Sigma Posted April 4 Author Posted April 4 Entwined Magical set (Chapter 1) Spoiler Entwined Magical Armor [1] ATK + 120. Every 2 refine rate, ATK + 15. If refine rate is 7 or higher, increases melee / long ranged physical damage by 5%, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, P.ATK + 3 If refine rate is 10 or higher, additional ATK + 25, DEF + 100. _ When equipped with Entwined Magical Manteau, reduces global cooldown by 5%, increases physical damage against monsters in Destroyed Valkyrie Realm area by 10%. _ When equipped with Glacier Ring and Glacier Pendant, ATK + 10%, increases melee / long ranged physical damage by 10%, increases physical damage against monsters in Destroyed Valkyrie Realm area by 10%. _ When equipped with Venom Magic Ring and Venom Rune Ring, ATK + 20%, increases melee physical damage by 15%, increases physical damage against monsters in Destroyed Valkyrie Realm area by 20%. _ When equipped with Soul Magic Ring and Soul Rune Ring, ATK + 20%, increases long ranged physical damage by 15%, increases physical damage against monsters in Destroyed Valkyrie Realm area by 20%. _ [Bonus by grade] [Grade D] POW + 3, CON + 3, reduces global cooldown by 5%. [Grade C] increases physical damage against monsters in Destroyed Valkyrie Realm area by 15%. _ Class: Armor Defense: 158 Weight: 200 Armor Level : 2 Required Level: 220 Usable Jobs: All Entwined Magical Robe [1] MATK + 120. Every 2 refine rate, MATK + 15. If refine rate is 7 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%. If refine rate is 9 or higher, S.MATK + 3 If refine rate is 10 or higher, additional MATK + 25, DEF + 100. _ When equipped with Entwined Magical Muffler, reduces global cooldown by 5%, increases magical damage against monsters in Destroyed Valkyrie Realm area by 5%. _ When equipped with Glacier Earring and Glacier Necklace, MATK + 7%, increases all property magical damage by 10%, increases magical damage against monsters in Destroyed Valkyrie Realm area by 7%. _ When equipped with Temple Magic Ring and Temple Rune Ring, MATK + 15%, increases all property magical damage by 15%, increases magical damage against monsters in Destroyed Valkyrie Realm area by 15%. _ [Bonus by grade] [Grade D] SPL + 3, CON + 3, reduces global cooldown by 5%. [Grade C] increases magical damage against monsters in Destroyed Valkyrie Realm area by 10%. _ Class: Armor Defense: 126 Weight: 120 Armor Level : 2 Required Level: 220 Usable Jobs: All Entwined Magical Boots [1] DEF + 250, MDEF +25. HIT + 25, CRI + 5. If refine rate is 7 or higher, increases melee / long ranged physical damage by 7%. If refine rate is 9 or higher, P.ATK + 3. If refine rate is 10 or higher, additional Def + 50, increases attack speed (reduces delay after attack by 7%). _ When equipped with Entwined Magical Armor, reduces variable casting time by 7%, increases physical damage against monsters in Destroyed Valkyrie Realm area by 10%. _ [Bonus by grade] [Grade D] RES + 25, MRES + 25. [Grade C] Reduces fixed casting time by 1 seconds, increases physical damage against monsters in Destroyed Valkyrie Realm area by 15%. _ Class: Shoes Defense: 84 Weight: 90 Armor Level : 2 Required Level: 220 Usable Jobs: All Entwined Magical Shoes [1] DEF + 150, MDEF + 40. FLEE + 35. If refine rate is 7 or higher, increases all property magical damage by 7%. If refine rate is 9 or higher, S.MATK + 3. If refine rate is 10 or higher, additional Def + 50, reduces variable casting time by 7%. _ When equipped with Entwined Magical Robe, increases attack speed (reduces delay after attack by 7%), increases magical damage against monsters in Destroyed Valkyrie Realm area by 5%. _ [Bonus by grade] [Grade D] RES + 25, MRES + 25. [Grade C] Reduces fixed casting time by 1 seconds, increases magical damage against monsters in Destroyed Valkyrie Realm area by 10%. _ Class: Shoes Defense: 67 Weight: 50 Armor Level : 2 Required Level: 220 Usable Jobs: All Entwined Magical Manteau [1] MaxHP + 4500, MaxSP +150. HIT + 25, CRI + 5. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, POW + 3. If refine rate is 10 or higher, reduces variable casting time by 5%. _ When equipped with Entwined Magical Boots, reduces variable casting time by 5%, reduces physical / magical damage taken from monsters in Destroyed Valkyrie Realm area by 25%. _ [Bonus by grade] [Grade D] Increases melee / long ranged physical damage by 10%. [Grade C] Increases physical damage against monsters in Destroyed Valkyrie Realm area by 15%. _ Class: Garment Defense: 92 Weight: 120 Armor Level : 2 Required Level: 220 Usable Jobs: All Entwined Magical Muffler [1] MaxHP + 2500, MaxSP +250. Flee + 35. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, SPL + 3. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 5%). _ When equipped with Entwined Magical Boots, increases attack speed (reduces delay after attack by 5%), reduces physical / magical damage taken from monsters in Destroyed Valkyrie Realm area by 25%. _ [Bonus by grade] [Grade D] Increases all property magical damage by 10%. [Grade C] Increases magical damage against monsters in Destroyed Valkyrie Realm area by 10%. _ Class: Garment Defense: 90 Weight: 80 Armor Level : 2 Required Level: 250 Usable Jobs: All Dimension World Shoes series (Dark Whisper instance) Spoiler Dimension World Battle Greaves [1] POW + 7, CON + 7, MaxHP - 10%. Every 2 refine rate, reduces variable casting time by 1%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, P.ATK + 5, increases melee physical damage by 10%. If refine rate is 11 or higher, reduces variable casting time by 5%, reduces fixed casting time by 1 seconds, increases melee physical damage by additional 10%. _ When equipped with Venom Magic Ring, increases physical damage against all size and all property enemies by 10%, increases physical damage against monsters in Encroached Geffenia area by 20%. _ When equipped with Signet of Circulation: Spring, P.ATK + 7, increases physical damage against monsters in Encroached Geffenia area by 15%. _ [Bonus by grade] [Grade D] POW + 5, CON + 5, ATK + 25. [Grade C] ATK + 3%, P.ATK + 3. [Grade B] additional ATK + 5%, P.ATK + 3. [Grade A] Increases melee physical damage by 15%, increases physical damage against monsters in Encroached Geffenia area by 15%. Class: Shoes Defense: 100 Weight: 120 Armor Level : 2 Required Level: 260 Usable Jobs: All Dimension World Hunting Boots [1] POW + 7, CON + 7, MaxHP - 10%. Every 2 refine rate, reduces variable casting time by 1%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, P.ATK + 5, increases long ranged physical damage by 10%. If refine rate is 11 or higher, reduces variable casting time by 5%, reduces fixed casting time by 1 seconds, increases long ranged physical damage by additional 10%. _ When equipped with Soul Magic Ring, increases physical damage against all size and all property enemies by 10%, increases physical damage against monsters in Encroached Geffenia area by 20%. _ When equipped with Signet of Circulation: Summer, P.ATK + 7, increases physical damage against monsters in Encroached Geffenia area by 15%. _ [Bonus by grade] [Grade D] POW + 5, CON + 5, ATK + 25. [Grade C] ATK + 3%, P.ATK + 3. [Grade B] additional ATK + 5%, P.ATK + 3. [Grade A] Increases long ranged physical damage by 15%, increases physical damage against monsters in Encroached Geffenia area by 15%. Class: Shoes Defense: 100 Weight: 120 Armor Level : 2 Required Level: 260 Usable Jobs: All Dimension World Spell Shoes [1] SPL + 7, CON + 7, increases SP consumption of skills by 10%. Every 2 refine rate, reduces variable casting time by 1%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, S.MATK + 5, increases poison, shadow and neutral property magical damage by 15%. If refine rate is 11 or higher, reduces variable casting time by 5%, reduces fixed casting time by 1 seconds, increases water, wind, earth and fire property magical damage by 15%. _ When equipped with Temple Magic Ring, increases magical damage against all size and all property enemies by 10%, increases magical damage against monsters in Encroached Geffenia area by 15%. _ When equipped with Signet of Circulation: Autumn, S.MATK + 7, increases magical damage against monsters in Encroached Geffenia area by 10%. _ [Bonus by grade] [Grade D] SPL + 5, CON + 5, MATK + 25. [Grade C] MATK + 3%, S.MATK + 3. [Grade B] additional MATK + 5%, S.MATK + 3. [Grade A] Increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 15%, increases magical damage against monsters in Encroached Geffenia area by 10%. Class: Shoes Defense: 100 Weight: 120 Armor Level : 2 Required Level: 260 Usable Jobs: All Dimension World Magic Shoes [1] SPL + 7, CON + 7, increases SP consumption of skills by 10%. Every 2 refine rate, reduces variable casting time by 1%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, S.MATK + 5, increases fire, neutral and holy property magical damage by 15%. If refine rate is 11 or higher, reduces variable casting time by 5%, reduces fixed casting time by 1 seconds, increases wind, shadow, ghost and undead property magical damage by 15%. _ When equipped with Temple Magic Ring, increases magical damage against all size and all property enemies by 10%, increases magical damage against monsters in Encroached Geffenia area by 15%. _ When equipped with Signet of Circulation: Autumn, S.MATK + 7, increases magical damage against monsters in Encroached Geffenia area by 10%. _ [Bonus by grade] [Grade D] SPL + 5, CON + 5, MATK + 25. [Grade C] MATK + 3%, S.MATK + 3. [Grade B] additional MATK + 5%, S.MATK + 3. [Grade A] Increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 15%, increases magical damage against monsters in Encroached Geffenia area by 10%. Class: Shoes Defense: 100 Weight: 120 Armor Level : 2 Required Level: 260 Usable Jobs: All Dimension World Executioner Boots [1] POW + 5, CON + 5, CRI + 3, MaxHP - 10%. Every 2 refine rate, reduces variable casting time by 1%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, P.ATK + 5, increases critical damage by 5%. If refine rate is 11 or higher, CRI + 5, reduces fixed casting time by 1 seconds, increases critical damage by additional 10%. _ When equipped with either Venom Magic Ring or Soul Magic Ring, increases physical damage against all size and all property enemies by 10%, increases physical damage against monsters in Encroached Geffenia area by 20%. _ When equipped with Signet of Circulation: Winter, C.Rate + 5, increases physical damage against monsters in Encroached Geffenia area by 15%. _ [Bonus by grade] [Grade D] POW + 3, CON + 3, CRI + 10. [Grade C] ATK + 3%, C.RATE + 4, increases critical damage by 10%. [Grade B] additional ATK + 5%, P.ATK + 4. [Grade A] Increases melee and long ranged physical damage by 8%, increases physical damage against monsters in Encroached Geffenia area by 12%. Class: Shoes Defense: 100 Weight: 120 Armor Level : 2 Required Level: 260 Usable Jobs: All Chapter 1 enchants Spoiler Frontier Spell (Warrior) ATK + 30. If refine rate is 7 or higher, increases melee physical damage by 3%. If refine rate is 9 or higher, increases melee physical damage by additional 4%. Frontier Spell (Ranger) ATK + 30. If refine rate is 7 or higher, increases long ranged physical damage by 3%. If refine rate is 9 or higher, increases long ranged physical damage by additional 4%. Frontier Spell (Sage) MATK + 30. If refine rate is 7 or higher, increases water, wind and earth property magical damage by 7%. If refine rate is 9 or higher, increases fire, poison, shadow and neutral property magical damage by additional 7%. Frontier Spell (Mage) MATK + 30. If refine rate is 7 or higher, increases fire, neutral and holy property magical damage by 7%. If refine rate is 9 or higher, increases wind, shadow, ghost and undead property magical damage by additional 7%. Frontier Spell (Assassin) ATK + 20, CRI + 2. If refine rate is 7 or higher, increases critical damage by 3%. If refine rate is 9 or higher, increases critical damage by additional 4%. Frontier Spell (Berserker) ATK + 2%, ATK + 25, P.ATK + 2. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases melee physical damage by additional 5%. If grade of enchanted equipment is D or higher, increases melee physical damage by 5%. If grade of enchanted equipment is C or higher, increases melee physical damage by additional 5%. Frontier Spell (Marksman) ATK + 2%, ATK + 25, P.ATK + 2. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If grade of enchanted equipment is D or higher, increases long ranged physical damage by 5%. If grade of enchanted equipment is C or higher, increases long ranged physical damage by additional 5%. Frontier Spell (Grand Sage) MATK + 2%, MATK + 25, S.MATK + 2. If refine rate is 7 or higher, increases water, wind and earth property magical damage by 10%. If refine rate is 9 or higher, increases fire, poison, shadow and neutral property magical damage by 10%. If grade of enchanted equipment is D or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 5%. If grade of enchanted equipment is C or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by additional 5%. Frontier Spell (Grand Mage) MATK + 2%, MATK + 25, S.MATK + 2. If refine rate is 7 or higher, increases fire, neutral and holy property magical damage by 10%. If refine rate is 9 or higher, increases wind, shadow, ghost and undead property magical damage by 10%. If grade of enchanted equipment is D or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 5%. If grade of enchanted equipment is C or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by additional 5%. Frontier Spell (Executioner) ATK + 25, CRI + 5, P.ATK + 2. If refine rate is 7 or higher, increases critical damage by 5%. If refine rate is 9 or higher, increases critical damage by additional 5%. If grade of enchanted equipment is D or higher, increases critical damage by 5%. If grade of enchanted equipment is C or higher, increases critical damage by additional 5%. Frontier Spell (Global Cooldown) Reduces global cooldown by 2%. If refine rate is 7 or higher, reduces global cooldown by additional 2%. If refine rate is 9 or higher, reduces global cooldown by additional 2%. If grade of enchanted equipment is D or higher, reduces global cooldown by 2%. If grade of enchanted equipment is C or higher, reduces global cooldown by additional 2%. Frontier Spell (Power Force) ATK + 2%, P.ATK + 1. If refine rate is 7 or higher, additional ATK + 3%. If refine rate is 9 or higher, additional ATK + 4%. If grade of enchanted equipment is D or higher, ATK + 2%. If grade of enchanted equipment is C or higher, additional ATK + 3%. Frontier Spell (Magic Force) MATK + 2%, S.MATK + 1. If refine rate is 7 or higher, additional MATK + 3%. If refine rate is 9 or higher, additional MATK + 4%. If grade of enchanted equipment is D or higher, MATK + 2%. If grade of enchanted equipment is C or higher, additional MATK + 3%. Frontier Spell (Physical Defense) DEF + 100, RES + 15. If refine rate is 7 or higher, additional DEF + 25, RES + 5. If refine rate is 9 or higher, additional DEF + 25, RES + 5. Frontier Spell (Magical Defense) MDEF + 20, MRES + 10. If refine rate is 7 or higher, additional MDEF + 5, MRES + 3. If refine rate is 9 or higher, additional MDEF + 5, MRES + 3. Frontier Spell (Speed) Increases attack speed (reduces delay after attack by 10%). If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 5%). If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 5%). Frontier Spell (Caster) Reduces variable casting time by 10%. If refine rate is 7 or higher, reduces variable casting time by additional 5%. If refine rate is 9 or higher, reduces variable casting time by additional 5%. Frontier Spell (Melee) P.ATK + 2, Increases melee physical damage by 5%. If refine rate is 7 or higher, increases melee physical damage by additional 3%. If refine rate is 9 or higher, increases melee physical damage by additional 3%. If grade of enchanted equipment is D or higher, increases melee physical damage by 4%, Perfect Hit + 5. If grade of enchanted equipment is C or higher, increases melee physical damage by additional 5%, additional Perfect Hit + 5. Frontier Spell (Range) P.ATK + 2, Increases long ranged physical damage by 5%. If refine rate is 7 or higher, increases long ranged physical damage by additional 3%. If refine rate is 9 or higher, increases long ranged physical damage by additional 3%. If grade of enchanted equipment is D or higher, increases long ranged physical damage by 4%, Perfect Hit + 5. If grade of enchanted equipment is C or higher, increases long ranged physical damage by additional 5%, additional Perfect Hit + 5. Frontier Spell (Spell) S.MATK + 2, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 5%. If refine rate is 7 or higher, increases water, wind and earth property magical damage by additional 6%. If refine rate is 9 or higher, increases fire, poison, shadow and neutral property magical damage by additional 6%. If grade of enchanted equipment is D or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 4%, MaxSP + 2%. If grade of enchanted equipment is C or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by additional 5%, additional MaxSP + 3%. Frontier Spell (Magic) S.MATK + 2, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 5%. If refine rate is 7 or higher, increases fire, neutral and holy property magical damage by additional 6%. If refine rate is 9 or higher, increases wind, shadow, ghost and undead property magical damage by additional 6%. If grade of enchanted equipment is D or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 4%, MaxSP + 2%. If grade of enchanted equipment is C or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by additional 5%, additional MaxSP + 3%. Frontier Spell (Critical) C.RATE + 2, increases critical damage by 5%. If refine rate is 7 or higher, increases critical damage by additional 3%. If refine rate is 9 or higher, increases critical damage by additional 3%. If grade of enchanted equipment is D or higher, CRI + 2, increases critical damage by 4%. If grade of enchanted equipment is C or higher, additional CRI + 3, increases critical damage by additional 5%. Frontier Spell (Size Attack) Increases physical damage against all size enemies by 3%. If refine rate is 7 or higher, increases physical damage against all size enemies by additional 3%. If refine rate is 9 or higher, increases physical damage against all size enemies by additional 2%. Frontier Spell (Size Spell) Increases magical damage against all size enemies by 3%. If refine rate is 7 or higher, increases magical damage against all size enemies by additional 3%. If refine rate is 9 or higher, increases magical damage against all size enemies by additional 2%. Frontier Spell (Physical Force) ATK + 10, ATK + 1%, P.ATK + 1. If refine rate is 7 or higher, additional ATK + 10, ATK + 1%. If refine rate is 9 or higher, additional ATK + 15, ATK + 2%. Frontier Spell (Magical Force) MATK + 10, MATK + 1%, S.MATK + 1. If refine rate is 7 or higher, additional MATK + 10, MATK + 1%. If refine rate is 9 or higher, additional MATK + 15, MATK + 2%. Frontier Spell (Over Power) ATK + 2%, P.ATK + 3. If grade of enchanted equipment is D or higher, increases melee physical damage by 5%. If grade of enchanted equipment is C or higher, P.ATK + 2, increases melee physical damage by additional 5%. Frontier Spell (Firing Shot) ATK + 2%, P.ATK + 3. If grade of enchanted equipment is D or higher, increases long ranged physical damage by 5%. If grade of enchanted equipment is C or higher, P.ATK + 2, increases long ranged physical damage by additional 5%. Frontier Spell (Spell Buster) MATK + 2%, S.MATK + 3. If grade of enchanted equipment is D or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 5%. If grade of enchanted equipment is C or higher, S.MATK + 2, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by additional 5%. Frontier Spell (Magic Storm) MATK + 2%, S.MATK + 3. If grade of enchanted equipment is D or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 5%. If grade of enchanted equipment is C or higher, S.MATK + 2, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by additional 5%. Frontier Spell (Lucky Strike) CRI + 5, P.ATK + 3. If grade of enchanted equipment is D or higher, increases critical damage by 5%. If grade of enchanted equipment is C or higher, C.RATE + 2, increases critical damage by additional 5%. Dimension World shoes enchants Spoiler Frontier Crystal (Life) 1Lv Increases physical / magical damage against plant and brute race monsters by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against plant and brute race monsters by additional 1%. Frontier Crystal (Life) 2Lv Increases physical / magical damage against plant and brute race monsters by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against plant and brute race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against plant and brute race monsters by additional 1%. Frontier Crystal (Life) 3Lv Increases physical / magical damage against plant and brute race monsters by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against plant and brute race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against plant and brute race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against plant and brute race monsters by additional 2%. Frontier Crystal (Life) 4Lv Increases physical / magical damage against plant and brute race monsters by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against plant and brute race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against plant and brute race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against plant and brute race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against plant and brute race monsters by additional 2%. Frontier Crystal (Life) 5Lv Increases physical / magical damage against plant and brute race monsters by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against plant and brute race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against plant and brute race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against plant and brute race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against plant and brute race monsters by additional 4%. Dimension World Crystal (Life) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against plant and brute race monsters by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against plant and brute race monsters by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against plant and brute race monsters by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against plant and brute race monsters by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against plant and brute race monsters by additional 5%. Frontier Crystal (Regiment) 1Lv Increases physical / magical damage against fish and demihuman race monsters by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fish and demihuman race monsters by additional 1%. Frontier Crystal (Regiment) 2Lv Increases physical / magical damage against fish and demihuman race monsters by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fish and demihuman race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fish and demihuman race monsters by additional 1%. Frontier Crystal (Regiment) 3Lv Increases physical / magical damage against fish and demihuman race monsters by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fish and demihuman race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fish and demihuman race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against fish and demihuman race monsters by additional 2%. Frontier Crystal (Regiment) 4Lv Increases physical / magical damage against fish and demihuman race monsters by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fish and demihuman race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fish and demihuman race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against fish and demihuman race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against fish and demihuman race monsters by additional 2%. Frontier Crystal (Regiment) 5Lv Increases physical / magical damage against fish and demihuman race monsters by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fish and demihuman race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fish and demihuman race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against fish and demihuman race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against fish and demihuman race monsters by additional 4%. Dimension World Crystal (Regiment) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against fish and demihuman race monsters by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fish and demihuman race monsters by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fish and demihuman race monsters by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against fish and demihuman race monsters by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against fish and demihuman race monsters by additional 5%. Frontier Crystal (Good and Evil) 1Lv Increases physical / magical damage against angel and demon race monsters by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against angel and demon race monsters by additional 1%. Frontier Crystal (Good and Evil) 2Lv Increases physical / magical damage against angel and demon race monsters by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against angel and demon race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against angel and demon race monsters by additional 1%. Frontier Crystal (Good and Evil) 3Lv Increases physical / magical damage against angel and demon race monsters by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against angel and demon race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against angel and demon race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against angel and demon race monsters by additional 2%. Frontier Crystal (Good and Evil) 4Lv Increases physical / magical damage against angel and demon race monsters by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against angel and demon race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against angel and demon race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against angel and demon race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against angel and demon race monsters by additional 2%. Frontier Crystal (Good and Evil) 5Lv Increases physical / magical damage against angel and demon race monsters by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against angel and demon race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against angel and demon race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against angel and demon race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against angel and demon race monsters by additional 4%. Dimension World Crystal (Good and Evil) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against angel and demon race monsters by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against angel and demon race monsters by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against angel and demon race monsters by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against angel and demon race monsters by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against angel and demon race monsters by additional 5%. Frontier Crystal (Immortal) 1Lv Increases physical / magical damage against dragon and undead race monsters by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against dragon and undead race monsters by additional 1%. Frontier Crystal (Immortal) 2Lv Increases physical / magical damage against dragon and undead race monsters by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against dragon and undead race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against dragon and undead race monsters by additional 1%. Frontier Crystal (Immortal) 3Lv Increases physical / magical damage against dragon and undead race monsters by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against dragon and undead race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against dragon and undead race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against dragon and undead race monsters by additional 2%. Frontier Crystal (Immortal) 4Lv Increases physical / magical damage against dragon and undead race monsters by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against dragon and undead race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against dragon and undead race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against dragon and undead race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against dragon and undead race monsters by additional 2%. Frontier Crystal (Immortal) 5Lv Increases physical / magical damage against dragon and undead race monsters by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against dragon and undead race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against dragon and undead race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against dragon and undead race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against dragon and undead race monsters by additional 4%. Dimension World Crystal (Immortal) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against dragon and undead race monsters by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against dragon and undead race monsters by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against dragon and undead race monsters by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against dragon and undead race monsters by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against dragon and undead race monsters by additional 5%. Frontier Crystal (Vain) 1Lv Increases physical / magical damage against formless and insect race monsters by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against formless and insect race monsters by additional 1%. Frontier Crystal (Vain) 2Lv Increases physical / magical damage against formless and insect race monsters by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against formless and insect race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against formless and insect race monsters by additional 1%. Frontier Crystal (Vain) 3Lv Increases physical / magical damage against formless and insect race monsters by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against formless and insect race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against formless and insect race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against formless and insect race monsters by additional 2%. Frontier Crystal (Vain) 4Lv Increases physical / magical damage against formless and insect race monsters by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against formless and insect race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against formless and insect race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against formless and insect race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against formless and insect race monsters by additional 2%. Frontier Crystal (Vain) 5Lv Increases physical / magical damage against formless and insect race monsters by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against formless and insect race monsters by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against formless and insect race monsters by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against formless and insect race monsters by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against formless and insect race monsters by additional 4%. Dimension World Crystal (Vain) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against formless and insect race monsters by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against formless and insect race monsters by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against formless and insect race monsters by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against formless and insect race monsters by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against formless and insect race monsters by additional 5%. Frontier Crystal (Flame) 1Lv Increases physical / magical damage against fire and shadow property enemies by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fire and shadow property enemies by additional 1%. Frontier Crystal (Flame) 2Lv Increases physical / magical damage against fire and shadow property enemies by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fire and shadow property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fire and shadow property enemies by additional 1%. Frontier Crystal (Flame) 3Lv Increases physical / magical damage against fire and shadow property enemies by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fire and shadow property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fire and shadow property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against fire and shadow property enemies by additional 2%. Frontier Crystal (Flame) 4Lv Increases physical / magical damage against fire and shadow property enemies by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fire and shadow property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fire and shadow property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against fire and shadow property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against fire and shadow property enemies by additional 2%. Frontier Crystal (Flame) 5Lv Increases physical / magical damage against fire and shadow property enemies by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fire and shadow property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fire and shadow property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against fire and shadow property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against fire and shadow property enemies by additional 4%. Dimension World Crystal (Flame) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against fire and shadow property enemies by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against fire and shadow property enemies by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against fire and shadow property enemies by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against fire and shadow property enemies by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against fire and shadow property enemies by additional 5%. Frontier Crystal (Frozen) 1Lv Increases physical / magical damage against water and holy property enemies by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against water and holy property enemies by additional 1%. Frontier Crystal (Frozen) 2Lv Increases physical / magical damage against water and holy property enemies by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against water and holy property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against water and holy property enemies by additional 1%. Frontier Crystal (Frozen) 3Lv Increases physical / magical damage against water and holy property enemies by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against water and holy property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against water and holy property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against water and holy property enemies by additional 2%. Frontier Crystal (Frozen) 4Lv Increases physical / magical damage against water and holy property enemies by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against water and holy property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against water and holy property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against water and holy property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against water and holy property enemies by additional 2%. Frontier Crystal (Frozen) 5Lv Increases physical / magical damage against water and holy property enemies by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against water and holy property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against water and holy property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against water and holy property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against water and holy property enemies by additional 4%. Dimension World Crystal (Frozen) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against water and holy property enemies by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against water and holy property enemies by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against water and holy property enemies by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against water and holy property enemies by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against water and holy property enemies by additional 5%. Frontier Crystal (Earth) 1Lv Increases physical / magical damage against wind and earth property enemies by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against wind and earth property enemies by additional 1%. Frontier Crystal (Earth) 2Lv Increases physical / magical damage against wind and earth property enemies by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against wind and earth property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against wind and earth property enemies by additional 1%. Frontier Crystal (Earth) 3Lv Increases physical / magical damage against wind and earth property enemies by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against wind and earth property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against wind and earth property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against wind and earth property enemies by additional 2%. Frontier Crystal (Earth) 4Lv Increases physical / magical damage against wind and earth property enemies by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against wind and earth property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against wind and earth property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against wind and earth property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against wind and earth property enemies by additional 2%. Frontier Crystal (Earth) 5Lv Increases physical / magical damage against wind and earth property enemies by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against wind and earth property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against wind and earth property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against wind and earth property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against wind and earth property enemies by additional 4%. Dimension World Crystal (Earth) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against wind and earth property enemies by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against wind and earth property enemies by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against wind and earth property enemies by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against wind and earth property enemies by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against wind and earth property enemies by additional 5%. Frontier Crystal (Death) 1Lv Increases physical / magical damage against ghost and undead property enemies by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against ghost and undead property enemies by additional 1%. Frontier Crystal (Death) 2Lv Increases physical / magical damage against ghost and undead property enemies by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against ghost and undead property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against ghost and undead property enemies by additional 1%. Frontier Crystal (Death) 3Lv Increases physical / magical damage against ghost and undead property enemies by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against ghost and undead property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against ghost and undead property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against ghost and undead property enemies by additional 2%. Frontier Crystal (Death) 4Lv Increases physical / magical damage against ghost and undead property enemies by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against ghost and undead property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against ghost and undead property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against ghost and undead property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against ghost and undead property enemies by additional 2%. Frontier Crystal (Death) 5Lv Increases physical / magical damage against ghost and undead property enemies by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against ghost and undead property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against ghost and undead property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against ghost and undead property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against ghost and undead property enemies by additional 4%. Dimension World Crystal (Death) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against ghost and undead property enemies by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against ghost and undead property enemies by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against ghost and undead property enemies by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against ghost and undead property enemies by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against ghost and undead property enemies by additional 5%. Frontier Crystal (Poison) 1Lv Increases physical / magical damage against neutral and poison property enemies by 3%. If grade of enchanted equipment is D or higher, increases physical / magical damage against neutral and poison property enemies by additional 1%. Frontier Crystal (Poison) 2Lv Increases physical / magical damage against neutral and poison property enemies by 4%. If grade of enchanted equipment is D or higher, increases physical / magical damage against neutral and poison property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against neutral and poison property enemies by additional 1%. Frontier Crystal (Poison) 3Lv Increases physical / magical damage against neutral and poison property enemies by 5%. If grade of enchanted equipment is D or higher, increases physical / magical damage against neutral and poison property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against neutral and poison property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against neutral and poison property enemies by additional 2%. Frontier Crystal (Poison) 4Lv Increases physical / magical damage against neutral and poison property enemies by 7%. If grade of enchanted equipment is D or higher, increases physical / magical damage against neutral and poison property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against neutral and poison property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against neutral and poison property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against neutral and poison property enemies by additional 2%. Frontier Crystal (Poison) 5Lv Increases physical / magical damage against neutral and poison property enemies by 10%. If grade of enchanted equipment is D or higher, increases physical / magical damage against neutral and poison property enemies by additional 1%. If grade of enchanted equipment is C or higher, increases physical / magical damage against neutral and poison property enemies by additional 1%. If grade of enchanted equipment is B or higher, increases physical / magical damage against neutral and poison property enemies by additional 2%. If grade of enchanted equipment is A or higher, increases physical / magical damage against neutral and poison property enemies by additional 4%. Dimension World Crystal (Poison) Increases physical / magical damage against monsters in Encroached Geffenia area by 5%. Increases physical / magical damage against neutral and poison property enemies by 12%. If grade of enchanted equipment is D or higher, increases physical / magical damage against neutral and poison property enemies by additional 2%. If grade of enchanted equipment is C or higher, increases physical / magical damage against neutral and poison property enemies by additional 2%. If grade of enchanted equipment is B or higher, increases physical / magical damage against neutral and poison property enemies by additional 4%. If grade of enchanted equipment is A or higher, increases physical / magical damage against neutral and poison property enemies by additional 5%. Frontier Crystal (Fighting Spirit) 1Lv Increases physical damage against monsters in Encroached Geffenia area by 7%. If grade of enchanted equipment is D or higher, P.ATK + 3, POW + 1. Frontier Crystal (Fighting Spirit) 2Lv Increases physical damage against monsters in Encroached Geffenia area by 10%. If grade of enchanted equipment is D or higher, P.ATK + 4, POW + 2. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 2%. Frontier Crystal (Fighting Spirit) 3Lv Increases physical damage against monsters in Encroached Geffenia area by 14%. If grade of enchanted equipment is D or higher, P.ATK + 5, POW + 3. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 4%. If grade of enchanted equipment is B or higher, POW + 3, every 5 refine rate, ATK + 3. Frontier Crystal (Fighting Spirit) 4Lv Increases physical damage against monsters in Encroached Geffenia area by 19%. If grade of enchanted equipment is D or higher, P.ATK + 6, POW + 4. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 6%. If grade of enchanted equipment is B or higher, POW + 4, every 4 refine rate, ATK + 5. If grade of enchanted equipment is A or higher, every 3 refine rate, POW + 5. Frontier Crystal (Fighting Spirit) 5Lv Increases physical damage against monsters in Encroached Geffenia area by 25%. If grade of enchanted equipment is D or higher, P.ATK + 7, POW + 5. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 8%. If grade of enchanted equipment is B or higher, POW + 5, every 3 refine rate, ATK + 7. If grade of enchanted equipment is A or higher, every 2 refine rate, POW + 6. Dimension World Crystal (Fighting Spirit) Increases physical damage against boss type monsters by 5%. Increases physical damage against all size enemies by 15%. Increases physical damage against monsters in Encroached Geffenia area by 25%. If grade of enchanted equipment is D or higher, P.ATK + 7, POW + 5. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 12%. If grade of enchanted equipment is B or higher, POW + 5, every 3 refine rate, ATK + 9. If grade of enchanted equipment is A or higher, every 2 refine rate, POW + 6. Frontier Crystal (Prudence) 1Lv Increases physical damage against monsters in Encroached Geffenia area by 7%. If grade of enchanted equipment is D or higher, P.ATK + 3, CON + 3. Frontier Crystal (Prudence) 2Lv Increases physical damage against monsters in Encroached Geffenia area by 10%. If grade of enchanted equipment is D or higher, P.ATK + 4, CON + 4. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 4%. Frontier Crystal (Prudence) 3Lv Increases physical damage against monsters in Encroached Geffenia area by 14%. If grade of enchanted equipment is D or higher, P.ATK + 5, CON + 5. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 6%. If grade of enchanted equipment is B or higher, CON + 5, every 5 refine rate, ATK + 4. Frontier Crystal (Prudence) 4Lv Increases physical damage against monsters in Encroached Geffenia area by 19%. If grade of enchanted equipment is D or higher, P.ATK + 6, CON + 6. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 8%. If grade of enchanted equipment is B or higher, CON + 6, every 4 refine rate, ATK + 6. If grade of enchanted equipment is A or higher, every 3 refine rate, CON + 6. Frontier Crystal (Prudence) 5Lv Increases physical damage against monsters in Encroached Geffenia area by 25%. If grade of enchanted equipment is D or higher, P.ATK + 7, CON + 7. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 10%. If grade of enchanted equipment is B or higher, CON + 7, every 3 refine rate, ATK + 8. If grade of enchanted equipment is A or higher, every 2 refine rate, CON + 7. Dimension World Crystal (Prudence) Increases physical damage against boss type monsters by 5%. Increases physical damage against all size enemies by 15%. Increases physical damage against monsters in Encroached Geffenia area by 25%. If grade of enchanted equipment is D or higher, P.ATK + 7, CON + 7. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 15%. If grade of enchanted equipment is B or higher, CON + 7, every 3 refine rate, ATK + 10. If grade of enchanted equipment is A or higher, every 2 refine rate, CON + 7. Frontier Crystal (Pride) 1Lv Increases magical damage against monsters in Encroached Geffenia area by 6%. If grade of enchanted equipment is D or higher, S.MATK + 3, SPL + 1. Frontier Crystal (Pride) 2Lv Increases magical damage against monsters in Encroached Geffenia area by 8%. If grade of enchanted equipment is D or higher, S.MATK + 4, SPL + 2. If grade of enchanted equipment is C or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 2%. Frontier Crystal (Pride) 3Lv Increases magical damage against monsters in Encroached Geffenia area by 11%. If grade of enchanted equipment is D or higher, S.MATK + 5, SPL + 3. If grade of enchanted equipment is C or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 4%. If grade of enchanted equipment is B or higher, SPL + 3, every 5 refine rate, MATK + 3. Frontier Crystal (Pride) 4Lv Increases magical damage against monsters in Encroached Geffenia area by 15%. If grade of enchanted equipment is D or higher, S.MATK + 6, SPL + 4. If grade of enchanted equipment is C or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 6%. If grade of enchanted equipment is B or higher, SPL + 4, every 4 refine rate, MATK + 5. If grade of enchanted equipment is A or higher, every 3 refine rate, SPL + 5. Frontier Crystal (Pride) 5Lv Increases magical damage against monsters in Encroached Geffenia area by 20%. If grade of enchanted equipment is D or higher, S.MATK + 7, SPL + 5. If grade of enchanted equipment is C or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 8%. If grade of enchanted equipment is B or higher, SPL + 5, every 3 refine rate, MATK + 7. If grade of enchanted equipment is A or higher, every 2 refine rate, SPL + 6. Dimension World Crystal (Pride) Increases magical damage against boss type monsters by 5%. Increases magical damage against all size enemies by 15%. Increases magical damage against monsters in Encroached Geffenia area by 20%. If grade of enchanted equipment is D or higher, S.MATK + 7, SPL + 5. If grade of enchanted equipment is C or higher, increases water, wind, earth, fire, poison, shadow and neutral property magical damage by 12%. If grade of enchanted equipment is B or higher, SPL + 5, every 3 refine rate, MATK + 9. If grade of enchanted equipment is A or higher, every 2 refine rate, SPL + 6. Frontier Crystal (Sageness) 1Lv Increases magical damage against monsters in Encroached Geffenia area by 6%. If grade of enchanted equipment is D or higher, S.MATK + 3, SPL + 1. Frontier Crystal (Sageness) 2Lv Increases magical damage against monsters in Encroached Geffenia area by 8%. If grade of enchanted equipment is D or higher, S.MATK + 4, SPL + 2. If grade of enchanted equipment is C or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 2%. Frontier Crystal (Sageness) 3Lv Increases magical damage against monsters in Encroached Geffenia area by 11%. If grade of enchanted equipment is D or higher, S.MATK + 5, SPL + 3. If grade of enchanted equipment is C or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 4%. If grade of enchanted equipment is B or higher, SPL + 3, every 5 refine rate, MATK + 3. Frontier Crystal (Sageness) 4Lv Increases magical damage against monsters in Encroached Geffenia area by 15%. If grade of enchanted equipment is D or higher, S.MATK + 6, SPL + 4. If grade of enchanted equipment is C or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 6%. If grade of enchanted equipment is B or higher, SPL + 4, every 4 refine rate, MATK + 5. If grade of enchanted equipment is A or higher, every 3 refine rate, SPL + 5. Frontier Crystal (Sageness) 5Lv Increases magical damage against monsters in Encroached Geffenia area by 20%. If grade of enchanted equipment is D or higher, S.MATK + 7, SPL + 5. If grade of enchanted equipment is C or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 8%. If grade of enchanted equipment is B or higher, SPL + 5, every 3 refine rate, MATK + 7. If grade of enchanted equipment is A or higher, every 2 refine rate, SPL + 6. Dimension World Crystal (Sageness) Increases magical damage against boss type monsters by 5%. Increases magical damage against all size enemies by 15%. Increases magical damage against monsters in Encroached Geffenia area by 20%. If grade of enchanted equipment is D or higher, S.MATK + 7, SPL + 5. If grade of enchanted equipment is C or higher, increases fire, neutral, holy, wind, shadow, ghost and undead property magical damage by 12%. If grade of enchanted equipment is B or higher, SPL + 5, every 3 refine rate, MATK + 9. If grade of enchanted equipment is A or higher, every 2 refine rate, SPL + 6. Frontier Crystal (Volition) 1Lv Increases physical damage against monsters in Encroached Geffenia area by 6%. If grade of enchanted equipment is D or higher, P.ATK + 2, C.RATE + 1, POW + 1. Frontier Crystal (Volition) 2Lv Increases physical damage against monsters in Encroached Geffenia area by 8%. If grade of enchanted equipment is D or higher, P.ATK + 2, C.RATE + 2, POW + 2. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 1%, increases critical damage by 1%. Frontier Crystal (Volition) 3Lv Increases physical damage against monsters in Encroached Geffenia area by 11%. If grade of enchanted equipment is D or higher, P.ATK + 3, C.RATE + 2, POW + 3. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 3%, increases critical damage by 1%. If grade of enchanted equipment is B or higher, CRT + 3, every 5 refine rate, ATK + 3, CRI + 1. Frontier Crystal (Volition) 4Lv Increases physical damage against monsters in Encroached Geffenia area by 15%. If grade of enchanted equipment is D or higher, P.ATK + 4, C.RATE + 2, POW + 4. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 3%, increases critical damage by 3%. If grade of enchanted equipment is B or higher, CRT + 4, every 4 refine rate, ATK + 3, CRI + 2. If grade of enchanted equipment is A or higher, every 3 refine rate, POW + 4, CRT + 1. Frontier Crystal (Volition) 5Lv Increases physical damage against monsters in Encroached Geffenia area by 20%. If grade of enchanted equipment is D or higher, P.ATK + 4, C.RATE + 3, POW + 5. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 5%, increases critical damage by 5%. If grade of enchanted equipment is B or higher, CRT + 5, every 3 refine rate, ATK + 5, CRI + 2. If grade of enchanted equipment is A or higher, every 2 refine rate, POW + 4, CRT + 2. Dimension World Crystal (Volition) Increases physical damage against boss type monsters by 5%. Increases physical damage against all size enemies by 15%. Increases physical damage against monsters in Encroached Geffenia area by 20%. If grade of enchanted equipment is D or higher, P.ATK + 4, C.RATE + 3, POW + 5. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 7%, increases critical damage by 7%. If grade of enchanted equipment is B or higher, CRT + 5, every 3 refine rate, ATK + 5, CRI + 4. If grade of enchanted equipment is A or higher, every 2 refine rate, POW + 4, CRT + 2. Frontier Crystal (Will) 1Lv Increases physical damage against monsters in Encroached Geffenia area by 6%. If grade of enchanted equipment is D or higher, P.ATK + 2, C.RATE + 1, CON + 3. Frontier Crystal (Will) 2Lv Increases physical damage against monsters in Encroached Geffenia area by 8%. If grade of enchanted equipment is D or higher, P.ATK + 2, C.RATE + 2, CON + 4. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 3%, increases critical damage by 1%. Frontier Crystal (Will) 3Lv Increases physical damage against monsters in Encroached Geffenia area by 11%. If grade of enchanted equipment is D or higher, P.ATK + 3, C.RATE + 2, CON + 5. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 5%, increases critical damage by 1%. If grade of enchanted equipment is B or higher, CRT + 3, every 5 refine rate, ATK + 3, CRI + 1. Frontier Crystal (Will) 4Lv Increases physical damage against monsters in Encroached Geffenia area by 15%. If grade of enchanted equipment is D or higher, P.ATK + 4, C.RATE + 2, CON + 6. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 5%, increases critical damage by 3%. If grade of enchanted equipment is B or higher, CRT + 4, every 4 refine rate, ATK + 3, CRI + 2. If grade of enchanted equipment is A or higher, every 3 refine rate, CON + 3, CRT + 2. Frontier Crystal (Will) 5Lv Increases physical damage against monsters in Encroached Geffenia area by 20%. If grade of enchanted equipment is D or higher, P.ATK + 4, C.RATE + 3, CON + 7. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 7%, increases critical damage by 5%. If grade of enchanted equipment is B or higher, CRT + 5, every 3 refine rate, ATK + 6, CRI + 2. If grade of enchanted equipment is A or higher, every 2 refine rate, CON + 4, CRT + 3. Dimension World Crystal (Will) Increases physical damage against boss type monsters by 5%. Increases physical damage against all size enemies by 15%. Increases physical damage against monsters in Encroached Geffenia area by 20%. If grade of enchanted equipment is D or higher, P.ATK + 4, C.RATE + 3, CON + 7. If grade of enchanted equipment is C or higher, increases melee / long ranged physical damage by 10%, increases critical damage by 8%. If grade of enchanted equipment is B or higher, CRT + 5, every 3 refine rate, ATK + 6, CRI + 4. If grade of enchanted equipment is A or higher, every 2 refine rate, CON + 4, CRT + 3.
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