Dia Posted July 21, 2022 Share Posted July 21, 2022 Added Item Spoiler Id: (2998) Shining Trapezohedron [1] A mysterious bracelet made from another world. It seems used as a tool to summon something. Increase resistance against Holy property attack by 10%. Equip with one of the item: Ten Gallon Hat Of Flame, Hunting Cap Of Gust, Gigantic Water Cap, Silk Hat of Earth, decrease damage taken from Demi-human monsters by 5%. If the refine level of the combo equipment is +7, decrease damage taken from Demi-human monsters by 5%. Class : Accessory Defense : 0 Weight : 10 Required Level : 90 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 90 Id: (15921) Charm Of Great Nature Able to cast Lv 1 Endow Quake. For every 15 pure INT + DEX, increase MDEF pierce by 3% on normal enemies. Equip with Manteau of Great Nature, MATK +50 If refine level of Manteau of Great Nature is +5, has chance to decrease all physical damage taken by 60% upon receiving physical damage. But decrease MDEF by 60% If refine level of Manteau of Great Nature is +8, increase the chance of the above effect by 4%. If refine level of Manteau of Great Nature is +10, able to detect hidden or cloaked enemies. Class : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Id: (15922) Charm Of Mistic Frozen Able to cast Lv 1 Endow Tsunami. For every 15 pure AGI + VIT, increase healing rate by 1%. Equip with Manteau of Mystic Frozen, Upon casting heal skill, has 100% chance to cast Auto Spell: Lv 1 Increase Agility (If the learned level is higher than Lv 1, higher skill will be casted) Upon casting Increase Agility, has 100% chance to cast Auto Spell: Lv 1 Blessing (If the learned level is higher than Lv 1, higher skill will be casted) Upon casting Cantocandidus, has 100% chance to cast Auto Spell: Lv 1 Clementia (If the learned level is higher than Lv 1, higher skill will be casted) If refine level of Manteau of Mystic Frozen is +10, decrease cooldown of Coluseo Heal by 2 seconds. Class : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Id: (19741) Costume Majestic Evil Horns A costume containing a massive spirit of the devil. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (22953) Enchanted Stone Box Vol.7 A box that contains enchantment stones for costume equipment. It contains HP Absorb Stone (Upper), SP Aborb Stone(Upper), STR Exchange Stone (Middle), AGI Exchange Stone (Lower) and Stones from previous box. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (23012) [Not For Sale]Small Mana Potion A small bottle containing the sap from the petals of the Yggdrasil tree. It is said to be effective in mana regeneration. Restores an amount of SP equal of 5% of your Max SP every 5 seconds for 10 minutes. The effect is not active at the state of berserk. When a character is incapable of combat, the effect of item disappears. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (31181) Costume Rosario's Necklace A holy rosary with the power from the apostle of God. It's filled with mystical powers. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31312) Costume Hades Helm A costume helmet that is said to have been made as a symbol of the leader of the underworld. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31959) Costume Wave Perm (Black) A costume hair with cute fluffy wave perm. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31960) Costume Wave Perm (Blue) A costume hair with cute fluffy wave perm. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31961) Costume Wave Perm (Green) A costume hair with cute fluffy wave perm. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31962) Costume Wave Perm (Brown) A costume hair with cute fluffy wave perm. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31963) Costume Wave Perm (Pink) A costume hair with cute fluffy wave perm. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31964) Costume Wave Perm (Purple) A costume hair with cute fluffy wave perm. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31965) Costume Wave Perm (Red) A costume hair with cute fluffy wave perm. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31966) Costume Wave Perm (White) A costume hair with cute fluffy wave perm. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (101536) Wave Perm Box A special hair style box. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101684) MSP Event Box MSP Event Box Normal players can't see this item. It for us ONLY :) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (101685) Booster Wine A super wine that gives its user great power at the expense of survivability. Increase physical damage, MATK to all enemies by 7%, decrease Max HP and Max SP by 5% for 10 minutes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101686) Shadow Egg An egg that contains exclusive shadow equipment and other rare items. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101687) 1500 KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101688) 9000 KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101689) 18000 KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101690) 36000 KP Box A special box rewarded to players for using Kafra Points. This item cannot be traded with other accounts. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101708) Head Costume Synthesis Box Place 2 specific headgear costumes into this box to get 1 random item. Chance to get limited-time headgear costumes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (101709) Angelic Egg May the Poring God be with you! Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (410107) Costume Straw Rice Bag A helmet that is made from straw rice bag. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (420000) Isabella's Carrot VIT +1, DEX +1, INT +1. Equip with +9 Isabella Blue Ear, increase physical damage to medium size monsters by 6% Equip with +9 Isabella Red Ear, Decrease delay after attack by 6%. Equip with +9 Isabella Brown Ear, Decrease damage taken from Demi-human monsters and players by 6%. Class: Headgear Defense: 0 Location: Lower Weight: 10 Required Level: 70 Jobs: All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 10 Required Level : 70 Id: (420029) Costume Imperial Glory A replica of the carapace worn by the legendary royal guard. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (450227) Predator Mail [1] An armor awarded to those who excelled in the Monster Hunt. Max HP + 800, Max SP + 100. Increase physical and magic damage to Beast and Insect monsters by 5%. For every 3 refine level, Max HP and Max SP + 1%. Equip with Predator Manteau and Predator Boots, decrease after skill delay by 5%. If refine level of Predator Mail, Predator Manteau and Predator Boots are +9, decrease after skill delay by 7%. Class : Armor Defense : 40 Weight : 90 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Armor Defense : 40 Weight : 90 Required Level : 100 Id: (450228) Marauder Mail [1] An armor awarded to those who excelled in the Monster Hunt. Max HP + 200, Max SP + 50. Increase physical and magic damage to Beast and Insect monsters by 3%. For every 3 refine level, Max HP + 25, Max SP + 10. Equip with Marauder Manteau and Marauder Boots, decrease variable cast time by 5%. If refine level of Marauder Mail, Marauder Manteau and Marauder Boots are +9, decrease variable cast time by 5%. Class : Armor Defense : 25 Weight : 90 Required Level : 50 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Armor Defense : 25 Weight : 90 Required Level : 50 Id: (470151) Predator Boots [1] A pair of boots awarded to those who excelled in the Monster Hunt. Increase ASPD(decrease delay after attack by 5%). For every 3 refine level, increase ASPD(decrease delay after attack by 2%). Equip with Predator Mail, increase ranged physical damage by 5%. If refine level of Predator Boots and Predator Mail are +9, increase critical damage by 5%. Class : Shoes Defense : 13 Weight : 50 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 13 Weight : 50 Required Level : 100 Id: (470152) Marauder Boots [1] A pair of boots awarded to those who excelled in the Monster Hunt. Increase ASPD(decrease delay after attack by 3%). For every 3 refine level, HIT +1. Equip with Marauder Mail, increase ranged physical damage by 5%. If refine level of Marauder Boots and Marauder Mail are +9, increase critical damage by 5%. Class : Shoes Defense : 5 Weight : 50 Required Level : 50 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 5 Weight : 50 Required Level : 50 Id: (480211) Predator Manteau [1] A garment awarded to those who excelled in the Monster Hunt. FLEE +10. Decrease variable cast time by 5%, decrease physical and magic damage taken from Beast and Insect monsters by 5%. For every 3 refine level, decrease variable cast time by 3%. Equip with Predator Boots, increase all property magic damage by 3%. If refine level of Predator Boots and Predator Manteau are +9, decrease fixed cast time by 0.5 seconds. Class : Garment Defense : 18 Weight : 70 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 18 Weight : 70 Required Level : 100 Id: (480212) Marauder Manteau [1] A garment awarded to those who excelled in the Monster Hunt. FLEE +5. Increase ASPD(decrease delay after attack by 5%). Decrease physical and magic damage taken from Beast and Insect monsters by 2%. For every 3 refine level, decrease variable cast time by 1%. Equip with Marauder Boots, ATK +10, MATK +10. If refine level of Marauder Boots and Marauder Manteau are +9, increase ASPD(decrease delay after attack by 5%. Class : Garment Defense : 9 Weight : 70 Required Level : 50 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 9 Weight : 70 Required Level : 50 Id: (490248) Predator Physical Ring [1] A ring designed with excellent craftsmanship to help with hunting. Increase ASPD(decrease delay after attack by 7%). Class : Accessory(Left) Defense : 0 Weight : 10 Required Level : 50 Jobs : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 50 Id: (490249) Predator Magical Ring [1] A ring designed with excellent craftsmanship to help with hunting. Decrease variable cast time by 5%. Class : Accessory(Left) Defense : 0 Weight : 10 Required Level : 50 Jobs : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 50 Id: (1001066) Gold Bullion Event item Talk to Abang Mat for processing, or to exchange for rewards. (This item will be removed after the event ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001067) Gold Ore Event item Talk to Abang Mat for processing, or to exchange for rewards. (This item will be removed after the event ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Changed Quest Spoiler Id: 7569 Treat the injured Info: Treated the wounded soldiers with first-aid kits. Quickinfo: Id: 7571 Tower Expedition Info: The tower was built by a demon tribe headed by the one named Thanatos during a war between gods and demons. It was activated by SataDemon Morocc in an attempt to re-enter Rune Midgard. Quickinfo: Id: 7574 Thanatos Tower Info: It is called Thanatos Tower because it is where the magic swordsman sealed the power of SatanDemon God Morocc hundreds of years ago. Quickinfo: Id: 7576 Morocc castle seal Info: Years from now, someone will try to awaken SatanDemon God Morocc in Morocc castle since Thanatos Tower is sealed. Quickinfo: Id: 293016 Monster Hunter Completed Info: 100 Days Anniversary QuestMonster Hunter has been completed. Please tryCome back again tomorrow Quickinfo: Reset at 4am Id: 293017 Monster Hunter Info: Hunt 30 Petite(Ground)50 Merman and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Petite(Ground)50 Merman Id: 293018 Monster Hunter Info: Hunt 30 Parasite50 Alarm and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Parasite50 Alarm Id: 293019 Monster Hunter Info: Hunt 30 Orc Lady50 Zombie Prisoner and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Orc Lady50 Zombie Prisoner Id: 293020 Monster Hunter Info: Hunt 30 Evil Druid50 Pasana and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Evil Druid50 Pasana Id: 293021 Monster Hunter Info: Hunt 30 Goat50 Sohee and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Goat50 Sohee Id: 293022 Monster Hunter Info: Hunt 30 Mimic50 Zerom and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Mimic50 Zerom Id: 293023 Monster Hunter Info: Hunt 350 Raydric Archer and report to Event StaffMidgard Knight. Quickinfo: Hunt 350 Raydric Archer Id: 293024 Monster Hunter Info: Hunt 350 Assaulter and report to Event StaffMidgard Knight. Quickinfo: Hunt 350 Assaulter Id: 293025 Monster Hunter Info: Hunt 30 Dimik(Blue)50 Dark Priest and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Dimik(Blue)50 Dark Priest Id: 293026 Monster Hunter Info: Hunt 30 Acidus(Yellow)50 Ice Titan and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Acidus(Yellow)50 Ice Titan Id: 293027 Monster Hunter Info: Hunt 30 Dark Pinguicula50 Agav and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Dark Pinguicula50 Agav Id: 293028 Monster Hunter Info: Hunt 30 Horn Scaraba(Green)50 Anolian and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Horn Scaraba(Green)50 Anolian Id: 293029 Monster Hunter Info: Hunt 30 Menblatt50 Kavach Icarus and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Menblatt50 Kavach Icarus Id: 293030 Monster Hunter Info: Hunt 350 Lichtern(RedGreen) and report to Event StaffMidgard Knight. Quickinfo: Hunt 350 Lichtern(RedGreen) Id: 293031 Monster Hunter Info: Hunt 30 Salamander50 Wickebine Tres and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Salamander50 Wickebine Tres Id: 293032 Monster Hunter Info: Hunt 30 Egnigem Cenia50 Vanberk and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Egnigem Cenia50 Vanberk Id: 293033 Monster Hunter Info: Hunt 350 Ferus(GreenRed) and report to Event StaffMidgard Knight. Quickinfo: Hunt 350 Ferus(GreenRed) Id: 293034 Monster Hunter Info: Hunt 30 Engkanto50 Cenere and report to Event StaffMidgard Knight. Quickinfo: Hunt 30 Engkanto50 Cenere HatEffect Spoiler 87: HAT_EF_Digital_Space hatEffectID = 1240 resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = Skill Spoiler Id: (91) Heaven's Drive Heaven's Drive MAX Lv: 5 Skill Requirement: Earth Spike 3 Skill Requirement: Earth Spike 1 Skill Form: Offensive Property: Earth Target: Ground Description: Commands the ground in a targeted area to rise into spikes in order to damage enemies within its range. [Lv 1]:28sp, 1 Hit [Lv 2]:32sp, 2 Hits [Lv 3]:36sp, 3 Hits [Lv 4]:40sp, 4 Hits [Lv 5]:44sp, 5 Hits Id: (8241) Mind Blaster Mind Blaster MAX Lv: 1 Description : Disconnect the followers and Devil King's connection to invalidate the Blessing of MasinDemon God. Shooting range 2 cells Item Spoiler Id: (1438) Thanatos Spear [1] A magic spear sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +100, INT +6, VIT +6, LUK -6 When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class: One-Handed Spear Attack: 150 Weight: 300 Weapon Level: 4 Requires Level: 120 Jobs : Swordman Classes ====== auto-parsed ====== Attack : 150 Weight : 300 Weapon Level : 4 Required Level : 120 Id: (1496) Thanatos Long Spear [1] A two-handed magic spear sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +50, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Drains 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Two-Handed Spear Attack : 250 Weight : 375 Weapon Level : 4 Requires Level : 120 Jobs : Swordman Classes ====== auto-parsed ====== Attack : 250 Weapon Level : 4 Required Level : 120 Id: (1669) Thanatos Staff [1] A magic staff sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +200, INT +6, VIT +6, LUK -6. Healing skills effectiveness increased by 15%. Magic attacks have a chance to restore HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Staff Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 120 Jobs : Mage and Acolyte Classes ====== auto-parsed ====== Itemclass : Staff Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 120 Id: (1836) Thanatos Knuckle [1] A magic knuckle sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +100, INT +6, VIT +6, LUK -6. PWhen dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Drains 100 HP from the user every 10 seconds. Consumes 1,000 HP when unequipped. Class : Knuckle Attack : 160 Weight : 60 Weapon Level : 4 Requires Level : 120 Jobs : Sura ====== auto-parsed ====== Attack : 160 Weight : 60 Weapon Level : 4 Required Level : 120 Id: (1933) Thanatos Violin [1] A magic violin sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +130, INT +6, VIT +6, LUK -6. PWhen dealing physical attack, has a low chance to drain 5% of attack into HP and SP. Increases long range physical attack by 20%. Drains 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Musical Instrument Attack : 200 Weight : 200 Weapon Level : 4 Requires Level : 120 Jobs : Maestro ====== auto-parsed ====== Attack : 200 Weight : 200 Weapon Level : 4 Required Level : 120 Id: (1988) Thanatos Whip [1] A whip sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +130, INT +6, VIT +6, LUK -6. PWhen dealing physical attack, has a low chance to drain 5% of attack into HP and SP. Increases long range physical attack by 20%. Drains 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Whip Attack : 200 Weight : 220 Weapon Level : 4 Requires Level : 120 Jobs : Wanderer ====== auto-parsed ====== Itemclass : Whip Attack : 200 Weight : 220 Weapon Level : 4 Required Level : 120 Id: (2023) Thanatos Two-handed Staff [1] A magic staff sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +250, INT +6, VIT +6, LUK -6. Increases Healing skills effectiveness by 18%. Magic attack has chance to restore HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Two-Handed Staff Attack : 120 Weight : 140 Weapon Level : 4 Required Level : 120 Jobs : Mage Classes &and Acolyte Classes ====== auto-parsed ====== Attack : 120 Weight : 140 Weapon Level : 4 Required Level : 120 Id: (2289) Poo Poo Hat A hat which looks just like fecal matter that is guaranteed to end a date on a tragic note. Reduces damage from DemihHuman monster enemies by 10%. Impossible to refine this item. Class : Headgear Defense : 0 LocaPosition : Upper Weight : 70 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Weight : 70 Id: (2963) Physical Enhancer Ring [1] Geffen developed magic ring, can enhance the body's ability. ATK +5%. If equipped with Anti-magic Suit, Aspd +5%.Increases ASPD. (Decrease Delay After Attack by 5%) If equipped with Geffen Magic Robe, ReducDecreases after castskill delay by 5% and damage taken from Demi-Human monsterenemies by 5%. Class : Accessory Defense : 0 Weight : 10 Required Level : 90 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 90 Id: (2964) Magic Intensifier Ring [1] This magic ring developed in Geffen enhances its wearer's magical abilities. MATK +5%. If equipped with Geffen Magic Robe, ReducDecreases variable cast time by 5%. If equipped with Anti-magic Suit, ReducDecreases after castskill delay by 5% and damage taken from Demi-Human monsterenemies by 5%. Class : Accessory Defense : 0 Weight : 10 Required Level : 90 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 90 Id: (4521) Sedora Card Increase Ccritical attacksdamage by 15%. Class: Card Location: Weapon Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (4522) Sropho Card When attacking closely, makes an enemy freezeHas chance to apply Crystallization upon inflicting physical melee attack. Class: Card Location: Weapon Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Weapon Weight : 1 Id: (4523) Pot Dofle Card Changes armor property to the Water property. ReducesDecrease damage bytaken from Fish-type monsters by 10%. Class: Card Location: armor Weight: 1 The armor type is changed to Water type. 10% damage decreased from seafood. Class: Card Location: aArmor Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Armor Weight : 1 Id: (4524) King Dramoh Card STR +2. [Swordman Class] Increase STR +1 fFor every 3 Rrefine. Class: Card Location: Headgear Weight: 1 level, STR +2; for1 to Swordman Class, when Refine 3 times, the STR is increased an additional +1.] Class: Card Location: Headgear Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Headgear Weight : 1 Id: (4525) Kraken Card FleeLEE +10. EnaAbles use of Hidto use Level 1 and RaiHiding and Level 1. Chance of causing a Bleeding effect when us Sightless Ming Raid. Class: Card Location: Upper Weight: 1 Flee +10. [Hiding] Level 1, [Surprise attack] Level 1 available to use. [Surprise attack] makes an enemy bleeHas chance to apply Bleed upon casting Sightless Mind. Class: Card Location: UpperGarment Weight: 1 ====== auto-parsed ====== Itemclass : Card Compound on : Garment Weight : 1 Id: (5592) Sigrun's Wing Ear adornments that have the ability to change their effects depending on the job class of the wearer. ASPD +1 for Knight, Thief, Merchant, Taekwon &and Taekwon Master classes. Increases healing effectiveness by 2%, MATK +5 for Magician, Acolyte, Ninja, and Soul Linker classes. Increases healing effectiveness by 2% Increases ranged damage by 2% for Archer &and Gun Slinger classes. HP +120, SP +60 for Novice and High Novice classes. Equipment Type Class : Headgear Defense : 2 Equip SlotLocation : Middle Weight : 10 Required Level : 1 Usable ByJobs : All Character TypeJobs ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Location : Middle Weight : 10 Required Level : 1 Id: (5657) ¼±Àå ÆÄÀÌÇÁCaptain's Pipe A long smon antique pipe for making pipe used to promote peace. Reduces damage from Demon and Undead monstersa perfect fashion of captain. Equip with Captain's Hat, increase ranged physical attack by 5%. Equipment Typerefine level of Captain's Hat. Class : Headgear Equip Slot Defense : 0 Location : Lower Weight: 10 Defense: 10 Required Level : 30 Usable ByJobs : All Character TypeJobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 10 Required Level : 30 Id: (6672) Gray Shard This shard is sustained with Sakray's old, abandoned memories that have the ability to resist the Cursed Knight. Weight : 0.1 ====== auto-parsed ====== Weight : 0.1 Id: (6999) HPÈí¼ö½ºÅæ Absorb Stone (Upper) A stone with the ability for HP absorption. _ Item Type: Miscellaneous Item Type: EnchantGives the following Stone Weight: 10 Enchants on: Uto costume upper _ slot: Has 1% chance to absorb 3% of physical damage dealt to enemy as HP. _ <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (12754) New Year Bun ====== auto-parsed ====== Weight : 1 Id: (13093) Thanatos Dagger [1] A dagger sculpted from Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +130, INT +6, VIT +6, LUK -6. DWhen dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Dagger Attack : 100 Weight : 80 Weapon Level : 4 Required Level : 120 Jobs : Swordsman, Archer, Merchant, and Thief Classes ====== auto-parsed ====== Itemclass : Dagger Attack : 100 Weight : 80 Weapon Level : 4 Required Level : 120 Id: (13441) Thanatos Sword [1] A sword sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +100, INT +6, VIT +6, LUK -6. DWhen dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : One-Handed Sword Attack : 150 Weight : 70 Weapon Level : 4 Required Level : 120 Jobs : Swordsman Classes ====== auto-parsed ====== Attack : 150 Weight : 70 Weapon Level : 4 Required Level : 120 Id: (14849) [½ºÅ©·Ñ]ºÒ»çÀÇ Âî°³Egg]Stew Of Immortality ====== auto-parsed ====== Weight : 1 Id: (14891) ·ÕÆ®À© Çì¾î »óÀÚLong Twin Box ====== auto-parsed ====== Weight : 1 Id: (15090) Armor Of Gray [1] Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this armor protects its wearer against holiness and fear. Reduces damage taken from Holy property attack by 10%. For every refine level, reduces damage taken from Holy property attack by 2%. MDEF + 10. Class : Armor Defense : 90 Weight : 240 Required Level : 120 Jobs : Swordman/Archer/Merchant/Theief Classes ====== auto-parsed ====== Itemclass : Armor Defense : 90 Weight : 240 Required Level : 120 Id: (16028) Thanatos Hammer [1] A hammer sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +120, INT +6, VIT +6, LUK -6. DWhen dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Blunt Weapon Attack : 180 Weight : 300 Weapon Level : 4 Required Level : 120 Jobs : Swordsman, Merchant, and Acolyte Classes ====== auto-parsed ====== Attack : 180 Weight : 300 Weapon Level : 4 Required Level : 120 Id: (18119) Thanatos Bow [1] A cursed bow sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +110, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Bow Attack : 180 Weight : 130 Weapon Level : 4 Required Level : 120 Jobs : 3rd Archer Classes ====== auto-parsed ====== Itemclass : Bow Attack : 180 Weight : 130 Weapon Level : 4 Required Level : 120 Id: (18564) Love Piece ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 50 Id: (18694) Red Hood [1] You will feel like you are inA famous red hood from a fairy tale after having worn it. CRIT + 10. Class : Headgear Defense : 3 Location : Upper Weight : 20 Level Requirementd Level : 20 Jobs : All Job es Except Novice ====== auto-parsed ====== Itemclass : Headgear Defense : 3 Location : Upper Weight : 20 Required Level : 20 Id: (18845) ¹ê½Ã ¸¶½ºÅÍÀÇ Å°½ºBanshee Master Kiss Kiss of Banshee Master. It could give the powerful force. When be attacked,Has 1% chance of Rto increase resistance +against players by 100% for 3 seconds, upon receiving physical damage. Max SP + 3%. Class : Helmetadgear Defense : 5 Location : bottomLower Weight : 20 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 5 Location : Lower Weight : 20 Required Level : 1 Id: (18893) Dragon Claw Helmet [1] I feel the power of a flame dragon flowing inside me! InDecrease resistance againstdamage taken from Dragon and Demi-human by 8% Increases healing effect recovery rate of Meat by 200% i. If refined to level is +12, increase Max HP +by 7%, Max SP +by 3%. Winner of pRO's Headgear-making contest 2012 Created by bladetip of pRO Valkyrie Server Typess : Headgear Defense : 5 Location : Upper Weight : 100 Required Level : 10 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 5 Location : Upper Weight : 100 Required Level : 10 Id: (18909) Isabella Brown Ear [1] Isabella's brown hat. It's a favorite among children. MaxHP + 10%. Decrease damage taken from Demi -human monsterenemies by 5%. MATK + 2 per refinement. Class : Headgear Defense : 8 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 8 Location : Upper Weight : 30 Required Level : 1 Id: (18910) Isabella Blue Ear [1] Isabella's blue hat. It's a favorite among children. Decrease damage taken from Demi-human monsterenemies by 5%. Increase damage to medium size monster by 10%. If refined to +12, reflect 5% of physical damage taken. Class : Headgear Defense : 8 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 8 Location : Upper Weight : 30 Required Level : 1 Id: (18945) ¿Õ ±Í¿ä¹Ì ÀÎÇüSuper Cute Doll Hat You needThere are not worry about a thingies in the world when you are wearing this on your head. MDEF +3, 3. DEX + 2, INT +2, 2. FLEE -1., Max HP + 2%, Max SP + 30. SkillAble to cast Lv 1 'Magnificat' LV 1 available.. Class : Headgear Defense : 2 Location : Upper Weight : 30 Required Level : 30 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Location : Upper Weight : 30 Required Level : 30 Id: (18962) À¢ÀðÀÌ Ç³¼±Panda Balloon CA cute panda balloon! Cannot be enchAll Stats +1, ASPD +1. Unable to refine anted inor destructibled. Class : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 1 Id: (19162) Scuba Mask A Scuba Mask with a snorkel. It's a waterproof diving mask that resists high pressure and shocks. ATK + 5, MATK + 5. When equipped with Surfer Swimsuit and Oxygen Tank, increases ASPD (Reduce delay after attack by 10%) and Critical Hit Rate + 50% to Fish Monsters Class: Headgear Defense: 0 Location: Middle Weight: 10 Required Level: 40 Jobs: All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Middle Weight : 10 Required Level : 40 Id: (19535) Costume Nassy TreeSinsuncho Hat Nassy is a dragon! Why? You don't believe me? _ [Temporally Effect] EXP + 1%, Drop + 1% _ Effect Removed: 3 December 2020 _A fruit of a Sinsuncho. According to rumors, this fruit will scream when its root is not attached to soil. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19574) Costume ChampionLord of BritoniaDeath HeadgeaA costume modeled after worn by the Championsheadgear of Britonia TypeLord of Death. Class : Costume EquipmentDefense : 0 Location : Upper-mid /Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (19581) ¸ðÇè°¡ÀÇ ¸ðÀÚCostume Adventurer's Hat The lucky, well-worn hat of formerA must-have hat for adventurers. You are not a true adventurer Mort Whimsey.without this hat. Class : Costume Defense : 0 Location : Upper & Lower Defense: 0 Weight : 0 Required Level : 301 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19586) ÀÇ»ó ºÐÈ«»ö Åä³¢ Çì¾î¹êµåCostume Pink Bunny Hair Band ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19703) ÀÇ»ó °ËÁ¤ ¾ÆÇÁ·Î °¡¹ßCostume Black Afro Wig ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19710) Costume Wings Of Victory A hair ornament made from Valkyrie's Feathers and precious gems. Rumored to protect it's wearer from any harm. Class : Costume Defense : 0 Location : Upper /Middle Weight : 0 Required LVevel : 1 Jobs : all jAll Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (19796) Costume Bone Helm An incredibly heavy, yet almost impenetrable helmet, constructed of solid bone, that makes it nearly impenetrable. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19816) Costume ChocobPecopeco Cap A hat made from a Chocobo. It's yellow and soft and makes the wearer look cute. _ [Permanent Effect] EXP + 2% _ Obtain from Loading Screen Contest Season 4 - Consolstume cap thation Prize _ [Item Function] This costume can be enchanmotivated at Eden 2nd floor with NPC Costama Girl (Located on 33, 185) _by Pecopeco. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19845) Costume Bao Bao A wWell-known item thatwhich has been rumored to have been worn by a great woman warrior in ancient times. Type Class : Costume Used for Defense : 0 Location : Upper Weight : 0 Required Level : 1 Required Class: Every ClasJobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20039) Costume Butterfly Wing Ear Js ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (20194) Costume King Lion Mask A mask fit forof the Kking of the Jungle.beasts. Class : Costume Defense : 0 Location : Upper and /Middle /Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (20249) Costume Hair of Strong Red The wig that reproduces theA hair inspired by characteristic of ain race thatwhose hair changes hairstyles when they surpassexceed their limits. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20258) ÀÇ»ó ºí·ç Çìµå µå·¹½ºCostume Blue Headdress ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20313) ÀÇ»ó ÀÔ¿¡ ¹«´Â µð½ºÅ©Costume Disk In Mouth It feelsFeeling like a lot of data fromin CDs flows into the brain through the mouth. _ Type Class : Costume Posi Defense : 0 Location : Headgear (Lower) Weight : 0 Required Level : 1 Required Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20404) Costume PorBlessing Familyof Angel May the poring bA costume with you.?=], [=[_ [Item Function] This costume can be enchanted at Eden 2nat receive blessing from angels. It's filled floor with NPC Costama Girl (Located on 33, 185) _ The Poring God is on your side.joy, warm and comfort. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (20567) Costume 160LV ShadowC Black Aura FeelAn exclusive reward given to the aurawinners of darkness floating aroundHeroes Event - Race to Level 175 Class: Costume Defense: 0 Location: Garment Weight: 0 Required Level: 1 Job: All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (20745) Manteau of Miystic Frozen [1] A manteau with water spirit. It is protected by water all the time. InDecrease resistance againstdamage taken from Water property by 10%. DeIncrease resistance againstdamage taken from Wind property by 10%. Has a chance to apply Frozen upon receiving melee physical damage. If refined to +6: F, for every refine level, increase chance to apply Frozen. If refined to + 10, increase chance to apply Frozen. UIndestroyauctible. Class : Garment Defense : 10 Weight : 30 Required Level : 701 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 10 Weight : 30 Required Level : 1 Id: (20764) Costume Fallen Angel Wing Huge and Black Wing of Fallen Angel. _ [Item Function] This cClass : Costume can be enchanted at EdDefen 2nd floor with NPC Costama Girl (Located on 33, 185) _ Class: Costume0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (21009) Thanatos Great Sword [1] A great sword sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +120, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Two-Handed Sword Attack : 280 Weight : 130 Weapon Level : 4 Required Level : 120 Jobs : Swordsman Classes ====== auto-parsed ====== Attack : 280 Weight : 130 Weapon Level : 4 Required Level : 120 Id: (23436) Holgren's Shadow_ Refine_ Hammer A hammer that refines Shadow_Refine_Hammer item randomly from +1 to +10. The highest chance is +4. Caution - Has chance to decrease the refine level if the shadow item is already refined! Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (24046) Resist Spellp Power Shadow Pendant Shadow It is a NA sacred necklace thatwhich is known forbelieved to protecting its ownwearer. It brings out thealso draws the wearer's potential from the ownerabilities. MDEF +3. When RIf refined by Lv. level is +7, MDEF + 3 added. Equip with Resist Spell pPower Shadow Pendant Shadow and Athena Earring Shadow Eare equipped together, Iring, increase non-resistance against Neutral property tolerance by 1%. iIf the total refine valuevel is over +15, increase extra non-resistance against Neutral property tolerance by 1%. Class : Shadow Armor Equip Slotment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24049) Hard Shadow Earring Shadow SA sacred earring which is believed to protecting the own its wearer. Enables usIt also draws the wearer's potential abilityies. HP +100. WhenIf refine level is +7, Max HP +1% increase. WhenIf refine level is +9, Max HP +1%. increase. Class : Shadow Armor Equip Slot: Accessory ment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24051) Athena Shadow Earring Shadow SA sacred earring which is believed to protecting the own its wearer. Enables usIt also draws the wearer's potential abilityies. DEF + 10. WhenIf refine level is +7, DEF + 10 increase. When eEquipped together with Athena Shadow Earring Shadow and Resist Spell Power Shadow Pendant Shadow, Non Elementalincrease resistance 1% increase. Whenagainst Neutral property by 1%. If total refine rate totalevel is +15, Non Elementalincrease resistance 1% extra increase.against Neutral property by 1%. Class : Shadow Armor Equip Slot: Accessory ment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24246) Swordman Shadow Earring A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Decrease SP consumption of Bash by 20%. AdditionallyFor every refine level, decrease SP consumption of Bash by 3% for every refinement level. Equip with Swordman shadow (Earring and pPendant), ATK +1%, MAXax HP +1%. If setsthe total refinement level of the set is + 10 and above, Additional ATK +2%, MAXax HP +2%. Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24247) Merchant Shadow Earring A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Increase damage of Mammonite by 20%. AdditionallyFor every refine level, increase damage of Mammonite by 5% for every refinement level. Equip with Merchant Shadow (Earring and Pendant), ATK +1%, MAXax HP +1%. If setsthe total refinement level of the set is + 10 and above, Additional ATK +2%, Max HP +2%. Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24248) Acolyte Shadow Earring A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Decrease SP consumption of heal by 20%. AdditionallyFor every refine level, decrease SP consumption of heal by 3% for every refinement level. Equip with Acolyte Shadow (Earring and Pendant), MATK +1%, Max SP +1%. If setsthe total refinement level of the set is + 10 and above, Additional MATK +2%, Max SP +2%. Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24249) Magician Shadow Earring A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Decrease variable cast time of Fire, Cold, Lightning Bolt by 20%. AdditionallyFor every refine level, decrease variable cast time of Fire, Cold, Lightning Boldt by 5%. Equip with Magician Shadow (Earring and Pendant), MATK +1%, Max SP +1%. If setsthe total refinement level of the set is + 10 and above, Additional MATK +2%, Max SP +2%. Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24250) Swordman Shadow Pendant A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities. Increase damage of Magnum Break by 20%. AdditionallyFor every refine level, increase damage of Magnum Break by 5% for every refinement level. Class : Shadow Equipment Location : Paendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24251) Merchant Shadow Pendant A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities. Increase damage of Cart Revolution by 20%. AdditionallyFor every refine level, increase damage of Cart Revolution by 5% for every refinement level. Class : Shadow Equipment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24252) Acolyte Shadow Pendant A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases the damage of Holy Light by 50%. For every refine level, increases Holy Light damage by 10%. Class : Shadow Equipment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24253) Thief Shadow Pendant A sacred Pendant which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases the damage of Envenom by 20%. For every refine level additionally, increase Envenom damage by 5%.. Class : Shadow Equipment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24254) Magician Shadow Pendant A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases the damage of Fire Wall by 20%. For every refine level, additionally increase Fire Wall damage by 5% Class : Shadow Equipmment Location : Pendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24255) Archer Shadow Pendant A sacred pendant which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases the damage of Arrow Shower by 20%.. For every refine level, additionally increase Arrow Shower damage by 5% Class : Shadow Equipment Location : Paendant Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24256) Knight Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Increases the damage of Pierce by 20%. For every refine level, additionally increase Pierce damage by 5% Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24257) Crusader Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Decrease the SP cost of Holy Cross by 20%. For every refine level, additionally decrease SP cost of Holy Cross by 3% Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24258) Blacksmith Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Decrease SP consumption of Hammer Ffall and Adrenaline Rush by 20%. For every refine level, decrease Hammer Ffall and Adrenaline Rush SP consumption by an additional 5%. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24259) Alchemist Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. When equipped by Alchemist classes, increase Healing skills by 30%. For every refine level, increase Healing skills effectiveness by an additional 7%. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24260) Priest Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Decrease the SP cost of Lex Aeterna and Kyrie Eleison by 20%. For every refine level, decrease Lex Aeterna and Kyrie Eleison SP consumption by an additional 3%. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24261) Monk Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Increases the damage of Chain ComboRaging Quadruple Blow by 20%. For every refine level, increase Chain ComboRaging Quadruple Blow damage by an additional 5%. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24262) Assassin Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Increase Grim Ttooth damage by 20%. For every refine level, increase Grim Ttooth damage by an additional 5%. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24263) Rogue Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. When equipped by Rogue classes, increases ATK based on the Sword Mastery skill. IfFor every refine level ovafter +6, increases ATK based on Sword Mastery skill level. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Job : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24264) Wizard Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Decrease the variable cast time of Lord of Vermillion, Storm Gust and Meteor Storm by 20%.. For every refine level, decrease the variable cast time of Lord of Vermillion, Storm Gust and Meteor Storm by an additional 3%. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24265) Sage Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Increases the damage of Heaven's Drive by 20%. For every refined level, increases Heaven's Drive damage by an additional 5%. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24266) Hunter Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Increases the damage of Blitz Beat by 20%. For every refine level, increases Blitz Beat damage by an additional 5%. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24267) Bard Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Increases ATK based on the Musical Lessons skill level. IfFor every refine level ovafter +6, increases ATK based on the Musical Lessons skill level. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24268) Dancer Shadow Shoes Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant. Increases ATK based on the Dancinge Lessons skill level. IfFor every refine level ovafter +6, increases ATK based on the Dancinge Lessons skill level. Class : Shadow Equipment Location : Shoes Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24269) Knight Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Reduces the SP cost of Bowling Bash by 20%. For every refine level, decrease SP cost of Bowling Bash by an additional 3%. Equip with Knight Shadow Shoes, Decrease SP cost of Pierce by 20% Increase damage of Bowling Bash by 20% Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Job : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24271) Blacksmith Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. WhenUpon casting Weapon Perfection is used, for 50 seconds increases physical damage inflicted on all size monsters by 5%. IfFor every refine level abovefter +6, increases bonus damage by an additional1%. When eEquipped with Blacksmith Shadow Shoes using Blacksmith classes, Increases physical damage inflicted on all size monsters by 3%. Decrease SP cost of Weapon Perfection by 20%. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24272) Alchemist Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases ATK based on the Learning Potion Research skill level. When upgrade level is over +6: For every upgradrefine level of Alchemist Shadow Armorafter +6, increases ATK based on the Learning Potion Research skill level. If eEquipped with Alchemist Shadow Shoes, When equipped byusing Alchemist, ena classes. Ables the use ofo cast Level 3 Adrenaline Rush. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24273) Priest Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases the damage of Magnus Exorcismus by 20%. For every upgradrefine level of Priest Shadow Armor, increases Magnus Exorcismus damage by an additional 5%. If eEquipped with Priest Shadow Shoes, When equipped by using Priest, classes. Increase MATK +3%. Reduces by 3%, decrease the variable cast time of Magnus Exorcismus by 40%. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24274) Monk Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases the damage of Throw Spirit Sphere and Occult Impaction by 20%. For every upgradrefine level of Monk Shadow Armor, increases Throw Spirit Sphere and Occult Impaction damage by an additional 5%. If eEquipped with Monk Shadow Shoes: Reduces, decrease the SP cost of Chain ComboRaging Quadruple Blow, Throw Spirit Sphere and Occult Impaction by 20%. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24275) Assassin Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Decrease the SP cost of Sonic Blow by 20%. For every refine level, decrease SP cost of Sonic Blow by 3%. When eEquipped with Assassin Shadow Shoes, Decrease SP cost of Grim Ttooth by 20%. I, increase damage of Sonic Blow by 20%. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24276) Rogue Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases the damage of Sightless Mind by 20%. For every refine level, increases Sightless Mind damage by an additional 5%. When eEquipped with Rogue Shadow Shoes: When equipped by using Rogue, I classes, increase damage to all sizes monsters by 3%. D, decrease the SP cost of Sightless Mind by 20%. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24277) Wizard Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases the damage of Jupitel Thunder by 20%. For every upgradrefine level of Wizard Shadow Armor, increases damage of Jupitel Thunder damage by an additional 5%. If eEquipped with Wizard Shadow Shoes, Iincreases the dmamage of Meteor Storm, Storm Gust and Lord of Vermilion by 20%. Reduces, decrease the variable cast time of Jupitel Thunder by 40%. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24278) Sage Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. WheUpon casting Hindsight is used, increases ASPD rate based on the upgradrefine level of the item for 50 seconds. If upgradrefine level is +7: Whe, upon casting Hindsight is used, increases ASPD by 1 for 50 seconds. If upgradrefine level is +9: Whe, upon casting Hindsight is used, increases ASPD by 1 for 50 seconds. If eEquipped with Sage Shadow Shoes: Reduces th, decrease variable cast time of Heaven's Drive by 40%. When eEquipped by Sage: classes, MATK + 3%. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24279) Hunter Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases the damage of Claymore Trap and Land Mine by 20%. For every upgradrefine level of Hunter Shadow Armor, increases Claymore Trap and Land Mine damage by an additional 5%. When wornEquip with Hunter Shadow Shoes, When equipped by using Hunter: I classes, increases physical/ and magical damage inflicted on all size monster sizes by 3%. Reduces, decrease the SP cost of Claymore Trap and Land Mine by 20%. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24280) Bard Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Recovers 5 SP pUpon casting Bard's performance skills. Every 5 seconds recovers 5 SP for 30 seconds when using Bard-only performance skills. Each. For every refine ratelevel, increases the SP 1 recoveredy by 1. Unchained Serenade, Magic Strings, Impressive Riff, Song of Lutie, Perfect Tablature When wornEquip with Bard Shadow Shoes, When usupon casting Amp, increase ASPD and movement speed increase significantly for 5 seconds. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Job : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24281) Dancer Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. When usUpon casting the Dancer-only's performance skill, recover 5 SP pers. Every 5 seconds recovers 5 SP for 30 seconds. EachFor every refine ratelevel, increases the SP 1 recoveredy by 1. Slow Grace, Gypsy's Kiss, Lady Luck, Focus Ballet, Hip Shaker When wornEquip with Dancer Shadow Shoes, When usupon casting Amp, increase ASPD and movement speed increase significantly for 5 seconds. Class : Shadow Equipment Location : Armor Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24282) Super Novice Shadow Weapon A glove that is mounted on the hcand of holdraw the weapon to elicitrer's potential abilities of the wearery. Only for Novice Classes. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Max HP +1000, Max SP +200 Ignores 3% of the enemy's physical defense based on the skill level of [Sword Mastery] Ignores 3% of the enemy's magic defense based on the skill level of [Increase SP Recovery]. For every refine level, increases rate of ignored physical and magical defense by 3%. If refine level tois +7, Max HP +5%, Max SP +5% If refine level tois +9, Max HP +5%, Max SP +5%, SP recovery +100% Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 1 Job : Novice Classes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24283) Gunslinger Shadow Weapon A glove that is mounted on the hcand of holdraw the weapon to elicitrer's potential abilities of the wearery. Only for Gunslinger Classes. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª ASPD +1 Ignores 3% of the enemy's physical defense based on the skill level of [Snake Eyes]. For every refine level, increases rate of ignored physical defense by 3%. If refine level tois +7, ASPD +1, long ranged physical attacks +3%. If refine level tois +9, ASPD +1, long ranged physical attacks +5%. Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 1 Job : Gunslinger Classes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24284) Taekwon Shadow Weapon A glove that is mounted on the hcand of holdraw the weapon to elicitrer's potential abilities of the wearery. Only for Taekwon Classes. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª ASPD +1 For every upgradrefine level of Taekwon Shadow Weapon, increases ATK &and MATK by an additional 1%. If upgradrefine level is +7, ASPD +1, Max HP +1000, Max SP +200. If upgradrefine level is +9, ASPD +1, Max HP +10%, Max SP +10%. Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 1 Job : Taekwon Classes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24285) Ninja Shadow Weapon A glove that is mounted on the hcand of holdraw the weapon to elicitrer's potential abilities of the wearery. Only for Ninja Classes. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª ATK &and MATK +3% [Kunai Explosion] ReducesDecrease skill cooldown timeof Kunai Explosion by 2 seconds. [For every skill level of Ninja Mastery] Add, increase MATK +3 by the skill3. If refine level Refine is +7, addincrease ATK &and MATK +3% Rby 3%. If refine level is +9, addincrease ATK &and MATK +by 4%. Class : Shadow Equipment Location : Weapon Weight : 0 Required Level : 1 Jobs : Ninja Classes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24314) Ninja Shadow Shield A small shield that can be mountedworn on the arm can providefor additional defensive effects. IDEF. Can be equipped alone but can be used as a single, but has little defensiveet to have any effect. Only for Ninja Classes. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª ASPD + 1. Each theFor every skill pointlevel of [Dagger Throwing Practice], increase ATK +by 3. Upon casting [Ninja Aura], addincrease ASPD +by 1 for 50 secounds. EachFor every refine ratelevel, ignores 4% of genernormal enemy's physical and magic defense. RIf refine level is +7, Ignores 10% physical and magic defense of normal enemies additionally. RIf refine level is +9, Ignores 10% physical and magic defense of normal enemies additionally. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª W Equip with Ninja Shadow Weapon, can get the below effect. All States + 3, Max HP + 2%, Max SP + 2%. Reduc, decrease SP consumption by 10%. Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Job : Ninja Classes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24315) Taekwon Shadow Shield A small shield that can be mountedworn on the arm can providefor additional defensive effects. IDEF. Can be equipped alone but can be used as a single, but has little defensiveet to have any effect. Only for Taekwon Classes ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª ATK, MATK + 3%. IFor every skill level of Peaceful Break, ignores physical defense rate of normal enemies by 3% per S. For every skill level of [PeacefulHappy Break]. I, ignores magical defense rate of normal enemies by 3% per Skill. For every refine level of [Happy Break]. I, ignores physical and magical defense rate of normal enemies by 3% per every refine level. If the refine level is 7 or higher,+7, increase ATK, and MATK +by 2%. If the refine level is 9 or higher,+9, increase ATK, and MATK +by 3%. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª If e Equipped with Taekwon Shadow Weapon, it gives additional effect below. All States + 3, Max HP + 2%, Max SP + 2%. Reduc, decrease SP consumption by 10%. Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Jobs : Taekwon Classes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24318) Super Novice Shadow Shield A small shield that can be mountedworn on the arm can providefor additional defensive effects. IDEF. Can be equipped alone but can be used as a single, but has little defensiveet to have any effect. Novice Classes Only ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Max HP + 1000, Max SP + 200 For every level of Double Attack learned, increases ASPD by 2%. For every level of Owl's Eye learned, reduces Vdecrease variable Ccasting Ttime by 2%. For every refine level, increases ASPD by 1% and reduces Vdecrease variable Ccasting Ttime by 1%. If the refine level is 7 or higher,+7, increase ATK, and MATK +by 2%. If the refine level is 9 or higher,+9, increase ATK, and MATK +by 3%. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª If e Equipped with Super Novice Shadow Weapon:, All Stats + 3, Max HP + 2%, Max SP + 2%. Reduces, decrease SP consumption by 10%. Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Jobs : Novice Classes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24319) Gunslinger Shadow Shield A small shield that can be mountedworn on the arm can providefor additional defensive effects. It cDEF. Can be usequipped as a single,lone but has little defensineeds a set to have any effect. Only for Gunslinger Classes. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª Critical Damage + 5% For every level of Single Action, increases CRIT by 2. For every refine level, increases CRIT by 1. If the refine level is +7 or higher, increases Critical Damage by an additional 2%. If the refine level is +9 or higher, increases Critical Damage by an additional 3%. ¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª If e Equipped with Gunslinger Shadow Weapon:, All Stats + 3, Max HP + 2%, Max SP + 2%. Reduces, decrease SP consumption by 10%. Class : Shadow Equipment Location : Shield Weight : 0 Required Level : 1 Jobs : Gunslinger Classes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24332) Å©¸®Æ¼Äà ½¯µå ½¦µµ¿ìCritical Shadow Shield ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24333) Å©¸®Æ¼Äà ½´Áî ½¦µµ¿ìCritical Shadow Shoes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24366) Èú¸µ ½¯µå ½¦µµ¿ìHealing Shadow Shield ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (24367) Èú¸µ ½´Áî ½¦µµ¿ìHealing Shadow Shoes ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (25000) SPÈí¼ö½ºÅæ Absorb Stone (Upper) A stone with the ability for SP absorption ability. Gives below sthe following Stats on Cto costume upper slot. A: Has 1% chance to absorb 1% of physical damage dealt to enemy intoas SP with 1% chance. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight: 10 A stone with SP absorption ability. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: Headgear (Upper) _ Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> ====== auto-parsed ====== Weight : 10 Id: (25001) ¹æ¾î½ºÅæDEF Stone (Middle) A stone with defense. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: Mthe ability to increase Defense. Gives the following Stats to costume middle _ slot: DEF + 20 _. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25002) LUKº¯È¯½ºÅæ Exchange Stone (Middle) A stone withat exchanges strength for luck. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: M the ability to increase LUK but decrease STR. Gives the following Stats to costume middle _ STR - 3 slot: LUK - 3 _+3, STR -3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25003) STRº¯È¯½ºÅæ Exchange Stone (Middle) A stone withat exchanges intelligence for strength. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: M the ability to increase STR but decrease INT. Gives the following Stats to costume middle _ slot: STR +3 , INT - 3 _3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25004) AGIº¯È¯½ºÅæ Exchange Stone (Middle) A stone withat exchanges luck for ag the ability. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: M to increase AGI but decrease LUK. Gives the following Stats to costume middle _ slot: AGI +3, 3 LUK - 3 _3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25005) INTº¯È¯½ºÅæ Exchange Stone (Middle) A stone withat exchanges dexter the ability for intelligence. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: Mto increase INT but decrease DEX. Gives the following Stats to costume middle _ slot: INT + 3 3, DEX - 3 _3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25006) VITº¯È¯½ºÅæ Exchange Stone (Middle) A stone withat exchanges ag the ability for vitality. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: Mto increase VIT but decrease AGI. Gives the following Stats to costume middle _ AGI - 3 slot: VIT + 3 _3, AGI -3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25007) DEXº¯È¯½ºÅæ Exchange Stone (Middle) A stone withat exchanges vita the ability for dexterity. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: Mto increase DEX but decrease VIT. Gives the following Stats to costume middle _ VIT - 3 slot: DEX +3 _, VIT -3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25008) VITº¯È¯½ºÅæ Exchange Stone (Lower) A stone withat exchanges luck for vita the ability. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 En to increase VIT but decrease LUK. Gives the following Stats to costume lower slot: VIT +3, LUK -3. Equip with VIT Exchange Sts on: e (Middle _ VIT + 3 ), AGI +3, LUK - 3 _+3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25009) AGIº¯È¯½ºÅæ Exchange Stone (Lower) A stone withat exchanges luck for vita the ability. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 En to increase AGI but decrease STR. Gives the following Stats to costume lower slot: AGI +3, STR -3. Equip with AGI Exchange Sts on: e (Middle _ ), LUK +3, STR - 3 AGI + 3 _+3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25010) DEXº¯È¯½ºÅæ Exchange Stone (Lower) A stone withat exchanges ag the ability for dexterity. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Ento increase DEX but decrease AGI. Gives the following Stats to costume lower slot: DEX +3, AGI -3. Equip with DEX Exchange Sts on: e (Middle _ AGI - 3 DEX +3 _), VIT +3, AGI +3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25011) LUKº¯È¯½ºÅæ Exchange Stone (Lower) A stone withat exchanges intellige the ability to increase for luck. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 EnLUK but decrease INT. Gives the following Stats to costume lower slot: LUK +3, INT -3. Equip with LUK Exchange Sts on: e (Middle _ INT - 3 LUK - 3 _), STR +3, INT +3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25012) STRº¯È¯½ºÅæ Exchange Stone (Lower) A stone withat exchanges dexter the ability for strength. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Ento increase STR but decrease DEX. Gives the following Stats to costume lower slot: STR +3, DEX -3. Equip with STR Exchants on: ge Stone (Middle _ STR +3 ), INT +3, DEX - 3 _+3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25013) INTº¯È¯½ºÅæ Exchange Stone (Lower) A stone withat exchanges vita the ability for intelligence. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Ento increase INT but decrease VIT. Gives the following Stats to costume lower slot: INT +3, VIT -3. Equip with INT Exchange Sts on: e (Middle _ VIT - 3 INT + 3 _), DEX +3, VIT +3. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25014) ¸¶¹æ½ºÅæMDEF Stone(Lower) A stone with magical defense. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: the ability to increase MDEF. Gives the following Stats to costume lower slot: MDEF +4. Equip with DEF Stone (Middle _ MDEF +4 _), HIT +5, FLEE +5. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25015) °æÇèÄ¡ ½ºÅæEXP Stone (Lower) A stone with experience. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: Lthe ability to increase EXP gain. Gives the following Stats to costume lower _ slot: Increases the experience given EXP from monsters by 2%. _ <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25016) °ø°Ý½ºÅæATK Stone (Lower) A stone with physical attack power. _ Type: Miscellaneous Item Type: Enchant Stone Weight: 10 Enchants on: Lower _the ability to increase ATK. Gives the following Stats to costume lower slot: ATK +1%. Equip with ATK Stone (Upper and Middle), ATK +1% _2%. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25017) ¸¶°ø½ºÅæMATK Stone (Lower) A stone with magical attack power. _ Type: Miscellaneous Item Type: Enchantthe ability to increase MATK. Gives the following Stats to costume lower slot: MATK +1%. Equip with MATK Stone Weight: 10 Enchants on: Lower _ (Upper and Middle), MATK +1% _2%. <NAVI>[Lace La ZardAver De Dosh]<INFO>mal_in01,20,1073,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (27254) Pa Monk Card Increase SP regen by 10% Has a very low chance to autocast Dangerous Soul CollectZen Lv. 1. when receiving physical attack. Class : Card Location : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Shoes Weight : 1 Id: (27257) Kuro Akuma Card ReducDecreases variable cast time by 3%. Damage of skills Wind Blade, LightnFreezing Spear of Ice, and Crimson FireFlaming Petals increase by 5%. Increase long ranged physical damage by 5%. Class : Card Location : Shoes Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Shoes Weight : 1 Id: (28000) Thanatos Katar [1] A Katar with magical powers sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +80, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Class : Katar Attack : 220 Weight : 180 Weapon Level : 4 Required Level : 120 Jobs : Guillotine Cross ====== auto-parsed ====== Itemclass : Katar Attack : 220 Weight : 180 Weapon Level : 4 Required Level : 120 Id: (28100) Thanatos Axe [1] A two-handed axe sculpted from Gray Shard of Gray to counter Thanatos. It offers incredible power and mana at a great cost. MATK +80, INT +6, VIT +6, LUK -6. When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. Cannot be destroyed. Class : Two-Handed Axe Attack : 300 Weight : 400 Weapon Level : 4 Required Level : 120 Jobs : Swordsman and Merchant Classes ====== auto-parsed ====== Attack : 300 Weight : 400 Weapon Level : 4 Required Level : 120 Id: (28391) Thief Shadow Earring A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. It hHas 20% chances of to increase ATK, and FLEE+ by 30 for 5 seconds upon casting Stone Fling. ATK, Flee +10 peFor every refine level. When e, increase ATK and FLEE by 10. Equipped with Theief Shadow (Earring, Theif Shandow Pendant), ATK +1%, MAXax HP +1%. If the sum oftotal refine ratelevel of the set is +10 or higher, additionally ATK +2%, MAXax HP +2%. Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Job : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (28392) Archer Shadow Earring A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. It hHas 20% chances ofto increase ATK, and HIT +by 30 for 5 seconds when usupon casting Double Strafe. ATK, HIT +10 peFor every refine level. If e, increase ATK and HIT by 10. Equipped with Archer Shadow (Earring and Pendant), ATK +1%, MAXax HP +1%. If the sum oftotal refine ratelevel of the set is +10 or higher, additionally ATK +2%, MAXax HP +2%. Class : Shadow Equipment Location : Earring Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Weight : 0 Required Level : 1 Id: (29013) HPÈí¼ö3 Absorb Stone (Upper) A stone with the ability for HP absorption. Gives the following Stats to costume upper slot: Has 1% chance to absorb 3% of physical damage dealt to enemy as HP. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29014) STR+3 INT-3 Exchange Stone (Middle) A stone with the ability to increase STR but decrease INT. Gives the following Stats to costume middle slot: STR +3 , INT -3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29015) STR+3 DEX-3 Exchange Stone (Lower) A stone with the ability to increase STR but decrease DEX. Gives the following Stats to costume lower slot: STR +3, DEX -3. Equip with STR Exchange Stone (Middle), INT +3, DEX - 3+3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29016) INT+3 DEX-3 Exchange Stone (Middle) A stone with the ability to increase INT + 3 but decrease DEX. Gives the following Stats to costume middle slot: INT +3, DEX -3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29017) INT+3 VIT-3 Exchange Stone (Lower) A stone with the ability to increase INT but decrease VIT - 3 . Gives the following Stats to costume lower slot: INT +3, VIT -3. Equip with INT Exchange Stone (Middle), DEX +3, VIT +3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29018) DEX+3 VIT-3 Exchange Stone (Middle) A stone with the ability to increase DEX but decrease VIT - 3. Gives the following Stats to costume middle slot: DEX +3, VIT -3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29019) DEX+3 AGI-3 Exchange Stone (Lower) A stone with the ability to increase DEX but decrease AGI - 3 . Gives the following Stats to costume lower slot: DEX +3, AGI -3. Equip with DEX Exchange Stone (Middle), VIT +3, AGI +3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29020) VIT+3 AGI-3 Exchange Stone (Middle) A stone with the ability to increase VIT but decrease AGI - 3. Gives the following Stats to costume middle slot: VIT +3, AGI -3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29021) VIT+3 LUK-3 Exchange Stone (Lower) A stone with the ability to increase VIT but decrease LUK. Gives the following Stats to costume lower slot: VIT +3, LUK -3. Equip with VIT Exchange Stone (Middle), AGI +3, LUK - 3+3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29022) AGI+3 LUK-3 Exchange Stone (Middle) A stone with the ability to increase AGI + 3 but decrease LUK. Gives the following Stats to costume middle slot: AGI +3, LUK -3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29023) AGI+3 STR-3 Exchange Stone (Lower) A stone with the ability to increase AGI but decrease STR - 3 . Gives the following Stats to costume lower slot: AGI +3, STR -3. Equip with AGI Exchange Stone (Middle), LUK +3, STR +3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29024) LUK+3 STR-3 Exchange Stone (Middle) A stone with the ability to increase LUK but decrease STR - 3. Gives the following Stats to costume middle slot: LUK +3, STR -3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29025) LUK+3 INT-3 Exchange Stone (Lower) A stone with the ability to increase LUK but decrease INT - 3. Gives the following Stats to costume lower slot: LUK +3, INT -3. Equip with LUK Exchange Stone (Middle), STR +3, INT +3. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29026) DEF+20 Stone (Middle) A stone with the ability to increase Defense. Gives the following Stats to costume middle slot: DEF +20. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29027) °æÇèÄ¡+2%EXP Stone (Lower) IA stone with the ability to increase EXP gain. Gives the experience givenfollowing Stats to costume lower slot: Increase EXP from monsters by 2%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (31161) Costume Tiger Mask A mask rumored to make its wearer ferociously aggressive. Class : Costume Defense : 0 Equip Slot: Upper, Mid Location : »óÁß´Ü Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (31226) Costume Miku Hairstyle (NavyLong Twin (Blue) Long Twin-tail hair A costyle of Mikiu when she performed her concerts. _ [Item Function] This itemair which can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located ton the2nd Floor of Eden Group (14,182) _ hair for different hair style. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31227) Costume Miku HairstyleLong Twin (Rosed) Long Twin-tail hair A costyle of Mikiu when she performed her concerts. _ [Item Function] This itemair which can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located ton the2nd Floor of Eden Group (14,182) _ hair for different hair style. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31228) Costume Miku Hairstyle (CreamLong Twin (Yellow) Long Twin-tail hair style of Mikiu when she performed herA concerts. _ [Item Function] This item can be used for dyeing new hair colors at at NPC [Yuko Yamatacwhi] located on the2nd Floor of Eden Group (14,182) _ This costume can be enchantattached ton the 2ndhair floor of Eddifferen with the help of the NPC Costama Girl (located on 33, 185) _ style. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31229) Costume Miku HairstyleLong Twin (Green) Long Twin-tail hair A costyle of Mikiu when she performed her concerts. _ [Item Function] This itemair which can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located ton the2nd Floor of Eden Group (14,182) _ hair for different hair style. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31230) Costume Miku Hairstyle (CacaoLong Twin (Black) Long Twin-tail hair A costyle of Mikiu when she performed her concerts. _ [Item Function] This itemair which can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located ton the2nd Floor of Eden Group (14,182) _ hair for different hair style. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31231) Costume Miku Hairstyle (PearlLong Twin (White) Long Twin-tail hair A costyle of Mikiu when she performed her concerts. _ [Item Function] This itemair which can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located ton the2nd Floor of Eden Group (14,182) _ hair for different hair style. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31232) Costume Miku Hairstyle (Milk TeaLong Twin (Brown) Long Twin-tail hair A costyle of Mikiu when she performed her concerts. _ [Item Function] This itemair which can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located ton the2nd Floor of Eden Group (14,182) _ hair for different hair style. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31233) Costume Miku HairstyLong Twin (Purple (Taro) Long Twin-tail hair A costyle of Mikiu when she performed her concerts. _ [Item Function] This itemair which can be used for dyeing new hair colors at at NPC [Yuko Yamatachi] located ton the2nd Floor of Eden Group (14,182) _ hair for different hair style. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All jJobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (31398) Costume ElegantBlinking Small Eyes Look at my eEyes, and you will feel sleepy. _ [Item Function] This costume can be enchanted on the 2nd floor of Eden withlicker when worn. 'Why doesn't it blink normally?' Let's do not know the help of the NPC Coquestama Girl (located on 33, 185) _. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs except Doram ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (31616) Costume ZzzSleep Sheep Counting sheep one by one makes you feel sltwo or three sheepy. You will fall asleep instantly as soon asowly, you lie down. _ [Item Function] This costume can be enchanted on the 2nd floor of Eden with the help of the NPC Costama Girl (located on 33, 185) _just want to go to sleep. Just lying down, you will fall asleep right away. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Efst Spoiler Id: 663 EFST_GM_BATTLE2 Link to comment Share on other sites More sharing options...
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