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KRO : Star Emperor and Soul Reaper skills info


Sigma

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1416111994_StarEmperorandSoulReaper.thumb.png.5fa4f7627fc6e7f77109c04478e9126b.png


---- Star Emperor ----

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Light of the Moon
Max level: 5
Prerequisite skill: Full Moon Kick level 3
Type: Support
Description: Moon skill.
Attracts moonlight, increases the damage of Full Moon Kick.
This skill doesn't stacks with Light of the Sun and the Light of the Star.
[Level 1]: damage increases + 5% / last 20 seconds
[Level 2]: damage increases + 10% / last 30 seconds
[Level 3]: damage increases + 15% / last 40 seconds
[Level 4]: damage increases + 20% / last 50 seconds
[Level 5]: damage increases + 25% / last 60 seconds
SP cost : 40 on every skill level

2575.png
Lunar Stance
Max level: 3
Prerequisite skill: Document of Sun, Moon and Star level 1
Type: Secondary / Toggle
Description: Stance skill.
Prepares your stance to operate with the moonlight.
You can use the Moon skills while this skill is activated, and additionally increases MaxHP.
[Level 1]: MaxHP + 3%
[Level 2]: MaxHP + 4%
[Level 3]: MaxHP + 5%
SP cost : 10 on every skill level

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Full Moon Kick
Max level: 10
Prerequisite skill: New Moon Kick level 7
Type: Attack / Special
Description: Moon skill.
Can be used when caster is in [New Moon] state only.
End [New Moon] state, deal damage to surrounding enemies and has a high chance to inflict blind to the targets.
Damage increases according to the base level.
[Level 1]: damage 1200% / Area of effect: 7 X 7
[Level 2]: damage 1300% / Area of effect: 7 x 7
[Level 3]: damage 1400% / Area of effect: 7 x 7
[Level 4]: damage 1500% / Area of effect: 7 X 7
[Level 5]: damage 1600% / Area of effect: 7 x 7
[Level 6]: damage 1700% / Area of effect: 7 x 7
[Level 7]: damage 1800% / Area of effect: 7 x 7
[Level 8]: damage 1900% / Area of effect: 7 x 7
[Level 9]: damage 2000% / Area of effect: 7 x 7
[Level 10]: damage 2100% / Area of effect: 7 x 7
SP cost : 25 + (5 x skill level) / Cooldown : 1 second / Blind chance : 15 + (5 x skill level)%

2577.png
Light of the Star
Max level: 5
Prerequisite skill: Falling Star level 3
Type: Support
Description: Star skill.
Attracts starlight, increases the damage of Falling Star.
This skill doesn't stacks with Light of the Sun and the Light of the Moon.
[Level 1]: damage increases + 5% / last 20 seconds
[Level 2]: damage increases + 10% / last 30 seconds
[Level 3]: damage increases + 15% / last 40 seconds
[Level 4]: damage increases + 20% / last 50 seconds
[Level 5]: damage increases + 25% / last 60 seconds
SP cost : 40 on every skill level

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Stellar Stance
Max level: 3
Prerequisite skill: Document of Sun, Moon and Star level 1
Type: Secondary / Toggle
Description: Stance skill.
Prepares your stance to operate with the starlight.
You can use the Star skills while this skill is activated, and additionally increases attack speed.
[Level 1]: delay after attack - 6%
[Level 2]: delay after attack - 8%
[Level 3]: delay after attack - 10%
SP cost : 10 on every skill level

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New Moon Kick
Max level: 7
Prerequisite skill: Lunar Stance level 1
Type: Attack / Special
Description: Moon skill.
Enter a [New Moon] state that attacks enemies around you and hides yourself.
[New Moon] State : Hides yourself for 15 seconds.
It can not be detected by demon and insect race monsters, you can maintain [New Moon] state even you receive damage up to 7 times.
Drains 1 SP per second when under New Moon state, if you use skill or being detected. skill effect will be canceled immediately.
[Level 1]: damage 700% / Area of effect: 7 x 7
[Level 2]: damage 800% / Area of effect: 7 x 7
[Level 3]: damage 900% / Area of effect: 7 x 7
[Level 4]: damage 1100% / Area of effect: 7 x 7
[Level 5]: damage 1200% / Area of effect: 7 x 7
[Level 6]: damage 1300% / Area of effect: 7 x 7
[Level 7]: damage 1400% / Area of effect: 7 x 7
Sp cost : 15 + (5 x skill level) / Fixed casting time : 1 second / Cooldown : 1 second

2580.png
Flash Kick
Max level: 7
Prerequisite skill: Stellar Stance level 1
Type: Attack / Special
Description: Star skill.
Endows the starlight on your feet and kicks the enemy, Mark the target with a Stellar Mark.
Up to 5 Stellar Mark can be marked at the same time.
[Level 1]: damage 100% / Stellar Mark duration: 4 seconds
[Level 2]: damage 100% / Stellar Mark duration: 5 seconds
[Level 3]: damage 100% / Stellar Mark duration: 6 seconds
[Level 4]: damage 100% / Stellar Mark duration: 7 seconds
[Level 5]: damage 100% / Stellar Mark duration: 8 seconds
[Level 6]: damage 100% / Stellar Mark duration: 9 seconds
[Level 7]: damage 100% / Stellar Mark duration: 10 seconds
Sp cost : 50 - (5 x skill level)

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Star Emperor Advent
Max level: 5
Prerequisite skill: Universe Stance level 3 / Nova Explosion level 5
Type: Attack / Special
Description: Space skill.
Can be used in WoE and PVP mode only.
Releases the power of Star Emperor who realizes the unity of the universe and deal damage the surrounding enemies. Has a chance of inflicting silence for 7 seconds to the enemies.
[Level 1]: damage 1000% / Area of effect: 7 x 7
[Level 2]: damage 1200% / Area of effect: 7 x 7
[Level 3]: damage 1400% / Area of effect: 7 x 7
[Level 4]: damage 1600% / Area of effect: 7 x 7
[Level 5]: damage 1800% / Area of effect: 7 x 7
Silence chance: 50 + (10 x skill level)% / Cooldown : 10 seconds / Fixed casting time : 1 second / Delay after skill : 1 second

2582.png
Nova Explosion
Max level: 5
Prerequisite skill: Universe Stance level 1
Type: Attack / Special
Description: Space skill.
Can be used in WoE and PVP mode only.
Attacks an enemy with a fixed neutral property damage that is not reduced by any effect.
A caster who consumes the energy of the universe can not use any skill for 2 seconds after using this skill.
Bonus damage : (MaxHP/(6 - skill level)) + (MaxSP x (2 x skill level))
[Level 1]: damage 300% / Cooldown : 20 seconds
[Level 2]: damage 400% / Cooldown : 20 seconds
[Level 3]: damage 500% / Cooldown : 20 seconds
[Level 4]: damage 600% / Cooldown : 20 seconds
[Level 5]: damage 700% / Cooldown : 20 seconds
Fixed casting time : 1 second / Variable casting time : 5 seconds / Delay after skill : 1 second

2583.png
Universe Stance
Max level: 3
Prerequisite skill: Solar Stance level 3 / Lunar Stance level 3 / Stellar Stance level 3
Type: Secondary / Toggle
Description: Stance skill.
Prepares your stance to operate with the energy of the universe.
You can use the Space skills and all another 3 skill series while this skill is activated, and additionally increases all status.
[Level 1]: All Status + 3
[Level 2]: All Status + 4
[Level 3]: All Status + 5
SP cost : 10 on every skill level

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Falling Star
Max level: 10
Prerequisite skill: Flash Kick level 7
Type: Buff / Special
Description: Star skill.
When dealing a physical attack, Has a certain chance to drop the falling star to the target marked by Stellar Mark within 5 x 5 cells around the user.
Stellar Mark deal damage on the marked target and surrounding enemies within 3 x 3 cells around target.
The damage increases according to the base level.
[Level 1]: damage 200%
[Level 2]: damage 300%
[Level 3]: damage 400%
[Level 4]: damage 500%
[Level 5]: damage 600%
[Level 6]: damage 700%
[Level 7]: damage 800%
[Level 8]: damage 900%
[Level 9]: damage 1000%
[Level 10]: damage 1100%
Area of effect: 3 X 3 / Duration : 100 + (20 x skill level) seconds) / Sp cost : 35 + (5 x skill level) / Fixed casting time : 2 seconds / Variable casting time : 1 second

2585.png
Gravity control
Max level: 1
Prerequisite skill: Universe Stance level 1
Type: Special
Description: Space skill.
Can be used in WoE and PVP mode only.
Bent the gravity of enemy and lift it in the air.
The enemies in the air can not attack or move for 5 seconds, and when the gravity control is canceled, they will fall and taking neutral property damage.
Falling damage is determined by the physical damage of the caster and target's carrying weight.
If you use it again on the floating target, the skill will be canceled.
SP cost : 80 / Variable casting time : 2 second / Cooldown : 20 seconds / Delay after skill : 0.5 seconds

2586.png
Book of Dimension
Max level: 5
Prerequisite skill: Document of Sun, Moon and Star level 3, Star Emperor Advent level 3
Type: Buff / Special
Description: Space skill.
Can be used in WoE and PVP mode only.
Borrows the power of another dimension to increases the efficiency of the universe power for a certain period of time.
If you use a Nova Explosion or Star Emperor Advent in the skill duration, the following effects will be applied.
Nova Explosion: Skill cooldown and aftercast penalty are removed for 5 seconds.
Star Emperor Advent: Creates two defensive spheres with a durability equal to caster's MaxSP for 30 seconds.
[Level 1]: last 60 seconds / Cooldown : 150 seconds
[Level 2]: last 60 seconds / Cooldown : 120 seconds
[Level 3]: last 60 seconds / Cooldown : 90 seconds
[Level 4]: last 60 seconds / Cooldown : 60 seconds
[Level 5]: last 60 seconds / Cooldown : 30 seconds

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Book of Creating Star
Max level: 5
Prerequisite skill: Document of Sun, Moon and Star level 3, Star Emperor Advent level 3
Type: Attack / Special
Description: Space skills.
Can be used in WoE and PVP mode only.
The power of the universe creates a imitative star with a high gravitational field.
When the caster enter gravitational field, the movement speed of all enemies is reduced by 90% and deal damage to enemies at constant interval.
[Level 1]: last 6 seconds / Area of effect: 5 X 5 / Number of attack: 12 times
[Level 2]: last 7 seconds / Area of effect: 5 X 5 / Number of attack: 14 times
[Level 3]: last 8 seconds / Area of effect: 5 X 5 / Number of attack: 16 times
[Level 4]: last 9 seconds / Area of effect: 5 X 5 / Number of attack: 18 times 
[Level 5]: last 10 seconds / Area of effect: 5 X 5 / Number of attack: 20 times
Damage : 100% Atk / Cooldown : 15 seconds / Fixed casting time : 1 second / Variable casting time : 2 seconds / Delay after skill : 0.5 seconds

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Document of Sun, Moon and Star
Max level: 3
Prerequisite skill: Feelings of Sun, Moon and Star level 3 / Hatred of Sun, Moon and Star level 3
Type: Secondary
Description: Reset the designated effect.
Reset maps and monsters designated by Feelings and Hatred of Sun, Moon, and Star.
[Level 1]: Reset maps / Cooldown : 60 seconds
[Level 2]: Reset monsters / Cooldown : 60 seconds
[Level 3]: Reset all / Cooldown : 60 seconds
SP cost : 60 on every skill level

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Purification of Sun, Moon and Star
Max level: 1
Prerequisite skill: Devil of Sun, Moon and Star level 10
Type: Passive
Description: Reduces the penalty of Devil of Sun, Moon and Star.
The sight penalty of Devil of sun, moon and stars is relieved by half.

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Light of the Sun
Max level: 5
Prerequisite skill: Solar Burst level 3
Type: Support
Description: Sun skill.
Attracts sunlight, increases the damage of Solar Burst.
This skill doesn't stacks with Light of the Moon and the Light of the Star.
[Level 1]: damage increases + 5% / last 20 seconds
[Level 2]: damage increases + 10% / last 30 seconds
[Level 3]: damage increases + 15% / last 40 seconds
[Level 4]: damage increases + 20% / last 50 seconds
[Level 5]: damage increases + 25% / last 60 seconds
SP cost : 40 on every skill level

2591.png
Solar Stance
Max level: 3
Prerequisite skill: Document of Sun, Moon and Star level 1
Type: Secondary / Toggle
Description: Stance skill.
Prepares your stance to operate with the sunlight.
You can use the Sun skills while this skill is activated, and additionally increases Atk.
[Level 1]: Atk + 3%
[Level 2]: Atk + 4%
[Level 3]: Atk + 5%
SP cost : 10 on every skill level

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Solar Burst
Max level: 10
Prerequisite skill: Prominence Kick level 7
Type: Attack
Description: Sun skills.
Must be used after Prominence Kick.
Endows the energy of the sun to yourself and deal damage to surrounding enemies.
Damage increases according to the base level.
[Level 1]: damage 1220% / Area of effect: 7 X 7
[Level 2]: damage 1440% / Area of effect: 7 X 7
[Level 3]: damage 1660% / Area of effect: 7 X 7
[Level 4]: damage 1880% / Area of effect: 7 X 7
[Level 5]: damage 2100% / Area of effect: 7 X 7
[Level 6]: damage 2320% / Area of effect: 7 X 7
[Level 7]: damage 2540% / Area of effect: 7 X 7
[Level 8]: damage 2760% / Area of effect: 7 X 7
[Level 9]: damage 2980% / Area of effect: 7 X 7
[Level 10]: damage 3200% / Area of effect: 7 X 7
SP cost : 31 + (3 x skill level) / Delay after skill : 0.5 seconds

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Prominence Kick
Max level: 7
Prerequisite skill: Solar Stance level 1
Type: Attack
Description: Sun skills.
Kick the targets and surrounding enemies with the red flame.
Also deal 100% damage to enemies around target within 3x3 cells .
Can uses Solar Burst after using Prominence Kick.
[Level 1]: damage 200%
[Level 2]: damage 250%
[Level 3]: damage 300%
[Level 4]: damage 350%
[Level 5]: damage 400%
[Level 6]: damage 450%
[Level 7]: damage 500%
Area of effect: 3 X 3 / SP cost : 10 on every skill level

 

---- Soul Reaper ----

2596.png
Golem's Soul
Max level: 5
Prerequisite skill: Soul Revolution level 2
Type: Buff / Special
Description: Consumes 1 soul energy.
Change your soul energy to the golem's soul and endow it to you or your target (player).
Increase their physical defense and magic defense for duration.
However, this skill can not be used to the target that already have other soul buff.
[Level 1]: Def + 60 / Mdef + 20 / last 60 seconds
[Level 2]: Def + 120 / Mdef + 25 / last 120 seconds
[Level 3]: Def + 180 / Mdef + 30 / last 180 seconds
[Level 4]: Def + 240 / Mdef + 35 / last 240 seconds
[Level 5]: Def + 300 / Mdef + 40 / last 300 seconds
SP cost : 300 - (50 x skill level) / Delay after skill : 0.5 seconds

2597.png
Shadow's Soul
Max level: 5
Prerequisite skill: Soul Unity level 5
Type: Buff / Special
Description: Consumes 1 soul energy.
Change your soul energy to the shadow's soul and endow it to you or your target (player).
Increase their critical rate and attack speed for duration.
However, this skill can not be used to the target that already have other soul buff.
[Level 1]: Cri + 12 / ASPD + 1 / last 60 seconds
[Level 2]: Cri + 14 / ASPD + 1 / last 120 seconds
[Level 3]: Cri + 16 / ASPD + 2 / last 180 seconds
[Level 4]: Cri + 18 / ASPD + 2 / last 240 seconds
[Level 5]: Cri + 20 / ASPD + 3 / last 300 seconds
SP cost : 300 - (50 x skill level) / Delay after skill : 0.5 seconds

2598.png
Falcon's Soul
Max level: 5
Prerequisite skill: Soul Revolution level 2
Type: Buff / Special
Description: Consumes 1 soul energy.
Change your soul energy to the falcon's soul and endow it to you or your target (player).
Increase their physical damage and accuracy rate for duration.
However, this skill can not be used to the target that already have other soul buff.
[Level 1]: Atk + 10 / Hit + 10 / last 60 seconds
[Level 2]: Atk + 20 / Hit + 10 / last 120 seconds
[Level 3]: Atk + 30 / Hit + 13 / last 180 seconds
[Level 4]: Atk + 40 / Hit + 13 / last 240 seconds
[Level 5]: Atk + 50 / Hit + 15 / last 300 seconds
SP cost : 300 - (50 x skill level) / Delay after skill : 0.5 seconds

2599.png
Fairy's Soul
Max level: 5
Prerequisite skill: Soul Unity level 5
Type: Buff / Special
Description: Consumes 1 soul energy.
Change your soul energy to the fairy's soul and endow it to you or your target (player).
Increase their magical damage and reduces their variable casting time for duration.
However, this skill can not be used to the target that already have other soul buff.
[Level 1]: Matk + 10 / variable casting time - 5% / last 60 seconds
[Level 2]: Matk + 20 / variable casting time - 5% / last 120 seconds
[Level 3]: Matk + 30 / variable casting time - 7% / last 180 seconds
[Level 4]: Matk + 40 / variable casting time - 7% / last 240 seconds
[Level 5]: Matk + 50 / variable casting time - 10% / last 300 seconds
SP cost : 300 - (50 x skill level) / Delay after skill : 0.5 seconds

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Curse explosion
Max level: 10
Prerequisite skill: Evil spirit's Curse level 3
Type: Attack / Damage
Description: Deal shadow magical damage to the target and surrounding enemies in 7 x 7 cells.
Damage increases according to base level, and will deal more damage to the target inflicted by Dead Spirit's Curse.
[Level 1]: magical damage 500% / damage to the cursed target 1500%
[Level 2]: magical damage 600% / damage to the cursed target 1800%
[Level 3]: magical damage 700% / damage to the cursed target 2100%
[Level 4]: magical damage 800% / damage to the cursed target 2400%
[Level 5]: magical damage 900% / damage to the cursed target 2700%
[Level 6]: magical damage 1000% / damage to the cursed target 3000%
[Level 7]: magical damage 1100% / damage to the cursed target 3300%
[Level 8]: magical damage 1200% / damage to the cursed target 3600%
[Level 9]: magical damage 1300% / damage to the cursed target 3900%
[Level 10]: magical damage 1400% / damage to the cursed target 4200%
Fixed casting time : 1 second / Variable casting time : 3 seconds / Cooldown : 1 second / Delay after skill : 0.5 seconds

2601.png
Evil Spirit's Curse
Max level: 5
Prerequisite skill: Soul Reap level 3
Type: Debuff
Description: Consumes 3 soul energy.
Uses evil spirit to inflict Dead Spirit's Curse to the target and surrounding enemies.
Target under Dead Spirit's Curse take more damage from shadow property by 100% (20% for boss monster and players). Don't work on players
[Level 1]: Dead Spirit's Curse chance: 20% / Area of effect: 7 X 7
[Level 2]: Dead Spirit's Curse chance: 40% / Area of effect: 7 X 7
[Level 3]: Dead Spirit's Curse chance: 60% / Area of effect: 7 X 7
[Level 4]: Dead Spirit's Curse chance: 80% / Area of effect: 7 X 7
[Level 5]: Dead Spirit's Curse chance: 100% / Area of effect: 7 X 7
SP cost : 70 / Fixed casting time : 1 second / Variable casting time : 1 second / Cooldown : 5 seconds / Delay after skill : 0.5 seconds

2602.png
Espa
Max level: 5
Prerequisite skill: Esha level 1
Type: Attack / Special
Description: Consumes 1 soul energy.
Deal magical damage to target.
Damage increases according to base level, and you can use Eswhoo within 5 seconds after using Espa.
Consumes 1 soul energy per cast, on level 10 the skill no longer consume soul energy.
However, This skill can not be used on the player.
[Level 1]: magical damage 750%
[Level 2]: magical damage 1000%
[Level 3]: magical damage 1250%
[Level 4]: magical damage 1500%
[Level 5]: magical Damage 1750%
[Level 6]: magical Damage 2000%
[Level 7]: magical Damage 2250%
[Level 8]: magical Damage 2500%
[Level 9]: magical Damage 2750%
[Level 10]: magical Damage 3000%, not consume soul energy
SP cost : 48 + (4 x skill level) / Fixed casting time : 1 second / Variable casting time : 0.5 seconds

2603.png
Esha
Max level: 5
Prerequisite skill: Soul Reap level 3
Type: Attack / Special
Description: Consumes 1 soul energy.
Deal magical damage to target and surrounding enemies, reduces their movement speed by half.
You can use Esma within 5 seconds after using Esha.
When the skill is used on the player, the user will be stunned.
[Level 1]: magical damage 5% / movement speed reduction duration: 3 seconds
[Level 2]: magical damage 10% / movement speed reduction duration: 4 seconds
[Level 3]: magical damage 15% / movement speed reduction duration: 5 seconds
[Level 4]: magical damage 20% / movement speed reduction duration: 6 seconds
[Level 5]: magical damage 25% / movement speed reduction duration: 7 seconds
Area of effect: 3 X 3 (level 1~2), 5 X 5 (level 3~5) / SP cost : 16 (2 x skill level) / Fixed casting time : 1 second / Variable casting time : 0.5 seconds / Cooldown : 3 seconds / Delay after skill : 0.5 seconds

2604.png
Eswhoo
Max level: 5
Prerequisite skill: Espa level 1
Type: Attack / Special
Description: Consumes 2 soul energy.
Deal magical damage to target and surrounding enemies.
Damage increases according to base level, and you can use Esma within 5 seconds after using Eswhoo.
Consumes 2 soul energy per cast, on level 10 the skill consumes 1 soul energy instead.
However, it can not be used on the player.
[Level 1]: magical damage 1700% / Area of effect: 3 X 3
[Level 2]: magical damage 1900% / Area of effect: 3 X 3
[Level 3]: magical damage 2100% / Area of effect: 3 X 3
[Level 4]: magical damage 2300% / Area of effect: 5 X 5
[Level 5]: magical damage 2500% / Area of effect: 5 X 5
[Level 6]: magical damage 2700% / Area of effect: 5 X 5
[Level 7]: magical damage 2900% / Area of effect: 7 X 7
[Level 8]: magical damage 3100% / Area of effect: 7 X 7
[Level 9]: magical damage 3300% / Area of effect: 7 X 7
[Level 10]: magical damage 3500% / Area of effect: 9 X 9
SP cost : 62 + (4 x skill level) / Fixed casting time : 1 second / Variable casting time : 0.5 seconds / Cooldown : 2 seconds / Delay after skill : 0.5 seconds

2605.png
Soul Unity
Max level: 5
Prerequisite skill: Soul Energy Research level 3
Type: Buff / Special
Description: Consumes 10 soul energy.
Binds the souls of yourself and party members around the caster.
A soul-united players will restore a certain amount of HP per 3 seconds and can use Kaute to them.
The skill will be canceled if caster is silenced or cursed.
Maximum of soul-united players = skill level + 4
[Level 1]: HP recovery: 150 / Area of effect: 3 X 3
[Level 2]: HP recovery: 300 / Area of effect: 3 X 3
[Level 3]: HP recovery: 450 / Area of effect: 5 X 5
[Level 4]: HP recovery: 600 / Area of effect: 5 X 5
[Level 5]: HP recovery: 750 / Area of effect: 7 X 7
[Level 6]: HP recovery: 900 / Area of effect: 7 X 7
[Level 7]: HP recovery: 1050 / Area of effect: 9 X 9
SP cost : 42 + (2 x skill level) / Fixed casting time : 4 seconds / Variable casting time : 0.5 seconds / Cooldown : (30 x skill level) - 30 seconds / Delay after skill : 0.5 seconds

2606.png
Soul Division
Max level: 5
Prerequisite skill: Esha level 5 / Espa level 5
Type: Special
Description: Consumes 1 soul energy.
Can be used in WoE and PVP mode only.
Disrupts the soul of the target for a while, interfere their rational thinking.
Increases their delay after skill for 5 seconds.
[Level 1]: increases delay after skill: 10%
[Level 2]: increases delay after skill: 20%
[Level 3]: increases delay after skill: 30%
[Level 4]: increases delay after skill: 40%
[Level 5]: increases delay after skill: 50%
SP cost : 32 + (4 x skill level) / Fixed casting time : 1.5 seconds / Variable casting time : 0.5 seconds / Cooldown : 3 seconds / Delay after skill : 0.5 seconds

2607.png
Soul Reap
Max level: 5
Prerequisite skill: Soul Collect level 1
Type: Buff / Special
Description: Consumes 2 soul energy.
Harvests souls that fall from enemies attacked by you.
When attacking enemy for duration, has a certain chance to gain 1 soul energy.
[Level 1]: harvest chance: 15% / last 90 seconds
[Level 2]: harvest chance: 20% / last 120 seconds
[Level 3]: harvest chance: 25% / last 150 seconds
[Level 4]: harvest chance: 30% / last 180 seconds
[Level 5]: harvest chance: 35% / last 210 seconds
Fixed casting time : 1 second / Variable casting time : 3 seconds / Cooldown : 60 + (30 x skill level) seconds

2608.png
Soul Revolution
Max level: 3
Prerequisite skill: Soul Energy Research level 3 / Kaut level 3
Type: Buff / Special
Description: Can be used on target with soul buff only.
Energizes the soul assigned to you or your party members to restore SP of the target.
The soul buff used for SP recovery will be gone.
[Level 1]: SP recovery amount: 50
[Level 2]: SP recovery amount: 100
[Level 3]: SP recovery amount: 150
SP cost : (50 x skill level) / Fixed casting time : 1 second / Cooldown : 3 seconds / Delay after skill : 0.5 seconds

2609.png
Soul Collect
Max level: 5
Prerequisite skill: Basic skill
Type: Buff / Toggle
Description: Collects the soul energy needed to use for Soul Reaper's ability at constant interval.
The initial soul energy amount is 5 maximum, The skill will no longer collect the soul energy when reach maximum amount.
[Level 1]: gain 1 soul energy per 60 seconds
[Level 2]: gain 1 soul energy per 50 seconds
[Level 3]: gain 1 soul energy per 40 seconds
[Level 4]: gain 1 soul energy per 30 seconds
[Level 5]: gain 1 soul energy per 20 seconds
SP cost : 100 on every skill level

2610.png
Soul Explosion
Max level: 5
Prerequisite skill: Curse Explosion level 2 / Shadow's Soul level 1 / Fairy's Soul level 1 / Falcon's Soul level 1 / Golem's Soul level 1
Type: Special
Description: Consumes 10 soul energy.
Can be used in WoE and PVP mode only.
Burst the soul that is given to the target and inflicts damage proportional to their current HP.
Can not be used if the target doesn't have soul buff or their remain HP is less than 10.
[Level 1]: target current HP reduction: 30%
[Level 2]: target current HP reduction: 40%
[Level 3]: target current HP reduction: 50%
[Level 4]: target current HP reduction: 60%
[Level 5]: target current HP reduction: 70%
SP cost : (30 x skill level) / Fixed casting time : 1 second / Variable casting time : 2 seconds / Cooldown : 60 seconds / Delay after skill : 0.5 seconds

2611.png
Soul Energy Research
Max level: 5
Prerequisite skill: Soul Collect level 1
Type: Passive
Description: Study the special energy emitted from the soul to increase the maximum amount of soul energy that is the basis of Soul Reaper's ability to use.
[Level 1]: up to 8 soul energy maximum.
[Level 2]: up to 11 soul energy maximum.
[Level 3]: up to 14 soul energy maximum.
[Level 4]: up to 17 soul energy maximum.
[Level 5]: up to 20 soul energy maximum.

2612.png
Kaute
Max level: 5
Prerequisite skill: Soul Energy Research level 1
Type: Buff / Special
Description: Consumes 5 soul energy.
Use soul energy to sacrifice your HP to restore SP of the target.
Kaute can only be used to yourself, your family, Soul Linker classes, and can also be used to the target that has Soul Unity buff.
However, you can not use this skill if your remaining HP is less than 30%.
[Level 1]: MaxHP 12% consumption / SP 12% recovery
[Level 2]: MaxHP 14% consumption / SP 14% recovery
[Level 3]: MaxHP 16% consumption / SP 16% recovery
[Level 4]: MaxHP 18% consumption / SP 18% recovery
[Level 5]: MaxHP 20% consumption / SP 20% recovery
SP cost : 18 + (6 x skill level) / Cooldown : 5 seconds / Delay after skill : 1 second

 

 

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  • 4 months later...
  • 2 months later...
  • 2 months later...
On 5/11/2019 at 2:47 PM, mocacino said:

hi, sigma when enemy have status Gravity Control they can be attack by skill or not?

thx

Coincidentally, Gravity will add the description say unit under this skill effect will immune to damage and status effects.

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12 hours ago, Limz said:

does Nova explosion damage bypassing Stoop[Doram] & Steel Body[Sura] ?
any way to reduce the damage ?

No. it doesn't. 

Reduction from skill can reduce this skill dmg. 

The HP/SP portion dmg works similar to HP portion of GoH.

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does star emp have ranged skills? Asking because the new card makes me think they do.

Greater Broken Gardener Beta Card
When compounded on Book, Hit + 20, increases long ranged physical damage by 5%.
Increases long ranged physical damage by additional 1% per refine rate of weapon.
If refine rate is 10 or higher, increase Full Moon Kick and Falling Star damage by 15%.
Compounded on : Weapon
Prefix : Fallen Star

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57 minutes ago, Sephylon said:

does star emp have ranged skills? Asking because the new card makes me think they do.

Greater Broken Gardener Beta Card
When compounded on Book, Hit + 20, increases long ranged physical damage by 5%.
Increases long ranged physical damage by additional 1% per refine rate of weapon.
If refine rate is 10 or higher, increase Full Moon Kick and Falling Star damage by 15%.
Compounded on : Weapon
Prefix : Fallen Star

Falling Star is ranged dmg

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  • Sigma changed the title to KRO : Star Emperor and Soul Reaper skills info
  • 4 weeks later...
On 5/30/2018 at 12:52 PM, Sigma said:

2582.png
Nova Explosion
Max level: 5
Prerequisite skill: Universe Stance level 1
Type: Attack / Special
Description: Space skill.
Can be used in WoE and PVP mode only.
Attacks an enemy with a fixed neutral property damage that is not reduced by any effect.

This part "is not reduced by any effect", this skill bypass Cast-off Ciceda Shell Skill ID# 531 and Illusionary Shadow Skill ID# 532 to? Ive a doubt about, cause where im playing this skill is ingoring everything, and the new moon (make the SE invisible) cant be reavell by any skill, even Shadow Trampling Skill ID# 3023 :/..... unfair pvp kage vs se :(

But if it goes on like this, it's only a matter of time before the star emperor takes a hell of a nerf..... i hope so...

Tnx

 

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11 minutes ago, Hatsumi said:

This part "is not reduced by any effect", this skill bypass Cast-off Ciceda Shell Skill ID# 531 and Illusionary Shadow Skill ID# 532 to? Ive a doubt about, cause where im playing this skill is ingoring everything, and the new moon (make the SE invisible) cant be reavell by any skill, even Shadow Trampling Skill ID# 3023 :/..... unfair pvp kage vs se :(

But if it goes on like this, it's only a matter of time before the star emperor takes a hell of a nerf..... i hope so...

Tnx

 

The HP/SP portion dmg works similar to HP portion of GoH. Reduction from items don't work on it. But reduction from skill can.

So both Cicada Skin Shed and Mirror Image should dodge the skill damage unless it's magical type.

In case of New Moon Kick. This skill will be canceled if caster is attacked. So use this advantage. :)

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On 11/30/2019 at 11:35 PM, Sigma said:

The HP/SP portion dmg works similar to HP portion of GoH. Reduction from items don't work on it. But reduction from skill can.

So both Cicada Skin Shed and Mirror Image should dodge the skill damage unless it's magical type.

In case of New Moon Kick. This skill will be canceled if caster is attacked. So use this advantage. :)

Hi again Sigma, the part of new moon its actually a question i dont be clear about. The Shadow Trampling is not reveall the SE but the skill stop him, paralize him. The correct is the kagerou's skill reveall or not reveall the SE?

 

Thanks a lot for the help!!^^

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hi , Skill New Moon Kick 
Max level: 7
Prerequisite skill: Lunar Stance level 1
Type: Attack / Special
Description: Moon skill.
Enter a [New Moon] state that attacks enemies around you and hides yourself.
[New Moon] State : Hides yourself for 15 seconds.
It can not be detected by demon and insect race monsters, You can maintain [New Moon] state even you dealing normal attack up to 7 times.
However, if you use skill or being attacked. skill effect will be canceled immediately.
[Level 1]: damage 700% / Area of effect: 7 x 7 / Sp cost : 20 / Variable casting time : 1 second / Cooldown : 1 second
[Level 2]: damage 800% / Area of effect: 7 x 7 / Sp cost : 25 / Variable casting time : 1 second / Cooldown : 1 second
[Level 3]: damage 900% / Area of effect: 7 x 7 / Sp cost : 30 / Variable casting time : 1 second / Cooldown : 1 second
[Level 4]: damage 1100% / Area of effect: 7 x 7 / Sp cost : 35 / Variable casting time : 1 second / Cooldown : 1 second
[Level 5]: damage 1200% / Area of effect: 7 x 7 / Sp cost : 40 / Variable casting time : 1 second / Cooldown : 1 second
[Level 6]: damage 1300% / Area of effect: 7 x 7 / Sp cost : 45 / Variable casting time : 1 second / Cooldown : 1 second
[Level 7]: damage 1400% / Area of effect: 7 x 7 / Sp cost : 50 / Variable casting time : 1 second / Cooldown : 1 second

for fix cast and Varible cast time 1second ?

 

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On 12/9/2019 at 4:56 AM, Kirimaru said:

hi , Skill New Moon Kick 
Max level: 7
Prerequisite skill: Lunar Stance level 1
Type: Attack / Special
Description: Moon skill.
Enter a [New Moon] state that attacks enemies around you and hides yourself.
[New Moon] State : Hides yourself for 15 seconds.
It can not be detected by demon and insect race monsters, You can maintain [New Moon] state even you dealing normal attack up to 7 times.
However, if you use skill or being attacked. skill effect will be canceled immediately.
[Level 1]: damage 700% / Area of effect: 7 x 7 / Sp cost : 20 / Variable casting time : 1 second / Cooldown : 1 second
[Level 2]: damage 800% / Area of effect: 7 x 7 / Sp cost : 25 / Variable casting time : 1 second / Cooldown : 1 second
[Level 3]: damage 900% / Area of effect: 7 x 7 / Sp cost : 30 / Variable casting time : 1 second / Cooldown : 1 second
[Level 4]: damage 1100% / Area of effect: 7 x 7 / Sp cost : 35 / Variable casting time : 1 second / Cooldown : 1 second
[Level 5]: damage 1200% / Area of effect: 7 x 7 / Sp cost : 40 / Variable casting time : 1 second / Cooldown : 1 second
[Level 6]: damage 1300% / Area of effect: 7 x 7 / Sp cost : 45 / Variable casting time : 1 second / Cooldown : 1 second
[Level 7]: damage 1400% / Area of effect: 7 x 7 / Sp cost : 50 / Variable casting time : 1 second / Cooldown : 1 second

for fix cast and Varible cast time 1second ?

 

Only variable casting time

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  • 1 month later...
  • 4 months later...
On 12/2/2019 at 7:11 PM, Hatsumi said:

Hola de nuevo Sigma, la parte de luna nueva es en realidad una pregunta que no tengo claro. El pisoteo de las sombras no revela al SE, pero la habilidad lo detiene, lo paraliza. ¿La correcta es la habilidad del kagerou revelar o no revelar el SE?

 

¡Muchas gracias por la ayuda! ^^

Hi Sigma, I still have the same question as Kirimaru, the shadow trampling ability only stops the SE, but doesn't reveal it, is that correct?

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