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KRO : Hugel monster racing


Sigma

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monsterRacing_img1_170118.jpg

Details
1. Participation fee is slightly increased (from 2,000 z to 30,000 z).
2. Prize Medal is replaced by Mysterious Medal.

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3. Wayne will exchange your current Prize Medal 15 ea to Mysterious Medal 1 ea.
4. Ei'felle in Einbroch factory will no longer receive Prize Medal.
5. Add new NPC "Crane" that exchange your 10 Mysterious Medals to random reward and give you 1x Racing Thank Ticket.

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Crane reward list.
1x +13 Weapon Cert
1x +13 Armor Cert
1x +12 Weapon Cert
1x +12 Armor Cert
1x +10 Weapon Cert
1x +10 Armor Cert
1x +9 Weapon Cert
1x +9 Armor Cert
1x +8 Weapon Cert
1x +8 Armor Cert
1x +7 Weapon Cert
1x +7 Armor Cert
1x Sillit Pong
1x Neuralizer*
1x FAW initialization scroll
10x Seagod's Anger
1x OCA
1x Lucius's Fierce Armor of Volcano [1]
1x Saphien's Armor of Ocean [1]
1x Aebecee's Raging Typhoon Armor [1]     
1x Claytos Cracking Earth Armor [1]
2x Taming Gift Set
1x High Weapon Box
5x Medium Life Water*
10x Small Life Water*
1x Bubble Gum*
1x Field Manual*
10x OBB
30x Blue Potion*
5x OPB
1x Poison Bottle Box
10x White Slim Potion*
3x Berserk Potion*
3x Awakening Potion*
3x Concentration Potion*
10x Yellow Slim Potion*
10x Red Slim Potion*
3x White Potion*
3x Yellow Potion*
3x Red Potion*
note : * = not for sale
You can use your Racing Thank Tickets to purchase items as following list (1 T = 1 ticket).

1 T : 5x Cat Hand Ticket
1 T : 3x Dungeon Teleport Scroll
3 T : 10x OBB
5 T : 1x Str decrease potion
5 T : 1x Int decrease potion
5 T : 1x Agi decrease potion
5 T : 1x Vit decrease potion
5 T : 1x Dex decrease potion
5 T : 1x Luk decrease potion
6 T : 1x OCA
6 T : 5x OPB
6 T : 1x High Weapon Box
10 T : 2x Taming Gift Set
400 T : 1x Racing Cap
There're 19 kinds of Racing Cap specific to each jobs (see details in #1 reply)
200 T : 1x +7 Weapon Cert
400 T : 1x +8 Weapon Cert
600 T : 1x +9 Weapon Cert
1000 T : 1x +10 Weapon Cert
2000 T : 1x +11 Weapon Cert
400 T : 1x +7 Armor Cert
600 T : 1x +8 Armor Cert
1200 T : 1x +9 Armor Cert
2000 T : 1x +10 Armor Cert
4000 T : 1x +11 Armor Cert
1800 T : 1x Neuralizer
4000 T : 1x FAW initialization scroll

 

Racing Cap Enchant
Racing Cap can be enchanted with NPC "Enchant Researcher Oipel" which can be enchanted in 4th, 3rd and 2rd slot. There is no failure on enchantment.

Enchant details.

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Enchant Initialization.
You can initialize enchants with 10x Mysterious Medal and 500,000 zeny. There is no failure on initialization.

Class-exclusive Enchant Upgrade.
Class-exclusive Enchant can be upgraded up to level 3.
First upgrade requires 50x Mysterious Medal and 500,000 zeny. If success. it to be upgraded to level 2. If fail. It will maintain at level 1.
Second upgrade requires 100x Mysterious Medal and 1,000,000 zeny. If success. it to be upgraded to level 3. If fail. It will be downgraded to level 1.
For enchant effects. See details in #1 reply.

source :

http://ro.gnjoy.com/news/event/View.asp?Seq=725&kind=A&curpage=1

http://ro.gnjoy.com/news/update/View.asp?seq=212&curpage=1

http://www.inven.co.kr/board/ro/1951/3833

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Racing Cap list
Note : Racing Caps share the same option as following
Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 100

 

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Racing Cap (Rune Knight)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases critical damage by 5% per 2 levels of Two-Handed Quicken user learned.
If refine rate is 11 or higher, the weapon won't be destroyed. Grants Double Attack lv.5.

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Racing Cap (Royal Guard)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Burst Attack damage by 10% per level of Spear Mastery user learned.
If refine rate is 11 or higher, reduces cooldown of Earth Drive by 1 second.

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Racing Cap (Mechanic)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases critical damage by 5% per level of Over Thrust user learned.
If refine rate is 11 or higher, grants Double Attack level 5.

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Racing Cap (Genetic)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Cart Tornado damage by 5% per level of Axe Mastery user learned.
If refine rate is 11 or higher, has a chance to auto-cast Cart Tornado level 2 when dealing physical damage.
(If user has higher level, that level will be cast instead)

19191.png
Racing Cap (Guillotine Cross)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases critical damage by 5% per level of Left Hand Mastery user learned.
If refine rate is 11 or higher, has a chance to gain critical damage + 20% when dealing physical damage.

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Racing Cap (Shadow Chaser)
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, Matk + 5 per level of Intimidate user learned.
If refine rate is 11 or higher, has a chance to auto-cast Mystical Amplification level 5 when dealing physical damage.

19193.png
Racing Cap (Warlock)
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, reduces cooldown of Tetra Vortex by 0.5 second per level of Meteor Storm and Lord of Vermillion user learned.
If refine rate is 11 or higher, reduces casting time of Mystical Amplification by 50% (doesn't stack with Staff of Destruction)

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Racing Cap (Sorcerer)
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Thunderstorm and Fire Ball damage by 5% per level of Auto Spell user learned.
If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by 50%.

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Racing Cap (Archbishop)
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Duple Light damage by 10% per level of Mace Mastery user learned.
If refine rate is 11 or higher, has a chance to auto-cast Adoramus level 5 when dealing physical damage.
(Consumes Blue Gemstone, If user has higher level, that level will be cast instead)

19198.png
Racing Cap (Sura)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, reduces SP consumption of Knuckle Arrow by 1 per level of Raging Thrust user learned.
If refine rate is 11 or higher, increases Knuckle Arrow damage by 50%.

19199.png
Racing Cap (Ranger)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases Aimed Bolt damage by 3% per level of Steel Crow user learned.
If refine rate is 11 or higher, reduces delay after skill by 15%.

19200.png
Racing Cap (Minstrel)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, Atk + 5 per level of Music Lesson user learned.
If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)

19201.png
Racing Cap (Wanderer)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, Atk + 5 per level of Dance Lesson user learned.
If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)

19202.png
Racing Cap (Gunslinger)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, reduces cooldown of Hammer of God by 2 seconds per level of Piercing Shot user learned, reduce cooldown of Dragon Tail by 0.2 second per level of Ground Drift user learned
If refine rate is 11 or higher, reduces cooldown of Crimson Marker by 1 second.

19203.png
Racing Cap (Ninja)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increases long-ranged physical damage per level of Throw Huuma user learned.
If refine rate is 11 or higher, increases Swirling Petal damage by 30%.

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Racing Cap (Super Novice)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, increase critical damage by 10% per 2 level of Double Attack user learned.
If refine rate is 8 or higher, ASPD + 1, Atk + 20.

19205.png
Racing Cap (Summoner)
Atk + 5, Matk + 5 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, reduces cooldown of Savage Spirit by 4 seconds per level of Lunatic Carrot Beat user learned, reduces cooldown of Nyan Grass by 8 seconds per level of Catnip Meteor user learned, reduces cooldown of Delicious Shrimp Party by 4 seconds per level of Fresh Shrimp user learned,
If refine rate is 11 or higher, reduces delay after skill by 15%.

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Racing Cap (Star Gladiator)
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, Atk + 5 per level of Peaceful Break user learned.
If refine rate is 11 or higher, when using Prominence kick, increases Solar Burst damage by 30% for 10 seconds.

19397.png
Racing Cap (Soul Linker)
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 8 or higher, MaxSP + 100 per level of Happy Break user learned.
If refine rate is 11 or higher, when using Esma, increases Espa and Eswhoo damage by 30% for 10 seconds.


Racing Enchant list

29312.png
Racing (Rune Knight)
Its effects only apply when it is enchanted on Racing Cap (Rune Knight).
level 1 : When using Two-Handed Quicken, increases physical damage against all size monsters by 5% for 60 seconds.
level 2 : When dealing physical damage, has a low chance to negates size penalty for 3 seconds. When using Two-Handed Quicken, increases physical damage against all size monsters by 7% for 60 seconds.
level 3 : When dealing physical damage, has a chance to negates size penalty for 5 seconds. When using Two-Handed Quicken, Atk + 40 and increases physical damage against all size monsters by 15% for 60 seconds.

29315.png
Racing (Royal Guard)
Its effects only apply when it is enchanted on Racing Cap (Royal Guard).
level 1 : Reduces cooldown of Shield Press by 0.5 second.
level 2 : Reduces cooldown of Shield Press by 1 second. When using Earth Drive, increases Shield Press damage by 20% for 60 seconds.
level 3 : Reduces cooldown of Shield Press by 1.5 second. When using Earth Drive, increases Shield Press damage by 60% for 60 seconds.

29318.png
Racing (Mechanic)
Its effects only apply when it is enchanted on Racing Cap (Mechanic).
level 1 : When using Adrenaline Rush, Cri + 5 for 60 seconds.
level 2 : When dealing physical damage, has a low chance to increases physical damage against all size monsters by 10% for 5 seconds. When using Adrenaline Rush, Cri + 10 for 60 seconds.
level 3 : When dealing physical damage, has a chance to increases physical damage against all size monsters by 20% for 10 seconds. When using Adrenaline Rush, Cri + 20 and increases critical damage by 10% for 60 seconds.

29321.png
Racing (Genetic)
Its effects only apply when it is enchanted on Racing Cap (Genetic).
level 1 : When using Cart Bost, increases physical damage against all size monsters by 5% for 60 seconds.
level 2 : Reduces cooldown of Howling of Mandragora by 1 second. When using Cart Bost, increases physical damage against all size monsters by 7% for 60 seconds.
level 3 : Reduces cooldown of Howling of Mandragora by 5 second. When using Cart Bost, Atk + 40 and increases physical damage against all size monsters by 15% for 60 seconds.

29324.png
Racing (Guillotine Cross)
Its effects only apply when it is enchanted on Racing Cap (Guillotine Cross).
level 1 : When using Enchant Deadly Poison, Atk + 20 for 60 seconds.
level 2 : Increases physical damage against all size monsters by 5%. When using Enchant Deadly Poison, Atk + 30 for 60 seconds.
level 3 : Increases physical damage against all size monsters by 10%. When using Enchant Deadly Poison, Atk + 50, Cri + 10 for 60 seconds.

29327.png
Racing (Shadow Chaser)
Its effects only apply when it is enchanted on Racing Cap (Shadow Chaser).
level 1 : When using Shadow Spell, Cri + 5 for 60 seconds.
level 2 : Increases water, wind, earth and fire property magical damage by 5%. When using Shadow Spell, Cri + 10 for 60 seconds.
level 3 : Increases water, wind, earth and fire property magical damage by 15%. When using Shadow Spell, Cri + 20, Matk + 30 for 60 seconds.

29330.png
Racing (Warlock)
Its effects only apply when it is enchanted on Racing Cap (Warlock).
level 1 : Reduces cooldown of Frost Misty by 1 second.
level 2 : Reduces cooldown of Frost Misty by 3 seconds. Increases Jack Frost damage by 30%.
level 3 : Reduces cooldown of Frost Misty by 5 seconds. Increases Jack Frost damage by 60%.

29333.png
Racing (Sorcerer)
Its effects only apply when it is enchanted on Racing Cap (Rune Knight).
level 1 : When dealing physical damage, has a chance to auto-cast Frost Nova level 1.
level 2 : When dealing physical damage, has a chance to auto-cast Frost Nova level 4. When using Striking, increases bolt skills damage by 30% for 60 seconds.
level 3 : When dealing physical damage, has a chance to auto-cast Frost Nova level 7. When using Striking, increases bolt skills damage by 60% for 60 seconds.

29336.png
Racing (Archbishop)
Its effects only apply when it is enchanted on Racing Cap (Archbishop).
level 1 : Increases Adoramus damage by 20%.
level 2 : When dealing physical damage, has a low chance to negates gemstone consumption for 3 seconds. Increases Adoramus damage by 30%.
level 3 : When dealing physical damage, has a chance to negates gemstone consumption for 5 seconds. Increases Adoramus damage by 60%.

29339.png
Racing (Sura)
Its effects only apply when it is enchanted on Racing Cap (Sura).
level 1 : Increases Knuckle Arrow damage by 20%.
level 2 : When using Knuckle Arrow, has a low chance to auto-cast Zen. Increases Knuckle Arrow damage by 30%.
level 3 : When using Knuckle Arrow, has a chance to auto-cast Zen. Increases Knuckle Arrow damage by 60%.

29342.png
Racing (Ranger)
Its effects only apply when it is enchanted on Racing Cap (Ranger).
level 1 : When using Fear Breeze, increases long ranged physical damage by 2% for 60 seconds.
level 2 : Reduces cooldown of Arrow Storm by 0.5 second. When using Fear Breeze, increases long ranged physical damage by 4% for 60 seconds.
level 3 : Reduces cooldown of Arrow Storm by 1.5 second. When using Fear Breeze, increases long ranged physical damage by 7% for 60 seconds.

29345.png
Racing (Wander & Minstrel)
Its effects only apply when it is enchanted on Racing Cap (Wanderer) or Racing Cap (Minstrel).
level 1 : Atk + 20.
level 2 : Atk + 30. When using Windmill Rush or Moonlight Serenade, ignores physical defense of normal monster by 25% for 60 seconds.
level 3 : Atk + 40. When using Windmill Rush or Moonlight Serenade, ignores physical defense of normal monster by 50% for 60 seconds.

29348.png
Racing (Gunslinger)
Its effects only apply when it is enchanted on Racing Cap (Gunslinger).
level 1 : When using Shatter Storm, increases Vanishing Buster damage by 20% for 60 seconds.
level 2 : Reduces cooldown of Vanishing Buster by 1 second. When using Shatter Storm, increases Vanishing Buster damage by 40% for 60 seconds.
level 3 : Reduces cooldown of Vanishing Buster by 1.5 second. When using Shatter Storm, increases Vanishing Buster damage by 60% for 60 seconds.

29351.png
Racing (Ninja)
Its effects only apply when it is enchanted on Racing Cap (Ninja).
level 1 : Atk + 10, Matk + 10. When using Shadow Warrior, increases critical damage by 5% for 60 seconds. When user learned Moonlight Fantasy level 5, reduces variable casting time by 3%.
level 2 : Atk + 15, Matk + 15. When dealing physical damage, has a low chance to negates size penalty for 3 seconds. When using Shadow Warrior, increases critical damage by 10% for 60 seconds. When user learned Moonlight Fantasy level 5, reduces variable casting time by 7%.
level 3 : Atk + 20, Matk + 20. When dealing physical damage, has a chance to negates size penalty for 5 seconds. When using Shadow Warrior, increases critical damage by 30% for 60 seconds. When user learned Moonlight Fantasy level 5, reduces variable casting time by 15%.

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Racing (Super Novice)
Its effects only apply when it is enchanted on Racing Cap (Super Novice).
level 1 : MaxHP + 500, Atk + 10.
level 2 : MaxHP + 1000, Atk + 20. Enables to use Cart Boost level 1. When using Cart Boost, Atk + 30 for 60 seconds.
level 3 : MaxHP + 1500, Atk + 40. Enables to use Cart Boost level 3. When using Cart Boost, Atk + 50 for 60 seconds.

29357.png
Racing (Summoner)
Its effects only apply when it is enchanted on Racing Cap (Summoner).
level 1 : Increases Catnip Meteor and Lunatic Carrot Beat damage by 10%.
level 2 : Reduces fixed casting time by 0.2 second. Increases Catnip Meteor and Lunatic Carrot Beat damage by 20%.
level 3 : Reduces fixed casting time by 0.5 second. Increases Catnip Meteor and Lunatic Carrot Beat damage by 60%.

29581.png
Racing (Star Gladiator)
Its effects only apply when it is enchanted on Racing Cap (Star Gladiator).
level 1 : Increases Solar Burst, Full Moon Kick and Falling Star damage by 10%.
level 2 : Reduces cooldown of Document of Sun, Moon and Star by 10 seconds. Increases Solar Burst, Full Moon Kick and Falling Star damage by 20%.
level 3 : Reduces cooldown of Document of Sun, Moon and Star by 30 seconds. Increases Solar Burst, Full Moon Kick and Falling Star damage by 40%.

29584.png
Racing (Soul Linker)
Its effects only apply when it is enchanted on Racing Cap (Soul Linker).
level 1 : Increases Esma, Espa and Eswhoo damage by 10%.
level 2 : Reduces cooldown of Soul Reap by 10 seconds. Increases Esma, Espa and Eswhoo damage by 20%.
level 3 : Reduces cooldown of Soul Reap by 30 seconds. Increases Esma, Espa and Eswhoo damage by 40%.

 

source :

 

 

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5 hours ago, mild contempt said:

Sigma, what is cart boost level 3 for the super novice enchant?

 

Is it just a sped up version of the mastersmith cart boost or is it the genetic one? 

I guess the MS one.

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3 hours ago, darekrogers said:

Mastersmith's Cart Boost does not have lv 3, it only goes up to lv 1.

So it must be the Genetic's Cart Boost.

 

It's the only one that has a level 3. That's pretty intense, the atk buff it gives is separate from the atk buff the cart boost gives too. 

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  • 1 year later...
21 hours ago, Sephylon said:

@Sigma is there a place where we would be able to see the cd of skills on kro? I'm now curious about what other skills have different cooldowns in kro.

No unless actual testing.

 

7 hours ago, mocacino said:

hi, Sigma how about with class enchant is possible like racing cap (rk) get enchant Racing(ninja)?

As enchant description mentions.

Quote

Racing (Super Novice)
Its effects only apply when it is enchanted on Racing Cap (Super Novice).

 

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48 minutes ago, Sigma said:

No unless actual testing.

 

As enchant description mentions.

 

yes I know, i mean when get enchant on 2nd slot it will get by job or still random? so u must reenchant until you get the right enchant

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12 minutes ago, mocacino said:

yes I know, i mean when get enchant on 2nd slot it will get by job or still random? so u must reenchant until you get the right enchant 

still random from all class specific enchant.

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  • Sigma changed the title to KRO : Hugel monster racing

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