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PHMYSGRO changelog August 18, 2022


Dia

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Added
LapineUpgradeBox
Spoiler



Geffen_Magic_Scroll
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Geffen Magic Contest Armor

Target items






Gray_Charcoal_Melee
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Thanos Melee Weapon

Target items




Gray_Charcoal_Magic
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Thanos Magic Weapon

Target items




Gray_Charcoal_Range
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Thanos Ranged Weapon

Target items




Geffen_Magic_Scroll2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Geffen Magic Contest Accs.

Target items





LapineDdukddakBox
Spoiler



Consumables_Mix_Box_MSP
NeedCount: 5 NeedRefineMin: 0
NeedSourceString: Consumables Item

Source items






Item
Spoiler


Id: (12494)

[Not For Sale]Giant Fly Wing
This item cannot be traded with other accounts.
An enchanted, giant wing from an ancient creature.
Enables instant teleportation of all the party members when used by a Party Leader.
(Does not receive the Mandragora Howling effect.)
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14893)

Loose Wave Twin Box
A special hair style box
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (20579)

Costume Raphael's Wings
One of the 4 main archangels, Raphael's wing.
Raphael is also known as "Angel of healing".
Class : Costume
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Weight : 0
Required Level : 1

Id: (20593)

Costume Frozen Crystal Wings
Costume wings that show the inner beauty of the ice crystals.

Class : Costume Defense : 0
Location : Garment Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (27211)

Sealed Baphomet Card
Non-skill normal physical attack deals splash damage (9 cells).
HIT -30.
If refine level is +15,
HIT -20.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (27212)

Sealed Maya Card
Reflect single target magic attack by 15% chance.
If refine level is +15,
increase reflect chance to 30%.
Class: Card
Location: Shield
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1

Id: (28921)

Anemos Shield [1]
A shield that contains the power of the wind.
Has different effect based on the wearer.

Undestroyable.
MDEF +15
Resistance against Wind property +10%.
Increase physical and magic damage to Wind property monsters by 5%.
If refine level is +6, increase resistance against Wind property by 15%.
Increase physical and magic damage to Wind property monsters by 10%.
Refine level +8:
If pure STR is 90, ATK +50
If pure INT is 90, MATK +30
If pure AGI is 90, increase ASPD (decrease delay after attack by 5%).
If pure VIT is 90, increase healing effect of the item by 10%.
If pure DEX is 90, decrease cast time by 5%.
If pure LUK is 90, increase critical damage by 5%.

Class: Shield Defense: 150
Weight: 350
Required Level: 90
Jobs: All Jobs
====== auto-parsed ======
Itemclass : Shield
Defense : 150
Weight : 350
Required Level : 90

Id: (101739)

Consumables Synthesis Box
Place any 5 specific cosumables into this box to get 1 random item.
Small chance to get rare costumes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101740)

Sealed Card
Contains a Sealed MVP Card.

-
Sealed Gloom Under Night,
Sealed Pharaoh,
Sealed Lady Tanee,
Sealed Eddga,
Sealed Dracula,
Sealed Orc Hero,
Sealed Stormy Knight,
Sealed Dark Lord,
Sealed Orc Lord,
Sealed Baphomet,
Sealed Maya,
Sealed White Lady
-

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101743)

Cosmic Egg
Warning! It contains unimaginable power!

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (200224)

[Limited] HD Elunium 5 Box
A package containing 5 HD Elunium and Blacksmith Blessing. Offer is for a limited time only !
_
- Armor with + 7 refine level will not be destroyed during refinement! But cannot refine above +10. -
(If refinement fails it will downgrade by 1.)
_

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (200225)

[Limited] HD Carnium 5 Box
A package containing 5 HD Carnium and Blacksmith Blessing. Offer is for a limited time only !
_
- Armor with +10 refine level will not be destroyed during refinement! -
(If refinement fails it will downgrade by 1.)
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (200226)

[Limited] HD Bradium 5 Box
A package containing 5 HD Bradium and Blacksmith Blessing. Offer is for a limited time only !
_
- Weapon with +10 refine level will not be destroyed during refinement! -
(If refinement fails it will downgrade by 1.)
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (200227)

[Limited] HD Oridecon 5 Box
A package containing 5 HD Oridecon and Blacksmith Blessing. Offer is for a limited time only !
_
- Weapon with + 7 refine level will not be destroyed during refinement! But cannot refine above +10. -
(If refinement fails it will downgrade by 1.)
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (400225)

Costume Fluffy Rabbit Cape
A fluffy costume cape that looks like a rabbit.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1



Card
Spoiler


Id: 4610

Id: 27181

Id: 27182

Id: 27183

Id: 27184

Id: 27211

Id: 27212

Id: 27249

Id: 27250

Id: 27251

Id: 27252

Id: 27253

Id: 27254

Id: 27255

Id: 27256

Id: 27257

Id: 27258

Id: 27259

Id: 27260

Id: 27261

Id: 27262

Id: 27263

Id: 27264

Id: 27265



Changed
LapineUpgradeBox
Spoiler



Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items







LapineDdukddakBox
Spoiler



Costume_Mix_MSP
NeedCount: 2 NeedRefineMin: 0
NeedSourceString: Head Costume (Upper)

Source items






ItemRandOption
Spoiler


Id: 1 (VAR_MAXHPAMOUNT), Max HP + %d
Id: 2 (VAR_MAXSPAMOUNT), Max SP + %d
Id: 9 (VAR_MAXHPPERCENT), Max HP + %d%%
Id: 10 (VAR_MAXSPPERCENT), Max SP + %d%%
Id: 11 (VAR_HPACCELERATION), Increases HP Regeneration Srecovery speed by %d%%
Id: 12 (VAR_SPACCELERATION), Increases SP Regeneration Srecovery speed by %d%%
Id: 16 (VAR_PLUSASPDPERCENT), Increases ASPD
(Decreases Post-A delay after attack Delay by %d%%)
Id: 24 (VAR_CRITICALSUCCESSVALUE), CRIT + %d
Id: 25 (ATTR_TOLERACE_NOTHING), Increases R resistance against
Neutral Aproperty attacks by %d%%
Id: 26 (ATTR_TOLERACE_WATER), Increases R resistance against
Water Aproperty attacks by %d%%
Id: 27 (ATTR_TOLERACE_GROUND), Increases R resistance against
Earth Aproperty attacks by %d%%
Id: 28 (ATTR_TOLERACE_FIRE), Increases R resistance against
Fire Aproperty attacks by %d%%
Id: 29 (ATTR_TOLERACE_WIND), Increases R resistance against
Wind Aproperty attacks by %d%%
Id: 30 (ATTR_TOLERACE_POISON), Increases R resistance against
Poison Aproperty attacks by %d%%
Id: 31 (ATTR_TOLERACE_SAINT), Increases R resistance against
Holy Aproperty attacks by %d%%
Id: 32 (ATTR_TOLERACE_DARKNESS), Increases R resistance against
Shadow Aproperty attacks by %d%%
Id: 33 (ATTR_TOLERACE_TELEKINESIS), Increases R resistance against
Ghost Aproperty attacks by %d%%
Id: 34 (ATTR_TOLERACE_UNDEAD), Increases R resistance against
Undead Aproperty attacks by %d%%
Id: 35 (ATTR_TOLERACE_ALLBUTNOTHING), Increases R resistance against
All Aproperty attacks (Except Neutral) by %d%%
Id: 36 (DAMAGE_PROPERTY_NOTHING_USER), Decreases P physical Ddamage taken from
Neutral Monsterproperty enemies by %d%%
Id: 37 (DAMAGE_PROPERTY_NOTHING_TARGET), Increases P physical Ddamage inflicted to
Neutral Monstproperty enemies by %d%%
Id: 38 (DAMAGE_PROPERTY_WATER_USER), Decreases P physical Ddamage taken from
Water Monsterproperty enemies by %d%%
Id: 39 (DAMAGE_PROPERTY_WATER_TARGET), Increases P physical Ddamage inflicted to
Water Monstproperty enemies by %d%%
Id: 40 (DAMAGE_PROPERTY_GROUND_USER), Decreases P physical Ddamage taken from
Earth Monsterproperty enemies by %d%%
Id: 41 (DAMAGE_PROPERTY_GROUND_TARGET), Increases P physical Ddamage inflicted to
Earth Monstproperty enemies by %d%%
Id: 42 (DAMAGE_PROPERTY_FIRE_USER), Decreases P physical Ddamage taken from
Fire Monsterproperty enemies by %d%%
Id: 43 (DAMAGE_PROPERTY_FIRE_TARGET), Increases P physical Ddamage inflicted to
Fire Monstproperty enemies by %d%%
Id: 44 (DAMAGE_PROPERTY_WIND_USER), Decreases P physical Ddamage taken from
Wind Monsterproperty enemies by %d%%
Id: 45 (DAMAGE_PROPERTY_WIND_TARGET), Increases P physical Ddamage inflicted to
Wind Monstproperty enemies by %d%%
Id: 46 (DAMAGE_PROPERTY_POISON_USER), Decreases P physical Ddamage taken from
Poison Monsterproperty enemies by %d%%
Id: 47 (DAMAGE_PROPERTY_POISON_TARGET), Increases P physical Ddamage inflicted to
Poison Monstproperty enemies by %d%%
Id: 48 (DAMAGE_PROPERTY_SAINT_USER), Decreases P physical Ddamage taken from
Holy Monsterproperty enemies by %d%%
Id: 49 (DAMAGE_PROPERTY_SAINT_TARGET), Increases P physical Ddamage inflicted to
Holy Monstproperty enemies by %d%%
Id: 50 (DAMAGE_PROPERTY_DARKNESS_USER), Decreases P physical Ddamage taken from
Shadow Monsterproperty enemies by %d%%
Id: 51 (DAMAGE_PROPERTY_DARKNESS_TARGET), Increases P physical Ddamage inflicted to
Shadow Monstproperty enemies by %d%%
Id: 52 (DAMAGE_PROPERTY_TELEKINESIS_USER), Decreases P physical Ddamage taken from
Ghost Monsterproperty enemies by %d%%
Id: 53 (DAMAGE_PROPERTY_TELEKINESIS_TARGET), Increases P physical Ddamage inflicted to
Ghost Monstproperty enemies by %d%%
Id: 54 (DAMAGE_PROPERTY_UNDEAD_USER), Decreases P physical Ddamage taken from
Undead Monsterproperty enemies by %d%%
Id: 55 (DAMAGE_PROPERTY_UNDEAD_TARGET), Increases P physical Ddamage inflicted to
Undead Monstproperty enemies by %d%%
Id: 56 (MDAMAGE_PROPERTY_NOTHING_USER), Decreases M magical D damage taken from
Neutral Monstproperty enemies by %d%%
Id: 57 (MDAMAGE_PROPERTY_NOTHING_TARGET), Increases M magical D damage inflicted to
Neutral Monsterproperty enemies by %d%%
Id: 58 (MDAMAGE_PROPERTY_WATER_USER), Decreases M magical D damage taken from
Water Monstproperty enemies by %d%%
Id: 59 (MDAMAGE_PROPERTY_WATER_TARGET), Increases M magical D damage inflicted to
Water Monsterproperty enemies by %d%%
Id: 60 (MDAMAGE_PROPERTY_GROUND_USER), Decreases M magical D damage taken from
Earth Monstproperty enemies by %d%%
Id: 61 (MDAMAGE_PROPERTY_GROUND_TARGET), Increases M magical D damage inflicted to
Earth Monsterproperty enemies by %d%%
Id: 62 (MDAMAGE_PROPERTY_FIRE_USER), Decreases M magical D damage taken from
Fire Monstproperty enemies by %d%%
Id: 63 (MDAMAGE_PROPERTY_FIRE_TARGET), Increases M magical D damage inflicted to
Fire Monsterproperty enemies by %d%%
Id: 64 (MDAMAGE_PROPERTY_WIND_USER), Decreases M magical D damage taken from
Wind Monstproperty enemies by %d%%
Id: 65 (MDAMAGE_PROPERTY_WIND_TARGET), Increases M magical D damage inflicted to
Wind Monsterproperty enemies by %d%%
Id: 66 (MDAMAGE_PROPERTY_POISON_USER), Decreases M magical D damage taken from
Poison Monstproperty enemies by %d%%
Id: 67 (MDAMAGE_PROPERTY_POISON_TARGET), Increases M magical D damage inflicted to
Poison Monsterproperty enemies by %d%%
Id: 68 (MDAMAGE_PROPERTY_SAINT_USER), Decreases M magical D damage taken from
Holy Monstproperty enemies by %d%%
Id: 69 (MDAMAGE_PROPERTY_SAINT_TARGET), Increases M magical D damage inflicted to
Holy Monsterproperty enemies by %d%%
Id: 70 (MDAMAGE_PROPERTY_DARKNESS_USER), Decreases M magical D damage taken from
Shadow Monstproperty enemies by %d%%
Id: 71 (MDAMAGE_PROPERTY_DARKNESS_TARGET), Increases M magical D damage inflicted to
Shadow Monsterproperty enemies by %d%%
Id: 72 (MDAMAGE_PROPERTY_TELEKINESIS_USER), Decreases M magical D damage taken from
Ghost Monstproperty enemies by %d%%
Id: 73 (MDAMAGE_PROPERTY_TELEKINESIS_TARGET), Increases M magical D damage inflicted to
Ghost Monsterproperty enemies by %d%%
Id: 74 (MDAMAGE_PROPERTY_UNDEAD_USER), Decreases M magical D damage taken from
Undead Monstproperty enemies by %d%%
Id: 75 (MDAMAGE_PROPERTY_UNDEAD_TARGET), Increases M magical D damage inflicted to
Undead Monsterproperty enemies by %d%%
Id: 76 (BODY_ATTR_NOTHING), Permanently Enchant Armor armor Property: Neutral
Id: 77 (BODY_ATTR_WATER), Permanently Enchant Armor armor Property: Water
Id: 78 (BODY_ATTR_GROUND), Permanently Enchant Armor armor Property: Earth
Id: 79 (BODY_ATTR_FIRE), Permanently Enchant Armor armor Property: Fire
Id: 80 (BODY_ATTR_WIND), Permanently Enchant Armor armor Property: Wind
Id: 81 (BODY_ATTR_POISON), Permanently Enchant Armor armor Property: Poison
Id: 82 (BODY_ATTR_SAINT), Permanently Enchant Armor armor Property: Holy
Id: 83 (BODY_ATTR_DARKNESS), Permanently Enchant Armor armor Property: Shadow
Id: 84 (BODY_ATTR_TELEKINESIS), Permanently Enchant Armor armor Property: Ghost
Id: 85 (BODY_ATTR_UNDEAD), Permanently Enchant Armor armor Property: Undead
Id: 87 (RACE_TOLERACE_NOTHING), Increases R resistance against
Formless Mmonsters by %d%%
Id: 88 (RACE_TOLERACE_UNDEAD), Increases R resistance against
Undead Mmonsters by %d%%
Id: 89 (RACE_TOLERACE_ANIMAL), Increases R resistance against
Beast
Animal Monsters by %d%%
Id: 90 (RACE_TOLERACE_PLANT), Increases R resistance against
Plant Mmonsters by %d%%
Id: 91 (RACE_TOLERACE_INSECT), Increases R resistance against
Insect Mmonsters by %d%%
Id: 92 (RACE_TOLERACE_FISHS), Increases R resistance against
Fish Mmonsters by %d%%
Id: 93 (RACE_TOLERACE_DEVIL), Increases R resistance against
Demon Mmonsters by %d%%
Id: 94 (RACE_TOLERACE_HUMAN), Increases R resistance against
Demi-Hhuman Mmonsters by %d%%
Id: 95 (RACE_TOLERACE_ANGEL), Increases R resistance against
Angel Mmonsters by %d%%
Id: 96 (RACE_TOLERACE_DRAGON), Increases R resistance against
Dragon Mmonsters by %d%%
Id: 97 (RACE_DAMAGE_NOTHING), Increases P physical Ddamage inflicted to
Formless Mmonsters by %d%%
Id: 98 (RACE_DAMAGE_UNDEAD), Increases P physical Ddamage inflicted to
Undead Mmonsters by %d%%
Id: 99 (RACE_DAMAGE_ANIMAL), Increases P physical Ddamage inflicted to Animal Mto
Beast m
onsters by %d%%
Id: 100 (RACE_DAMAGE_PLANT), Increases P physical Ddamage inflicted to
Plant Mmonsters by %d%%
Id: 101 (RACE_DAMAGE_INSECT), Increases P physical Ddamage inflicted to
Insect Mmonsters by %d%%
Id: 102 (RACE_DAMAGE_FISHS), Increases P physical Ddamage inflicted to
Fish Mmonsters by %d%%
Id: 103 (RACE_DAMAGE_DEVIL), Increases P physical Ddamage inflicted to
Demon Mmonsters by %d%%
Id: 104 (RACE_DAMAGE_HUMAN), Increases P physical Ddamage inflicted to
Demi-Hhuman Mmonsters by %d%%
Id: 105 (RACE_DAMAGE_ANGEL), Increases P physical Ddamage inflicted to
Angel Mmonsters by %d%%
Id: 106 (RACE_DAMAGE_DRAGON), Increases P physical Ddamage inflicted to
Dragon Mmonsters by %d%%
Id: 107 (RACE_MDAMAGE_NOTHING), Increases M magical D damage inflicted to
Formless Mmonsters by %d%%
Id: 108 (RACE_MDAMAGE_UNDEAD), Increases M magical D damage inflicted to
Undead Mmonsters by %d%%
Id: 109 (RACE_MDAMAGE_ANIMAL), Increases M magical D damage inflicted to Animal Mto
Beast m
onsters by %d%%
Id: 110 (RACE_MDAMAGE_PLANT), Increases M magical D damage inflicted to
Plant Mmonsters by %d%%
Id: 111 (RACE_MDAMAGE_INSECT), Increases M magical D damage inflicted to
Insect Mmonsters by %d%%
Id: 112 (RACE_MDAMAGE_FISHS), Increases M magical D damage inflicted to
Fish Mmonsters by %d%%
Id: 113 (RACE_MDAMAGE_DEVIL), Increases M magical D damage inflicted to
Demon Mmonsters by %d%%
Id: 114 (RACE_MDAMAGE_HUMAN), Increases M magical D damage inflicted to
Demi-Hhuman Mmonsters by %d%%
Id: 115 (RACE_MDAMAGE_ANGEL), Increases M magical D damage inflicted to
Angel Mmonsters by %d%%
Id: 116 (RACE_MDAMAGE_DRAGON), Increases M magical D damage inflicted to
Dragon Mmonsters by %d%%
Id: 117 (RACE_CRI_PERCENT_NOTHING), CRIT +%d againsto Formless Mmonsters
Id: 118 (RACE_CRI_PERCENT_UNDEAD), CRIT +%d againsto Undead Mmonsters
Id: 119 (RACE_CRI_PERCENT_ANIMAL), CRIT +%d againto Beast Animal Monsters
Id: 120 (RACE_CRI_PERCENT_PLANT), CRIT +%d againsto Plant Mmonsters
Id: 121 (RACE_CRI_PERCENT_INSECT), CRIT +%d againsto Insect Mmonsters
Id: 122 (RACE_CRI_PERCENT_FISHS), CRIT +%d againsto Fish Mmonsters
Id: 123 (RACE_CRI_PERCENT_DEVIL), CRIT +%d againsto Demon Mmonsters
Id: 124 (RACE_CRI_PERCENT_HUMAN), CRIT +%d againsto Demi-Hhuman Mmonsters
Id: 125 (RACE_CRI_PERCENT_ANGEL), CRIT +%d againsto Angel Mmonsters
Id: 126 (RACE_CRI_PERCENT_DRAGON), CRIT +%d againsto Dragon Mmonsters
Id: 127 (RACE_IGNORE_DEF_PERCENT_NOTHING), Ignores %d%% of DEF of
Formless Mmonsters' Physical DEF by %d%%
Id: 128 (RACE_IGNORE_DEF_PERCENT_UNDEAD), Ignores %d%% of DEF of
Undead Mmonsters' Physical DEF by %d%%
Id: 129 (RACE_IGNORE_DEF_PERCENT_ANIMAL), Ignores %d%% of Animal MDEF of
Beast m
onsters' Physical DEF by %d%%
Id: 130 (RACE_IGNORE_DEF_PERCENT_PLANT), Ignores %d%% of DEF of
Plant Mmonsters' Physical DEF by %d%%
Id: 131 (RACE_IGNORE_DEF_PERCENT_INSECT), Ignores %d%% of Insect MDEF of
Formless m
onsters' Physical DEF by %d%%
Id: 132 (RACE_IGNORE_DEF_PERCENT_FISHS), Ignores %d%% of DEF of
Fish Mmonsters' Physical DEF by %d%%
Id: 133 (RACE_IGNORE_DEF_PERCENT_DEVIL), Ignores %d%% of DEF of
Demon Mmonsters' Physical DEF by %d%%
Id: 134 (RACE_IGNORE_DEF_PERCENT_HUMAN), Ignores %d%% of DEF of
Demi-Hhuman Mmonsters' Physical DEF by %d%%
Id: 135 (RACE_IGNORE_DEF_PERCENT_ANGEL), Ignores %d%% of DEF of
Angel Mmonsters' Physical DEF by %d%%
Id: 136 (RACE_IGNORE_DEF_PERCENT_DRAGON), Ignores %d%% of DEF of
Dragon Mmonsters' Physical DEF by %d%%
Id: 137 (RACE_IGNORE_MDEF_PERCENT_NOTHING), Ignores %d%% of MDEF of
Formless Mmonsters' MDEF by %d%%
Id: 138 (RACE_IGNORE_MDEF_PERCENT_UNDEAD), Ignores %d%% of MDEF of
Undead Mmonsters' MDEF by %d%%
Id: 139 (RACE_IGNORE_MDEF_PERCENT_ANIMAL), Ignores %d%%MDEF of
Beast
Animal Monsters' MDEF by %d%%
Id: 140 (RACE_IGNORE_MDEF_PERCENT_PLANT), Ignores %d%% of MDEF of
Plant Mmonsters' MDEF by %d%%
Id: 141 (RACE_IGNORE_MDEF_PERCENT_INSECT), Ignores %d%% of MDEF of
Insect Mmonsters' MDEF by %d%%
Id: 142 (RACE_IGNORE_MDEF_PERCENT_FISHS), Ignores %d%% of MDEF of
Fish Mmonsters' MDEF by %d%%
Id: 143 (RACE_IGNORE_MDEF_PERCENT_DEVIL), Ignores %d%% of Demon MMDEF of
Devil m
onsters' MDEF by %d%%
Id: 144 (RACE_IGNORE_MDEF_PERCENT_HUMAN), Ignores %d%% of MDEF of
Demi-Hhuman Mmonsters' MDEF by %d%%
Id: 145 (RACE_IGNORE_MDEF_PERCENT_ANGEL), Ignores %d%% of MDEF of
Angel Mmonsters' MDEF by %d%%
Id: 146 (RACE_IGNORE_MDEF_PERCENT_DRAGON), Ignores %d%% of MDEF of
Dragon Mmonsters' MDEF by %d%%
Id: 147 (CLASS_DAMAGE_NORMAL_TARGET), Increases P physical Ddamage inflicted to
Normal Monsterenemies by %d%%
Id: 148 (CLASS_DAMAGE_BOSS_TARGET), Increases P physical Ddamage inflicted to
Boss Mmonsters by %d%%
Id: 149 (CLASS_DAMAGE_NORMAL_USER), Decreases P physical Ddamage taken from
Normal Monsterenemies by %d%%
Id: 150 (CLASS_DAMAGE_BOSS_USER), Decreases P physical Ddamage taken from
Boss Mmonsters by %d%%
Id: 151 (CLASS_MDAMAGE_NORMAL), Increases M magical D damage inflicted to
Normal Monsterenemies by %d%%
Id: 152 (CLASS_MDAMAGE_BOSS), Increases M magical D damage inflicted to
Boss Mmonsters by %d%%
Id: 153 (CLASS_IGNORE_DEF_PERCENT_NORMAL), Ignores %d%% of DEF of
Normal Monsters' Physical DEFenemies by %d%%
Id: 154 (CLASS_IGNORE_DEF_PERCENT_BOSS), Ignores %d%% of DEF of
Boss Mmonsters' Physical DEF by %d%%
Id: 155 (CLASS_IGNORE_MDEF_PERCENT_NORMAL), Ignores %d%% of MDEF of
Normal Monsters' MDEFenemies by %d%%
Id: 156 (CLASS_IGNORE_MDEF_PERCENT_BOSS), Ignores %d%% of MDEF of
Boss Mmonsters' MDEF by %d%%
Id: 157 (DAMAGE_SIZE_SMALL_TARGET), Increases P physical Ddamage inflicted to
Small Monsterenemies by %d%%
Id: 158 (DAMAGE_SIZE_MIDIUM_TARGET), Increases P physical Ddamage inflicted to
Medium Monsterenemies by %d%%
Id: 159 (DAMAGE_SIZE_LARGE_TARGET), Increases P physical Ddamage inflicted to
Large Monsterenemies by %d%%
Id: 160 (DAMAGE_SIZE_SMALL_USER), Decreases D damage taken from
Small Monsterenemies by %d%%
Id: 161 (DAMAGE_SIZE_MIDIUM_USER), Decreases D damage taken from
Medium Monsterenemies by %d%%
Id: 162 (DAMAGE_SIZE_LARGE_USER), Decreases D damage taken from
Large Monsterenemies by %d%%
Id: 163 (DAMAGE_SIZE_PERFECT), Removes Size P weapon penalty from Weapons
Id: 164 (DAMAGE_CRI_TARGET), Increases CRIT D critical damage by %d%%
Id: 165 (DAMAGE_CRI_USER), Decreases CRIT D critical damage taken by %d%%
Id: 166 (RANGE_ATTACK_DAMAGE_TARGET), Increases R ranged Pphysical Ddamage by %d%%
Id: 167 (RANGE_ATTACK_DAMAGE_USER), Decreases R ranged Pphysical Ddamage taken by %d%%
Id: 168 (HEAL_VALUE), Increases Heal Amount deal healing effect by %d%%
Id: 169 (HEAL_MODIFY_PERCENT), Increases Heal Amount taken healing receive by %d%%
Id: 170 (DEC_SPELL_CAST_TIME), Decreases Floating Casting T variable cast time by %d%%
Id: 171 (DEC_SPELL_DELAY_TIME), Decreases Post-Cast Delay delay after skill by %d%%
Id: 172 (DEC_SP_CONSUMPTION), Decreases Skill SP Consumption by %d%%
Id: 175 (WEAPON_ATTR_NOTHING), Bestows the Neutral pPermanent weapon Property to your weapon: Neutral
Id: 176 (WEAPON_ATTR_WATER), Bestows the Water pPermanent weapon Property to your weapon: Water
Id: 177 (WEAPON_ATTR_GROUND), Bestows the Earth pPermanent weapon Property to your weapon: Earth
Id: 178 (WEAPON_ATTR_FIRE), Bestows the Fire pPermanent weapon Property to weapon: Fire
Id: 179 (WEAPON_ATTR_WIND), Bestows the Wind pPermanent weapon Property to your weapon: Wind
Id: 180 (WEAPON_ATTR_POISON), Bestows the Poison pPermanent weapon Property to your weap: Poison
Id: 181 (WEAPON_ATTR_SAINT), Bestows the Holy pPermanent weapon Property to your weapon: Holy
Id: 182 (WEAPON_ATTR_DARKNESS), Bestows the Shadow pPermanent weapon Property to your weapon: Shadow
Id: 183 (WEAPON_ATTR_TELEKINESIS), Bestows the Ghost pPermanent weapon Property: Ghosto your weapon
Id: 184 (WEAPON_ATTR_UNDEAD), Bestows the Undead pPermanent weapon Property to your weapon: Undead
Id: 185 (WEAPON_INDESTRUCTIBLE), IUndestructioyable Weapon
Id: 186 (BODY_INDESTRUCTIBLE), IUndestructioyable Armor
Id: 187 (MDAMAGE_SIZE_SMALL_TARGET), Increases M magical D damage inflicted to
Small Monsterenemies by %d%%
Id: 188 (MDAMAGE_SIZE_MIDIUM_TARGET), Increases M magical D damage inflicted to
Medium Monsterenemies by %d%%
Id: 189 (MDAMAGE_SIZE_LARGE_TARGET), Increases M magical D damage inflicted to
Large Monsterenemies by %d%%
Id: 190 (MDAMAGE_SIZE_SMALL_USER), Decreases M magical D damage taken from
Small Monsterenemies by %d%%
Id: 191 (MDAMAGE_SIZE_MIDIUM_USER), Decreases M magical D damage taken from
Medium Monsterenemies by %d%%
Id: 192 (MDAMAGE_SIZE_LARGE_USER), Decreases M magical D damage taken from
Large Monsterenemies by %d%%
Id: 193 (ATTR_TOLERACE_ALL), Increases R resistance against
All Aproperty attacks by %d%%
Id: 194 (RACE_WEAPON_TOLERACE_NOTHING), Increases R resistance against
Formless Mmonsters by %d%%
Id: 195 (RACE_WEAPON_TOLERACE_UNDEAD), Increases R resistance against
Undead Mmonsters by %d%%
Id: 196 (RACE_WEAPON_TOLERACE_ANIMAL), Increases R resistance against
Beast
Animal Monsters by %d%%
Id: 197 (RACE_WEAPON_TOLERACE_PLANT), Increases R resistance against
Plant Mmonsters by %d%%
Id: 198 (RACE_WEAPON_TOLERACE_INSECT), Increases R resistance against
Insect Mmonsters by %d%%
Id: 199 (RACE_WEAPON_TOLERACE_FISHS), Increases R resistance against
Fish Mmonsters by %d%%
Id: 200 (RACE_WEAPON_TOLERACE_DEVIL), Increases R resistance against
Demon Mmonsters by %d%%
Id: 201 (RACE_WEAPON_TOLERACE_HUMAN), Increases R resistance against
Demi-Hhuman Mmonsters by %d%%
Id: 202 (RACE_WEAPON_TOLERACE_ANGEL), Increases R resistance against
Angel Mmonsters by %d%%
Id: 203 (RACE_WEAPON_TOLERACE_DRAGON), Increases R resistance against
Dragon Mmonsters by %d%%
Id: 204 (RANGE_WEAPON_ATTACK_DAMAGE_TARGET), Increases R ranged Pphysical Ddamage by %d%%
Id: 205 (RANGE_WEAPON_ATTACK_DAMAGE_USER), Decreases R ranged Pphysical Ddamage taken by %d%%
Id: 206 (RACE_TOLERACE_PLAYER_HUMAN), Increases R resistance against
Human Players by %d%%
Id: 207 (RACE_TOLERACE_PLAYER_DORAM), Increases R resistance against
Doram Players by %d%%
Id: 208 (RACE_DAMAGE_PLAYER_HUMAN), Increases P physical Ddamage inflicted to
Human Players by %d%%
Id: 209 (RACE_DAMAGE_PLAYER_DORAM), Increases P physical Ddamage inflicted to
Doram Players by %d%%
Id: 210 (RACE_MDAMAGE_PLAYER_HUMAN), Increases M magical D damage inflicted to
Human Players by %d%%
Id: 211 (RACE_MDAMAGE_PLAYER_DORAM), Increases M magical D damage inflicted to
Doram Players by %d%%
Id: 212 (RACE_CRI_PERCENT_PLAYER_HUMAN), CRIT +%d againsto Human Players
Id: 213 (RACE_CRI_PERCENT_PLAYER_DORAM), CRIT +%d againsto Doram Players
Id: 214 (RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN), Ignores %d%% of DEF of
Human Players' Physical DEF by %d%%
Id: 215 (RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM), Ignores %d%% of DEF of
Doram Players' Physical DEF by %d%%
Id: 216 (RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN), Ignores %d%% of MDEF of
Human Players' MDEF by %d%%
Id: 217 (RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM), Ignores %d%% of MDEF of
Doram Players' MDEF by %d%%
Id: 218 (REFLECT_DAMAGE_PERCENT), Decreases R reflected Ddamage taken by %d%%
Id: 219 (MELEE_ATTACK_DAMAGE_TARGET), Increases Melee Pphysical Ddamage by %d%%
Id: 220 (MELEE_ATTACK_DAMAGE_USER), Decreases Melee Pphysical Ddamage taken by %d%%
Id: 221 (ADDSKILLMDAMAGE_NOTHING), Increases Neutral Mproperty
m
agical D damage by %d%%
Id: 222 (ADDSKILLMDAMAGE_WATER), Increases Water Mproperty
m
agical D damage by %d%%
Id: 223 (ADDSKILLMDAMAGE_GROUND), Increases Earth Mproperty
m
agical D damage by %d%%
Id: 224 (ADDSKILLMDAMAGE_FIRE), Increases Fire Mproperty
m
agical D damage by %d%%
Id: 225 (ADDSKILLMDAMAGE_WIND), Increases Wind Mproperty
m
agical D damage by %d%%
Id: 226 (ADDSKILLMDAMAGE_POISON), Increases Poison Mproperty
m
agical D damage by %d%%
Id: 227 (ADDSKILLMDAMAGE_SAINT), Increases Holy Mproperty
m
agical D damage by %d%%
Id: 228 (ADDSKILLMDAMAGE_DARKNESS), Increases Shadow Mproperty
m
agical D damage by %d%%
Id: 229 (ADDSKILLMDAMAGE_TELEKINESIS), Increases Ghost Mproperty
m
agical D damage by %d%%
Id: 230 (ADDSKILLMDAMAGE_UNDEAD), Increases Undead Mproperty
m
agical D damage by %d%%
Id: 231 (ADDSKILLMDAMAGE_ALL), Increases All Mproperty
m
agical D damage by %d%%
Id: 232 (ADDEXPPERCENT_KILLRACE_NOTHING), Increase experience gainedEXP from
Formless Mmonsters by %d%%
Id: 233 (ADDEXPPERCENT_KILLRACE_UNDEAD), Increase experience gainedEXP from
Undead Mmonsters by %d%%
Id: 234 (ADDEXPPERCENT_KILLRACE_ANIMAL), Increase experience gainedEXP from Animal M
Beast m
onsters by %d%%
Id: 235 (ADDEXPPERCENT_KILLRACE_PLANT), Increase experience gainedEXP from
Plant Mmonsters by %d%%
Id: 236 (ADDEXPPERCENT_KILLRACE_INSECT), Increase experience gainedEXP from
Insect Mmonsters by %d%%
Id: 237 (ADDEXPPERCENT_KILLRACE_FISHS), Increase experience gainedEXP from
Fish Mmonsters by %d%%
Id: 238 (ADDEXPPERCENT_KILLRACE_DEVIL), Increase experience gainedEXP from
Demon Mmonsters by %d%%
Id: 239 (ADDEXPPERCENT_KILLRACE_HUMAN), Increase experience gainedEXP from
Demi-Hhuman Mmonsters by %d%%
Id: 240 (ADDEXPPERCENT_KILLRACE_ANGEL), Increase experience gainedEXP from
Angel Mmonsters by %d%%
Id: 241 (ADDEXPPERCENT_KILLRACE_DRAGON), Increase experience gainedEXP from
Dragon Mmonsters by %d%%
Id: 242 (ADDEXPPERCENT_KILLRACE_ALL), Increase experience gainedEXP from
All Mmonsters by %d%%



Quest
Spoiler


Id: 9284
Stopping Geffen Gangsters
Info: Stop the Geffen BullieGangsters from bullyharassing a Kafra Staff
Quickinfo:
Id: 9285
Beating Geffen Gangsters
Info: You've defeated the Geffen BullieGangsters, but there might be another encounter soon.
Quickinfo: Register for the Magic Tournament
Id: 9310
Encounter with Iris
Info: Speak with Iris . R to receive a small gift.
Quickinfo: Speak with Iris
Id: 21388
Cold Heart, Cold Dish - Standby
Info: This is a daily quest, and you can try it again once the cooldown resets. It can be taken up from <NAVI>[Tarim]<INFO>rachel,91,134,0,101,0</INFO></NAVI> in the Rachel Tavern.
Quickinfo:



Skill
Spoiler


Id: (15)

Frost Diver
Frost Driver
MAX Lv: 10
Skill Requirement: Cold Bolt 5
Skill Form: Offensive
Property: Water
Target: Enemy
Description: Inflicts water damage and has
a chance of freezing its target.
[Lv 1]:25sp, 38% Chance, +110% Matk dmg
[Lv 2]:24sp, 41% Chance, +120% Matk dmg
[Lv 3]:23sp, 44% Chance, +130% Matk dmg
[Lv 4]:22sp, 47% Chance, +140% Matk dmg
[Lv 5]:21sp, 50% Chance, +150% Matk dmg
[Lv 6]:20sp, 53% Chance, +160% Matk dmg
[Lv 7]:19sp, 56% Chance, +170% Matk dmg
[Lv 8]:18sp, 59% Chance, +180% Matk dmg
[Lv 9]:17sp, 62% Chance, +190% Matk dmg
[Lv 10]:16sp, 65% Chance, +200% Matk dmg



Item
Spoiler


Id: (1169)

Executioner
A gruesome sword used to behead criminals destined for the death penalty.
Ignores physical defense of Demi-Human monsterenemies by 100%.
Increase physical damage on Demi-Human monsterenemies by 20%,
but increase physical damage taken from Demi-Human monsterenemies by 10%.
_
Class : Two-Handed Sword
Attack : 155
Weight : 220
Property : Shadow
Weapon Level : 4
Required Level : 48
Jobs : Swordman Classes
_
====== auto-parsed ======
Attack : 155
Weight : 220
Weapon Level : 4
Required Level : 48

Id: (1179)

Executioner [1]
A gruesome sword used to behead criminals destined for the death penalty.
Ignores physical defense of Demi-Human monsterenemies by 100%.
Increase physical damage on Demi-Human monsterenemies by 20%,
but increase physical damage taken from Demi-Human monsterenemies by 10%.
_
Class : Two-Handed Sword
Attack : 155
Weight : 220
Property : Shadow
Weapon Level : 4
Required Level : 48
Jobs : Swordman Classes
_
====== auto-parsed ======
Attack : 155
Weight : 220
Weapon Level : 4
Required Level : 48

Id: (1228)

Combat Knife
A fatal dagger made for a variety of attacks in close combat.
_
Increasgnores physical damage onefense of Demi-Human enemies by 100%.
Ignores physical defReduces damage takense ofrom Demi-Human enemies by 100%.
Increases physical damage taken from Demon enemies by 10%.
Class : Dagger
Attack : 80
Property : Neutral
Weight : 40
Weapon Level : 4
Required Level : 36
Jobs : Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Ninja Classes, Soul Linker
_
====== auto-parsed ======
Itemclass : Dagger
Attack : 80
Weight : 40
Weapon Level : 4
Required Level : 36

Id: (1233)

Exorciser
A ceremonial dagger that possesses the power to defeat evil and that is used in performing exorcisms.
_
Decrease damage ontaken from Demon enemies by 5%.
Ignores physical defense of Demon enemies by 100%.
Increase physical damage ontaken from Demi-Human enemies by 10%.
_
Class : Dagger
Attack : 90
Property : Neutral
Weight : 70
Weapon Level : 4
Required Level : 36
Jobs : Novice Classes, Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Soul Linker, Ninja Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 90
Weight : 70
Weapon Level : 4
Required Level : 36

Id: (1438)

Thanatos Spear [1]
A magic spear sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +100, INT +6, VIT +6, LUK -6
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class: One-Handed Spear
Attack: 150
Weight: 300
Weapon Level: 4
Requires Level: 120
Jobs : Swordman Classes
====== auto-parsed ======
Attack : 150
Weight : 300
Weapon Level : 4
Required Level : 120

Id: (1478)

Ahlspiess
An auger-shaped spear that is designed for striking the weak points of an enemy.
Ignores physical defense of enemies by 100%.
Increases physical damage on Demi-Human enemies by an additional 10%.
Adds a chance of casting Lv5 Pierce on the enemy when dealing physical attack.
_
Class: Two-Handed Spear
Attack : 120
Property : Neutral
Weight : 100
Weapon Level : 4
Required Level : 65
Jobs : Knight Classes, Crusader Classes
_
====== auto-parsed ======
Attack : 120
Weight : 100
Weapon Level : 4
Required Level : 65

Id: (1496)

Thanatos Long Spear [1]
A two-handed magic spear sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +50, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Drains 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Two-Handed Spear
Attack : 250
Weight : 375
Weapon Level : 4
Requires Level : 120
Jobs : Swordman Classes
====== auto-parsed ======
Attack : 250
Weapon Level : 4
Required Level : 120

Id: (1669)

Thanatos Staff [1]
A magic staff sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +200, INT +6, VIT +6, LUK -6.
Healing skills effectiveness increased by 15%.
Magic attacks have a chance to restore HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 120
Jobs : Mage and Acolyte Classes
====== auto-parsed ======
Itemclass : Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 120

Id: (1836)

Thanatos Knuckle [1]
A magic knuckle sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +100, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Drains 100 HP from the user every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Knuckle
Attack : 160
Weight : 60
Weapon Level : 4
Requires Level : 120
Jobs : Sura
====== auto-parsed ======
Attack : 160
Weight : 60
Weapon Level : 4
Required Level : 120

Id: (1933)

Thanatos Violin [1]
A magic violin sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +130, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance to drain 5% of attack into HP and SP.
Increases long range physical attack by 20%.
Drains 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Musical Instrument
Attack : 200
Weight : 200
Weapon Level : 4
Requires Level : 120
Jobs : Maestro
====== auto-parsed ======
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 120

Id: (1988)

Thanatos Whip [1]
A whip sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +130, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance to drain 5% of attack into HP and SP.
Increases long range physical attack by 20%.
Drains 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Whip
Attack : 200
Weight : 220
Weapon Level : 4
Requires Level : 120
Jobs : Wanderer
====== auto-parsed ======
Itemclass : Whip
Attack : 200
Weight : 220
Weapon Level : 4
Required Level : 120

Id: (2023)

Thanatos Two-handed Staff [1]
A magic staff sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +250, INT +6, VIT +6, LUK -6.
Increases Healing skills effectiveness by 18%.
Magic attack has chance to restore HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Two-Handed Staff
Attack : 120
Weight : 140
Weapon Level : 4
Required Level : 120
Jobs : Mage and Acolyte Classes
====== auto-parsed ======
Attack : 120
Weight : 140
Weapon Level : 4
Required Level : 120

Id: (2881)

Orleans' Necklace [1]
aA necklace for implementing the best of royal palace food.
DEX +2, MATK +20.
When usedEquip with an Orleans g' Globe, can have, MATK + 20; . Equip with an Orleans uniform, can hav' Gown, decrease variable castat castingme by 15% decrease; when. Equip with an Orleans s' Server, can hafor every refine level, MATK + 2 increase for shield 1.
Class : Accessory Defense : 0
Weight : 10
Required Level : 01
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 1

Id: (2965)

Angel Egg [1]
An ornament carved with delicate and beautiful angels from the shell of an eggshells.

All Stats + 1, increase physical damage and MATK by 5% to all monsterenemies classes.
Equip with Deep Blue Angel Hairband or Pink Angel Hairband,
All Stats + 1, MHP + 5%, MSP + 5%,
has a chance to cast Lv 5 Lord of Vermilion upon receiving physical damage,
increase physical damage by 5% to all races,
decrease variable cast time by 10%.

Class : Accessory Defense : 1
Weight : 10
Required Level : 1
Jobs : All Jobs expect Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 10
Required Level : 1

Id: (4058)

Thara Frog Card
Decrease damage ontaken from Demi-Human enemies by 30%.
Class : Card
Location : Shield
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1

Id: (4245)

Am Mut Card
Increase experience points by 10% when defeating Demi-Human enemies.
Increase physical damage ontaken from Demi-Human enemies by 20%.
Class : Card
Location : Footwear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4483)

Sealed Dracula Card

====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4485)

Sealed Gloom Under Night Card

====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4488)

Sealed Dark Lord Card
When a characteHas chance to cast Auto spell: Lv 5 Meteor Storm upon receivesing physical damage, there will be.
Equip with Dark Illusion
certard, MHP +10%, MSP +10%
If ref
in rate of activating Ae level is +15 and equip with Dark Illusion card, MHP +5%, MSP +5%.
Ca
ution - Spell to cast Level 5 skill of Meteor Storm.ilit Pong cannot be used for card desocketing!
Class: Card
Compound

Location
: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (4489)

Sealed Pharaoh Card
Reduce 15%Decrease SP consumption of the normaskill by 15%.
Caution -
Silit Pong camounnot requirbe used to perform the skill. card desocketing!
Class: Card
Device

Location
: Helmetadgear
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4492)

Sealed Orc Hero Card
VIT +3
Increase resistance against Stun by 40%. VIT +3.
Additional 20% of

If refine level is +15, increase
resistance againsto Stun if Refine is over Level 15by 60%.
Class: Card
JobsLocation: Headgear
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4497)

Sealed Stormy Knight of Windstorm Card
When conduHas chance to cast Auto spell: Lv 1 Storm Gust upon inflicting a physicalnormal melee attack, cast storm gast Level 1.
When attack
.
Has chance to apply Frozen upon inflict
ing near melee/ranged far, can cast an ice movephysical attack.
If Rrefine is over Llevel is +15, increase there is a greater chance. chance to apply Frozen.
Caution - Silit Pong cannot be used for card desocketing!

Class: Card
Jobs: wLocation: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4498)

Sealed Lady Tanee Card
MHP -60%, MSP +50%.
When huntingHas chance to get Banana from the monsters, can get a banana, and its recovery rate isd increase healing effect of the Banana by 50%.
If Rrefine is over Llevel is +15, MHP -50%, MSP +50%, can get a banana, and its recovery rate is improved to 3d increase healing effect of the Banana by 80%.
Class: Card
JobsLocation: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (4500)

Sealed Orc Lord Card
Can rReflect 15% damage to enemies when beingof all the melee physically attacked in a short ran damage.
If compounded equipmentrefine level is refined to +15 and above, can reflect 25% damage to enemiesof all the physical melee damage.
Class: Card
Compound

Location
: Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4504)

Sealed Eddga Card
UnlimiInfinted use of the [Endure] skill.
Reduces
.
MHP -
50% Max HP.
If compounded equipmentrefine level is refined to +15 and above, reduces MHP -35% Max HP.
Class: Card
Compound
Armor
Location
: Shoes
Weight: 1
====== auto-parsed ======
Itemclass : Armor
Compound on : Shoes
Weight : 1

Id: (4538)

Sealed White Lady Card
Increases the effect of the Heal, Sanctuary, and Aid Potion Pitcher skills by 15% when they are cas's effect by the wearer15%, but also increases SP Cconsumption by 30%.
If compounded equipmentrefine level is refined to +15 and above, increases the effect of the Heal, Sanctuary, and Aid Potion Pitcher skills by 25% when they are cas's effect by the wearer, but also in10%, decreases SP Cconsumption by 210%.
Caution - Silit Pong cannot be used for card desocketing!
C
lass: Card
CompoundLocation: Headgear
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4610)

Sarah Card
If the user receives damage that is over a certain ratio of MHP, only receive damage up to the certain ratio. Damage of attacks that deal true damage cannot be decreased.
TypeClass : Card
ClassLocation : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4946)

Thrift Lv 12
Reduces SP consumption by 4%
Id: (4947)

Thrift Lv 13
Reduces SP consumption by 6%
Id: (5121)

Zealotus Mask
This mask, which is symbolic of Zealotus,
mistress of the Glast Heim Underground Prison,
makes its wearer feel like
looking down on normal human peons.
Increase physical damage on Demi-Human enemies by 5%.
Decrease damage ontaken from Demi-Human enemies by 5%.
Class: Headgear
Defense : 3
Location : Upper, Mid
Weight : 40
Required Level : 70
Jobs : All Jobs except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Weight : 40
Required Level : 70

Id: (5405)

Filir Hat
GA gentle Filir. He i's way too gentle. He never that he doesn't attacks at all.
Reflects 1% of short rangmelee physical attacks.
Not upgradable.
Equipment Type
damage taken.
Cannot refine
Class
: Headgear Defense : 2
Equip SlotLocation : Upper Weight : 20
Required Level : 80
Usable ByJobs : All Character TypeJobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 20
Required Level : 80

Id: (5446)

Catfoot Hairpin [1]
A hairpin designed the shapeo look like a footprint of a cat's paw.
FleeLEE +5, Perfect Dodge +3
Equipment Type
.
Class
: Headgear
Defense : 0
Usable ByLocation : Upper
Weight : 20
Usable ByRequired Level : 1
Jobs
: All Character TypeJobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 20
Required Level : 1

Id: (6225)

HD Carnium
This item can'not be traded with other accounts.
It has been compressed for a very long time that the density and solidity got heightened. It seems that it becomes more difficult for Defense Weapon Upgradeto refine the armor.
- When you fail while upgrading an Armor whose upgradith +10 refine level is over +10, it won'will not be destroyed or disappearduring refinement! -
(When the upgradeIf refinement fails, up it will downgrade level gets-by 1.)
<NAVI>[Blacksmith Vasta]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI>
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (6226)

HD Bradium
This item can'not be traded with other accounts.
The density and solidity has been heightened by repeated experiments of Midgard's scholars. It seems that it becomes more difficult for weapon upgrade.
- W
to refine then you fail while upgrading aeapon.
-
Weapon whose upgradith +10 refine level is over +10, it won'will not be destroyed or disappearduring refinement! -
(When the upgradeIf refinement fails, up it will downgrade level gets-by 1.)
<NAVI>[Blacksmith Vasta]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI>
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (6240)

HD Oridecon
This item cannot be traded with other accounts.
A delicated ore that protects precious equipment.
- Weapon with + 7 refine level will not be destroyed during refinement! But cannot refine above +10. -
(OnceIf refinement is fails it will downgrade by 1.)
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (6241)

HD Elunium
This item cannot be traded with other accounts.
A delicated ore that protects precious equipment.
- Armor with + 7 refine level will not be destroyed during refinement! But cannot refine above +10. -
(OnceIf refinement is fails it will downgrade by 1.)
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (12731)

Turisus Runestone
This item cannot be traded with other accounts.
Casts "Giant Growth", heightening power and attack strength tremendously.
STR increases by 30 and has a 15% chance to deal x2 the damage while melee attacking.
If the caster is a Rune Knight, it also increases physical attack damage by 250% (125% in WOE and PvP Areas).
Rhydo Runestone's Crushing Strike damage won't be affected by this runestone
There is a low chance the caster's weapon may break under this giant power.
_
Weight: 10
====== auto-parsed ======
Weight : 10

Id: (12938)

Rental Combat Knife Box
Rental Item
A box containing 1 Refined Combat Knife.
Please take a care because is fragile.
Rental period for 7 days.
_
A fatal dagger made for a variety of attacks in close combat.
Ignores physical defense of Demi-Human enemies by 100%.
Decrease damage taken from Demi-Human enemies by 10%.
Increases damage taken from Demon enemies by 10%.
Restores 3 SP when hitting enemies.
MSP +10%.
_
Class : Dagger
Attack : 129
Weight : 0
Weapon Level : 4
Required Level : 1
Jobs : Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Ninja Classes, Soul Linker
====== auto-parsed ======
Itemclass : Dagger
Attack : 129
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (13021)

Rental Combat Knife
Rental Item
This item cannot be traded with other accounts.
A fatal dagger made for a variety of attacks in close combat.
Ignores physical defense of Demi-Human enemies by 100%.
Decrease damage taken from Demi-Human enemies by 10%.
Increases damage taken from Demon enemies by 10%.
Restores 3 SP when hitting enemies.
MSP +10%.
_
Class : Dagger
Attack : 129
Weight : 0
Weapon Level : 4
Required Level : 1
Jobs : Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Ninja Classes, Soul Linker
====== auto-parsed ======
Itemclass : Dagger
Attack : 129
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (13093)

Thanatos Dagger [1]
A dagger sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +130, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Dagger
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 120
Jobs : Swordsman, Archer, Merchant, and Thief Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 120

Id: (13441)

Thanatos Sword [1]
A sword sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +100, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : One-Handed Sword
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 120
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 120

Id: (14241)

±¸¹ÌÈ£ ²¿¸®¿ä¸® 20°³ÀÇ »óÀÚ

Id: (14524)

Superb Fish Slice

====== auto-parsed ======
Weight : 1

Id: (14850)

[½ºÅ©·Ñ]±¸¹ÌÈ£ ²¿¸®¿ä¸®Egg]Cooked Nine Tail's Tails

====== auto-parsed ======
Weight : 1

Id: (15036)

Ur's Plate
Armor created by purifying Ur runestones.
MDEF +10.
Increases MHP by 1% per refinement level. Decrease damage ontaken from Demi-Human and Neutral element enemies by 5%.
Ur's Armor Set
When equipped together with Ur's Greaves, Ur's Manteau, and Ur's Seal:
MHP +14%.
Enable to use Lv1 Auto Guard.
Increases SP consumption of all skills and resistance to Neutral element by 10%.
Increases damage of Hundred Spears by 50%.
Class : Armor
Defense : 110
Weight : 300
Required Level : 100
Job : Rune Knight
====== auto-parsed ======
Itemclass : Armor
Defense : 110
Weight : 300
Required Level : 100

Id: (15116)

Airship Armor
Armor used by travelers who went on board the airship.
It is an object robbed by monsters during the Airship attack incident.
MaxHP + 1000, MaxSP + 100, MDEF + 10.
All State + 1.
Unrefineable, Untradable.
When Airship's Armor, Airship's Cloak, and Airship's Boots are equipped together, MaxHP + 25%, MaxSP + 25%, increases movement speed.
Class : Armor Defense : 100
Weight : 0
Required level : 125
Jobs : All Jobs can equip
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 0

Id: (15117)

Felock's Armor
A possession of Felrock, the captain of the airship.
Obtained as a booty after solving the airship assault incident.
MaxHP + 500, MaxSP + 50, MDEF + 10.
All State + 1.
If refined to +7: MaxHP + 500, MaxSP + 50.
If refined to +9: MaxHP + 200, MaxSP + 20.
If refined to +12: MaxHP + 300, MaxSP + 30.
When Felrock's Armor, Felrock's Cape, Felrock's Boots are equipped together, MaxHP + 25%, MaxSP + 25%, increase movement speed, if the sum of the refine level of the entire set is equal or higher than 30, add MaxHP + 5%, MaxSP + 5%.
Class : Armor Defense : 70
Weight : 75
Required level : 125
Jobs : All Jobs can equip
====== auto-parsed ======
Itemclass : Armor
Defense : 70
Weight : 75

Id: (15121)

Sarah's Battle Robe [1]
Sarah's robe is that is imbued with spiritual power.
Has a certain chance to increase MATK by (8X Refine Level) for 10 sec when dealing magical attack
Class : Armor Defense : 35
Weight : 80
Required level : 145
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 35
Weight : 80

Id: (16028)

Thanatos Hammer [1]
A hammer sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +120, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Blunt Weapon
Attack : 180
Weight : 300
Weapon Level : 4
Required Level : 120
Jobs : Swordsman, Merchant, and Acolyte Classes
====== auto-parsed ======
Attack : 180
Weight : 300
Weapon Level : 4
Required Level : 120

Id: (18119)

Thanatos Bow [1]
A cursed bow sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +110, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Bow
Attack : 180
Weight : 130
Weapon Level : 4
Required Level : 120
Jobs : 3rd Archer Classes and Rogue Classes
====== auto-parsed ======
Itemclass : Bow
Attack : 180
Weight : 130
Weapon Level : 4
Required Level : 120

Id: (18600)

Cat Ear Beret [1]
A cute beret with cat ears! Cats don't normally wear hats but if they did they would wear this one.
_
Increase physical damage on all classes enemies by 5%.
Increase physical damage on Demi-Human enemies by 1% and decrease damage ontaken from Demi-Human enemies by 1% for every refinement after + 6.
_
Class : Headgear Defense : 5
Location : Upper Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Upper
Weight : 30
Required Level : 1

Id: (18601)

Red Pom Band [1]
A lovely red hat with a white pom pom.

MATK + 5%, MDEF + 5.
Increase magic damage on Demi-Human enemies by 1% and decrease damage ontaken from Demi-Human enemies by 1% for every refinement after + 6.

Class : Headgear Defense : 0
Location : Upper Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 30
Required Level : 1

Id: (18659)

Tiny Boitata Hat [1]
A Hat created with power of mythical creature, Boitata.
--------------------
Have as chance to cast Auto spell: Lv. 5 Sonic Blow when performing a physical attack
Have a chance to Enchant f
pply Fire property onto the weapon for 3 min when performutes upon inflicting a physical attack.
--------------------
If the user puts this on
damage.
Equip
with Boitata Armor, the uincreaser will give 10% more damage to Earth property monsters by 10%, and enchant fapply Fire property ton their armor. INT +3, STR + 3, MDEF + 10
--------------------
.
Class : Headgear
Defense : 5
Location : Upper & /Middle
Weight : 0
Required Level : 01
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Weight : 0
Required Level : 1

Id: (18849)

Celine's Ribbon [1]
A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner.
_
Type: Headgear
Position: Upper
Defense: 0
Weight: 20
Required Level: 1
Required Job: All Jobs
_
DEX + 3
DEX +3, MATK +40. For every refine level, MATK + 407.
Restores 200 HP to the user when a monster is killed by aupon defeating enemies with magical attack.
DrainsFor every 5 seconds, decrease 50 HP from the user every 5 .
Class : Headgear Defen
se : 0
Lo
cationds.
MATK + X
: Upper upgrade lWeight : 20
Required L
evel of the item.: 1
Jobs : All Jobs

====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 20
Required Level : 1

Id: (18956)

Bon Bon Chocolate Bomb
A delicious chocolate ball decorated withColorful sugar sprinkled sugar.
You will feel a caramel running into your mouth when you bi
above on a delicious chocolate it.
_
[Item Effect]
Str
STR +1, IntNT +1, Luk +1
_
Obtained from Valentine Quest 2021: Heart Attack
_
UK +1, MDEF +1
Class : Headgear Defense : 1
Location : Lower
Defense:
1
Weight : 10
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Lower
Weight : 10
Required Level : 1

Id: (19151)

µ¥ºô¸µ dz¼±Deviling Balloon

====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 1
Required Level : 1

Id: (19914)

Felock's Cap
The hat of Felrock, the captain of the airship.
The color is different from the usual hat he wears.
Class : Costume
Location : Upper Weight : 0
Required level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Location : Upper
Weight : 0

Id: (20378)

ÀÇ»ó ½ºÄ«À̸äCostume Sky Helmet
This 2 Week Rental Box contains 1 Item. The box is Tradable, but the item that comes out of it may not be. Please read the description.
This Rental Weapon is not Tradable
20% Bonus Attack Damage to Water Element Targets
A top of the line,
high performance
grenade launcher.
Each short ranged
physical attack has
a low chance of
destroying an
enemy's armor.
This item is not Refinable
Class: Grenade Launcher
Attack: 241
Weight: 120
Weapon Level: 2
Required Level: 1
Jobs:Gunslinger
Schwartzvald's pilot helmet.

Class : Costume
Defense : 0
Location : Upper/Middle/Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (20448)

Costume Aqua AuraWaterbender
Into the power of aqua.
_
[Item Func
Fast streams circling around you! Aquatic bubbles that can stick on]
This costume can be enchanted at Eden 2nd floor wi
your opponent and drown him!
Who dares to challenge
the NPC Costarchma Girl (Located on 33, 185)
_
ge of the water element?

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (20744)

Felock's Cape [1]
A possession of Felrock, the captain of the airship.
Obtained as a booty after solving the airship assault incident.
Increases resistance against Neutral element attacks by 10%, Flee + 20.
Reduces variable cast time by 10%.
If refined to +7: additional reduction to variable cast time by 10%.
If refined to 9: additional reduction to variable cast time by 10%.
If refined to 12: additional reduction to variable cast time by 5%.
Class : Garment Defense : 12
Weight : 40
Required level : 125
Jobs : All Jobs can equip
====== auto-parsed ======
Itemclass : Garment
Defense : 12
Weight : 40

Id: (20798)

Costume Grim Reaper
A costume that resembles the grim reaper whose waiting to take someone's soul.
Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
LocationJobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (21009)

Thanatos Great Sword [1]
A great sword sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +120, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Two-Handed Sword
Attack : 280
Weight : 130
Weapon Level : 4
Required Level : 120
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 280
Weight : 130
Weapon Level : 4
Required Level : 120

Id: (22047)

Felock's Boots
A possession of Felrock, the captain of the airship.
Obtained as a booty after solving the airship assault incident.
AGI + 1, increases attack speed (decreases after attack delay by 5%).
If refined to +7: AGI + 1, decreases after attack delay by 5%.
If refined to +9: AGI + 1, decreases after attack delay by 5%.
If refined to +12: ASPD + 1.
Class : Shoes Defense : 13
Weight : 25
Required level : 125
Jobs : All Jobs can equip
====== auto-parsed ======
Itemclass : Shoes
Defense : 13
Weight : 25

Id: (23676)

Gray Abrasive (Physical)
Specially created abrasive which is similar to the abrasive that Gray Blacksmith uses.
It is suitable for physical melee weapon.
Both refine level and card will be retained.
_
[Valid Item]
Thanatos Sword
Thanatos Great Sword
Thanatos Spear
Thanatos Long Spear
Thanatos Dagger
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
Thanatos Whip
Thanatos Violin
_
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (23677)

Gray Abrasive (Magic)
Specially created abrasive which is similar to the abrasive that Gray Blacksmith uses.
It is suitable for magic weapon.
Both refine level and card will be retained.
_
[Valid Item]
Thanatos Two-handed Staff
Thanatos Staff
Thanatos Dagger
Thanatos Sword
Thanatos Violin
Thanatos Whip
_
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (23678)

Gray Abrasive (Ranged)
Specially created abrasive which is similar to the abrasive that Gray Blacksmith uses.
It is suitable for ranged weapon.
Both refine level and card will be retained.
_
[Valid Item]
Thanatos Bow
Thanatos Whip
Thanatos Violin
Thanatos Sword
Thanatos Great Sword
Thanatos Spear
Thanatos Long Spear
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
_
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (24090)

Stability Shield Shadowadow Shield
A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect.
DEF +3.
IFor every 2 refine level, increases resistance against Stun, Freezingozen, Bleeding, and Curse status by 1% pe.
Fo
r every 2 refine levels.
I
, increases resistance against StPetrificatione Curse, Sleeping, Silence, and Blind status by 1% per every.

Equip with Plasterer's Shadow (Armor and Shoes), DEF +5.
If total
refine level is +20, immune to Petrification.

Equip with Insomniac Shadow (Armor and Shoes), DEF +5
.
If Stability Shield total refine level is +20, immune to Sleep.

Equip with Peerless
Shadow (Armor and the set consisting of Unfreezing WeaponShoes), DEF +5.
If total refine level is +20, immune to Silence.

Equip with Adurate
Shadow, Unfreezing Earr (Armor and Shoes), DEF +5.
If total refine level is +20, immune to Blind.

Equip with Unfreez
ing Shadow, and Unfreez (Weapon, Earring, Pendant Shadow are worn together), DEF +4.
If total refine level is +30, immune to Frozen.

Equip with Neutral Shadow (Weapon, Earring, Pendant)
, DEF +4.
If the total combined refine level is of fo+30, immune to Stun.

Equip with C
urse Liftems Shadow (Eare greater than 30, gainring, Pendant), DEF +5.
If total refine level i
s +20, immune to Curse.

Equip w
ity to the Freezing status.
Category
h Vitality Shadow (Earring, Pendant), DEF +5.
If total refine level is +20, immune to Bleed.
Class
: Shadow Equipment
Equip SlotLocation : Shield Weight : 0
Required LVevel : 1
ClassJobs : All classeJobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24091)

Plasterer's Armor Shadow Armor

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24092)

Plasterers Shoe's Shadow Shoes

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24219)

ÄÝµå º¼Æ® ¾Æ¸Ó ½¦µµ¿ìCold Bolt Shadow Armor

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24220)

È­ÀÌ¾î º¼Æ® ¾Æ¸Ó ½¦µµ¿ìFire Bolt Shadow Armor

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24221)

¶óÀÌÆ®´× º¼Æ® ¾Æ¸Ó ½¦µµ¿ìLightning Bolt Shadow Armor

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24222)

¾î½º ½ºÆÄÀÌÅ© ¾Æ¸Ó ½¦µµ¿ìEarth Spike Shadow Armor

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (25310)

[KachuaEgg]Token of Siegfried
A certificate imbued with the power of the invulnerable Siegfried
which allows its bearer to overcome death.
Revives the dead character.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (27181)

Airship Raid Card
Increase long ranged physical damage by 1%. For every 2 refine levels: Increase ranged physical attack by an additional 1%, CRIT + 1.
Class : Card
EquipLocation : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (27182)

Felock Card
ATK + 30.
Increase damage of [Anti Material Blast] by 30%,
Increase damage of [Hammer of God] by 30%.
Refine level +10: Increase damage of [Anti Material Blast] by an additional 30%,
Increase damage of [Hammer of God] by an additional 30%.
Class : Card
EquipLocation : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (27183)

Gigantes Card
ATK + 20.
Base STR is at least 120: ATK + 20, decrease attack speed (increase after-attack delay by 3%).
Class : Card
EquipLocation : Accessory (Left)
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (27184)

Knight Sakray Card
ATK + 20.
Increase physical damage to Demon and Undead monsters by 30%.
Class : Card
EquipLocation : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (27253)

Geffen Theief Card
MATK + 3%
Increase Fire and Holy elemental magic damage by 5%.
Class : Card
Location : Shoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (28000)

Thanatos Katar [1]
A Katar with magical powers sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +80, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Katar
Attack : 220
Weight : 180
Weapon Level : 4
Required Level : 120
Jobs : Guillotine Cross
====== auto-parsed ======
Itemclass : Katar
Attack : 220
Weight : 180
Weapon Level : 4
Required Level : 120

Id: (28100)

Thanatos Axe [1]
A two-handed axe sculpted from Gray Shard to counter Thanartanos.
It offers incredible power and mana at a great cost.

MATK +80, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
Cannot be destroyed.
Class : Two-Handed Axe
Attack : 300
Weight : 400
Weapon Level : 4
Required Level : 120
Jobs : Swordsman and Merchant Classes
====== auto-parsed ======
Attack : 300
Weight : 400
Weapon Level : 4
Required Level : 120

Id: (31117)

Costume Hoplite Helmet
Helmet for costumes used in ancient western countries.
It seems that he was good at a dense formation that boasts robust defense power.

All Stats +5.
Decrease Fixed Cast time by 0.5 seconds.
Increase physical and magic damage by 12% to normal and boss monsters.
(This stats will be removed after the event ends.)

Class : Costume Defense : 0
Location : Upper/Middle/Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (31281)

C Loostume Irene Hairstyle (NavyWave Twin (Blue)
A hairstylcostume that was inspired by Irene.
[Item Function]
This item can be used
ir which can be attached to the hair for dyeing newifferent hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
style.
Soft and wavy twin tails.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31282)

C Loostume Irene HairstyleWave Twin (Rosed)
A hairstylcostume that was inspired by Irene.
[Item Function]
This item can be used
ir which can be attached to the hair for dyeing newifferent hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
style.
Soft and wavy twin tails.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31283)

C Loostume Irene Hairstyle (CreamWave Twin (Yellow)
A hairstylcostume that was inspired by Irene.
[Item Function]
This item can be used
ir which can be attached to the hair for dyeing newifferent hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
style.
Soft and wavy twin tails.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31284)

C Loostume Irene Hairstyle (LimeWave Twin (Green)
A hairstylcostume that was inspired by Irene.
[Item Function]
This item can be used
ir which can be attached to the hair for dyeing newifferent hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
style.
Soft and wavy twin tails.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31285)

C Loostume Irene Hairstyle (CacaoWave Twin (Black)
A hairstylcostume that was inspired by Irene.
[Item Function]
This item can be used
ir which can be attached to the hair for dyeing newifferent hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
style.
Soft and wavy twin tails.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31286)

C Loostume IrenWave Twin Tail (Pearl(White)
A hairstylcostume that was inspired by Irene.
[Item Function]
This item can be used
ir which can be attached to the hair for dyeing newifferent hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
style.
Soft and wavy twin tails.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31287)

C Loostume Irene Hairstyle (Milk TeaWave Twin (Brown)
A hairstylcostume that was inspired by Irene.
[Item Function]
This item can be used
ir which can be attached to the hair for dyeing newifferent hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
style.
Soft and wavy twin tails.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31288)

C Loostume Irene Hairstyle (TaroWave Twin (Purple)
A hairstylcostume that was inspired by Irene.
[Item Function]
This item can be used
ir which can be attached to the hair for dyeing newifferent hair colors at
at NPC [Yuko Yamatachi]
located on the2nd Floor of Eden Group (14,182)
_
style.
Soft and wavy twin tails.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31558)

Costume Hoplite Helmet Black
Helmet for costumes used in ancient western countries.
It seems that he was good at a dense formation that boasts robust defense power.

All Stats +3.
Decrease Fixed Cast time by 0.2 seconds.
Increase physical and magic damage by 4% to normal and boss monsters.
(This stats will be removed after the event ends.)

Class : Costume Defense : 0
Location : Upper/Middle/Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1



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Id: 4488

Id: 4557



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