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fRO changelog July 04, 2019


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Spoiler


Id: (9951)


Un carton avec des trous pour les yeux. Vous pouvez jouer tout seul avec.
Classe : Costume : 0
Position : Haut Medium Bas Poids : 0
Niveau requis : 1
Profession : Toutes



Changed
ItemRandOption
Spoiler


Id: 1 (VAR_MAXHPAMOUNT), Max HP + %d
Id: 2 (VAR_MAXSPAMOUNT), Max SP + %d
Id: 9 (VAR_MAXHPPERCENT), Max HP + %d%%
Id: 10 (VAR_MAXSPPERCENT), Max SP + %d%%
Id: 11 (VAR_HPACCELERATION), HP ÀÚ¿¬È¸º¹ ¼ÓµµRecovery + %d%% Áõ°¡
Id: 12 (VAR_SPACCELERATION), SP ÀÚ¿¬È¸º¹ ¼ÓµµRecovery + %d%% Áõ°¡
Id: 16 (VAR_PLUSASPDPERCENT), °ø°Ý¼Óµµ Áõ°¡(°ø°Ý Èĵô·¹ÀÌASPD + %d%% °¨¼Ò)
Id: 23 (VAR_PLUSAVOIDSUCCESSVALUE), ¿ÏÀüȸÇÇPerfect Dodge + %d
Id: 24 (VAR_CRITICALSUCCESSVALUE), CRIT + %d
Id: 25 (ATTR_TOLERACE_NOTHING), ¹«¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Neutral property attacks by %d%% Áõ°¡.
Id: 26 (ATTR_TOLERACE_WATER), ¼ö¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Water property attacks by %d%% Áõ°¡.
Id: 27 (ATTR_TOLERACE_GROUND), Áö¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Earth property attacks by %d%% Áõ°¡.
Id: 28 (ATTR_TOLERACE_FIRE), È­¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Fire property attacks by %d%% Áõ°¡.
Id: 29 (ATTR_TOLERACE_WIND), dz¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Wind property attacks by %d%% Áõ°¡.
Id: 30 (ATTR_TOLERACE_POISON), µ¶¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Poison property attacks by %d%% Áõ°¡.
Id: 31 (ATTR_TOLERACE_SAINT), ¼º¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Holy property attacks by %d%% Áõ°¡.
Id: 32 (ATTR_TOLERACE_DARKNESS), ¾Ï¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Shadow property attacks by %d%% Áõ°¡.
Id: 33 (ATTR_TOLERACE_TELEKINESIS), ¿°¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Ghost property attacks by %d%% Áõ°¡.
Id: 34 (ATTR_TOLERACE_UNDEAD), ¾ðµ¥µå¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Undead property attacks by %d%% Áõ°¡.
Id: 35 (ATTR_TOLERACE_ALLBUTNOTHING), ¸ðµç ¼Ó¼º °ø°Ý¿¡ ´ëÇÑ ³»¼ºReduces damage taken from All property attacks by %d%% Áõ°¡.
Id: 36 (DAMAGE_PROPERTY_NOTHING_USER), ¹«¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Neutral property monsters by %d%% °¨¼Ò.
Id: 37 (DAMAGE_PROPERTY_NOTHING_TARGET), ¹«¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Neutral property monsters by %d%% Áõ°¡.
Id: 38 (DAMAGE_PROPERTY_WATER_USER), ¼ö¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Water property monsters by %d%% °¨¼Ò.
Id: 39 (DAMAGE_PROPERTY_WATER_TARGET), ¼ö¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Water property monsters by %d%% Áõ°¡.
Id: 40 (DAMAGE_PROPERTY_GROUND_USER), Áö¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Earth property monsters by %d%% °¨¼Ò.
Id: 41 (DAMAGE_PROPERTY_GROUND_TARGET), Áö¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Earth property monsters by %d%% Áõ°¡.
Id: 42 (DAMAGE_PROPERTY_FIRE_USER), È­¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Fire property monsters by %d%% °¨¼Ò.
Id: 43 (DAMAGE_PROPERTY_FIRE_TARGET), È­¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Fire property monsters by %d%% Áõ°¡.
Id: 44 (DAMAGE_PROPERTY_WIND_USER), dz¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Wind property monsters by %d%% °¨¼Ò.
Id: 45 (DAMAGE_PROPERTY_WIND_TARGET), dz¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Wind property monsters by %d%% Áõ°¡.
Id: 46 (DAMAGE_PROPERTY_POISON_USER), µ¶¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Poison property monsters by %d%% °¨¼Ò.
Id: 47 (DAMAGE_PROPERTY_POISON_TARGET), µ¶¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Poison property monsters by %d%% Áõ°¡.
Id: 48 (DAMAGE_PROPERTY_SAINT_USER), ¼º¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Holy property monsters by %d%% °¨¼Ò.
Id: 49 (DAMAGE_PROPERTY_SAINT_TARGET), ¼º¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Holy property monsters by %d%% Áõ°¡.
Id: 50 (DAMAGE_PROPERTY_DARKNESS_USER), ¾Ï¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Shadow property monsters by %d%% °¨¼Ò.
Id: 51 (DAMAGE_PROPERTY_DARKNESS_TARGET), ¾Ï¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Shadow property monsters by %d%% Áõ°¡.
Id: 52 (DAMAGE_PROPERTY_TELEKINESIS_USER), ¿°¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Ghost property monsters by %d%% °¨¼Ò.
Id: 53 (DAMAGE_PROPERTY_TELEKINESIS_TARGET), ¿°¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Ghost property monsters by %d%% Áõ°¡.
Id: 54 (DAMAGE_PROPERTY_UNDEAD_USER), ¾ðµ¥µå¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces physical damage taken from Undead property monsters by %d%% °¨¼Ò.
Id: 55 (DAMAGE_PROPERTY_UNDEAD_TARGET), ¾ðµ¥µå¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Neutral Undead monsters by %d%% Áõ°¡.
Id: 56 (MDAMAGE_PROPERTY_NOTHING_USER), ¹«¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Neutral property monsters by %d%% °¨¼Ò.
Id: 57 (MDAMAGE_PROPERTY_NOTHING_TARGET), ¹«¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Neutral property monsters by %d%% Áõ°¡.
Id: 58 (MDAMAGE_PROPERTY_WATER_USER), ¼ö¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Water property monsters by %d%% °¨¼Ò.
Id: 59 (MDAMAGE_PROPERTY_WATER_TARGET), ¼ö¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Water property monsters by %d%% Áõ°¡.
Id: 60 (MDAMAGE_PROPERTY_GROUND_USER), Áö¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Earth property monsters by %d%% °¨¼Ò.
Id: 61 (MDAMAGE_PROPERTY_GROUND_TARGET), Áö¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Earth property monsters by %d%% Áõ°¡.
Id: 62 (MDAMAGE_PROPERTY_FIRE_USER), È­¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Fire property monsters by %d%% °¨¼Ò.
Id: 63 (MDAMAGE_PROPERTY_FIRE_TARGET), È­¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Fire property monsters by %d%% Áõ°¡.
Id: 64 (MDAMAGE_PROPERTY_WIND_USER), dz¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Wind property monsters by %d%% °¨¼Ò.
Id: 65 (MDAMAGE_PROPERTY_WIND_TARGET), dz¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Wind property monsters by %d%% Áõ°¡.
Id: 66 (MDAMAGE_PROPERTY_POISON_USER), µ¶¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Poison property monsters by %d%% °¨¼Ò.
Id: 67 (MDAMAGE_PROPERTY_POISON_TARGET), µ¶¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Poison property monsters by %d%% Áõ°¡.
Id: 68 (MDAMAGE_PROPERTY_SAINT_USER), ¼º¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Holy property monsters by %d%% °¨¼Ò.
Id: 69 (MDAMAGE_PROPERTY_SAINT_TARGET), ¼º¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Holy property monsters by %d%% Áõ°¡.
Id: 70 (MDAMAGE_PROPERTY_DARKNESS_USER), ¾Ï¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Shadow property monsters by %d%% °¨¼Ò.
Id: 71 (MDAMAGE_PROPERTY_DARKNESS_TARGET), ¾Ï¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Shadow property monsters by %d%% Áõ°¡.
Id: 72 (MDAMAGE_PROPERTY_TELEKINESIS_USER), ¿°¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Ghost property monsters by %d%% °¨¼Ò.
Id: 73 (MDAMAGE_PROPERTY_TELEKINESIS_TARGET), ¿°¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Ghost property monsters by %d%% Áõ°¡.
Id: 74 (MDAMAGE_PROPERTY_UNDEAD_USER), ¾ðµ¥µå¼Ó¼º ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¸¶¹ý µ¥¹ÌÁöReduces magical damage taken from Undead property monsters by %d%% °¨¼Ò.
Id: 75 (MDAMAGE_PROPERTY_UNDEAD_TARGET), ¾ðµ¥µå¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Undead property monsters by %d%% Áõ°¡.
Id: 77 (BODY_ATTR_WATER), °©¿Ê¿¡ ¼ö¼Ó¼ºÀÌ ¿µ±¸ºÎ¿©The user’s property becomes Level 1 Water.
Id: 78 (BODY_ATTR_GROUND), °©¿Ê¿¡ Áö¼Ó¼ºÀÌ ¿µ±¸ºÎ¿©The user’s property becomes Level 1 Earth.
Id: 79 (BODY_ATTR_FIRE), °©¿Ê¿¡ È­¼Ó¼ºÀÌ ¿µ±¸ºÎ¿©The user’s property becomes Level 1 Fire.
Id: 80 (BODY_ATTR_WIND), °©¿Ê¿¡ dz¼Ó¼ºÀÌ ¿µ±¸ºÎ¿©The user’s property becomes Level 1 Wind.
Id: 81 (BODY_ATTR_POISON), °©¿Ê¿¡ µ¶¼Ó¼ºÀÌ ¿µ±¸ºÎ¿©The user’s property becomes Level 1 Poison.
Id: 82 (BODY_ATTR_SAINT), °©¿Ê¿¡ ¼º¼Ó¼ºÀÌ ¿µ±¸ºÎ¿©The user’s property becomes Level 1 Holy.
Id: 83 (BODY_ATTR_DARKNESS), °©¿Ê¿¡ ¾Ï¼Ó¼ºÀÌ ¿µ±¸ºÎ¿©The user’s property becomes Level 1 Shadow.
Id: 84 (BODY_ATTR_TELEKINESIS), °©¿Ê¿¡ ¿°¼Ó¼ºÀÌ ¿µ±¸ºÎ¿©The user’s property becomes Level 1 Ghost.
Id: 85 (BODY_ATTR_UNDEAD), °©¿Ê¿¡ ¾ðµ¥µå¼Ó¼ºÀÌ ¿µ±¸ºÎ¿©The user’s property becomes Level 1 Undead.
Id: 87 (RACE_TOLERACE_NOTHING), ¹«Çü ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Formless race attackers by %d%% Áõ°¡.
Id: 88 (RACE_TOLERACE_UNDEAD), ºÒ»çÇü ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Undead race attackers by %d%% Áõ°¡.
Id: 89 (RACE_TOLERACE_ANIMAL), µ¿¹°Çü ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Brute race attackers by %d%% Áõ°¡.
Id: 90 (RACE_TOLERACE_PLANT), ½Ä¹°Çü ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Plant race attackers by %d%% Áõ°¡.
Id: 91 (RACE_TOLERACE_INSECT), °ïÃæÇü ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Insect race attackers by %d%% Áõ°¡.
Id: 92 (RACE_TOLERACE_FISHS), ¾îÆÐÇü ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Fish race attackers by %d%% Áõ°¡.
Id: 93 (RACE_TOLERACE_DEVIL), ¾Ç¸¶Çü ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Demon race attackers by %d%% Áõ°¡.
Id: 94 (RACE_TOLERACE_HUMAN), Àΰ£Çü ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Demi-Human race attackers by %d%% Áõ°¡.
Id: 95 (RACE_TOLERACE_ANGEL), õ»çÇü ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Angel race attackers by %d%% Áõ°¡.
Id: 96 (RACE_TOLERACE_DRAGON), ¿ëÁ· ¸ó½ºÅÍ¿¡ ´ëÇÑ ³»¼ºReduces damage taken from Dragon race attackers by %d%% Áõ°¡.
Id: 97 (RACE_DAMAGE_NOTHING), ¹«Çü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Formless race targets by %d%% Áõ°¡.
Id: 98 (RACE_DAMAGE_UNDEAD), ºÒ»çÇü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Undead race targets by %d%% Áõ°¡.
Id: 99 (RACE_DAMAGE_ANIMAL), µ¿¹°Çü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Brute race targets by %d%% Áõ°¡.
Id: 100 (RACE_DAMAGE_PLANT), ½Ä¹°Çü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Plant race targets by %d%% Áõ°¡.
Id: 101 (RACE_DAMAGE_INSECT), °ïÃæÇü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Insect race targets by %d%% Áõ°¡.
Id: 102 (RACE_DAMAGE_FISHS), ¾îÆÐÇü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Fish race targets by %d%% Áõ°¡.
Id: 103 (RACE_DAMAGE_DEVIL), ¾Ç¸¶Çü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Demon race targets by %d%% Áõ°¡.
Id: 104 (RACE_DAMAGE_HUMAN), Àΰ£Çü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Demi-Human race targets by %d%% Áõ°¡.
Id: 105 (RACE_DAMAGE_ANGEL), õ»çÇü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Angel race targets by %d%% Áõ°¡.
Id: 106 (RACE_DAMAGE_DRAGON), ¿ëÁ· ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Dragon race targets by %d%% Áõ°¡.
Id: 107 (RACE_MDAMAGE_NOTHING), ¹«Çü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Formless race targets by %d%% Áõ°¡.
Id: 108 (RACE_MDAMAGE_UNDEAD), ºÒ»çÇü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Undead race targets by %d%% Áõ°¡.
Id: 109 (RACE_MDAMAGE_ANIMAL), µ¿¹°Çü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Brute race targets by %d%% Áõ°¡.
Id: 110 (RACE_MDAMAGE_PLANT), ½Ä¹°Çü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Plant Plant targets by %d%% Áõ°¡.
Id: 111 (RACE_MDAMAGE_INSECT), °ïÃæÇü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Insect race targets by %d%% Áõ°¡.
Id: 112 (RACE_MDAMAGE_FISHS), ¾îÆÐÇü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Fish race targets by %d%% Áõ°¡.
Id: 113 (RACE_MDAMAGE_DEVIL), ¾Ç¸¶Çü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Demon race targets by %d%% Áõ°¡.
Id: 114 (RACE_MDAMAGE_HUMAN), Àΰ£Çü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Demi-Human race targets by %d%% Áõ°¡.
Id: 115 (RACE_MDAMAGE_ANGEL), õ»çÇü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Angel race targets by %d%% Áõ°¡.
Id: 116 (RACE_MDAMAGE_DRAGON), ¿ëÁ· ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Dragon race targets by %d%% Áõ°¡.
Id: 117 (RACE_CRI_PERCENT_NOTHING), ¹«Çü ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Formless race targets.
Id: 118 (RACE_CRI_PERCENT_UNDEAD), ºÒ»çÇü ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Undead race targets.
Id: 119 (RACE_CRI_PERCENT_ANIMAL), µ¿¹°Çü ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Brute race targets.
Id: 120 (RACE_CRI_PERCENT_PLANT), ½Ä¹°Çü ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Plant race targets.
Id: 121 (RACE_CRI_PERCENT_INSECT), °ïÃæÇü ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Insect race targets.
Id: 122 (RACE_CRI_PERCENT_FISHS), ¾îÆÐÇü ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Fish race targets.
Id: 123 (RACE_CRI_PERCENT_DEVIL), ¾Ç¸¶Çü ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Demon race targets.
Id: 124 (RACE_CRI_PERCENT_HUMAN), Àΰ£Çü ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Demi-Human race targets.
Id: 125 (RACE_CRI_PERCENT_ANGEL), õ»çÇü ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Angel race targets.
Id: 126 (RACE_CRI_PERCENT_DRAGON), ¿ëÁ· ¸ó½ºÅÍ¿¡°Ô CRIT + (%d / 10) on Dragon race targets.
Id: 127 (RACE_IGNORE_DEF_PERCENT_NOTHING), ¹«Çü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Formless race targets when performing a physical attack.
Id: 128 (RACE_IGNORE_DEF_PERCENT_UNDEAD), ºÒ»çÇü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Undead race targets when performing a physical attack.
Id: 129 (RACE_IGNORE_DEF_PERCENT_ANIMAL), µ¿¹°Çü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Brute race targets when performing a physical attack.
Id: 130 (RACE_IGNORE_DEF_PERCENT_PLANT), ½Ä¹°Çü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Plant race targets when performing a physical attack.
Id: 131 (RACE_IGNORE_DEF_PERCENT_INSECT), °ïÃæÇü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Insect race targets when performing a physical attack.
Id: 132 (RACE_IGNORE_DEF_PERCENT_FISHS), ¾îÆÐÇü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Fish race targets when performing a physical attack.
Id: 133 (RACE_IGNORE_DEF_PERCENT_DEVIL), ¾Ç¸¶Çü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Demon race targets when performing a physical attack.
Id: 134 (RACE_IGNORE_DEF_PERCENT_HUMAN), Àΰ£Çü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Demi-Human race targets when performing a physical attack.
Id: 135 (RACE_IGNORE_DEF_PERCENT_ANGEL), õ»çÇü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Angel race targets when performing a physical attack.
Id: 136 (RACE_IGNORE_DEF_PERCENT_DRAGON), ¿ëÁ· ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂPierces %d%% ¹«½Ãof DEF on Dragon race targets when performing a physical attack.
Id: 137 (RACE_IGNORE_MDEF_PERCENT_NOTHING), ¹«Çü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Formless race targets when performing a magical attack.
Id: 138 (RACE_IGNORE_MDEF_PERCENT_UNDEAD), ºÒ»çÇü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Undead race targets when performing a magical attack.
Id: 139 (RACE_IGNORE_MDEF_PERCENT_ANIMAL), µ¿¹°Çü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Brute race targets when performing a magical attack.
Id: 140 (RACE_IGNORE_MDEF_PERCENT_PLANT), ½Ä¹°Çü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Plant race targets when performing a magical attack.
Id: 141 (RACE_IGNORE_MDEF_PERCENT_INSECT), °ïÃæÇü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Insect race targets when performing a magical attack.
Id: 142 (RACE_IGNORE_MDEF_PERCENT_FISHS), ¾îÆÐÇü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Fish race targets when performing a magical attack.
Id: 143 (RACE_IGNORE_MDEF_PERCENT_DEVIL), ¾Ç¸¶Çü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Demon race targets when performing a magical attack.
Id: 144 (RACE_IGNORE_MDEF_PERCENT_HUMAN), Àΰ£Çü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Demi-Human race targets when performing a magical attack.
Id: 145 (RACE_IGNORE_MDEF_PERCENT_ANGEL), õ»çÇü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Angel race targets when performing a magical attack.
Id: 146 (RACE_IGNORE_MDEF_PERCENT_DRAGON), ¿ëÁ· ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂPierces %d%% ¹«½Ãof MDEF on Dragon race targets when performing a magical attack.
Id: 147 (CLASS_DAMAGE_NORMAL_TARGET), ÀÏ¹Ý ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Normal protocol targets by %d%% Áõ°¡.
Id: 148 (CLASS_DAMAGE_BOSS_TARGET), º¸½ºÇü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Boss protocol targets by %d%% Áõ°¡.
Id: 149 (CLASS_DAMAGE_NORMAL_USER), ÀÏ¹Ý ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces damage taken from Normal protocol attackers by %d%% °¨¼Ò.
Id: 150 (CLASS_DAMAGE_BOSS_USER), º¸½ºÇü ¸ó½ºÅͷκÎÅÍ ¹Þ´Â ¹°¸® µ¥¹ÌÁöReduces damage taken from Boss protocol attackers by %d%% °¨¼Ò.
Id: 151 (CLASS_MDAMAGE_NORMAL), ÀÏ¹Ý ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Normal protocol targets by %d%% Áõ°¡.
Id: 152 (CLASS_MDAMAGE_BOSS), º¸½ºÇü ¸ó½ºÅÍ¿¡°Ô ¸¶¹ý µ¥¹ÌÁöIncreases magical damage on Boss protocol targets by %d%% Áõ°¡.
Id: 153 (CLASS_IGNORE_DEF_PERCENT_NORMAL), ÀÏ¹Ý ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂÀ»Pierces %d%% ¹«½Ãof DEF on Normal protocol targets when performing a physical attack.
Id: 154 (CLASS_IGNORE_DEF_PERCENT_BOSS), º¸½ºÇü ¸ó½ºÅÍÀÇ ¹°¸® ¹æ¾î·ÂÀ»Pierces %d%% ¹«½Ãof DEF on Boss protocol targets when performing a physical attack.
Id: 155 (CLASS_IGNORE_MDEF_PERCENT_NORMAL), ÀÏ¹Ý ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂÀ»Pierces %d%% ¹«½Ãof MDEF on Normal protocol targets when performing a magical attack.
Id: 156 (CLASS_IGNORE_MDEF_PERCENT_BOSS), º¸½ºÇü ¸ó½ºÅÍÀÇ ¸¶¹ý ¹æ¾î·ÂÀ»Pierces %d%% ¹«½Ãof MDEF on Boss protocol targets when performing a magical attack.
Id: 157 (DAMAGE_SIZE_SMALL_TARGET), ¼ÒÇü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Small size targets by %d%% Áõ°¡.
Id: 158 (DAMAGE_SIZE_MIDIUM_TARGET), ÁßÇü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Medium size targets by %d%% Áõ°¡.
Id: 159 (DAMAGE_SIZE_LARGE_TARGET), ´ëÇü ¸ó½ºÅÍ¿¡°Ô ¹°¸® µ¥¹ÌÁöIncreases physical damage on Large size targets by %d%% Áõ°¡.
Id: 160 (DAMAGE_SIZE_SMALL_USER), ¼ÒÇü ¸ó½ºÅͷκÎÅÍ ¹Þ´Â µ¥¹ÌÁöReduces damage taken from Small size attackers by %d%% °¨¼Ò.
Id: 161 (DAMAGE_SIZE_MIDIUM_USER), ÁßÇü ¸ó½ºÅͷκÎÅÍ ¹Þ´Â µ¥¹ÌÁöReduces damage taken from Medium size attackers by %d%% °¨¼Ò.
Id: 162 (DAMAGE_SIZE_LARGE_USER), ´ëÇü ¸ó½ºÅͷκÎÅÍ ¹Þ´Â µ¥¹ÌÁöReduces damage taken from Large size attackers by %d%% °¨¼Ò.
Id: 163 (DAMAGE_SIZE_PERFECT), ¹«±â¿¡ ´ëÇÑ Å©±â Æä³ÎƼ »èÁ¦Recovers 100% of damage lost from size penalties.
Id: 164 (DAMAGE_CRI_TARGET), Å©¸®Æ¼Äà µ¥¹ÌÁöIncreases critical damage on targets by %d%% Áõ°¡.
Id: 165 (DAMAGE_CRI_USER), Å©¸®Æ¼Äà ÇÇÇØ·®Reduces critical damage from attackers by %d%% °¨¼Ò.
Id: 166 (RANGE_ATTACK_DAMAGE_TARGET), ¿ø°Å¸® ¹°¸® µ¥¹ÌÁöIncreases long-ranged damage on targets by %d%% Áõ°¡.
Id: 167 (RANGE_ATTACK_DAMAGE_USER), ¿ø°Å¸® ¹°¸® ÇÇÇØ·®Reduces damage taken from long-ranged attacks by %d%% °¨¼Ò.
Id: 168 (HEAL_VALUE), Èú·®Increases the recovery rate of recovery skills by %d%% Áõ°¡.
Id: 169 (HEAL_MODIFY_PERCENT), ¹Þ´Â Èú·®Increases the recovery rate of recovery skills received by %d%% Áõ°¡.
Id: 170 (DEC_SPELL_CAST_TIME), º¯µ¿ ij½ºÆà ½Ã°£Variable Casting Time - %d%% °¨¼Ò
Id: 171 (DEC_SPELL_DELAY_TIME), ½ºÅ³ ÈÄ µô·¹ÀÌReduces the cooldown of skills by %d%% °¨¼Ò.
Id: 172 (DEC_SP_CONSUMPTION), ½ºÅ³ »ç¿ë ½Ã SP¼Ò¸ð·® %d%% °¨¼Ò%d%% SP drain when using skills, this one needs to be tested when implemented as it is not clear enough.
Id: 175 (WEAPON_ATTR_NOTHING), ¹«±â¿¡ ¹«¼Ó¼º ºÎ¿©Element: Neutral
Id: 176 (WEAPON_ATTR_WATER), ¹«±â¿¡ ¼ö¼Ó¼º ºÎ¿©Element: Water
Id: 177 (WEAPON_ATTR_GROUND), ¹«±â¿¡ Áö¼Ó¼º ºÎ¿©Element: Earth
Id: 178 (WEAPON_ATTR_FIRE), ¹«±â¿¡ È­¼Ó¼º ºÎ¿©Element: Fire
Id: 179 (WEAPON_ATTR_WIND), ¹«±â¿¡ dz¼Ó¼º ºÎ¿©Element: Wind
Id: 180 (WEAPON_ATTR_POISON), ¹«±â¿¡ µ¶¼Ó¼º ºÎ¿©Element: Poison
Id: 181 (WEAPON_ATTR_SAINT), ¹«±â¿¡ ¼º¼Ó¼º ºÎ¿©Element: Holy
Id: 182 (WEAPON_ATTR_DARKNESS), ¹«±â¿¡ ¾Ï¼Ó¼º ºÎ¿©Element: Shadow
Id: 183 (WEAPON_ATTR_TELEKINESIS), ¹«±â¿¡ ¿°¼Ó¼º ºÎ¿©Element: Ghost
Id: 184 (WEAPON_ATTR_UNDEAD), ¹«±â¿¡ ¾ðµ¥µå¼Ó¼º ºÎ¿©Element: Undead



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