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PHMYSGRO changelog July 21, 2022


Dia

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Added
Item
Spoiler


Id: (2998)

Shining Trapezohedron [1]
A mysterious bracelet made from another world. It seems used as a tool to summon something.
Increase resistance against Holy property attack by 10%.
Equip with one of the item: Ten Gallon Hat Of Flame, Hunting Cap Of Gust, Gigantic Water Cap, Silk Hat of Earth, decrease damage taken from Demi-human monsters by 5%.
If the refine level of the combo equipment is +7, decrease damage taken from Demi-human monsters by 5%.
Class : Accessory Defense : 0
Weight : 10
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 90

Id: (15921)

Charm Of Great Nature
Able to cast Lv 1 Endow Quake.
For every 15 pure INT + DEX, increase MDEF pierce by 3% on normal enemies.

Equip with Manteau of Great Nature,
MATK +50
If refine level of Manteau of Great Nature is +5,
has chance to decrease all physical damage taken by 60% upon receiving physical damage. But decrease MDEF by 60%

If refine level of Manteau of Great Nature is +8,
increase the chance of the above effect by 4%.

If refine level of Manteau of Great Nature is +10,
able to detect hidden or cloaked enemies.

Class : Headgear Defense : 0
Location : Lower Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 1

Id: (15922)

Charm Of Mistic Frozen
Able to cast Lv 1 Endow Tsunami.
For every 15 pure AGI + VIT, increase healing rate by 1%.

Equip with Manteau of Mystic Frozen,
Upon casting heal skill, has 100% chance to cast Auto Spell: Lv 1 Increase Agility (If the learned level is higher than Lv 1, higher skill will be casted)

Upon casting Increase Agility, has 100% chance to cast Auto Spell: Lv 1 Blessing (If the learned level is higher than Lv 1, higher skill will be casted)

Upon casting Cantocandidus, has 100% chance to cast Auto Spell: Lv 1 Clementia (If the learned level is higher than Lv 1, higher skill will be casted)

If refine level of Manteau of Mystic Frozen is +10,
decrease cooldown of Coluseo Heal by 2 seconds.

Class : Headgear Defense : 0
Location : Lower Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 1

Id: (19741)

Costume Majestic Evil Horns
A costume containing a massive spirit of the devil.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (22953)

Enchanted Stone Box Vol.7
A box that contains enchantment stones for costume equipment.
It contains HP Absorb Stone (Upper), SP Aborb Stone(Upper), STR Exchange Stone (Middle), AGI Exchange Stone (Lower) and Stones from previous box.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (23012)

[Not For Sale]Small Mana Potion
A small bottle containing the sap from the petals of the Yggdrasil tree. It is said to be effective in mana regeneration.
Restores an amount of SP equal of 5% of your Max SP every 5 seconds for 10 minutes.
The effect is not active at the state of berserk.
When a character is incapable of combat, the effect of item disappears.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (31181)

Costume Rosario's Necklace
A holy rosary with the power from the apostle of God. It's filled with mystical powers.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31312)

Costume Hades Helm
A costume helmet that is said to have been made as a symbol of the leader of the underworld.

Class : Costume Defense : 0
Location : Upper Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (31959)

Costume Wave Perm (Black)
A costume hair with cute fluffy wave perm.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31960)

Costume Wave Perm (Blue)
A costume hair with cute fluffy wave perm.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31961)

Costume Wave Perm (Green)
A costume hair with cute fluffy wave perm.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31962)

Costume Wave Perm (Brown)
A costume hair with cute fluffy wave perm.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31963)

Costume Wave Perm (Pink)
A costume hair with cute fluffy wave perm.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31964)

Costume Wave Perm (Purple)
A costume hair with cute fluffy wave perm.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31965)

Costume Wave Perm (Red)
A costume hair with cute fluffy wave perm.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31966)

Costume Wave Perm (White)
A costume hair with cute fluffy wave perm.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (101536)

Wave Perm Box
A special hair style box.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101684)

MSP Event Box
MSP Event Box
Normal players can't see this item. It for us ONLY :)
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (101685)

Booster Wine
A super wine that gives its user great power at the expense of survivability.

Increase physical damage, MATK to all enemies by 7%, decrease Max HP and Max SP by 5% for 10 minutes.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101686)

Shadow Egg
An egg that contains exclusive shadow equipment and other rare items.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101687)

1500 KP Box
A special box rewarded to players for using Kafra Points.
This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101688)

9000 KP Box
A special box rewarded to players for using Kafra Points.
This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101689)

18000 KP Box
A special box rewarded to players for using Kafra Points.
This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101690)

36000 KP Box
A special box rewarded to players for using Kafra Points.
This item cannot be traded with other accounts.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101708)

Head Costume Synthesis Box
Place 2 specific headgear costumes into this box to get 1 random item. Chance to get limited-time headgear costumes.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101709)

Angelic Egg
May the Poring God be with you!
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (410107)

Costume Straw Rice Bag
A helmet that is made from straw rice bag.

Class : Costume Defense : 0
Location : Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (420000)

Isabella's Carrot
VIT +1, DEX +1, INT +1.
Equip with +9 Isabella Blue Ear,
increase physical damage to medium size monsters by 6%

Equip with +9 Isabella Red Ear,
Decrease delay after attack by 6%.

Equip with +9 Isabella Brown Ear,
Decrease damage taken from Demi-human monsters and players by 6%.

Class: Headgear Defense: 0
Location: Lower Weight: 10
Required Level: 70
Jobs: All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 10
Required Level : 70

Id: (420029)

Costume Imperial Glory
A replica of the carapace worn by the legendary royal guard.

Class : Costume Defense : 0
Location : Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (450227)

Predator Mail [1]
An armor awarded to those who excelled in the Monster Hunt.

Max HP + 800, Max SP + 100.
Increase physical and magic damage to Beast and Insect monsters by 5%.
For every 3 refine level, Max HP and Max SP + 1%.

Equip with Predator Manteau and Predator Boots, decrease after skill delay by 5%.
If refine level of Predator Mail, Predator Manteau and Predator Boots are +9, decrease after skill delay by 7%.

Class : Armor Defense : 40
Weight : 90
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 40
Weight : 90
Required Level : 100

Id: (450228)

Marauder Mail [1]
An armor awarded to those who excelled in the Monster Hunt.

Max HP + 200, Max SP + 50.
Increase physical and magic damage to Beast and Insect monsters by 3%.
For every 3 refine level, Max HP + 25, Max SP + 10.

Equip with Marauder Manteau and Marauder Boots, decrease variable cast time by 5%.
If refine level of Marauder Mail, Marauder Manteau and Marauder Boots are +9, decrease variable cast time by 5%.

Class : Armor Defense : 25
Weight : 90
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 25
Weight : 90
Required Level : 50

Id: (470151)

Predator Boots [1]
A pair of boots awarded to those who excelled in the Monster Hunt.

Increase ASPD(decrease delay after attack by 5%).
For every 3 refine level, increase ASPD(decrease delay after attack by 2%).

Equip with Predator Mail, increase ranged physical damage by 5%.
If refine level of Predator Boots and Predator Mail are +9, increase critical damage by 5%.

Class : Shoes Defense : 13
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 13
Weight : 50
Required Level : 100

Id: (470152)

Marauder Boots [1]
A pair of boots awarded to those who excelled in the Monster Hunt.

Increase ASPD(decrease delay after attack by 3%).
For every 3 refine level, HIT +1.

Equip with Marauder Mail, increase ranged physical damage by 5%.
If refine level of Marauder Boots and Marauder Mail are +9, increase critical damage by 5%.
Class : Shoes Defense : 5
Weight : 50
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 5
Weight : 50
Required Level : 50

Id: (480211)

Predator Manteau [1]
A garment awarded to those who excelled in the Monster Hunt.

FLEE +10.
Decrease variable cast time by 5%,
decrease physical and magic damage taken from Beast and Insect monsters by 5%.
For every 3 refine level, decrease variable cast time by 3%.

Equip with Predator Boots, increase all property magic damage by 3%.
If refine level of Predator Boots and Predator Manteau are +9, decrease fixed cast time by 0.5 seconds.

Class : Garment Defense : 18
Weight : 70
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 18
Weight : 70
Required Level : 100

Id: (480212)

Marauder Manteau [1]
A garment awarded to those who excelled in the Monster Hunt.

FLEE +5.
Increase ASPD(decrease delay after attack by 5%).
Decrease physical and magic damage taken from Beast and Insect monsters by 2%.
For every 3 refine level, decrease variable cast time by 1%.

Equip with Marauder Boots, ATK +10, MATK +10.
If refine level of Marauder Boots and Marauder Manteau are +9, increase ASPD(decrease delay after attack by 5%.

Class : Garment Defense : 9
Weight : 70
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 9
Weight : 70
Required Level : 50

Id: (490248)

Predator Physical Ring [1]
A ring designed with excellent craftsmanship to help with hunting.

Increase ASPD(decrease delay after attack by 7%).

Class : Accessory(Left) Defense : 0
Weight : 10
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50

Id: (490249)

Predator Magical Ring [1]
A ring designed with excellent craftsmanship to help with hunting.

Decrease variable cast time by 5%.

Class : Accessory(Left) Defense : 0
Weight : 10
Required Level : 50
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 50

Id: (1001066)

Gold Bullion
Event item
Talk to Abang Mat for processing, or to exchange for rewards.
(This item will be removed after the event ends.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001067)

Gold Ore
Event item
Talk to Abang Mat for processing, or to exchange for rewards.
(This item will be removed after the event ends.)
Weight : 0
====== auto-parsed ======
Weight : 0



Changed
Quest
Spoiler


Id: 7569
Treat the injured
Info: Treated the wounded soldiers with first-aid kits.
Quickinfo:
Id: 7571
Tower Expedition
Info: The tower was built by a demon tribe headed by the one named Thanatos during a war between gods and demons. It was activated by SataDemon Morocc in an attempt to re-enter Rune Midgard.
Quickinfo:
Id: 7574
Thanatos Tower
Info: It is called Thanatos Tower because it is where the magic swordsman sealed the power of SatanDemon God Morocc hundreds of years ago.
Quickinfo:
Id: 7576
Morocc castle seal
Info: Years from now, someone will try to awaken SatanDemon God Morocc in Morocc castle since Thanatos Tower is sealed.
Quickinfo:
Id: 293016
Monster Hunter Completed
Info: 100 Days Anniversary QuestMonster Hunter has been completed. Please tryCome back again tomorrow
Quickinfo: Reset at 4am
Id: 293017
Monster Hunter
Info: Hunt 30 Petite(Ground)50 Merman and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Petite(Ground)50 Merman
Id: 293018
Monster Hunter
Info: Hunt 30 Parasite50 Alarm and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Parasite50 Alarm
Id: 293019
Monster Hunter
Info: Hunt 30 Orc Lady50 Zombie Prisoner and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Orc Lady50 Zombie Prisoner
Id: 293020
Monster Hunter
Info: Hunt 30 Evil Druid50 Pasana and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Evil Druid50 Pasana
Id: 293021
Monster Hunter
Info: Hunt 30 Goat50 Sohee and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Goat50 Sohee
Id: 293022
Monster Hunter
Info: Hunt 30 Mimic50 Zerom and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Mimic50 Zerom
Id: 293023
Monster Hunter
Info: Hunt 350 Raydric Archer and report to Event StaffMidgard Knight.
Quickinfo: Hunt 350 Raydric Archer
Id: 293024
Monster Hunter
Info: Hunt 350 Assaulter and report to Event StaffMidgard Knight.
Quickinfo: Hunt 350 Assaulter
Id: 293025
Monster Hunter
Info: Hunt 30 Dimik(Blue)50 Dark Priest and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Dimik(Blue)50 Dark Priest
Id: 293026
Monster Hunter
Info: Hunt 30 Acidus(Yellow)50 Ice Titan and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Acidus(Yellow)50 Ice Titan
Id: 293027
Monster Hunter
Info: Hunt 30 Dark Pinguicula50 Agav and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Dark Pinguicula50 Agav
Id: 293028
Monster Hunter
Info: Hunt 30 Horn Scaraba(Green)50 Anolian and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Horn Scaraba(Green)50 Anolian
Id: 293029
Monster Hunter
Info: Hunt 30 Menblatt50 Kavach Icarus and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Menblatt50 Kavach Icarus
Id: 293030
Monster Hunter
Info: Hunt 350 Lichtern(RedGreen) and report to Event StaffMidgard Knight.
Quickinfo: Hunt 350 Lichtern(RedGreen)
Id: 293031
Monster Hunter
Info: Hunt 30 Salamander50 Wickebine Tres and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Salamander50 Wickebine Tres
Id: 293032
Monster Hunter
Info: Hunt 30 Egnigem Cenia50 Vanberk and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Egnigem Cenia50 Vanberk
Id: 293033
Monster Hunter
Info: Hunt 350 Ferus(GreenRed) and report to Event StaffMidgard Knight.
Quickinfo: Hunt 350 Ferus(GreenRed)
Id: 293034
Monster Hunter
Info: Hunt 30 Engkanto50 Cenere and report to Event StaffMidgard Knight.
Quickinfo: Hunt 30 Engkanto50 Cenere



HatEffect
Spoiler


87: HAT_EF_Digital_Space
hatEffectID = 1240
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =



Skill
Spoiler


Id: (91)

Heaven's Drive
Heaven's Drive
MAX Lv: 5
Skill Requirement: Earth Spike 3
Skill Requirement: Earth Spike
1
Skill Form: Offensive
Property: Earth
Target: Ground
Description: Commands the ground in a
targeted area to rise into spikes in order to
damage enemies within its range.
[Lv 1]:28sp, 1 Hit
[Lv 2]:32sp, 2 Hits
[Lv 3]:36sp, 3 Hits
[Lv 4]:40sp, 4 Hits
[Lv 5]:44sp, 5 Hits
Id: (8241)

Mind Blaster
Mind Blaster
MAX Lv: 1
Description : Disconnect the followers and Devil King's connection to invalidate the Blessing of MasinDemon God. Shooting range 2 cells



Item
Spoiler


Id: (1438)

Thanatos Spear [1]
A magic spear sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +100, INT +6, VIT +6, LUK -6
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class: One-Handed Spear
Attack: 150
Weight: 300
Weapon Level: 4
Requires Level: 120
Jobs : Swordman Classes
====== auto-parsed ======
Attack : 150
Weight : 300
Weapon Level : 4
Required Level : 120

Id: (1496)

Thanatos Long Spear [1]
A two-handed magic spear sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +50, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Drains 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Two-Handed Spear
Attack : 250
Weight : 375
Weapon Level : 4
Requires Level : 120
Jobs : Swordman Classes
====== auto-parsed ======
Attack : 250
Weapon Level : 4
Required Level : 120

Id: (1669)

Thanatos Staff [1]
A magic staff sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +200, INT +6, VIT +6, LUK -6.
Healing skills effectiveness increased by 15%.
Magic attacks have a chance to restore HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 120
Jobs : Mage and Acolyte Classes
====== auto-parsed ======
Itemclass : Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 120

Id: (1836)

Thanatos Knuckle [1]
A magic knuckle sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +100, INT +6, VIT +6, LUK -6.
PWhen dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Drains 100 HP from the user every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Knuckle
Attack : 160
Weight : 60
Weapon Level : 4
Requires Level : 120
Jobs : Sura
====== auto-parsed ======
Attack : 160
Weight : 60
Weapon Level : 4
Required Level : 120

Id: (1933)

Thanatos Violin [1]
A magic violin sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +130, INT +6, VIT +6, LUK -6.
PWhen dealing physical attack, has a low chance to drain 5% of attack into HP and SP.
Increases long range physical attack by 20%.
Drains 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Musical Instrument
Attack : 200
Weight : 200
Weapon Level : 4
Requires Level : 120
Jobs : Maestro
====== auto-parsed ======
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 120

Id: (1988)

Thanatos Whip [1]
A whip sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +130, INT +6, VIT +6, LUK -6.
PWhen dealing physical attack, has a low chance to drain 5% of attack into HP and SP.
Increases long range physical attack by 20%.
Drains 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Whip
Attack : 200
Weight : 220
Weapon Level : 4
Requires Level : 120
Jobs : Wanderer
====== auto-parsed ======
Itemclass : Whip
Attack : 200
Weight : 220
Weapon Level : 4
Required Level : 120

Id: (2023)

Thanatos Two-handed Staff [1]
A magic staff sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +250, INT +6, VIT +6, LUK -6.
Increases Healing skills effectiveness by 18%.
Magic attack has chance to restore HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Two-Handed Staff
Attack : 120
Weight : 140
Weapon Level : 4
Required Level : 120
Jobs : Mage Classes &and Acolyte Classes
====== auto-parsed ======
Attack : 120
Weight : 140
Weapon Level : 4
Required Level : 120

Id: (2289)

Poo Poo Hat
A hat which looks just
like fecal matter that
is guaranteed to end
a date on a tragic note.
Reduces damage
from DemihHuman
monster
enemies by 10%.
Impossible to refine this item.
Class : Headgear
Defense : 0
LocaPosition : Upper
Weight : 70
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 70

Id: (2963)

Physical Enhancer Ring [1]
Geffen developed magic ring, can enhance the body's ability.
ATK +5%.
If equipped with Anti-magic Suit, Aspd +5%.Increases ASPD. (Decrease Delay After Attack by 5%)
If equipped with Geffen Magic Robe, ReducDecreases after castskill delay by 5% and damage taken from Demi-Human monsterenemies by 5%.
Class : Accessory Defense : 0
Weight : 10
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 90

Id: (2964)

Magic Intensifier Ring [1]
This magic ring developed in Geffen enhances its wearer's magical abilities.
MATK +5%.
If equipped with Geffen Magic Robe, ReducDecreases variable cast time by 5%.
If equipped with Anti-magic Suit, ReducDecreases after castskill delay by 5% and damage taken from Demi-Human monsterenemies by 5%.
Class : Accessory Defense : 0
Weight : 10
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 90

Id: (4521)

Sedora Card
Increase Ccritical attacksdamage by 15%.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4522)

Sropho Card
When attacking closely, makes an enemy freezeHas chance to apply Crystallization upon inflicting physical melee attack.
Class: Card
Location: Weapon
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4523)

Pot Dofle Card
Changes armor property to the Water property.
ReducesDecrease damage bytaken from Fish-type monsters by 10%.
Class: Card
Location: armor
Weight: 1
The armor type is changed to Water type.
10% damage decreased from seafood.
Class: Card
Location: a
Armor
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4524)

King Dramoh Card
STR +2.
[Swordman Class]
Increase STR +1 f
For every 3 Rrefine.
Class: Card
Location: Headgear
Weight: 1
level, STR +2; for1 to Swordman Class, when Refine 3 times, the STR is increased an additional +1.]
Class: Card
Location: Headgear
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4525)

Kraken Card
FleeLEE +10.
EnaAbles use of Hidto use Level 1 and RaiHiding and Level 1.
Chance of causing a Bleeding effect when us
Sightless Ming Raid.
Class: Card
Location: Upper
Weight: 1
Flee +10.
[Hiding] Level 1, [Surprise attack] Level 1 available to use.
[Surprise attack] makes an enemy blee
Has chance to apply Bleed upon casting Sightless Mind.
Class: Card
Location: UpperGarment
Weight: 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (5592)

Sigrun's Wing
Ear adornments that have the ability to change their effects depending on the job class of the wearer.

ASPD +1 for Knight, Thief, Merchant, Taekwon &and Taekwon Master classes.
Increases healing effectiveness by 2%, MATK +5 for Magician, Acolyte, Ninja, and Soul Linker classes.
Increases healing effectiveness by 2%

Increases ranged damage by 2% for Archer &and Gun Slinger classes.
HP +120, SP +60 for Novice and High Novice classes.
Equipment Type
Class
: Headgear
Defense : 2
Equip SlotLocation : Middle
Weight : 10
Required Level : 1
Usable ByJobs : All Character TypeJobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Middle
Weight : 10
Required Level : 1

Id: (5657)

¼±Àå ÆÄÀÌÇÁCaptain's Pipe
A long smon antique pipe for making pipe used to promote peace.
Reduces damage from Demon and Undead monsters
a perfect fashion of captain.
Equip with Captain's Hat, increase ranged physical attack
by 5%.
Equipment Type
refine level of Captain's Hat.

Class
: Headgear
Equip Slot
Defense : 0
Location
: Lower
Weight: 10
Defense
: 10
Required Level : 30
Usable ByJobs : All Character TypeJobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 10
Required Level : 30

Id: (6672)

Gray Shard
This shard is sustained with Sakray's old, abandoned memories that have the ability to resist the Cursed Knight.
Weight : 0.1
====== auto-parsed ======
Weight : 0.1

Id: (6999)

HPÈí¼ö½ºÅæ Absorb Stone (Upper)
A stone with the ability for HP absorption.
_
Item Type: Miscellaneous
Item Type: Enchant
Gives the following Stone
Weight: 10
Ench
ants on: Uto costume upper
_
slot:
Has
1% chance to absorb 3% of physical damage dealt to enemy as HP.
_
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (12754)

New Year Bun

====== auto-parsed ======
Weight : 1

Id: (13093)

Thanatos Dagger [1]
A dagger sculpted from Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +130, INT +6, VIT +6, LUK -6.
DWhen dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Dagger
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 120
Jobs : Swordsman, Archer, Merchant, and Thief Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 120

Id: (13441)

Thanatos Sword [1]
A sword sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +100, INT +6, VIT +6, LUK -6.
DWhen dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : One-Handed Sword
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 120
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 120

Id: (14849)

[½ºÅ©·Ñ]ºÒ»çÀÇ Âî°³Egg]Stew Of Immortality

====== auto-parsed ======
Weight : 1

Id: (14891)

·ÕÆ®À© Çì¾î »óÀÚLong Twin Box

====== auto-parsed ======
Weight : 1

Id: (15090)

Armor Of Gray [1]
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this armor protects its wearer against holiness and fear.
Reduces damage taken from Holy property attack by 10%.
For every refine level, reduces damage taken from Holy property attack by 2%.
MDEF + 10.
Class : Armor Defense : 90
Weight : 240
Required Level : 120
Jobs : Swordman/Archer/Merchant/Theief Classes
====== auto-parsed ======
Itemclass : Armor
Defense : 90
Weight : 240
Required Level : 120

Id: (16028)

Thanatos Hammer [1]
A hammer sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +120, INT +6, VIT +6, LUK -6.
DWhen dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Blunt Weapon
Attack : 180
Weight : 300
Weapon Level : 4
Required Level : 120
Jobs : Swordsman, Merchant, and Acolyte Classes
====== auto-parsed ======
Attack : 180
Weight : 300
Weapon Level : 4
Required Level : 120

Id: (18119)

Thanatos Bow [1]
A cursed bow sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +110, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Bow
Attack : 180
Weight : 130
Weapon Level : 4
Required Level : 120
Jobs : 3rd Archer Classes
====== auto-parsed ======
Itemclass : Bow
Attack : 180
Weight : 130
Weapon Level : 4
Required Level : 120

Id: (18564)

Love Piece

====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 50

Id: (18694)

Red Hood [1]
You will feel like you are inA famous red hood from a fairy tale after having worn it.
CRIT + 10.

Class : Headgear Defense : 3
Location : Upper Weight : 20
Level Requirementd Level : 20
Jobs : All Job es Except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20
Required Level : 20

Id: (18845)

¹ê½Ã ¸¶½ºÅÍÀÇ Å°½ºBanshee Master Kiss
Kiss of Banshee Master. It could give the powerful force.
When be attacked,Has 1% chance of Rto increase resistance +against players by 100% for 3 seconds, upon receiving physical damage.
Max SP + 3%.

Class : Helmetadgear Defense : 5
Location : bottomLower Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Lower
Weight : 20
Required Level : 1

Id: (18893)

Dragon Claw Helmet [1]
I feel the power of a flame dragon flowing inside me!
InDecrease resistance againstdamage taken from Dragon and Demi-human by 8%
Increases healing effect recovery rate of Meat by 200%
i
.
I
f refined to level is +12, increase Max HP +by 7%, Max SP +by 3%.
Winner of pRO's Headgear-making contest 2012
Created by bladetip of pRO Valkyrie Server
Type
ss : Headgear Defense : 5
Location : Upper Weight : 100
Required Level : 10
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Upper
Weight : 100
Required Level : 10

Id: (18909)

Isabella Brown Ear [1]
Isabella's brown hat. It's a favorite among children.
MaxHP + 10%.
Decrease damage taken from Demi -human monsterenemies by 5%.
MATK + 2 per refinement.
Class : Headgear Defense : 8
Location : Upper Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 8
Location : Upper
Weight : 30
Required Level : 1

Id: (18910)

Isabella Blue Ear [1]
Isabella's blue hat. It's a favorite among children.
Decrease damage taken from Demi-human monsterenemies by 5%.
Increase damage to medium size monster by 10%.
If refined to +12, reflect 5% of physical damage taken.
Class : Headgear Defense : 8
Location : Upper Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 8
Location : Upper
Weight : 30
Required Level : 1

Id: (18945)

¿Õ ±Í¿ä¹Ì ÀÎÇüSuper Cute Doll Hat
You needThere are not worry about a thingies in the world when you are wearing this on your head.

MDEF +3, 3.
DEX + 2,
INT +2, 2.
FLEE -1.,
Max HP + 2%, Max SP + 30.
SkillAble to cast Lv 1 'Magnificat' LV 1 available..

Class : Headgear Defense : 2
Location : Upper Weight : 30
Required Level : 30
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 30
Required Level : 30

Id: (18962)

À¢ÀðÀÌ Ç³¼±Panda Balloon
CA cute panda balloon!
Cannot be enchAll Stats +1, ASPD +1.
Unable to refine
anted inor destructibled.

Class : Headgear Defense : 0
Location : Lower Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 1

Id: (19162)

Scuba Mask
A Scuba Mask with a snorkel.
It's a waterproof diving mask that resists high pressure and shocks.
ATK + 5, MATK + 5.
When equipped with Surfer Swimsuit and Oxygen Tank, increases ASPD (Reduce delay after attack by 10%) and Critical Hit Rate + 50% to Fish Monsters
Class: Headgear Defense: 0
Location: Middle Weight: 10
Required Level: 40
Jobs: All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 40

Id: (19535)

Costume Nassy TreeSinsuncho Hat
Nassy is a dragon!
Why? You don't believe me?
_
[Temporally Effect]
EXP + 1%, Drop + 1%
_
Effect Removed: 3 December 2020
_
A fruit of a Sinsuncho. According to rumors, this fruit will scream when its root is not attached to soil.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (19574)

Costume ChampionLord of BritoniaDeath
HeadgeaA costume modeled after worn by the Championsheadgear of Britonia
Type
Lord of Death.

Class
: Costume EquipmentDefense : 0
Location : Upper-mid /Middle Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (19581)

¸ðÇè°¡ÀÇ ¸ðÀÚCostume Adventurer's Hat
The lucky, well-worn hat of formerA must-have hat for adventurers. You are not a true adventurer Mort Whimsey.without this hat.

Class : Costume Defense : 0
Location : Upper & Lower
Defense: 0
Weight : 0
Required Level : 301
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (19586)

ÀÇ»ó ºÐÈ«»ö Åä³¢ Çì¾î¹êµåCostume Pink Bunny Hair Band

====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (19703)

ÀÇ»ó °ËÁ¤ ¾ÆÇÁ·Î °¡¹ßCostume Black Afro Wig

====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (19710)

Costume Wings Of Victory
A hair ornament made from Valkyrie's Feathers and precious gems. Rumored to protect it's wearer from any harm.

Class : Costume Defense : 0
Location : Upper /Middle Weight : 0
Required LVevel : 1
Jobs : all jAll Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (19796)

Costume Bone Helm
An incredibly heavy, yet almost impenetrable helmet, constructed of solid bone, that makes it nearly impenetrable.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (19816)

Costume ChocobPecopeco Cap
A hat made from a Chocobo. It's yellow and soft and makes the wearer look cute.
_
[Permanent Effect]
EXP + 2%
_
Obtain from Loading Screen Contest Season 4 - Consol
stume cap thation Prize
_
[Item Function]
Th
is costume can be enchanmotivated at Eden 2nd floor with NPC Costama Girl (Located on 33, 185)
_
by Pecopeco.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (19845)

Costume Bao Bao
A wWell-known item thatwhich has been rumored to have been worn by a great woman warrior in ancient times.
Type
Class
: Costume
Used for
Defense : 0
Location
: Upper Weight : 0
Required Level : 1
Required Class: Every ClasJobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20039)

Costume Butterfly Wing Ear Js

====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (20194)

Costume King Lion Mask
A mask fit forof the Kking of the Jungle.beasts.

Class : Costume Defense : 0
Location : Upper and /Middle
/Lower Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (20249)

Costume Hair of Strong Red
The wig that reproduces theA hair inspired by characteristic of ain race thatwhose hair changes hairstyles when they surpassexceed their limits.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20258)

ÀÇ»ó ºí·ç Çìµå µå·¹½ºCostume Blue Headdress

====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1

Id: (20313)

ÀÇ»ó ÀÔ¿¡ ¹«´Â µð½ºÅ©Costume Disk In Mouth
It feelsFeeling like a lot of data fromin CDs flows into the brain through the mouth.
_
Type

Class
: Costume
Posi
Defense : 0
Loca
tion : Headgear (Lower)
Weight : 0
Required Level : 1
Required Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (20404)

Costume PorBlessing Familyof Angel
May the poring bA costume with you.?=],
[=[_
[Item Function]
This costume can be enchanted at Eden 2n
at receive blessing from angels.
It's fille
d floor with NPC Costama Girl (Located on 33, 185)
_
The Poring God is on your side.
joy, warm and comfort.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (20567)

Costume 160LV ShadowC Black Aura
FeelAn exclusive reward given to the aurawinners of darkness floating aroundHeroes Event - Race to Level 175

Class: Costume
Defense: 0
Location: Garment
Weight: 0
Required Level: 1
Job: All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (20745)

Manteau of Miystic Frozen [1]
A manteau with water spirit. It is protected by water all the time.
InDecrease resistance againstdamage taken from Water property by 10%.
DeIncrease resistance againstdamage taken from Wind property by 10%.
Has a chance to apply Frozen upon receiving melee physical damage.
If refined to +6: F, for every refine level, increase chance to apply Frozen.
If refined to + 10, increase chance to apply Frozen.
UIndestroyauctible.
Class : Garment Defense : 10
Weight : 30
Required Level : 701
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 10
Weight : 30
Required Level : 1

Id: (20764)

Costume Fallen Angel Wing
Huge and Black Wing of Fallen Angel.
_
[Item Function]

This cClass : Costume can be enchanted at EdDefen 2nd floor with NPC Costama Girl (Located on 33, 185)
_
Class
: Costume0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (21009)

Thanatos Great Sword [1]
A great sword sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +120, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Two-Handed Sword
Attack : 280
Weight : 130
Weapon Level : 4
Required Level : 120
Jobs : Swordsman Classes
====== auto-parsed ======
Attack : 280
Weight : 130
Weapon Level : 4
Required Level : 120

Id: (23436)

Holgren's Shadow_ Refine_ Hammer
A hammer that refines Shadow_Refine_Hammer item randomly from +1 to +10. The highest chance is +4.
Caution - Has chance to decrease the refine level if the shadow item is already refined!

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (24046)

Resist Spellp Power Shadow Pendant Shadow
It is a NA sacred necklace thatwhich is known forbelieved to protecting its ownwearer. It brings out thealso draws the wearer's potential from the ownerabilities.
MDEF +3.
When RIf refined by Lv. level is +7, MDEF + 3 added.
Equip with Resist Spell pPower Shadow Pendant Shadow and Athena Earring Shadow Eare equipped together, Iring, increase non-resistance against Neutral property tolerance by 1%.
iIf the total refine valuevel is over +15, increase extra non-resistance against Neutral property tolerance by 1%.

Class : Shadow Armor
Equip Slotment
Location
: Pendant
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24049)

Hard Shadow Earring Shadow
SA sacred earring which is believed to protecting the own its wearer. Enables usIt also draws the wearer's potential abilityies.
HP +100.
WhenIf refine level is +7, Max HP +1% increase.
WhenIf refine level is +9, Max HP +1%.
increase.
Class : Shadow Armor
Equip Slot: Accessory
ment
Location : Earring
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24051)

Athena Shadow Earring Shadow
SA sacred earring which is believed to protecting the own its wearer. Enables usIt also draws the wearer's potential abilityies.
DEF + 10.
WhenIf refine level is +7, DEF + 10 increase.
When eEquipped together with Athena Shadow Earring Shadow and Resist Spell Power Shadow Pendant Shadow, Non Elementalincrease resistance 1% increase.
When
against Neutral property by 1%.
If total
refine rate totalevel is +15, Non Elementalincrease resistance 1% extra increase.against Neutral property by 1%.

Class : Shadow Armor
Equip Slot: Accessory
ment
Location : Earring
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24246)

Swordman Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Decrease SP consumption of Bash by 20%.
AdditionallyFor every refine level, decrease SP consumption of Bash by 3% for every refinement level.
Equip with Swordman shadow (Earring and pPendant), ATK +1%, MAXax HP +1%.
If setsthe total refinement level of the set is + 10 and above, Additional ATK +2%, MAXax HP +2%.
Class : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24247)

Merchant Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Increase damage of Mammonite by 20%.
AdditionallyFor every refine level, increase damage of Mammonite by 5% for every refinement level.
Equip with Merchant Shadow (Earring and Pendant), ATK +1%, MAXax HP +1%.
If setsthe total refinement level of the set is + 10 and above, Additional ATK +2%, Max HP +2%.
Class : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24248)

Acolyte Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Decrease SP consumption of heal by 20%.
AdditionallyFor every refine level, decrease SP consumption of heal by 3% for every refinement level.
Equip with Acolyte Shadow (Earring and Pendant), MATK +1%, Max SP +1%.
If setsthe total refinement level of the set is + 10 and above, Additional MATK +2%, Max SP +2%.
Class : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24249)

Magician Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Decrease variable cast time of Fire, Cold, Lightning Bolt by 20%.
AdditionallyFor every refine level, decrease variable cast time of Fire, Cold, Lightning Boldt by 5%.
Equip with Magician Shadow (Earring and Pendant), MATK +1%, Max SP +1%.
If setsthe total refinement level of the set is + 10 and above, Additional MATK +2%, Max SP +2%.
Class : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24250)

Swordman Shadow Pendant
A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities.
Increase damage of Magnum Break by 20%.
AdditionallyFor every refine level, increase damage of Magnum Break by 5% for every refinement level.
Class : Shadow Equipment
Location : Paendant Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24251)

Merchant Shadow Pendant
A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities.
Increase damage of Cart Revolution by 20%.
AdditionallyFor every refine level, increase damage of Cart Revolution by 5% for every refinement level.
Class : Shadow Equipment
Location : Pendant Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24252)

Acolyte Shadow Pendant
A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities.
Increases the damage of Holy Light by 50%.
For every refine level, increases Holy Light damage by 10%.
Class : Shadow Equipment
Location : Pendant Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24253)

Thief Shadow Pendant
A sacred Pendant which is believed to protect its wearer. It also draws the wearer's potential abilities.
Increases the damage of Envenom by 20%.
For every refine level additionally, increase Envenom damage by 5%..
Class : Shadow Equipment
Location : Pendant Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24254)

Magician Shadow Pendant
A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities.
Increases the damage of Fire Wall by 20%.
For every refine level, additionally increase Fire Wall damage by 5%
Class : Shadow Equipmment
Location : Pendant Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24255)

Archer Shadow Pendant
A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities.
Increases the damage of Arrow Shower by 20%..
For every refine level, additionally increase Arrow Shower damage by 5%
Class : Shadow Equipment
Location : Paendant Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24256)

Knight Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Increases the damage of Pierce by 20%.
For every refine level, additionally increase Pierce damage by 5%
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24257)

Crusader Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Decrease the SP cost of Holy Cross by 20%.
For every refine level, additionally decrease SP cost of Holy Cross by 3%
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24258)

Blacksmith Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Decrease SP consumption of Hammer Ffall and Adrenaline Rush by 20%.
For every refine level, decrease Hammer Ffall and Adrenaline Rush SP consumption by an additional 5%.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24259)

Alchemist Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
When equipped by Alchemist classes, increase Healing skills by 30%.
For every refine level, increase Healing skills effectiveness by an additional 7%.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24260)

Priest Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Decrease the SP cost of Lex Aeterna and Kyrie Eleison by 20%.
For every refine level, decrease Lex Aeterna and Kyrie Eleison SP consumption by an additional 3%.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24261)

Monk Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Increases the damage of Chain ComboRaging Quadruple Blow by 20%.
For every refine level, increase Chain ComboRaging Quadruple Blow damage by an additional 5%.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24262)

Assassin Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Increase Grim Ttooth damage by 20%.
For every refine level, increase Grim Ttooth damage by an additional 5%.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24263)

Rogue Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
When equipped by Rogue classes,
increases ATK based on the Sword Mastery skill. IfFor every refine level ovafter +6, increases ATK based on Sword Mastery skill level.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Job : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24264)

Wizard Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Decrease the variable cast time of Lord of Vermillion, Storm Gust and Meteor Storm by 20%..
For every refine level, decrease the variable cast time of Lord of Vermillion, Storm Gust and Meteor Storm by an additional 3%.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24265)

Sage Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Increases the damage of Heaven's Drive by 20%.
For every refined level, increases Heaven's Drive damage by an additional 5%.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24266)

Hunter Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Increases the damage of Blitz Beat by 20%.
For every refine level, increases Blitz Beat damage by an additional 5%.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24267)

Bard Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Increases ATK based on the Musical Lessons skill level.
IfFor every refine level ovafter +6, increases ATK based on the Musical Lessons skill level.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24268)

Dancer Shadow Shoes
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Increases ATK based on the Dancinge Lessons skill level.
IfFor every refine level ovafter +6, increases ATK based on the Dancinge Lessons skill level.
Class : Shadow Equipment
Location : Shoes Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24269)

Knight Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
Reduces the SP cost of Bowling Bash by 20%.
For every refine level, decrease SP cost of Bowling Bash by an additional 3%.

Equip with Knight Shadow Shoes,
Decrease SP cost of Pierce by 20%
Increase damage of Bowling Bash by 20%
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Job : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24271)

Blacksmith Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
WhenUpon casting Weapon Perfection is used, for 50 seconds increases physical damage inflicted on all size monsters by 5%.
IfFor every refine level abovefter +6, increases bonus damage by an additional1%.

When eEquipped with Blacksmith Shadow Shoes using Blacksmith classes,
Increases physical damage inflicted on all size monsters by 3%.
Decrease SP cost of Weapon Perfection by 20%.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24272)

Alchemist Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
Increases ATK based on the Learning Potion Research skill level.
When upgrade level is over +6: For every upgradrefine level of Alchemist Shadow Armorafter +6, increases ATK based on the Learning Potion Research skill level.

If eEquipped with Alchemist Shadow Shoes,
When equipped by
using Alchemist, ena classes.
A
bles the use ofo cast Level 3 Adrenaline Rush.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24273)

Priest Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
Increases the damage of Magnus Exorcismus by 20%.
For every upgradrefine level of Priest Shadow Armor, increases Magnus Exorcismus damage by an additional 5%.

If eEquipped with Priest Shadow Shoes,
When equipped by
using Priest, classes.
Increase
MATK +3%.
Reduces
by 3%,
decrease
the variable cast time of Magnus Exorcismus by 40%.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24274)

Monk Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
Increases the damage of Throw Spirit Sphere and Occult Impaction by 20%.
For every upgradrefine level of Monk Shadow Armor, increases Throw Spirit Sphere and Occult Impaction damage by an additional 5%.

If eEquipped with Monk Shadow Shoes:
Reduces
,
decrease
the SP cost of Chain ComboRaging Quadruple Blow, Throw Spirit Sphere and Occult Impaction by 20%.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24275)

Assassin Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
Decrease the SP cost of Sonic Blow by 20%.
For every refine level, decrease SP cost of Sonic Blow by 3%.

When eEquipped with Assassin Shadow Shoes,
Decrease SP cost of Grim Ttooth by 20%.
I
,
i
ncrease damage of Sonic Blow by 20%.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24276)

Rogue Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
Increases the damage of Sightless Mind by 20%.
For every refine level, increases Sightless Mind damage by an additional 5%.

When eEquipped with Rogue Shadow Shoes:
When equipped by
using Rogue, I classes,
i
ncrease damage to all sizes monsters by 3%.
D
,
d
ecrease the SP cost of Sightless Mind by 20%.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24277)

Wizard Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
Increases the damage of Jupitel Thunder by 20%.
For every upgradrefine level of Wizard Shadow Armor, increases damage of Jupitel Thunder damage by an additional 5%.

If eEquipped with Wizard Shadow Shoes,
Iincreases the dmamage of Meteor Storm, Storm Gust and Lord of Vermilion by 20%.
Reduces
,
decrease
the variable cast time of Jupitel Thunder by 40%.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24278)

Sage Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
WheUpon casting Hindsight is used, increases ASPD rate based on the upgradrefine level of the item for 50 seconds.
If upgradrefine level is +7: Whe, upon casting Hindsight is used, increases ASPD by 1 for 50 seconds.
If upgradrefine level is +9: Whe, upon casting Hindsight is used, increases ASPD by 1 for 50 seconds.

If eEquipped with Sage Shadow Shoes:
Reduces th
,
decreas
e variable cast time of Heaven's Drive by 40%.
When eEquipped by Sage: classes, MATK + 3%.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24279)

Hunter Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
Increases the damage of Claymore Trap and Land Mine by 20%.
For every upgradrefine level of Hunter Shadow Armor, increases Claymore Trap and Land Mine damage by an additional 5%.

When wornEquip with Hunter Shadow Shoes,
When equipped by
using Hunter: I classes,
i
ncreases physical/ and magical damage inflicted on all size monster sizes by 3%.
Reduces
,
decrease
the SP cost of Claymore Trap and Land Mine by 20%.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24280)

Bard Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
Recovers 5 SP pUpon casting Bard's performance skills. Every 5 seconds recovers 5 SP for 30 seconds when using Bard-only performance skills.
Each
.
For every
refine ratelevel, increases the SP 1 recoveredy by 1.
Unchained Serenade, Magic Strings, Impressive Riff, Song of Lutie, Perfect Tablature

When wornEquip with Bard Shadow Shoes,
When usupon casting Amp, increase ASPD and movement speed increase significantly for 5 seconds.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Job : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24281)

Dancer Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.
When usUpon casting the Dancer-only's performance skill, recover 5 SP pers. Every 5 seconds recovers 5 SP for 30 seconds.
EachFor every refine ratelevel, increases the SP 1 recoveredy by 1.
Slow Grace, Gypsy's Kiss, Lady Luck, Focus Ballet, Hip Shaker

When wornEquip with Dancer Shadow Shoes,
When usupon casting Amp, increase ASPD and movement speed increase significantly for 5 seconds.
Class : Shadow Equipment
Location : Armor Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24282)

Super Novice Shadow Weapon
A glove that is mounted on the hcand of holdraw the weapon to elicitrer's potential abilities of the wearery.
Only for Novice Classes.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
Max HP +1000, Max SP +200
Ignores 3% of the enemy's physical defense based on the skill level of [Sword Mastery]
Ignores 3% of the enemy's magic defense based on the skill level of [Increase SP Recovery].
For every refine level, increases rate of ignored physical and magical defense by 3%.
If refine level tois +7, Max HP +5%, Max SP +5%
If refine level tois +9, Max HP +5%, Max SP +5%, SP recovery +100%
Class : Shadow Equipment
Location : Weapon Weight : 0
Required Level : 1
Job : Novice Classes
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24283)

Gunslinger Shadow Weapon
A glove that is mounted on the hcand of holdraw the weapon to elicitrer's potential abilities of the wearery.
Only for Gunslinger Classes.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
ASPD +1
Ignores 3% of the enemy's physical defense based on the skill level of [Snake Eyes].
For every refine level, increases rate of ignored physical defense by 3%.
If refine level tois +7, ASPD +1, long ranged physical attacks +3%.
If refine level tois +9, ASPD +1, long ranged physical attacks +5%.
Class : Shadow Equipment
Location : Weapon Weight : 0
Required Level : 1
Job : Gunslinger Classes
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24284)

Taekwon Shadow Weapon
A glove that is mounted on the hcand of holdraw the weapon to elicitrer's potential abilities of the wearery.
Only for Taekwon Classes.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
ASPD +1
For every upgradrefine level of Taekwon Shadow Weapon, increases ATK &and MATK by an additional 1%.
If upgradrefine level is +7, ASPD +1, Max HP +1000, Max SP +200.
If upgradrefine level is +9, ASPD +1, Max HP +10%, Max SP +10%.
Class : Shadow Equipment
Location : Weapon Weight : 0
Required Level : 1
Job : Taekwon Classes
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24285)

Ninja Shadow Weapon
A glove that is mounted on the hcand of holdraw the weapon to elicitrer's potential abilities of the wearery.
Only for Ninja Classes.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
ATK &and MATK +3%
[Kunai Explosion] ReducesDecrease skill cooldown timeof Kunai Explosion by 2 seconds.
[For every skill level of Ninja Mastery] Add, increase MATK +3 by the skill3.
If refine
level
Refine
is +7, addincrease ATK &and MATK +3%
R
by 3%.
If r
efine level is +9, addincrease ATK &and MATK +by 4%.
Class : Shadow Equipment
Location : Weapon Weight : 0
Required Level : 1
Jobs : Ninja Classes
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24314)

Ninja Shadow Shield
A small shield that can be mountedworn on the arm can providefor additional defensive effects. IDEF. Can be equipped alone but can be used as a single, but has little defensiveet to have any effect.
Only for Ninja Classes.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
ASPD + 1.
Each theFor every skill pointlevel of [Dagger Throwing Practice], increase ATK +by 3.
Upon casting [Ninja Aura], addincrease ASPD +by 1 for 50 secounds.
EachFor every refine ratelevel, ignores 4% of genernormal enemy's physical and magic defense.
RIf refine level is +7, Ignores 10% physical and magic defense of normal enemies additionally.
RIf refine level is +9, Ignores 10% physical and magic defense of normal enemies additionally.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
W

Equip w
ith Ninja Shadow Weapon, can get the below effect.
All States + 3, Max HP + 2%, Max SP + 2%.
Reduc
,
decreas
e SP consumption by 10%.
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Job : Ninja Classes
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24315)

Taekwon Shadow Shield
A small shield that can be mountedworn on the arm can providefor additional defensive effects. IDEF. Can be equipped alone but can be used as a single, but has little defensiveet to have any effect.
Only for Taekwon Classes
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
ATK, MATK + 3%.
IFor every skill level of Peaceful Break, ignores physical defense rate of normal enemies by 3% per S.
For every s
kill level of [PeacefulHappy Break].
I
, ignores magical defense rate of normal enemies by 3% per Skill.
For every refine
level of [Happy Break].
I
, ignores physical and magical defense rate of normal enemies by 3% per every refine level.
If the refine level is 7 or higher,+7, increase ATK, and MATK +by 2%.
If the refine level is 9 or higher,+9, increase ATK, and MATK +by 3%.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
If e

E
quipped with Taekwon Shadow Weapon, it gives additional effect below.
All States + 3, Max HP + 2%, Max SP + 2%.
Reduc
,
decreas
e SP consumption by 10%.
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : Taekwon Classes
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24318)

Super Novice Shadow Shield
A small shield that can be mountedworn on the arm can providefor additional defensive effects. IDEF. Can be equipped alone but can be used as a single, but has little defensiveet to have any effect.
Novice Classes Only
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
Max HP + 1000, Max SP + 200
For every level of Double Attack learned, increases ASPD by 2%.
For every level of Owl's Eye learned, reduces Vdecrease variable Ccasting Ttime by 2%.
For every refine level, increases ASPD by 1% and reduces Vdecrease variable Ccasting Ttime by 1%.
If the refine level is 7 or higher,+7, increase ATK, and MATK +by 2%.
If the refine level is 9 or higher,+9, increase ATK, and MATK +by 3%.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
If e

E
quipped with Super Novice Shadow Weapon:,
All Stats + 3, Max HP + 2%, Max SP + 2%.
Reduces
,
decrease
SP consumption by 10%.
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : Novice Classes
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24319)

Gunslinger Shadow Shield
A small shield that can be mountedworn on the arm can providefor additional defensive effects. It cDEF. Can be usequipped as a single,lone but has little defensineeds a set to have any effect.
Only for Gunslinger Classes.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
Critical Damage + 5%
For every level of Single Action, increases CRIT by 2.
For every refine level, increases CRIT by 1.
If the refine level is +7 or higher, increases Critical Damage by an additional 2%.
If the refine level is +9 or higher, increases Critical Damage by an additional 3%.
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
If e

E
quipped with Gunslinger Shadow Weapon:,
All Stats + 3, Max HP + 2%, Max SP + 2%.
Reduces
,
decrease
SP consumption by 10%.
Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 1
Jobs : Gunslinger Classes
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24332)

Å©¸®Æ¼Äà ½¯µå ½¦µµ¿ìCritical Shadow Shield

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24333)

Å©¸®Æ¼Äà ½´Áî ½¦µµ¿ìCritical Shadow Shoes

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24366)

Èú¸µ ½¯µå ½¦µµ¿ìHealing Shadow Shield

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (24367)

Èú¸µ ½´Áî ½¦µµ¿ìHealing Shadow Shoes

====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (25000)

SPÈí¼ö½ºÅæ Absorb Stone (Upper)
A stone with the ability for SP absorption ability.
Gives below sthe following Stats on Cto costume upper slot.
A
:
Has 1% chance to a
bsorb 1% of physical damage dealt to enemy intoas SP with 1% chance.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight: 10
A stone with SP absorption ability.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight
: 10
Enchants on: Headgear (Upper)
_
Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.
_
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

====== auto-parsed ======
Weight : 10

Id: (25001)

¹æ¾î½ºÅæDEF Stone (Middle)
A stone with defense.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on: M
the ability to increase Defense.
Gives the following Stats to costume m
iddle
_
slot:
DEF + 20
_
.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25002)

LUKº¯È¯½ºÅæ Exchange Stone (Middle)
A stone withat exchanges strength for luck.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on: M
the ability to increase LUK but decrease STR.
Gives the following Stats to costume m
iddle
_
STR - 3
slot:
LUK - 3
_
+3, STR -3.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25003)

STRº¯È¯½ºÅæ Exchange Stone (Middle)
A stone withat exchanges intelligence for strength.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on: M
the ability to increase STR but decrease INT.
Gives the following Stats to costume m
iddle
_
slot:
STR +3
, INT - 3
_
3.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25004)

AGIº¯È¯½ºÅæ Exchange Stone (Middle)
A stone withat exchanges luck for ag the ability.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on: M
to increase AGI but decrease LUK.
Gives the following Stats to costume m
iddle
_
slot:
AGI +3, 3
LUK - 3
_
3.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25005)

INTº¯È¯½ºÅæ Exchange Stone (Middle)
A stone withat exchanges dexter the ability for intelligence.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on: M
to increase INT but decrease DEX.
Gives the following Stats to costume m
iddle
_
slot:
INT + 3
3, DEX - 3
_
3.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25006)

VITº¯È¯½ºÅæ Exchange Stone (Middle)
A stone withat exchanges ag the ability for vitality.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on: M
to increase VIT but decrease AGI.
Gives the following Stats to costume m
iddle
_
AGI - 3
slot:
VIT + 3
_
3, AGI -3.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25007)

DEXº¯È¯½ºÅæ Exchange Stone (Middle)
A stone withat exchanges vita the ability for dexterity.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on: M
to increase DEX but decrease VIT.
Gives the following Stats to costume m
iddle
_
VIT - 3
slot:
DEX +3
_
, VIT -3.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25008)

VITº¯È¯½ºÅæ Exchange Stone (Lower)
A stone withat exchanges luck for vita the ability.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
En
to increase VIT but decrease LUK.
Gives the following Stats to costume lower slot:
VIT +3, LUK -3.
Equip with VIT Ex
change Sts on: e (Middle
_
VIT + 3
),
AGI +3,
LUK - 3
_
+3.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25009)

AGIº¯È¯½ºÅæ Exchange Stone (Lower)
A stone withat exchanges luck for vita the ability.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
En
to increase AGI but decrease STR.
Gives the following Stats to costume lower slot:
AGI +3, STR -3.
Equip with AGI Ex
change Sts on: e (Middle
_
),
LUK +3,
STR - 3
AGI + 3
_
+3.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25010)

DEXº¯È¯½ºÅæ Exchange Stone (Lower)
A stone withat exchanges ag the ability for dexterity.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
En
to increase DEX but decrease AGI.
Gives the following Stats to costume lower slot:
DEX +3, AGI -3.
Equip with DEX Ex
change Sts on: e (Middle
_
AGI - 3
DEX +3
_
),
VIT +3, AGI +3.

<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25011)

LUKº¯È¯½ºÅæ Exchange Stone (Lower)
A stone withat exchanges intellige the ability to increase for luck.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
En
LUK but decrease INT.
Gives the following Stats to costume lower slot:
LUK +3, INT -3.
Equip with LUK Ex
change Sts on: e (Middle
_
INT - 3
LUK - 3
_
),
STR +3, INT +3.

<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25012)

STRº¯È¯½ºÅæ Exchange Stone (Lower)
A stone withat exchanges dexter the ability for strength.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
En
to increase STR but decrease DEX.
Gives the following Stats to costume lower slot:
STR +3, DEX -3.
Equip with STR Ex
chants on: ge Stone (Middle
_
STR +3
),
INT +3,
DEX - 3
_
+3.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25013)

INTº¯È¯½ºÅæ Exchange Stone (Lower)
A stone withat exchanges vita the ability for intelligence.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
En
to increase INT but decrease VIT.
Gives the following Stats to costume lower slot:
INT +3, VIT -3.
Equip with INT Ex
change Sts on: e (Middle
_
VIT - 3
INT + 3
_
),
DEX +3, VIT +3.

<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25014)

¸¶¹æ½ºÅæMDEF Stone(Lower)
A stone with magical defense.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on:
the ability to increase MDEF.
Gives the following Stats to costume lower slot:
MDEF +4.
Equip with DEF Stone (
Middle
_
MDEF +4
_
),
HIT +5, FLEE +5.

<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25015)

°æÇèÄ¡ ½ºÅæEXP Stone (Lower)
A stone with experience.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on: L
the ability to increase EXP gain.
Gives the following Stats to costume l
ower
_
slot:
Increases the experience given EXP from monsters by 2%.
_
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25016)

°ø°Ý½ºÅæATK Stone (Lower)
A stone with physical attack power.
_
Type: Miscellaneous
Item Type: Enchant Stone
Weight: 10
Enchants on: Lower
_
the ability to increase ATK.
Gives the following Stats to costume lower slot:
ATK +1%.
Equip with ATK Stone (Upper and Middle),

ATK +1%
_
2%.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (25017)

¸¶°ø½ºÅæMATK Stone (Lower)
A stone with magical attack power.
_
Type: Miscellaneous
Item Type: Enchant
the ability to increase MATK.
Gives the following Stats to costume lower slot:
MATK +1%.
Equip with MATK
Stone
Weight: 10
Enchants on: Lower
_
(Upper and Middle),
MATK +1%
_
2%.
<NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (27254)

Pa Monk Card
Increase SP regen by 10%
Has a very low chance to autocast Dangerous Soul CollectZen Lv. 1.
when receiving physical attack.

Class : Card
Location : Shoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (27257)

Kuro Akuma Card
ReducDecreases variable cast time by 3%.
Damage of skills Wind Blade, LightnFreezing Spear of Ice, and Crimson FireFlaming Petals increase by 5%.
Increase long ranged physical damage by 5%.
Class : Card
Location : Shoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (28000)

Thanatos Katar [1]
A Katar with magical powers sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +80, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Class : Katar
Attack : 220
Weight : 180
Weapon Level : 4
Required Level : 120
Jobs : Guillotine Cross
====== auto-parsed ======
Itemclass : Katar
Attack : 220
Weight : 180
Weapon Level : 4
Required Level : 120

Id: (28100)

Thanatos Axe [1]
A two-handed axe sculpted from Gray Shard of Gray to counter Thanatos.
It offers incredible power and mana at a great cost.

MATK +80, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
Cannot be destroyed.
Class : Two-Handed Axe
Attack : 300
Weight : 400
Weapon Level : 4
Required Level : 120
Jobs : Swordsman and Merchant Classes
====== auto-parsed ======
Attack : 300
Weight : 400
Weapon Level : 4
Required Level : 120

Id: (28391)

Thief Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
It hHas 20% chances of to increase ATK, and FLEE+ by 30 for 5 seconds upon casting Stone Fling. ATK, Flee +10 peFor every refine level.
When e
, increase ATK and FLEE by 10.
E
quipped with Theief Shadow (Earring, Theif Shandow Pendant), ATK +1%, MAXax HP +1%.
If the sum oftotal refine ratelevel of the set is +10 or higher, additionally ATK +2%, MAXax HP +2%.
Class : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Job : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (28392)

Archer Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
It hHas 20% chances ofto increase ATK, and HIT +by 30 for 5 seconds when usupon casting Double Strafe. ATK, HIT +10 peFor every refine level.
If e
, increase ATK and HIT by 10.
E
quipped with Archer Shadow (Earring and Pendant), ATK +1%, MAXax HP +1%.
If the sum oftotal refine ratelevel of the set is +10 or higher, additionally ATK +2%, MAXax HP +2%.
Class : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Weight : 0
Required Level : 1

Id: (29013)

HPÈí¼ö3 Absorb Stone (Upper)
A stone with the ability for HP absorption.
Gives the following Stats to costume upper slot:
Has
1% chance to absorb 3% of physical damage dealt to enemy as HP.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29014)

STR+3 INT-3 Exchange Stone (Middle)
A stone with the ability to increase STR but decrease INT.
Gives the following Stats to costume middle slot:
STR +3
, INT -3.
<NAVI>[Aver
De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29015)

STR+3 DEX-3 Exchange Stone (Lower)
A stone with the ability to increase STR but decrease DEX.
Gives the following Stats to costume lower slot:
STR +3, DEX -3.
Equip with STR Exchange Stone (Middle),
INT +3,
DEX - 3+3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29016)

INT+3 DEX-3 Exchange Stone (Middle)
A stone with the ability to increase INT + 3
but decrease DEX.
Gives the following Stats to costume middle slot:
INT +3,
DEX -3.
<NAVI>[Aver
De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29017)

INT+3 VIT-3 Exchange Stone (Lower)
A stone with the ability to increase INT but decrease VIT - 3
.
Gives the following Stats to costume lower slot:
INT +3, VIT -3.
Equip with
INT Exchange Stone (Middle),
DEX
+3, VIT +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29018)

DEX+3 VIT-3 Exchange Stone (Middle)
A stone with the ability to increase DEX but decrease VIT - 3.
Gives the following Stats to costume middle slot:

DEX +3, VIT -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29019)

DEX+3 AGI-3 Exchange Stone (Lower)
A stone with the ability to increase DEX but decrease AGI - 3
.
Gives the following Stats to costume lower slot:
DEX +3, AGI -3.
Equip with
DEX Exchange Stone (Middle),
VIT
+3, AGI +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29020)

VIT+3 AGI-3 Exchange Stone (Middle)
A stone with the ability to increase VIT but decrease AGI - 3.
Gives the following Stats to costume middle slot:

VIT +3, AGI -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29021)

VIT+3 LUK-3 Exchange Stone (Lower)
A stone with the ability to increase VIT but decrease LUK.
Gives the following Stats to costume lower slot:
VIT +3, LUK -3.
Equip with VIT Exchange Stone (Middle),
AGI +3,
LUK - 3+3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29022)

AGI+3 LUK-3 Exchange Stone (Middle)
A stone with the ability to increase AGI + 3
but decrease LUK.
Gives the following Stats to costume middle slot:
AGI +3,
LUK -3.
<NAVI>[Aver
De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29023)

AGI+3 STR-3 Exchange Stone (Lower)
A stone with the ability to increase AGI but decrease STR - 3
.
Gives the following Stats to costume lower slot:
AGI +3, STR -3.
Equip with
AGI Exchange Stone (Middle),
LUK
+3, STR +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29024)

LUK+3 STR-3 Exchange Stone (Middle)
A stone with the ability to increase LUK but decrease STR - 3.
Gives the following Stats to costume middle slot:

LUK +3, STR -3.
<NAVI>[Aver
De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29025)

LUK+3 INT-3 Exchange Stone (Lower)
A stone with the ability to increase LUK but decrease INT - 3.
Gives the following Stats to costume lower slot:

LUK +3, INT -3.
Equip
with LUK Exchange Stone (Middle),
STR +
3, INT +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (29026)

DEF+20 Stone (Middle)
A stone with the ability to increase Defense.
Gives the following Stats to costume middle slot:
DEF +20.
<NAVI>[Aver
De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 1
0
====== auto-parsed ======
Weight : 10

Id: (29027)

°æÇèÄ¡+2%EXP Stone (Lower)
IA stone with the ability to increase EXP gain.
Give
s the experience givenfollowing Stats to costume lower slot:
Increase EXP
from monsters by 2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
Weight : 10

====== auto-parsed ======
Weight : 10

Id: (31161)

Costume Tiger Mask
A mask rumored to make its wearer ferociously aggressive.

Class : Costume
Defense : 0
Equip Slot: Upper, Mid
Location : »óÁß´Ü Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Weight : 0
Required Level : 1

Id: (31226)

Costume Miku Hairstyle (NavyLong Twin (Blue)
Long Twin-tail hair A costyle of Mikiu when she performed her concerts.
_
[Item Function]
This item
air which can be used
for dyeing new hair colors
at
at NPC [Yuko Yama
tachi]
locat
ed ton the2nd Floor of Eden Group (14,182)
_
hair for different hair style.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31227)

Costume Miku HairstyleLong Twin (Rosed)
Long Twin-tail hair A costyle of Mikiu when she performed her concerts.
_
[Item Function]
This item
air which can be used
for dyeing new hair colors
at
at NPC [Yuko Yama
tachi]
locat
ed ton the2nd Floor of Eden Group (14,182)
_
hair for different hair style.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31228)

Costume Miku Hairstyle (CreamLong Twin (Yellow)
Long Twin-tail hair style of Mikiu when she performed herA concerts.
_
[I
tem Function]
This ite
m can be used
for dyeing new
hair colors at
at NPC [Yuko Yamatac
whi]
lo
cated on the2nd Floor of Eden Group (14,182)
_
This costume
can be enchantattached ton the 2ndhair floor of Eddifferen with the help of the NPC Costama Girl (located on 33, 185)
_
style.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31229)

Costume Miku HairstyleLong Twin (Green)
Long Twin-tail hair A costyle of Mikiu when she performed her concerts.
_
[Item Function]
This item
air which can be used
for dyeing new hair colors
at
at NPC [Yuko Yama
tachi]
locat
ed ton the2nd Floor of Eden Group (14,182)
_
hair for different hair style.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31230)

Costume Miku Hairstyle (CacaoLong Twin (Black)
Long Twin-tail hair A costyle of Mikiu when she performed her concerts.
_
[Item Function]
This item
air which can be used
for dyeing new hair colors
at
at NPC [Yuko Yama
tachi]
locat
ed ton the2nd Floor of Eden Group (14,182)
_
hair for different hair style.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31231)

Costume Miku Hairstyle (PearlLong Twin (White)
Long Twin-tail hair A costyle of Mikiu when she performed her concerts.
_
[Item Function]
This item
air which can be used
for dyeing new hair colors
at
at NPC [Yuko Yama
tachi]
locat
ed ton the2nd Floor of Eden Group (14,182)
_
hair for different hair style.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31232)

Costume Miku Hairstyle (Milk TeaLong Twin (Brown)
Long Twin-tail hair A costyle of Mikiu when she performed her concerts.
_
[Item Function]
This item
air which can be used
for dyeing new hair colors
at
at NPC [Yuko Yama
tachi]
locat
ed ton the2nd Floor of Eden Group (14,182)
_
hair for different hair style.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31233)

Costume Miku HairstyLong Twin (Purple (Taro)
Long Twin-tail hair A costyle of Mikiu when she performed her concerts.
_
[Item Function]
This item
air which can be used
for dyeing new hair colors
at
at NPC [Yuko Yama
tachi]
locat
ed ton the2nd Floor of Eden Group (14,182)
_
hair for different hair style.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1

Id: (31398)

Costume ElegantBlinking Small Eyes
Look at my eEyes, and you will feel sleepy.
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with
licker when worn.
'Why doesn't it blink normally?' Let's do not know
the help of the NPC Coquestama Girl (located on 33, 185)
_
.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs except Doram
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (31616)

Costume ZzzSleep Sheep
Counting sheep one by one makes you feel sltwo or three sheepy.
You
will fall asleep instantly as soon asowly, you lie down.
_
[Item Function]
This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185)
_
just want to go to sleep.
Just lying down, you will fall asleep right away.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1



Efst
Spoiler


Id: 663
EFST_GM_BATTLE2



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