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KRO : Fourth class jobs : skills info and related items (fifth version - updated : 07/02/2024)


Sigma

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  • 1 month later...
On 12/22/2020 at 12:29 AM, Sephylon said:

Has kro released the effect of elemental master's debuffs?

Do you mean these?

Spoiler

Blaze - endows target property to fire, drains HP over time.
Pitch-darkness - reduces vision range, Flee and Perfect Dodge.
Quiet - unable to use skills, reduces attack speed.
Lethargy - reduces Cri and movement speed.
Quench - endows target property to water, unable to move, use items or skills, reduces Def and Mdef, canceled upon taking damage.
Swooning - unable to move, use items or skills, increases damage taken, canceled upon taking damage.
Torrent - endows target property to wind, unable to move, use items or skills, increases damage taken from earth property, canceled upon taking damage.
Concretion - endows target property to earth, unable to move, use items or skills, reduces Mdef, canceled upon taking damage.
Unlucky - reduces hit, has a chance to fail on casting skill.
Severe Poison - increases damage taken from poison property, reduces Def, drains HP over time.
Gloom - increases SP consumption, drains SP over time. 
Holy Fire - recovers HP upon taking magical damage, increases physical damage taken.

 

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19 hours ago, Sigma said:

Do you mean these?

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Blaze - endows target property to fire, drains HP over time.
Pitch-darkness - reduces vision range, Flee and Perfect Dodge.
Quiet - unable to use skills, reduces attack speed.
Lethargy - reduces Cri and movement speed.
Quench - endows target property to water, unable to move, use items or skills, reduces Def and Mdef, canceled upon taking damage.
Swooning - unable to move, use items or skills, increases damage taken, canceled upon taking damage.
Torrent - endows target property to wind, unable to move, use items or skills, increases damage taken from earth property, canceled upon taking damage.
Concretion - endows target property to earth, unable to move, use items or skills, reduces Mdef, canceled upon taking damage.
Unlucky - reduces hit, has a chance to fail on casting skill.
Severe Poison - increases damage taken from poison property, reduces Def, drains HP over time.
Gloom - increases SP consumption, drains SP over time. 
Holy Fire - recovers HP upon taking magical damage, increases physical damage taken.

 

Tyvm =D. Is it safe to assume mvps are immune to these effects?

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  • 1 month later...
8 hours ago, OniByakuran said:

Hey Sigma do you know what that unlucky debuff does? (Abyss chaser Unlucky rush spell)
Thanks.

Unlucky - reduces hit, has a chance to fail on casting skill.
from sigma's post above. Unless there was a ninja patch on it =x

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Attack Stance
Max level : 5
Prerequisite skills : Spear & Sword Mastery level 3
Group : Active
Type : Toggle
Target: Self
Description : Reduces physical defense but increases physical attack power of the user.
_
[Level 1] : Def - 40 / Atk + 10.
[Level 2] : Def - 80 / Atk + 15.
[Level 3] : Def - 120 / Atk + 20.
[Level 4] : Def - 160 / Atk + 25.
[Level 5] : Def - 200 / Atk + 30."

Kinda wonder about this skill, loss 200 def for 30 atk?
Shield Spell give 150 atk for free tho...

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2 hours ago, Revenant said:

Attack Stance
Max level : 5
Prerequisite skills : Spear & Sword Mastery level 3
Group : Active
Type : Toggle
Target: Self
Description : Reduces physical defense but increases physical attack power of the user.
_
[Level 1] : Def - 40 / Atk + 10.
[Level 2] : Def - 80 / Atk + 15.
[Level 3] : Def - 120 / Atk + 20.
[Level 4] : Def - 160 / Atk + 25.
[Level 5] : Def - 200 / Atk + 30."

Kinda wonder about this skill, loss 200 def for 30 atk?
Shield Spell give 150 atk for free tho...

Attack Stance is required to cast some of Imperial Guard skills.

So you still need to use it anyway. 

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  • 2 months later...
  • 3 weeks later...
  • 2 months later...
  • Sigma changed the title to KRO : Fourth class jobs : skills info and related items (updated : 01/09/2021)
  • 1 month later...
On 7/25/2020 at 11:06 PM, Sigma said:

New status ailments of fourth class jobs.

  Hide contents

Blaze - endows target property to fire, drains HP over time.
Pitch-darkness - reduces vision range, Flee and Perfect Dodge.
Quiet - unable to use skills, reduces attack speed.
Lethargy - reduces Cri and movement speed.
Quench - endows target property to water, unable to move, use items or skills, reduces Def and Mdef, canceled upon taking damage.
Swooning - unable to move, use items or skills, increases damage taken, canceled upon taking damage.
Torrent - endows target property to wind, unable to move, use items or skills, increases damage taken from earth property, canceled upon taking damage.
Concretion - endows target property to earth, unable to move, use items or skills, reduces Mdef, canceled upon taking damage.
Unlucky - reduces hit, has a chance to fail on casting skill.
Severe Poison - increases damage taken from poison property, reduces Def, drains HP over time.
Gloom - increases SP consumption, drains SP over time. 
Holy Fire - recovers HP upon taking magical damage, increases physical damage taken.

 

About Quench,Swooning,Torrent,Concretion status effect is there anyway to cure the status ailments ?

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  • 3 weeks later...

Did Dances with Wargs, Lerad's Dew, etc now considered as Ensemble skill? I read from skill description from kro grf, it says Ensemble skill.

If that correct, then the skill can be casted under Sonata Of Kvasir effect?

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5 hours ago, oolzm said:

Did Dances with Wargs, Lerad's Dew, etc now considered as Ensemble skill? I read from skill description from kro grf, it says Ensemble skill.

If that correct, then the skill can be casted under Sonata Of Kvasir effect?

Yes and not just those 2 skills. all chorus skills can be cast alone when using Sonata of Kvasir.

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  • 4 weeks later...
On 1/28/2022 at 9:22 PM, Revenant said:

Dear Sir @Sigma, do you know the skill fail rate from this debuff? thank you

I don't have much info about new debuffs and skill mechanism. I have very limit on tesing in KRO.

I'll wait until 4th arrive IRO to do testing.

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  • 3 weeks later...
On 7/25/2020 at 10:42 PM, Sigma said:

5322.png
Frenzy Shot
Max level : 10
Prerequisite skills : Chain Reaction Shot level 3, Dagger & Bow Mastery level 5
Group : Active
Type : Long ranged physical
Target : Single target
Recovers AP : 1
Description : Bow exclusive skill.
Deals 1 hit of long ranged physical damage to the target, has a chance to deal damage for 3 hits.
Deals additional damage depends on user's base level and CON.
Consumes 3 equipped arrows.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1] : 350% Atk / chance to deal damage for 3 hits : 5%.
[Level 2] : 700% Atk / chance to deal damage for 3 hits : 10%.
[Level 3] : 1050% Atk / chance to deal damage for 3 hits : 15%.
[Level 4] : 1400% Atk / chance to deal damage for 3 hits : 20%.
[Level 5] : 1750% Atk / chance to deal damage for 3 hits : 25%.
[Level 6] : 2100% Atk / chance to deal damage for 3 hits : 30%.
[Level 7] : 2450% Atk / chance to deal damage for 3 hits : 35%.
[Level 8] : 2800% Atk / chance to deal damage for 3 hits : 40%.
[Level 9] : 3150% Atk / chance to deal damage for 3 hits : 45%.
[Level 10] : 3500% Atk / chance to deal damage for 3 hits : 50

So now when it's triggered it will deal

3500%*1 + 3500%*3 = 14000% damage?
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  • 4 weeks later...
On 7/25/2020 at 9:42 PM, Sigma said:

5214.png
Deadly Projection
Max level : 5
Prerequisite skills : Mystery Illusion level 3
Group : Active
Type : Magic
Target : Single target
Description : Corrupts the somatic cells of the target.
Disables the abilities that can nullify magic of the target for the skill duration and deals undead property magical damage to the target.
Deals additional damage depends on user's base level and SPL.
_
[Level 1] : 600% Matk / debuff last for 4 seconds.
[Level 2] : 1200% Matk / debuff last for 5 seconds.
[Level 3] : 1800% Matk / debuff last for 6 seconds.
[Level 4] : 2400% Matk / debuff last for 7 seconds.
[Level 5] : 3000% Matk / debuff last for 8 seconds.

By "abilities that can nullify magic of the target", is it like Loki's veil that disable skill or zero"ing Mres & Mdef? Thank you

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3 hours ago, Blazzy said:

Hello Sigma, do you know if the Troubadour/Trouvere's skill Rhythm Shooting have any cooldown? And how much is it's fixed cast time?

Rhythm Shooting has neither cooldown nor fixed casting time.

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