing 24458 S_Arrow_Armor 24459 S_Arrow_Shield 24460 S_Arrow_Shoes 24461 S_Shooting_Weapon 24462 S_Shooting_Pendant 24463 S_Shooting_Earing 24473 S_Arms_Weapon 24474 S_Arms_Pendant 24475 S_Arms_Earing 24476 S_Rampage_Armor 24477 S_Rampage_Shield 24478 S_Rampage_Shoes 24479 S_Skynetblow_Weapon 24480 S_Skynetblow_Pendant 24481 S_Skynetblow_Earing 24488 S_Duplelight_Armor 24489 S_Duplelight_Shield 24490 S_Duplelight_Shoes 24491 S_Adoramus_Weapon 24492 S_Adoramus_Pendant 24493 S_Adoramus_Earing 24494 S_Judex_Armor 24495 S_Judex_Shield 24496 S_Judex_Shoes 24497 S_Magnus_Weapon 24498 S_Magnus_Pendant 24499 S_Magnus_Earing 24500 S_Rainstorm_Armor 24501 S_Rainstorm_Shield 24502 S_Rainstorm_Shoes 24504 S_Arrowvulcan_Pendant 24506 S_Metalic_Armor 24507 S_Metalic_Shield 24508 S_Metalic_Shoes 24509 S_Reverberation_Weapon 24510 S_Reverberation_Pendant 24511 S_Reverberation_Earing 24518 S_Crimson_Armor 24519 S_Crimson_Shield 24520 S_Crimson_Shoes 24521 S_Chain_Weapon 24522 S_Chain_Pendant 24523 S_Chain_Earing 24527 S_Shadowspell_Weapon 24528 S_Shadowspell_Pendant 24529 S_Shadowspell_Earing 24530 S_Menace_Armor 24531 S_Menace_Shield 24532 S_Menace_Shoes 24533 S_Paint_Weapon 24534 S_Paint_Pendant 24535 S_Arrowvulcan_Earing 24536 S_Rolling_Armor 24537 S_Rolling_Shield 24538 S_Rolling_Shoes 24545 S_Ripper_Weapon 24546 S_Ripper_Pendant 24547 S_Ripper_Earing 24548 S_Dust_Armor 24549 S_Dust_Shield 24550 S_Dust_Shoes 24554 S_Psychic_Armor 24555 S_Psychic_Shoes 24556 S_Psychic_Shield 24557 S_Varetyr_Weapon 24558 S_Varetyr_Pendant 24559 S_Varetyr_Earing 24560 S_Cart_Tornado_Armor 24561 S_Cart_Tornado_Shield 24562 S_Cart_Tornado_Shoes 24563 S_Cannon_Cart_Weapon 24564 S_Cannon_Cart_Pendant 24565 S_Cannon_Cart_Earing 24566 S_Spore_Bomb_Armor 24567 S_Spore_Bomb_Shield 24568 S_Spore_Bomb_Shoes 24572 S_Brand_Armor 24573 S_Brand_Shield 24574 S_Brand_Shoes 24578 S_Banish_Cannon_Armor 24579 S_Banish_Cannon_Shield 24580 S_Banish_Cannon_Shoes 24581 S_Genesis_Weapon 24582 S_Genesis_Pendant 24583 S_Genesis_Earing 24604 S_Flare_Dance_Earing 24606 S_Flare_Dance_Shoes 24613 S_Trip_Weapon 24614 S_Trip_Shield 24615 S_Trip_Armor 24625 S_Syuriken_Earing 24626 S_Syuriken_Pendant 24627 S_Syuriken_Shoes 24631 S_Huusouka_Earing 24632 S_Huusouka_Pendant 24633 S_Huusouka_Shoes 24661 S_FullPene_Earring 24662 S_FullPene_Pendant 24663 S_FullPene_Armor 24664 S_FullPene_Shoes 24665 S_FullTemp_Earring 24666 S_FullTemp_Shoes 24667 S_FullTemp_Armor 24668 S_FullTemp_Pendant 24669 S_Mammoth_Armor 24670 S_Mammoth_Shoes 24671 S_Mammoth_Pendant 24672 S_Mammoth_Earring 24673 S_Mammoth_Weapon 24674 S_Mammoth_Shield 24679 S_M_Mammoth_Armor 24680 S_M_Mammoth_Shoes 24681 S_M_Mammoth_Earring 24682 S_M_Mammoth_Pendant 24751 S_P_Power_Weapon 24752 S_P_Power_Shield 24753 S_M_Spell_Weapon 24754 S_M_Spell_Shield 24755 S_Concentration_Weapon 24756 S_Concentration_Shield 24757 S_Wisdom_Weapon 24758 S_Wisdom_Shield 24759 S_Stamina_Weapon 24760 S_Stamina_Shield 24761 S_Creative_Weapon 24762 S_Creative_Shield 24763 S_R_Bearers_Shoes 24764 S_R_Bearers_Armor 24765 S_R_Bearers_Pendant 24766 S_R_Bearers_Earring 24767 S_Mega_Blitz_Shield 24768 S_Mega_Blitz_Weapon 24876 S_Focusing_Pendant 24877 S_Focusing_Earring 24885 S_Centering_Pendant 24886 S_Centering_Earring 28391 S_Thief_earring 28392 S_Archer_earring 24722 S_AutoSpell_Shield 24723 S_AutoSpell_Armor 24724 S_AutoSpell_Shoes 24725 S_AutoSpell_Weapon 24726 S_AutoSpell_Pendant 24727 S_AutoSpell_Earring 24728 S_M_AutoSpell_Armor 24729 S_M_AutoSpell_Shoes 24730 S_M_AutoSpell_Earring 24731 S_M_AutoSpell_Pendant 24747 S_SpellCaster_Armor 24748 S_SpellCaster_Shoes 24749 S_SpellCaster_Earring 24750 S_SpellCaster_Pendant Map Spoiler ra_fild02 - Od CanyonRachel Oz Gorge Music: bgm\97.mp3 Maintitle: Oz Gorge Subtitle: BackgroundBmp: field_s2 ra_fild07 - Od CanyonRachel Oz Gorge Music: bgm\97.mp3 Maintitle: Oz Gorge Subtitle: BackgroundBmp: field_s2 ra_fild09 - Rachel Audhumbla Grassland Music: bgm\98.mp3 Maintitle: Audhumbla Grassland Subtitle: BackgroundBmp: field_s2 ra_fild10 - Od CanyonRachel Oz Gorge Music: bgm\97.mp3 Maintitle: Oz Gorge Subtitle: BackgroundBmp: field_s2 ra_fild11 - TRache Plain of Ida Grassland Music: bgm\97.mp3 Maintitle: Ida Grassland Subtitle: BackgroundBmp: field_s2 ra_fild13 - Rachel Shore of Tears Music: bgm\97.mp3 Maintitle: Shore of Tears Subtitle: BackgroundBmp: field_s2 Item Spoiler Id: (23919) Kachua's Secret Key The key to unlocking Kachua's Secret Box. It contains various treasures! The contents of the secret box change every month, so please check before using it. ------------------------ When opened gives one of the following: ------------------------ Sealed SamuraiFallen Bishop Card 0.01% Shadow Smelting Hammer 0.39% Safe to 11 Weapon Certificate 0.40% Full TempenetSpell Caster Shadow SpellbookMix Box 0.80% PenetrationMajor Auto Spell Shadow Mix Box 0.76% Midgard KnightDemon Hunter Shoes [1] 0,19% Scarlet Hero Manteau [1]Helm of Faith Box 1 0,19% Full Penetration Shadow MixThanatos Helmet Box 0,19% DestroyerZodiac Boots [1]Box 0,19% Twinhead Dragon ScaleLegendary Performer Manteau [1] 0,19% New Wave SunglassesMythical Moonlight Paw [1] 0,19% Eye of the StormDivine Bell [1] 1,15% Cursed Knight's ShieldLord of Elemental [1] 1,15% Sprout of World Tree EggProfessor Mini Glasses [1] 1,15% Temporal Manteau BoxSpellflow Shadow Pack 1,15% Overwelm ArmorAuto Spell Shadow Box x2 1,15% Phantom's Invitation x8Shadow Enhancement Box x4 1,15% Refining Certificate Envelope 5.00% Shadow Cube (Weapon) 5.00% Shadow Cube (Armor) 5.00% Class Weapon Shadow Cube 2.94% Class Armor Shadow Cube 2.94% Class Shoes Shadow Cube 2.93 Class Shield Shadow Cube 2.93% Class Pendant Shadow Cube 2.93% Class Earring Shadow Cube 2.93% HE Battle Manual x2 14.25% Bloody Branch x2 14.25% Yggdrasilberry Box 14.25% Alchemist Box 14.25% ------------------------ Each key use will reward you with HE Bubble Gum. ------------------------ Type: Usable. Weight: 0 ====== auto-parsed ====== Weight : 0 /unknown-item">Unknown Item">Unknown Map
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