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KRO cash items enchant

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1. Angel Poring Boots Enchant

22101
Angel Poring Boots [1]
All Stat + 1.
Enables to use Heal lv.1
Class: Shoes
Defense: 15
Weight: 30
Required Level: 1
Usable Jobs : All

 

There are 6 special enchants similar to Dark Lord Essence (must be put in card slot). They will give exclusive options when compounded on Angel Poring Boots and give crap option when compounded on other boots.

29148
Leo Stone
Str + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Atk + 2%.
If refine rate is 9 or higher, Atk + 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29149
Pisces Stone
Int + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Matk + 2%.
If refine rate is 9 or higher, Matk + 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29150
Capricorn Stone
Agi + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, reduces delay after attack by additional 5%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29151
Aquarius Stone
Vit + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, reduces damage taken from neutral property by 2%.
If refine rate is 9 or higher, reduces damage taken from neutral property by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29152
Scorpio Stone
Dex + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 2%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

29153
Taurus Stone
Luk + 1.
When compounded on Angel Poring Boots,
MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases critical damage by 2%.
If refine rate is 9 or higher, increases critical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Warning : this item can't be removed via card desocketing system.

 

In addition, Angel Poring Boots can combo with these 2 types of Poring Sunglasses

19117
Poring Sunglasses
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 5%, increases drop rate by additional 5%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All

19118
Poring Sunglasses+ [1]
Increases EXP gained from killing monsters by 4%, increases drop rate by 4%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 4%, increases drop rate by additional 4%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All

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2. Drooping Gunslinger Enchant

19157
Drooping Gunslinger [1]
All Stat + 1, reduces SP consumption of skills by 10%.
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, increases movement speed.
Class: Headgear
Defense: 0
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All

 

Drooping Gunslinger can be enchanted by using Gunslinger Scroll as enchant material. Gunslinger Scroll can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23100

Gunslinger Scroll

 

2 enchants will be given randomly as following table.

image.png.b34f39f3714da6300876009b1992b3de.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Gunslinger Scroll.

However. Enchantment will remove refine level and slotted card of Drooping Gunslinger.

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3. Sea Otter Mini Fan Enchant

28439
Sea Otter Mini Fan [1]
All Stat + 1, increases EXP gained from killing monsters by 5%.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

 

Sea Otter Mini Fan can be enchanted by using Fan Modification Kit as enchant material. Fan Modification Kit can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23170

Fan Modification Kit

 

2 enchants will be given randomly as following table.

image.png.2c8e701777c9df4f2d0f0f663d7d6436.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Fan Modification Kit.

However. Enchantment will remove slotted card of Sea Otter Mini Fan.

In addition. While enchantment. There is a low chance of transforming Sea Otter Mini Fan into Fur Seal Mini Fan.

28440
Fur Seal Mini Fan [1]
All Stat + 1, increases EXP gained from killing monsters by 5%.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

 

Fur Seal Mini Fan can't be enchanted by Fan Modification Kit. So that means you must find the new Sea Otter Mini Fan to process enchantment again.

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4. Kafra Uniform Enchant

15186
Kafra Uniform [1]
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
MaxHP + 100 and MaxSP + 20 per refine rate.
If refine rate is 7 or higher, additional MaxHP + 3%, MaxSP + 3%.
If refine rate is 9 or higher, additional MaxHP + 5%, MaxSP + 5%.
If refine rate is 12 or higher, increases HP and SP recovery by 100%.
Class: Armor
Defense: 40
Weight: 50
Required Level: 1
Usable Jobs : All

 

Kafra Uniform can be enchanted by using Uniform Repair Kit as enchant material. Uniform Repair Kit can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23175

Uniform Repair Kit

 

2 enchants will be given randomly as following table.

image.png.aaf28ddec7d4c3c50bc0ed852123c436.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Uniform Repair Kit.

However. Enchantment will remove refine level and slotted card of Kafra Uniform.

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5. Candy Bag Backpack Enchant

There are 3 types of Candy Bag Backpack : physical, distance and magical.

20842
Candy Bag Backpack(physical) [1]
Atk + 1% per 2 refine rate.
If refine rate is 9 or higher, reduces delay after attack by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All

20843
Candy Bag Backpack(distance) [1]
Increases long ranged physical damage by 1% per 2 refine rate.
If refine rate is 9 or higher, reduces delay after attack by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All

20844
Candy Bag Backpack(magical) [1]
Matk + 2% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 12 or higher, reduces delay after skill by 7%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Garment
Defense: 30
Weight: 20
Required Level: 1
Usable Jobs : All

 

Each type of Candy Bag Backpack has it own enchant material, Candy Bag Blessing Scroll and must be enchanted with its own correspond enchant material only.

Each type of  Candy Bag Blessing Scroll can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits. 

23289

Candy Bag Blessing Scroll(physical)

 

23290

Candy Bag Blessing Scroll(distance)

 

23291

Candy Bag Blessing Scroll(magical)

 

2 enchants will be given randomly as following table. 

image.png.7b39d21a97d79bac5b63048cd9136874.png

 

image.png.43123d37b5f562e5d884eebb4d2853b4.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Candy bag Blessing Scroll.

However. Enchantment will remove refine level and slotted card of Candy Bag Backpack.

 

In addition, Candy Bag Backpack can combo with Indigo Rear Ribbon.

19243
Indigo Rear Ribbon
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
When equipped with Candy Bag Backpack(physical), reduces delay after attack by 5%.
When equipped with Candy Bag Backpack(magical), reduces variable casting time by 5%.
When equipped with Candy Bag Backpack(distance), Atk + 4%.
If Candy Bag Backpack refine rate is 12 or higher, All Stat + 1.
Class: Headgear
Defense: 8
Location: Lower
Weight: 10
Required Level: 1
Usable Jobs: All

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6. Magical Booster Enchant

19241
Magical Booster [1]
Class: Headgear
Defense: 10
Location: Middle
Weight: 30
Required Level: 1
Usable Jobs: All

 

Magical Booster can be enchanted by using Booster Amplifier as enchant material. Booster Amplifier can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23308

Booster Amplifier

 

2 enchants will be given randomly as following table.

image.png.7b33f35eab8afd06588ed8bbe7eba197.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Booster Amplifier.

However. Enchantment will remove slotted card of Magical Booster.

In addition. While enchantment. There is a low chance of transforming Magical Booster into Crimson Booster.

19245
Crimson Booster [1]
Class: Headgear
Defense: 10
Location: Middle
Weight: 30
Required Level: 1
Usable Jobs: All

 

Crimson Booster can't be enchanted by Booster Amplifier. So that means you must find the new Magical Booster to process enchantment again.

 

In addition, both Magical Booster and Crimson Booster can combo with Violet Halo.

20940.png
Violet Halo [1]
Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3%.
Additional Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 4%.
When equipped with Magical Booster, reduces variable casting time by 30%.
When equipped with Crimson Booster, increases long ranged physical damage by 14%
When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%.
When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%.
Class: Garment
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

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7. Kitten Headdress Enchant

19242
Kitten Headdress [1]
All Stat + 1, reduces delay after attacke by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 12 or higher, skill casting can't be interrupted.
When equipped with Blush, increases heal effectiveness by 5%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Headgear
Defense: 20
Location: Upper
Weight: 10
Required Level: 1
Usable Jobs: All

 

Kitten Headdress can be enchanted by using Magic Cat Hand as enchant material. Magic Cat Hand can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23311

Magic Cat Hand

 

2 enchants will be given randomly as following table.

image.png.8194d2091a9ad95b0a43de779822e016.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Magic Cat Hand.

However. Enchantment will remove refine level and slotted card of Kitten Headdress.

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8. Cursed Knight's Shield Enchant

28942
Cursed Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 3%, Matk + 3%.
Reduces damage taken from all properties by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

 

Cursed Knight's Shield can be enchanted by using Silver Angel Idol as enchant material. Silver Angel Idol can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23545

Silver Angel Idol

 

2 enchants will be given randomly as following table. 

image.thumb.png.9e4cad151385239a124ea205de7511c0.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Silver Angel Idol.

However. Enchantment will remove refine level and slotted card of Cursed Knight's Shield. 

 

In addition. While enchantment. There is a low chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and very low chance of transforming Cursed Knight's Shield into Purified Knight's Shield.

28945
Bloody Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 3%, Matk + 3%.
Reduces damage taken from all properties by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, Matk + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

 

Bloody Knight's Shield can be enchanted by using Cursed Blood as enchant material. Silver Angel Idol can be bought at NPC with 500k zeny or 1 Kitty Silvervine Fruit.

23546

Cursed Blood

 

2 enchants will be given randomly as following table. 

image.thumb.png.9e4cad151385239a124ea205de7511c0.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Cursed Blood.

However. Enchantment will remove refine level and slotted card of Bloody Knight's Shield. 

 

28946
Purified Knight's Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 5%, Matk + 5%.
Reduces damage taken from all properties by 10%.
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 20, Matk + 20.
If refine rate is 9 or higher, ASPD + 2.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

 

Purified Knight's Shield can be enchanted by using Gold Angel Idol as enchant material. Gold Angel Idol can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

23547

Gold Angel Idol

 

3 enchants will be given randomly as following table. 

image.thumb.png.940bca7f957fe4e1a16be5c3b716f7a0.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Gold Angel Idol.

However. Enchantment will remove refine level and slotted card of Purified Knight's Shield. 

 

You'll notice that Cursed Knight's Shield and Bloody Knight's Shield have identical effects and enchants.

In other word. If you get Bloody Knight's Shield. You'll no longer get Purified Knight's Shield which is better (has better effects and can be enchanted up to 3 slots) unless you enchant the new Cursed Knight's Shield.

However. Enchant material cost of Bloody Knight's Shield (Cursed Blood) is cheaper than other enchant material by half.

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9. Victorious Wing Ears Enchant

400002.png
Victorious Wing Ears [1]
Atk + 5, Matk + 5.
Reduces delay after skill by 4%
Class : Headgear
Location : Middle
Defense : 0
Weight : 10
Required Level : 1
Usable Jobs : All

 

Victorious Wing Ears [1] can be enchanted by using Victorious Happiness as enchant material. Victorious Happiness can be bought at NPC with 1m zeny or 2 Kitty Silvervine Fruits.

100009.png

Victorious Happiness

 

2 enchants will be given randomly as following table.

image.png.ea11496cdbcef10c4fac133ce7ef23ea.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have enough zeny or Kitty Silvervine Fruit to buy Victorious Happiness.

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10.Ancient hero weapons Enchant

Enchant-able weapons

Spoiler

 

18170
Narcissus Bow [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 10%.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 15% for 7 seconds.
Class: Bow
Attack: 180
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Archer third classes, Shadow Chaser

28130
Avenger [2]
Atk + 10 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Axe Boomerang damage by 40%.
If refine rate is 11 or higher, increases physical damage against all size monsters by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Two-handed Axe
Attack: 270
Weight: 600
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic

28744
Madogum [2]
Matk + 150
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases all properties magical damage by 10%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave lv.3.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Shadow Chaser

1847
Iron Nail [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Rampage Blast damage by 5%.
If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 2 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura

18164
Royal Bow [2]
Atk + 10 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases long ranged physical damage by 5%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger, Shadow Chaser

26118
Shadow Staff [2]
Matk + 155
Matk + 10 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 40
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Sorcerer

2048
Aeon Staff [2]
Matk + 200
Can't be destroyed.
Matk + 10 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Earth Strain by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a 3% chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Two-handed Staff
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Warlock 

13485
Red Lotus Sword [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, reduces SP consumption of Cart Cannon by 10%.
If refine rate is 11 or higher, increase Cart Cannon damage by 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Dex + 20 and increases long ranged physical damage by 20% for 7 seconds .
Class : Sword
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Genetic

21038
Oriental Sword [2]
Atk + 10 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 9 or higher, when dealing melee physical damage, has a chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, the weapon can't be destroyed.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Two-handed Sword
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rune Knight

28039
Shiver Katar [2]
Atk + 10 per 2 refine rate.
Increases critical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage against demihuman and brute race monsters by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases physical damage against demihuman and brute race monsters by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Luk + 20 and increases critical damage by 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross

28630
Exorcist's Bible [2]
Matk + 160
Matk + 10 per 2 refine rate.
Increases damage  of Duple Light by 25% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Duple Light by additional 30%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Book
Attack : 165
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Archbishop

32018
Aquatic Spear [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Cannon Spear and Vanishing Point by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Cannon Spear and Vanishing Point by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Spear
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Royal Guard

28631.png
One Sky One Sun [2]
Atk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Prominence Kick by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Solar Explosion by 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Book
Attack : 160
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Star Emperor

26154.png
Spirit Pendulum [2]
Matk + 160
Matk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Espa by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases damage of Eswhoo by 20%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 70
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Soul Reaper

26155.png
Meowmeow Foxtail [2]
Matk + 300
Atk/Matk + 10 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10% and increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Picky Peck and Catnip Meteor by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Luk + 20 and Atk/Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 300
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Summoner

32302.png
Crimson Rose [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, ASPD + 1, Atk + 5%.
If refine rate is 9 or higher, increases critical damage by 20%.
If refine rate is 11 or higher, Cri + 20 and increases long ranged physical damage by 15% for 60 seconds when using Heat Barrel.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Pistol
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28255.png
Master Soul Rifle [2]
Matk + 210
Matk + 10 per 3 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, ASPD + 1, Matk + 5%.
If refine rate is 9 or higher, has a chance to auto cast Soul Strike level 10 when dealing long ranged physical damage.
If refine rate is 11 or higher, increases a chance to auto cast Soul Strike, has a chance to auto cast Soul Expansion level 3 when dealing long ranged physical damage.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and increases ghost property magical damage by 10% for 7 seconds.
Class : Rifle
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28256.png
Demon Slayer Shot [2]
Splash attack.
Increases long ranged physical damage by 3% per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage againt boss monsters by 10%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases physical damage against undead and demon race monsters by 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Shotgun
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28257.png
Golden Lord Launcher [2]
Increases long ranged physical damage by 3% per 2 refine rate.
Atk + 15 per 3 refine rate.
If refine rate is 7 or higher, increases damage of Dragon Tail by 15%.
If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 11 or higher, increases damage of Dragon Tail by additonal 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Grenade Launcher
Attack : 320
Weight : 210
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28258.png
The Black [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Round Trip by 15%, increases SP consumption of Round Trip by 10%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases damage of Round Trip by additional 15%
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Gatling Gun
Attack : 205
Weight : 270
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

13345.png
Huuma Shuriken Clearness [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Swirling Petal by 30%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.
If refine rate is 11 or higher, increases physical damage against fire and shadow property enemies by 15%, increases physical damage against undead and demon race enemies by 30%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Huuma Shuriken
Attack : 230
Weight : 130
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

28763.png
Surudoi Kaze [2]
When equipped with Kiri no Tsuyu and Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 10% for 7 seconds.
Class : Dagger
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

28764.png
Kiri no Tsuyu [2]
When equipped with Surudoi Kaze,
Atk + 10 per 3 of the sum of refine rate.
Atk + 2% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 25%.
If the sum of refine rate is 16 or higher, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 18 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.
Class : Dagger
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

 

Ancient hero weapons can be enchanted by using Ancient Hero's Bravery (for physical type enchants) or Ancient Hero's Wisdom (for magical type enchants). Currently Ancient Hero's Bravery and Ancient Hero's Wisdom can be obtained randomly from March Kashua's secret box.

100023.png

Ancient Hero's Bravery

 

100025.png

Ancient Hero's Wisdom

 

2 enchants will be given randomly as following table.

image.png.6de22909972bf820cbbf046355362f7d.png

 

image.png.9fa1d0b51069b22949105296c782c3f1.png

 

If you get unwanted enchants. You can re-enchant it as much as you want as long as you have Ancient Hero's Bravery or Ancient Hero's Wisdom to process.

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