Sigma Posted June 25, 2020 Share Posted June 25, 2020 Today we'll introduce the update plan the third quarter of this year that we don't introduced before. 1. Cards illustration update Cards illustration of monsters in Illusion of Teddy Bear, Illusion of Luanda, Illusion of Labyrinth and Geffen Magic Tournament, 38 cards total, will be updated. <38 cards illustration will be updated!> 2. Chat blocking (block sender) function update Chat blocking function will be improved that you won't even see blocked character's shout via Megaphone. <now chat blocking also block their shout too!> 3. Some enchant function update We'll update some of enchant system by giving the guaranteed enchant. At a cost of the large amount of enchant materials or zeny. The enchantment or enchant upgrading will be guaranteed. <This function is added so enchantment will be guaranteed at a cost of the large amount of enchant materials or zeny!> 4. Improves the effects of Warrior's Grave headgear. Among the Warrior's Grave headgear. Some of headgear effects that are lacking compared to others will be improved. <Theses 6 headgear effects will be improved!> (Above : Headgear are Old Protection Crown, Old Driver Band (Yellow), Old Bone Circlet, Old Magic Stone Hat, Old Minstrel's Song Hat, Old Dying Swan) <The effects that were lacking compared to others will be improved!> (Above : The bonus damage of Arm Cannon has been improved from 5% to 15%) 5. Improves some of enchant effects Some of enchant effects will be improved along with enchant function update. Also we'll improve the convenience of some enchant too (EX : Removes Bigfoot transformation of Bear's Power). <It will be more of enchant diversity with the improvement of enchant effects!> (Above : Muscle Fool and Speed of Light penalty are changed to "drains 50 SP per second" instead of "reduces Atk and Matk by 50%" and "drains 400 HP and 40 SP per second" respectively. Master Archer effect is changed from "bow damage bonus" to "long ranged physical damage bonus". Mettle effect is changed from "%Atk bonus" to "melee physical damage bonus".) 6. Increases ownership duration of dropped item. Because the conflict between players that someone use Greed on dropped items of others. We planned to add the cooldown to Greed skill to solve this problem but there are some players disagree with this change. So we'll increase ownership duration of dropped item from 7 seconds to 30 seconds instead. Thank you to the players who gave us the feedback. 7. Sakray server update On the end of July. We'll update the following content to Sakray server. For the smooth testing. We'll add the system that players can copy their character, equipment and items, from main server to Sakray server. 7.1. Third class jobs improvement. According to latest dev note. Some of skill improvement (EX : Soul Destroyer) will be adjusted according to the players feedback. We'll mention the information in Sakray patch notice. 7.2. Fourth class jobs and new systems. We'll update the fourth class jobs with temporary sprite in Sakray server to test the new skills and new systems. The above contents are still under development so it can be changed in the future. source : https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4070230&curpage=1 4 4 Link to comment Share on other sites More sharing options...
bROWiki Posted June 25, 2020 Share Posted June 25, 2020 thanks sigma! Link to comment Share on other sites More sharing options...
Sigma Posted June 26, 2020 Author Share Posted June 26, 2020 Gravity revised (5) today. Below is the table of new effects of Warrior's Grave headgear enchants. 2 Link to comment Share on other sites More sharing options...
Sephylon Posted June 27, 2020 Share Posted June 27, 2020 So they scrapped changing mettle's effect and just added a new enchant while buffing the old mettle? Link to comment Share on other sites More sharing options...
Sigma Posted June 27, 2020 Author Share Posted June 27, 2020 45 minutes ago, Sephylon said: So they scrapped changing mettle's effect and just added a new enchant while buffing the old mettle? Exactly. I guess they received some complaints from players regarding the previous change since they actually nerfed Mettle to no longer affect long ranged physical damage. 1 Link to comment Share on other sites More sharing options...
Larias Posted June 29, 2020 Share Posted June 29, 2020 I sincerely hope that Gravity would stop damage creep and let each class has specific weakness/strength. Also, pass balance with WOE*cough*KRO*cough. ROM still has better balance patch or at least try to do so. Link to comment Share on other sites More sharing options...
Silf Posted July 1, 2020 Share Posted July 1, 2020 On 6/25/2020 at 11:08 PM, Sigma said: 2. Chat blocking (block sender) function update Chat blocking function will be improved that you won't even see blocked character's shout via Megaphone. <now chat blocking also block their shout too!> Already have list to smash with block hammer. idro have no rule. You can flaming, offense, anything you want, will not being ban. Link to comment Share on other sites More sharing options...
Magnatrom Posted July 8, 2020 Share Posted July 8, 2020 On 6/25/2020 at 1:08 PM, Sigma said: According to latest dev note. Some of skill improvement (EX : Soul Destroyer) will be adjusted according to the players feedback. We'll mention the information in Sakray patch notice. I really hope that there are Shadow Chaser players giving feedback to Gravity about the class status on the current meta. I know the class is not supposed to be so strong as other classes on damage, but their skills are too far behind on damage compared to skills like Cross Impact, Dragon Breath or even Reverberation. Link to comment Share on other sites More sharing options...
Yasuo Posted February 22, 2021 Share Posted February 22, 2021 Is there more info about this? 3. Some enchant function update We'll update some of enchant system by giving the guaranteed enchant. At a cost of the large amount of enchant materials or zeny. The enchantment or enchant upgrading will be guaranteed. <This function is added so enchantment will be guaranteed at a cost of the large amount of enchant materials or zeny!> Link to comment Share on other sites More sharing options...
Sigma Posted February 23, 2021 Author Share Posted February 23, 2021 5 hours ago, Yasuo said: Is there more info about this? 3. Some enchant function update We'll update some of enchant system by giving the guaranteed enchant. At a cost of the large amount of enchant materials or zeny. The enchantment or enchant upgrading will be guaranteed. <This function is added so enchantment will be guaranteed at a cost of the large amount of enchant materials or zeny!> I already created the separated thread here. Link to comment Share on other sites More sharing options...
Yasuo Posted February 23, 2021 Share Posted February 23, 2021 Trank you Link to comment Share on other sites More sharing options...
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