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Archive : Classes shadow set

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First classes set

Spoiler

Swordsman Shadow Pendant
Increases damage of Magnum Break by 20%.
Increases damage of Magnum Break by additional 5% per refine rate.

Swordsman Shadow Earring
Reduces SP consumption of Bash by 20%.
Reduces SP consumption of Bash by additional 3% per refine rate.
When equipped with Swordsman Shadow Pendant, Atk+1%, MaxHP+1%
If the sum of refine rate is 10 or higher, additional Atk+2%, MaxHP+2%.
 

 

Merchant Shadow Pendant
Increase damage of Cart Revolution by 20%.
Further increase damage of Cart Revolution by 5% per refine rate.

Merchant Shadow Earring
Increases damage of Mammonite by 20%.
Increases damage of Mammonite  by additional 5% per refine rate.
When equipped with Merchant Shadow Pendant, Atk+1%, MaxHP+1%
If the sum of refine rate is 10 or higher, additional Atk+2%, MaxHP+2%.

 

 

Acolyte Shadow Pendant
Increases damage of Holy Light by 50%.
Increases damage of Holy Light by additional 10% per refine rate.

Acolyte Shadow Earring
Reduces SP consumption of Heal by 20%.
Reduces SP consumption of Heal by additional 3% per refine rate.
When equipped with Acolyte Shadow Pendant, Matk+1%, MaxSP+1%
If the sum of refine rate is 10 or higher, additional Matk+2%, MaxSP+2%.

 

 

Thief Shadow Pendant
Increases damage of Envenom by 20%.
Increases damage of Envenom  by additional 5% per refine rate.

Thief Shadow Earring
When use Back Slide. Has 5% chance to gain Atk and Flee equal to 10 times of refine rate for 5 seconds.
When equipped with Thief Shadow Pendant, Atk+1%, MaxHP+1%
If the sum of refine rate is 10 or higher, additional Atk+2%, MaxHP+2%.

 

 

Magician Shadow Pendant
Increases damage of Fire Wall by 20%.
Increases damage of Fire Wall by additional 5% per refine rate.

Magician Shadow Earring
Reduces variable cast time of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.
Reduces variable cast time of Fire Bolt, Cold Bolt and Lightning Bolt by additional 5% per refine rate.
When equipped with Magician Shadow Pendant, Matk+1%, MaxSP+1%
If the sum of refine rate is 10 or higher, additional Matk+2%, MaxSP+2%.

 

 

Archer Shadow Pendant
Increases damage of Archer Shower by 20%.
Increases damage of Archer Shower by additional 5% per refine rate.

Archer Shadow Earring
When use Double Strafe. Has 5% chance to gain Atk and Hit equal to 10 times of refine rate for 5 seconds.
When equipped with Archer Shadow Pendant, Atk+1%, MaxHP+1%
If the sum of refine rate is 10 or higher, additional Atk+2%, MaxHP+2%.

Second classes set

Spoiler

Knight Shadow Shoes
Increases damage of Pierce by 20%.
Increases damage of Pierce by additional 5% per refine rate.

Knight Shadow Armor
Reduces SP consumption of Bowling Bash by 20%.
Reduces SP consumption of Bowling Bash by additional 3% per refine rate.
When equipped with Knight Shadow Shoes,
Reduces SP consumption of Pierce by 20%.
Increases damage of Bowling Bash by 20%.
  

 

Crusader Shadow Shoes
Reduces SP consumption of Holy Cross by 20%
Reduces SP consumption Holy Cross by additional 3% per refine rate.

Crusader Shadow Armor
Increases damage of Grand Cross by 20%.
Increase damage of Grand Cross by additional 5% per refine rate.
When equipped with Crusader Shadow Shoes,
Increases damage of Holy Cross by 20%.
Reduces SP consumption of Grand Cross by 20%

 

  

Blacksmith Shadow Shoes
Reduces SP consumption of Hammer Fall and Adrenaline Rush by 20%
Reduce SP consumption Hammer Fall and Adrenaline Rush by additional 5% per refine rate.

Blacksmith Shadow Armor
When using Weapon Perfection, increases damage against all size monsters by 5% for 50 seconds
Each refine rate above 6 increases damage by additional 1% per refine rate.
When equipped with Blacksmith Shadow Shoes,
When equipped by Blacksmith classes, increases damage against all size monsters by 3%.
Reduces SP consumption of Weapon Perfection by 20%.
  

 

Alchemist Shadow Shoes
When equipped by Alchemist classes, increases heal effectiveness by 30%.
Increases heal effectiveness by additional 7% per refine rate.

Alchemist Shadow Armor
Increase Atk equal to level of Potion Research user learned.
Each refine rate above 6 increases Atk equal to level of Potion Research user learned per refine rate.
When equipped with Alchemist Shadow Shoes,
When equipped by Alchemist classes, enables to use Adrenaline Rush lv.3.

 

Priest Shadow Shoes
Reduces SP consumption of Kyrie Eleison and Lex Aeterna by 20%.
Reduce SP consumption Kyrie Eleison and Lex Aeterna by additional 3% per refine rate.

Priest Shadow Armor
Increases damage of Magnus Exorcismus by 20%.
Increase damage of Magnus Exorcismus by additional 5% per refine rate.
When equipped with Priest Shadow Shoes,
When equipped by Priest classes, Matk + 3%.
Reduces variable casting time of Magnus Exorcismus by 40%.
  

Monk Shadow Shoes
Increases damage of Raging Quadruple Blow by 20%.
Increases damage of Raging Quadruple Blow by additional 5% per refine rate.

Monk Shadow Armor
Increases damage of Throw Spirit Sphere and Occult Impaction by 20%.
Increases damage of Throw Spirit Sphere and Occult Impaction by additional 5% per refine rate.
When equipped with Monk Shadow Shoes,
Reduces SP consumption of Raging Quadruple Blow, Throw Spirit Sphere and Occult Impaction by 20%.
  

 

Assassin Shadow Shoes
Increases damage of Grimtooth by 20%.
Increases damage of Grimtooth by additional 5% per refine rate.

Assassin Shadow Armor
Reduces SP consumption of Sonic Blow by 20%.
Reduces SP consumption of Sonic Blow by additional 3% per refine rate.
When equipped with Assassin Shadow Shoes,
Reduces SP consumption of Grimtooth by 20%.
Increases damage of Sonic Blow by 20%.

 

  
Rogue Shadow Shoes
Increases Atk equal to level of Sword Mastery user learned.
Each refine rate above 6 increases Atk equal to level of Sword Mastery user learned per refine rate.

Rogue Shadow Armor
Increases damage of Sightless Mind by 20%.
Increases damage of Sightless Mind by additional 5% per refine rate.
When equipped with Rogue Shadow Shoes,
When equipped by Rogue classes, increases damage against all size monsters by 3%.
Reduces SP consumption of Sightless Mind by 20%.
  

 

Wizard Shadow Shoes
Reduces variable casting time of Meteor Storm, Lord of Vermilion and Storm Gust by 20%.
Reduce variable casting time of Meteor Storm, Lord of Vermilion and Storm Gust by additional 3% per refine rate.

Wizard Shadow Armor
Increases damage of Jupitel Thunder by 20%.
Increases damage of Jupitel Thunder by additional 5% per refine rate.
When equipped with Wizard Shadow Shoes,
Increases damage of Meteor Storm, Lord of Vermilion and Storm Gust by 20%.
Reduces variable casting time of Jupitel Thunder by 40%.
  

 

Sage Shadow Shoes
Increases damage of Heaven’s Drive by 20%.
Increases damage of Heaven’s Drive by additional 5% per refine rate.

Sage Shadow Armor
When using Hindsight, increases attack speed as percent equal to refine rate for 50 seconds.
If refine rate is 7 or higher, additional ASPD + 1 for 50 seconds when using Hindsight.
If refine rate is 9 or higher, additional ASPD + 1 for 50 seconds when using Hindsight.
When equipped with Sage Shadow Shoes,
Reduces variable casting time of Heaven’s Drive by 40%.
When equipped by Sage classes, Matk + 3%.
  

 

Hunter Shadow Shoes
Increases damage of Blitz Beat by 20%.
Increases damage of Blitz Beat by additional 5% per refine rate.

Hunter Shadow Armor
Increases damage of Claymore Trap and Land mine by 20%.
Increase damage of Claymore Trap and Land mine by additional 5% per refine rate.
When equipped with Hunter Shadow Shoes,
When equipped by Hunter classes, increases damage against all size monsters by 3%.
Reduces SP consumption of Claymore Trap and Land mine by 20%.
  

 

Bard Shadow Shoes
Increases Atk equal to level of Music Lessons user learned.
Each refine rate above 6 increases Atk equal to level of Music Lessons you learned per refine rate.

Bard Shadow Armor
When using Bard skills, recover 5 SP per 5 seconds for 30 seconds.
Increases SP recovery by additional 1 per refine rate.
*Bard skills: Unchained Serenade, Magic Strings, Impressive Riff, Song of Lutie, Perfect Tablature*
When equipped with Bard Shadow Shoes,
When using Amp, greatly increases attack speed and movement speed for 5 seconds.
  

 

Dancer Shadow Shoes
Increases Atk equal to level of Dance Lessons user learned.
Each refine rate above 6 increases Atk equal to level of Dance Lessons you learned per refine rate.

Dancer Shadow Armor
When using Dancer skills, recover 5 SP per 5 seconds for 30 seconds.
Increases SP recovery by additional 1 per refine rate.
*Dancer skills: Slow Grace, Gypsy's Kiss, Lady Luck, Focus Ballet, Hip Shaker*
When equipped with Dancer Shadow Shoes,
When using Amp, greatly increases attack speed and movement speed for 5 seconds.

Third classes set

Spoiler

Rune Knight Shadow Weapon
Increases damage of Sonic Wave by 20%.
Increases damage of Sonic Wave by additional 5% per refine rate.

Rune Knight Shadow Shield
When using Enchant Blade, increase attack speed as percent equal to refine rate for 50 seconds.
If refine rate is 7 or higher, additional ASPD + 1 for 50 seconds when using Enchant Blade.
If refine rate is 9 or higher, additional ASPD + 1 for 50 seconds when using Enchant Blade.
When equipped with Rune Knight Shadow Weapon
Reduces SP consumption of Sonic Wave by 20%. Has a chance to cast Ignition Break lv.3 when dealing physical damage.

[Swordsman set] + [Knight set] + [Rune Knight set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.

Royal Guard Shadow Weapon
Increases damage of Cannon Spear by 20%.
Increases damage of Cannon Spear by additional 5% per refine rate.

Royal Guard Shadow Shield
Increases damage of Earth Drive by 20%.
Increases damage of Earth Drive by additional 5% per refine rate.
When equipped with Royal Guard Shadow Weapon
Reduces SP consumption of Cannon Spear by 20%. Enables to use Chemical Protection (Shield) lv.3

[Swordsman set] + [Crusader set] + [Royal Guard set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Mechanic Shadow Weapon
Increases damage of Vulcan Arm by 20%.
Increases damage of Vulcan Arm by additional 5% per refine rate.
 
Mechanic Shadow Shield
Increases damage of Flame Launcher by 20%.
Increase damage of Flame Launcher by additional 5% per refine rate.
When equipped with Mechanic Shadow Weapon
Increases damage of Vulcan Arm by 20%. Reduces SP consumption of Flame Launcher by 20%

[Merchant set] + [Blacksmith set] + [Mechanic set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Genetic Shadow Weapon
Increases damage of Cart Tornado by 20%.
Increases damage of Cart Tornado by additional 5% per refine rate.
 
Genetic Shadow Shield
MaxHP + 3%
Increases Def by Refinement Level x (Total Skill Level of Cart Skills)
Cart Skills : Cart Cannon, Cart Tornado, Cart Boost.
When equipped with Genetic Shadow Weapon
Reduces cooldown of Cart Tornado by 1 second. MaxHP + 2%, Reduce variable casting time of Cart Boost by 100%.

[Merchant set] + [Alchemist set] + [Genetic set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Archbishop Shadow Weapon
Increases damage of Duple Light by 20%.
Increases damage of Duple Light by additional 5% per refine rate.
 
Archbishop Shadow Shield
Increases damage of Adoramus by 20%.
Increases damage of Adoramus by additional 5% per refine rate.
When equipped with Archbishop Shadow Weapon
Increases damage of Duple Light by 20%. Reduces cooldown of Adoramus by 1 second.

[Acolyte set] + [Priest set] + [Archbishop set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Sura Shadow Weapon
Reduces cooldown of Rampage Blaster by 2 second.
Reduces cooldown of Rampage Blaster by additional 0.5 second per 1 refine rate.
 
Sura Shadow Shield
Increases damage of Sky Blow by 20%.
Increases damage of Sky Blow by additional 5% per refine rate.
When equipped with Sura Shadow Weapon
Increases damage of Rampage Blast by 20%. Reduces SP consumption of Sky Blow by 20%.

[Acolyte set] + [Monk set] + [Sura set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Guillotine Cross Shadow Weapon
Reduces SP consumption of Dark Illusion by 20%
Reduces SP consumption Dark Illusion by additional 5% per refine rate.
 
Guillotine Cross Shadow Shield
Reduces cooldown of Dark Claw by 10 seconds.
Reduces cooldown of Dark Claw by additional 2 seconds every refine rate.
When equipped with Guillotine Cross Shadow Weapon
Increases damage of Dark Illusion by 20%. Has a chance to cast Dark Claw lv.1 when dealing physical damage.

[Thief set] + [Assassin set] + [Guillotine Cross set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Shadow Chaser Shadow Weapon
Increases damage of Triangle Shot by 20%.
Increases damage of Triangle Shot by additional 5% per refine rate.
 
Shadow Chaser Shadow Shield
When using Shadow Spell, increases attack speed as percent equal to refine rate for 50 seconds.
If refine rate is 7 or higher, additional ASPD + 1 for 50 seconds when using Shadow Spell.
If refine rate is 9 or higher, additional ASPD + 1 for 50 seconds when using Shadow Spell.
When equipped with Shadow Chaser Shadow Weapon
Increases damage of Triangle Shot by 20%. Atk + 2%, Matk + 2%, Increases long-ranged physical damage by 2%.

[Thief set] + [Rogue set] + [Shadow Chaser set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Warlock Shadow Weapon
Increases damage of Drain Life by 20%.
Increases damage of Drain Life by additional 5% per refine rate.
 
Warlock Shadow Shield
Increases damage of Earth Strain by 20%.
Increases damage of Earth Strain by additional 5% per refine rate.
When equipped with Warlock Shadow Weapon
Reduces cooldown of Dran Life by 1 second. Reduces cooldown of Earth Strain by 4 seconds.

[Magician set] + [Wizard set] + [Warlock set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Sorcerer Shadow Shield
Reduces cooldown of Diamond Dust by 1 second.
Reduces cooldown of Diamond Dust by additional 0.3 second per 1 refine rate.
 
Sorcerer Shadow Shield
Reduces cooldown of Earth Grave by 1 second.
Reduces cooldown of Earth Grave by additional 0.3 second per 1 refine rate.
When equipped with Sorcerer Shadow Weapon
Increases damage of Diamond Dust and Earth Grave by 20%

[Magician set] + [Sage set] + [Sorcerer set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.

Ranger Shadow Weapon
Increases damage of Bomb Cluster by 20%.
Increases damage of Bomb Cluster by additional 5% per refine rate.
 
Ranger Shadow Shield
Reduces SP consumption of Aimed Bolt by 20%.
Reduce SP consumption of Aimed Bolt by additional 5% per refine rate.
When equipped with Ranger Shadow Weapon
Increases damage of Aimed Bolt and Bomb Cluster by 20%.

[Archer set] + [Hunter set] + [Ranger set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Minstrel Shadow Weapon
MaxHP + 3%
Increases Def by Refinement Level x (Total Skill Level of Minstrel's Music Skills)
Minstrel's Music Skills : Echo Song, Harmonize, Windmill Rush

Minstrel Shadow Shield
MaxSP + 3%
Increases Mdef by Refinement Level x ((Total Skill Level of Minstrel's Music Skills) / 5 )
Minstrel's Music Skills : Echo Song, Harmonize, Windmill Rush
When equipped with Minstrel Shadow Weapon
MaxHP + 2%, MaxSP + 2%,increases long-ranged physical damage by 1% for every 2 level of Voice Lessons you learned.

[Archer set] + [Bard set] + [Minstrel set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.
 
Wanderer Shadow Weapon
MaxHP + 3%
Increases Def by Refinement Level x (Total Skill Level of Wanderer's Music Skills)
Wanderer's Music Skills : Moonlight Serenade, Swing Dance, Lover Symphony
 
Wanderer Shadow Shield
MaxSP + 3%
Increases Mdef by Refinement Level x ((Total Skill Level of Wanderer's Music Skills) / 5 )
Wanderer's Music Skills : Moonlight Serenade, Swing Dance, Lover Symphony
When equipped with Wanderer Shadow Weapon
MaxHP + 2%, MaxSP + 2%,increases long-ranged physical damage by 1% for every 2 level of Voice Lessons you learned.

[Archer set] + [Dancer set] + [Wanderer set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.

[First Class set] + [Second Class set] + [Thrid Class set]
All Stat + 10, MaxHP + 5%, MaxSP + 5%.
Ignores defense and magic defense of normal monsters by 50%.

Expanded classes set (exclusive to their class only)

Spoiler

Super Novice Shadow Weapon
MaxHP + 1000, MaxSP + 200.
Ignores defense of normal monsters by 3% per level of Sword Mastery you learned.
Ignores magic defense of normal monsters by 3% per level of Increase SP recovery you learned.
Ignores defense and magic defense of normal monsters by 3% per refine rate.
If refine rate is 7 or higher, MaxHP/MaxSP + 5%.
If refine rate is 9 or higher, additional MaxHP/MaxSP + 5%, increase SP recovery by 100%.

Super Novice Shadow Shield
MaxHP + 1000, MaxSP + 200.
Reduces delay after attack by 2% per level of Double Attack you learned.
Reduces variable casting time by 2% per level of Owl Eye you learned.
Reduces delay after attack and variable casting time by 1% per refine rate.
If refine rate is 7 or higher, Atk/Matk + 2%.
If refine rate is 9 or higher, additional Atk/Matk + 3%.
When equipped with Super Novice Shadow Weapon
All stat + 3, MaxHP/MaxSP + 2%.
Reduces SP consumption of skills by 10%.

 

 

Gunslinger Shadow Weapon
ASPD + 1.
Ignores defense of normal monsters by 3% per level of Snake Eye you learned.
Ignores defense of normal monsters by 3% per refine rate.
If refine rate is 7 or higher, ASPD + 1, increases long ranged physical damage by 3%.
If refine rate is 9 or higher, ASPD + 1, increases long ranged physical damage by additional 5%.

Gunslinger Shadow Shield
Increases critical damage by 5%.
Cri + 2 per level of Single Action you learned.
Cri + 1 per refine rate.
If refine rate is 7 or higher, increases critical damage by 2%.
If refine rate is 9 or higher, increases critical damage by additional 3%.
When equipped with Gunslinger Shadow Weapon
All stat + 3, MaxHP/MaxSP + 2%.
Reduces SP consumption of skills by 10%.

 

Taekwondo Shadow Weapon
ASPD + 1.
Atk/Matk + 1% per refine rate.
If refine rate is 7 or higher, ASPD + 1, MaxHP + 1000, MaxSP + 200.
If refine rate is 9 or higher, ASPD + 1, MaxHP/MaxSP + 10%.

Taekwondo Shadow Shield
Atk/Matk + 3%
Ignores defense of normal monsters by 3% per level of Peaceful Break you learned.
Ignores magic defense of normal monsters by 3% per level of Happy Break you learned.
Ignores defense and magic defense of normal monsters by 3% per refine rate.
If refine rate is 7 or higher, Atk/Matk + 2%
If refine rate is 9 or higher, additional Atk/Matk + 3%
When equipped with Taekwon Shadow Weapon
All stat + 3, MaxHP/MaxSP + 2%.
Reduces SP consumption of skills by 10%.

 

Ninja Shadow Weapon
Atk/Matk + 3%
Reduces cooldown of Kunai Explosion by 2 seconds.
Matk + 3 per level of Ninja Mastery you learned.
If refine rate is 7 or higher, Atk/Matk + 3%
If refine rate is 9 or higher, additional Atk/Matk + 4%

Ninja Shadow Shield
ASPD + 1.
Atk + 3 per level of Dagger Throwing Practice you learned.
When using Ninja Aura, ASPD + 1 for 50 seconds.
Ignores defense and magic defense of normal monsters by 4% per refine rate.
If refine rate is 7 or higher, ignores defense and magic defense of normal monsters by additional 10%
If refine rate is 9 or higher, ignores defense and magic defense of normal monsters by additional 10%
When equipped with Ninja Shadow Weapon
All stat + 3, MaxHP/MaxSP + 2%.
Reduces SP consumption of skills by 10%.

 

Doram Magical Shadow Weapon
Reduces variable casting time by 5%.
Reduces variable casting time by additional 1% per refine rate.
Reduces fixed casting time by 0.1 second when Power of Land is learned.
Reduces SP consumption of skills by 3% when Power of Sea is learned.
If refine rate is 7 or higher, Matk + 5%
If refine rate is 9 or higher, additional Matk + 5%

Doram Magical Shadow Shield
Matk + 3%.
When using Bunch of Shrimp, recovers 5 SP every 5 seconds for 30 seconds.
Reduces cooldown of Catnip Meteor by 0.1 second per refine rate.
If refine rate is 7 or higher, Increases Catnip Meteor damage by 5%.
If refine rate is 9 or higher, Increases Catnip Meteor damage by additional 5%.
When equipped with Doram Magical Shadow Weapon
All stat + 3, MaxHP/MaxSP + 2%.
Reduce SP consumption of skills by 10%.

 

Doram Physical Shadow Weapon
Increases long ranged physical damage by 1% per refine rate.
ASPD + 1 when Power of Life is learned.
If refine rate is 7 or higher, Perfect Dodge + 2.
If refine rate is 9 or higher, additional Perfect Dodge + 3.

Doram Physical Shadow Shield
Atk + 3%.
When using Arclouse Dash, ASPD + 1 for 50 seconds.
Reduces cooldown of Lunatic Carrot Beat by 0.2 second per refine rate.
If refine rate is 7 or higher, Increases Lunatic Carrot Beat damage by 5%.
If refine rate is 9 or higher, Increases Lunatic Carrot Beat damage by additional 5%.
When equipped with Doram Magical Shadow Weapon
All stat + 3, MaxHP/MaxSP + 2%.
Reduces SP consumption of skills by 10%.

 

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Added new 6 pieces of 2nd expanded classes. I guess there're exclusive shadow set for Taekwondo classes in the future.

Rebellion Shadow Armor
Reduces cooldown of Heat Barrel by 1 second.
Reduces cooldown of Heat Barrel by additional 1 second per 2 refine rate.
When equipped with Rebellion Shadow Shoes, reduces cooldown of Heat Barrel by additional 4 seconds, reduces cooldown of Hammer of God by 2 seconds.
[Gunslinger set] + [Rebellion set]
All Stat + 7, MaxHP + 3%, MaxSP + 3%.

Rebellion Shadow Shoes
Increases damage of Hammer of God by 20%.
Increases damage of Hammer of God by additional 5% per refine rate.


Kagerou Shadow Armor
Increases damage of Swirling Petal by 20%.
Increases damage of Swirling Petal by additional 5% per refine rate.
When equipped with Kagerou Shadow Shoes, increases long ranged physical damage by 5%, reduces cooldown of Cross Slash by 1 second.
[Ninja set] + [Kagerou set]
All Stat + 7, MaxHP + 3%, MaxSP + 3%.

Kagerou Shadow Shoes
Increases damage of Kunai Splash by 20%.
Increases damage of Kunai Splash by additional 5% per refine rate.


Oboro Shadow Armor
Increases damage of Flaming Petals, Freezing Spear, and Wind Blade by 20%.
Increases damage of Flaming Petals, Freezing Spear, and Wind Blade by additional 5% per refine rate.
When equipped with Oboro Shadow Shoes, increase fire, water and wind magical damage by 5%, reduces cooldown of Illusion - Shadow by 3 seconds.
[Ninja set] + [Oboro set]
All Stat + 7, MaxHP + 3%, MaxSP + 3%.

Oboro Shadow Shoes
Reduces cooldown of Illusion - Shadow by 1 second.
Reduces cooldown of Illusion - Shadow by additional 1 second per 2 refine rate.

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Added new 8 pieces of Summoner and Taekwondo classes set.

Doram Physical Shadow Armor
Increases damage of Picky Peck by 20%.
Increases damage of Lunatic Carrot Beat by 3% per refine rate.
When equipped with Doram Physical Shadow Shoes, reduces cooldown of Lunatic Carrot Beat by 3 seconds.
When Doram Physical Shadow Weapon, Shield, Armor and Shoes are equipped together,
All Stat + 7, MaxHP + 3%, MaxSP + 3%, ignores defense and magic defense of normal monsters by 50%.

Doram Physical Shadow Shoes
Reduces cooldown of Hiss by 3 seconds.
Reduces cooldown of Hiss by additional 3 seconds per 2 refine rate.


Doram Magical Shadow Armor
Increases damage of Catnip Meteor by 20%.
Increases damage of Silvervine Stem Spear by 3% per refine rate.
When equipped with Doram Physical Shadow Shoes, reduces cooldown of Silvervine Stem Spear by 1 seconds.
When Doram Magical Shadow Weapon, Shield, Armor and Shoes are equipped together,
All Stat + 7, MaxHP + 3%, MaxSP + 3%, ignores defense and magic defense of normal monsters by 50%.

Doram Magical Shadow Shoes
Reduces cooldown of Chattering by 3 seconds.
Reduces cooldown of Chattering by additional 3 seconds per 2 refine rate.


Star Emperor Shadow Armor
Increases damage of New Moon Kick by 20%.
Increases damage of Full Moon Kick by 3% per refine rate.
When equipped with Star Emperor Shadow Shoes, reduces cooldown of Document of Sun, Moon and Star by 2 seconds.
[Taekwondo set] + [Star Emperor set]
All Stat + 7, MaxHP + 3%, MaxSP + 3%.

Star Emperor Shadow Shoes
Reduces cooldown of Document of Sun, Moon and Star by 3 seconds.
Reduces cooldown of Document of Sun, Moon and Star by additional 3 seconds per 2 refine rate.


Soul Reaper Shadow Armor
Increases damage of Eswhoo by 20%.
Increases damage of Espa by 3% per refine rate.
When equipped with Soul Reaper Shadow Shoes, reduces cooldown of Soul Reap by 2 seconds.
[Taekwondo set] + [Soul Reaper set]
All Stat + 7, MaxHP + 3%, MaxSP + 3%.

Soul Reaper Shadow Shoes
Reduces cooldown of Soul Reap by 3 seconds.
Reduces cooldown of Soul Reap by additional 1 seconds per 2 refine rate.

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Added new alternative set of Rune Knight, Ranger and Mechanic.

Spoiler


24440.png
Sonic Shadow Armor
Increases Sonic Wave damage by 5%.
Increases Sonic Wave damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24441.png
Sonic Shadow Shield
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Sonic Shadow Armor, Shield and Shoes are equipped together, increases Sonic Wave damage as percentage equal to the sum of refine rate of set.
When equipped with Rune Knight Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Sonic Shadow Shield and Rune Knight Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24442.png
Sonic Shadow Shoes
Reduces SP consumption of Sonic Wave by 2%.
Reduces SP consumption of Sonic Wave by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24443.png
Ignition Shadow Weapon
Has a low chance to auto-cast Ignition Break lv.3 when dealing melee physical damage. (If user has higher level, that level will be cast instead)
If refine rate is 7 or higher, increases a chance to auto-cast by additional 1%.
If refine rate is 9 or higher, increases a chance to auto-cast by additional 2%.
When Ignition Shadow Weapon, Pendant and Earring are equipped together, increases Ignition Break damage as percentage equal to the sum of refine rate of set.
When equipped with Rune Knight Shadow Shield, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Ignition Shadow Weapon and Rune Knight Shadow Shield
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24444.png
Ignition Shadow Pendant
Increases Ignition Break damage by 5%.
Increases Ignition Break damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24445.png
Ignition Shadow Earring
Reduces cooldown of Ignition Break by 0.2 seconds.
Reduces cooldown of Ignition Break by additional 0.1 seconds per 3 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24446.png
Cold Breath Shadow Armor
Increases Dragon Breath - Water damage by 5%.
Increases Dragon Breath - Water damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24447.png
Cold Breath Shadow Shield
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Cold Breath Shadow Armor, Shield and Shoes are equipped together, reduces delay after skill equal to the half of the sum of refine rate of set.
When equipped with Rune Knight Shadow Weapon, increases Dragon Breath - Water damage as percentage equal to the sum of refine rate of Cold Breath Shadow Shield and Rune Knight Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24448.png
Cold Breath Shadow Shoes
Reduces SP consumption of Dragon Breath - Water by 2%.
Reduces SP consumption of Dragon Breath - Water by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24449.png
Fire Breath Shadow Weapon
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Fire Breath Shadow Weapon, Pendant and Earring are equipped together, increases MaxHP/MaxSP as percentage equal to the half of the sum of refine rate of set.
When equipped with Rune Knight Shadow Shield, increases Dragon Breath damage as percentage equal to the sum of refine rate of Fire Breath Shadow Weapon and Rune Knight Shadow Shield.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24450.png
Fire Breath Shadow Pendant
Increases Dragon Breath damage by 5%.
Increases Dragon Breath damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24451.png
Fire Breath Shadow Earring
Reduces SP consumption of Dragon Breath by 2%.
Reduces SP consumption of Dragon Breath by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Rune Knight

24452.png
Cluster Shadow Armor
Increases Cluster Bomb damage by 5%.
Increases Cluster Bomb damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24453.png
Cluster Shadow Shield
Increases Cluster Bomb damage by 3%.
If refine rate is 7 or higher, increases Cluster Bomb damage by additional 3%.
If refine rate is 9 or higher, increases Cluster Bomb damage by additional 4%.
When Cluster Shadow Armor, Shield and Shoes are equipped together, increases Cluster Bomb damage as percentage equal to the sum of refine rate of set.
When equipped with Ranger Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Cluster Shadow Shield and Ranger Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24454.png
Cluster Shadow Shoes
Increases Cluster Bomb damage by 5%.
Increases Cluster Bomb damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24455.png
Aimed Shadow Weapon
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Aimed Shadow Weapon, Pendant and Earring are equipped together, increases Aimed Bolt damage as percentage equal to the sum of refine rate of set.
When equipped with Ranger Shadow Shield, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Aimed Shadow Weapon and Ranger Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24456.png
Aimed Shadow Pendant
Increases Aimed Bolt damage by 5%.
Increases Aimed Bolt damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24457.png
Aimed Shadow Earring
Increases physical damage against all size enemies by 3%.
Increases physical damage against all size enemies by additional 2% per 3 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24458.png
Arrow Shadow Armor
Increases Arrow Storm damage by 5%.
Increases Arrow Storm damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24459.png
Arrow Shadow Shield
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Arrow Shadow Armor, Shield and Shoes are equipped together, increases Arrow Storm damage as percentage equal to the sum of refine rate of set.
When equipped with Ranger Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Arrow Shadow Shield and Ranger Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24460.png
Arrow Shadow Shoes
Reduces SP consumption of Arrow Storm by 2%.
Reduces SP consumption of Arrow Storm by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24461.png
Shooting Shadow Weapon
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Shooting Shadow Weapon, Pendant and Earring are equipped together, increases critical damage as percentage equal to the half of the sum of refine rate of set.
When equipped with Ranger Shadow Shield, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Shooting Shadow Weapon and Ranger Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24462.png
Shooting Shadow Pendant
Increases Focused Arrow Strike damage by 5%.
Increases Focused Arrow Strike damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24463.png
Shooting Shadow Earring
Reduces SP consumption of Focused Arrow Strike by 2%.
Reduces SP consumption of Focused Arrow Strike by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Ranger

24464.png
Tornado Shadow Armor
Increases Axe Tornado damage by 5%.
Increases Axe Tornado damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24465.png
Tornado Shadow Shield
Increases physical damage against all size enemies by 3%.
If refine rate is 7 or higher, increases physical damage against all size enemies by additional 3%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 4%.
When Tornado Shadow Armor, Shield and Shoes are equipped together, reduces delay after skill equal to the half of the sum of refine rate of set.
When equipped with Mechanic Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Tornado Shadow Shield and Mechanic Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24466.png
Tornado Shadow Shoes
Reduces SP consumption of Axe Tornado by 2%.
Reduces SP consumption of Axe Tornado by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24467.png
Boomerang Shadow Weapon
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Boomerang Shadow Weapon, Pendant and Earring are equipped together, increases Axe Boomerang damage as percentage equal to the sum of refine rate of set.
When equipped with Mechanic Shadow Shield, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Boomerang Shadow Weapon and Mechanic Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24468.png
Boomerang Shadow Pendant
Increases Axe Boomerang damage by 5%.
Increases Axe Boomerang damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24469.png
Boomerang Shadow Earring
Reduces cooldown of Axe Boomerang by 0.1 seconds.
Reduces cooldown of Axe Boomerang by additional 0.1 seconds per 4 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24470.png
Vulcan Shadow Armor
Increases Vulcan Arm damage by 5%.
Increases Vulcan Arm damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24471.png
Vulcan Shadow Shield
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Vulcan Shadow Armor, Shield and Shoes are equipped together, increases Vulcan Arm damage as percentage equal to the sum of refine rate of set.
When equipped with Mechanic Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Vulcan Shadow Shield and Mechanic Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24472.png
Vulcan Shadow Shoes
Reduces SP consumption of Vulcan Arm by 2%.
Reduces SP consumption of Vulcan Arm by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24473.png
Arm Shadow Weapon
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Arm Shadow Weapon, Pendant and Earring are equipped together, increases Arm Cannon damage as percentage equal to the sum of refine rate of set.
When equipped with Mechanic Shadow Shield, reduces variable casting time equal to the half the sum of refine rate of Arm Shadow Weapon and Mechanic Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24474.png
Arm Shadow Pendant
Increases Arm Cannon damage by 5%.
Increases Arm Cannon damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

24475.png
Arm Shadow Earring
Reduces SP consumption of Arm Cannon by 2%.
Reduces SP consumption of Arm Cannon by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Mechanic

 

 

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Added new alternative set of Sura, Archbishop and Performers.

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24476.png
Rampage Shadow Armor
Increases Rampage Blast damage by 5%.
Increases Rampage Blast damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Sura

24477.png
Rampage Shadow Shield
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Rampage Shadow Armor, Shield and Shoes are equipped together, increases Rampage Blast damage as percentage equal to the sum of refine rate of set.
When equipped with Sura Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Rampage Shadow Shield and Sura Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Sura

24478.png
Rampage Shadow Shoes
Reduces cooldown of Rampage Blast by 0.2 seconds.
Reduces cooldown of Rampage Blast by additional 0.1 seconds per 3 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Sura

24479.png
Sky Blow Shadow Weapon
Increases physical damage against all size enemies by 3%.
If refine rate is 7 or higher, increases physical damage against all size enemies by additional 3%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 4%.
When Sky Blow Shadow Weapon, Pendant and Earring are equipped together, increases Sky Blow damage as percentage equal to the sum of refine rate of set.
When equipped with Sura Shadow Shield, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Sky Blow Shadow Weapon and Sura Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Sura

24480.png
Sky Blow Shadow Pendant
Increases Sky Blow damage by 5%.
Increases Sky Blow damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Sura

24481.png
Sky Blow Shadow Earring
Atk + 3%.
Atk + 1% per 3 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Sura

24482.png
Knuckle Arrow Shadow Armor
Increases Knuckle Arrow damage by 5%.
Increases Knuckle Arrow damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Sura

24483.png
Knuckle Arrow Shadow Shield
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Knuckle Arrow Shadow Armor, Shield and Shoes are equipped together, reduces delay after skill equal to the half of the sum of refine rate of set.
When equipped with Sura Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Knuckle Arrow Shadow Shield and Sura Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Sura

24484.png
Knuckle Arrow Shadow Shoes
Increases physical damage against all size enemies by 3%.
Increases physical damage against all size enemies by additional 2% per 3 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Sura

24485.png
Tiger Cannon Shadow Weapon
Increases physical damage against all size enemies by 3%.
If refine rate is 7 or higher, increases physical damage against all size enemies by additional 3%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 4%.
When Tiger Cannon Shadow Weapon, Pendant and Earring are equipped together, increases MaxHP/MaxSP as percentage equal to the half of the sum of refine rate of set.
When equipped with Sura Shadow Shield, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Tiger Cannon Shadow Weapon and Sura Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Sura 

24486.png
Tiger Cannon Shadow Pendant
Increases Tiger Cannon damage by 5%.
Increases Tiger Cannon damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Sura

24487.png
Tiger Cannon Shadow Earring
Reduces SP consumption of Tiger Cannon by 2%.
Reduces SP consumption of Tiger Cannon by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Sura

24488.png
Duple Shadow Armor
Increases Duple Light damage by 5%.
Increases Duple Light damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24489.png
Duple Shadow Shield
Increases physical damage against all size enemies by 1%, increases holy property magical damage by 1%.
If refine rate is 7 or higher, increases physical damage against all size enemies by additional 2%, increases holy property magical damage by additional 2%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 2%, increases holy property magical damage by additional 2%.
When Duple Shadow Armor, Shield and Shoes are equipped together, increases Duple Light damage as percentage equal to the sum of refine rate of set.
When equipped with Archbishop Shadow Weapon, ignores physical and magical defense rate of all race monsters (except players) by 40%, additional physical and magical defense rate ignoring equal to the sum of refine rate of Duple Shadow Shield and Archbishop Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24490.png
Duple Shadow Shoes
Increases critical damage by 5%.
Increases critical damage by 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24491.png
Adora Shadow Weapon
Increases holy property magical damage by 3%.
If refine rate is 7 or higher, increases holy property magical damage by additional 3%.
If refine rate is 9 or higher, increases holy property magical damage by additional 4%.
When Adora Shadow Weapon, Pendant and Earring are equipped together, increases Adoramus damage as percentage equal to the half of the sum of refine rate of set.
When equipped with Archbishop Shadow Shield, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Adora Shadow Weapon and Archbishop Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24492.png
Adora Shadow Pendant
Increases Adoramus damage by 5%.
Increases Adoramus damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24493.png
Adora Shadow Earring
Reduces SP consumption of Adoramus by 2%.
Reduces SP consumption of Adoramus by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24494.png
Judex Shadow Armor
Increases Judex damage by 5%.
Increases Judex damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24495.png
Judex Shadow Shield
Increases holy property magical damage by 3%.
If refine rate is 7 or higher, increases holy property magical damage by additional 3%.
If refine rate is 9 or higher, increases holy property magical damage by additional 4%.
When Judex Shadow Armor, Shield and Shoes are equipped together, increases Judex damage as percentage equal to the sum of refine rate of set.
When equipped with Archbishop Shadow Weapon, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Judex Shadow Shield and Archbishop Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24496.png
Judex Shadow Shoes
Increases magical damage against all size enemies by 3%.
Increases magical damage against all size enemies by additional 2% per 3 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24497.png
Magnus Shadow Weapon
Increases holy property magical damage by 3%.
If refine rate is 7 or higher, increases holy property magical damage by additional 3%.
If refine rate is 9 or higher, increases holy property magical damage by additional 4%.
When Magnus Shadow Weapon, Pendant and Earring are equipped together, increases Magnus Exorcismus damage as percentage equal to the sum of refine rate of set.
When equipped with Archbishop Shadow Shield, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Magnus Shadow Weapon and Archbishop Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24498.png
Magnus Shadow Pendant
Increases Magnus Exorcismus damage by 5%.
Increases Magnus Exorcismus damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24499.png
Magnus Shadow Earring
Reduces SP consumption of Magnus Exorcismus by 2%.
Reduces SP consumption of Magnus Exorcismus by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Archbishop

24500.png
Rainstorm Shadow Armor
Increases Severe Rainstorm damage by 5%.
Increases Severe Rainstorm damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24501.png
Rainstorm Shadow Shield
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Rainstorm Shadow Armor, Shield and Shoes are equipped together, increases Severe Rainstorm damage as percentage equal to the half of the sum of refine rate of set.
When equipped with Wanderer Shadow Weapon or Minstrel Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Rainstorm Shadow Shield and Wanderer Shadow Weapon or Minstrel Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24502.png
Rainstorm Shadow Shoes
Reduces SP consumption of Severe Rainstorm by 2%.
Reduces SP consumption of Severe Rainstorm by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24503.png
Arrow Vulcan Shadow Weapon
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Arrow Vulcan Shadow Weapon, Pendant and Earring are equipped together, increases Arrow Vulcan damage as percentage equal to the sum of refine rate of set.
When equipped with Wanderer Shadow Shield or Minstrel Shadow Shield, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Arrow Vulcan Shadow Weapon and Wanderer Shadow Shield or Minstrel Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24504.png
Arrow Vulcan Shadow Pendant
Increases Arrow Vulcan damage by 5%.
Increases Arrow Vulcan damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24505.png
Arrow Vulcan Shadow Earring
Reduces cooldown of Arrow Vulcan by 0.2 seconds.
Reduces cooldown of Arrow Vulcan by additional 0.1 seconds per 3 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24506.png
Metallic Shadow Armor
Increases Metallic Sound damage by 5%.
Increases Metallic Sound damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24507.png
Metallic Shadow Shield
Increases neutral property magical damage by 3%.
If refine rate is 7 or higher, increases neutral property magical damage by additional 3%.
If refine rate is 9 or higher, increases neutral property magical damage by additional 4%.
When Metallic Shadow Armor, Shield and Shoes are equipped together, increases Metallic Sound damage as percentage equal to the sum of refine rate of set.
When equipped with Wanderer Shadow Weapon or Minstrel Shadow Weapon, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Metallic Shadow Shield and Wanderer Shadow Weapon or Minstrel Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24508.png
Metallic Shadow Shoes
Reduces SP consumption of Metallic Sound by 2%.
Reduces SP consumption of Metallic Sound by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24509.png
Reverberation Shadow Weapon
Increases neutral property magical damage by 3%.
If refine rate is 7 or higher, increases neutral property magical damage by additional 3%.
If refine rate is 9 or higher, increases neutral property magical damage by additional 4%.
When Reverberation Shadow Weapon, Pendant and Earring are equipped together, increases Reverberation damage as percentage equal to the half of the sum of refine rate of set.
When equipped with Wanderer Shadow Shield or Minstrel Shadow Shield, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Reverberation Shadow Weapon and Wanderer Shadow Shield or Minstrel Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24510.png
Reverberation Shadow Pendant
Increases Reverberation damage by 5%.
Increases Reverberation damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

24511.png
Reverberation Shadow Earring
Reduces SP consumption of Reverberation by 2%.
Reduces SP consumption of Reverberation by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Minstrel, Wanderer

 

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Added new alternative set of Shadow Chaser, Guillotine Cross and Sorcerer.

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24524.png
Triangle Shadow Armor
Increases Triangle Shot damage by 5%.
Increases Triangle Shot damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24525.png
Triangle Shadow Shield
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Triangle Shadow Armor, Shield and Shoes are equipped together, reduces delay after skill equal to the half of the sum of refine rate of set.
When equipped with Shadow Chaser Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Triangle Shadow Shield and Shadow Chaser Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24526.png
Triangle Shadow Shoes
Reduces SP consumption of Triangle Shot by 2%.
Reduces SP consumption of Triangle Shot by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24527.png
Shadow Spell Shadow Weapon
Has a chance to auto-cast Psychic Wave lv.3 when dealing melee physical damage.
If refine rate is 7 or higher, increases a chance to auto-cast by additional 1%.
If refine rate is 9 or higher, increases a chance to auto-cast by additional 2%.
When Shadow Spell Shadow Weapon, Pendant and Earring are equipped together, increases Psychic Wave damage as percentage equal to the sum of refine rate of set.
When equipped with Shadow Chaser Shadow Shield, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Shadow Spell Shadow Weapon and Shadow Chaser Shadow Shield
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24528.png
Shadow Spell Shadow Pendant
Increases Meteor Storm damage by 5%.
Increases Meteor Storm damage by additional 3% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24529.png
Shadow Spell Shadow Earring
Increases neutral and fire property magical damage by 2%.
Increases neutral and fire property magical damage by additional 2% per 3 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24530.png
Menace Shadow Armor
Increases Fatal Menace damage by 5%.
Increases Fatal Menace damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24531.png
Menace Shadow Shield
Increases physical damage against all size enemies by 3%.
If refine rate is 7 or higher, increases physical damage against all size enemies by additional 3%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 4%.
When Menace Shadow Armor, Shield and Shoes are equipped together, reduces delay after skill equal to the half of the sum of refine rate of set.
When equipped with Shadow Chaser Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Menace Shadow Shield and Shadow Chaser Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24532.png
Menace Shadow Shoes
Reduces SP consumption of Fatal Menace by 2%.
Reduces SP consumption of Fatal Menace by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24533.png
Feint Shadow Weapon
Increases physical damage against all size enemies by 3%.
If refine rate is 7 or higher, increases physical damage against all size enemies by additional 3%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 4%.
When Feint Shadow Weapon, Pendant and Earring are equipped together, increases Feint Bomb damage as percentage equal to the half of the sum of refine rate of set.
When equipped with Shadow Chaser Shadow Shield, reduces variable casting time equal to the half the sum of refine rate of Feint Shadow Weapon and Shadow Chaser Shadow Shield.
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24534.png
Feint Shadow Pendant
Increases Feint Bomb damage by 5%.
Increases Feint Bomb damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24535.png
Feint Shadow Earring
Reduces cooldown of Feint Bomb by 0.2 seconds.
Reduces cooldown of Feint Bomb by additional 0.1 seconds per 3 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Shadow Chaser

24536.png
Rolling Shadow Armor
Increases Rolling Cutter damage by 5%.
Increases Rolling Cutter damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24537.png
Rolling Shadow Shield
Increases physical damage against all size enemies by 3%.
If refine rate is 7 or higher, increases physical damage against all size enemies by additional 3%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 4%.
When Rolling Shadow Armor, Shield and Shoes are equipped together, increases Rolling Cutter damage as percentage equal to the sum of refine rate of set.
When equipped with Guillotine Cross Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Rolling Shadow Shield and Guillotine Cross Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24538.png
Rolling Shadow Shoes
Reduces SP consumption of Rolling Cutter by 2%.
Reduces SP consumption of Rolling Cutter by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24539.png
Katar Shadow Weapon
Has a chance to gain bonus critical damage by 10% and bonus physical damage against all size enemies by 10% for 5 seconds when dealing physical damage.
If refine rate is 7 or higher, additional bonus critical damage by 5% and bonus physical damage against all size enemies by 5% when buff triggers.
If refine rate is 9 or higher, increases the duration of buff by 5 seconds.
When Katar Shadow Weapon, Pendant and Earring are equipped together, increases Atk equal to the sum of refine rate of set.
When equipped with Guillotine Cross Shadow Shield, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Katar Shadow Weapon and Guillotine Cross Shadow Shield
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24540.png
Katar Shadow Pendant
Increases critical damage by 5%.
Increases critical damage by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24541.png
Katar Shadow Earring
Increases physical damage against all size enemies by 5%.
Increases physical damage against all size enemies by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24542.png
Slash Shadow Armor
Increases Counter Slash damage by 5%.
Increases Counter Slash damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24543.png
Slash Shadow Shield
Increases physical damage against all size enemies by 3%.
If refine rate is 7 or higher, increases physical damage against all size enemies by additional 3%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 4%.
When Slash Shadow Armor, Shield and Shoes are equipped together, reduces delay after skill equal to the half of the sum of refine rate of set.
When equipped with Guillotine Cross Shadow Weapon, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Slash Shadow Shield and Guillotine Cross Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24544.png
Slash Shadow Shoes
Reduces SP consumption of Counter Slash by 2%.
Reduces SP consumption of Counter Slash by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24545.png
Ripper Slasher Shadow Weapon
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 4%.
When Ripper Slasher Shadow Weapon, Pendant and Earring are equipped together, increases Cross Ripper Slasher damage as percentage equal to the half of the sum of refine rate of set.
When equipped with Guillotine Cross Shadow Shield, ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Ripper Slasher Shadow Weapon and Guillotine Cross Shadow Shield
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24546.png
Ripper Slasher Shadow Pendant
Increases Cross Ripper Slasher damage by 5%.
Increases Cross Ripper Slasher damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24547.png
Ripper Slasher Shadow Earring
Increases physical damage against all size enemies by 5%.
Increases physical damage against all size enemies by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Guillotine Cross

24548.png
Dust Shadow Armor
Increases Diamond Dust damage by 5%.
Increases Diamond Dust damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24549.png
Dust Shadow Shield
Increases water property magical damage by 3%.
If refine rate is 7 or higher, increases water property magical damage by additional 3%.
If refine rate is 9 or higher, increases water property magical damage by additional 4%.
When Dust Shadow Armor, Shield and Shoes are equipped together, increases Diamond Dust damage as percentage equal to the sum of refine rate of set.
When equipped with Sorcerer Shadow Weapon, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Dust Shadow Shield and Sorcerer Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24550.png
Dust Shadow Shoes
Reduces SP consumption of Diamond Dust by 4%.
Reduces SP consumption of Diamond Dust by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24551.png
Grave Shadow Weapon
Increases earth property magical damage by 3%.
If refine rate is 7 or higher, increases earth property magical damage by additional 3%.
If refine rate is 9 or higher, increases earth property magical damage by additional 4%.
When Grave Shadow Weapon, Pendant and Earring are equipped together, increases Earth Grave damage as percentage equal to the sum of refine rate of set.
When equipped with Sorcerer Shadow Shield, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Grave Shadow Weapon and Sorcerer Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24552.png
Grave Shadow Pendant
Increases Earth Grave damage by 5%.
Increases Earth Grave damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24553.png
Grave Shadow Earring
Reduces cooldown of Earth Grave by 0.2 seconds.
Reduces cooldown of Earth Grave by additional 0.1 seconds per 3 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24554.png
Psychic Shadow Armor
Increases Psychic Wave damage by 5%.
Increases Psychic Wave damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Armor
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24555.png
Psychic Shadow Shield
Increases neutral property magical damage by 3%.
If refine rate is 7 or higher, increases neutral property magical damage by additional 3%.
If refine rate is 9 or higher, increases neutral property magical damage by additional 4%.
When Psychic Shadow Armor, Shield and Shoes are equipped together, increases Psychic Wave damage as percentage equal to the sum of refine rate of set.
When equipped with Sorcerer Shadow Weapon, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Psychic Shadow Shield and Sorcerer Shadow Weapon.
Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24556.png
Psychic Shadow Shoes
Reduces SP consumption of Psychic Wave by 4%.
Reduces SP consumption of Psychic Wave by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24557.png
Varetyr Shadow Weapon
Increases wind property magical damage by 3%.
If refine rate is 7 or higher, increases wind property magical damage by additional 3%.
If refine rate is 9 or higher, increases wind property magical damage by additional 4%.
When Grave Shadow Weapon, Pendant and Earring are equipped together, increases Varetyr Spear damage as percentage equal to the sum of refine rate of set.
When equipped with Sorcerer Shadow Shield, ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Varetyr Shadow Weapon and Sorcerer Shadow Shield.
Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24558.png
Varetyr Shadow Pendant
Increases Varetyr Spear damage by 5%.
Increases Varetyr Spear damage by additional 2% per 2 refine rate.
Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

24559.png
Varetyr Shadow Earring
Reduces SP consumption of Varetyr Spear by 4%.
Reduces SP consumption of Varetyr Spear by additional 1% per 2 refine rate.
Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Sorcerer

 

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