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New enchant stones

Spoiler

1000520.png
ASPD Stone (Dual)
ASPD + 1.

1000522.png
Variable Casting Stone (Dual)
Reduces variable casting time by 5%.
When equipped with Variable Casting Stone (Garment), reduces fixed casting time by 0.5 seconds.

1000524.png
Melee Stone (Dual)
Increases melee physical damage by 4%.
When equipped with Melee Stone (Upper), increases melee physical damage by additional 2%.
When equipped with Melee Stone (Middle), increases melee physical damage by additional 2%.
When equipped with Melee Stone (Lower), increases melee physical damage by additional 2%.

1000526.png
HP Absorption Stone (Dual)
Has a 1% chance to restore 1% of damage as SP when dealing physical damage.

1000527.png
Magic Power Stone (Dual)
Increases all property magical damage by 4%.
When equipped with Magic Power Stone (Upper), increases all property magical damage by additional 2%.
When equipped with Magic Power Stone (Middle), increases all property magical damage by additional 2%. 
When equipped with Magic Power Stone (Lower), increases all property magical damage by additional 2%.

1000528.png
Magic Power Stone (Upper)
Increases all property magical damage by 3%.
When equipped with Magic Power Stone (Middle) and Magic Power Stone (Lower), increases all property magical damage by additional 6%.

1000529.png
Magic Power Stone (Middle)
Increases all property magical damage by 3%.

1000530.png
Magic Power Stone (Lower)
Increases all property magical damage by 3%.

(Dual) stones are enchanted in the second slot of garment costume. 

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Lucky items from May Kachua's Secret Box

Thanos Fighter Helmet

Smokie Transformation Leaf-LT

Wickebine's Black Cat Ears-LT

Survivor's Circlet-LT

Golden Fish Hat-LT

Imp Hat-LT

Survivor's Orb-LT

Spoiler

400150.png
Thanos Fighter Helmet [1]
Atk + 4% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases melee physical damage by 10%.
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.

When equipped with Thanos Hammer-AD, increases physical and magical damage against all size enemies by 10%,
increases Duple Light damage by 10% per 2 refine rate of weapon.

When equipped with Thanos Knuckle-AD, MaxHP + 10%,
increases Tiger Cannon damage by 10% per 2 refine rate of weapon.

When equipped with Thanos Katar-AD, reduces delay after skill by 10%,
increases Rolling Cutter damage by 10% per 2 refine rate of weapon.

Class: Headgear 
Defense: 10
Location: Upper 
Weight: 10
Required Level: 190
Usable Jobs: All

400151.png
Thanos Fighter Helmet-LT [1]
Atk + 5% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases melee physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds.

When equipped with Thanos Hammer-AD, increases physical and magical damage against all size enemies by 15%,
increases Duple Light damage by 12% per 2 refine rate of weapon.

When equipped with Thanos Knuckle-AD, MaxHP + 15%,
increases Tiger Cannon damage by 12% per 2 refine rate of weapon.

When equipped with Thanos Katar-AD, reduces delay after skill by 15%,
increases Rolling Cutter damage by 12% per 2 refine rate of weapon.

[Bonus by grade]
[Grade D] Increases melee physical damage by 5%.
[Grade C] POW + 2, P.Atk + 2.

Class: Headgear 
Defense: 10
Location: Upper 
Weight: 10
Armor Level : 2
Required Level: 190
Usable Jobs: All

400152.png
Smokie Transformation Leaf-LT [1]
If the user's base level is 210 or higher, P.Atk + 2, S.Matk + 2.
Increase all property magical damage by 1% per refine rate.
Matk + 2% per 3 refine rate.
ASPD + 1 per 5 refine rate.
Has a chance to transform into Smokie for 10 seconds when dealing physical damage.

Grants following effects while in Smokie form.
Matk + 100, Hit + 50,
has a 5% chance to auto-cast Killing Cloud level 3 when dealing normal melee physical damage (If user has higher level. That level will be cast instead),
if refine rate is 7 or higher, additional Matk + 50 and Hit + 25,
if refine rate is 9 or higher, has a 5% chance to auto-cast Hell Inferno level 5 when dealing normal melee physical damage,
if refine rate is 10 or higher, has a 2% chance to auto-cast Chain Lightning level 3 when dealing normal melee physical damage.

[Bonus by grade]
[Grade D] If refine rate is 11 or higher, has a 3% chance to auto-cast Fire Ball level 9 when dealing magical damage.
[Grade C] P.Atk + 2, S.Matk + 2.
[Grade B] If refine rate is 12 or higher, reduces fixed casting time by 0.5 seconds.

Class: Headgear
Defense: 7
Location: Upper
Weight: 60
Armor Level : 2
Required Level: 150
Usable Jobs: All

400153.png
Wickebine's Black Cat Ears-LT [1]
Flee + 20.
Increases critical damage by 15%, increases all property magical damage by 15%.
If the user's base level is 210 or higher, P.Atk + 2, S.Matk + 2.
Has a high chance to gain Cri + 30 for 10 seconds when dealing physical damage.
Has a high chance to ignore magical defense of all race monsters (except players) by 100% for 10 seconds when dealing magical damage.
If refine rate is 7 or higher, increases critical damage and all property magical damage by additional 10%.
If refine rate is 9 or higher, Atk/Matk + 5%.
If refine rate is 11 or higher, reduces delay after skill by 5%.

[Bonus by grade]
[Grade D] If refine rate is 11 or higher, reduces delay after skill by additional 5%.
[Grade C] P.Atk + 2, S.Matk + 2.
[Grade B] If refine rate is 12 or higher, reduces fixed casting time by 0.5 seconds.

Class: Headgear
Defense: 0
Location: Upper
Weight: 20
Armor Level : 2
Required Level: 150
Usable Jobs: All

400154.png
Survivor's Circlet-LT [1]
Int + 3, Matk + 50.
If the user's base level is 180 or higher, Matk + 50.
If the user's base level is 210 or higher, P.Atk + 2, S.Matk + 2.
Matk + 10 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases all property magical damage by 15%.
If refine rate is 10 or higher, Matk + 5%.
If refine rate is 11 or higher, increases magical damage against boss monsters by 20%.

When equipped with Survivor's Orb-LT, skill casting can't be interrupted, increases magical damage against all property enemies by 10%,
if refine rate of Survivor's Circlet-LT is 12 or higher, reduces delay after skill by 12%.

[Bonus by grade]
[Grade D] Reduces delay after skill by 5%.
[Grade C] P.Atk + 2, S.Matk + 2.
[Grade B] If refine rate is 12 or higher, reduces fixed casting time by 0.5 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 20
Armor Level : 2
Required Level: 150
Usable Jobs: All

400155.png
Golden Fish Hat-LT [1]
If the user's base level is 210 or higher, P.Atk + 2, S.Matk + 2.
Has a chance to endow weapon with holy property for 60 seconds when dealing physical damage.
Has a chance to increase holy property magical damage by 20% for 60 seconds when dealing magical damage.
If refine rate is 7 or higher, increases melee physical damage by 10%, increase holy property magical damage by 10%
If refine rate is 9 or higher, Atk/Matk + 5%.
If refine rate is 11 or higher, increases physical and magical damage against shadow property enemies by 20%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 5%, increases holy property magical damage by 5%.
[Grade C] P.Atk + 2, S.Matk + 2.
[Grade B] If refine rate is 12 or higher, reduces fixed casting time by 0.5 seconds.

Class: Headgear
Defense: 2
Location: Upper
Weight: 40
Armor Level : 2
Required Level: 150
Usable Jobs: All

400156.png
Imp Hat-LT [1]
If the user's base level is 210 or higher, P.Atk + 2, S.Matk + 2.
Has a chance to endow weapon with fire property for 60 seconds when dealing physical damage.
Has a chance to increase fire property magical damage by 20% for 60 seconds when dealing magical damage.
If refine rate is 7 or higher, increases melee physical damage by 10%, increase fire property magical damage by 10%
If refine rate is 9 or higher, Atk/Matk + 5%.
If refine rate is 11 or higher, increases physical and magical damage against earth property enemies by 20%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 5%, increases fire property magical damage by 5%.
[Grade C] P.Atk + 2, S.Matk + 2.
[Grade B] If refine rate is 12 or higher, reduces fixed casting time by 0.5 seconds.

Class: Headgear
Defense: 1
Location: Upper
Weight: 40
Armor Level : 2
Required Level: 150
Usable Jobs: All

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Survivor's Orb-LT
Reduces variable casting time by 3%, increases all property magical damage by 7%.
Class: Headgear
Defense: 2
Location: Lower
Weight: 30
Armor Level : 2
Required Level: 150
Usable Jobs: All

 

New Shadow set (Auto Spell set, Hasty Shadow Shield, Infinity Shadow Shield)

Spoiler

24722.png
Auto Spell Shadow Shield
Matk + 15.
Additional Matk + 1 per 2 refine rate.
If refine rate is 9 or higher, has a 7% chance to auto-cast Napalm Beat level 7 when dealing normal melee physical damage.
If refine rate is 10 or higher, has a 10% chance to auto-cast Napalm Beat level 10 when dealing normal melee physical damage.
When Auto Spell shadow set (Armor, Shoes, Shield) are equipped together, Matk + 1%,
if the sum of refine rate of set is 21 or higher, has a 4% chance to auto-cast Napalm Vulcan level 3 when dealing normal melee physical damage,
if the sum of refine rate of set is 27 or higher, has a 8% chance to auto-cast Napalm Vulcan level 5 when dealing normal melee physical damage.
Class: Shadow equipment
Location: Shield
Weight: 0
Required Level: 1
Usable Jobs: All

24723.png
Auto Spell Shadow Armor
Hit + 10.
Additional Hit + 1 per 2 refine rate.
If refine rate is 9 or higher, Perfect Hit + 5.
Class: Shadow equipment
Location: Armor
Weight: 0
Required Level: 1
Usable Jobs: All

24724.png
Auto Spell Shadow Shoes
Flee + 10.
Additional Flee + 1 per 2 refine rate.
If refine rate is 9 or higher, ASPD + 1.
Class: Shadow equipment
Location: Shoes
Weight: 0
Required Level: 1
Usable Jobs: All

24725.png
Auto Spell Shadow Weapon
Atk + 15.
Additional Atk + 1 per 2 refine rate.
If refine rate is 9 or higher, has a 7% chance to auto-cast Bash level 7 when dealing normal melee physical damage.
If refine rate is 10 or higher, has a 10% chance to auto-cast Bash level 10 when dealing normal melee physical damage.
When Auto Spell shadow set (Weapon, Earring, Pendant) are equipped together, Atk + 1%,
if the sum of refine rate of set is 21 or higher, has a 4% chance to auto-cast Sonic Blow level 7 when dealing normal melee physical damage,
if the sum of refine rate of set is 27 or higher, has a 8% chance to auto-cast Sonic Blow level 10 when dealing normal melee physical damage.
Class: Shadow equipment
Location: Weapon
Weight: 0
Required Level: 1
Usable Jobs: All

24726.png
Auto Spell Shadow Earring
Hit + 10.
Additional Hit + 1 per 2 refine rate.
If refine rate is 9 or higher, Perfect Hit + 5.
Class: Shadow equipment
Location: Earring
Weight: 0
Required Level: 1
Usable Jobs: All

24727.png
Auto Spell Shadow Pendant
Flee + 10.
Additional Flee + 1 per 2 refine rate.
If refine rate is 9 or higher, ASPD + 1.
Class: Shadow equipment
Location: Pendant
Weight: 0
Required Level: 1
Usable Jobs: All

24728.png
Major Auto Spell Shadow Armor
Matk + 3%.
Increases all property magical damage by 1% per 2 refine rate.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 10 or higher, has a 7% chance to auto-cast Frost Misty level 3 when dealing normal melee physical damage (If user has higher level. That level will be cast instead).
When equipped with Major Auto Spell Shadow Shoes, Matk + 2%,
if the sum of refine rate of set is 18 or higher, has a 4% chance to auto-cast Jack Frost level 2 when dealing normal melee physical damage (If user has higher level. That level will be cast instead),
if the sum of refine rate of set is 20 or higher, has a 8% chance to auto-cast Jack Frost level 4 when dealing normal melee physical damage (If user has higher level. That level will be cast instead).
Class: Shadow equipment
Location: Armor
Weight: 0
Required Level: 1
Usable Jobs: All

24729.png
Major Auto Spell Shadow Shoes
Matk + 3%.
Increases all property magical damage by 1% per 2 refine rate.
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 3%).
Class: Shadow equipment
Location: Shoes
Weight: 0
Required Level: 1
Usable Jobs: All

24730.png
Major Auto Spell Shadow Earring
Atk + 3%.
Increases melee physical damage by 1% per 2 refine rate.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 10 or higher, has a 7% chance to auto-cast Fatal Menace level 7 when dealing normal melee physical damage (If user has higher level. That level will be cast instead).
When equipped with Major Auto Spell Shadow Pendant, Atk + 2%,
if the sum of refine rate of set is 18 or higher, has a 4% chance to auto-cast Power Swing level 4 when dealing normal melee physical damage (If user has higher level. That level will be cast instead),
if the sum of refine rate of set is 20 or higher, has a 8% chance to auto-cast Power Swing level 8 when dealing normal melee physical damage (If user has higher level. That level will be cast instead).
Class: Shadow equipment
Location: Earring
Weight: 0
Required Level: 1
Usable Jobs: All

24731.png
Major Auto Spell Shadow Pendant
Atk + 3%.
Increases melee physical damage by 1% per 2 refine rate.
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 3%).
Class: Shadow equipment
Location: Pendant
Weight: 0
Required Level: 1
Usable Jobs: All

24732.png
Hasty Shadow Shield
Atk + 1%, Matk + 1%.
Additional Atk + 1% and Matk + 1% per 3 refine rate.
If refine rate is 7 or higher, Def + 15, Flee + 15.
If refine rate is 10 or higher, increases movement speed.
Class: Shadow equipment
Location: Shield
Weight: 0
Required Level: 1
Usable Jobs: All

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Infinity Shadow Shield
Increases physical and magical damage against all size monsters by 1% per 3 refine rate.
Reduces physical and magical damage taken from all size monsters by 1% per 3 refine rate.
If refine rate is 10, negates size penalty.
Class: Shadow equipment
Location: Shield
Weight: 0
Required Level: 1
Usable Jobs: All

 

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  • 5 weeks later...

Lucky items from June Kachua's Secret Box

Deep Blue Sunglasses

Convertible Physical Wing

Convertible Magical Wing

Spoiler

410079.png
Deep Blue Sunglasses
Reduces variable casting time by 10%.
Atk + 10, Matk + 10.
Class : Headgear
Location : Middle
Defense : 0
Weight : 10
Required Level : 1
Usable Jobs : All

480124.png
Convertible Physical Wing [1]
Atk + 5 and Atk + 1% per 2 refine rate.
Increases physical damage against all size enemies by 3% per 3 refine rate.
If refine rate is 7 or higher, increases attacke speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases melee and long ranged physical damage by 10%.

When equipped with Deep Blue Sunglasses [1], Atk + 7%, reduces variable casting time by 15%.
When equipped with Victorious Wing Ears [1], Atk + 7%, reduces delay after skill by 15%.
When equipped with Battle Processor [1], Atk + 7%, increases melee and long ranged physical damage by 5%.
Class : Garment
Defense : 38
Weight : 40
Armor Level : 1
Required Level : 150
Usable Jobs : All 

480125.png
Convertible Magical Wing [1]
Matk + 5 and Matk + 1% per 2 refine rate.
Increases magical damage against all size enemies by 3% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 7%.
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases all property magical damage by 10%.

When equipped with Deep Blue Sunglasses [1], Matk + 7%, reduces variable casting time by 15%.
When equipped with Victorious Wing Ears [1], Matk + 7%, reduces delay after skill by 15%.
When equipped with Battle Processor [1], Matk + 7%, increases all property magical damage by 5%.
Class : Garment
Defense : 38
Weight : 40
Armor Level : 1
Required Level : 150
Usable Jobs : All

 

Deep Blue Sunglasses can be socket enchanted with Pump of Spirit.

Spoiler

410080.png
Deep Blue Sunglasses [1]
Reduces variable casting time by 5%.
Class : Headgear
Location : Middle
Defense : 0
Weight : 10
Required Level : 1
Usable Jobs : All

 

The slotted Deep Blue Sunglasses can be enchanted.

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Old cash shop items (as reference)

Spoiler

5548
Crimson Rose
Increases physical damage against all type monsters by 1%, Matk + 1%, MaxSP + 30.
Class: Headgear
Defense: 0
Location: Lower
Weight: 10
Required Level: 10
Usable Jobs: All

5936
8 Forms Purgatory Wing
Increases magical damage against dragon race monsters by 4%.
Reduces damage taken from dragon race monsters by 5%.
Class: Headgear
Defense: 0
Location: Middle
Weight: 20
Required Level: 10
Usable Jobs: All

18528
Tare Neko Cru [1]
Int + 2, Mdef + 5.
Ignores magical defense rate by 5%.
Ignores magical defense rate by additional 1% per refine rate.
If refine rate is 7 or higher, ignores magical defense rate by additional 5%, Matk + 2%.
If refine rate is 9 or higher, additional Matk + 5%.
Class: Headgear
Defense: 0
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All

5859
Worldcup Hat of Honor [1]
All Stat + 1, ASPD + 1.
Atk + 1 and Matk + 1 per 7 base level.
Class: Headgear
Defense: 2
Location: Upper
Weight: 60
Required Level: 1
Usable Jobs: All

5498
Vagabond Wolf Hat [1]
Agi + 5, Flee + 10.
Ignores defense rate of demihuman and brute race enemies by 10%.
If refine rate is 7 or higher, has a chance to inflict bleeding to the enemies within 5x5 cells around the user.
If refine rate is 9 or higher, has a chance to auto-cast Lion's Howl level 1 when dealing physical damage.
When equipped with Angry Snarl, Cri + 10.
If refine rate of this headgear is 7 or higher, increases critical damage by 10%.
If refine rate of this headgear is 9 or higher, ASPD + 1.
Class: Headgear
Defense: 5
Location: Upper
Weight: 60
Required Level: 1
Usable Jobs: All

5766
Amistr Hat [1]
Vit + 1, additional Vit + 1 per 2 refine rate.
Has a high chance to auto-cast Pierce level 5 when dealing physical damage.
When equipped with Romantic Leaf, reflects 1% of damage taken back to the attacker, additional reflect damage by 1% per 2 refine rate.
When equipped with Romantic Flower, MaxSP + 20, additional MaxSP + 10 per 2 refine rate.
When equipped with Crimson Rose, increases physical damage against all type monsters by 1% and Matk + 1% per refine rate (up to refine level 10).
When equipped with Toast, MaxHP + 300.
If refine rate of this headgear is 7 or higher, additional MaxHP + 100.
If refine rate of this headgear is 9 or higher, additional MaxHP + 200.
Class: Headgear
Defense: 4
Location: Upper
Weight: 50
Required Level: 1
Usable Jobs: All

5464
Zaha Doll Hat [1]
Int + 3. Mdef + 9.
Increases magical damage against undead race enemies by 10%.
Has a chance to transform into the Bacsojin when dealing or receiving magical damage.
While in Bacsojin form, drains 10 SP per second and gains the following effects.
- Increases Matk by 30 per refine rate.
- Reduces fixed casting time by 0.08 seconds per refine rate.
The duration is increased depend on refine rate.
Class: Headgear
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable Jobs: All

19240
Toy Syringe
Increases recovery rate of Condensed White Potion and [Not for sale]Condensed White Potion by 100%.
Class: Headgear
Defense: 3
Location: Lower
Weight: 10
Required Level: 1
Usable Jobs: All

19244
Rosary Necklace
Increases heal effectiveness by 5%.
When equipped with Recovery Light, reduces delay after skill by 3% per 2 refine rate of Recovery Light.
Disables SP consumption penalty of Recovery Light.
Class: Headgear
Defense: 12
Location: Lower
Weight: 30
Required Level: 1
Usable Jobs: All

19178
Elemental Crown [1]
Dex + 3.
Increases long ranged physical damage by 4%.
Additional Dex + 1 per 2 refine rate.
When equipped with either Burning Bow, Frozen Bow, Earth Bow or Gust Bow,
Increases long ranged physical damage by additional 45%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Required Level: 50
Usable Jobs: All

5944
Bandit Hood [1]
Mdef + 5.
Recovery 5 SP when killing demihuman monsters with melee physical damage.
Recovery 100 HP when killing monsters with melee physical damage.
If refine rate is 5 or higher, reduces damage taken from demihuman monsters by 5%.
If refine rate is 7 or higher, reduces damage taken from demihuman monsters by additional 5%.
Class: Headgear
Defense: 5
Location: Upper
Weight: 30
Required Level: 20
Usable Jobs: All

19176
Fallen Angel's Blessing [1]
Increases physical damage against angel race monsters by 5%.
Reduces damage taken from angel race monsters by 5%.
Class: Headgear
Defense: 1
Location: Middle
Weight: 20
Required Level: 10
Usable Jobs: All

19179
Rabbit Magic Hat [1]
Dex + 1, Agi + 1, Mdef + 1.
Increases attack speed (reduces delay after attack by 5%).
Reduces delay after skill by 4%.
Class: Headgear
Defense: 4
Location: Upper
Weight: 80
Required Level: 1
Usable Jobs: All

19180
Anubis Helm [1]
Mdef + 5.
Reduces damage taken from boss monsters by 10%.
Increases incoming heal effectiveness by 10%.
Can't be refined.
Class: Headgear
Defense: 8
Location: Upper
Weight: 0
Required Level: 65
Usable Jobs: All

5658
Imp Hat [1]
Has a chance to endow weapon with fire property for 60 seconds when dealing physical damage.
Has a chance to increase fire property magical damage by 10% for 60 seconds when dealing magical damage.
If refine rate is 7 or higher, increases a chance to activate.
If refine rate is 9 or higher, has a chance to auto-cast Pulse Strike level 1 when receiving physical damage.
Class: Headgear
Defense: 1
Location: Upper
Weight: 40
Required Level: 1
Usable Jobs: All

19264
Golden Fish Hat [1]
Has a chance to endow weapon with holy property for 60 seconds when dealing physical damage.
Has a chance to increase holy property magical damage by 10% for 60 seconds when dealing magical damage.
If refine rate is 7 or higher, increases a chance to activate.
If refine rate is 9 or higher, has a low chance to auto-cast Quagmire level 1 when receiving physical damage.
Class: Headgear
Defense: 2
Location: Upper
Weight: 40
Required Level: 1
Usable Jobs: All

5654
Holy Marching Hat [1]
Int + 1, Mdef + 5, Matk + 2%.
If refine rate is 7 or higher, increases heal effectiveness by 5%.
If refine rate is 9 or higher, additional Matk + 5%.
Class: Headgear
Defense: 5
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All

5420
Ifrit Mask [1]
Str + 2, Int + 2, Mdef + 5.
Has a chance to auto-cast Meteor Storm level 3 when dealing physical damage.
Increases physical damage against earth property monsters by 10%, increases fire property magical damage by 10%.
Reduces damage taken from fire property by 10%, increases damage taken from water property by 10%.
Class: Headgear
Defense: 12
Location: Upper, Middle, Lower
Weight: 80
Required Level: 50
Usable Jobs: All

5671
Incarnation Of Morocc Doll [1]
Recovery 2 SP when killing monsters with melee physical damage or magical damage.
Has a chance to auto-cast Critical Wound level 2 when dealing physical damage.
Can't be refined.
Defense: 0
Location: Upper
Weight: 30
Required Level: 70
Usable Jobs: All

5511
Samambaia [1]
Increases physical damage against all type monsters by 2%, Matk + 2%, increases heal effectiveness by 2%.
ASPD + 1. Reduces fixed casting time by 10%.
(fixed casting time reduction effect only apply the highest reduction).
Class: Headgear
Defense: 5
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All

19129
Chick Hat [1]
Reduces damage taken from demihuman and brute monsters by 3%.
Can't be refined.
Enables to use Double Attack level 2, if user has higher skill level, that level will be triggered instead.
MaxHP + 50, MaxSP + 50, Luk + 2.
Class: Headgear
Defense: 2
Location: Upper
Weight: 10
Required Level: 10
Usable Jobs: All

19265
Smokie Transformation Leaf [1]
Increase all property magical damage by 1% per refine rate.
Has a chance to transform into Smokie for 5 seconds when dealing melee physical damage.
Grants following effects while in Smokie form.
Has 5% chance to auto-cast bolt spells level 2 when dealing melee physical damage.
If refine rate is 7 or higher, has 4% chance to auto-cast Frost Nova level 5 when dealing melee physical damage.
If refine rate is 8 or higher, has 3% chance to auto-cast Thunderstorm level 5 when dealing melee physical damage.
If refine rate is 9 or higher and base level is 100 or higher, has 2% chance to auto-cast Hell Inferno level 5 when dealing melee physical damage.
If refine rate is 10 or higher and base level is 100 or higher, has 1% chance to auto-cast Chain Lightning level 3 when dealing melee physical damage.
Class: Headgear
Defense: 7
Location: Upper
Weight: 60
Required Level: 1
Usable Jobs: All

5421
Ifrit's Ears
Str + 1, Int + 1, Mdef + 3.
Increases fire property magical damage by 3%.
Increases Bash and Magnum Break damage by 4%.
Reduces damage taken from fire property by 3%, increases damage taken from water property by 3%.
Class: Headgear
Defense: 0
Location: Middle
Weight: 30
Required Level: 50
Usable Jobs: All except Novice

19242
Kitten Headdress [1]
All Stat + 1, reduces delay after attack by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 12 or higher, skill casting can't be interrupted.
When equipped with Blush, increases heal effectiveness by 5%.
If base level is lower than 100, increases EXP gained from killing monsters by 10%.
If base level is 100 or higher, increases EXP gained from killing monsters by 4%.
Class: Headgear
Defense: 20
Location: Upper
Weight: 10
Required Level: 1
Usable Jobs: All

5985
Noble Mask
Increases Martyr's Reckoning damage by 2% per 1 base level.
Reduces variable casting time of Sacrifice by 2 seconds.
Reduces variable casting time of Gloria Domini by 2 seconds.
MaxHP + 1%, increases attack speed (reduces delay after attack by 1%).
If base level is 100 or higher, MaxHP + 1%, increases attack speed (reduces delay after attack by additional 1%).
If base level is 150 or higher, MaxHP + 1%, increases attack speed (reduces delay after attack by additional 1%).
Class: Headgear
Defense: 0
Location: Middle
Weight: 20
Required Level: 30
Usable Jobs: All

18572
Judge Hat [1]
Reduces variable casting time by 6%, increase attack speed (reduces delay after attack by 6%).
If refine rate is 7 or higher, reduces damage taken from demihuman enemies by 2%.
Mdef + 2.
When equipped by Swordsman classes, Merchant classes, Thief classes, Monk, Taekwondo or Star Gladiator classes, increases physical damage against all type monsters by 1% per 2 refine rate.
When equipped by Magician classes, Acolyte classes, Soul Linker classes or Ninja classes, Matk + 1% per 2 refine rate.
When equipped Archer classes or Gunslinger classes, increases long ranged physical damage by 1% per refine rate.
[Gold PC Room]
All Stat + 1, reduces damage taken from demihuman enemies by 10%.
Class: Headgear
Defense: 2
Location: Middle
Weight: 30
Required Level: 1
Usable Jobs: All

 

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Lucky items from July Kachua's Secret Box

Mad Bunny-LT

Heroic Token (Arch Mage)

Heroic Token (Wind Hawk)

Spoiler

460020.png
Mad Bunny-LT [1]
Atk + 5%, Matk + 5%.
ASPD + 3.
Atk + 2% and Matk + 2% per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%), reduces variable casting time by 5%. 
If refine rate is 9 or higher, increases melee and long ranged physical damage by 7%, increases all property magical damage by 7%.
If refine rate is 12 or higher, skill casting can't be interrupted, Cri + 15.

[Bonus by grade]
[Grade D] Reduces physical and magical damage taken from all property enemies by 10%.
[Grade C] POW + 2, SPL + 2.
[Grade B] S.Matk + 2, P.Atk + 2.
[Grade A] Reduces delay after skill by 5%.
Class: Shield
Defense: 0
Weight: 10
Armor Level : 2
Required Level: 160
Usable Jobs: All

490152.png
Heroic Token (Arch Mage) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Aeon Staff-LT, increases magical damage against all size enemies by 15%.
If refine rate of Aeon Staff-LT is 10 or higher, increases all property magical damage by 10%, increases Crimson Arrow and Rock Down damage by 10%.
If grade of Aeon Staff-LT is C or higher, SPL + 5, S.Matk + 5, increases Crimson Arrow and Rock Down damage by additional 10%.

When equipped with Blue Crystal Staff-LT, increases magical damage against all size enemies by 15%.
If refine rate of Blue Crystal Staff-LT is 10 or higher, increases all property magical damage by 10%, increases Frozen Slash and Soul Vulcan Strike damage by 10%.
If grade of Blue Crystal Staff-LT is C or higher, SPL + 5, S.Matk + 5, increases Frozen Slash and Soul Vulcan Strike damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Arch Mage

490153.png
Heroic Token (Windhawk) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Royal Bow-LT, increases physical damage against all size enemies by 15%.
If refine rate of Royal Bow-LT is 10 or higher, increases long ranged physical damage by 10%, increases Gale Storm damage by 10%.
If grade of Royal Bow-LT is C or higher, CON + 5, P.Atk + 5, increases Gale Storm damage by additional 10%.

When equipped with Scarlet Dragon Leather Bow-LT, increases physical damage against all size enemies by 15%.
If refine rate of Scarlet Dragon Leather Bow-LT is 10 or higher, increases long ranged physical damage by 10%, increases Crescive Bolt damage by 10%.
If grade of Scarlet Dragon Leather Bow-LT is C or higher, CON + 5, P.Atk + 5, increases Crescive Bolt damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Wind Hawk

 

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Lucky items from August Kachua's Secret Box

Helm of Faith (Warlock)

Helm of Faith II (Warlock)

Helm of Faith (Sura)

Helm of Faith II (Sura)

Heroic Token (Imperial Guard)

Heroic Token (Cardinal)

Spoiler

400178.png
Helm of Faith (Warlock) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Soul Expansion damage by 15% per 3 refine rate.
Increases ghost property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Rod, increases ghost property magical damage by 10%,
increases Soul Expansion damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Rod, increases ghost property magical damage by 10%,
increases Soul Expansion damage by 5% and Soul Vulcan Strike damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Soul Vulcan Strike damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Warlock classes

400179.png
Helm of Faith II (Warlock) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Comet damage by 15% per 3 refine rate.
Increases neutral and shadow property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Two-handed Staff, increases neutral and shadow property magical damage by 10%,
increases Comet damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Two-handed Staff, increases neutral and shadow property magical damage by 10%,
increases Comet damage by 5% and Mystery Illusion damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Mystery Illusion damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Warlock classes

400180.png
Helm of Faith (Sura) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Tiger Cannon damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, MaxHP + 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Knuckle, increases melee physical damage by 10%,
increases Tiger Cannon damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Knuckle, increases melee physical damage by 10%,
increases Tiger Cannon damage by 5% and Third Flame Bomb damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Third Flame Bomb damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Sura classes

400181.png
Helm of Faith II (Sura) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Rampage Blast damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, MaxSP + 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Claw, increases long ranged physical damage by 10%,
increases Rampage Blast damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Claw, increases long ranged physical damage by 10%,
increases Rampage Blast damage by 5% and Explosion Blaster damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Explosion Blaster damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Sura classes

490155.png
Heroic Token (Imperial Guard) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Aquatic Spear-LT, increases physical damage against all size enemies by 15%.
If refine rate of Aquatic Spear-LT is 10 or higher, increases long ranged physical damage by 10%, increases Shield Shooting damage by 10%.
If grade of Aquatic Spear-LT is C or higher, POW + 5, P.Atk + 5, increases Shield Shooting damage by additional 10%.

When equipped with Light Blade-LT, increases magical damage against all size enemies by 15%.
If refine rate of Light Blade-LT is 10 or higher, increases all property magical damage by 10%, increases Cross Rain damage by 10%.
If grade of Light Blade-LT is C or higher, SPL + 5, S.Matk + 5, increases Cross Rain damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Imperial Guard

490156.png
Heroic Token (Cardinal) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Saint Mace-LT, increases magical damage against all size enemies by 15%.
If refine rate of Saint Mace-LT is 10 or higher, increases all property magical damage by 10%, increases Framen damage by 10%.
If grade of Saint Mace-LT is C or higher, SPL + 5, S.Matk + 5, increases Framen damage by additional 10%.

When equipped with Exorcist's Bible-LT, increases physical and magical damage against all size enemies by 15%.
If refine rate of Exorcist's Bible-LT is 10 or higher, increases melee physical damage by 10%, increases Petitio damage by 10%.
If grade of Exorcist's Bible-LT is C or higher, POW + 5, P.Atk + 5, increases Petitio damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Cardinal

 

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Lucky items from September Kachua's Secret Box

Helm of Faith (Archbishop)

Helm of Faith II (Archbishop)

Helm of Faith (Shadow Chaser)

Helm of Faith II (Shadow Chaser)

Hero's Badge

Heroic Token (Shadow Cross)

Heroic Token (Abyss Chaser)

Spoiler

400189.png
Helm of Faith (Archbishop) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Adoramus damage by 15% per 3 refine rate.
Increases neutral and holy property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Wand, increases neutral and holy property magical damage by 10%,
increases Adoramus damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Wand, increases neutral and holy property magical damage by 10%,
increases Adoramus damage by 5% and Arbitrium damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Arbitrium damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Archbishop classes

400190.png
Helm of Faith II (Archbishop) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Duple Light damage by 15% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Cri + 15.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Bible, increases melee physical damage by 10%,
increases Duple Light damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Bible, increases melee physical damage by 10%,
increases Duple Light damage by 5% and Petitio damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Petitio damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Archbishop classes

400191.png
Helm of Faith (Shadow Chaser) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Fatal Menace damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Dagger, increases melee physical damage by 10%,
increases Fatal Menace damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Dagger, increases melee physical damage by 10%,
increases Fatal Menace damage by 5% and Abyss Dagger damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Abyss Dagger damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Shadow Chaser classes

400192.png
Helm of Faith II (Shadow Chaser) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Triangle Shot damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Cri + 15.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Crossbow, increases long ranged physical damage by 10%,
increases Triangle Shot damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Crossbow, increases long ranged physical damage by 10%,
increases Triangle Shot damage by 5% and Frenzy Shot damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Frenzy Shot damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Shadow Chaser classes

490163.png
Hero's Badge [1]
All Stat + 2.
Class: Accessory (left)
Defense: 0
Weight: 20
Required Level: 150
Usable Jobs: All

490164.png
Heroic Token (Shadow Cross) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Shiver Katar-LT, increases physical damage against all size enemies by 15%.
If refine rate of Shiver Katar-LT is 10 or higher, increases melee physical damage by 10%, increases Savage Impact damage by 10%.
If grade of Shiver Katar-LT is C or higher, POW + 5, P.Atk + 5, increases Savage Impact damage by additional 10%.

When equipped with Blade Katar-LT, increases physical damage against all size enemies by 15%.
If refine rate of Blade Katar-LT is 10 or higher, increases melee physical damage by 10%, increases Eternal Slash damage by 10%.
If grade of Blade Katar-LT is C or higher, POW + 5, P.Atk + 5, increases Eternal Slash damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Shadow Cross

490165.png
Heroic Token (Abyss Chaser) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Madogum-LT, increases magical damage against all size enemies by 15%.
If refine rate of Madogum-LT is 10 or higher, increases all property magical damage by 10%, increases Abyss Square damage by 10%.
If grade of Madogum-LT is C or higher, SPL + 5, S.Matk + 5, increases Abyss Square damage by additional 10%.

When equipped with Fatalist-LT, increases physical damage against all size enemies by 15%.
If refine rate of Fatalist-LT is 10 or higher, increases melee physical damage by 10%, increases Abyss Dagger damage by 10%.
If grade of Fatalist-LT is C or higher, POW + 5, P.Atk + 5, increases Abyss Dagger damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Abyss Chaser

 

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Lucky items from October Kachua's Secret Box

Helm of Faith (Ranger)

Helm of Faith II (Ranger)

Helm of Faith (Royal Guard)

Helm of Faith II (Royal Guard)

Heroic Token (Dragon Knight)

Heroic Token (Biolo)

Spoiler

400198.png
Helm of Faith (Ranger) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Arrow Storm damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Ballista, increases long ranged physical damage by 10%,
increases Arrow Storm damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Ballista, increases long ranged physical damage by 10%,
increases Arrow Storm damage by 5% and Gale Storm damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Gale Storm damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Ranger classes

400199.png
Helm of Faith II (Ranger) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Aimed Bolt damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Cri + 15.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Aiming Bow, increases long ranged physical damage by 10%,
increases Aimed Bolt damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Aiming Bow, increases long ranged physical damage by 10%,
increases Aimed Bolt damage by 5% and Crescive Bolt damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Crescive Bolt damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Ranger classes

400200.png
Helm of Faith (Royal Guard) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Genesis Ray damage by 15% per 3 refine rate.
Increases neutral and holy property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Guardian Sword, increases neutral and holy property magical damage by 10%,
increases Genesis Ray damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Guardian Sword, increases neutral and holy property magical damage by 10%,
increases Genesis Ray damage by 5% and Cross Rain damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Cross Rain damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Royal Guard classes

400201.png
Helm of Faith II (Royal Guard) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Overbrand damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Guardian Spear, increases melee physical damage by 10%,
increases Overbrand damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Guardian Spear, increases melee physical damage by 10%,
increases Overbrand damage by 5% and Overslash damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Overslash damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Royal Guard classes

490166.png
Heroic Token (Dragon Knight) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Oriental Sword-LT, increases physical damage against all size enemies by 15%.
If refine rate of Oriental Sword-LT is 10 or higher, increases melee and long ranged physical damage by 10%, increases Servant Weapon damage by 10%.
If grade of Oriental Sword-LT is C or higher, POW + 5, P.Atk + 5, increases Servant Weapon damage by additional 10%.

When equipped with Dragonic Slayer-LT, reduces physical and magical damage taken from all size enemies by 10%.
If refine rate of Dragonic Slayer-LT is 10 or higher, increases long ranged physical damage by 10%, increases Dragon Breath and Dragon Breath - Water damage by 10%.
If grade of Dragonic Slayer-LT is C or higher, POW + 5, P.Atk + 5, increases Dragon Breath and Dragon Breath - Water damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Dragon Knight

490167.png
Heroic Token (Biolo) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Red Lotus Sword-LT, increases physical damage against all size enemies by 15%.
If refine rate of Red Lotus Sword-LT is 10 or higher, increases long ranged physical damage by 10%, increases Acidified Zone (Water/Wind/Earth/Fire) damage by 10%.
If grade of Red Lotus Sword-LT is C or higher, POW + 5, P.Atk + 5, increases Acidified Zone (Water/Wind/Earth/Fire) damage by additional 10%.

When equipped with Slate Sword-LT, increases physical damage against all size enemies by 15%.
If refine rate of Slate Sword-LT is 10 or higher, increases melee physical damage by 10%, increases Cart Tornado damage by 10%.
If grade of Slate Sword-LT is C or higher, POW + 5, P.Atk + 5, increases Cart Tornado damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Biolo

 

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Lucky items from November Kachua's Secret Box

Helm of Faith (Guillotine Cross)

Helm of Faith II (Guillotine Cross)

Helm of Faith (Sorcerer)

Helm of Faith II (Sorcerer)

Heroic Token (Elemental Master)

Heroic Token (Troubadour / Trouvere)

Spoiler

400216.png
Helm of Faith (Guillotine Cross) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Counter Slash damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Katar, increases melee physical damage by 10%,
increases Counter Slash damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Katar, increases melee physical damage by 10%,
increases Counter Slash damage by 5% and Eternal Slash damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Eternal Slash damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Guillotine Cross classes

400217.png
Helm of Faith II (Guillotine Cross) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Rolling Cutter damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Cri + 15.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Chakram, increases melee physical damage by 10%,
increases Rolling Cutter damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Chakram, increases melee physical damage by 10%,
increases Rolling Cutter damage by 5% and Impact Crater damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Impact Crater damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Guillotine Cross classes

400218.png
Helm of Faith (Sorcerer) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Poison Burst damage by 15% per 3 refine rate.
Increases fire and poison property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Poison Book, increases poison property magical damage by 10%,
increases Poison Burst damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Poison Book, increases fire and poison property magical damage by 10%,
increases Poison Burst damage by 5%, Conflagration and Venom Swamp damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Conflagration and Venom Swamp damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Sorcerer classes

400219.png
Helm of Faith II (Sorcerer) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Psychic Wave damage by 15% per 3 refine rate.
Increases neutral, wind and earth property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Magic Book, increases neutral property magical damage by 10%,
increases Psychic Wave damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Magic Book, increases neutral, wind and earth property magical damage by 10%,
increases Psychic Wave damage by 5%, Lightning Land and Terra Drive damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Lightning Land and Terra Drive damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Sorcerer classes

490171.png
Heroic Token (Elemental Master) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Chilling Cane-LT, increases magical damage against all size enemies by 15%.
If refine rate of Chilling Cane-LT is 10 or higher, increases all property magical damage by 10%, increases Lightning Land and Diamond Storm damage by 10%.
If grade of Chilling Cane-LT is C or higher, SPL + 5, S.Matk + 5, increases Lightning Land and Diamond Storm damage by additional 10%.

When equipped with Shadow Staff-LT, increases magical damage against all size enemies by 15%.
If refine rate of Shadow Staff-LT is 10 or higher, increases all property magical damage by 10%, increases Terra Drive and Venom Swamp damage by 10%.
If grade of Shadow Staff-LT is C or higher, SPL + 5, S.Matk + 5, increases Terra Drive and Venom Swamp damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Elemental Master

490172.png
Heroic Token (Troubadour / Trouvere) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Narcissus Bow-LT, increases physical damage against all size enemies by 15%.
If refine rate of Narcissus Bow-LT is 10 or higher, increases long ranged physical damage by 10%, increases Rhythm Shooting damage by 10%.
If grade of Narcissus Bow-LT is C or higher, POW + 5, P.Atk + 5, increases Rhythm Shooting damage by additional 10%.

When equipped with Trumpet Shell-LT or Barbed Wire Whip-LT, increases magical damage against all size enemies by 15%.
If refine rate of Trumpet Shell-LT or Barbed Wire Whip-LT is 10 or higher, increases all property magical damage by 10%, increases Metallic Fury damage by 10%.
If grade of Trumpet Shell-LT or Barbed Wire Whip-LT is C or higher, SPL + 5, S.Matk + 5, increases Metallic Fury damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Troubadour, Trouvere

 

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Lucky items from December Kachua's Secret Box

Helm of Faith (Rune Knight)

Helm of Faith II (Rune Knight)

Helm of Faith (Minstrel & Wanderer)

Helm of Faith II (Minstrel & Wanderer)

Helm of Faith (Mechanic)

Helm of Faith II (Mechanic)

Helm of Faith (Genetic)

Helm of Faith II (Genetic)

Heroic Token (Meister)

Heroic Token (Inquisitor)

Heroic Token (Shinkiro & Shiranui)

Heroic Token (Night Watch)

Heroic Token (Soul Ascetic)

Heroic Token (Sky Emperor)

Heroic Token (Spirit Handler)

Spoiler

400226.png
Helm of Faith (Rune Knight) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Wind Cutter and Ignition Break damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Two-handed Sword, reduces cooldown of Ignition Break by 0.5 seconds,
increases Wind Cutter and Ignition Break damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Two-handed Sword, reduces cooldown of Ignition Break by 1 second,
increases Wind Cutter and Ignition Break damage by 5% and Storm Slash damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Storm Slash damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Rune Knight classes

400227.png
Helm of Faith II (Rune Knight) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Hundred Spears damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Lance, reduces cooldown of Hundred Spears by 0.2 seconds,
increases Hundred Spears damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Lance, reduces cooldown of Hundred Spears by 0.5 seconds,
increases Hundred Spears damage by 5% and Madness Crusher damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Madness Crusher damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Rune Knight classes

400228.png
Helm of Faith (Minstrel & Wanderer) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Metallic Sound damage by 15% per 3 refine rate.
Increases neutral property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Harp or Adulter Fides Ribbon, increases neutral property magical damage by 10%,
increases Metallic Sound damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Harp or Vivatus Fides Ribbon, increases neutral property magical damage by 10%,
increases Metallic Sound damage by 5% and Metallic Fury damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Metallic Fury damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Minstrel classes, Wanderer classes

400229.png
Helm of Faith II (Minstrel & Wanderer) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Severe Rainstorm damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Cri + 15.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Violin or Adulter Fides Chain Rope, increases long ranged physical damage by 10%,
increases Severe Rainstorm damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Violin or Vivatus Fides Chain Rope, increases long ranged physical damage by 10%,
increases Severe Rainstorm damage by 5% and Rhythm Shooting damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Rhythm Shooting damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Minstrel classes, Wanderer classes

400230.png
Helm of Faith (Mechanic) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Axe Boomerang and Axe Tornado damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Axe, increases melee and long ranged physical damage by 10%,
increases Axe Boomerang and Axe Tornado damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Axe, increases melee and long ranged physical damage by 10%,
increases Axe Boomerang and Axe Tornado damage by 5% and Axe Stomp damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Axe Stomp damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Mechanic classes

400231.png
Helm of Faith II (Mechanic) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Vulcan Arm damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Mace, increases long ranged physical damage by 10%,
increases Vulcan Arm damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Mace, increases long ranged physical damage by 10%,
increases Vulcan Arm damage by 5% and Activation Attack Machine damage by 7% per 3 refine rate of weapon (only applies on self),
if grade of weapon is C or higher, increases Activation Attack Machine damage by additional 15% (only applies on self).
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Mechanic classes

400233.png
Helm of Faith (Genetic) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Cart Cannon damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Rapier, increases long ranged physical damage by 10%,
increases Cart Cannon damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Rapier, increases long ranged physical damage by 10%,
increases Cart Cannon damage by 5% and Acidified Zone (Water/Wind/Earth/Fire) damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Acidified Zone (Water/Wind/Earth/Fire) damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Genetic classes

400234.png
Helm of Faith II (Genetic) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Cart Tornado damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Scepter, reduces cooldown of Cart Tornado by 0.15 seconds,
increases Cart Tornado damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Scepter, reduces cooldown of Cart Tornado by 0.3 seconds,
increases Cart Tornado damage by 5% and Hell Plant damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Hell Plant damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Genetic classes

490180.png
Heroic Token (Meister) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Avenger-LT, increases physical damage against all size enemies by 15%.
If refine rate of Avenger-LT is 10 or higher, increases melee physical damage by 10%, increases Axe Stomp damage by 10%.
If grade of Avenger-LT is C or higher, POW + 5, P.Atk + 5, increases Axe Stomp damage by additional 10%.

When equipped with Meteor Striker-LT, increases physical damage against all size enemies by 15%.
If refine rate of Meteor Striker-LT is 10 or higher, increases long ranged physical damage by 10%, increases Arm Cannon damage by 10%.
If grade of Meteor Striker-LT is C or higher, POW + 5, P.Atk + 5, increases Arm Cannon damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Meister

490181.png
Heroic Token (Inquisitor) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Iron Nail-LT, increases physical damage against all size enemies by 15%.
If refine rate of Iron Nail-LT is 10 or higher, increases long ranged physical damage by 10%, increases Explosion Blaster damage by 10%.
If grade of Iron Nail-LT is C or higher, POW + 5, P.Atk + 5, increases Explosion Blaster damage by additional 10%.

When equipped with Ray Knuckle-LT, increases physical damage against all size enemies by 15%.
If refine rate of Ray Knuckle-LT is 10 or higher, increases melee physical damage by 10%, increases Third Flame Bomb damage by 10%.
If grade of Ray Knuckle-LT is C or higher, POW + 5, P.Atk + 5, increases Third Flame Bomb damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Inquisitor

490184.png
Heroic Token (Shinkiro & Shiranui) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Huuma Shuriken Clearness-LT, increases physical damage against all size enemies by 15%.
If refine rate of Huuma Shuriken Clearness-LT is 10 or higher, increases long ranged physical damage by 10%, increases Huuma Shuriken - Grasp damage by 10%.
If grade of Huuma Shuriken Clearness-LT is C or higher, POW + 5, P.Atk + 5, increases Huuma Shuriken - Grasp damage by additional 10%.

When equipped with Kiri no Tsuyu-LT and Surudoi Kaze, increases physical damage against all size enemies by 15%.
If the sum of refine rate of Kiri no Tsuyu-LT and Surudoi Kaze is 20 or higher, increases long ranged physical damage by 10%, increases Kunai - Distortion and Kunai - Rotation damage by 10%.
If grade of Kiri no Tsuyu-LT is C or higher, POW + 5, P.Atk + 5, increases Kunai - Distortion and Kunai - Rotation damage by additional 10% (only applies when Kiri no Tsuyu-LT is equipped on right hand).
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Shinkiro, Shiranui

490185.png
Heroic Token (Night Watch) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Crimson Rose-LT, increases physical damage against all size enemies by 15%.
If refine rate of Crimson Rose-LT is 10 or higher, increases critical damage by 10%, increases Magazine for One damage by 10%.
If grade of Crimson Rose-LT is C or higher, POW + 5, P.Atk + 5, increases Magazine for One damage by additional 10%.

When equipped with Master Soul Rifle-LT, increases physical and magical damage against all size enemies by 15%.
If refine rate of Master Soul Rifle-LT is 10 or higher, increases attack speed (reduce delay after attack by 15%), increases Basic Grenade and Hasty Fire in the Hole damage by 10%.
If grade of Master Soul Rifle-LT is C or higher, POW + 5, P.Atk + 5, increases Basic Grenade and Hasty Fire in the Hole damage by additional 10%.

When equipped with Demon Slayer Shot-LT, increases physical damage against all size enemies by 15%.
If refine rate of Demon Slayer Shot-LT is 10 or higher, increases long ranged physical damage by 10%, increases Wild Fire damage by 10%.
If grade of Demon Slayer Shot-LT is C or higher, POW + 5, P.Atk + 5, increases Wild Fire damage by additional 10%.

When equipped with The Black-LT, increases physical damage against all size enemies by 15%.
If refine rate of The Black-LT is 10 or higher, increases long ranged physical damage by 10%, increases The Vigilante at Night damage by 10%.
If grade of The Black-LT is C or higher, POW + 5, P.Atk + 5, increases The Vigilante at Night damage by additional 10%.

When equipped with Golden Lord Launcher-LT, increases physical damage against all size enemies by 15%.
If refine rate of Golden Lord Launcher-LT is 10 or higher, increases long ranged physical damage by 10%, increases Spiral Shooting damage by 10%.
If grade of Golden Lord Launcher-LT is C or higher, POW + 5, P.Atk + 5, increases Spiral Shooting damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Night Watch

490186.png
Heroic Token (Soul Ascetic) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Spirit Pendulum-LT, increases magical damage against all size enemies by 15%.
If refine rate of Spirit Pendulum-LT is 10 or higher, increases all property magical damage by 10%, increases Talisman of Blue Dragon and Talisman of White Tiger damage by 10%.
If grade of Spirit Pendulum-LT is C or higher, SPL + 5, S.Matk + 5, increases Talisman of Blue Dragon and Talisman of White Tiger damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Soul Ascetic

490187.png
Heroic Token (Sky Emperor) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with One Sky One Sun-LT, increases physical damage against all size enemies by 15%.
If refine rate of One Sky One Sun-LT is 10 or higher, increases melee physical damage by 10%, increases Noon Blast and Sunset Blast damage by 10%.
If grade of One Sky One Sun-LT is C or higher, POW + 5, P.Atk + 5, increases Noon Blast and Sunset Blast damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Sky Emperor

490188.png
Heroic Token (Spirit Handler) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Meowmeow Foxtail-LT, increases physical and magical damage against all size enemies by 15%.
If refine rate of Meowmeow Foxtail-LT is 10 or higher, increases long ranged physical damage and all property magical damage by 10%, increases Hogogong Strike and Hyunrok Breeze damage by 10%.
If grade of Meowmeow Foxtail-LT is C or higher, POW/SPL + 5, P.Atk/S.Matk + 5, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Spirit Handler

 

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Lucky items from January Kachua's Secret Box

Helm of Faith (Kagerou & Oboro)

Helm of Faith II (Kagerou & Oboro)

Helm of Faith (Rebellion)

Helm of Faith II (Rebellion)

Helm of Faith (Soul Reaper)

Helm of Faith II (Soul Reaper)

Helm of Faith (Star Emperor)

Helm of Faith II (Star Emperor)

Helm of Faith (Summoner)

Helm of Faith II (Summoner)

Tiger King Doll Hat-LT

Bacsojin Hat-LT

Spoiler

400235.png
Helm of Faith (Kagerou & Oboro) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Swirling Petal damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Huuma Shuriken, increases long ranged physical damage by 10%,
increases Swirling Petal damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Huuma Shuriken, increases long ranged physical damage by 10%,
increases Swirling Petal damage by 5% and Huuma Shuriken - Grasp damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Huuma Shuriken - Grasp damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Kagerou classes, Oboro classes

400236.png
Helm of Faith II (Kagerou & Oboro) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Cross Slash damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Cross Huuma Shuriken, increases long ranged physical damage by 10%,
increases Cross Slash damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Cross Huuma Shuriken, increases long ranged physical damage by 10%,
increases Cross Slash damage by 5% and Kunai - Distortion damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Kunai - Distortion damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Kagerou classes, Oboro classes

400237.png
Helm of Faith (Rebellion) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Hammer of God, Fire Dance and Dragon Tail damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Rifle, reduces cooldown of Hammer of God by 10 seconds,
increases Hammer of God damage by 5% per 3 refine rate of weapon.

When equipped with Adulter Fides Revolver, increases long ranged physical damage by 10%,
increases Fire Dance damage by 5% per 3 refine rate of weapon.

When equipped with Adulter Fides Launcher, reduces cooldown of Dragon Tail by 2 seconds,
increases Dragon Tail damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Rifle, reduces cooldown of Hammer of God by 10 seconds,
increases Hammer of God damage by 5% and Only One Bullet damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Only One Bullet damage by additional 15%.

When equipped with Vivatus Fides Revolver, increases long ranged physical damage by 10%,
increases Fire Dance damage by 5% and Magazine for One damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Magazine for One damage by additional 15%.

When equipped with Vivatus Fides Launcher, reduces cooldown of Dragon Tail by 2 seconds,
increases Dragon Tail damage by 5% and Spiral Shooting damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Spiral Shooting damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Rebellion classes

400238.png
Helm of Faith II (Rebellion) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Shatter Storm and Round Trip damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Shotgun, increases long ranged physical damage by 10%,
increases Shatter Storm damage by 5% per 3 refine rate of weapon.

When equipped with Adulter Fides Gatling Gun, increases long ranged physical damage by 10%,
increases Round Trip damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Shotgun, increases long ranged physical damage by 10%,
increases Shatter Storm damage by 5% and Wildfire damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Wildfire damage by additional 15%.

When equipped with Vivatus Fides Gatling Gun, increases long ranged physical damage by 10%,
increases Round Trip damage by 5% and The Vigilante at Night damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases The Vigilante at Night damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Rebellion classes

400239.png
Helm of Faith (Soul Reaper) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Eswhoo and Espa damage by 15% per 3 refine rate.
Increases all property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Soul Stick, increases all property magical damage by 10%,
increases Eswhoo and Espa damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Soul Stick, increases all property magical damage by 10%,
increases Eswhoo and Espa damage by 5%, Talisman of Red Phoenix and Talisman of Black Tortoise damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Talisman of Red Phoenix and Talisman of Black Tortoise damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Soul Reaper classes

400240.png
Helm of Faith II (Soul Reaper) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Curse Explosion damage by 15% per 3 refine rate.
Increases all property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases magical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Dark Wand, reduces cooldown of Evil Spirit's Curse by 2 seconds,
increases Curse Explosion damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Dark Wand, reduces cooldown of Evil Spirit's Curse by 2 seconds,
increases Curse Explosion damage by 5% and Exorcism of Malicious Soul damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Exorcism of Malicious Soul damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Soul Reaper classes

400241.png
Helm of Faith (Star Emperor) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases New Moon Kick and Full Moon Kick damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Moon Book, increases melee physical damage by 10%,
increases New Moon Kick and Full Moon Kick damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Moon Book, increases melee physical damage by 10%,
increases New Moon Kick and Full Moon Kick damage by 5% and Midnight Kick damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Midnight Kick damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Star Emperor classes

400242.png
Helm of Faith II (Star Emperor) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Falling Star damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Stardust Book, increases melee physical damage by 10%,
increases Falling Star damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Stardust Book, increases melee physical damage by 10%,
increases Falling Star damage by 5% and Star Cannon damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Star Cannon damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Star Emperor classes

400243.png
Helm of Faith (Summoner) [1]
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
If the user's base level is 230 or higher, POW + 3, P.Atk + 2.
Atk + 10 per 2 refine rate.
Increases Picky Peck and Lunatic Carrot Beat damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Foxtail Model, increases long ranged physical damage by 10%,
increases Picky Peck and Lunatic Carrot Beat damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Foxtail Model, increases long ranged physical damage by 10%,
increases Picky Peck and Lunatic Carrot Beat damage by 5% and Chulho Sonic Claw damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Chulho Sonic Claw damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Summoner (Doram) classes

400244.png
Helm of Faith II (Summoner) [1]
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
If the user's base level is 230 or higher, SPL + 3, S.Matk + 2.
Matk + 10 per 2 refine rate.
Increases Silvervine Stem Spear and Catnip Meteor damage by 15% per 3 refine rate.
Increases all property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by additional 0.3 seconds.

When equipped with Adulter Fides Foxtail Wand, increases all property magical damage by 10%,
increases Silvervine Stem Spear and Catnip Meteor damage by 5% per 3 refine rate of weapon.

When equipped with Vivatus Fides Foxtail Wand, increases all property magical damage by 10%,
increases Silvervine Stem Spear and Catnip Meteor damage by 5% and Hyunrok Breeze damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Hyunrok Breeze damage by additional 15%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 180
Usable Jobs: Summoner (Doram) classes

400245.png
Tiger King Doll Hat-LT [1]
Str + 2, Dex + 2, POW + 2, CON + 2.
Increases attack speed (reduces delay after attack by 10%).
Increases physical damage against brute race enemies by 10%.
Has a chance to gain [Strength of the Beast] for 7 seconds when dealing physical damage.
If refine rate is 7 or higher, increases melee physical damage by 15%.
If refine rate is 9 or higher, Atk + 10%.
If refine rate is 11 or higher, increases melee physical damage by additional 10%.
Effect of [Strength of the Beast],
- Atk + 35 per refine rate.
- If refine rate is 10 or higher, P.Atk + 20.

[Bonus by grade]
[Grade D] Atk + 5%, POW + 3.
[Grade C] STA + 2, reduces fixed casting time by 0.5 seconds.
[Grade B] P.Atk + 2, Res + 20.
[Grade A] P.Atk + 7.
Class: Headgear
Defense: 6
Location: Upper
Weight: 40
Armor Level : 2
Required Level: 150
Usable Jobs: All

400246.png
Bacsojin Hat-LT [1]
Int + 2, Dex + 2, SPL + 2, CON + 2.
Reduces variable casting time by 10%.
Increases magical damage against undead race monsters by 10%.
Has a chance to gain [Divine Willpower] for 7 seconds when dealing magical damage.
If refine rate is 7 or higher, increases all property magical damage by 15%.
If refine rate is 9 or higher, Matk + 10%.
If refine rate is 11 or higher, increases all property magical damage by additional 10%.
Effect of [Divine Willpower],
- Matk + 35 per refine rate.
- If refine rate is 10 or higher, S.Matk + 20.

[Bonus by grade]
[Grade D] Matk + 5%, SPL + 3.
[Grade C] WIS + 2, reduces fixed casting time by 0.5 seconds.
[Grade B] S.Matk + 2, Mres + 20.
[Grade A] S.Matk + 7.
Class: Headgear
Defense: 6
Location: Upper
Weight: 40
Armor Level : 2
Required Level: 150
Usable Jobs: All

 

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  • 2 months later...

Lucky items from March Kachua's Secret Box

Sagittarius Celestial Coronet-LT

Scorpio Celestial Coronet-LT

Great Magician's Ceremonial Crown-LT

Stripe Hat-LT

Phantom Cap-LT

Ignis Cap-LT

Red Clock Casquette-LT

Spoiler

400261.png
Sagittarius Celestial Coronet-LT [1]
Atk + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increase long ranged physical damage by 20%.
If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

When equipped with Burning Knuckle-OSAD, reduces cooldown of Rampage Blast by 1 second,
increases long ranged physical damage by 4% per 2 refine rate of weapon.

When equipped with Saphir Mace-OSAD, reduces variable casting time by 10%,
increases Acid Bomb damage by 5% per 2 refine rate of weapon.

When equipped with HR-S55-OSAD, increases long ranged physical damage by 10%,
increases Hammer of God damage by 5% per 2 refine rate of weapon.

Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 170
Usable Jobs: All

400262.png
Scorpio Celestial Coronet-LT [1]
Matk + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increase all property magical damage by 20%.
If refine rate is 10 or higher, increases magical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

When equipped with Cannon Rapier-OSAD, reduces cooldown of Genesis Ray by 1 second,
increases Genesis Ray damage by 7% per 2 refine rate of weapon.

When equipped with Rutilus Stick-OSAD, reduces cooldown of Psychic Wave by 1 second,
increases Psychic Wave damage by 7% per 2 refine rate of weapon.

When equipped with Ultio-OSAD, increases holy property magical damage by 7%,
increases Judex damage by 5% per 2 refine rate of weapon.

Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 170
Usable Jobs: All

400263.png
Great Magician's Ceremonial Crown-LT [1]
Matk + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increase all property magical damage by 20%.
If refine rate is 10 or higher, increases magical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

When equipped with Cannon Rapier-OSAD, Matk + 70,
increases Hell Inferno damage by 7% per 2 refine rate of weapon.

When equipped with Rutilus Stick-OSAD, Matk + 70,
increases Comet damage by 5% and Crimson Rock damage by 7% per 2 refine rate of weapon.

When equipped with Kuroiro-OSAD, increases water, wind and fire property magical damage by 7%,
increases Flaming Petals, Freezing Spear and Wind Blade damage by 5% per 2 refine rate of weapon.

Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 170
Usable Jobs: All

400264.png
Stripe Hat-LT [1]
Atk + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increase long ranged physical damage by 20%.
If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

When equipped with Boost Lance-OSAD, reduces cooldown of Cannon Spear by 0.5 seconds,
increases Cannon Spear damage by 5% per 2 refine rate of weapon.

When equipped with MH-P89-OSAD, reduces cooldown of Severe Rainstorm by 0.5 seconds,
increases Severe Rainstorm damage by 5% per 2 refine rate of weapon.

When equipped with AC-B44-OSAD, reduces delay after skill by 15%,
increases long ranged physical damage by 5% per 2 refine rate of weapon.

Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 170
Usable Jobs: All

400265.png
Phantom Cap-LT [1]
Matk + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increase all property magical damage by 20%.
If refine rate is 10 or higher, increases magical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

When equipped with Electric Fox-OSAD, reduces cooldown of Catnip Meteor by 1 second,
increases Catnip Meteor damage by 5% per 2 refine rate of weapon.

When equipped with Rutilus Stick-OSAD, Matk + 70,
increases Espa and Eswhoo damage by 5% per 2 refine rate of weapon.

When equipped with Ultio-OSAD, increases holy property magical damage by 7%,
increases Adoramus damage by 5% per 2 refine rate of weapon.

Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 170
Usable Jobs: All

400266.png
Ignis Cap-LT [1]
Atk + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increase long ranged physical damage by 20%.
If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

When equipped with Saphir Mace-OSAD, Atk + 70,
increases Cart Cannon damage by 5% per 2 refine rate of weapon.

When equipped with Virtual Bow-OSAD, reduces cooldown of Arrow Storm by 2.5 seconds,
increases Focused Arrow Strike damage by 5% per 2 refine rate of weapon.

When equipped with Blasti-OSAD, Atk + 70,
increases Arm Cannon damage by 5% per 2 refine rate of weapon.

Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 170
Usable Jobs: All

400267.png
Red Clock Casquette-LT [1]
Atk + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increase melee and long ranged physical damage by 20%.
If refine rate is 10 or higher, increases physical damage against small and medium size enemies by 20%, reduces fixed casting time by 0.2 seconds.

When equipped with Meuchler-OSAD, Atk + 70,
increases Rolling Cutter damage by 7% per 2 refine rate of weapon.

When equipped with Circuit Board-OSAD, Atk + 70,
increases Solar Burst damage by 7% per 2 refine rate of weapon.

When equipped with Beam Claymore-OSAD, reduces cooldown of Ignition Break by 1 second,
increases Ignition Break damage by 7% per 2 refine rate of weapon.

Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 170
Usable Jobs: All

 

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  • 1 month later...

Lucky items from May Kachua's Secret Box

Heroic Token (Hyper Novice)

Spoiler

490220.png
Heroic Token (Hyper Novice) [1]
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%.

When equipped with Freedom Stick-LT, increases magical damage against all size enemies by 15%.
If refine rate of Freedom Stick-LT is 10 or higher, increases all property magical damage by 10%, increases Hell's Drive and Ground Gravitation damage by 10%.
If grade of Freedom Stick-LT is C or higher, SPL + 5, S.Matk + 5, increases Hell Drive and Ground Gravitation damage by additional 10%.

When equipped with Blessed Knife-LT, increases physical damage against all size enemies by 15%.
If refine rate of Blessed Knife-LT is 10 or higher, increases melee physical damage by 10%, increases Double Bowling Bash damage by 10%.
If grade of Blessed Knife-LT is C or higher, POW + 5, P.Atk + 5, increases Double Bowling Bash damage by additional 10%.
Class: Accessory
Defense: 10
Weight: 20
Armor Level : 2
Required Level: 205
Usable Jobs: Hyper Novice

 

For new ancient hero weapons series of novice classes, they were added in this post.

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  • 5 weeks later...

Lucky items from June Kachua's Secret Box

Convertible Critical Wing

Sealed Bible

Darkness Tablet

Origin of Life

Saint Bringer

Demonic Claw

Punish Scepter

Spoiler

480197.png
Convertible Critical Wing [1]
Atk + 5 and Cri + 2 per 2 refine rate.
Increases physical damage against all size enemies by 3% per 3 refine rate.
If refine rate is 7 or higher, increases attacke speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases melee and long ranged physical damage by 10%.

When equipped with Deep Blue Sunglasses [1], increases critical damage by 7%, reduces variable casting time by 15%.
When equipped with Victorious Wing Ears [1], increases critical damage by 7%, reduces global cool time by 15%.
When equipped with Battle Processor [1], increases critical damage by 7%, increases melee and long ranged physical damage by 5%.
Class : Garment
Defense : 38
Weight : 40
Armor Level : 1
Required Level : 150
Usable Jobs : All 

540053.png
Sealed Bible [2]
Can't be destroyed.
Atk + 5%, POW + 2.
Increases Petitio damage by 5%.
If refine rate is 5 or higher, increases Petitio damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Petitio damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Petitio damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Book
Attack : 210
Weight : 100
Weapon Level : 5
Required Level : 215
Usable Jobs : Cardinal

540054.png
Darkness Tablet [2]
Can't be destroyed.
Atk + 5%, POW + 2.
Increases Midnight Kick damage by 5%.
If refine rate is 5 or higher, increases Midnight Kick damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Midnight Kick damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Midnight Kick damage by additional 5%, increases Dawn Break damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Book
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 215
Usable Jobs : Sky Emperor

540055.png
Origin of Life [2]
Can't be destroyed.
Atk + 5%, POW + 2.
Increases Noon Blast damage by 5%.
If refine rate is 5 or higher, increases Noon Blast damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Noon Blast damage by additional 10%. 
If refine rate is 10 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Noon Blast damage by additional 5%, increases Sunset Blast damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Book
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 215
Usable Jobs : Sky Emperor

550088.png
Saint Bringer [2]
Can't be destroyed.
Matk + 220.
Matk + 5%, SPL + 2.
Increases Framen damage by 5%.
If refine rate is 5 or higher, increases Framen damage by 10%.
If refine rate is 7 or higher, increases holy property magical damage by 5%.
If refine rate is 9 or higher, increases Framen damage by additional 10%. 
If refine rate is 10 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Framen damage by additional 5%, increases Arbitrium damage by 20%.

[Bonus by grade]
[Grade D] Increases holy property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Staff
Attack : 60
Weight : 100
Weapon Level : 5
Required Level : 215
Usable Jobs : Cardinal

560036.png
Demonic Claw [2]
Atk + 5%, POW + 2.
Increases Explosion Blaster damage by 5%.
If refine rate is 5 or higher, increases Explosion Blaster damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Explosion Blaster damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Explosion Blaster damage by additional 5%, increases Oleum Sanctum damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Knuckle
Attack : 210
Weight : 150
Weapon Level : 5
Required Level : 215
Usable Jobs : Inquisitor

590045.png
Punish Scepter [2]
Can't be destroyed.
Atk + 5%, POW + 2.
Increases Third Punish damage by 5%.
If refine rate is 5 or higher, increases Third Punish damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Third Punish damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Third Punish damage by additional 5%, increases First Brand damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Mace
Attack : 210
Weight : 150
Weapon Level : 5
Required Level : 215
Usable Jobs : Inquisitor

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Lucky items from July Kachua's Secret Box

Doom Bible

Blessed Bible

Soul Harvest

Soul Liberator

Devil Wing Staff

Destiny Staff

Spoiler

540059.png
Doom Bible [2]
Can't be destroyed.
Matk + 220.
Matk + 5%, SPL + 2.
Increases Venom Swamp damage by 5%.
If refine rate is 5 or higher, increases Venom Swamp damage by 10%.
If refine rate is 7 or higher, increases fire and poison property magical damage by 5%.
If refine rate is 9 or higher, increases Venom Swamp damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Venom Swamp damage by additional 5%, increases Conflagration damage by 15%.

[Bonus by grade]
[Grade D] Increases fire and poison property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Book
Attack : 120
Weight : 110
Weapon Level : 5
Required Level : 215
Usable Jobs : Elemental Master

540060.png
Blessed Bible [2]
Can't be destroyed.
Matk + 220.
Matk + 5%, SPL + 2.
Increases Diamond Storm damage by 5%.
If refine rate is 5 or higher, increases Diamond Storm damage by 10%.
If refine rate is 7 or higher, increases water and earth property magical damage by 5%.
If refine rate is 9 or higher, increases Diamond Storm damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Diamond Storm damage by additional 5%, increases Terra Drive damage by 15%.

[Bonus by grade]
[Grade D] Increases water and earth property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Book
Attack : 60
Weight : 80
Weapon Level : 5
Required Level : 215
Usable Jobs : Elemental Master

550093.png
Soul Harvest [2]
Can't be destroyed.
Matk + 220.
Matk + 5%, SPL + 2.
Increases Exorcism of Malicious Soul damage by 5%.
If refine rate is 5 or higher, increases Exorcism of Malicious Soul damage by 10%.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, increases Exorcism of Malicious Soul damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Exorcism of Malicious Soul damage by additional 5%, increases Talisman of Soul Stealing damage by 15%.

[Bonus by grade]
[Grade D] Increases all property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Staff
Attack : 100
Weight : 90
Weapon Level : 5
Required Level : 215
Usable Jobs : Soul Ascetic

550094.png
Soul Liberator [2]
Can't be destroyed.
Matk + 220.
Matk + 5%, SPL + 2.
Increases Talisman of Four Bearing God damage by 5%.
If refine rate is 5 or higher, increases Talisman of Four Bearing God damage by 10%.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, increases Talisman of Four Bearing God damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Talisman of Four Bearing God damage by additional 5%, increases Talisman of Red Phoenix damage by 15%.

[Bonus by grade]
[Grade D] Increases all property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Staff
Attack : 70
Weight : 110
Weapon Level : 5
Required Level : 215
Usable Jobs : Soul Ascetic

640036.png
Devil Wing Staff [2]
Can't be destroyed.
Matk + 290.
Matk + 5%, SPL + 2.
Increases Soul Vulcan Strike damage by 5%.
If refine rate is 5 or higher, increases Soul Vulcan Strike damage by 10%.
If refine rate is 7 or higher, increases ghost and shadow property magical damage by 5%.
If refine rate is 9 or higher, increases Soul Vulcan Strike damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Soul Vulcan Strike damage by additional 5%, increases Mystery Illusion damage by 15%.

[Bonus by grade]
[Grade D] Increases ghost and shadow property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Two-handed Staff
Attack : 95
Weight : 140
Weapon Level : 5
Required Level : 215
Usable Jobs : Arch Mage

640037.png
Destiny Staff [2]
Can't be destroyed.
Matk + 290.
Matk + 5%, SPL + 2.
Increases Frozen Slash damage by 5%.
If refine rate is 5 or higher, increases Frozen Slash damage by 10%.
If refine rate is 7 or higher, increases water property magical damage by 5%.
If refine rate is 9 or higher, increases Frozen Slash damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Frozen Slash damage by additional 5%, increases Rain of Crystal damage by 15%.

[Bonus by grade]
[Grade D] Increases water property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Two-handed Staff
Attack : 110
Weight : 120
Weapon Level : 5
Required Level : 215
Usable Jobs : Arch Mage

 

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  • 4 weeks later...

Lucky items from August Kachua's Secret Box

Devil Cursed Sword

Guardian Saber

Underworld Knife

The Ripper

Shining Light Katar

Angel Wing Bow

Spoiler

500062.png
Devil Cursed Sword [2]
Matk + 220.
Matk + 5%, SPL + 2.
Increases Napalm Vulcan Strike damage by 5%.
If refine rate is 5 or higher, increases Napalm Vulcan Strike damage by 10%.
If refine rate is 7 or higher, increases ghost and neutral property magical damage by 5%.
If refine rate is 9 or higher, increases Napalm Vulcan Strike damage by additional 10%. 
If refine rate is 10 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Napalm Vulcan Strike damage by additional 5%, increases Ground Gravitation damage by 15%.

[Bonus by grade]
[Grade D] Increases ghost and neutral property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Sword
Attack : 110
Weight : 120
Weapon Level : 5
Required Level : 215
Usable Jobs : Hyper Novice

500063.png
Guardian Saber [2]
Atk + 5%, POW + 2.
Increases Shield Chain Rush damage by 5%.
If refine rate is 5 or higher, increases Shield Chain Rush damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Shield Chain Rush damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Shield Chain Rush damage by additional 5%, increases Spiral Pierce Max damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Sword
Attack : 210
Weight : 110
Weapon Level : 5
Required Level : 215
Usable Jobs : Hyper Novice

510091.png
Underworld Knife [2]
Atk + 5%, CON + 2.
Increases Flame Trap and Solid Trap damage by 5%.
If refine rate is 5 or higher, increases Flame Trap and Solid Trap damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Flame Trap and Solid Trap damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Flame Trap and Solid Trap damage by additional 5%, increases Swift Trap and Deep Blind Trap damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Dagger
Attack : 180
Weight : 100
Weapon Level : 5
Required Level : 215
Usable Jobs : Wind Hawk

610044.png
The Ripper [2]
Atk + 5%, POW + 2.
Increases Impact Crater damage by 5%.
If refine rate is 5 or higher, increases Impact Crater damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Impact Crater damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Impact Crater damage by additional 5%, increases melee physical damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Katar
Attack : 290
Weight : 110
Weapon Level : 5
Required Level : 215
Usable Jobs : Shadow Cross

610045.png
Shining Light Katar [2]
Atk + 5%, POW + 2.
Increases Eternal Slash damage by 5%.
If refine rate is 5 or higher, increases Eternal Slash damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Eternal Slash damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Eternal Slash damage by additional 5%, increases Savage Impact damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Katar
Attack : 290
Weight : 100
Weapon Level : 5
Required Level : 215
Usable Jobs : Shadow Cross

700065.png
Angel Wing Bow [2]
Atk + 5%, CON + 2.
Increases Crescive Bolt damage by 5%.
If refine rate is 5 or higher, increases Crescive Bolt damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Crescive Bolt damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Crescive Bolt damage by additional 5%, increases Gale Storm damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Bow
Attack : 290
Weight : 150
Weapon Level : 5
Required Level : 215
Usable Jobs : Wind Hawk

 

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  • 1 month later...

Lucky items from September Kachua's Secret Box

Holy Light Dagger

Crime Violin

Light Power Harp

Crime Whip

Light Power Spark

Dark Angel Ray Bow

Devil's Bullet

Devil Hunter

Screaming Rifle

Last Dawn

Outlaw Cursed Shotgun

Lord of Glory

RG-5649

Lightning Splatter

Devil Lord Launcher

Justice Bomber

Spoiler

510092.png
Holy Light Dagger [2]
Atk + 5%, POW + 2.
Increases Abyss Dagger damage by 5%.
If refine rate is 5 or higher, increases Abyss Dagger damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Abyss Dagger damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Abyss Dagger damage by additional 5%, increases Deft Stab damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Dagger
Attack : 205
Weight : 80
Weapon Level : 5
Required Level : 215
Usable Jobs : Abyss Chaser

570036.png
Crime Violin [2]
Matk + 220.
Matk + 5%, SPL + 2.
Increases Metallic Fury damage by 5%.
If refine rate is 5 or higher, increases Metallic Fury damage by 10%.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Metallic Fury damage by additional 5%, increases Sound Blend damage by 15%.

[Bonus by grade]
[Grade D] Increases all property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Musical Instrument
Attack : 120
Weight : 110
Weapon Level : 5
Required Level : 215
Usable Jobs : Troubadour

570037.png
Light Power Harp [2]
Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%.
If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Musical Instrument
Attack : 200
Weight : 200
Weapon Level : 5
Required Level : 215
Usable Jobs : Troubadour

580037.png
Crime Whip [2]
Matk + 220.
Matk + 5%, SPL + 2.
Increases Metallic Fury damage by 5%.
If refine rate is 5 or higher, increases Metallic Fury damage by 10%.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Metallic Fury damage by additional 5%, increases Sound Blend damage by 15%.

[Bonus by grade]
[Grade D] Increases all property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Whip
Attack : 120
Weight : 110
Weapon Level : 5
Required Level : 215
Usable Jobs : Trouvere

580038.png
Light Power Spark [2]
Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%.
If refine rate is 5 or higher, increases Rhythm Shooting damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Rhythm Shooting damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Whip
Attack : 200
Weight : 200
Weapon Level : 5
Required Level : 215
Usable Jobs : Trouvere

700066.png
Dark Angel Ray Bow [2]
Atk + 5%, CON + 2.
Increases Chain Reaction Shot damage by 5%.
If refine rate is 5 or higher, increases Chain Reaction Shot damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Chain Reaction Shot damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Chain Reaction Shot damage by additional 5%, increases Frenzy Shot damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Bow
Attack : 280
Weight : 150
Weapon Level : 5
Required Level : 215
Usable Jobs : Abyss Chaser

800026.png
Devil's Bullet [2]
Atk + 5%, CON + 2.
Increases Only One Bullet damage by 5%.
If refine rate is 5 or higher, increases Only One Bullet damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Only One Bullet damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Only One Bullet damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Revolver
Attack : 250
Weight : 200
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

800027.png
Devil Hunter [2]
Atk + 5%, CON + 2.
Increases Magazine for One damage by 5%.
If refine rate is 5 or higher, increases Magazine for One damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Magazine for One damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Revolver
Attack : 250
Weight : 170
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

810026.png
Screaming Rifle [2]
Atk + 5%, CON + 2.
Increases Hasty Fire in the Hole damage by 5%.
If refine rate is 5 or higher, increases Hasty Fire in the Hole damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Hasty Fire in the Hole damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Hasty Fire in the Hole damage by additional 5%, increases Grenades Dropping damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Rifle
Attack : 265
Weight : 220
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

810027.png
Last Dawn [2]
Atk + 5%, CON + 2.
Increases Spiral Shooting damage by 5%.
If refine rate is 5 or higher, increases Spiral Shooting damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases Only One Bullet damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Rifle
Attack : 265
Weight : 240
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

820020.png
Outlaw Cursed Shotgun [2]
Atk + 5%, CON + 2.
Splash attack.
Increases Wild Fire damage by 5%.
If refine rate is 5 or higher, increases Wild Fire damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Wild Fire damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Shotgun
Attack : 280
Weight : 250
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

820021.png
Lord of Glory [2]
Atk + 5%, CON + 2.
Splash attack.
Increases The Vigilante at Night damage by 5%.
If refine rate is 5 or higher, increases The Vigilante at Night damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Shotgun
Attack : 280
Weight : 230
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

830025.png
RG-5649 [2]
Atk + 5%, CON + 2.
Increases The Vigilante at Night damage by 5%.
If refine rate is 5 or higher, increases The Vigilante at Night damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases The Vigilante at Night damage by additional 10%. 
If refine rate is 10 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Gatling Gun
Attack : 295
Weight : 290
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

830026.png
Lightning Splatter [2]
Atk + 5%, CON + 2.
Increases Magazine for One damage by 5%.
If refine rate is 5 or higher, increases Magazine for One damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Magazine for One damage by additional 10%. 
If refine rate is 10 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Magazine for One damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Gatling Gun
Attack : 295
Weight : 300
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

840020.png
Devil Lord Launcher [2]
Atk + 5%, CON + 2.
Increases Spiral Shooting damage by 5%.
If refine rate is 5 or higher, increases Spiral Shooting damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Spiral Shooting damage by additional 10%. 
If refine rate is 10 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Spiral Shooting damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Grenade Launcher
Attack : 330
Weight : 250
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

840021.png
Justice Bomber [2]
Atk + 5%, CON + 2.
Increases Wild Fire damage by 5%.
If refine rate is 5 or higher, increases Wild Fire damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Wild Fire damage by additional 10%. 
If refine rate is 10 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Grenade Launcher
Attack : 330
Weight : 260
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch

 

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  • 4 weeks later...

Lucky items from October Kachua's Secret Box

Destruction Axe

Blood Rapier

Victory Sword

Divine Buster

Devil Claw

Huuma Shuriken Brilliance

Spoiler

1341.png
Destruction Axe [2]
Can't be destroyed.
Atk + 5%, POW + 2.
Increases Triple Laser damage by 5%.
If refine rate is 5 or higher, increases Triple Laser damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Triple Laser damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Triple Laser damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Axe
Attack : 230
Weight : 440
Weapon Level : 5
Required Level : 215
Usable Jobs : Meister

500065.png
Blood Rapier [2]
Atk + 5%, POW + 2.
Increases Mayhemic Thorns damage by 5%.
If refine rate is 5 or higher, increases Mayhemic Thorns damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Mayhemic Thorns damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Mayhemic Thorns damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Sword
Attack : 210
Weight : 150
Weapon Level : 5
Required Level : 215
Usable Jobs : Biolo

500066.png
Victory Sword [2]
Atk + 5%, POW + 2.
Increases Explosive Powder damage by 5%.
If refine rate is 5 or higher, increases Explosive Powder damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Explosive Powder damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Explosive Powder damage by additional 5%, increases melee physical damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Sword
Attack : 210
Weight : 150
Weapon Level : 5
Required Level : 215
Usable Jobs : Biolo

620022.png
Divine Buster [2]
Can't be destroyed.
Atk + 5%, POW + 2.
Increases Mighty Smash damage by 5%.
If refine rate is 5 or higher, increases Mighty Smash damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Mighty Smash damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Mighty Smash damage by additional 5%, increases Axe Stomp damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Two-handed Axe
Attack : 330
Weight : 660
Weapon Level : 5
Required Level : 215
Usable Jobs : Meister

650033.png
Devil Claw [2]
Can't be destroyed.
Matk + 330.
Matk + 5%, SPL + 2.
Increases Darkening Cannon damage by 5%.
If refine rate is 5 or higher, increases Darkening Cannon damage by 10%.
If refine rate is 7 or higher, increases shadow and fire property magical damage by 5%.
If refine rate is 9 or higher, increases Darkening Cannon damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Darkening Cannon damage by additional 5%, increases Red Flame Cannon damage by 15%.

[Bonus by grade]
[Grade D] Increases shadow and fire property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Huuma Shuriken
Attack : 100
Weight : 200
Weapon Level : 5
Required Level : 215
Usable Jobs : Shinkiro, Shiranui

650034.png
Huuma Shuriken Brilliance [2]
Can't be destroyed.
Atk + 5%, POW + 2.
Increases Huuma Shuriken - Construct damage by 5%.
If refine rate is 5 or higher, increases Huuma Shuriken - Construct damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Huuma Shuriken - Construct damage by additional 10%. 
If refine rate is 10 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Huuma Shuriken - Construct damage by additional 5%, increases Huuma Shuriken - Grasp damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Huuma Shuriken
Attack : 330
Weight : 260
Weapon Level : 5
Required Level : 215
Usable Jobs : Shinkiro, Shiranui

 

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  • 4 weeks later...

Lucky items from November Kachua's Secret Box

Devil Guardian Sword

Holy Light Spear

Darkness Foxtail Model

Lightforce Foxtail Wand

Execution Great Sword

Jupiter Spear

Spoiler

500072.png
Devil Guardian Sword [2]
Matk + 220.
Matk + 5%, SPL + 2.
Increases Cross Rain damage by 5%.
If refine rate is 5 or higher, increases Cross Rain damage by 10%.
If refine rate is 7 or higher, increases holy property magical damage by 5%.
If refine rate is 9 or higher, increases Cross Rain damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cross Rain damage by additional 5%, increases holy property magical damage by 15%.

[Bonus by grade]
[Grade D] Increases holy property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Sword
Attack : 100
Weight : 180
Weapon Level : 5
Required Level : 215
Usable Jobs : Imperial Guard

530045.png
Holy Light Spear [2]
Atk + 5%, POW + 2.
Increases Overslash damage by 5%.
If refine rate is 5 or higher, increases Overslash damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Overslash damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Overslash damage by additional 5%, increases melee physical damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Spear
Attack : 210
Weight : 200
Weapon Level : 5
Required Level : 215
Usable Jobs : Imperial Guard

550115.png
Darkness Foxtail Model [2]
Can't be destroyed.
Matk + 330.
Matk + 5%, SPL + 2.
Increases Hyunrok Cannon damage by 5%.
If refine rate is 5 or higher, increases Hyunrok Cannon damage by 10%.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, increases Hyunrok Cannon damage by additional 10%. 
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Hyunrok Cannon damage by additional 5%, increases Hyunrok Breeze damage by 15%.

[Bonus by grade]
[Grade D] Increases all property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%. 
[Grade A] Increases magical damage against all property enemies by 10%. 
Class : Staff
Attack : 150
Weight : 140
Weapon Level : 5
Required Level : 215
Usable Jobs : Spirit Handler

550116.png
Lightforce Foxtail Wand [2]
Can't be destroyed.
Atk + 5%, POW + 2.
Increases Chulho Sonic Claw damage by 5%.
If refine rate is 5 or higher, increases Chulho Sonic Claw damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Chulho Sonic Claw damage by additional 10%. 
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Chulho Sonic Claw damage by additional 5%, increases Hogogong Strike damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Staff
Attack : 330
Weight : 150
Weapon Level : 5
Required Level : 215
Usable Jobs : Spirit Handler

600041.png
Execution Great Sword [2]
Atk + 5%, POW + 2.
Increases Hack and Slasher damage by 5%.
If refine rate is 5 or higher, increases Hack and Slasher damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Hack and Slasher damage by additional 10%. 
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Hack and Slasher damage by additional 5%, increases Storm Slash damage by 15%.

[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Two-handed Sword
Attack : 280
Weight : 420
Weapon Level : 5
Required Level : 215
Usable Jobs : Dragon Knight

630027.png
Jupiter Spear [2]
MaxHP + 5%, POW + 2.
Increases Dragonic Breath damage by 5%.
If refine rate is 5 or higher, increases Dragonic Breath damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Dragonic Breath damage by additional 10%. 
If refine rate is 10 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Dragonic Breath damage by additional 5%, increases Madness Crusher damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%. 
[Grade A] Increases physical damage against all property enemies by 10%. 
Class : Two-handed Spear
Attack : 300
Weight : 500
Weapon Level : 5
Required Level : 215
Usable Jobs : Dragon Knight

 

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Lucky items from December Kachua's Secret Box

Crown of Good and Evil (Dragon Knight)

Crown of Good and Evil (Imperial Guard)

Crown of Good and Evil (Arch Mage)

Crown of Good and Evil (Elemental Master)

Crown of Good and Evil (Cardinal)

Crown of Good and Evil (Inquisitor)

Crown of Good and Evil (Meister)

Crown of Good and Evil (Biolo)

Crown of Good and Evil (Shadow Cross)

Crown of Good and Evil (Abyss Chaser)

Crown of Good and Evil (Windhawk)

Crown of Good and Evil (Trouvere & Troubadour)

Crown of Good and Evil (Shinkiro & Shiranui)

Crown of Good and Evil (Sky Emperor)

Crown of Good and Evil (Soul Ascetic)

Crown of Good and Evil (Hyper Novice)

Crown of Good and Evil (Spirit Handler)

Crown of Good and Evil (Nightwatch - Grenade Launcher)

Crown of Good and Evil (Nightwatch - Revolver)

Crown of Good and Evil (Nightwatch - Gatling Gun)

Crown of Good and Evil (Nightwatch - Shotgun)

Crown of Good and Evil (Nightwatch - Rifle)

Spoiler

400374.png
Crown of Good and Evil (Dragon Knight)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces global cool time by 5%. increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Execution Great Sword, 
increases Hack and Slasher damage by 4% and Storm Slash damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Hack and Slasher damage by additional 10%,
when equipped with Evil Spell, increases Hack and Slasher damage by additional 15% and Storm Slash damage by additional 20%.

When equipped with Jupiter Spear, 
increases Dragonic Breath damage by 4% and Madness Crusher damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Dragonic Breath damage by additional 10%,
when equipped with Good Spell, increases Dragonic Breath damage by additional 15% and Madness Crusher damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Dragon Knight

400375.png
Crown of Good and Evil (Imperial Guard)
Increases physical and magical damage against all races enemies by 5% per 3 refine rate.
Increases melee physical damage and holy property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 5%. increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Devil Guardian Sword, 
increases Cross Rain damage by 4% and holy property magical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Cross Rain damage by additional 10%,
when equipped with Evil Spell, increases Cross Rain damage by additional 15% and holy property magical damage by additional 20%.

When equipped with Holy Light Spear, 
increases Overslash damage by 4% and melee physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Overslash damage by additional 10%,
when equipped with Good Spell, increases Overslash damage by additional 15% and melee physical damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Imperial Guard

400376.png
Crown of Good and Evil (Arch Mage)
Increases magical damage against all races enemies by 5% per 3 refine rate.
Increases ghost, shadow and water property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Devil Wing Staff, 
increases Soul Vulcan Strike damage by 4% and Mystery Illusion damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Soul Vulcan Strike damage by additional 10%,
when equipped with Evil Spell, increases Soul Vulcan Strike damage by additional 15% and Mystery Illusion damage by additional 20%.

When equipped with Destiny Staff, 
increases Frozen Slash damage by 4% and Rain of Crystal damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Frozen Slash damage by additional 10%,
when equipped with Good Spell, increases Frozen Slash damage by additional 15% and Rain of Crystal damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Arch Mage

400377.png
Crown of Good and Evil (Elemental Master)
Increases magical damage against all races enemies by 5% per 3 refine rate.
Increases fire, posion, water and earth property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Doom Bible, 
increases Venom Swamp damage by 4% and Conflagration damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Venom Swamp damage by additional 10%,
when equipped with Evil Spell, increases Venom Swamp damage by additional 15% and Conflagration damage by additional 20%.

When equipped with Blessed Bible, 
increases Diamond Storm damage by 4% and Terra Drive damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Diamond Storm damage by additional 10%,
when equipped with Good Spell, increases Diamond Storm damage by additional 15% and Terra Drive damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Elemental Master

400378.png
Crown of Good and Evil (Cardinal)
Increases physical and magical damage against all races enemies by 5% per 3 refine rate.
Increases melee physical damage and holy property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces global cool time by 5%. Cri + 5.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Sealed Bible, 
increases Petitio damage by 4% and critical damage by 10% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Petitio damage by additional 10%,
when equipped with Evil Spell, increases Petitio damage by additional 15% and critical damage by additional 25%.

When equipped with Saint Bringer, 
increases Framen damage by 4% and Arbitrium damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Framen damage by additional 10%,
when equipped with Good Spell, increases Framen damage by additional 15% and Arbitrium damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Cardinal

400379.png
Crown of Good and Evil (Inquisitor)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, Cri + 10.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Demonic Claw, 
increases Explosion Blaster damage by 4% and Oleum Sanctum damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Explosion Blaster damage by additional 10%,
when equipped with Evil Spell, increases Explosion Blaster damage by additional 15% and Oleum Sanctum damage by additional 20%.

When equipped with Punish Scepter, 
increases Third Punish damage by 4% and First Brand damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Third Punish damage by additional 10%,
when equipped with Good Spell, increases Third Punish damage by additional 15% and First Brand damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Inquisitor

400380.png
Crown of Good and Evil (Meister)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, Cri + 5, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Destruction Axe, 
increases Triple Laser damage by 4% and critical damage by 10% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Triple Laser damage by additional 10%,
when equipped with Evil Spell, increases Triple Laser damage by additional 15% and critical damage by additional 25%.

When equipped with Divine Buster, 
increases Mighty Smash damage by 4% and Axe Stomp damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Mighty Smash damage by additional 10%,
when equipped with Good Spell, increases Mighty Smash damage by additional 15% and Axe Stomp damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Meister

400381.png
Crown of Good and Evil (Biolo)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, Cri + 5, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Blood Rapier, 
increases Mayhemic Thorns damage by 4% and critical damage by 10% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Mayhemic Thorns damage by additional 10%,
when equipped with Evil Spell, increases Mayhemic Thorns damage by additional 15% and critical damage by additional 25%.

When equipped with Victory Sword, 
increases Explosive Powder damage by 4% and melee physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Explosive Powder damage by additional 10%,
when equipped with Good Spell, increases Explosive Powder damage by additional 15% and melee physical damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Biolo

400382.png
Crown of Good and Evil (Shadow Cross)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with The Ripper, 
increases Impact Crater damage by 4% and melee physical damage by 10% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Impact Crater damage by additional 10%,
when equipped with Evil Spell, increases Impact Crater damage by additional 15% and melee physical damage by additional 20%.

When equipped with Shining Light Katar, 
increases Eternal Slash damage by 4% and Savage Impact damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Eternal Slash damage by additional 10%,
when equipped with Good Spell, increases Eternal Slash damage by additional 15% and Savage Impact damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Shadow Cross

400383.png
Crown of Good and Evil (Abyss Chaser)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, Cri + 5, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Dark Angel Ray Bow, 
increases Chain Reaction Shot damage by 4% and Frenzy Shot damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Chain Reaction Shot damage by additional 10%,
when equipped with Evil Spell, increases Chain Reaction Shot damage by additional 15% and Frenzy Shot damage by additional 20%.

When equipped with Holy Light Dagger, 
increases Abyss Dagger damage by 4% and Deft Stab damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Abyss Dagger damage by additional 10%,
when equipped with Good Spell, increases Abyss Dagger damage by additional 15% and Deft Stab damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Abyss Chaser

400384.png
Crown of Good and Evil (Windhawk)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, Cri + 5, reduces variable casting time by 5%.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Underworld Knife, 
increases Flame Trap and Solid Trap damage by 4% and Switf Trap and Deep Blind Trap damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Flame Trap and Solid Trap damage by additional 10%,
when equipped with Evil Spell, increases Flame Trap and Solid Trap damage by additional 15% and Switf Trap and Deep Blind Trap damage by additional 20%.

When equipped with Angel Wing Bow, 
increases Crescive Bolt damage by 4% and Gale Storm damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Crescive Bolt damage by additional 10%,
when equipped with Good Spell, increases Crescive Bolt damage by additional 15% and Gale Storm damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Windhawk

400385.png
Crown of Good and Evil (Trouvere & Troubadour)
Increases physical and magical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage and all property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Crime Violin or Crime Whip, 
increases Metallic Fury damage by 4% and Sound Blend damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Metallic Fury damage by additional 10%,
when equipped with Evil Spell, increases Metallic Fury damage by additional 15% and Sound Blend damage by additional 20%.

When equipped with Light Power Harp or Light Power Spark, 
increases Rhythm Shooting damage by 4% and Rose Blossom damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Rhythm Shooting damage by additional 10%,
when equipped with Good Spell, increases Rhythm Shooting damage by additional 15% and Rose Blossom damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Troubadour, Trouvere

400386.png
Crown of Good and Evil (Shinkiro & Shiranui)
Increases physical and magical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage and all property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 5%, reduces global cool time by 5%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Devil Claw, 
increases Darkening Cannon damage by 4% and Red Flame Cannon damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Darkening Cannon damage by additional 10%,
when equipped with Evil Spell, increases Darkening Cannon damage by additional 15% and Red Flame Cannon damage by additional 20%.

When equipped with Huuma Shuriken Brilliance, 
increases Huuma Shuriken - Construct damage by 4% and Huuma Shuriken - Grasp damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Huuma Shuriken - Construct damage by additional 10%,
when equipped with Good Spell, increases Huuma Shuriken - Construct damage by additional 15% and Huuma Shuriken - Grasp damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Shinkiro, Shiranui

400387.png
Crown of Good and Evil (Sky Emperor)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 5%, reduces global cool time by 5%.
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Darkness Tablet, 
increases Midnight Kick damage by 4% and Dawn Break damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Midnight Kick damage by additional 10%,
when equipped with Evil Spell, increases Midnight Kick damage by additional 15% and Dawn Break damage by additional 20%.

When equipped with Origin of Life, 
increases Noon Blast damage by 4% and Sunset Blast damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Noon Blast damage by additional 10%,
when equipped with Good Spell, increases Noon Blast damage by additional 15% and Sunset Blast damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Sky Emperor

400388.png
Crown of Good and Evil (Soul Ascetic)
Increases magical damage against all races enemies by 5% per 3 refine rate.
Increases all property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Soul Harvest, 
increases Exorcism of Malicious Soul damage by 4% and Talisman of Soul Stealing damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Exorcism of Malicious Soul damage by additional 10%,
when equipped with Evil Spell, increases Exorcism of Malicious Soul damage by additional 15% and Talisman of Soul Stealing damage by additional 20%.

When equipped with Soul Liberator, 
increases Talisman of Four Bearing God damage by 4% and Talisman of Red Phoenix damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Talisman of Four Bearing God damage by additional 10%,
when equipped with Good Spell, increases Talisman of Four Bearing God damage by additional 15% and Talisman of Red Phoenix damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Soul Ascetic

400389.png
Crown of Good and Evil (Hyper Novice)
Increases physical and magical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage, ghost and neutral property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 5%, reduces global cool time by 5%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Devil Cursed Sword, 
increases Napalm Vulcan Strike damage by 4% and Ground Gravitation damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Napalm Vulcan Strike damage by additional 10%,
when equipped with Evil Spell, increases Napalm Vulcan Strike damage by additional 15% and Ground Gravitation damage by additional 20%.

When equipped with Guardian Saber, 
increases Shield Chain Rush damage by 4% and Spiral Pierce Max damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Shield Chain Rush damage by additional 10%,
when equipped with Good Spell, increases Shield Chain Rush damage by additional 15% and Spiral Pierce Max damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Hyper Novice

400390.png
Crown of Good and Evil (Spirit Handler)
Increases physical and magical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage, ghost and neutral property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 5%, Cri + 5.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Darkness Foxtail Model, 
increases Hyunrok Cannon damage by 4% and Hyunrok Breeze damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Hyunrok Cannon damage by additional 10%,
when equipped with Evil Spell, increases Hyunrok Cannon damage by additional 15% and Hyunrok Breeze damage by additional 20%.

When equipped with Lightforce Foxtail Wand, 
increases Chulho Sonic Claw damage by 4% and Hogogong Strike damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Chulho Sonic Claw damage by additional 10%,
when equipped with Good Spell, increases Chulho Sonic Claw damage by additional 15% and Hogogong Strike damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Spirit Handler

400391.png
Crown of Good and Evil (Night Watch - Grenade Launcher)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces global cool time by 5%, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Devil Lord Launcher, 
increases Spiral Shooting damage by 4% and long ranged physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Spiral Shooting damage by additional 10%,
when equipped with Evil Spell, increases Spiral Shooting damage by additional 15% and long ranged physical damage by additional 20%.

When equipped with Justice Bomber, 
increases Wild Fire damage by 4% and long ranged physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Wild Fire damage by additional 10%,
when equipped with Good Spell, increases Wild Fire damage by additional 15% and long ranged physical damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Night Watch

400392.png
Crown of Good and Evil (Night Watch - Revolver)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces global cool time by 5%, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Devil's Bullet, 
increases Only One Bullet damage by 4% and long ranged physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Only One Bullet damage by additional 10%,
when equipped with Evil Spell, increases Only One Bullet damage by additional 15% and long ranged physical damage by additional 20%.

When equipped with Devil Hunter, 
increases Magazine for One damage by 4% and critical damage by 10% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Magazine for One damage by additional 10%,
when equipped with Good Spell, increases Magazine for One damage by additional 15% and critical damage by additional 25%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Night Watch

400393.png
Crown of Good and Evil (Night Watch - Gatling Gun)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces global cool time by 5%, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with RG-5649, 
increases The Vigilante at Night damage by 4% and long ranged physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases The Vigilante at Night damage by additional 10%,
when equipped with Evil Spell, increases The Vigilante at Night damage by additional 15% and long ranged physical damage by additional 20%.

When equipped with Lightning Splatter, 
increases Magazine for One damage by 4% and long ranged physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Magazine for One damage by additional 10%,
when equipped with Good Spell, increases Magazine for One damage by additional 15% and long ranged physical damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Night Watch

400394.png
Crown of Good and Evil (Night Watch - Shotgun)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces global cool time by 5%, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Outlaw Cursed Shotgun, 
increases Wild Fire damage by 4% and long ranged physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Wild Fire damage by additional 10%,
when equipped with Evil Spell, increases Wild Fire damage by additional 15% and long ranged physical damage by additional 20%.

When equipped with Lord of Glory, 
increases The Vigilante at Night damage by 4% and long ranged physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases The Vigilante at Night damage by additional 10%,
when equipped with Good Spell, increases The Vigilante at Night damage by additional 15% and long ranged physical damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Night Watch

400395.png
Crown of Good and Evil (Night Watch - Rifle)
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces global cool time by 5%, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.

When equipped with Screaming Rifle, 
increases Hasty Fire in the Hole damage by 4% and Grenades Dropping damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Hasty Fire in the Hole damage by additional 10%,
when equipped with Evil Spell, increases Hasty Fire in the Hole damage by additional 15% and Grenades Dropping damage by additional 20%.

When equipped with Last Dawn, 
increases Spiral Shooting damage by 4% and Only One Bullet damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Spiral Shooting damage by additional 10%,
when equipped with Good Spell, increases Spiral Shooting damage by additional 15% and Only One Bullet damage by additional 20%.

[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.

Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 215
Usable Jobs: Night Watch

 

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  • 3 months later...

Lucky items from March Kachua's Secret Box

Gambler's Seal

Ace of Hearts in Mouth (Melee Physical)

Spoiler

410232.png
Gambler's Seal
Class: Headgear
Defense: 0
Location: Middle
Weight: 10
Required Level: 150
Usable Jobs: All

420210.png
Ace of Hearts in Mouth (Melee Physical)
When equipped with Gambler's Seal [1], Atk + 5%, increases melee physical damage by 10%.
Class: Headgear
Defense: 0
Location: Lower
Weight: 10
Required Level: 150
Usable Jobs: All

 

Gambler's Seal can be socket enchanted with Pump of Spirit.

Spoiler

410233.png
Gambler's Seal [1]
Class: Headgear
Defense: 0
Location: Middle
Weight: 10
Required Level: 150
Usable Jobs: All

 

The slotted Gambler's Seal can be enchanted.

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  • 5 weeks later...

Lucky items from April Kachua's Secret Box

Issgard Warrior Crown

Issgard Magician Crown

Issgard Ranger Crown

Ace of Spades in Mouth (Magical)

Spoiler

400105.png
Issgard Warrior Crown [1]
Increases melee physical damage by 10%.
Every 2 refine rate, Atk + 3%.
Every 3 refine rate, increases physical damage against all size enemies by 4%.
If refine rate is 7 or higher, reduces global cooldown by 8%.
If refine rate is 9 or higher, P.Atk + 10, increases melee physical damage by 10%.

When equipped with Glacier weapon, Atk + 5%, Atk + 50,
every 3 refine rate of weapon, increases attack speed (reduces delay after attack by 4%), increases melee physical damage by 5%.

[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Def + 150, Mdef + 30.
[Grade B] POW + 5, CON + 5.
[Grade A] Res + 50, Mres + 50.

Class: Headgear
Defense: 80
Location: Upper
Weight: 30
Armor Level : 2
Required Level: 230
Usable Jobs: All

400106.png
Issgard Magician Crown [1]
Increases all property magical damage by 10%.
Every 2 refine rate, Matk + 3%.
Every 3 refine rate, increases magical damage against all size enemies by 4%.
If refine rate is 7 or higher, reduces global cooldown by 8%.
If refine rate is 9 or higher, S.Matk + 10, increases all property magical damage by 10%.

When equipped with Glacier weapon, Matk + 5%, Matk + 50,
every 3 refine rate of weapon, increases attack speed (reduces delay after attack by 4%), increases all property magical damage by 5%.

[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Def + 150, Mdef + 30.
[Grade B] SPL + 5, CON + 5.
[Grade A] Res + 50, Mres + 50.

Class: Headgear
Defense: 20
Location: Upper
Weight: 10
Armor Level : 2
Required Level: 230
Usable Jobs: All

400107.png
Issgard Ranger Crown [1]
Increases long ranged physical damage by 10%.
Every 2 refine rate, Atk + 3%.
Every 3 refine rate, increases physical damage against all size enemies by 4%.
If refine rate is 7 or higher, reduces global cooldown by 8%.
If refine rate is 9 or higher, P.Atk + 10, increases long ranged physical damage by 10%.

When equipped with Glacier weapon, Atk + 5%, Atk + 50,
every 3 refine rate of weapon, increases attack speed (reduces delay after attack by 4%), increases long ranged physical damage by 5%.

[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Def + 150, Mdef + 30.
[Grade B] POW + 5, CON + 5.
[Grade A] Res + 50, Mres + 50.

Class: Headgear
Defense: 50
Location: Upper
Weight: 20
Armor Level : 2
Required Level: 230
Usable Jobs: All

420213.png
Ace of Spades in Mouth (Magical)
When equipped with Gambler's Seal [1], Matk + 5%, increases all property magical damage by 10%.
Class: Headgear
Defense: 0
Location: Lower
Weight: 10
Required Level: 150
Usable Jobs: All

 

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  • 1 month later...

Lucky items from May Kachua's Secret Box

Officer's Hat-LT

Ace of Diamonds in Mouth (Long Ranged Physical)

Sea Otter Mini Fan-LT

Fur Seal Mini Fan-LT

Spoiler

400445.png
Officer's Hat-LT [1]
Every 2 refine rate, Atk + 10, Matk + 10.
If refine rate is 7 or higher, Atk + 5%, Matk + 5%.
If refine rate is 9 or higher, when dealing physical damage, has a 5% chance to restore 5% of damage as HP and a 1% chance to restore 3% of damage as SP,
when dealing magical damage, has a 4% chance to recover 300 HP and 70 SP per second for 4 times.
If refine rate is 11 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.

[Bonus by grade]
[Grade D] Increases melee and long ranged physical damage by 5%, increases all property magical damage by 5%.
[Grade C] If refine rate is 12 or higher, reduces fixed casting time by 0.5 seconds.
[Grade B] P.Atk + 5, S.Matk + 5.
Class: Headgear
Defense: 35
Location: Upper
Weight: 40
Armor Level : 2
Required Level: 100
Usable Jobs: All

420220.png
Ace of Diamonds in Mouth (Long Ranged Physical)
When equipped with Gambler's Seal [1], Atk + 5%, increases long ranged physical damage by 10%.
Class: Headgear
Defense: 0
Location: Lower
Weight: 10
Required Level: 150
Usable Jobs: All

490374.png
Sea Otter Mini Fan-LT [1]
All basic status, all trait status + 1.
If the user's base level is lower than 175, increases EXP gained from killing monsters by 10%.
If the user's base level is 175 or higher, increases EXP gained from killing monsters by 5%.
When equipped with Fur Seal Mini Fan-LT, all trait status + 3.
Class: Accessory (right)
Defense: 0
Weight: 10
Armor Level : 2
Required Level: 100
Usable Jobs: All

490375.png
Fur Seal Mini Fan-LT [1]
All basic status, all trait status + 1.
If the user's base level is lower than 175, increases EXP gained from killing monsters by 10%.
If the user's base level is 175 or higher, increases EXP gained from killing monsters by 5%.
Class: Accessory (left)
Defense: 0
Weight: 10
Armor Level : 2
Required Level: 100
Usable Jobs: All

 

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  • 5 weeks later...

Lucky items from June Kachua's Secret Box

Boots of Good and Evil (Cardinal)

Boots of Good and Evil (Inquisitor)

Boots of Good and Evil (Soul Ascetic)

Spoiler

470207.png
Boots of Good and Evil (Cardinal) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%, Matk + 7%.
If refine rate is 9 or higher, increases melee physical damage and all property magical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical and magical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Cardinal

470208.png
Boots of Good and Evil (Inquisitor) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases melee / long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Inquisitor

470209.png
Boots of Good and Evil (Soul Ascetic) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Matk + 7%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Soul Ascetic

 

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  • 1 month later...

Lucky items from July Kachua's Secret Box

Boots of Good and Evil (Biolo)

Boots of Good and Evil (Dragon Knight)

Boots of Good and Evil (Spirit Handler)

Spoiler

470210.png
Boots of Good and Evil (Biolo) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases melee / long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Biolo

470211.png
Boots of Good and Evil (Dragon Knight) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases melee / long ranged physical damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Dragon Knight

470212.png
Boots of Good and Evil (Spirit Handler) [1]
MaxHP + 500, MaxSP + 100.
Every 2 refine rate, MaxHP + 1%, MaxSP + 1%.
If refine rate is 7 or higher, Atk + 7%, Matk + 7%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces fixed casting time by 0.5 seconds.

[Bonus by grade]
[Grade D] Res + 50, Mres + 50.
[Grade C] Increases physical and magical damage against all size enemies by 10%.
[Grade B] P.Atk + 7, S.Matk + 7.
[Grade A] Reduces fixed casting time by 0.5 seconds.
Class: Shoes
Defense: 20
Weight: 60
Armor Level : 2
Required Level: 210
Usable Jobs: Spirit Handler

 

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