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KRO : Glast Heim challenge mode enchant


Sigma

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Instance Detail

Entry NPC : Oscar (locates on around 10 O'clock of Glast Heim map)

Required Level : 170 or higher

Instance time : 60 minutes duration. 3 days cooldown

Reward :

 

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Temporal Fragment

 

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Temporal Gemstone

 

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Temporal Spell

 

25864.png

Sealed Temporal Circlet

 

The instance has 10 level difficulties. Higher level give you more reward. And the lower time spend in the instance, the higher amount of reward obtained.

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The rewards are used to exchange the new set of headgears, weapons and cards. And enchant the headgears.

 

1. Item exchange

NPC HUGINN2001 provides the service to exchange instance rewards to new headgears and cards. And converts Sealed Temporal Circlet to other materials.

 

Headgears

1.1. Sealed Temporal Circlet 5 ea can be exchanged to 1 type of Temporal Circlet. (player can choose desired circlet)

Spoiler

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Temporal Circlet (Rune Knight) [1]
MaxHP + 250 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 15% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Rune Knight

19475.png
Temporal Circlet (Royal Guard) [1]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Vanishing Point and Cannon Spear damage by 15% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Atk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Royal Guard

19476.png
Temporal Circlet (Mechanic) [1]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Arm Cannon and Knuckle Boost damage by 10% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Mechanic

19477.png
Temporal Circlet (Genetic) [1]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Spore Explosion and Cart Tornado damage by 20% per 3 refine rate.
Increases physical damage against all size enemies by 2% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Genetic

19478.png
Temporal Circlet (Guillotine Cross) [1]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Rolling Cutter and Counter Slash damage by 20% per 3 refine rate.
Atk + 2% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Guillotine Cross

19479.png
Temporal Circlet (Shadow Chaser) [1]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Fatal Menace and Feint Bomb damage by 30% per 3 refine rate.
Atk + 2% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Shadow Chaser

19480.png
Temporal Circlet (Archbishop) [1]
Matk + 15 per 2 refine rate.
Reduces variable casting time by 3% per 3 refine rate.
Increases Adoramus damage by 20% per 3 refine rate.
Increases holy property magical damage by 7% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Archbishop

19481.png
Temporal Circlet (Sura) [1]
Atk + 15 per 2 refine rate.
MaxHP + 2% per 3 refine rate.
Increases Knuckle Arrow by 20% and Tiger Cannon damage by 10% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Atk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Sura

19482.png
Temporal Circlet (Warlock) [1]
Matk + 15 per 2 refine rate.
Reduces variable casting time by 3% per 3 refine rate.
Increases Chain Lightning and Jack Frost damage by 20% per 3 refine rate.
Increases wind and water property magical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Warlock

19483.png
Temporal Circlet (Sorcerer) [1]
Matk + 15 per 2 refine rate.
Reduces variable casting time by 3% per 3 refine rate.
Increases Psychic Wave and Diamond Dust damage by 20% per 3 refine rate.
Increases neutral and water property magical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Sorcerer

19484.png
Temporal Circlet (Ranger) [1]
Atk + 15 per 2 refine rate.
Increases critical damage by 5% per 3 refine rate.
Increases Arrow Storm and Aimed Bolt damage by 20% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces cooldown of Arrow Storm by 1 second.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Ranger

19485.png
Temporal Circlet (Wanderer & Minstrel) [1]
Matk + 15 per 2 refine rate.
Reduces variable casting time by 5% per 3 refine rate.
Increases Reverberation and Metallic Sound damage by 20% per 3 refine rate.
Increases neutral property magical damage by 7% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Minstrel, Wanderer

19486.png
Temporal Circlet (Star Emperor) [1]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Falling Star damage by 30% per 3 refine rate.
Increases physical damage against all size enemies by 2% per 4 refine rate.
If refine rate is 11 or higher, Atk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Star Emperor

19487.png
Temporal Circlet (Soul Reaper) [1]
Matk + 15 per 2 refine rate.
Reduces variable casting time by 5% per 3 refine rate.
Increases Curse Explosion and Eswhoo damage by 20% per 3 refine rate.
Increases shadow property magical damage by 7% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Soul Reaper

19488.png
Temporal Circlet (Rebellion) [1]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Round Trip and Vanishing Buster damage by 20% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Rebellion

19489.png
Temporal Circlet (Oboro) [1]
Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Wind Blade and Freezing Spear damage by 30% per 3 refine rate.
Increases wind and water property magical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Kagerou, Oboro

19490.png
Temporal Circlet (Kagerou) [1]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Cross Slash and Kunai Explosion damage by 20% per 3 refine rate.
Increases physical damage against all size enemies by 2% per 4 refine rate.
If refine rate is 11 or higher, Atk + 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Kagerou, Oboro

19491.png
Temporal Circlet (Super Novice) [1]
Atk + 10 and Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 4%) and reduces variable casting time by 4% per 3 refine rate.
Increases critical damage by 5% and increases all property magical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Super Novice

19492.png
Temporal Circlet (Summoner) [1]
Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases Catnip Meteor and Picky Peck damage by 20% per 3 refine rate.
Increases long ranged physical damage by 5% and increases neutral property magical damage by 7% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 0
Required Level: 170
Usable Jobs: Summoner (Doram)

 

Cards

1.2. 2 New cards can be obtained by exchanging Temporal Spell.

Mutated White Knight Card : Temporal Spell 50 ea

Mutated Khalitzburg Card : Temporal Spell 70 ea

 

1.3. Sealed Temporal Circlet can be converted to other material (Temporal Fragment, Temporal Gemstone, Temporal Spell). The amount of materials received is random.

 

Weapons

NPC MUNINN2003 provides the service to exchange instance rewards to new weapons with 2 choices.

- Player can choose desired weapon : Temporal Spell 20 ea.

- Gives you 1 random weapon : Temporal Gemstone 2 ea + Temporal Fragment 20 ea.

Spoiler
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Guardian Knight Axe [2]
Can't be destroyed, Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Power Swing damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Axe
Attack: 210
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic

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Royal Magician Staff [2]
Can't be destroyed, Matk + 270, Matk + 5%.
Matk + 5 per refine rate.
If refine rate is 9 or higher, increases Chaing Lightning and Earth Strain damage by 20%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 30, has a chance to gain bonus wind and earth property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
Class: Two-handed Staff
Attack: 100
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Warlock

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Guardian Knight Bow [2]
Increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Triangle Shot damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Bow
Attack: 180
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser

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Guardian Knight Claymore [2]
Atk + 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, Cri + 5, increases critical damage by 25%.
If refine rate is 11 or higher, the weapon can't be destroyed, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus critical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Two-handed Sword
Attack: 280
Weight: 400
Weapon Level: 4
Required Level: 170
Usable Jobs: Rune Knight

26165.png
Royal Cleric Staff [2]
Can't be destroyed, Matk + 170, Matk + 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Adoramus damage by 20%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 30, has a chance to gain bonus holy property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
Class: Staff
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Archbishop

26166.png
Royal Magician Wand [2]
Can't be destroyed, Matk + 180, increases fire property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Hell Inferno and Crimson Rock damage by 20%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 30, has a chance to gain bonus fire and shadow property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
Class: Staff
Attack: 100
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Warlock

26216.png
Royal Whip [2]
Can't be destroyed, Matk + 180, increases neutral property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 20%, reduces cooldown of Metallic Sound by 1 second.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 30, has a chance to gain bonus neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
Class: Whip
Attack: 100
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Wanderer

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Royal Katar [2]
Atk + 5%.
Atk + 5 per refine rate.
If refine rate is 9 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross

28141.png
Guardian Knight Battle Axe [2]
Can't be destroyed, Atk + 5%, reduces damage taken from medium and large size enemies by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Axe Tornado and Lava Flow damage by 20%, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Two-handed Axe
Attack: 270
Weight: 500
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic

28636.png
Royal Sage Book [2]
Can't be destroyed, Matk + 170, increases wind and water property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Varetyr Spear and Diamond Dust damage by 20%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 30, has a chance to gain bonus water and wind property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
Class: Book
Attack: 90
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Sorcerer

28774.png
Royal Gladius (R) [2]
Atk + 5%.
When equipped with Royal Gladius (L), Atk + 7 per 2 of the sum of refine rate.
If the sum of refine rate is 18 or higher, increases Cross Impact and Counter Slash damage by 20%.
If the sum of refine rate is 22 or higher, increases physical damage against undead and angel race monsters by 30%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus Atk + 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 40 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Dagger
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross

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Royal Gladius (L) [3]
Has no effect. Used for combo with Royal Gladius (R).
Class : Dagger
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Guillotine Cross

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Royal Magician Dagger [2]
Matk + 170, Matk + 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases fire and neutral property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 30, has a chance to gain bonus fire and neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
Class: Dagger
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser

32027.png
Guardian Knight Spear [2]
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Vanishing Point damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Spear
Attack: 205
Weight: 400
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard

32111.png
Royal Cello [2]
Can't be destroyed, Matk + 180, increases neutral property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 20%, reduces cooldown of Metallic Sound by 1 second.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Matk + 30, has a chance to gain bonus neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
Class: Musical Instrument
Attack: 90
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Minstrel

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Guardian Knight Jewel Sword [2]
Matk + 180.
MaxHP + 1% and increases Grand Cross damage by 2% per refine rate.
If refine rate is 9 or higher, increases Shield Press damage by 20%.
If refine rate is 11 or higher, increases physical and magical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, has a chance to gain Atk + 7% and Matk + 7% for 10 seconds when dealing physical or magical damage.
If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%.
Class: Sword
Attack: 130
Weight: 400
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard

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Royal Pillar [2]
Can't be destroyed, Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Arm Cannon and Knuckle Boost damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Mace
Attack: 220
Weight: 500
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic

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Royal Syringe [2]
Can't be destroyed, Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Cart Cannon and Spore Explosion damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Mace
Attack: 210
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic

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Royal Alchemy Staff [2]
Can't be destroyed, Atk + 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Crazy Vines damage by 30%, reduces cooldown of Crazy Vines by 1 second.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Mace
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic

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Royal Knuckle [2]
Increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Rampage Blast damage by 20%.
If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Knuckle
Attack: 190
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Sura

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Royal Huuma Shuriken [2]
Can't be destroyed, increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Cross Slash damage by 20%.
If refine rate is 11 or higher, reduces cooldown of Cross Slash by 2 seconds, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Huuma Shuriken
Attack: 240
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Ninja classes

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Guardian Knight Archer Bow [2]
Increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Aimed Bolt damage by 25%, reduces delay after skill by 12%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Bow
Attack: 190
Weight: 170
Weapon Level: 4
Required Level: 170
Usable Jobs: Ranger

26172.png
Royal Foxtail [2]
Can't be destroyed, Matk + 350, Matk + 5%.
Atk + 4 and Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, Matk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage, has a chance to gain bonus Matk + 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%.
Class: Staff
Attack: 275
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Summoner (Doram)

32304.png
Royal Revolver [2]
Increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Fire Dance damage by 20%.
If refine rate is 11 or higher, reduces cooldown of Heat Barrel by 5 seconds, increases physical damage against undead and angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
Class: Pistol
Attack: 150
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Rebellion

 

1. Temporal Circlet Enchantment

NPC OSC0005 provides the service to enchant the Temporal Circlet.

The detail as below table.

image.thumb.png.aa8b817f88a4dcf8ce915a01a6b5383c.png

 

If you gain Mettle, Magic Essence, Acute, Master Archer, Adamantine or Affection on the third enchant. It can be upgraded, quite similar to Bio5 headgear enchantment.

image.png.264f8356a85f98d1b26b544981ca168d.png

1. If success. The enchant level will be upgraded by 1 level (ex. lv 4 > lv 5)

2. If fail. The enchant level will be downgraded by 1 level (ex. lv 4 > lv 3)

3. Failure on upgrading level 1 enchant just lost enchant material. Enchant still be on level 1.

4. Maximum level of enchantment is 10.

 

Enchantment can be reset. NPC will give you 2 choices.

1. Reset with 500k zeny. 70% success. Failure will destroy headgear.

2. Reset with 2 Nyangvine Fruits. 100% success.

Headgear must have at least 1 enchant attached to be reset.

 

New Enchant details (Temporal Jewel)

Spoiler

29672.png
Temporal Jewel (Str) lv.1
Atk + 2 per 2 refine rate of headgear.
Hit + 3 per 2 refine rate of headgear.
Atk + 1% per 5 refine rate of headgear.

29673.png
Temporal Jewel (Str) lv.2
Atk + 4 per 2 refine rate of headgear.
Hit + 5 per 2 refine rate of headgear.
Atk + 2% per 5 refine rate of headgear.

29674.png
Temporal Jewel (Str) lv.3
Atk + 7 per 2 refine rate of headgear.
Hit + 7 per 2 refine rate of headgear.
Atk + 3% per 5 refine rate of headgear.

29675.png
Temporal Jewel (Agi) lv.1
Increases attack speed (reduces delay after attack by 1%) per 2 refine rate of headgear.
Flee + 4 per 2 refine rate of headgear.
ASPD + 1 per 5 refine rate of headgear.

29676.png
Temporal Jewel (Agi) lv.2
Increases attack speed (reduces delay after attack by 3%) per 2 refine rate of headgear.
Flee + 5 per 2 refine rate of headgear.
ASPD + 1 per 5 refine rate of headgear.

29677.png
Temporal Jewel (Agi) lv.3
Increases attack speed (reduces delay after attack by 5%) per 2 refine rate of headgear.
Flee + 7 per 2 refine rate of headgear.
ASPD + 1 per 5 refine rate of headgear.

29678.png
Temporal Jewel (Vit) lv.1
Def + 5 per 2 refine rate of headgear.
MaxHP + 200 per 2 refine rate of headgear.
MaxHP + 1% per 5 refine rate of headgear.

29679.png
Temporal Jewel (Vit) lv.2
Def + 7 per 2 refine rate of headgear.
MaxHP + 300 per 2 refine rate of headgear.
MaxHP + 2% per 5 refine rate of headgear.

29680.png
Temporal Jewel (Vit) lv.3
Def + 10 per 2 refine rate of headgear.
MaxHP + 500 per 2 refine rate of headgear.
MaxHP + 3% per 5 refine rate of headgear.

29681.png
Temporal Jewel (Int) lv.1
Increases heal effectiveness by 1% per 2 refine rate of headgear.
Matk + 2 per 2 refine rate of headgear.
Matk + 1% per 5 refine rate of headgear.

29682.png
Temporal Jewel (Int) lv.2
Increases heal effectiveness by 3% per 2 refine rate of headgear.
Matk + 4 per 2 refine rate of headgear.
Matk + 2% per 5 refine rate of headgear.

29683.png
Temporal Jewel (Int) lv.3
Increases heal effectiveness by 5% per 2 refine rate of headgear.
Matk + 7 per 2 refine rate of headgear.
Matk + 3% per 5 refine rate of headgear.

29684.png
Temporal Jewel (Dex) lv.1
Increases bow damage by 1% per 2 refine rate of headgear.
Hit + 2 per 2 refine rate of headgear.
Atk + 1% per 5 refine rate of headgear.

29685.png
Temporal Jewel (Dex) lv.2
Increases bow damage by 2% per 2 refine rate of headgear.
Hit + 5 per 2 refine rate of headgear.
Atk + 2% per 5 refine rate of headgear.

29686.png
Temporal Jewel (Dex) lv.3
Increases bow damage by 3% per 2 refine rate of headgear.
Hit + 7 per 2 refine rate of headgear.
Atk + 3% per 5 refine rate of headgear.

29687.png
Temporal Jewel (Luk) lv.1
Increases critical damage by 3% per 2 refine rate of headgear.
Cri + 1 per 2 refine rate of headgear.
Atk + 1% per 5 refine rate of headgear.

29688.png
Temporal Jewel (Luk) lv.2
Increases critical damage by 6% per 2 refine rate of headgear.
Cri + 2 per 2 refine rate of headgear.
Atk + 2% per 5 refine rate of headgear.

29689.png
Temporal Jewel (Luk) lv.3
Increases critical damage by 9% per 2 refine rate of headgear.
Cri + 3 per 2 refine rate of headgear.
Atk + 3% per 5 refine rate of headgear.

 

New cards dropped from mobs in the instance.

Spoiler

27381.png
Phantom of Himmelmez Card
Increases holy and neutral property magical damage by 100%.
Increases damage taken from all property by 30%.
Compounded on : Garment
Suffix : of Fallen Angel

27382.png
Prime Corruption Root Card
Atk + 30, Matk + 30.
When Equipped With Realized Corruption Root Card, increases fire and neutral property magical damage by 30%.
Compounded on : Garment
Suffix : of Creep

27383.png
Phantom of Amdarais Card
MaxHP + 10%, MaxSP + 5%.
When Equipped with Amdarais Card, increases physical damage against all type enemies by 5%, Matk + 5%.
When Equipped with Realized Amdarais Card, increases physical damage against all type enemies by 10%, Matk + 10%.
Compounded on : Shoes
Suffix : of Relax

27384.png
Mutating White Knight Card
Matk + 15.
Increases magical damage against medium and large size enemies by 20%.
When equipped with Mutated Khalitzburg Card, reduces physical and magical damage taken from medium and large size enemies by 5%.
Compounded on : Weapon
Prefix : Magical Knightage

27385.png
Mutating Khalitzburg Card
Mdef + 10.
Reduces physical and magical damage taken from medium and large size enemies by 25%.
When equipped with Mutated White Knight Card, reduces physical and magical damage taken from medium and large size enemies by additional 5%, increases magical damage against medium and large size enemies by 5%.
Compounded on : Shield
Prefix : Magical Knightage

27386.png
Cursed Raydric Card
Increases physical damage against undead race enemies by 5%.
When equipped with Cursed Raydric Archer Card, increases physical damage against undead race enemies by additional 5%.
Compounded on : Accessory (left)
Prefix : Exorcist's

27387.png
Cursed Raydric Archer Card
Increases physical damage against demon race enemies by 5%.
When equipped with Cursed Raydric Card, increases physical damage against demon race enemies by additional 5%.
Compounded on : Accessory (right)
Prefix : Undead Slayer's

27388.png
Cursed Butler Card
Increases HP recovery rate by 30%.
When equipped with Zombie Card, MaxHP + 15%.
Compounded on : Accessory
Prefix : Strong Recovery

 

Additional contents

1. Slotted Temporal Boots enchantment no longer destroy the boots. Only lost enchant materials.

2. Temporal Boots enchants can be reset with 2 options.

2.1. Corrupted Spell 3 ea + Temporal Fragment 10 ea. : 70% success chance. Failure will destroy the boots.

2.2. Powerful Dimensional Essence 1 ea : 100% success chance.

 

Source :

http://ro.gnjoy.com/news/update/View.asp?seq=237&curpage=1

https://www.divine-pride.net/forum/index.php?/topic/3862-kro-changelog-may-08-2019/

https://www.divine-pride.net/forum/index.php?/topic/3889-kro-changelog-may-22-2019/

http://www.inven.co.kr/board/ro/1951/4715

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On 6/2/2019 at 8:31 AM, roonike said:

Royal Guard Circlet translation is wrong, it boosts 2 skills not one
 

배니싱 포인트 is banishing point 

캐논 스피어 is Cannon Spear, it boost both

Fixed. Thanks. :)

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  • 2 weeks later...
  • 10 months later...
14 minutes ago, Loxyn said:

May I know how to face/fight prime corruption root in GHC? cuz i dont see it mentioned anywhere but the monster and the card exist. 
Thanks

Prime Corruption Root appears before entering the main room that Amdarais's Phantom / Himmelmez's Phantom spawns. 

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