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mspRO changelog August 26, 2021


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Added
Item
Spoiler


Id: (4768)

Morocc Symbol Lv.1
The Effect of this item disable in WOE 1, 2 Map
_
[Enchant Effect]
All Stat + 5
Def + 5
Mdef + 5
Atk + 5
Matk + 5
Max HP + 1 %
Max SP + 1 %
Increase damage to
[Satan Morocc] monster by 5%
Increase damage to [Nightmare Pyramid]
monster by 5%
----------
[Satan Morocc Monster]
Incarnation of Angel
Incarnation of Demon
Incarnation of Human
Incarnation of Ghost
Satan Morocc
----------
[Nightmare Pyramid Monster]
Nightmare Minorous
Nightmare Mummy
Nightmare Verit
Nightmare Mimic
Nightmare Arclouse
Nightmare Ancient Mummy
Nightmare Amon Ra
Id: (4769)

Morocc Symbol Lv.2
The Effect of this item disable in WOE 1, 2 Map
_
[Enchant Effect]
All Stat + 6
Def + 10
Mdef + 5
Atk + 10
Matk + 10
Max HP + 2 %
Max SP + 2 %
Increase damage to
[Satan Morocc] monster by 10%
Increase damage to [Nightmare Pyramid]
monster by 10%
----------
[Satan Morocc Monster]
Incarnation of Angel
Incarnation of Demon
Incarnation of Human
Incarnation of Ghost
Satan Morocc
----------
[Nightmare Pyramid Monster]
Nightmare Minorous
Nightmare Mummy
Nightmare Verit
Nightmare Mimic
Nightmare Arclouse
Nightmare Ancient Mummy
Nightmare Amon Ra
Id: (4770)

Morocc Symbol Lv.3
The Effect of this item disable in WOE 1, 2 Map
_
[Enchant Effect]
All Stat + 7
Def + 20
Mdef + 10
Atk + 20
Matk + 20
Max HP + 2 %
Max SP + 2 %
Increase damage to
[Satan Morocc] monster by 20%
Increase damage to [Nightmare Pyramid]
monster by 20%
----------
[Satan Morocc Monster]
Incarnation of Angel
Incarnation of Demon
Incarnation of Human
Incarnation of Ghost
Satan Morocc
----------
[Nightmare Pyramid Monster]
Nightmare Minorous
Nightmare Mummy
Nightmare Verit
Nightmare Mimic
Nightmare Arclouse
Nightmare Ancient Mummy
Nightmare Amon Ra
Id: (4771)

Morocc Symbol Lv.4
The Effect of this item disable in WOE 1, 2 Map
_
[Enchant Effect]
All Stat + 8
Def + 30
Mdef + 15
Atk + 30
Matk + 30
Max HP + 3 %
Max SP + 3 %
Increase damage to
[Satan Morocc] monster by 30%
Increase damage to [Nightmare Pyramid]
monster by 30%
----------
[Satan Morocc Monster]
Incarnation of Angel
Incarnation of Demon
Incarnation of Human
Incarnation of Ghost
Satan Morocc
----------
[Nightmare Pyramid Monster]
Nightmare Minorous
Nightmare Mummy
Nightmare Verit
Nightmare Mimic
Nightmare Arclouse
Nightmare Ancient Mummy
Nightmare Amon Ra
Id: (4772)

Morocc Symbol Lv.5
The Effect of this item disable in WOE 1, 2 Map
_
[Enchant Effect]
All Stat + 9
Def + 40
Mdef + 20
Atk + 40
Matk + 40
Max HP + 4 %
Max SP + 4 %
Increase damage to
[Satan Morocc] monster by 40%
Increase damage to [Nightmare Pyramid]
monster by 40%
----------
[Satan Morocc Monster]
Incarnation of Angel
Incarnation of Demon
Incarnation of Human
Incarnation of Ghost
Satan Morocc
----------
[Nightmare Pyramid Monster]
Nightmare Minorous
Nightmare Mummy
Nightmare Verit
Nightmare Mimic
Nightmare Arclouse
Nightmare Ancient Mummy
Nightmare Amon Ra
Id: (4773)

Morocc Symbol Lv.6
The Effect of this item disable in WOE 1, 2 Map
_
[Enchant Effect]
All Stat + 10
Def + 50
Mdef + 25
Atk + 50
Matk + 50
Max HP + 5 %
Max SP + 5 %
Increase damage to
[Satan Morocc] monster by 50%
Increase damage to [Nightmare Pyramid]
monster by 50%
----------
[Satan Morocc Monster]
Incarnation of Angel
Incarnation of Demon
Incarnation of Human
Incarnation of Ghost
Satan Morocc
----------
[Nightmare Pyramid Monster]
Nightmare Minorous
Nightmare Mummy
Nightmare Verit
Nightmare Mimic
Nightmare Arclouse
Nightmare Ancient Mummy
Nightmare Amon Ra



Changed
Item
Spoiler


Id: (2374)

Diabolus Robe [1]
A robThe whicloth is decorated with unknown letters. The wearer feelng from materials from hell, it is belikeved that they're learning a new language cloth contain power of death.
----------
[Item Effect]
Mdef + 5
Max SP + 150, MDEF +5
Reduces cast

Increase power of heal
ing delayskill by 10%
Increases effectiveness of Heal
6%
Reduce cast delay after used
skill by 6%.
When equipped with
10%
----------
[Set Bonus]
Diabolus Robe [1]
Diabolus Ring,
MATK
[1]
_
Atk
+ 3% and ATK +3%.
Matk + 3%
----------
[Remark]
Power of Healing Skill mean
Skill [Aid Potion]
Skill [Heal]
Skill [Sanctuary]
----------

Class : Armor
Defense : 57
Weight : 30
Required Level : 60
Jobs: Transcendent ArchHigh Priest, High Wizard, Sniper, Mage, AcolyteChampion, Scholar, Minstrel, Gypsy
====== auto-parsed ======
Itemclass : Armor
Defense : 57
Weight : 30
Required Level : 60

Id: (2375)

Diabolus Armor [1]
An AThe armor which is made of an unknown metal infrom materials from hell, it is belived that the human-world. Mysteriousarmor contain power is hidden in the armor.of death.
----------
[Item Effect]

Str +2, 2
Dex + 1,
Max HP + 150.
Toler

Increase resist
ance to [Stunone] and [Stone +5%.
When equipped with
un] status by 5 %
----------
[Set Bonus]
Diabolus Armor [1]
Diabolus Ring,
MATK
[1]
_
Atk
+ 3% and ATK
Matk
+ 3%.
----------

Class : Armor
Defense : 79
Weight: 60
Required Level
: 60
Jobs: Transcendent Swordman, Merchant, ThiefLord Knight, Mastersmith, Assassin Cross, Paladin, Biochemist, Stalker
====== auto-parsed ======
Itemclass : Armor
Defense : 79
Weight : 60
Required Level : 60

Id: (2433)

Diabolus Boots [1]
Mysterious boots that autoShoes made from materically adjust their size tos from hell, it is belived that the wearer's size. They seem alive.
Increases
mor contain power of death.
----------
[Item Effect]
Max HP by 10 times your B+ 10
every 1 b
ase Llevel.
When worn with
of character
----------
[Set Bonus]
Diabolus Boots [1]
Diabolus Manteau, [1]
_
Max HP + 6%.
----------

Class : FootwearShoes
Defense : 15
Weight : 25
Required Level: 1
Jobs: Transcendent 2ndLord Knight, Mastersmith, Assassin Cross, Palass or highdin, Biochemist, Stalker
====== auto-parsed ======
Itemclass : Shoes
Defense : 15
Weight : 25
Required Level : 1

Id: (2537)

Diabolus Manteau [1]
AThe manteau sewith an endless dark shape waving near it. Only those who overcome fean from materials from hell, it is belived that the armor contain powear of deathis manteau.
Decreases
.
----------
[Item Effect]
Max HP + 100
Reduce damage taken from [
Neutral] property damage by 5%.
MaxHP + 100
%
Increases P physical Ddamage to
[
Satan Morocc] and [Wounded Morocc] by 10%.
000000
When equipped with
%
----------
[Set Bonus]
Diabolus Boots [1]
Diabolus Boots, Manteau [1]
_
Max HP +6%. 6 %
----------

Class : Garment
Defense : 15
Weight : 25
Required Level: 1
Jobs: Above Transcendent 2-1Second Classes
====== auto-parsed ======
Itemclass : Garment
Defense : 15
Weight : 25
Required Level : 1

Id: (2729)

Diabolus Ring [1]
AThe ring of Satan, which given to his mysterious letters carved into it. It is so beautiful, it fascinates all people.vants, the ring will give hidden ability to user.
----------
[Item Effect]

Max HP + 100,
Max SP + 100.
Increases effectiveness of H

Reduce damage taken from h
ealing skill by 5%.
Increases P physical Ddamage to
[
Satan Morocc] and [Wounded Morocc] by 10%.
----------
[Set Bonus]
Diabolus Armor [1]
Diabolus Ring [1]
_
Atk + 3%
Matk + 3%
----------
[Set Bonus]
Diabolus Robe [1]
Diabolus Ring [1]
_
Atk + 3%
Matk + 3%
----------
[Remark]
Power of Healing Skill mean
Skill [Aid Potion]
Skill [Heal]
Skill [Sanctuary]
----------

Class : Accessory
Defense : 0
Weight : 5
Required Level: 1
Jobs: Transcendent 2Second Class or higher
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 5
Required Level : 1

Id: (2732)

Morroc RingArcane of Darkness [1]
OneThe ring of Anubis, the royal gifts which are given to the members of the Morocc Dispatch.
CRI + 5.
god of death.
----------
[Item Effect]
Max HP + 50
Max SP + 50
Crit + 5
Aspd + 3 %
Reduce Variable Cast Time by 1 %
----------
Character binded
----------

Class : Accessory
Defense : 0
Weight : 5
Required Level : 80
Jobs: All Jobs except Novice Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 5
Required Level : 80

Id: (4652)

±×·¹ÀÌºê ¾Æ¸ó¶ó Ä«µåNightmare Amon Ra Card
Increase magical damage against on
[
Shadow] and [Undead] property monsters by 50 %
_

Increase magical damage against on
[
Demon] and [Undead] race monsters by 50 %
----------

Class : Card
Compound on : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4653)

±×·¹ÀÌºê ¾ÆÅ©¶ó¿ì½º Ä«µåNightmare Arclouse Card
Reduce damage taken from [Brute] and [Undead] race by 20%
----------
[Set Bonus ]
Night
mare Mimic Card
Nightmare Arcl
ouse Card
_
Reduce damage taken from [Brute] and [Undead] race by 5 %
_
Bypass 50% [Hard Magic Defe
nse] of [Brute] and [Undead] race when performing a magical attack.
----------
[Set Bonu
s ]
Nightmare Minorous Card
Nightmare Arclouse Card
_
Reduce damage taken from [Brute] and [Undead] race
by 25 %
_
Bypass 5
0% [Hard Magic Defense] of [Brute] and [Undead] race when performing a magical attack.
----------

Class : Card
Compound on : Shield
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4654)

±×·¹ÀÌºê ¹Ì¹Í Ä«µåNightmare Mimic Card
Increase magical damage against on [Brute] and [Undead] monsterace by 5 %
When equipped with equip compounded with ----------
[Set Bonus ]
Nightmare Mimic Card
Nightmare Arclouse cCard
_
Reduce damage taken from [Brute] and [Undead monsters] race by 5 %
Ignore_
Bypass
50% m[Hard Magic dDefense] of [Brute] and [Undead monsters] race when performing a magical attack.
----------

Class : Card
Compound on : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4655)

±×·¹ÀÌºê ¸¶À̳ʿì·Î½º Ä«µåGrave_Minorous_Card
Increase physical damage against on [Brute] and [Undead monster] race by 10%
When equipped with equip compounded with
5%
----------
[Set Bonus ]
Nightmare Arclouse Card
Nightmare Arclouse cMinorous Card
_

Reduce damage taken from [Brute] and [Undead monsters] race by 5 %
Ignore_
Bypass
50% physical d[Hard Magic Defense] of [Brute] and [Undead monsters] race when performing a magical attack.
----------

Class : Card
Compound on : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4656)

±×·¹ÀÌºê ¹ÌÀ̶ó Ä«µåNightmare Mummy Card
When physicallyHas and magically attacked,
chance 3 % to causeinflicting [Wild Sleep] to all targets owithin 11 x 11 cells.
W
when equipped with equip compounded with user receiving a physical or a magical attack.
----------
[Set Bonus ]
Nightmare Mummy Card
Nightmare Ancient Mummy cCard
Increase the probability of causing Sleep_
Reduce damage taken from [Neutral] by an additional 5 %
_
Adds an additional chance 5 % to inflicting [Wild Sleep] to targets within 11 x 11 cells when user receiving a physical or a magical attack.
----------

Class : Card
Compound on : FootwearShoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4657)

±×·¹ÀÌºê ¿¡ÀμÇÆ® ¹ÌÀ̶ó Ä«µåNightmare Ancient Mummy Card
Reduce damage taken from [Neutral] property by 15 %
Every refine of garment increase_
Increase [Fire] property
magical Fire damageattack by 3%
When equipped wi
% every 1 refine rate of th equip compounded with em
----------
[Set Bonus ]
Nightmare Mummy cCard
IncreasNightmare Ancient Mummy Card
_
Reduce damag
e taken from [Neutral] by an additional 5 %
_
Add
s an addistional chance against Neutral property5 % to inflicting [Wild Sleep] to targets within 11 x 11 cells when user receiving a physical or a magical attack by 5%.
----------

Class : Card
Compound on : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (4658)

±×·¹ÀÌºê º£¸´Æ® Ä«µåNightmare Verit Card
MATK + 5%
----------
When refined to +7, increase magical damage inflicted by
Additional Matk +
3 %
_

When refined to +9, increase magical damage inflicted by
Additional Matk +
2 %
----------

Class : Card
Compound on : FootwearShoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (5808)

Dark Bacilium [1]
A strong diadem which has been covered by the face of Satan Morocc. It can be possessed only byThe helmet made from materials from hell, it is belived that the ones who have overcome armor contain power of death.
----------
[It
em Effear of Satan Morocc.
Adds 20% toler
ct]
Increase resist
ance to [Stone], [Freeze,ozen] and [Stun.
Each
] status by 20%
_
Every 1
upgrade level iof headgear
I
ncreases toler resistance by 2%
(but, tolernace increase applies up to
[Stone], [Frozen] and [Stun] status by an additonal 2 %
[Maxmium at +10
refeine level +10)rate]
----------

Class : Headgear Defense : 5
Location : Upper, Mid, Lower
Defense: 5
Weight : 25
Required Level: 1
Jobs: Above Transcendent 2-1Second Classes
====== auto-parsed ======
Location : Upper
Defense : 5
Weight : 25
Required Level : 1

Id: (7978)

Spring Stanza 1Morocc Artifact

====== auto-parsed ======
Weight : 0

Id: (7979)

Spring Stanza 2Morocc Symbol

====== auto-parsed ======
Weight : 0

Id: (7980)

Spring Stanza 3Piece of Death Jewel

====== auto-parsed ======
Weight : 0

Id: (7981)

Spring Stanza 4Jewel of Death

====== auto-parsed ======
Weight : 0

Id: (7982)

Spring Stanza 5Agony Soul

====== auto-parsed ======
Weight : 0

Id: (19020)

Survivor's Circlet (OSM) [1]
Survivor circlet decorated with wind and earth jewels. It will give power to the one who own it.
----------
[Base Effect]
Int + 3
(This effect working in WOE 1,2)
----------
[Effect of Item]
Matk + 4 %
_
If the user's base level is 70 or lower
Int + 1 every 2 refine rate of this item
_
If the user's base level is 71 or higher
Int + 1 every 1 refine rate of this item
----------
[Set Bonus]
Survivor's Circlet (OSM)
Survivor's Rod (
Dex) [1]
_
Matk + 10 per upgrade level of [Survivor'
s Rod]
If [Survivor's Rod] refine to + 10 or higher
Redu
ce cooldown on skill [Heaven Drive] by 0.5 second
----------
[Set Bonus]
Survivor's Circlet (OSM)
Survivor's Rod (Int) [1]
_
Matk + 10
per upgrade level of [Survivor's Rod]
If [Survivor's Rod] refine
to + 10 or higher
Reduce c
ooldown won skill [Heaven Drive] by 0.5 second
----------
[Set
Bonus]
Survivor's Circlet (OSM)
Survivor's Orb (OSM)
_
Vit + 4
Incre
ase [Wind] property magical damage by 10 %
Increase [Earth] property magical damage by 10 %
Reduce damage taken from [Demi-Human] Monster by 4 % (exclude Player Race)
Reduce the
variable cast time by 4 %
_
If [Survivor's Circ
le wt] refine to +7 or higher
Additio
nal Vit + 4
Reduce damage taken from [Demi-Human] Monster
by an additional 4 % (exclude Player Race)
Reduce
the variable cast time by an additional 4 %
_
If [Survivor's Cir
clet] refine to +9 or higher
Additiona
l Vit + 4
Reduce damage taken from [Demi-Human] Monster
by an additiona
l 4 % (exclude Player Race)
Reduce the var
iable cast time by an additional 4 %
----------
[Set Bonu
s]
Survivor's Circlet (OSM)
Survivor's Shoes (OSM)
_
M
atk + 5 %
_
If [Survivor's Circ
let] refine to +7 or higher
Increa
se [Wind] property magical damage by 5 %
Increase [Earth] property magical damage by 5 %

_
If [Survivor's Circlet] refine to +9 or higher
Incre
ase [Wind] property magical damage by an additional 10 %
Increa
se [Earth] property magical damage by an additional 10 %
_
The Effect of this item disable in WOE1,2 Map
_
Class
: Headgear
Location : Upper
Defense : 10
Weight : 50
Required Level : 50
Required Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Defense : 10
Weight : 50
Required Level : 50



Files
Spoiler



210826-DATA-MA1.gpf


  • data\mp3nametable.txt
  • data\questid2display.txt
  • data\sprite\아이템\룬의원석_고급.act
  • data\sprite\아이템\룬의원석_고급.spr
  • data\sprite\아이템\룬의원석_고대.act
  • data\sprite\아이템\룬의원석_고대.spr
  • data\sprite\아이템\룬의원석_신비.act
  • data\sprite\아이템\룬의원석_신비.spr
  • data\sprite\아이템\룬의원석_일반.act
  • data\sprite\아이템\룬의원석_일반.spr
  • data\sprite\아이템\룬의원석_희귀.act
  • data\sprite\아이템\룬의원석_희귀.spr
  • data\sprite\아이템\수상한마력의돌.act
  • data\sprite\아이템\수상한마력의돌.spr
  • data\sprite\아이템\에너지파편.act
  • data\sprite\아이템\에너지파편.spr
  • data\texture\유저인터페이스\collection\룬의원석_고급.bmp
  • data\texture\유저인터페이스\collection\룬의원석_고대.bmp
  • data\texture\유저인터페이스\collection\룬의원석_신비.bmp
  • data\texture\유저인터페이스\collection\룬의원석_일반.bmp
  • data\texture\유저인터페이스\collection\룬의원석_희귀.bmp
  • data\texture\유저인터페이스\collection\수상한마력의돌.bmp
  • data\texture\유저인터페이스\collection\에너지파편.bmp
  • data\texture\유저인터페이스\item\룬의원석_고급.bmp
  • data\texture\유저인터페이스\item\룬의원석_고대.bmp
  • data\texture\유저인터페이스\item\룬의원석_신비.bmp
  • data\texture\유저인터페이스\item\룬의원석_일반.bmp
  • data\texture\유저인터페이스\item\룬의원석_희귀.bmp
  • data\texture\유저인터페이스\item\수상한마력의돌.bmp
  • data\texture\유저인터페이스\item\에너지파편.bmp
  • data\texture\유저인터페이스\loading00.jpg
  • data\texture\유저인터페이스\loading01.jpg
  • data\texture\유저인터페이스\loading02.jpg
  • data\texture\유저인터페이스\loading03.jpg
  • data\texture\유저인터페이스\loading04.jpg

210826-DATA-MA2.rgz

  • EasyAntiCheat\Certificates\game.bin
  • EasyAntiCheat\Certificates\game.cer
  • System\iteminfo.lub

210826-DATA-MA3.gpf

  • data\moc_fild20.gat
  • data\moc_fild20.gnd
  • data\moc_fild20.rsw
  • data\moc_fild21.gat
  • data\moc_fild21.gnd
  • data\moc_fild21.rsw
  • data\moc_fild22.gat
  • data\moc_fild22.gnd
  • data\moc_fild22.rsw
  • data\moc_fild22b.gat
  • data\moc_fild22b.gnd
  • data\moc_fild22b.rsw
  • data\moc_prydn1.gat
  • data\moc_prydn1.gnd
  • data\moc_prydn1.rsw
  • data\moc_prydn2.gat
  • data\moc_prydn2.gnd
  • data\moc_prydn2.rsw
  • data\texture\유저인터페이스\map\moc_fild20.bmp
  • data\texture\유저인터페이스\map\moc_fild21.bmp
  • data\texture\유저인터페이스\map\moc_fild22.bmp
  • data\texture\유저인터페이스\map\moc_fild22b.bmp
  • data\texture\유저인터페이스\map\moc_prydn1.bmp
  • data\texture\유저인터페이스\map\moc_prydn2.bmp



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Changed
Item
Spoiler


Id: (4655)

Grave_Nightmare Minorous_ Card
Increase physical damage on [Brute] and [Undead] race by 5%
----------
[Set Bonus ]
Nightmare Arclouse Card
Nightmare Minorous Card
_
Reduce damage taken from [Brute] and [Undead] race by 5 %
_
Bypass 50% [Hard Magic Defense] of [Brute] and [Undead] race when performing a magical attack.
----------
Class : Card
Compound on : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1



Files
Spoiler



210826-DATA-MA4.rgz


  • EasyAntiCheat\Certificates\game.bin
  • EasyAntiCheat\Certificates\game.cer
  • System\iteminfo.lub



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