Sigma Posted January 22, 2020 Share Posted January 22, 2020 Mobs info MVP Deep Sea Witch Deep Sea Kraken New gears Illusion Morrigane's Helm [1] Str + 5, Cri + 5. If refine rate is 7 or higher, Atk + 50. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). When equipped with Illusion Morrigane's Manteau, Belt and Pendant, Str + 5, Atk + 10%, Cri + 5, MaxHP + 10%, MaxSP + 10%, increases physical damage against small size monsters by 20%. If the sum of refine rate is 18 or higher, Perfect Dodge + 10, Atk + 50. If the sum of refine rate is 22 or higher, increases critical damage by 20%, increases physical damage against medium size monsters by 20%. Class : Helm Defense : 15 Location : Upper Weight : 50 Required Level : 130 Usable Job : All except Novice. Illusion Saint Robe [1] MaxHP + 10%, MaxSP + 10%. Mdef + 10. If refine rate is 9 or higher, reduces physical and magical damage taken from fish race monsters by 15%. If refine rate is 11 or higher, ignores defense rate of fish race monsters by 20%. When equipped with Illusion Combo Battle Glove, Atk + 30. If refine rate of each is 7 or higher, Atk + 5%. If the sum of refine rate is 18 or higher, increases Sky Blow damage by 20%. If the sum of refine rate is 22 or higher, reduces delay after skill by 10%. Class : Armor Defense : 60 Weight : 60 Required Level : 120 Usable Job : Acolyte classes, Merchant classes. Illusion Saphien's Armor of Ocean [1] MaxHP + 10%. MaxHP + 125 per refine rate. If refine rate is 7 or higher, Def + 50. If refine rate is 9 or higher, when dealing physical damage, has a chance to reduce damage taken from water property by 15% for 5 seconds. Property : Water Class : Armor Defense : 50 Weight : 220 Required Level : 120 Usable Job : Swordsman classes, Merchant classes. Illusion Chain Mail [1] MaxHP + 10%, MaxSP + 10%. Atk + 4 per refine rate. Increases physical damage against fire and water property enemies by 4% per 3 refine rate. If refine rate is 9 or higher, Atk + 10%. If refine rate is 11 or higher, increases attack speed (reduces delay after attack by 10%). When equipped with Illusion Katar of Frozen Icicle, Atk + 5%. If refine rate of each is 7 or higher, Cri + 5. If the sum of refine rate is 18 or higher, increases critical damage by 15%. If the sum of refine rate is 22 or higher, increases physical damage against fire property enemies and insect race monsters by 10%. Class : Armor Defense : 70 Weight : 330 Required Level : 120 Usable Job : Swordsman classes, Merchant classes, Thief classes. Illusion Morrigane's Manteau [1] Luk + 5, Flee + 20. If refine rate is 7 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by 5%. If refine rate is 9 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by additional 10%. Class : Garment Defense : 12 Weight : 60 Required Level : 130 Usable Job : All except Novice. Illusion Morrigane's Belt [1] Str + 3, MaxHP + 5%. When equipped with Illusion Morrigane's Pendant, increases attack speed (reduces delay after attack by 10%). Class : Accessory (right) Defense : 0 Weight : 20 Required Level : 130 Usable Job : All except Novice. Illusion Morrigane's Pendant [1] Atk + 20, Cri + 5. When equipped with Illusion Morrigane's Belt, Atk + 10%. Class : Accessory (left) Defense : 0 Weight : 20 Required Level : 130 Usable Job : All except Novice. Illusion Electric Guitar [2] Matk + 180 Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%. If refine rate is 9 or higher, increases Reverberation and Severe Rainstorm damage by 15%. If refine rate is 11 or higher, increases magical damage against water property monsters by 10%, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Muffler, Atk + 30 If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Severe Rainstorm damage by 20%. If the sum of refine rate is 22 or higher, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Shoes, Matk + 40 If refine rate of each is 7 or higher, increases neutral property magical damage by 5%. If the sum of refine rate is 18 or higher, increases Reverberation damage by 20%. If the sum of refine rate is 22 or higher, reduces fixed casting time of Reverberation by 0.5 seconds. Class: Musical Instrument Attack: 170 Weight: 180 Weapon Level: 4 Required Level: 120 Usable Jobs: Minstrel Illusion Electric Eel [2] Matk + 180 Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%. If refine rate is 9 or higher, increases Reverberation and Severe Rainstorm damage by 15%. If refine rate is 11 or higher, increases magical damage against water property monsters by 10%, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Muffler, Atk + 30 If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Severe Rainstorm damage by 20%. If the sum of refine rate is 22 or higher, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Shoes, Matk + 40 If refine rate of each is 7 or higher, increases neutral property magical damage by 5%. If the sum of refine rate is 18 or higher, increases Reverberation damage by 20%. If the sum of refine rate is 22 or higher, reduces fixed casting time of Reverberation by 0.5 seconds. Class: Whip Attack: 170 Weight: 180 Weapon Level: 4 Required Level: 120 Usable Jobs: Wanderer Illusion Death Guidance [2] Atk + 4 per refine rate. If refine rate is 7 or higher, increases Storm Blast damage by 20%. If refine rate is 9 or higher, when dealing physical damage, has a 3% chance to recover HP as 50 times of refine rate per second for 4 times. If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%. When equipped with Illusion Chain Mail, Atk + 30. If refine rate of each is 7 or higher, Cri + 5. If the sum of refine rate is 18 or higher, increases Storm Blast damage by 20%. If the sum of refine rate is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%. Class: Two-handed Sword Attack: 240 Weight: 200 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman classes. Illusion Katar of Frozen Icicle [2] Atk + 5 per refine rate. If refine rate is 7 or higher, increases Cross Impact damage by 20%. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, Cri + 15, increases physical damage against fire property enemies and insect race monsters by 10%. When equipped with Illusion Ring, Atk + 5%. If refine rate of Illusion Katar of Frozen Icicle is 9 or higher, increases critical damage by 20%. If refine rate of Illusion Katar of Frozen Icicle is 11 or higher, Gains Cri + 15 for 30 seconds when using Venom Impression. Class: Katar Attack: 220 Weight: 120 Weapon Level: 4 Required Level: 120 Usable Jobs: Assassin classes. Illusion Brionac [2] Atk + 10% Increases Overbrand damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, increases physical damage against medium and large size enemies by 15%. If refine rate is 11 or higher, increases physical damage against fish and demon race monsters by 30%. When equipped with Illusion Saphien's Armor of Ocean, Atk + 5%. If refine rate of each is 7 or higher, reduces delay after skill by 5%. If the sum of refine rate is 18 or higher, increases Overbrand damage by 20%. If the sum of refine rate is 22 or higher, when using Overbrand, has a chance to gain Atk + 50 and increases physical damage against fish and demon race monsters by 50% for 10 seconds. Class: Two-handed Spear Attack: 210 Weight: 300 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman classes. Illusion Zephyrus [2] Atk + 4 per refine rate. Increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases Clashing Spiral damage by 20%. If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, Hit + 10, increases physical damage against medium and large size monsters by 10%. When equipped with Illusion Chain Mail, Atk + 30. If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Clashing Spiral damage by 20%. If the sum of refine rate is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%. Class: Two-handed Spear Attack: 250 Weight: 330 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman classes. Crafting recipe Illusion Electric Eel [2] : +9 Electric Eel [2] + Deep Sea Starfish 150 ea + Illusion Stone 120 ea Illusion Electric Guitar [2] : +9 Electric Guitar + Deep Sea Starfish 150 ea + Illusion Stone 120 ea Illusion Brionac [2] : +9 Brionac + Deep Sea Fish's Tail 150 ea + Illusion Stone 120 ea Illusion Katar of Frozen Icicle [2] : +9 Katar of Frozen Icicle [3] + Deep Sea Crab 150 ea + Illusion Stone 120 ea Illusion Death Guidance [2] : +9 Death Guidance [2] + Rotten Deep Sea Fish 150 ea + Illusion Stone 120 ea Illusion Zephyrus [2] : +9 Zephyrus [3] + Deep Sea Shell 150 ea + Illusion Stone 120 ea Illusion Saint Robe [1] : +9 Saint Robe [1] + Deep Sea Fish's Tail 100 ea + Abyssal Essence 20 ea + Illusion Stone 90 ea Illusion Saphien's Armor of Ocean [1] : +9 Saphien's Armor of Ocean [1] + Deep Sea Crab 100 ea + Abyssal Essence 20 ea + Illusion Stone 90 ea Illusion Chain Mail [1] : +9 Chain Mail [1] + Deep Sea Starfish 100 ea + Abyssal Essence 20 ea + Illusion Stone 90 ea Illusion Morrigane's Helm [1] : +9 Morrigane's Helm + Deep Sea Crab 100 ea + Abyssal Essence 50 ea + Illusion Stone 100 ea Illusion Morrigane's Manteau [1] : +9 Morrigane's Manteau + Rotten Deep Sea Fish 100 ea + Abyssal Essence 50 ea + Illusion Stone 100 ea Illusion Morrigane's Belt [1] : Morrigane's Belt + Deep Sea Fish's Tail 100 ea + Abyssal Essence 50 ea + Deep Sea Kraken's Leg 15 ea + Illusion Stone 100 ea Illusion Morrigane's Pendant [1] : Morrigane's Pendant + Deep Sea Shell 100 ea + Abyssal Essence 50 ea + Deep Sea Witch's Crown 15 ea + Illusion Stone 100 ea New cards Spoiler Abysmal Sropho Card Increases wind property magical damage by 3%. If refine rate is 9 or higher, increases wind property magical damage by additional 2%. If refine rate is 11 or higher, increases wind property magical damage by additional 5%. Compounded on : Weapon Prefix : Enhance Thunder Abysmal Obeaune Card Matk + 30. When equipped with Boiling Water Piranha Card, increases magical damage against water property enemies by 15%. Compounded on : Accessory Prefix : Mermaid's Abysmal Deviace Card Increases physical damage against water property enemies and fish race monsters by 5%. If refine rate is 7 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%. If refine rate is 9 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%. Compounded on : Weapon Prefix : Undersea Abysmal Marse Card Reduces physical and magical damage taken from earth property enemies by 15%. Reduces physical and magical damage taken from insect race monsters by 15%. Compounded on : Shield Suffix : of Anti Insect Abysmal Merman Card Atk + 4 per 15 base Str. When equipped with Abysmal King Dramoh, increases critical damage by 15%. Compounded on : Shoes Prefix : Stabbing Abysmal Witch Card Increases fire and shadow property magical damage by 100%. Increases damage taken from all property by 30%. Compounded on : Garment Suffix : of Abyss Witch Abysmal Sedora Card Increases critical chance against fish race monsters by 30%. When equipped with Sedora Card, Increases critical damage by 15%. Compounded on : Weapon Prefix : Fatal Fish Abysmal Swordfish Card Reduces damage taken from water property by 10%. If refine rate is 9 or higher, increases magical damage against water property enemies by 10%. When equipped with Swordfish Card, Matk + 3%. Compounded on : Headgear Prefix : Seabed Abysmal Strouf Card MaxHP + 10%, MaxSP + 5%. If refine rate is 9 or higher, increases physical and magical damage against water property enemies by 5%. When equipped with Abysmal Deviace Card, Atk + 30. When equipped with Abysmal Sropho Card, Matk + 30. Compounded on : Armor Prefix : Deep Sea Abysmal Phen Card Reduces damage taken from neutral property by 15%. Increases wind property magical damage by 3% per refine rate. When equipped with Abysmal Obeaune Card, reduces damage taken from neutral property by additional 5%. Compounded on : Garment Suffix : of Fish Killer Abysmal King Dramoh Card MaxHP - 5%. Atk + 1% per 3 refine rate. When equipped with King Dramoh Card, Str + 4, MaxHP + 15%. Compounded on : Headgear Suffix : of Sword Expert Abysmal Kraken Card Increases long ranged physical damage by 25%. Perfect Hit + 5. Compounded on : Weapon Prefix : Marine Nightmare source : http://ro.gnjoy.com/news/update/View.asp?seq=248&curpage=1 http://m.inven.co.kr/board/ro/1957/1757 @Asheraf for mobs info. Link to comment Share on other sites More sharing options...
Tuna Power Posted January 22, 2020 Share Posted January 22, 2020 28 minutes ago, Sigma said: Illusion Morrigane's Manteau [1] : +9 Morrigane's Manteau [1] + Rotten Deep Sea Fish 100 ea + Abyssal Essence 50 ea + Illusion Stone 100 ea Illusion Morrigane's Belt [1] : Morrigane's Belt [1] + Deep Sea Fish's Tail 100 ea + Abyssal Essence 50 ea + Deep Sea Kraken's Leg 15 ea + Illusion Stone 100 ea Illusion Morrigane's Pendant [1] : Morrigane's Pendant [1] + Deep Sea Shell 100 ea + Abyssal Essence 50 ea + Deep Sea Witch's Crown 15 ea + Illusion Stone 100 ea Slotted morrigane garment and acessories to make them? 1 Link to comment Share on other sites More sharing options...
Sigma Posted January 22, 2020 Author Share Posted January 22, 2020 1 minute ago, Tuna Power said: Slotted morrigane garment and acessories to make them? My mistake. Fixed. 🤣 1 Link to comment Share on other sites More sharing options...
Bruno Posted March 31, 2020 Share Posted March 31, 2020 How to Summon the MVP. And What HP MVP monsters? Link to comment Share on other sites More sharing options...
DanRazr Posted April 30, 2020 Share Posted April 30, 2020 (edited) Thx for the info, no information about MVP´s yet? Edited April 30, 2020 by DanRazr Link to comment Share on other sites More sharing options...
Sigma Posted May 3, 2020 Author Share Posted May 3, 2020 On 5/1/2020 at 3:38 AM, DanRazr said: Thx for the info, no information about MVP´s yet? Added. Link to comment Share on other sites More sharing options...
armstrong Posted June 4, 2021 Share Posted June 4, 2021 On 1/22/2020 at 7:45 PM, Sigma said: Illusion of Under Water Thx for the info, too! Hmm.... @Sigma I cant find any information about enchants illusion dungeon gear (with links to kro sources). Where I can read about it? Thx a lot! Link to comment Share on other sites More sharing options...
Sigma Posted June 12, 2021 Author Share Posted June 12, 2021 On 6/4/2021 at 10:31 PM, armstrong said: Thx for the info, too! Hmm.... @Sigma I cant find any information about enchants illusion dungeon gear (with links to kro sources). Where I can read about it? Thx a lot! Sorry I don't have the exact list of enchant since official page doesn't provide it. Link to comment Share on other sites More sharing options...
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