Dia Posted August 18, 2022 Share Posted August 18, 2022 Added LapineUpgradeBox Spoiler Geffen_Magic_Scroll NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Geffen Magic Contest Armor Target items15074 Geffen_Mage_Robe 15073 Anti_Magic_Suit Gray_Charcoal_Melee NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Thanos Melee Weapon Target items1988 Thanos_Whip 13441 Thanos_Sword 21009 Thanos_Great_Sword 1438 Thanos_Spear 1496 Thanos_Long_Spear 13093 Thanos_Dagger 28000 Thanos_Katar 1836 Thanos_Knuckle 16028 Thanos_Hammer 28100 Thanos_Axe 1933 Thanos_Violin Gray_Charcoal_Magic NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Thanos Magic Weapon Target items2023 Thanos_Rod 1669 Thanos_Staff 13093 Thanos_Dagger 13441 Thanos_Sword 1933 Thanos_Violin 1988 Thanos_Whip Gray_Charcoal_Range NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Thanos Ranged Weapon Target items18119 Thanos_Bow 1933 Thanos_Violin 1988 Thanos_Whip 13441 Thanos_Sword 21009 Thanos_Great_Sword 1438 Thanos_Spear 1496 Thanos_Long_Spear 28000 Thanos_Katar 1836 Thanos_Knuckle 16028 Thanos_Hammer 28100 Thanos_Axe Geffen_Magic_Scroll2 NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Geffen Magic Contest Accs. Target items2963 Body_Power_Up_Ring 2964 Ring_Of_Spell_Explosion LapineDdukddakBox Spoiler Consumables_Mix_Box_MSP NeedCount: 5 NeedRefineMin: 0 NeedSourceString: Consumables Item Source items14843 DF_Insurance: 1 14869 DF_Red_Booster: 1 14841 DF_Songpyun: 1 14845 DF_Blessing_10_Scroll: 1 14846 DF_Inc_Agi_10_Scroll: 1 14874 DF_Glass_Of_Illusion: 1 14844 DF_Kafra_Card: 1 12419 Mana_Plus: 1 12418 Full_SwingK: 1 14847 DF_Small_Life_Potion: 1 101367 DF_Small_Mana_Potion: 1 14853 DF_Agi_Dish10: 1 14854 DF_Str_Dish10: 1 14851 DF_Dex_Dish10: 1 14852 DF_Int_Dish10: 1 14850 DF_Luk_Dish10: 1 14849 DF_Vit_Dish10: 1 14865 DF_Quagmire_Scroll: 1 14866 DF_Holy_Armor_S: 1 14867 DF_Shadow_Armor_S: 1 14614 Ex_Def_Potion: 1 9894 DF_Adrenaline_Scroll: 1 9895 DF_Abrasive: 1 14886 UltimateCook_S: 1 9896 DF_Power_Booster: 1 14875 DF_Med_Life_Potion: 1 23136 WOB_Box: 1 23032 Minus_Status_Box: 1 23323 C_Wing_Of_Fly_3Day_Box_: 1 14601 Tyr's_Blessing: 1 101526 MSP_Spiritual_Pill: 1 12404 Acti_Potion: 1 11502 Light_Blue_Pot: 1 12710 Guyak_Pudding: 1 12754 New_Year_Bun: 1 101685 Booster_Wine_MSP: 1 Item Spoiler Id: (12494) [Not For Sale]Giant Fly Wing This item cannot be traded with other accounts. An enchanted, giant wing from an ancient creature. Enables instant teleportation of all the party members when used by a Party Leader. (Does not receive the Mandragora Howling effect.) _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (14893) Loose Wave Twin Box A special hair style box Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (20579) Costume Raphael's Wings One of the 4 main archangels, Raphael's wing. Raphael is also known as "Angel of healing". Class : Costume Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20593) Costume Frozen Crystal Wings Costume wings that show the inner beauty of the ice crystals. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (27211) Sealed Baphomet Card Non-skill normal physical attack deals splash damage (9 cells). HIT -30. If refine level is +15, HIT -20. Class: Card Location: Weapon Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (27212) Sealed Maya Card Reflect single target magic attack by 15% chance. If refine level is +15, increase reflect chance to 30%. Class: Card Location: Shield Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Shield Weight : 1 Id: (28921) Anemos Shield [1] A shield that contains the power of the wind. Has different effect based on the wearer. Undestroyable. MDEF +15 Resistance against Wind property +10%. Increase physical and magic damage to Wind property monsters by 5%. If refine level is +6, increase resistance against Wind property by 15%. Increase physical and magic damage to Wind property monsters by 10%. Refine level +8: If pure STR is 90, ATK +50 If pure INT is 90, MATK +30 If pure AGI is 90, increase ASPD (decrease delay after attack by 5%). If pure VIT is 90, increase healing effect of the item by 10%. If pure DEX is 90, decrease cast time by 5%. If pure LUK is 90, increase critical damage by 5%. Class: Shield Defense: 150 Weight: 350 Required Level: 90 Jobs: All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 150 Weight : 350 Required Level : 90 Id: (101739) Consumables Synthesis Box Place any 5 specific cosumables into this box to get 1 random item. Small chance to get rare costumes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101740) Sealed Card Contains a Sealed MVP Card. - Sealed Gloom Under Night, Sealed Pharaoh, Sealed Lady Tanee, Sealed Eddga, Sealed Dracula, Sealed Orc Hero, Sealed Stormy Knight, Sealed Dark Lord, Sealed Orc Lord, Sealed Baphomet, Sealed Maya, Sealed White Lady - Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101743) Cosmic Egg Warning! It contains unimaginable power! Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (200224) [Limited] HD Elunium 5 Box A package containing 5 HD Elunium and Blacksmith Blessing. Offer is for a limited time only ! _ - Armor with + 7 refine level will not be destroyed during refinement! But cannot refine above +10. - (If refinement fails it will downgrade by 1.) _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (200225) [Limited] HD Carnium 5 Box A package containing 5 HD Carnium and Blacksmith Blessing. Offer is for a limited time only ! _ - Armor with +10 refine level will not be destroyed during refinement! - (If refinement fails it will downgrade by 1.) _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (200226) [Limited] HD Bradium 5 Box A package containing 5 HD Bradium and Blacksmith Blessing. Offer is for a limited time only ! _ - Weapon with +10 refine level will not be destroyed during refinement! - (If refinement fails it will downgrade by 1.) _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (200227) [Limited] HD Oridecon 5 Box A package containing 5 HD Oridecon and Blacksmith Blessing. Offer is for a limited time only ! _ - Weapon with + 7 refine level will not be destroyed during refinement! But cannot refine above +10. - (If refinement fails it will downgrade by 1.) _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (400225) Costume Fluffy Rabbit Cape A fluffy costume cape that looks like a rabbit. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Card Spoiler Id: 4610 Id: 27181 Id: 27182 Id: 27183 Id: 27184 Id: 27211 Id: 27212 Id: 27249 Id: 27250 Id: 27251 Id: 27252 Id: 27253 Id: 27254 Id: 27255 Id: 27256 Id: 27257 Id: 27258 Id: 27259 Id: 27260 Id: 27261 Id: 27262 Id: 27263 Id: 27264 Id: 27265 Changed LapineUpgradeBox Spoiler Shadow_Refine_Hammer NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Shadow Item Target items24018 S_Physical_Earring 24019 S_Physical_Weapon 24020 S_Physical_Pendant 24021 S_Magical_Earring 24022 S_Magical_Weapon 24023 S_Magical_Pendant 24024 S_Breezy_Armor 24025 S_Champion_Shoes 24026 S_Athena_Shield 24027 S_Immune_Armor 24028 S_Hard_Armor 24029 S_Ancient_Armor 24030 S_Critical_Armor 24031 S_Kingbird_Weapon 24032 S_Cri_Hit_Weapon 24033 S_Healing_Weapon 24034 S_Lucky_Weapon 24035 S_Power_Earring 24036 S_Int_Pendant 24037 S_Dexterous_Armor 24038 S_Vital_Shoes 24039 S_Athletic_Shield 24040 S_Lucky_Armor 24041 S_Power_Pendant 24042 S_Int_Earring 24043 S_Dexterous_Weapon 24044 S_Vital_Shield 24045 S_Athletic_Shoes 24046 S_Resist_Spell_Pendant 24048 S_Caster_Pendant 24049 S_Hard_Earring 24051 S_Athena_Earring 24078 S_Spiritual_Weapon 24079 S_Spiritual_Earring 24080 S_Spiritual_Pendent 24081 S_Malicious_Armor 24082 S_Malicious_Shoes 24083 S_Malicious_Shield 24109 S_Caster_earring 24110 S_Caster_Weapon 24117 S_Greed_Weapon 24186 S_Basis_Armor 24187 S_Hallowed_Armor 24188 S_Saharic_Armor 24189 S_Underneath_Armor 24190 S_Flam_Armor 24191 S_Windy_Armor 24192 S_Envenom_Armor 24193 S_Damned_Armor 24194 S_Geist_Armor 24195 S_Divine_Armor 24198 S_Basis_Shield 24199 S_Hallowed_Shield 24200 S_Saharic_Shield 24201 S_Underneath_Shield 24202 S_Flam_Shield 24203 S_Windy_Shield 24204 S_Envenom_Shield 24205 S_Damned_Shield 24206 S_Geist_Shield 24207 S_Divine_Shield 24210 S_Beginner_Shoes 24211 S_Beginner_Shield 24212 S_Rookie_Shoes 24213 S_Rookie_Shield 24216 S_Attack_Armor 24246 S_Swordman_earring 24247 S_Merchant_earring 24248 S_Acolyte_earring 24249 S_Magician_earring 24250 S_Swordman_Pendant 24251 S_Merchant_Pendant 24252 S_Acolyte_Pendant 24253 S_Thief_Pendant 24254 S_Magician_Pendant 24255 S_Archer_Pendant 24256 S_Knight_Shoes 24257 S_Crusader_Shoes 24258 S_Blacksmith_Shoes 24259 S_Alchemist_Shoes 24260 S_Priest_Shoes 24261 S_Monk_Shoes 24262 S_Assassin_Shoes 24263 S_Rogue_Shoes 24264 S_Wizard_Shoes 24265 S_Sage_Shoes 24266 S_Hunter_Shoes 24267 S_Bard_Shoes 24268 S_Dancer_Shoes 24269 S_Knight_Armor 24270 S_Crusader_Armor 24271 S_Blacksmith_Armor 24272 S_Alchemist_Armor 24273 S_Priest_Armor 24274 S_Monk_Armor 24275 S_Assassin_Armor 24276 S_Rogue_Armor 24277 S_Wizard_Armor 24278 S_Sage_Armor 24279 S_Hunter_Armor 24280 S_Bard_Armor 24281 S_Dancer_Armor 24282 S_SuperNovice_Weapon 24283 S_Gunslinger_Weapon 24284 S_Taekwon_Weapon 24285 S_Ninja_Weapon 24314 S_Ninja_Shield 24315 S_Taekwon_Shield 24318 S_SuperNovice_Shield 24319 S_Gunslinger_Shield 24332 S_Critical_Shield 24333 S_Critical_Shoes 24366 S_Healing_Shield 24367 S_Healing_Shoes 28391 S_Thief_earring 28392 S_Archer_earring 24222 S_EarthSpike_Armor 24220 S_FireBolt_Armor 24219 S_ColdBolt_Armor 24221 S_LightingBolt_Armor 24092 S_Plasterer's_Shoes 24091 S_Plasterer's_Armor 24090 S_Stability_Shield LapineDdukddakBox Spoiler Costume_Mix_MSP NeedCount: 2 NeedRefineMin: 0 NeedSourceString: Head Costume (Upper) Source items18740 C_Hair_Of_The_Strong: 1 19535 C_Sinsuncho_Hat: 1 19574 C_Lord_of_Death: 1 19581 C_Brabery_Hat: 1 19586 C_Pink_Bunny_Band_J: 1 19608 C_Chick_Hat: 1 19642 C_Moonlight_Flower_Hat: 1 19643 C_Whikebain_Ears: 1 19649 C_White_Baby_Cat_Ears: 1 19654 C_J_Captain_Hat: 1 19696 C_Friend_Mochiring_Hat: 1 19710 C_Wings_Of_Victory: 1 19712 C_Little_Angel_Doll: 1 19721 C_Darkness_Helm: 1 19760 C_Rainbow_Veil: 1 19762 C_Happy_Peace_Proof: 1 19804 C_Red_Vane_Hairpin: 1 19815 C_Lolita_Ten_Gallon_Hat: 1 19816 C_Pecopeco_Cap: 1 19876 C_Rabbit_Ear_Hat: 1 19916 C_Black_Cat_Hat: 1 19991 C_Galanthus_Guard: 1 20036 C_Sword_Master_Crown: 1 20070 C_Alpaca_Hood: 1 20130 C_Whisper_Tall_Hat: 1 20133 C_Poring_Mascot_Costume: 1 20199 C_Evil_Marcher_Hat: 1 20200 C_Rabbit_Head_Dress: 1 20231 C_Snowman_Hat: 1 20232 C_Celines_Ribbon: 1 20233 C_Gold_Angel_Sculpture: 1 20242 C_Snownow_Hat: 1 20256 C_Honey_Pancakes: 1 20266 C_Secret_Zipper: 1 20268 C_Sleep_Eclipse_Family: 1 20269 C_White_Fox_Ear_Ribbon: 1 20273 C_Soft_Sheep_Hat: 1 20277 C_Balloon_Hat: 1 20300 C_Hill_Wind_Mask: 1 20329 C_Tare_HSchool_Doll_Hat: 1 20330 C_Sombrero: 1 20433 C_Louise_Red_Hat: 1 20455 C_Republic_Hat: 1 31048 C_White_Lily_Balck: 1 31448 C_Sting_Silk_Ribbon: 1 400225 C_Fluffy_Rabbit_Cape: 1 20378 C_Sky_Helm: 1 ItemRandOption Spoiler Id: 1 (VAR_MAXHPAMOUNT), Max HP + %d Id: 2 (VAR_MAXSPAMOUNT), Max SP + %d Id: 9 (VAR_MAXHPPERCENT), Max HP + %d%% Id: 10 (VAR_MAXSPPERCENT), Max SP + %d%% Id: 11 (VAR_HPACCELERATION), Increases HP Regeneration Srecovery speed by %d%% Id: 12 (VAR_SPACCELERATION), Increases SP Regeneration Srecovery speed by %d%% Id: 16 (VAR_PLUSASPDPERCENT), Increases ASPD (Decreases Post-A delay after attack Delay by %d%%) Id: 24 (VAR_CRITICALSUCCESSVALUE), CRIT + %d Id: 25 (ATTR_TOLERACE_NOTHING), Increases R resistance against Neutral Aproperty attacks by %d%% Id: 26 (ATTR_TOLERACE_WATER), Increases R resistance against Water Aproperty attacks by %d%% Id: 27 (ATTR_TOLERACE_GROUND), Increases R resistance against Earth Aproperty attacks by %d%% Id: 28 (ATTR_TOLERACE_FIRE), Increases R resistance against Fire Aproperty attacks by %d%% Id: 29 (ATTR_TOLERACE_WIND), Increases R resistance against Wind Aproperty attacks by %d%% Id: 30 (ATTR_TOLERACE_POISON), Increases R resistance against Poison Aproperty attacks by %d%% Id: 31 (ATTR_TOLERACE_SAINT), Increases R resistance against Holy Aproperty attacks by %d%% Id: 32 (ATTR_TOLERACE_DARKNESS), Increases R resistance against Shadow Aproperty attacks by %d%% Id: 33 (ATTR_TOLERACE_TELEKINESIS), Increases R resistance against Ghost Aproperty attacks by %d%% Id: 34 (ATTR_TOLERACE_UNDEAD), Increases R resistance against Undead Aproperty attacks by %d%% Id: 35 (ATTR_TOLERACE_ALLBUTNOTHING), Increases R resistance against All Aproperty attacks (Except Neutral) by %d%% Id: 36 (DAMAGE_PROPERTY_NOTHING_USER), Decreases P physical Ddamage taken from Neutral Monsterproperty enemies by %d%% Id: 37 (DAMAGE_PROPERTY_NOTHING_TARGET), Increases P physical Ddamage inflicted to Neutral Monstproperty enemies by %d%% Id: 38 (DAMAGE_PROPERTY_WATER_USER), Decreases P physical Ddamage taken from Water Monsterproperty enemies by %d%% Id: 39 (DAMAGE_PROPERTY_WATER_TARGET), Increases P physical Ddamage inflicted to Water Monstproperty enemies by %d%% Id: 40 (DAMAGE_PROPERTY_GROUND_USER), Decreases P physical Ddamage taken from Earth Monsterproperty enemies by %d%% Id: 41 (DAMAGE_PROPERTY_GROUND_TARGET), Increases P physical Ddamage inflicted to Earth Monstproperty enemies by %d%% Id: 42 (DAMAGE_PROPERTY_FIRE_USER), Decreases P physical Ddamage taken from Fire Monsterproperty enemies by %d%% Id: 43 (DAMAGE_PROPERTY_FIRE_TARGET), Increases P physical Ddamage inflicted to Fire Monstproperty enemies by %d%% Id: 44 (DAMAGE_PROPERTY_WIND_USER), Decreases P physical Ddamage taken from Wind Monsterproperty enemies by %d%% Id: 45 (DAMAGE_PROPERTY_WIND_TARGET), Increases P physical Ddamage inflicted to Wind Monstproperty enemies by %d%% Id: 46 (DAMAGE_PROPERTY_POISON_USER), Decreases P physical Ddamage taken from Poison Monsterproperty enemies by %d%% Id: 47 (DAMAGE_PROPERTY_POISON_TARGET), Increases P physical Ddamage inflicted to Poison Monstproperty enemies by %d%% Id: 48 (DAMAGE_PROPERTY_SAINT_USER), Decreases P physical Ddamage taken from Holy Monsterproperty enemies by %d%% Id: 49 (DAMAGE_PROPERTY_SAINT_TARGET), Increases P physical Ddamage inflicted to Holy Monstproperty enemies by %d%% Id: 50 (DAMAGE_PROPERTY_DARKNESS_USER), Decreases P physical Ddamage taken from Shadow Monsterproperty enemies by %d%% Id: 51 (DAMAGE_PROPERTY_DARKNESS_TARGET), Increases P physical Ddamage inflicted to Shadow Monstproperty enemies by %d%% Id: 52 (DAMAGE_PROPERTY_TELEKINESIS_USER), Decreases P physical Ddamage taken from Ghost Monsterproperty enemies by %d%% Id: 53 (DAMAGE_PROPERTY_TELEKINESIS_TARGET), Increases P physical Ddamage inflicted to Ghost Monstproperty enemies by %d%% Id: 54 (DAMAGE_PROPERTY_UNDEAD_USER), Decreases P physical Ddamage taken from Undead Monsterproperty enemies by %d%% Id: 55 (DAMAGE_PROPERTY_UNDEAD_TARGET), Increases P physical Ddamage inflicted to Undead Monstproperty enemies by %d%% Id: 56 (MDAMAGE_PROPERTY_NOTHING_USER), Decreases M magical D damage taken from Neutral Monstproperty enemies by %d%% Id: 57 (MDAMAGE_PROPERTY_NOTHING_TARGET), Increases M magical D damage inflicted to Neutral Monsterproperty enemies by %d%% Id: 58 (MDAMAGE_PROPERTY_WATER_USER), Decreases M magical D damage taken from Water Monstproperty enemies by %d%% Id: 59 (MDAMAGE_PROPERTY_WATER_TARGET), Increases M magical D damage inflicted to Water Monsterproperty enemies by %d%% Id: 60 (MDAMAGE_PROPERTY_GROUND_USER), Decreases M magical D damage taken from Earth Monstproperty enemies by %d%% Id: 61 (MDAMAGE_PROPERTY_GROUND_TARGET), Increases M magical D damage inflicted to Earth Monsterproperty enemies by %d%% Id: 62 (MDAMAGE_PROPERTY_FIRE_USER), Decreases M magical D damage taken from Fire Monstproperty enemies by %d%% Id: 63 (MDAMAGE_PROPERTY_FIRE_TARGET), Increases M magical D damage inflicted to Fire Monsterproperty enemies by %d%% Id: 64 (MDAMAGE_PROPERTY_WIND_USER), Decreases M magical D damage taken from Wind Monstproperty enemies by %d%% Id: 65 (MDAMAGE_PROPERTY_WIND_TARGET), Increases M magical D damage inflicted to Wind Monsterproperty enemies by %d%% Id: 66 (MDAMAGE_PROPERTY_POISON_USER), Decreases M magical D damage taken from Poison Monstproperty enemies by %d%% Id: 67 (MDAMAGE_PROPERTY_POISON_TARGET), Increases M magical D damage inflicted to Poison Monsterproperty enemies by %d%% Id: 68 (MDAMAGE_PROPERTY_SAINT_USER), Decreases M magical D damage taken from Holy Monstproperty enemies by %d%% Id: 69 (MDAMAGE_PROPERTY_SAINT_TARGET), Increases M magical D damage inflicted to Holy Monsterproperty enemies by %d%% Id: 70 (MDAMAGE_PROPERTY_DARKNESS_USER), Decreases M magical D damage taken from Shadow Monstproperty enemies by %d%% Id: 71 (MDAMAGE_PROPERTY_DARKNESS_TARGET), Increases M magical D damage inflicted to Shadow Monsterproperty enemies by %d%% Id: 72 (MDAMAGE_PROPERTY_TELEKINESIS_USER), Decreases M magical D damage taken from Ghost Monstproperty enemies by %d%% Id: 73 (MDAMAGE_PROPERTY_TELEKINESIS_TARGET), Increases M magical D damage inflicted to Ghost Monsterproperty enemies by %d%% Id: 74 (MDAMAGE_PROPERTY_UNDEAD_USER), Decreases M magical D damage taken from Undead Monstproperty enemies by %d%% Id: 75 (MDAMAGE_PROPERTY_UNDEAD_TARGET), Increases M magical D damage inflicted to Undead Monsterproperty enemies by %d%% Id: 76 (BODY_ATTR_NOTHING), Permanently Enchant Armor armor Property: Neutral Id: 77 (BODY_ATTR_WATER), Permanently Enchant Armor armor Property: Water Id: 78 (BODY_ATTR_GROUND), Permanently Enchant Armor armor Property: Earth Id: 79 (BODY_ATTR_FIRE), Permanently Enchant Armor armor Property: Fire Id: 80 (BODY_ATTR_WIND), Permanently Enchant Armor armor Property: Wind Id: 81 (BODY_ATTR_POISON), Permanently Enchant Armor armor Property: Poison Id: 82 (BODY_ATTR_SAINT), Permanently Enchant Armor armor Property: Holy Id: 83 (BODY_ATTR_DARKNESS), Permanently Enchant Armor armor Property: Shadow Id: 84 (BODY_ATTR_TELEKINESIS), Permanently Enchant Armor armor Property: Ghost Id: 85 (BODY_ATTR_UNDEAD), Permanently Enchant Armor armor Property: Undead Id: 87 (RACE_TOLERACE_NOTHING), Increases R resistance against Formless Mmonsters by %d%% Id: 88 (RACE_TOLERACE_UNDEAD), Increases R resistance against Undead Mmonsters by %d%% Id: 89 (RACE_TOLERACE_ANIMAL), Increases R resistance against Beast Animal Monsters by %d%% Id: 90 (RACE_TOLERACE_PLANT), Increases R resistance against Plant Mmonsters by %d%% Id: 91 (RACE_TOLERACE_INSECT), Increases R resistance against Insect Mmonsters by %d%% Id: 92 (RACE_TOLERACE_FISHS), Increases R resistance against Fish Mmonsters by %d%% Id: 93 (RACE_TOLERACE_DEVIL), Increases R resistance against Demon Mmonsters by %d%% Id: 94 (RACE_TOLERACE_HUMAN), Increases R resistance against Demi-Hhuman Mmonsters by %d%% Id: 95 (RACE_TOLERACE_ANGEL), Increases R resistance against Angel Mmonsters by %d%% Id: 96 (RACE_TOLERACE_DRAGON), Increases R resistance against Dragon Mmonsters by %d%% Id: 97 (RACE_DAMAGE_NOTHING), Increases P physical Ddamage inflicted to Formless Mmonsters by %d%% Id: 98 (RACE_DAMAGE_UNDEAD), Increases P physical Ddamage inflicted to Undead Mmonsters by %d%% Id: 99 (RACE_DAMAGE_ANIMAL), Increases P physical Ddamage inflicted to Animal Mto Beast monsters by %d%% Id: 100 (RACE_DAMAGE_PLANT), Increases P physical Ddamage inflicted to Plant Mmonsters by %d%% Id: 101 (RACE_DAMAGE_INSECT), Increases P physical Ddamage inflicted to Insect Mmonsters by %d%% Id: 102 (RACE_DAMAGE_FISHS), Increases P physical Ddamage inflicted to Fish Mmonsters by %d%% Id: 103 (RACE_DAMAGE_DEVIL), Increases P physical Ddamage inflicted to Demon Mmonsters by %d%% Id: 104 (RACE_DAMAGE_HUMAN), Increases P physical Ddamage inflicted to Demi-Hhuman Mmonsters by %d%% Id: 105 (RACE_DAMAGE_ANGEL), Increases P physical Ddamage inflicted to Angel Mmonsters by %d%% Id: 106 (RACE_DAMAGE_DRAGON), Increases P physical Ddamage inflicted to Dragon Mmonsters by %d%% Id: 107 (RACE_MDAMAGE_NOTHING), Increases M magical D damage inflicted to Formless Mmonsters by %d%% Id: 108 (RACE_MDAMAGE_UNDEAD), Increases M magical D damage inflicted to Undead Mmonsters by %d%% Id: 109 (RACE_MDAMAGE_ANIMAL), Increases M magical D damage inflicted to Animal Mto Beast monsters by %d%% Id: 110 (RACE_MDAMAGE_PLANT), Increases M magical D damage inflicted to Plant Mmonsters by %d%% Id: 111 (RACE_MDAMAGE_INSECT), Increases M magical D damage inflicted to Insect Mmonsters by %d%% Id: 112 (RACE_MDAMAGE_FISHS), Increases M magical D damage inflicted to Fish Mmonsters by %d%% Id: 113 (RACE_MDAMAGE_DEVIL), Increases M magical D damage inflicted to Demon Mmonsters by %d%% Id: 114 (RACE_MDAMAGE_HUMAN), Increases M magical D damage inflicted to Demi-Hhuman Mmonsters by %d%% Id: 115 (RACE_MDAMAGE_ANGEL), Increases M magical D damage inflicted to Angel Mmonsters by %d%% Id: 116 (RACE_MDAMAGE_DRAGON), Increases M magical D damage inflicted to Dragon Mmonsters by %d%% Id: 117 (RACE_CRI_PERCENT_NOTHING), CRIT +%d againsto Formless Mmonsters Id: 118 (RACE_CRI_PERCENT_UNDEAD), CRIT +%d againsto Undead Mmonsters Id: 119 (RACE_CRI_PERCENT_ANIMAL), CRIT +%d againto Beast Animal Monsters Id: 120 (RACE_CRI_PERCENT_PLANT), CRIT +%d againsto Plant Mmonsters Id: 121 (RACE_CRI_PERCENT_INSECT), CRIT +%d againsto Insect Mmonsters Id: 122 (RACE_CRI_PERCENT_FISHS), CRIT +%d againsto Fish Mmonsters Id: 123 (RACE_CRI_PERCENT_DEVIL), CRIT +%d againsto Demon Mmonsters Id: 124 (RACE_CRI_PERCENT_HUMAN), CRIT +%d againsto Demi-Hhuman Mmonsters Id: 125 (RACE_CRI_PERCENT_ANGEL), CRIT +%d againsto Angel Mmonsters Id: 126 (RACE_CRI_PERCENT_DRAGON), CRIT +%d againsto Dragon Mmonsters Id: 127 (RACE_IGNORE_DEF_PERCENT_NOTHING), Ignores %d%% of DEF of Formless Mmonsters' Physical DEF by %d%% Id: 128 (RACE_IGNORE_DEF_PERCENT_UNDEAD), Ignores %d%% of DEF of Undead Mmonsters' Physical DEF by %d%% Id: 129 (RACE_IGNORE_DEF_PERCENT_ANIMAL), Ignores %d%% of Animal MDEF of Beast monsters' Physical DEF by %d%% Id: 130 (RACE_IGNORE_DEF_PERCENT_PLANT), Ignores %d%% of DEF of Plant Mmonsters' Physical DEF by %d%% Id: 131 (RACE_IGNORE_DEF_PERCENT_INSECT), Ignores %d%% of Insect MDEF of Formless monsters' Physical DEF by %d%% Id: 132 (RACE_IGNORE_DEF_PERCENT_FISHS), Ignores %d%% of DEF of Fish Mmonsters' Physical DEF by %d%% Id: 133 (RACE_IGNORE_DEF_PERCENT_DEVIL), Ignores %d%% of DEF of Demon Mmonsters' Physical DEF by %d%% Id: 134 (RACE_IGNORE_DEF_PERCENT_HUMAN), Ignores %d%% of DEF of Demi-Hhuman Mmonsters' Physical DEF by %d%% Id: 135 (RACE_IGNORE_DEF_PERCENT_ANGEL), Ignores %d%% of DEF of Angel Mmonsters' Physical DEF by %d%% Id: 136 (RACE_IGNORE_DEF_PERCENT_DRAGON), Ignores %d%% of DEF of Dragon Mmonsters' Physical DEF by %d%% Id: 137 (RACE_IGNORE_MDEF_PERCENT_NOTHING), Ignores %d%% of MDEF of Formless Mmonsters' MDEF by %d%% Id: 138 (RACE_IGNORE_MDEF_PERCENT_UNDEAD), Ignores %d%% of MDEF of Undead Mmonsters' MDEF by %d%% Id: 139 (RACE_IGNORE_MDEF_PERCENT_ANIMAL), Ignores %d%%MDEF of Beast Animal Monsters' MDEF by %d%% Id: 140 (RACE_IGNORE_MDEF_PERCENT_PLANT), Ignores %d%% of MDEF of Plant Mmonsters' MDEF by %d%% Id: 141 (RACE_IGNORE_MDEF_PERCENT_INSECT), Ignores %d%% of MDEF of Insect Mmonsters' MDEF by %d%% Id: 142 (RACE_IGNORE_MDEF_PERCENT_FISHS), Ignores %d%% of MDEF of Fish Mmonsters' MDEF by %d%% Id: 143 (RACE_IGNORE_MDEF_PERCENT_DEVIL), Ignores %d%% of Demon MMDEF of Devil monsters' MDEF by %d%% Id: 144 (RACE_IGNORE_MDEF_PERCENT_HUMAN), Ignores %d%% of MDEF of Demi-Hhuman Mmonsters' MDEF by %d%% Id: 145 (RACE_IGNORE_MDEF_PERCENT_ANGEL), Ignores %d%% of MDEF of Angel Mmonsters' MDEF by %d%% Id: 146 (RACE_IGNORE_MDEF_PERCENT_DRAGON), Ignores %d%% of MDEF of Dragon Mmonsters' MDEF by %d%% Id: 147 (CLASS_DAMAGE_NORMAL_TARGET), Increases P physical Ddamage inflicted to Normal Monsterenemies by %d%% Id: 148 (CLASS_DAMAGE_BOSS_TARGET), Increases P physical Ddamage inflicted to Boss Mmonsters by %d%% Id: 149 (CLASS_DAMAGE_NORMAL_USER), Decreases P physical Ddamage taken from Normal Monsterenemies by %d%% Id: 150 (CLASS_DAMAGE_BOSS_USER), Decreases P physical Ddamage taken from Boss Mmonsters by %d%% Id: 151 (CLASS_MDAMAGE_NORMAL), Increases M magical D damage inflicted to Normal Monsterenemies by %d%% Id: 152 (CLASS_MDAMAGE_BOSS), Increases M magical D damage inflicted to Boss Mmonsters by %d%% Id: 153 (CLASS_IGNORE_DEF_PERCENT_NORMAL), Ignores %d%% of DEF of Normal Monsters' Physical DEFenemies by %d%% Id: 154 (CLASS_IGNORE_DEF_PERCENT_BOSS), Ignores %d%% of DEF of Boss Mmonsters' Physical DEF by %d%% Id: 155 (CLASS_IGNORE_MDEF_PERCENT_NORMAL), Ignores %d%% of MDEF of Normal Monsters' MDEFenemies by %d%% Id: 156 (CLASS_IGNORE_MDEF_PERCENT_BOSS), Ignores %d%% of MDEF of Boss Mmonsters' MDEF by %d%% Id: 157 (DAMAGE_SIZE_SMALL_TARGET), Increases P physical Ddamage inflicted to Small Monsterenemies by %d%% Id: 158 (DAMAGE_SIZE_MIDIUM_TARGET), Increases P physical Ddamage inflicted to Medium Monsterenemies by %d%% Id: 159 (DAMAGE_SIZE_LARGE_TARGET), Increases P physical Ddamage inflicted to Large Monsterenemies by %d%% Id: 160 (DAMAGE_SIZE_SMALL_USER), Decreases D damage taken from Small Monsterenemies by %d%% Id: 161 (DAMAGE_SIZE_MIDIUM_USER), Decreases D damage taken from Medium Monsterenemies by %d%% Id: 162 (DAMAGE_SIZE_LARGE_USER), Decreases D damage taken from Large Monsterenemies by %d%% Id: 163 (DAMAGE_SIZE_PERFECT), Removes Size P weapon penalty from Weapons Id: 164 (DAMAGE_CRI_TARGET), Increases CRIT D critical damage by %d%% Id: 165 (DAMAGE_CRI_USER), Decreases CRIT D critical damage taken by %d%% Id: 166 (RANGE_ATTACK_DAMAGE_TARGET), Increases R ranged Pphysical Ddamage by %d%% Id: 167 (RANGE_ATTACK_DAMAGE_USER), Decreases R ranged Pphysical Ddamage taken by %d%% Id: 168 (HEAL_VALUE), Increases Heal Amount deal healing effect by %d%% Id: 169 (HEAL_MODIFY_PERCENT), Increases Heal Amount taken healing receive by %d%% Id: 170 (DEC_SPELL_CAST_TIME), Decreases Floating Casting T variable cast time by %d%% Id: 171 (DEC_SPELL_DELAY_TIME), Decreases Post-Cast Delay delay after skill by %d%% Id: 172 (DEC_SP_CONSUMPTION), Decreases Skill SP Consumption by %d%% Id: 175 (WEAPON_ATTR_NOTHING), Bestows the Neutral pPermanent weapon Property to your weapon: Neutral Id: 176 (WEAPON_ATTR_WATER), Bestows the Water pPermanent weapon Property to your weapon: Water Id: 177 (WEAPON_ATTR_GROUND), Bestows the Earth pPermanent weapon Property to your weapon: Earth Id: 178 (WEAPON_ATTR_FIRE), Bestows the Fire pPermanent weapon Property to weapon: Fire Id: 179 (WEAPON_ATTR_WIND), Bestows the Wind pPermanent weapon Property to your weapon: Wind Id: 180 (WEAPON_ATTR_POISON), Bestows the Poison pPermanent weapon Property to your weap: Poison Id: 181 (WEAPON_ATTR_SAINT), Bestows the Holy pPermanent weapon Property to your weapon: Holy Id: 182 (WEAPON_ATTR_DARKNESS), Bestows the Shadow pPermanent weapon Property to your weapon: Shadow Id: 183 (WEAPON_ATTR_TELEKINESIS), Bestows the Ghost pPermanent weapon Property: Ghosto your weapon Id: 184 (WEAPON_ATTR_UNDEAD), Bestows the Undead pPermanent weapon Property to your weapon: Undead Id: 185 (WEAPON_INDESTRUCTIBLE), IUndestructioyable Weapon Id: 186 (BODY_INDESTRUCTIBLE), IUndestructioyable Armor Id: 187 (MDAMAGE_SIZE_SMALL_TARGET), Increases M magical D damage inflicted to Small Monsterenemies by %d%% Id: 188 (MDAMAGE_SIZE_MIDIUM_TARGET), Increases M magical D damage inflicted to Medium Monsterenemies by %d%% Id: 189 (MDAMAGE_SIZE_LARGE_TARGET), Increases M magical D damage inflicted to Large Monsterenemies by %d%% Id: 190 (MDAMAGE_SIZE_SMALL_USER), Decreases M magical D damage taken from Small Monsterenemies by %d%% Id: 191 (MDAMAGE_SIZE_MIDIUM_USER), Decreases M magical D damage taken from Medium Monsterenemies by %d%% Id: 192 (MDAMAGE_SIZE_LARGE_USER), Decreases M magical D damage taken from Large Monsterenemies by %d%% Id: 193 (ATTR_TOLERACE_ALL), Increases R resistance against All Aproperty attacks by %d%% Id: 194 (RACE_WEAPON_TOLERACE_NOTHING), Increases R resistance against Formless Mmonsters by %d%% Id: 195 (RACE_WEAPON_TOLERACE_UNDEAD), Increases R resistance against Undead Mmonsters by %d%% Id: 196 (RACE_WEAPON_TOLERACE_ANIMAL), Increases R resistance against Beast Animal Monsters by %d%% Id: 197 (RACE_WEAPON_TOLERACE_PLANT), Increases R resistance against Plant Mmonsters by %d%% Id: 198 (RACE_WEAPON_TOLERACE_INSECT), Increases R resistance against Insect Mmonsters by %d%% Id: 199 (RACE_WEAPON_TOLERACE_FISHS), Increases R resistance against Fish Mmonsters by %d%% Id: 200 (RACE_WEAPON_TOLERACE_DEVIL), Increases R resistance against Demon Mmonsters by %d%% Id: 201 (RACE_WEAPON_TOLERACE_HUMAN), Increases R resistance against Demi-Hhuman Mmonsters by %d%% Id: 202 (RACE_WEAPON_TOLERACE_ANGEL), Increases R resistance against Angel Mmonsters by %d%% Id: 203 (RACE_WEAPON_TOLERACE_DRAGON), Increases R resistance against Dragon Mmonsters by %d%% Id: 204 (RANGE_WEAPON_ATTACK_DAMAGE_TARGET), Increases R ranged Pphysical Ddamage by %d%% Id: 205 (RANGE_WEAPON_ATTACK_DAMAGE_USER), Decreases R ranged Pphysical Ddamage taken by %d%% Id: 206 (RACE_TOLERACE_PLAYER_HUMAN), Increases R resistance against Human Players by %d%% Id: 207 (RACE_TOLERACE_PLAYER_DORAM), Increases R resistance against Doram Players by %d%% Id: 208 (RACE_DAMAGE_PLAYER_HUMAN), Increases P physical Ddamage inflicted to Human Players by %d%% Id: 209 (RACE_DAMAGE_PLAYER_DORAM), Increases P physical Ddamage inflicted to Doram Players by %d%% Id: 210 (RACE_MDAMAGE_PLAYER_HUMAN), Increases M magical D damage inflicted to Human Players by %d%% Id: 211 (RACE_MDAMAGE_PLAYER_DORAM), Increases M magical D damage inflicted to Doram Players by %d%% Id: 212 (RACE_CRI_PERCENT_PLAYER_HUMAN), CRIT +%d againsto Human Players Id: 213 (RACE_CRI_PERCENT_PLAYER_DORAM), CRIT +%d againsto Doram Players Id: 214 (RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN), Ignores %d%% of DEF of Human Players' Physical DEF by %d%% Id: 215 (RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM), Ignores %d%% of DEF of Doram Players' Physical DEF by %d%% Id: 216 (RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN), Ignores %d%% of MDEF of Human Players' MDEF by %d%% Id: 217 (RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM), Ignores %d%% of MDEF of Doram Players' MDEF by %d%% Id: 218 (REFLECT_DAMAGE_PERCENT), Decreases R reflected Ddamage taken by %d%% Id: 219 (MELEE_ATTACK_DAMAGE_TARGET), Increases Melee Pphysical Ddamage by %d%% Id: 220 (MELEE_ATTACK_DAMAGE_USER), Decreases Melee Pphysical Ddamage taken by %d%% Id: 221 (ADDSKILLMDAMAGE_NOTHING), Increases Neutral Mproperty magical D damage by %d%% Id: 222 (ADDSKILLMDAMAGE_WATER), Increases Water Mproperty magical D damage by %d%% Id: 223 (ADDSKILLMDAMAGE_GROUND), Increases Earth Mproperty magical D damage by %d%% Id: 224 (ADDSKILLMDAMAGE_FIRE), Increases Fire Mproperty magical D damage by %d%% Id: 225 (ADDSKILLMDAMAGE_WIND), Increases Wind Mproperty magical D damage by %d%% Id: 226 (ADDSKILLMDAMAGE_POISON), Increases Poison Mproperty magical D damage by %d%% Id: 227 (ADDSKILLMDAMAGE_SAINT), Increases Holy Mproperty magical D damage by %d%% Id: 228 (ADDSKILLMDAMAGE_DARKNESS), Increases Shadow Mproperty magical D damage by %d%% Id: 229 (ADDSKILLMDAMAGE_TELEKINESIS), Increases Ghost Mproperty magical D damage by %d%% Id: 230 (ADDSKILLMDAMAGE_UNDEAD), Increases Undead Mproperty magical D damage by %d%% Id: 231 (ADDSKILLMDAMAGE_ALL), Increases All Mproperty magical D damage by %d%% Id: 232 (ADDEXPPERCENT_KILLRACE_NOTHING), Increase experience gainedEXP from Formless Mmonsters by %d%% Id: 233 (ADDEXPPERCENT_KILLRACE_UNDEAD), Increase experience gainedEXP from Undead Mmonsters by %d%% Id: 234 (ADDEXPPERCENT_KILLRACE_ANIMAL), Increase experience gainedEXP from Animal M Beast monsters by %d%% Id: 235 (ADDEXPPERCENT_KILLRACE_PLANT), Increase experience gainedEXP from Plant Mmonsters by %d%% Id: 236 (ADDEXPPERCENT_KILLRACE_INSECT), Increase experience gainedEXP from Insect Mmonsters by %d%% Id: 237 (ADDEXPPERCENT_KILLRACE_FISHS), Increase experience gainedEXP from Fish Mmonsters by %d%% Id: 238 (ADDEXPPERCENT_KILLRACE_DEVIL), Increase experience gainedEXP from Demon Mmonsters by %d%% Id: 239 (ADDEXPPERCENT_KILLRACE_HUMAN), Increase experience gainedEXP from Demi-Hhuman Mmonsters by %d%% Id: 240 (ADDEXPPERCENT_KILLRACE_ANGEL), Increase experience gainedEXP from Angel Mmonsters by %d%% Id: 241 (ADDEXPPERCENT_KILLRACE_DRAGON), Increase experience gainedEXP from Dragon Mmonsters by %d%% Id: 242 (ADDEXPPERCENT_KILLRACE_ALL), Increase experience gainedEXP from All Mmonsters by %d%% Quest Spoiler Id: 9284 Stopping Geffen Gangsters Info: Stop the Geffen BullieGangsters from bullyharassing a Kafra Staff Quickinfo: Id: 9285 Beating Geffen Gangsters Info: You've defeated the Geffen BullieGangsters, but there might be another encounter soon. Quickinfo: Register for the Magic Tournament Id: 9310 Encounter with Iris Info: Speak with Iris . R to receive a small gift. Quickinfo: Speak with Iris Id: 21388 Cold Heart, Cold Dish - Standby Info: This is a daily quest, and you can try it again once the cooldown resets. It can be taken up from <NAVI>[Tarim]<INFO>rachel,91,134,0,101,0</INFO></NAVI> in the Rachel Tavern. Quickinfo: Skill Spoiler Id: (15) Frost Diver Frost Driver MAX Lv: 10 Skill Requirement: Cold Bolt 5 Skill Form: Offensive Property: Water Target: Enemy Description: Inflicts water damage and has a chance of freezing its target. [Lv 1]:25sp, 38% Chance, +110% Matk dmg [Lv 2]:24sp, 41% Chance, +120% Matk dmg [Lv 3]:23sp, 44% Chance, +130% Matk dmg [Lv 4]:22sp, 47% Chance, +140% Matk dmg [Lv 5]:21sp, 50% Chance, +150% Matk dmg [Lv 6]:20sp, 53% Chance, +160% Matk dmg [Lv 7]:19sp, 56% Chance, +170% Matk dmg [Lv 8]:18sp, 59% Chance, +180% Matk dmg [Lv 9]:17sp, 62% Chance, +190% Matk dmg [Lv 10]:16sp, 65% Chance, +200% Matk dmg Item Spoiler Id: (1169) Executioner A gruesome sword used to behead criminals destined for the death penalty. Ignores physical defense of Demi-Human monsterenemies by 100%. Increase physical damage on Demi-Human monsterenemies by 20%, but increase physical damage taken from Demi-Human monsterenemies by 10%. _ Class : Two-Handed Sword Attack : 155 Weight : 220 Property : Shadow Weapon Level : 4 Required Level : 48 Jobs : Swordman Classes _ ====== auto-parsed ====== Attack : 155 Weight : 220 Weapon Level : 4 Required Level : 48 Id: (1179) Executioner [1] A gruesome sword used to behead criminals destined for the death penalty. Ignores physical defense of Demi-Human monsterenemies by 100%. Increase physical damage on Demi-Human monsterenemies by 20%, but increase physical damage taken from Demi-Human monsterenemies by 10%. _ Class : Two-Handed Sword Attack : 155 Weight : 220 Property : Shadow Weapon Level : 4 Required Level : 48 Jobs : Swordman Classes _ ====== auto-parsed ====== Attack : 155 Weight : 220 Weapon Level : 4 Required Level : 48 Id: (1228) Combat Knife A fatal dagger made for a variety of attacks in close combat. _ Increasgnores physical damage onefense of Demi-Human enemies by 100%. Ignores physical defReduces damage takense ofrom Demi-Human enemies by 100%. Increases physical damage taken from Demon enemies by 10%. Class : Dagger Attack : 80 Property : Neutral Weight : 40 Weapon Level : 4 Required Level : 36 Jobs : Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Ninja Classes, Soul Linker _ ====== auto-parsed ====== Itemclass : Dagger Attack : 80 Weight : 40 Weapon Level : 4 Required Level : 36 Id: (1233) Exorciser A ceremonial dagger that possesses the power to defeat evil and that is used in performing exorcisms. _ Decrease damage ontaken from Demon enemies by 5%. Ignores physical defense of Demon enemies by 100%. Increase physical damage ontaken from Demi-Human enemies by 10%. _ Class : Dagger Attack : 90 Property : Neutral Weight : 70 Weapon Level : 4 Required Level : 36 Jobs : Novice Classes, Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Soul Linker, Ninja Classes ====== auto-parsed ====== Itemclass : Dagger Attack : 90 Weight : 70 Weapon Level : 4 Required Level : 36 Id: (1438) Thanatos Spear [1] A magic spear sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +100, INT +6, VIT +6, LUK -6 When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class: One-Handed Spear Attack: 150 Weight: 300 Weapon Level: 4 Requires Level: 120 Jobs : Swordman Classes ====== auto-parsed ====== Attack : 150 Weight : 300 Weapon Level : 4 Required Level : 120 Id: (1478) Ahlspiess An auger-shaped spear that is designed for striking the weak points of an enemy. Ignores physical defense of enemies by 100%. Increases physical damage on Demi-Human enemies by an additional 10%. Adds a chance of casting Lv5 Pierce on the enemy when dealing physical attack. _ Class: Two-Handed Spear Attack : 120 Property : Neutral Weight : 100 Weapon Level : 4 Required Level : 65 Jobs : Knight Classes, Crusader Classes _ ====== auto-parsed ====== Attack : 120 Weight : 100 Weapon Level : 4 Required Level : 65 Id: (1496) Thanatos Long Spear [1] A two-handed magic spear sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +50, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Drains 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Two-Handed Spear Attack : 250 Weight : 375 Weapon Level : 4 Requires Level : 120 Jobs : Swordman Classes ====== auto-parsed ====== Attack : 250 Weapon Level : 4 Required Level : 120 Id: (1669) Thanatos Staff [1] A magic staff sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +200, INT +6, VIT +6, LUK -6. Healing skills effectiveness increased by 15%. Magic attacks have a chance to restore HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Staff Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 120 Jobs : Mage and Acolyte Classes ====== auto-parsed ====== Itemclass : Staff Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 120 Id: (1836) Thanatos Knuckle [1] A magic knuckle sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +100, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Drains 100 HP from the user every 10 seconds. Consumes 1,000 HP when unequipped. Class : Knuckle Attack : 160 Weight : 60 Weapon Level : 4 Requires Level : 120 Jobs : Sura ====== auto-parsed ====== Attack : 160 Weight : 60 Weapon Level : 4 Required Level : 120 Id: (1933) Thanatos Violin [1] A magic violin sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +130, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance to drain 5% of attack into HP and SP. Increases long range physical attack by 20%. Drains 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Musical Instrument Attack : 200 Weight : 200 Weapon Level : 4 Requires Level : 120 Jobs : Maestro ====== auto-parsed ====== Attack : 200 Weight : 200 Weapon Level : 4 Required Level : 120 Id: (1988) Thanatos Whip [1] A whip sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +130, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance to drain 5% of attack into HP and SP. Increases long range physical attack by 20%. Drains 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Whip Attack : 200 Weight : 220 Weapon Level : 4 Requires Level : 120 Jobs : Wanderer ====== auto-parsed ====== Itemclass : Whip Attack : 200 Weight : 220 Weapon Level : 4 Required Level : 120 Id: (2023) Thanatos Two-handed Staff [1] A magic staff sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +250, INT +6, VIT +6, LUK -6. Increases Healing skills effectiveness by 18%. Magic attack has chance to restore HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Two-Handed Staff Attack : 120 Weight : 140 Weapon Level : 4 Required Level : 120 Jobs : Mage and Acolyte Classes ====== auto-parsed ====== Attack : 120 Weight : 140 Weapon Level : 4 Required Level : 120 Id: (2881) Orleans' Necklace [1] aA necklace for implementing the best of royal palace food. DEX +2, MATK +20. When usedEquip with an Orleans g' Globe, can have, MATK + 20; . Equip with an Orleans uniform, can hav' Gown, decrease variable castat castingme by 15% decrease; when. Equip with an Orleans s' Server, can hafor every refine level, MATK + 2 increase for shield 1. Class : Accessory Defense : 0 Weight : 10 Required Level : 01 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 1 Id: (2965) Angel Egg [1] An ornament carved with delicate and beautiful angels from the shell of an eggshells. All Stats + 1, increase physical damage and MATK by 5% to all monsterenemies classes. Equip with Deep Blue Angel Hairband or Pink Angel Hairband, All Stats + 1, MHP + 5%, MSP + 5%, has a chance to cast Lv 5 Lord of Vermilion upon receiving physical damage, increase physical damage by 5% to all races, decrease variable cast time by 10%. Class : Accessory Defense : 1 Weight : 10 Required Level : 1 Jobs : All Jobs expect Novice ====== auto-parsed ====== Itemclass : Accessory Defense : 1 Weight : 10 Required Level : 1 Id: (4058) Thara Frog Card Decrease damage ontaken from Demi-Human enemies by 30%. Class : Card Location : Shield Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Shield Weight : 1 Id: (4245) Am Mut Card Increase experience points by 10% when defeating Demi-Human enemies. Increase physical damage ontaken from Demi-Human enemies by 20%. Class : Card Location : Footwear Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4483) Sealed Dracula Card ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (4485) Sealed Gloom Under Night Card ====== auto-parsed ====== Itemclass : Card Compound on : Armor Weight : 1 Id: (4488) Sealed Dark Lord Card When a characteHas chance to cast Auto spell: Lv 5 Meteor Storm upon receivesing physical damage, there will be. Equip with Dark Illusion certard, MHP +10%, MSP +10% If refin rate of activating Ae level is +15 and equip with Dark Illusion card, MHP +5%, MSP +5%. Caution - Spell to cast Level 5 skill of Meteor Storm.ilit Pong cannot be used for card desocketing! Class: Card Compound Location: Shoes Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Shoes Weight : 1 Id: (4489) Sealed Pharaoh Card Reduce 15%Decrease SP consumption of the normaskill by 15%. Caution - Silit Pong camounnot requirbe used to perform the skill. card desocketing! Class: Card Device Location: Helmetadgear Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Headgear Weight : 1 Id: (4492) Sealed Orc Hero Card VIT +3 Increase resistance against Stun by 40%. VIT +3. Additional 20% of If refine level is +15, increase resistance againsto Stun if Refine is over Level 15by 60%. Class: Card JobsLocation: Headgear Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Headgear Weight : 1 Id: (4497) Sealed Stormy Knight of Windstorm Card When conduHas chance to cast Auto spell: Lv 1 Storm Gust upon inflicting a physicalnormal melee attack, cast storm gast Level 1. When attack. Has chance to apply Frozen upon inflicting near melee/ranged far, can cast an ice movephysical attack. If Rrefine is over Llevel is +15, increase there is a greater chance. chance to apply Frozen. Caution - Silit Pong cannot be used for card desocketing! Class: Card Jobs: wLocation: Weapon Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (4498) Sealed Lady Tanee Card MHP -60%, MSP +50%. When huntingHas chance to get Banana from the monsters, can get a banana, and its recovery rate isd increase healing effect of the Banana by 50%. If Rrefine is over Llevel is +15, MHP -50%, MSP +50%, can get a banana, and its recovery rate is improved to 3d increase healing effect of the Banana by 80%. Class: Card JobsLocation: Shoes Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Shoes Weight : 1 Id: (4500) Sealed Orc Lord Card Can rReflect 15% damage to enemies when beingof all the melee physically attacked in a short ran damage. If compounded equipmentrefine level is refined to +15 and above, can reflect 25% damage to enemiesof all the physical melee damage. Class: Card Compound Location: Armor Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Armor Weight : 1 Id: (4504) Sealed Eddga Card UnlimiInfinted use of the [Endure] skill. Reduces . MHP -50% Max HP. If compounded equipmentrefine level is refined to +15 and above, reduces MHP -35% Max HP. Class: Card CompoundArmor Location: Shoes Weight: 1 ====== auto-parsed ====== Itemclass : Armor Compound on : Shoes Weight : 1 Id: (4538) Sealed White Lady Card Increases the effect of the Heal, Sanctuary, and Aid Potion Pitcher skills by 15% when they are cas's effect by the wearer15%, but also increases SP Cconsumption by 30%. If compounded equipmentrefine level is refined to +15 and above, increases the effect of the Heal, Sanctuary, and Aid Potion Pitcher skills by 25% when they are cas's effect by the wearer, but also in10%, decreases SP Cconsumption by 210%. Caution - Silit Pong cannot be used for card desocketing! Class: Card CompoundLocation: Headgear Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Headgear Weight : 1 Id: (4610) Sarah Card If the user receives damage that is over a certain ratio of MHP, only receive damage up to the certain ratio. Damage of attacks that deal true damage cannot be decreased. TypeClass : Card ClassLocation : Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Armor Weight : 1 Id: (4946) Thrift Lv 12 Reduces SP consumption by 4% Id: (4947) Thrift Lv 13 Reduces SP consumption by 6% Id: (5121) Zealotus Mask This mask, which is symbolic of Zealotus, mistress of the Glast Heim Underground Prison, makes its wearer feel like looking down on normal human peons. Increase physical damage on Demi-Human enemies by 5%. Decrease damage ontaken from Demi-Human enemies by 5%. Class: Headgear Defense : 3 Location : Upper, Mid Weight : 40 Required Level : 70 Jobs : All Jobs except Novice ====== auto-parsed ====== Itemclass : Headgear Defense : 3 Weight : 40 Required Level : 70 Id: (5405) Filir Hat GA gentle Filir. He i's way too gentle. He never that he doesn't attacks at all. Reflects 1% of short rangmelee physical attacks. Not upgradable. Equipment Typedamage taken. Cannot refine Class : Headgear Defense : 2 Equip SlotLocation : Upper Weight : 20 Required Level : 80 Usable ByJobs : All Character TypeJobs ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Location : Upper Weight : 20 Required Level : 80 Id: (5446) Catfoot Hairpin [1] A hairpin designed the shapeo look like a footprint of a cat's paw. FleeLEE +5, Perfect Dodge +3 Equipment Type. Class : Headgear Defense : 0 Usable ByLocation : Upper Weight : 20 Usable ByRequired Level : 1 Jobs : All Character TypeJobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 20 Required Level : 1 Id: (6225) HD Carnium This item can'not be traded with other accounts. It has been compressed for a very long time that the density and solidity got heightened. It seems that it becomes more difficult for Defense Weapon Upgradeto refine the armor. - When you fail while upgrading an Armor whose upgradith +10 refine level is over +10, it won'will not be destroyed or disappearduring refinement! - (When the upgradeIf refinement fails, up it will downgrade level gets-by 1.) <NAVI>[Blacksmith Vasta]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI> Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (6226) HD Bradium This item can'not be traded with other accounts. The density and solidity has been heightened by repeated experiments of Midgard's scholars. It seems that it becomes more difficult for weapon upgrade. - Wto refine then you fail while upgrading aeapon. - Weapon whose upgradith +10 refine level is over +10, it won'will not be destroyed or disappearduring refinement! - (When the upgradeIf refinement fails, up it will downgrade level gets-by 1.) <NAVI>[Blacksmith Vasta]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI> Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (6240) HD Oridecon This item cannot be traded with other accounts. A delicated ore that protects precious equipment. - Weapon with + 7 refine level will not be destroyed during refinement! But cannot refine above +10. - (OnceIf refinement is fails it will downgrade by 1.) _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (6241) HD Elunium This item cannot be traded with other accounts. A delicated ore that protects precious equipment. - Armor with + 7 refine level will not be destroyed during refinement! But cannot refine above +10. - (OnceIf refinement is fails it will downgrade by 1.) _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (12731) Turisus Runestone This item cannot be traded with other accounts. Casts "Giant Growth", heightening power and attack strength tremendously. STR increases by 30 and has a 15% chance to deal x2 the damage while melee attacking. If the caster is a Rune Knight, it also increases physical attack damage by 250% (125% in WOE and PvP Areas). Rhydo Runestone's Crushing Strike damage won't be affected by this runestone There is a low chance the caster's weapon may break under this giant power. _ Weight: 10 ====== auto-parsed ====== Weight : 10 Id: (12938) Rental Combat Knife Box Rental Item A box containing 1 Refined Combat Knife. Please take a care because is fragile. Rental period for 7 days. _ A fatal dagger made for a variety of attacks in close combat. Ignores physical defense of Demi-Human enemies by 100%. Decrease damage taken from Demi-Human enemies by 10%. Increases damage taken from Demon enemies by 10%. Restores 3 SP when hitting enemies. MSP +10%. _ Class : Dagger Attack : 129 Weight : 0 Weapon Level : 4 Required Level : 1 Jobs : Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Ninja Classes, Soul Linker ====== auto-parsed ====== Itemclass : Dagger Attack : 129 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (13021) Rental Combat Knife Rental Item This item cannot be traded with other accounts. A fatal dagger made for a variety of attacks in close combat. Ignores physical defense of Demi-Human enemies by 100%. Decrease damage taken from Demi-Human enemies by 10%. Increases damage taken from Demon enemies by 10%. Restores 3 SP when hitting enemies. MSP +10%. _ Class : Dagger Attack : 129 Weight : 0 Weapon Level : 4 Required Level : 1 Jobs : Swordman Classes, Merchant Classes, Thief Classes, Mage Classes, Archer Classes, Ninja Classes, Soul Linker ====== auto-parsed ====== Itemclass : Dagger Attack : 129 Weight : 0 Weapon Level : 4 Required Level : 1 Id: (13093) Thanatos Dagger [1] A dagger sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +130, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Dagger Attack : 100 Weight : 80 Weapon Level : 4 Required Level : 120 Jobs : Swordsman, Archer, Merchant, and Thief Classes ====== auto-parsed ====== Itemclass : Dagger Attack : 100 Weight : 80 Weapon Level : 4 Required Level : 120 Id: (13441) Thanatos Sword [1] A sword sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +100, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : One-Handed Sword Attack : 150 Weight : 70 Weapon Level : 4 Required Level : 120 Jobs : Swordsman Classes ====== auto-parsed ====== Attack : 150 Weight : 70 Weapon Level : 4 Required Level : 120 Id: (14241) ±¸¹ÌÈ£ ²¿¸®¿ä¸® 20°³ÀÇ »óÀÚ Id: (14524) Superb Fish Slice ====== auto-parsed ====== Weight : 1 Id: (14850) [½ºÅ©·Ñ]±¸¹ÌÈ£ ²¿¸®¿ä¸®Egg]Cooked Nine Tail's Tails ====== auto-parsed ====== Weight : 1 Id: (15036) Ur's Plate Armor created by purifying Ur runestones. MDEF +10. Increases MHP by 1% per refinement level. Decrease damage ontaken from Demi-Human and Neutral element enemies by 5%. Ur's Armor Set When equipped together with Ur's Greaves, Ur's Manteau, and Ur's Seal: MHP +14%. Enable to use Lv1 Auto Guard. Increases SP consumption of all skills and resistance to Neutral element by 10%. Increases damage of Hundred Spears by 50%. Class : Armor Defense : 110 Weight : 300 Required Level : 100 Job : Rune Knight ====== auto-parsed ====== Itemclass : Armor Defense : 110 Weight : 300 Required Level : 100 Id: (15116) Airship Armor Armor used by travelers who went on board the airship. It is an object robbed by monsters during the Airship attack incident. MaxHP + 1000, MaxSP + 100, MDEF + 10. All State + 1. Unrefineable, Untradable. When Airship's Armor, Airship's Cloak, and Airship's Boots are equipped together, MaxHP + 25%, MaxSP + 25%, increases movement speed. Class : Armor Defense : 100 Weight : 0 Required level : 125 Jobs : All Jobs can equip ====== auto-parsed ====== Itemclass : Armor Defense : 100 Weight : 0 Id: (15117) Felock's Armor A possession of Felrock, the captain of the airship. Obtained as a booty after solving the airship assault incident. MaxHP + 500, MaxSP + 50, MDEF + 10. All State + 1. If refined to +7: MaxHP + 500, MaxSP + 50. If refined to +9: MaxHP + 200, MaxSP + 20. If refined to +12: MaxHP + 300, MaxSP + 30. When Felrock's Armor, Felrock's Cape, Felrock's Boots are equipped together, MaxHP + 25%, MaxSP + 25%, increase movement speed, if the sum of the refine level of the entire set is equal or higher than 30, add MaxHP + 5%, MaxSP + 5%. Class : Armor Defense : 70 Weight : 75 Required level : 125 Jobs : All Jobs can equip ====== auto-parsed ====== Itemclass : Armor Defense : 70 Weight : 75 Id: (15121) Sarah's Battle Robe [1] Sarah's robe is that is imbued with spiritual power. Has a certain chance to increase MATK by (8X Refine Level) for 10 sec when dealing magical attack Class : Armor Defense : 35 Weight : 80 Required level : 145 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Armor Defense : 35 Weight : 80 Id: (16028) Thanatos Hammer [1] A hammer sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +120, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Blunt Weapon Attack : 180 Weight : 300 Weapon Level : 4 Required Level : 120 Jobs : Swordsman, Merchant, and Acolyte Classes ====== auto-parsed ====== Attack : 180 Weight : 300 Weapon Level : 4 Required Level : 120 Id: (18119) Thanatos Bow [1] A cursed bow sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +110, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Bow Attack : 180 Weight : 130 Weapon Level : 4 Required Level : 120 Jobs : 3rd Archer Classes and Rogue Classes ====== auto-parsed ====== Itemclass : Bow Attack : 180 Weight : 130 Weapon Level : 4 Required Level : 120 Id: (18600) Cat Ear Beret [1] A cute beret with cat ears! Cats don't normally wear hats but if they did they would wear this one. _ Increase physical damage on all classes enemies by 5%. Increase physical damage on Demi-Human enemies by 1% and decrease damage ontaken from Demi-Human enemies by 1% for every refinement after + 6. _ Class : Headgear Defense : 5 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 5 Location : Upper Weight : 30 Required Level : 1 Id: (18601) Red Pom Band [1] A lovely red hat with a white pom pom. MATK + 5%, MDEF + 5. Increase magic damage on Demi-Human enemies by 1% and decrease damage ontaken from Demi-Human enemies by 1% for every refinement after + 6. Class : Headgear Defense : 0 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 30 Required Level : 1 Id: (18659) Tiny Boitata Hat [1] A Hat created with power of mythical creature, Boitata. -------------------- Have as chance to cast Auto spell: Lv. 5 Sonic Blow when performing a physical attack Have a chance to Enchant fpply Fire property onto the weapon for 3 min when performutes upon inflicting a physical attack. -------------------- If the user puts this ondamage. Equip with Boitata Armor, the uincreaser will give 10% more damage to Earth property monsters by 10%, and enchant fapply Fire property ton their armor. INT +3, STR + 3, MDEF + 10 --------------------. Class : Headgear Defense : 5 Location : Upper & /Middle Weight : 0 Required Level : 01 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 5 Weight : 0 Required Level : 1 Id: (18849) Celine's Ribbon [1] A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner. _ Type: Headgear Position: Upper Defense: 0 Weight: 20 Required Level: 1 Required Job: All Jobs _ DEX + 3 DEX +3, MATK +40. For every refine level, MATK + 407. Restores 200 HP to the user when a monster is killed by aupon defeating enemies with magical attack. DrainsFor every 5 seconds, decrease 50 HP from the user every 5 . Class : Headgear Defense : 0 Locationds. MATK + X : Upper upgrade lWeight : 20 Required Level of the item.: 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 20 Required Level : 1 Id: (18956) Bon Bon Chocolate Bomb A delicious chocolate ball decorated withColorful sugar sprinkled sugar. You will feel a caramel running into your mouth when you biabove on a delicious chocolate it. _ [Item Effect] StrSTR +1, IntNT +1, Luk +1 _ Obtained from Valentine Quest 2021: Heart Attack _UK +1, MDEF +1 Class : Headgear Defense : 1 Location : Lower Defense: 1 Weight : 10 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 1 Location : Lower Weight : 10 Required Level : 1 Id: (19151) µ¥ºô¸µ dz¼±Deviling Balloon ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 1 Required Level : 1 Id: (19914) Felock's Cap The hat of Felrock, the captain of the airship. The color is different from the usual hat he wears. Class : Costume Location : Upper Weight : 0 Required level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Id: (20378) ÀÇ»ó ½ºÄ«À̸äCostume Sky Helmet This 2 Week Rental Box contains 1 Item. The box is Tradable, but the item that comes out of it may not be. Please read the description. This Rental Weapon is not Tradable 20% Bonus Attack Damage to Water Element Targets A top of the line, high performance grenade launcher. Each short ranged physical attack has a low chance of destroying an enemy's armor. This item is not Refinable Class: Grenade Launcher Attack: 241 Weight: 120 Weapon Level: 2 Required Level: 1 Jobs:Gunslinger Schwartzvald's pilot helmet. Class : Costume Defense : 0 Location : Upper/Middle/Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (20448) Costume Aqua AuraWaterbender Into the power of aqua. _ [Item FuncFast streams circling around you! Aquatic bubbles that can stick on] This costume can be enchanted at Eden 2nd floor wi your opponent and drown him! Who dares to challenge the NPC Costarchma Girl (Located on 33, 185) _ge of the water element? Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20744) Felock's Cape [1] A possession of Felrock, the captain of the airship. Obtained as a booty after solving the airship assault incident. Increases resistance against Neutral element attacks by 10%, Flee + 20. Reduces variable cast time by 10%. If refined to +7: additional reduction to variable cast time by 10%. If refined to 9: additional reduction to variable cast time by 10%. If refined to 12: additional reduction to variable cast time by 5%. Class : Garment Defense : 12 Weight : 40 Required level : 125 Jobs : All Jobs can equip ====== auto-parsed ====== Itemclass : Garment Defense : 12 Weight : 40 Id: (20798) Costume Grim Reaper A costume that resembles the grim reaper whose waiting to take someone's soul. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 LocationJobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (21009) Thanatos Great Sword [1] A great sword sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +120, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Two-Handed Sword Attack : 280 Weight : 130 Weapon Level : 4 Required Level : 120 Jobs : Swordsman Classes ====== auto-parsed ====== Attack : 280 Weight : 130 Weapon Level : 4 Required Level : 120 Id: (22047) Felock's Boots A possession of Felrock, the captain of the airship. Obtained as a booty after solving the airship assault incident. AGI + 1, increases attack speed (decreases after attack delay by 5%). If refined to +7: AGI + 1, decreases after attack delay by 5%. If refined to +9: AGI + 1, decreases after attack delay by 5%. If refined to +12: ASPD + 1. Class : Shoes Defense : 13 Weight : 25 Required level : 125 Jobs : All Jobs can equip ====== auto-parsed ====== Itemclass : Shoes Defense : 13 Weight : 25 Id: (23676) Gray Abrasive (Physical) Specially created abrasive which is similar to the abrasive that Gray Blacksmith uses. It is suitable for physical melee weapon. Both refine level and card will be retained. _ [Valid Item] Thanatos Sword Thanatos Great Sword Thanatos Spear Thanatos Long Spear Thanatos Dagger Thanatos Katar Thanatos Knuckle Thanatos Hammer Thanatos Axe Thanatos Whip Thanatos Violin _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (23677) Gray Abrasive (Magic) Specially created abrasive which is similar to the abrasive that Gray Blacksmith uses. It is suitable for magic weapon. Both refine level and card will be retained. _ [Valid Item] Thanatos Two-handed Staff Thanatos Staff Thanatos Dagger Thanatos Sword Thanatos Violin Thanatos Whip _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (23678) Gray Abrasive (Ranged) Specially created abrasive which is similar to the abrasive that Gray Blacksmith uses. It is suitable for ranged weapon. Both refine level and card will be retained. _ [Valid Item] Thanatos Bow Thanatos Whip Thanatos Violin Thanatos Sword Thanatos Great Sword Thanatos Spear Thanatos Long Spear Thanatos Katar Thanatos Knuckle Thanatos Hammer Thanatos Axe _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (24090) Stability Shield Shadowadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. DEF +3. IFor every 2 refine level, increases resistance against Stun, Freezingozen, Bleeding, and Curse status by 1% pe. For every 2 refine levels. I, increases resistance against StPetrificatione Curse, Sleeping, Silence, and Blind status by 1% per every. Equip with Plasterer's Shadow (Armor and Shoes), DEF +5. If total refine level is +20, immune to Petrification. Equip with Insomniac Shadow (Armor and Shoes), DEF +5. If Stability Shield total refine level is +20, immune to Sleep. Equip with Peerless Shadow (Armor and the set consisting of Unfreezing WeaponShoes), DEF +5. If total refine level is +20, immune to Silence. Equip with Adurate Shadow, Unfreezing Earr (Armor and Shoes), DEF +5. If total refine level is +20, immune to Blind. Equip with Unfreezing Shadow, and Unfreez (Weapon, Earring, Pendant Shadow are worn together), DEF +4. If total refine level is +30, immune to Frozen. Equip with Neutral Shadow (Weapon, Earring, Pendant), DEF +4. If the total combined refine level is of fo+30, immune to Stun. Equip with Curse Liftems Shadow (Eare greater than 30, gainring, Pendant), DEF +5. If total refine level is +20, immune to Curse. Equip wity to the Freezing status. Categoryh Vitality Shadow (Earring, Pendant), DEF +5. If total refine level is +20, immune to Bleed. Class : Shadow Equipment Equip SlotLocation : Shield Weight : 0 Required LVevel : 1 ClassJobs : All classeJobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24091) Plasterer's Armor Shadow Armor ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24092) Plasterers Shoe's Shadow Shoes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24219) ÄÝµå º¼Æ® ¾Æ¸Ó ½¦µµ¿ìCold Bolt Shadow Armor ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24220) ÈÀÌ¾î º¼Æ® ¾Æ¸Ó ½¦µµ¿ìFire Bolt Shadow Armor ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24221) ¶óÀÌÆ®´× º¼Æ® ¾Æ¸Ó ½¦µµ¿ìLightning Bolt Shadow Armor ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24222) ¾î½º ½ºÆÄÀÌÅ© ¾Æ¸Ó ½¦µµ¿ìEarth Spike Shadow Armor ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (25310) [KachuaEgg]Token of Siegfried A certificate imbued with the power of the invulnerable Siegfried which allows its bearer to overcome death. Revives the dead character. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (27181) Airship Raid Card Increase long ranged physical damage by 1%. For every 2 refine levels: Increase ranged physical attack by an additional 1%, CRIT + 1. Class : Card EquipLocation : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (27182) Felock Card ATK + 30. Increase damage of [Anti Material Blast] by 30%, Increase damage of [Hammer of God] by 30%. Refine level +10: Increase damage of [Anti Material Blast] by an additional 30%, Increase damage of [Hammer of God] by an additional 30%. Class : Card EquipLocation : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (27183) Gigantes Card ATK + 20. Base STR is at least 120: ATK + 20, decrease attack speed (increase after-attack delay by 3%). Class : Card EquipLocation : Accessory (Left) Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (27184) Knight Sakray Card ATK + 20. Increase physical damage to Demon and Undead monsters by 30%. Class : Card EquipLocation : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (27253) Geffen Theief Card MATK + 3% Increase Fire and Holy elemental magic damage by 5%. Class : Card Location : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Shoes Weight : 1 Id: (28000) Thanatos Katar [1] A Katar with magical powers sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +80, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Katar Attack : 220 Weight : 180 Weapon Level : 4 Required Level : 120 Jobs : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Attack : 220 Weight : 180 Weapon Level : 4 Required Level : 120 Id: (28100) Thanatos Axe [1] A two-handed axe sculpted from Gray Shard to counter Thanartanos. It offers incredible power and mana at a great cost. MATK +80, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Cannot be destroyed. Class : Two-Handed Axe Attack : 300 Weight : 400 Weapon Level : 4 Required Level : 120 Jobs : Swordsman and Merchant Classes ====== auto-parsed ====== Attack : 300 Weight : 400 Weapon Level : 4 Required Level : 120 Id: (31117) Costume Hoplite Helmet Helmet for costumes used in ancient western countries. It seems that he was good at a dense formation that boasts robust defense power. All Stats +5. Decrease Fixed Cast time by 0.5 seconds. Increase physical and magic damage by 12% to normal and boss monsters. (This stats will be removed after the event ends.) Class : Costume Defense : 0 Location : Upper/Middle/Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (31281) C Loostume Irene Hairstyle (NavyWave Twin (Blue) A hairstylcostume that was inspired by Irene. [Item Function] This item can be used ir which can be attached to the hair for dyeing newifferent hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _style. Soft and wavy twin tails. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31282) C Loostume Irene HairstyleWave Twin (Rosed) A hairstylcostume that was inspired by Irene. [Item Function] This item can be used ir which can be attached to the hair for dyeing newifferent hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _style. Soft and wavy twin tails. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31283) C Loostume Irene Hairstyle (CreamWave Twin (Yellow) A hairstylcostume that was inspired by Irene. [Item Function] This item can be used ir which can be attached to the hair for dyeing newifferent hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _style. Soft and wavy twin tails. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31284) C Loostume Irene Hairstyle (LimeWave Twin (Green) A hairstylcostume that was inspired by Irene. [Item Function] This item can be used ir which can be attached to the hair for dyeing newifferent hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _style. Soft and wavy twin tails. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31285) C Loostume Irene Hairstyle (CacaoWave Twin (Black) A hairstylcostume that was inspired by Irene. [Item Function] This item can be used ir which can be attached to the hair for dyeing newifferent hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _style. Soft and wavy twin tails. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31286) C Loostume IrenWave Twin Tail (Pearl(White) A hairstylcostume that was inspired by Irene. [Item Function] This item can be used ir which can be attached to the hair for dyeing newifferent hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _style. Soft and wavy twin tails. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31287) C Loostume Irene Hairstyle (Milk TeaWave Twin (Brown) A hairstylcostume that was inspired by Irene. [Item Function] This item can be used ir which can be attached to the hair for dyeing newifferent hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _style. Soft and wavy twin tails. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31288) C Loostume Irene Hairstyle (TaroWave Twin (Purple) A hairstylcostume that was inspired by Irene. [Item Function] This item can be used ir which can be attached to the hair for dyeing newifferent hair colors at at NPC [Yuko Yamatachi] located on the2nd Floor of Eden Group (14,182) _style. Soft and wavy twin tails. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31558) Costume Hoplite Helmet Black Helmet for costumes used in ancient western countries. It seems that he was good at a dense formation that boasts robust defense power. All Stats +3. Decrease Fixed Cast time by 0.2 seconds. Increase physical and magic damage by 4% to normal and boss monsters. (This stats will be removed after the event ends.) Class : Costume Defense : 0 Location : Upper/Middle/Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Card Spoiler Id: 4488 Id: 4557 Link to comment Share on other sites More sharing options...
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