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Note : New updates (Episode 17.2)


Sigma

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1. Episode 17.2 : Sage's Legacy

This episode is about the trace of Illusion that ends at the mansion of "Great sage Varmundt".

New equipment, cards, enchants will be updated along with many dungeons.

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<The adventure in Varmundt's Mansion will begin!>

 

The upgraded version of Illusion equipment "Automatic equipment" that require level 160 to equips along with "Automatic Module".

And new weapons that require level 150 to equips and can be obtained from dungeons in the mansion.

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<many dungeons will be added!>

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<Many equipment, enchants and card will be updated!>

 

2. Field difficulty adjustment.

We'll adjust the difficulty of mobs in some map as below.

2.1. Earth and Sky Petite : Removes ghost element attack and reduces damage of elemental attack.

2.2. Dark Priest : Removes Dark Cross and reduces damage of elemental attack.

2.3. Dimension Crack : Removes Magic Mirror from Incarnation of Morocc (Angel) and increases population of Incarnation of Morocc (Ghost).

2.4. Thanatos Tower 7F : Increases population of Dame of Sentinel.

2.5. Illusion of Frozen : Removes Magic Mirror.

2.6. Illusion of Luanda : Increases drop chance of Megalith Token and Wootan Token, lowers mobs stats, removes Power Up.

2.7. Illusion of Abyss Turtle Island : Removes hallucination.

2.8. Illusion of Labyrinth : Reduces the chance to use hallucination of Chaotic Baphomet Jr.

2.9. Illusion of Teddy Bear : Lowers mobs stats.

2.10. Increases drop chance of Bloody Page on Death Word and Mystic Horn on Cornus.

2.11. Nameless Island : Removes Shield Reflect on Necromancer and lowers the frequency to use Dark Strike on Banshee.

2.12. Nogg Road 3F : Removes Power Up, Hell Judgement and Acid Terror. Lowers mobs population, mobs HP and experience gained by 20%.

2.13. Glast Heim Abyss : Removes some skills such as Power Up and Agi Up, slightly increases mobs population.

2.14. Einbech Mine 3F : Increases population of Jewelry Ant and White Porcellio. Adds some skill to Jewgoliant.

2.15. Abyss Lake 4F : Removes equipment destruction skills and acid terror.

 

3. Class improvement : Genetic

Genetic second improvement is posted in Classes improvement project thread.

 

source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3987555&curpage=1

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  • Sigma changed the title to Note : New updates (Episode 17.2)

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